# Index

$ A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form

## $

$(Component...) - Static method in class com.codename1.ui.ComponentSelector
  Deprecated.
$(ActionEvent) - Static method in class com.codename1.ui.ComponentSelector
  Deprecated.
$(Runnable) - Static method in class com.codename1.ui.ComponentSelector
  Deprecated.
$(String) - Static method in class com.codename1.ui.ComponentSelector
  Deprecated.
$(String, Component...) - Static method in class com.codename1.ui.ComponentSelector
  Deprecated.
$(String, Collection) - Static method in class com.codename1.ui.ComponentSelector
  Deprecated.
$(Set) - Static method in class com.codename1.ui.ComponentSelector
  Deprecated.

## A

a - Variable in class com.codename1.gaming.physics.box2d.common.Sweep
  World angles
a - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.Position
a0 - Variable in class com.codename1.gaming.physics.box2d.common.Sweep
  World angles
aabb - Variable in class com.codename1.gaming.physics.box2d.collision.broadphase.DynamicTreeNode
  Enlarged AABB
AABB - Class in com.codename1.gaming.physics.box2d.collision
  An axis-aligned bounding box.
AABB() - Constructor for class com.codename1.gaming.physics.box2d.collision.AABB
  Creates the default object, with vertices at 0,0 and 0,0.
AABB(AABB) - Constructor for class com.codename1.gaming.physics.box2d.collision.AABB
  Copies from the given object
AABB(Vec2, Vec2) - Constructor for class com.codename1.gaming.physics.box2d.collision.AABB
  Creates an AABB object using the given bounding vertices.
aabbExtension - Static variable in class com.codename1.gaming.physics.box2d.common.Settings
  This is used to fatten AABBs in the dynamic tree.
aabbMultiplier - Static variable in class com.codename1.gaming.physics.box2d.common.Settings
  This is used to fatten AABBs in the dynamic tree.
Aborted - Enum constant in enum com.codename1.media.AsyncMedia.MediaErrorType
  The fetching of the associated resource was aborted by the user's request.
ABORTED - Static variable in exception class com.codename1.io.webauthn.WebAuthnException
  The ceremony was cancelled by the caller (e.g.
ABOVE - Enum constant in enum com.codename1.charts.renderers.XYSeriesRenderer.FillOutsideLine.Type
ABOVE_SPINNER - Static variable in class com.codename1.ui.spinner.Picker.LightweightPopupButtonPlacement
  Place the custom button row directly above the spinner wheels.
abs() - Method in class com.codename1.gaming.physics.box2d.common.Mat22
  Return the matrix composed of the absolute values of all elements.
abs() - Method in class com.codename1.gaming.physics.box2d.common.Vec2
  Return a new vector that has positive components.
abs() - Method in class com.codename1.util.BigInteger
abs(byte[], byte[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
abs(double) - Static method in class java.lang.Math
  Returns the absolute value of a double value.
abs(float) - Static method in class com.codename1.gaming.physics.box2d.common.MathUtils
abs(float) - Static method in class java.lang.Math
  Returns the absolute value of a float value.
abs(float[], float[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
abs(int) - Static method in class com.codename1.gaming.physics.box2d.common.MathUtils
abs(int) - Static method in class java.lang.Math
  Returns the absolute value of an int value.
abs(int[], int[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
abs(long) - Static method in class java.lang.Math
  Returns the absolute value of a long value.
abs(Mat22) - Static method in class com.codename1.gaming.physics.box2d.common.Mat22
  Return the matrix composed of the absolute values of all elements.
abs(Vec2) - Static method in class com.codename1.gaming.physics.box2d.common.Vec2
absLocal() - Method in class com.codename1.gaming.physics.box2d.common.Mat22
absLocal() - Method in class com.codename1.gaming.physics.box2d.common.Vec2
absolute() - Static method in class com.codename1.ui.layouts.BorderLayout
  Shorthand for `new BorderLayout(BorderLayout.CENTER_BEHAVIOR_CENTER_ABSOLUTE)`
absoluteX - Variable in class com.codename1.charts.compat.Canvas
absoluteY - Variable in class com.codename1.charts.compat.Canvas
absToOut(Mat22, Mat22) - Static method in class com.codename1.gaming.physics.box2d.common.Mat22
absToOut(Vec2, Vec2) - Static method in class com.codename1.gaming.physics.box2d.common.Vec2
AbstractAnalyticsProvider - Class in com.codename1.analytics
  Convenience base class for `AnalyticsProvider` implementations.
AbstractAnalyticsProvider() - Constructor for class com.codename1.analytics.AbstractAnalyticsProvider
AbstractChart - Class in com.codename1.charts.views
  An abstract class to be implemented by the chart rendering classes.
AbstractChart() - Constructor for class com.codename1.charts.views.AbstractChart
AbstractCollection<E> - Class in java.util
  Class `AbstractCollection` is an abstract implementation of the `Collection` interface.
AbstractCollection() - Constructor for class java.util.AbstractCollection
  Constructs a new instance of this AbstractCollection.
AbstractDialog - Interface in com.codename1.ui
  Shared dialog contract for `Dialog` and `InteractionDialog`.
AbstractEditorComponent - Class in com.codename1.ui
  Base class for the native visual editors (rich text and code) introduced by Codename One.
AbstractEditorComponent(String) - Constructor for class com.codename1.ui.AbstractEditorComponent
  Creates the editor and begins asynchronous backend initialization.
AbstractLayer - Class in com.codename1.maps.layers
  This class represents an abstract layer on the map.
AbstractLayer(Projection, String) - Constructor for class com.codename1.maps.layers.AbstractLayer
  Creates an abstract layer.
AbstractList<E> - Class in java.util
  `AbstractList` is an abstract implementation of the `List` interface, optimized for a backing store which supports random access.
AbstractList() - Constructor for class java.util.AbstractList
  Constructs a new instance of this AbstractList.
AbstractMap<K,V> - Class in java.util
  This class is an abstract implementation of the `Map` interface.
AbstractMap() - Constructor for class java.util.AbstractMap
  Constructs a new instance of this `AbstractMap`.
AbstractMap.SimpleEntry<K,V> - Class in java.util
  A key-value mapping.
AbstractMap.SimpleImmutableEntry<K,V> - Class in java.util
  An immutable key-value mapping.
AbstractMedia - Class in com.codename1.media
  An abstract base class for AsyncMedia.
AbstractMedia() - Constructor for class com.codename1.media.AbstractMedia
AbstractMethodError - Exception Class in java.lang
  Exception thrown when an attempt is made to call an abstract method.
AbstractQueue<E> - Class in java.util
  AbstractQueue is an abstract class which implements some of the methods in `Queue`.
AbstractQueue() - Constructor for class java.util.AbstractQueue
  Constructor to be used by subclasses.
AbstractSequentialList<E> - Class in java.util
  AbstractSequentialList is an abstract implementation of the List interface.
AbstractSequentialList() - Constructor for class java.util.AbstractSequentialList
  Constructs a new instance of this AbstractSequentialList.
AbstractSet<E> - Class in java.util
  An AbstractSet is an abstract implementation of the Set interface.
AbstractSet() - Constructor for class java.util.AbstractSet
  Constructs a new instance of this AbstractSet.
AbstractTableModel - Class in com.codename1.ui.table
  This abstract class extends table model with various capabilities such as type information etc.
AbstractTableModel() - Constructor for class com.codename1.ui.table.AbstractTableModel
AbstractTest - Class in com.codename1.testing
  A unit test class that simplifies the process of writing test cases for Codename One.
AbstractTest() - Constructor for class com.codename1.testing.AbstractTest
AC - Class in com.codename1.ui.layouts.mig
  A constraint that holds the column or row constraints for the grid.
AC() - Constructor for class com.codename1.ui.layouts.mig.AC
  Constructor.
accept(File) - Method in interface com.codename1.io.File.FileFilter
  Returns true if the file should be included in results.
accept(File, String) - Method in interface com.codename1.io.File.FilenameFilter
  Checks if the given file should be included in results.
accept(T) - Method in interface java.util.function.Consumer
accept(T, U) - Method in interface java.util.function.BiConsumer
Accepted - Enum constant in enum com.codename1.components.AudioRecorderComponent.RecorderState
  The user has accepted the recording.
acceptJson() - Method in class com.codename1.io.rest.RequestBuilder
  Add accept json header to the request
ACCESS_DENIED - Static variable in exception class com.codename1.io.oidc.OidcException
  Authorization server returned `error=access_denied`.
ACCESS_POINT_TYPE_CABLE - Static variable in class com.codename1.io.NetworkManager
  Indicates an access point based on a cable
ACCESS_POINT_TYPE_CORPORATE - Static variable in class com.codename1.io.NetworkManager
  Indicates a corporate routing server access point type (e.g. BIS etc.)
ACCESS_POINT_TYPE_NETWORK2G - Static variable in class com.codename1.io.NetworkManager
  Indicates a 2g network access point type
ACCESS_POINT_TYPE_NETWORK3G - Static variable in class com.codename1.io.NetworkManager
  Indicates a 3g network access point type
ACCESS_POINT_TYPE_UNKNOWN - Static variable in class com.codename1.io.NetworkManager
  Indicates an unknown access point type
ACCESS_POINT_TYPE_WLAN - Static variable in class com.codename1.io.NetworkManager
  Indicates a wlan (802.11b/c/g/n) access point type
AccessToken - Class in com.codename1.io
  This class represent an access token.
AccessToken() - Constructor for class com.codename1.io.AccessToken

  ###### Since

AccessToken(String, String) - Constructor for class com.codename1.io.AccessToken
  Constructor with parameters
AccessToken(String, String, String) - Constructor for class com.codename1.io.AccessToken
  Constructor with parameters
AccessToken(String, String, String, String) - Constructor for class com.codename1.io.AccessToken
  Constructor with parameters
Accordion - Class in com.codename1.components
  The `Accordion` ui pattern is a vertically stacked list of items.
Accordion() - Constructor for class com.codename1.components.Accordion
  Empty Constructor
Accordion(char, char) - Constructor for class com.codename1.components.Accordion
  Create an accordion with open and close icons set
Accordion(char, char, String) - Constructor for class com.codename1.components.Accordion
  Create an accordion with open and close icons set
Accordion(Image, Image) - Constructor for class com.codename1.components.Accordion
  Create an accordion with open and close icons set
accumulator() - Method in interface java.util.stream.Collector
acos(double) - Static method in class com.codename1.util.MathUtil
  Return the arccosine of a.
action(char) - Method in class com.codename1.ui.InputComponent
  Sets the icon for the action button
action(char) - Method in class com.codename1.ui.TextComponent
  Overridden for covariant return type Sets the icon for the action button
Action(String, String) - Constructor for class com.codename1.notifications.LocalNotification.Action
  Creates an action.
Action(String, String, String) - Constructor for class com.codename1.notifications.LocalNotification.Action
  Creates an action with an icon.
actionAsButton(boolean) - Method in class com.codename1.ui.InputComponent
  Indicates the action should behave as a button next to the component and not layered on top of the text component.
actionAsButton(boolean) - Method in class com.codename1.ui.TextComponent
  Overridden for covariant return type Indicates the action should behave as a button next to the component and not layered on top of the text component.
actionClick(ActionListener) - Method in class com.codename1.ui.InputComponent
  Binds an event for the action button
actionClick(ActionListener) - Method in class com.codename1.ui.TextComponent
  Overridden for covariant return type Binds an event for the action button
actionCommand(Command) - Method in class com.codename1.components.Progress
  Invoked to allow subclasses of form to handle a command from one point rather than implementing many command instances
actionCommand(Command) - Method in class com.codename1.ui.Dialog
  Invoked to allow subclasses of form to handle a command from one point rather than implementing many command instances
actionCommand(Command) - Method in class com.codename1.ui.Form
  Invoked to allow subclasses of form to handle a command from one point rather than implementing many command instances.
ActionEvent - Class in com.codename1.ui.events
  Event object delivered when an `ActionListener` callback is invoked
ActionEvent(Command, Component, int, int) - Constructor for class com.codename1.ui.events.ActionEvent
  Creates a new instance of ActionEvent for a command
ActionEvent(Command, ActionEvent.Type, Component, int, int) - Constructor for class com.codename1.ui.events.ActionEvent
  Creates a new instance of ActionEvent for a command
ActionEvent(Component, Component, int, int) - Constructor for class com.codename1.ui.events.ActionEvent
  Creates a new instance of ActionEvent for a drop operation
ActionEvent(Component, ActionEvent.Type, Component, int, int) - Constructor for class com.codename1.ui.events.ActionEvent
  Creates a new instance of ActionEvent for a drop operation
ActionEvent(Object) - Constructor for class com.codename1.ui.events.ActionEvent
  Creates a new instance of ActionEvent.
ActionEvent(Object, int) - Constructor for class com.codename1.ui.events.ActionEvent
  Creates a new instance of ActionEvent
ActionEvent(Object, int, boolean) - Constructor for class com.codename1.ui.events.ActionEvent
  Creates a new instance of ActionEvent
ActionEvent(Object, int, int) - Constructor for class com.codename1.ui.events.ActionEvent
  Creates a new instance of ActionEvent as a generic pointer event.
ActionEvent(Object, int, int, boolean) - Constructor for class com.codename1.ui.events.ActionEvent
  Creates a new instance of ActionEvent as a pointer event
ActionEvent(Object, ActionEvent.Type) - Constructor for class com.codename1.ui.events.ActionEvent
  Creates a new instance of ActionEvent
ActionEvent(Object, ActionEvent.Type, int) - Constructor for class com.codename1.ui.events.ActionEvent
  Creates a new instance of ActionEvent.
ActionEvent(Object, ActionEvent.Type, int, int) - Constructor for class com.codename1.ui.events.ActionEvent
  Creates a new instance of ActionEvent as a pointer event
ActionEvent.Type - Enum in com.codename1.ui.events
  The event type, as declared when the event is created.
ActionListener<T> - Interface in com.codename1.ui.events
  Event callback interface invoked when a component action occurs
actionPerformed(CarContext) - Method in interface com.codename1.car.CarActionListener
  Invoked when the associated element is selected on the head unit.
actionPerformed(NetworkEvent) - Method in class com.codename1.components.Progress
  Invoked when an action occurred on a component
actionPerformed(ActionEvent) - Method in class com.codename1.components.ButtonList
actionPerformed(ActionEvent) - Method in class com.codename1.components.ShareButton
  invoked when the button is pressed
actionPerformed(ActionEvent) - Method in class com.codename1.facebook.ui.LikeButton
  Deprecated.
  Invoked when an action occurred on a component
actionPerformed(ActionEvent) - Method in class com.codename1.share.FacebookShare
  Deprecated.
  This method is called when the soft button/Menu item is clicked
actionPerformed(ActionEvent) - Method in class com.codename1.share.ShareService
  This method is called when the soft button/Menu item is clicked
actionPerformed(ActionEvent) - Method in class com.codename1.ui.Command
  This method is called when the soft button/Menu item is clicked
actionPerformed(ActionEvent) - Method in class com.codename1.ui.html.HTMLComponent
  {Invoked when an action occurred on a component
actionPerformed(ActionEvent) - Method in class com.codename1.ui.MenuBar
  Invoked when a softbutton is pressed
actionPerformed(ActionEvent) - Method in class com.codename1.ui.NavigationCommand
actionPerformed(ActionEvent, HTMLComponent, HTMLElement) - Method in class com.codename1.components.Ads
  Deprecated.
  Called whenever an ActionEvent is triggered in one of the controls in the HTMLComponent For example, button press, checkbox/radiobutton check etc.
actionPerformed(ActionEvent, HTMLComponent, HTMLElement) - Method in class com.codename1.ui.html.DefaultHTMLCallback
  {Called whenever an ActionEvent is triggered in one of the controls in the HTMLComponent For example, button press, checkbox/radiobutton check etc.
actionPerformed(ActionEvent, HTMLComponent, HTMLElement) - Method in interface com.codename1.ui.html.HTMLCallback
  Called whenever an ActionEvent is triggered in one of the controls in the HTMLComponent For example, button press, checkbox/radiobutton check etc.
actionPerformed(T) - Method in interface com.codename1.ui.events.ActionListener
  Invoked when an action occurred on a component
ActionSource<T> - Interface in com.codename1.ui.events
  An interface that can be implemented by any class that broadcasts ActionEvents.
actionText(String) - Method in class com.codename1.ui.InputComponent
  Provides the text of the action button
actionText(String) - Method in class com.codename1.ui.TextComponent
  Overridden for covariant return type Provides the text of the action button
actionUIID(String) - Method in class com.codename1.ui.InputComponent
  Sets the UIID for the action button
actionUIID(String) - Method in class com.codename1.ui.TextComponent
  Overridden for covariant return type Sets the UIID for the action button
active - Variable in class com.codename1.gaming.physics.box2d.dynamics.BodyDef
  Does this body start out active?
activeContacts - Variable in class com.codename1.gaming.physics.box2d.dynamics.World
activeCount() - Static method in class java.lang.Thread
  Returns the current number of active threads in the virtual machine.
ACTOR - Enum constant in enum com.codename1.gaming.level.AssetDef.Kind
  A freely placed entity / model.
Adapter() - Constructor for class com.codename1.ai.StreamingListener.Adapter
Adapter() - Constructor for class com.codename1.media.RecognitionCallback.Adapter
adaptImage(EncodedImage, EncodedImage) - Method in interface com.codename1.ui.URLImage.ImageAdapter
  Allows the downloaded image to be adapted e.g if it isn't the same size of the placeholder image.
AdCallback<T> - Interface in com.codename1.ads
  Single-method callback used throughout the advertising API for asynchronous results (initialization, consent, native ad loading).
AdConfig - Class in com.codename1.ads
  Configuration passed once to `AdManager.initialize(AdConfig, AdCallback)`.
AdConfig() - Constructor for class com.codename1.ads.AdConfig
AdConsent - Class in com.codename1.ads
  Manages user privacy consent for advertising.
AdConsentController - Interface in com.codename1.ads.spi
  A provider's consent and privacy controller, backing the public `AdConsent` facade.
add(boolean, Component) - Method in class com.codename1.ui.layouts.GroupLayout.SequentialGroup
  Adds a `Component` to this `Group`.
add(boolean, Component, int, int, int) - Method in class com.codename1.ui.layouts.GroupLayout.SequentialGroup
  Adds a `Component` to this `Group` with the specified size.
add(boolean, GroupLayout.Group) - Method in class com.codename1.ui.layouts.GroupLayout.SequentialGroup
  Adds a `Group` to this `Group`.
add(byte[], byte[], byte[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
add(double) - Method in class com.codename1.charts.models.CategorySeries
  Adds a new value to the series
add(double, double) - Method in class com.codename1.charts.models.RangeCategorySeries
  Adds new values to the series
add(double, double) - Method in class com.codename1.charts.models.XYSeries
  Adds a new value to the series.
add(double, double) - Method in class com.codename1.charts.models.XYValueSeries
  Adds a new value to the series.
add(double, double, double) - Method in class com.codename1.charts.models.XYValueSeries
  Adds a new value to the series.
add(float[], float[], float[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
add(int) - Method in class com.codename1.ui.layouts.GroupLayout.ParallelGroup
  Adds a rigid gap.
add(int) - Method in class com.codename1.ui.layouts.GroupLayout.SequentialGroup
  Adds a rigid gap.
add(int[], int[], int[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
add(int[], int, int[], int, int[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
add(int, double, double) - Method in class com.codename1.charts.models.XYSeries
  Adds a new value to the series at the specified index.
add(int, int) - Method in class java.util.Calendar
  Adds the specified amount to a `Calendar` field.
add(int, int, int) - Method in class com.codename1.ui.layouts.GroupLayout.ParallelGroup
  Adds a gap with the specified size.
add(int, int, int) - Method in class com.codename1.ui.layouts.GroupLayout.SequentialGroup
  Adds a gap with the specified size.
add(int, Component) - Method in class com.codename1.ui.layouts.GroupLayout.ParallelGroup
  Adds the specified Component.
add(int, Component, int, int, int) - Method in class com.codename1.ui.layouts.GroupLayout.ParallelGroup
  Adds the specified `Component`.
add(int, GroupLayout.Group) - Method in class com.codename1.ui.layouts.GroupLayout.ParallelGroup
  Adds the specified `Group` as a child of this group.
add(int, E) - Method in class java.util.AbstractList
  Inserts the specified object into this List at the specified location.
add(int, E) - Method in class java.util.AbstractSequentialList
add(int, E) - Method in class java.util.ArrayList
  Inserts the specified object into this `ArrayList` at the specified location.
add(int, E) - Method in class java.util.LinkedList
  Inserts the specified object into this `LinkedList` at the specified location.
add(int, E) - Method in interface java.util.List
  Inserts the specified object into this `List` at the specified location.
add(int, E) - Method in class java.util.Vector
  Adds the specified object into this vector at the specified location.
add(int, T) - Method in class com.codename1.properties.ListProperty
  Adds a property value and fires a change event
add(AssetDef) - Method in class com.codename1.gaming.level.AssetPack
  Adds an asset definition to the pack (replacing any with the same id).
add(Mat22) - Method in class com.codename1.gaming.physics.box2d.common.Mat22
  Add this matrix to B, return the result.
add(Vec2) - Method in class com.codename1.gaming.physics.box2d.common.Vec2
  Return the sum of this vector and another; does not alter either one.
add(Vec3) - Method in class com.codename1.gaming.physics.box2d.common.Vec3
add(Body) - Method in class com.codename1.gaming.physics.box2d.dynamics.Island
add(Contact) - Method in class com.codename1.gaming.physics.box2d.dynamics.Island
add(Joint) - Method in class com.codename1.gaming.physics.box2d.dynamics.Island
add(Sprite) - Method in class com.codename1.gaming.Scene
  Adds a sprite to the scene.
add(Geofence...) - Method in class com.codename1.location.GeofenceManager
  Adds a set of regions to be monitored by GeofenceManager.
add(StyleLayer) - Method in class com.codename1.maps.vector.MapStyle
  Appends a layer rule (rendered in insertion order, bottom to top).
add(AbstractTest...) - Method in class com.codename1.testing.TestRunnerComponent
  Adds tests to the test runner.
add(Component) - Method in class com.codename1.ui.ComponentSelector
  Explicitly adds a component to the result set.
add(Component) - Method in class com.codename1.ui.Container
  Simpler version of addComponent that allows chaining the calls for shorter syntax
add(Component) - Method in class com.codename1.ui.Form.TabIterator
  Adds a component to the end of the iterator.
add(Component) - Method in class com.codename1.ui.layouts.GroupLayout.ParallelGroup
  Adds the specified Component.
add(Component) - Method in class com.codename1.ui.layouts.GroupLayout.SequentialGroup
  Adds the specified Component.
add(Component, boolean) - Method in class com.codename1.ui.ComponentSelector
  Fluent API wrapper for `#add(com.codename1.ui.Component)`
add(Component, int, int, int) - Method in class com.codename1.ui.layouts.GroupLayout.ParallelGroup
  Adds the specified `Component`.
add(Component, int, int, int) - Method in class com.codename1.ui.layouts.GroupLayout.SequentialGroup
  Adds the specified `Component`.
add(Container, ComponentAnimation) - Method in class com.codename1.ui.animations.ComponentAnimation.UIMutation
  Tries to add another mutation to this UIMutation.
add(Image) - Method in class com.codename1.ui.Container
  Simpler version of addComponent that allows chaining the calls for shorter syntax
add(GroupLayout.Group) - Method in class com.codename1.ui.layouts.GroupLayout.ParallelGroup
  Adds the specified `Group`.
add(GroupLayout.Group) - Method in class com.codename1.ui.layouts.GroupLayout.SequentialGroup
  Adds the specified `Group` to this `SequentialGroup`
add(RadioButton) - Method in class com.codename1.ui.ButtonGroup
  Adds a RadioButton to the group
add(Node) - Method in class com.codename1.ui.scene.Node
  Adds a child node.
add(TextSelection.Char) - Method in class com.codename1.ui.TextSelection.Span
  Adds a character to the span, updating the bounds.
add(TextSelection.Span) - Method in class com.codename1.ui.TextSelection.Spans
  Adds the given span to the collection, if it is non-empty.
add(TextSelection.Spans) - Method in class com.codename1.ui.TextSelection.Spans
  Adds all of the non-empty spans in the given spans collection to the current spans collection.
add(BigDecimal) - Method in class com.codename1.util.BigDecimal
add(BigInteger) - Method in class com.codename1.util.BigDecimal
add(BigInteger) - Method in class com.codename1.util.BigInteger
add(E) - Method in class java.util.AbstractCollection
add(E) - Method in class java.util.AbstractList
  Adds the specified object at the end of this List.
add(E) - Method in class java.util.AbstractQueue
  Adds an element to the queue.
add(E) - Method in class java.util.ArrayDeque
  Inserts the element to the tail of the deque.
add(E) - Method in class java.util.ArrayList
  Adds the specified object at the end of this `ArrayList`.
add(E) - Method in interface java.util.Collection
  Attempts to add `object` to the contents of this `Collection` (optional).
add(E) - Method in class java.util.HashSet
  Adds the specified object to this `HashSet` if not already present.
add(E) - Method in class java.util.LinkedList
  Adds the specified object at the end of this `LinkedList`.
add(E) - Method in interface java.util.List
  Adds the specified object at the end of this `List`.
add(E) - Method in interface java.util.ListIterator
  Inserts the specified object into the list between `next` and `previous`.
add(E) - Method in class java.util.PriorityQueue
  Adds the specified object to the priority queue.
add(E) - Method in interface java.util.Set
  Adds the specified object to this set.
add(E) - Method in class java.util.TreeSet
  Adds the specified object to this `TreeSet`.
add(E) - Method in class java.util.Vector
  Adds the specified object at the end of this vector.
add(Object) - Method in class com.codename1.io.JSONWriter.ArrayBuilder
add(Object, Component) - Method in class com.codename1.ui.Container
  Simpler version of addComponent that allows chaining the calls for shorter syntax
add(Object, Image) - Method in class com.codename1.ui.Container
  Simpler version of addComponent that allows chaining the calls for shorter syntax
add(Object, String) - Method in class com.codename1.ui.Container
  Simpler version of addComponent that allows chaining the calls for shorter syntax
add(String) - Method in class com.codename1.ui.Container
  Simpler version of addComponent that allows chaining the calls for shorter syntax
add(String[], double[]) - Method in class com.codename1.charts.models.MultipleCategorySeries
  Adds a new value to the series
add(String, double) - Method in class com.codename1.charts.models.CategorySeries
  Adds a new value to the series.
add(String, double, double) - Method in class com.codename1.charts.models.RangeCategorySeries
  Adds new values to the series.
add(String, String[], double[]) - Method in class com.codename1.charts.models.MultipleCategorySeries
  Adds a new value to the series.
add(Collection) - Method in class com.codename1.location.GeofenceManager
  Adds a set of regions to be monitored by GeofenceManager.
add(Date, double) - Method in class com.codename1.charts.models.TimeSeries
  Adds a new value to the series.
add(T) - Method in class com.codename1.properties.CollectionProperty
  Adds a property value to the collection and fires a change event if collection has changed
add(T) - Method in class com.codename1.properties.ListProperty
  Adds a property value to the end of the list and fires a change event
add(T) - Method in class com.codename1.properties.SetProperty
  Adds a property value to the set and fires a change event if it changed the set
ADD - Static variable in class com.codename1.ui.layouts.mig.UnitValue
  An operation indicating a addition of two sub units.
ADD_STATE - Enum constant in enum com.codename1.gaming.physics.box2d.collision.Collision.PointState
  point was added in the update
addAction(CarAction) - Method in class com.codename1.car.CarActionStrip
  Adds an action to the strip.
addAction(CarAction) - Method in class com.codename1.car.CarMessageTemplate
  Adds an action button (e.g. "Reply", "Mark read", "Retry").
addAction(CarAction) - Method in class com.codename1.car.CarNowPlayingTemplate
  Adds an app-specific now-playing button (e.g. shuffle / repeat / like).
addAction(CarAction) - Method in class com.codename1.car.CarPaneTemplate
  Adds a pane action button (the head unit displays at most two).
addAction(LocalNotification.Action) - Method in class com.codename1.notifications.LocalNotification
  Adds an action button to this notification.
addAction(String, CarActionListener) - Method in class com.codename1.car.CarActionStrip
  Convenience that builds a `CarAction` from a title and listener and appends it.
addAction(String, String) - Method in class com.codename1.notifications.LocalNotification
  Adds a simple action button to this notification.
addActionListener(ActionListener) - Method in class com.codename1.components.AudioRecorderComponent
  Adds a listener to be notified when the state changes.
addActionListener(ActionListener) - Method in class com.codename1.components.ButtonList
  Add a listener to be notified when any of the buttons in the list are pressed.
addActionListener(ActionListener) - Method in class com.codename1.components.MultiButton
  Adds an action listener
addActionListener(ActionListener) - Method in class com.codename1.components.OnOffSwitch
  Adds a listener to the switch which will cause an event to dispatch on click
addActionListener(ActionListener) - Method in class com.codename1.components.SpanMultiButton
  Adds an action listener
addActionListener(ActionListener) - Method in class com.codename1.components.Switch
  Adds a listener to the switch which will cause an event to dispatch on click
addActionListener(ActionListener) - Method in class com.codename1.maps.layers.PointsLayer
  Adds a listener to the Points Layer which will cause an event to dispatch on click the ActionEvent will contain the pressed PointLayer unprojected
addActionListener(ActionListener) - Method in class com.codename1.ui.Calendar
  Fires when a change is made to the month view of this component
addActionListener(ActionListener) - Method in class com.codename1.ui.ComponentSelector
  Adds action listener to applicable components in found set.
addActionListener(ActionListener) - Method in class com.codename1.ui.Image
addActionListener(ActionListener) - Method in class com.codename1.ui.List
  Allows binding a listener to user selection actions
addActionListener(ActionListener) - Method in class com.codename1.ui.list.ContainerList
  Allows binding a listener to user selection actions
addActionListener(ActionListener) - Method in class com.codename1.ui.Slider
  Action listeners give a more coarse event only when the user lifts the finger from the slider
addActionListener(ActionListener) - Method in class com.codename1.ui.TextArea
  Add an action listener which is invoked when the text area was modified not during modification.
addActionListener(ActionListener) - Method in class com.codename1.components.SignatureComponent
  Adds a listener to be notified when the signature image is changed.
addActionListener(ActionListener) - Method in class com.codename1.components.SpanButton
  Binds an action listener to button events
addActionListener(ActionListener) - Method in class com.codename1.ui.Button
  Adds a listener to the button which will cause an event to dispatch on click
addActionListener(ActionListener) - Method in class com.codename1.ui.ButtonGroup
  Adds an action listener to all the buttons in the group
addActionListener(ActionListener) - Method in interface com.codename1.ui.events.ActionSource
  Adds ActionListener to receive action events form this source.
addAll(int, Collection) - Method in class java.util.AbstractList
  Inserts the objects in the specified Collection at the specified location in this List.
addAll(int, Collection) - Method in class java.util.AbstractSequentialList
addAll(int, Collection) - Method in class java.util.ArrayList
  Inserts the objects in the specified collection at the specified location in this List.
addAll(int, Collection) - Method in class java.util.LinkedList
  Inserts the objects in the specified collection at the specified location in this `LinkedList`.
addAll(int, Collection) - Method in interface java.util.List
  Inserts the objects in the specified collection at the specified location in this `List`.
addAll(int, Collection) - Method in class java.util.Vector
  Inserts the objects in the specified collection at the specified location in this vector.
addAll(Component...) - Method in class com.codename1.ui.Container
  Identical to add(x).add(y) only with a shorter syntax
addAll(RadioButton...) - Method in class com.codename1.ui.ButtonGroup
  Adds the RadioButtons to the group
addAll(Collection) - Method in class com.codename1.ui.ComponentSelector
  Adds all components in the given collection to the result set.
addAll(Collection, boolean) - Method in class com.codename1.ui.ComponentSelector
  Fluent API wrapper for `#addAll(java.util.Collection)`.
addAll(Collection) - Method in class java.util.AbstractCollection
  Attempts to add all of the objects contained in `collection` to the contents of this `Collection` (optional).
addAll(Collection) - Method in class java.util.AbstractQueue
  Adds all the elements of a collection to the queue.
addAll(Collection) - Method in class java.util.ArrayList
  Adds the objects in the specified collection to this `ArrayList`.
addAll(Collection) - Method in interface java.util.Collection
  Attempts to add all of the objects contained in `Collection` to the contents of this `Collection` (optional).
addAll(Collection) - Method in class java.util.LinkedList
  Adds the objects in the specified Collection to this `LinkedList`.
addAll(Collection) - Method in interface java.util.List
  Adds the objects in the specified collection to the end of this `List`.
addAll(Collection) - Method in interface java.util.Set
  Adds the objects in the specified collection which do not exist yet in this set.
addAll(Collection) - Method in class java.util.TreeSet
  Adds the objects in the specified collection to this `TreeSet`.
addAll(Collection) - Method in class java.util.Vector
  Adds the objects in the specified collection to the end of this vector.
addAll(Collection) - Method in class com.codename1.properties.CollectionProperty
  Adds a collection of values to the collection and fires a change event if the collection has changed
addAll(Collection) - Method in class com.codename1.properties.ListProperty
  Adds a all properties value to the list and fires a change event
addAll(Collection) - Method in class com.codename1.properties.SetProperty
  Adds a collection of values to the set and fires a change event if it changed the set
addAll(Collection, T...) - Static method in class java.util.Collections
  Adds all the specified elements to the specified collection.
addAllSeries(List) - Method in class com.codename1.charts.models.XYMultipleSeriesDataset
  Adds all the provided XY series to the list.
addAndGet(int) - Method in class java.util.concurrent.atomic.AtomicInteger
addAndGet(long) - Method in class java.util.concurrent.atomic.AtomicLong
addAnimation(AnimationObject) - Method in class com.codename1.ui.animations.Timeline
  Adds an animation object to show using this timeline
addAnimation(ComponentAnimation) - Method in class com.codename1.ui.AnimationManager
  Adds the animation to the end to the animation queue
addAnimation(ComponentAnimation, Runnable) - Method in class com.codename1.ui.AnimationManager
  Adds the animation to the end to the animation queue
addAnimationAndBlock(ComponentAnimation) - Method in class com.codename1.ui.AnimationManager
  Adds the animation to the end of the animation queue and blocks the current thread until the animation completes
addAnnotation(String, double, double) - Method in class com.codename1.charts.models.XYSeries
  Add a String at (x,y) coordinates
addAnnotation(String, int, double, double) - Method in class com.codename1.charts.models.XYSeries
  Add a String at (x,y) coordinates
addArgument(String, byte[]) - Method in class com.codename1.io.ConnectionRequest
  Add an argument to the request response
addArgument(String, String) - Method in class com.codename1.io.ConnectionRequest
  Add an argument to the request response
addArgument(String, String) - Method in class com.codename1.io.MultipartRequest
  Add an argument to the request response
addArgument(String, String[]) - Method in class com.codename1.io.ConnectionRequest
  Add an argument to the request response as an array of elements, this will trigger multiple request entries with the same key
addArgument(String, String[]) - Method in class com.codename1.io.MultipartRequest
  Add an argument to the request response as an array of elements, this will trigger multiple request entries with the same key
addArgumentArray(String, String...) - Method in class com.codename1.io.ConnectionRequest
  Add an argument to the request response as an array of elements, this will trigger multiple request entries with the same key
addArgumentNoEncoding(String, String) - Method in class com.codename1.io.ConnectionRequest
  Add an argument to the request response without encoding it, this is useful for arguments which are already encoded
addArgumentNoEncoding(String, String) - Method in class com.codename1.io.MultipartRequest
  Add an argument to the request response without encoding it, this is useful for arguments which are already encoded
addArgumentNoEncoding(String, String[]) - Method in class com.codename1.io.ConnectionRequest
  Add an argument to the request response as an array of elements, this will trigger multiple request entries with the same key, notice that this doesn't implicitly encode the value
addArgumentNoEncoding(String, String[]) - Method in class com.codename1.io.MultipartRequest
  Add an argument to the request response as an array of elements, this will trigger multiple request entries with the same key, notice that this doesn't implicitly encode the value
addArgumentNoEncodingArray(String, String...) - Method in class com.codename1.io.ConnectionRequest
  Add an argument to the request response as an array of elements, this will trigger multiple request entries with the same key, notice that this doesn't implicitly encode the value
addArgumentNoEncodingArray(String, String...) - Method in class com.codename1.io.MultipartRequest
  Add an argument to the request response as an array of elements, this will trigger multiple request entries with the same key, notice that this doesn't implicitly encode the value
addArguments(String, String...) - Method in class com.codename1.io.ConnectionRequest
  Add an argument to the request response as an array of elements, this will trigger multiple request entries with the same key
addBackListener(ActionListener) - Method in class com.codename1.ui.Sheet
  Adds listener to be notified when user goes back to the parent.
addBody(Body) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.ConstantVolumeJointDef
  Adds a body to the group
addBodyAndJoint(Body, DistanceJoint) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.ConstantVolumeJointDef
  Adds a body and the pre-made distance joint.
addBrowserNavigationCallback(BrowserNavigationCallback) - Method in class com.codename1.ui.BrowserComponent
  Adds a navigation callback.
addButton(int, float, float, float) - Method in class com.codename1.gaming.TouchControls
  Adds a button mapped to the given key code.
addButton(int, float, int, int, float) - Method in class com.codename1.gaming.TouchControls
  Adds a button anchored to a corner of the view's safe area (see `#addJoystick(float, int, int, float)`), so it stays inside the safe area and follows rotation automatically.
addCallback(AudioBuffer.AudioBufferCallback) - Method in class com.codename1.media.AudioBuffer
  Adds a callback to be notified when the contents of this buffer are changed.
addCameraChangeListener(CameraChangeListener) - Method in interface com.codename1.maps.MapSurface
  Registers a camera-change listener.
addCameraChangeListener(CameraChangeListener) - Method in class com.codename1.maps.MapView
  Registers a camera-change listener.
addCameraChangeListener(CameraChangeListener) - Method in class com.codename1.maps.NativeMap
  Registers a camera-change listener.
addChangeListener(PropertyChangeListener) - Method in class com.codename1.properties.PropertyBase
  Fires a notification that a property value changed to the given listener
addChangeListener(ActionListener) - Method in class com.codename1.components.Switch
  Adds a listener to the switch which will cause an event on change
addChangeListener(ActionListener) - Method in class com.codename1.ui.AbstractEditorComponent
  Adds a listener notified whenever the editor content changes.
addChangeListener(ActionListener) - Method in class com.codename1.ui.CheckBox
  Adds a listener to be notified when the the checkbox's selected value changes.
addChangeListener(ActionListener) - Method in class com.codename1.ui.RadioButton
  Adds a listener to be notified when the the checkbox's selected value changes.
addCharEntitiesRange(String[], int) - Method in class com.codename1.ui.html.HTMLComponent
  Adds the given symbols array to the user defined char entities table with the startcode provided as the code of the first string, startcode+1 for the second etc.
addCharEntitiesRange(String[], int) - Method in class com.codename1.xml.XMLParser
  Adds the given symbols array to the user defined char entities table with the startcode provided as the code of the first string, startcode+1 for the second etc.
addCharEntity(String, int) - Method in class com.codename1.ui.html.HTMLComponent
  Adds the given symbol and code to the user defined char entities table.
addCharEntity(String, int) - Method in class com.codename1.xml.XMLParser
  Adds the given symbol and code to the user defined char entities table http://en.wikipedia.org/wiki/List_of_XML_and_HTML_character_entity_references
addChild(Element) - Method in class com.codename1.xml.Element
  Adds the specified Element as a child to this element.
addCircle(int, double, double, double, int, int, int) - Method in interface com.codename1.maps.spi.MapProvider
  Adds a geodesic circle and returns its element key.
addCircle(int, double, double, double, int, int, int) - Method in class com.codename1.maps.WebMapProvider
  Adds a geodesic circle and returns its element key.
addCircle(Circle) - Method in interface com.codename1.maps.MapSurface
  Adds a circle and returns it for chaining.
addCircle(Circle) - Method in class com.codename1.maps.MapView
  Adds a circle and returns it for chaining.
addCircle(Circle) - Method in class com.codename1.maps.NativeMap
  Adds a circle and returns it for chaining.
addCloseListener(ActionListener) - Method in class com.codename1.ui.BrowserWindow
  Adds listener to be notified when the browser window is closed.
addCloseListener(ActionListener) - Method in class com.codename1.ui.Sheet
  Adds listener notified when the sheet is closed.
addCloseListener(ActionListener) - Method in class com.codename1.ui.TextArea
  Adds a listener to be called with this TextArea is "closed".
addCommand(Command) - Method in class com.codename1.ui.Form
  Adds a command to the menu bar softkeys.
addCommand(Command) - Method in class com.codename1.ui.MenuBar
  Adds a Command to the MenuBar
addCommand(Command) - Method in class com.codename1.ui.SideMenuBar
  Adds a Command to the MenuBar
addCommand(Command, int) - Method in class com.codename1.ui.Form
  Adds a command to the menu bar softkeys or into the menu dialog, this version of add allows us to place a command in an arbitrary location.
addCommand(Command, int) - Method in class com.codename1.ui.MenuBar
  Add a Command to the MenuBar
addCommand(Command, int) - Method in class com.codename1.ui.SideMenuBar
  Add a Command to the MenuBar
addCommandListener(ActionListener) - Method in class com.codename1.ui.Form
  A listener that is invoked when a command is clicked allowing multiple commands to be handled by a single block
addCommandListener(ActionListener) - Method in class com.codename1.ui.util.UIBuilder
  Adds a command listener that would be bound to all forms in the GUI seamlessly
addCommandListener(String, ActionListener) - Method in class com.codename1.ui.util.UIBuilder
  Adds a command listener to be invoked for commands on a specific form
addCommandToLeftBar(Command) - Method in class com.codename1.ui.Toolbar
  Adds a Command to the TitleArea on the left side.
addCommandToLeftBar(String, Image, ActionListener) - Method in class com.codename1.ui.Toolbar
  Adds a Command to the TitleArea on the left side.
addCommandToLeftSideMenu(Command) - Method in class com.codename1.ui.Toolbar
  Adds a Command to the left side navigation menu
addCommandToLeftSideMenu(String, Image, ActionListener) - Method in class com.codename1.ui.Toolbar
  Adds a Command to the left side navigation menu
addCommandToOverflowMenu(Command) - Method in class com.codename1.ui.Toolbar
  Adds a Command to the overflow menu
addCommandToOverflowMenu(String, Image, ActionListener) - Method in class com.codename1.ui.Toolbar
  Adds a Command to the overflow menu
addCommandToRightBar(Command) - Method in class com.codename1.ui.Toolbar
  Adds a Command to the TitleArea on the right side.
addCommandToRightBar(String, Image, ActionListener) - Method in class com.codename1.ui.Toolbar
  Adds a Command to the TitleArea on the right side.
addCommandToRightSideMenu(Command) - Method in class com.codename1.ui.Toolbar
  Adds a Command to the right side navigation menu (it requires a permanent sidemenu or an onTop mode sidemenu, otherwise it does nothing).
addCommandToRightSideMenu(String, Image, ActionListener) - Method in class com.codename1.ui.Toolbar
  Adds a Command to the right side navigation menu (it requires a permanent sidemenu or an onTop mode sidemenu, otherwise it does nothing)
addCommandToSideMenu(Command) - Method in class com.codename1.ui.Toolbar
  Adds a Command to the left or right side navigation menu according to the state of RTL.
addCommandToSideMenu(String, Image, ActionListener) - Method in class com.codename1.ui.Toolbar
  Adds a Command to the left or right side navigation menu according to the state of RTL.
addCompleteListener(ActionListener) - Method in class com.codename1.components.OtpField
  Adds a listener fired when the field becomes completely filled.
addCompletionHandler(Media, Runnable) - Static method in class com.codename1.media.MediaManager
  Adds a callback to a Media element that will be called when the media finishes playing.
addCompletionHandler(Media, Runnable) - Method in class com.codename1.ui.Display
  Adds a callback to a Media element that will be called when the media finishes playing.
addComponent(int, Component) - Method in class com.codename1.components.InteractionDialog
  This method adds the Component at a specific index location in the Container Components array.
addComponent(int, Component) - Method in class com.codename1.ui.Container
  This method adds the Component at a specific index location in the Container Components array.
addComponent(int, Component) - Method in class com.codename1.ui.Dialog
  Adds Component to the Form's Content Pane
addComponent(int, Component) - Method in class com.codename1.ui.Form
  Adds Component to the Form's Content Pane
addComponent(int, Object, Component) - Method in class com.codename1.components.InteractionDialog
  Adds a Component to the Container
addComponent(int, Object, Component) - Method in class com.codename1.ui.Container
  Adds a Component to the Container
addComponent(int, Object, Component) - Method in class com.codename1.ui.Dialog
  Adds a Component to the Container
addComponent(int, Object, Component) - Method in class com.codename1.ui.Form
  Adds a Component to the Container
addComponent(Component) - Method in class com.codename1.components.InteractionDialog
  Adds a Component to the Container
addComponent(Component) - Method in class com.codename1.ui.Container
  Adds a Component to the Container
addComponent(Component) - Method in class com.codename1.ui.Dialog
  Adds Component to the Form's Content Pane
addComponent(Component) - Method in class com.codename1.ui.Form
  Adds Component to the Form's Content Pane
addComponent(Object, Component) - Method in class com.codename1.components.InteractionDialog
  Adds a Component to the Container
addComponent(Object, Component) - Method in interface com.codename1.ui.AbstractDialog
  Adds a component to the dialog using layout constraints.
addComponent(Object, Component) - Method in class com.codename1.ui.Container
  Adds a Component to the Container
addComponent(Object, Component) - Method in class com.codename1.ui.Dialog
  Adds a Component to the Container
addComponent(Object, Component) - Method in class com.codename1.ui.Form
  Adds a Component to the Container
addComponentAwaitingRelease(C) - Method in class com.codename1.ui.Form
addComponentListener(String, String, Object) - Method in class com.codename1.ui.util.UIBuilder
  Adds a component listener that would be bound when a UI for this form is created.
addComponentToLeftSideMenu(Component) - Method in class com.codename1.ui.Toolbar
  Adds a Component to the left side navigation menu.
addComponentToLeftSideMenu(Component, Command) - Method in class com.codename1.ui.Toolbar
  Adds a Component to the left side navigation menu.
addComponentToLeftSideMenu(Container, Component) - Method in class com.codename1.ui.Toolbar
  This method responsible to add a Component to the left side navigation panel.
addComponentToRightSideMenu(Component) - Method in class com.codename1.ui.Toolbar
  Adds a Component to the right side navigation menu (it requires a permanent sidemenu or an onTop sidemenu, otherwise it does nothing).
addComponentToRightSideMenu(Component, Command) - Method in class com.codename1.ui.Toolbar
  Adds a Component to the right side navigation menu (it requires a permanent sidemenu or an onTop sidemenu, otherwise it does nothing).
addComponentToRightSideMenu(Container, Component) - Method in class com.codename1.ui.Toolbar
  This method responsible to add a Component to the right side navigation panel.
addComponentToSideMenu(Component) - Method in class com.codename1.ui.Toolbar
  Adds a Component to the left or right side navigation menu, according to the state of RTL.
addComponentToSideMenu(Component, Command) - Method in class com.codename1.ui.Toolbar
  Adds a Component to the left or right side navigation menu, according to the state of RTL.
addComponentToSideMenu(Container, Component) - Method in class com.codename1.ui.SideMenuBar
  This method responsible to add a Component to the side navigation panel.
addComponentToSideMenu(Container, Component) - Method in class com.codename1.ui.Toolbar
  This method is responsible to add a Component to the left or right side navigation panel according to the state of RTL.
addConnectionListener(CarConnectionListener) - Static method in class com.codename1.car.Car
  Registers a listener notified (on the EDT) when a head unit connects or disconnects.
addConstraint(Component, Constraint...) - Method in class com.codename1.ui.validation.Validator
  Places a constraint on the validator, returns this object so constraint additions can be chained.
addContactListener(ContactListener) - Method in class com.codename1.gaming.physics.PhysicsWorld
  Registers a contact listener notified when bodies start and stop touching.
addContainerGap() - Method in class com.codename1.ui.layouts.GroupLayout.SequentialGroup
  Adds an element representing the preferred gap between one edge of the container and the next/previous Component.
addContainerGap(int, int) - Method in class com.codename1.ui.layouts.GroupLayout.SequentialGroup
  Adds an element representing the preferred gap between one edge of the container and the next/previous Component.
addContent(Component, Component) - Method in class com.codename1.components.Accordion
  Add an item to the Accordion Container
addContent(String, Component) - Method in class com.codename1.components.Accordion
  Add an item to the Accordion Container
addContextMenuListener(ActionListener) - Method in class com.codename1.ui.Component
  Adds a listener that is notified when the user requests a context menu on this component.
addContrast(byte) - Method in class com.codename1.ui.Font
  Increase the contrast of the bitmap font for rendering on top of a surface whose color is darker.
addData(String, byte[], String) - Method in class com.codename1.io.MultipartRequest
  Adds a binary argument to the arguments
addData(String, InputStream, long, String) - Method in class com.codename1.io.MultipartRequest
  Adds a binary argument to the arguments, notice the input stream will be read only during submission
addData(String, String, String) - Method in class com.codename1.io.MultipartRequest
  Adds a binary argument to the arguments
addDataChangedListener(DataChangedListener) - Method in class com.codename1.ui.Calendar
  Allows tracking selection changes in the calendar in real time
addDataChangedListener(DataChangedListener) - Method in class com.codename1.ui.ComponentSelector
  Wraps `TextField#addDataChangedListener(com.codename1.ui.events.DataChangedListener)`
addDataChangedListener(DataChangedListener) - Method in class com.codename1.ui.list.DefaultListModel
  Invoked to indicate interest in future change events
addDataChangedListener(DataChangedListener) - Method in class com.codename1.ui.list.FilterProxyListModel
  Invoked to indicate interest in future change events
addDataChangedListener(DataChangedListener) - Method in interface com.codename1.ui.list.ListModel
  Invoked to indicate interest in future change events
addDataChangedListener(DataChangedListener) - Method in class com.codename1.ui.Slider
  Adds a listener to data changed events, notice that the status argument to the data change listener shouldn't be relied upon.
addDataChangedListener(DataChangedListener) - Method in class com.codename1.ui.TextArea
  Adds a listener for data change events it will be invoked for every change made to the text field, notice most platforms will invoke only the DataChangedListener.CHANGED event
addDataChangeListener(DataChangedListener) - Method in class com.codename1.properties.UiBinding.BoundTableModel
addDataChangeListener(DataChangedListener) - Method in class com.codename1.ui.Calendar
  Allows tracking selection changes in the calendar in real time
addDataChangeListener(DataChangedListener) - Method in class com.codename1.ui.table.DefaultTableModel
  Adds a listener to the data changed event
addDataChangeListener(DataChangedListener) - Method in class com.codename1.ui.table.SortableTableModel
  Adds a listener to the data changed event
addDataChangeListener(DataChangedListener) - Method in interface com.codename1.ui.table.TableModel
  Adds a listener to the data changed event
addDataChangeListener(DataChangedListener) - Method in class com.codename1.ui.TextArea
  Adds a listener for data change events it will be invoked for every change made to the text field, notice most platforms will invoke only the DataChangedListener.CHANGED event
addDayActionListener(ActionListener) - Method in class com.codename1.ui.Calendar
  Adds an ActionListener to the day buttons.
addDecorator(ButtonList.Decorator) - Method in class com.codename1.components.ButtonList
  Adds a decorator that can be used to customize a button when it is created
addDefaultHeader(String, String) - Method in class com.codename1.io.NetworkManager
  Adds a header to the global default headers, this header will be implicitly added to all requests going out from this point onwards.
addDefaultHeader(String, String) - Static method in class com.codename1.ui.CN
  Adds a header to the global default headers, this header will be implicitly added to all requests going out from this point onwards.
addDeviceListener(UsbDeviceListener) - Static method in class com.codename1.io.usb.Usb
  Subscribes `listener` to attach / detach events.
addDeviceListener(UsbDeviceListener) - Method in class com.codename1.io.usb.UsbPlatform
addDragFinishedListener(ActionListener) - Method in class com.codename1.ui.Component
  Adds a listener to the dragFinished event
addDragOverListener(ActionListener) - Method in class com.codename1.ui.Component
  Broadcasts an event when dragging over a component
addDragOverListener(ActionListener) - Method in class com.codename1.ui.ComponentSelector
  Adds drag over listener to all components in found set.
addDropListener(ActionListener) - Method in class com.codename1.ui.Component
  Binds an action listener to drop events which are invoked when this component is dropped on a target
addDropListener(ActionListener) - Method in class com.codename1.ui.ComponentSelector
  Adds a drop listener to all components in found set.
ADDED - Static variable in interface com.codename1.ui.events.DataChangedListener
  Type value for added data in ListModel
addEdtErrorHandler(ActionListener) - Static method in class com.codename1.ui.CN
  An error handler will receive an action event with the source exception from the EDT once an error handler is installed the default Codename One error dialog will no longer appear
addEdtErrorHandler(ActionListener) - Method in class com.codename1.ui.Display
  An error handler will receive an action event with the source exception from the EDT once an error handler is installed the default Codename One error dialog will no longer appear
addElement(GameElement) - Method in class com.codename1.gaming.level.GameLevel
  Adds a placed element to the level.
addElement(E) - Method in class java.util.Vector
  Adds the specified object at the end of this vector.
addErrorListener(ActionListener) - Static method in class com.codename1.io.services.ImageDownloadService
  Binds an error listener that will fire an instance of NetworkEvent with an error for a specific fetch operation if applicable
addErrorListener(ActionListener) - Method in class com.codename1.io.NetworkManager
  Adds a generic listener to a network error that is invoked before the exception is propagated.
addErrorListener(EasyThread.ErrorListener) - Method in class com.codename1.util.EasyThread
  Adds a callback for error events, notice that this code isn't thread safe and should be invoked synchronously.
addExceptionListener(ActionListener) - Method in class com.codename1.io.ConnectionRequest
  Adds a listener that would be notified on the CodenameOne thread of an exception in this connection request
addExtensionFilter(String) - Method in class com.codename1.components.FileTreeModel
  Shows only files with the given extension
addFeature(TerrainFeature) - Method in class com.codename1.gaming.level.StreamingTerrain
addFeature(TerrainFeature) - Method in interface com.codename1.gaming.level.Terrain
  Adds a feature, routing it to the chunk that owns its position.
addFile(String, String, String) - Method in class com.codename1.share.SharedContent.Builder
  Adds a file item.
addFillOutsideLine(XYSeriesRenderer.FillOutsideLine) - Method in class com.codename1.charts.renderers.XYSeriesRenderer
  Sets if the line chart should be filled outside its line.
addFirst(E) - Method in class java.util.ArrayDeque
  Inserts an element at the head of this deque if it dose not violate size limit immediately.
addFirst(E) - Method in interface java.util.Deque
  Inserts an element at the head of this deque if it dose not violate size limit immediately.
addFirst(E) - Method in class java.util.LinkedList
  Adds the specified object at the beginning of this `LinkedList`.
addFocusListener(FocusListener) - Method in class com.codename1.ui.Component
  Registers interest in receiving callbacks for focus gained events, a focus event is invoked when the component accepts the focus.
addFocusListener(FocusListener) - Method in class com.codename1.ui.ComponentSelector
  Adds a focus listener to all components in found set.
addFont(String, Font) - Static method in class com.codename1.ui.html.HTMLComponent
  Sets the given Codename One font for use with HTMLComponents.
addFrameListener(FrameListener) - Method in class com.codename1.camera.CameraSession
  Backwards-compatible alias for `#setFrameListener(FrameListener)`.
addGameKeyListener(int, ActionListener) - Method in class com.codename1.ui.Form
  Add a game key listener to the given gamekey for a callback when the key is released
addGeoFencing(Class, Geofence) - Method in class com.codename1.location.LocationManager
  Adds a geo fence listener to gets an event once the device is in/out of the Geofence range.
addGestureListener(int, GestureListener) - Method in class com.codename1.sensors.MotionSensorManager
  Registers a listener for a specific gesture.
addGlobalErrorListener(EasyThread.ErrorListener) - Static method in class com.codename1.util.EasyThread
  Adds a callback for error events, notice that this code isn't thread safe and should be invoked synchronously.
addGlobalUnitConverter(UnitConverter) - Static method in class com.codename1.ui.layouts.mig.UnitValue
  Adds a global unit converter that can convert from some `unit` to pixels.
addHint(Component, Component, String) - Method in class com.codename1.ui.util.GlassTutorial
  Places a hint within the glass in a position relative to the destinationComponent, the position is indicated with border layout attributes.
addImage(String, String, String) - Method in class com.codename1.share.SharedContent.Builder
  Adds an image item.
addInput(String) - Method in class com.codename1.ai.EmbeddingRequest.Builder
addInputAction(String, String, String, String) - Method in class com.codename1.notifications.LocalNotification
  Adds a quick reply action with an inline text input field.
addInputMode(String, Hashtable, boolean) - Static method in class com.codename1.ui.TextField
  Adds a new inputmode hashtable with the given name and set of values
addItem(CarGridItem) - Method in class com.codename1.car.CarGridTemplate
  Adds an item to the grid.
addItem(Object) - Method in class com.codename1.contacts.ContactsModel
  Adds the specified item to the end of this list.
addItem(T) - Method in class com.codename1.ui.List
  Allows adding an element to a list if the underlying model supports this, notice that it is an optional operation and if the model does not support it (default list model does) then this operation may failed.
addItem(T) - Method in class com.codename1.ui.list.DefaultListModel
  Adds the specified item to the end of this list.
addItem(T) - Method in class com.codename1.ui.list.FilterProxyListModel
  Adds the specified item to the end of this list.
addItem(T) - Method in interface com.codename1.ui.list.ListModel
  Adds the specified item to the end of this list.
addItemAtIndex(T, int) - Method in class com.codename1.ui.list.DefaultListModel
  Adding an item to list at given index
ADDITIVE - Enum constant in enum com.codename1.gpu.RenderState.BlendMode
  Additive blending, useful for particles and glows.
addJoystick(float, float, float) - Method in class com.codename1.gaming.TouchControls
  Adds (or replaces) the analog joystick at the given center and radius.
addJoystick(float, int, int, float) - Method in class com.codename1.gaming.TouchControls
  Adds (or replaces) the analog joystick anchored to a corner of the view's safe area, so it stays clear of notches and home indicators and follows rotation automatically (the framework repositions it; you never recompute coordinates).
addJSCallback(String, SuccessCallback) - Method in class com.codename1.ui.BrowserComponent
  Registers a Java method as a callback in javascript.
addJSCallback(String, Object[], SuccessCallback) - Method in class com.codename1.ui.BrowserComponent
  Registers Java method as a callback in Javascript.
addKeyListener(int, ActionListener) - Method in class com.codename1.ui.Form
  Add a key listener to the given keycode for a callback when the key is released
addKeyword(String) - Method in class com.codename1.ads.AdRequest
  Adds a keyword used to target the ad.
addLast(E) - Method in class java.util.ArrayDeque
  Inserts an element at the tail of this deque if it dose not violate size limit immediately.
addLast(E) - Method in interface java.util.Deque
  Inserts an element at the tail of this deque if it dose not violate size limit immediately.
addLast(E) - Method in class java.util.LinkedList
  Adds the specified object at the end of this `LinkedList`.
addLayer(Layer) - Method in class com.codename1.gaming.level.GameLevel
  Appends a layer to the stack.
addLayer(Layer) - Method in class com.codename1.maps.MapComponent
  Deprecated.
  Adds a layer to the map
addLayer(Layer, int, int) - Method in class com.codename1.maps.MapComponent
  Deprecated.
  Adds a layer to the map
addLayoutCallback(LayoutCallback) - Method in class com.codename1.ui.layouts.mig.MigLayout
  Adds the callback function that will be called at different stages of the layout cylce.
addLayoutComponent(Component, Object) - Method in class com.codename1.ui.layouts.mig.MigLayout
addLayoutComponent(Object, Component, Container) - Method in class com.codename1.ui.layouts.BorderLayout
  Some layouts can optionally track the addition of elements with meta-data that allows the user to "hint" on object positioning.
addLayoutComponent(Object, Component, Container) - Method in class com.codename1.ui.layouts.GridBagLayout
addLayoutComponent(Object, Component, Container) - Method in class com.codename1.ui.layouts.LayeredLayout
addLayoutComponent(Object, Component, Container) - Method in class com.codename1.ui.layouts.Layout
  Some layouts can optionally track the addition of elements with meta-data that allows the user to "hint" on object positioning.
addLayoutComponent(Object, Component, Container) - Method in class com.codename1.ui.layouts.mig.MigLayout
addLayoutComponent(Object, Component, Container) - Method in class com.codename1.ui.layouts.TextModeLayout
  Some layouts can optionally track the addition of elements with meta-data that allows the user to "hint" on object positioning.
addLayoutComponent(Object, Component, Container) - Method in class com.codename1.ui.table.TableLayout
  Some layouts can optionally track the addition of elements with meta-data that allows the user to "hint" on object positioning.
addLeafListener(ActionListener) - Method in class com.codename1.ui.tree.Tree
  A listener that fires when a leaf is clicked
addLightweightPopupButton(String, Runnable) - Method in class com.codename1.ui.spinner.Picker
  Adds a custom button to the lightweight picker popup in the default placement between the `Cancel` and `Done` areas.
addLightweightPopupButton(String, Runnable, int) - Method in class com.codename1.ui.spinner.Picker
  Adds a custom button to the lightweight picker popup with the default `Component#LEFT` alignment.
addLightweightPopupButton(String, Runnable, int, int) - Method in class com.codename1.ui.spinner.Picker
  Adds a custom button to the lightweight picker popup at a specific horizontal alignment within its row.
addLineSegment(Coord[]) - Method in class com.codename1.maps.layers.LinesLayer
  Adds a Line segment to the Layer
addListener(MotionSensorListener) - Method in class com.codename1.sensors.MotionSensor
  Registers a listener that will receive readings on the EDT.
addListener(AsyncResource) - Method in class com.codename1.util.AsyncResource
  Adds another AsyncResource as a listener to this async resource.
addListener(Object) - Method in class com.codename1.ui.util.EventDispatcher
  Add a listener to the dispatcher that would receive the events when they occurs
addListListener(ActionListener) - Method in class com.codename1.ui.AutoCompleteTextField
  Adds an action listener that fires an event when an entry in the auto-complete list is selected.
addLoadListener(ActionListener) - Method in class com.codename1.ui.BrowserWindow
  Adds listeners to be notified when a page is loaded in the browser window.
addLocal(float, float) - Method in class com.codename1.gaming.physics.box2d.common.Vec2
  Adds values to this vector and returns result - alters this vector.
addLocal(Mat22) - Method in class com.codename1.gaming.physics.box2d.common.Mat22
  Add B to this matrix locally.
addLocal(Vec2) - Method in class com.codename1.gaming.physics.box2d.common.Vec2
  Add another vector to this one and returns result - alters this vector.
addLocal(Vec3) - Method in class com.codename1.gaming.physics.box2d.common.Vec3
addLongPressListener(MapTapListener) - Method in interface com.codename1.maps.MapSurface
  Registers a long-press listener.
addLongPressListener(MapTapListener) - Method in class com.codename1.maps.MapView
  Registers a long-press listener.
addLongPressListener(MapTapListener) - Method in class com.codename1.maps.NativeMap
  Registers a long-press listener.
addLongPressListener(ActionListener) - Method in class com.codename1.components.MultiButton
  Adds a listener to the pointer event
addLongPressListener(ActionListener) - Method in class com.codename1.components.SpanButton
  Binds long press listener to button events.
addLongPressListener(ActionListener) - Method in class com.codename1.components.SpanMultiButton
  Adds a listener to the pointer event
addLongPressListener(ActionListener) - Method in class com.codename1.ui.Component
  Adds a listener to the pointer event
addLongPressListener(ActionListener) - Method in class com.codename1.ui.ComponentSelector
  Adds long pointer pressed listener to all components in found set.
addMapListener(MapListener) - Method in class com.codename1.maps.MapComponent
  Deprecated.
  Adds a listener to map panning/zooming
addMarker(int, byte[], double, double, String, String, float, float) - Method in interface com.codename1.maps.spi.MapProvider
  Adds a marker.
addMarker(int, byte[], double, double, String, String, float, float) - Method in class com.codename1.maps.WebMapProvider
  Adds a marker.
addMarker(MarkerOptions) - Method in interface com.codename1.maps.MapSurface
  Adds a marker described by `options` and returns its live handle.
addMarker(MarkerOptions) - Method in class com.codename1.maps.MapView
  Adds a marker described by `options` and returns its live handle.
addMarker(MarkerOptions) - Method in class com.codename1.maps.NativeMap
  Adds a marker described by `options` and returns its live handle.
addMaterialCommandToLeftBar(String, char, float, ActionListener) - Method in class com.codename1.ui.Toolbar
  Adds a Command to the TitleArea on the left side with a material design icon reference `com.codename1.ui.FontImage`.
addMaterialCommandToLeftBar(String, char, ActionListener) - Method in class com.codename1.ui.Toolbar
  Adds a Command to the TitleArea on the left side with a material design icon reference `com.codename1.ui.FontImage`.
addMaterialCommandToLeftSideMenu(String, char, float, ActionListener) - Method in class com.codename1.ui.Toolbar
  Adds a Command to the left side navigation menu with a material design icon reference `com.codename1.ui.FontImage`.
addMaterialCommandToLeftSideMenu(String, char, ActionListener) - Method in class com.codename1.ui.Toolbar
  Adds a Command to the left side navigation menu with a material design icon reference `com.codename1.ui.FontImage`.
addMaterialCommandToOverflowMenu(String, char, float, ActionListener) - Method in class com.codename1.ui.Toolbar
  Adds a Command to the overflow menu with a material design icon reference `com.codename1.ui.FontImage`.
addMaterialCommandToOverflowMenu(String, char, ActionListener) - Method in class com.codename1.ui.Toolbar
  Adds a Command to the overflow menu with a material design icon reference `com.codename1.ui.FontImage`.
addMaterialCommandToRightBar(String, char, float, ActionListener) - Method in class com.codename1.ui.Toolbar
  Adds a Command to the TitleArea on the right side with a material design icon reference `com.codename1.ui.FontImage`.
addMaterialCommandToRightBar(String, char, ActionListener) - Method in class com.codename1.ui.Toolbar
  Adds a Command to the TitleArea on the right side with a material design icon reference `com.codename1.ui.FontImage`.
addMaterialCommandToRightSideMenu(String, char, float, ActionListener) - Method in class com.codename1.ui.Toolbar
  Adds a Command to the right side navigation menu with a material design icon reference `com.codename1.ui.FontImage` (it requires a permanent sidemenu or an onTop mode sidemenu, otherwise it does nothing).
addMaterialCommandToRightSideMenu(String, char, ActionListener) - Method in class com.codename1.ui.Toolbar
  Adds a Command to the right side navigation menu with a material design icon reference `com.codename1.ui.FontImage` (it requires a permanent sidemenu or an onTop mode sidemenu, otherwise it does nothing).
addMaterialCommandToSideMenu(String, char, float, ActionListener) - Method in class com.codename1.ui.Toolbar
  Adds a Command to the left or right side navigation menu (according to the state of RTL) with a material design icon reference `com.codename1.ui.FontImage`.
addMaterialCommandToSideMenu(String, char, ActionListener) - Method in class com.codename1.ui.Toolbar
  Adds a Command to the left or right side navigation menu (according to the state of RTL) with a material design icon reference `com.codename1.ui.FontImage`.
addMediaCompletionHandler(Runnable) - Method in class com.codename1.media.AbstractMedia
  Adds a callback to be run when the media has played to completion.
addMediaCompletionHandler(Runnable) - Method in interface com.codename1.media.AsyncMedia
  Adds a callback to be run when the media has played to completion.
addMediaErrorListener(ActionListener) - Method in class com.codename1.media.AbstractMedia
  Adds a listener to be notified when an error occurs in the media.
addMediaErrorListener(ActionListener) - Method in interface com.codename1.media.AsyncMedia
  Adds a listener to be notified when an error occurs in the media.
addMediaStateChangeListener(ActionListener) - Method in class com.codename1.media.AbstractMedia
  Adds a listener to be notified when the state of the media changes.
addMediaStateChangeListener(ActionListener) - Method in interface com.codename1.media.AsyncMedia
  Adds a listener to be notified when the state of the media changes.
addMessage(ChatMessage) - Method in class com.codename1.ai.ChatRequest.Builder
addMessage(ChatMessage) - Method in class com.codename1.components.ChatView
  Renders `message` as a new `ChatBubble` at the bottom of the list and scrolls into view.
addMessage(String, long, String) - Method in class com.codename1.notifications.LocalNotification.MessagingStyle
  Adds a message to the conversation.
addMessageListener(ActionListener) - Static method in class com.codename1.ui.CN
  Adds a listener to receive messages from the native platform.
addMessageListener(ActionListener) - Method in class com.codename1.ui.Display
  Adds a listener to receive messages from the native platform.
addModel(Model) - Method in class com.codename1.gaming.GameView
  Adds a 3D `Model` to be drawn in the perspective camera alongside the sprites.
addModel(Model) - Method in class com.codename1.gaming.SpriteRenderer
  Adds a 3D model to be drawn (in perspective mode) alongside the sprites.
addMonthChangedListener(ActionListener) - Method in class com.codename1.ui.Calendar
  Fires when a new month is selected
addMoreComponents(Component[], boolean) - Method in class com.codename1.components.InfiniteScrollAdapter
  Invoke this method to add additional components to the container, if you use addComponent/removeComponent you will get undefined behavior.
addMoreComponents(Container, Component[], boolean) - Static method in class com.codename1.components.InfiniteScrollAdapter
  Invoke this method to add additional components to the container, if you use addComponent/removeComponent you will get undefined behavior.
addMouseWheelListener(ActionListener) - Method in class com.codename1.ui.Component
  Adds a listener that is notified when the mouse wheel (or a trackpad scroll gesture) is moved while the pointer is over this component.
addNetworkErrorListener(ActionListener) - Static method in class com.codename1.ui.CN
  Adds a generic listener to a network error that is invoked before the exception is propagated.
addNetworkProgressListener(ActionListener) - Static method in class com.codename1.ui.CN
  Adds a listener to be notified when progress updates
addNetworkTypeListener(NetworkTypeListener) - Method in class com.codename1.io.NetworkManager
  Registers `l` to be notified when the device's active network type changes (WiFi <-> Cellular <-> None <-> ...).
addObserver(Observer) - Method in class java.util.Observable
  Adds the specified observer to the list of observers.
addOnClickItemListener(ActionListener) - Method in class com.codename1.components.Accordion
  To listen item click in accordion component
addOnCompleteCall(Runnable) - Method in class com.codename1.ui.animations.ComponentAnimation
  Invokes the runnable just as the animation finishes thus allowing cleanup of the UI for the upcoming animations, this is useful when running a complex sequence
addOrientationListener(ActionListener) - Method in class com.codename1.ui.Form
  This listener is invoked when device orientation changes on devices that support orientation change
addOuterBorder(Border) - Method in class com.codename1.ui.plaf.Border
  Ads a border that wraps this border
addPack(AssetPack) - Method in class com.codename1.gaming.level.AssetCatalog
addPainter(Painter) - Method in class com.codename1.ui.painter.PainterChain
  Creates a new chain based on the existing chain with the new element added at the end
addPair(Object, Object) - Method in interface com.codename1.gaming.physics.box2d.callbacks.PairCallback
addPair(Object, Object) - Method in class com.codename1.gaming.physics.box2d.dynamics.ContactManager
  Broad-phase callback.
addPasteListener(ActionListener) - Method in class com.codename1.ui.Form
  Adds a listener to be notified when the user has initiated a paste event.
addPieSegment(int, float, float, float) - Method in class com.codename1.charts.views.PieMapper
  Add configuration for a PieChart Segment
addPoint(LatLng) - Method in class com.codename1.maps.Polygon
  Appends an outer-ring vertex.
addPoint(LatLng) - Method in class com.codename1.maps.Polyline
  Appends a vertex.
addPoint(PointLayer) - Method in class com.codename1.maps.layers.PointsLayer
  Adds a point to the PointsLayer
addPointerDraggedListener(ActionListener) - Method in class com.codename1.ui.Component
  Adds a listener to the pointer event
addPointerDraggedListener(ActionListener) - Method in class com.codename1.ui.ComponentSelector
  Adds pointer dragged listener to all components in found set.
addPointerPressedListener(ActionListener) - Method in class com.codename1.components.MultiButton
  Adds a listener to the pointer event
addPointerPressedListener(ActionListener) - Method in class com.codename1.components.SpanMultiButton
  Adds a listener to the pointer event
addPointerPressedListener(ActionListener) - Method in class com.codename1.ui.Component
  Adds a listener to the pointer event
addPointerPressedListener(ActionListener) - Method in class com.codename1.ui.ComponentSelector
  Adds pointer pressed listener to all components in found set.
addPointerReleasedListener(ActionListener) - Method in class com.codename1.components.MultiButton
  Adds a listener to the pointer event
addPointerReleasedListener(ActionListener) - Method in class com.codename1.components.SpanMultiButton
  Adds a listener to the pointer event
addPointerReleasedListener(ActionListener) - Method in class com.codename1.ui.Component
  Adds a listener to the pointer event
addPointerReleasedListener(ActionListener) - Method in class com.codename1.ui.ComponentSelector
  Adds pointer released listener to all components in found set.
addPolygon(Polygon) - Method in interface com.codename1.maps.MapSurface
  Adds a polygon and returns it for chaining.
addPolygon(Polygon) - Method in class com.codename1.maps.MapView
  Adds a polygon and returns it for chaining.
addPolygon(Polygon) - Method in class com.codename1.maps.NativeMap
  Adds a polygon and returns it for chaining.
addPolyline(Polyline) - Method in interface com.codename1.maps.MapSurface
  Adds a polyline and returns it for chaining.
addPolyline(Polyline) - Method in class com.codename1.maps.MapView
  Adds a polyline and returns it for chaining.
addPolyline(Polyline) - Method in class com.codename1.maps.NativeMap
  Adds a polyline and returns it for chaining.
addPostureListener(ActionListener) - Static method in class com.codename1.ui.CN
  Adds a listener that is notified when the device is folded, unfolded or changes posture.
addPostureListener(ActionListener) - Method in class com.codename1.ui.Display
  Adds a listener that is notified when the device is folded, unfolded or changes posture.
addPreferenceListener(String, PreferenceListener) - Static method in class com.codename1.io.Preferences
  Adds a preference listener for the specified property to the list of listeners.
addPreferredGap(int) - Method in class com.codename1.ui.layouts.GroupLayout.SequentialGroup
  Adds an element representing the preferred gap between the nearest components.
addPreferredGap(int, int, int) - Method in class com.codename1.ui.layouts.GroupLayout.SequentialGroup
  Adds an element for the preferred gap between the nearest components.
addPreferredGap(Component, Component, int) - Method in class com.codename1.ui.layouts.GroupLayout.SequentialGroup
  Adds an element representing the preferred gap between the two components.
addPreferredGap(Component, Component, int, boolean) - Method in class com.codename1.ui.layouts.GroupLayout.SequentialGroup
  Adds an element representing the preferred gap between the two components.
addProgressListener(ActionListener) - Method in class com.codename1.io.NetworkManager
  Adds a listener to be notified when progress updates
addProvider(AnalyticsProvider) - Static method in class com.codename1.analytics.Analytics
  Registers a provider and immediately supplies it with the current `AnalyticsContext` and consent state.
addPullToRefresh(Runnable) - Method in class com.codename1.ui.Component
  This method adds a refresh task to the Component, the task will be executed if the user has pulled the scroll beyond a certain height.
addReadyListener(ActionListener) - Method in class com.codename1.ui.AbstractEditorComponent
  Adds a listener notified once when the editor backend becomes ready.
addRegion(Region) - Method in class com.codename1.gaming.level.GameWorld
addRequestHeader(String, String) - Method in class com.codename1.io.ConnectionRequest
  Adds the given header to the request that will be sent
addResponseCodeListener(ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Adds a response listener on the requests
addResponseCodeListener(ActionListener) - Method in class com.codename1.io.ConnectionRequest
  Adds a listener that would be notified on the CodenameOne thread of a response code that is not a 200 (OK) or 301/2 (redirect) response code.
addResponseListener(ActionListener) - Method in class com.codename1.io.ConnectionRequest
  Adds a listener that would be notified on the CodenameOne thread of a response from the server.
Address - Class in com.codename1.contacts
  This class represents a Contact Address
Address() - Constructor for class com.codename1.contacts.Address
addRow(int, PropertyBusinessObject) - Method in class com.codename1.properties.UiBinding.BoundTableModel
  Adds a new business object to the table
addRow(CarRow) - Method in class com.codename1.car.CarListTemplate
  Adds a row to the template's default (untitled) section, creating it on first use.
addRow(CarRow) - Method in class com.codename1.car.CarPaneTemplate
  Adds an informational row (its title is the label, its text the value).
addRow(CarRow) - Method in class com.codename1.car.CarSection
  Appends a row to the section.
addRow(Object...) - Method in class com.codename1.ui.table.DefaultTableModel
  Adds the given row to the table data
addScopes(String...) - Method in class com.codename1.social.Login
  Adds the given scopes to the OAuth2 login request.
addScore(int) - Method in class com.codename1.gaming.level.GameSceneView
  Adds `delta` to the score and returns the new total.
addScrollListener(ScrollListener) - Method in class com.codename1.ui.Component
  Registers interest in receiving callbacks for scroll gained events, a scroll event is invoked when the component is scrolled.
addScrollListener(ScrollListener) - Method in class com.codename1.ui.ComponentSelector
  Adds scroll listener to all components in found set.
addSearchCommand(ActionListener) - Method in class com.codename1.ui.Toolbar
  This method add a search Command on the right bar of the `Toolbar`.
addSearchCommand(ActionListener, float) - Method in class com.codename1.ui.Toolbar
  This method add a search Command on the right bar of the `Toolbar`.
addSection(CarSection) - Method in class com.codename1.car.CarListTemplate
  Adds a titled section of rows.
addSection(Component) - Method in class com.codename1.components.StickyHeaderContainer
  Adds a header-only section.
addSection(Component, Component) - Method in class com.codename1.components.StickyHeaderContainer
  Adds a section consisting of a sticky header and its content.
addSelectedIndices(int...) - Method in class com.codename1.ui.list.DefaultListModel
  Adds indices to set of selected indices.
addSelectedIndices(int...) - Method in interface com.codename1.ui.list.MultipleSelectionListModel
  Adds indices to set of selected indices.
addSelectionListener(SelectionListener) - Method in class com.codename1.ui.List
  Invoked to indicate interest in future selection events
addSelectionListener(SelectionListener) - Method in class com.codename1.ui.list.DefaultListModel
  Invoked to indicate interest in future selection events
addSelectionListener(SelectionListener) - Method in class com.codename1.ui.list.FilterProxyListModel
  Invoked to indicate interest in future selection events
addSelectionListener(SelectionListener) - Method in interface com.codename1.ui.list.ListModel
  Invoked to indicate interest in future selection events
addSelectionListener(SelectionListener) - Method in class com.codename1.ui.Tabs
  Adds a selection listener to the tabs.
addSeries(int, XYSeries) - Method in class com.codename1.charts.models.XYMultipleSeriesDataset
  Adds a new XY series to the list.
addSeries(CategorySeries) - Method in class com.codename1.charts.models.AreaSeries
  Adds a new Category series to the table.
addSeries(XYSeries) - Method in class com.codename1.charts.models.XYMultipleSeriesDataset
  Adds a new XY series to the list.
addSeriesRenderer(int, SimpleSeriesRenderer) - Method in class com.codename1.charts.renderers.DefaultRenderer
  Adds a simple renderer to the multiple renderer.
addSeriesRenderer(SimpleSeriesRenderer) - Method in class com.codename1.charts.renderers.DefaultRenderer
  Adds a simple renderer to the multiple renderer.
addShareService(ShareService) - Method in class com.codename1.components.ShareButton
  Adds a sharing service.
addShowListener(ActionListener) - Method in class com.codename1.ui.Form
  This listener would be invoked when show is completed
addSizeChangedListener(ActionListener) - Method in class com.codename1.ui.Form
  This listener is invoked when device size is changed
addSpecialKey(String, int) - Static method in class com.codename1.ui.html.HTMLComponent
  Adds support for a special key to be used as an accesskey.
addStateChangeListener(ActionListener) - Method in class com.codename1.ui.Button
  Adds a listener to be notified when the button state changes.
addStateChangeListener(ActionListener) - Method in class com.codename1.ui.Component
  Adds a listener to be notified when the state of this component is changed to and from initialized.
addStyleListener(StyleListener) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Style#addStyleListener(com.codename1.ui.events.StyleListener)`
addStyleListener(StyleListener) - Method in class com.codename1.ui.plaf.Style
  Adds a Style Listener to the Style Object.
addStylusListener(ActionListener) - Method in class com.codename1.ui.Component
  Adds a listener that is notified for stylus and pen interactions (Apple Pencil, S-Pen, Surface Pen and similar) on this component.
addSubmitButtons(Component...) - Method in class com.codename1.ui.validation.Validator
  Submit buttons (or any other component type) can be disabled until all components contain a valid value.
addSuppressed(Throwable) - Method in exception class java.lang.Throwable
addSwipeOpenListener(ActionListener) - Method in class com.codename1.ui.SwipeableContainer
  Adds a listener to the SwipeableContainer which will cause an event to dispatch once the SwipeableContainer is fully opened
addTab(Button, Component) - Method in class com.codename1.ui.Tabs
  Adds a `component` represented by a `button`.
addTab(String, char, float, Component) - Method in class com.codename1.ui.Tabs
  Adds a `component` represented by a `title` and/or `icon`, either of which can be `null`.
addTab(String, char, Font, float, Component) - Method in class com.codename1.ui.Tabs
  Adds a `component` represented by a `title` and/or `icon`, either of which can be `null`.
addTab(String, Component) - Method in class com.codename1.ui.Tabs
  Adds a `component` represented by a `title` and no `icon`.
addTab(String, Image, Component) - Method in class com.codename1.ui.Tabs
  Adds a `component` represented by a `title` and/or `icon`, either of which can be `null`.
addTab(String, Image, Image, Component) - Method in class com.codename1.ui.Tabs
  Adds a `component` represented by a `title` and/or `icon`, either of which can be `null`.
addTabsFocusListener(FocusListener) - Method in class com.codename1.ui.Tabs
  Adds a focus listener to the tabs buttons
addTagListener(NfcListener) - Method in class com.codename1.nfc.Nfc
  Registers a long-running tag-discovery listener -- useful on Android reader-mode where multiple tags can be tapped in succession.
addTags(String...) - Method in class com.codename1.ui.ComponentSelector
  Adds the given tags to all elements in the result set.
addTags(String...) - Method in class com.codename1.ui.scene.Node
  Adds tags to this node.
addTapListener(MapTapListener) - Method in interface com.codename1.maps.MapSurface
  Registers a tap listener.
addTapListener(MapTapListener) - Method in class com.codename1.maps.MapView
  Registers a tap listener.
addTapListener(MapTapListener) - Method in class com.codename1.maps.NativeMap
  Registers a tap listener.
addTestDevice(String) - Method in class com.codename1.ads.AdConfig
  Registers a device hash that should always receive test ads.
addText(String) - Method in class com.codename1.share.SharedContent.Builder
  Adds a text item.
addTextLabel(double, String) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Adds a new text label for the specified X axis value.
addTextSelectionListener(ActionListener) - Method in class com.codename1.ui.TextSelection
  Adds a listener to be notified when the text selection changes.
addThemeProps(Hashtable) - Method in class com.codename1.ui.plaf.UIManager
  Adds the given theme properties on top of the existing properties without clearing the existing theme first
addThemeRefreshListener(ActionListener) - Method in class com.codename1.ui.plaf.UIManager
  Adds a Theme refresh listener.
addTo(LocalDate) - Method in class java.time.Period
addToPath(int, long, double, double) - Method in interface com.codename1.maps.spi.MapProvider
addToPath(int, long, double, double) - Method in class com.codename1.maps.WebMapProvider
addToQueue(ConnectionRequest) - Method in class com.codename1.io.NetworkManager
  Adds the given network connection to the queue of execution
addToQueue(ConnectionRequest) - Static method in class com.codename1.ui.CN
  Adds the given network connection to the queue of execution
addToQueueAndWait(ConnectionRequest) - Method in class com.codename1.io.NetworkManager
  Identical to add to queue but waits until the request is processed in the queue, this is useful for completely synchronous operations.
addToQueueAndWait(ConnectionRequest) - Static method in class com.codename1.ui.CN
  Identical to add to queue but waits until the request is processed in the queue, this is useful for completely synchronous operations.
addToQueueAsync(ConnectionRequest) - Method in class com.codename1.io.NetworkManager
  Identical to add to queue but returns an AsyncResource object that will resolve to the ConnectionRequest.
addUIMutation(Container, ComponentAnimation) - Method in class com.codename1.ui.AnimationManager
  Adds a UIMutation to the animation manager.
addUIMutation(Container, ComponentAnimation, Runnable) - Method in class com.codename1.ui.AnimationManager
  Adds a UIMutation to the animation manager.
addUrl(String) - Method in class com.codename1.share.SharedContent.Builder
  Adds a URL item.
addVirtualKeyboardListener(ActionListener) - Method in class com.codename1.ui.Display
  Adds a listener for VirtualKeyboard hide/show events.
addWebEventListener(String, ActionListener) - Method in class com.codename1.ui.BrowserComponent
  Adds a listener to the given event type name, event type names are platform specific but some must be fired for all platforms and will invoke the action listener when the appropriate event loads
addWindowListener(ActionListener) - Static method in class com.codename1.ui.CN
  Adds a listener for window events such as resize or move.
addWindowListener(ActionListener) - Method in class com.codename1.ui.Display
  Adds a listener to receive notifications about native window changes such as resize or movement.
addWrapping(byte[], byte[], byte[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
addWrapping(byte[], byte, byte[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
addXTextLabel(double, String) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Adds a new text label for the specified X axis value.
addYTextLabel(double, String) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Adds a new text label for the specified Y axis value.
addYTextLabel(double, String, int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Adds a new text label for the specified Y axis value.
addZoneMapping(String, String, String, String, String) - Method in class com.codename1.l10n.DateFormatSymbols
  Adds a timezone mapping so that SimpleDateFormat can recognize abbreviated timezones.
AdError - Class in com.codename1.ads
  Describes a failure delivered to `AdListener.onFailedToLoad(AdError)` or `AdListener.onShowFailed(AdError)`.
AdError(int, String, String) - Constructor for class com.codename1.ads.AdError
  Creates a new error.
AdFormat - Enum in com.codename1.ads
  The ad formats supported by the modern advertising API.
adjustForGravity(GridBagConstraints, Rectangle) - Method in class com.codename1.ui.layouts.GridBagLayout
adjustScale(int) - Method in class com.codename1.util.BigDecimal
Adler32 - Class in com.codename1.io.gzip
Adler32() - Constructor for class com.codename1.io.gzip.Adler32
adler32_combine(long, long, long) - Static method in class com.codename1.io.gzip.JZlib
  Deprecated.
adler32Combine(long, long, long) - Static method in class com.codename1.io.gzip.JZlib
AdListener - Class in com.codename1.ads
  Receives the lifecycle events of an ad.
AdListener() - Constructor for class com.codename1.ads.AdListener
AdManager - Class in com.codename1.ads
  The entry point of the Codename One advertising API.
AdProvider - Interface in com.codename1.ads.spi
  The service provider interface implemented by an ad network library (such as the Google AdMob library).
AdRequest - Class in com.codename1.ads
  Optional targeting metadata attached to an ad load.
AdRequest() - Constructor for class com.codename1.ads.AdRequest
Ads - Class in com.codename1.components
  Deprecated.
  this legacy HTML banner component targets the defunct InnerActive network. Use `BannerAd` from the modern advertising API (see `AdManager`) instead.
Ads() - Constructor for class com.codename1.components.Ads
  Deprecated.
  Default constructor for GUI builder
Ads(String) - Constructor for class com.codename1.components.Ads
  Deprecated.
  Simple constructor to create an Ad Component
Ads(String, boolean) - Constructor for class com.codename1.components.Ads
  Deprecated.

  ###### Parameters

AdSessionCallback - Interface in com.codename1.ads.spi
  The callback a `AdProvider` uses to report ad lifecycle events back to the Codename One ads layer.
AdsService - Class in com.codename1.ads
  Deprecated.
  this legacy banner ad service targets ad networks that no longer exist and predates consent management. Use the modern pluggable advertising API in `AdManager` instead.
AdsService() - Constructor for class com.codename1.ads.AdsService
  Deprecated.
  Empty constructor
adStorage(boolean) - Method in class com.codename1.analytics.AnalyticsConsent.Builder
  Sets the ad storage category.
advance(float) - Method in class com.codename1.gaming.physics.box2d.common.Sweep
  Advance the sweep forward, yielding a new initial state.
advance(float) - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
aes(int) - Static method in class com.codename1.security.KeyGenerator
  Generates a fresh AES key of the given bit length.
AES_CBC - Static variable in class com.codename1.security.Cipher
  `AES/CBC/NoPadding` -- raw CBC, caller must pre-pad to a 16-byte boundary.
AES_CBC_PKCS5 - Static variable in class com.codename1.security.Cipher
  `AES/CBC/PKCS5Padding` -- block-chained AES with PKCS#5 padding.
AES_ECB_PKCS5 - Static variable in class com.codename1.security.Cipher
  `AES/ECB/PKCS5Padding` -- legacy interop only.
AES_GCM - Static variable in class com.codename1.security.Cipher
  `AES/GCM/NoPadding` -- recommended authenticated mode for AES.
aesDecrypt(String, byte[], byte[], byte[], byte[]) - Static method in class com.codename1.io.Util
  AES decryption -- counterpart to `Util.aesEncrypt(String, byte[], byte[], byte[], byte[])`.
aesDecrypt(String, SecretKey, byte[], byte[], byte[]) - Static method in class com.codename1.security.Cipher
  Decrypts AES ciphertext produced by `Cipher.aesEncrypt(String, SecretKey, byte[], byte[], byte[])`.
aesEncrypt(String, byte[], byte[], byte[], byte[]) - Static method in class com.codename1.io.Util
  AES encryption.
aesEncrypt(String, SecretKey, byte[], byte[], byte[]) - Static method in class com.codename1.security.Cipher
  Encrypts with AES.
AffineTransform - Class in com.codename1.ui.geom
  A utility class for expressing 2-D affine transforms in Codename One.
AffineTransform() - Constructor for class com.codename1.ui.geom.AffineTransform
  Creates identity transform.
AffineTransform(double[]) - Constructor for class com.codename1.ui.geom.AffineTransform
  Creates a new AffineTransform.
AffineTransform(double, double, double, double, double, double) - Constructor for class com.codename1.ui.geom.AffineTransform
  Creates a new AffineTransform.
AffineTransform(float[]) - Constructor for class com.codename1.ui.geom.AffineTransform
  Creates a new AffineTransform.
AffineTransform(float, float, float, float, float, float) - Constructor for class com.codename1.ui.geom.AffineTransform
  Creates a new AffineTransform.
AffineTransform(AffineTransform) - Constructor for class com.codename1.ui.geom.AffineTransform
  Creates new affine transform as a copy of the given transform.
after(Object) - Method in class java.util.Calendar
  Compares the time field records.
Album - Class in com.codename1.facebook
  This class represents a Facebook Photo Object http://developers.facebook.com/docs/reference/api/album
Album() - Constructor for class com.codename1.facebook.Album
  Empty Contructor
Album(Hashtable) - Constructor for class com.codename1.facebook.Album
  Constructor with properties to initialize this album.
alert(boolean) - Method in class com.codename1.notifications.NotificationPermissionRequest
  Requests permission to display alerts.
align(String) - Method in class com.codename1.ui.layouts.mig.AC
  Specifies the current row/column's columns default alignment for its components.
align(String, int...) - Method in class com.codename1.ui.layouts.mig.AC
  Specifies the indicated rows'/columns' columns default alignment for its components.
align(String, String) - Method in class com.codename1.ui.layouts.mig.LC
  Sets both the alignX and alignY as the same time.
Align() - Constructor for class com.codename1.charts.compat.Paint.Align
ALIGN - Static variable in class com.codename1.ui.layouts.mig.UnitValue
  A unit indicating alignment.
ALIGNMENT - Static variable in class com.codename1.ui.plaf.Style
  Alignment attribute for the style event
alignX(String) - Method in class com.codename1.ui.layouts.mig.CC
  Same functionality as `getHorizontal().setAlign(ConstraintParser.parseUnitValue(unitValue, true))` only this method returns `this` for chaining multiple calls.
alignX(String) - Method in class com.codename1.ui.layouts.mig.LC
  Same functionality as `setAlignX(ConstraintParser.parseUnitValueOrAlign(unitValue, true))` only this method returns `this` for chaining multiple calls.
alignY(String) - Method in class com.codename1.ui.layouts.mig.CC
  Same functionality as `getVertical().setAlign(ConstraintParser.parseUnitValue(unitValue, true))` only this method returns `this` for chaining multiple calls.
alignY(String) - Method in class com.codename1.ui.layouts.mig.LC
  Same functionality as `setAlignY(ConstraintParser.parseUnitValueOrAlign(align, false))` only this method returns `this` for chaining multiple calls.
all() - Static method in class com.codename1.analytics.AnalyticsConsent
  A consent object granting every category.
all() - Method in class com.codename1.analytics.AnalyticsConsent.Builder
  Grants every category.
all() - Static method in class com.codename1.gaming.level.MaterialRegistry
  All registered materials in registration order.
all(AsyncResource...) - Static method in class com.codename1.util.AsyncResource
  Creates a single AsyncResource that will fire its ready() only when all of the provided resources are ready.
all(Promise...) - Static method in class com.codename1.util.promise.Promise
  The Promise.all() method takes an iterable of promises as an input, and returns a single Promise that resolves to an array of the results of the input promises.
all(Collection) - Static method in class com.codename1.util.AsyncResource
  Creates a single AsyncResource that will fire its ready() only when all of the provided resources are ready.
allMatch(Predicate) - Method in interface java.util.stream.Stream
allocaByte(int) - Method in class com.codename1.util.Simd
allocaByteFilled(int, byte) - Method in class com.codename1.util.Simd
  Special scratch-allocation API that guarantees every byte starts with the same value while retaining the same method-local constraints as `allocaByte(int)`.
allocaByteZeroed(int) - Method in class com.codename1.util.Simd
  Special scratch-allocation API that guarantees a zero-initialized byte array while retaining the same method-local constraints as `allocaByte(int)`.
allocaFloat(int) - Method in class com.codename1.util.Simd
allocaFloatFilled(int, float) - Method in class com.codename1.util.Simd
  Special scratch-allocation API that guarantees every float starts with the same value while retaining the same method-local constraints as `allocaFloat(int)`.
allocaFloatZeroed(int) - Method in class com.codename1.util.Simd
  Special scratch-allocation API that guarantees a zero-initialized float array while retaining the same method-local constraints as `allocaFloat(int)`.
allocaInt(int) - Method in class com.codename1.util.Simd
allocaIntFilled(int, int) - Method in class com.codename1.util.Simd
  Special scratch-allocation API that guarantees every int starts with the same value while retaining the same method-local constraints as `allocaInt(int)`.
allocaIntZeroed(int) - Method in class com.codename1.util.Simd
  Special scratch-allocation API that guarantees a zero-initialized int array while retaining the same method-local constraints as `allocaInt(int)`.
allocByte(int) - Method in class com.codename1.util.Simd
  Allocates an aligned memory block for efficient SIMD operations.
allocFloat(int) - Method in class com.codename1.util.Simd
  Allocates an aligned memory block for efficient SIMD operations.
allocInt(int) - Method in class com.codename1.util.Simd
  Allocates an aligned memory block for efficient SIMD operations.
ALLOW_ALL - Static variable in interface com.codename1.ai.SafetyFilter
  A built-in filter that allows everything.
allowBackTo(String) - Method in class com.codename1.ui.util.UIBuilder
  Indicates whether a back command to this form should be generated automatically when leaving said form.
allowSleep - Variable in class com.codename1.gaming.physics.box2d.dynamics.BodyDef
  Set this flag to false if this body should never fall asleep.
allSettled(Promise...) - Static method in class com.codename1.util.promise.Promise
  The Promise.allSettled() method returns a promise that resolves after all of the given promises have either fulfilled or rejected, with an array of objects that each describes the outcome of each promise.
alpha(int) - Static method in class com.codename1.charts.util.ColorUtil
ALPHA - Enum constant in enum com.codename1.gpu.RenderState.BlendMode
  Standard source-over alpha blending.
alpha0 - Variable in class com.codename1.gaming.physics.box2d.common.Sweep
  Fraction of the current time step in the range [0,1] c0 and a0 are the positions at alpha0.
altMetafactory(MethodHandles.Lookup, String, MethodType, Object...) - Static method in class java.lang.invoke.LambdaMetafactory
always(Functor) - Method in class com.codename1.util.promise.Promise
  Implementation of Promise.finally().
ALWAYS - Enum constant in enum com.codename1.ui.Toolbar.BackCommandPolicy
  Show the back command always within the title bar on the left hand side
AM - Static variable in class java.util.Calendar
  Value of the AM_PM field indicating the period of the day from midnight to just before noon.
AM_PM - Static variable in class java.util.Calendar
  Field number for get and set indicating whether the HOUR is before or after noon.
analytics(boolean) - Method in class com.codename1.analytics.AnalyticsConsent.Builder
  Sets the analytics category.
Analytics - Class in com.codename1.analytics
  The application-facing entry point for analytics.
analyticsCallback(String, String) - Method in class com.codename1.ui.util.UIBuilder
  Invokes the analytics service if it is enabled and if
AnalyticsCapability - Enum in com.codename1.analytics
  Enumerates the analytics features a provider (or a server-side subscription tier) may support.
AnalyticsConsent - Class in com.codename1.analytics
  An immutable snapshot of the consent the user has granted, broken down by category so that an application can honour granular choices (for example allowing crash reporting while declining behavioural analytics).
AnalyticsConsent.Builder - Class in com.codename1.analytics
  Mutable builder for `AnalyticsConsent`.
AnalyticsContext - Class in com.codename1.analytics
  Immutable bundle of ambient information shared with every provider through `AnalyticsProvider.init(AnalyticsContext)`.
AnalyticsCrashReport - Class in com.codename1.analytics
  A crash / exception report routed to providers that advertise `AnalyticsCapability.CRASH_REPORTING`.
AnalyticsCrashReport.Builder - Class in com.codename1.analytics
  Mutable builder for `AnalyticsCrashReport`.
AnalyticsEvent - Class in com.codename1.analytics
  An immutable analytics event: a named action with an optional category and an ordered set of parameters.
AnalyticsEvent.Builder - Class in com.codename1.analytics
  Mutable builder for `AnalyticsEvent`.
AnalyticsProvider - Interface in com.codename1.analytics
  The analytics service provider interface (SPI).
AnalyticsService - Class in com.codename1.analytics
  Deprecated.
  use `Analytics` and an `AnalyticsProvider`
AnalyticsService() - Constructor for class com.codename1.analytics.AnalyticsService
  Deprecated.
anchor - Variable in class com.codename1.ui.layouts.GridBagConstraints
anchor(float, float) - Method in class com.codename1.maps.MarkerOptions
  Sets the icon anchor in normalized [0,1] image space.
and(byte[], byte[], byte[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
and(byte[], int, byte[], int, byte[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
and(int[], int[], int[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
and(int[], int, int[], int, int[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
and(int[], int, int, int[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
and(BigInteger) - Method in class com.codename1.util.BigInteger
and(BitSet) - Method in class java.util.BitSet
  Performs the logical AND of this `BitSet` with another `BitSet`.
andNot(BigInteger) - Method in class com.codename1.util.BigInteger
andNot(BitSet) - Method in class java.util.BitSet
  Clears all bits in the receiver which are also set in the parameter `BitSet`.
angle - Variable in class com.codename1.gaming.physics.box2d.dynamics.BodyDef
  The world angle of the body in radians.
angularA - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.Jacobian
angularB - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.Jacobian
angularDamping - Variable in class com.codename1.gaming.physics.box2d.dynamics.BodyDef
  Angular damping is use to reduce the angular velocity.
angularSleepTolerance - Static variable in class com.codename1.gaming.physics.box2d.common.Settings
  A body cannot sleep if its angular velocity is above this tolerance.
angularSlop - Static variable in class com.codename1.gaming.physics.box2d.common.Settings
  A small angle used as a collision and constraint tolerance.
angularVelocity - Variable in class com.codename1.gaming.physics.box2d.dynamics.BodyDef
  The angular velocity of the body.
animate() - Method in class com.codename1.charts.transitions.SeriesTransition
animate() - Method in class com.codename1.components.Ads
  Deprecated.
  Allows the animation to reduce "repaint" calls when it returns false.
animate() - Method in class com.codename1.components.AudioRecorderComponent
animate() - Method in class com.codename1.components.FileEncodedImageAsync
  Advances this image's animation state, if it is animated.
animate() - Method in class com.codename1.components.ImageViewer
  Allows the animation to reduce "repaint" calls when it returns false.
animate() - Method in class com.codename1.components.InfiniteProgress
  Updates the progress animation.
animate() - Method in class com.codename1.components.ReplaceableImage
  Advances this image's animation state, if it is animated.
animate() - Method in class com.codename1.components.StorageImageAsync
  Advances this image's animation state, if it is animated.
animate() - Method in interface com.codename1.ui.animations.Animation
  Allows the animation to reduce "repaint" calls when it returns false.
animate() - Method in class com.codename1.ui.animations.BubbleTransition
animate() - Method in class com.codename1.ui.animations.CommonTransitions
  Allows the animation to reduce "repaint" calls when it returns false.
animate() - Method in class com.codename1.ui.animations.FlipTransition
animate() - Method in class com.codename1.ui.animations.MorphTransition
  Allows the animation to reduce "repaint" calls when it returns false.
animate() - Method in class com.codename1.ui.animations.Timeline
  Advances this image's animation state, if it is animated.
animate() - Method in class com.codename1.ui.animations.Transition
  Allows the animation to reduce "repaint" calls when it returns false.
animate() - Method in class com.codename1.ui.Button
  Allows the animation to reduce "repaint" calls when it returns false.
animate() - Method in class com.codename1.ui.CommonProgressAnimations.CircleProgress
animate() - Method in class com.codename1.ui.CommonProgressAnimations.LoadingTextAnimation
animate() - Method in class com.codename1.ui.Component
  Allows the animation to reduce "repaint" calls when it returns false.
animate() - Method in class com.codename1.ui.ComponentImage
  Advances this image's animation state, if it is animated.
animate() - Method in class com.codename1.ui.Dialog
  Allows the animation to reduce "repaint" calls when it returns false.
animate() - Method in class com.codename1.ui.FontImage
  Advances this image's animation state, if it is animated.
animate() - Method in class com.codename1.ui.Form
  Allows the animation to reduce "repaint" calls when it returns false.
animate() - Method in class com.codename1.ui.GeneratedSVGImage
  Returning `true` requests a repaint on the next animation tick so the embedding component re-reads the SMIL clock.
animate() - Method in class com.codename1.ui.html.HTMLComponent
animate() - Method in class com.codename1.ui.Image
  Advances this image's animation state, if it is animated.
animate() - Method in class com.codename1.ui.Label
  Allows the animation to reduce "repaint" calls when it returns false.
animate() - Method in class com.codename1.ui.List
  Allows the animation to reduce "repaint" calls when it returns false.
animate() - Method in class com.codename1.ui.PeerComponent
  Allows the animation to reduce "repaint" calls when it returns false.
animate() - Method in class com.codename1.ui.Slider
  Allows the animation to reduce "repaint" calls when it returns false.
animate() - Method in class com.codename1.ui.SwipeableContainer
animate() - Method in class com.codename1.ui.Tabs
  Allows the animation to reduce "repaint" calls when it returns false.
animate() - Method in class com.codename1.ui.TextField
  Allows the animation to reduce "repaint" calls when it returns false.
animate() - Method in class com.codename1.ui.Toolbar
animate() - Method in class com.codename1.ui.URLImage
  Advances this image's animation state, if it is animated.
animate(boolean) - Method in class com.codename1.components.InfiniteProgress
  Updates the progress animation.
animateChart() - Method in class com.codename1.charts.transitions.SeriesTransition
  Applies all pending changes to the chart model and renderer using the current animation settings.
AnimatedSprite - Class in com.codename1.gaming
  A `Sprite` that cycles through a sequence of frames over time.
AnimatedSprite(SpriteSheet, int[], double) - Constructor for class com.codename1.gaming.AnimatedSprite
  Creates an animated sprite from frames pulled out of a `SpriteSheet`.
AnimatedSprite(Image[], double) - Constructor for class com.codename1.gaming.AnimatedSprite
  Creates an animated sprite from an explicit array of frames.
animateHierarchy(int) - Method in class com.codename1.ui.ComponentSelector
  Animates the hierarchy of containers in this set.
animateHierarchy(int) - Method in class com.codename1.ui.Container
  Animates a pending hierarchy of components into place, this effectively replaces revalidate with a more visual form of animation
animateHierarchy(int) - Method in class com.codename1.ui.Form
  Animates a pending hierarchy of components into place, this effectively replaces revalidate with a more visual form of animation
animateHierarchy(int, SuccessCallback) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Container#animateHierarchy(int)`.
animateHierarchyAndWait(int) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Container#animateHierarchyAndWait(int)`.
animateHierarchyAndWait(int) - Method in class com.codename1.ui.Container
  Animates a pending hierarchy of components into place, this effectively replaces revalidate with a more visual form of animation.
animateHierarchyAndWait(int) - Method in class com.codename1.ui.Form
  Animates a pending hierarchy of components into place, this effectively replaces revalidate with a more visual form of animation.
animateHierarchyFade(int, int) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Container#animateHierarchyAndWait(int)`
animateHierarchyFade(int, int) - Method in class com.codename1.ui.Container
  Animates a pending hierarchy of components into place, this effectively replaces revalidate with a more visual form of animation
animateHierarchyFade(int, int) - Method in class com.codename1.ui.Form
  Animates a pending hierarchy of components into place, this effectively replaces revalidate with a more visual form of animation
animateHierarchyFade(int, int, SuccessCallback) - Method in class com.codename1.ui.ComponentSelector
  Wraps `int)`.
animateHierarchyFadeAndWait(int, int) - Method in class com.codename1.ui.ComponentSelector
  Wraps `int)`.
animateHierarchyFadeAndWait(int, int) - Method in class com.codename1.ui.Container
  Animates a pending hierarchy of components into place, this effectively replaces revalidate with a more visual form of animation.
animateHierarchyFadeAndWait(int, int) - Method in class com.codename1.ui.Form
  Animates a pending hierarchy of components into place, this effectively replaces revalidate with a more visual form of animation.
animateLayout(int) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Container#animateLayout(int)`
animateLayout(int) - Method in class com.codename1.ui.Container
  Animates a pending layout into place, this effectively replaces revalidate with a more visual form of animation
animateLayout(int) - Method in class com.codename1.ui.Form
  Animates a pending layout into place, this effectively replaces revalidate with a more visual form of animation
animateLayout(int, SuccessCallback) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Container#animateLayout(int)`.
animateLayoutAndWait(int) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Container#animateLayoutAndWait(int)`
animateLayoutAndWait(int) - Method in class com.codename1.ui.Container
  Animates a pending layout into place, this effectively replaces revalidate with a more visual form of animation.
animateLayoutAndWait(int) - Method in class com.codename1.ui.Form
  Animates a pending layout into place, this effectively replaces revalidate with a more visual form of animation.
animateLayoutFade(int, int) - Method in class com.codename1.ui.ComponentSelector
  Animates layout with fade on all containers in this set.
animateLayoutFade(int, int) - Method in class com.codename1.ui.Container
  Animates a pending layout into place, this effectively replaces revalidate with a more visual form of animation
animateLayoutFade(int, int) - Method in class com.codename1.ui.Form
  Animates a pending layout into place, this effectively replaces revalidate with a more visual form of animation
animateLayoutFade(int, int, SuccessCallback) - Method in class com.codename1.ui.ComponentSelector
  Wraps `int)`.
animateLayoutFadeAndWait(int, int) - Method in class com.codename1.ui.ComponentSelector
  Wraps `int)`.
animateLayoutFadeAndWait(int, int) - Method in class com.codename1.ui.Container
  Animates a pending layout into place, this effectively replaces revalidate with a more visual form of animation.
animateLayoutFadeAndWait(int, int) - Method in class com.codename1.ui.Form
  Animates a pending layout into place, this effectively replaces revalidate with a more visual form of animation.
animateStyle(Style, int, SuccessCallback) - Method in class com.codename1.ui.ComponentSelector
  Animates this set of components, replacing any modified style properties of the destination style to the components.
animateUnlayout(int, int) - Method in class com.codename1.ui.ComponentSelector
  Wraps `int, java.lang.Runnable)`
animateUnlayout(int, int, SuccessCallback) - Method in class com.codename1.ui.ComponentSelector
  Wraps `int, java.lang.Runnable)`
animateUnlayout(int, int, Runnable) - Method in class com.codename1.ui.Container
  This method is the exact reverse of animateLayout, when completed it leaves the container in an invalid state.
animateUnlayout(int, int, Runnable) - Method in class com.codename1.ui.Form
  This method is the exact reverse of animateLayout, when completed it leaves the container in an invalid state.
animateUnlayoutAndWait(int, int) - Method in class com.codename1.ui.ComponentSelector
  Wraps `int)`
animateUnlayoutAndWait(int, int) - Method in class com.codename1.ui.Container
  This method is the exact reverse of animateLayoutAndWait, when completed it leaves the container in an invalid state.
animateUnlayoutAndWait(int, int) - Method in class com.codename1.ui.Form
  This method is the exact reverse of animateLayoutAndWait, when completed it leaves the container in an invalid state.
Animation - Interface in com.codename1.ui.animations
  Allows any object to react to events and draw an animation at a fixed interval.
AnimationManager - Class in com.codename1.ui
  Animation manager concentrates all of the animations for a given form into a single place that allows us to manage all mutations to a Form in a way the prevents collisions between mutations.
AnimationObject - Class in com.codename1.ui.animations
  An animation object is an element within the timeline that has a visibility state for rendering at a given point in time.
AnimationTime - Class in com.codename1.ui.animations
  Pluggable time source for animations across the framework.
Annotation - Interface in java.lang.annotation
  A mirror of java.lang.Annotation.
ANNOTATION_TYPE - Enum constant in enum java.lang.annotation.ElementType
AnnotationFormatError - Exception Class in java.lang.annotation
  A mirror of java.lang.annotation.AnnotationFormatError.
AnnotationFormatError(String) - Constructor for exception class java.lang.annotation.AnnotationFormatError
AnnotationFormatError(String, Throwable) - Constructor for exception class java.lang.annotation.AnnotationFormatError
AnnotationFormatError(Throwable) - Constructor for exception class java.lang.annotation.AnnotationFormatError
annotationType() - Method in interface java.lang.annotation.Annotation
  Returns the annotation type of this annotation.
annotationType() - Method in exception class java.lang.annotation.IncompleteAnnotationException
announceForAccessibility(Component, String) - Static method in class com.codename1.ui.CN
  Manually announces text to native accessibility services, optionally associating the announcement with a specific component.
announceForAccessibility(Component, String) - Method in class com.codename1.ui.Display
  Manually announces text to native accessibility services, optionally associating the announcement with a specific component.
announceForAccessibility(String) - Static method in class com.codename1.ui.CN
  Convenience overload to announce text without specifying a component.
announceForAccessibility(String) - Method in class com.codename1.ui.Component
  Manually announces text to native accessibility services, associating the announcement with this component when possible.
announceForAccessibility(String) - Method in class com.codename1.ui.Display
  Convenience overload to announce text without specifying a component.
announcement(boolean) - Method in class com.codename1.notifications.NotificationPermissionRequest
  Requests permission for Siri to read out notifications (iOS).
anonymousLogin(String, String) - Static method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Some simple queries for public data can work just fine with anonymous login without requiring the whole OAuth process, they still need a facebook application though
anthropic(String) - Static method in class com.codename1.ai.LlmClient
ANY - Static variable in class com.codename1.ui.TextArea
  Allows any type of input into a text field, if a constraint is not supported by an underlying implementation this will be the default.
anyMatch(Predicate) - Method in interface java.util.stream.Stream
ApduResponse - Class in com.codename1.nfc
  Helpers for working with the ISO 7816 status word (SW1/SW2) trailer at the end of every APDU response.
apnsAuth(String, String, boolean) - Method in class com.codename1.push.Push
  Sets authentication for APNS (iOS)
APP_OPEN - Enum constant in enum com.codename1.ads.AdFormat
  A full screen ad shown when the application is brought to the foreground.
append(boolean) - Method in class com.codename1.util.CStringBuilder
  Appends the string representation of the specified `boolean` value.
append(boolean) - Method in class java.lang.StringBuffer
  Appends the string representation of the boolean argument to the string buffer.
append(boolean) - Method in class java.lang.StringBuilder
  Appends the string representation of the boolean argument to the string builder.
append(char) - Method in class com.codename1.util.CStringBuilder
  Appends the string representation of the specified `char` value.
append(char) - Method in class java.io.StringWriter
append(char) - Method in interface java.lang.Appendable
  Appends the specified character.
append(char) - Method in class java.lang.StringBuffer
  Appends the string representation of the char argument to this string buffer.
append(char) - Method in class java.lang.StringBuilder
  Appends the string representation of the char argument to this string builder.
append(char[]) - Method in class com.codename1.util.CStringBuilder
  Appends the string representation of the specified `char[]`.
append(char[]) - Method in class java.lang.StringBuilder
append(char[], int, int) - Method in class com.codename1.util.CStringBuilder
  Appends the string representation of the specified subset of the `char[]`.
append(char[], int, int) - Method in class java.lang.StringBuffer
  Appends the string representation of a subarray of the char array argument to this string buffer.
append(char[], int, int) - Method in class java.lang.StringBuilder
  Appends the string representation of a subarray of the char array argument to this string builder.
append(double) - Method in class com.codename1.util.CStringBuilder
  Appends the string representation of the specified `double` value.
append(double) - Method in class java.lang.StringBuffer
  Appends the string representation of the double argument to this string buffer.
append(double) - Method in class java.lang.StringBuilder
  Appends the string representation of the double argument to this string builder.
append(float) - Method in class com.codename1.util.CStringBuilder
  Appends the string representation of the specified `float` value.
append(float) - Method in class java.lang.StringBuffer
  Appends the string representation of the float argument to this string buffer.
append(float) - Method in class java.lang.StringBuilder
  Appends the string representation of the float argument to this string builder.
append(int) - Method in class com.codename1.util.CStringBuilder
  Appends the string representation of the specified `int` value.
append(int) - Method in class java.lang.StringBuffer
  Appends the string representation of the int argument to this string buffer.
append(int) - Method in class java.lang.StringBuilder
  Appends the string representation of the int argument to this string builder.
append(long) - Method in class com.codename1.util.CStringBuilder
  Appends the string representation of the specified `long` value.
append(long) - Method in class java.lang.StringBuffer
  Appends the string representation of the long argument to this string buffer.
append(long) - Method in class java.lang.StringBuilder
  Appends the string representation of the long argument to this string builder.
append(Component) - Method in class com.codename1.ui.ComponentSelector
  Appends a child component to the first container in this set.
append(ComponentSelector.ComponentMapper) - Method in class com.codename1.ui.ComponentSelector
  Append a child element to each container in this set.
append(PathIterator, boolean) - Method in class com.codename1.ui.geom.GeneralPath
  Appends the segments of a PathIterator to this GeneralPath.
append(Shape, boolean) - Method in class com.codename1.ui.geom.GeneralPath
  Appends the segments of a Shape to the path.
append(CharSequence) - Method in class java.io.StringWriter
append(CharSequence) - Method in interface java.lang.Appendable
  Appends the character sequence `csq`.
append(CharSequence) - Method in class java.lang.StringBuffer
append(CharSequence) - Method in class java.lang.StringBuilder
append(CharSequence, int, int) - Method in class java.io.StringWriter
append(CharSequence, int, int) - Method in interface java.lang.Appendable
  Appends a subsequence of `csq`.
append(CharSequence, int, int) - Method in class java.lang.StringBuffer
append(CharSequence, int, int) - Method in class java.lang.StringBuilder
append(Object) - Method in class com.codename1.util.CStringBuilder
  Appends the string representation of the specified `Object`.
append(Object) - Method in class java.lang.StringBuffer
  Appends the string representation of the Object argument to this string buffer.
append(Object) - Method in class java.lang.StringBuilder
  Appends the string representation of the Object argument to this string builder.
append(Object, Component) - Method in class com.codename1.ui.ComponentSelector
  Appends a child component to the first container in this set.
append(Object, ComponentSelector.ComponentMapper) - Method in class com.codename1.ui.ComponentSelector
  Append a child element to each container in this set.
append(String) - Method in class com.codename1.util.CStringBuilder
  Appends the contents of the specified string.
append(String) - Method in class java.lang.StringBuffer
  Appends the string to this string buffer.
append(String) - Method in class java.lang.StringBuilder
  Appends the string to this string builder.
append(StringBuffer) - Method in class java.lang.StringBuilder
  Appends StringBuffer to end of builder.
Appendable - Interface in java.lang
  Declares methods to append characters or character sequences.
appendCodePoint(int) - Method in class com.codename1.util.CStringBuilder
  Appends the encoded Unicode code point.
appendFlags(int) - Method in class com.codename1.gaming.physics.box2d.callbacks.DebugDraw
appendParameterTypes(Class...) - Method in class java.lang.invoke.MethodType
appendParameterTypes(List) - Method in class java.lang.invoke.MethodType
appendText(String) - Method in class com.codename1.components.ChatBubble
  Append a token-sized delta to the bubble's body.
appendTo(OutputStream) - Method in interface com.codename1.io.Data
  Appends the data's content to an output stream.
appendTo(OutputStream) - Method in class com.codename1.io.Data.ByteData
  Appends the data's content to an output stream.
appendTo(OutputStream) - Method in class com.codename1.io.Data.FileData
  Appends the data's content to an output stream.
appendTo(OutputStream) - Method in class com.codename1.io.Data.StorageData
  Appends the data's content to an output stream.
appendTo(OutputStream) - Method in class com.codename1.io.Data.StringData
appendToLastMessage(String) - Method in class com.codename1.components.ChatView
  Append a streaming token delta to the most recently added bubble.
APPLE_ISSUER - Static variable in class com.codename1.social.AppleSignIn
  Apple's public OIDC issuer.
ApplePromotionalOffer - Class in com.codename1.payment
  Encapsulates a promotional offer for use with in-app-purchase in Apple's App store.
ApplePromotionalOffer() - Constructor for class com.codename1.payment.ApplePromotionalOffer
AppleSignIn - Class in com.codename1.social
  `Sign in with Apple` for Codename One.
AppleSignInCallback - Interface in com.codename1.social
  Callback for `AppleSignIn.signIn(String, AppleSignInCallback)`.
AppleSignInNative - Interface in com.codename1.social
  Service-provider interface for native `Sign in with Apple`.
AppleSignInResult - Class in com.codename1.social
  Successful outcome of an `AppleSignIn.signIn(String, AppleSignInCallback)` call.
apply(JSObject, Object[]) - Method in interface com.codename1.javascript.JSFunction
apply(T) - Method in interface java.util.function.Function
apply(T, T) - Method in interface java.util.function.BinaryOperator
apply(T, U) - Method in interface java.util.function.BiFunction
applyAngularImpulse(float) - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Apply an angular impulse.
applyForce(float, float) - Method in class com.codename1.gaming.physics.PhysicsBody
  Applies a continuous force (in pixel based units, y down) at the body center.
applyForce(float, float, float, float) - Method in class com.codename1.gaming.physics.PhysicsBody
  Applies a continuous force at a world point (pixels, y down).
applyForce(Vec2, Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Apply a force at a world point.
applyForceToCenter(Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Apply a force to the center of mass.
applyLinearImpulse(float, float) - Method in class com.codename1.gaming.physics.PhysicsBody
  Applies an instantaneous impulse (pixel based units, y down) at the body center.
applyLinearImpulse(Vec2, Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Apply an impulse at a point.
applyMask(Object) - Method in class com.codename1.ui.ComponentImage
  Applies the given alpha mask onto this image and returns the resulting image see the createMask method for indication on how to convert an image into an alpha mask.
applyMask(Object) - Method in class com.codename1.ui.DynamicImage
  Applies the given alpha mask onto this image and returns the resulting image see the createMask method for indication on how to convert an image into an alpha mask.
applyMask(Object) - Method in class com.codename1.ui.Image
  Applies the given alpha mask onto this image and returns the resulting image see the createMask method for indication on how to convert an image into an alpha mask.
applyMask(Object, int, int) - Method in class com.codename1.ui.Image
  Applies the given alpha mask onto this image and returns the resulting image see the createMask method for indication on how to convert an image into an alpha mask.
applyMaskAutoScale(Object) - Method in class com.codename1.ui.Image
  Applies the given alpha mask onto this image and returns the resulting image see the createMask method for indication on how to convert an image into an alpha mask.
applyPattern(String) - Method in class com.codename1.l10n.SimpleDateFormat
  Apply a new pattern.
applyPattern(String) - Method in class java.text.SimpleDateFormat
  Apply a new pattern.
applyRTL(boolean) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Container#applyRTL(boolean)`
applyRTL(boolean) - Method in class com.codename1.ui.Container
  Invokes apply/setRTL recursively on all the children components of this container
applyTorque(float) - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Apply a torque.
applyTorque(float) - Method in class com.codename1.gaming.physics.PhysicsBody
  Applies an angular impulse / torque (clockwise positive).
AppOpenAd - Class in com.codename1.ads
  A full screen ad shown while the application is being brought to the foreground, overlaying the launch/splash experience.
AppOpenAd(String) - Constructor for class com.codename1.ads.AppOpenAd
  Creates an app open ad for the given ad unit id.
AppReview - Class in com.codename1.appreview
  Entry point for requesting an app store review and collecting feedback.
APRIL - Static variable in class java.util.Calendar
  Value of the MONTH field indicating the fourth month of the year.
arc(double, double, double, double, double, double) - Method in class com.codename1.ui.geom.GeneralPath
  Draws an elliptical arc on the path given the provided bounds.
arc(double, double, double, double, double, double, boolean) - Method in class com.codename1.ui.geom.GeneralPath
  Draws an elliptical arc on the path given the provided bounds.
arc(float, float, float, float, float, float) - Method in class com.codename1.ui.geom.GeneralPath
  Draws an elliptical arc on the path given the provided bounds.
arc(float, float, float, float, float, float, boolean) - Method in class com.codename1.ui.geom.GeneralPath
  Draws an elliptical arc on the path given the provided bounds.
arcadePlayer() - Method in class com.codename1.gaming.level.GameSceneView
  The player sprite the arcade behavior drives: an element flagged `player = true` wins, else the first `player`/`hero` asset.
arcTo(double, double, double, double) - Method in class com.codename1.ui.geom.GeneralPath
  Adds an arc to the path.
arcTo(double, double, double, double, boolean) - Method in class com.codename1.ui.geom.GeneralPath
  Adds an arc to the path.
arcTo(float, float, float, float) - Method in class com.codename1.ui.geom.GeneralPath
  Adds an arc to the path.
arcTo(float, float, float, float, boolean) - Method in class com.codename1.ui.geom.GeneralPath
  Adds an arc to the path.
areAllSegmentPresent(int) - Method in class com.codename1.charts.views.PieMapper
  If we have all PieChart Config then there is no point in reloading it
AreaSeries - Class in com.codename1.charts.models
  A series for the category charts like the radar ones.
AreaSeries() - Constructor for class com.codename1.charts.models.AreaSeries
areMutableImagesFast() - Method in class com.codename1.ui.Display
  On most platforms it is quite fast to draw on a mutable image and then render that image, however some platforms have much slower mutable images in comparison to just drawing on the screen.
argb(int, int, int, int) - Static method in class com.codename1.charts.util.ColorUtil
ArithmeticException - Exception Class in java.lang
  Thrown when an exceptional arithmetic condition has occurred.
ArithmeticException() - Constructor for exception class java.lang.ArithmeticException
  Constructs an ArithmeticException with no detail message.
ArithmeticException(String) - Constructor for exception class java.lang.ArithmeticException
  Constructs an ArithmeticException with the specified detail message.
arrangeGrid(Container) - Method in class com.codename1.ui.layouts.GridBagLayout
array() - Static method in class com.codename1.io.JSONWriter
  Starts a JSON-array builder.
Array - Class in java.lang.reflect
  Added this for Kotlin
Array() - Constructor for class java.lang.reflect.Array
ARRAY_END - Static variable in class com.codename1.processing.Result
ARRAY_START - Static variable in class com.codename1.processing.Result
arraycopy(Object, int, Object, int, int) - Static method in class java.lang.System
  Copies an array from the specified source array, beginning at the specified position, to the specified position of the destination array.
ArrayDeque<E> - Class in java.util
  An implementation of Deque, backed by an array.
ArrayDeque() - Constructor for class java.util.ArrayDeque
  Constructs a new empty instance of ArrayDeque big enough for 16 elements.
ArrayDeque(int) - Constructor for class java.util.ArrayDeque
  Constructs a new empty instance of ArrayDeque big enough for specified number of elements.
ArrayDeque(Collection) - Constructor for class java.util.ArrayDeque
  Constructs a new instance of ArrayDeque containing the elements of the specified collection, with the order returned by the collection's iterator.
arrayElementGetter(Class) - Static method in class java.lang.invoke.MethodHandles
arrayElementSetter(Class) - Static method in class java.lang.invoke.MethodHandles
ArrayIndexOutOfBoundsException - Exception Class in java.lang
  Thrown to indicate that an array has been accessed with an illegal index.
ArrayIndexOutOfBoundsException() - Constructor for exception class java.lang.ArrayIndexOutOfBoundsException
  Constructs an ArrayIndexOutOfBoundsException with no detail message.
ArrayIndexOutOfBoundsException(int) - Constructor for exception class java.lang.ArrayIndexOutOfBoundsException
  Constructs a new ArrayIndexOutOfBoundsException class with an argument indicating the illegal index.
ArrayIndexOutOfBoundsException(String) - Constructor for exception class java.lang.ArrayIndexOutOfBoundsException
  Constructs an ArrayIndexOutOfBoundsException class with the specified detail message.
ArrayList<E> - Class in java.util
  ArrayList is an implementation of `List`, backed by an array.
ArrayList() - Constructor for class java.util.ArrayList
  Constructs a new instance of `ArrayList` with ten capacity.
ArrayList(int) - Constructor for class java.util.ArrayList
  Constructs a new instance of `ArrayList` with the specified capacity.
ArrayList(Collection) - Constructor for class java.util.ArrayList
  Constructs a new instance of `ArrayList` containing the elements of the specified collection.
Arrays - Class in java.util
  `Arrays` contains static methods which operate on arrays.
ArrayStoreException - Exception Class in java.lang
  Thrown to indicate that an attempt has been made to store the wrong type of object into an array of objects.
ArrayStoreException() - Constructor for exception class java.lang.ArrayStoreException
  Constructs an ArrayStoreException with no detail message.
ArrayStoreException(String) - Constructor for exception class java.lang.ArrayStoreException
  Constructs an ArrayStoreException with the specified detail message.
ARROW - Enum constant in enum com.codename1.charts.renderers.DialRenderer.Type
ArrowLinesLayer - Class in com.codename1.maps.layers
  This class is responsible for painting arrows that indicates direction of walk on map.
ArrowLinesLayer() - Constructor for class com.codename1.maps.layers.ArrowLinesLayer
  Constructor with default projection Mercator.
ArrowLinesLayer(Projection, String) - Constructor for class com.codename1.maps.layers.ArrowLinesLayer
  Constructor with custom projection and layer name.
ArrowLinesLayer(String) - Constructor for class com.codename1.maps.layers.ArrowLinesLayer
  Constructor with default projection Mercator.
arrowSize(float) - Method in class com.codename1.ui.plaf.RoundRectBorder
  Change the size of the arrow used for component tracking.
artPng(byte[]) - Method in class com.codename1.payment.WalletPassEntry
  Sets the PNG bytes of the card art, e.g.
AS_ARROW - Enum constant in enum com.codename1.ui.Toolbar.BackCommandPolicy
  Show the back command always as a back arrow image from the material design style
AS_REGULAR_COMMAND - Enum constant in enum com.codename1.ui.Toolbar.BackCommandPolicy
  Show the back command always but shows it with the UIID standard UIID
asAsyncResource() - Method in class com.codename1.util.promise.Promise
asBuilder() - Method in class com.codename1.analytics.AnalyticsConsent
  Returns a builder seeded with this object's current values so a single category can be toggled without rebuilding from scratch.
asBuilder() - Method in class com.codename1.analytics.AnalyticsCrashReport
  Returns a builder for adding custom keys to a base report.
asCollector(Class, int) - Method in class java.lang.invoke.MethodHandle
asComponent() - Method in interface com.codename1.maps.MapSurface
  This surface as a Codename One `Component` for layout purposes.
asComponent() - Method in class com.codename1.maps.MapView
  This surface as a Codename One `Component` for layout purposes.
asComponent() - Method in class com.codename1.maps.NativeMap
  This surface as a Codename One `Component` for layout purposes.
asComponent() - Method in class com.codename1.ui.ComponentSelector
  Returns the first component in this set.
asComponent(Class) - Method in class com.codename1.ui.ComponentSelector
  Returns the first component in this set.
asElement() - Method in class com.codename1.properties.PropertyIndex
  Returns an element object mapping to the current object hierarchy similar to the map object
asExplodedList() - Method in class com.codename1.properties.CollectionProperty
  Returns a copy of the content as a new list but if the value is a PropertyBusinessObject it will be converted to a Map
asExplodedList() - Method in class com.codename1.properties.ListProperty
  Returns a copy of the content as a new list but if the value is a PropertyBusinessObject it will be converted to a Map
asExplodedList() - Method in class com.codename1.properties.SetProperty
  Returns a copy of the content as a new list but if the value is a PropertyBusinessObject it will be converted to a Map
asExplodedMap() - Method in class com.codename1.properties.MapProperty
  Returns a copy of the content as a new map but if the value is a PropertyBusinessObject it will be converted to a Map
asExternalizable() - Method in class com.codename1.properties.PropertyIndex
  Returns an externalizable object for serialization of this business object, unlike regular externalizables this implementation is robust to changes, additions and removals of properties
asFixedArity() - Method in class java.lang.invoke.MethodHandle
asin(double) - Static method in class com.codename1.util.MathUtil
  Return the arcsine of a.
askPublishPermissions(LoginCallback) - Method in class com.codename1.social.FacebookConnect
  Asks for publish permissions, this call might suspend the application which might trigger repeated invocations of stop()/start().
asLifoQueue(Deque) - Static method in class java.util.Collections
  Answers a LIFO Queue as a view of a Deque.
asList() - Method in class com.codename1.location.GeofenceManager
  Returns the Geofences as a list.
asList() - Method in class com.codename1.properties.CollectionProperty
  Returns a copy of the content as a new list
asList() - Method in class com.codename1.properties.ListProperty
  Returns a copy of the content as a new list
asList() - Method in class com.codename1.properties.SetProperty
  Returns a copy of the content as a new list
asList() - Method in class com.codename1.ui.ComponentSelector
  Returns the components of this set as a List.
asList(Object) - Static method in class com.codename1.io.JSONParser
  Cast helper for list-typed values pulled out of a parsed JSON tree.
asList(T...) - Static method in class java.util.Arrays
  Returns a `List` of the objects in the specified array.
asMap() - Method in class com.codename1.io.webauthn.PublicKeyCredential
  Read-only view of the parsed JSON.
asMap() - Method in class com.codename1.io.webauthn.PublicKeyCredentialCreationOptions
  The full parsed document.
asMap() - Method in class com.codename1.io.webauthn.PublicKeyCredentialRequestOptions
asMap() - Method in class com.codename1.location.GeofenceManager
  Returns the Geofences as a Map.
asMap() - Method in class com.codename1.properties.MapProperty
  Returns a copy of the content as a new map
asMap(Object) - Static method in class com.codename1.io.JSONParser
  Cast helper for the `Hashtable`/`Vector`-style return values from `JSONParser.parseJSON(java.io.Reader)`.
asMessagingStyle(String) - Method in class com.codename1.notifications.LocalNotification
  Configures this notification to render as a conversation (messaging style) notification.
asPromise() - Method in class com.codename1.util.AsyncResource
  Wraps this AsyncResource object as a `Promise`
assertArrayEqual(byte[], byte[]) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertArrayEqual(byte[], byte[]) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given byte arrays are equal
assertArrayEqual(byte[], byte[], String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertArrayEqual(byte[], byte[], String) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given byte arrays are equal
assertArrayEqual(double[], double[], double) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertArrayEqual(double[], double[], double) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given double arrays are equal
assertArrayEqual(double[], double[], double, String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertArrayEqual(double[], double[], double, String) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given double arrays are equal
assertArrayEqual(float[], float[], double) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertArrayEqual(float[], float[], double) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given float arrays are equal
assertArrayEqual(float[], float[], double, String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertArrayEqual(float[], float[], double, String) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given double arrays are equal
assertArrayEqual(int[], int[]) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertArrayEqual(int[], int[]) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given int arrays are equal
assertArrayEqual(int[], int[], String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertArrayEqual(int[], int[], String) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given int arrays are equal
assertArrayEqual(long[], long[], double) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given long arrays are equal
assertArrayEqual(long[], long[], double, String) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given long arrays are equal
assertArrayEqual(long[], long[], long) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertArrayEqual(long[], long[], long, String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertArrayEqual(short[], short[]) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertArrayEqual(short[], short[]) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given short arrays are equal
assertArrayEqual(short[], short[], String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertArrayEqual(short[], short[], String) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given short arrays are equal
assertArrayEqual(Object[], Object[]) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertArrayEqual(Object[], Object[]) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given object arrays are equal
assertArrayEqual(Object[], Object[], String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertArrayEqual(Object[], Object[], String) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given object arrays are equal
assertBool(boolean) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertBool(boolean) - Static method in class com.codename1.testing.TestUtils
  Assertions allow for simpler test code
assertBool(boolean, String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertBool(boolean, String) - Static method in class com.codename1.testing.TestUtils
  Assertions allow for simpler test code
assertEqual(byte, byte) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertEqual(byte, byte) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given bytes are equal
assertEqual(byte, byte, String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertEqual(byte, byte, String) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given bytes are equal
assertEqual(double, double, double) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertEqual(double, double, double) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given doubles are equal
assertEqual(double, double, double, String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertEqual(double, double, double, String) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given doubles are equal
assertEqual(float, float, double) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertEqual(float, float, double) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given floats are equal
assertEqual(float, float, double, String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertEqual(float, float, double, String) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given floats are equal
assertEqual(int, int) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertEqual(int, int) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given ints are equal
assertEqual(int, int, String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertEqual(int, int, String) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given ints are equal
assertEqual(long, long) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertEqual(long, long) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given longs are equal
assertEqual(long, long, String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertEqual(long, long, String) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given longs are equal
assertEqual(short, short) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertEqual(short, short) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given shorts are equal
assertEqual(short, short, String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertEqual(short, short, String) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given shorts are equal
assertEqual(Object, Object) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertEqual(Object, Object) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given objects are equal using the first object's .equal() method
assertEqual(Object, Object, String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertEqual(Object, Object, String) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given objects are equal using the first object's .equal() method
assertException(RuntimeException, Runnable) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertException(RuntimeException, Runnable) - Static method in class com.codename1.testing.TestUtils
  Asserts that a certain exception is raised
assertException(RuntimeException, Runnable, String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertException(RuntimeException, Runnable, String) - Static method in class com.codename1.testing.TestUtils
  Asserts that a certain exception is raised
assertFalse(boolean) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertFalse(boolean) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given expression evaluates to false
assertFalse(boolean, String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertFalse(boolean, String) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given expression evaluates to false
AssertionError - Exception Class in java.lang
AssertionError() - Constructor for exception class java.lang.AssertionError
AssertionError(boolean) - Constructor for exception class java.lang.AssertionError
AssertionError(char) - Constructor for exception class java.lang.AssertionError
AssertionError(double) - Constructor for exception class java.lang.AssertionError
AssertionError(float) - Constructor for exception class java.lang.AssertionError
AssertionError(int) - Constructor for exception class java.lang.AssertionError
AssertionError(long) - Constructor for exception class java.lang.AssertionError
AssertionError(Object) - Constructor for exception class java.lang.AssertionError
AssertionError(String) - Constructor for exception class java.lang.AssertionError
AssertionError(String, Throwable) - Constructor for exception class java.lang.AssertionError
assertLabel(int[], String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertLabel(int[], String) - Static method in class com.codename1.testing.TestUtils
  Asserts that we have a label with the given text baring the given name
assertLabel(String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertLabel(String) - Static method in class com.codename1.testing.TestUtils
  Asserts that we have a label with the given text baring the given name
assertLabel(String, String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertLabel(String, String) - Static method in class com.codename1.testing.TestUtils
  Asserts that we have a label with the given text baring the given name
assertNoException(Runnable) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertNoException(Runnable) - Static method in class com.codename1.testing.TestUtils
  Asserts that no exception is raised
assertNoException(Runnable, String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertNoException(Runnable, String) - Static method in class com.codename1.testing.TestUtils
  Asserts that no exception is raised
assertNotEqual(byte, byte) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertNotEqual(byte, byte) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given bytes are not equal
assertNotEqual(byte, byte, String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertNotEqual(byte, byte, String) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given bytes are not equal
assertNotEqual(double, double, double) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertNotEqual(double, double, double) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given doubles are not equal
assertNotEqual(double, double, double, String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertNotEqual(double, double, double, String) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given doubles are not equal
assertNotEqual(float, float, double) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertNotEqual(float, float, double, String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertNotEqual(int, int) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertNotEqual(int, int) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given ints are not equal
assertNotEqual(int, int, String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertNotEqual(int, int, String) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given ints are not equal
assertNotEqual(long, long) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertNotEqual(long, long, double) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given longs are not equal
assertNotEqual(long, long, double, String) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given longs are not equal
assertNotEqual(long, long, String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertNotEqual(short, short) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertNotEqual(short, short) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given shorts are not equal
assertNotEqual(short, short, String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertNotEqual(short, short, String) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given shorts are not equal
assertNotEqual(Object, Object) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertNotEqual(Object, Object) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given objects are not equal using the first object's .equal() method
assertNotEqual(Object, Object, String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertNotEqual(Object, Object, String) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given objects are not equal using the first object's .equal() method
assertNotNull(Object) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertNotNull(Object) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given expression does not evaluate to null
assertNotNull(Object, String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertNotNull(Object, String) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given expression does not evaluate to null
assertNotSame(Object, Object) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertNotSame(Object, Object) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given parameters do not reference the same object
assertNotSame(Object, Object, String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertNotSame(Object, Object, String) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given parameters do not reference the same object
assertNull(Object) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertNull(Object) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given expression evaluates to null
assertNull(Object, String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertNull(Object, String) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given expression evaluates to null
assertRange(double, double, double) - Method in class com.codename1.testing.AbstractTest

  ###### Since

assertRange(double, double, double) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given doubles are equal
assertRange(double, double, double, String) - Method in class com.codename1.testing.AbstractTest

  ###### Since

assertRange(double, double, double, String) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given doubles are equal
assertSame(Object, Object) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertSame(Object, Object) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given parameters reference the same object
assertSame(Object, Object, String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertSame(Object, Object, String) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given parameters reference the same object
assertTextArea(int[], String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertTextArea(int[], String) - Static method in class com.codename1.testing.TestUtils
  Asserts that we have a label with the given text baring the given name
assertTextArea(String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertTextArea(String) - Static method in class com.codename1.testing.TestUtils
  Asserts that we have a label with the given text baring the given name
assertTextArea(String, String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertTextArea(String, String) - Static method in class com.codename1.testing.TestUtils
  Asserts that we have a TextArea with the given text and the given name
assertTextAreaContaining(String, String) - Static method in class com.codename1.testing.TestUtils
  Asserts that we have a TextArea with the a text contains the given text and with the given name
assertTextAreaEndingWith(String, String) - Static method in class com.codename1.testing.TestUtils
  Asserts that we have a TextArea with the a text ending with the given text and with the given name
assertTextAreaStartingWith(String, String) - Static method in class com.codename1.testing.TestUtils
  Asserts that we have a TextArea with the a text starting with the given text and with the given name
assertTitle(String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertTitle(String) - Static method in class com.codename1.testing.TestUtils
  Verifies the current title is the same otherwise throws an exception
assertTrue(boolean) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertTrue(boolean) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given expression evaluates to true
assertTrue(boolean, String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
assertTrue(boolean, String) - Static method in class com.codename1.testing.TestUtils
  Asserts that the given expression evaluates to true
AssetCatalog - Class in com.codename1.gaming.level
  The registry that turns an `GameElement#getAssetId()` into something a `LevelRealizer` can draw.
AssetCatalog() - Constructor for class com.codename1.gaming.level.AssetCatalog
AssetDef - Class in com.codename1.gaming.level
  The definition of one placeable asset in an `AssetPack`: the template a placed `GameElement` references through its `GameElement#getAssetId()`.
AssetDef() - Constructor for class com.codename1.gaming.level.AssetDef
AssetDef(String, AssetDef.Kind, int, int, int) - Constructor for class com.codename1.gaming.level.AssetDef
AssetDef.Kind - Enum in com.codename1.gaming.level
  How an asset is placed: painted into a grid cell, or freely positioned.
AssetDef.Type - Enum in com.codename1.gaming.level
  The art format of an asset, which decides what it is realized into.
AssetPack - Class in com.codename1.gaming.level
  A themed collection of `AssetDef`s -- the editor's "Platformer", "Top-Down RPG" or "Board & Card" pack.
AssetPack() - Constructor for class com.codename1.gaming.level.AssetPack
AssetPack(String, String) - Constructor for class com.codename1.gaming.level.AssetPack
assets() - Method in class com.codename1.gaming.level.AssetPack
  The asset definitions in insertion order (the order they appear in a palette).
assignTo(PropertyType, Button) - Method in class com.codename1.properties.UiBinding.CheckBoxRadioSelectionAdapter
assignTo(PropertyType, RadioButton[]) - Method in class com.codename1.properties.UiBinding.RadioListAdapter
assignTo(PropertyType, Picker) - Method in class com.codename1.properties.UiBinding.PickerAdapter
assignTo(PropertyType, TextArea) - Method in class com.codename1.properties.UiBinding.TextAreaAdapter
assignTo(PropertyType, TextComponent) - Method in class com.codename1.properties.UiBinding.TextComponentAdapter
assignTo(PropertyType, ComponentType) - Method in class com.codename1.properties.UiBinding.ComponentAdapter
  Assigns the value from the property into the component
assignToThread(Class, int) - Method in class com.codename1.io.NetworkManager
  Makes sure the given class (subclass of ConnectionRequest) is always assigned to the given thread number.
assistant(String) - Static method in class com.codename1.ai.ChatMessage
ASSISTANT - Enum constant in enum com.codename1.ai.Role
  Model output.
asSortedList() - Method in class com.codename1.location.GeofenceManager
  Returns all Geofences sorted by distance from the current location.
asSpreader(Class, int) - Method in class java.lang.invoke.MethodHandle
asSubclass(Class) - Method in class java.lang.Class
  Replacement for Class.asSubclass(Class).
asSystem() - Method in class com.codename1.ai.PromptTemplate
  Convenience: render and wrap as a `ChatMessage` with SYSTEM role.
asType(MethodType) - Method in class java.lang.invoke.MethodHandle
asUpdateInsertValue(Object, Property) - Method in enum com.codename1.properties.SQLMap.SqlType
asUser() - Method in class com.codename1.ai.PromptTemplate
  Convenience: render and wrap as a `ChatMessage` with USER role.
asVarargsCollector(Class) - Method in class java.lang.invoke.MethodHandle
Async - Class in com.codename1.annotations
  Helper annotations for asynchronous computation.
Async.Execute - Annotation Type in com.codename1.annotations
  Indicates that the marked method executes async computation.
Async.Schedule - Annotation Type in com.codename1.annotations
  Indicates that the marked method schedules async computation.
asyncCommandProcess(Command, ActionEvent) - Method in class com.codename1.ui.util.UIBuilder
  Warning: This method is invoked OFF the EDT and is intended for usage with asynchronous command processing.
AsyncDocumentRequestHandler - Interface in com.codename1.ui.html
  Provides an interface for Asynchronous request handling.
AsyncDocumentRequestHandlerImpl - Class in com.codename1.ui.html
  Implementation of the HTML components document request handler to allow simple HTML support in CodenameOne.
AsyncDocumentRequestHandlerImpl() - Constructor for class com.codename1.ui.html.AsyncDocumentRequestHandlerImpl
AsyncExecutionException(Throwable) - Constructor for exception class com.codename1.util.AsyncResource.AsyncExecutionException
asyncLock(Image) - Method in class com.codename1.ui.EncodedImage
  Async lock is the equivalent of a lock operation, however it uses the given image as the hard cache and performs the actual image loading asynchronously.
asyncLock(Image) - Method in class com.codename1.ui.Image
  Async lock is the equivalent of a lock operation, however it uses the given image as the hard cache and performs the actual image loading asynchronously.
AsyncMedia - Interface in com.codename1.media
  An interface for media elements that provides asynchronous pause and play functionality as well as support for state change events, so that interested parties can register to be notified when state changes between play and pause.
AsyncMedia.MediaErrorEvent - Class in com.codename1.media
  Encapsulates a media error event.
AsyncMedia.MediaErrorType - Enum in com.codename1.media
  Enum encapsulating the different types of media errors that can occur.
AsyncMedia.MediaException - Exception Class in com.codename1.media
  Encapsulates a media exception.
AsyncMedia.MediaStateChangeEvent - Class in com.codename1.media
  Encapsulates a state-change event on a Media object.
AsyncMedia.PauseRequest - Class in com.codename1.media
  An async resource used to track the progress of a pauseAsync() request.
AsyncMedia.PlayRequest - Class in com.codename1.media
  An async resource used to track the progress of a playAsync() request.
AsyncMedia.State - Enum in com.codename1.media
  An enum to represent the state of a media object.
AsyncResource<V> - Class in com.codename1.util
  A wrapper for an object that needs to be loaded asynchronously.
AsyncResource() - Constructor for class com.codename1.util.AsyncResource
AsyncResource.AsyncExecutionException - Exception Class in com.codename1.util
  Exception to wrap exceptions that are thrown during asynchronous execution.
AsyncResource.CancellationException - Exception Class in com.codename1.util
  Exception thrown when the AsyncResource is cancelled.
AsyncResult<V> - Interface in com.codename1.util
  A callback used by `AsyncResource` to be able to handle both the success and error case in a single method.
AT_LOWER - Enum constant in enum com.codename1.gaming.physics.box2d.dynamics.joints.LimitState
AT_UPPER - Enum constant in enum com.codename1.gaming.physics.box2d.dynamics.joints.LimitState
atan(double) - Static method in class com.codename1.util.MathUtil
  Return the arctangent of a, call it b, where a = tan(b).
atan2(double, double) - Static method in class com.codename1.util.MathUtil
  For any real arguments x and y not both equal to zero, atan2(y, x) is the angle in radians between the positive x-axis of a plane and the point given by the coordinates (x, y) on it.
atan2(float, float) - Static method in class com.codename1.gaming.physics.box2d.common.MathUtils
AtomicBoolean - Class in java.util.concurrent.atomic
  CLDC11 subset stub.
AtomicBoolean() - Constructor for class java.util.concurrent.atomic.AtomicBoolean
AtomicBoolean(boolean) - Constructor for class java.util.concurrent.atomic.AtomicBoolean
AtomicInteger - Class in java.util.concurrent.atomic
  CLDC11 subset stub.
AtomicInteger() - Constructor for class java.util.concurrent.atomic.AtomicInteger
AtomicInteger(int) - Constructor for class java.util.concurrent.atomic.AtomicInteger
AtomicLong - Class in java.util.concurrent.atomic
  CLDC11 subset stub.
AtomicLong() - Constructor for class java.util.concurrent.atomic.AtomicLong
AtomicLong(long) - Constructor for class java.util.concurrent.atomic.AtomicLong
AtomicReference<V> - Class in java.util.concurrent.atomic
  CLDC11 subset stub.
AtomicReference() - Constructor for class java.util.concurrent.atomic.AtomicReference
AtomicReference(V) - Constructor for class java.util.concurrent.atomic.AtomicReference
atStartOfDay(ZoneId) - Method in class java.time.LocalDate
attach(Database) - Method in interface com.codename1.orm.Dao
  Connects this dao to a `Database` instance.
atTime(int, int) - Method in class java.time.LocalDate
atTime(int, int, int) - Method in class java.time.LocalDate
atTime(int, int, int, int) - Method in class java.time.LocalDate
atTime(LocalTime) - Method in class java.time.LocalDate
attr() - Element in annotation type com.codename1.annotations.Bind
  Which property of the component the field mirrors.
ATTR_ABBR - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_ACCESSKEY - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_ACTION - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_ALIGN - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_ALT - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_AXIS - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_BGCOLOR - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_BORDER - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_CELLPADDING - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_CELLSPACING - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_CHARSET - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_CHECKED - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_CITE - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_CLASS - Static variable in class com.codename1.ui.html.HTMLElement
  ///////////////////////////////
ATTR_COLOR - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_COLS - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_COLSPAN - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_CONTENT - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_COORDS - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_DIR - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_DISABLED - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_EMPTYOK - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_ENCTYPE - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_FACE - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_FOR - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_FORMAT - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_FRAME - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_HEADERS - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_HEIGHT - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_HREF - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_HREFLANG - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_HSPACE - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_HTTPEQUIV - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_ID - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_ISMAP - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_ISTYLE - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_LABEL - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_LANG - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_LINK - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_LOCALSRC - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_LONGDESC - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_MAXLENGTH - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_MEDIA - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_METHOD - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_MULTIPLE - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_NAME - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_READONLY - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_REL - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_REV - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_ROWS - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_ROWSPAN - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_RULES - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_SCHEME - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_SCOPE - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_SELECTED - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_SHAPE - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_SIZE - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_SRC - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_START - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_STYLE - Static variable in class com.codename1.ui.html.HTMLElement
  ///////////////////////////////
ATTR_SUMMARY - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_TABINDEX - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_TEXT - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_TITLE - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_TYPE - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_USEMAP - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_VALIGN - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_VALUE - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_VERSION - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_VSPACE - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_WIDTH - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_XMLLANG - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_XMLNS - Static variable in class com.codename1.ui.html.HTMLElement
ATTR_XMLSPACE - Static variable in class com.codename1.ui.html.HTMLElement
attribute(String, String, String) - Method in class com.codename1.xml.XMLParser
  Invoked for every attribute value of the givne tag This callback method is invoked only on the eventParser.
attribution() - Method in class com.codename1.maps.providers.GoogleMapsProvider
  The provider attribution.
attribution() - Method in class com.codename1.maps.providers.MapProvider
  The provider attribution.
attribution() - Method in class com.codename1.maps.providers.OpenStreetMapProvider
  The provider attribution.
AudioBuffer - Class in com.codename1.media
  This class can be used to capture raw PCM data from the device's microphone.
AudioBuffer(int) - Constructor for class com.codename1.media.AudioBuffer
  Creates a new AudioBuffer with the given maximum size.
AudioBuffer.AudioBufferCallback - Interface in com.codename1.media
  A callback that can be registered to receive notifications when the contents of the AudioBuffer is changed.
audioChannels(int) - Method in class com.codename1.media.MediaRecorderBuilder
  Set the number of audio channels in the media recorder.
AudioRecorderComponent - Class in com.codename1.components
  A component for recording Audio from the device microphone.
AudioRecorderComponent(MediaRecorderBuilder) - Constructor for class com.codename1.components.AudioRecorderComponent
  Creates a new audio recorder for the settings specified by the given builder.
AudioRecorderComponent.RecorderState - Enum in com.codename1.components
  Enum for tracking the recorder state.
AUGUST - Static variable in class java.util.Calendar
  Value of the MONTH field indicating the eighth month of the year.
AUTH - Enum constant in enum com.codename1.ai.LlmException.ErrorType
  401 / 403 -- API key invalid, revoked, or lacks access to the requested model.
Auth0Connect - Class in com.codename1.social
  Sign-in via an Auth0 tenant.
authenticate() - Method in class com.codename1.io.Oauth2
  Deprecated.
  This method preforms the actual authentication, this method is a blocking method that will display the user the html authentication pages.
authenticate(AuthenticationOptions) - Method in class com.codename1.security.Biometrics
  Prompts the user to authenticate.
authenticate(String) - Method in class com.codename1.security.Biometrics
  Convenience for `authenticate(new AuthenticationOptions().setReason(reason))`.
authenticate(String, String) - Static method in class com.codename1.io.oidc.SystemBrowser
  Launches the system browser at `authorizationUrl` and resolves with the redirect URL once the user is bounced to a location starting with `redirectUri`.
authenticateSectorWithKeyA(int, byte[]) - Method in class com.codename1.nfc.MifareClassic
  Authenticates a sector with the given key A.
authenticateSectorWithKeyB(int, byte[]) - Method in class com.codename1.nfc.MifareClassic
  Authenticates a sector with the given key B.
AUTHENTICATION_FAILED - Enum constant in enum com.codename1.security.BiometricError
  Authentication completed but the user was not recognized.
AuthenticationOptions - Class in com.codename1.security
  Configures a single call to `Biometrics.authenticate(AuthenticationOptions)`.
AuthenticationOptions() - Constructor for class com.codename1.security.AuthenticationOptions
authenticatorAttachment(String) - Method in class com.codename1.io.webauthn.PublicKeyCredentialCreationOptions.Builder
  `"platform"` to require a platform authenticator (Face ID / Touch ID on iOS, Android biometrics) or `"cross-platform"` for hardware keys.
authorizationEndpoint(String) - Method in class com.codename1.io.oidc.OidcConfiguration.Builder
authorize() - Method in class com.codename1.io.oidc.OidcClient
  Launches an authorization-code flow with PKCE.
AUTHORIZED - Enum constant in enum com.codename1.notifications.NotificationPermissionResult.AuthorizationLevel
  The user granted full notification permission.
AUTO - Enum constant in enum com.codename1.camera.FlashMode
  Camera decides whether to fire flash based on scene lighting.
AUTO - Static variable in class com.codename1.ai.ToolChoice
  Model picks freely between calling tools and replying with text.
autoAdjust(int, int) - Method in class com.codename1.ui.Dialog
  Auto adjust size of the dialog.
autoCalculateCenter - Variable in class com.codename1.charts.views.RoundChart
AutoCloseable - Interface in java.lang
AutoCompleteTextComponent - Class in com.codename1.ui
  A `TextComponent` version of `com.codename1.ui.AutoCompleteTextField`
AutoCompleteTextComponent(ListModel, AutoCompleteTextComponent.AutoCompleteFilter) - Constructor for class com.codename1.ui.AutoCompleteTextComponent
  This constructor allows us to create an AutoCompleteTextComponent with the given listModel and customFilter
AutoCompleteTextComponent.AutoCompleteFilter - Interface in com.codename1.ui
  Allows filtering the entries in the auto complete
AutoCompleteTextField - Class in com.codename1.ui
  An editable `com.codename1.ui.TextField` with completion suggestions that show up in a drop down menu while the user types in text.
AutoCompleteTextField() - Constructor for class com.codename1.ui.AutoCompleteTextField
  The default constructor is useful for cases of filter subclasses overriding the getSuggestionModel value as well as for the GUI builder
AutoCompleteTextField(ListModel) - Constructor for class com.codename1.ui.AutoCompleteTextField
  Constructor with completion suggestions, filtering is automatic in this case
AutoCompleteTextField(String...) - Constructor for class com.codename1.ui.AutoCompleteTextField
  Constructor with completion suggestions
autoDetectWidestChar(String) - Static method in class com.codename1.ui.TextArea
  Searches the given string for the widest character using char width, this operation should only be performed once and it solves cases where a devices language might have a char bigger than 'W' that isn't consistently bigger.
autoEvent(String, String, Map) - Static method in class com.codename1.analytics.Analytics
  Internal hook used by the framework to auto-instrument built-in APIs (purchases, sharing, ...).
autoFit() - Static method in class com.codename1.ui.layouts.GridLayout
  Returns a grid layout that implicitly auto-fits to width in term of number of columns
autoIncrement() - Element in annotation type com.codename1.annotations.Id
  When true (the default) the underlying column is declared `INTEGER PRIMARY KEY AUTOINCREMENT`.
autoPause() - Method in class com.codename1.gaming.SoundPool
  Pauses all playback, for example when the app is backgrounded.
autoPause() - Method in interface com.codename1.media.SoundPoolPeer
  Pauses all active playback (for example when the app is sent to the background).
autoResume() - Method in class com.codename1.gaming.SoundPool
  Resumes playback paused by `#autoPause()`.
autoResume() - Method in interface com.codename1.media.SoundPoolPeer
  Resumes playback paused by `#autoPause()`.
available() - Method in class com.codename1.io.BufferedInputStream
  Returns an estimate of the number of bytes that can be read (or skipped over) from this input stream without blocking by the next invocation of a method for this input stream.
available() - Method in class com.codename1.io.gzip.FilterInputStream
available() - Method in class com.codename1.io.gzip.InflaterInputStream
available() - Method in class java.io.ByteArrayInputStream
  Returns the number of bytes that can be read from this input stream without blocking.
available() - Method in class java.io.DataInputStream
  Returns the number of bytes that can be read from this input stream without blocking.
available() - Method in class java.io.InputStream
  Returns the number of bytes that can be read (or skipped over) from this input stream without blocking by the next caller of a method for this input stream.
AVAILABLE - Static variable in class com.codename1.location.LocationManager
availIn - Variable in class com.codename1.io.gzip.ZStream
  Deprecated.
availOut - Variable in class com.codename1.io.gzip.ZStream
  Deprecated.
await() - Method in class com.codename1.util.AsyncResource
  Waits and blocks until this AsyncResource is done.
await() - Method in class com.codename1.util.promise.Promise
  Uses invokeAndBlock to wait for this promise to be either resolved or rejected.
await(AsyncResource...) - Static method in class com.codename1.util.AsyncResource
  Waits for a set of AsyncResources to be complete.
await(Collection) - Static method in class com.codename1.util.AsyncResource
  Waits for a set of AsyncResources to be complete.
awake - Variable in class com.codename1.gaming.physics.box2d.dynamics.BodyDef
  Is this body initially sleeping?

## B

back() - Static method in class com.codename1.router.Navigation
  Pop the top entry off the navigation stack and return to the previous one.
back() - Method in class com.codename1.ui.BrowserComponent
  Navigates back in the history
back() - Method in class com.codename1.ui.Sheet
  Goes back to the parent sheet with a default (300ms) slide animation.
back() - Method in class com.codename1.ui.util.UIBuilder
  This method effectively pops the form navigation stack and goes back to the previous form if back navigation is enabled and there is a previous form.
back(int) - Method in class com.codename1.ui.Sheet
  Goes back to the parent sheet with a slide animation of given duration.
back(Component) - Method in class com.codename1.ui.util.UIBuilder
  This method effectively pops the form navigation stack and goes back to the previous form if back navigation is enabled and there is a previous form.
BACK - Enum constant in enum com.codename1.camera.CameraFacing
  Camera on the opposite side of the display (the main rear camera).
BACK - Enum constant in enum com.codename1.gpu.RenderState.CullMode
  Discard back faces (counter clockwise winding is front).
BACK_COMMAND - Static variable in class com.codename1.router.PopReason
  The Form's back command was invoked (toolbar back button, etc.).
BACK_COMMAND_ID - Static variable in class com.codename1.ui.util.UIBuilder
BACKDROP_FILTER_BLUR - Static variable in class com.codename1.ui.plaf.Style
  CSS backdrop-filter:blur() radius in pixels.
BACKDROP_FILTER_COLOR_MATRIX - Static variable in class com.codename1.ui.plaf.Style
  CSS backdrop-filter color matrix (same layout as FILTER_COLOR_MATRIX).
BACKGROUND_ALIGNMENT - Static variable in class com.codename1.ui.plaf.Style
  Background attribute name for the theme hashtable
BACKGROUND_COLOR - Static variable in class com.codename1.charts.renderers.DefaultRenderer
  The default background color.
BACKGROUND_GRADIENT - Static variable in class com.codename1.ui.plaf.Style
  Background attribute name for the theme hashtable
BACKGROUND_GRADIENT_CONIC - Static variable in class com.codename1.ui.plaf.Style
  Conic / sweep gradient.
BACKGROUND_GRADIENT_LINEAR - Static variable in class com.codename1.ui.plaf.Style
  Multi-stop linear gradient at an arbitrary angle.
BACKGROUND_GRADIENT_LINEAR_HORIZONTAL - Static variable in class com.codename1.ui.plaf.Style
  Indicates the background for the style would use a linear gradient
BACKGROUND_GRADIENT_LINEAR_VERTICAL - Static variable in class com.codename1.ui.plaf.Style
  Indicates the background for the style would use a linear gradient
BACKGROUND_GRADIENT_RADIAL - Static variable in class com.codename1.ui.plaf.Style
  Indicates the background for the style would use a radial gradient
BACKGROUND_GRADIENT_RADIAL_FULL - Static variable in class com.codename1.ui.plaf.Style
  Multi-stop radial gradient with full CSS shape/extent control.
BACKGROUND_GRADIENT_REPEATING_LINEAR - Static variable in class com.codename1.ui.plaf.Style
  Repeating multi-stop linear gradient (CSS repeating-linear-gradient).
BACKGROUND_GRADIENT_REPEATING_RADIAL - Static variable in class com.codename1.ui.plaf.Style
  Repeating multi-stop radial gradient (CSS repeating-radial-gradient).
BACKGROUND_IMAGE_ALIGNED_BOTTOM - Static variable in class com.codename1.ui.plaf.Style
  Indicates the background for the style would use an unscaled image with an alignment
BACKGROUND_IMAGE_ALIGNED_BOTTOM_LEFT - Static variable in class com.codename1.ui.plaf.Style
  Indicates the background for the style would use an unscaled image with an alignment
BACKGROUND_IMAGE_ALIGNED_BOTTOM_RIGHT - Static variable in class com.codename1.ui.plaf.Style
  Indicates the background for the style would use an unscaled image with an alignment
BACKGROUND_IMAGE_ALIGNED_CENTER - Static variable in class com.codename1.ui.plaf.Style
  Indicates the background for the style would use an unscaled image with an alignment
BACKGROUND_IMAGE_ALIGNED_LEFT - Static variable in class com.codename1.ui.plaf.Style
  Indicates the background for the style would use an unscaled image with an alignment
BACKGROUND_IMAGE_ALIGNED_RIGHT - Static variable in class com.codename1.ui.plaf.Style
  Indicates the background for the style would use an unscaled image with an alignment
BACKGROUND_IMAGE_ALIGNED_TOP - Static variable in class com.codename1.ui.plaf.Style
  Indicates the background for the style would use an unscaled image with an alignment
BACKGROUND_IMAGE_ALIGNED_TOP_LEFT - Static variable in class com.codename1.ui.plaf.Style
  Indicates the background for the style would use an unscaled image with an alignment
BACKGROUND_IMAGE_ALIGNED_TOP_RIGHT - Static variable in class com.codename1.ui.plaf.Style
  Indicates the background for the style would use an unscaled image with an alignment
BACKGROUND_IMAGE_SCALED - Static variable in class com.codename1.ui.plaf.Style
  Indicates the background for the style would use a scaled image
BACKGROUND_IMAGE_SCALED_FILL - Static variable in class com.codename1.ui.plaf.Style
  Indicates the background for the style would use a scaled image that fills all available space while maintaining aspect ratio
BACKGROUND_IMAGE_SCALED_FIT - Static variable in class com.codename1.ui.plaf.Style
  Indicates the background for the style would use a scaled image that fits to available space while maintaining aspect ratio
BACKGROUND_IMAGE_TILE_BOTH - Static variable in class com.codename1.ui.plaf.Style
  Indicates the background for the style would use a tiled image on both axis
BACKGROUND_IMAGE_TILE_HORIZONTAL - Static variable in class com.codename1.ui.plaf.Style
  Indicates the background for the style would use a horizontal tiled image
BACKGROUND_IMAGE_TILE_HORIZONTAL_ALIGN_BOTTOM - Static variable in class com.codename1.ui.plaf.Style
  Indicates the background for the style would use a horizontal tiled image
BACKGROUND_IMAGE_TILE_HORIZONTAL_ALIGN_CENTER - Static variable in class com.codename1.ui.plaf.Style
  Indicates the background for the style would use a horizontal tiled image
BACKGROUND_IMAGE_TILE_HORIZONTAL_ALIGN_TOP - Static variable in class com.codename1.ui.plaf.Style
  Indicates the background for the style would use a horizontal tiled image
BACKGROUND_IMAGE_TILE_VERTICAL - Static variable in class com.codename1.ui.plaf.Style
  Indicates the background for the style would use a vertical tiled image
BACKGROUND_IMAGE_TILE_VERTICAL_ALIGN_CENTER - Static variable in class com.codename1.ui.plaf.Style
  Indicates the background for the style would use a horizontal tiled image
BACKGROUND_IMAGE_TILE_VERTICAL_ALIGN_LEFT - Static variable in class com.codename1.ui.plaf.Style
  Indicates the background for the style would use a horizontal tiled image
BACKGROUND_IMAGE_TILE_VERTICAL_ALIGN_RIGHT - Static variable in class com.codename1.ui.plaf.Style
  Indicates the background for the style would use a horizontal tiled image
BACKGROUND_NONE - Static variable in class com.codename1.ui.plaf.Style
  Indicates the background for the style would use a scaled image
BACKGROUND_TYPE - Static variable in class com.codename1.ui.plaf.Style
  Background attribute name for the theme hashtable
backgroundColor(String) - Method in class com.codename1.ui.plaf.CSSBorder
  Sets the background color of the border.
BackgroundFetch - Interface in com.codename1.background
  An interface that can be implemented by an app's main class to support background fetch.
backgroundImage(Image...) - Method in class com.codename1.ui.plaf.CSSBorder
  Sets the background image of the border.
backgroundImage(String) - Method in class com.codename1.ui.plaf.CSSBorder
  Adds one or more background images from a CSS background-image property.
BackgroundPainter - Class in com.codename1.ui.painter
  A painter that draws the background of a component based on its style
BackgroundPainter(Component) - Constructor for class com.codename1.ui.painter.BackgroundPainter
  Construct a background painter for the given component
backgroundPosition(String...) - Method in class com.codename1.ui.plaf.CSSBorder
  Sets the background position.
backgroundRepeat(String...) - Method in class com.codename1.ui.plaf.CSSBorder
  Sets the background-repeat for the background images.
BackgroundTask - Class in com.codename1.background
  Schedules a one-shot deferrable processing task that the operating system runs at a convenient time after an earliest-begin date.
BackgroundWork - Class in com.codename1.background
  Entry point for scheduling constraint-aware background work.
BackgroundWorker - Interface in com.codename1.background
  Implemented by an application class to perform constraint-aware background work scheduled through `BackgroundWork#schedule(WorkRequest)`.
badge(boolean) - Method in class com.codename1.notifications.NotificationPermissionRequest
  Requests permission to update the app icon badge.
badge(int) - Method in class com.codename1.push.PushBuilder
  Sets the badge to set with the push notification.
BANNER - Enum constant in enum com.codename1.ads.AdFormat
  A small rectangular ad that lives inside the component hierarchy.
BannerAd - Class in com.codename1.ads
  A banner ad that lives inside the Codename One component hierarchy.
BannerAd(String) - Constructor for class com.codename1.ads.BannerAd
  Creates an adaptive banner for the given ad unit id.
BannerAd(String, int) - Constructor for class com.codename1.ads.BannerAd
  Creates a banner of a specific size.
BannerAdSession - Interface in com.codename1.ads.spi
  A provider's handle for a banner ad.
BarChart - Class in com.codename1.charts.views
  Renders a bar chart based on an `XYMultipleSeriesDataset`.
BarChart(XYMultipleSeriesDataset, XYMultipleSeriesRenderer, BarChart.Type) - Constructor for class com.codename1.charts.views.BarChart
  Builds a new bar chart instance.
BarChart.Type - Enum in com.codename1.charts.views
  The bar chart type enum.
BASE_FONT_SIZE - Static variable in class com.codename1.ui.layouts.mig.PlatformDefaults
  I value indicating that the size of the font for the container of the component will be used as a base for calculating the logical pixel size.
BASE_REAL_PIXEL - Static variable in class com.codename1.ui.layouts.mig.PlatformDefaults
  I value indicating that the size of a logical pixel should always be a real pixel and thus no compensation will be made.
BASE_SCALE_FACTOR - Static variable in class com.codename1.ui.layouts.mig.PlatformDefaults
  I value indicating that the screen DPI will be used as a base for calculating the logical pixel size.
Base32 - Class in com.codename1.security
  Base32 encoder/decoder per RFC 4648.
Base64 - Class in com.codename1.util
  This class implements Base64 encoding/decoding functionality as specified in RFC 2045 (http://www.ietf.org/rfc/rfc2045.txt).
Base64() - Constructor for class com.codename1.util.Base64
BASELINE - Static variable in class com.codename1.ui.CN
  Alignment to the baseline constraint
BASELINE - Static variable in class com.codename1.ui.Component
  Alignment to the baseline constraint
BASELINE - Static variable in class com.codename1.ui.layouts.GroupLayout
  Possible alignment type.
BaseSpinner - Class in com.codename1.ui.spinner
  Base class for spinners
BaseSpinner() - Constructor for class com.codename1.ui.spinner.BaseSpinner
  Default constructor
BaseStream<T,S> - Interface in java.util.stream
basicAuth(String, String) - Method in class com.codename1.io.rest.RequestBuilder
  Add a basic authentication Authorization header
BasicStroke - Class in com.codename1.charts.renderers
  A descriptor for the stroke style.
BasicStroke(int, int, float, float[], float) - Constructor for class com.codename1.charts.renderers.BasicStroke
  Build a new basic stroke style.
baumgarte - Static variable in class com.codename1.gaming.physics.box2d.common.Settings
  This scale factor controls how fast overlap is resolved.
bboxFor(Coord, int) - Method in class com.codename1.maps.providers.MapProvider
  Returns the bounding box of a position ina given zoom level
bboxFor(Coord, int) - Method in class com.codename1.maps.providers.TiledProvider
  Returns the bounding box of a position ina given zoom level
bearer(String) - Method in class com.codename1.io.rest.RequestBuilder
  Add an authorization bearer header, this is shorthand for `header("Authorization", "Bearer " + token)`
before(Object) - Method in class java.util.Calendar
  Compares the time field records.
beforeShow(Form) - Method in class com.codename1.ui.util.UIBuilder
  This method allows binding an action that should occur before showing the given form
beforeShowContainer(Container) - Method in class com.codename1.ui.util.UIBuilder
  This method allows binding an action that should occur before showing the given container
beginAssistantStream() - Method in class com.codename1.components.ChatView
  Appends an empty assistant/peer bubble that subsequent `ChatBubble.appendText(String)` calls (or `ChatView.appendToLastMessage(String)`) can stream tokens into.
beginContact(Contact) - Method in interface com.codename1.gaming.physics.box2d.callbacks.ContactListener
  Called when two fixtures begin to touch.
beginContact(PhysicsContact) - Method in interface com.codename1.gaming.physics.ContactListener
  Called when two fixtures begin touching.
beginNativeGraphicsAccess() - Method in class com.codename1.ui.Graphics
  Starts accessing the native graphics in the underlying OS, when accessing the native graphics Codename One shouldn't be used! The native graphics is unclipped and untranslated by default and its the responsibility of the caller to clip/translate appropriately.
beginPath(int) - Method in interface com.codename1.maps.spi.MapProvider
  Starts accumulating a path; feed it with `MapProvider.addToPath(int, long, double, double)`.
beginPath(int) - Method in class com.codename1.maps.WebMapProvider
  Starts accumulating a path; feed it with `MapProvider.addToPath(int, long, double, double)`.
beginTransaction() - Method in class com.codename1.db.Database
  Starts a transaction
beginTransaction() - Method in class com.codename1.db.ThreadSafeDatabase
beginTransaction() - Method in class com.codename1.orm.EntityManager
  Begin a transaction.
BELOW - Enum constant in enum com.codename1.charts.renderers.XYSeriesRenderer.FillOutsideLine.Type
BELOW_SPINNER - Static variable in class com.codename1.ui.spinner.Picker.LightweightPopupButtonPlacement
  Place the custom button row directly below the spinner wheels.
BETWEEN_CANCEL_AND_DONE - Static variable in class com.codename1.ui.spinner.Picker.LightweightPopupButtonPlacement
  Place the custom button in the top button row between the `Cancel` and `Done` groups.
BEVEL - Static variable in class com.codename1.charts.compat.Paint.Join
bezierCorners(boolean) - Method in class com.codename1.ui.plaf.RoundRectBorder
  True if the corners are Bezier curves, otherwise the corners are drawn as a regular arc
BG_COLOR - Static variable in class com.codename1.ui.plaf.Style
  Background color attribute name for the theme hashtable
BG_IMAGE - Static variable in class com.codename1.ui.plaf.Style
  Background image attribute name for the theme hashtable
BiConsumer<T,U> - Interface in java.util.function
BiFunction<T,U,R> - Interface in java.util.function
BigDecimal - Class in com.codename1.util
  Class representing a simple version of a big decimal.
BigDecimal(BigInteger, int) - Constructor for class com.codename1.util.BigDecimal
  Constructor for `BigDecimal`.
BigInteger - Class in com.codename1.util
  A simplified version of big integer from the bouncy castle implementation
BigInteger(byte[]) - Constructor for class com.codename1.util.BigInteger
BigInteger(int, byte[]) - Constructor for class com.codename1.util.BigInteger
BigInteger(int, int, Random) - Constructor for class com.codename1.util.BigInteger
BigInteger(int, Random) - Constructor for class com.codename1.util.BigInteger
BigInteger(String) - Constructor for class com.codename1.util.BigInteger
BigInteger(String, int) - Constructor for class com.codename1.util.BigInteger
BinaryOperator<T> - Interface in java.util.function
binarySearch(byte[], byte) - Static method in class java.util.Arrays
  Performs a binary search for the specified element in the specified ascending sorted array.
binarySearch(byte[], int, int, byte) - Static method in class java.util.Arrays
  Performs a binary search for the specified element in a part of the specified sorted array.
binarySearch(char[], char) - Static method in class java.util.Arrays
  Performs a binary search for the specified element in the specified sorted array.
binarySearch(char[], int, int, char) - Static method in class java.util.Arrays
  Performs a binary search for the specified element in a part of the specified sorted array.
binarySearch(double[], double) - Static method in class java.util.Arrays
  Performs a binary search for the specified element in the specified sorted array.
binarySearch(double[], int, int, double) - Static method in class java.util.Arrays
  Performs a binary search for the specified element in a part of the specified sorted array.
binarySearch(float[], float) - Static method in class java.util.Arrays
  Performs a binary search for the specified element in the specified sorted array.
binarySearch(float[], int, int, float) - Static method in class java.util.Arrays
  Performs a binary search for the specified element in a part of the specified sorted array.
binarySearch(int[], int) - Static method in class java.util.Arrays
  Performs a binary search for the specified element in the specified sorted array.
binarySearch(int[], int, int, int) - Static method in class java.util.Arrays
  Performs a binary search for the specified element in a part of the specified sorted array.
binarySearch(long[], int, int, long) - Static method in class java.util.Arrays
  Performs a binary search for the specified element in a part of the specified sorted array.
binarySearch(long[], long) - Static method in class java.util.Arrays
  Performs a binary search for the specified element in the specified sorted array.
binarySearch(short[], int, int, short) - Static method in class java.util.Arrays
  Performs a binary search for the specified element in a part of the specified sorted array.
binarySearch(short[], short) - Static method in class java.util.Arrays
  Performs a binary search for the specified element in the specified sorted array.
binarySearch(Object[], int, int, Object) - Static method in class java.util.Arrays
  Performs a binary search for the specified element in a part of the specified sorted array.
binarySearch(Object[], Object) - Static method in class java.util.Arrays
  Performs a binary search for the specified element in the specified sorted array.
binarySearch(List, T) - Static method in class java.util.Collections
  Performs a binary search for the specified element in the specified sorted list.
binarySearch(List, T, Comparator) - Static method in class java.util.Collections
  Performs a binary search for the specified element in the specified sorted list using the specified comparator.
binarySearch(T[], int, int, T, Comparator) - Static method in class java.util.Arrays
  Performs a binary search for the specified element in a part of the specified sorted array using the Comparator to compare elements.
binarySearch(T[], T, Comparator) - Static method in class java.util.Arrays
  Performs a binary search for the specified element in the specified sorted array using the Comparator to compare elements.
bind() - Method in class com.codename1.properties.PreferencesObject
  Binds the object so it's seamlessly stored in preferences
bind(ChatView, LlmClient, ChatRequest) - Static method in class com.codename1.ai.LlmChatBinding
bind(PropertyBase, Component) - Method in class com.codename1.properties.UiBinding
  Binds the given property to the component using default adapters
bind(PropertyBase, Component, UiBinding.ComponentAdapter) - Method in class com.codename1.properties.UiBinding
  Binds the given property to the component using a custom adapter class
bind(PropertyBusinessObject, Container) - Method in class com.codename1.properties.UiBinding
  Binds a hierarchy of Components to a business object by searching the tree and collecting the bindings.
bind(Component) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
  Every component binds itself to the look and feel thus allowing the look and feel to customize the component.
bind(Component) - Method in class com.codename1.ui.plaf.LookAndFeel
  Every component binds itself to the look and feel thus allowing the look and feel to customize the component.
bind(Form, LazyValue) - Method in class com.codename1.ui.util.SwipeBackSupport
  Binds support for swiping to the given forms
bind(Object, String, MethodType) - Method in class java.lang.invoke.MethodHandles.Lookup
bind(T, Container) - Method in interface com.codename1.binding.Binder
  Pushes every `@Bind` field on `model` into the matching component in `container`.
bind(T, Container) - Static method in class com.codename1.binding.Binders
  Pushes the model values into the matching components in `container`, wiring up the two-way listeners declared on its `@Bind` fields.
Bind - Annotation Type in com.codename1.annotations
  Pairs a `@Bindable` field with the component it should mirror.
Bindable - Annotation Type in com.codename1.annotations
  Marks a POJO or `PropertyBusinessObject` as a target for the component binding processor.
BindAttr - Enum in com.codename1.binding
  Picks which property of a `Component` a `@Bind` field mirrors.
bindBack(Form, LazyValue) - Static method in class com.codename1.ui.util.SwipeBackSupport
  Binds support for swiping to the given forms
bindBack(LazyValue) - Static method in class com.codename1.ui.util.SwipeBackSupport
  Binds support for swiping to the current form
bindBackgroundListener() - Method in class com.codename1.location.LocationManager
  Bind the Background LocationListener to get events
bindCrashProtection() - Method in class com.codename1.system.Lifecycle
  Callback that can be overriden to disable or modify crash protection
bindCrashProtection(boolean) - Static method in class com.codename1.io.Log
  Deprecated.

  Replaced by `com.codename1.crash.CrashProtection`, which captures the full structured crash record (Java exception

  - native crash data + platform log snapshot) and uploads it to the managed crash-reporting service. Call `CrashProtection.install()` plus `CrashProtection.setEnabled(true)` from your `Lifecycle.init` instead. This method is now a no-op.
bindDataListener(Component) - Method in class com.codename1.ui.validation.Validator
  Binds an event listener to the given component
bindDayListener(Component, ActionListener) - Method in class com.codename1.ui.Calendar
  Since a day may be any component type, developers should override this method to add support for binding the click listener to the given component.
Binder<T> - Interface in com.codename1.binding
  Runtime contract a build-time-generated component binder implements for one `@Bindable` class.
Binders - Class in com.codename1.binding
  Public entry point for the build-time component binding framework.
bindFabToContainer(Component) - Method in class com.codename1.components.FloatingActionButton
  This is a utility method to bind the FAB to a given Container, it will return a new container to add or will use the layered pane if the container is a content pane.
bindFabToContainer(Component, int, int) - Method in class com.codename1.components.FloatingActionButton
  This is a utility method to bind the FAB to a given Container, it will return a new container to add or will use the layered pane if the container is a content pane.
bindGlobalGetListener(PropertyChangeListener) - Static method in class com.codename1.properties.PropertyBase
  Binds an event callback for get calls and property reads
bindGlobalSetListener(PropertyChangeListener) - Static method in class com.codename1.properties.PropertyBase
  Binds an event callback for set calls and property mutation
bindGroup(PropertyBase, Object[], Component...) - Method in class com.codename1.properties.UiBinding
  Binds the given property to the selected value from the set based on the multiple components.
Binding - Interface in com.codename1.binding
  Handle returned by `Binders.bind`.
Binding() - Constructor for class com.codename1.properties.UiBinding.Binding
bindInteger(Property, TextArea) - Method in class com.codename1.properties.UiBinding
  Changes to the text area are automatically reflected to the given property and visa versa
bindInterstitialOnTransition(InterstitialAd, int) - Static method in class com.codename1.ads.AdManager
  Shows the supplied interstitial automatically on screen transitions, no more often than `minIntervalMillis`.
bindListener() - Method in class com.codename1.location.LocationManager
  Bind the LocationListener to get events
bindListener(Button, ActionListener) - Method in class com.codename1.properties.UiBinding.CheckBoxRadioSelectionAdapter
bindListener(RadioButton[], ActionListener) - Method in class com.codename1.properties.UiBinding.RadioListAdapter
bindListener(Picker, ActionListener) - Method in class com.codename1.properties.UiBinding.PickerAdapter
bindListener(TextArea, ActionListener) - Method in class com.codename1.properties.UiBinding.TextAreaAdapter
bindListener(TextComponent, ActionListener) - Method in class com.codename1.properties.UiBinding.TextComponentAdapter
bindListener(ComponentType, ActionListener) - Method in class com.codename1.properties.UiBinding.ComponentAdapter
  Binds an action listener to changes in the component
bindListenerToComponent(Component, Object) - Method in class com.codename1.ui.util.UIBuilder
  Binds the given listener object to the component, this works seamlessly for common Codename One events but might be an issue with custom components and custom listener types so this method can be overloaded to add support for such cases.
bindNodeListener(ActionListener, Component) - Method in class com.codename1.ui.tree.Tree
  Since a node may be any component type developers should override this method to add support for binding the click listener to the given component.
bindProgress(ConnectionRequest[], Slider) - Static method in class com.codename1.components.SliderBridge
  Allows binding progress to an arbitrary slider
bindProgress(ConnectionRequest, Slider) - Static method in class com.codename1.components.SliderBridge
  Allows binding progress to an arbitrary slider
bindProperty(String, BindTarget) - Method in class com.codename1.ui.CheckBox
  Binds the given property name to the given bind target
bindProperty(String, BindTarget) - Method in class com.codename1.ui.Component
  Binds the given property name to the given bind target
bindProperty(String, BindTarget) - Method in class com.codename1.ui.Label
  Binds the given property name to the given bind target
bindProperty(String, BindTarget) - Method in class com.codename1.ui.RadioButton
  Binds the given property name to the given bind target
bindProperty(String, BindTarget) - Method in class com.codename1.ui.TextArea
  Binds the given property name to the given bind target
bindStateTo(Button) - Method in class com.codename1.ui.Button
  Bind the state of this button to another button's state.
bindString(Property, TextArea) - Method in class com.codename1.properties.UiBinding
  Changes to the text area are automatically reflected to the given property and visa versa
bindTabActionListener(Component, ActionListener) - Method in class com.codename1.ui.Tabs
  Binds an action listener to the tab component.
bindTabletLandscapeMaster(Form, Container, Component, Component, String, Image) - Static method in class com.codename1.components.MasterDetail

  ###### Deprecated

BindTarget - Interface in com.codename1.cloud
  Allows binding arbitrary components to data storage
bindTo(Object) - Method in class java.lang.invoke.MethodHandle
BiometricError - Enum in com.codename1.security
  Typed error codes returned by `Biometrics` and `SecureStorage` when an asynchronous operation fails.
BiometricException - Exception Class in com.codename1.security
  Thrown via the failure path of an `AsyncResource` returned by `Biometrics` or `SecureStorage` when the underlying biometric or keychain operation fails.
BiometricException(BiometricError) - Constructor for exception class com.codename1.security.BiometricException
BiometricException(BiometricError, String) - Constructor for exception class com.codename1.security.BiometricException
BiometricException(BiometricError, String, Throwable) - Constructor for exception class com.codename1.security.BiometricException
Biometrics - Class in com.codename1.security
  Entry point for biometric authentication (Touch ID, Face ID, fingerprint, Android `BiometricPrompt`).
Biometrics() - Constructor for class com.codename1.security.Biometrics
  Subclasses are constructed by the port.
BiometricType - Enum in com.codename1.security
  Enumerates the biometric authentication modalities that may be available on a device.
bitCount() - Method in class com.codename1.util.BigInteger
bitLength() - Method in class com.codename1.util.BigInteger
bitRate(int) - Method in class com.codename1.media.MediaRecorderBuilder
  Sets the bit rate for the recorder.
BitSet - Class in java.util
  The `BitSet` class implements a bit field.
BitSet() - Constructor for class java.util.BitSet
  Create a new `BitSet` with size equal to 64 bits.
BitSet(int) - Constructor for class java.util.BitSet
  Create a new `BitSet` with size equal to nbits.
BL_TR - Enum constant in enum com.codename1.charts.compat.GradientDrawable.Orientation
BLACK - Static variable in class com.codename1.charts.util.ColorUtil
BLACK - Static variable in class com.codename1.gaming.physics.box2d.common.Color3f
blendByMaskTestNonzero(int[], int, int, int, int, int[], int, int) - Method in class com.codename1.util.Simd
  Fused single-pass conditional bit-blend driven by a masked-non-zero test of `src` against `testMask`.
blendByMaskTestNonzeroSubstituteOnKeepEq(int[], int, int, int, int, int, int, int[], int, int) - Method in class com.codename1.util.Simd
  Fused single-pass extension of `blendByMaskTestNonzero` that additionally substitutes `removeValue` whenever the post-mask result would equal `removeMatch`.
BlockingDisallowedException - Exception Class in com.codename1.ui
  Exception that is thrown if attempting to run invokeAndBlock while blocking is disabled.
BlockingDisallowedException() - Constructor for exception class com.codename1.ui.BlockingDisallowedException
blocksSideSwipe() - Method in class com.codename1.ui.Component
  A component that might need side swipe such as the slider could block it from being used for some other purpose when on top of said component.
blue(int) - Static method in class com.codename1.charts.util.ColorUtil
BLUE - Enum constant in enum com.codename1.car.CarColor
  A blue role.
BLUE - Static variable in class com.codename1.charts.util.ColorUtil
BLUE - Static variable in class com.codename1.gaming.physics.box2d.common.Color3f
blurEditor() - Method in class com.codename1.ui.AbstractEditorComponent
  Removes keyboard focus from the editing surface, hiding the virtual keyboard on touch devices.
blurRadius - Variable in class com.codename1.ui.plaf.CSSFilterParser.FilterChain
blurRegion(int, int, int, int, float) - Method in class com.codename1.ui.Graphics
  Applies a Gaussian blur to the contents already painted into the rectangular region.
BOARD - Enum constant in enum com.codename1.gaming.level.GameLevel.Mode
  Isometric board: sprites placed through an `IsoProjection`.
body(byte[]) - Static method in class com.codename1.nfc.ApduResponse
  Slice helper -- returns the payload preceding the 2-byte SW trailer, or an empty array when the response is exactly 2 bytes.
body(Data) - Method in class com.codename1.io.rest.RequestBuilder
  Sets the request body lazily.
body(PropertyBusinessObject) - Method in class com.codename1.io.rest.RequestBuilder
  Sets the request body to the JSON matching the given object
body(String) - Method in class com.codename1.io.rest.RequestBuilder
  Sets the request body
body(String) - Method in class com.codename1.push.PushBuilder
  Sets the body of the push notification.
Body - Class in com.codename1.gaming.physics.box2d.dynamics
  A rigid body.
Body - Annotation Type in com.codename1.annotations.rest
  Marks an interface method parameter as the request body.
Body(BodyDef, World) - Constructor for class com.codename1.gaming.physics.box2d.dynamics.Body
bodyA - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.JointDef
  The first attached body.
bodyB - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.JointDef
  The second attached body.
BodyDef - Class in com.codename1.gaming.physics.box2d.dynamics
  A body definition holds all the data needed to construct a rigid body.
BodyDef() - Constructor for class com.codename1.gaming.physics.box2d.dynamics.BodyDef
BodyType - Enum in com.codename1.gaming.physics
  The kind of a `PhysicsBody`.
BodyType - Enum in com.codename1.gaming.physics.box2d.dynamics
  The body type.
bold() - Method in class com.codename1.ui.RichTextArea
  Toggles bold styling on the current selection.
BonjourBrowser - Class in com.codename1.io.bonjour
  Browses the local network for Bonjour / mDNS services.
BonjourPlatform - Class in com.codename1.io.bonjour
  Platform-supplied implementation of the Bonjour / mDNS APIs.
BonjourPlatform() - Constructor for class com.codename1.io.bonjour.BonjourPlatform
BonjourPublisher - Class in com.codename1.io.bonjour
  Advertises a Bonjour / mDNS service on the local network.
BonjourService - Class in com.codename1.io.bonjour
  A Bonjour / mDNS service discovered by `BonjourBrowser` or registered by `BonjourPublisher`.
BonjourService(String, String, String, int, Map) - Constructor for class com.codename1.io.bonjour.BonjourService
BonjourServiceListener - Interface in com.codename1.io.bonjour
  Callback for `BonjourBrowser.browse(...)`.
Boolean - Class in java.lang
  The Boolean class wraps a value of the primitive type boolean in an object.
Boolean(boolean) - Constructor for class java.lang.Boolean
  Allocates a Boolean object representing the value argument.
BOOLEAN - Enum constant in enum com.codename1.ui.BrowserComponent.JSType
BooleanConverter() - Constructor for class com.codename1.properties.UiBinding.BooleanConverter
BooleanProperty<K> - Class in com.codename1.properties
  This is the boolean specific version of property
BooleanProperty(String) - Constructor for class com.codename1.properties.BooleanProperty
  Creates a boolean property with the given name.
BooleanProperty(String, Boolean) - Constructor for class com.codename1.properties.BooleanProperty
  Creates a boolean property with the given name and initial value.
booleanToken(boolean) - Method in interface com.codename1.io.JSONParseCallback
  Submits a boolean token from the JSON data
booleanToken(boolean) - Method in class com.codename1.io.JSONParser
  Submits a boolean token from the JSON data
booleanValue() - Method in class java.lang.Boolean
  Returns the value of this Boolean object as a boolean primitive.
Border - Class in com.codename1.ui.plaf
  Base class that allows us to render a border for a component, a border is drawn before the component and is drawn within the padding region of the component.
Border() - Constructor for class com.codename1.ui.plaf.Border
  Prevents usage of new operator, use the factory methods in the class or subclass to create new border types.
BORDER - Static variable in class com.codename1.ui.plaf.Style
  Border attribute name for the theme hashtable
borderColor(String...) - Method in class com.codename1.ui.plaf.CSSBorder
  Sets the border colors.
borderImage(Image, double...) - Method in class com.codename1.ui.plaf.CSSBorder
  Creates a 9-piece image border.
borderImageWithName(String, double...) - Method in class com.codename1.ui.plaf.CSSBorder
  Adds a 9-piece image border using the provided image name, which should exist in the theme resource file.
BorderInfo() - Constructor for class com.codename1.ui.plaf.StyleParser.BorderInfo
BorderLayout - Class in com.codename1.ui.layouts
  A border layout lays out a container, arranging and resizing its components to fit in five regions: north, south, east, west, and center.
BorderLayout() - Constructor for class com.codename1.ui.layouts.BorderLayout
  Creates a new instance of BorderLayout
BorderLayout(int) - Constructor for class com.codename1.ui.layouts.BorderLayout
  Creates a new instance of BorderLayout with absolute behavior
borderRadius(String) - Method in class com.codename1.ui.plaf.CSSBorder
  Sets the border radius for rounded corners.
borderStroke(String...) - Method in class com.codename1.ui.plaf.CSSBorder
  Sets the border stroke.
borderStyle(String...) - Method in class com.codename1.ui.plaf.CSSBorder
  Sets the border styles.
borderWidth(String...) - Method in class com.codename1.ui.plaf.CSSBorder
  Sets the border widths.
BOTH - Static variable in class com.codename1.ui.layouts.GridBagConstraints
bottom - Variable in class com.codename1.ui.layouts.Insets
bottom() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
  Gets the bottom inset.
bottom() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
  Gets the bottom inset in this constraint.
BOTTOM - Static variable in class com.codename1.gaming.TouchControls
  Vertical anchor: pin to the bottom safe-area edge.
BOTTOM - Static variable in class com.codename1.ui.CN
  Box-orientation constant used to specify the bottom of a box.
BOTTOM - Static variable in class com.codename1.ui.Component
  Box-orientation constant used to specify the bottom of a box.
BOTTOM_TOP - Enum constant in enum com.codename1.charts.compat.GradientDrawable.Orientation
bottomLeftMode(boolean) - Method in class com.codename1.ui.plaf.RoundRectBorder
  True to draw the bottom left corner rounded, false to draw it as a corner
bottomOnlyMode(boolean) - Method in class com.codename1.ui.plaf.RoundRectBorder
  Special mode where only the bottom of the round rectangle is rounded and the top is a regular rectangle
bottomRightMode(boolean) - Method in class com.codename1.ui.plaf.RoundRectBorder
  True to draw the bottom right corner rounded, false to draw it as a corner
bottomToTop() - Method in class com.codename1.ui.layouts.mig.LC
  Same functionality as calling `#setTopToBottom(boolean)` with `false` only this method returns `this` for chaining multiple calls.
boundingBox() - Method in class com.codename1.maps.layers.AbstractLayer
  The bounding box of this Layer
boundingBox() - Method in interface com.codename1.maps.layers.Layer
  The bounding box of this Layer
boundingBox() - Method in class com.codename1.maps.layers.LinesLayer
  The bounding box of this Layer
boundingBox() - Method in class com.codename1.maps.layers.PointLayer
  The bounding box of this Layer
boundingBox() - Method in class com.codename1.maps.layers.PointsLayer
  The bounding box of this Layer
BoundingBox - Class in com.codename1.maps
  This class declares a bounding box of coordinates on the map.
BoundingBox(Coord, double, double) - Constructor for class com.codename1.maps.BoundingBox
  Creates a bounding box around a coordinate with a given radius.
BoundingBox(Coord, Coord) - Constructor for class com.codename1.maps.BoundingBox
  Constructor with 2 coordinates for south west and north east
bounds - Variable in class com.codename1.charts.compat.Canvas
Bounds - Class in com.codename1.ui.scene
  Encapsulates bounds in a 3D space.
Bounds(double, double, double, double, double, double) - Constructor for class com.codename1.ui.scene.Bounds

  ###### Parameters

BOUNDS_ABOVE - Enum constant in enum com.codename1.charts.renderers.XYSeriesRenderer.FillOutsideLine.Type
BOUNDS_ALL - Enum constant in enum com.codename1.charts.renderers.XYSeriesRenderer.FillOutsideLine.Type
BOUNDS_BELOW - Enum constant in enum com.codename1.charts.renderers.XYSeriesRenderer.FillOutsideLine.Type
boundsInLocal - Variable in class com.codename1.ui.scene.Node
  The local bounds of the node (without any of the transforms applied to it).
BoundSize - Class in com.codename1.ui.layouts.mig
  A size that contains minimum, preferred and maximum size of type `UnitValue`.
BoundSize(UnitValue, UnitValue, UnitValue, boolean, String) - Constructor for class com.codename1.ui.layouts.mig.BoundSize
  Constructor.
BoundSize(UnitValue, UnitValue, UnitValue, String) - Constructor for class com.codename1.ui.layouts.mig.BoundSize
  Constructor.
BoundSize(UnitValue, String) - Constructor for class com.codename1.ui.layouts.mig.BoundSize
  Constructor that use the same value for min/preferred/max size.
BoundTableModel(CollectionProperty, PropertyBusinessObject) - Constructor for class com.codename1.properties.UiBinding.BoundTableModel
  Creates a table model with the business objects
BoundTableModel(List, PropertyBusinessObject) - Constructor for class com.codename1.properties.UiBinding.BoundTableModel
  Creates a table model with the business objects
box - Variable in class com.codename1.gaming.physics.box2d.common.OBBViewportTransform
BoxInfo(StyleParser.ScalarValue[]) - Constructor for class com.codename1.ui.plaf.StyleParser.BoxInfo
  Creates a new box with the specified scalar values.
BoxLayout - Class in com.codename1.ui.layouts
  Layout manager that places elements in a row (`X_AXIS`) or column (`Y_AXIS`) according to box orientation.
BoxLayout(int) - Constructor for class com.codename1.ui.layouts.BoxLayout
  Creates a new instance of BoxLayout
boxShadow(String) - Method in class com.codename1.ui.plaf.CSSBorder
BR_TL - Enum constant in enum com.codename1.charts.compat.GradientDrawable.Orientation
BRB_CENTER_OFFSET - Static variable in class com.codename1.ui.Component
  Baseline resize behavior constant used to properly align components.
BRB_CONSTANT_ASCENT - Static variable in class com.codename1.ui.Component
  Baseline resize behavior constant used to properly align components.
BRB_CONSTANT_DESCENT - Static variable in class com.codename1.ui.Component
  Baseline resize behavior constant used to properly align components.
BRB_OTHER - Static variable in class com.codename1.ui.Component
  Baseline resize behavior constant used to properly align components.
breakText(String, boolean, float, float[]) - Method in class com.codename1.charts.compat.Paint
broadphase - Variable in class com.codename1.gaming.physics.box2d.dynamics.Profile
BroadPhase - Class in com.codename1.gaming.physics.box2d.collision.broadphase
  The broad-phase is used for computing pairs and performing volume queries and ray casts.
BroadPhase(BroadPhaseStrategy) - Constructor for class com.codename1.gaming.physics.box2d.collision.broadphase.BroadPhase
BroadPhaseStrategy - Interface in com.codename1.gaming.physics.box2d.collision.broadphase
browse(String, BonjourServiceListener) - Static method in class com.codename1.io.bonjour.BonjourBrowser
  Starts browsing for `type` and returns a handle to stop the search.
BROWSER_PROPERTY_FOLLOW_TARGET_BLANK - Static variable in class com.codename1.ui.BrowserComponent
  Browser property key to control whether links with `target="_blank"` or `target="_new"` should be followed in the current browser view.
BROWSER_PROPERTY_INTERFACE_STYLE - Static variable in class com.codename1.ui.BrowserComponent
  Browser property key to pin the appearance (light/dark) of the native web widget regardless of the device-wide setting.
BrowserComponent - Class in com.codename1.ui
  The browser component is an interface to an embeddable native platform browser on platforms that support embedding the native browser in place, if you need wide compatibility and flexibility you should check out the HTMLComponent which provides a lightweight 100% cross platform web component.
BrowserComponent() - Constructor for class com.codename1.ui.BrowserComponent
  This constructor will work as expected when a browser component is supported, see isNativeBrowserSupported()
BrowserComponent.JSExpression - Class in com.codename1.ui
  A wrapper class for a literal javascript expression that can be passed as an arg in `java.lang.Object[])`.
BrowserComponent.JSProxy - Class in com.codename1.ui
  A thin wrapper around a Javascript variable that makes it easier to call methods on that variable.
BrowserComponent.JSRef - Class in com.codename1.ui
  A wrapper class for a Javascript value that is returned via the `com.codename1.util.Callback)` method.
BrowserComponent.JSType - Enum in com.codename1.ui
  Enum with the possible types for a `JSRef` object.
BrowserNavigationCallback - Interface in com.codename1.ui.events
  **Important: Calls to this interface are always performed on a separate thread from the EDT! They are performed on the native webkit rendering thread or native event dispatch thread, this interface MUST NEVER block or synchronize against the EDT which WILL lead to deadlocks.
BrowserWindow - Class in com.codename1.ui
  Encapsulates a WebView that is contained in its own separate window when run on a Desktop (e.g. Simulator).
BrowserWindow(String) - Constructor for class com.codename1.ui.BrowserWindow
  Creates a new browser window with the given starting URL.
BrowserWindow.EvalRequest - Class in com.codename1.ui
  A future that is returned from the eval() method.
BubbleChart - Class in com.codename1.charts.views
  Displays series of `XYValueSeries` entries as proportional bubbles on top of an `XYChart` plot.
BubbleChart(XYMultipleSeriesDataset, XYMultipleSeriesRenderer) - Constructor for class com.codename1.charts.views.BubbleChart
  Builds a new bubble chart instance.
BubbleTransition - Class in com.codename1.ui.animations
  A Transitions that animates the destination component as a growing window until the destination is displayed in place.
BubbleTransition() - Constructor for class com.codename1.ui.animations.BubbleTransition
  Creates a Bubble Transition
BubbleTransition(int) - Constructor for class com.codename1.ui.animations.BubbleTransition
  Creates a Bubble Transition
BubbleTransition(int, String) - Constructor for class com.codename1.ui.animations.BubbleTransition
  Creates a Bubble Transition
buf - Variable in class com.codename1.io.BufferedOutputStream
  The internal buffer where data is stored.
buf - Variable in class com.codename1.io.CharArrayReader
  The buffer for characters.
buf - Variable in class com.codename1.io.gzip.InflaterInputStream
buf - Variable in class java.io.ByteArrayInputStream
  An array of bytes that was provided by the creator of the stream.
buf - Variable in class java.io.ByteArrayOutputStream
  The buffer where data is stored.
buffer - Variable in class com.codename1.io.gzip.DeflaterOutputStream
BufferedInputStream - Class in com.codename1.io
  Based on the buffered input stream from the JDK with some minor tweaks to allow external classes to monitor stream status and progress.
BufferedInputStream(InputStream) - Constructor for class com.codename1.io.BufferedInputStream
  Creates a `BufferedInputStream` and saves its argument, the input stream `in`, for later use.
BufferedInputStream(InputStream, int) - Constructor for class com.codename1.io.BufferedInputStream
  Creates a `BufferedInputStream` with the specified buffer size, and saves its argument, the input stream `in`, for later use.
BufferedInputStream(InputStream, int, String) - Constructor for class com.codename1.io.BufferedInputStream
  Creates a `BufferedInputStream` with the specified buffer size, and saves its argument, the input stream `in`, for later use.
BufferedInputStream(InputStream, String) - Constructor for class com.codename1.io.BufferedInputStream
  Creates a `BufferedInputStream` and saves its argument, the input stream `in`, for later use.
BufferedOutputStream - Class in com.codename1.io
  Based on the buffered output stream from the JDK with some minor tweaks to allow external classes to monitor stream status and progress.
BufferedOutputStream(OutputStream) - Constructor for class com.codename1.io.BufferedOutputStream
  Creates a new buffered output stream to write data to the specified underlying output stream.
BufferedOutputStream(OutputStream, int) - Constructor for class com.codename1.io.BufferedOutputStream
  Creates a new buffered output stream to write data to the specified underlying output stream with the specified buffer size.
BufferedOutputStream(OutputStream, int, String) - Constructor for class com.codename1.io.BufferedOutputStream
  Creates a new buffered output stream to write data to the specified underlying output stream with the specified buffer size.
BufferedOutputStream(OutputStream, String) - Constructor for class com.codename1.io.BufferedOutputStream
  Creates a new buffered output stream to write data to the specified underlying output stream.
bufferMove(int) - Method in class com.codename1.gaming.physics.box2d.collision.broadphase.BroadPhase
build() - Method in class com.codename1.ai.ChatRequest.Builder
build() - Method in class com.codename1.ai.EmbeddingRequest.Builder
build() - Method in class com.codename1.ai.PromptTemplate
  Renders the final string.
build() - Method in class com.codename1.analytics.AnalyticsConsent.Builder
  Builds the immutable consent object.
build() - Method in class com.codename1.analytics.AnalyticsCrashReport.Builder
  Builds the immutable report.
build() - Method in class com.codename1.analytics.AnalyticsEvent.Builder
  Builds the immutable event.
build() - Method in class com.codename1.background.WorkRequest.Builder
  Builds the immutable work request.
build() - Method in class com.codename1.io.oidc.OidcConfiguration.Builder
build() - Method in class com.codename1.io.webauthn.PublicKeyCredentialCreationOptions.Builder
build() - Method in class com.codename1.io.webauthn.PublicKeyCredentialRequestOptions.Builder
build() - Method in class com.codename1.maps.MarkerOptions
  Builds an immutable-by-convention `Marker` from this builder.
build() - Method in class com.codename1.media.MediaRecorderBuilder
  Builds the MediaRecorder with the given settings.
build() - Method in class com.codename1.push.PushBuilder
  Builds the payload for this rich push notification.
build() - Method in class com.codename1.share.SharedContent.Builder
  Builds the immutable shared content.
build(PropertyBusinessObject, int, int) - Method in class com.codename1.properties.SQLMap.SelectBuilder
build(String) - Static method in class com.codename1.io.WebSocket
  Create an unconnected WebSocket bound to `url`.
builder() - Static method in class com.codename1.ai.ChatRequest
builder() - Static method in class com.codename1.ai.EmbeddingRequest
builder() - Static method in class com.codename1.analytics.AnalyticsConsent
  Creates a builder seeded with all categories denied.
builder() - Static method in class com.codename1.share.SharedContent
  Creates a new builder.
builder(String, Class) - Static method in class com.codename1.background.WorkRequest
  Creates a new work request builder.
Builder() - Constructor for class com.codename1.analytics.AnalyticsConsent.Builder
Builder() - Constructor for class com.codename1.io.oidc.OidcConfiguration.Builder
Builder() - Constructor for class com.codename1.io.webauthn.PublicKeyCredentialCreationOptions.Builder
Builder() - Constructor for class com.codename1.io.webauthn.PublicKeyCredentialRequestOptions.Builder
Builder() - Constructor for class com.codename1.share.SharedContent.Builder
buildModels(GraphicsDevice) - Method in class com.codename1.gaming.level.GameSceneView
  Builds the 3D models for the level.
buildRequestBody(OutputStream) - Method in class com.codename1.io.ConnectionRequest
  Invoked when send body is true, by default sends the request arguments based on "POST" conventions
buildRequestBody(OutputStream) - Method in class com.codename1.io.MultipartRequest
  Invoked when send body is true, by default sends the request arguments based on "POST" conventions
buildRequestBody(String, String, Map) - Static method in class com.codename1.io.graphql.GraphQL
  Builds the JSON request body.
buildTile() - Static method in class com.codename1.maps.vector.DemoTileSource
  Builds the synthetic MVT payload.
bullet - Variable in class com.codename1.gaming.physics.box2d.dynamics.BodyDef
  Is this a fast moving body that should be prevented from tunneling through other moving bodies? Note that all bodies are prevented from tunneling through kinematic and static bodies.
BULLET_HIT_FLAG - Static variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.Contact
BundledTileSource - Class in com.codename1.maps.vector
  A `TileSource` that loads tiles from application resources bundled into the app (the classpath), with no network access.
BundledTileSource(String, boolean, int, int) - Constructor for class com.codename1.maps.vector.BundledTileSource
  Creates a bundled source.
BUTT - Static variable in class com.codename1.charts.compat.Paint.Cap
Button - Class in com.codename1.ui
  Button is the base class for several UI widgets allowing clickability.
Button() - Constructor for class com.codename1.ui.Button
  Constructs a button with an empty string for its text.
Button(char) - Constructor for class com.codename1.ui.Button
  Constructs a button with the specified material image icon.
Button(char, float, String) - Constructor for class com.codename1.ui.Button
  Constructor a button with material image icon and UIID
Button(char, String) - Constructor for class com.codename1.ui.Button
  Constructor a button with material image icon and UIID
Button(Command) - Constructor for class com.codename1.ui.Button
  Allows binding a command to a button for ease of use
Button(Image) - Constructor for class com.codename1.ui.Button
  Constructs a button with the specified image.
Button(Image, String) - Constructor for class com.codename1.ui.Button
  Constructor a button with image and UIID
Button(String) - Constructor for class com.codename1.ui.Button
  Constructs a button with the specified text.
Button(String, char, float, String) - Constructor for class com.codename1.ui.Button
  Constructor a button with text, material image and uiid
Button(String, char, String) - Constructor for class com.codename1.ui.Button
  Constructor a button with text, material image and uiid
Button(String, Image) - Constructor for class com.codename1.ui.Button
  Constructor a button with text and image
Button(String, Image, String) - Constructor for class com.codename1.ui.Button
  Constructor a button with text, image and uiid
Button(String, String) - Constructor for class com.codename1.ui.Button
  Constructor a button with text and UIID
BUTTON - Static variable in class com.codename1.ui.layouts.mig.UnitValue
  A unit indicating botton size.
BUTTON_BACK - Static variable in class com.codename1.ui.events.PointerEvent
  The back (fourth) mouse button.
BUTTON_FORWARD - Static variable in class com.codename1.ui.events.PointerEvent
  The forward (fifth) mouse button.
BUTTON_MIDDLE - Static variable in class com.codename1.ui.events.PointerEvent
  The middle mouse button (often the scroll wheel click).
BUTTON_NONE - Static variable in class com.codename1.ui.events.PointerEvent
  No button is associated with this event (for example a hover or a plain touch).
BUTTON_PRIMARY - Static variable in class com.codename1.ui.events.PointerEvent
  The primary (usually left) mouse button, or a plain touch/stylus contact.
BUTTON_SECONDARY - Static variable in class com.codename1.ui.events.PointerEvent
  The secondary (usually right) mouse button or stylus barrel button.
ButtonGroup - Class in com.codename1.ui
  This class is used to create a multiple-exclusion scope for `com.codename1.ui.RadioButton`.
ButtonGroup() - Constructor for class com.codename1.ui.ButtonGroup
  Creates a new instance of ButtonsGroup
ButtonGroup(RadioButton...) - Constructor for class com.codename1.ui.ButtonGroup
  Adds all the radio buttons to the group
ButtonList - Class in com.codename1.components
  An abstract base class for a list of buttons.
ButtonList(ListModel, boolean) - Constructor for class com.codename1.components.ButtonList
  Creates a new ButtonList.
ButtonList.Decorator<M,V> - Interface in com.codename1.components
  An interface that can be implemented to provide custom decoration/undecoration of the buttons as they are created/removed.
buttonUIIDs(String) - Method in class com.codename1.components.SplitPane.Settings
  Sets the UIID to use for all of the buttons on the divider.
Byte - Class in java.lang
  The Byte class is the standard wrapper for byte values.
Byte(byte) - Constructor for class java.lang.Byte
  Constructs a Byte object initialized to the specified byte value.
ByteArrayInputStream - Class in java.io
  A ByteArrayInputStream contains an internal buffer that contains bytes that may be read from the stream.
ByteArrayInputStream(byte[]) - Constructor for class java.io.ByteArrayInputStream
  Creates a ByteArrayInputStream so that it uses buf as its buffer array.
ByteArrayInputStream(byte[], int, int) - Constructor for class java.io.ByteArrayInputStream
  Creates ByteArrayInputStream that uses buf as its buffer array.
ByteArrayOutputStream - Class in java.io
  This class implements an output stream in which the data is written into a byte array.
ByteArrayOutputStream() - Constructor for class java.io.ByteArrayOutputStream
  Creates a new byte array output stream.
ByteArrayOutputStream(int) - Constructor for class java.io.ByteArrayOutputStream
  Creates a new byte array output stream, with a buffer capacity of the specified size, in bytes.
ByteData(byte[]) - Constructor for class com.codename1.io.Data.ByteData
  Creates a new Data object that wraps a byte array.
ByteProperty<K> - Class in com.codename1.properties
  This is the byte specific version of numeric property
ByteProperty(String) - Constructor for class com.codename1.properties.ByteProperty
  Creates a byte property with the given name.
ByteProperty(String, Byte) - Constructor for class com.codename1.properties.ByteProperty
  Creates a byte property with the given name and initial value.
bytes(int) - Static method in class com.codename1.security.SecureRandom
  Returns a fresh `length`-byte array filled with secure random bytes.
bytesTransferred - Variable in exception class java.io.InterruptedIOException
  Reports how many bytes had been transferred as part of the I/O operation before it was interrupted.
byteValue() - Method in class com.codename1.util.BigInteger
byteValue() - Method in class java.lang.Byte
  Returns the value of this Byte as a byte.
byteValue() - Method in class java.lang.Double
  Returns the value of this Double as a byte (by casting to a byte).
byteValue() - Method in class java.lang.Float
  Returns the value of this Float as a byte (by casting to a byte).
byteValue() - Method in class java.lang.Integer
  Returns the value of this Integer as a byte.
byteValue() - Method in class java.lang.Long
  Returns the value of this Long as a byte value.
byteValue() - Method in class java.lang.Number

## C

c - Variable in class com.codename1.gaming.physics.box2d.common.Rot
c - Variable in class com.codename1.gaming.physics.box2d.common.Sweep
  Center world positions
c - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.Position
c0 - Variable in class com.codename1.gaming.physics.box2d.common.Sweep
  Center world positions
CachedData - Class in com.codename1.io.services
  Cached data class for use with the cached data service
CachedData() - Constructor for class com.codename1.io.services.CachedData
CachedDataService - Class in com.codename1.io.services
  Simple service that allows downloading and caching data locally.
CacheMap - Class in com.codename1.io
  A cache map is essentially a hashtable that indexes entries based on age and is limited to a fixed size.
CacheMap() - Constructor for class com.codename1.io.CacheMap
  Default constructor
CacheMap(String) - Constructor for class com.codename1.io.CacheMap
  Creates a cache map with a prefix string
cacheMargins(boolean) - Method in class com.codename1.ui.plaf.Style
  Store current margin values into a cache that could be restored with restoreCachedMargins()
cacheMode(ConnectionRequest.CachingMode) - Method in class com.codename1.io.rest.RequestBuilder
  Sets the caching mode for this request, see `com.codename1.io.ConnectionRequest#getCacheMode()`
cacheUnmodified() - Method in class com.codename1.io.ConnectionRequest
  This callback is invoked on a 304 server response indicating the data in the server matches the result we currently have in the cache.
calcLatLongPosition(int, int, int) - Method in interface com.codename1.maps.spi.MapProvider
calcLatLongPosition(int, int, int) - Method in class com.codename1.maps.WebMapProvider
calcPreferredSize() - Method in class com.codename1.charts.ChartComponent
calcPreferredSize() - Method in class com.codename1.components.AudioRecorderComponent
calcPreferredSize() - Method in class com.codename1.components.FloatingActionButton
calcPreferredSize() - Method in class com.codename1.components.ImageViewer
  Calculates the preferred size based on component content.
calcPreferredSize() - Method in class com.codename1.components.InfiniteProgress
  Calculates the preferred size based on component content.
calcPreferredSize() - Method in class com.codename1.components.MediaPlayer
  Calculates the preferred size based on component content.
calcPreferredSize() - Method in class com.codename1.components.OnOffSwitch
  Calculates the preferred size based on component content.
calcPreferredSize() - Method in class com.codename1.components.ScaleImageButton
  Calculates the preferred size based on component content.
calcPreferredSize() - Method in class com.codename1.components.ScaleImageLabel
  Calculates the preferred size based on component content.
calcPreferredSize() - Method in class com.codename1.components.SignatureComponent
  Calculates the preferred size of the button itself (not the signature canvas... but the button you press to show the signature panel).
calcPreferredSize() - Method in class com.codename1.components.Switch
  Calculates the preferred size based on component content.
calcPreferredSize() - Method in class com.codename1.maps.MapComponent
  Deprecated.
  Calculates the preferred size based on component content.
calcPreferredSize() - Method in class com.codename1.maps.MapView
calcPreferredSize() - Method in class com.codename1.ui.Button
  Calculates the preferred size based on component content.
calcPreferredSize() - Method in class com.codename1.ui.CheckBox
  Calculates the preferred size based on component content.
calcPreferredSize() - Method in class com.codename1.ui.ComboBox
  Calculates the preferred size based on component content.
calcPreferredSize() - Method in class com.codename1.ui.CommonProgressAnimations.CircleProgress
calcPreferredSize() - Method in class com.codename1.ui.CommonProgressAnimations.EmptyAnimation
calcPreferredSize() - Method in class com.codename1.ui.CommonProgressAnimations.LoadingTextAnimation
calcPreferredSize() - Method in class com.codename1.ui.Component
  Calculates the preferred size based on component content.
calcPreferredSize() - Method in class com.codename1.ui.Container
  Calculates the preferred size based on component content.
calcPreferredSize() - Method in class com.codename1.ui.InputComponent
calcPreferredSize() - Method in class com.codename1.ui.InterFormContainer
  Calculates the preferred size based on component content.
calcPreferredSize() - Method in class com.codename1.ui.Label
  Calculates the preferred size based on component content.
calcPreferredSize() - Method in class com.codename1.ui.List
  Calculates the preferred size based on component content.
calcPreferredSize() - Method in class com.codename1.ui.MenuBar
  Prevents scaling down of the menu when there is no text on the menu bar
calcPreferredSize() - Method in class com.codename1.ui.RadioButton
  Calculates the preferred size based on component content.
calcPreferredSize() - Method in class com.codename1.ui.Slider
  Return the size we would generally like for the component
calcPreferredSize() - Method in class com.codename1.ui.spinner.BaseSpinner
  Calculates the preferred size based on component content.
calcPreferredSize() - Method in class com.codename1.ui.TextArea
  Calculates the preferred size based on component content.
calcPreferredSize() - Method in class com.codename1.ui.TextField
  Calculates the preferred size based on component content.
calcPreferredSize() - Method in class com.codename1.ui.tree.Tree
  Calculates the preferred size based on component content.
calcPreferredValue(Container, Component) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
  Calculate the preferred value of this inset.
calcScreenPosition(int, double, double) - Method in interface com.codename1.maps.spi.MapProvider
calcScreenPosition(int, double, double) - Method in class com.codename1.maps.WebMapProvider
calcScrollSize() - Method in class com.codename1.ui.Component
  Method that can be overriden to represent the actual size of the component when it differs from the desireable size for the viewport
calcScrollSize() - Method in class com.codename1.ui.TextArea
  Method that can be overriden to represent the actual size of the component when it differs from the desireable size for the viewport
calculateContentLength() - Method in class com.codename1.io.MultipartRequest
calculateDrawPoints(float, float, float, float, int, int) - Static method in class com.codename1.charts.views.AbstractChart
calculateLabelSpan(TextSelection, Label) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
calculateLabelSpan(TextSelection, Label) - Method in class com.codename1.ui.plaf.LookAndFeel
  Calculates the text selection spans for a given label
calculateSpanForLabelText(TextSelection, Label, String, int, int, int) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
calculateTarSize(String) - Static method in class com.codename1.io.tar.TarUtils
  Determines the tar file size of the given folder/file path
calculateTextAreaSpan(TextSelection, TextArea) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
calculateTextAreaSpan(TextSelection, TextArea) - Method in class com.codename1.ui.plaf.LookAndFeel
  Calculates the Spans used in text selection for a given text area.
calculateTextFieldSpan(TextSelection, TextArea) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
calculateTextFieldSpan(TextSelection, TextArea) - Method in class com.codename1.ui.plaf.LookAndFeel
  Calculates the Spans used in text selection for a given text field.
calculateTextSelectionSpan(TextSelection) - Method in class com.codename1.ui.TextArea
  Calculates the spans for the the given text selection.
calculateTextSelectionSpan(TextSelection) - Method in class com.codename1.ui.TextField
  Calculates the spans for the the given text selection.
calculateTouchCommandGridColumns(Container) - Method in class com.codename1.ui.MenuBar
  Calculates the amount of columns to give to the touch commands within the grid
Calendar - Class in com.codename1.ui
  Date widget for selecting a date/time value.
Calendar - Class in java.util
  Calendar is an abstract base class for converting between a Date object and a set of integer fields such as YEAR, MONTH, DAY, HOUR, and so on.
Calendar - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
  Event from `com.codename1.ui.Calendar`
Calendar() - Constructor for class com.codename1.ui.Calendar
  Constructs a calendar with the current date and time
Calendar() - Constructor for class java.util.Calendar
  Constructs a Calendar with the default time zone.
Calendar(long) - Constructor for class com.codename1.ui.Calendar
  Creates a new instance of Calendar set to the given date based on time since epoch (the Date convention)
Calendar(long, TimeZone) - Constructor for class com.codename1.ui.Calendar
  Creates a new instance of Calendar set to the given date based on time since epoch (the Date convention)
Calendar(long, TimeZone, Image, Image) - Constructor for class com.codename1.ui.Calendar
  Creates a new instance of Calendar set to the given date based on time since epoch (the Date convention)
Calendar(Image, Image) - Constructor for class com.codename1.ui.Calendar
  Constructs a calendar with the current date and time with left and right images set
call(int, String, Object[], SuccessCallback) - Method in class com.codename1.ui.BrowserComponent.JSProxy
  Calls a method on this javascript object.
call(JSObject, JSObject, Object[]) - Method in class com.codename1.javascript.JavascriptContext
  Calls a Javascript function (encapsulated in a JSObject) with a specified Javascript Object as the "this" context for the function call.
call(Component) - Method in interface com.codename1.ui.ComponentSelector.ComponentClosure
  Callback to apply.
call(Functor, Functor) - Method in interface com.codename1.util.promise.ExecutorFunction
  Calls the function.
call(Object...) - Method in class com.codename1.javascript.JSObject
  Calls the object as a function statically.
call(String) - Method in class com.codename1.javascript.JSObject
  Calls a method on the underlying Javascript object synchronously with no arguments.
call(String, JSObject, Object[]) - Method in class com.codename1.javascript.JavascriptContext
  Calls a Javascript function with the given parameters.
call(String, JSObject, Object[], boolean, Callback) - Method in class com.codename1.javascript.JavascriptContext
  Calls a Javascript function with the given parameters, and optionally to make the call asynchronously.
call(String, JSObject, Object[], boolean, SuccessCallback) - Method in class com.codename1.javascript.JavascriptContext
  Calls a Javascript function with the given parameters, and optionally to make the call asynchronously.
call(String, Object[]) - Method in class com.codename1.javascript.JSObject
  Calls a method on the underlying Javascript object.
call(String, Object[], SuccessCallback) - Method in class com.codename1.ui.BrowserComponent.JSProxy
  Calls a method on this javascript object.
call(T) - Method in interface com.codename1.util.promise.Functor
  Calls the function.
callAndWait(int, String, Object[]) - Method in class com.codename1.ui.BrowserComponent.JSProxy
  Calls method on this javascript object and waits for the result using invokeAndBlock.
callAndWait(String, Object[]) - Method in class com.codename1.ui.BrowserComponent.JSProxy
  Calls method on this javascript object and waits for the result using invokeAndBlock.
callAsync(JSObject, JSObject, Object[], Callback) - Method in class com.codename1.javascript.JavascriptContext
  Calls a Javascript function (encapsulated in a JSObject) with a specified Javascript Object as the "this" context for the function call.
callAsync(JSObject, JSObject, Object[], SuccessCallback) - Method in class com.codename1.javascript.JavascriptContext
  Calls a Javascript function (encapsulated in a JSObject) with a specified Javascript Object as the "this" context for the function call.
callAsync(Object[], Callback) - Method in class com.codename1.javascript.JSObject
  Calls the object as a function statically.
callAsync(Object[], SuccessCallback) - Method in class com.codename1.javascript.JSObject
  Calls the object as a function statically.
callAsync(String, JSObject, Object[], Callback) - Method in class com.codename1.javascript.JavascriptContext
  Calls a Javascript function with the given parameters asynchronously.
callAsync(String, JSObject, Object[], SuccessCallback) - Method in class com.codename1.javascript.JavascriptContext
  Calls a Javascript function with the given parameters asynchronously.
callAsync(String, Callback) - Method in class com.codename1.javascript.JSObject
  Calls a method on the underlying Javascript object asynchronously with no arguments.
callAsync(String, SuccessCallback) - Method in class com.codename1.javascript.JSObject
  Calls a method on the underlying Javascript object asynchronously with no arguments.
callAsync(String, Object[], Callback) - Method in class com.codename1.javascript.JSObject
  Calls a method on the underlying Javascript object asynchronously.
callAsync(String, Object[], SuccessCallback) - Method in class com.codename1.javascript.JSObject
  Calls a method on the underlying Javascript object asynchronously.
Callback<T> - Interface in com.codename1.util
  Simple interface that allows asynchronous code to perform a parameterized callback or failure in a similar way to GWT's callback interface.
CallbackAdapter<T> - Class in com.codename1.util
  Adapter for the {Callback} interface.
CallbackAdapter() - Constructor for class com.codename1.util.CallbackAdapter
CallbackDispatcher<T> - Class in com.codename1.util
  A utility class for calling `Callback`s on the EDT.
callDouble(String) - Method in class com.codename1.javascript.JSObject
  Calls a method on the underlying Javascript object that returns a double.
callDoubleAsync(String, Callback) - Method in class com.codename1.javascript.JSObject
  Calls a method on the underlying Javascript object that returns a double.
callDoubleAsync(String, SuccessCallback) - Method in class com.codename1.javascript.JSObject
  Calls a method on the underlying Javascript object that returns a double.
callInt(String) - Method in class com.codename1.javascript.JSObject
  Calls a method on the underlying Javascript object that returns an int.
callIntAsync(String, Callback) - Method in class com.codename1.javascript.JSObject
  Calls a method on the underlying Javascript object that returns an int.
callIntAsync(String, SuccessCallback) - Method in class com.codename1.javascript.JSObject
  Calls a method on the underlying Javascript object that returns an int.
callObject(String) - Method in class com.codename1.javascript.JSObject
  Calls a method on the underlying Javascript object that returns a Javascript object.
callObjectAsync(String, Callback) - Method in class com.codename1.javascript.JSObject
  Calls a method on the underlying Javascript object that returns a Javascript object.
callObjectAsync(String, SuccessCallback) - Method in class com.codename1.javascript.JSObject
  Calls a method on the underlying Javascript object that returns a Javascript object.
callSerially(Runnable) - Static method in class com.codename1.ui.CN
  Causes the runnable to be invoked on the event dispatch thread.
callSerially(Runnable) - Method in class com.codename1.ui.Display
  Causes the runnable to be invoked on the event dispatch thread.
callSeriallyAndWait(Runnable) - Static method in class com.codename1.ui.CN
  Identical to callSerially with the added benefit of waiting for the Runnable method to complete.
callSeriallyAndWait(Runnable) - Method in class com.codename1.ui.Display
  Identical to callSerially with the added benefit of waiting for the Runnable method to complete.
callSeriallyAndWait(Runnable, int) - Static method in class com.codename1.ui.CN
  Identical to callSerially with the added benefit of waiting for the Runnable method to complete.
callSeriallyAndWait(Runnable, int) - Method in class com.codename1.ui.Display
  Identical to callSerially with the added benefit of waiting for the Runnable method to complete.
callSeriallyOnIdle(Runnable) - Static method in class com.codename1.ui.CN
  Causes the runnable to be invoked on the event dispatch thread when the event dispatch thread is idle.
callSeriallyOnIdle(Runnable) - Method in class com.codename1.ui.Display
  Causes the runnable to be invoked on the event dispatch thread when the event dispatch thread is idle.
CallSite - Class in java.lang.invoke

  ##### Deprecated

CallSite() - Constructor for class java.lang.invoke.CallSite
callString(String) - Method in class com.codename1.javascript.JSObject
  Calls a method on the underlying Javascript object that returns a String.
callStringAsync(String, Callback) - Method in class com.codename1.javascript.JSObject
  Calls a method on the underlying Javascript object that returns a String.
callStringAsync(String, SuccessCallback) - Method in class com.codename1.javascript.JSObject
  Calls a method on the underlying Javascript object that returns a String.
camera - Variable in class com.codename1.ui.scene.Scene
Camera - Class in com.codename1.camera
  Entry point for the low-level cross-platform camera API.
Camera - Class in com.codename1.gpu
  A perspective or orthographic camera.
Camera - Class in com.codename1.ui.scene
  Encapsulates a camera.
Camera() - Constructor for class com.codename1.gpu.Camera
Camera(double, double) - Constructor for class com.codename1.ui.scene.Camera
cameraChanged(MapSurface, CameraPosition) - Method in interface com.codename1.maps.CameraChangeListener
  Invoked on the EDT after the camera settles at a new position, whether from a programmatic move or a user pan/zoom gesture.
CameraChangeListener - Interface in com.codename1.maps
  Receives camera movement notifications from a `MapSurface`.
CameraFacing - Enum in com.codename1.camera
  Direction a camera faces relative to the device screen.
CameraFrame - Class in com.codename1.camera
  A single frame delivered to a `FrameListener`.
CameraFrame(byte[], byte[], int, int, int, long, FrameFormat) - Constructor for class com.codename1.camera.CameraFrame
  Used by platform implementations.
CameraInfo - Class in com.codename1.camera
  Describes a physical camera available on the device.
CameraInfo(String, CameraFacing, Dimension[], Dimension[], boolean, boolean) - Constructor for class com.codename1.camera.CameraInfo
  Used by platform implementations.
CameraPosition - Class in com.codename1.maps
  An immutable description of the map camera: where it looks (`CameraPosition.getTarget()`), how far it is zoomed in (`CameraPosition.getZoom()`), the compass bearing in degrees (`CameraPosition.getBearing()`) and the tilt away from nadir (`CameraPosition.getTilt()`).
CameraPosition(LatLng, double) - Constructor for class com.codename1.maps.CameraPosition
  Creates a camera position that looks straight down (no bearing/tilt).
CameraPosition(LatLng, double, double, double) - Constructor for class com.codename1.maps.CameraPosition
  Creates a fully specified camera position.
CameraSession - Class in com.codename1.camera
  Active camera session.
CameraSessionOptions - Class in com.codename1.camera
  Configuration for a `CameraSession`.
CameraSessionOptions() - Constructor for class com.codename1.camera.CameraSessionOptions
CameraView - Class in com.codename1.camera
  Component that renders a live camera preview.
canAuthenticate() - Method in class com.codename1.security.Biometrics
  Returns `true` when the device is ready to authenticate right now: hardware present, at least one biometric enrolled, and not in a locked-out state.
cancel() - Method in class com.codename1.io.graphql.GraphQLSubscription
  Cancels the subscription: sends a `complete` to the server and closes the socket.
cancel() - Method in class com.codename1.ui.html.HTMLComponent
  Cancels the loading of the current page
cancel() - Method in class com.codename1.ui.util.UITimer
  Stops executing the timer
cancel() - Method in class java.util.Timer
cancel() - Method in class java.util.TimerTask
cancel(boolean) - Method in class com.codename1.util.AsyncResource
  Cancels loading the resource.
cancel(String) - Static method in class com.codename1.background.BackgroundTask
  Cancels a previously scheduled processing task.
cancel(String) - Static method in class com.codename1.background.BackgroundWork
  Cancels previously scheduled work by id.
cancelBackgroundProcessing(String) - Method in class com.codename1.ui.Display
  Cancels a scheduled background processing task.
cancelBackgroundWork(String) - Method in class com.codename1.ui.Display
  Cancels scheduled background work by id.
Canceled - Enum constant in enum com.codename1.components.AudioRecorderComponent.RecorderState
  The user chose to cancel the recording.
CancellationException() - Constructor for exception class com.codename1.util.AsyncResource.CancellationException
cancelled() - Static method in class com.codename1.printing.PrintResult
  Build a `CANCELLED` result.
cancelLocalNotification(String) - Method in class com.codename1.ui.Display
  Cancels a local notification by ID.
cancelRepaints() - Method in class com.codename1.ui.Component
  remove this component from the painting queue
cancelRepaints() - Method in class com.codename1.ui.Container
  remove this component and it's children from the painting queue
canDial() - Static method in class com.codename1.ui.CN
  Returns true if the device has dialing capabilities
canDial() - Method in class com.codename1.ui.Display
  Returns true if the device has dialing capabilities
canExecute() - Method in class com.codename1.io.File
  Checks if this file is executable.
canExecute(String) - Static method in class com.codename1.ui.CN
  Returns true if executing this URL should work, returns false if it will not and null if this is unknown.
canExecute(String) - Method in class com.codename1.ui.Display
  Returns true if executing this URL should work, returns false if it will not and null if this is unknown.
canForceOrientation() - Static method in class com.codename1.ui.CN
  Returns true if the device allows forcing the orientation via code, feature phones do not allow this although some include a jad property allowing for this feature
canForceOrientation() - Method in class com.codename1.ui.Display
  Returns true if the device allows forcing the orientation via code, feature phones do not allow this although some include a jad property allowing for this feature
canGetSSLCertificates() - Method in class com.codename1.io.ConnectionRequest
  Checks to see if the platform supports getting SSL certificates.
canHostEmulate() - Method in class com.codename1.nfc.Nfc
  `true` when this device can act as a host-emulated contactless card.
canInstallOnHomescreen() - Static method in class com.codename1.ui.CN
  Checks to see if you can prompt the user to install the app on their homescreen.
canInstallOnHomescreen() - Method in class com.codename1.ui.Display
  Checks to see if you can prompt the user to install the app on their homescreen.
canPop(Form, PopReason) - Method in interface com.codename1.router.PopGuard
  Decides whether a back/pop attempt should proceed.
canRead() - Method in class com.codename1.nfc.Nfc
  `true` when NFC is supported AND currently enabled (Android setting toggle on, iOS Core NFC available).
canRequestAds() - Static method in class com.codename1.ads.AdConsent
  True when there is enough consent to request ads.
canRequestAds() - Method in interface com.codename1.ads.spi.AdConsentController
  True when the provider has enough consent to request ads.
canShareImage() - Method in class com.codename1.share.EmailShare
  The implementing service needs to declare if it is capable to share an image
canShareImage() - Method in class com.codename1.share.FacebookShare
  Deprecated.
  The implementing service needs to declare if it is capable to share an image
canShareImage() - Method in class com.codename1.share.ShareService
  The implementing service needs to declare if it is capable to share an image
canShareImage() - Method in class com.codename1.share.SMSShare
  The implementing service needs to declare if it is capable to share an image
Canvas - Class in com.codename1.charts.compat
  An internal compatibility class for use by the Charts library.
Canvas() - Constructor for class com.codename1.charts.compat.Canvas
canWrite() - Method in class com.codename1.nfc.Nfc
  `true` when NFC writing is supported on this device.
Cap() - Constructor for class com.codename1.charts.compat.Paint.Cap
CAP_BUTT - Static variable in class com.codename1.ui.Stroke
  Cap style constant to cap strokes with a butt (or flat).
CAP_ROUND - Static variable in class com.codename1.ui.Stroke
  Cap style constant to cap strokes with a round end.
CAP_SQUARE - Static variable in class com.codename1.ui.Stroke
  Cap style constant to cap strokes with a square end.
capacity() - Method in class com.codename1.util.CStringBuilder
  Returns the number of characters that can be held without growing.
capacity() - Method in class java.lang.StringBuffer
  Returns the current capacity of the String buffer.
capacity() - Method in class java.lang.StringBuilder
  Returns the current capacity of the String builder.
capacity() - Method in class java.util.Vector
  Returns the number of elements this vector can hold without growing.
CAPACITY_EXCEEDED - Enum constant in enum com.codename1.nfc.NfcError
  The message did not fit in the tag's writable capacity.
capacityIncrement - Variable in class java.util.Vector
  How many elements should be added to the vector when it is detected that it needs to grow to accommodate extra entries.
capture(Throwable) - Static method in class com.codename1.crash.CrashProtection
  Manually report an exception.
Capture - Class in com.codename1.capture
  `Capture` can "capture" media files from the device e.g.
Capture() - Constructor for class com.codename1.capture.Capture
captureAudio() - Static method in class com.codename1.capture.Capture
  Capture the audio, blocking version that holds the EDT; alternatively you can use the Media API.
captureAudio(boolean) - Method in class com.codename1.camera.CameraSessionOptions
  Whether to capture audio for video recording.
captureAudio(MediaRecorderBuilder) - Static method in class com.codename1.capture.Capture
  Capture the audio, blocking version that holds the EDT; alternatively you can use the Media API.
captureAudio(MediaRecorderBuilder, ActionListener) - Method in class com.codename1.ui.Display
  This method tries to invoke the device native hardware to capture audio.
captureAudio(MediaRecorderBuilder, ActionListener) - Static method in class com.codename1.capture.Capture
  This method tries to invoke the device native hardware to capture audio.
captureAudio(ActionListener) - Static method in class com.codename1.capture.Capture
  This method tries to invoke the device native hardware to capture audio.
captureAudio(ActionListener) - Method in class com.codename1.ui.Display
  This method tries to invoke the device native hardware to capture audio.
CapturedPhoto - Class in com.codename1.camera
  Result of a still-photo capture via `CameraSession#takePhoto()`.
CapturedPhoto(byte[], String, int, int) - Constructor for class com.codename1.camera.CapturedPhoto
  Used by platform implementations.
capturePhoto() - Static method in class com.codename1.capture.Capture
  Invokes the camera and takes a photo synchronously while blocking the EDT
capturePhoto(int, int) - Static method in class com.codename1.capture.Capture
  Invokes the camera and takes a photo synchronously while blocking the EDT, the sample below demonstrates a simple usage and applying a mask to the result
capturePhoto(ActionListener) - Method in class com.codename1.ui.Display
  This method tries to invoke the device native camera to capture images.
capturePhoto(ActionListener) - Static method in class com.codename1.capture.Capture
  This method tries to invoke the device native camera to capture images.
captureScreen() - Static method in class com.codename1.ui.CN
  Captures a screenshot of the screen.
captureScreen() - Method in class com.codename1.ui.Display
  Captures a screenshot of the screen.
captureScreenshot() - Method in class com.codename1.ui.BrowserComponent
  Async method for capturing a screenshot of the browser content.
captureVideo() - Static method in class com.codename1.capture.Capture
  Same as captureVideo only a blocking version that holds the EDT
captureVideo(VideoCaptureConstraints) - Static method in class com.codename1.capture.Capture
  Same as `com.codename1.ui.events.ActionListener)` only a blocking version that holds the EDT.
captureVideo(VideoCaptureConstraints, ActionListener) - Method in class com.codename1.ui.Display
  Same as `#captureVideo(com.codename1.ui.events.ActionListener)`, except that it attempts to impose constraints on the capture.
captureVideo(VideoCaptureConstraints, ActionListener) - Static method in class com.codename1.capture.Capture
  Captures video with some constraints, like width, height, and max length.
captureVideo(ActionListener) - Method in class com.codename1.ui.Display
  This method tries to invoke the device native camera to capture video.
captureVideo(ActionListener) - Static method in class com.codename1.capture.Capture
  This method tries to invoke the device native camera to capture video.
Car - Class in com.codename1.car
  The static entry point for Apple CarPlay and Google Android Auto support.
CarAction - Class in com.codename1.car
  A tappable action -- a button shown in a `CarActionStrip`, a header action, or an action attached to a `CarPaneTemplate` / `CarMessageTemplate`.
CarAction() - Constructor for class com.codename1.car.CarAction
  Creates an empty action.
CarAction(String) - Constructor for class com.codename1.car.CarAction
  Creates an action with the supplied title.
CarActionListener - Interface in com.codename1.car
  Callback invoked when the user activates an in-car element -- a `CarRow`, `CarGridItem` or `CarAction`.
CarActionStrip - Class in com.codename1.car
  An ordered set of `CarAction`s shown together in a head-unit action bar -- a template header strip or the navigation map controls.
CarActionStrip() - Constructor for class com.codename1.car.CarActionStrip
CarApplication - Class in com.codename1.car
  The entry point an app implements to provide its in-car (Apple CarPlay / Google Android Auto) experience.
CarApplication() - Constructor for class com.codename1.car.CarApplication
CarBridge - Interface in com.codename1.car.spi
  Internal service-provider interface implemented by each platform port to render the portable `com.codename1.car` template tree onto the native in-car UI (Apple CarPlay's `CPTemplate` hierarchy or Google Android Auto's `androidx.car.app` templates).
CarColor - Enum in com.codename1.car
  A small, head-unit-safe colour palette for `CarAction` backgrounds and accents.
carConnected(CarContext) - Method in interface com.codename1.car.CarConnectionListener
  Invoked when a head unit connects and the projected experience becomes available.
CarConnectionListener - Interface in com.codename1.car
  Notified when a head unit (Apple CarPlay / Google Android Auto) connects or disconnects.
CarContext - Class in com.codename1.car
  The live handle to a connected head unit.
cardholderName(String) - Method in class com.codename1.payment.WalletPassEntry
  Sets the cardholder name shown during provisioning.
cardinality() - Method in class java.util.BitSet
  Returns the number of bits that are `true` in this `BitSet`.
carDisconnected() - Method in interface com.codename1.car.CarConnectionListener
  Invoked when the head unit disconnects and the projected experience ends.
CarGridItem - Class in com.codename1.car
  A single cell in a `CarGridTemplate`: a large image with a short title and optional secondary text.
CarGridItem() - Constructor for class com.codename1.car.CarGridItem
  Creates an empty grid item.
CarGridItem(String, Image) - Constructor for class com.codename1.car.CarGridItem
  Creates a grid item with a title and image.
CarGridTemplate - Class in com.codename1.car
  A grid of image-forward `CarGridItem`s -- browse categories, station presets, playlist artwork.
CarGridTemplate() - Constructor for class com.codename1.car.CarGridTemplate
CarListTemplate - Class in com.codename1.car
  A scrolling list of selectable rows, optionally grouped into `CarSection`s, with an optional header `CarActionStrip`.
CarListTemplate() - Constructor for class com.codename1.car.CarListTemplate
CarMessageTemplate - Class in com.codename1.car
  A short message with an icon and action buttons -- an error/empty state, a permission prompt, or (for communication apps) an incoming-message card with read-aloud and voice-reply actions.
CarMessageTemplate() - Constructor for class com.codename1.car.CarMessageTemplate
  Creates an empty message template.
CarMessageTemplate(String) - Constructor for class com.codename1.car.CarMessageTemplate
  Creates a message template with the supplied body text.
CarNavigationTemplate - Class in com.codename1.car
  A turn-by-turn navigation surface: a drawable map (via a `CarSurfaceCallback`), an optional next-manoeuvre / arrival info strip, and map-control action strips.
CarNavigationTemplate() - Constructor for class com.codename1.car.CarNavigationTemplate
CarNowPlayingTemplate - Class in com.codename1.car
  The system now-playing surface for audio apps.
CarNowPlayingTemplate() - Constructor for class com.codename1.car.CarNowPlayingTemplate
CarPaneTemplate - Class in com.codename1.car
  A detail pane: a handful of informational `CarRow`s (label / value lines) plus up to two action buttons.
CarPaneTemplate() - Constructor for class com.codename1.car.CarPaneTemplate
carPlay(boolean) - Method in class com.codename1.notifications.NotificationPermissionRequest
  Requests permission to display notifications in CarPlay (iOS).
CarRow - Class in com.codename1.car
  A single selectable row in a `CarListTemplate`.
CarRow() - Constructor for class com.codename1.car.CarRow
  Creates an empty row.
CarRow(String) - Constructor for class com.codename1.car.CarRow
  Creates a row with the supplied title.
CarScreen - Class in com.codename1.car
  One screen of the in-car experience -- the unit of the head-unit back stack.
CarScreen() - Constructor for class com.codename1.car.CarScreen
CarSection - Class in com.codename1.car
  A titled group of `CarRow`s within a `CarListTemplate`.
CarSection() - Constructor for class com.codename1.car.CarSection
  Creates an untitled section.
CarSection(String) - Constructor for class com.codename1.car.CarSection
  Creates a section with the supplied header.
CarSurfaceCallback - Interface in com.codename1.car
  The drawing surface callback for a `CarNavigationTemplate`.
CarTemplate - Class in com.codename1.car
  The base type for the fixed catalog of in-car templates.
CarTemplate() - Constructor for class com.codename1.car.CarTemplate
CASE_INSENSITIVE_ORDER - Static variable in class java.lang.String
CaseInsensitiveOrder - Class in com.codename1.util
  A string comparator equivalent to String.CASE_INSENSITIVE_ORDER which isn't available in Codename One
CaseInsensitiveOrder() - Constructor for class com.codename1.util.CaseInsensitiveOrder
caseSensitive() - Element in annotation type com.codename1.annotations.ExistIn
  `true` to compare values with case-sensitivity.
cast(Object) - Method in class java.lang.Class
  Replacement for Class.cast(Object).
catchException(MethodHandle, Class, MethodHandle) - Static method in class java.lang.invoke.MethodHandles
category(String) - Method in class com.codename1.analytics.AnalyticsEvent.Builder
  Sets the event category.
category(String) - Method in class com.codename1.push.PushBuilder
  Sets the category of the push notification.
CATEGORY_OTHER - Static variable in class com.codename1.nfc.HostCardEmulationService
  Categories accepted by Android's `HostApduService` -- "payment" is reserved for EMV-conformant payment apps; everything else uses "other".
CATEGORY_PAYMENT - Static variable in class com.codename1.nfc.HostCardEmulationService
categoryBits - Variable in class com.codename1.gaming.physics.box2d.dynamics.Filter
  The collision category bits.
CategorySeries - Class in com.codename1.charts.models
  A series for the category charts like the pie ones.
CategorySeries(String) - Constructor for class com.codename1.charts.models.CategorySeries
  Builds a new category series.
cc() - Method in class com.codename1.ui.layouts.TextModeLayout
  Creates a new Constraint instance to add to the layout
cc() - Method in class com.codename1.ui.table.TableLayout
  Creates a new Constraint instance to add to the layout, same as `createConstraint` only shorter syntax
cc(int, int) - Method in class com.codename1.ui.layouts.TextModeLayout
  Creates a new Constraint instance to add to the layout
cc(int, int) - Method in class com.codename1.ui.table.TableLayout
  Creates a new Constraint instance to add to the layout, same as `createConstraint` only shorter syntax
CC - Class in com.codename1.ui.layouts.mig
  A simple value holder for one component's constraint.
CC() - Constructor for class com.codename1.ui.layouts.mig.CC
ceil(double) - Static method in class java.lang.Math
  Returns the smallest (closest to negative infinity) double value that is not less than the argument and is equal to a mathematical integer.
ceil(float) - Static method in class com.codename1.gaming.physics.box2d.common.MathUtils
ceiling(E) - Method in interface java.util.NavigableSet
  Answers the smallest element bigger than or equal to the specified one, or null if no such element.
ceiling(E) - Method in class java.util.TreeSet
  Answers the smallest element bigger than or equal to the specified one, or null if no such element.
ceilingEntry(K) - Method in interface java.util.NavigableMap
  Answers an entry related with the smallest key greater than or equal to the specified key, or null if no such key.
ceilingEntry(K) - Method in class java.util.TreeMap
  Answers an entry related with the smallest key greater than or equal to the specified key, or null if no such key.
ceilingKey(K) - Method in interface java.util.NavigableMap
  Answers the smallest key greater than or equal to the specified key, or null if no such key.
ceilingKey(K) - Method in class java.util.TreeMap
  Answers the smallest key greater than or equal to the specified key, or null if no such key.
ceilPowerOf2(int) - Static method in class com.codename1.gaming.physics.box2d.common.MathUtils
  Rounds up the value to the nearest higher power^2 value.
cell(int...) - Method in class com.codename1.ui.layouts.mig.CC
  Set the cell(s) that the component should occupy in the grid.
cellKey(int, int) - Static method in class com.codename1.gaming.level.Layer
  The cell key used in the tile map for a column and row.
CellRenderer<T> - Interface in com.codename1.ui.list
  This class is geared to replace the ListCellRenderer in the long run to provide a more generic rendering API.
center - Variable in class com.codename1.gaming.physics.box2d.collision.shapes.MassData
  The position of the shape's centroid relative to the shape's origin.
center - Variable in class com.codename1.gaming.physics.box2d.common.OBBViewportTransform.OBB
center() - Method in class com.codename1.maps.MapComponent
  Deprecated.
  Gets the center of the map.
center() - Static method in class com.codename1.ui.layouts.BorderLayout
  Shorthand for `new BorderLayout(BorderLayout.CENTER_BEHAVIOR_CENTER)`
center(Component) - Static method in class com.codename1.ui.layouts.BorderLayout
  Convenience method that creates a border layout container and places the given component in the center
CENTER - Static variable in class com.codename1.charts.compat.Paint.Align
CENTER - Static variable in class com.codename1.gaming.TouchControls
  Horizontal/vertical anchor: center on the safe area.
CENTER - Static variable in class com.codename1.ui.CN
  Indicates a Component center alignment
CENTER - Static variable in class com.codename1.ui.Component
  Indicates a Component center alignment
CENTER - Static variable in class com.codename1.ui.layouts.BorderLayout
  The center layout constraint (middle of container)
CENTER - Static variable in class com.codename1.ui.layouts.GridBagConstraints
CENTER - Static variable in class com.codename1.ui.layouts.GroupLayout
  Possible alignment type.
CENTER_BEHAVIOR_CENTER - Static variable in class com.codename1.ui.CN
  Defines the behavior of the component placed in the center position of the layout, places the component in the center of the space available to the center component.
CENTER_BEHAVIOR_CENTER - Static variable in class com.codename1.ui.layouts.BorderLayout
  Defines the behavior of the component placed in the center position of the layout, places the component in the center of the space available to the center component.
CENTER_BEHAVIOR_CENTER_ABSOLUTE - Static variable in class com.codename1.ui.CN
  Defines the behavior of the component placed in the center position of the layout, places the component in the center of the surrounding container
CENTER_BEHAVIOR_CENTER_ABSOLUTE - Static variable in class com.codename1.ui.layouts.BorderLayout
  Defines the behavior of the component placed in the center position of the layout, places the component in the center of the surrounding container
CENTER_BEHAVIOR_SCALE - Static variable in class com.codename1.ui.CN
  Defines the behavior of the component placed in the center position of the layout, by default it is scaled to the available space
CENTER_BEHAVIOR_SCALE - Static variable in class com.codename1.ui.layouts.BorderLayout
  Defines the behavior of the component placed in the center position of the layout, by default it is scaled to the available space
CENTER_BEHAVIOR_TOTAL_BELLOW - Static variable in class com.codename1.ui.layouts.BorderLayout
  Deprecated due to spelling mistake, use CENTER_BEHAVIOR_TOTAL_BELOW The center component takes up the entire screens and the sides are automatically placed on top of it thus creating a layered effect
CENTER_BEHAVIOR_TOTAL_BELOW - Static variable in class com.codename1.ui.CN
  The center component takes up the entire screens and the sides are automatically placed on top of it thus creating a layered effect
CENTER_BEHAVIOR_TOTAL_BELOW - Static variable in class com.codename1.ui.layouts.BorderLayout
  The center component takes up the entire screens and the sides are automatically placed on top (or below based on z-order) thus creating a layered effect
centerAbsolute(Component) - Static method in class com.codename1.ui.layouts.BorderLayout
  Convenience method that creates a border layout container and places the given component in the center with the `#CENTER_BEHAVIOR_CENTER_ABSOLUTE` constraint applied
centerAbsoluteEastWest(Component, Component, Component) - Static method in class com.codename1.ui.layouts.BorderLayout
  Convenience method that creates a border layout absolute center container and places the given component in the center east and west respectively
centerCenter(Component) - Static method in class com.codename1.ui.layouts.BorderLayout
  Convenience method that creates a border layout container and places the given component in the center with the `#CENTER_BEHAVIOR_CENTER` constraint applied
centerCenterEastWest(Component, Component, Component) - Static method in class com.codename1.ui.layouts.BorderLayout
  Convenience method that creates a border layout center container and places the given component in the center east and west respectively with the `#CENTER_BEHAVIOR_CENTER` constraint applied
centerEastWest(Component, Component, Component) - Static method in class com.codename1.ui.layouts.BorderLayout
  Convenience method that creates a border layout container and places the given component in the center east and west respectively
centerTotalBelow(Component) - Static method in class com.codename1.ui.layouts.BorderLayout
  Convenience method that creates a border layout container and places the given component in the center with the `#CENTER_BEHAVIOR_TOTAL_BELOW` constraint applied
centerTotalBelowEastWest(Component, Component, Component) - Static method in class com.codename1.ui.layouts.BorderLayout
  Convenience method that creates a border layout center container and places the given component in the center east and west respectively with the `#CENTER_BEHAVIOR_TOTAL_BELOW` constraint applied
centroid(Transform) - Method in class com.codename1.gaming.physics.box2d.collision.shapes.PolygonShape
  Get the centroid and apply the supplied transform.
centroidToOut(Transform, Vec2) - Method in class com.codename1.gaming.physics.box2d.collision.shapes.PolygonShape
  Get the centroid and apply the supplied transform.
CHAIN - Enum constant in enum com.codename1.gaming.physics.box2d.collision.shapes.ShapeType
ChainAndCircleContact - Class in com.codename1.gaming.physics.box2d.dynamics.contacts
ChainAndCircleContact(IWorldPool) - Constructor for class com.codename1.gaming.physics.box2d.dynamics.contacts.ChainAndCircleContact
ChainAndPolygonContact - Class in com.codename1.gaming.physics.box2d.dynamics.contacts
ChainAndPolygonContact(IWorldPool) - Constructor for class com.codename1.gaming.physics.box2d.dynamics.contacts.ChainAndPolygonContact
ChainShape - Class in com.codename1.gaming.physics.box2d.collision.shapes
  A chain shape is a free form sequence of line segments.
ChainShape() - Constructor for class com.codename1.gaming.physics.box2d.collision.shapes.ChainShape
challenge(String) - Method in class com.codename1.io.webauthn.PublicKeyCredentialCreationOptions.Builder
  Challenge bytes, base64url-encoded.
challenge(String) - Method in class com.codename1.io.webauthn.PublicKeyCredentialRequestOptions.Builder
Change - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
CHANGED - Static variable in interface com.codename1.ui.events.DataChangedListener
  Type value for changed data in ListModel
changeInsets(String, String, String) - Method in class com.codename1.components.SplitPane
  Changes the minimum, preferred, and maximum insets of the split pane.
changeParameterType(int, Class) - Method in class java.lang.invoke.MethodType
changeReference(Container, Component, float) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
  Changes the reference component, while updating the value to remain in the same absolute position.
changeReturnType(Class) - Method in class java.lang.invoke.MethodType
changeUnits(byte) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
  Changes the units of this inset, and updates the value to remain the same as the current value.
changeUnits(byte, Component) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
  Changes the units of this inset, and updates the value to remain the same as the current value.
changeUnitsTo(byte, Container) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
  Changes the units of this inset, and updates the value to remain the same as the current value.
changeUnitsTo(byte, Rectangle) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
Char(int, int, int, int, int) - Constructor for class com.codename1.ui.TextSelection.Char
  Creates a new Char
Char(int, Rectangle) - Constructor for class com.codename1.ui.TextSelection.Char
  Creates a new Char
Character - Class in java.lang
  The Character class wraps a value of the primitive type char in an object.
Character(char) - Constructor for class java.lang.Character
  Constructs a Character object and initializes it so that it represents the primitive value argument.
CharacterArrayCharacterIterator - Class in com.codename1.util.regex
  Encapsulates char[] as CharacterIterator
CharacterArrayCharacterIterator(char[], int, int) - Constructor for class com.codename1.util.regex.CharacterArrayCharacterIterator

  ###### Parameters

CharacterIterator - Interface in com.codename1.util.regex
  Encapsulates different types of character sources - String, InputStream, ...
CharArrayReader - Class in com.codename1.io
  A specialized `Reader` for reading the contents of a char array.
CharArrayReader(char[]) - Constructor for class com.codename1.io.CharArrayReader
  Constructs a CharArrayReader on the char array `buf`.
CharArrayReader(char[], int, int) - Constructor for class com.codename1.io.CharArrayReader
  Constructs a CharArrayReader on the char array `buf`.
charAt(int) - Method in class com.codename1.util.CStringBuilder
  Retrieves the character at the `index`.
charAt(int) - Method in class com.codename1.util.regex.CharacterArrayCharacterIterator

  ###### Returns

charAt(int) - Method in interface com.codename1.util.regex.CharacterIterator

  ###### Returns

charAt(int) - Method in class com.codename1.util.regex.ReaderCharacterIterator

  ###### Returns

charAt(int) - Method in class com.codename1.util.regex.StreamCharacterIterator

  ###### Returns

charAt(int) - Method in class com.codename1.util.regex.StringCharacterIterator

  ###### Returns

charAt(int) - Method in interface java.lang.CharSequence
  Returns the character at the specified index, with the first character having index zero.
charAt(int) - Method in class java.lang.String
  Returns the character at the specified index.
charAt(int) - Method in class java.lang.StringBuffer
  The specified character of the sequence currently represented by the string buffer, as indicated by the index argument, is returned.
charAt(int) - Method in class java.lang.StringBuilder
  The specified character of the sequence currently represented by the string builder, as indicated by the index argument, is returned.
charAt(int, int) - Method in class com.codename1.ui.TextSelection.Span
  Gets the char at the given coordinate or null if there isn't a char there.
charAt(int, int) - Method in class com.codename1.ui.TextSelection.Spans
charCount(int) - Static method in class java.lang.Character
  Calculates the number of `char` values required to represent the Unicode code point.
CharProperty<K> - Class in com.codename1.properties
  This is the char specific version of numeric property
CharProperty(String) - Constructor for class com.codename1.properties.CharProperty
  Creates a char property with the given name.
CharProperty(String, Character) - Constructor for class com.codename1.properties.CharProperty
  Creates a char property with the given name and initial value.
CharSequence - Interface in java.lang
  This interface represents an ordered set of characters and defines the methods to probe them.
Charset - Class in java.nio.charset
  Added this for Kotlin
Charset(String, String[]) - Constructor for class java.nio.charset.Charset
charsWidth(char[], int, int) - Method in class com.codename1.ui.Font
  Return the width of the given characters in this font instance
chartBoundsChanged() - Method in class com.codename1.charts.ChartComponent
  Subclasses can override this method to be informed when the chart bounds change due to panning or zooming.
ChartComponent - Class in com.codename1.charts
  The top level component for displaying charts
ChartComponent(AbstractChart) - Constructor for class com.codename1.charts.ChartComponent
  Creates a new chart component to display the provided chart.
chartToScreenCoord(int, int) - Method in class com.codename1.charts.ChartComponent
  Returns the screen position from a chart coordinate
chartToScreenShape(Shape) - Method in class com.codename1.charts.ChartComponent
  Converts a screen coordinate spaced shape to the same shape in the chart coordinate space
ChartUtil - Class in com.codename1.charts
  A utility class for painting a chart onto a Graphics context.
ChartUtil() - Constructor for class com.codename1.charts.ChartUtil
charValue() - Method in class java.lang.Character
  Returns the value of this Character object.
charWidth(char) - Method in class com.codename1.ui.Font
  Return the width of the specific character when rendered alone
chat(ChatRequest) - Method in class com.codename1.ai.LlmClient
  Non-streaming chat.
ChatBubble - Class in com.codename1.components
  One row in a `ChatView`.
ChatBubble(ChatMessage) - Constructor for class com.codename1.components.ChatBubble
ChatInput - Class in com.codename1.components
  The input strip at the bottom of a `ChatView`.
ChatInput() - Constructor for class com.codename1.components.ChatInput
ChatMessage - Class in com.codename1.ai
  A single turn in a chat conversation.
ChatMessage(Role, List) - Constructor for class com.codename1.ai.ChatMessage
ChatMessage(Role, List, List, String, String) - Constructor for class com.codename1.ai.ChatMessage
ChatRequest - Class in com.codename1.ai
  The full request to `LlmClient.chat(ChatRequest)` / `LlmClient.chatStream(ChatRequest, StreamingListener)`.
ChatRequest.Builder - Class in com.codename1.ai
ChatResponse - Class in com.codename1.ai
  The terminal response from a chat call.
ChatResponse(ChatMessage, List, String, Usage, String) - Constructor for class com.codename1.ai.ChatResponse
chatStream(ChatRequest, StreamingListener) - Method in class com.codename1.ai.LlmClient
  Streaming chat.
ChatView - Class in com.codename1.components
  A scrollable, theme-aware chat surface.
ChatView() - Constructor for class com.codename1.components.ChatView
check(Object, String) - Method in class com.codename1.ui.list.FilterProxyListModel
  Checks whether the filter condition is matched, receives an uppercase version of the filter string to match against
check(List) - Method in interface com.codename1.ai.SafetyFilter
  Returns `null` to allow the call, or a human-readable reason string to block it.
CheckBox - Class in com.codename1.ui
  CheckBox is a button that can be selected or deselected and displays its state to the user.
CheckBox() - Constructor for class com.codename1.ui.CheckBox
  Constructs a checkbox with no text
CheckBox(Image) - Constructor for class com.codename1.ui.CheckBox
  Constructs a checkbox with the given icon
CheckBox(String) - Constructor for class com.codename1.ui.CheckBox
  Constructs a checkbox with the given text
CheckBox(String, Image) - Constructor for class com.codename1.ui.CheckBox
  Constructs a checkbox with the given text and icon
CheckBoxList - Class in com.codename1.components
  A list of checkboxes.
CheckBoxList(MultipleSelectionListModel) - Constructor for class com.codename1.components.CheckBoxList
CheckBoxRadioSelectionAdapter(UiBinding.ObjectConverter) - Constructor for class com.codename1.properties.UiBinding.CheckBoxRadioSelectionAdapter
  Constructs a new binding
checkedCollection(Collection, Class) - Static method in class java.util.Collections
  Returns a dynamically typesafe view of the specified collection.
checkError() - Method in class java.io.PrintStream
  Flush the stream and check its error state.
checkPickups(Sprite) - Method in class com.codename1.gaming.level.GameSceneView
  Default pickups: when the player overlaps a `#isCollectible(String)` sprite, `#onPickup(Sprite)` fires (scores and consumes it); when it overlaps an `#isEnemy(String)` sprite, `#onPlayerHit(Sprite)` fires (costs a life).
checkPopGuard(PopReason) - Method in class com.codename1.ui.Form
  Consults the installed pop guard for the given reason.
checkSSLCertificates(ConnectionRequest.SSLCertificate[]) - Method in class com.codename1.io.ConnectionRequest
  A callback that can be overridden by subclasses to check the SSL certificates for the server, and kill the connection if they don't pass muster.
checkSum - Variable in class com.codename1.io.tar.TarHeader
child1 - Variable in class com.codename1.gaming.physics.box2d.collision.broadphase.DynamicTreeNode
child2 - Variable in class com.codename1.gaming.physics.box2d.collision.broadphase.DynamicTreeNode
childToDisplayLabel(Object) - Method in class com.codename1.components.FileTree
childToDisplayLabel(Object) - Method in class com.codename1.ui.tree.Tree
  Converts a tree child to a label, this method can be overriden for simple rendering effects
CHKSUMLEN - Static variable in class com.codename1.io.tar.TarHeader
chunk(int, int) - Method in class com.codename1.gaming.level.StreamingTerrain
  Returns the resident chunk for the given chunk coords, loading it on demand.
ChunkProvider - Interface in com.codename1.gaming.level
  Supplies and persists `TerrainChunk`s for a `StreamingTerrain`.
Cipher - Class in com.codename1.security
  Convenience entry points for symmetric (AES) and asymmetric (RSA) encryption.
Circle - Class in com.codename1.maps
  A geodesic circle drawn on a map, described by a center and a radius in meters.
Circle(LatLng, double) - Constructor for class com.codename1.maps.Circle
  Creates a circle.
CIRCLE - Enum constant in enum com.codename1.charts.views.PointStyle
CIRCLE - Enum constant in enum com.codename1.gaming.physics.box2d.collision.shapes.ShapeType
CircleContact - Class in com.codename1.gaming.physics.box2d.dynamics.contacts
CircleContact(IWorldPool) - Constructor for class com.codename1.gaming.physics.box2d.dynamics.contacts.CircleContact
CircleProgress() - Constructor for class com.codename1.ui.CommonProgressAnimations.CircleProgress
CIRCLES - Enum constant in enum com.codename1.gaming.physics.box2d.collision.Manifold.ManifoldType
CircleShape - Class in com.codename1.gaming.physics.box2d.collision.shapes
  A circle shape.
CircleShape() - Constructor for class com.codename1.gaming.physics.box2d.collision.shapes.CircleShape
CircleStack<E> - Class in com.codename1.gaming.physics.box2d.pooling.normal
CircleStack(int, int) - Constructor for class com.codename1.gaming.physics.box2d.pooling.normal.CircleStack
clamp(byte[], byte[], byte, byte, int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
clamp(float[], float[], float, float, int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
clamp(float, float, float) - Static method in class com.codename1.gaming.physics.box2d.common.MathUtils
  Returns the closest value to 'a' that is in between 'low' and 'high'
clamp(int[], int[], int, int, int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
clamp(Vec2, Vec2, Vec2) - Static method in class com.codename1.gaming.physics.box2d.common.MathUtils
CLAMP - Enum constant in enum com.codename1.gpu.Texture.Wrap
  Clamp coordinates to the edge texels.
clampToOut(Vec2, Vec2, Vec2, Vec2) - Static method in class com.codename1.gaming.physics.box2d.common.MathUtils
Class<T> - Class in java.lang
  Instances of the class Class represent classes and interfaces in a running Java application.
Class() - Constructor for class java.lang.Class
CLASS - Enum constant in enum java.lang.annotation.RetentionPolicy
ClassCastException - Exception Class in java.lang
  Thrown to indicate that the code has attempted to cast an object to a subclass of which it is not an instance.
ClassCastException() - Constructor for exception class java.lang.ClassCastException
  Constructs a ClassCastException with no detail message.
ClassCastException(String) - Constructor for exception class java.lang.ClassCastException
  Constructs a ClassCastException with the specified detail message.
ClassLoader - Class in java.lang
ClassLoader() - Constructor for class java.lang.ClassLoader
ClassLoader(ClassLoader) - Constructor for class java.lang.ClassLoader
ClassNotFoundException - Exception Class in java.lang
  Thrown when an application tries to load in a class through its string name using the forName method in class Class but no definition for the class with the specified name could be found.
ClassNotFoundException() - Constructor for exception class java.lang.ClassNotFoundException
  Constructs a ClassNotFoundException with no detail message.
ClassNotFoundException(String) - Constructor for exception class java.lang.ClassNotFoundException
  Constructs a ClassNotFoundException with the specified detail message.
cleanSource() - Method in class com.codename1.ui.animations.Transition
  Allows setting the source form to null to save memory if the transition doesn't need it in memory.
cleanTempStorage() - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Deletes all temp storage.
cleanup() - Method in class com.codename1.charts.transitions.SeriesTransition
  Cleans up any settings in the transition.
cleanup() - Method in class com.codename1.charts.transitions.XYMultiSeriesTransition
  Cleans up any settings in the transition.
cleanup() - Method in class com.codename1.charts.transitions.XYSeriesTransition
  Cleans up after the transition is complete.
cleanup() - Method in class com.codename1.charts.transitions.XYValueSeriesTransition
  Cleans up after the transition is complete.
cleanup() - Method in class com.codename1.javascript.JavascriptContext
  Cleans up stale references to Javascript objects.
cleanup() - Method in interface com.codename1.media.Media
  Stops the audio playback and cleans up the resources related to it immediately.
cleanup() - Method in class com.codename1.testing.AbstractTest
  Cleanup after a test case executed
cleanup() - Method in interface com.codename1.testing.UnitTest
  Cleanup after a test case executed
cleanup() - Method in class com.codename1.ui.animations.BubbleTransition
cleanup() - Method in class com.codename1.ui.animations.CommonTransitions
  Optional operation to cleanup the garbage left over by a running transition
cleanup() - Method in class com.codename1.ui.animations.FlipTransition
cleanup() - Method in class com.codename1.ui.animations.Transition
  Optional operation to cleanup the garbage left over by a running transition
cleanup(Object) - Static method in class com.codename1.io.Util
  Closes the object (connection, stream etc.) without throwing any exception, even if the object is null
clear() - Method in class com.codename1.ai.ConversationStore
clear() - Method in class com.codename1.charts.models.AreaSeries
  Removes all data.
clear() - Method in class com.codename1.charts.models.CategorySeries
  Removes all the existing values from the series.
clear() - Method in class com.codename1.charts.models.MultipleCategorySeries
  Removes all the existing values from the series.
clear() - Method in class com.codename1.charts.models.RangeCategorySeries
  Removes all the existing values from the series.
clear() - Method in class com.codename1.charts.models.XYMultipleSeriesDataset
  Removes all the XY series from the list.
clear() - Method in class com.codename1.charts.models.XYSeries
  Removes all the existing values and annotations from the series.
clear() - Method in class com.codename1.charts.models.XYValueSeries
  Removes all the values from the series.
clear() - Method in class com.codename1.components.ChatInput
clear() - Method in class com.codename1.components.OtpField
  Clears all boxes.
clear() - Method in class com.codename1.components.ToastBar.Status
  Clears this status message.
clear() - Method in class com.codename1.gaming.physics.box2d.dynamics.Island
clear() - Method in class com.codename1.gaming.Scene
  Removes all sprites.
clear() - Method in class com.codename1.location.GeofenceManager
  Removes all current regions.
clear() - Static method in class com.codename1.payment.WalletExtension
  Clears everything previously published: pass entries, remote pass entries, the auth token and the requires-authentication flag.
clear() - Method in class com.codename1.properties.CollectionProperty
  Remove all the elements from the collection and fires a change event
clear() - Method in class com.codename1.properties.ListProperty
  Remove all the elements from the list
clear() - Method in class com.codename1.properties.MapProperty
  Remove all the elements from the map
clear() - Method in class com.codename1.properties.SetProperty
  Remove all the elements from the set and fires a change event if the set wasn't empty
clear() - Method in class com.codename1.ui.ComponentSelector
  Clears the result set.
clear() - Method in class com.codename1.ui.TextField
  Clears the text from the TextField
clear() - Method in class com.codename1.ui.TextSelection.Spans
  Removes all spans.
clear() - Method in class com.codename1.ui.util.MutableResource
clear() - Method in class com.codename1.ui.util.WeakHashMap
  Removes all elements from this `Map`, leaving it empty.
clear() - Method in class java.lang.ref.Reference
  Clears this reference object.
clear() - Method in class java.util.AbstractCollection
  Removes all elements from this `Collection`, leaving it empty (optional).
clear() - Method in class java.util.AbstractList
  Removes all elements from this list, leaving it empty.
clear() - Method in class java.util.AbstractMap
  Removes all elements from this map, leaving it empty.
clear() - Method in class java.util.AbstractQueue
  Removes all elements of the queue, leaving it empty.
clear() - Method in class java.util.ArrayDeque
  Empty the deque.
clear() - Method in class java.util.ArrayList
  Removes all elements from this `ArrayList`, leaving it empty.
clear() - Method in class java.util.BitSet
  Clears all the bits in this `BitSet`.
clear() - Method in interface java.util.Collection
  Removes all elements from this `Collection`, leaving it empty (optional).
clear() - Method in class java.util.HashMap
  Removes all mappings from this hash map, leaving it empty.
clear() - Method in class java.util.HashSet
  Removes all elements from this `HashSet`, leaving it empty.
clear() - Method in class java.util.Hashtable
  Removes all key/value pairs from this `Hashtable`, leaving the size zero and the capacity unchanged.
clear() - Method in class java.util.IdentityHashMap
  Removes all elements from this map, leaving it empty.
clear() - Method in class java.util.LinkedHashMap
  Removes all elements from this map, leaving it empty.
clear() - Method in class java.util.LinkedList
  Removes all elements from this `LinkedList`, leaving it empty.
clear() - Method in interface java.util.List
  Removes all elements from this `List`, leaving it empty.
clear() - Method in interface java.util.Map
  Removes all elements from this `Map`, leaving it empty.
clear() - Method in class java.util.PriorityQueue
  Removes all the elements of the priority queue.
clear() - Method in interface java.util.Set
  Removes all elements from this set, leaving it empty.
clear() - Method in class java.util.TreeMap
  Removes all mappings from this TreeMap, leaving it empty.
clear() - Method in class java.util.TreeSet
  Removes all elements from this `TreeSet`, leaving it empty.
clear() - Method in class java.util.Vector
  Removes all elements from this vector, leaving it empty.
clear(boolean) - Method in class com.codename1.ui.ComponentSelector
  Fluent API wrapper for (@link #clear()}
clear(int) - Method in class java.util.BitSet
  Clears the bit at index `pos`.
clear(int, boolean, boolean) - Method in class com.codename1.gpu.GraphicsDevice
  Clears the framebuffer.
clear(int, int) - Method in class java.util.BitSet
  Clears the bits starting from `pos1` to `pos2`.
clear(String) - Method in interface com.codename1.io.oidc.TokenStore
  Removes the entry for `key`.
clear(String) - Method in class com.codename1.io.oidc.TokenStore.DefaultStorageTokenStore
clear(String) - Static method in class com.codename1.security.Secrets
  Drop the cached copy of `name` from the keychain; the next `Secrets.get(String)` re-fetches it.
CLEAR_FORCES - Static variable in class com.codename1.gaming.physics.box2d.dynamics.World
ClearableTextField - Class in com.codename1.components
  Wraps a text field so it will have an X to clear its content on the right hand side
clearAll() - Static method in class com.codename1.io.Preferences
  Remove all preferences
clearAllCache() - Method in class com.codename1.io.CacheMap
  Clears the caches for this cache object
clearAnnotations() - Method in class com.codename1.charts.models.XYSeries
  Removes all the existing annotations from the series.
clearBackgroundListener() - Method in class com.codename1.location.LocationManager
  Stop deliver events for the Background LocationListener
clearBit(int) - Method in class com.codename1.util.BigInteger
clearBitmapCache() - Static method in class com.codename1.ui.Font
  Bitmap fonts are cached this method allows us to flush the cache thus allows us to reload a font
clearBounds(Object, String) - Static method in class com.codename1.ui.layouts.mig.LinkHandler
clearCache() - Method in class com.codename1.io.Storage
  Storage is cached for faster access, however this might cause a problem with refreshing objects since they are not cloned.
clearCache() - Method in class com.codename1.maps.vector.VectorMapEngine
  Drops all cached tiles (e.g. on low memory).
clearChanged() - Method in class java.util.Observable
  Clears the changed flag for this `Observable`.
clearClientProperties() - Method in class com.codename1.ui.Component
  Clears all client properties from this Component
clearClientProperties() - Method in class com.codename1.ui.ComponentSelector
  Wrapper for `Component#clearClientProperties()`.
clearClientProperties() - Method in class com.codename1.ui.Container
  Clears all client properties from this Component
clearComponentsAwaitingRelease() - Method in class com.codename1.ui.Form
clearCookiesFromStorage() - Static method in class com.codename1.io.Cookie
  Clears all cookies history from storage
clearDimension(String) - Static method in class com.codename1.analytics.Analytics
  Removes a single custom dimension.
clearDimensions() - Static method in class com.codename1.analytics.Analytics
  Removes every custom dimension.
clearDirty() - Method in class com.codename1.gaming.level.TerrainChunk
clearDirty() - Method in class com.codename1.gpu.IndexBuffer
  Clears the dirty flag.
clearDirty() - Method in class com.codename1.gpu.VertexBuffer
  Clears the dirty flag.
clearFlags(int) - Method in class com.codename1.gaming.physics.box2d.callbacks.DebugDraw
clearForces() - Method in class com.codename1.gaming.physics.box2d.dynamics.World
  Call this after you are done with time steps to clear the forces.
clearHistory() - Method in class com.codename1.ui.BrowserComponent
  Clears navigation history
clearImageBorderSpecialTile() - Method in class com.codename1.ui.plaf.Border
  Cleans the tile tracking state allowing the garbage collector to pick up the component and the image data
clearLightweightPopupButtons() - Method in class com.codename1.ui.spinner.Picker
  Removes all custom lightweight popup buttons that were previously added with `#addLightweightPopupButton`.
clearListener() - Method in class com.codename1.location.LocationManager
  Stop deliver events for the LocationListener
clearLog() - Method in class com.codename1.analytics.LoggingAnalyticsProvider
  Clears the recorded call log.
clearMapObjects() - Method in interface com.codename1.maps.MapSurface
  Removes every marker, polyline, polygon and circle.
clearMapObjects() - Method in class com.codename1.maps.MapView
  Removes every marker, polyline, polygon and circle.
clearMapObjects() - Method in class com.codename1.maps.NativeMap
  Removes every marker, polyline, polygon and circle.
clearMemoryCache() - Method in class com.codename1.io.CacheMap
  Clears the memory cache
clearPanLimits() - Method in class com.codename1.charts.ChartComponent
  Removes the pan limits which may have been previously set with `double, double, double)`
clearPieSegments() - Method in class com.codename1.charts.views.PieMapper
  Clears the pie segments list.
clearProviders() - Static method in class com.codename1.analytics.Analytics
  Removes every registered provider.
clearRect(int, int, int, int) - Method in class com.codename1.ui.Graphics
  Clears rectangular area of the graphics context.
clearSections() - Method in class com.codename1.components.StickyHeaderContainer
  Removes all sections and content from the container.
clearSelection() - Method in class com.codename1.ui.ButtonGroup
  Clears the selection such that none of the buttons in the ButtonGroup are selected.
clearSeriesValues() - Method in class com.codename1.charts.models.XYSeries
  Removes all the existing values from the series but annotations.
clearSignaturePanel() - Method in class com.codename1.components.SignatureComponent
  Clear the signature image and allow it to draw a new one.
clearStorage() - Method in class com.codename1.io.Storage
  Deletes all the files in the application storage
clearStorage() - Static method in class com.codename1.ui.CN
  Deletes all the files in the application storage
clearStorageCache() - Method in class com.codename1.io.CacheMap
  Clears the storage cache
clearStorageCache() - Static method in class com.codename1.ui.CN
  Storage is cached for faster access, however this might cause a problem with refreshing objects since they are not cloned.
clearStoredTokens() - Method in class com.codename1.io.oidc.OidcClient
  Clears any stored tokens for this client.
clearTextLabels() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Clears the existing text labels.
clearTooltip() - Method in class com.codename1.ui.TooltipManager
  Invoked to dispose the current tooltip when the pointer moves
clearWeakReferencesNow() - Static method in class com.codename1.ui.layouts.mig.LinkHandler
  This method clear any weak references right away instead of waiting for the GC.
clearXTextLabels() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Clears the existing text labels on the X axis.
clearYTextLabels() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Clears the existing text labels on the Y axis.
clearYTextLabels(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Clears the existing text labels on the Y axis.
ClickableArea - Class in com.codename1.charts.views
ClickableArea(Rectangle2D, double, double) - Constructor for class com.codename1.charts.views.ClickableArea
clickableAreasForPoints(List, List, float, int, int) - Method in class com.codename1.charts.views.BarChart
clickableAreasForPoints(List, List, float, int, int) - Method in class com.codename1.charts.views.BubbleChart
clickableAreasForPoints(List, List, float, int, int) - Method in class com.codename1.charts.views.CombinedXYChart
clickableAreasForPoints(List, List, float, int, int) - Method in class com.codename1.charts.views.LineChart
clickableAreasForPoints(List, List, float, int, int) - Method in class com.codename1.charts.views.ScatterChart
clickableAreasForPoints(List, List, float, int, int) - Method in class com.codename1.charts.views.XYChart
  Returns the clickable areas for all passed points
clickButtonByLabel(String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
clickButtonByLabel(String) - Static method in class com.codename1.testing.TestUtils
  Clicks the button with the given label
clickButtonByName(String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
clickButtonByName(String) - Static method in class com.codename1.testing.TestUtils
  Clicks the button with the given label
clickButtonByPath(int[]) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
clickButtonByPath(int[]) - Static method in class com.codename1.testing.TestUtils
  Clicks the button with the given component path
clickMenuItem(String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
clickMenuItem(String) - Static method in class com.codename1.testing.TestUtils
  Executes a menu command with the given name
clientId() - Static method in class com.codename1.analytics.Analytics
  The pseudonymous client id, generating and persisting one on first use.
clipRect(int, int, int, int) - Method in class com.codename1.ui.Graphics
  Clips the given rectangle by intersecting with the current clipping region, this method can thus only shrink the clipping region and never increase it.
clipSegmentToLine(Collision.ClipVertex[], Collision.ClipVertex[], Vec2, float, int) - Static method in class com.codename1.gaming.physics.box2d.collision.Collision
  Clipping for contact manifolds.
ClipVertex() - Constructor for class com.codename1.gaming.physics.box2d.collision.Collision.ClipVertex
Clock - Class in java.time
Clock() - Constructor for class java.time.Clock
clone() - Method in class com.codename1.gaming.physics.box2d.collision.shapes.ChainShape
clone() - Method in class com.codename1.gaming.physics.box2d.collision.shapes.CircleShape
clone() - Method in class com.codename1.gaming.physics.box2d.collision.shapes.EdgeShape
clone() - Method in class com.codename1.gaming.physics.box2d.collision.shapes.MassData
  Return a copy of this object.
clone() - Method in class com.codename1.gaming.physics.box2d.collision.shapes.PolygonShape
clone() - Method in class com.codename1.gaming.physics.box2d.collision.shapes.Shape
clone() - Method in class com.codename1.gaming.physics.box2d.common.Mat22
  Return a clone of this matrix.
clone() - Method in class com.codename1.gaming.physics.box2d.common.Rot
clone() - Method in class com.codename1.gaming.physics.box2d.common.Vec2
  Return a copy of this vector.
clone() - Method in class com.codename1.gaming.physics.box2d.common.Vec3
clone() - Method in class com.codename1.io.gzip.Deflate
clone() - Method in class com.codename1.io.gzip.GZIPHeader
clone() - Method in class com.codename1.l10n.DateFormat
clone() - Method in class com.codename1.l10n.DateFormatSymbols
clone() - Method in class com.codename1.l10n.SimpleDateFormat
clone() - Method in class com.codename1.ui.layouts.GridBagConstraints
clone() - Method in class com.codename1.ui.layouts.Insets
clone() - Method in class java.lang.Enum
clone() - Method in class java.lang.Object
clone() - Method in class java.text.DateFormat
clone() - Method in class java.text.DateFormatSymbols
clone() - Method in class java.text.SimpleDateFormat
Cloneable - Interface in java.lang
  This (empty) interface must be implemented by all classes that wish to support cloning.
cloneConstraint(Object) - Method in class com.codename1.ui.layouts.LayeredLayout
  Makes a copy of the given constraint.
cloneConstraint(Object) - Method in class com.codename1.ui.layouts.Layout
cloneConstraint(Object) - Method in class com.codename1.ui.layouts.TextModeLayout
CloneNotSupportedException - Exception Class in java.lang
  Thrown when a program attempts to clone an object which does not support the `Cloneable` interface.
CloneNotSupportedException() - Constructor for exception class java.lang.CloneNotSupportedException
  Constructs a new `CloneNotSupportedException` that includes the current stack trace.
CloneNotSupportedException(String) - Constructor for exception class java.lang.CloneNotSupportedException
  Constructs a new `CloneNotSupportedException` with the current stack trace and the specified detail message.
close() - Method in class com.codename1.camera.CameraSession
  Release the session.
close() - Method in interface com.codename1.db.Cursor
  Close the cursor and release its resources
close() - Method in class com.codename1.db.Database
  Closes the database
close() - Method in class com.codename1.db.ThreadSafeDatabase
close() - Method in class com.codename1.io.BufferedInputStream
  Closes this input stream and releases any system resources associated with the stream.
close() - Method in class com.codename1.io.BufferedOutputStream
  Closes this output stream and releases any system resources associated with the stream.
close() - Method in class com.codename1.io.CharArrayReader
  This method closes this CharArrayReader.
close() - Method in class com.codename1.io.gzip.DeflaterOutputStream
close() - Method in class com.codename1.io.gzip.FilterInputStream
close() - Method in class com.codename1.io.gzip.FilterOutputStream
close() - Method in class com.codename1.io.gzip.InflaterInputStream
close() - Method in class com.codename1.io.tar.TarOutputStream
  Appends the EOF record and closes the stream
close() - Method in class com.codename1.io.WebSocket
  Close the connection.
close() - Method in class com.codename1.media.WAVWriter
  Closes the writer, and writes the WAV file.
close() - Method in class com.codename1.orm.EntityManager
  Close the underlying database.
close() - Method in class com.codename1.ui.BrowserWindow
  Closes the browser window.
close() - Method in class com.codename1.ui.SwipeableContainer
  Close the top component if it is currently opened.
close() - Method in class com.codename1.util.regex.StringReader
close() - Method in class java.io.ByteArrayInputStream
  Closes this input stream and releases any system resources associated with the stream.
close() - Method in class java.io.ByteArrayOutputStream
  Closes this output stream and releases any system resources associated with this stream.
close() - Method in class java.io.DataInputStream
  Closes this input stream and releases any system resources associated with the stream.
close() - Method in class java.io.DataOutputStream
  Closes this output stream and releases any system resources associated with the stream.
close() - Method in class java.io.InputStream
  Closes this input stream and releases any system resources associated with the stream.
close() - Method in class java.io.InputStreamReader
  Close the stream.
close() - Method in class java.io.OutputStream
  Closes this output stream and releases any system resources associated with this stream.
close() - Method in class java.io.OutputStreamWriter
  Close the stream.
close() - Method in class java.io.PrintStream
  Close the stream.
close() - Method in class java.io.Reader
  Close the stream.
close() - Method in class java.io.StringReader
  Closes this reader.
close() - Method in class java.io.StringWriter
close() - Method in class java.io.Writer
  Close the stream, flushing it first.
close() - Method in interface java.lang.AutoCloseable
close() - Method in interface java.util.stream.BaseStream
closeCurrentEntry() - Method in class com.codename1.io.tar.TarInputStream
  Closes the current tar entry
closeCurrentEntry() - Method in class com.codename1.io.tar.TarOutputStream
  Closes the current tar entry
closeCurrentMenu() - Static method in class com.codename1.ui.SideMenuBar
  Folds the current side menu if it is open, notice that the menu will close asynchronously
closeCurrentMenu(Runnable) - Static method in class com.codename1.ui.SideMenuBar
  Folds the current side menu if it is open, when the menu is closed it will invoke the runnable callback method
CLOSED - Enum constant in enum com.codename1.io.WebSocketState
  The connection is fully closed and cannot be reopened.
closeLeftSideMenu() - Method in class com.codename1.ui.Toolbar
  Closes the left side menu
closeLeftSideMenu(Runnable) - Method in class com.codename1.ui.Toolbar
  Closes the left side menu and invokes `onFinish` once the dispose animation has completed and the Toolbar layered-pane dim has been detached.
closeMenu() - Method in class com.codename1.ui.SideMenuBar
  Closes the menu if it is currently open
closePath() - Method in class com.codename1.ui.geom.GeneralPath
  Closes the current subpath by drawing a line back to the point of the last moveTo, unless the path is already closed.
closeRightSideMenu() - Method in class com.codename1.ui.Toolbar
  Closes the right side menu
closeRightSideMenu(Runnable) - Method in class com.codename1.ui.Toolbar
  Closes the right side menu and invokes `onFinish` once the dispose animation has completed and the Toolbar layered-pane dim has been detached.
closeSideMenu() - Method in class com.codename1.ui.Toolbar
  Closes the current side menu
closeSideMenu(Runnable) - Method in class com.codename1.ui.Toolbar
  Closes the current side menu and invokes `onFinish` once the side-menu dispose animation has completed and the Toolbar layered-pane dim has been detached.
closest(String) - Method in class com.codename1.ui.ComponentSelector
  Creates a new set of components consistng of all "closest" ancestors of components in this set which match the provided selector.
CLOSING - Enum constant in enum com.codename1.io.WebSocketState
  A close has been initiated (locally or by the peer); the connection is draining final frames.
CM - Static variable in class com.codename1.ui.layouts.mig.UnitValue
  A unit indicating centimeters.
cmp - Variable in class com.codename1.ui.CommonProgressAnimations.ProgressAnimation
cmpEq(byte[], byte[], byte[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
cmpEq(byte[], byte, byte[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
cmpEq(int[], int[], byte[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
cmpEq(int[], int, int[], int, byte[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
cmpEq(int[], int, int, byte[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
cmpGt(byte[], byte[], byte[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
cmpGt(int[], int[], byte[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
cmpGt(int[], int, int, byte[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
cmpLt(byte[], byte[], byte[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
cmpLt(byte[], byte, byte[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
cmpLt(int[], int[], byte[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
cmpLt(int[], int, int[], int, byte[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
cmpLt(int[], int, int, byte[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
cmpRange(byte[], byte, byte, byte[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
CN - Class in com.codename1.ui
  This is a global context static class designed for static import, this class allows us to write more terse code.
CN1Constants - Class in com.codename1.ui
  Common constants for Display and CN
CN1Constants() - Constructor for class com.codename1.ui.CN1Constants
CODE_INTERNAL - Static variable in class com.codename1.ads.AdError
  Generic internal error code.
CODE_INVALID_REQUEST - Static variable in class com.codename1.ads.AdError
  Error code used when the request was rejected as invalid (e.g. a bad ad unit id).
CODE_NETWORK_ERROR - Static variable in class com.codename1.ads.AdError
  Error code used when the network was unavailable.
CODE_NO_FILL - Static variable in class com.codename1.ads.AdError
  Error code used when no ad was available to fill the request.
CODE_UNSUPPORTED - Static variable in class com.codename1.ads.AdError
  Error code used when no ad provider is installed or the format is unsupported.
CodeCompletion - Class in com.codename1.ui
  A single code completion proposal returned by a `CodeCompletionProvider` and shown in the `CodeEditor` completion popup.
CodeCompletion(String) - Constructor for class com.codename1.ui.CodeCompletion
  Creates a completion whose displayed and inserted text are identical.
CodeCompletion(String, String) - Constructor for class com.codename1.ui.CodeCompletion
  Creates a completion with distinct display and insertion text.
CodeCompletionProvider - Interface in com.codename1.ui
  Supplies IDE style code completion proposals to a `CodeEditor`.
CodeDiagnostic - Class in com.codename1.ui
  A diagnostic (error / warning / information) shown in a `CodeEditor` as a squiggly underline over a source range, a marker in the line-number gutter and a tooltip carrying the message.
CodeDiagnostic(int, int, int, int, String) - Constructor for class com.codename1.ui.CodeDiagnostic
  Creates a diagnostic spanning an explicit range.
CodeDiagnostic(int, int, String) - Constructor for class com.codename1.ui.CodeDiagnostic
  Creates a single-position diagnostic that underlines from the given column to the end of the token / line.
CodeEditor - Class in com.codename1.ui
  An IDE style source code editor with syntax highlighting, a line-number gutter and asynchronous code completion.
CodeEditor() - Constructor for class com.codename1.ui.CodeEditor
  Creates an empty code editor.
CodeEditor(String, String) - Constructor for class com.codename1.ui.CodeEditor
  Creates a code editor initialized with the supplied source and language.
CodenameOneAnalyticsProvider - Class in com.codename1.analytics
  The Codename One first-party analytics provider.
CodenameOneAnalyticsProvider() - Constructor for class com.codename1.analytics.CodenameOneAnalyticsProvider
codePointAt(char[], int) - Static method in class java.lang.Character
  Returns the code point at the index in the `char[]`.
codePointAt(char[], int, int) - Static method in class java.lang.Character
  Returns the code point at the index in the `char[]` that's within the limit.
codePointAt(int) - Method in class com.codename1.util.CStringBuilder
  Retrieves the Unicode code point value at the `index`.
codePointAt(CharSequence, int) - Static method in class java.lang.Character
  Returns the code point at the index in the `CharSequence`.
codePointBefore(char[], int) - Static method in class java.lang.Character
  Returns the Unicode code point that proceeds the `index` in the `char[]`.
codePointBefore(char[], int, int) - Static method in class java.lang.Character
  Returns the Unicode code point that proceeds the `index` in the `char[]` and isn't less than `start`.
codePointBefore(int) - Method in class com.codename1.util.CStringBuilder
  Retrieves the Unicode code point value that precedes the `index`.
codePointBefore(CharSequence, int) - Static method in class java.lang.Character
  Returns the Unicode code point that proceeds the `index` in the `CharSequence`.
codePointCount(char[], int, int) - Static method in class java.lang.Character
  Counts the number of Unicode code points in the subsequence of the `char[]`, as delineated by the `offset` and `count`.
codePointCount(int, int) - Method in class com.codename1.util.CStringBuilder
  Calculates the number of Unicode code points between `beginIndex` and `endIndex`.
codePointCount(CharSequence, int, int) - Static method in class java.lang.Character
  Counts the number of Unicode code points in the subsequence of the `CharSequence`, as delineated by the `beginIndex` and `endIndex`.
CodeScanner - Class in com.codename1.codescan
  Deprecated!!: Please use the cn1-codescan library instead.
CodeScanner() - Constructor for class com.codename1.codescan.CodeScanner
collapse() - Method in class com.codename1.components.SplitPane
  Collapses the aplit pane.
collapse(boolean) - Method in class com.codename1.components.SplitPane
  Collapses the split pane.
collapse(Component) - Method in class com.codename1.components.Accordion
  Closes the accordion with the given "body"
collapseButtonUIID(String) - Method in class com.codename1.components.SplitPane.Settings
  Sets the UIID to use for the collapse button.
collapseIcon(Image) - Method in class com.codename1.components.SplitPane.Settings
  Sets the icon to use for the collapse button.
collapseMaterialIcon(char) - Method in class com.codename1.components.SplitPane.Settings
  Sets the material icon to use for the collapse button.
collapsePath(Object...) - Method in class com.codename1.ui.tree.Tree
  Collapses the last element in the path
collect(Collector) - Method in interface java.util.stream.Stream
collectArguments(MethodHandle, int, MethodHandle) - Static method in class java.lang.invoke.MethodHandles
Collection<E> - Interface in java.util
  `Collection` is the root of the collection hierarchy.
CollectionProperty<T,K> - Class in com.codename1.properties
  Base class for a property as a collection which can contain multiple elements within
CollectionProperty(String) - Constructor for class com.codename1.properties.CollectionProperty
CollectionProperty(String, Class) - Constructor for class com.codename1.properties.CollectionProperty
Collections - Class in java.util
  `Collections` contains static methods which operate on `Collection` classes.
Collector<T,A,R> - Interface in java.util.stream
Collectors - Class in java.util.stream
collide - Variable in class com.codename1.gaming.physics.box2d.dynamics.Profile
collide() - Method in class com.codename1.gaming.physics.box2d.dynamics.ContactManager
  This is the top level collision call for the time step.
collideCircles(Manifold, CircleShape, Transform, CircleShape, Transform) - Method in class com.codename1.gaming.physics.box2d.collision.Collision
  Compute the collision manifold between two circles.
collideConnected - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.JointDef
  Set this flag to true if the attached bodies should collide.
collideEdgeAndCircle(Manifold, EdgeShape, Transform, CircleShape, Transform) - Method in class com.codename1.gaming.physics.box2d.collision.Collision
collideEdgeAndPolygon(Manifold, EdgeShape, Transform, PolygonShape, Transform) - Method in class com.codename1.gaming.physics.box2d.collision.Collision
collidePolygonAndCircle(Manifold, PolygonShape, Transform, CircleShape, Transform) - Method in class com.codename1.gaming.physics.box2d.collision.Collision
  Compute the collision manifold between a polygon and a circle.
collidePolygons(Manifold, PolygonShape, Transform, PolygonShape, Transform) - Method in class com.codename1.gaming.physics.box2d.collision.Collision
  Compute the collision manifold between two polygons.
Collision - Class in com.codename1.gaming.physics.box2d.collision
  Functions used for computing contact points, distance queries, and TOI queries.
Collision(IWorldPool) - Constructor for class com.codename1.gaming.physics.box2d.collision.Collision
Collision.ClipVertex - Class in com.codename1.gaming.physics.box2d.collision
  Used for computing contact manifolds.
Collision.PointState - Enum in com.codename1.gaming.physics.box2d.collision
  This is used for determining the state of contact points.
color(int) - Method in class com.codename1.ui.plaf.RoundBorder
  Sets the background color of the circle/rectangle
COLOR - Enum constant in enum com.codename1.gpu.VertexAttribute.Usage
  Per vertex color.
COLOR_AQUA - Static variable in class com.codename1.ui.html.HTMLElement
  ///////////////////////////////
COLOR_BLACK - Static variable in class com.codename1.ui.html.HTMLElement
COLOR_BLUE - Static variable in class com.codename1.ui.html.HTMLElement
COLOR_FUCHSIA - Static variable in class com.codename1.ui.html.HTMLElement
COLOR_GRAY - Static variable in class com.codename1.ui.html.HTMLElement
COLOR_GREEN - Static variable in class com.codename1.ui.html.HTMLElement
  ///////////////////////////////
COLOR_LIME - Static variable in class com.codename1.ui.html.HTMLElement
COLOR_MAROON - Static variable in class com.codename1.ui.html.HTMLElement
COLOR_NAVY - Static variable in class com.codename1.ui.html.HTMLElement
COLOR_OLIVE - Static variable in class com.codename1.ui.html.HTMLElement
COLOR_ORANGE - Static variable in class com.codename1.ui.html.HTMLElement
COLOR_PURPLE - Static variable in class com.codename1.ui.html.HTMLElement
COLOR_RED - Static variable in class com.codename1.ui.html.HTMLElement
COLOR_SILVER - Static variable in class com.codename1.ui.html.HTMLElement
COLOR_TEAL - Static variable in class com.codename1.ui.html.HTMLElement
COLOR_WHITE - Static variable in class com.codename1.ui.html.HTMLElement
COLOR_YELLOW - Static variable in class com.codename1.ui.html.HTMLElement
Color3f - Class in com.codename1.gaming.physics.box2d.common
  Similar to javax.vecmath.Color3f holder
Color3f() - Constructor for class com.codename1.gaming.physics.box2d.common.Color3f
Color3f(float, float, float) - Constructor for class com.codename1.gaming.physics.box2d.common.Color3f
colorMatrix - Variable in class com.codename1.ui.plaf.CSSFilterParser.FilterChain
colorString() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  Returns the border color as a hex string.
ColorUtil - Class in com.codename1.charts.util
ColorUtil() - Constructor for class com.codename1.charts.util.ColorUtil
cols() - Method in class com.codename1.ui.CommonProgressAnimations.LoadingTextAnimation
  Returns the number of columns to render.
cols(int) - Method in class com.codename1.ui.CommonProgressAnimations.LoadingTextAnimation
  Returns the number of columns to render.
Column - Annotation Type in com.codename1.annotations
  Renames or constrains an `@Entity` field's column.
columns(int) - Method in class com.codename1.ui.AutoCompleteTextComponent
  Sets the columns in the text field
columns(int) - Method in class com.codename1.ui.TextComponent
  Sets the columns in the text field
columnWeights - Variable in class com.codename1.ui.layouts.GridBagLayout
columnWidths - Variable in class com.codename1.ui.layouts.GridBagLayout
com.codename1.ads - package com.codename1.ads
  The modern, pluggable Codename One advertising API.
com.codename1.ads.spi - package com.codename1.ads.spi
  Service provider interface (SPI) for the Codename One advertising API.
com.codename1.ai - package com.codename1.ai
  Codename One's AI / LLM client surface plus the value types, streaming primitives, and chat-binding helpers that sit on top of it.
com.codename1.analytics - package com.codename1.analytics
  The analytics API tracks how your application is used in the field through a generic provider SPI.
com.codename1.annotations - package com.codename1.annotations
  Codename One specific Java annotations used by the build pipeline and the ParparVM bytecode translator to mark methods and classes for special treatment -- e.g.
com.codename1.annotations.graphql - package com.codename1.annotations.graphql
  Annotations for declaring type safe GraphQL clients.
com.codename1.annotations.grpc - package com.codename1.annotations.grpc
  gRPC-Web client annotations.
com.codename1.annotations.rest - package com.codename1.annotations.rest
  Annotations for declaring type safe REST clients.
com.codename1.appreview - package com.codename1.appreview
  App review & feedback engagement API.
com.codename1.background - package com.codename1.background
  Background fetch is a mechanism whereby an application is granted permission by the operating system to update its data periodically.
com.codename1.binding - package com.codename1.binding
  Runtime entry points for the build-time component-binding framework.
com.codename1.camera - package com.codename1.camera
  Session based camera API for live preview, photo capture and video recording.
com.codename1.capture - package com.codename1.capture
  Package for capturing photos, audio or video from the camera/microphone.
com.codename1.car - package com.codename1.car
  Portable in-car UI for Apple CarPlay and Google Android Auto.
com.codename1.car.spi - package com.codename1.car.spi
  Internal service-provider interface for the `com.codename1.car` in-car API.
com.codename1.charts - package com.codename1.charts
  The main ChartComponent Package
com.codename1.charts.compat - package com.codename1.charts.compat
  This package contains compatibility classes for internal use
com.codename1.charts.models - package com.codename1.charts.models
  Provides the classes that handle the data values (data model) to be used by displaying the charts.
com.codename1.charts.renderers - package com.codename1.charts.renderers
  Provides renderer classes that keep the chart rendering / drawing styles.
com.codename1.charts.transitions - package com.codename1.charts.transitions
  Animated transitions between chart series states.
com.codename1.charts.util - package com.codename1.charts.util
  Utility classes that provide helper methods used by most of the other packages.
com.codename1.charts.views - package com.codename1.charts.views
  Provides the classes that handle the actual rendering / drawing of the charts, based on the provided model and renderer.
com.codename1.cloud - package com.codename1.cloud
  Legacy cloud / property-binding hooks.
com.codename1.codescan - package com.codename1.codescan
  Deprecated!!: Please use the cn1-codescan library instead.
com.codename1.compat.java.util - package com.codename1.compat.java.util
  Compatibility shims for `java.util` APIs that are not available on every Codename One target.
com.codename1.components - package com.codename1.components
  Generic elaborate components that make use of both UI elements and storage.
com.codename1.contacts - package com.codename1.contacts
  Provides access to the contacts list from the device address book
com.codename1.crash - package com.codename1.crash
  On device crash protection client for Codename One applications.
com.codename1.db - package com.codename1.db
  SQLite database access API
com.codename1.facebook - package com.codename1.facebook
  Legacy generic implementation of the Facebook API with simplified OAuth integration to allow social sharing.
com.codename1.facebook.ui - package com.codename1.facebook.ui
  User interface for integrating with basic Facebook features currently mostly the Like button
com.codename1.gaming - package com.codename1.gaming
  Game oriented APIs for Codename One.
com.codename1.gaming.level - package com.codename1.gaming.level
  The saved-level / map model behind the Codename One game builder.
com.codename1.gaming.physics - package com.codename1.gaming.physics
  2D rigid body physics for Codename One games.
com.codename1.gaming.physics.box2d.callbacks - package com.codename1.gaming.physics.box2d.callbacks
  Listener and callback interfaces for the box2d physics engine (contact, query, ray cast and debug draw callbacks).
com.codename1.gaming.physics.box2d.collision - package com.codename1.gaming.physics.box2d.collision
  Collision detection primitives (AABBs, manifolds, distance and time of impact queries) for the box2d physics engine.
com.codename1.gaming.physics.box2d.collision.broadphase - package com.codename1.gaming.physics.box2d.collision.broadphase
  Broad phase collision detection (dynamic tree and pair management) for the box2d physics engine.
com.codename1.gaming.physics.box2d.collision.shapes - package com.codename1.gaming.physics.box2d.collision.shapes
  Collision shape definitions (circle, polygon, edge and chain) for the box2d physics engine.
com.codename1.gaming.physics.box2d.common - package com.codename1.gaming.physics.box2d.common
  Math and utility types (vectors, matrices, transforms and engine settings) shared across the box2d physics engine.
com.codename1.gaming.physics.box2d.dynamics - package com.codename1.gaming.physics.box2d.dynamics
  Rigid body dynamics core (world, bodies, fixtures and the constraint solver) for the box2d physics engine.
com.codename1.gaming.physics.box2d.dynamics.contacts - package com.codename1.gaming.physics.box2d.dynamics.contacts
  Contact constraints and contact solving for the box2d physics engine.
com.codename1.gaming.physics.box2d.dynamics.joints - package com.codename1.gaming.physics.box2d.dynamics.joints
  Joint constraints (revolute, prismatic, distance, weld and others) for the box2d physics engine.
com.codename1.gaming.physics.box2d.pooling - package com.codename1.gaming.physics.box2d.pooling
  Object pooling abstractions used to avoid allocations in the box2d physics engine.
com.codename1.gaming.physics.box2d.pooling.arrays - package com.codename1.gaming.physics.box2d.pooling.arrays
  Pooled reusable arrays used by the box2d physics engine.
com.codename1.gaming.physics.box2d.pooling.normal - package com.codename1.gaming.physics.box2d.pooling.normal
  Default object pool implementations for the box2d physics engine.
com.codename1.gaming.physics.box2d.pooling.stacks - package com.codename1.gaming.physics.box2d.pooling.stacks
  Stack based object pools used by the box2d physics engine.
com.codename1.gpu - package com.codename1.gpu
  Low level GPU accelerated graphics API for Codename One.
com.codename1.io - package com.codename1.io
  Networking, Storage, Filesystem & related API's
com.codename1.io.bonjour - package com.codename1.io.bonjour
  Bonjour / mDNS-SD service discovery and publication.
com.codename1.io.graphql - package com.codename1.io.graphql
  GraphQL client runtime.
com.codename1.io.grpc - package com.codename1.io.grpc
  gRPC-Web client runtime.
com.codename1.io.gzip - package com.codename1.io.gzip
  gzip support based on https://github.com/ymnk/jzlib
com.codename1.io.oidc - package com.codename1.io.oidc
  OpenID Connect (OIDC) client with PKCE.
com.codename1.io.rest - package com.codename1.io.rest
  Simplified REST API
com.codename1.io.services - package com.codename1.io.services
  Default WebService implementations
com.codename1.io.tar - package com.codename1.io.tar
  Tar support allowing us to package multiple separate files into a single package which is useful in supporting hierarchies in a portable way.
com.codename1.io.usb - package com.codename1.io.usb
  USB host-mode device access.
com.codename1.io.webauthn - package com.codename1.io.webauthn
  WebAuthn / passkey client.
com.codename1.io.wifi - package com.codename1.io.wifi
  WiFi inspection, scanning, connection and peer-to-peer (WiFi Direct).
com.codename1.javascript - package com.codename1.javascript
  NOTE: The `com.codename1.javascript` package is now deprecated.
com.codename1.l10n - package com.codename1.l10n
  The Localization API allows developers to adapt their applications to different geographic locales and conventions.
com.codename1.location - package com.codename1.location
  Abstraction of location services (GPS/Geofencing etc.) providing user global positioning and monitoring over such changes both in the foreground and background.
com.codename1.mapping - package com.codename1.mapping
  Runtime entry points for the build-time JSON / XML mapping framework.
com.codename1.maps - package com.codename1.maps
  The mapping API allows developers to use maps in their applications, add layers on top of the map and to enhance the API with additional Layers, Providers and functionality.
com.codename1.maps.layers - package com.codename1.maps.layers
  The Layers are elements that are displayed on the map.
com.codename1.maps.providers - package com.codename1.maps.providers
  These are the map providers, currently http://www.openstreetmap.org/ is supported.
com.codename1.maps.spi - package com.codename1.maps.spi
  The maps service-provider interface (SPI).
com.codename1.maps.vector - package com.codename1.maps.vector
  The pure-vector map rendering engine that backs `MapView`.
com.codename1.media - package com.codename1.media
  Video and Audio playback support are handled within this package using the `com.codename1.media.Media` & `com.codename1.media.MediaManager` APIs.
com.codename1.messaging - package com.codename1.messaging
  Send e-mail messages through underlying platforms e-mail clients or thru the Codename One cloud.
com.codename1.nfc - package com.codename1.nfc
  Near Field Communication (NFC) API: read and write NDEF messages, exchange APDUs with contactless smart cards, and host-emulate as a card.
com.codename1.notifications - package com.codename1.notifications
  Local Notification API
com.codename1.orm - package com.codename1.orm
  Runtime entry points for the build-time SQLite ORM.
com.codename1.payment - package com.codename1.payment
  In-App Billing/Purchase API's are abstracted by this package.
com.codename1.plugin - package com.codename1.plugin
  Plugin SPI for extending core framework behaviour without subclassing.
com.codename1.plugin.event - package com.codename1.plugin.event
  Typed events dispatched to plugins.
com.codename1.printing - package com.codename1.printing
  Cross platform printing: hand a PDF or image file to the platform printing system, which shows the native print dialog where the user picks a printer and confirms the job.
com.codename1.processing - package com.codename1.processing
  XPath based expression language designed to assist in JSON/XML parsing/generating
com.codename1.properties - package com.codename1.properties
  High level property objects that allow us to replace getters/setters in business objects with more convenient storage/parsing mappings while retaining type safety.
com.codename1.push - package com.codename1.push
  Push notification support using either device specific protocols when available
com.codename1.router - package com.codename1.router
  Pop-navigation and deep-link routing support.
com.codename1.security - package com.codename1.security
  Cryptographic primitives and conveniences: hashing, message authentication, symmetric/asymmetric encryption, digital signatures, JWTs, OTPs and random number generation.
com.codename1.sensors - package com.codename1.sensors
  Cross platform access to the device motion sensors and high level gesture detection.
com.codename1.share - package com.codename1.share
  Sharing services, that can be registered on the ShareButton
com.codename1.social - package com.codename1.social
  Connectors for native social network SDK's
com.codename1.system - package com.codename1.system
  Low level calls into the Codename One system, including support for making platform native API calls.
com.codename1.testing - package com.codename1.testing
  This package contains everything necessary for unit tests, automation of tests and everything in between.
com.codename1.ui - package com.codename1.ui
  Main widget package containing the component/container "composite" similar both in terminology and design to Swing/AWT.
com.codename1.ui.animations - package com.codename1.ui.animations
  All components are animatable by potential and additional animations (unrelated to a specific component) can be installed on the fly, transitions between forms are also handled as part of this package.
com.codename1.ui.css - package com.codename1.ui.css
  Runtime CSS theme compilation.
com.codename1.ui.events - package com.codename1.ui.events
  Observable pattern event listeners in the spirit of AWT 1.1's event dispatching architecture, all events are dispatched on the EDT (Event Dispatch Thread).
com.codename1.ui.geom - package com.codename1.ui.geom
  Contains classes related to geometry locations and calculations such as rectangle and size
com.codename1.ui.html - package com.codename1.ui.html
  This package is deprecated and used only for legacy support, use the WebBrowser component from the components package.
com.codename1.ui.layouts - package com.codename1.ui.layouts
  Layout managers allow a `com.codename1.ui.Container` to arrange its components by a set of rules that adapt to specific densities (ppi - pixels per inch).
com.codename1.ui.layouts.mig - package com.codename1.ui.layouts.mig
  Codename One port of the MiG Layout manager.
com.codename1.ui.list - package com.codename1.ui.list
  Lists are highly customizable and serve as the basis for `com.codename1.ui.ComboBox` and other components (such as carousels etc) they employ a similar MVC approach to Swing including the renderer pattern, notice that we strongly discourage usage of lists...
com.codename1.ui.painter - package com.codename1.ui.painter
  `com.codename1.ui.Painter` allows us to draw arbitrary elements of graphics from plain/scaled/tiled images to gradients and pretty much any form of graphic drawing we can imagine.
com.codename1.ui.plaf - package com.codename1.ui.plaf
  Look of the application can be fully customized via this package, it represents a rendering layer that can be plugged in separately in runtime and themed to provide any custom look.
com.codename1.ui.scene - package com.codename1.ui.scene
  This package provides a light-weight scene graph for Codename One.
com.codename1.ui.spinner - package com.codename1.ui.spinner
  Spinners allows picking of simple sequential values similarly to combo boxes but of a much wider value set.
com.codename1.ui.table - package com.codename1.ui.table
  Table component for editing and viewing tabular data and arranging Codename One components in a tabular form
com.codename1.ui.tree - package com.codename1.ui.tree
  Tree component for displaying hierarchy based information and its related classes
com.codename1.ui.util - package com.codename1.ui.util
  Utility features that are either too domain specific or don't "fit" into any other packages including the Resource file format loading API.
com.codename1.ui.validation - package com.codename1.ui.validation
  The validation framework allows us to mark invalid input in text components and disable components in the case of invalid input
com.codename1.util - package com.codename1.util
  General utilities classes
com.codename1.util.promise - package com.codename1.util.promise
  JavaScript-style `Promise` for asynchronous Codename One code.
com.codename1.util.regex - package com.codename1.util.regex
  A simple regular expression API that is portable across all platforms
com.codename1.xml - package com.codename1.xml
  The XML package allows parsing XML documents into DOM objects.
combine(AABB) - Method in class com.codename1.gaming.physics.box2d.collision.AABB
  Combines another aabb with this one
combine(AABB, AABB) - Method in class com.codename1.gaming.physics.box2d.collision.AABB
  Combine two AABBs into this one.
CombinedXYChart - Class in com.codename1.charts.views
  Aggregates multiple `XYChart` implementations into a single plot so different series can be visualised using different renderers (for example a line overlaid on top of a bar chart).
CombinedXYChart(XYMultipleSeriesDataset, XYMultipleSeriesRenderer, CombinedXYChart.XYCombinedChartDef[]) - Constructor for class com.codename1.charts.views.CombinedXYChart
  Builds a new combined XY chart instance.
CombinedXYChart.XYCombinedChartDef - Class in com.codename1.charts.views
  Definition of a chart inside a combined XY chart.
combiner() - Method in interface java.util.stream.Collector
COMBINING_SPACING_MARK - Static variable in class com.codename1.util.regex.RECharacter
ComboBox<T> - Class in com.codename1.ui
  A `ComboBox` is a list that allows only one selection at a time, when a user clicks the `ComboBox` a popup button with the full list of elements allows the selection of a single element.
ComboBox() - Constructor for class com.codename1.ui.ComboBox
  Constructs an empty combo box
ComboBox(ListModel) - Constructor for class com.codename1.ui.ComboBox
  Creates a new instance of ComboBox
ComboBox(Object...) - Constructor for class com.codename1.ui.ComboBox
  Creates a new instance of ComboBox
ComboBox(Vector) - Constructor for class com.codename1.ui.ComboBox
  Creates a new instance of ComboBox
command(String, String) - Method in class com.codename1.ui.AbstractEditorComponent
  Sends a one way command to the active backend.
Command - Class in com.codename1.ui
  The Command class provides a useful extension to the ActionListener interface in cases where the same functionality may be accessed by several controls.
Command - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
  Triggered by a command
Command(String) - Constructor for class com.codename1.ui.Command
  Creates a new instance of Command
Command(String, int) - Constructor for class com.codename1.ui.Command
  Creates a new instance of Command
Command(String, Image) - Constructor for class com.codename1.ui.Command
  Creates a new instance of Command
Command(String, Image, int) - Constructor for class com.codename1.ui.Command
  Creates a new instance of Command
COMMAND_ACTIONABLE - Static variable in class com.codename1.ui.SideMenuBar
  When using a side component we might want to only have it behave as a visual tool and still execute the command when it is clicked.
COMMAND_BEHAVIOR_BUTTON_BAR - Static variable in class com.codename1.ui.Display
  Indicates that commands should be added to an always visible bar at the bottom of the form.
COMMAND_BEHAVIOR_BUTTON_BAR_TITLE_BACK - Static variable in class com.codename1.ui.Display
  Identical to the bar behavior, places the back command within the title bar of the form/dialg
COMMAND_BEHAVIOR_BUTTON_BAR_TITLE_RIGHT - Static variable in class com.codename1.ui.Display
  Places all commands on the right side of the title bar with a uniform size grid layout
COMMAND_BEHAVIOR_DEFAULT - Static variable in class com.codename1.ui.Display
  Indicates that the Codename One implementation should decide internally the command behavior most appropriate for this platform.
COMMAND_BEHAVIOR_ICS - Static variable in class com.codename1.ui.Display
  Commands are placed in the same was as they are in the ice cream sandwich Android OS update where the back button has a theme icon the application icon appears next to the
COMMAND_BEHAVIOR_NATIVE - Static variable in class com.codename1.ui.Display
  Indicates that commands should try to add themselves to the native menus
COMMAND_BEHAVIOR_SIDE_NAVIGATION - Static variable in class com.codename1.ui.Display
  Commands are placed in a side menu similar to Facebook/Google+ apps
COMMAND_BEHAVIOR_SOFTKEY - Static variable in class com.codename1.ui.Display
  Indicates the classic Codename One command behavior where the commands are placed in a list within a dialog.
COMMAND_BEHAVIOR_TOUCH_MENU - Static variable in class com.codename1.ui.Display
  Indicates the touch menu dialog rendered by Codename One where commands are placed into a scrollable dialog
COMMAND_PLACEMENT_KEY - Static variable in class com.codename1.ui.SideMenuBar
  This string can be used in putClientProperty within command to hint about the placement of the command
COMMAND_PLACEMENT_VALUE_RIGHT - Static variable in class com.codename1.ui.SideMenuBar
  This string can be used in putClientProperty within command to hint about the placement of the command e.g.
COMMAND_PLACEMENT_VALUE_TOP - Static variable in class com.codename1.ui.SideMenuBar
  This string can be used in putClientProperty within command to hint about the placement of the command e.g.
COMMAND_SIDE_COMPONENT - Static variable in class com.codename1.ui.SideMenuBar
  Allows placing a component instance into the client properties of the command so it is shown instead of the command e.g.: putClientProperty(SideMenuBar.COMMAND_SIDE_COMPONENT, myCustomComponentInstance);
CommerceManager - Class in com.codename1.payment
  Client facade for the Codename One Commerce service.
commit() - Method in interface com.codename1.binding.Binding
  Pulls current component values back into the model.
commit() - Method in class com.codename1.properties.UiBinding.Binding
  Set the value from the component into the property, note that this will throw an exception if autocommit is on
commitChange() - Method in class com.codename1.ui.TextField
  Commit the changes made to the text field as a complete edit operation.
commitTransaction() - Method in class com.codename1.db.Database
  Commits current transaction
commitTransaction() - Method in class com.codename1.db.ThreadSafeDatabase
commitTransaction() - Method in class com.codename1.orm.EntityManager
  Commit the current transaction.
COMMON_TENANT - Static variable in class com.codename1.social.MicrosoftConnect
  "common" -- accepts personal, work, and school accounts.
CommonProgressAnimations - Class in com.codename1.ui
  A collection of useful progress animations and utility methods.
CommonProgressAnimations() - Constructor for class com.codename1.ui.CommonProgressAnimations
CommonProgressAnimations.CircleProgress - Class in com.codename1.ui
  A progress animation that shows an animated circle.
CommonProgressAnimations.EmptyAnimation - Class in com.codename1.ui
  An empty progress animation.
CommonProgressAnimations.LoadingTextAnimation - Class in com.codename1.ui
  A progress animation that shows a block of text being typed.
CommonProgressAnimations.ProgressAnimation - Class in com.codename1.ui
  Base class for ProgressAnimations
CommonTransitions - Class in com.codename1.ui.animations
  Contains common transition animations that can be applied to forms & components including the following types:
Comparable<T> - Interface in java.lang
  This interface should be implemented by all classes that wish to define a
comparator() - Method in class java.util.PriorityQueue
  Gets the comparator of the priority queue.
comparator() - Method in interface java.util.SortedMap
  Returns the comparator used to compare keys in this sorted map.
comparator() - Method in interface java.util.SortedSet
  Returns the comparator used to compare elements in this `SortedSet`.
comparator() - Method in class java.util.TreeMap
  Returns the comparator used to compare elements in this map.
comparator() - Method in class java.util.TreeSet
  Returns the comparator used to compare elements in this `TreeSet`.
Comparator<T> - Interface in java.util
  A `Comparator` is used to compare two objects to determine their ordering with respect to each other.
compare(byte, byte) - Method in class java.lang.Byte
compare(double, double) - Static method in class com.codename1.util.MathUtil
  Compares the two specified `double` values.
compare(double, double) - Static method in class java.lang.Double
compare(float, float) - Static method in class com.codename1.util.MathUtil
  Compares the two specified `float` values.
compare(float, float) - Static method in class java.lang.Float
compare(int, int) - Static method in class java.lang.Integer
compare(long, long) - Static method in class java.lang.Long
compare(short, short) - Static method in class java.lang.Short
compare(Object, Object, boolean) - Method in class com.codename1.ui.list.FilterProxyListModel
  This method can be overriden by subclasses to allow sorting arbitrary objects within the list, it follows the traditional contract of the compare method in Java
compare(String, String) - Method in class com.codename1.util.CaseInsensitiveOrder
  Compares the two specified objects to determine their relative ordering.
compare(Date, Date) - Static method in class com.codename1.util.DateUtil
  Compares two dates.
compare(T, T) - Method in interface java.util.Comparator
  Compares the two specified objects to determine their relative ordering.
compare(T, T, Comparator) - Static method in class com.codename1.compat.java.util.Objects
compare(T, T, Comparator) - Static method in class java.util.Objects
compareAndSet(boolean, boolean) - Method in class java.util.concurrent.atomic.AtomicBoolean
compareAndSet(int, int) - Method in class java.util.concurrent.atomic.AtomicInteger
compareAndSet(long, long) - Method in class java.util.concurrent.atomic.AtomicLong
compareAndSet(V, V) - Method in class java.util.concurrent.atomic.AtomicReference
compareByDateField(long) - Static method in class com.codename1.util.DateUtil
  Compares two dates or sorts multiple dates by the granularity of a specific field.
compareTo(Pair) - Method in class com.codename1.gaming.physics.box2d.collision.broadphase.Pair
compareTo(ContactID) - Method in class com.codename1.gaming.physics.box2d.collision.ContactID
compareTo(BigDecimal) - Method in class com.codename1.util.BigDecimal
compareTo(BigInteger) - Method in class com.codename1.util.BigDecimal
compareTo(BigInteger) - Method in class com.codename1.util.BigInteger
compareTo(E) - Method in class java.lang.Enum
compareTo(Boolean) - Method in class java.lang.Boolean
compareTo(Byte) - Method in class java.lang.Byte
compareTo(Double) - Method in class java.lang.Double
compareTo(Float) - Method in class java.lang.Float
compareTo(Integer) - Method in class java.lang.Integer
compareTo(Long) - Method in class java.lang.Long
compareTo(Object) - Method in class com.codename1.util.BigInteger
compareTo(Short) - Method in class java.lang.Short
compareTo(String) - Method in class java.lang.String
  Compares two strings lexicographically.
compareTo(Charset) - Method in class java.nio.charset.Charset
compareTo(Duration) - Method in class java.time.Duration
compareTo(Instant) - Method in class java.time.Instant
compareTo(LocalDate) - Method in class java.time.LocalDate
compareTo(LocalDateTime) - Method in class java.time.LocalDateTime
compareTo(LocalTime) - Method in class java.time.LocalTime
compareTo(OffsetDateTime) - Method in class java.time.OffsetDateTime
compareTo(ZonedDateTime) - Method in class java.time.ZonedDateTime
compareTo(Date) - Method in class java.util.Date
compareTo(T) - Method in interface java.lang.Comparable
  Compares this object to the specified object to determine their relative order.
compareToIgnoreCase(String) - Method in class java.lang.String
compile(VideoCaptureConstraints) - Method in interface com.codename1.capture.VideoCaptureConstraints.Compiler
compile(String) - Method in class com.codename1.util.regex.RECompiler
  Compiles a regular expression pattern into a program runnable by the pattern matcher class 'RE'.
compile(String, MutableResource, String) - Method in class com.codename1.ui.css.CSSThemeCompiler
complete(V) - Method in class com.codename1.util.AsyncResource
  Sets the resource value.
completeAnimation() - Method in class com.codename1.ui.animations.ComponentAnimation
  Completes the animation if needed, without forcing an additional updateState() call.
completed() - Static method in class com.codename1.printing.PrintResult
  Build a `COMPLETED` result.
completed(T) - Method in interface com.codename1.util.OnComplete
  Invoked to indicate the process was completed
CompletionAwareSoundPoolPeer - Interface in com.codename1.media
  An optional capability a `SoundPoolPeer` may implement to report when its voices finish playing.
Component - Class in com.codename1.ui
  The component class is the basis of all UI widgets in Codename One, to arrange multiple components together we use the Container class which itself "IS A" Component subclass.
Component() - Constructor for class com.codename1.ui.Component
  Creates a new instance of Component
ComponentAdapter(UiBinding.ObjectConverter, UiBinding.ObjectConverter) - Constructor for class com.codename1.properties.UiBinding.ComponentAdapter
  Subclasses usually provide the toComponentType and allow their callers to define the toPropertyType
ComponentAnimation - Class in com.codename1.ui.animations
  Parent class representing an animation object within the AnimationManager queue.
ComponentAnimation() - Constructor for class com.codename1.ui.animations.ComponentAnimation
ComponentAnimation.UIMutation - Class in com.codename1.ui.animations
  A special kind of ComponentAnimation that encapsulates a mutation of the user interface.
ComponentGroup - Class in com.codename1.ui
  A component group is a container that applies the given UIID to a set of components within it and gives the same UIID with "First"/"Last" prepended to the first and last components.
ComponentGroup() - Constructor for class com.codename1.ui.ComponentGroup
  Default constructor
ComponentImage - Class in com.codename1.ui
  A utility wrapper that allows a Component to be used as an Image so that it can be set as the icon for a Label or button.
ComponentImage(Component, int, int) - Constructor for class com.codename1.ui.ComponentImage
  Creates a new image that renders the given component.
ComponentImage.EncodedWrapper - Class in com.codename1.ui
  A wrapper for ComponentImage to convert it to an EncodedImage.
ComponentSelector - Class in com.codename1.ui
  A tool to facilitate selection and manipulation of UI components as sets.
ComponentSelector(Component...) - Constructor for class com.codename1.ui.ComponentSelector
  Creates a component selector that wraps the provided components.
ComponentSelector(String) - Constructor for class com.codename1.ui.ComponentSelector
  Creates a selector that will query the current form.
ComponentSelector(String, Component...) - Constructor for class com.codename1.ui.ComponentSelector
  Creates a selector with the provided roots.
ComponentSelector(String, Collection) - Constructor for class com.codename1.ui.ComponentSelector
  Creates a selector with the provided roots.
ComponentSelector(Set) - Constructor for class com.codename1.ui.ComponentSelector
  Creates a component selector that wraps the provided components.
ComponentSelector.ComponentClosure - Interface in com.codename1.ui
  Interface used for providing callbacks that receive a Component as input.
ComponentSelector.ComponentMapper - Interface in com.codename1.ui
  Interface used by `#map(com.codename1.ui.ComponentSelector.ComponentMapper)` to form a new set of components based on the components in one set.
ComponentSelector.Filter - Interface in com.codename1.ui
  Interface used by `#filter(com.codename1.ui.ComponentSelector.Filter)` to form a new set of components based on the components in one set.
ComponentStateChangeEvent - Class in com.codename1.ui.events
  An event that is fired when the state of a component is changed to and from initialized.
ComponentStateChangeEvent(Component, boolean) - Constructor for class com.codename1.ui.events.ComponentStateChangeEvent
  Creates a ComponentStateChangeEvent.
ComponentWrapper - Interface in com.codename1.ui.layouts.mig
  A class that wraps the important parts of a Component.
compoundAnimation(ComponentAnimation...) - Static method in class com.codename1.ui.animations.ComponentAnimation
  Allows us to create an animation that compounds several separate animations so they appear as a single animation to the system and process in parallel
comptable - Variable in class com.codename1.ui.layouts.GridBagLayout
compute(K, BiFunction) - Method in interface java.util.Map
  Attempts to compute a mapping for the specified key and its current mapped value (or `null` if there is no current mapping).
computeAABB(AABB, Transform, int) - Method in class com.codename1.gaming.physics.box2d.collision.shapes.ChainShape
computeAABB(AABB, Transform, int) - Method in class com.codename1.gaming.physics.box2d.collision.shapes.CircleShape
computeAABB(AABB, Transform, int) - Method in class com.codename1.gaming.physics.box2d.collision.shapes.EdgeShape
computeAABB(AABB, Transform, int) - Method in class com.codename1.gaming.physics.box2d.collision.shapes.PolygonShape
computeAABB(AABB, Transform, int) - Method in class com.codename1.gaming.physics.box2d.collision.shapes.Shape
  Given a transform, compute the associated axis aligned bounding box for a child shape.
computeCentroidToOut(Vec2[], int, Vec2) - Method in class com.codename1.gaming.physics.box2d.collision.shapes.PolygonShape
computeCheckSum(byte[]) - Method in class com.codename1.io.tar.TarEntry
  Calculate checksum
computeDelayMs(Throwable, int) - Method in class com.codename1.ai.RetryPolicy
  Returns the delay to wait before the next attempt, honouring `Retry-After` from rate-limit exceptions when present.
computeEndpoints(int, int, float[]) - Method in class com.codename1.ui.LinearGradient
  Computes the endpoints of the gradient line for a rectangle of the given width / height (rect origin at (0,0)).
computeFields() - Method in class java.util.Calendar
  Converts the current millisecond time value time to field values in fields[].
computeHeight() - Method in interface com.codename1.gaming.physics.box2d.collision.broadphase.BroadPhaseStrategy
  Compute the height of the tree.
computeHeight() - Method in class com.codename1.gaming.physics.box2d.collision.broadphase.DynamicTree
computeIfAbsent(K, Function) - Method in interface java.util.Map
  If the specified key is not already associated with a value (or is mapped to `null`), attempts to compute its value using the given mapping function and enters it into this map unless `null`.
computeIfPresent(K, BiFunction) - Method in interface java.util.Map
  If the value for the specified key is present and non-null, attempts to compute a new mapping given the key and its current mapped value.
computeMass(MassData, float) - Method in class com.codename1.gaming.physics.box2d.collision.shapes.ChainShape
computeMass(MassData, float) - Method in class com.codename1.gaming.physics.box2d.collision.shapes.CircleShape
computeMass(MassData, float) - Method in class com.codename1.gaming.physics.box2d.collision.shapes.EdgeShape
computeMass(MassData, float) - Method in class com.codename1.gaming.physics.box2d.collision.shapes.PolygonShape
computeMass(MassData, float) - Method in class com.codename1.gaming.physics.box2d.collision.shapes.Shape
  Compute the mass properties of this shape using its dimensions and density.
computeRadii(int, int, float[]) - Method in class com.codename1.ui.RadialGradient
  Computes (cx, cy, rx, ry) in pixel coordinates for a rectangle of the given width / height, applying the configured CSS extent.
computeShaderEndpoints(int, int, float[]) - Method in class com.codename1.ui.LinearGradient
  Computes shader-ready endpoints for native APIs like Android's `LinearGradient` and Java2D's `LinearGradientPaint`.
computeShaderRadii(int, int, float[]) - Method in class com.codename1.ui.RadialGradient
  Computes shader-ready (cx, cy, rx, ry) for native APIs like Android's `RadialGradient` and Java2D's `RadialGradientPaint`.
computeTime() - Method in class java.util.Calendar
  Converts the current field values in fields[] to the millisecond time value time.
concat(String) - Method in class java.lang.String
  Concatenates the specified string to the end of this string.
concatenate(Transform) - Method in class com.codename1.ui.Transform
  Sets the current transform to be the concatenation of the current transform and the provided transform.
concatenateAlpha(int) - Method in class com.codename1.ui.Graphics
  Concatenates the given alpha value to the current alpha setting, and returns the previous alpha setting.
Concrete - Annotation Type in com.codename1.annotations
  Indicates that a class has a known concrete implementation that ParparVM can target directly in native (C/Objective-C) pipelines.
ConcurrentModificationException - Exception Class in java.util
  An `ConcurrentModificationException` is thrown when a Collection is modified and an existing iterator on the Collection is used to modify the Collection as well.
ConcurrentModificationException() - Constructor for exception class java.util.ConcurrentModificationException
  Constructs a new `ConcurrentModificationException` with the current stack trace filled in.
ConcurrentModificationException(String) - Constructor for exception class java.util.ConcurrentModificationException
  Constructs a new `ConcurrentModificationException` with the current stack trace and message filled in.
configureCommands(Command[], boolean) - Method in class com.codename1.components.InteractionDialog
  Configures commands for the dialog UI.
configureCommands(Command[], boolean) - Method in interface com.codename1.ui.AbstractDialog
  Configures commands for the dialog UI.
configureCommands(Command[], boolean) - Method in class com.codename1.ui.Dialog
  Configures commands for the dialog UI.
ConicGradient - Class in com.codename1.ui
  Conic (sweep) gradient.
ConicGradient(int[], float[]) - Constructor for class com.codename1.ui.ConicGradient
connect() - Method in class com.codename1.io.URL.HttpURLConnection
connect() - Method in class com.codename1.io.URL.URLConnection
connect() - Method in class com.codename1.io.WebSocket
  Start the handshake using the platform default connect timeout.
connect() - Method in class com.codename1.social.Login
  Connects to the login service asynchronously, automatically logging in if not yet logged in.
connect(int) - Method in class com.codename1.io.WebSocket
  Start the handshake with an explicit connect timeout in milliseconds.
connect(WiFiDirectPeer, WiFiConnectCallback) - Static method in class com.codename1.io.wifi.WiFiDirect
  Forms a P2P group with `peer`.
connect(WiFiDirectPeer, WiFiConnectCallback) - Method in class com.codename1.io.wifi.WifiDirectPlatform
connect(String, int, SocketConnection) - Static method in class com.codename1.io.Socket
  Connect to a remote host
connect(String, String, WiFiSecurity, WiFiConnectCallback) - Static method in class com.codename1.io.wifi.WiFi
  Attempts to associate the device with `ssid`.
connect(String, String, WiFiSecurity, WiFiConnectCallback) - Method in class com.codename1.io.wifi.WifiPlatform
CONNECTING - Enum constant in enum com.codename1.io.WebSocketState
  The connection is being negotiated.
connectionError(int, String) - Method in class com.codename1.io.SocketConnection
  Invoked in case of an error in the socket connection, this method is invoked off the EDT
connectionEstablished(InputStream, OutputStream) - Method in class com.codename1.io.SocketConnection
  Invoked when a socket connection is established, this method is invoked off the EDT
ConnectionRequest - Class in com.codename1.io
  This class represents a connection object in the form of a request response typically common for HTTP/HTTPS connections.
ConnectionRequest() - Constructor for class com.codename1.io.ConnectionRequest
  Default constructor
ConnectionRequest(String) - Constructor for class com.codename1.io.ConnectionRequest
  Construct a connection request to a url
ConnectionRequest(String, boolean) - Constructor for class com.codename1.io.ConnectionRequest
  Construct a connection request to a url
ConnectionRequest.CachingMode - Enum in com.codename1.io
  There are 5 caching modes:
ConnectionRequest.SSLCertificate - Class in com.codename1.io
  Encapsulates an SSL certificate fingerprint.
CONNECTOR_PUNCTUATION - Static variable in class com.codename1.util.regex.RECharacter
connectWithClose(String, int, SocketConnection) - Static method in class com.codename1.io.Socket
  Connect to a remote host
ConsentMode - Enum in com.codename1.analytics
  Controls the default behaviour of `Analytics` before the application has recorded an explicit consent choice from the user.
constant(Class, Object) - Static method in class java.lang.invoke.MethodHandles
CONSTANT_VOLUME - Enum constant in enum com.codename1.gaming.physics.box2d.dynamics.joints.JointType
constantTimeEquals(byte[], byte[]) - Static method in class com.codename1.security.Hmac
  Constant-time comparison of two byte arrays.
ConstantVolumeJoint - Class in com.codename1.gaming.physics.box2d.dynamics.joints
ConstantVolumeJoint(World, ConstantVolumeJointDef) - Constructor for class com.codename1.gaming.physics.box2d.dynamics.joints.ConstantVolumeJoint
ConstantVolumeJointDef - Class in com.codename1.gaming.physics.box2d.dynamics.joints
  Definition for a `ConstantVolumeJoint`, which connects a group a bodies together so they maintain a constant volume within them.
ConstantVolumeJointDef() - Constructor for class com.codename1.gaming.physics.box2d.dynamics.joints.ConstantVolumeJointDef
constrain(int, float, ContainerWrapper) - Method in class com.codename1.ui.layouts.mig.BoundSize
  Makes sure that `size` is within min and max of this size.
constrainHeightWhenScrollable() - Method in class com.codename1.ui.Container
  Indicates that children's widths should be calculated as if this component weren't scrollable-X, even when the component is scrollable Y.
constraint() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
  Gets the constraint itself.
constraint() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
  Gets the constraint that contains this inset.
constraint(int) - Method in class com.codename1.ui.AutoCompleteTextComponent
  Sets the constraint for text input matching the constraints from the text area class
constraint(int) - Method in class com.codename1.ui.TextComponent
  Sets the constraint for text input matching the constraints from the text area class
Constraint - Interface in com.codename1.ui.validation
  To perform validation we add a constraint to a validator, a constraint defines whether a value if valid for a given object
Constraint() - Constructor for class com.codename1.ui.table.TableLayout.Constraint
CONSTRAINT_ERROR - Static variable in exception class com.codename1.io.webauthn.WebAuthnException
  One of the option constraints (resident key required, user verification required, etc.) could not be satisfied by the available authenticators.
ConstraintParser - Class in com.codename1.ui.layouts.mig
  Parses string constraints.
constrainWidthWhenScrollable() - Method in class com.codename1.ui.Container
  Indicates that children's widths should be calculated as if this component weren't scrollable-X, even when the component is scrollable X.
Constructor - Class in java.lang.reflect
Constructor() - Constructor for class java.lang.reflect.Constructor
CONSTRUCTOR - Enum constant in enum java.lang.annotation.ElementType
constructRightSideNavigationComponent() - Method in class com.codename1.ui.Toolbar
  Creates an empty right side navigation panel.
constructSideNavigationComponent() - Method in class com.codename1.ui.SideMenuBar
  Creates an empty side navigation panel.
constructSideNavigationComponent() - Method in class com.codename1.ui.Toolbar
  Creates an empty left side navigation panel.
consume() - Method in class com.codename1.ui.events.ActionEvent
  Consume the event indicating that it was handled thus preventing other action listeners from handling/receiving the event
consumePendingNativeCrash() - Method in class com.codename1.ui.Display
  Returns the captured native crash evidence (raw backtrace + signal info as a text blob) from `Display.installNativeCrashHandler()`, or `null` if none.
Consumer<T> - Interface in java.util.function
contact - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactEdge
  the contact
Contact - Class in com.codename1.contacts
  Represents a Contact entry from the device Address Book.
Contact - Class in com.codename1.gaming.physics.box2d.dynamics.contacts
  The class manages contact between two shapes.
Contact() - Constructor for class com.codename1.contacts.Contact
Contact(IWorldPool) - Constructor for class com.codename1.gaming.physics.box2d.dynamics.contacts.Contact
CONTACT_STACK_INIT_SIZE - Static variable in class com.codename1.gaming.physics.box2d.common.Settings
contactCreateFcn(IWorldPool, Fixture, Fixture) - Method in interface com.codename1.gaming.physics.box2d.dynamics.contacts.ContactCreator
ContactCreator - Interface in com.codename1.gaming.physics.box2d.dynamics.contacts
contactDestroyFcn(IWorldPool, Contact) - Method in interface com.codename1.gaming.physics.box2d.dynamics.contacts.ContactCreator
ContactEdge - Class in com.codename1.gaming.physics.box2d.dynamics.contacts
  A contact edge is used to connect bodies and contacts together in a contact graph where each body is a node and each contact is an edge.
ContactEdge() - Constructor for class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactEdge
ContactFilter - Class in com.codename1.gaming.physics.box2d.callbacks
  Implement this class to provide collision filtering.
ContactFilter() - Constructor for class com.codename1.gaming.physics.box2d.callbacks.ContactFilter
ContactID - Class in com.codename1.gaming.physics.box2d.collision
  Contact ids to facilitate warm starting.
ContactID() - Constructor for class com.codename1.gaming.physics.box2d.collision.ContactID
ContactID(ContactID) - Constructor for class com.codename1.gaming.physics.box2d.collision.ContactID
ContactID.Type - Enum in com.codename1.gaming.physics.box2d.collision
ContactImpulse - Class in com.codename1.gaming.physics.box2d.callbacks
  Contact impulses for reporting.
ContactImpulse() - Constructor for class com.codename1.gaming.physics.box2d.callbacks.ContactImpulse
contactIndex - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactVelocityConstraint
ContactListener - Interface in com.codename1.gaming.physics.box2d.callbacks
  Implement this class to get contact information.
ContactListener - Interface in com.codename1.gaming.physics
  Notified when bodies in a `PhysicsWorld` start and stop touching.
ContactManager - Class in com.codename1.gaming.physics.box2d.dynamics
  Delegate of World.
ContactManager(World, BroadPhaseStrategy) - Constructor for class com.codename1.gaming.physics.box2d.dynamics.ContactManager
contactPoolCount - Variable in class com.codename1.gaming.physics.box2d.dynamics.World
ContactPositionConstraint - Class in com.codename1.gaming.physics.box2d.dynamics.contacts
ContactPositionConstraint() - Constructor for class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactPositionConstraint
ContactRegister - Class in com.codename1.gaming.physics.box2d.dynamics.contacts
ContactRegister() - Constructor for class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactRegister
contacts - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactSolver.ContactSolverDef
ContactsManager - Class in com.codename1.contacts
  `ContactsManager` provides access to the contacts on the device for listing, adding and deleting contacts.
ContactsManager() - Constructor for class com.codename1.contacts.ContactsManager
ContactsModel - Class in com.codename1.contacts
  This Contacts model is responsible for querying Contacts from the device and to cache the data for faster usage
ContactsModel(String...) - Constructor for class com.codename1.contacts.ContactsModel
  Constructor with contacts ids
ContactSolver - Class in com.codename1.gaming.physics.box2d.dynamics.contacts
ContactSolver() - Constructor for class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactSolver
ContactSolver.ContactSolverDef - Class in com.codename1.gaming.physics.box2d.dynamics.contacts
ContactSolverDef() - Constructor for class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactSolver.ContactSolverDef
ContactVelocityConstraint - Class in com.codename1.gaming.physics.box2d.dynamics.contacts
ContactVelocityConstraint() - Constructor for class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactVelocityConstraint
ContactVelocityConstraint.VelocityConstraintPoint - Class in com.codename1.gaming.physics.box2d.dynamics.contacts
Container - Class in com.codename1.ui
  A composite pattern with `Component`, allows nesting and arranging multiple components using a pluggable layout manager architecture.
Container() - Constructor for class com.codename1.ui.Container
  Constructs a new Container, with a `FlowLayout`.
Container(Layout) - Constructor for class com.codename1.ui.Container
  Constructs a new Container with a new layout manager.
Container(Layout, String) - Constructor for class com.codename1.ui.Container
  Constructs a new Container with a new layout manager and UIID
ContainerList - Class in com.codename1.ui.list
  This is a "list component" implemented as a container with a layout manager which provides some of the ui advantages of a Container and some of a list while pulling out some of the drawbacks of both.
ContainerList() - Constructor for class com.codename1.ui.list.ContainerList
  Default constructor
ContainerList(Layout, ListModel) - Constructor for class com.codename1.ui.list.ContainerList
  Constructs a container list with the given model and layout
ContainerList(ListModel) - Constructor for class com.codename1.ui.list.ContainerList
  Constructs a container list with the given model
ContainerWrapper - Interface in com.codename1.ui.layouts.mig
  A class that wraps a container that contains components.
contains(double, double) - Method in class com.codename1.gaming.level.Region
  Returns true if the world point (tile units) falls inside this region's bounds; an unbounded region (width/depth 0) contains everything at/after its origin only loosely (callers use neighbor links for transitions instead).
contains(double, double) - Method in class com.codename1.ui.geom.Rectangle2D
  Checks whether or not this Rectangle contains the point at the specified location (rX, rY).
contains(double, double, double, double) - Method in class com.codename1.ui.geom.Rectangle2D
  Checks whether this Rectangle entirely contains the Rectangle at the specified location (rX, rY) with the specified dimensions (rWidth, rHeight).
contains(double, double, double, double, double, double, double, double) - Static method in class com.codename1.ui.geom.Rectangle2D
  Checks wheather the 2nd rectangle is contained in the first rectangle
contains(float, float) - Method in class com.codename1.ui.geom.GeneralPath
  Checks if the given point is contained in the current shape.
contains(int, int) - Method in class com.codename1.ui.Component
  Returns true if the given absolute coordinate is contained in the Component
contains(int, int) - Method in class com.codename1.ui.ComponentSelector
  Returns true if any of the components in the found set contains the provided coordinate.
contains(int, int) - Method in class com.codename1.ui.geom.GeneralPath
  {Checks if the shape contains the given point.
contains(int, int) - Method in class com.codename1.ui.geom.Rectangle
  Checks whether or not this Rectangle contains the point at the specified location (rX, rY).
contains(int, int) - Method in class com.codename1.ui.geom.Rectangle2D
contains(int, int) - Method in interface com.codename1.ui.geom.Shape
  Checks if the shape contains the given point.
contains(int, int) - Method in class com.codename1.ui.scene.Node
  This can be used to hit test pointer events against this node.
contains(int, int, int, int) - Method in class com.codename1.ui.geom.Rectangle
  Checks whether this Rectangle entirely contains the Rectangle at the specified location (rX, rY) with the specified dimensions (rWidth, rHeight).
contains(int, int, int, int, int, int, int, int) - Static method in class com.codename1.ui.geom.Rectangle
  Checks wheather the 2nd rectangle is contained in the first rectangle
contains(AABB) - Method in class com.codename1.gaming.physics.box2d.collision.AABB
  Does this aabb contain the provided AABB.
contains(Coord) - Method in class com.codename1.maps.BoundingBox
  indicates if the given coordinate is inside the counding box
contains(LatLng) - Method in class com.codename1.maps.MapBounds
  Returns true if `point` lies inside this box (inclusive).
contains(Component) - Method in class com.codename1.ui.Container
  Returns true if the given component is within the hierarchy of this container
contains(Rectangle) - Method in class com.codename1.ui.geom.Rectangle
  Checks whether or not this Rectangle entirely contains the specified Rectangle.
contains(Rectangle2D) - Method in class com.codename1.ui.geom.Rectangle2D
  Checks whether or not this Rectangle entirely contains the specified Rectangle.
contains(Element) - Method in class com.codename1.xml.Element
  Returns true if the specified element is contained in this element's hierarchy (meaning it is one of its descendants)
contains(CharSequence) - Method in class java.lang.String
  Checks if string contains the given char sequence.
contains(Object) - Method in class com.codename1.ui.ComponentSelector
  Checks if an object is contained in result set.
contains(Object) - Method in class java.util.AbstractCollection
  Tests whether this `Collection` contains the specified object.
contains(Object) - Method in class java.util.ArrayDeque
  Returns true if the specified element is in the deque.
contains(Object) - Method in class java.util.ArrayList
  Searches this `ArrayList` for the specified object.
contains(Object) - Method in interface java.util.Collection
  Tests whether this `Collection` contains the specified object.
contains(Object) - Method in class java.util.HashSet
  Searches this `HashSet` for the specified object.
contains(Object) - Method in class java.util.Hashtable
  Returns true if this `Hashtable` contains the specified object as the value of at least one of the key/value pairs.
contains(Object) - Method in class java.util.LinkedList
  Searches this `LinkedList` for the specified object.
contains(Object) - Method in interface java.util.List
  Tests whether this `List` contains the specified object.
contains(Object) - Method in class java.util.PriorityQueue
  Answers if there is an element in this queue equals to the object.
contains(Object) - Method in interface java.util.Set
  Searches this set for the specified object.
contains(Object) - Method in class java.util.TreeSet
  Searches this `TreeSet` for the specified object.
contains(Object) - Method in class java.util.Vector
  Searches this vector for the specified object.
contains(String) - Method in class com.codename1.gaming.level.AssetPack
contains(String) - Static method in class com.codename1.gaming.level.MaterialRegistry
contains(T) - Method in class com.codename1.properties.CollectionProperty
  Returns true if the given element is contained in the collection property
contains(T) - Method in class com.codename1.properties.ListProperty
  Returns true if the given element is contained in the list property
contains(T) - Method in class com.codename1.properties.SetProperty
  Returns true if the given element is contained in the set property
containsAll(Collection) - Method in class com.codename1.ui.ComponentSelector
  Checks if the result set contains all of the components found in the provided collection.
containsAll(Collection) - Method in class java.util.AbstractCollection
  Tests whether this `Collection` contains all objects contained in the specified `Collection`.
containsAll(Collection) - Method in interface java.util.Collection
  Tests whether this `Collection` contains all objects contained in the specified `Collection`.
containsAll(Collection) - Method in interface java.util.List
  Tests whether this `List` contains all objects contained in the specified collection.
containsAll(Collection) - Method in interface java.util.Set
  Searches this set for all objects in the specified collection.
containsAll(Collection) - Method in class java.util.Vector
  Searches this vector for all objects in the specified collection.
containsInSubtree(Component) - Method in class com.codename1.ui.ComponentSelector
  Returns true if any of the containers in the current found set contains the provided component in its subtree.
containsKey(Object) - Method in class com.codename1.ui.util.WeakHashMap
  Returns whether this `Map` contains the specified key.
containsKey(Object) - Method in class java.util.AbstractMap
  Returns whether this map contains the specified key.
containsKey(Object) - Method in class java.util.HashMap
  Returns whether this map contains the specified key.
containsKey(Object) - Method in class java.util.Hashtable
  Returns true if this `Hashtable` contains the specified object as a key of one of the key/value pairs.
containsKey(Object) - Method in class java.util.IdentityHashMap
  Returns whether this map contains the specified key.
containsKey(Object) - Method in interface java.util.Map
  Returns whether this `Map` contains the specified key.
containsKey(Object) - Method in class java.util.TreeMap
  Returns whether this map contains the specified key.
containsOrOwns(int, int) - Method in class com.codename1.ui.Component
  Checks to see if this component either contains the given point, or if it owns the component that contains the given point.
containsResource(String) - Method in class com.codename1.ui.util.MutableResource
containsSeries(int) - Method in class com.codename1.charts.views.CombinedXYChart.XYCombinedChartDef
containsValue(Object) - Method in class com.codename1.ui.util.WeakHashMap
  This method is unsupported in the weak hash map
containsValue(Object) - Method in class java.util.AbstractMap
  Returns whether this map contains the specified value.
containsValue(Object) - Method in class java.util.HashMap
  Returns whether this map contains the specified value.
containsValue(Object) - Method in class java.util.Hashtable
  Searches this `Hashtable` for the specified value.
containsValue(Object) - Method in class java.util.IdentityHashMap
  Returns whether this map contains the specified value.
containsValue(Object) - Method in class java.util.LinkedHashMap
containsValue(Object) - Method in interface java.util.Map
  Returns whether this `Map` contains the specified value.
containsValue(Object) - Method in class java.util.TreeMap
  Returns whether this map contains the specified value.
CONTENT_TYPE - Static variable in class com.codename1.io.graphql.GraphQL
  Content type for GraphQL-over-HTTP requests.
CONTENT_TYPE - Static variable in class com.codename1.io.grpc.GrpcWeb
  Content type for binary gRPC-Web payloads.
contentEquals(CharSequence) - Method in class java.lang.String
contentEquals(StringBuffer) - Method in class java.lang.String
contentType(String) - Method in class com.codename1.io.rest.RequestBuilder
  Sets the value of the content type
contentUrl(String) - Method in class com.codename1.ads.AdRequest
  Sets a URL describing the content the ad will appear next to, used for brand safety and contextual targeting.
CONTEXT_LENGTH - Enum constant in enum com.codename1.ai.LlmException.ErrorType
  400 subtype -- the conversation exceeded the model's context window.
continueFetching() - Method in class com.codename1.components.InfiniteScrollAdapter
  If we previously added components with false for are there more this method can continue the process of fetching.
continueFetching() - Method in class com.codename1.ui.InfiniteContainer
  If we previously added returned null when fetching components this method can continue the process of fetching.
continueFetching(Container) - Static method in class com.codename1.components.InfiniteScrollAdapter
  If we previously added components with false for are there more this method can continue the process of fetching.
CONTROL - Static variable in class com.codename1.util.regex.RECharacter
ConversationStore - Class in com.codename1.ai
  JSON-backed persistent conversation history.
ConversationStore(String) - Constructor for class com.codename1.ai.ConversationStore
conversationTitle(String) - Method in class com.codename1.notifications.LocalNotification.MessagingStyle
  Sets the conversation title shown above the messages.
convert(Object) - Method in class com.codename1.properties.UiBinding.BooleanConverter
convert(Object) - Method in class com.codename1.properties.UiBinding.DateConverter
convert(Object) - Method in class com.codename1.properties.UiBinding.DoubleConverter
convert(Object) - Method in class com.codename1.properties.UiBinding.FloatConverter
convert(Object) - Method in class com.codename1.properties.UiBinding.IntegerConverter
convert(Object) - Method in class com.codename1.properties.UiBinding.LongConverter
convert(Object) - Method in class com.codename1.properties.UiBinding.MappingConverter
convert(Object) - Method in class com.codename1.properties.UiBinding.ObjectConverter
  Converts an object of source type to the type matching this class, the default implementation does nothing and can be used as a stand-in
convert(Object) - Method in class com.codename1.properties.UiBinding.StringConverter
convertBidiLogicalToVisual(String) - Method in class com.codename1.ui.Display
  Converts the given string from logical bidi layout to visual bidi layout so it can be rendered properly on the screen.
convertCharEntity(String) - Method in class com.codename1.ui.html.HTMLParser
  Overrides XMLParser.convertCharEntity to add in HTML char entities
convertCharEntity(String) - Method in class com.codename1.xml.XMLParser
  Converts a char entity to the matching character.
convertCharEntity(String, boolean, Hashtable) - Static method in class com.codename1.ui.html.HTMLUtils
  Converts a char entity to the matching character or string.
convertHTMLCharEntity(String) - Static method in class com.codename1.ui.html.HTMLUtils
  Converts an HTML char entity to the matching character or string.
convertToPixels(float) - Static method in class com.codename1.ui.CN
  Converts the dips count to pixels, dips are roughly 1mm in length.
convertToPixels(float) - Method in class com.codename1.ui.Display
  Converts the dips count to pixels, dips are roughly 1mm in length.
convertToPixels(float, byte) - Static method in class com.codename1.ui.CN
  Converts from specified unit to pixels.
convertToPixels(float, byte) - Method in class com.codename1.ui.Display
  Converts from specified unit to pixels.
convertToPixels(float, byte, boolean) - Static method in class com.codename1.ui.CN
  Converts from specified unit to pixels.
convertToPixels(float, byte, boolean) - Method in class com.codename1.ui.Display
  Converts from specified unit to pixels.
convertToPixels(float, String, boolean, float, ContainerWrapper, ComponentWrapper) - Method in class com.codename1.ui.layouts.mig.UnitConverter
  Converts `value` to pixels.
convertToPixels(int, boolean) - Static method in class com.codename1.ui.CN
  Converts the dips count to pixels, dips are roughly 1mm in length.
convertToPixels(int, boolean) - Method in class com.codename1.ui.Display
  Converts the dips count to pixels, dips are roughly 1mm in length.
convertXMLCharEntity(String) - Static method in class com.codename1.ui.html.HTMLUtils
  Converts an XML char entity to the matching character or string.
Cookie - Class in com.codename1.io
  A cookie for an HTTP request
Cookie - Annotation Type in com.codename1.annotations.rest
  Binds an interface method parameter to a `Cookie` request-header entry.
Cookie() - Constructor for class com.codename1.io.Cookie
cookieReceived(Cookie) - Method in class com.codename1.io.ConnectionRequest
  Callback invoked for every cookie received from the server
cookiesEnabled(boolean) - Method in class com.codename1.io.rest.RequestBuilder
  Sets the cookiesEnabled parameter.
cookieSent(Cookie) - Method in class com.codename1.io.ConnectionRequest
  Callback invoked for every cookie being sent to the server
Coord - Class in com.codename1.maps
  This class declares a coordinate point on a map.
Coord(double, double) - Constructor for class com.codename1.maps.Coord
  Creates a isProjected Coord
Coord(double, double, boolean) - Constructor for class com.codename1.maps.Coord
  a Constructor with getLatitude, getLongitude
Coord(Coord) - Constructor for class com.codename1.maps.Coord
  Copy Constructor
CoordinateLayout - Class in com.codename1.ui.layouts
  Allows laying out components based on absolute positions/sizes that are adapted based on available space for the layout.
CoordinateLayout() - Constructor for class com.codename1.ui.layouts.CoordinateLayout
  Allows creating a coordinate layouts that disables the scaling feature
CoordinateLayout(int, int) - Constructor for class com.codename1.ui.layouts.CoordinateLayout
  This constructor accepts the relative width and height used to define the aspect ratio of the Container
CoordinateLayout(Dimension) - Constructor for class com.codename1.ui.layouts.CoordinateLayout
  This constructor accepts the relative width and height used to define the aspect ratio of the Container
copy() - Method in class com.codename1.io.gzip.Adler32
copy() - Method in class com.codename1.io.gzip.CRC32
copy() - Method in class com.codename1.ui.animations.AnimationObject
  Creates a copy of the given animation object
copy() - Method in class com.codename1.ui.ConicGradient
copy() - Method in class com.codename1.ui.Gradient
  Returns a defensive deep copy.
copy() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
  Makes a full copy of this inset.
copy() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
  Creates a copy of this inset.
copy() - Method in class com.codename1.ui.LinearGradient
copy() - Method in class com.codename1.ui.RadialGradient
copy() - Method in class com.codename1.ui.TextSelection
  Copies the current selection to the system clipboard.
copy() - Method in class com.codename1.ui.Transform
  Creates a copy of the current transform.
copy(boolean) - Method in class com.codename1.ui.animations.BubbleTransition
  Create a copy of the transition, usually the transition used is a copy.
copy(boolean) - Method in class com.codename1.ui.animations.CommonTransitions
  Create a copy of the transition, usually the transition used is a copy.
copy(boolean) - Method in class com.codename1.ui.animations.FlipTransition
  Create a copy of the transition, usually the transition used is a copy.
copy(boolean) - Method in class com.codename1.ui.animations.MorphTransition
  Create a copy of the transition, usually the transition used is a copy.
copy(boolean) - Method in class com.codename1.ui.animations.Transition
  Create a copy of the transition, usually the transition used is a copy.
copy(float[], float[]) - Static method in class com.codename1.gpu.Matrix4
  Copies the contents of `src` into `dst`.
copy(Deflater) - Method in class com.codename1.io.gzip.Deflater
copy(InputStream, OutputStream) - Static method in class com.codename1.io.Util
  Copy the input stream into the output stream, closes both streams when finishing or in a case of an exception
copy(InputStream, OutputStream, int) - Static method in class com.codename1.io.Util
  Copy the input stream into the output stream, closes both streams when finishing or in a case of an exception
copy(Hashtable) - Method in class com.codename1.facebook.Album
  copies the relevant values from the given hashtable
copy(Hashtable) - Method in class com.codename1.facebook.FBObject
  copies the relevant values from the given hashtable
copy(Hashtable) - Method in class com.codename1.facebook.Page
  copies the relevant values from the given hashtable
copy(Hashtable) - Method in class com.codename1.facebook.Photo
  copies the relevant values from the given hashtable
copy(Hashtable) - Method in class com.codename1.facebook.Post
  copies the relevant values from the given hashtable
copy(Hashtable) - Method in class com.codename1.facebook.User
  copies the relevant values from the given hashtable
copy(List, List) - Static method in class java.util.Collections
  Copies the elements from the source list to the destination list.
copyFrom(int, int, float[]) - Method in class com.codename1.media.AudioBuffer
  Copies data from the source array into this buffer.
copyFrom(int, int, float[], int, int) - Method in class com.codename1.media.AudioBuffer
  Copies data from the source array (in the given range) into the buffer.
copyFrom(AudioBuffer) - Method in class com.codename1.media.AudioBuffer
  Copies data into the buffer from the given source buffer.
copyInto(Object[]) - Method in class java.util.Vector
  Attempts to copy elements contained by this `Vector` into the corresponding elements of the supplied `Object` array.
copyNoClose(InputStream, OutputStream, int) - Static method in class com.codename1.io.Util
  Copy the input stream into the output stream, without closing the streams when done
copyNoClose(InputStream, OutputStream, int, IOProgressListener) - Static method in class com.codename1.io.Util
  Copy the input stream into the output stream, without closing the streams when done
copyOf(boolean[], int) - Static method in class java.util.Arrays
copyOf(byte[], int) - Static method in class java.util.Arrays
copyOf(char[], int) - Static method in class java.util.Arrays
copyOf(double[], int) - Static method in class java.util.Arrays
copyOf(float[], int) - Static method in class java.util.Arrays
copyOf(int[], int) - Static method in class java.util.Arrays
copyOf(long[], int) - Static method in class java.util.Arrays
copyOf(short[], int) - Static method in class java.util.Arrays
copyOf(T[], int) - Static method in class java.util.Arrays
copyOf(T[], int, Class) - Static method in class java.util.Arrays
copyOfRange(boolean[], int, int) - Static method in class java.util.Arrays
  Copies elements in original array to a new array, from index start(inclusive) to end(exclusive).
copyOfRange(byte[], int, int) - Static method in class java.util.Arrays
  Copies elements in original array to a new array, from index start(inclusive) to end(exclusive).
copyOfRange(char[], int, int) - Static method in class java.util.Arrays
  Copies elements in original array to a new array, from index start(inclusive) to end(exclusive).
copyOfRange(double[], int, int) - Static method in class java.util.Arrays
  Copies elements in original array to a new array, from index start(inclusive) to end(exclusive).
copyOfRange(float[], int, int) - Static method in class java.util.Arrays
  Copies elements in original array to a new array, from index start(inclusive) to end(exclusive).
copyOfRange(int[], int, int) - Static method in class java.util.Arrays
  Copies elements in original array to a new array, from index start(inclusive) to end(exclusive).
copyOfRange(long[], int, int) - Static method in class java.util.Arrays
  Copies elements in original array to a new array, from index start(inclusive) to end(exclusive).
copyOfRange(short[], int, int) - Static method in class java.util.Arrays
  Copies elements in original array to a new array, from index start(inclusive) to end(exclusive).
copyOfRange(T[], int, int) - Static method in class java.util.Arrays
copyOfRange(U[], int, int, Class) - Static method in class java.util.Arrays
copysign(double, double) - Static method in class com.codename1.util.MathUtil
  Please update your code to use copySign
copySign(double, double) - Static method in class com.codename1.util.MathUtil
copyTo(float[]) - Method in class com.codename1.media.AudioBuffer
  Copies data from this buffer to the given float array.
copyTo(float[], int) - Method in class com.codename1.media.AudioBuffer
  Copies data from this buffer to the given float array.
copyTo(AudioBuffer) - Method in class com.codename1.media.AudioBuffer
  Copies data to another audio buffer.
copyTo(Component) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
  Copies this inset into the corresponding inset of the provided component.
copyTo(LayeredLayout.LayeredLayoutConstraint) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
  Copies the settings of this constraint into another constraint.
copyTo(LayeredLayout.LayeredLayoutConstraint) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
  Copies this inset to the corresponding inset of the provided constraint.
copyTo(LayeredLayout.LayeredLayoutConstraint.Inset) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
  Copies this inset into another inset.
copyToClipboard(Object) - Method in class com.codename1.ui.Display
  Performs a clipboard copy operation, if the native clipboard is supported by the implementation it would be used
copyValueOf(char[]) - Static method in class java.lang.String
copyValueOf(char[], int, int) - Static method in class java.lang.String
cornerRadius(float) - Method in class com.codename1.ui.plaf.RoundRectBorder
  The radius of the corners in millimeters
correctBounds(ComponentWrapper) - Method in class com.codename1.ui.layouts.mig.LayoutCallback
  A last minute change of the bounds.
cos(double) - Static method in class java.lang.Math
  Returns the trigonometric cosine of an angle.
cos(float) - Static method in class com.codename1.gaming.physics.box2d.common.MathUtils
count - Variable in class com.codename1.gaming.physics.box2d.callbacks.ContactImpulse
count - Variable in class com.codename1.gaming.physics.box2d.collision.Distance.SimplexCache
count - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactSolver.ContactSolverDef
count - Variable in class com.codename1.io.BufferedOutputStream
  The number of valid bytes in the buffer.
count - Variable in class com.codename1.io.CharArrayReader
  The ending index of the buffer.
count - Variable in class java.io.ByteArrayInputStream
  The index one greater than the last valid character in the input stream buffer.
count - Variable in class java.io.ByteArrayOutputStream
  The number of valid bytes in the buffer.
count() - Method in interface java.util.stream.Stream
count(int) - Method in class com.codename1.ui.layouts.mig.AC
  Sets the total number of rows/columns to `size`.
countAvailableVelocitySamplingPoints() - Method in class com.codename1.ui.animations.Motion
  Gets the number of sampling points that can be used by `#getVelocity()`.
countObservers() - Method in class java.util.Observable
  Returns the number of observers registered to this `Observable`.
countTokens() - Method in class java.util.StringTokenizer
  Returns the number of unprocessed tokens remaining in the string.
crash(AnalyticsCrashReport) - Static method in class com.codename1.analytics.Analytics
  Reports a crash / exception across all providers.
crash(Throwable, String, boolean) - Static method in class com.codename1.analytics.Analytics
  Reports a crash / exception to the registered analytics providers as an exception signal -- for example GA4's `app_exception` or the Firebase equivalent -- so exception counts surface alongside your usage metrics.
CRASH_REPORTING - Enum constant in enum com.codename1.analytics.AnalyticsCapability
  Crash and exception reporting.
CrashProtection - Class in com.codename1.crash
  Crash protection: captures unhandled exceptions, scrubs PII, persists each crash to `Storage` immediately, and uploads to the Codename One cloud crash service when enabled.
CrashReport - Interface in com.codename1.system
  Invoked to indicate that an exception occurred, it is up to the developer to decide whether to send the device log to the server by invoking Log.sendLog().
crashReporting(boolean) - Method in class com.codename1.analytics.AnalyticsConsent.Builder
  Sets the crash reporting category.
CRC32 - Class in com.codename1.io.gzip
CRC32() - Constructor for class com.codename1.io.gzip.CRC32
crc32_combine(long, long, long) - Static method in class com.codename1.io.gzip.JZlib
  Deprecated.
crc32Combine(long, long, long) - Static method in class com.codename1.io.gzip.JZlib
create() - Static method in class com.codename1.ui.plaf.RoundBorder
  Creates a flat round border with no stroke and no shadow and the default color, this call can be chained with the other calls to mutate the color/opacity etc.
create() - Static method in class com.codename1.ui.plaf.RoundRectBorder
  Creates a flat border with styles derived from the component UIID
create() - Static method in class com.codename1.ui.TextField
  Default factory method
create(byte[]) - Static method in class com.codename1.ui.EncodedImage
  Creates an image from the given byte array
create(byte[], int, int, boolean) - Static method in class com.codename1.ui.EncodedImage
  Creates an image from the given byte array with the variables set appropriately.
create(double, double) - Static method in class com.codename1.maps.LatLng
  Factory method mirroring the constructor for fluent call sites.
create(int) - Static method in class com.codename1.gaming.SoundPool
  Creates a sound pool that mixes up to `maxStreams` voices at once.
create(int) - Static method in class com.codename1.ui.animations.MorphTransition
  Creates a transition with the given duration, this transition should be modified with the builder methods such as morph
create(int) - Static method in class com.codename1.ui.TextField
  Construct text field/area depending on whether native in place editing is supported
create(Database) - Static method in class com.codename1.properties.SQLMap
  Creates an SQL Map instance to the given database instance
create(Body, FixtureDef) - Method in class com.codename1.gaming.physics.box2d.dynamics.Fixture
create(World, JointDef) - Static method in class com.codename1.gaming.physics.box2d.dynamics.joints.Joint
create(OidcConfiguration) - Static method in class com.codename1.io.oidc.OidcClient
  Constructs a client from an already-known `OidcConfiguration`.
create(PublicKeyCredentialCreationOptions) - Method in class com.codename1.io.webauthn.WebAuthnClient
  Drives the W3C `navigator.credentials.create()` ceremony with the given options.
create(Coord[]) - Static method in class com.codename1.maps.BoundingBox
  create a smallest bounding box that contains all of the given coordinates
create(PropertyBusinessObject) - Static method in class com.codename1.properties.PreferencesObject
  Creates a binding object, this method doesn't do anything until bind is invoked
create(EncodedImage) - Static method in class com.codename1.components.ReplaceableImage
  Creates an encoded image that can later be replaced with a different image
create(InputStream) - Static method in class com.codename1.ui.EncodedImage
  Creates an image from the input stream
create(InputStream, int) - Static method in class com.codename1.ui.EncodedImage
  Creates an image from the input stream, this version of the method is somewhat faster than the version that doesn't accept size
create(Class) - Static method in class com.codename1.system.NativeLookup
  Creates an instance of the given native interface and returns it for user callbacks.
create(Class, String) - Static method in class com.codename1.io.graphql.GraphQLClients
  Returns a freshly-built client for the requested API bound to `endpoint` (the GraphQL HTTP endpoint URL).
create(Class, String) - Static method in class com.codename1.io.grpc.GrpcClients
  Returns a freshly-built client for the requested API.
create(Class, String) - Static method in class com.codename1.io.rest.RestClients
  Returns a freshly-built client for the requested API.
create(Object) - Static method in class com.codename1.ui.PeerComponent
  Use this method to encapsulate a native UI object
create(String) - Static method in class com.codename1.analytics.AnalyticsEvent
  Starts building an event with the given name.
create(String) - Method in interface com.codename1.io.graphql.GraphQLClients.Factory
create(String) - Method in interface com.codename1.io.grpc.GrpcClients.Factory
create(String) - Method in interface com.codename1.io.rest.RestClients.Factory
create(String) - Static method in class com.codename1.security.Hash
  Creates a streaming hash for the given algorithm.
create(String) - Static method in class com.codename1.ui.EncodedImage
  Creates an image from the input stream
create(String) - Static method in class com.codename1.ui.Font
  Creates a new font instance based on the platform specific string name of the font.
create(String) - Static method in class com.codename1.ui.TextField
  Construct text field/area depending on whether native in place editing is supported
create(String) - Static method in class java.net.URI
  A convenience factory method, intended to be used when the URI string is known to be valid (ie. a static application URI), so it is not needed for the caller to handle invalid syntax.
create(String, byte[]) - Static method in class com.codename1.security.Hmac
  Creates a streaming HMAC.
create(String, byte[], int, int) - Static method in class com.codename1.components.FileEncodedImageAsync
  Creates an encoded image that maps to a local file thus allowing to seamlessly fetch files as needed.
create(String, byte[], int, int) - Static method in class com.codename1.components.StorageImage
  Creates an encoded image that maps to a storage file thus allowing to seamlessly cache images as needed.
create(String, byte[], int, int, boolean) - Static method in class com.codename1.components.StorageImage
  Creates an encoded image that maps to a storage file thus allowing to seamlessly cache images as needed.
create(String, int) - Static method in class com.codename1.ui.TextField
  Construct text field/area depending on whether native in place editing is supported
create(String, int, int) - Static method in class com.codename1.components.FileEncodedImage
  Creates an encoded image that maps to a local file thus allowing to seamlessly fetch files as needed.
create(String, int, int) - Static method in class com.codename1.components.StorageImage
  Creates an encoded image that maps to a storage file thus allowing to seamlessly cache images as needed.
create(String, int, int, boolean) - Static method in class com.codename1.components.FileEncodedImage
  Creates an encoded image that maps to a local file thus allowing to seamlessly fetch files as needed.
create(String, int, int, boolean) - Static method in class com.codename1.components.StorageImage
  Creates an encoded image that maps to a storage file thus allowing to seamlessly cache images as needed.
create(String, Image) - Static method in class com.codename1.components.FileEncodedImageAsync
  Creates an encoded image that maps to a local file thus allowing to seamlessly fetch files as needed.
create(String, Image) - Static method in class com.codename1.components.StorageImageAsync
  Creates an encoded image that maps to a storage file thus allowing to seamlessly cache images as needed.
create(String, Image, ActionListener) - Static method in class com.codename1.ui.Command
  Creates a new command instance that encapsulates the action listener and details, the main value of this approach is in our ability to write commands using the shorthand lambda syntax of Java 8.
create(String, Style) - Static method in class com.codename1.ui.FontImage
  Creates the font image based on the given style, the font in the style is assumed to be an icon font
create(String, Style, Font) - Static method in class com.codename1.ui.FontImage
  Creates the font image with the given style settings but uses the given font, notice that the size of the given font determines the size of the icon!
create(String, InputStream, int, int) - Static method in class com.codename1.components.FileEncodedImage
  Creates an encoded image that maps to a local file thus allowing to seamlessly fetch files as needed.
create(String, InputStream, int, int) - Static method in class com.codename1.components.StorageImage
  Creates an encoded image that maps to a storage file thus allowing to seamlessly cache images as needed.
create(Throwable, String, boolean) - Static method in class com.codename1.analytics.AnalyticsCrashReport
  Creates a crash report.
create(Vector) - Static method in class com.codename1.maps.BoundingBox
  /** create a smallest bounding box that contains all of the given coordinates
createAdsService() - Static method in class com.codename1.ads.AdsService
  Deprecated.
  Creates a new AdsService to be used by the Ads Component
createAnimateHierarchy(int) - Method in class com.codename1.ui.Container
  Animates a pending hierarchy of components into place, this effectively replaces revalidate with a more visual form of animation.
createAnimateHierarchyFade(int, int) - Method in class com.codename1.ui.Container
  Animates a pending hierarchy of components into place, this effectively replaces revalidate with a more visual form of animation.
createAnimateLayout(int) - Method in class com.codename1.ui.Container
  Animates a pending layout into place, this effectively replaces revalidate with a more visual form of animation
createAnimateLayoutFade(int, int) - Method in class com.codename1.ui.Container
  Animates a pending layout into place, this effectively replaces revalidate with a more visual form of animation
createAnimateLayoutFadeAndWait(int, int) - Method in class com.codename1.ui.Container
  Animates a pending layout into place, this effectively replaces revalidate with a more visual form of animation.
createAnimateMotion(int, int, int) - Method in class com.codename1.ui.Container
  Creates a motion object for animation, allows subclasses to replace the motion type used in animations (currently defaults to ease-in).
createAnimateUnlayout(int, int, Runnable) - Method in class com.codename1.ui.Container
  This method is the exact reverse of createAnimateLayout, when animation is completed it leaves the container in an invalid state.
createAnimationImage(Image, int, int) - Static method in class com.codename1.ui.animations.AnimationObject
  Creates an animation object instance that can define the animation properties for an image
createAnimationImage(String, Resources, int, int) - Static method in class com.codename1.ui.animations.AnimationObject
  Creates an animation object instance that can define the animation properties for an image.
createApplicationRecord(String) - Static method in class com.codename1.nfc.NdefRecord
  Builds an Android Application Record (AAR).
createAuthComponent(ActionListener) - Method in class com.codename1.io.Oauth2
  Deprecated.
  This method creates a component which can authenticate.
createAuthComponent(ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  This method creates a component which can authenticate.
createBackCommandButton() - Method in class com.codename1.ui.MenuBar
createBackgroundMedia(String) - Static method in class com.codename1.media.MediaManager
  Creates an audio media that can be played in the background.
createBackgroundMedia(String) - Method in class com.codename1.ui.Display
  Creates an audio media that can be played in the background.
createBackgroundMediaAsync(String) - Static method in class com.codename1.media.MediaManager
  Creates an audio media asynchronously that can be played in the background.
createBackgroundMediaAsync(String) - Method in class com.codename1.ui.Display
  Creates an audio media that can be played in the background.
createBackLazyValue(Form) - Method in class com.codename1.ui.util.UIBuilder
  This is useful for swipe back navigation behavior
createBadge(String) - Static method in class com.codename1.components.FloatingActionButton
  Creates a text badge
createBanner(String, int, int) - Method in interface com.codename1.ads.spi.AdProvider
  Creates a banner session of the requested size.
createBaselineGroup(boolean, boolean) - Method in class com.codename1.ui.layouts.GroupLayout
  Creates and returns a `ParallelGroup` that aligns it's elements along the baseline.
createBevelLowered() - Static method in class com.codename1.ui.plaf.Border
  Creates a lowered bevel border with default colors, highlight is derived from the component and shadow is a plain dark color
createBevelLowered(int, int, int, int) - Static method in class com.codename1.ui.plaf.Border
  Creates a raised bevel border with the given colors
createBevelRaised() - Static method in class com.codename1.ui.plaf.Border
  Creates a lowered bevel border with default colors, highlight is derived from the component and shadow is a plain dark color
createBevelRaised(int, int, int, int) - Static method in class com.codename1.ui.plaf.Border
  Creates a raised bevel border with the given colors
createBitmapFont(Image, int[], int[], String) - Static method in class com.codename1.ui.Font
  Creates a bitmap font with the given arguments
createBitmapFont(String, Image, int[], int[], String) - Static method in class com.codename1.ui.Font
  Creates a bitmap font with the given arguments and places said font in the cache
createBody(BodyDef) - Method in class com.codename1.gaming.physics.box2d.dynamics.World
  create a rigid body given a definition.
createBorder(Resources) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  Creates the border that is described by this border info.
createBox(float, float, float, float, BodyType) - Method in class com.codename1.gaming.physics.PhysicsWorld
  Creates a rectangular body centered at the given pixel position.
createBubble(ChatMessage) - Method in class com.codename1.components.ChatView
  Override to swap in a custom bubble renderer (e.g. one that understands markdown, shows avatars, or formats peer messages differently from LLM responses).
createButton(Object) - Method in class com.codename1.components.ButtonList
  Creates a new button for this list.
createButton(Object) - Method in class com.codename1.components.CheckBoxList
createButton(Object) - Method in class com.codename1.components.RadioButtonList
createButton(Object) - Method in class com.codename1.components.SwitchList
createCachedImage(String, String, Image, int) - Static method in class com.codename1.ui.URLImage
  Creates an image that will be downloaded on the fly as necessary.
createCell(Object, int, int, boolean) - Method in class com.codename1.ui.table.Table
  Creates a cell based on the given value
createCellConstraint(Object, int, int) - Method in class com.codename1.ui.table.Table
  Creates the table cell constraint for the given cell, this method can be overriden for the purposes of modifying the table constraints.
createChain(Vec2[], int) - Method in class com.codename1.gaming.physics.box2d.collision.shapes.ChainShape
  Create a chain with isolated end vertices.
createChannelGroup(String, String) - Static method in class com.codename1.notifications.NotificationChannelBuilder
  Creates a channel group, which visually groups channels in the system settings.
createCircle(float, float, float, BodyType) - Method in class com.codename1.gaming.physics.PhysicsWorld
  Creates a circular body centered at the given pixel position.
createColumnSortComparator(int) - Method in class com.codename1.ui.table.Table
  Returns a generic comparator that tries to work in a way that will sort columns with similar object types.
createCommand(String, Image, int, String) - Method in class com.codename1.ui.util.UIBuilder
  Creates a command instance.
createCommandComponent(Vector) - Method in class com.codename1.ui.MenuBar
  Creates the component containing the commands within the given vector used for showing the menu dialog, this method calls the createCommandList method by default however it allows more elaborate menu creation.
createCommandList(Vector) - Method in class com.codename1.ui.MenuBar
  Creates the list component containing the commands within the given vector used for showing the menu dialog
createComponentInstance(String, Class) - Method in class com.codename1.ui.util.UIBuilder
  This method can be overriden to create custom components in a custom way, the component type is a shorthand for the component name and not the full name of the class.
createCompoundBorder(Border, Border, Border, Border) - Static method in class com.codename1.ui.plaf.Border
  Creates a border that is comprised of multiple border types so one border type can be used on top while another one can be used at the bottom.
createConnectionRequest(DocumentInfo, IOCallback, Object[]) - Method in class com.codename1.ui.html.AsyncDocumentRequestHandlerImpl
createConstraint() - Method in class com.codename1.ui.layouts.LayeredLayout
  Creates a new `LayeredLayoutConstraint`
createConstraint() - Method in class com.codename1.ui.layouts.TextModeLayout
  Creates a new Constraint instance to add to the layout
createConstraint() - Method in class com.codename1.ui.table.TableLayout
  Creates a new Constraint instance to add to the layout
createConstraint(int, int) - Method in class com.codename1.ui.layouts.TextModeLayout
  Creates a new Constraint instance to add to the layout
createConstraint(int, int) - Method in class com.codename1.ui.table.TableLayout
  Creates a new Constraint instance to add to the layout
createConstraint(String) - Method in class com.codename1.ui.layouts.LayeredLayout
  Creates a default layered layout constraint.
createContact(String, String, String, String, String, String) - Static method in class com.codename1.contacts.ContactsManager
  Create a contact to the device contacts book
createContact(String, String, String, String, String, String) - Method in class com.codename1.ui.Display
  Create a contact to the device contacts book
createContainer(Resources, String) - Method in class com.codename1.ui.util.UIBuilder
  Creates the container defined under the given name in the res file
createContainer(String, String) - Method in class com.codename1.ui.util.UIBuilder
  Creates the container defined under the given name in the res file
createCover(int, boolean, int) - Static method in class com.codename1.ui.animations.CommonTransitions
  Creates a cover transition with the given duration and direction
createCriticalDampedSpringMotion(int, int, int) - Static method in class com.codename1.ui.animations.Motion
  Creates a critically-damped spring motion from source to destination.
createCubicBezierMotion(int, int, int, float, float, float, float) - Static method in class com.codename1.ui.animations.Motion
  Creates a standard Cubic Bezier motion to implement functions such as ease-in/out etc.
createDashedBorder(int) - Static method in class com.codename1.ui.plaf.Border
  Creates a dashed border with the specified thickness and the theme colors
createDashedBorder(int, int) - Static method in class com.codename1.ui.plaf.Border
  Creates a dashed border with the specified thickness and color
createDataURI(byte[], String) - Static method in class com.codename1.components.WebBrowser
  This method creates a data URI which allows developers creating HTML for local use to embed local images into the HTML by appending them as a URI.
createDataURI(byte[], String) - Static method in class com.codename1.ui.BrowserComponent
  This method creates a data URI which allows developers creating HTML for local use to embed local images into the HTML by appending them as a URI.
createDate(Date) - Static method in class com.codename1.ui.PickerComponent
  Creates a date picker component
createDateTime(Date) - Static method in class com.codename1.ui.PickerComponent
  Creates a date + time picker component
createDay() - Method in class com.codename1.ui.Calendar
  This method creates the Day Button Component for the Month View
createDayComponent() - Method in class com.codename1.ui.Calendar
  Creates a day within the Calendar, this method is protected allowing Calendar to be subclassed to replace the rendering logic of individual day buttons.
createDayTitle(int) - Method in class com.codename1.ui.Calendar
  This method creates the Day title Component for the Month View
createDecelerationMotion(int, int, int) - Static method in class com.codename1.ui.animations.Motion
  Creates a deceleration motion starting from source value all the way to destination value
createDecelerationMotionFrom(Motion, int, int) - Static method in class com.codename1.ui.animations.Motion
  Creates a deceleration motion starting from the current position of another motion.
createDialogPulsate() - Static method in class com.codename1.ui.animations.CommonTransitions
  Creates a dialog pulsate transition
createDistanceComparator(Geofence) - Static method in class com.codename1.location.Geofence
  Creates a comparator for sorting Geofences from the current Geofence.
createDistanceComparator(Location) - Static method in class com.codename1.location.Geofence
  Creates a comparator for sorting Geofences from the given reference point.
createDistanceCompartor() - Method in class com.codename1.location.Location
  Creates a comparator for sorting locations in order of increasing distance from the current location.
createDistanceJoint(PhysicsBody, PhysicsBody, float, float, float, float, float, float) - Method in class com.codename1.gaming.physics.PhysicsWorld
  A spring/rod joint that keeps the two pixel anchor points a fixed distance apart.
createDottedBorder(int) - Static method in class com.codename1.ui.plaf.Border
  Creates a dotted border with the specified thickness and the theme colors
createDottedBorder(int, int) - Static method in class com.codename1.ui.plaf.Border
  Creates a dotted border with the specified thickness and color
createDoubleBorder(int) - Static method in class com.codename1.ui.plaf.Border
  Creates a double border with the specified thickness and color
createDoubleBorder(int, int) - Static method in class com.codename1.ui.plaf.Border
  Creates a double border with the specified thickness and color
createDurationHoursMinutes(int, int) - Static method in class com.codename1.ui.PickerComponent
  Creates a duration hours + minutes picker component
createDurationMinutes(int) - Static method in class com.codename1.ui.PickerComponent
  Creates a duration minutes picker component
createEaseInMotion(int, int, int) - Static method in class com.codename1.ui.animations.Motion
  Equivalent to createCubicBezierMotion with 0f, 0.42f, 1f, 1f as arguments.
createEaseInOutMotion(int, int, int) - Static method in class com.codename1.ui.animations.Motion
  Equivalent to createCubicBezierMotion with 0, 0.42, 0.58, 1.0 as arguments.
createEaseMotion(int, int, int) - Static method in class com.codename1.ui.animations.Motion
  Equivalent to createCubicBezierMotion with 0f, 0.25f, 0.25f, 1 as arguments.
createEaseOutMotion(int, int, int) - Static method in class com.codename1.ui.animations.Motion
  Equivalent to createCubicBezierMotion with 0f, 0f, 0.58f, 1.0f as arguments.
createEditUI(PropertyBusinessObject, boolean) - Method in class com.codename1.properties.InstantUI
  Creates editing UI for the given business object
createEmpty() - Static method in class com.codename1.ui.animations.CommonTransitions
  Creates an empty transition that does nothing.
createEmpty() - Static method in class com.codename1.ui.plaf.Border
  Creates an empty border, this is useful where we don't want a border for a component but want a focus border etc...
createErrorLabel() - Method in class com.codename1.ui.InputComponent
  Can be overriden by subclasses to support custom error label components
createEtchedLowered() - Static method in class com.codename1.ui.plaf.Border
  Creates a lowered etched border with default colors, highlight is derived from the component and shadow is a plain dark color
createEtchedLowered(int, int) - Static method in class com.codename1.ui.plaf.Border
  Creates a raised etched border with the given colors
createEtchedRaised() - Static method in class com.codename1.ui.plaf.Border
  Creates a lowered etched border with default colors, highlight is derived from the component and shadow is a plain dark color
createEtchedRaised(int, int) - Static method in class com.codename1.ui.plaf.Border
  Creates a raised etched border with the given colors
createExponentialDecayMotion(int, int, double, double) - Static method in class com.codename1.ui.animations.Motion
createExternal(String, String, byte[]) - Static method in class com.codename1.nfc.NdefRecord
  Builds an external-type record (TNF = `NdefRecord.TNF_EXTERNAL_TYPE`).
createFAB(char) - Static method in class com.codename1.components.FloatingActionButton
  a factory method to create a FloatingActionButton.
createFAB(char, String) - Static method in class com.codename1.components.FloatingActionButton
  a factory method to create a FloatingActionButton.
createFade(int) - Static method in class com.codename1.ui.animations.CommonTransitions
  Creates a transition for fading a form in while fading out the original form
createFallbackSoundPoolPeer(int) - Static method in class com.codename1.media.MediaManager
  Returns the cross platform `MediaManager` based `SoundPoolPeer` fallback, used by `com.codename1.gaming.SoundPool` when the platform provides no native low latency backend.
createFastSlide(int, boolean, int) - Static method in class com.codename1.ui.animations.CommonTransitions
  Creates a slide transition with the given duration and direction, this differs from the standard slide animation by focusing on speed rather than on minimizing heap usage.
createFastSlide(int, boolean, int, boolean) - Static method in class com.codename1.ui.animations.CommonTransitions
  Creates a slide transition with the given duration and direction, this differs from the standard slide animation by focusing on speed rather than on minimizing heap usage This method works by creating two images and sliding them which works much faster for all devices however takes up more ram.
createFixed(String, Font, int, int, int) - Static method in class com.codename1.ui.FontImage
  Creates a font image with a fixed size/appearance
createFixed(String, Font, int, int, int, int) - Static method in class com.codename1.ui.FontImage
  Creates a font image with a fixed size/appearance
createFixture(Shape, float) - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Creates a fixture from a shape and attach it to this body.
createFixture(FixtureDef) - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Creates a fixture and attach it to this body.
createFont(Style) - Method in class com.codename1.ui.plaf.StyleParser.FontInfo
  Creates a font based on this font information.
createFrictionMotion(int, int, float, float) - Static method in class com.codename1.ui.animations.Motion
  Creates a friction motion starting from source with initial speed and the friction
createFromImage(Image, boolean) - Static method in class com.codename1.ui.EncodedImage
  Converts an image to encoded image
createFromPool() - Static method in class com.codename1.ui.geom.GeneralPath
  Creates a new GeneralPath from an object Pool.
createFromPool(int, int, int, int) - Static method in class com.codename1.ui.geom.Rectangle
  Creates a rectangle from a Rectangle object pool.
createFromRGB(int[], int, int, boolean) - Static method in class com.codename1.ui.EncodedImage
  Tries to create an encoded image from RGB which is more efficient, however if this fails it falls back to regular RGB image.
createFullScreenAd(AdFormat, String) - Method in interface com.codename1.ads.spi.AdProvider
  Creates a session for a full screen ad of the given format.
createGpuPeer(RenderView) - Method in class com.codename1.ui.Display
  Creates the native GPU peer backing a `RenderView`.
createGrooveBorder(int) - Static method in class com.codename1.ui.plaf.Border
  Creates a groove border with the specified thickness and theme colors
createGrooveBorder(int, int) - Static method in class com.codename1.ui.plaf.Border
  Creates a groove border with the specified thickness and color
createHorizonalImageBorder(Image, Image, Image) - Static method in class com.codename1.ui.plaf.Border
  This is an image border that can only grow horizontally
createImage(byte[], int, int) - Static method in class com.codename1.ui.Image
  creates an image from a given byte array data
createImage(int[], int, int) - Static method in class com.codename1.ui.Image
  creates an image from an RGB image
createImage(int, int) - Static method in class com.codename1.ui.Image
  Creates a white opaque mutable image that may be manipulated using `#getGraphics()`.
createImage(int, int, int) - Static method in class com.codename1.ui.Image
  Creates a mutable image that may be manipulated using `#getGraphics()`.
createImage(int, int, int) - Method in class com.codename1.ui.ImageFactory
createImage(Component, int, int, int) - Static method in class com.codename1.ui.ImageFactory
  Creates an image using the factory at a given context.
createImage(InputStream) - Static method in class com.codename1.ui.Image
  creates an image from an InputStream
createImage(Object) - Static method in class com.codename1.ui.Image
  creates an image from the given native image (e.g. MIDP image object)
createImage(String) - Static method in class com.codename1.ui.Image
  Creates an image from a path.
createImageBorder(Image, Image, Image) - Static method in class com.codename1.ui.plaf.Border
  The given images are tiled appropriately across the matching side of the border, rotated and placed as expected in the four corners.
createImageBorder(Image, Image, Image, Image, Image, Image, Image, Image, Image) - Static method in class com.codename1.ui.plaf.Border
  The given top/bottom/left/right images are tiled appropriately across the matching sides of the border and the corners are placed as expected in the four corners.
createImageScaledBorder(Image, Image, Image, Image, Image, Image, Image, Image, Image) - Static method in class com.codename1.ui.plaf.Border
  The given top/bottom/left/right images are scaled appropriately across the matching sides of the border and the corners are placed as expected in the four corners.
createImageSplicedBorder(Image, double, double, double, double) - Static method in class com.codename1.ui.plaf.Border
  The given image is spliced into 9 pieces based on the provided top, right, bottom, and left insets, and the resulting sub-images are used to form a 9-piece image border via `com.codename1.ui.Image, com.codename1.ui.Image, com.codename1.ui.Image, com.codename1.ui.Image, com.codename1.ui.Image, com.codename1.ui.Image, com.codename1.ui.Image, com.codename1.ui.Image)`
createImageToFileSystem(String, Component, int, String, String, Dimension, byte) - Static method in class com.codename1.io.services.ImageDownloadService
  Constructs an image request that will automatically populate the given list when the response arrives, it will cache the file locally as a file in the file storage.
createImageToFileSystem(String, Component, int, String, String, Image, byte) - Static method in class com.codename1.io.services.ImageDownloadService
  Constructs an image request that will automatically populate the given list when the response arrives, it will cache the file locally as a file in the file storage.
createImageToFileSystem(String, Component, ListModel, int, String, String, Image, byte) - Static method in class com.codename1.io.services.ImageDownloadService
  Constructs an image request that will automatically populate the given list when the response arrives, it will cache the file locally as a file in the file storage.
createImageToFileSystem(String, ActionListener, String) - Static method in class com.codename1.io.services.ImageDownloadService
  Constructs an image request that will automatically populate the given Label when the response arrives, it will cache the file locally.
createImageToFileSystem(String, List, int, String, String, Dimension) - Static method in class com.codename1.io.services.ImageDownloadService
  Constructs an image request that will automatically populate the given list when the response arrives, it will cache the file locally as a file in the file storage.
createImageToStorage(String, Component, int, String, String, Dimension, byte) - Static method in class com.codename1.io.services.ImageDownloadService
  Constructs an image request that will automatically populate the given list when the response arrives, it will cache the file locally as a file in the file storage.
createImageToStorage(String, Component, int, String, String, Image, byte) - Static method in class com.codename1.io.services.ImageDownloadService
  Constructs an image request that will automatically populate the given list when the response arrives, it will cache the file locally as a file in the file storage.
createImageToStorage(String, Component, ListModel, int, String, String, Image, byte) - Static method in class com.codename1.io.services.ImageDownloadService
  Constructs an image request that will automatically populate the given list when the response arrives, it will cache the file locally as a file in the file storage.
createImageToStorage(String, ActionListener, String) - Static method in class com.codename1.io.services.ImageDownloadService
createImageToStorage(String, ActionListener, String, boolean) - Static method in class com.codename1.io.services.ImageDownloadService
  Constructs an image request that will automatically populate the given Label when the response arrives, it will cache the file locally.
createImageToStorage(String, Label, String, Dimension) - Static method in class com.codename1.io.services.ImageDownloadService
  Constructs an image request that will automatically populate the given Label when the response arrives, it will cache the file locally to the Storage
createImageToStorage(String, Label, String, Dimension, byte) - Static method in class com.codename1.io.services.ImageDownloadService
  Constructs an image request that will automatically populate the given Label when the response arrives, it will cache the file locally to the Storage
createImageToStorage(String, Label, String, Image, byte) - Static method in class com.codename1.io.services.ImageDownloadService
  Constructs an image request that will automatically populate the given Label when the response arrives, it will cache the file locally to the Storage
createImageToStorage(String, List, int, String, String, Dimension) - Static method in class com.codename1.io.services.ImageDownloadService
  Constructs an image request that will automatically populate the given list when the response arrives, it will cache the file locally as a file in the file storage.
createIndexBuffer(int) - Method in class com.codename1.gpu.GraphicsDevice
  Allocates an index buffer.
createIndexed(int, int, int[], byte[]) - Static method in class com.codename1.ui.Image
  Creates an indexed image with byte data this method may return a native indexed image rather than an instance of the IndexedImage class
createInfinite() - Static method in class com.codename1.ui.Slider
  Creates an infinite progress slider
createInfiniteScroll(Container, Runnable) - Static method in class com.codename1.components.InfiniteScrollAdapter
  Creates an instance of the InfiniteScrollAdapter that will invoke the fetch more callback to fetch additional components, once that method completes its task it should add the components via the addMoreComponents() invocation.
createInfiniteScroll(Container, Runnable, boolean) - Static method in class com.codename1.components.InfiniteScrollAdapter
  Creates an instance of the InfiniteScrollAdapter that will invoke the fetch more callback to fetch additional components, once that method completes its task it should add the components via the addMoreComponents() invocation.
createInputStream(String) - Method in class com.codename1.io.Storage
  Creates an input stream to the given storage source file
createInsetBorder(int) - Static method in class com.codename1.ui.plaf.Border
  Creates an inset border with the specified thickness and theme colors
createInsetBorder(int, int) - Static method in class com.codename1.ui.plaf.Border
  Creates an inset border with the specified thickness and color
createInstance() - Static method in class com.codename1.ui.plaf.UIManager
  This factory method allows creating a new UIManager instance, this is usefull where an application has some screens with different context
createJoint(JointDef) - Method in class com.codename1.gaming.physics.box2d.dynamics.World
  create a joint to constrain bodies together.
createJSProxy(String) - Method in class com.codename1.ui.BrowserComponent
  Creates a proxy for a Javascript object that makes it easier to call methods, retrieve, and manipulate properties on the object.
createLinearColorMotion(int, int, int) - Static method in class com.codename1.ui.animations.Motion
  Creates a linear motion starting from source value all the way to destination value for a color value.
createLinearMotion(int, int, int) - Static method in class com.codename1.ui.animations.Motion
  Creates a linear motion starting from source value all the way to destination value
createLineBorder(float) - Static method in class com.codename1.ui.plaf.Border
  Creates a line border that uses the color of the component foreground for drawing
createLineBorder(float, int) - Static method in class com.codename1.ui.plaf.Border
  Creates a line border that uses the given color for the component
createLineBorder(int) - Static method in class com.codename1.ui.plaf.Border
  Creates a line border that uses the color of the component foreground for drawing
createLineBorder(int, int) - Static method in class com.codename1.ui.plaf.Border
  Creates a line border that uses the given color for the component
createLineBorder(int, int, String) - Static method in class com.codename1.ui.plaf.Border
  Creates a line border that uses the given color for the component
createLineBorder(int, String) - Static method in class com.codename1.ui.plaf.Border
  Creates a line border with the specified title
createLink(String) - Method in class com.codename1.ui.RichTextArea
  Wraps the current selection in a hyperlink.
createLoop(Vec2[], int) - Method in class com.codename1.gaming.physics.box2d.collision.shapes.ChainShape
  Create a loop.
createMask() - Method in class com.codename1.ui.Image
  Creates a mask from the given image, a mask can be used to apply an arbitrary alpha channel to any image.
createMaskAdapter(Image) - Static method in class com.codename1.ui.URLImage
  Creates an adapter that uses an image as a Mask, this is roughly the same as SCALE_TO_FILL with the exception that a mask will be applied later on.
createMaskAdapter(Object) - Static method in class com.codename1.ui.URLImage
createMaterial(char, Style) - Static method in class com.codename1.ui.FontImage
  Creates a material design icon font for the given style
createMaterial(char, Style, float) - Static method in class com.codename1.ui.FontImage
  Creates a material design icon font for the given style but size it in millimeters based on the size argument and not the font
createMaterial(char, String, float) - Static method in class com.codename1.ui.FontImage
  Creates a material design icon font for the given style but size it in millimeters based on the size argument and not the font
createMaterial(String, char, ActionListener) - Static method in class com.codename1.ui.Command
  Creates a new command instance that encapsulates the action listener and details, the main value of this approach is in our ability to write commands using the shorthand lambda syntax of Java 8.
createMedia(InputStream, String) - Static method in class com.codename1.media.MediaManager
  Creates the Media in the given stream.
createMedia(InputStream, String, Runnable) - Static method in class com.codename1.media.MediaManager
  Creates the Media in the given stream Notice that you should invoke cleanup on a media once you are done with it.
createMedia(InputStream, String, Runnable) - Method in class com.codename1.ui.Display
  Create the sound in the given stream Notice that an audio is "auto destroyed" on completion and cannot be played twice!
createMedia(String, boolean) - Static method in class com.codename1.media.MediaManager
  Creates a Media from a given URI
createMedia(String, boolean, Runnable) - Static method in class com.codename1.media.MediaManager
  Creates a Media from a given URI
createMedia(String, boolean, Runnable) - Method in class com.codename1.ui.Display
  Creates a sound in the given URI which is partially platform specific.
createMediaAsync(InputStream, String, Runnable) - Static method in class com.codename1.media.MediaManager
  Creates the Media in the given stream asynchronously.
createMediaAsync(InputStream, String, Runnable) - Method in class com.codename1.ui.Display
createMediaAsync(String, boolean, Runnable) - Static method in class com.codename1.media.MediaManager
  Creates a Media from a given URI asynchronously.
createMediaAsync(String, boolean, Runnable) - Method in class com.codename1.ui.Display
  Creates media asynchronously.
createMediaRecorder(MediaRecorderBuilder) - Static method in class com.codename1.media.MediaManager
  Creates a Media recorder Object which will record from the device mic to a file in the given path.
createMediaRecorder(MediaRecorderBuilder) - Method in class com.codename1.ui.Display

  ###### Parameters

createMediaRecorder(String) - Static method in class com.codename1.media.MediaManager
  Creates a Media recorder Object which will record from the device mic to a file in the given path.
createMediaRecorder(String) - Method in class com.codename1.ui.Display
  Creates a Media recorder Object which will record from the device mic to a file in the given path.
createMediaRecorder(String, String) - Static method in class com.codename1.media.MediaManager
  Creates a Media recorder Object which will record from the device mic to a file in the given path.
createMediaRecorder(String, String) - Method in class com.codename1.ui.Display
  Creates a Media recorder Object which will record from the device mic to a file in the given path.
createMenuCancelCommand() - Method in class com.codename1.ui.MenuBar
  Factory method that returns the Form Menu cancel Command.
createMenuSelectCommand() - Method in class com.codename1.ui.MenuBar
  Factory method that returns the Form Menu select Command.
createMime(String, byte[]) - Static method in class com.codename1.nfc.NdefRecord
  Builds a MIME media record (TNF = `NdefRecord.TNF_MIME_MEDIA`).
createMouseJoint(PhysicsBody, PhysicsBody, float, float, float) - Method in class com.codename1.gaming.physics.PhysicsWorld
  A mouse joint that pulls `target` toward a moving pixel point with a capped force -- the basis for dragging a body with a finger.
createMulti(int[], byte[][]) - Static method in class com.codename1.ui.EncodedImage
  Creates an encoded image that acts as a multi-image, DO NOT USE THIS METHOD.
createNewElement(String) - Method in class com.codename1.ui.html.HTMLParser
  Overrides XMLParser.createNewElement to return an HTMLElement instance
createNewElement(String) - Method in class com.codename1.xml.XMLParser
  Creates a new element.
createNewFile() - Method in class com.codename1.io.File
  Creates this file as a new blank file in the file system.
createNewTextElement(String) - Method in class com.codename1.ui.html.HTMLParser
  Overrides XMLParser.createNewTextElement to return an HTMLElement instance
createNewTextElement(String) - Method in class com.codename1.xml.XMLParser
  Creates a new text element.
createNode(Object, int) - Method in class com.codename1.ui.tree.Tree
  Creates a node within the tree, this method is protected allowing tree to be subclassed to replace the rendering logic of individual tree buttons.
createNodeComponent(Object, int) - Method in class com.codename1.ui.tree.Tree
  Creates a node within the tree, this method is protected allowing tree to be subclassed to replace the rendering logic of individual tree buttons.
createNote(String, String, String) - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Post a note onto the users wall
createNote(String, String, String, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Post a note onto the users wall
createNotificationChannelGroup(String, String) - Method in class com.codename1.ui.Display
  Creates a notification channel group (Android).
createOAuth() - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
createOauth2() - Method in class com.codename1.social.FacebookConnect
createOauth2() - Method in class com.codename1.social.GoogleConnect
createOauth2() - Method in class com.codename1.social.Login
  Creates the oauth2 to be used to login in case no native login is available for this service.
createObjectsModel(DefaultListModel, Class) - Static method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  This is a utility method that transforms a DefaultListModel that contains Hashtable entries into a DefaultListModel that will contain FBObject objects that will be initialized with the Hashtable entries
createOpenButton() - Method in class com.codename1.ui.SideMenuBar
  Creates the Side Menu open button.
createOutputStream(String) - Method in class com.codename1.io.Storage
  Creates an output stream to the storage with the given name
createOutsetBorder(int) - Static method in class com.codename1.ui.plaf.Border
  Creates an outset border with the specified thickness and theme colors
createOutsetBorder(int, int) - Static method in class com.codename1.ui.plaf.Border
  Creates an outset border with the specified thickness and color
createOverflowCommandList(Vector) - Method in class com.codename1.ui.Toolbar
  Creates the list component containing the commands within the given vector used for showing the menu dialog
createParallelGroup() - Method in class com.codename1.ui.layouts.GroupLayout
  Creates and returns a `ParallelGroup` with a `LEADING` alignment.
createParallelGroup(int) - Method in class com.codename1.ui.layouts.GroupLayout
  Creates and returns an `ParallelGroup`.
createParallelGroup(int, boolean) - Method in class com.codename1.ui.layouts.GroupLayout
  Creates and returns an `ParallelGroup`.
createPasskey(String) - Method in interface com.codename1.io.webauthn.WebAuthnNative
  Runs a `navigator.credentials.create()` ceremony.
createPeer(NativeMap, int) - Method in interface com.codename1.maps.spi.MapProvider
  Creates the view for the map identified by `mapId`.
createPeer(NativeMap, int) - Method in class com.codename1.maps.WebMapProvider
  Creates the view for the map identified by `mapId`.
createPickerInstance() - Method in class com.codename1.ui.PickerComponent
  Allows developers to subclass the Picker component instance to customize behaviors of the subclass
createPolygon(float, float, float[], BodyType) - Method in class com.codename1.gaming.physics.PhysicsWorld
  Creates a convex polygon body.
createPopupContent(List) - Method in class com.codename1.components.FloatingActionButton
  Creates the popup content container to display on the dialog.
createPopupDialog(List) - Method in class com.codename1.ui.ComboBox
  Subclasses can override this method to change the creation of the dialog
createPopupList() - Method in class com.codename1.ui.ComboBox
  Creates the list object used within the popup dialog.
createPressedVersion() - Method in class com.codename1.ui.plaf.Border
  When applied to buttons borders produce a version that reverses the effects of the border providing a pressed feel
createPrismaticJoint(PhysicsBody, PhysicsBody, float, float, float, float) - Method in class com.codename1.gaming.physics.PhysicsWorld
  A prismatic (slider) joint: body `b` may only translate along the given pixel axis relative to body `a` (e.g. a piston or an elevator).
createProxies(BroadPhase, Transform) - Method in class com.codename1.gaming.physics.box2d.dynamics.Fixture
createProxy(AABB, Object) - Method in class com.codename1.gaming.physics.box2d.collision.broadphase.BroadPhase
  Create a proxy with an initial AABB.
createProxy(AABB, Object) - Method in interface com.codename1.gaming.physics.box2d.collision.broadphase.BroadPhaseStrategy
  Create a proxy.
createProxy(AABB, Object) - Method in class com.codename1.gaming.physics.box2d.collision.broadphase.DynamicTree
createProxyStyle() - Method in class com.codename1.ui.ComponentSelector
  Creates a proxy style to mutate the styles of all component styles in found set.
createProxyStyle(Style...) - Static method in class com.codename1.ui.plaf.Style
  Creates a "proxy" style whose setter methods map to the methods in the given styles passed and whose getter methods are meaningless
createRE(String) - Static method in class com.codename1.util.regex.REUtil
  Creates a regular expression, permitting simple or complex syntax
createRE(String, int) - Static method in class com.codename1.util.regex.REUtil
  Creates a regular expression, permitting simple or complex syntax
createReplaceTransition(Component, Component, Transition) - Method in class com.codename1.ui.Container
  This method creates an animation component that replaces the current Component with the next Component.
createRequestURL() - Method in class com.codename1.io.ConnectionRequest
  Creates the request URL mostly for a get request
createRevoluteJoint(PhysicsBody, PhysicsBody, float, float) - Method in class com.codename1.gaming.physics.PhysicsWorld
  A pin/hinge joint: the two bodies rotate freely around the shared pixel anchor (e.g. a wheel on an axle, a ragdoll elbow).
createRidgeBorder(int) - Static method in class com.codename1.ui.plaf.Border
  Creates a ridge border with the specified thickness and theme colors
createRidgeBorder(int, int) - Static method in class com.codename1.ui.plaf.Border
  Creates a ridge border with the specified thickness and color
createRotationalTransform(float) - Static method in class com.codename1.gaming.physics.box2d.common.Mat22
createRotationalTransform(float, Mat22) - Static method in class com.codename1.gaming.physics.box2d.common.Mat22
createRoundBorder(int, int) - Static method in class com.codename1.ui.plaf.Border
  Creates a rounded corner border that uses the color of the component foreground for drawing.
createRoundBorder(int, int, boolean) - Static method in class com.codename1.ui.plaf.Border
  Creates a rounded corner border that uses the color of the component foreground for drawing.
createRoundBorder(int, int, int) - Static method in class com.codename1.ui.plaf.Border
  Creates a rounded border that uses the given color for the component.
createRoundBorder(int, int, int, boolean) - Static method in class com.codename1.ui.plaf.Border
  Creates a rounded border that uses the given color for the component.
createScaleTransform(float) - Static method in class com.codename1.gaming.physics.box2d.common.Mat22
createScaleTransform(float, Mat22) - Static method in class com.codename1.gaming.physics.box2d.common.Mat22
createSelectCommand() - Method in class com.codename1.ui.MenuBar
  Factory method that returns the Form select Command.
createSequentialGroup() - Method in class com.codename1.ui.layouts.GroupLayout
  Creates and returns a `SequentialGroup`.
createShape(float, float, Shape, BodyType) - Method in class com.codename1.gaming.physics.PhysicsWorld
  Creates a body whose collision outline is a Codename One `com.codename1.ui.geom.Shape` -- typically a `com.codename1.ui.geom.GeneralPath` -- so you can describe a hit-shape with the same geometry API you draw with.
createSideNavigationComponent(Vector) - Method in class com.codename1.ui.SideMenuBar
  Creates the side navigation component with the Commands
createSideNavigationComponent(Vector, String) - Method in class com.codename1.ui.SideMenuBar
  Creates the side navigation component with the Commands
createSideNavigationComponent(Vector, String) - Method in class com.codename1.ui.Toolbar
  Creates the side navigation component with the Commands.
createSlide(int, boolean, int) - Static method in class com.codename1.ui.animations.CommonTransitions
  Creates a slide transition with the given duration and direction
createSlide(int, boolean, int, boolean) - Static method in class com.codename1.ui.animations.CommonTransitions
  Creates a slide transition with the given duration and direction
createSlideFadeTitle(boolean, int) - Static method in class com.codename1.ui.animations.CommonTransitions
  Creates a slide transition for the body of the form that fades the title in while sliding
createSoftButton(String) - Method in class com.codename1.ui.MenuBar
  Creates a soft button Component
createSoftWeakRef(Object) - Static method in class com.codename1.ui.CN
  Creates a soft/weak reference to an object that allows it to be collected yet caches it.
createSoftWeakRef(Object) - Method in class com.codename1.ui.Display
  Creates a soft/weak reference to an object that allows it to be collected yet caches it.
createSoundPool(int) - Method in class com.codename1.ui.Display
  Creates a native low latency sound pool peer for `com.codename1.gaming.SoundPool`, or returns null when this platform has no native backend.
createSplineMotion(int, int, int) - Static method in class com.codename1.ui.animations.Motion
  Creates a spline motion starting from source value all the way to destination value
createStatus() - Method in class com.codename1.components.ToastBar
  Creates a new Status.
createStatusBar() - Method in class com.codename1.ui.Form
  Subclasses can override this method to control the creation of the status bar component.
createStorageInputStream(String) - Static method in class com.codename1.ui.CN
  Creates an input stream to the given storage source file
createStorageOutputStream(String) - Static method in class com.codename1.ui.CN
  Creates an output stream to the storage with the given name
createStrings(String...) - Static method in class com.codename1.ui.PickerComponent
  Creates a strings picker component
createStyleAnimation(String, int) - Method in class com.codename1.ui.Component
  Creates an animation that will transform the current component to the styling of the destination UIID when completed.
createSubFAB(char, String) - Method in class com.codename1.components.FloatingActionButton
  Adds a sub FAB to the FloatingActionButton instance.
createSVG(String, boolean, byte[]) - Static method in class com.codename1.ui.Image
  Creates an SVG Image from the given byte array data and the base URL, this method will throw an exception if SVG is unsupported.
createSymbolTable() - Method in class com.codename1.ui.TextField
  Creates a symbol table container used by the showSymbolDialog method.
createSystemFont(int, int, int) - Static method in class com.codename1.ui.Font
  Creates a system native font in a similar way to common MIDP fonts
createTab(String, Font, char, float) - Method in class com.codename1.ui.Tabs
  Creates a tab component by default this is a RadioButton but subclasses can use this to return anything
createTab(String, Image) - Method in class com.codename1.ui.Tabs
  Creates a tab component by default this is a RadioButton but subclasses can use this to return anything
createTable() - Method in interface com.codename1.orm.Dao
  `CREATE TABLE IF NOT EXISTS ...`.
createTable(PropertyBusinessObject) - Method in class com.codename1.properties.SQLMap
  Creates a table matching the given property component if one doesn't exist yet
createTableModel(CollectionProperty, PropertyBusinessObject) - Method in class com.codename1.properties.UiBinding
  Creates a table model which is implicitly bound to the properties
createTableModel(List, PropertyBusinessObject) - Method in class com.codename1.properties.UiBinding
  Creates a table model which is implicitly bound to the properties
createTabSlideMotion(int, int) - Method in class com.codename1.ui.Tabs
  Allows developers to customize the motion object for the slide effect to provide a linear slide effect.
createTempFile(String, String) - Static method in class com.codename1.io.File
  Creates a temporary file.
createText(String, String) - Static method in class com.codename1.nfc.NdefRecord
  Builds a well-known TEXT (`T`) record per NFC Forum RTD-Text 1.0.
createTexture(int, int, int[]) - Method in class com.codename1.gpu.GraphicsDevice
  Creates a GPU texture from raw ARGB pixel data.
createTexture(Image) - Method in class com.codename1.gpu.GraphicsDevice
  Creates a GPU texture from a Codename One image.
createThread(Runnable, String) - Static method in class com.codename1.ui.CN
  Start a Codename One thread that supports crash protection and similar Codename One features.
createThread(Runnable, String) - Method in class com.codename1.ui.Display
  Start a Codename One thread that supports crash protection and similar Codename One features.
createTime(int) - Static method in class com.codename1.ui.PickerComponent
  Creates a time picker component
createTimeline(int, AnimationObject[], Dimension) - Static method in class com.codename1.ui.animations.Timeline
  Create a new timeline animation
createTimeline(Image) - Static method in class com.codename1.ui.animations.CommonTransitions
  Creates a transition using an animated image object (e.g. timeline object) as an alpha mask between the source/target
createToFileSystem(EncodedImage, String, String, URLImage.ImageAdapter) - Static method in class com.codename1.ui.URLImage
  Creates an image the will be downloaded on the fly as necessary
createToggle(Command, ButtonGroup) - Static method in class com.codename1.ui.RadioButton
  Shorthand for creating the radio button, adding it to a group, setting the command and making it into a toggle button
createToggle(Image) - Static method in class com.codename1.ui.CheckBox
  Shorthand for creating the check box setting the icon/text and making it into a toggle button
createToggle(Image, ButtonGroup) - Static method in class com.codename1.ui.RadioButton
  Shorthand for creating the radio button, adding it to a group, setting the icon/text and making it into a toggle button
createToggle(String) - Static method in class com.codename1.ui.CheckBox
  Shorthand for creating the check box setting the icon/text and making it into a toggle button
createToggle(String, ButtonGroup) - Static method in class com.codename1.ui.RadioButton
  Shorthand for creating the radio button, adding it to a group, setting the icon/text and making it into a toggle button
createToggle(String, Image) - Static method in class com.codename1.ui.CheckBox
  Shorthand for creating the check box setting the icon/text and making it into a toggle button
createToggle(String, Image, ButtonGroup) - Static method in class com.codename1.ui.RadioButton
  Shorthand for creating the radio button, adding it to a group, setting the icon/text and making it into a toggle button
createToStorage(EncodedImage, String, String) - Static method in class com.codename1.ui.URLImage
  Creates an image the will be downloaded on the fly as necessary with RESIZE_SCALE_TO_FILL as the default behavior
createToStorage(EncodedImage, String, String, URLImage.ImageAdapter) - Static method in class com.codename1.ui.URLImage
  Creates an image the will be downloaded on the fly as necessary
createToStorage(EncodedImage, String, String, URLImage.ImageAdapter, URLImage.RequestDecorator) - Static method in class com.codename1.ui.URLImage
  Same as `#createToStorage(EncodedImage, String, String, ImageAdapter)`, plus a per-call `RequestDecorator` applied to the `ConnectionRequest` that fetches the image bytes.
createTouchCommandButton(Command) - Method in class com.codename1.ui.MenuBar
  Creates a touch command for use as a touch menu item
createTouchCommandButton(Command) - Method in class com.codename1.ui.SideMenuBar
  Creates a touch command for use as a touch menu item
createTransformedShape(Transform) - Method in class com.codename1.ui.geom.GeneralPath
  Returns a shape formed by transforming the current shape with the provided transform.
createTrueTypeFont(String) - Static method in class com.codename1.ui.Font
  Shorthand for `createTrueTypeFont(name, name)` which is useful for cases such as native: fonts.
createTrueTypeFont(String, float) - Static method in class com.codename1.ui.Font
  Shorthand for `createTrueTypeFont(name, name)` & `derive(size)` which is useful for cases such as native: fonts.
createTrueTypeFont(String, float, byte) - Static method in class com.codename1.ui.Font
  Shorthand for `createTrueTypeFont(name, name)` & `derive(size)` which is useful for cases such as native: fonts.
createTrueTypeFont(String, String) - Static method in class com.codename1.ui.Font
  Creates a true type font with the given name/filename (font name might be different from the file name and is required by some devices e.g. iOS).
createUncover(int, boolean, int) - Static method in class com.codename1.ui.animations.CommonTransitions
  Creates a uncover transition with the given duration and direction
createUndelineBorder(float) - Static method in class com.codename1.ui.plaf.Border
  Creates an underline border that uses the color of the component foreground for drawing
createUndelineBorder(int) - Static method in class com.codename1.ui.plaf.Border
  Creates an underline border that uses the color of the component foreground for drawing
createUnderlineBorder(float) - Static method in class com.codename1.ui.plaf.Border
  Creates an underline border that uses the color of the component foreground for drawing
createUnderlineBorder(float, int) - Static method in class com.codename1.ui.plaf.Border
  Creates an underline border that uses the given color
createUnderlineBorder(int) - Static method in class com.codename1.ui.plaf.Border
  Creates an underline border that uses the color of the component foreground for drawing
createUnderlineBorder(int, int) - Static method in class com.codename1.ui.plaf.Border
  Creates an underline border that uses the given color
createUri(String) - Static method in class com.codename1.nfc.NdefRecord
  Builds a well-known URI (`U`) record.
createVertexBuffer(VertexFormat, int) - Method in class com.codename1.gpu.GraphicsDevice
  Allocates a vertex buffer.
createVerticalImageBorder(Image, Image, Image) - Static method in class com.codename1.ui.plaf.Border
  This is an image border that can only grow vertically
createView() - Method in class com.codename1.camera.CameraSession
  Create the live preview component.
createWeldJoint(PhysicsBody, PhysicsBody, float, float) - Method in class com.codename1.gaming.physics.PhysicsWorld
  A weld joint: the two bodies are locked rigidly together at the pixel anchor (as if glued).
createWithExpiryDate(String, Date) - Static method in class com.codename1.io.AccessToken

  ###### Parameters

createWriter() - Method in class com.codename1.io.Log
  Default method for creating the output writer into which we write, this method creates a simple log file using the file connector
creator - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactRegister
critical(boolean) - Method in class com.codename1.notifications.NotificationPermissionRequest
  Requests permission to send critical alerts (iOS).
CROP - Enum constant in enum com.codename1.camera.ScaleType
  Scale uniformly to fill the bounds, cropping the edges as needed.
cross(float, Vec2) - Static method in class com.codename1.gaming.physics.box2d.common.Vec2
cross(Vec2, float) - Static method in class com.codename1.gaming.physics.box2d.common.Vec2
cross(Vec2, Vec2) - Static method in class com.codename1.gaming.physics.box2d.common.Vec2
cross(Vec3, Vec3) - Static method in class com.codename1.gaming.physics.box2d.common.Vec3
CROSSHAIR_CURSOR - Static variable in class com.codename1.ui.Component
  The crosshair cursor type.
crossToOut(float, Vec2, Vec2) - Static method in class com.codename1.gaming.physics.box2d.common.Vec2
crossToOut(Vec2, float, Vec2) - Static method in class com.codename1.gaming.physics.box2d.common.Vec2
crossToOut(Vec3, Vec3, Vec3) - Static method in class com.codename1.gaming.physics.box2d.common.Vec3
crossToOutUnsafe(float, Vec2, Vec2) - Static method in class com.codename1.gaming.physics.box2d.common.Vec2
crossToOutUnsafe(Vec2, float, Vec2) - Static method in class com.codename1.gaming.physics.box2d.common.Vec2
crossToOutUnsafe(Vec3, Vec3, Vec3) - Static method in class com.codename1.gaming.physics.box2d.common.Vec3
CryptoException - Exception Class in com.codename1.security
  Thrown by classes in this package when a cryptographic operation fails.
CryptoException(String) - Constructor for exception class com.codename1.security.CryptoException
  Creates a new instance with the given message.
CryptoException(String, Throwable) - Constructor for exception class com.codename1.security.CryptoException
  Creates a new instance wrapping an underlying cause.
cryptoSign(String, String, byte[], byte[]) - Static method in class com.codename1.io.Util
  Computes a signature.
cryptoVerify(String, String, byte[], byte[], byte[]) - Static method in class com.codename1.io.Util
  Verifies a signature.
CSSBorder - Class in com.codename1.ui.plaf
  A border that can be configured using a limited subset of CSS directives.
CSSBorder() - Constructor for class com.codename1.ui.plaf.CSSBorder
  Creates a new empty CSS border.
CSSBorder(Resources) - Constructor for class com.codename1.ui.plaf.CSSBorder
  Creates an empty border.
CSSBorder(Resources, String) - Constructor for class com.codename1.ui.plaf.CSSBorder
  Creates a new CSS border with the provided CSS styles.
CSSBorder(String) - Constructor for class com.codename1.ui.plaf.CSSBorder
  Creates a new CSS border with the provided CSS styles.
CSSColor - Class in com.codename1.ui
  Parses the CSS color forms into a packed `0xAARRGGBB` integer: `#rgb`, `#rgba`, `#rrggbb`, `#rrggbbaa`, `rgb(...)` / `rgba(...)` with integer or percentage components, and the CSS named-color subset.
CSSFilterParser - Class in com.codename1.ui.plaf
  Runtime parser for CSS `filter:` / `backdrop-filter:` chains.
CSSFilterParser.FilterChain - Class in com.codename1.ui.plaf
  Parsed filter chain payload.
CSSSyntaxException(String) - Constructor for exception class com.codename1.ui.css.CSSThemeCompiler.CSSSyntaxException
CSSSyntaxException(String, Throwable) - Constructor for exception class com.codename1.ui.css.CSSThemeCompiler.CSSSyntaxException
CSSThemeCompiler - Class in com.codename1.ui.css
  Compiles a subset of Codename One CSS into theme properties stored in a `MutableResource`.
CSSThemeCompiler() - Constructor for class com.codename1.ui.css.CSSThemeCompiler
CSSThemeCompiler.CSSSyntaxException - Exception Class in com.codename1.ui.css
CStringBuilder - Class in com.codename1.util
  This is generally the Apache String builder class refactored here so we can use it regardless of vm limitations/differences for increased performance.
CStringBuilder() - Constructor for class com.codename1.util.CStringBuilder
  Constructs an instance with an initial capacity of `16`.
CStringBuilder(int) - Constructor for class com.codename1.util.CStringBuilder
  Constructs an instance with the specified capacity.
CStringBuilder(String) - Constructor for class com.codename1.util.CStringBuilder
  Constructs an instance that's initialized with the contents of the specified `String`.
CSVParser - Class in com.codename1.io
  The `CSVParser` allows importing data into applications quickly from a CSV source.
CSVParser() - Constructor for class com.codename1.io.CSVParser
  Initializes a parser with the default comma (',') separator char
CSVParser(char) - Constructor for class com.codename1.io.CSVParser
  Allows creating a parser with a custom separator char
cube(GraphicsDevice, float) - Static method in class com.codename1.gpu.Primitives
  Builds a unit-normal axis aligned cube centered at the origin with the supplied edge length.
CubicLineChart - Class in com.codename1.charts.views
  Draws smooth curves through XY series values using cubic interpolation.
CubicLineChart() - Constructor for class com.codename1.charts.views.CubicLineChart
CubicLineChart(XYMultipleSeriesDataset, XYMultipleSeriesRenderer, float) - Constructor for class com.codename1.charts.views.CubicLineChart
  Builds a cubic line chart.
CURRENCY_SYMBOL - Static variable in class com.codename1.util.regex.RECharacter
current() - Static method in class java.util.concurrent.ThreadLocalRandom
currentSegment(double[]) - Method in interface com.codename1.ui.geom.PathIterator
  Returns the coordinates of the next point(s), as well as the type of line segment.
currentSegment(float[]) - Method in interface com.codename1.ui.geom.PathIterator
  Returns the coordinates of the next point(s), as well as the type of line segment.
currentThread() - Static method in class java.lang.Thread
  Returns a reference to the currently executing Thread object.
currentTimeMillis() - Static method in class java.lang.System
  Returns the current time in milliseconds.
Cursor - Interface in com.codename1.db
  The Cursor interface is used to iterate over the results returned from a database query.
curveTo(double, double, double, double, double, double) - Method in class com.codename1.ui.geom.GeneralPath
curveTo(float, float, float, float, float, float) - Method in class com.codename1.ui.geom.GeneralPath
  Appends a cubic Bezier curve to the current path.
custom(int, long, long, double, boolean) - Static method in class com.codename1.ai.RetryPolicy
customKey(String, String) - Method in class com.codename1.analytics.AnalyticsCrashReport.Builder
  Attaches a custom key/value pair to the report.
CYAN - Static variable in class com.codename1.charts.util.ColorUtil
CYCLE_NONE - Static variable in class com.codename1.ui.Gradient
  Cycle modes mirroring `MultipleGradientPaint.CycleMethod`.
CYCLE_REFLECT - Static variable in class com.codename1.ui.Gradient
CYCLE_REPEAT - Static variable in class com.codename1.ui.Gradient

## D

dampingRatio - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.ConstantVolumeJointDef
dampingRatio - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.DistanceJointDef
  The damping ratio.
dampingRatio - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.MouseJointDef
  The damping ratio.
dampingRatio - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.WeldJointDef
  The damping ratio.
dampingRatio - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.WheelJointDef
  Suspension damping ratio, one indicates critical damping
dao(Class) - Method in class com.codename1.orm.EntityManager
  Returns the dao for `entityClass`, freshly attached to this entity manager's `Database`.
Dao<T> - Interface in com.codename1.orm
  Runtime contract a build-time-generated `@Entity` data access object implements.
dark() - Static method in class com.codename1.maps.vector.MapStyle
  A dark basemap suited to night mode.
darkerColor(int) - Method in class com.codename1.ui.Graphics
  Makes the current color slightly darker, this is useful for many visual effects
DASH_PUNCTUATION - Static variable in class com.codename1.util.regex.RECharacter
DASHED - Static variable in class com.codename1.charts.renderers.BasicStroke
  The dashed line style.
Data - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
  Network event fired in case of a network response containing data
Data - Interface in com.codename1.io
  An interface that can be implemented by any object to allow it to be treated as data.
DATA_BLOCK - Static variable in class com.codename1.io.tar.TarConstants
Data.ByteData - Class in com.codename1.io
  Wraps a byte[] array as a Data object.
Data.FileData - Class in com.codename1.io
  Wraps a File as a Data object.
Data.StorageData - Class in com.codename1.io
  Wraps a Storage object as a Data object.
Data.StringData - Class in com.codename1.io
database() - Method in class com.codename1.orm.EntityManager
  The underlying `Database`.
Database - Class in com.codename1.db
  Allows access to SQLite specifically connecting to a database and executing sql queries on the data.
Database() - Constructor for class com.codename1.db.Database
dataChanged(int, int) - Method in class com.codename1.components.ButtonList
dataChanged(int, int) - Method in interface com.codename1.ui.events.DataChangedListener
  Invoked when there was a change in the underlying model
dataChanged(int, int) - Method in class com.codename1.ui.list.FilterProxyListModel
  Invoked when there was a change in the underlying model
dataChanged(int, int, HTMLComponent, TextField, HTMLElement) - Method in class com.codename1.components.Ads
  Deprecated.
  Called when the user types in a TextField inside the HTMLComponent This method will be called only if HTMLComponent.isEventsEnabled() is true
dataChanged(int, int, HTMLComponent, TextField, HTMLElement) - Method in class com.codename1.ui.html.DefaultHTMLCallback
  {Called when the user types in a TextField inside the HTMLComponent This method will be called only if HTMLComponent.isEventsEnabled() is true
dataChanged(int, int, HTMLComponent, TextField, HTMLElement) - Method in interface com.codename1.ui.html.HTMLCallback
  Called when the user types in a TextField inside the HTMLComponent This method will be called only if HTMLComponent.isEventsEnabled() is true
DataChangedListener - Interface in com.codename1.ui.events
  Event callback interface invoked when a `com.codename1.ui.list.ListModel` changes its state thus indicating to the view that it should refresh.
DataInput - Interface in java.io
  The DataInput interface provides for reading bytes from a binary stream and reconstructing from them data in any of the Java primitive types.
DataInputStream - Class in java.io
  A data input stream lets an application read primitive Java data types from an underlying input stream in a machine-independent way.
DataInputStream(InputStream) - Constructor for class java.io.DataInputStream
  Creates a DataInputStream and saves its argument, the input stream in, for later use.
DataOutput - Interface in java.io
  The DataOutput interface provides for converting data from any of the Java primitive types to a series of bytes and writing these bytes to a binary stream.
DataOutputStream - Class in java.io
  A data output stream lets an application write primitive Java data types to an output stream in a portable way.
DataOutputStream(OutputStream) - Constructor for class java.io.DataOutputStream
  Creates a new data output stream to write data to the specified underlying output stream.
Date - Class in java.util
  The class Date represents a specific instant in time, with millisecond precision.
Date() - Constructor for class java.util.Date
  Allocates a Date object and initializes it to represent the current time specified number of milliseconds since the standard base time known as "the epoch", namely January 1, 1970, 00:00:00 GMT.
Date(long) - Constructor for class java.util.Date
  Allocates a Date object and initializes it to represent the specified number of milliseconds since the standard base time known as "the epoch", namely January 1, 1970, 00:00:00 GMT.
DATE - Static variable in class java.util.Calendar
  Field number for get and set indicating the day of the month.
DateConverter() - Constructor for class com.codename1.properties.UiBinding.DateConverter
DateFormat - Class in com.codename1.l10n
  A class for parsing and formatting localisation sensitive dates, compatible with Jave 6 SDK.
DateFormat - Class in java.text
  A class for parsing and formatting localisation sensitive dates, compatible with Jave 6 SDK.
DateFormatPatterns - Class in com.codename1.l10n
  Common patterns for dates, times, and timestamps.
DateFormatPatterns() - Constructor for class com.codename1.l10n.DateFormatPatterns
DateFormatSymbols - Class in com.codename1.l10n
DateFormatSymbols - Class in java.text
DateFormatSymbols() - Constructor for class com.codename1.l10n.DateFormatSymbols
DateFormatSymbols() - Constructor for class java.text.DateFormatSymbols
DateSpinner - Class in com.codename1.ui.spinner
  A date spinner allows selecting a date value within the given date range
DateSpinner() - Constructor for class com.codename1.ui.spinner.DateSpinner
  Default constructor
DateTimeFormatter - Class in java.time.format
DateTimeParseException - Exception Class in java.time.format
DateTimeParseException(String, CharSequence, int) - Constructor for exception class java.time.format.DateTimeParseException
DateTimeSpinner - Class in com.codename1.ui.spinner
  The date and time spinner extends the time spinner by allowing to pick a specific day as well
DateTimeSpinner() - Constructor for class com.codename1.ui.spinner.DateTimeSpinner
  Default constructor
DateUtil - Class in com.codename1.util
  Utility class for working with dates and timezones.
DateUtil() - Constructor for class com.codename1.util.DateUtil
  Creates DateUtil object in default timezone.
DateUtil(TimeZone) - Constructor for class com.codename1.util.DateUtil
  Constructor for timezone.
DAY - Static variable in class com.codename1.charts.views.TimeChart
  The number of milliseconds in a day.
DAY - Static variable in class com.codename1.util.DateUtil
DAY_OF_MONTH - Static variable in class java.util.Calendar
  Field number for get and set indicating the day of the month.
DAY_OF_WEEK - Static variable in class java.util.Calendar
  Field number for get and set indicating the day of the week.
DAY_OF_WEEK_IN_MONTH - Static variable in class java.util.Calendar
  Field number for `get` and `set` indicating the ordinal number of the day of the week within the current month.
DbTransient - Annotation Type in com.codename1.annotations
  Excludes an `@Entity` field from the generated table.
DEACTIVATION_DESELECTED - Static variable in class com.codename1.nfc.HostCardEmulationService
  `reason` value for `HostCardEmulationService.onDeactivated(int)` -- the reader sent a `SELECT` for a different AID.
DEACTIVATION_LINK_LOSS - Static variable in class com.codename1.nfc.HostCardEmulationService
  `reason` value for `HostCardEmulationService.onDeactivated(int)` -- the reader left the field.
debug() - Method in class com.codename1.ui.layouts.mig.LC
  Calls `#debug(int)` with 300 as an argument.
debug(int) - Method in class com.codename1.ui.layouts.mig.LC
  Same functionality as `repaintMillis)` only this method returns `this` for chaining multiple calls.
DEBUG - Static variable in class com.codename1.io.Log
  Constant indicating the logging level Debug is the default and the lowest level followed by info, warning and error
DEBUG - Static variable in class com.codename1.javascript.JavascriptContext
  Flag to enable/disable logging to a debug log.
DEBUG_SOLVER - Static variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactSolver
debugDraw(Graphics) - Method in class com.codename1.gaming.physics.PhysicsWorld
  Renders the world's collision shapes, joints and (optionally) bounding boxes onto the given `com.codename1.ui.Graphics`, for debugging.
DebugDraw - Class in com.codename1.gaming.physics.box2d.callbacks
  Implement this abstract class to allow JBox2d to automatically draw your physics for debugging purposes.
DebugDraw(IViewportTransform) - Constructor for class com.codename1.gaming.physics.box2d.callbacks.DebugDraw
DECEMBER - Static variable in class java.util.Calendar
  Value of the MONTH field indicating the twelfth month of the year.
decimal() - Element in annotation type com.codename1.annotations.Numeric
  `true` allows a decimal value (parsed via `Double.parseDouble`); `false` requires an integer (parsed via `Integer.parseInt`).
DECIMAL - Static variable in class com.codename1.ui.TextArea
  The user is allowed to enter numeric values with optional decimal fractions, for example "-123", "0.123", or ".5".
DECIMAL_DIGIT_NUMBER - Static variable in class com.codename1.util.regex.RECharacter
decode(byte[]) - Static method in class com.codename1.maps.vector.MvtDecoder
  Decodes raw tile bytes into a `VectorTile`.
decode(byte[]) - Static method in class com.codename1.util.Base64
decode(byte[], byte[]) - Static method in class com.codename1.util.Base64
decode(byte[], int) - Static method in class com.codename1.util.Base64
  Decodes an array of bytes containing a Base64 ascii string into binary data
decode(byte[], int, byte[]) - Static method in class com.codename1.util.Base64
  Decodes Base64 input into a caller-provided output buffer.
decode(byte[], int, ProtoCodec) - Static method in class com.codename1.io.grpc.GrpcWeb
  Decodes a complete gRPC-Web response body.
decode(String) - Static method in class com.codename1.security.Base32
  Decodes a Base32 string.
decode(String, String, boolean) - Static method in class com.codename1.io.Util
  Decodes a String URL encoded URL
Decode - Enum constant in enum com.codename1.media.AsyncMedia.MediaErrorType
  Despite having previously been determined to be usable, an error occurred while trying to decode the media resource, resulting in an error.
decodeIdTokenClaims(String) - Static method in class com.codename1.io.oidc.OidcTokens
  Decodes the payload of a compact JWS without verifying the signature.
decodeJson(byte[], int, Class) - Static method in class com.codename1.io.graphql.GraphQL
  Decodes a GraphQL JSON response envelope into a typed `GraphQLResponse`.
decodeNoWhitespaceSimd(byte[], int, byte[]) - Static method in class com.codename1.util.Base64
  Convenience overload for `decodeNoWhitespaceSimd(byte[], int, int, byte[], int)` using zero input offset.
decodeNoWhitespaceSimd(byte[], int, byte[], int[]) - Static method in class com.codename1.util.Base64
  Convenience overload for `decodeNoWhitespaceSimd(byte[], int, int, byte[], int)` that preserves the legacy scratch-bearing signature.
decodeNoWhitespaceSimd(byte[], int, int, byte[], int) - Static method in class com.codename1.util.Base64
  SIMD-optimized Base64 decoding for no-whitespace input.
decodeNoWhitespaceSimd(byte[], int, int, byte[], int, int[]) - Static method in class com.codename1.util.Base64
  Compatibility overload that ignores the legacy scratch parameter.
decodeUrlSafe(String) - Static method in class com.codename1.util.Base64
  Decodes a URL-safe Base64 string (RFC 4648 sec5).
decorate(ConnectionRequest) - Method in interface com.codename1.ui.URLImage.RequestDecorator
decorate(M, V) - Method in interface com.codename1.components.ButtonList.Decorator
decorateComponent(Object, Component) - Method in class com.codename1.components.ButtonList
  Decorates buttons.
decorateComponent(Object, Component) - Method in class com.codename1.components.CheckBoxList
decorateComponent(Object, Component) - Method in class com.codename1.components.RadioButtonList
decorateComponent(Object, Component) - Method in class com.codename1.components.SwitchList
decorateVisitPageRequest(String, String, ConnectionRequest) - Method in class com.codename1.analytics.AnalyticsService
  Deprecated.
  decorate the request inside a custom `AnalyticsProvider`
decrementAndGet() - Method in class java.util.concurrent.atomic.AtomicInteger
decrementAndGet() - Method in class java.util.concurrent.atomic.AtomicLong
deepEquals(Object[], Object[]) - Static method in class java.util.Arrays
  Returns `true` if the two given arrays are deeply equal to one another.
deepEquals(Object, Object) - Static method in class com.codename1.compat.java.util.Objects
deepEquals(Object, Object) - Static method in class java.util.Objects
deepHashCode(Object[]) - Static method in class java.util.Arrays
  Returns a hash code based on the "deep contents" of the given array.
deepToString(Object[]) - Static method in class java.util.Arrays
  Creates a "deep" `String` representation of the `Object[]` passed, such that if the array contains other arrays, the `String` representation of those arrays is generated as well.
def(String) - Method in class com.codename1.gaming.level.AssetCatalog
  The definition for an asset id, or null if no pack defines it.
DEF_WBITS - Static variable in class com.codename1.io.gzip.JZlib
DEFAULT - Enum constant in enum com.codename1.annotations.grpc.ProtoField.WireKind
DEFAULT - Enum constant in enum com.codename1.car.CarColor
  The head unit's default colour for the element.
DEFAULT - Enum constant in enum com.codename1.charts.views.BarChart.Type
DEFAULT - Static variable in class com.codename1.l10n.DateFormat
  Constant for default style (MEDIUM) parsing/formatting pattern.
DEFAULT - Static variable in class java.text.DateFormat
  Constant for default style (MEDIUM) parsing/formatting pattern.
DEFAULT_ANTHROPIC_URL - Static variable in class com.codename1.ai.LlmClient
DEFAULT_BUFSIZE - Static variable in class com.codename1.io.gzip.DeflaterOutputStream
DEFAULT_BUFSIZE - Static variable in class com.codename1.io.gzip.InflaterInputStream
DEFAULT_CURSOR - Static variable in class com.codename1.ui.Component
  The default cursor
DEFAULT_GEMINI_URL - Static variable in class com.codename1.ai.LlmClient
DEFAULT_OLLAMA_URL - Static variable in class com.codename1.ai.LlmClient
DEFAULT_OPENAI_URL - Static variable in class com.codename1.ai.LlmClient
DEFAULT_SIZE - Static variable in class com.codename1.ui.layouts.GroupLayout
  Possible value for the add methods that takes a Component.
DefaultComponentFactory() - Constructor for class com.codename1.ui.UIFragment.DefaultComponentFactory
defaultConstraints - Variable in class com.codename1.ui.layouts.GridBagLayout
DefaultCrashReporter - Class in com.codename1.system
  A default implementation of the crash reporter that instantly sends the crash data to the server.
DefaultDocumentRequestHandler - Class in com.codename1.ui.html
  Default implementation of the HTML components document request handler to allow simple HTML support in Codename One.
DefaultDocumentRequestHandler() - Constructor for class com.codename1.ui.html.DefaultDocumentRequestHandler
DefaultHTMLCallback - Class in com.codename1.ui.html
  This is a default implementation of HTMLCallback that basically doesn't do much but does keep the HTMLComponent work intact.
DefaultHTMLCallback() - Constructor for class com.codename1.ui.html.DefaultHTMLCallback
DefaultListCellRenderer<T> - Class in com.codename1.ui.list
  Default implementation of the renderer based on a label see the `ListCellRenderer` for more information about the use and purpose of this class
DefaultListCellRenderer() - Constructor for class com.codename1.ui.list.DefaultListCellRenderer
  Creates a new instance of DefaultCellRenderer
DefaultListCellRenderer(boolean) - Constructor for class com.codename1.ui.list.DefaultListCellRenderer
  Creates a new instance of DefaultCellRenderer
DefaultListModel<T> - Class in com.codename1.ui.list
  Default implementation of the list model based on a `List` of elements.
DefaultListModel() - Constructor for class com.codename1.ui.list.DefaultListModel
  Creates a new instance of DefaultListModel
DefaultListModel(Collection) - Constructor for class com.codename1.ui.list.DefaultListModel
  Creates a new instance of DefaultListModel
DefaultListModel(Vector) - Constructor for class com.codename1.ui.list.DefaultListModel
  Creates a new instance of DefaultListModel
DefaultListModel(T...) - Constructor for class com.codename1.ui.list.DefaultListModel
  Creates a new instance of DefaultListModel
DefaultLookAndFeel - Class in com.codename1.ui.plaf
  Used to render the default look of Codename One
DefaultLookAndFeel(UIManager) - Constructor for class com.codename1.ui.plaf.DefaultLookAndFeel
  Creates a new instance of DefaultLookAndFeel
defaultProperties() - Method in class com.codename1.gaming.level.AssetDef
  The default authoring properties copied onto a newly placed element of this asset (a coin's `value`, a player's `lives`, ...).
DefaultRenderer - Class in com.codename1.charts.renderers
  An abstract renderer to be extended by the multiple series classes.
DefaultRenderer() - Constructor for class com.codename1.charts.renderers.DefaultRenderer
defaults - Variable in class com.codename1.io.Properties
  The default values for keys not found in this `Properties` instance.
DefaultStorageTokenStore() - Constructor for class com.codename1.io.oidc.TokenStore.DefaultStorageTokenStore
DefaultTableModel - Class in com.codename1.ui.table
  A default implementation of the table model based on a two dimensional array.
DefaultTableModel(String[], Object[][]) - Constructor for class com.codename1.ui.table.DefaultTableModel
  Constructs a new table with a 2 dimensional array for row/column data
DefaultTableModel(String[], Object[][], boolean) - Constructor for class com.codename1.ui.table.DefaultTableModel
  Constructs a new table with a 2 dimensional array for row/column data
DefaultWorldPool - Class in com.codename1.gaming.physics.box2d.pooling.normal
  Provides object pooling for all objects used in the engine.
DefaultWorldPool(int, int) - Constructor for class com.codename1.gaming.physics.box2d.pooling.normal.DefaultWorldPool
defineFrames(int, int, int) - Method in class com.codename1.ui.animations.AnimationObject
  Defines the frames of the animation if this is a frame changing animation (e.g. a sprite of a walking person).
defineHeight(int, int, int, int, int) - Method in class com.codename1.ui.animations.AnimationObject
  Defines the height of the object starting at the given time/value and ending at the given position
defineLandscapeSwap(String, String) - Method in class com.codename1.ui.layouts.BorderLayout
  This method allows swapping positions within the border layout when the layout orientation changes to landscape or if the layout starts off as landscape.
defineMotionX(int, int, int, int, int) - Method in class com.codename1.ui.animations.AnimationObject
  Defines a motion on the x axis starting at the given time/value and ending at the given position
defineMotionY(int, int, int, int, int) - Method in class com.codename1.ui.animations.AnimationObject
  Defines a motion on the y axis starting at the given time/value and ending at the given position
defineOpacity(int, int, int, int, int) - Method in class com.codename1.ui.animations.AnimationObject
  Defines opacity (translucency) starting at the given time/value and ending at the given position.
defineOrientation(int, int, int, int, int) - Method in class com.codename1.ui.animations.AnimationObject
  Defines a rotation animation starting at the given time/value and ending at the given position
defineWebService(String, String, int, int...) - Static method in class com.codename1.io.WebServiceProxyCall
  Creates a webservice definition object which can be used to invoke the webservice.
defineWidth(int, int, int, int, int) - Method in class com.codename1.ui.animations.AnimationObject
  Defines the width of the object starting at the given time/value and ending at the given position
deflate(int) - Method in class com.codename1.io.gzip.Deflater
deflate(int) - Method in class com.codename1.io.gzip.DeflaterOutputStream
deflate(int) - Method in class com.codename1.io.gzip.ZStream
  Deprecated.
Deflate - Class in com.codename1.io.gzip
deflateEnd() - Method in class com.codename1.io.gzip.ZStream
  Deprecated.
deflateInit(int) - Method in class com.codename1.io.gzip.ZStream
  Deprecated.
deflateInit(int, boolean) - Method in class com.codename1.io.gzip.ZStream
  Deprecated.
deflateInit(int, int) - Method in class com.codename1.io.gzip.ZStream
  Deprecated.
deflateInit(int, int, boolean) - Method in class com.codename1.io.gzip.ZStream
  Deprecated.
deflateInit(int, int, int) - Method in class com.codename1.io.gzip.ZStream
  Deprecated.
deflateInit(int, int, int, JZlib.WrapperType) - Method in class com.codename1.io.gzip.ZStream
  Deprecated.
deflateParams(int, int) - Method in class com.codename1.io.gzip.ZStream
  Deprecated.
deflater - Variable in class com.codename1.io.gzip.DeflaterOutputStream
Deflater - Class in com.codename1.io.gzip
Deflater() - Constructor for class com.codename1.io.gzip.Deflater
Deflater(int) - Constructor for class com.codename1.io.gzip.Deflater
Deflater(int, boolean) - Constructor for class com.codename1.io.gzip.Deflater
Deflater(int, int) - Constructor for class com.codename1.io.gzip.Deflater
Deflater(int, int, boolean) - Constructor for class com.codename1.io.gzip.Deflater
Deflater(int, int, int) - Constructor for class com.codename1.io.gzip.Deflater
Deflater(int, int, int, JZlib.WrapperType) - Constructor for class com.codename1.io.gzip.Deflater
DeflaterOutputStream - Class in com.codename1.io.gzip
DeflaterOutputStream(OutputStream) - Constructor for class com.codename1.io.gzip.DeflaterOutputStream
DeflaterOutputStream(OutputStream, Deflater) - Constructor for class com.codename1.io.gzip.DeflaterOutputStream
DeflaterOutputStream(OutputStream, Deflater, int) - Constructor for class com.codename1.io.gzip.DeflaterOutputStream
DeflaterOutputStream(OutputStream, Deflater, int, boolean) - Constructor for class com.codename1.io.gzip.DeflaterOutputStream
deflateSetDictionary(byte[], int) - Method in class com.codename1.io.gzip.ZStream
  Deprecated.
DEG2RAD - Static variable in class com.codename1.gaming.physics.box2d.common.MathUtils
  Degrees to radians conversion factor
deinitialize() - Method in class com.codename1.components.Ads
  Deprecated.
  Invoked to indicate that the component initialization is being reversed since the component was detached from the container hierarchy.
deinitialize() - Method in class com.codename1.components.AudioRecorderComponent
deinitialize() - Method in class com.codename1.components.ImageViewer
  Invoked to indicate that the component initialization is being reversed since the component was detached from the container hierarchy.
deinitialize() - Method in class com.codename1.components.InfiniteProgress
  Invoked to indicate that the component initialization is being reversed since the component was detached from the container hierarchy.
deinitialize() - Method in class com.codename1.components.InteractionDialog
  Invoked to indicate that the component initialization is being reversed since the component was detached from the container hierarchy.
deinitialize() - Method in class com.codename1.components.MediaPlayer
  Invoked to indicate that the component initialization is being reversed since the component was detached from the container hierarchy.
deinitialize() - Method in class com.codename1.components.OnOffSwitch
  Invoked to indicate that the component initialization is being reversed since the component was detached from the container hierarchy.
deinitialize() - Method in class com.codename1.components.SignatureComponent
  Overridden to deregister the icon animation when the field is removed from the form.
deinitialize() - Method in class com.codename1.components.Switch
  Invoked to indicate that the component initialization is being reversed since the component was detached from the container hierarchy.
deinitialize() - Method in class com.codename1.gaming.GameView
  Invoked to indicate that the component initialization is being reversed since the component was detached from the container hierarchy.
deinitialize() - Method in class com.codename1.ui.AutoCompleteTextField
  Invoked to indicate that the component initialization is being reversed since the component was detached from the container hierarchy.
deinitialize() - Method in class com.codename1.ui.BrowserComponent
deinitialize() - Method in class com.codename1.ui.CommonProgressAnimations.ProgressAnimation
deinitialize() - Method in class com.codename1.ui.Component
  Invoked to indicate that the component initialization is being reversed since the component was detached from the container hierarchy.
deinitialize() - Static method in class com.codename1.ui.Display
  Closes down the EDT and Codename One, under normal conditions this method is completely unnecessary since exiting the application will shut down Codename One.
deinitialize() - Method in class com.codename1.ui.html.HTMLComponent
  If the component is taken off for any reason, makes sure access keys are not active
deinitialize() - Method in class com.codename1.ui.list.ContainerList
  Invoked to indicate that the component initialization is being reversed since the component was detached from the container hierarchy.
deinitialize() - Method in class com.codename1.ui.list.MultiList
deinitialize() - Method in class com.codename1.ui.PeerComponent
  Invoked to indicate that the component initialization is being reversed since the component was detached from the container hierarchy.
deinitialize() - Method in class com.codename1.ui.Sheet
deinitialize() - Method in class com.codename1.ui.Slider
  Invoked to indicate that the component initialization is being reversed since the component was detached from the container hierarchy.
deinitialize() - Method in class com.codename1.ui.SwipeableContainer
  Invoked to indicate that the component initialization is being reversed since the component was detached from the container hierarchy.
deinitialize() - Method in class com.codename1.ui.table.Table
  Invoked to indicate that the component initialization is being reversed since the component was detached from the container hierarchy.
deinitialize() - Method in class com.codename1.ui.Tabs
  Invoked to indicate that the component initialization is being reversed since the component was detached from the container hierarchy.
deinitialize() - Method in class com.codename1.ui.TextArea
deinitialize() - Method in class com.codename1.ui.TextField
  Invoked to indicate that the component initialization is being reversed since the component was detached from the container hierarchy.
deinitialize(int) - Method in interface com.codename1.maps.spi.MapProvider
  Releases native resources for `mapId` when the map is no longer used.
deinitialize(int) - Method in class com.codename1.maps.WebMapProvider
  Releases native resources for `mapId` when the map is no longer used.
deinitializeCustomStyle(Style) - Method in class com.codename1.ui.Component
  Allows components to create a style of their own, this method cleans up state for the given style
delete() - Method in class com.codename1.io.File
  Deletes the file described by this object on the file system.
delete(int, int) - Method in class com.codename1.util.CStringBuilder
  Deletes a sequence of characters specified by `start` and `end`.
delete(int, int) - Method in class java.lang.StringBuffer
  Removes the characters in a substring of this StringBuffer.
delete(int, int) - Method in class java.lang.StringBuilder
  Removes the characters in a substring of this StringBuilder.
delete(PropertyBusinessObject) - Method in class com.codename1.properties.SQLMap
  Deletes a table row matching the component
delete(Object) - Method in class com.codename1.io.CacheMap
  Deletes a cached entry
delete(String) - Static method in class com.codename1.db.Database
  Deletes database
delete(String) - Method in class com.codename1.io.FileSystemStorage
  Deletes the specific file or empty directory.
delete(String) - Static method in class com.codename1.io.Preferences
  Deletes a value for the given setting
delete(String) - Static method in class com.codename1.io.rest.Rest
  Creates a DELETE request builder
delete(String) - Static method in class com.codename1.ui.CN
  Deletes the specific file or empty directory.
delete(String) - Method in class com.codename1.ui.Display
  Deletes database
delete(T) - Method in interface com.codename1.orm.Dao
  `DELETE ... WHERE id = ?`.
DELETE - Annotation Type in com.codename1.annotations.rest
  HTTP `DELETE` request.
deleteAudioBuffer(String) - Static method in class com.codename1.media.MediaManager
  Deletes the audio buffer at the given path.
deleteChannel(String) - Static method in class com.codename1.notifications.NotificationChannelBuilder
  Deletes a previously registered channel.
deleteChar() - Method in class com.codename1.ui.TextField
  Performs a backspace operation
deleteCharAt(int) - Method in class com.codename1.util.CStringBuilder
  Deletes the character at the specified index.
deleteCharAt(int) - Method in class java.lang.StringBuffer
  Removes the character at the specified position in this StringBuffer (shortening the StringBuffer by one character).
deleteCharAt(int) - Method in class java.lang.StringBuilder
  Removes the character at the specified position in this StringBuilder (shortening the StringBuilder by one character).
deleteContact(String) - Static method in class com.codename1.contacts.ContactsManager
  removed a contact from the device contacts book
deleteContact(String) - Method in class com.codename1.ui.Display
  removed a contact from the device contacts book
deleteLog() - Static method in class com.codename1.io.Log
  Deletes the current log file
deleteNotificationChannel(String) - Method in class com.codename1.ui.Display
  Deletes a notification channel (Android).
deleteObserver(Observer) - Method in class java.util.Observable
  Removes the specified observer from the list of observers.
deleteObservers() - Method in class java.util.Observable
  Removes all observers from the list of observers.
deleteRetry(String, int) - Method in class com.codename1.io.FileSystemStorage
  Deletes the specific file or empty directory, if the platform supports a delete on exit this method will activate it.
deleteStorageFile(String) - Method in class com.codename1.io.Storage
  Deletes the given file name from the storage
deleteStorageFile(String) - Static method in class com.codename1.ui.CN
  Deletes the given file name from the storage
deliverResult(ShareResult) - Method in class com.codename1.share.ShareService
  Delivers a `ShareResult` to the registered listener exactly once.
DemoTileSource - Class in com.codename1.maps.vector
  A self-contained `TileSource` that synthesizes a deterministic Mapbox Vector Tile in memory for every address, with no network or bundled assets.
DemoTileSource() - Constructor for class com.codename1.maps.vector.DemoTileSource
denied() - Static method in class com.codename1.analytics.AnalyticsConsent
  Alias for `AnalyticsConsent.none()`; denying every category.
DENIED - Enum constant in enum com.codename1.notifications.NotificationPermissionResult.AuthorizationLevel
  The user explicitly denied notification permission.
density - Variable in class com.codename1.gaming.physics.box2d.dynamics.FixtureDef
  The density, usually in kg/m^2
DENSITY_2HD - Static variable in class com.codename1.ui.CN1Constants
  Double the HD level density
DENSITY_4K - Static variable in class com.codename1.ui.CN1Constants
  4K level density
DENSITY_560 - Static variable in class com.codename1.ui.CN1Constants
  Intermediate density for screens that sit somewhere between HD to 2HD
DENSITY_HD - Static variable in class com.codename1.ui.CN1Constants
  HD Up To 1920x1080
DENSITY_HIGH - Static variable in class com.codename1.ui.CN1Constants
  Hi Density Up To 480x854
DENSITY_LOW - Static variable in class com.codename1.ui.CN1Constants
  Low Density Up To 240x320
DENSITY_MEDIUM - Static variable in class com.codename1.ui.CN1Constants
  Medium Density Up To 360x480
DENSITY_VERY_HIGH - Static variable in class com.codename1.ui.CN1Constants
  Very Hi Density Up To 1440x720
DENSITY_VERY_LOW - Static variable in class com.codename1.ui.CN1Constants
  Very Low Density 176x220 And Smaller
dependsOn(Component) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
  Checks to see if this constraint has the given component in its set of dependencies.
Deprecated - Annotation Type in java.lang
  An annotation for marking an element as deprecated.
DEPTH_INFINITE - Static variable in class com.codename1.xml.Element
  A constant that can be used for the get descendants methods to denote infinite recursion
Deque<E> - Interface in java.util
  A kind of collection that can insert or remove element at both ends("double ended queue").
deregisterAnimated(Animation) - Method in class com.codename1.ui.Form
  Indicate that cmp would no longer like to receive animation events
deregisterPlugin(Plugin) - Method in class com.codename1.plugin.PluginSupport
  Deregisters a plugin from the Codename One runtime.
deregisterPush() - Static method in class com.codename1.ui.CN
  Stop receiving push notifications to this client application
deregisterPush() - Method in class com.codename1.ui.Display
  Stop receiving push notifications to this client application
derive(float, int) - Method in class com.codename1.ui.Font
  Creates a font based on this truetype font with the given pixel, WARNING! This method will only work in the case of truetype fonts!
derive(float, int, byte) - Method in class com.codename1.ui.Font
  Creates a font based on this truetype font with the given pixel, WARNING! This method will only work in the case of truetype fonts!
descendingIterator() - Method in class java.util.ArrayDeque
  Returns the iterator in reverse order, from tail to head.
descendingIterator() - Method in interface java.util.Deque
  Returns the iterator in reverse order, from tail to head.
descendingIterator() - Method in class java.util.LinkedList
  Returns the iterator in reverse order, from tail to head.
descendingIterator() - Method in interface java.util.NavigableSet
  Answers a descending iterator of this set.
descendingIterator() - Method in class java.util.TreeSet
  Answers a descending iterator of this set.
descendingKeySet() - Method in interface java.util.NavigableMap
  Answers a NavigableSet view of the keys in descending order.
descendingKeySet() - Method in class java.util.TreeMap
  Answers a NavigableSet view of the keys in descending order.
descendingMap() - Method in interface java.util.NavigableMap
  Answers a reverse order view of the map.
descendingMap() - Method in class java.util.TreeMap
  Answers a reverse order view of the map.
descendingSet() - Method in interface java.util.NavigableSet
  Answers a reverse order view of this set.
descendingSet() - Method in class java.util.TreeSet
  Answers a reverse order view of this set.
description(String) - Method in class com.codename1.notifications.NotificationChannelBuilder
  Sets the user-visible channel description.
descriptionMessage(String) - Method in class com.codename1.ui.AutoCompleteTextComponent
  Overridden for covariant return type Overridden for covariant return type Sets the text of the description label which currently only applies in the onTop mode.
descriptionMessage(String) - Method in class com.codename1.ui.InputComponent
  Sets the text of the description label which currently only applies in the onTop mode.
descriptionMessage(String) - Method in class com.codename1.ui.TextComponent
  Overridden for covariant return type Sets the text of the description label which currently only applies in the onTop mode.
desiredAssertionStatus() - Method in class java.lang.Class

  ###### Deprecated

DESKTOP_MENU - Static variable in class com.codename1.ui.Command
  Client property key carrying the desktop native-menu placement hint for this command.
DESKTOP_MENU_ABOUT - Static variable in class com.codename1.ui.Command
  Standard desktop menu placement: an "About" item, conventionally in the application menu.
DESKTOP_MENU_APP - Static variable in class com.codename1.ui.Command
  Standard desktop menu placement: the application menu (macOS app menu / a leading menu).
DESKTOP_MENU_EDIT - Static variable in class com.codename1.ui.Command
  Standard desktop menu placement: the Edit menu.
DESKTOP_MENU_FILE - Static variable in class com.codename1.ui.Command
  Standard desktop menu placement: the File menu.
DESKTOP_MENU_HELP - Static variable in class com.codename1.ui.Command
  Standard desktop menu placement: the Help menu.
DESKTOP_MENU_PREFERENCES - Static variable in class com.codename1.ui.Command
  Standard desktop menu placement: a "Preferences"/"Settings" item in the application menu.
DESKTOP_MENU_QUIT - Static variable in class com.codename1.ui.Command
  Standard desktop menu placement: a "Quit"/"Exit" item in the application menu.
DESKTOP_MENU_VIEW - Static variable in class com.codename1.ui.Command
  Standard desktop menu placement: the View menu.
DESKTOP_MENU_WINDOW - Static variable in class com.codename1.ui.Command
  Standard desktop menu placement: the Window menu.
DESKTOP_SHORTCUT_KEY - Static variable in class com.codename1.ui.Command
  Client property key carrying the upper-cased character of the desktop keyboard accelerator (as an `Integer`), see `#setDesktopShortcut(char, int)`.
DESKTOP_SHORTCUT_MODIFIER_ALT - Static variable in class com.codename1.ui.Command
  Accelerator modifier flag for the Alt/Option key.
DESKTOP_SHORTCUT_MODIFIER_PRIMARY - Static variable in class com.codename1.ui.Command
  Accelerator modifier flag for the platform's primary command key: Command on macOS, Control on Windows/Linux.
DESKTOP_SHORTCUT_MODIFIER_SHIFT - Static variable in class com.codename1.ui.Command
  Accelerator modifier flag for the Shift key.
DESKTOP_SHORTCUT_MODIFIERS - Static variable in class com.codename1.ui.Command
  Client property key carrying the modifier bit-mask of the desktop keyboard accelerator (as an `Integer`), see `#setDesktopShortcut(char, int)`.
destroy() - Method in class com.codename1.components.WebBrowser
  Release WebBrowser native resources.
destroy() - Method in class com.codename1.gaming.physics.box2d.dynamics.Fixture
destroy() - Method in class com.codename1.gaming.physics.PhysicsJoint
  Removes the joint from its world.
destroy() - Method in class com.codename1.system.Lifecycle
  Callback when the app is destroyed
destroy() - Method in class com.codename1.ui.BrowserComponent
  Release native resources of this Browser Component
destroy(Contact) - Method in class com.codename1.gaming.physics.box2d.dynamics.ContactManager
destroy(Joint) - Static method in class com.codename1.gaming.physics.box2d.dynamics.joints.Joint
destroyBody(Body) - Method in class com.codename1.gaming.physics.box2d.dynamics.World
  destroy a rigid body given a definition.
destroyFixture(Fixture) - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Destroy a fixture.
destroyJoint(Joint) - Method in class com.codename1.gaming.physics.box2d.dynamics.World
  destroy a joint.
destroyJoint(PhysicsJoint) - Method in class com.codename1.gaming.physics.PhysicsWorld
  Removes a joint from the world.
destroyProxies(BroadPhase) - Method in class com.codename1.gaming.physics.box2d.dynamics.Fixture
  Internal method
destroyProxy(int) - Method in class com.codename1.gaming.physics.box2d.collision.broadphase.BroadPhase
  Destroy a proxy.
destroyProxy(int) - Method in interface com.codename1.gaming.physics.box2d.collision.broadphase.BroadPhaseStrategy
  Destroy a proxy
destroyProxy(int) - Method in class com.codename1.gaming.physics.box2d.collision.broadphase.DynamicTree
DestructionListener - Interface in com.codename1.gaming.physics.box2d.callbacks
  Joints and fixtures are destroyed when their associated body is destroyed.
destructor() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.ConstantVolumeJoint
destructor() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.Joint
  Override to handle destruction of joint
DeviceIntegrity - Class in com.codename1.security
  Device-integrity and runtime self-protection (RASP) entry point.
DevicePosture - Class in com.codename1.ui
  Describes the physical fold posture of a foldable or dual screen device such as a Galaxy Fold, Galaxy Flip, Pixel Fold or Surface Duo.
DeviceRunner - Class in com.codename1.testing
  Runs the test cases from the test build of the app, notice that this class is abstract since device/app specific code can exist in the implementation
DeviceRunner() - Constructor for class com.codename1.testing.DeviceRunner
DEVLEN - Static variable in class com.codename1.io.tar.TarHeader
devMajor - Variable in class com.codename1.io.tar.TarHeader
devMinor - Variable in class com.codename1.io.tar.TarHeader
dial(String) - Static method in class com.codename1.ui.CN
  Opens the device Dialer application with the given phone number
dial(String) - Method in class com.codename1.ui.Display
  Opens the device Dialer application with the given phone number
DialChart - Class in com.codename1.charts.views
  Presents values from a `CategorySeries` as gauges on a dial.
DialChart(CategorySeries, DialRenderer) - Constructor for class com.codename1.charts.views.DialChart
  Builds a new dial chart instance.
Dialog - Class in com.codename1.ui
  A dialog is a form that occupies a part of the screen and appears as a modal entity to the developer.
Dialog() - Constructor for class com.codename1.ui.Dialog
  Constructs a Dialog
Dialog(Layout) - Constructor for class com.codename1.ui.Dialog
  Constructs a Dialog with a layout
Dialog(String) - Constructor for class com.codename1.ui.Dialog
  Constructs a Dialog with a title
Dialog(String, Layout) - Constructor for class com.codename1.ui.Dialog
  Constructs a Dialog with a title
DialRenderer - Class in com.codename1.charts.renderers
  Dial chart renderer.
DialRenderer() - Constructor for class com.codename1.charts.renderers.DialRenderer
DialRenderer.Type - Enum in com.codename1.charts.renderers
DIAMOND - Enum constant in enum com.codename1.charts.views.PointStyle
Dictionary<K,V> - Class in java.util
  **Note: Do not use this class since it is obsolete.
Dictionary() - Constructor for class java.util.Dictionary
  Constructs a new instance of this class.
digest() - Method in class com.codename1.security.Hash
  Finalises the running hash and returns the digest.
digest(byte[]) - Method in class com.codename1.security.Hash
  Convenience: feed `data` then return the digest.
digestLength() - Method in class com.codename1.security.Hash
  Number of bytes in the digest produced by this hash.
digit(char, int) - Static method in class java.lang.Character
  Returns the numeric value of the character ch in the specified radix.
DimConstraint - Class in com.codename1.ui.layouts.mig
  A simple value holder for a constraint for one dimension.
DimConstraint() - Constructor for class com.codename1.ui.layouts.mig.DimConstraint
dimension() - Method in class com.codename1.maps.Tile
  Gets the tile dimension
Dimension - Class in com.codename1.ui.geom
  Utility class that holds a width and height that represents a dimension of a component or element
Dimension() - Constructor for class com.codename1.ui.geom.Dimension
  Creates a new instance of Dimension
Dimension(int, int) - Constructor for class com.codename1.ui.geom.Dimension
  CCreates a new instance of Dimension with width and height
Dimension(Dimension) - Constructor for class com.codename1.ui.geom.Dimension
  Creates a new instance of Dimension with a predefine dimension
Dimension2D - Class in com.codename1.ui.geom
  Utility class that holds a width and height that represents a dimension of a component or element
Dimension2D() - Constructor for class com.codename1.ui.geom.Dimension2D
  Creates a new instance of Dimension
Dimension2D(double, double) - Constructor for class com.codename1.ui.geom.Dimension2D
  CCreates a new instance of Dimension with width and height
Dimension2D(Dimension2D) - Constructor for class com.codename1.ui.geom.Dimension2D
  Creates a new instance of Dimension with a predefine dimension
dimensions(Integer) - Method in class com.codename1.ai.EmbeddingRequest.Builder
DIRT - Static variable in class com.codename1.gaming.level.MaterialRegistry
DISABLED - Enum constant in enum com.codename1.nfc.NfcError
  Device has NFC hardware but the user has disabled it in system settings.
DisableDebugInfo - Annotation Type in com.codename1.annotations
  Marks a method so ParparVM omits emitted debug line information.
DisableNullChecksAndArrayBoundsChecks - Annotation Type in com.codename1.annotations
  Marks a method so ParparVM omits emitted null and array bounds checks.
disablePulsingAnimation() - Method in class com.codename1.ui.ComponentImage
  Disables the pulsing animation.
disconnect() - Method in interface com.codename1.binding.Binding
  Removes every listener the binder added so the form can be garbage- collected without keeping the model alive.
disconnect() - Static method in class com.codename1.io.wifi.WiFiDirect
  Drops the current group, if any.
disconnect() - Method in class com.codename1.io.wifi.WifiDirectPlatform
disconnect() - Method in class com.codename1.properties.UiBinding.Binding
  Clears the listeners and disengages binding, this can be important for GC as binding can keep object references in RAM
disconnect(String) - Static method in class com.codename1.io.wifi.WiFi
  Disconnect the request made via `connect`.
disconnect(String) - Method in class com.codename1.io.wifi.WifiPlatform
discover(String) - Static method in class com.codename1.io.oidc.OidcClient
  Fetches `<issuer>/.well-known/openid-configuration` and resolves with an `OidcClient` pre-populated with the discovered endpoints.
DISCOVERY_FAILED - Static variable in exception class com.codename1.io.oidc.OidcException
  The discovery document could not be fetched or parsed.
disjoint(Collection, Collection) - Static method in class java.util.Collections
  Returns whether the specified collections have no elements in common.
dismissed() - Static method in class com.codename1.share.ShareResult
  Build a `DISMISSED` result.
dismissNotification(Object) - Method in class com.codename1.ui.Display
  Removes the notification previously posted with the notify status bar method
dispatch(String) - Method in interface com.codename1.router.RouteDispatcher
  Resolve a URL to a Form.
dispatchCommand(Command, ActionEvent) - Method in class com.codename1.ui.Form
  Dispatches a command via the standard form mechanism of firing a command event
dispatchCreate() - Method in class com.codename1.car.CarScreen
  Framework entry point -- dispatches the `onCreate` lifecycle callback.
dispatchCreateTemplate() - Method in class com.codename1.car.CarScreen
  Framework entry point -- pulls the template, used by the platform `CarBridge`.
dispatchDestroy() - Method in class com.codename1.car.CarScreen
  Framework entry point -- dispatches the `onDestroy` lifecycle callback.
dispatchError(FailureCallback, Throwable) - Static method in class com.codename1.util.CallbackDispatcher
  Calls the given callback's `java.lang.Throwable, int, java.lang.String)` method, passing the supplied error as a parameter.
dispatchExternalUrl(String) - Static method in class com.codename1.router.Navigation
  Dispatch a URL delivered by the platform.
dispatchMessage(MessageEvent) - Method in class com.codename1.ui.Display
  Dispatches a message to all of the registered listeners.
dispatchPaste(ActionEvent) - Method in class com.codename1.ui.Form
  Fires a paste event to the paste listeners.
dispatchPause() - Method in class com.codename1.car.CarScreen
  Framework entry point -- dispatches the `onPause` lifecycle callback.
dispatchResume() - Method in class com.codename1.car.CarScreen
  Framework entry point -- dispatches the `onResume` lifecycle callback.
dispatchSuccess(SuccessCallback, T) - Static method in class com.codename1.util.CallbackDispatcher
  Calls the given callback's `Callback#onSucess(java.lang.Object)` method, passing the supplied arg as a parameter.
Display - Class in com.codename1.ui
  Central class for the API that manages rendering/events and is used to place top level components (`Form`) on the "display".
displayName() - Method in class java.nio.charset.Charset
dispose() - Method in class com.codename1.ads.AppOpenAd
  Releases the resources held by this ad.
dispose() - Method in class com.codename1.ads.InterstitialAd
  Releases the resources held by this ad.
dispose() - Method in class com.codename1.ads.RewardedAd
  Releases the resources held by this ad.
dispose() - Method in class com.codename1.ads.RewardedInterstitialAd
  Releases the resources held by this ad.
dispose() - Method in class com.codename1.ads.BannerAd
  Releases the resources held by this banner.
dispose() - Method in interface com.codename1.ads.spi.BannerAdSession
  Releases native resources held by this session.
dispose() - Method in interface com.codename1.ads.spi.FullScreenAdSession
  Releases native resources held by this session.
dispose() - Method in class com.codename1.components.InteractionDialog
  Removes the interaction dialog from view
dispose() - Method in class com.codename1.components.Progress
  Closes the current form and returns to the previous form, releasing the EDT in the process
dispose() - Method in class com.codename1.maps.NativeMap
  Releases the native or web view backing this map and detaches it.
dispose() - Method in interface com.codename1.ui.AbstractDialog
  Disposes the dialog.
dispose() - Method in class com.codename1.ui.Dialog
  Closes the current form and returns to the previous form, releasing the EDT in the process
dispose() - Method in class com.codename1.ui.EncodedImage
  Releases the decoded image cache and the encoded byte data backing this instance.
dispose() - Method in class com.codename1.ui.FontImage
  Does nothing
dispose() - Method in class com.codename1.ui.Image
  DO NOT CALL THIS METHOD UNLESS YOU KNOW WHAT YOU ARE DOING, IT WILL CAUSE PLATFORM SPECIFC CRASHES OTHERWISE! Images dispose automatically for most cases except for very rare special cases.
dispose(IndexBuffer) - Method in class com.codename1.gpu.GraphicsDevice
  Releases the GPU resources backing an index buffer.
dispose(Texture) - Method in class com.codename1.gpu.GraphicsDevice
  Releases the GPU resources backing a texture.
dispose(VertexBuffer) - Method in class com.codename1.gpu.GraphicsDevice
  Releases the GPU resources backing a vertex buffer.
disposeToTheBottom() - Method in class com.codename1.components.InteractionDialog
  Removes the interaction dialog from view with an animation to the bottom
disposeToTheBottom(Runnable) - Method in class com.codename1.components.InteractionDialog
  Removes the interaction dialog from view with an animation to the bottom
disposeToTheLeft() - Method in class com.codename1.components.InteractionDialog
  Removes the interaction dialog from view with an animation to the left
disposeToTheLeft(Runnable) - Method in class com.codename1.components.InteractionDialog
  Removes the interaction dialog from view with an animation to the left.
disposeToTheRight() - Method in class com.codename1.components.InteractionDialog
  Removes the interaction dialog from view with an animation to the right
disposeToTheRight(Runnable) - Method in class com.codename1.components.InteractionDialog
  Removes the interaction dialog from view with an animation to the right.
disposeToTheTop() - Method in class com.codename1.components.InteractionDialog
  Removes the interaction dialog from view with an animation to the top
disposeToTheTop(Runnable) - Method in class com.codename1.components.InteractionDialog
  Removes the interaction dialog from view with an animation to the top.
distance - Variable in class com.codename1.gaming.physics.box2d.collision.DistanceOutput
distance(double, double, double, double) - Static method in class com.codename1.maps.MapComponent
  Deprecated.
  Returns the distance between 2 points in meters
distance(DistanceOutput, Distance.SimplexCache, DistanceInput) - Method in class com.codename1.gaming.physics.box2d.collision.Distance
  Compute the closest points between two shapes.
distance(Vec2, Vec2) - Static method in class com.codename1.gaming.physics.box2d.common.MathUtils
Distance - Class in com.codename1.gaming.physics.box2d.collision
  This is non-static for faster pooling.
Distance() - Constructor for class com.codename1.gaming.physics.box2d.collision.Distance
DISTANCE - Enum constant in enum com.codename1.gaming.physics.box2d.dynamics.joints.JointType
Distance.DistanceProxy - Class in com.codename1.gaming.physics.box2d.collision
  A distance proxy is used by the GJK algorithm.
Distance.SimplexCache - Class in com.codename1.gaming.physics.box2d.collision
  Used to warm start Distance.
DistanceInput - Class in com.codename1.gaming.physics.box2d.collision
  Input for Distance.
DistanceInput() - Constructor for class com.codename1.gaming.physics.box2d.collision.DistanceInput
DistanceJoint - Class in com.codename1.gaming.physics.box2d.dynamics.joints
  A distance joint constrains two points on two bodies to remain at a fixed distance from each other.
DistanceJoint(IWorldPool, DistanceJointDef) - Constructor for class com.codename1.gaming.physics.box2d.dynamics.joints.DistanceJoint
DistanceJointDef - Class in com.codename1.gaming.physics.box2d.dynamics.joints
  Distance joint definition.
DistanceJointDef() - Constructor for class com.codename1.gaming.physics.box2d.dynamics.joints.DistanceJointDef
DistanceOutput - Class in com.codename1.gaming.physics.box2d.collision
  Output for Distance.
DistanceOutput() - Constructor for class com.codename1.gaming.physics.box2d.collision.DistanceOutput
DistanceProxy() - Constructor for class com.codename1.gaming.physics.box2d.collision.Distance.DistanceProxy
distanceSquared(Vec2, Vec2) - Static method in class com.codename1.gaming.physics.box2d.common.MathUtils
distanceTo(LatLng) - Method in class com.codename1.maps.LatLng
  The great-circle distance in meters between this coordinate and `other`, computed with the haversine formula.
distinct() - Method in interface java.util.stream.Stream
DIV - Static variable in class com.codename1.ui.layouts.mig.UnitValue
  An operation indicating a division of two sub units.
divide(BigDecimal) - Method in class com.codename1.util.BigDecimal
divide(BigInteger) - Method in class com.codename1.util.BigDecimal
divide(BigInteger) - Method in class com.codename1.util.BigInteger
divideAndRemainder(BigInteger) - Method in class com.codename1.util.BigInteger
dividerThicknessMM(float) - Method in class com.codename1.components.SplitPane.Settings
  Sets the preferred divider thickness in Millimetres.
dividerUIID(String) - Method in class com.codename1.components.SplitPane.Settings
  A custom UIID to use for the divider.
dockEast() - Method in class com.codename1.ui.layouts.mig.CC
  Same functionality as calling `#setDockSide(int)` with `3` only this method returns `this` for chaining multiple calls.
dockNorth() - Method in class com.codename1.ui.layouts.mig.CC
  Same functionality as calling `#setDockSide(int)` with `0` only this method returns `this` for chaining multiple calls.
dockSouth() - Method in class com.codename1.ui.layouts.mig.CC
  Same functionality as calling `#setDockSide(int)` with `2` only this method returns `this` for chaining multiple calls.
dockWest() - Method in class com.codename1.ui.layouts.mig.CC
  Same functionality as calling `#setDockSide(int)` with `1` only this method returns `this` for chaining multiple calls.
Documented - Annotation Type in java.lang.annotation
DocumentInfo - Class in com.codename1.ui.html
  DocumentInfo holds important information about a document that is loading.
DocumentRequestHandler - Interface in com.codename1.ui.html
  The DocumentRequestHandler interface should be implemented so it returns documents in requested URLs.
doFinal() - Method in class com.codename1.security.Hmac
  Finalises and returns the authentication tag.
doFinal(byte[]) - Method in class com.codename1.security.Hmac
  One-shot convenience.
doLogin() - Method in class com.codename1.social.Login
  Logs in the user.
doLogin(LoginCallback) - Method in class com.codename1.social.Login
  Initiates login using the given single-use callback.
doLogout() - Method in class com.codename1.social.FacebookConnect
  Logs out the current user from facebook
doLogout() - Method in class com.codename1.social.Login
  Logs out the current user
Done - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
  Fired on a `com.codename1.ui.TextField#setDoneListener(com.codename1.ui.events.ActionListener)` action event
dot(float[], float[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
dot(int[], int[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
dot(Vec2, Vec2) - Static method in class com.codename1.gaming.physics.box2d.common.Vec2
dot(Vec3, Vec3) - Static method in class com.codename1.gaming.physics.box2d.common.Vec3
DOTTED - Static variable in class com.codename1.charts.renderers.BasicStroke
  The dot line style.
Double - Class in java.lang
  The Double class wraps a value of the primitive type double in an object.
Double(double) - Constructor for class java.lang.Double
  Constructs a newly allocated Double object that represents the primitive double argument.
DoubleConverter() - Constructor for class com.codename1.properties.UiBinding.DoubleConverter
DoubleProperty<K> - Class in com.codename1.properties
  This is the double specific version of numeric property
DoubleProperty(String) - Constructor for class com.codename1.properties.DoubleProperty
  Creates a double property with the given name.
DoubleProperty(String, Double) - Constructor for class com.codename1.properties.DoubleProperty
  Creates a double property with the given name and initial value.
doubleToLongBits(double) - Static method in class java.lang.Double
  Returns a representation of the specified floating-point value according to the IEEE 754 floating-point "double format" bit layout.
doubleValue() - Method in class java.lang.Byte
doubleValue() - Method in class java.lang.Double
  Returns the double value of this Double.
doubleValue() - Method in class java.lang.Float
  Returns the double value of this Float object.
doubleValue() - Method in class java.lang.Integer
  Returns the value of this Integer as a double.
doubleValue() - Method in class java.lang.Long
  Returns the value of this Long as a double.
doubleValue() - Method in class java.lang.Number
doubleValue() - Method in class java.lang.Short
doubleValue() - Method in class java.util.concurrent.atomic.AtomicInteger
doubleValue() - Method in class java.util.concurrent.atomic.AtomicLong
DoughnutChart - Class in com.codename1.charts.views
  Visualises a `MultipleCategorySeries` as concentric rings that share a common centre (also known as a doughnut chart).
DoughnutChart(MultipleCategorySeries, DefaultRenderer) - Constructor for class com.codename1.charts.views.DoughnutChart
  Builds a new doughnut chart instance.
downloadBytesAsFile(String, byte[]) - Static method in class com.codename1.ui.CN
  Offers the given in-memory bytes to the user as a downloadable file, bypassing local storage.
downloadBytesAsFile(String, byte[]) - Method in class com.codename1.ui.Display
  Offers the given in-memory bytes to the user as a downloadable file, bypassing local storage.
downloadImageToCache(String) - Static method in class com.codename1.io.Util
  Downloads an image to the cache asynchronously.
downloadImageToCache(String, SuccessCallback, FailureCallback) - Static method in class com.codename1.io.Util
  Downloads an image to the cache asynchronously.
downloadImageToFileSystem(String) - Method in class com.codename1.io.ConnectionRequest
  Downloads an image to the file system asynchronously returning an AsyncResource object that resolves to the loaded image..
downloadImageToFileSystem(String, boolean) - Method in class com.codename1.io.ConnectionRequest
  Downloads an image to a the file system asynchronously returning an AsyncResource object that resolves to the loaded image..
downloadImageToFileSystem(String, SuccessCallback) - Method in class com.codename1.io.ConnectionRequest
  Downloads an image to a the file system asynchronously and calls the onSuccessCallback with the resulting image.
downloadImageToFileSystem(String, SuccessCallback, boolean) - Method in class com.codename1.io.ConnectionRequest
  Downloads an image to a the file system asynchronously and calls the onSuccessCallback with the resulting image.
downloadImageToFileSystem(String, SuccessCallback, FailureCallback) - Method in class com.codename1.io.ConnectionRequest
  Downloads an image to a the file system asynchronously and calls the onSuccessCallback with the resulting image.
downloadImageToFileSystem(String, SuccessCallback, FailureCallback, boolean) - Method in class com.codename1.io.ConnectionRequest
  Downloads an image to a the file system asynchronously and calls the onSuccessCallback with the resulting image.
downloadImageToFileSystem(String, String) - Static method in class com.codename1.io.Util
  Downloads an image to the file system asynchronously.
downloadImageToFileSystem(String, String, SuccessCallback) - Static method in class com.codename1.io.Util
  Downloads an image to the file system asynchronously.
downloadImageToFileSystem(String, String, SuccessCallback, FailureCallback) - Static method in class com.codename1.io.Util
  Downloads an image to the file system asynchronously.
downloadImageToStorage(String) - Method in class com.codename1.io.ConnectionRequest
  Downloads an image to a specified storage file asynchronously returning an AsyncResource that resolves to the resulting image..
downloadImageToStorage(String, boolean) - Method in class com.codename1.io.ConnectionRequest
  Downloads an image to a specified storage file asynchronously returning an AsyncResource that resolves to the resulting image..
downloadImageToStorage(String, SuccessCallback) - Method in class com.codename1.io.ConnectionRequest
  Downloads an image to a specified storage file asynchronously and calls the onSuccessCallback with the resulting image.
downloadImageToStorage(String, SuccessCallback, boolean) - Method in class com.codename1.io.ConnectionRequest
  Downloads an image to a specified storage file asynchronously and calls the onSuccessCallback with the resulting image.
downloadImageToStorage(String, SuccessCallback, FailureCallback) - Method in class com.codename1.io.ConnectionRequest
  Downloads an image to a specified storage file asynchronously and calls the onSuccessCallback with the resulting image.
downloadImageToStorage(String, SuccessCallback, FailureCallback, boolean) - Method in class com.codename1.io.ConnectionRequest
  Downloads an image to a specified storage file asynchronously and calls the onSuccessCallback with the resulting image.
downloadImageToStorage(String, String) - Static method in class com.codename1.io.Util
  Downloads an image to storage asynchronously.
downloadImageToStorage(String, String, SuccessCallback) - Static method in class com.codename1.io.Util
  Downloads an image to storage asynchronously.
downloadImageToStorage(String, String, SuccessCallback, FailureCallback) - Static method in class com.codename1.io.Util
  Downloads an image to storage asynchronously.
downloadUrlSafely(String, String, OnComplete, OnComplete) - Static method in class com.codename1.io.Util
  Safely download the given URL to the Storage or to the FileSystemStorage: this method is resistant to network errors and capable of resume the download as soon as network conditions allow and in a completely transparent way for the user; note that in the global network error handling, there must be an automatic
downloadUrlToFile(String, String, boolean) - Static method in class com.codename1.io.Util
  Blocking method that will download the given URL to the file system storage and return when the operation completes
downloadUrlToFileSystemInBackground(String, String) - Static method in class com.codename1.io.Util
  Non-blocking method that will download the given URL to file system storage in the background and return immediately
downloadUrlToFileSystemInBackground(String, String, ActionListener) - Static method in class com.codename1.io.Util
  Non-blocking method that will download the given URL to file system storage in the background and return immediately
downloadUrlToStorage(String, String, boolean) - Static method in class com.codename1.io.Util
  Blocking method that will download the given URL to storage and return when the operation completes
downloadUrlToStorageInBackground(String, String) - Static method in class com.codename1.io.Util
  Non-blocking method that will download the given URL to storage in the background and return immediately.
downloadUrlToStorageInBackground(String, String, ActionListener) - Static method in class com.codename1.io.Util
  Non-blocking method that will download the given URL to storage in the background and return immediately
downSample(int) - Method in class com.codename1.media.AudioBuffer
  Downsamples the buffer to the given rate.
DRAG_REGION_IMMEDIATELY_DRAG_X - Static variable in class com.codename1.ui.Component
  Used by getDragRegionStatus to indicate immediate dragability
DRAG_REGION_IMMEDIATELY_DRAG_XY - Static variable in class com.codename1.ui.Component
  Used by getDragRegionStatus to indicate immediate dragability
DRAG_REGION_IMMEDIATELY_DRAG_Y - Static variable in class com.codename1.ui.Component
  Used by getDragRegionStatus to indicate immediate dragability
DRAG_REGION_LIKELY_DRAG_X - Static variable in class com.codename1.ui.Component
  Used by getDragRegionStatus to indicate likely dragability
DRAG_REGION_LIKELY_DRAG_XY - Static variable in class com.codename1.ui.Component
  Used by getDragRegionStatus to indicate likely dragability
DRAG_REGION_LIKELY_DRAG_Y - Static variable in class com.codename1.ui.Component
  Used by getDragRegionStatus to indicate likely dragability
DRAG_REGION_NOT_DRAGGABLE - Static variable in class com.codename1.ui.Component
  Used by getDragRegionStatus to indicate no dragability
DRAG_REGION_POSSIBLE_DRAG_X - Static variable in class com.codename1.ui.Component
  Used by getDragRegionStatus to indicate limited dragability
DRAG_REGION_POSSIBLE_DRAG_XY - Static variable in class com.codename1.ui.Component
  Used by getDragRegionStatus to indicate limited dragability
DRAG_REGION_POSSIBLE_DRAG_Y - Static variable in class com.codename1.ui.Component
  Used by getDragRegionStatus to indicate limited dragability
dragEnter(Component) - Method in class com.codename1.ui.Component
  This callback method indicates that a component drag has just entered this component
dragExit(Component) - Method in class com.codename1.ui.Component
  This callback method provides an indication for a drop target that a drag operation is exiting the bounds of this component and it should clear all relevant state if such state exists.
dragFinished(int, int) - Method in class com.codename1.components.ImageViewer
dragFinished(int, int) - Method in class com.codename1.ui.Component
  Callback indicating that the drag has finished either via drop or by releasing the component
DragFinished - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
  Fired when a component drag is finished
draggable(boolean) - Method in class com.codename1.maps.MarkerOptions
  Makes the marker draggable (native providers only).
draggingOver(Component, int, int) - Method in class com.codename1.ui.Component
  This method allows a component to indicate if it is a drop target for the given component at the given x/y location (in component coordiate space).
dragHandleIcon(Image) - Method in class com.codename1.components.SplitPane.Settings
  Sets the icon to use for the drag handle.
dragHandleMaterialIcon(char) - Method in class com.codename1.components.SplitPane.Settings
  Sets the material icon to use for the drag handle.
dragHandleUIID(String) - Method in class com.codename1.components.SplitPane.Settings
  Sets the UIID to use for the drag handle on the divider.
dragInitiated() - Method in class com.codename1.ui.Button
  Invoked on the focus component to let it know that drag has started on the parent container for the case of a component that doesn't support scrolling
dragInitiated() - Method in class com.codename1.ui.Component
  Invoked on the focus component to let it know that drag has started on the parent container for the case of a component that doesn't support scrolling
dragInitiated() - Method in class com.codename1.ui.Container
  Invoked on the focus component to let it know that drag has started on the parent container for the case of a component that doesn't support scrolling
drain(ByteArrayInputStream) - Static method in class com.codename1.io.grpc.ProtoReader
  Convenience helper for callers that prefer `ByteArrayInputStream` over byte arrays.
draw(Canvas) - Method in class com.codename1.charts.compat.GradientDrawable
draw(Canvas, int, int, int, int, Paint) - Method in class com.codename1.charts.views.AbstractChart
  The graphical representation of the chart.
draw(Canvas, int, int, int, int, Paint) - Method in class com.codename1.charts.views.DialChart
  The graphical representation of the dial chart.
draw(Canvas, int, int, int, int, Paint) - Method in class com.codename1.charts.views.DoughnutChart
  The graphical representation of the doughnut chart.
draw(Canvas, int, int, int, int, Paint) - Method in class com.codename1.charts.views.PieChart
  The graphical representation of the pie chart.
draw(Canvas, int, int, int, int, Paint) - Method in class com.codename1.charts.views.RadarChart
  The graphical representation of the radar chart.
draw(Canvas, int, int, int, int, Paint) - Method in class com.codename1.charts.views.XYChart
  The graphical representation of the XY chart.
draw(Mesh, Material, float[]) - Method in class com.codename1.gpu.GraphicsDevice
  Draws a mesh with the supplied material and model matrix.
drawArc(int, int, int, int, int, int) - Method in class com.codename1.ui.Graphics
  Draws a circular or elliptical arc based on the given angles and bounding box
drawArc(Rectangle2D, float, float, boolean, Paint) - Method in class com.codename1.charts.compat.Canvas
drawArcWithGradient(Rectangle2D, float, float, boolean, Paint, GradientDrawable) - Method in class com.codename1.charts.compat.Canvas
drawBackground(DefaultRenderer, Canvas, int, int, int, int, Paint, boolean, int) - Method in class com.codename1.charts.views.AbstractChart
  Draws the chart background.
drawBar(Canvas, float, float, float, float, float, int, int, Paint) - Method in class com.codename1.charts.views.BarChart
  Draws a bar.
drawBar(Canvas, float, float, float, float, int, int, Paint) - Method in class com.codename1.charts.views.BarChart
  Draws a bar.
drawBitmap(Image, float, float, Paint) - Method in class com.codename1.charts.compat.Canvas
drawButton(Graphics, Button) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
  Invoked for drawing a button widget
drawButton(Graphics, Button) - Method in class com.codename1.ui.plaf.LookAndFeel
  Invoked for drawing a button widget
drawChar(char, int, int) - Method in class com.codename1.ui.Graphics
  Draw the given char using the current font and color in the x,y coordinates.
drawChars(char[], int, int, int, int) - Method in class com.codename1.ui.Graphics
  Draw the given char array using the current font and color in the x,y coordinates.
drawChartValuesText(Canvas, XYSeries, XYSeriesRenderer, Paint, List, int, int) - Method in class com.codename1.charts.views.BarChart
  The graphical representation of the series values as text.
drawChartValuesText(Canvas, XYSeries, XYSeriesRenderer, Paint, List, int, int) - Method in class com.codename1.charts.views.RangeBarChart
  The graphical representation of the series values as text.
drawChartValuesText(Canvas, XYSeries, XYSeriesRenderer, Paint, List, int, int) - Method in class com.codename1.charts.views.XYChart
  The graphical representation of the series values as text.
drawCheckBox(Graphics, Button) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
  Invoked for drawing a checkbox widget
drawCheckBox(Graphics, Button) - Method in class com.codename1.ui.plaf.LookAndFeel
  Invoked for drawing a checkbox widget
drawCircle(float, float, float, Paint) - Method in class com.codename1.charts.compat.Canvas
drawCircle(Vec2, float, Color3f) - Method in class com.codename1.gaming.physics.box2d.callbacks.DebugDraw
  Draw a circle.
drawComboBox(Graphics, List) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
  Invoked for drawing a combo box widget
drawComboBox(Graphics, List) - Method in class com.codename1.ui.plaf.LookAndFeel
  Invoked for drawing a combo box widget
drawDebugData() - Method in class com.codename1.gaming.physics.box2d.dynamics.World
  Call this to draw shapes and other debug draw data.
drawDraggedImage(Graphics, Image, int, int) - Method in class com.codename1.ui.Component
  Draws the given image at x/y, this method can be overriden to draw additional information such as positive or negative drop indication
drawHorizontalScroll(Graphics, Component, float, float) - Method in class com.codename1.ui.plaf.LookAndFeel
  Draws a horizontal scroll bar in the given component
drawImage(Graphics, Object, int, int) - Method in class com.codename1.ui.animations.Timeline
  Callback invoked internally by Codename One to draw the image/frame onto the display.
drawImage(Graphics, Object, int, int) - Method in class com.codename1.ui.ComponentImage
  Draws the image.
drawImage(Graphics, Object, int, int) - Method in class com.codename1.ui.DynamicImage
  Callback invoked internally by Codename One to draw the image/frame onto the display.
drawImage(Graphics, Object, int, int) - Method in class com.codename1.ui.EncodedImage
  Callback invoked internally by Codename One to draw the image/frame onto the display.
drawImage(Graphics, Object, int, int) - Method in class com.codename1.ui.FontImage
  Callback invoked internally by Codename One to draw the image/frame onto the display.
drawImage(Graphics, Object, int, int) - Method in class com.codename1.ui.GeneratedSVGImage
drawImage(Graphics, Object, int, int) - Method in class com.codename1.ui.Image
  Callback invoked internally by Codename One to draw the image/frame onto the display.
drawImage(Graphics, Object, int, int) - Method in class com.codename1.ui.RGBImage
  Callback invoked internally by Codename One to draw the image/frame onto the display.
drawImage(Graphics, Object, int, int, int, int) - Method in class com.codename1.ui.animations.Timeline
  Callback invoked internally by Codename One to draw the image/frame onto the display.
drawImage(Graphics, Object, int, int, int, int) - Method in class com.codename1.ui.ComponentImage
  Callback invoked internally by Codename One to draw the image/frame onto the display.
drawImage(Graphics, Object, int, int, int, int) - Method in class com.codename1.ui.DynamicImage
  Callback invoked internally by Codename One to draw the image/frame onto the display.
drawImage(Graphics, Object, int, int, int, int) - Method in class com.codename1.ui.EncodedImage
  Callback invoked internally by Codename One to draw the image/frame onto the display.
drawImage(Graphics, Object, int, int, int, int) - Method in class com.codename1.ui.FontImage
  Callback invoked internally by Codename One to draw the image/frame onto the display.
drawImage(Graphics, Object, int, int, int, int) - Method in class com.codename1.ui.GeneratedSVGImage
drawImage(Graphics, Object, int, int, int, int) - Method in class com.codename1.ui.Image
  Callback invoked internally by Codename One to draw the image/frame onto the display.
drawImage(Graphics, Object, int, int, int, int) - Method in class com.codename1.ui.RGBImage
  Callback invoked internally by Codename One to draw the image/frame onto the display.
drawImage(Image, int, int) - Method in class com.codename1.ui.Graphics
  Draws the image so its top left coordinate corresponds to x/y
drawImage(Image, int, int, int, int) - Method in class com.codename1.ui.Graphics
  Draws the image so its top left coordinate corresponds to x/y and scales it to width/height
drawImageImpl(Graphics, Object, int, int, int, int) - Method in class com.codename1.ui.DynamicImage
  This method should be overridden by subclasses to perform the actual drawing of the image on a graphics context.
drawLabel(Canvas, String, DefaultRenderer, List, int, int, float, float, float, float, int, int, int, Paint, boolean, boolean) - Method in class com.codename1.charts.views.AbstractChart
  Draws a text label.
drawLabel(Graphics, Label) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
  Invoked for drawing a label widget
drawLabel(Graphics, Label) - Method in class com.codename1.ui.plaf.LookAndFeel
  Invoked for drawing a label widget
drawLabelText(Graphics, Label, String, int, int, int) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
  Draws the text of a label
drawLegend(Canvas, DefaultRenderer, String[], int, int, int, int, int, int, Paint, boolean) - Method in class com.codename1.charts.views.AbstractChart
  Draws the chart legend.
drawLegendShape(Canvas, SimpleSeriesRenderer, float, float, int, Paint) - Method in class com.codename1.charts.views.AbstractChart
  The graphical representation of the legend shape.
drawLegendShape(Canvas, SimpleSeriesRenderer, float, float, int, Paint) - Method in class com.codename1.charts.views.BarChart
  The graphical representation of the legend shape.
drawLegendShape(Canvas, SimpleSeriesRenderer, float, float, int, Paint) - Method in class com.codename1.charts.views.BubbleChart
  The graphical representation of the legend shape.
drawLegendShape(Canvas, SimpleSeriesRenderer, float, float, int, Paint) - Method in class com.codename1.charts.views.CombinedXYChart
  The graphical representation of the legend shape.
drawLegendShape(Canvas, SimpleSeriesRenderer, float, float, int, Paint) - Method in class com.codename1.charts.views.DoughnutChart
  The graphical representation of the legend shape.
drawLegendShape(Canvas, SimpleSeriesRenderer, float, float, int, Paint) - Method in class com.codename1.charts.views.LineChart
  The graphical representation of the legend shape.
drawLegendShape(Canvas, SimpleSeriesRenderer, float, float, int, Paint) - Method in class com.codename1.charts.views.RadarChart
  The graphical representation of the legend shape.
drawLegendShape(Canvas, SimpleSeriesRenderer, float, float, int, Paint) - Method in class com.codename1.charts.views.RoundChart
  The graphical representation of the legend shape.
drawLegendShape(Canvas, SimpleSeriesRenderer, float, float, int, Paint) - Method in class com.codename1.charts.views.ScatterChart
  The graphical representation of the legend shape.
drawLine(float, float, float, float, Paint) - Method in class com.codename1.charts.compat.Canvas
drawLine(int, int, int, int) - Method in class com.codename1.ui.Graphics
  Draws a line between the 2 X/Y coordinates
drawList(Graphics, List) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
  Invoked for drawing a list widget
drawList(Graphics, List) - Method in class com.codename1.ui.plaf.LookAndFeel
  Invoked for drawing a list widget
drawModernPullToRefresh(Graphics, Component, boolean) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
drawPath(Canvas, float[], Paint, boolean) - Method in class com.codename1.charts.views.AbstractChart
  The graphical representation of a path.
drawPath(Canvas, List, Paint, boolean) - Method in class com.codename1.charts.views.AbstractChart
  The graphical representation of a path.
drawPath(Canvas, List, Paint, boolean) - Method in class com.codename1.charts.views.CubicLineChart
drawPath(Shape, Paint) - Method in class com.codename1.charts.compat.Canvas
drawPoint(Vec2, float, Color3f) - Method in class com.codename1.gaming.physics.box2d.callbacks.DebugDraw
drawPoint(Float, Float, Paint) - Method in class com.codename1.charts.compat.Canvas
drawPoints(Canvas, Paint, List, XYSeriesRenderer, float, int, int) - Method in class com.codename1.charts.views.CubicLineChart
  Draws the series points.
drawPoints(Canvas, Paint, List, XYSeriesRenderer, float, int, int) - Method in class com.codename1.charts.views.XYChart
  Draws the series points.
drawPolygon(int[], int[], int) - Method in class com.codename1.ui.Graphics
  Draws a closed polygon defined by arrays of x and y coordinates.
drawPolygon(Vec2[], int, Color3f) - Method in class com.codename1.gaming.physics.box2d.callbacks.DebugDraw
  Draw a closed polygon provided in CCW order.
drawPullToRefresh(Graphics, Component, boolean) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
  Paints the pull to refresh
drawPullToRefresh(Graphics, Component, boolean) - Method in class com.codename1.ui.plaf.LookAndFeel
  Paints the pull to refresh
drawRadioButton(Graphics, Button) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
  Invoked for drawing the radio button widget
drawRadioButton(Graphics, Button) - Method in class com.codename1.ui.plaf.LookAndFeel
  Invoked for drawing the radio button widget
drawRect(float, float, float, float, Paint) - Method in class com.codename1.charts.compat.Canvas
drawRect(int, int, int, int) - Method in class com.codename1.ui.Graphics
  Draws a rectangle in the given coordinates
drawRect(int, int, int, int, int) - Method in class com.codename1.ui.Graphics
  Draws a rectangle in the given coordinates with the given thickness
drawRoundRect(int, int, int, int, int, int) - Method in class com.codename1.ui.Graphics
  Draws a rounded corner rectangle in the given coordinates with the arcWidth/height matching the last two arguments respectively.
drawRoundRect(Rectangle2D, float, float, Paint) - Method in class com.codename1.charts.compat.Canvas
drawSegment(Vec2, Vec2, Color3f) - Method in class com.codename1.gaming.physics.box2d.callbacks.DebugDraw
  Draw a line segment.
drawSeries(Canvas, Paint, List, XYSeriesRenderer, float, int, int) - Method in class com.codename1.charts.views.BarChart
  The graphical representation of a series.
drawSeries(Canvas, Paint, List, XYSeriesRenderer, float, int, int) - Method in class com.codename1.charts.views.BubbleChart
  The graphical representation of a series.
drawSeries(Canvas, Paint, List, XYSeriesRenderer, float, int, int) - Method in class com.codename1.charts.views.CombinedXYChart
  The graphical representation of a series.
drawSeries(Canvas, Paint, List, XYSeriesRenderer, float, int, int) - Method in class com.codename1.charts.views.LineChart
  The graphical representation of a series.
drawSeries(Canvas, Paint, List, XYSeriesRenderer, float, int, int) - Method in class com.codename1.charts.views.RangeBarChart
  The graphical representation of a series.
drawSeries(Canvas, Paint, List, XYSeriesRenderer, float, int, int) - Method in class com.codename1.charts.views.ScatterChart
  The graphical representation of a series.
drawSeries(Canvas, Paint, List, XYSeriesRenderer, float, int, int) - Method in class com.codename1.charts.views.XYChart
  The graphical representation of a series.
drawSeries(XYSeries, Canvas, Paint, List, XYSeriesRenderer, float, int, XYMultipleSeriesRenderer.Orientation, int) - Method in class com.codename1.charts.views.CombinedXYChart
drawSeries(XYSeries, Canvas, Paint, List, XYSeriesRenderer, float, int, XYMultipleSeriesRenderer.Orientation, int) - Method in class com.codename1.charts.views.XYChart
  Draws the series.
drawShadow(Image, int, int, int, int, int, int, int, float) - Method in class com.codename1.ui.Graphics

  ###### Deprecated

drawShape(Shape, Stroke) - Method in class com.codename1.ui.Graphics
  Draws a outline shape inside the specified bounding box.
drawSolidCircle(Vec2, float, Vec2, Color3f) - Method in class com.codename1.gaming.physics.box2d.callbacks.DebugDraw
  Draw a solid circle.
drawSolidPolygon(Vec2[], int, Color3f) - Method in class com.codename1.gaming.physics.box2d.callbacks.DebugDraw
  Draw a solid closed polygon provided in CCW order.
drawString(float, float, String, Color3f) - Method in class com.codename1.gaming.physics.box2d.callbacks.DebugDraw
  Draw a string.
drawString(Canvas, String, float, float, Paint) - Method in class com.codename1.charts.views.AbstractChart
  Draw a multiple lines string.
drawString(Vec2, String, Color3f) - Method in class com.codename1.gaming.physics.box2d.callbacks.DebugDraw
drawString(String, int, int) - Method in class com.codename1.ui.Graphics
  Draw a string using the current font and color in the x,y coordinates.
drawString(String, int, int, int) - Method in class com.codename1.ui.Graphics
  Draw a string using the current font and color in the x,y coordinates.
drawStringBaseline(String, int, int) - Method in class com.codename1.ui.Graphics
  Draws a string using baseline coordinates.
drawStringBaseline(String, int, int, int) - Method in class com.codename1.ui.Graphics
  Draws a string using baseline coordinates.
drawText(Canvas, String, float, float, Paint, float) - Method in class com.codename1.charts.views.XYChart
  The graphical representation of a text, to handle both HORIZONTAL and VERTICAL orientations and extra rotation angles.
drawText(String, float, float, Paint) - Method in class com.codename1.charts.compat.Canvas
drawTextArea(Graphics, TextArea) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
  Draw the given text area
drawTextArea(Graphics, TextArea) - Method in class com.codename1.ui.plaf.LookAndFeel
  Draw the given text area
drawTextField(Graphics, TextArea) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
  Draws the text field without its cursor which is drawn in a separate method input mode indication can also be drawn using this method.
drawTextField(Graphics, TextArea) - Method in class com.codename1.ui.plaf.LookAndFeel
  Draws the text field without its cursor which is drawn in a separate method input mode indication can also be drawn using this method.
drawTextFieldCursor(Graphics, TextArea) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
  Draws the cursor of the text field, blinking is handled simply by avoiding a call to this method.
drawTextFieldCursor(Graphics, TextArea) - Method in class com.codename1.ui.plaf.LookAndFeel
  Draws the cursor of the text field, blinking is handled simply by avoiding a call to this method.
drawTitle(Canvas, int, int, int, Paint) - Method in class com.codename1.charts.views.RoundChart
  The graphical representation of the round chart title.
drawTransform(Transform) - Method in class com.codename1.gaming.physics.box2d.callbacks.DebugDraw
  Draw a transform.
drawTree(DebugDraw) - Method in class com.codename1.gaming.physics.box2d.collision.broadphase.BroadPhase
drawTree(DebugDraw) - Method in interface com.codename1.gaming.physics.box2d.collision.broadphase.BroadPhaseStrategy
drawTree(DebugDraw) - Method in class com.codename1.gaming.physics.box2d.collision.broadphase.DynamicTree
drawTree(DebugDraw, DynamicTreeNode, int, int) - Method in class com.codename1.gaming.physics.box2d.collision.broadphase.DynamicTree
drawVerticalScroll(Graphics, Component, float, float) - Method in class com.codename1.ui.plaf.LookAndFeel
  Draws a vertical scroll bar in the given component
drawXLabels(List, Double[], Canvas, Paint, int, int, int, double, double, double) - Method in class com.codename1.charts.views.TimeChart
  The graphical representation of the labels on the X axis.
drawXLabels(List, Double[], Canvas, Paint, int, int, int, double, double, double) - Method in class com.codename1.charts.views.XYChart
  The graphical representation of the labels on the X axis.
drawXTextLabels(Double[], Canvas, Paint, boolean, int, int, int, double, double, double) - Method in class com.codename1.charts.views.XYChart
  The graphical representation of the text labels on the X axis.
drawYLabels(Map, Canvas, Paint, int, int, int, int, double[], double[]) - Method in class com.codename1.charts.views.XYChart
  The graphical representation of the labels on the Y axis.
drop(Component, int, int) - Method in class com.codename1.ui.Component
  Performs a drop operation of the component at the given X/Y location in coordinate space, this method should be overriden by subclasses to perform all of the logic related to moving a component, by default this method does nothing and so dragging a component and dropping it has no effect
drop(Component, int, int) - Method in class com.codename1.ui.Container
  Performs a drop operation of the component at the given X/Y location in coordinate space, this method should be overriden by subclasses to perform all of the logic related to moving a component, by default this method does nothing and so dragging a component and dropping it has no effect
dropArguments(MethodHandle, int, Class...) - Static method in class java.lang.invoke.MethodHandles
dropArguments(MethodHandle, int, List) - Static method in class java.lang.invoke.MethodHandles
dropParameterTypes(int, int) - Method in class java.lang.invoke.MethodType
dropshadow(Image, int, float) - Static method in class com.codename1.ui.util.Effects
  Generates a shadow for the source image and returns either the shadow itself or the image merged with the shadow.
dropshadow(Image, int, float, int, int) - Static method in class com.codename1.ui.util.Effects
  Generates a shadow for the source image and returns a new larger image containing the shadow
dropTable() - Method in interface com.codename1.orm.Dao
  `DROP TABLE IF EXISTS ...`.
dropTable(PropertyBusinessObject) - Method in class com.codename1.properties.SQLMap
  Drop a table matching the given property component
dt - Variable in class com.codename1.gaming.physics.box2d.dynamics.TimeStep
  time step
dtRatio - Variable in class com.codename1.gaming.physics.box2d.dynamics.TimeStep
  dt * inv_dt0
dump(int) - Method in class com.codename1.gaming.physics.box2d.dynamics.Fixture
  Dump this fixture to the log file.
dumpProgram() - Method in class com.codename1.util.regex.REDebugCompiler
  Dumps the current program to a `System.out`.
dumpProgram(Writer) - Method in class com.codename1.util.regex.REDebugCompiler
  Dumps the current program to a `java.io.Writer`.
Duration - Class in java.time
DYNAMIC - Enum constant in enum com.codename1.gaming.physics.BodyType
  Fully simulated: moved by forces, gravity and collisions.
DYNAMIC - Enum constant in enum com.codename1.gaming.physics.box2d.dynamics.BodyType
DynamicImage - Class in com.codename1.ui
  A base class for images that dynamically painted, just like a normal component.
DynamicImage() - Constructor for class com.codename1.ui.DynamicImage
  Constructor.
DynamicImage(int, int) - Constructor for class com.codename1.ui.DynamicImage
  Constructor with width and height.
DynamicIntStack - Class in com.codename1.gaming.physics.box2d.pooling.stacks
DynamicIntStack(int) - Constructor for class com.codename1.gaming.physics.box2d.pooling.stacks.DynamicIntStack
dynamicInvoker() - Method in class java.lang.invoke.CallSite
DynamicTree - Class in com.codename1.gaming.physics.box2d.collision.broadphase
  A dynamic tree arranges data in a binary tree to accelerate queries such as volume queries and ray casts.
DynamicTree() - Constructor for class com.codename1.gaming.physics.box2d.collision.broadphase.DynamicTree
DynamicTree.TreeNodeStack - Class in com.codename1.gaming.physics.box2d.collision.broadphase
DynamicTreeNode - Class in com.codename1.gaming.physics.box2d.collision.broadphase
DynamicTreeNode(int) - Constructor for class com.codename1.gaming.physics.box2d.collision.broadphase.DynamicTreeNode
  Should never be constructed outside the engine

## E

e(Throwable) - Static method in class com.codename1.io.Log
  This method is a shorthand form for logThrowable
E - Static variable in class java.lang.Math
  The double value that is closer than any other to e, the base of the natural logarithms.
e_aabbBit - Static variable in class com.codename1.gaming.physics.box2d.callbacks.DebugDraw
  < draw joint connections
e_activeFlag - Static variable in class com.codename1.gaming.physics.box2d.dynamics.Body
e_autoSleepFlag - Static variable in class com.codename1.gaming.physics.box2d.dynamics.Body
e_awakeFlag - Static variable in class com.codename1.gaming.physics.box2d.dynamics.Body
e_bulletFlag - Static variable in class com.codename1.gaming.physics.box2d.dynamics.Body
e_centerOfMassBit - Static variable in class com.codename1.gaming.physics.box2d.callbacks.DebugDraw
  < draw axis aligned bounding boxes
e_dynamicTreeBit - Static variable in class com.codename1.gaming.physics.box2d.callbacks.DebugDraw
  < draw center of mass frame
e_fixedRotationFlag - Static variable in class com.codename1.gaming.physics.box2d.dynamics.Body
e_islandFlag - Static variable in class com.codename1.gaming.physics.box2d.dynamics.Body
e_jointBit - Static variable in class com.codename1.gaming.physics.box2d.callbacks.DebugDraw
  < draw shapes
e_pairBit - Static variable in class com.codename1.gaming.physics.box2d.callbacks.DebugDraw
  < draw core (TOI) shapes
E_RESIZE_CURSOR - Static variable in class com.codename1.ui.Component
  The east-resize cursor type.
e_shapeBit - Static variable in class com.codename1.gaming.physics.box2d.callbacks.DebugDraw
e_toiFlag - Static variable in class com.codename1.gaming.physics.box2d.dynamics.Body
each(ComponentSelector.ComponentClosure) - Method in class com.codename1.ui.ComponentSelector
  Applies the given callback to each component in the set.
EAP - Enum constant in enum com.codename1.io.wifi.WiFiSecurity
  Enterprise EAP (RADIUS-backed).
EASING_IN - Static variable in class com.codename1.charts.transitions.SeriesTransition
EASING_IN_OUT - Static variable in class com.codename1.charts.transitions.SeriesTransition
EASING_LINEAR - Static variable in class com.codename1.charts.transitions.SeriesTransition
EASING_OUT - Static variable in class com.codename1.charts.transitions.SeriesTransition
east(Component) - Static method in class com.codename1.ui.layouts.BorderLayout
  Convenience method that creates a border layout container and places the given component in the east
EAST - Static variable in class com.codename1.ui.CN
  The east layout constraint (right of container).
EAST - Static variable in class com.codename1.ui.layouts.BorderLayout
  The east layout constraint (right of container).
EAST - Static variable in class com.codename1.ui.layouts.GridBagConstraints
EAST - Static variable in class com.codename1.ui.layouts.GroupLayout
  Compass-direction east (right).
EasyThread - Class in com.codename1.util
  An easy API for working with threads similar to call serially/and wait that allows us to create a thread and dispatch tasks to it.
EasyThread.ErrorListener<T> - Interface in com.codename1.util
  Callback listener for errors on easy thread
EC - Static variable in class com.codename1.security.PublicKey
  Elliptic-curve algorithm identifier ("EC").
EDGE - Enum constant in enum com.codename1.gaming.physics.box2d.collision.shapes.ShapeType
EdgeAndCircleContact - Class in com.codename1.gaming.physics.box2d.dynamics.contacts
EdgeAndCircleContact(IWorldPool) - Constructor for class com.codename1.gaming.physics.box2d.dynamics.contacts.EdgeAndCircleContact
EdgeAndPolygonContact - Class in com.codename1.gaming.physics.box2d.dynamics.contacts
EdgeAndPolygonContact(IWorldPool) - Constructor for class com.codename1.gaming.physics.box2d.dynamics.contacts.EdgeAndPolygonContact
edgeSeparation(PolygonShape, Transform, int, PolygonShape, Transform) - Method in class com.codename1.gaming.physics.box2d.collision.Collision
  Find the separation between poly1 and poly2 for a given edge normal on poly1.
EdgeShape - Class in com.codename1.gaming.physics.box2d.collision.shapes
  A line segment (edge) shape.
EdgeShape() - Constructor for class com.codename1.gaming.physics.box2d.collision.shapes.EdgeShape
Edit - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
  Fired on a `com.codename1.ui.TextArea` action event
Editable - Interface in com.codename1.ui
  An interface that can be implemented to provide editing capabilities for any component in the UI.
editString(Component, int, int, String) - Method in class com.codename1.ui.Display
  Fires the native in place text editing logic, normally you wouldn't invoke this API directly and instead use an API like `com.codename1.ui.TextArea#startEditingAsync()`, `com.codename1.ui.TextArea#startEditing()` or `com.codename1.ui.Form#setEditOnShow(com.codename1.ui.TextArea)`.
editString(Component, int, int, String, int) - Method in class com.codename1.ui.Display
  Fires the native in place text editing logic, normally you wouldn't invoke this API directly and instead use an API like `com.codename1.ui.TextArea#startEditingAsync()`, `com.codename1.ui.TextArea#startEditing()` or `com.codename1.ui.Form#setEditOnShow(com.codename1.ui.TextArea)`.
Effects - Class in com.codename1.ui.util
  Static utility class useful for simple visual effects that don't quite fit anywhere else in the core API.
element() - Method in class java.util.AbstractQueue
  Returns but does not remove the element at the head of the queue.
element() - Method in class java.util.ArrayDeque
  Gets but does not remove the head element of this deque.
element() - Method in class java.util.LinkedList
element() - Method in interface java.util.Queue
  Gets but does not remove the element at the head of the queue.
Element - Class in com.codename1.xml
  The Element class defines a single XML element with its attributes and children.
Element() - Constructor for class com.codename1.xml.Element
  Constructs and Element without specifying a name This can be used by subclasses that do not require name assigments.
Element(String) - Constructor for class com.codename1.xml.Element
  Constructs an Element with the specified name
Element(String, boolean) - Constructor for class com.codename1.xml.Element
  Constructs an Element (or a text element) with the specified name or text.
elementAt(int) - Method in class java.util.Vector
  Returns the element at the specified location in this vector.
elementCount - Variable in class java.util.Vector
  The number of elements or the size of the vector.
elementData - Variable in class java.util.Vector
  The elements of the vector.
elementName() - Method in exception class java.lang.annotation.IncompleteAnnotationException
elementOf(Sprite) - Method in class com.codename1.gaming.level.GameSceneView
  The `GameElement` a sprite was realized from -- its `Sprite#getUserData()` -- or `null` if the sprite did not come from a level element.
elements() - Method in class com.codename1.gaming.level.GameLevel
  The placed `GameElement`s, across all layers; mutable.
elements() - Method in class com.codename1.gaming.level.Region
elements() - Method in class java.util.Dictionary
  Returns an enumeration on the elements of this dictionary.
elements() - Method in class java.util.Hashtable
  Returns an enumeration on the values of this `Hashtable`.
elements() - Method in class java.util.Vector
  Returns an enumeration on the elements of this vector.
ElementType - Enum in java.lang.annotation
  A mirror of java.lang.annotation.ElementType.
ELEVATION - Static variable in class com.codename1.ui.plaf.Style
  Elevation attribute name for the theme hashtable.
Email - Annotation Type in com.codename1.annotations
  Requires the component value to be a syntactically valid e-mail address.
EMAILADDR - Static variable in class com.codename1.ui.TextArea
  The user is allowed to enter an e-mail address.
EmailShare - Class in com.codename1.share
  Email sharing service.
EmailShare() - Constructor for class com.codename1.share.EmailShare
  Default Constructor
embed(EmbeddingRequest) - Method in class com.codename1.ai.LlmClient
EmbeddedContainer - Class in com.codename1.ui.util
  This class is mostly used internally by the GUI builder and isn't very useful for general purpose.
EmbeddedContainer() - Constructor for class com.codename1.ui.util.EmbeddedContainer
  Default constructor
Embedding - Class in com.codename1.ai
  A single embedding vector.
Embedding(float[], int) - Constructor for class com.codename1.ai.Embedding
EmbeddingRequest - Class in com.codename1.ai
  Request payload for `LlmClient.embed(EmbeddingRequest)`.
EmbeddingRequest.Builder - Class in com.codename1.ai
EmbeddingResponse - Class in com.codename1.ai
EmbeddingResponse(List, Usage, String) - Constructor for class com.codename1.ai.EmbeddingResponse
EMBLEM - Enum constant in enum com.codename1.ui.validation.Validator.HighlightMode
empty() - Method in class java.util.Stack
  Returns whether the stack is empty or not.
empty() - Static method in interface java.util.stream.Stream
EMPTY_LIST - Static variable in class java.util.Collections
  An empty immutable instance of `List`.
EMPTY_MAP - Static variable in class java.util.Collections
  An empty immutable instance of `Map`.
EMPTY_SET - Static variable in class java.util.Collections
  An empty immutable instance of `Set`.
EmptyAnimation() - Constructor for class com.codename1.ui.CommonProgressAnimations.EmptyAnimation
emptyList() - Static method in class java.util.Collections
  Returns a type-safe empty, immutable `List`.
emptyMap() - Static method in class java.util.Collections
  Returns a type-safe empty, immutable `Map`.
emptySet() - Static method in class java.util.Collections
  Returns a type-safe empty, immutable `Set`.
EmptyStackException - Exception Class in java.util
  Thrown by methods in the Stack class to indicate that the stack is empty.
EmptyStackException() - Constructor for exception class java.util.EmptyStackException
  Constructs a new EmptyStackException with null as its error message string.
enableAppOpenAds(AppOpenAd) - Static method in class com.codename1.ads.AdManager
  Loads the supplied app open ad and lets the provider show it automatically whenever the application returns to the foreground.
ENABLED - Enum constant in enum com.codename1.binding.BindAttr
  `isEnabled` / `setEnabled`.
ENABLED - Static variable in class com.codename1.ui.list.GenericListCellRenderer
  If this flag exists in a Map of data the renderer will enable/disable the entries, the flag assumes either Boolean.TRUE or Boolean.FALSE.
ENABLED_FLAG - Static variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.Contact
enableLights(boolean) - Method in class com.codename1.notifications.NotificationChannelBuilder
  Enables or disables the notification light for this channel.
enableLimit - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.PrismaticJointDef
  Enable/disable the joint limit.
enableLimit - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.RevoluteJointDef
  A flag to enable joint limits.
enableLimit(boolean) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.PrismaticJoint
  Enable/disable the joint limit.
enableLimit(boolean) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.RevoluteJoint
enableMotor - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.PrismaticJointDef
  Enable/disable the joint motor.
enableMotor - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.RevoluteJointDef
  A flag to enable the joint motor.
enableMotor - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.WheelJointDef
  Enable/disable the joint motor.
enableMotor(boolean) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.PrismaticJoint
  Enable/disable the joint motor.
enableMotor(boolean) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.RevoluteJoint
enableMotor(boolean) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.WheelJoint
enablePulsingAnimation(double, double, double, double) - Method in class com.codename1.ui.ComponentImage
  Enables a pulsing animation on the image.
enableStabilization(boolean) - Method in class com.codename1.camera.CameraSessionOptions
  Whether to request optical/electronic stabilization when supported.
enableTooltips() - Static method in class com.codename1.ui.TooltipManager
  Enables the tooltip manager and default tooltip behavior
enableTooltips(TooltipManager) - Static method in class com.codename1.ui.TooltipManager
  Enables the tooltip manager with a custom subclass
enableVibration(boolean) - Method in class com.codename1.notifications.NotificationChannelBuilder
  Enables or disables vibration for this channel.
enclose(Component...) - Static method in class com.codename1.ui.ComponentGroup
  Shorthand method for wrapping the given components in a vertical component group
encloseBottom(Component...) - Static method in class com.codename1.ui.layouts.FlowLayout
  Shorthand for Container.encloseIn(new FlowLayout(Component.LEFT, Component.BOTTOM), cmps);
encloseBottomByRow(Component...) - Static method in class com.codename1.ui.layouts.FlowLayout
  Shorthand for Container.encloseIn(new FlowLayout(Component.LEFT, Component.BOTTOM, true), cmps);
encloseCenter(Component...) - Static method in class com.codename1.ui.layouts.FlowLayout
  Shorthand for Container.encloseIn(new FlowLayout(Component.CENTER), cmps);
encloseCenterBottom(Component...) - Static method in class com.codename1.ui.layouts.FlowLayout
  Shorthand for Container.encloseIn(new FlowLayout(Component.CENTER, Component.BOTTOM), cmps);
encloseCenterBottomByRow(Component...) - Static method in class com.codename1.ui.layouts.FlowLayout
  Shorthand for Container.encloseIn(new FlowLayout(Component.CENTER, Component.BOTTOM, true), cmps);
encloseCenterMiddle(Component...) - Static method in class com.codename1.ui.layouts.FlowLayout
  Shorthand for Container.encloseIn(new FlowLayout(Component.CENTER, Component.CENTER), cmps);
encloseCenterMiddleByRow(Component...) - Static method in class com.codename1.ui.layouts.FlowLayout
  Shorthand for Container.encloseIn(new FlowLayout(Component.CENTER, Component.CENTER, true), cmps);
encloseHorizontal(Component...) - Static method in class com.codename1.ui.ComponentGroup
  Shorthand method for wrapping the given components in a horizontal component group
encloseIn(int, boolean, Component...) - Static method in class com.codename1.ui.table.TableLayout
  Creates a table layout container, the number of rows is automatically calculated based on the number of columns.
encloseIn(int, Component...) - Static method in class com.codename1.ui.layouts.GridLayout
  Creates a new container with the grid layout and the components added to it
encloseIn(int, Component...) - Static method in class com.codename1.ui.table.TableLayout
  Creates a table layout container that grows the last column horizontally, the number of rows is automatically calculated based on the number of columns.
encloseIn(Component...) - Static method in class com.codename1.ui.layouts.FlowLayout
  Shorthand for `com.codename1.ui.Component...)` with a `FlowLayout instance` see:
encloseIn(Component...) - Static method in class com.codename1.ui.layouts.GridLayout
  Creates a new container with an auto fit grid layout and the components added to it
encloseIn(Component...) - Static method in class com.codename1.ui.layouts.LayeredLayout
  Shorthand for Container.encloseIn(new LayeredLayout(), cmps);
encloseIn(Layout, Component...) - Static method in class com.codename1.ui.Container
  Short-hand for enclosing multiple components in a container typically a box layout
encloseIn(Layout, Component, Object) - Static method in class com.codename1.ui.Container
  Short-hand for enclosing a component within a Container
encloseLeftMiddle(Component...) - Static method in class com.codename1.ui.layouts.FlowLayout
  Shorthand for Container.encloseIn(new FlowLayout(Component.LEFT, Component.CENTER), cmps);
encloseLeftMiddleByRow(Component...) - Static method in class com.codename1.ui.layouts.FlowLayout
  Shorthand for Container.encloseIn(new FlowLayout(Component.LEFT, Component.CENTER, true), cmps);
encloseMiddle(Component...) - Static method in class com.codename1.ui.layouts.FlowLayout
  Shorthand for Container.encloseIn(new FlowLayout(Component.LEFT, Component.CENTER), cmps);
encloseMiddleByRow(Component...) - Static method in class com.codename1.ui.layouts.FlowLayout
  Shorthand for Container.encloseIn(new FlowLayout(Component.LEFT, Component.CENTER, true), cmps);
encloseRight(Component...) - Static method in class com.codename1.ui.layouts.FlowLayout
  Shorthand for Container.encloseIn(new FlowLayout(Component.RIGHT), cmps);
encloseRightBottom(Component...) - Static method in class com.codename1.ui.layouts.FlowLayout
  Shorthand for Container.encloseIn(new FlowLayout(Component.RIGHT, Component.BOTTOM), cmps);
encloseRightBottomByRow(Component...) - Static method in class com.codename1.ui.layouts.FlowLayout
  Shorthand for Container.encloseIn(new FlowLayout(Component.RIGHT, Component.BOTTOM, true), cmps);
encloseRightMiddle(Component...) - Static method in class com.codename1.ui.layouts.FlowLayout
  Shorthand for Container.encloseIn(new FlowLayout(Component.RIGHT, Component.CENTER), cmps);
encloseRightMiddleByRow(Component...) - Static method in class com.codename1.ui.layouts.FlowLayout
  Shorthand for Container.encloseIn(new FlowLayout(Component.RIGHT, Component.CENTER, true), cmps);
encloseX(Component...) - Static method in class com.codename1.ui.layouts.BoxLayout
  The equivalent of Container.enclose() with a box layout X
encloseXCenter(Component...) - Static method in class com.codename1.ui.layouts.BoxLayout
  The equivalent of Container.enclose() with a box layout X, with center alignment.
encloseXNoGrow(Component...) - Static method in class com.codename1.ui.layouts.BoxLayout
  The equivalent of Container.enclose() with a box layout X no grow option
encloseXRight(Component...) - Static method in class com.codename1.ui.layouts.BoxLayout
  The equivalent of Container.enclose() with a box layout X, with right alignment.
encloseY(Component...) - Static method in class com.codename1.ui.layouts.BoxLayout
  The equivalent of Container.enclose() with a box layout Y
encloseYBottom(Component...) - Static method in class com.codename1.ui.layouts.BoxLayout
  The equivalent of Container.enclose() with a box layout Y, with bottom alignment.
encloseYBottomLast(Component...) - Static method in class com.codename1.ui.layouts.BoxLayout
  The equivalent of Container.enclose() with a box layout Y in bottom last mode
encloseYCenter(Component...) - Static method in class com.codename1.ui.layouts.BoxLayout
  The equivalent of Container.enclose() with a box layout Y, with center alignment.
ENCLOSING_MARK - Static variable in class com.codename1.util.regex.RECharacter
encode(byte[]) - Static method in class com.codename1.security.Base32
  Encodes the bytes as a Base32 string (uppercase, with `=` padding).
encode(byte[]) - Static method in class com.codename1.util.Base64
  Encodes the given array as a base64 string
Encode - Enum constant in enum com.codename1.media.AsyncMedia.MediaErrorType
encodeBody(byte[]) - Static method in class com.codename1.io.Util
  Encode a string for HTML post requests matching the style used in application/x-www-form-urlencoded
encodeBody(char[]) - Static method in class com.codename1.io.Util
  Encode a string for HTML post requests matching the style used in application/x-www-form-urlencoded
encodeBody(String) - Static method in class com.codename1.io.Util
  Encode a string for HTML post requests matching the style used in application/x-www-form-urlencoded
EncodedImage - Class in com.codename1.ui
  `EncodedImage` is the workhorse of Codename One.
EncodedImage(int, int) - Constructor for class com.codename1.ui.EncodedImage
  Allows subclasses to create more advanced variations of this class that lazily store the data in an arbitrary location.
encodeNoNewline(byte[]) - Static method in class com.codename1.util.Base64
  Encodes the given array as a base64 string without breaking lines
encodeNoNewline(byte[], byte[]) - Static method in class com.codename1.util.Base64
  Encodes input into a caller-provided output buffer without line breaks.
encodeNoNewlineSimd(byte[], byte[]) - Static method in class com.codename1.util.Base64
  Convenience overload for `encodeNoNewlineSimd(byte[], int, int, byte[], int)` using zero offsets.
encodeNoNewlineSimd(byte[], byte[], int[]) - Static method in class com.codename1.util.Base64
  Convenience overload for `encodeNoNewlineSimd(byte[], int, int, byte[], int)` that preserves the legacy scratch-bearing signature.
encodeNoNewlineSimd(byte[], int, int, byte[], int) - Static method in class com.codename1.util.Base64
  SIMD-optimized Base64 encoding with explicit offsets.
encodeNoNewlineSimd(byte[], int, int, byte[], int, int[]) - Static method in class com.codename1.util.Base64
  Compatibility overload that ignores the legacy scratch parameter.
encodeString(String) - Static method in class com.codename1.ui.html.HTMLUtils
  Encodes the specified string to "percent-encoding" or URL encoding.
encodeUrl(byte[]) - Static method in class com.codename1.io.Util
  Encode a string for HTML requests
encodeUrl(char[]) - Static method in class com.codename1.io.Util
  Encode a string for HTML requests
encodeUrl(String) - Static method in class com.codename1.io.Util
  Encode a string for HTML requests
encodeUrl(String, String) - Static method in class com.codename1.io.Util
  Encodes the provided string as a URL (with %20 for spaces).
encodeUrlSafe(byte[]) - Static method in class com.codename1.util.Base64
  URL-safe Base64 encoding per RFC 4648 sec5: `+` becomes `-`, `/` becomes `_`, and the trailing `=` padding is dropped.
encodeVariables(Map) - Static method in class com.codename1.io.graphql.GraphQL
  Serialises a variable-name -> value map to a JSON object string.
ENCODING_ISO - Static variable in class com.codename1.ui.html.DocumentInfo
  ISO-8859-1 encoding, the default one
ENCODING_UTF8 - Static variable in class com.codename1.ui.html.DocumentInfo
  UTF8 encoding, very common
end() - Method in class com.codename1.io.gzip.Deflater
end() - Method in class com.codename1.io.gzip.Inflater
end() - Method in class com.codename1.io.gzip.ZStream
  Deprecated.
  Those methods are expected to be override by Inflater and Deflater.
END_PUNCTUATION - Static variable in class com.codename1.util.regex.RECharacter
endArray(String) - Method in interface com.codename1.io.JSONParseCallback
  Indicates that the parser ran into an ending bracket event ]
endArray(String) - Method in class com.codename1.io.JSONParser
  Indicates that the parser ran into an ending bracket event ]
endBlock(String) - Method in interface com.codename1.io.JSONParseCallback
  Indicates that the parser ran into an ending bracket event }
endBlock(String) - Method in class com.codename1.io.JSONParser
  Indicates that the parser ran into an ending bracket event }
endContact(Contact) - Method in interface com.codename1.gaming.physics.box2d.callbacks.ContactListener
  Called when two fixtures cease to touch.
endContact(PhysicsContact) - Method in interface com.codename1.gaming.physics.ContactListener
  Called when two fixtures stop touching.
endGroup(String...) - Method in class com.codename1.ui.layouts.mig.CC
  The end group(s) that this component should be placed in.
endGroupX(String) - Method in class com.codename1.ui.layouts.mig.CC
  Specifies that the component should be put in the end group `s` and will thus share the same ending coordinate as them within the group.
endGroupY(String) - Method in class com.codename1.ui.layouts.mig.CC
  The end group that this component should be placed in.
endNativeGraphicsAccess() - Method in class com.codename1.ui.Graphics
  Invoke this to restore Codename One's graphics settings into the native graphics
endSession() - Static method in class com.codename1.car.Car
  Framework/port entry point: ends the current in-car session.
endSessionEndpoint(String) - Method in class com.codename1.io.oidc.OidcConfiguration.Builder
endsWith(String) - Method in class java.lang.String
  Tests if this string ends with the specified suffix.
endTag(String) - Method in class com.codename1.xml.XMLParser
  Invoked when a tag ends This callback method is invoked only on the eventParser.
ensureCapacity(int) - Method in class com.codename1.util.CStringBuilder
  Ensures that this object has a minimum capacity available before requiring the internal buffer to be enlarged.
ensureCapacity(int) - Method in class java.lang.StringBuffer
  Ensures that the capacity of the buffer is at least equal to the specified minimum.
ensureCapacity(int) - Method in class java.lang.StringBuilder
  Ensures that the capacity of the builder is at least equal to the specified minimum.
ensureCapacity(int) - Method in class java.util.ArrayList
  Ensures that after this operation the `ArrayList` can hold the specified number of elements without further growing.
ensureCapacity(int) - Method in class java.util.Vector
  Ensures that this vector can hold the specified number of elements without growing.
ensureVisible(int[]) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
ensureVisible(int[]) - Static method in class com.codename1.testing.TestUtils
  Scrolls to show the component in case it is invisible currently
ensureVisible(Component) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
ensureVisible(Component) - Static method in class com.codename1.testing.TestUtils
  Scrolls to show the component in case it is invisible currently
ensureVisible(String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
ensureVisible(String) - Static method in class com.codename1.testing.TestUtils
  Scrolls to show the component in case it is invisible currently
enterUpdate() - Static method in class com.codename1.binding.Binders
  Enter an update region.
Entity - Annotation Type in com.codename1.annotations
  Marks a POJO or `PropertyBusinessObject` as a target for the SQLite ORM processor.
ENTITY - Enum constant in enum com.codename1.gaming.level.Layer.Kind
  A group of freely placed 2D entities (sprites).
EntityManager - Class in com.codename1.orm
  Public entry point for the build-time SQLite ORM.
entrySet() - Method in class com.codename1.ui.util.WeakHashMap
  Unsupported operation
entrySet() - Method in class java.util.AbstractMap
  Returns a set containing all of the mappings in this map.
entrySet() - Method in class java.util.HashMap
  Returns a set containing all of the mappings in this map.
entrySet() - Method in class java.util.Hashtable
  Returns a set of the mappings contained in this `Hashtable`.
entrySet() - Method in class java.util.IdentityHashMap
  Returns a set containing all of the mappings in this map.
entrySet() - Method in class java.util.LinkedHashMap
  Returns a set containing all of the mappings in this map.
entrySet() - Method in interface java.util.Map
  Returns a `Set` containing all of the mappings in this `Map`.
entrySet() - Method in class java.util.TreeMap
  Returns a set containing all of the mappings in this map.
entrySize(String) - Method in class com.codename1.io.Storage
  Returns the size in bytes of the given entry
Enum<E> - Class in java.lang
  Implementation class required to compile enums
Enum(String, int) - Constructor for class java.lang.Enum
enumeration(Collection) - Static method in class java.util.Collections
  Returns an `Enumeration` on the specified collection.
Enumeration<T> - Interface in java.util
  An object that implements the Enumeration interface generates a series of elements, one at a time.
enumurateQueue() - Method in class com.codename1.io.NetworkManager
  This method returns all pending ConnectioRequest connections.
EOF_BLOCK - Static variable in class com.codename1.io.tar.TarConstants
EOFException - Exception Class in java.io
  Signals that an end of file or end of stream has been reached unexpectedly during input.
EOFException() - Constructor for exception class java.io.EOFException
  Constructs an EOFException with null as its error detail message.
EOFException(String) - Constructor for exception class java.io.EOFException
  Constructs an EOFException with the specified detail message.
EPHEMERAL - Enum constant in enum com.codename1.notifications.NotificationPermissionResult.AuthorizationLevel
  Notifications were authorized for a limited amount of time (App Clip style).
EPSILON - Static variable in class com.codename1.gaming.physics.box2d.common.Settings
  A "close to zero" float epsilon value for use
EQUAL - Enum constant in enum com.codename1.gaming.physics.box2d.dynamics.joints.LimitState
equals(boolean[], boolean[]) - Static method in class java.util.Arrays
  Compares the two arrays.
equals(byte[], byte[]) - Static method in class java.util.Arrays
  Compares the two arrays.
equals(char[], char[]) - Static method in class java.util.Arrays
  Compares the two arrays.
equals(double[], double[]) - Static method in class java.util.Arrays
  Compares the two arrays.
equals(float[], float[]) - Static method in class java.util.Arrays
  Compares the two arrays.
equals(int[], int[]) - Static method in class java.util.Arrays
  Compares the two arrays.
equals(long[], long[]) - Static method in class java.util.Arrays
  Compares the two arrays.
equals(short[], short[]) - Static method in class java.util.Arrays
  Compares the two arrays.
equals(TarEntry) - Method in class com.codename1.io.tar.TarEntry
equals(PropertyBase) - Method in class com.codename1.properties.SQLMap.SelectBuilder
  An equals `=` operator
equals(Shape, Transform) - Method in class com.codename1.ui.geom.GeneralPath
equals(Transform) - Method in class com.codename1.ui.Transform
equals(Object) - Method in class com.codename1.ads.InnerActive
  Deprecated.
equals(Object) - Method in class com.codename1.capture.VideoCaptureConstraints
equals(Object) - Method in class com.codename1.facebook.Album
  Indicates whether some other object is "equal to" this one.
equals(Object) - Method in class com.codename1.facebook.FBObject
  Indicates whether some other object is "equal to" this one.
equals(Object) - Method in class com.codename1.facebook.Page
  Indicates whether some other object is "equal to" this one.
equals(Object) - Method in class com.codename1.facebook.Photo
  Indicates whether some other object is "equal to" this one.
equals(Object) - Method in class com.codename1.facebook.Post
  Indicates whether some other object is "equal to" this one.
equals(Object) - Method in class com.codename1.facebook.User
  Indicates whether some other object is "equal to" this one.
equals(Object) - Method in class com.codename1.gaming.physics.box2d.common.Mat22
equals(Object) - Method in class com.codename1.gaming.physics.box2d.common.Mat33
equals(Object) - Method in class com.codename1.gaming.physics.box2d.common.Vec2
equals(Object) - Method in class com.codename1.gaming.physics.box2d.common.Vec3
equals(Object) - Method in class com.codename1.io.AccessToken
equals(Object) - Method in class com.codename1.io.ConnectionRequest
  Indicates whether some other object is "equal to" this one.
equals(Object) - Method in class com.codename1.io.File
  Checks if the given object refers to the same file.
equals(Object) - Method in class com.codename1.io.gzip.GZConnectionRequest
equals(Object) - Method in class com.codename1.io.MultipartRequest
equals(Object) - Method in class com.codename1.io.services.CachedDataService
equals(Object) - Method in class com.codename1.io.services.ImageDownloadService
  Indicates whether some other object is "equal to" this one.
equals(Object) - Method in class com.codename1.io.services.RSSService
equals(Object) - Method in class com.codename1.io.services.TwitterRESTService
equals(Object) - Method in class com.codename1.io.tar.TarEntry
equals(Object) - Method in class com.codename1.io.URL
equals(Object) - Method in class com.codename1.l10n.DateFormat
equals(Object) - Method in class com.codename1.l10n.SimpleDateFormat
equals(Object) - Method in class com.codename1.location.Geofence
  Geofences are equal if their id, radius, and expiration are the same, and the location latitude and longitude are the same.
equals(Object) - Method in class com.codename1.maps.BoundingBox
  Indicates whether some other object is "equal to" this one.
equals(Object) - Method in class com.codename1.maps.Coord
  Indicates whether some other object is "equal to" this one.
equals(Object) - Method in class com.codename1.maps.LatLng
  Indicates whether some other object is "equal to" this one.
equals(Object) - Method in class com.codename1.maps.layers.PointLayer
equals(Object) - Method in class com.codename1.maps.MapObject
  Indicates whether some other object is "equal to" this one.
equals(Object) - Method in class com.codename1.processing.Result
  Indicates whether some other object is "equal to" this one.
equals(Object) - Method in class com.codename1.properties.ListProperty
  Compares this property to another property
equals(Object) - Method in class com.codename1.properties.MapProperty
  Compares this property to another property
equals(Object) - Method in class com.codename1.properties.Property
  Compares this property to another property
equals(Object) - Method in class com.codename1.properties.PropertyBase
  Compares this property to another property
equals(Object) - Method in class com.codename1.properties.PropertyIndex
  Returns true if the given object equals the property index
equals(Object) - Method in class com.codename1.properties.SetProperty
  Compares this property to another property
equals(Object) - Method in class com.codename1.share.FacebookShare
  Deprecated.
equals(Object) - Method in class com.codename1.ui.Command
  compare two commands
equals(Object) - Method in class com.codename1.ui.Font
  Indicates whether some other object is "equal to" this one.
equals(Object) - Method in class com.codename1.ui.geom.Dimension
  Indicates whether some other object is "equal to" this one.
equals(Object) - Method in class com.codename1.ui.geom.Rectangle
  {Indicates whether some other object is "equal to" this one.
equals(Object) - Method in class com.codename1.ui.layouts.BorderLayout
  Indicates whether some other object is "equal to" this one.
equals(Object) - Method in class com.codename1.ui.layouts.BoxLayout
  Indicates whether some other object is "equal to" this one.
equals(Object) - Method in class com.codename1.ui.layouts.FlowLayout
  Indicates whether some other object is "equal to" this one.
equals(Object) - Method in class com.codename1.ui.layouts.GridLayout
  Indicates whether some other object is "equal to" this one.
equals(Object) - Method in class com.codename1.ui.layouts.Insets
equals(Object) - Method in class com.codename1.ui.layouts.Layout
  Indicates whether some other object is "equal to" this one.
equals(Object) - Method in class com.codename1.ui.layouts.mig.UnitValue
equals(Object) - Method in class com.codename1.ui.NavigationCommand
equals(Object) - Method in class com.codename1.ui.plaf.Border
  {Indicates whether some other object is "equal to" this one.
equals(Object) - Method in class com.codename1.ui.plaf.CSSBorder
equals(Object) - Method in class com.codename1.ui.plaf.RoundBorder
equals(Object) - Method in class com.codename1.ui.plaf.RoundRectBorder
equals(Object) - Method in class com.codename1.ui.plaf.Style
equals(Object) - Method in class com.codename1.ui.Stroke
equals(Object) - Method in class com.codename1.ui.table.TableLayout
  Indicates whether some other object is "equal to" this one.
equals(Object) - Method in class com.codename1.ui.Transform
equals(Object) - Method in class com.codename1.util.BigDecimal
equals(Object) - Method in class com.codename1.util.BigInteger
equals(Object) - Method in interface java.lang.annotation.Annotation
  Returns true if the specified object represents an annotation that is logically equivalent to this one.
equals(Object) - Method in class java.lang.Boolean
  Returns true if and only if the argument is not null and is a Boolean object that represents the same boolean value as this object.
equals(Object) - Method in class java.lang.Byte
  Compares this object to the specified object.
equals(Object) - Method in class java.lang.Character
  Compares this object against the specified object.
equals(Object) - Method in class java.lang.Double
  Compares this object against the specified object.
equals(Object) - Method in class java.lang.Enum
equals(Object) - Method in class java.lang.Float
  Compares this object against some other object.
equals(Object) - Method in class java.lang.Integer
  Compares this object to the specified object.
equals(Object) - Method in class java.lang.Long
  Compares this object against the specified object.
equals(Object) - Method in class java.lang.Object
  Indicates whether some other object is "equal to" this one.
equals(Object) - Method in class java.lang.Record
equals(Object) - Method in class java.lang.Short
  Compares this object to the specified object.
equals(Object) - Method in class java.lang.String
  Compares this string to the specified object.
equals(Object) - Method in class java.net.URI
equals(Object) - Method in class java.text.DateFormat
equals(Object) - Method in class java.time.Duration
equals(Object) - Method in class java.time.Instant
equals(Object) - Method in class java.time.LocalDate
equals(Object) - Method in class java.time.LocalDateTime
equals(Object) - Method in class java.time.LocalTime
equals(Object) - Method in class java.time.OffsetDateTime
equals(Object) - Method in class java.time.ZonedDateTime
equals(Object) - Method in class java.time.ZoneId
equals(Object) - Method in class java.util.AbstractList
  Compares the specified object to this list and return true if they are equal.
equals(Object) - Method in class java.util.AbstractMap
  Compares the specified object to this instance, and returns `true` if the specified object is a map and both maps contain the same mappings.
equals(Object) - Method in class java.util.AbstractMap.SimpleEntry
  Answers whether the object is equal to this entry.
equals(Object) - Method in class java.util.AbstractMap.SimpleImmutableEntry
  Answers whether the object is equal to this entry.
equals(Object) - Method in class java.util.AbstractSet
  Compares the specified object to this Set and returns true if they are equal.
equals(Object) - Method in class java.util.BitSet
  Compares the argument to this `BitSet` and returns whether they are equal.
equals(Object) - Method in class java.util.Calendar
  Compares this calendar to the specified object.
equals(Object) - Method in interface java.util.Collection
  Compares the argument to the receiver, and returns true if they represent the same object using a class specific comparison.
equals(Object) - Method in interface java.util.Comparator
  Compares this `Comparator` with the specified `Object` and indicates whether they are equal.
equals(Object) - Method in class java.util.Date
  Compares two dates for equality.
equals(Object) - Method in class java.util.Hashtable
  Compares this `Hashtable` with the specified object and indicates if they are equal.
equals(Object) - Method in class java.util.IdentityHashMap
  Compares this map with other objects.
equals(Object) - Method in interface java.util.List
  Compares the given object with the `List`, and returns true if they represent the same object using a class specific comparison.
equals(Object) - Method in interface java.util.Map.Entry
  Compares the specified object to this `Map.Entry` and returns if they are equal.
equals(Object) - Method in interface java.util.Map
  Compares the argument to the receiver, and returns `true` if the specified object is a `Map` and both `Map`s contain the same mappings.
equals(Object) - Method in interface java.util.Set
  Compares the specified object to this set, and returns true if they represent the same object using a class specific comparison.
equals(Object) - Method in class java.util.Vector
  Compares the specified object to this vector and returns if they are equal.
equals(Object[], Object[]) - Static method in class java.util.Arrays
  Compares the two arrays.
equals(Object, Object) - Static method in class com.codename1.compat.java.util.Objects
  Returns true if the arguments are equal to each other and false otherwise.
equals(Object, Object) - Static method in class java.util.Objects
  Returns true if the arguments are equal to each other and false otherwise.
equalsIgnoreCase(String) - Method in class java.lang.String
  Compares this String to another String, ignoring case considerations.
erase() - Method in class java.lang.invoke.MethodType
err - Static variable in class java.lang.System
  The "standard" error output stream.
error(Throwable) - Method in class com.codename1.util.AsyncResource
  Sets the error for this resource in the case that it could not be loaded.
Error - Exception Class in java.lang
  An Error is a subclass of Throwable that indicates serious problems that a reasonable application should not try to catch.
Error() - Constructor for exception class java.lang.Error
  Constructs an Error with no specified detail message.
Error(String) - Constructor for exception class java.lang.Error
  Constructs an Error with the specified detail message.
ERROR - Static variable in class com.codename1.io.Log
  Constant indicating the logging level Debug is the default and the lowest level followed by info, warning and error
ERROR - Static variable in class com.codename1.ui.CodeDiagnostic
  Severity for a problem that should block / is an error.
ERROR_ATTIBUTE_VALUE_INVALID - Static variable in interface com.codename1.xml.ParserCallback
  Error code denoting that an invalid attribute value was found in the XML
ERROR_ATTRIBUTE_NOT_SUPPORTED - Static variable in interface com.codename1.xml.ParserCallback
  Error code denoting that an unsupported attribute was found in the XML
ERROR_CONNECTING - Static variable in interface com.codename1.ui.html.HTMLCallback
  Error code denoting that a connection to the resource provider/server could not be made
ERROR_CSS_ATTIBUTE_VALUE_INVALID - Static variable in class com.codename1.components.Ads
  Error code denoting that an invalid attribute value was found in the CSS
ERROR_CSS_ATTIBUTE_VALUE_INVALID - Static variable in class com.codename1.ui.html.DefaultHTMLCallback
  Error code denoting that an invalid attribute value was found in the CSS
ERROR_CSS_ATTIBUTE_VALUE_INVALID - Static variable in interface com.codename1.ui.html.HTMLCallback
  Error code denoting that an invalid attribute value was found in the CSS
ERROR_CSS_ATTRIBUTE_NOT_SUPPORTED - Static variable in class com.codename1.components.Ads
  Error code denoting that an unsupported CSS attribute (by XHTML-MP 1.0 standards) was found in the HTML or external CSS files
ERROR_CSS_ATTRIBUTE_NOT_SUPPORTED - Static variable in class com.codename1.ui.html.DefaultHTMLCallback
  Error code denoting that an unsupported CSS attribute (by XHTML-MP 1.0 standards) was found in the HTML or external CSS files
ERROR_CSS_ATTRIBUTE_NOT_SUPPORTED - Static variable in interface com.codename1.ui.html.HTMLCallback
  Error code denoting that an unsupported CSS attribute (by XHTML-MP 1.0 standards) was found in the HTML or external CSS files
ERROR_CSS_NO_BASE_URL - Static variable in class com.codename1.components.Ads
  Error code denoting that a relative URL was referenced from a document with no base URL (A document that was loaded via setBody/setHTML/setDOM and not via setPage) In this case the return value of parsingError is not considered - parsing continues and the resource at the URL (CSS file/image) is ignored
ERROR_CSS_NO_BASE_URL - Static variable in class com.codename1.ui.html.DefaultHTMLCallback
  Error code denoting that a relative URL was referenced from a document with no base URL (A document that was loaded via setBody/setHTML/setDOM and not via setPage) In this case the return value of parsingError is not considered - parsing continues and the resource at the URL (CSS file/image) is ignored
ERROR_CSS_NO_BASE_URL - Static variable in interface com.codename1.ui.html.HTMLCallback
  Error code denoting that a relative URL was referenced from a document with no base URL (A document that was loaded via setBody/setHTML/setDOM and not via setPage) In this case the return value of parsingError is not considered - parsing continues and the resource at the URL (CSS file/image) is ignored
ERROR_CSS_NOT_FOUND - Static variable in class com.codename1.components.Ads
  Error code denoting that a CSS file referenced from the HTML or from another external CSS file was not found
ERROR_CSS_NOT_FOUND - Static variable in class com.codename1.ui.html.DefaultHTMLCallback
  Error code denoting that a CSS file referenced from the HTML or from another external CSS file was not found
ERROR_CSS_NOT_FOUND - Static variable in interface com.codename1.ui.html.HTMLCallback
  Error code denoting that a CSS file referenced from the HTML or from another external CSS file was not found
ERROR_ENCODING - Static variable in interface com.codename1.xml.ParserCallback
  Error code denoting that the encoding the page needed according to its charset (usually specified in the content-type response header) is unsupported in the device
ERROR_IMAGE_BAD_FORMAT - Static variable in interface com.codename1.ui.html.HTMLCallback
  Error code denoting that an image referenced from the HTML could not be loaded
ERROR_IMAGE_NOT_FOUND - Static variable in interface com.codename1.ui.html.HTMLCallback
  Error code denoting that an image referenced from the HTML was not found
ERROR_INVALID_TAG_HIERARCHY - Static variable in interface com.codename1.ui.html.HTMLCallback
  Error code denoting that a tag contains tags it shouldn't, or that a tag doesn't have the parent tag it should have
ERROR_MULTIPLE_ROOTS - Static variable in interface com.codename1.xml.ParserCallback
  Error code denoting that the document had more than one root element
ERROR_NO_BASE_URL - Static variable in interface com.codename1.ui.html.HTMLCallback
  Error code denoting that a relative URL was referenced from a document with no base URL (A document that was loaded via setBody/setHTML/setDOM and not via setPage) In this case the return value of parsingError is not considered - parsing continues and the resource at the URL (CSS file/image) is ignored
ERROR_NO_CLOSE_TAG - Static variable in interface com.codename1.xml.ParserCallback
  Error code denoting that a tag was not closed properly in the XML
ERROR_NO_ROOTS - Static variable in interface com.codename1.xml.ParserCallback
  Error code denoting that the document had no root element at all (empty document or seriously malformed XML)
ERROR_TAG_NOT_SUPPORTED - Static variable in interface com.codename1.xml.ParserCallback
  Error code denoting that an unsupported tag was found in the XML
ERROR_UNEXPECTED_CHARACTER - Static variable in interface com.codename1.xml.ParserCallback
  Error code denoting that the parser bumped into an unexpected character
ERROR_UNEXPECTED_TAG_CLOSING - Static variable in interface com.codename1.xml.ParserCallback
  Error code denoting that a tag was not closed prematurely
ERROR_UNRECOGNIZED_CHAR_ENTITY - Static variable in interface com.codename1.xml.ParserCallback
  Error code denoting that an invalid character entity was found A character entity is XML codes that start with an ampersand and end with semicolon and denote special/reserved chars
ErrorCodeHandler<T> - Interface in com.codename1.io.rest
  A generic error callback interface for an error code returned from the server
errorMessage(String) - Method in class com.codename1.ui.AutoCompleteTextComponent
  Overridden for covariant return type Overridden for covariant return type Sets the text of the error label
errorMessage(String) - Method in class com.codename1.ui.InputComponent
  Sets the text of the error label
errorMessage(String) - Method in class com.codename1.ui.PickerComponent
  Overridden for covariant return type Sets the text of the error label
errorMessage(String) - Method in class com.codename1.ui.TextComponent
  Overridden for covariant return type Sets the text of the error label
ES256 - Static variable in class com.codename1.security.Jwt
  ECDSA with SHA-256 ("ES256")
ES384 - Static variable in class com.codename1.security.Jwt
  ECDSA with SHA-384 ("ES384")
ES512 - Static variable in class com.codename1.security.Jwt
  ECDSA with SHA-512 ("ES512")
estimate(String) - Static method in class com.codename1.ai.Tokenizer
  Approximate token count for `text`.
estimateMessages(List) - Static method in class com.codename1.ai.Tokenizer
  Estimate the prompt-tokens cost of an entire conversation.
EvalRequest() - Constructor for class com.codename1.ui.BrowserWindow.EvalRequest
evaluate(Manifold, Transform, Transform) - Method in class com.codename1.gaming.physics.box2d.dynamics.contacts.ChainAndCircleContact
evaluate(Manifold, Transform, Transform) - Method in class com.codename1.gaming.physics.box2d.dynamics.contacts.ChainAndPolygonContact
evaluate(Manifold, Transform, Transform) - Method in class com.codename1.gaming.physics.box2d.dynamics.contacts.CircleContact
evaluate(Manifold, Transform, Transform) - Method in class com.codename1.gaming.physics.box2d.dynamics.contacts.Contact
evaluate(Manifold, Transform, Transform) - Method in class com.codename1.gaming.physics.box2d.dynamics.contacts.EdgeAndCircleContact
evaluate(Manifold, Transform, Transform) - Method in class com.codename1.gaming.physics.box2d.dynamics.contacts.EdgeAndPolygonContact
evaluate(Manifold, Transform, Transform) - Method in class com.codename1.gaming.physics.box2d.dynamics.contacts.PolygonAndCircleContact
evaluate(Manifold, Transform, Transform) - Method in class com.codename1.gaming.physics.box2d.dynamics.contacts.PolygonContact
event(AnalyticsEvent) - Static method in class com.codename1.analytics.Analytics
  Records a named event across all providers.
EventDispatcher - Class in com.codename1.ui.util
  Handles event dispatching while guaranteeing that all events would be fired properly on the EDT regardless of their source.
EventDispatcher() - Constructor for class com.codename1.ui.util.EventDispatcher
EventListener - Interface in java.util
  EventListener is the superclass of all event listener interfaces.
EventListenerProxy - Class in java.util
  This abstract class provides a simple wrapper for objects of type `EventListener`.
EventListenerProxy(EventListener) - Constructor for class java.util.EventListenerProxy
  Creates a new `EventListener` proxy instance.
eventParser(Reader) - Method in class com.codename1.xml.XMLParser
  The event parser requires deriving this class and overriding callback methods to work effectively.
EVENTS - Enum constant in enum com.codename1.analytics.AnalyticsCapability
  Arbitrary named events with parameters.
ex - Variable in class com.codename1.gaming.physics.box2d.common.Mat22
ex - Variable in class com.codename1.gaming.physics.box2d.common.Mat33
exactInvoker(MethodType) - Static method in class java.lang.invoke.MethodHandles
except(Functor) - Method in class com.codename1.util.promise.Promise
  Implementation of Promise.catch().
except(SuccessCallback) - Method in class com.codename1.util.AsyncResource
  Sets callback to run if an error occurs.
except(SuccessCallback, EasyThread) - Method in class com.codename1.util.AsyncResource
  Sets callback to run if an error occurs.
exception(Throwable) - Method in interface com.codename1.system.CrashReport
  Callback for an exception that was not handled by the developer
exception(Throwable) - Method in class com.codename1.system.DefaultCrashReporter
  Callback for an exception that was not handled by the developer
Exception - Exception Class in java.lang
  The class Exception and its subclasses are a form of Throwable that indicates conditions that a reasonable application might want to catch.
Exception - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
  Network event fired in case of a network error
Exception() - Constructor for exception class java.lang.Exception
  Constructs an Exception with no specified detail message.
Exception(String) - Constructor for exception class java.lang.Exception
  Constructs an Exception with the specified detail message.
Exception(String, Throwable) - Constructor for exception class java.lang.Exception
  Constructs a new exception with message and cause.
Exception(Throwable) - Constructor for exception class java.lang.Exception
  Constructs a new exception with the provided cause.
excludeProperties(PropertyBase...) - Method in class com.codename1.properties.InstantUI
  Excludes the properties from the generated UI
excludeProperty(PropertyBase) - Method in class com.codename1.properties.InstantUI
  Excludes the property from the generated UI
excludeProperty(PropertyBase) - Method in class com.codename1.properties.UiBinding.BoundTableModel
  The properties that are ignored
execute(int, String, SuccessCallback) - Method in class com.codename1.ui.BrowserComponent
  Execute javascript with a timeout.
execute(int, String, Object[], SuccessCallback) - Method in class com.codename1.ui.BrowserComponent
  Executes Javascript expression.
execute(String) - Method in class com.codename1.db.Database
  Execute an update query.
execute(String) - Method in class com.codename1.db.ThreadSafeDatabase
execute(String) - Static method in class com.codename1.system.SimulatorHookExecutor
  Invokes the action registered under `hookId`.
execute(String) - Method in class com.codename1.ui.BrowserComponent
  Executes the given JavaScript string within the current context
execute(String) - Static method in class com.codename1.ui.CN
  Executes the given URL on the native platform
execute(String) - Method in class com.codename1.ui.Display
  Executes the given URL on the native platform.
execute(String, ActionListener) - Method in class com.codename1.ui.Display
  Executes the given URL on the native platform, this method is useful if the platform has the ability to send an event to the app when the execution has ended, currently this works only for Android platform to invoke other intents.
execute(String, SuccessCallback) - Method in class com.codename1.ui.BrowserComponent
  Asynchronously executes the provided javascript expression.
execute(String, Object...) - Method in class com.codename1.db.Database
  Execute an update query with params.
execute(String, Object...) - Method in class com.codename1.db.ThreadSafeDatabase
execute(String, Object[]) - Method in class com.codename1.ui.BrowserComponent
  Executes given javascript string within current context.
execute(String, Object[], SuccessCallback) - Method in class com.codename1.ui.BrowserComponent
  Executes Javascript expression.
execute(String, String[]) - Method in class com.codename1.db.Database
  Execute an update query with params.
execute(String, String[]) - Method in class com.codename1.db.ThreadSafeDatabase
execute(String, String, String, String, Map, Class, OnComplete) - Static method in class com.codename1.io.graphql.GraphQL
  Sends a unary query or mutation and invokes `callback` with the decoded `GraphQLResponse`.
execute(List) - Method in class com.codename1.ai.ToolCall
  Finds the `Tool` whose name matches this call and invokes its `ToolHandler` with this call's `argumentsJson`.
executeAndReturnString(String) - Method in class com.codename1.ui.BrowserComponent
  Executes the given JavaScript and returns a result string from the underlying platform where applicable.
executeAndReturnString(String, Object[]) - Method in class com.codename1.ui.BrowserComponent
  Executes the given javascript and returns the result string from the underlying platform.
executeAndWait(int, String) - Method in class com.codename1.ui.BrowserComponent
  This uses invokeAndBlock to wait for the result of the given javascript expression.
executeAndWait(int, String, Object...) - Method in class com.codename1.ui.BrowserComponent
  This uses invokeAndBlock to wait for the result of the given javascript expression.
executeAndWait(String) - Method in class com.codename1.ui.BrowserComponent
  This uses invokeAndBlock to wait for the result of the given javascript expression.
executeAndWait(String, Object...) - Method in class com.codename1.ui.BrowserComponent
  This uses invokeAndBlock to wait for the result of the given javascript expression.
executeQuery(String) - Method in class com.codename1.db.Database
  This method should be called with SELECT type statements that return row set.
executeQuery(String) - Method in class com.codename1.db.ThreadSafeDatabase
executeQuery(String, Object...) - Method in class com.codename1.db.Database
  This method should be called with SELECT type statements that return row set it accepts object with params.
executeQuery(String, Object...) - Method in class com.codename1.db.ThreadSafeDatabase
executeQuery(String, String[]) - Method in class com.codename1.db.Database
  This method should be called with SELECT type statements that return row set.
executeQuery(String, String[]) - Method in class com.codename1.db.ThreadSafeDatabase
executeToolbarCommandAtOffset(int) - Method in class com.codename1.testing.AbstractTest
  Executes a command from the offset returned by `#getToolbarCommands()`
executeToolbarCommandAtOffset(int) - Static method in class com.codename1.testing.TestUtils
  Executes a command from the offset returned by `#getToolbarCommands()`
ExecutorFunction - Interface in com.codename1.util.promise
  Promise API function `com.codename1.util.promise.Promise`
exifRotation(String) - Static method in class com.codename1.ui.Image
  The main use case of this method is the automatic rotation and flipping of an image returned from the camera or from the gallery, preserving the original format (jpeg or png); it detects the Exif Orientation Tag, if available (all the possible Exif Orientation Tag values are supported); transparency is not preserved.
exifRotation(String, String) - Static method in class com.codename1.ui.Image
  The main use case of this method is the automatic rotation and flipping of an image returned from the camera or from the gallery, preserving the original format (jpeg or png); it detects the Exif Orientation Tag, if available (all the possible Exif Orientation Tag values are supported); transparency is not preserved.
exifRotation(String, String, int) - Static method in class com.codename1.ui.Image
  The main use case of this method is the automatic rotation and flipping of an image returned from the camera or from the gallery, preserving the original format (jpeg or png); it detects the Exif Orientation Tag, if available (all the possible Exif Orientation Tag values are supported); transparency is not preserved.
ExistIn - Annotation Type in com.codename1.annotations
  Requires the component value to be one of an allowed list of strings.
ExistInConstraint - Class in com.codename1.ui.validation
  Creates a validation constraint to ensure input value exists in a list of items
ExistInConstraint(String[]) - Constructor for class com.codename1.ui.validation.ExistInConstraint
  Creates a new ExistIn constraint
ExistInConstraint(String[], boolean, String) - Constructor for class com.codename1.ui.validation.ExistInConstraint
  Creates a new ExistIn constraint
ExistInConstraint(String[], String) - Constructor for class com.codename1.ui.validation.ExistInConstraint
  Creates a new ExistIn constraint
ExistInConstraint(List) - Constructor for class com.codename1.ui.validation.ExistInConstraint
  Creates a new ExistIn constraint
ExistInConstraint(List, boolean, String) - Constructor for class com.codename1.ui.validation.ExistInConstraint
  Creates a new ExistIn constraint
ExistInConstraint(List, String) - Constructor for class com.codename1.ui.validation.ExistInConstraint
  Creates a new ExistIn constraint
exists() - Method in class com.codename1.io.File
  Checks if the file described by this object exists on the file system.
exists() - Static method in class com.codename1.push.PushContent
  Checks if there is pending push content to retrieve.
exists(String) - Static method in class com.codename1.db.Database
  Indicates weather a database exists
exists(String) - Method in class com.codename1.io.FileSystemStorage
  Indicates whether a file exists
exists(String) - Method in class com.codename1.io.Storage
  Returns true if the given storage file exists
exists(String) - Method in class com.codename1.ui.Display
  Indicates weather a database exists
existsInFileSystem(String) - Static method in class com.codename1.ui.CN
  Indicates whether a file exists
existsInStorage(String) - Static method in class com.codename1.ui.CN
  Returns true if the given storage file exists
exit(int) - Method in class java.lang.Runtime
  Terminates the currently running Java application.
exit(int) - Static method in class java.lang.System
  Terminates the currently running Java application.
exitApplication() - Static method in class com.codename1.ui.CN
  Exits the application...
exitApplication() - Method in class com.codename1.ui.Display
  Exits the application...
exitForm(Form) - Method in class com.codename1.ui.util.UIBuilder
  This method allows binding an action that should occur before leaving the given form, e.g.
exitFullScreen() - Static method in class com.codename1.ui.CN
  Try to exit full-screen mode if the platform supports it.
exitFullScreen() - Method in class com.codename1.ui.Display
  Try to exit full-screen mode if the platform supports it.
exitUpdate() - Static method in class com.codename1.binding.Binders
  Exit an update region.
exp(double) - Static method in class com.codename1.util.MathUtil
  Return Math.E to the exponent a.
expand() - Method in class com.codename1.components.SplitPane
  Expands the split pane.
expand(boolean) - Method in class com.codename1.components.SplitPane
  Expands the split pane.
expand(Component) - Method in class com.codename1.components.Accordion
  Expands the accordion with the given "body"
expandButtonUIID(String) - Method in class com.codename1.components.SplitPane.Settings
  Sets the UIID to use for the expand button.
expandIcon(Image) - Method in class com.codename1.components.SplitPane.Settings
  Sets the icon to use for the expand button.
expandMaterialIcon(char) - Method in class com.codename1.components.SplitPane.Settings
  Sets the material icon to use for the expand button.
expandPath(boolean, Object...) - Method in class com.codename1.ui.tree.Tree
  Expands the tree path
expandPath(Object...) - Method in class com.codename1.ui.tree.Tree
  Expands the tree path
explicitCastArguments(MethodHandle, MethodType) - Static method in class java.lang.invoke.MethodHandles
exponentialBackoff() - Static method in class com.codename1.ai.RetryPolicy
  4 attempts, starting at 500 ms, doubling, capped at 30 s, with jitter.
exposeInJavaScript(Object, String) - Method in class com.codename1.ui.BrowserComponent
  Allows exposing the given object to JavaScript code so the JavaScript code can invoke methods and access fields on the given object.
extend(BoundingBox) - Method in class com.codename1.maps.BoundingBox
  create a new bounding box that extends this bounding box with the given bounding box
extend(LatLng) - Method in class com.codename1.maps.MapBounds
  Returns a new box that contains both this box and `point`.
extent() - Method in class com.codename1.maps.Projection
  Gets the projection bounding box
EXTENT_CLOSEST_CORNER - Static variable in class com.codename1.ui.RadialGradient
EXTENT_CLOSEST_SIDE - Static variable in class com.codename1.ui.RadialGradient
  CSS radial extents.
EXTENT_EXPLICIT - Static variable in class com.codename1.ui.RadialGradient
  Use the configured relativeRadiusX/Y verbatim (times the rectangle's larger dimension).
EXTENT_FARTHEST_CORNER - Static variable in class com.codename1.ui.RadialGradient
EXTENT_FARTHEST_SIDE - Static variable in class com.codename1.ui.RadialGradient
extents - Variable in class com.codename1.gaming.physics.box2d.common.OBBViewportTransform.OBB
external() - Method in class com.codename1.ui.layouts.mig.CC
  Same functionality as calling `#setExternal(boolean)` with `true` only this method returns `this` for chaining multiple calls.
EXTERNAL - Enum constant in enum com.codename1.camera.CameraFacing
  Externally attached camera (USB, accessory).
Externalizable - Interface in com.codename1.io
  `Externalizable` is similar to the Java SE `Externalizable` interface this interface.
externalize(DataOutputStream) - Method in class com.codename1.io.AccessToken
externalize(DataOutputStream) - Method in class com.codename1.io.Cookie
  Allows us to store an object state, this method must be implemented in order to save the state of an object
externalize(DataOutputStream) - Method in interface com.codename1.io.Externalizable
  Allows us to store an object state, this method must be implemented in order to save the state of an object
externalize(DataOutputStream) - Method in class com.codename1.io.services.CachedData
  Allows us to store an object state, this method must be implemented in order to save the state of an object
externalize(DataOutputStream) - Method in class com.codename1.payment.Receipt
  Allows us to store an object state, this method must be implemented in order to save the state of an object
extractHardRef(Object) - Static method in class com.codename1.ui.CN
  Extracts the hard reference from the soft/weak reference given
extractHardRef(Object) - Method in class com.codename1.ui.Display
  Extracts the hard reference from the soft/weak reference given
extractLastClickedComponent() - Method in class com.codename1.ui.list.GenericListCellRenderer
  Allows partitioning the renderer into "areas" that can be clicked.
extractTarHeader(String) - Method in class com.codename1.io.tar.TarEntry
  Extract header from File
ey - Variable in class com.codename1.gaming.physics.box2d.common.Mat22
ey - Variable in class com.codename1.gaming.physics.box2d.common.Mat33
ez - Variable in class com.codename1.gaming.physics.box2d.common.Mat33

## F

FACE - Enum constant in enum com.codename1.gaming.physics.box2d.collision.ContactID.Type
FACE - Enum constant in enum com.codename1.security.BiometricType
  Face recognition (iOS Face ID, Android `FEATURE_FACE`).
FACE_A - Enum constant in enum com.codename1.gaming.physics.box2d.collision.Manifold.ManifoldType
FACE_B - Enum constant in enum com.codename1.gaming.physics.box2d.collision.Manifold.ManifoldType
FACE_MONOSPACE - Static variable in class com.codename1.ui.CN
  Constant allowing us to author portable system fonts
FACE_PROPORTIONAL - Static variable in class com.codename1.ui.CN
  Constant allowing us to author portable system fonts
FACE_SYSTEM - Static variable in class com.codename1.ui.CN
  Constant allowing us to author portable system fonts
FaceBookAccess - Class in com.codename1.facebook
  Deprecated.
  This legacy OAuth2/Graph REST wrapper predates Facebook's current policies and embeds credentials client-side, which Facebook no longer permits for production use. Use `FacebookConnect` (native SDK path) for login, and a server-side component for any Graph API access that requires a client secret. This class will be removed in a future release.
FacebookConnect - Class in com.codename1.social
  Invokes the native bundled facebook SDK to login/logout of facebook, notice that in order for this to work server build arguments must indicate that you are using the facebook sdk! To accomplish this just define: facebook.appId=YourAppId in your build arguments.
FacebookShare - Class in com.codename1.share
  Deprecated.
  This share service relies on the legacy `FaceBookAccess` OAuth/Graph flow which is no longer supported by Facebook. Use a `BrowserComponent` pointed at a Facebook share URL, or delegate to the native share sheet. This class will be removed in a future release.
FacebookShare() - Constructor for class com.codename1.share.FacebookShare
  Deprecated.
  Default Constructor
fadeIn() - Method in class com.codename1.ui.ComponentSelector
  Fade in this set of components.
fadeIn(int) - Method in class com.codename1.ui.ComponentSelector
  Fade in this set of components.
fadeIn(int, SuccessCallback) - Method in class com.codename1.ui.ComponentSelector
  Fade in this set of components.
fadeInAndWait() - Method in class com.codename1.ui.ComponentSelector
  Fades in this component and blocks until animation is complete.
fadeInAndWait(int) - Method in class com.codename1.ui.ComponentSelector
  Fades in this component and blocks until animation is complete.
fadeOut() - Method in class com.codename1.ui.ComponentSelector
  Fades out components in this set.
fadeOut(int) - Method in class com.codename1.ui.ComponentSelector
  Fades out components in this set.
fadeOut(int, SuccessCallback) - Method in class com.codename1.ui.ComponentSelector
  Fades out components in this set.
fadeOutAndWait(int) - Method in class com.codename1.ui.ComponentSelector
  Hide the matched elements by fading them to transparent.
fail() - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
fail() - Static method in class com.codename1.testing.TestUtils
  An assertion that always fails a test.
fail(String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
fail(String) - Static method in class com.codename1.testing.TestUtils
  An assertion that always fails a test.
failed(String) - Static method in class com.codename1.printing.PrintResult
  Build a `FAILED` result with an optional platform message.
failed(String) - Static method in class com.codename1.share.ShareResult
  Build a `FAILED` result with an optional platform message.
FAILED - Enum constant in enum com.codename1.gaming.physics.box2d.collision.TimeOfImpact.TOIOutputState
FailureCallback<T> - Interface in com.codename1.util
  Simple interface that allows asynchronous code to perform a parameterized callback in a similar way to GWT's callback interface.
FALSE - Static variable in class java.lang.Boolean
  The Boolean object corresponding to the primitive value false.
farClip - Variable in class com.codename1.ui.scene.Camera
FAST_ABS - Static variable in class com.codename1.gaming.physics.box2d.common.Settings
FAST_ATAN2 - Static variable in class com.codename1.gaming.physics.box2d.common.Settings
FAST_CEIL - Static variable in class com.codename1.gaming.physics.box2d.common.Settings
FAST_FLOOR - Static variable in class com.codename1.gaming.physics.box2d.common.Settings
FAST_ROUND - Static variable in class com.codename1.gaming.physics.box2d.common.Settings
fastAtan2(float, float) - Static method in class com.codename1.gaming.physics.box2d.common.MathUtils
fastForward() - Method in class com.codename1.media.RemoteControlListener
  Called when user presses the "fast forward" button on remote control.
fastPow(float, float) - Static method in class com.codename1.gaming.physics.box2d.common.MathUtils
FBObject - Class in com.codename1.facebook
  This is a base class for all FaceBook Objects
FBObject() - Constructor for class com.codename1.facebook.FBObject
  Empty Contructor
FBObject(Hashtable) - Constructor for class com.codename1.facebook.FBObject
  This contructor initialize it's attributes from the given Hashtable
features() - Method in class com.codename1.gaming.level.StreamingTerrain
features() - Method in interface com.codename1.gaming.level.Terrain
  Features whose anchor cell is currently loaded.
features() - Method in class com.codename1.gaming.level.TerrainChunk
  Features anchored in this chunk (mutate directly; mark dirty via `#touch()`).
FEBRUARY - Static variable in class java.util.Calendar
  Value of the MONTH field indicating the second month of the year.
feedback(int, String) - Method in interface com.codename1.appreview.FeedbackListener
  Invoked with the free text the user typed in the built in feedback composer, when `AppReview` is left to handle the low rating flow and a support e-mail address was configured.
FeedbackListener - Interface in com.codename1.appreview
  Receives the outcome of the Codename One drawn rating widget shown by `AppReview` when the platform has no native review prompt (or when the user gave a low rating).
fetch() - Method in class com.codename1.ui.URLImage
  Images are normally fetched from storage or network only as needed, however if the download must start before the image is drawn this method can be invoked.
fetchAsBytes(OnComplete) - Method in class com.codename1.io.rest.RequestBuilder
  Executes the request asynchronously and writes the response to the provided Callback
fetchAsJsonList(OnComplete) - Method in class com.codename1.io.rest.RequestBuilder
  Executes the request asynchronously when the server is expected to return a top-level JSON array (`[{...}, {...}]`).
fetchAsJsonMap(OnComplete) - Method in class com.codename1.io.rest.RequestBuilder
  Executes the request asynchronously and writes the response to the provided Callback
fetchAsMapped(Class, OnComplete) - Method in class com.codename1.io.rest.RequestBuilder
  Executes the request asynchronously, parses the JSON response, and hands the typed DTO to `callback`.
fetchAsMappedList(Class, OnComplete) - Method in class com.codename1.io.rest.RequestBuilder
  List-typed variant of `#fetchAsMapped(Class, OnComplete)`.
fetchAsProperties(OnComplete, Class) - Method in class com.codename1.io.rest.RequestBuilder
  Executes the request asynchronously and writes the response to the provided Callback.
fetchAsPropertyList(OnComplete, Class) - Method in class com.codename1.io.rest.RequestBuilder
  Executes the request asynchronously and writes the response to the provided Callback.
fetchAsPropertyList(OnComplete, Class, String) - Method in class com.codename1.io.rest.RequestBuilder
  Executes the request asynchronously and writes the response to the provided Callback.
fetchAsString(OnComplete) - Method in class com.codename1.io.rest.RequestBuilder
  Executes the request asynchronously and writes the response to the provided Callback
fetchComponents(int, int) - Method in class com.codename1.ui.InfiniteContainer
  This is an abstract method that should be implemented by the sub classes to fetch the data.
fetchJSON(String) - Static method in class com.codename1.io.ConnectionRequest
  Utility method that returns a JSON structure or throws an IOException in case of a failure.
fetchJSONAsync(String) - Static method in class com.codename1.io.ConnectionRequest
  Fetches JSON asynchronously.
fetchReceipts(SuccessCallback) - Method in interface com.codename1.payment.ReceiptStore
  Load receipts from the data source.
fetchResourceFile() - Method in class com.codename1.ui.util.UIBuilder
  This method may be overriden by subclasses to provide a way to dynamically load a resource file.
fetchSerializedOauth2Request() - Static method in class com.codename1.io.Oauth2
  Deprecated.
fetchTile(int, int, int, TileCallback) - Method in class com.codename1.maps.vector.BundledTileSource
  Requests the tile at `z/x/y`, delivering the result to `callback` on the event dispatch thread.
fetchTile(int, int, int, TileCallback) - Method in class com.codename1.maps.vector.DemoTileSource
  Requests the tile at `z/x/y`, delivering the result to `callback` on the event dispatch thread.
fetchTile(int, int, int, TileCallback) - Method in class com.codename1.maps.vector.HttpTileSource
  Requests the tile at `z/x/y`, delivering the result to `callback` on the event dispatch thread.
fetchTile(int, int, int, TileCallback) - Method in interface com.codename1.maps.vector.TileSource
  Requests the tile at `z/x/y`, delivering the result to `callback` on the event dispatch thread.
FG_ALPHA - Static variable in class com.codename1.ui.plaf.Style
  Foreground alpha attribute name for the theme hashtable
FG_COLOR - Static variable in class com.codename1.ui.plaf.Style
  Foreground color attribute name for the theme hashtable
FIELD - Enum constant in enum java.lang.annotation.ElementType
FIELD_PASSWORD - Static variable in interface com.codename1.ui.html.HTMLCallback
  A password field
FIELD_TEXT - Static variable in interface com.codename1.ui.html.HTMLCallback
  A text field
fields - Variable in class java.util.Calendar
  The field values for the currently set time for this calendar.
fieldSubmitted(HTMLComponent, TextArea, String, String, String, int, String) - Method in class com.codename1.components.Ads
  Deprecated.
  Called whenever a field is submitted to a form.
fieldSubmitted(HTMLComponent, TextArea, String, String, String, int, String) - Method in class com.codename1.ui.html.DefaultHTMLCallback
  {Called whenever a field is submitted to a form.
fieldSubmitted(HTMLComponent, TextArea, String, String, String, int, String) - Method in interface com.codename1.ui.html.HTMLCallback
  Called whenever a field is submitted to a form.
file - Variable in class com.codename1.io.tar.TarEntry
File - Class in com.codename1.io
  This class provides a similar API to `java.io.File` making it almost into a "drop in" replacement.
File(File, String) - Constructor for class com.codename1.io.File
  Creates a new file in the given parent directory, and subpath.
File(String) - Constructor for class com.codename1.io.File
  Creates a new file object with given path.
File(String, String) - Constructor for class com.codename1.io.File
  Creates a new file object in a given directory.
File(URI) - Constructor for class com.codename1.io.File
  Creates a new File object from the given URI
File.FileFilter - Interface in com.codename1.io
  Interface for filtering files.
File.FilenameFilter - Interface in com.codename1.io
  Interface to filter filenames.
FileData(File) - Constructor for class com.codename1.io.Data.FileData
  Creates a new Data wrapper for a file.
FileEncodedImage - Class in com.codename1.components
  An encoded image that stores the actual data of the encoded image in a disk file or resource and loads it only when necessary.
FileEncodedImageAsync - Class in com.codename1.components
  This class is identical to FileEncodedImage with the difference of using asynchronous loading for files (and the animation framework) which will not work for all cases (e.g. renderers) but could improve some performance/RAM aspects.
FileNotFoundException - Exception Class in java.io
  Signals that an attempt to open the file denoted by a specified pathname has failed.
FileNotFoundException() - Constructor for exception class java.io.FileNotFoundException
FileNotFoundException(String) - Constructor for exception class java.io.FileNotFoundException
filePath(String) - Method in class com.codename1.camera.PhotoCaptureOptions
  Override the destination file path (FileSystemStorage path).
FileSystemStorage - Class in com.codename1.io
  Unlike networking, the file system storage mostly tries to emulate java.io.File with some simplifications for mobile devices.
FileTree - Class in com.codename1.components
  Simple class showing off the filesystem as a tree component
FileTree() - Constructor for class com.codename1.components.FileTree
  Default constructor
FileTree(FileTreeModel) - Constructor for class com.codename1.components.FileTree
  Constructor with a model
FileTreeModel - Class in com.codename1.components
  A tree model representing the file system as a whole, notice that this class returns absolute file names which would result in an unreadable tree.
FileTreeModel(boolean) - Constructor for class com.codename1.components.FileTreeModel
  Construct a filesystem tree model
fill - Variable in class com.codename1.ui.layouts.GridBagConstraints
fill() - Method in class com.codename1.io.gzip.InflaterInputStream
fill() - Method in class com.codename1.ui.layouts.mig.AC
  Specifies that the current row/column's component should grow by default.
fill() - Method in class com.codename1.ui.layouts.mig.LC
  Same functionality as calling `#setFillX(boolean)` with `true` and `#setFillY(boolean)` with `true` conmbined.T his method returns `this` for chaining multiple calls.
fill(boolean[], boolean) - Static method in class java.util.Arrays
  Fills the specified array with the specified element.
fill(boolean[], int, int, boolean) - Static method in class java.util.Arrays
  Fills the specified range in the array with the specified element.
fill(byte[]) - Static method in class com.codename1.security.SecureRandom
  Fills `out` with secure random bytes.
fill(byte[], byte) - Static method in class java.util.Arrays
  Fills the specified array with the specified element.
fill(byte[], int, int, byte) - Static method in class java.util.Arrays
  Fills the specified range in the array with the specified element.
fill(char[], char) - Static method in class java.util.Arrays
  Fills the specified array with the specified element.
fill(char[], int, int, char) - Static method in class java.util.Arrays
  Fills the specified range in the array with the specified element.
fill(double[], double) - Static method in class java.util.Arrays
  Fills the specified array with the specified element.
fill(double[], int, int, double) - Static method in class java.util.Arrays
  Fills the specified range in the array with the specified element.
fill(float[], float) - Static method in class java.util.Arrays
  Fills the specified array with the specified element.
fill(float[], int, int, float) - Static method in class java.util.Arrays
  Fills the specified range in the array with the specified element.
fill(int...) - Method in class com.codename1.ui.layouts.mig.AC
  Specifies that the indicated rows'/columns' component should grow by default.
fill(int[], int) - Static method in class java.util.Arrays
  Fills the specified array with the specified element.
fill(int[], int, int, int) - Static method in class java.util.Arrays
  Fills the specified range in the array with the specified element.
fill(int, int) - Method in class com.codename1.ui.ComponentImage
fill(int, int) - Method in class com.codename1.ui.DynamicImage
  Resizes/crops the image so that its center fills the given dimensions.
fill(int, int) - Method in class com.codename1.ui.Image
  Resizes/crops the image so that its center fills the given dimensions.
fill(long[], int, int, long) - Static method in class java.util.Arrays
  Fills the specified range in the array with the specified element.
fill(long[], long) - Static method in class java.util.Arrays
  Fills the specified array with the specified element.
fill(short[], int, int, short) - Static method in class java.util.Arrays
  Fills the specified range in the array with the specified element.
fill(short[], short) - Static method in class java.util.Arrays
  Fills the specified array with the specified element.
fill(Object[], int, int, Object) - Static method in class java.util.Arrays
  Fills the specified range in the array with the specified element.
fill(Object[], Object) - Static method in class java.util.Arrays
  Fills the specified array with the specified element.
fill(List, T) - Static method in class java.util.Collections
  Fills the specified list with the specified element.
FILL - Enum constant in enum com.codename1.camera.ScaleType
  Scale non-uniformly to fill the bounds (preview may be stretched).
FILL - Enum constant in enum com.codename1.charts.compat.Paint.Style
FILL_AND_STROKE - Enum constant in enum com.codename1.charts.compat.Paint.Style
fillArc(int, int, int, int, int, int) - Method in class com.codename1.ui.Graphics
  Fills a circular or elliptical arc based on the given angles and bounding box.
fillGradient(Gradient, int, int, int, int) - Method in class com.codename1.ui.Graphics
  Fills the rectangle (x, y, width, height) with the given multi-stop gradient.
fillLinearGradient(int, int, int, int, int, int, boolean) - Method in class com.codename1.ui.Graphics
  Draws a linear gradient in the given coordinates with the given colors, doesn't take alpha into consideration when drawing the gradient
FillOutsideLine(XYSeriesRenderer.FillOutsideLine.Type) - Constructor for class com.codename1.charts.renderers.XYSeriesRenderer.FillOutsideLine
  The line fill behavior.
fillPolygon(int[], int[], int) - Method in class com.codename1.ui.Graphics
  Fills a closed polygon defined by arrays of x and y coordinates.
fillRadialGradient(int, int, int, int, int, int) - Method in class com.codename1.ui.Graphics
  Draws a radial gradient in the given coordinates with the given colors, doesn't take alpha into consideration when drawing the gradient.
fillRadialGradient(int, int, int, int, int, int, int, int) - Method in class com.codename1.ui.Graphics
  Draws a radial gradient in the given coordinates with the given colors, doesn't take alpha into consideration when drawing the gradient.
fillRect(int, int, int, int) - Method in class com.codename1.ui.Graphics
  Fills the rectangle from the given position according to the width/height minus 1 pixel according to the convention in Java.
fillRect(int, int, int, int, byte) - Method in class com.codename1.ui.Graphics
  Fills a rectangle with an optionally translucent fill color
fillRectRadialGradient(int, int, int, int, int, int, float, float, float) - Method in class com.codename1.ui.Graphics
  Draws a radial gradient in the given coordinates with the given colors, doesn't take alpha into consideration when drawing the gradient.
fillRoundRect(int, int, int, int, int, int) - Method in class com.codename1.ui.Graphics
  Fills a rounded rectangle in the same way as drawRoundRect
fillRow(Container, int, int, int) - Method in class com.codename1.ui.layouts.FlowLayout
  This method tries to fill up the available space in a row.
fillShape(Shape) - Method in class com.codename1.ui.Graphics
  Fills the given shape using the current alpha and color settings.
fillTriangle(int, int, int, int, int, int) - Method in class com.codename1.ui.Graphics
  Draws a filled triangle with the given coordinates
fillX() - Method in class com.codename1.ui.layouts.mig.LC
  Same functionality as calling `#setFillX(boolean)` with `true` only this method returns `this` for chaining multiple calls.
fillY() - Method in class com.codename1.ui.layouts.mig.LC
  Same functionality as calling `#setFillY(boolean)` with `true` only this method returns `this` for chaining multiple calls.
filter - Variable in class com.codename1.gaming.physics.box2d.dynamics.FixtureDef
  Contact filtering data;
filter(Component) - Method in interface com.codename1.ui.ComponentSelector.Filter
  Determines whether component c should be included in new set.
filter(ComponentSelector.Filter) - Method in class com.codename1.ui.ComponentSelector
  Creates a new set of components formed by filtering the current set using a filter function.
filter(String) - Method in interface com.codename1.ui.AutoCompleteTextComponent.AutoCompleteFilter
  Callback to filter based on this given text
filter(String) - Method in class com.codename1.ui.AutoCompleteTextField
  Subclasses can override this method to perform more elaborate filter operations
filter(String) - Method in class com.codename1.ui.ComponentSelector
  Filters the current found set against the given selector.
filter(String) - Method in class com.codename1.ui.list.FilterProxyListModel
  Filters the list based on the given string
filter(Predicate) - Method in interface java.util.stream.Stream
Filter - Class in com.codename1.gaming.physics.box2d.dynamics
  This holds contact filtering data.
Filter() - Constructor for class com.codename1.gaming.physics.box2d.dynamics.Filter
FILTER_BLUR - Static variable in class com.codename1.ui.plaf.Style
  CSS filter:blur() radius in pixels.
FILTER_COLOR_MATRIX - Static variable in class com.codename1.ui.plaf.Style
  CSS filter: 4x5 color matrix (composed from `brightness`, `contrast`, `grayscale`, `hue-rotate`, `invert`, `opacity`, `saturate`, `sepia`).
FILTER_FLAG - Static variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.Contact
filterArguments(MethodHandle, int, MethodHandle...) - Static method in class java.lang.invoke.MethodHandles
FilterInputStream - Class in com.codename1.io.gzip
  Simple version of filter input stream
FilterInputStream(InputStream) - Constructor for class com.codename1.io.gzip.FilterInputStream
FilterOutputStream - Class in com.codename1.io.gzip
  Dummy implementation of filter output stream
FilterOutputStream(OutputStream) - Constructor for class com.codename1.io.gzip.FilterOutputStream
FilterProxyListModel<T> - Class in com.codename1.ui.list
  This class allows filtering/sorting a list model dynamically using a text field
FilterProxyListModel(ListModel) - Constructor for class com.codename1.ui.list.FilterProxyListModel
  The proxy is applied to the actual model and effectively hides it
filterReturnValue(MethodHandle, MethodHandle) - Static method in class java.lang.invoke.MethodHandles
finalize() - Method in class com.codename1.ui.Graphics
find(String) - Method in class com.codename1.ui.ComponentSelector
  Uses the results of this selector as the roots to create a new selector with the provided selector string.
find(String, Object...) - Method in interface com.codename1.orm.Dao
  Free-form WHERE clause; `where` is appended verbatim after `WHERE` and `params` fills the `?` placeholders.
findAll() - Method in interface com.codename1.orm.Dao
  `SELECT * FROM ...`.
findAllByAsset(String) - Method in class com.codename1.gaming.level.GameSceneView
  Every sprite stamped from the given asset id, in z-order -- handy for a "collect all the coins" loop.
findByAsset(String) - Method in class com.codename1.gaming.level.GameSceneView
  The first sprite stamped from the given asset id (e.g. `"player"`, `"coin"`), or `null`.
findById(Object) - Method in interface com.codename1.orm.Dao
  `SELECT ... WHERE id = ?`.
findById(String) - Method in class com.codename1.ui.UIFragment
  Gets a component in the template by its ID.
findByName(String) - Method in class com.codename1.gaming.level.GameSceneView
  The first sprite in the scene whose source element has the given `name` (the name typed in the Inspector), or `null`.
findByName(String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
findByName(String) - Static method in class com.codename1.testing.TestUtils
  Finds a component with the given name, works even with UI's that weren't created with the GUI builder
findByName(String, Component) - Method in class com.codename1.ui.util.UIBuilder
  Finds the given component by its name
findByName(String, Container) - Method in class com.codename1.ui.util.UIBuilder
  Finds the given component by its name
findByUsage(VertexAttribute.Usage) - Method in class com.codename1.gpu.VertexFormat
  Returns the first attribute matching the supplied usage, or null when the format does not contain it.
findCommandComponent(Command) - Method in class com.codename1.ui.MenuBar
  Find the command component instance if such an instance exists
findCommandComponent(Command) - Method in class com.codename1.ui.Toolbar
  Find the command component instance if such an instance exists
findCommonContainers(Component, Component) - Static method in class com.codename1.ui.InterFormContainer
  Finds common InterFormContainers in two different component trees.
findConstructor(Class, MethodType) - Method in class java.lang.invoke.MethodHandles.Lookup
findContainingSheet(Component) - Static method in class com.codename1.ui.Sheet
  Finds Sheet containing this component if it is currently part of a Sheet.
findCurrentlyEditingComponent() - Method in class com.codename1.ui.Form
  Returns the component on this form that is currently being edited, or null if no component is currently being edited.
findDropTargetAt(int, int) - Method in class com.codename1.ui.Container
  Recursively searches the container hierarchy for a drop target
findFirstFocusable() - Method in class com.codename1.ui.ComponentSelector
  Creates new ComponentSelector with the set of first focusable elements of each of the containers in the current result set.
findFirstFocusable() - Method in class com.codename1.ui.Container
  Finds the first focusable Component on this Container
findGetter(Class, String, Class) - Method in class java.lang.invoke.MethodHandles.Lookup
findIncidentEdge(Collision.ClipVertex[], PolygonShape, Transform, int, PolygonShape, Transform) - Method in class com.codename1.gaming.physics.box2d.collision.Collision
findLabelText(String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
findLabelText(String) - Static method in class com.codename1.testing.TestUtils
  Finds a component with the given name, works even with UI's that weren't created with the GUI builder
findMaxSeparation(Collision.EdgeResults, PolygonShape, Transform, PolygonShape, Transform) - Method in class com.codename1.gaming.physics.box2d.collision.Collision
  Find the max separation between poly1 and poly2 using edge normals from poly1.
findNewContacts() - Method in class com.codename1.gaming.physics.box2d.dynamics.ContactManager
findNextFocusHorizontal(boolean) - Method in class com.codename1.ui.Form
  This method returns the next focusable Component horizontally
findNextFocusVertical(boolean) - Method in class com.codename1.ui.Form
  This method returns the next focusable Component vertically
findNodeComponent(Object) - Method in class com.codename1.ui.tree.Tree
  Finds the component for a model node.
findNodeComponent(Object, Component) - Method in class com.codename1.ui.tree.Tree
  Finds the component for a model node.
findNodesWithTag(String) - Method in class com.codename1.ui.scene.Node
findPeer(Component) - Method in class com.codename1.ui.InterFormContainer
  Finds any InterformContainer instances in the UI hierarchy rooted at root that contains the same content as this container.
findSelectionRoot(Component) - Static method in class com.codename1.ui.TextSelection
  Finds the selection root for a component.
findSetter(Class, String, Class) - Method in class java.lang.invoke.MethodHandles.Lookup
findSpecial(Class, String, MethodType, Class) - Method in class java.lang.invoke.MethodHandles.Lookup
findStatic(Class, String, MethodType) - Method in class java.lang.invoke.MethodHandles.Lookup
findStaticGetter(Class, String, Class) - Method in class java.lang.invoke.MethodHandles.Lookup
findStaticSetter(Class, String, Class) - Method in class java.lang.invoke.MethodHandles.Lookup
findTextAreaText(String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
findTextAreaText(String) - Static method in class com.codename1.testing.TestUtils
  Finds a component with the given name, works even with UI's that weren't created with the GUI builder
findTool(List) - Method in class com.codename1.ai.ToolCall
  Looks up the matching `Tool` without invoking it.
findType(Class, Component) - Static method in class com.codename1.ui.layouts.mig.MigLayout
findVirtual(Class, String, MethodType) - Method in class java.lang.invoke.MethodHandles.Lookup
FINGERPRINT - Enum constant in enum com.codename1.security.BiometricType
  Fingerprint sensor (iOS Touch ID, Android `FEATURE_FINGERPRINT`).
finish() - Method in class com.codename1.car.CarContext
  Tears down the in-car experience and dismisses the app from the head unit.
finish() - Method in class com.codename1.car.CarScreen
  Pops this screen off the stack (equivalent to `getContext().popScreen()` when this is the top screen).
finish() - Method in interface com.codename1.car.spi.CarBridge
  Tears down the in-car experience, dismissing the app from the head unit.
finish() - Method in class com.codename1.io.gzip.DeflaterOutputStream
finish() - Method in class com.codename1.share.ShareService
  Once the share service has finished sharing it should call the finish method
finish() - Method in class com.codename1.ui.animations.Motion
  Sends the motion to the end time instantly which is useful for flushing an animation
finish(Object) - Method in class com.codename1.ui.Sheet
  Completes the result resource returned by `#showForResult` and dismisses the sheet.
finished() - Method in class com.codename1.io.gzip.Deflater
finished() - Method in class com.codename1.io.gzip.Inflater
finished() - Method in class com.codename1.io.gzip.ZStream
  Deprecated.
finishedTestCase(UnitTest, boolean) - Method in class com.codename1.testing.TestReporting

  ###### Deprecated

finishedTestCase(String, boolean) - Method in class com.codename1.testing.TestReporting
  Invoked when a unit test has completed
finisher() - Method in interface java.util.stream.Collector
finishPolygon(int, long, int, int, int) - Method in interface com.codename1.maps.spi.MapProvider
  Finishes the path as a filled polygon and returns its element key.
finishPolygon(int, long, int, int, int) - Method in class com.codename1.maps.WebMapProvider
  Finishes the path as a filled polygon and returns its element key.
finishPolyline(int, long, int, int) - Method in interface com.codename1.maps.spi.MapProvider
  Finishes the path as a stroked polyline and returns its element key.
finishPolyline(int, long, int, int) - Method in class com.codename1.maps.WebMapProvider
  Finishes the path as a stroked polyline and returns its element key.
fireActionEvent() - Method in class com.codename1.components.SignatureComponent
  Fires an event to all listeners to notify them that the signature image has been changed.
fireActionEvent() - Method in class com.codename1.ui.List
  Fires an action event for the current event source.
fireActionEvent(int, int) - Method in class com.codename1.components.FloatingActionButton
fireActionEvent(int, int) - Method in class com.codename1.ui.Button
  Allows subclasses to override action event behavior for pointer coordinates.
fireActionEvent(int, int) - Method in class com.codename1.ui.CheckBox
  Allows subclasses to override action event behavior for pointer coordinates.
fireActionEvent(int, int) - Method in class com.codename1.ui.RadioButton
  Allows subclasses to override action event behavior for pointer coordinates.
fireActionEvent(BoundingBox) - Method in class com.codename1.maps.layers.PointsLayer
  Trigger an event for the points that in contained in the BoundingBox
fireActionEvent(ActionEvent) - Method in class com.codename1.ui.list.ContainerList
  Triggers the event to the listeners
fireActionEvent(ActionEvent) - Method in class com.codename1.ui.List
  Triggers the event to the listeners
fireActionEvent(ActionEvent) - Method in class com.codename1.ui.util.EventDispatcher
  Fires the event safely on the EDT without risk of concurrency errors
FirebaseAnalyticsProvider - Class in com.codename1.analytics
  A provider that forwards analytics to the native Firebase Analytics SDK.
FirebaseAnalyticsProvider() - Constructor for class com.codename1.analytics.FirebaseAnalyticsProvider
FirebaseAnalyticsProvider.Bridge - Interface in com.codename1.analytics
  The platform's connection to the native Firebase SDK.
FirebaseAuth - Class in com.codename1.social
  Firebase Authentication client backed by the Identity Toolkit REST API.
FirebaseAuth.FirebaseUser - Class in com.codename1.social
  Successfully-resolved Firebase session: ID token, refresh token, the stable `localId`, the user's email when present, and the absolute expiry computed from `expiresIn`.
fireBindTargetChange(Component, String, Object, Object) - Method in class com.codename1.ui.util.EventDispatcher
  Fired when a property of the component changes to a new value
fireBrowserNavigationCallbacks(String) - Method in class com.codename1.ui.BrowserComponent
  Fires all of the registered browser navigation callbacks against the provided URL.
fireCameraChange(int) - Static method in class com.codename1.maps.NativeMap
  Invoked from native code when the camera settles after movement.
fireChangedEvent() - Method in class com.codename1.ui.Image
fireClicked() - Method in class com.codename1.ui.Button
  When working in 3 softbutton mode "fire" key (center softbutton) is sent to this method in order to allow 3 button devices to work properly.
fireClicked() - Method in class com.codename1.ui.ComboBox
  When working in 3 softbutton mode "fire" key (center softbutton) is sent to this method in order to allow 3 button devices to work properly.
fireClicked() - Method in class com.codename1.ui.Component
  When working in 3 softbutton mode "fire" key (center softbutton) is sent to this method in order to allow 3 button devices to work properly.
fireClicked() - Method in class com.codename1.ui.Container
  When working in 3 softbutton mode "fire" key (center softbutton) is sent to this method in order to allow 3 button devices to work properly.
fireClicked() - Method in class com.codename1.ui.List
  When working in 3 softbutton mode "fire" key (center softbutton) is sent to this method in order to allow 3 button devices to work properly.
fireClicked() - Method in class com.codename1.ui.PeerComponent
  When working in 3 softbutton mode "fire" key (center softbutton) is sent to this method in order to allow 3 button devices to work properly.
fireClicked() - Method in class com.codename1.ui.Slider
  When working in 3 softbutton mode "fire" key (center softbutton) is sent to this method in order to allow 3 button devices to work properly.
fireClicked() - Method in class com.codename1.ui.TextArea
  When working in 3 softbutton mode "fire" key (center softbutton) is sent to this method in order to allow 3 button devices to work properly.
fireClicked() - Method in class com.codename1.ui.TextField
  When working in 3 softbutton mode "fire" key (center softbutton) is sent to this method in order to allow 3 button devices to work properly.
fireDataChanged(int, int) - Method in class com.codename1.ui.TextArea
  Alert the TextField listeners the text has been changed on the TextField
fireDataChangedEvent(int, int) - Method in class com.codename1.ui.list.DefaultListModel
  Broadcast a change event to all listeners
fireDataChangeEvent(int, int) - Method in class com.codename1.ui.util.EventDispatcher
  Fires the event safely on the EDT without risk of concurrency errors
fireDoneEvent() - Method in class com.codename1.ui.TextArea
  Fire the done event to done listener
fireDoneEvent(int) - Method in class com.codename1.ui.TextArea
fireEditorEvent(String, String) - Method in class com.codename1.ui.AbstractEditorComponent
  Entry point invoked by native editor peers to deliver events back to Codename One.
fireFocus(Component) - Method in class com.codename1.ui.util.EventDispatcher
  Fires the event safely on the EDT without risk of concurrency errors
fireLongPress(int, int, int) - Static method in class com.codename1.maps.NativeMap
  Invoked from native code when the map is long-pressed.
fireMagnifyGesture(int, int, float) - Method in class com.codename1.ui.Display
  Dispatches a magnify (pinch) gesture to the component under the given coordinates, walking up the hierarchy until a component handles it.
fireMarkerClick(int, long) - Static method in class com.codename1.maps.NativeMap
  Invoked from native code when a marker is tapped (`markerKey` is the value returned by `MapProvider.addMarker(int, byte[], double, double, String, String, float, float)`).
fireMediaError(AsyncMedia.MediaException) - Method in class com.codename1.media.AbstractMedia
  Fires a media error event to registered listeners.
fireMediaStateChange(AsyncMedia.State) - Method in class com.codename1.media.AbstractMedia
  Fires a media state change event to the registered state change listeners.
fireMouseWheelEvent(int, int, int, int, boolean, int) - Method in class com.codename1.ui.Display
  Dispatches a mouse wheel event to the component under the given coordinates.
fireNetworkTypeChange(int, boolean) - Method in class com.codename1.io.NetworkManager
  Internal: invoked by platform implementations to deliver a network type change event.
firePluginEvent(T) - Method in class com.codename1.plugin.PluginSupport
  Fires a plugin event to give plugins an opportunity to handle it before default behaviour is resumed.
firePropertyChanged() - Method in class com.codename1.properties.PropertyBase
  Delivers the property change event to listeners if applicable
fireReady() - Method in class com.codename1.components.ButtonList
  This should be called by the concrete implementation once it is ready to generate the buttons.
fireReady() - Method in class com.codename1.maps.Tile
  inform the TileReadyListener that this tile is ready to be painted
fireResponseListener(ActionEvent) - Method in class com.codename1.io.ConnectionRequest
  Fires the response event to the listeners on this connection
fireRotationGesture(int, int, float) - Method in class com.codename1.ui.Display
  Dispatches a rotation (twist) gesture to the component under the given coordinates, walking up the hierarchy until a component handles it.
fireScrollEvent(int, int, int, int) - Method in class com.codename1.ui.util.EventDispatcher
  Fires the event safely on the EDT without risk of concurrency errors
fireSelectionEvent(int, int) - Method in class com.codename1.ui.util.EventDispatcher
  Fires the event safely on the EDT without risk of concurrency errors
fireStyleChangeEvent(String, Style) - Method in class com.codename1.ui.util.EventDispatcher
  Fires the style change even to the listeners
fireTap(int, int, int) - Static method in class com.codename1.maps.NativeMap
  Invoked from native code when the map is tapped.
fireVirtualKeyboardEvent(boolean) - Method in class com.codename1.ui.Display
  Fires a virtual keyboard show event.
fireWebEvent(String, ActionEvent) - Method in class com.codename1.ui.BrowserComponent
  Used internally by the implementation to fire an event from the native browser widget
fireWindowEvent(WindowEvent) - Method in class com.codename1.ui.Display
  Dispatches a window change event to registered listeners.
first() - Method in interface com.codename1.db.Cursor
  Move the cursor to the first row.
first() - Method in class com.codename1.ui.ComponentSelector
  Returns a set with the first element of the current set, or an empty set if the current set is empty.
first() - Method in class com.codename1.ui.TextSelection.Span
  Gets the first Char in the span, or null if span is empty.
first() - Method in class com.codename1.ui.TextSelection.Spans
  Gets the first span in the collection.
first() - Method in interface java.util.SortedSet
  Returns the first element in this `SortedSet`.
first() - Method in class java.util.TreeSet
  Answers the first element in this TreeSet.
FIRST_LINE_END - Static variable in class com.codename1.ui.layouts.GridBagConstraints
FIRST_LINE_START - Static variable in class com.codename1.ui.layouts.GridBagConstraints
firstChild() - Method in class com.codename1.ui.ComponentSelector
  Creates new set consisting of the first child of each component in the current set.
firstElement() - Method in class java.util.Vector
  Returns the first element in this vector.
firstEntry() - Method in interface java.util.NavigableMap
  Answers the entry with the smallest key, or null if the map is empty.
firstEntry() - Method in class java.util.TreeMap
  Answers the entry with the smallest key, or null if the map is empty.
firstKey() - Method in interface java.util.SortedMap
  Returns the first key in this sorted map.
firstKey() - Method in class java.util.TreeMap
  Returns the first key in this map.
fit(int, int, int) - Method in class com.codename1.gaming.level.IsoProjection
  Sizes the tiles and centers the board to fit an `n` x `n` grid inside a view of the given pixel size, matching the `BoardGameSample` fit (width-bound or height-bound, whichever is tighter, then centered).
FIT - Enum constant in enum com.codename1.camera.ScaleType
  Scale uniformly so the entire preview is visible, letterboxing if needed.
fitBounds(MapBounds, int) - Method in interface com.codename1.maps.MapSurface
  Moves and zooms the camera so `bounds` fits within the viewport, inset by `paddingPixels` on every edge.
fitBounds(MapBounds, int) - Method in class com.codename1.maps.MapView
  Moves and zooms the camera so `bounds` fits within the viewport, inset by `paddingPixels` on every edge.
fitBounds(MapBounds, int) - Method in class com.codename1.maps.NativeMap
  Moves and zooms the camera so `bounds` fits within the viewport, inset by `paddingPixels` on every edge.
fitBounds(MapBounds, int) - Method in class com.codename1.maps.vector.VectorMapEngine
  Moves the camera so `bounds` fits the viewport inset by `padding`.
fixDependencies(Container) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
  Recursively fixes all dependencies so that they are contained inside the provided parent.
fixed(Instant, ZoneId) - Static method in class java.time.Clock
FIXED - Enum constant in enum com.codename1.annotations.grpc.ProtoField.WireKind
FIXED_CENTER - Static variable in class com.codename1.ui.List
  Indicates the list selection is fixed into place at the center of the list
FIXED_LEAD - Static variable in class com.codename1.ui.List
  Indicates the list selection is fixed into place at the top of the list or at the left of the list
FIXED_NONE - Static variable in class com.codename1.ui.List
  Indicates the list isn't fixed and that selection is movable
FIXED_NONE_CYCLIC - Static variable in class com.codename1.ui.List
  Indicates that the list is not fixed in place but cycles its elements
FIXED_NONE_ONE_ELEMENT_MARGIN_FROM_EDGE - Static variable in class com.codename1.ui.List
  Indicates the list selection will only reach the edge when there are no more elements in the list.
FIXED_TRAIL - Static variable in class com.codename1.ui.List
  Indicates the list selection is fixed into place at the bottom of the list or at the right of the list
fixedRotation - Variable in class com.codename1.gaming.physics.box2d.dynamics.BodyDef
  Should this body be prevented from rotating? Useful for characters.
Fixture - Class in com.codename1.gaming.physics.box2d.dynamics
  A fixture is used to attach a shape to a body for collision detection.
Fixture() - Constructor for class com.codename1.gaming.physics.box2d.dynamics.Fixture
FixtureDef - Class in com.codename1.gaming.physics.box2d.dynamics
  A fixture definition is used to create a fixture.
FixtureDef() - Constructor for class com.codename1.gaming.physics.box2d.dynamics.FixtureDef
FixtureProxy - Class in com.codename1.gaming.physics.box2d.dynamics
  This proxy is used internally to connect fixtures to the broad-phase.
FixtureProxy() - Constructor for class com.codename1.gaming.physics.box2d.dynamics.FixtureProxy
FLAG_BRIDGES - Static variable in class java.lang.invoke.LambdaMetafactory
FLAG_MARKERS - Static variable in class java.lang.invoke.LambdaMetafactory
FLAG_RESIZE_FAIL - Static variable in class com.codename1.ui.URLImage
  Flag used by `java.lang.String, com.codename1.ui.Image, int)`.
FLAG_RESIZE_SCALE - Static variable in class com.codename1.ui.URLImage
  Flag used by `java.lang.String, com.codename1.ui.Image, int)` Equivalent to `#RESIZE_SCALE`.
FLAG_RESIZE_SCALE_TO_FILL - Static variable in class com.codename1.ui.URLImage
  Flag used by `java.lang.String, com.codename1.ui.Image, int)`.
FLAG_SERIALIZABLE - Static variable in class java.lang.invoke.LambdaMetafactory
FLAG_TRAILER - Static variable in class com.codename1.io.grpc.GrpcWeb
  gRPC-Web frame flag set in the trailer frame's first byte.
flagForFiltering() - Method in class com.codename1.gaming.physics.box2d.dynamics.contacts.Contact
  Flag this contact for filtering.
flashBacklight(int) - Method in class com.codename1.ui.Display
  Flash the backlight of the device for the given length of time
FlashMode - Enum in com.codename1.camera
  Flash behavior for still capture or continuous illumination.
flip() - Method in class com.codename1.gaming.physics.box2d.collision.ContactID
flip(int) - Method in class java.util.BitSet
  Flips the bit at index `pos`.
flip(int, int) - Method in class java.util.BitSet
  Flips the bits starting from `pos1` to `pos2`.
flipBit(int) - Method in class com.codename1.util.BigInteger
flipHorizontally(boolean) - Method in class com.codename1.ui.Image
  Flips this image on the horizontal axis
FlipTransition - Class in com.codename1.ui.animations
  A Transitions that flips between 2 components/forms using perspective transform where available.
FlipTransition() - Constructor for class com.codename1.ui.animations.FlipTransition
  Creates a Flip Transition
FlipTransition(int) - Constructor for class com.codename1.ui.animations.FlipTransition
  Creates a Flip Transition
FlipTransition(int, int) - Constructor for class com.codename1.ui.animations.FlipTransition
  Creates a Flip Transition
flipVertically(boolean) - Method in class com.codename1.ui.Image
  Flips this image on the vertical axis
Float - Class in java.lang
  The Float class wraps a value of primitive type float in an object.
Float(double) - Constructor for class java.lang.Float
  Constructs a newly allocated Floatobject that represents the argument converted to type float.
Float(float) - Constructor for class java.lang.Float
  Constructs a newly allocated Float object that represents the primitive float argument.
FloatArray - Class in com.codename1.gaming.physics.box2d.pooling.arrays
  Not thread safe float[] pooling.
FloatArray() - Constructor for class com.codename1.gaming.physics.box2d.pooling.arrays.FloatArray
FloatConverter() - Constructor for class com.codename1.properties.UiBinding.FloatConverter
FloatingActionButton - Class in com.codename1.components
  Floating action buttons are a material design element used to promote a special action in a Form.
FloatingActionButton(char, String, float) - Constructor for class com.codename1.components.FloatingActionButton
  Constructor
FloatingActionButton(char, String, String, float) - Constructor for class com.codename1.components.FloatingActionButton
  Constructor
FloatingHint - Class in com.codename1.components
  A floating hint is similar to a text field with a hint.
FloatingHint(TextArea) - Constructor for class com.codename1.components.FloatingHint
  Wraps a text field in a floating hint
FloatProperty<K> - Class in com.codename1.properties
  This is the float specific version of numeric property
FloatProperty(String) - Constructor for class com.codename1.properties.FloatProperty
  Creates a float property with the given name.
FloatProperty(String, Float) - Constructor for class com.codename1.properties.FloatProperty
  Creates a float property with the given name and initial value.
floatToIntBits(float) - Static method in class java.lang.Float
  Returns the bit representation of a single-float value.
floatValue() - Method in class java.lang.Byte
floatValue() - Method in class java.lang.Double
  Returns the float value of this Double.
floatValue() - Method in class java.lang.Float
  Returns the float value of this Float object.
floatValue() - Method in class java.lang.Integer
  Returns the value of this Integer as a float.
floatValue() - Method in class java.lang.Long
  Returns the value of this Long as a float.
floatValue() - Method in class java.lang.Number
floatValue() - Method in class java.lang.Short
floatValue() - Method in class java.util.concurrent.atomic.AtomicInteger
floatValue() - Method in class java.util.concurrent.atomic.AtomicLong
floor() - Method in class com.codename1.util.BigDecimal
floor(double) - Static method in class com.codename1.util.MathUtil
  Rounds the number down
floor(double) - Static method in class java.lang.Math
  Returns the largest (closest to positive infinity) double value that is not greater than the argument and is equal to a mathematical integer.
floor(float) - Static method in class com.codename1.gaming.physics.box2d.common.MathUtils
floor(float) - Static method in class com.codename1.util.MathUtil
  Rounds the number down
floor(E) - Method in interface java.util.NavigableSet
  Answers the biggest element less than or equal to the specified one, or null if no such element.
floor(E) - Method in class java.util.TreeSet
  Answers the biggest element less than or equal to the specified one, or null if no such element.
floorEntry(K) - Method in interface java.util.NavigableMap
  Answers an entry related with the biggest key less than or equal to the specified key, or null if no such key.
floorEntry(K) - Method in class java.util.TreeMap
  Answers an entry related with the biggest key less than or equal to the specified key, or null if no such key.
floorKey(K) - Method in interface java.util.NavigableMap
  Answers the biggest key less than or equal to the specified key, or null if no such key.
floorKey(K) - Method in class java.util.TreeMap
  Answers the biggest key less than or equal to the specified key, or null if no such key.
FlowLayout - Class in com.codename1.ui.layouts
  FlowLayout is the default layout manager for Codename One Containers and Forms.
FlowLayout() - Constructor for class com.codename1.ui.layouts.FlowLayout
  Creates a new instance of FlowLayout with left alignment
FlowLayout(int) - Constructor for class com.codename1.ui.layouts.FlowLayout
  Creates a new instance of FlowLayout with the given orientation one of LEFT, RIGHT or CENTER
FlowLayout(int, int) - Constructor for class com.codename1.ui.layouts.FlowLayout
  Creates a new instance of FlowLayout with the given orientation one of LEFT, RIGHT or CENTER and the vertical orientation
FlowLayout(int, int, boolean) - Constructor for class com.codename1.ui.layouts.FlowLayout
  Creates a new instance of FlowLayout with the given orientation one of LEFT, RIGHT or CENTER and the vertical orientation
flowX() - Method in class com.codename1.ui.layouts.mig.CC
  Same functionality as calling `#setFlowX(Boolean)` with `Boolean.TRUE` only this method returns `this` for chaining multiple calls.
flowX() - Method in class com.codename1.ui.layouts.mig.LC
  Same functionality as calling `#setFlowX(boolean)` with `true` only this method returns `this` for chaining multiple calls.
flowY() - Method in class com.codename1.ui.layouts.mig.CC
  Same functionality as calling `#setFlowX(Boolean)` with `Boolean.FALSE` only this method returns `this` for chaining multiple calls.
flowY() - Method in class com.codename1.ui.layouts.mig.LC
  Same functionality as calling `#setFlowX(boolean)` with `false` only this method returns `this` for chaining multiple calls.
flush() - Method in class com.codename1.analytics.AbstractAnalyticsProvider
flush() - Static method in class com.codename1.analytics.Analytics
  Flushes any buffered events in every provider.
flush() - Method in interface com.codename1.analytics.AnalyticsProvider
  Flushes any buffered events to the backend.
flush() - Method in class com.codename1.analytics.CodenameOneAnalyticsProvider
flush() - Method in class com.codename1.analytics.LoggingAnalyticsProvider
flush() - Method in class com.codename1.gaming.level.StreamingTerrain
  Persists every dirty resident chunk through the provider.
flush() - Method in class com.codename1.io.BufferedOutputStream
  Flushes this buffered output stream.
flush() - Method in class com.codename1.io.gzip.DeflaterOutputStream
flush() - Method in class com.codename1.io.gzip.FilterOutputStream
flush() - Method in class com.codename1.ui.animations.ComponentAnimation.UIMutation
flush() - Method in class com.codename1.ui.animations.ComponentAnimation
  Flushes the animation immediately, this will be called if the form is de-initialized
flush() - Method in class java.io.DataOutputStream
  Flushes this data output stream.
flush() - Method in interface java.io.Flushable
  Flushes the object by writing out any buffered data to the underlying output.
flush() - Method in class java.io.OutputStream
  Flushes this output stream and forces any buffered output bytes to be written out.
flush() - Method in class java.io.OutputStreamWriter
  Flush the stream.
flush() - Method in class java.io.PrintStream
  Flush the stream.
flush() - Method in class java.io.StringWriter
flush() - Method in class java.io.Writer
  Flush the stream.
Flushable - Interface in java.io
  Indicates that an output object can be flushed.
flushAnimation(Runnable) - Method in class com.codename1.ui.AnimationManager
  Invokes the runnable when all animations have completed
flushBuffer() - Method in class com.codename1.io.BufferedOutputStream
  Flush the internal buffer
flushMarginsCache() - Method in class com.codename1.ui.plaf.Style
  Flush the margins cache if one exists
flushReplace() - Method in class com.codename1.ui.Container
  Flushes ongoing replace operations to prevent two concurrent replace operations from colliding.
flushStorageCache() - Method in class com.codename1.io.Storage
  Flush the storage cache allowing implementations that cache storage objects to store
flushStorageCache() - Static method in class com.codename1.ui.CN
  Flush the storage cache allowing implementations that cache storage objects to store
focus(float, float) - Method in class com.codename1.camera.CameraSession
  Request a focus operation at the normalized preview coordinate (`0.0` top-left, `1.0` bottom-right).
focusAnimation(boolean) - Method in class com.codename1.ui.AutoCompleteTextComponent
  The focus animation mode forces the hint and text to be identical and animates the hint to the label when focus is in the text field as is common on Android.
focusAnimation(boolean) - Method in class com.codename1.ui.TextComponent
  The focus animation mode forces the hint and text to be identical and animates the hint to the label when focus is in the text field as is common on Android.
focusEditor() - Method in class com.codename1.ui.AbstractEditorComponent
  Requests keyboard focus for the editing surface, showing the virtual keyboard on touch devices.
focusGained() - Method in class com.codename1.maps.MapComponent
  Deprecated.
  Callback allowing a developer to track when the component gains focus
focusGained() - Method in class com.codename1.ui.Component
  Callback allowing a developer to track when the component gains focus
focusGained(Component) - Method in interface com.codename1.ui.events.FocusListener
  Invoked when component gains focus
focusGained(Component) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
  Invoked when component gains focus
focusGained(Component, HTMLComponent, HTMLElement) - Method in class com.codename1.components.Ads
  Deprecated.
  Called when one of the controls in the HTMLComponent obtained focus This method will be called only if HTMLComponent.isEventsEnabled() is true
focusGained(Component, HTMLComponent, HTMLElement) - Method in class com.codename1.ui.html.DefaultHTMLCallback
  {Called when one of the controls in the HTMLComponent obtained focus This method will be called only if HTMLComponent.isEventsEnabled() is true
focusGained(Component, HTMLComponent, HTMLElement) - Method in interface com.codename1.ui.html.HTMLCallback
  Called when one of the controls in the HTMLComponent obtained focus This method will be called only if HTMLComponent.isEventsEnabled() is true
FocusListener - Interface in com.codename1.ui.events
  Observes focus change events for a given form and invokes the callbacks to enable us to assign functionality based on current focused component.
focusLost() - Method in class com.codename1.ui.Component
  Callback allowing a developer to track wheh the component loses focus
focusLost(Component) - Method in interface com.codename1.ui.events.FocusListener
  Invoked when component loses focus
focusLost(Component) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
  Invoked when component loses focus
focusLost(Component, HTMLComponent, HTMLElement) - Method in class com.codename1.components.Ads
  Deprecated.
  Called when one of the controls in the HTMLComponent lost focus This method will be called only if HTMLComponent.isEventsEnabled() is true
focusLost(Component, HTMLComponent, HTMLElement) - Method in class com.codename1.ui.html.DefaultHTMLCallback
  {Called when one of the controls in the HTMLComponent lost focus This method will be called only if HTMLComponent.isEventsEnabled() is true
focusLost(Component, HTMLComponent, HTMLElement) - Method in interface com.codename1.ui.html.HTMLCallback
  Called when one of the controls in the HTMLComponent lost focus This method will be called only if HTMLComponent.isEventsEnabled() is true
focusScrolling - Variable in class com.codename1.ui.Form
  Indicates whether lists and containers should scroll only via focus and thus "jump" when moving to a larger component as was the case in older versions of Codename One.
FOLD_ORIENTATION_HORIZONTAL - Static variable in class com.codename1.ui.DevicePosture
  The hinge runs horizontally, splitting the display into a top and a bottom half.
FOLD_ORIENTATION_NONE - Static variable in class com.codename1.ui.DevicePosture
  There is no fold separating the display.
FOLD_ORIENTATION_VERTICAL - Static variable in class com.codename1.ui.DevicePosture
  The hinge runs vertically, splitting the display into a left and a right half.
foldArguments(MethodHandle, MethodHandle) - Static method in class java.lang.invoke.MethodHandles
Font - Class in com.codename1.ui
  Codename One currently supports 3 font types:
FONT - Static variable in class com.codename1.ui.plaf.Style
  Font attribute name for the theme hashtable
FontImage - Class in com.codename1.ui
  `FontImage` allows using an icon font as if it was an image.
FontInfo() - Constructor for class com.codename1.ui.plaf.StyleParser.FontInfo
forceRevalidate() - Method in class com.codename1.ui.ComponentSelector
  Wraps `Container#forceRevalidate()`
forceRevalidate() - Method in class com.codename1.ui.Container
  A more powerful form of revalidate that recursively lays out the full hierarchy
forEach(BiConsumer) - Method in interface java.util.Map
  Performs the given action for each entry in this map.
forEach(Consumer) - Method in interface java.lang.Iterable
  Performs the given action for each element of the `Iterable`.
forEach(Consumer) - Method in interface java.util.stream.Stream
ForegroundService - Class in com.codename1.background
  Runs a long lived task while a persistent system notification is shown to the user.
ForegroundService.Task - Interface in com.codename1.background
  The long running task executed by a foreground service.
Form - Class in com.codename1.ui
  Top level component that serves as the root for the UI, this `Container` subclass works in concert with the `Toolbar` to create menus.
Form() - Constructor for class com.codename1.ui.Form
  Default constructor creates a simple form
Form(Layout) - Constructor for class com.codename1.ui.Form
  Constructor that accepts a layout
Form(String) - Constructor for class com.codename1.ui.Form
  Sets the title after invoking the constructor
Form(String, Layout) - Constructor for class com.codename1.ui.Form
  Sets the title after invoking the constructor
FORM_STATE_KEY_FOCUS - Static variable in class com.codename1.ui.util.UIBuilder
  A key in the form state hashtable used in the back command navigation
FORM_STATE_KEY_NAME - Static variable in class com.codename1.ui.util.UIBuilder
  A key in the form state hashtable used in the back command navigation
FORM_STATE_KEY_SELECTION - Static variable in class com.codename1.ui.util.UIBuilder
  A key in the form state hashtable used in the back command navigation
FORM_STATE_KEY_TITLE - Static variable in class com.codename1.ui.util.UIBuilder
  A key in the form state hashtable used in the back command navigation
Form.TabIterator - Class in com.codename1.ui
  Iterates through the components on this form in traversal order.
format(double) - Method in class com.codename1.charts.util.NumberFormat
format(double) - Method in class com.codename1.l10n.L10NManager
  Format a double number for this locale
format(double, int) - Method in class com.codename1.l10n.L10NManager
  Formats a number as a String with a fixed number of decimal places
format(int) - Method in class com.codename1.l10n.L10NManager
  Format an integer number for this locale
format(Object) - Method in class com.codename1.l10n.DateFormat
  Format a given object.
format(Object) - Method in class com.codename1.l10n.Format
  Format an object.
format(Object) - Method in class java.text.DateFormat
  Format a given object.
format(Object) - Method in class java.text.Format
  Format an object.
format(String, Object...) - Static method in class java.lang.String
format(DateTimeFormatter) - Method in class java.time.LocalDate
format(DateTimeFormatter) - Method in class java.time.LocalDateTime
format(DateTimeFormatter) - Method in class java.time.LocalTime
format(DateTimeFormatter) - Method in class java.time.OffsetDateTime
format(DateTimeFormatter) - Method in class java.time.ZonedDateTime
format(TemporalAccessor) - Method in class java.time.format.DateTimeFormatter
format(Date) - Method in class com.codename1.l10n.DateFormat
  Format a given date.
format(Date) - Method in class com.codename1.l10n.SimpleDateFormat
format(Date) - Method in class java.text.DateFormat
  Format a given date.
format(Date) - Method in class java.text.SimpleDateFormat
Format - Class in com.codename1.l10n
  An abstract class for parsing and formatting localisation sensitive information, compatible with JDK 6.
Format - Class in java.text
  An abstract class for parsing and formatting localisation sensitive information, compatible with JDK 6.
Format() - Constructor for class com.codename1.l10n.Format
Format() - Constructor for class java.text.Format
FORMAT - Static variable in class com.codename1.util.regex.RECharacter
FORMAT_JPEG - Static variable in class com.codename1.ui.util.ImageIO
  Indicates the JPEG output format
FORMAT_PNG - Static variable in class com.codename1.ui.util.ImageIO
  Indicates the PNG output format
formatCurrency(double) - Method in class com.codename1.l10n.L10NManager
  Format a currency value
formatDateLongStyle(Date) - Method in class com.codename1.l10n.L10NManager
  Formats a date in a long form e.g.
formatDateShortStyle(Date) - Method in class com.codename1.l10n.L10NManager
  Formats a date in a short form e.g.
formatDateTime(Date) - Method in class com.codename1.l10n.L10NManager
  Formats a date and a time in a default form e.g.
formatDateTimeMedium(Date) - Method in class com.codename1.l10n.L10NManager
  Formats a date and a time in a default form e.g.
formatDateTimeShort(Date) - Method in class com.codename1.l10n.L10NManager
  Formats a date and a time in a default form e.g.
formattedValue(int) - Method in class com.codename1.ui.Slider
  Allows formatting the appearance of the progress when text is drawn on top
formatTime(Date) - Method in class com.codename1.l10n.L10NManager
  Formats the time in a default form e.g.
formNavigationStackDebug() - Method in class com.codename1.ui.util.UIBuilder
  Useful method for logging form navigation, it returns a string representing the navigation state which can be used to analyze crash reports
forName(String) - Static method in class java.lang.Class
  Returns the Class object associated with the class with the given string name.
forName(String) - Static method in class java.nio.charset.Charset
forward() - Method in class com.codename1.ui.BrowserComponent
  Navigates forward in the history
forwardMercator(double, double) - Static method in class com.codename1.maps.Mercator
  Create a projected Mercator Coord from the given coordinate
fraction - Variable in class com.codename1.gaming.physics.box2d.collision.RayCastOutput
frame(double) - Method in class com.codename1.gaming.GameView
  Drives game logic each frame -- invoked by the `SpriteRenderer` before the scene is drawn.
frame(T, ProtoCodec) - Static method in class com.codename1.io.grpc.GrpcWeb
  Wraps a serialised request message in a single gRPC-Web data frame: `[0x00][length-be32][payload]`.
frameFormat(FrameFormat) - Method in class com.codename1.camera.CameraSessionOptions
  Format for frames delivered to `FrameListener`.
FrameFormat - Enum in com.codename1.camera
  Pixel format requested for `CameraFrame` data delivered to a `FrameListener`.
FrameListener - Interface in com.codename1.camera
  Receives camera frames from an active `CameraSession`.
frameMaxFps(int) - Method in class com.codename1.camera.CameraSessionOptions
  Cap on frame delivery rate to `FrameListener`s.
frameReceived(AudioBuffer) - Method in interface com.codename1.media.AudioBuffer.AudioBufferCallback
  Method called when the contents of the AudioBuffer are changed.
free() - Method in class com.codename1.io.gzip.ZStream
  Deprecated.
freeMemory() - Method in class java.lang.Runtime
  Returns the amount of free memory in the system.
frequency(Collection, Object) - Static method in class java.util.Collections
  Returns the number of elements in the `Collection` that match the `Object` passed.
frequencyHz - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.ConstantVolumeJointDef
frequencyHz - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.DistanceJointDef
  The mass-spring-damper frequency in Hertz.
frequencyHz - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.MouseJointDef
  The response speed.
frequencyHz - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.WeldJointDef
  The mass-spring-damper frequency in Hertz.
frequencyHz - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.WheelJointDef
  Suspension frequency, zero indicates no suspension
friction - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactVelocityConstraint
friction - Variable in class com.codename1.gaming.physics.box2d.dynamics.FixtureDef
  The friction coefficient, usually in the range [0,1].
FRICTION - Enum constant in enum com.codename1.gaming.physics.box2d.dynamics.joints.JointType
FrictionJoint - Class in com.codename1.gaming.physics.box2d.dynamics.joints
FrictionJoint(IWorldPool, FrictionJointDef) - Constructor for class com.codename1.gaming.physics.box2d.dynamics.joints.FrictionJoint
FrictionJointDef - Class in com.codename1.gaming.physics.box2d.dynamics.joints
  Friction joint definition.
FrictionJointDef() - Constructor for class com.codename1.gaming.physics.box2d.dynamics.joints.FrictionJointDef
FRIDAY - Static variable in class java.util.Calendar
  Value of the DAY_OF_WEEK field indicating Friday.
fromContent(Element) - Static method in class com.codename1.processing.Result
  Create an evaluator object from a parsed XML DOM.
fromContent(InputStream, String) - Static method in class com.codename1.processing.Result
  Create an evaluator object from a structured content document (XML, JSON, etc) input stream.
fromContent(Reader, String) - Static method in class com.codename1.processing.Result
  Create an evaluator object from a structured content document (XML, JSON, etc) input stream.
fromContent(String, String) - Static method in class com.codename1.processing.Result
  Create an evaluator object from a structured content document (XML, JSON, etc) as a string.
fromContent(Map) - Static method in class com.codename1.processing.Result
  Create an evaluator object from parsed JSON content DOM.
fromCoord(Coord) - Static method in class com.codename1.maps.LatLng
  Converts a legacy `Coord` (assumed WGS84) into a `LatLng`.
fromCoordinates(List) - Static method in class com.codename1.maps.MapBounds
  Builds the smallest bounding box that contains every coordinate in `coords`.
fromDiscoveryJson(Map) - Static method in class com.codename1.io.oidc.OidcConfiguration
  Builds an `OidcConfiguration` from a parsed discovery JSON document.
fromHex(String) - Static method in class com.codename1.security.Hash
  Decodes a hex string back into bytes.
fromJson(Reader, Class) - Static method in class com.codename1.mapping.Mappers
  Parses JSON read from a `Reader` (file, network response, ...) without fully buffering it into a String first.
fromJson(String) - Static method in class com.codename1.gaming.level.Region
fromJson(String) - Static method in class com.codename1.io.webauthn.PublicKeyCredential
  Parses a RegistrationResponseJSON / AuthenticationResponseJSON document returned by the native authenticator.
fromJson(String) - Static method in class com.codename1.io.webauthn.PublicKeyCredentialCreationOptions
  Parses a PublicKeyCredentialCreationOptionsJSON document.
fromJson(String) - Static method in class com.codename1.io.webauthn.PublicKeyCredentialRequestOptions
  Parses a PublicKeyCredentialRequestOptionsJSON document.
fromJson(String) - Static method in class com.codename1.maps.vector.MapStyle
  Parses a (subset of a) MapLibre GL style JSON document.
fromJson(String, Class) - Static method in class com.codename1.mapping.Mappers
  Inverse of `#toJson`.
fromJSON(String) - Method in class com.codename1.properties.PropertyIndex
  Populates the object from a JSON string
fromMap(Map) - Static method in class com.codename1.gaming.level.GameWorld
fromMap(Map) - Method in interface com.codename1.mapping.Mapper
  Inverse of `#toMap`.
fromPkcs8(String, byte[]) - Static method in class com.codename1.security.PrivateKey
  Wraps a PKCS#8 DER blob.
fromTokenResponse(Map, String) - Static method in class com.codename1.io.oidc.OidcTokens
  Builds an `OidcTokens` from a parsed JSON token-endpoint response, optionally merging in a refresh token from a previous response (token endpoints are allowed to omit `refresh_token` on a refresh call).
fromWGS84(BoundingBox) - Method in class com.codename1.maps.Projection
  Converts a WGS84 bounding box to the projection system bounding box
fromWGS84(Coord) - Method in class com.codename1.maps.Mercator
  Create a projected Mercator Coord from the given coordinate
fromWGS84(Coord) - Method in class com.codename1.maps.Projection
  Converts a given WGS84 coordinate to a projection coordinate
fromWGS84(Coord[]) - Method in class com.codename1.maps.Projection
  a utility method that converts an array of WGS84 coordinate to the projection coordinates system.
fromWire(String) - Static method in enum com.codename1.gaming.level.AssetDef.Kind
  The kind for a JSON token (case-insensitive); defaults to `#ACTOR`.
fromWire(String) - Static method in enum com.codename1.gaming.level.AssetDef.Type
  The format for an explicit JSON token (case-insensitive); `null`/unknown is `#IMAGE`.
fromWire(String) - Static method in enum com.codename1.gaming.level.GameLevel.Mode
  The mode for a JSON wire token (case-insensitive); defaults to `#TWO_D` for an unknown or missing token, so an older or hand-edited file still loads.
fromWire(String) - Static method in enum com.codename1.gaming.level.Layer.Kind
  The kind for a JSON token (case-insensitive); defaults to `#ENTITY`.
fromX509(String, byte[]) - Static method in class com.codename1.security.PublicKey
  Wraps an X.509 / SubjectPublicKeyInfo (SPKI) DER blob.
fromXml(Element) - Method in class com.codename1.properties.PropertyIndex
  Converts the XML element to this object hierarchy
fromXml(Reader, Class) - Static method in class com.codename1.mapping.Mappers
  Parses XML read from a `Reader` without fully buffering it first.
fromXml(String, Class) - Static method in class com.codename1.mapping.Mappers
  Inverse of `#toXml`.
FRONT - Enum constant in enum com.codename1.camera.CameraFacing
  Camera on the same side as the display (selfie camera).
FRONT - Enum constant in enum com.codename1.gpu.RenderState.CullMode
  Discard front faces.
Fulfilled - Enum constant in enum com.codename1.util.promise.Promise.State
  the operation completed successfully.
FULL - Static variable in class com.codename1.l10n.DateFormat
  Constant for full style parsing/formatting pattern.
FULL - Static variable in class java.text.DateFormat
  Constant for full style parsing/formatting pattern.
FullScreenAdSession - Interface in com.codename1.ads.spi
  A provider's handle for a single full screen ad (interstitial, rewarded, rewarded interstitial or app open).
Function<T,R> - Interface in java.util.function
FUNCTION - Enum constant in enum com.codename1.ui.BrowserComponent.JSType
Functor<T,V> - Interface in com.codename1.util.promise
  Promise API functor `com.codename1.util.promise.Promise`
FUNNELS - Enum constant in enum com.codename1.analytics.AnalyticsCapability
  Conversion funnels.

## G

g - Variable in class com.codename1.charts.compat.Canvas
GALLERY_ALL - Static variable in class com.codename1.ui.CN1Constants
  Used by openGallery
GALLERY_ALL_MULTI - Static variable in class com.codename1.ui.CN1Constants
  Used by openGallery
GALLERY_IMAGE - Static variable in class com.codename1.ui.CN1Constants
  Used by openGallery
GALLERY_IMAGE_MULTI - Static variable in class com.codename1.ui.CN1Constants
  Used by openGallery
GALLERY_VIDEO - Static variable in class com.codename1.ui.CN1Constants
  Used by openGallery
GALLERY_VIDEO_MULTI - Static variable in class com.codename1.ui.CN1Constants
  Used by openGallery
GAME_DOWN - Static variable in class com.codename1.ui.Display
  Game action for down key
GAME_FIRE - Static variable in class com.codename1.ui.Display
  Game action for fire
GAME_LEFT - Static variable in class com.codename1.ui.Display
  Game action for the left key
GAME_RIGHT - Static variable in class com.codename1.ui.Display
  Game action for right key
GAME_UP - Static variable in class com.codename1.ui.Display
  Game action for UP key
GameCamera - Class in com.codename1.gaming
  The camera a `GameView` renders through.
GameCamera() - Constructor for class com.codename1.gaming.GameCamera
GameElement - Class in com.codename1.gaming.level
  A single placed thing in a `GameLevel` -- pure authoring data, deliberately not a `com.codename1.gaming.Sprite`.
GameElement() - Constructor for class com.codename1.gaming.level.GameElement
GameElement(String, String) - Constructor for class com.codename1.gaming.level.GameElement
GameInput - Class in com.codename1.gaming
  Pollable snapshot of keyboard and pointer state for a `GameView`.
gameKeyPress(int) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
gameKeyPress(int) - Static method in class com.codename1.testing.TestUtils
  Simulates a game key press
gameKeyRelease(int) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
gameKeyRelease(int) - Static method in class com.codename1.testing.TestUtils
  Simulates a game key release
GameLevel - Class in com.codename1.gaming.level
  A saved, mode-aware game level or map: the data the visual editor writes and the runtime loads, deliberately decoupled from how it is drawn.
GameLevel() - Constructor for class com.codename1.gaming.level.GameLevel
GameLevel(GameLevel.Mode) - Constructor for class com.codename1.gaming.level.GameLevel
GameLevel.Mode - Enum in com.codename1.gaming.level
  The kind of a level, which decides how its elements are realized and rendered.
GameSceneView - Class in com.codename1.gaming.level
  A turnkey `GameView` that plays a `GameLevel`: it wires the whole lifecycle so a generated game scene can be a thin subclass that only adds behavior.
GameSceneView(GameLevel, AssetCatalog) - Constructor for class com.codename1.gaming.level.GameSceneView
GameView - Class in com.codename1.gaming
  A GPU accelerated game surface: a `com.codename1.gpu.RenderView` that hosts a `SpriteRenderer` over a `Scene` and calls your `#update(double)` once per frame.
GameView() - Constructor for class com.codename1.gaming.GameView
GameWorld - Class in com.codename1.gaming.level
  A large game space made of linked `Region`s, streamed in and out around the player so the world can exceed memory while transitions stay seamless.
GameWorld() - Constructor for class com.codename1.gaming.level.GameWorld
GameWorld(RegionProvider) - Constructor for class com.codename1.gaming.level.GameWorld
gap() - Method in class com.codename1.ui.layouts.mig.AC
  Specifies the gap size to be the default one AND moves to the next column/row.
gap(String) - Method in class com.codename1.ui.layouts.mig.AC
  Specifies the gap size to `size` AND moves to the next column/row.
gap(String...) - Method in class com.codename1.ui.layouts.mig.CC
  Corresponds exactly to the "gap left right top bottom" keyword.
gap(String, int...) - Method in class com.codename1.ui.layouts.mig.AC
  Specifies the indicated rows'/columns' gap size to `size`.
gapAfter(String) - Method in class com.codename1.ui.layouts.mig.CC
  Sets the horizontal gap after the component.
gapBefore(String) - Method in class com.codename1.ui.layouts.mig.CC
  Sets the horizontal gap before the component.
gapBottom(String) - Method in class com.codename1.ui.layouts.mig.CC
  Sets the gap below the component.
gapLeft(String) - Method in class com.codename1.ui.layouts.mig.CC
  Sets the gap to the left the component.
gapRight(String) - Method in class com.codename1.ui.layouts.mig.CC
  Sets the gap to the right of the component.
gapTop(String) - Method in class com.codename1.ui.layouts.mig.CC
  Sets the gap above the component.
gapX(String, String) - Method in class com.codename1.ui.layouts.mig.CC
  The horizontal gap before and/or after the component.
gapY(String, String) - Method in class com.codename1.ui.layouts.mig.CC
  The vertical gap before (normally above) and/or after (normally below) the component.
gaussianBlur(Image, float) - Method in class com.codename1.ui.Graphics
  Returns a copy of the given image with a Gaussian blur of the given radius applied.
gaussianBlurImage(Image, float) - Method in class com.codename1.ui.Display
  Create a blur image from the given image.
gaussianBlurImage(Image, float) - Static method in class com.codename1.ui.util.Effects
  Create a blur image from the given image.
gc() - Method in class java.lang.Runtime
  Runs the garbage collector.
gc() - Static method in class java.lang.System
  Runs the garbage collector.
gcd(BigInteger) - Method in class com.codename1.util.BigInteger
gcmAuth(String) - Method in class com.codename1.push.Push
  Sets authentication for GMS (Android and Chrome)
GEAR - Enum constant in enum com.codename1.gaming.physics.box2d.dynamics.joints.JointType
GearJoint - Class in com.codename1.gaming.physics.box2d.dynamics.joints
  A gear joint is used to connect two joints together.
GearJoint(IWorldPool, GearJointDef) - Constructor for class com.codename1.gaming.physics.box2d.dynamics.joints.GearJoint
GearJointDef - Class in com.codename1.gaming.physics.box2d.dynamics.joints
  Gear joint definition.
GearJointDef() - Constructor for class com.codename1.gaming.physics.box2d.dynamics.joints.GearJointDef
gemini(String) - Static method in class com.codename1.ai.LlmClient
GeneralPath - Class in com.codename1.ui.geom
  A general geometric path, consisting of any number of subpaths constructed out of straight lines and cubic or quadratic Bezier curves.
GeneralPath() - Constructor for class com.codename1.ui.geom.GeneralPath
  Constructs a GeneralPath with the default (`#WIND_NON_ZERO`) winding rule and initial capacity (10).
GeneralPath(int) - Constructor for class com.codename1.ui.geom.GeneralPath
  Constructs a GeneralPath with a specific winding rule and the default initial capacity (10).
GeneralPath(int, int) - Constructor for class com.codename1.ui.geom.GeneralPath
  Constructs a GeneralPath with a specific winding rule and the initial capacity.
GeneralPath(Shape) - Constructor for class com.codename1.ui.geom.GeneralPath
  Constructs a GeneralPath from an arbitrary shape object.
generate() - Static method in class com.codename1.io.oidc.PkceChallenge
  Generates a fresh PKCE pair with a 64-byte (~86 char) verifier.
generate(GenerateImageRequest) - Method in class com.codename1.ai.ImageGenerator
GeneratedSVGImage - Class in com.codename1.ui
  Base class for SVG images emitted by the build-time transcoder (`maven/svg-transcoder`).
GeneratedSVGImage(int, int, float, float, float, float, boolean) - Constructor for class com.codename1.ui.GeneratedSVGImage
  Construct with intrinsic SVG dimensions and viewBox metadata.
GeneratedSVGImage(int, int, float, float, float, float, boolean, int) - Constructor for class com.codename1.ui.GeneratedSVGImage
  Construct with an explicit source density for the SVG's declared dimensions.
GeneratedSVGImage(int, int, float, float, float, float, boolean, int, int) - Constructor for class com.codename1.ui.GeneratedSVGImage
  Construct with explicit absolute width/height -- expressed in device pixels here, but the auto-generated subclass takes them in millimeters and converts via `Display.convertToPixels(float)` so the dimensions carry across DPIs the same way `font-size: 3mm` does.
GenerateImageRequest - Class in com.codename1.ai
  Request payload for `ImageGenerator.generate(GenerateImageRequest)`.
GenerateImageRequest(String) - Constructor for class com.codename1.ai.GenerateImageRequest
generatePeerImage() - Method in class com.codename1.ui.PeerComponent
  The native implementation should implement this method to generate a native peer image representing the component
generateRsaKeyPair(int) - Static method in class com.codename1.io.Util
  Generates an RSA key pair.
generateSymmetricKey(int) - Static method in class com.codename1.io.Util
  Generates `bytes` of fresh symmetric key material.
generic() - Method in class java.lang.invoke.MethodType
GenericListCellRenderer<T> - Class in com.codename1.ui.list
  The generic list cell renderer can display containers or arbitrary Codename One components as items in a list, notice that we strongly discourage usage of lists..
GenericListCellRenderer(Component, Component) - Constructor for class com.codename1.ui.list.GenericListCellRenderer
  Constructs a generic renderer with the given selected/unselected components
GenericListCellRenderer(Component, Component, Component, Component) - Constructor for class com.codename1.ui.list.GenericListCellRenderer
  Constructs a generic renderer with the given selected/unselected components for odd/even values allowing a "pinstripe" effect
genericMethodType(int) - Static method in class java.lang.invoke.MethodType
genericMethodType(int, boolean) - Static method in class java.lang.invoke.MethodType
GenericSpinner - Class in com.codename1.ui.spinner
  A spinner class that allows arbitrary values, this is effectively a combo box replacement for platforms where a combo box is not available
GenericSpinner() - Constructor for class com.codename1.ui.spinner.GenericSpinner
  Default constructor
Geofence - Class in com.codename1.location
  Metadata for geofencing support that allows tracking user location in the background while the app is inactive.
Geofence(String, Location, int, long) - Constructor for class com.codename1.location.Geofence
  Constructor
GeofenceListener - Interface in com.codename1.location
  Listener interface for the Geofence background tracking functionality.
GeofenceManager - Class in com.codename1.location
  A utility class to simplify Geofencing in Codename One.
GeofenceManager.Listener - Class in com.codename1.location
  The Listener class that is registered to receive Geofence events.
GEOM_LINESTRING - Static variable in class com.codename1.maps.vector.VectorFeature
  One or more polylines.
GEOM_POINT - Static variable in class com.codename1.maps.vector.VectorFeature
  One or more points.
GEOM_POLYGON - Static variable in class com.codename1.maps.vector.VectorFeature
  One or more polygon rings.
GEOM_UNKNOWN - Static variable in class com.codename1.maps.vector.VectorFeature
  Unknown / empty geometry.
gestureDetected(GestureEvent) - Method in interface com.codename1.sensors.GestureListener
  Invoked when a gesture is detected.
GestureEvent - Class in com.codename1.sensors
  A high level gesture detected by the framework from the motion sensor stream and delivered to a `GestureListener`.
GestureEvent(int, double, long) - Constructor for class com.codename1.sensors.GestureEvent
  Creates a new gesture event.
GestureListener - Interface in com.codename1.sensors
  Receives high level gestures (shake, flip, tilt, pick up, free fall) derived from the motion sensors.
get() - Method in class com.codename1.properties.Property
  Gets the property value
get() - Static method in class com.codename1.push.PushContent
  Gets the most recent push notification content if it exists.
get() - Method in interface com.codename1.ui.spinner.Picker.DateGetter
  Returns the default date the picker should show when no explicit value has been set.
get() - Method in class com.codename1.util.AsyncResource
  Gets the resource synchronously.
get() - Static method in class com.codename1.util.Simd
  Returns the singleton instance of the Simd class.
get() - Method in class com.codename1.util.Wrapper
get() - Method in class java.lang.ref.Reference
  Returns this reference object's referent.
get() - Method in class java.lang.ThreadLocal
get() - Method in class java.util.concurrent.atomic.AtomicBoolean
get() - Method in class java.util.concurrent.atomic.AtomicInteger
get() - Method in class java.util.concurrent.atomic.AtomicLong
get() - Method in class java.util.concurrent.atomic.AtomicReference
get() - Method in interface java.util.function.Supplier
get(int) - Method in class com.codename1.gaming.physics.box2d.pooling.arrays.FloatArray
get(int) - Method in class com.codename1.gaming.physics.box2d.pooling.arrays.IntArray
get(int) - Method in class com.codename1.gaming.physics.box2d.pooling.arrays.Vec2Array
get(int) - Method in class com.codename1.gaming.Scene
get(int) - Method in class com.codename1.javascript.JSObject
  This method is useful only for JSObjects that encapsulate Javascript arrays.
get(int) - Method in class com.codename1.properties.ListProperty
  Gets the property value
get(int) - Method in class com.codename1.properties.PropertyIndex
  Allows us to get an individual property within the object instance
get(int) - Method in class com.codename1.util.AsyncResource
  Gets the resource synchronously.
get(int) - Method in class java.util.AbstractList
  Returns the element at the specified location in this list.
get(int) - Method in class java.util.AbstractSequentialList
get(int) - Method in class java.util.ArrayList
get(int) - Method in class java.util.BitSet
  Retrieves the bit at index `pos`.
get(int) - Method in class java.util.Calendar
  Gets the value for a given time field.
get(int) - Method in class java.util.LinkedList
get(int) - Method in interface java.util.List
  Returns the element at the specified location in this `List`.
get(int) - Method in class java.util.Vector
  Returns the element at the specified location in this vector.
get(int, int) - Method in class java.util.BitSet
  Retrieves the bits starting from `pos1` to `pos2` and returns back a new bitset made of these bits.
get(int, String, SuccessCallback) - Method in class com.codename1.ui.BrowserComponent.JSProxy
  Gets a property of this javascript object.
get(int, Collection, SuccessCallback) - Method in class com.codename1.ui.BrowserComponent.JSProxy
  Gets multiple properties as a batch.
get(PublicKeyCredentialRequestOptions) - Method in class com.codename1.io.webauthn.WebAuthnClient
  Drives the W3C `navigator.credentials.get()` ceremony with the given options.
get(Class) - Static method in class com.codename1.binding.Binders
  Looks up the binder for `type` (by `type.getName()`) or null when none is registered.
get(Class) - Static method in class com.codename1.mapping.Mappers
  Looks up the mapper for `type` (by `type.getName()`) or null when none is registered.
get(Object) - Method in class com.codename1.io.CacheMap
  Returns the object matching the given key
get(Object) - Method in class com.codename1.ui.util.WeakHashMap
  Returns the value of the mapping with the specified key.
get(Object) - Method in class java.util.AbstractMap
  Returns the value of the mapping with the specified key.
get(Object) - Method in class java.util.Dictionary
  Returns the value which is associated with `key`.
get(Object) - Method in class java.util.HashMap
  Returns the value of the mapping with the specified key.
get(Object) - Method in class java.util.Hashtable
  Returns the value associated with the specified key in this `Hashtable`.
get(Object) - Method in class java.util.IdentityHashMap
  Returns the value of the mapping with the specified key.
get(Object) - Method in class java.util.LinkedHashMap
  Returns the value of the mapping with the specified key.
get(Object) - Method in interface java.util.Map
  Returns the value of the mapping with the specified key.
get(Object) - Method in class java.util.TreeMap
  Returns the value of the mapping with the specified key.
get(Object...) - Method in interface com.codename1.util.LazyValue
  Returns the actual value
get(String) - Method in class com.codename1.gaming.level.AssetPack
get(String) - Static method in class com.codename1.gaming.level.MaterialRegistry
  Resolves a material by id, never null (returns a grey placeholder for unknown ids).
get(String) - Static method in class com.codename1.io.rest.Rest
  Creates a GET request builder
get(String) - Method in class com.codename1.javascript.JavascriptContext
  Executes a javascript string and returns the result of the execution as an appropriate object value depending on the type of value that was returned.
get(String) - Method in class com.codename1.javascript.JSObject
  Returns a member variable of the Javascript object.
get(String) - Method in class com.codename1.processing.Result
  Get the object value from the requested path.
get(String) - Method in class com.codename1.properties.PropertyIndex
  Returns a property by its name
get(String) - Static method in class com.codename1.security.Secrets
  The secret named `name` -- from the keychain cache when present, otherwise fetched from the cloud vault and cached.
get(String) - Method in class com.codename1.security.SecureStorage
  Quietly retrieves a previously-stored entry.
get(String) - Static method in enum com.codename1.ui.BrowserComponent.JSType
  Gets the corresponding JSType for the given string type.
get(String, boolean) - Static method in class com.codename1.io.Preferences
  Gets the value as a number
get(String, double) - Static method in class com.codename1.io.Preferences
  Gets the value as a number
get(String, float) - Static method in class com.codename1.io.Preferences
  Gets the value as a number
get(String, int) - Static method in class com.codename1.io.Preferences
  Gets the value as a number
get(String, long) - Static method in class com.codename1.io.Preferences
  Gets the value as a number
get(String, SuccessCallback) - Method in class com.codename1.ui.BrowserComponent.JSProxy
  Gets a property of this javascript object.
get(String, String) - Static method in class com.codename1.io.Preferences
  Gets the value as a String
get(String, String) - Static method in class com.codename1.security.Secrets
  As `Secrets.get(String)` but returns `defaultValue` when the secret is absent.
get(String, String) - Method in class com.codename1.security.SecureStorage
  Retrieves a previously-stored entry, prompting for biometric authentication.
get(Collection, SuccessCallback) - Method in class com.codename1.ui.BrowserComponent.JSProxy
  Gets a property of this javascript object and waits for the result using invokeAndBlock.
get(T) - Method in class com.codename1.properties.MapProperty
  Gets the property value
get(V) - Method in class com.codename1.util.AsyncResource
  Gets the resource if it is ready.
GET - Annotation Type in com.codename1.annotations.rest
  HTTP `GET` request.
getAABB(int) - Method in class com.codename1.gaming.physics.box2d.dynamics.Fixture
  Get the fixture's AABB.
getAbout() - Method in class com.codename1.facebook.Page
  Simple Getter
getAbout() - Method in class com.codename1.facebook.User

  ###### Returns

getAbsoluteAlignment() - Method in class com.codename1.ui.TextArea
  Returns the absolute alignment of the TextArea In RTL LEFT alignment is actually RIGHT, but this method returns the actual alignment
getAbsoluteFile() - Method in class com.codename1.io.File
  Gets the absolute file - which is always itself, since `#isAbsolute()` always returns true.
getAbsolutePath() - Method in class com.codename1.io.File
  Gets the absolute path of the file as a string,
getAbsolutePixels(Component) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
  Returns the total inset of this inset when applied to the given component.
getAbsoluteX() - Method in class com.codename1.ui.Component
  Returns the absolute X location based on the component hierarchy, this method calculates a location on the screen for the component rather than a relative location as returned by getX()
getAbsoluteY() - Method in class com.codename1.ui.Component
  Returns the absolute Y location based on the component hierarchy, this method calculates a location on the screen for the component rather than a relative location as returned by getX()
getAccessibilityText() - Method in class com.codename1.ui.Component
  Returns the text that describes this component to assistive technologies.
getAccessToken() - Method in class com.codename1.io.oidc.OidcTokens
getAccessToken() - Method in class com.codename1.social.FacebookConnect
  The facebook token that can be used to access facebook functionality
getAccessToken() - Method in class com.codename1.social.Login
  The AccessToken of this service
getAccuracy() - Method in class com.codename1.location.Location
  Returns the horizontal accuracy of the location in meters
getAction() - Method in class com.codename1.ui.InputComponent
  Returns the button underlying the action button that is placed on the right of the field on top of it
getActionId() - Method in class com.codename1.push.PushContent
  If the user selected an action on the push notification, then the ID of the selected action will be stored in the PushContent's actionId.
getActionListeners() - Method in class com.codename1.components.OnOffSwitch
  Returns a vector containing the action listeners for this button
getActionListeners() - Method in class com.codename1.ui.Button
  Returns a vector containing the action listeners for this button
getActionListeners() - Method in class com.codename1.ui.list.ContainerList
  This method allows extracting the action listeners from the current list
getActionListeners() - Method in class com.codename1.ui.List
  This method allows extracting the action listeners from the current list
getActions() - Method in class com.codename1.car.CarActionStrip
  Returns the actions in this strip, in order.
getActions() - Method in class com.codename1.car.CarMessageTemplate
  Returns the action buttons, in order.
getActions() - Method in class com.codename1.car.CarNowPlayingTemplate
  Returns the app-specific now-playing buttons, in order.
getActions() - Method in class com.codename1.car.CarPaneTemplate
  Returns the pane action buttons, in order.
getActions() - Method in class com.codename1.notifications.LocalNotification
  Returns the list of action buttons configured on this notification.
getActions() - Method in class com.codename1.push.PushActionCategory
  Gets the actions in this category.
getActionText() - Method in class com.codename1.ui.InputComponent
  Provides the text of the action button
getActionTitle() - Method in class com.codename1.push.PushContent
  If the user selected an action on the notification, then the title (button label) of the selected action is available here.
getActionUIID() - Method in class com.codename1.ui.InputComponent
  UIID for the action button
getActiveEntitlements() - Method in class com.codename1.payment.CommerceManager
  Snapshot of the entitlement ids currently considered active.
getActiveRegion() - Method in class com.codename1.gaming.level.GameWorld
getActiveSectionIndex() - Method in class com.codename1.components.StickyHeaderContainer
  Returns the index of the currently pinned section, or `-1` if no header is currently pinned.
getActualComponent() - Method in class com.codename1.ui.events.ActionEvent
  Identical to `ActionEvent#getComponent()` except for the fact that a lead component will be returned if such a lead component is available.
getActualRows() - Method in class com.codename1.ui.TextArea
  Returns the number of actual rows in the text area taking into consideration growsByContent
getAd() - Method in class com.codename1.components.Ads
  Deprecated.
  HTML ad received from the server
getAdapter() - Method in class com.codename1.ui.list.GenericListCellRenderer
  The adapter used when dealing with image URL's
getAddresses() - Method in class com.codename1.contacts.Contact
  Gets the Contact Addresses, the Hashtable contains key/value pairs where the key is a String which represents the type of the Address, types can be: "home", "work", "other" the value is an Address Object.
getAdler() - Method in class com.codename1.io.gzip.ZStream
  Deprecated.
getAdListener() - Method in class com.codename1.ads.AppOpenAd
  The listener notified of this ad's lifecycle events, may be null.
getAdListener() - Method in class com.codename1.ads.InterstitialAd
  The listener notified of this ad's lifecycle events, may be null.
getAdListener() - Method in class com.codename1.ads.RewardedAd
  The listener notified of this ad's lifecycle events, may be null.
getAdListener() - Method in class com.codename1.ads.RewardedInterstitialAd
  The listener notified of this ad's lifecycle events, may be null.
getAdvertiser() - Method in class com.codename1.ads.NativeAd
  The advertiser name, may be null.
getAge() - Method in class com.codename1.components.Ads
  Deprecated.
  Users age
getAids() - Method in class com.codename1.nfc.HostCardEmulationService
  The application identifiers (AIDs) this service is willing to answer.
getAlbum(String, boolean) - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Gets a Album from a albumId This is a sync method it will block until a response it returned
getAlbum(String, Album, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Gest an album from an albumId
getAlbumArt() - Method in class com.codename1.media.MediaMetaData
  Gets the album art for the media.
getAlbumPhotos(String, DefaultListModel, int, int, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Gets the albums photos
getAlertBody() - Method in class com.codename1.notifications.LocalNotification
  Gets the alert body to be displayed for this notification.
getAlertImage() - Method in class com.codename1.notifications.LocalNotification
  Gets the notification image
getAlertMessage() - Method in class com.codename1.nfc.NfcReadOptions
  The current message shown on iOS Core NFC's system sheet.
getAlertSound() - Method in class com.codename1.notifications.LocalNotification
  Gets the alert sound to be sounded when the notification arrives.
getAlertTitle() - Method in class com.codename1.notifications.LocalNotification
  Gets the alert title to be displayed for this notification.
getAlgorithm() - Method in class com.codename1.security.Jwt
  Returns the `alg` field from the JWT header (e.g. "HS256").
getAlgorithm() - Method in class com.codename1.security.Key
  Returns the algorithm this key is intended for (e.g. "AES", "RSA").
getAlign() - Method in class com.codename1.ui.layouts.BoxLayout
  Gets the alignment of this layout.
getAlign() - Method in class com.codename1.ui.layouts.FlowLayout
  Alignment of the flow layout, defaults to LEFT
getAlign() - Method in class com.codename1.ui.layouts.mig.DimConstraint
  Returns the alignment used either as a default value for sub-entities or for this entity.
getAlignment() - Method in class com.codename1.ui.Label
  Returns the alignment of the Label
getAlignment() - Method in class com.codename1.ui.plaf.Style
  Returns the alignment of the Label
getAlignment() - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo

  ###### Returns

getAlignment() - Method in class com.codename1.ui.TextArea
  Returns the alignment of the TextArea
getAlignmentAsString() - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
  Returns the alignment as a string.
getAlignOrDefault(boolean) - Method in class com.codename1.ui.layouts.mig.DimConstraint
getAlignX() - Method in class com.codename1.ui.layouts.mig.LC
  If the laid out components' bounds in total is less than the final size of the container these align values will be used to align the components in the parent.
getAlignY() - Method in class com.codename1.ui.layouts.mig.LC
  If the laid out components' bounds in total is less than the final size of the container these align values will be used to align the components in the parent.
getAllActions(PushActionCategory...) - Static method in class com.codename1.push.PushActionCategory
  Convenience method to return all of the actions in the provided categories.
getAllContacts() - Static method in class com.codename1.contacts.ContactsManager
  This method returns all contacts IDs
getAllContacts(boolean) - Method in class com.codename1.ui.Display
  Gets all contacts from the address book of the device
getAllContacts(boolean, boolean, boolean, boolean, boolean, boolean) - Method in class com.codename1.contacts.ContactsManager
  Notice: this method might be very slow and should be invoked on a separate thread! It might have platform specific optimizations over getAllContacts followed by looping over individual contacts but that isn't guaranteed.
getAllContacts(boolean, boolean, boolean, boolean, boolean, boolean) - Method in class com.codename1.ui.Display
  Notice: this method might be very slow and should be invoked on a separate thread! It might have platform specific optimizations over getAllContacts followed by looping over individual contacts but that isn't guaranteed.
getAllContactsWithNumbers() - Static method in class com.codename1.contacts.ContactsManager
  This method returns all contacts that has a phone number
getAllNativeMenuCommands() - Method in class com.codename1.ui.Toolbar
  Aggregates every command exposed by this toolbar - left bar, right bar, overflow menu and side menu - into a single de-duplicated `Vector`.
getAllStyles() - Method in class com.codename1.ui.Component
  Returns a "meta style" that allows setting styles once to all the different Style objects, the getters for this style will be meaningless and will return 0 values.
getAllStyles() - Method in class com.codename1.ui.ComponentSelector
  Returns a proxy style for all of the "all" styles of the components in this set.
getAlpha() - Method in class com.codename1.gaming.Sprite
  The alpha applied while drawing, 0 (transparent) to 255 (opaque).
getAlpha() - Method in class com.codename1.ui.Graphics
  Returns the alpha as a value between 0-255 (0 - 0xff) where 255 is completely opaque and 0 is completely transparent
getAltitude() - Method in class com.codename1.location.Location
  Returns the altitude of this Location
getAmbientColor() - Method in class com.codename1.gaming.level.LevelLight
getAmbientColor() - Method in class com.codename1.gpu.Light
  Returns the ambient color as a packed ARGB integer.
getAmount() - Method in class com.codename1.ads.RewardItem
  The reward amount.
getAmPmStrings() - Method in class com.codename1.l10n.DateFormatSymbols
getAmPmStrings() - Method in class java.text.DateFormatSymbols
getAnchorA(Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.ConstantVolumeJoint
  No-op
getAnchorA(Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.DistanceJoint
getAnchorA(Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.FrictionJoint
getAnchorA(Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.GearJoint
getAnchorA(Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.Joint
  get the anchor point on bodyA in world coordinates.
getAnchorA(Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.MouseJoint
getAnchorA(Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.PrismaticJoint
getAnchorA(Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.PulleyJoint
getAnchorA(Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.RevoluteJoint
getAnchorA(Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.RopeJoint
getAnchorA(Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.WeldJoint
getAnchorA(Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.WheelJoint
getAnchorB(Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.ConstantVolumeJoint
  No-op
getAnchorB(Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.DistanceJoint
getAnchorB(Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.FrictionJoint
getAnchorB(Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.GearJoint
getAnchorB(Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.Joint
  get the anchor point on bodyB in world coordinates.
getAnchorB(Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.MouseJoint
getAnchorB(Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.PrismaticJoint
getAnchorB(Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.PulleyJoint
getAnchorB(Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.RevoluteJoint
getAnchorB(Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.RopeJoint
getAnchorB(Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.WeldJoint
getAnchorB(Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.WheelJoint
getAnchorU() - Method in class com.codename1.maps.Marker
  The horizontal icon anchor in normalized [0,1] image space (0 = left, 1 = right).
getAnchorV() - Method in class com.codename1.maps.Marker
  The vertical icon anchor in normalized [0,1] image space (0 = top, 1 = bottom).
getAnchorX() - Method in class com.codename1.gaming.Sprite
getAnchorY() - Method in class com.codename1.gaming.Sprite
getAndAdd(int) - Method in class java.util.concurrent.atomic.AtomicInteger
getAndAdd(long) - Method in class java.util.concurrent.atomic.AtomicLong
getAndDecrement() - Method in class java.util.concurrent.atomic.AtomicInteger
getAndDecrement() - Method in class java.util.concurrent.atomic.AtomicLong
getAndIncrement() - Method in class java.util.concurrent.atomic.AtomicInteger
getAndIncrement() - Method in class java.util.concurrent.atomic.AtomicLong
getAndSet(boolean) - Method in class java.util.concurrent.atomic.AtomicBoolean
getAndSet(int) - Method in class java.util.concurrent.atomic.AtomicInteger
getAndSet(long) - Method in class java.util.concurrent.atomic.AtomicLong
getAndSet(String, boolean) - Static method in class com.codename1.io.Preferences
  Gets the value as a number if the value is null def is returned and saved
getAndSet(String, double) - Static method in class com.codename1.io.Preferences
  Gets the value as a number if the value is null def is returned and saved
getAndSet(String, float) - Static method in class com.codename1.io.Preferences
  Gets the value as a number if the value is null def is returned and saved
getAndSet(String, int) - Static method in class com.codename1.io.Preferences
  Gets the value as a number if the value is null def is returned and saved
getAndSet(String, long) - Static method in class com.codename1.io.Preferences
  Gets the value as a number if the value is null def is returned and saved
getAndSet(String, String) - Static method in class com.codename1.io.Preferences
  Gets the value as a String if the value is null def is returned and saved
getAndSet(V) - Method in class java.util.concurrent.atomic.AtomicReference
getAndWait(int, String) - Method in class com.codename1.ui.BrowserComponent.JSProxy
  Gets a property of this javascript object and waits for the result using invokeAndBlock.
getAndWait(int, Collection) - Method in class com.codename1.ui.BrowserComponent.JSProxy
  Gets multiple properties on this object in a batch.
getAndWait(String) - Method in class com.codename1.ui.BrowserComponent.JSProxy
  Gets a property of this javascript object and waits for the result using invokeAndBlock.
getAndWait(Collection) - Method in class com.codename1.ui.BrowserComponent.JSProxy
  Gets multiple properties on this object in a batch.
getAngle() - Method in enum com.codename1.charts.renderers.XYMultipleSeriesRenderer.Orientation
  Return the orientation rotate angle.
getAngle() - Method in class com.codename1.gaming.physics.box2d.common.Mat22
  Extract the angle from this matrix (assumed to be a rotation matrix).
getAngle() - Method in class com.codename1.gaming.physics.box2d.common.Rot
getAngle() - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Get the angle in radians.
getAngle(Point) - Method in class com.codename1.charts.views.PieMapper
  Fetches angle relative to pie chart center point where 3 O'Clock is 0 and 12 O'Clock is 270degrees
getAngleDegrees() - Method in class com.codename1.ui.LinearGradient
getAngleIncrease() - Method in class com.codename1.components.InfiniteProgress
  The angle to increase (in degrees naturally) in every tick count, reduce to 1 to make the animation perfectly slow and smooth, increase to 45 to make it fast and jumpy.
getAngleMax() - Method in class com.codename1.charts.renderers.DialRenderer
  Returns the end angle value of the dial.
getAngleMin() - Method in class com.codename1.charts.renderers.DialRenderer
  Returns the start angle value of the dial.
getAngularDamping() - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Get the angular damping of the body.
getAngularVelocity() - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Get the angular velocity.
getAngularVelocity() - Method in class com.codename1.gaming.physics.PhysicsBody
getAnimation() - Method in class com.codename1.components.InfiniteProgress

  ###### Returns

getAnimation(int) - Method in class com.codename1.ui.animations.Timeline
  Returns the animation object in the given offset
getAnimationAt(int, int) - Method in class com.codename1.ui.animations.Timeline
  Returns the animation object at the given X/Y coordinate in the timeline for the current frame.
getAnimationCount() - Method in class com.codename1.ui.animations.Timeline
  Returns the number of animation objects in this timeline
getAnimationDelay() - Method in class com.codename1.ui.animations.Timeline
  Inidicates the minimal delay between animation frames allowing the CPU to rest.
getAnimationManager() - Method in class com.codename1.ui.Component
  Returns the animation manager of the parent form or null if this component isn't currently associated with a form
getAnimationManager() - Method in class com.codename1.ui.ComponentSelector
  Gets the AnimationManager for the components in this set.
getAnimationManager() - Method in class com.codename1.ui.Form
  Returns the animation manager instance responsible for this form, this can be used to track/queue animations
getAnimationSpeed() - Method in class com.codename1.components.InteractionDialog
  Duration in milliseconds used by the show, dispose and resize animations.
getAnnotation(Class) - Method in class java.lang.Class
  Returns this element's annotation for the specified type if such an annotation is present, else null.
getAnnotationAt(int) - Method in class com.codename1.charts.models.XYSeries
  Get the String at index
getAnnotationCount() - Method in class com.codename1.charts.models.XYSeries
  Get the annotations count
getAnnotations() - Method in class java.lang.Class
  Returns all annotations present on this element.
getAnnotationsColor() - Method in class com.codename1.charts.renderers.XYSeriesRenderer
  Returns the annotations color.
getAnnotationsTextAlign() - Method in class com.codename1.charts.renderers.XYSeriesRenderer
  Returns the annotations text align.
getAnnotationsTextSize() - Method in class com.codename1.charts.renderers.XYSeriesRenderer
  Returns the annotations text size.
getAnnotationX(int) - Method in class com.codename1.charts.models.XYSeries
  Get X coordinate of the annotation at index
getAnnotationY(int) - Method in class com.codename1.charts.models.XYSeries
  Get Y coordinate of the annotation at index
getAPIds() - Method in class com.codename1.io.NetworkManager
  Returns the ids of the access points available if supported
getApiVersion() - Static method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Returns the api version used, if empty the non version-ed is used
getAPName(String) - Method in class com.codename1.io.NetworkManager
  Returns the user displayable name for the given access point
getAppHomePath() - Method in class com.codename1.io.FileSystemStorage
  The application home directory is a "safe place" to store files for this application in a portable way.
getAppHomePath() - Static method in class com.codename1.ui.CN
  The application home directory is a "safe place" to store files for this application in a portable way.
getAppId() - Method in class com.codename1.facebook.ui.LikeButton
  Deprecated.

  ###### Returns

getAppID() - Method in class com.codename1.components.Ads
  Deprecated.
  Simple getter of the unique identifier of the app on the ads service network.
getApplication() - Static method in class com.codename1.car.Car
  Returns the registered car application, or null if none has been set.
getApplicationData() - Method in class com.codename1.nfc.NfcB
  Application-Data field from ATQB.
getAppName() - Method in class com.codename1.analytics.AnalyticsContext
  The user-facing application name.
getAppUserId() - Method in class com.codename1.payment.CommerceManager
  The current (explicit or generated-anonymous) app user id.
getAppVersion() - Method in class com.codename1.analytics.AnalyticsContext
  The application version string.
getAPType(String) - Method in class com.codename1.io.NetworkManager
  Returns the type of the access point
getAreaRatio() - Method in interface com.codename1.gaming.physics.box2d.collision.broadphase.BroadPhaseStrategy
  Get the ratio of the sum of the node areas to the root area.
getAreaRatio() - Method in class com.codename1.gaming.physics.box2d.collision.broadphase.DynamicTree
getArgumentsJson() - Method in class com.codename1.ai.ToolCall
getArrowHeight() - Method in class com.codename1.maps.layers.ArrowLinesLayer
  Returns the arrow height in pixels
getArrowSegmentLength() - Method in class com.codename1.maps.layers.ArrowLinesLayer
  Gets the arrow segment length
getArrowWidth() - Method in class com.codename1.maps.layers.ArrowLinesLayer
  Gets the arrow width in pixels
getArt() - Method in class com.codename1.media.MediaMetaData
  Gets the art for the current media.
getArtId() - Method in class com.codename1.gaming.level.Material
  Optional asset id supplying the material's texture art (resolved via `AssetCatalog`).
getArtPng() - Method in class com.codename1.payment.WalletPassEntry
  Returns the PNG bytes of the card art.
getAsArray(String) - Method in class com.codename1.processing.Result
  Get a List of values from the requested path.
getAsBoolean(String) - Method in class com.codename1.processing.Result
  Get a boolean value from the requested path.
getAsBooleanArray(String) - Method in class com.codename1.processing.Result
  Get an array of values from the requested path.
getAsByteArray(String) - Method in class com.codename1.processing.Result
  Get an array of byte values from the requested path.
getAsBytes() - Method in class com.codename1.io.rest.RequestBuilder
  Executes the request synchronously
getAsBytesAsync(Callback) - Method in class com.codename1.io.rest.RequestBuilder
  Executes the request asynchronously and writes the response to the provided Callback
getAscent() - Method in class com.codename1.ui.Font
  The ascent is the amount by which the character ascends above the baseline.
getAsDouble(double) - Method in class com.codename1.ui.TextArea
  Convenience method for numeric text fields, returns the value as a number or invalid if the value in the text field isn't a number
getAsDouble(String) - Method in class com.codename1.processing.Result
  Get a double value from the requested path.
getAsDoubleArray(String) - Method in class com.codename1.processing.Result
  Get an array of values from the requested path.
getAsFloatArray(String) - Method in class com.codename1.processing.Result
  Get an array of float values from the requested path.
getAsInt(int) - Method in class com.codename1.ui.TextArea
  Convenience method for numeric text fields, returns the value as a number or invalid if the value in the text field isn't a number
getAsInteger(String) - Method in class com.codename1.processing.Result
  Get an integer value from the requested path.
getAsIntegerArray(String) - Method in class com.codename1.processing.Result
  Get an array of values from the requested path.
getAsJsonMap() - Method in class com.codename1.io.rest.RequestBuilder
  Executes the request synchronously
getAsJsonMap(SuccessCallback) - Method in class com.codename1.io.rest.RequestBuilder
  Executes the request asynchronously and writes the response to the provided Callback
getAsJsonMap(SuccessCallback, FailureCallback) - Method in class com.codename1.io.rest.RequestBuilder
  Executes the request asynchronously and writes the response to the provided Callback
getAsJsonMapAsync(Callback) - Method in class com.codename1.io.rest.RequestBuilder
  Executes the request asynchronously and writes the response to the provided Callback
getAsLong(long) - Method in class com.codename1.ui.TextArea
  Convenience method for numeric text fields, returns the value as a number or invalid if the value in the text field isn't a number
getAsLong(String) - Method in class com.codename1.processing.Result
  Get a long value from the requested path.
getAsLongArray(String) - Method in class com.codename1.processing.Result
  Get an array of values from the requested path.
getAsProperties(Class) - Method in class com.codename1.io.rest.RequestBuilder
  Executes the request synchronously
getAsPropertyList(Class) - Method in class com.codename1.io.rest.RequestBuilder
  Executes the request synchronously
getAsPropertyList(Class, String) - Method in class com.codename1.io.rest.RequestBuilder
  Executes the request synchronously
getAssetId() - Method in class com.codename1.gaming.level.GameElement
  The catalog id of the asset this element draws (e.g. `"player"`, `"coin"`).
getAssetPack() - Method in class com.codename1.gaming.level.GameLevel
  The id of the `AssetPack` this level's elements draw from.
getAsShortArray(String) - Method in class com.codename1.processing.Result
  Get an array of short values from the requested path.
getAssistantMessage() - Method in class com.codename1.ai.ChatResponse
getAsString() - Method in class com.codename1.io.rest.RequestBuilder
  Executes the request synchronously
getAsString(String) - Method in class com.codename1.processing.Result
  Get a string value from the requested path.
getAsStringArray(String) - Method in class com.codename1.processing.Result
  Get an array of string values from the requested path.
getAsStringAsync(Callback) - Method in class com.codename1.io.rest.RequestBuilder
  Executes the request asynchronously and writes the response to the provided Callback
getAsync(String, Callback) - Method in class com.codename1.javascript.JavascriptContext
  Returns the result of the provided javascript expression asynchronously.
getAsync(String, SuccessCallback) - Method in class com.codename1.javascript.JavascriptContext
  Returns the result of the provided javascript expression asynchronously.
getAsyncMedia(Media) - Static method in class com.codename1.media.MediaManager
  Converts the media object into an AsyncMedia object.
getAtqa() - Method in class com.codename1.nfc.NfcA
  ATQA bytes (Answer To Request - Type A).
getAttachButton() - Method in class com.codename1.components.ChatInput
getAttachment() - Method in class com.codename1.messaging.Message
  Gets the message attachment file path
getAttachmentMimeType() - Method in class com.codename1.messaging.Message
  Gets the attachment mime type
getAttachments() - Method in class com.codename1.messaging.Message
  Returns the attachment map which can be used to add multiple attachments.
getAttestationObject() - Method in class com.codename1.io.webauthn.PublicKeyCredential
  `response.attestationObject` for a registration response, base64url-encoded.
getAttribute(int) - Method in class com.codename1.gpu.VertexFormat
  Returns the attribute at the supplied index in declaration order.
getAttribute(String) - Method in class com.codename1.maps.vector.VectorFeature
  Convenience accessor for a single attribute, or `null`.
getAttribute(String) - Method in class com.codename1.ui.html.HTMLElement
getAttribute(String) - Method in class com.codename1.xml.Element
  Returns the attribute value by its name (or null if it wasn't defined for this element)
getAttributeAsInt(String, int) - Method in class com.codename1.xml.Element
  Helper method to return the attribute as an integer
getAttributeById(int) - Method in class com.codename1.ui.html.HTMLElement
  Returns an HTMLElement's attribute by the attribute's ID (One of the ATTR_* constants)
getAttributeCount() - Method in class com.codename1.gpu.VertexFormat
  Returns the number of attributes in this format.
getAttributeName(Integer) - Method in class com.codename1.ui.html.HTMLElement
  Returns the attribute name of the requested attribute
getAttributeOffset(int) - Method in class com.codename1.gpu.VertexFormat
  Returns the float offset of the attribute at the supplied index within a vertex.
getAttributes() - Method in class com.codename1.maps.vector.VectorFeature
  The feature attributes as a `Map<String,Object>` (string/number/bool).
getAttributes() - Method in class com.codename1.xml.Element
  Returns the attributes Hashtable
getAttribution() - Method in class com.codename1.facebook.Post
  Gets the Attribution
getAttribution() - Method in class com.codename1.maps.vector.BundledTileSource
  Attribution text that must be displayed over the map.
getAttribution() - Method in class com.codename1.maps.vector.DemoTileSource
  Attribution text that must be displayed over the map.
getAttribution() - Method in class com.codename1.maps.vector.HttpTileSource
  Attribution text that must be displayed over the map.
getAttribution() - Method in interface com.codename1.maps.vector.TileSource
  Attribution text that must be displayed over the map.
getAudience() - Method in class com.codename1.social.Auth0Connect
getAudioBuffer(String) - Static method in class com.codename1.media.MediaManager
  Gets an audio buffer at the given path.
getAudioBuffer(String, boolean, int) - Static method in class com.codename1.media.MediaManager
  Gets or creates an audio buffer at the given path.
getAudioChannels() - Method in class com.codename1.media.MediaRecorderBuilder
  Gets the current audio channels settings.
getAuthenticatorAttachment() - Method in class com.codename1.io.webauthn.PublicKeyCredential
  `authenticatorAttachment` -- `"platform"` if a built-in authenticator (Face ID / Touch ID, Android biometrics) handled the request, `"cross-platform"` for a hardware key, or `null` if the OS did not report it.
getAuthority() - Method in class com.codename1.io.URL
getAuthority() - Method in class java.net.URI

  ###### Returns

getAuthorizationCode() - Method in class com.codename1.social.AppleSignInResult
  Authorization code suitable for the server-side `client_secret` token exchange (Apple does not expose refresh tokens to public clients, so this is the only way to obtain one).
getAuthorizationEndpoint() - Method in class com.codename1.io.oidc.OidcConfiguration
getAuthorizationLevel() - Method in class com.codename1.notifications.NotificationPermissionResult
  Returns the granular authorization level.
getAutoClearForces() - Method in class com.codename1.gaming.physics.box2d.dynamics.World
  Get the flag that controls automatic clearing of forces after each time step.
getAutoComplete(HTMLComponent, String, String) - Method in class com.codename1.components.Ads
  Deprecated.
  Called on form creation and enabled implementations of this method to return a value to preset in a form field.
getAutoComplete(HTMLComponent, String, String) - Method in class com.codename1.ui.html.DefaultHTMLCallback
  {Called on form creation and enabled implementations of this method to return a value to preset in a form field.
getAutoComplete(HTMLComponent, String, String) - Method in interface com.codename1.ui.html.HTMLCallback
  Called on form creation and enabled implementations of this method to return a value to preset in a form field.
getAutoCompleteField() - Method in class com.codename1.ui.AutoCompleteTextComponent
  Allows us to invoke setters/getters and bind listeners to the text field
getAutocreateContainerGaps() - Method in class com.codename1.ui.layouts.GroupLayout
  Returns whether or not gaps between the container and the first/last components should automatically be created.
getAutocreateGaps() - Method in class com.codename1.ui.layouts.GroupLayout
  Returns true if gaps between components are automatically be created.
getAutoDetectURL() - Static method in class com.codename1.io.NetworkManager
  This URL is used to check whether an Internet connection is available
getAvailableBiometrics() - Method in class com.codename1.security.Biometrics
  Lists the biometric modalities currently enrolled.
getAvailableIDs() - Static method in class java.util.TimeZone
  Gets all the available IDs supported.
getAvailableRecordingMimeTypes() - Static method in class com.codename1.media.MediaManager
  Gets the available recording MimeTypes
getAvailableRecordingMimeTypes() - Method in class com.codename1.ui.Display
  Gets the available recording MimeTypes
getAvailableVoices() - Static method in class com.codename1.media.TextToSpeech
  Returns the platform-supplied voice identifiers.
getAvailIn() - Method in class com.codename1.io.gzip.InflaterInputStream
getAvailIn() - Method in class com.codename1.io.gzip.ZStream
  Deprecated.
getAvailOut() - Method in class com.codename1.io.gzip.ZStream
  Deprecated.
getAxesColor() - Method in class com.codename1.charts.renderers.DefaultRenderer
  Returns the axes color.
getAxis() - Method in class com.codename1.ui.layouts.BoxLayout
  Returns the layout axis x/y
getAxisTitleTextSize() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the axis title text size.
getAxisX() - Method in class com.codename1.gaming.GameInput
  The horizontal analog value, -1 (left) to 1 (right), from an on-screen `VirtualJoystick`.
getAxisX() - Method in class com.codename1.gaming.VirtualJoystick
getAxisY() - Method in class com.codename1.gaming.GameInput
  The vertical analog value, -1 (up) to 1 (down the screen), from an on-screen `VirtualJoystick`.
getAxisY() - Method in class com.codename1.gaming.VirtualJoystick
getAzimuth() - Method in class com.codename1.sensors.MotionEvent
  The azimuth (rotation around the z axis) in radians.
getBackCommand() - Method in class com.codename1.ui.Form
  Indicates the command that is defined as the back command out of this form.
getBackCommand() - Method in class com.codename1.ui.MenuBar
  Indicates the command that is defined as the back command out of this form.
getBackCommandText(String) - Method in class com.codename1.ui.util.UIBuilder
  Returns the text for the back command string.
getBackdropFilterBlurRadius() - Method in class com.codename1.ui.plaf.Style
  CSS backdrop-filter:blur() radius applied to whatever is painted behind the component before this component is drawn.
getBackdropFilterColorMatrix() - Method in class com.codename1.ui.plaf.Style
  CSS backdrop-filter color-matrix; same layout as `filterColorMatrix` but applied to whatever is painted behind the component.
getBackgroundColor() - Method in class com.codename1.car.CarAction
  Returns the requested background colour role.
getBackgroundColor() - Method in class com.codename1.charts.renderers.DefaultRenderer
  Returns the background color.
getBackgroundColor() - Method in class com.codename1.maps.vector.MapStyle
  The viewport background color as 0xAARRGGBB.
getBackgroundGradientEndColor() - Method in class com.codename1.ui.plaf.Style
  End color for the radial/linear gradient
getBackgroundGradientRelativeSize() - Method in class com.codename1.ui.plaf.Style
  Background radial gradient relative size
getBackgroundGradientRelativeX() - Method in class com.codename1.ui.plaf.Style
  Background radial gradient relative center position X
getBackgroundGradientRelativeY() - Method in class com.codename1.ui.plaf.Style
  Background radial gradient relative center position Y
getBackgroundGradientStartColor() - Method in class com.codename1.ui.plaf.Style
  Start color for the radial/linear gradient
getBackgroundItemUIID() - Method in class com.codename1.components.Accordion
  Default UIID for the content item within the accordion
getBackgroundLocationListener() - Method in class com.codename1.location.LocationManager
  Gets the LocationListener class that handles background location updates.
getBackgroundType() - Method in class com.codename1.components.ScaleImageButton
  Returns the background type for the component
getBackgroundType() - Method in class com.codename1.components.ScaleImageLabel
  Returns the background type for the component
getBackgroundType() - Method in class com.codename1.ui.plaf.Style
  The type of the background defaults to BACKGROUND_IMAGE_SCALED
getBackgroundTypes() - Static method in class com.codename1.ui.plaf.StyleParser
  Gets the available background type strings (which can be passed to `StyleInfo#setBgType(java.lang.String)`
getBackIcon() - Method in class com.codename1.components.MediaPlayer

  ###### Returns

getBadgeNumber() - Method in class com.codename1.notifications.LocalNotification
  Gets the badge number to set for this notification.
getBadgeStyleComponent() - Method in class com.codename1.components.MultiButton
  Gets a component that can be used for the style of the badge.
getBadgeStyleComponent() - Method in class com.codename1.ui.Label
  Gets a component that can be used for the style of the badge.
getBadgeText() - Method in class com.codename1.components.MultiButton
  Gets the text to be used in a badge on this label.
getBadgeText() - Method in class com.codename1.ui.Label
  Gets the text to be used in a badge on this label.
getBand() - Method in class com.codename1.gaming.level.Layer
getBarSpacing() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the spacing between bars, in bar charts.
getBarsSpacing() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the spacing between bars, in bar charts.
getBarWidth() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the constant bar chart item width in pixels.
getBaseColorTexture() - Method in class com.codename1.gpu.GltfLoader.GltfModel
  The base-color texture, or null when the model has none.
getBaseline(int, int) - Method in class com.codename1.ui.ComboBox
  The baseline for the component text according to which it should be aligned with other components for best visual look.
getBaseline(int, int) - Method in class com.codename1.ui.Component
  The baseline for the component text according to which it should be aligned with other components for best visual look.
getBaseline(int, int) - Method in class com.codename1.ui.Label
getBaseline(int, int) - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
  Returns the baseline for the component given the suggested height.
getBaselineResizeBehavior() - Method in class com.codename1.ui.Component
  Returns a constant indicating how the baseline varies with the size of the component.
getBaselineResizeBehavior() - Method in class com.codename1.ui.Label
  Returns a constant indicating how the baseline varies with the size of the component.
getBaseUrl() - Method in class com.codename1.ai.LlmClient
getBaseURL() - Method in class com.codename1.ui.html.DocumentInfo
  Returns the base URL for this document
getBearing() - Method in class com.codename1.maps.CameraPosition
  The compass bearing in degrees (0 = north up).
getBgColor() - Method in class com.codename1.ui.animations.FlipTransition
  The background color that is painted behind the flipping effect or -1 to use the paintBackgrounds method instead
getBgColor() - Method in class com.codename1.ui.plaf.Style
  Background color for the component
getBgColor() - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo

  ###### Returns

getBgImage() - Method in class com.codename1.ui.plaf.Style
  Background image for the component
getBgImage() - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo

  ###### Returns

getBgPainter() - Method in class com.codename1.ui.plaf.Style
  Return the background painter for this style, normally this would be the internal image/color painter but can be user defined
getBgTransparency() - Method in class com.codename1.ui.plaf.Style
  Returns the transparency (opacity) level of the Component, zero indicates fully transparent and FF indicates fully opaque.
getBgType() - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
  Gets the background type.
getBgTypeAsString() - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
  Gets the bgType as a string.
getBindablePropertyNames() - Method in class com.codename1.ui.CheckBox
  Returns the names of the properties within this component that can be bound for persistence, the order of these names mean that the first one will be the first bound
getBindablePropertyNames() - Method in class com.codename1.ui.Component
  Returns the names of the properties within this component that can be bound for persistence, the order of these names mean that the first one will be the first bound
getBindablePropertyNames() - Method in class com.codename1.ui.Label
  Returns the names of the properties within this component that can be bound for persistence, the order of these names mean that the first one will be the first bound
getBindablePropertyNames() - Method in class com.codename1.ui.RadioButton
  Returns the names of the properties within this component that can be bound for persistence, the order of these names mean that the first one will be the first bound
getBindablePropertyNames() - Method in class com.codename1.ui.TextArea
  Returns the names of the properties within this component that can be bound for persistence, the order of these names mean that the first one will be the first bound
getBindablePropertyTypes() - Method in class com.codename1.ui.CheckBox
  Returns the types of the properties that are bindable within this component
getBindablePropertyTypes() - Method in class com.codename1.ui.Component
  Returns the types of the properties that are bindable within this component
getBindablePropertyTypes() - Method in class com.codename1.ui.Label
  Returns the types of the properties that are bindable within this component
getBindablePropertyTypes() - Method in class com.codename1.ui.RadioButton
  Returns the types of the properties that are bindable within this component
getBindablePropertyTypes() - Method in class com.codename1.ui.TextArea
  Returns the types of the properties that are bindable within this component
getBindings(Container) - Method in class com.codename1.properties.InstantUI
  Returns the Binding object for the given container which allows us control over the widgets and their commit status
getBio() - Method in class com.codename1.facebook.User

  ###### Returns

getBiometrics() - Method in class com.codename1.ui.Display
  Returns the platform biometric authentication entry point.
getBirthday() - Method in class com.codename1.contacts.Contact
  Gets the Contact birthday
getBirthday() - Method in class com.codename1.facebook.User

  ###### Returns

getBitLength() - Method in class com.codename1.security.SecretKey
  Returns the length of the key in bits.
getBitmapFont(String) - Static method in class com.codename1.ui.Font
  Returns a previously loaded bitmap font from cache
getBitRate() - Method in class com.codename1.media.MediaRecorderBuilder
  Gets the current bit rate.
getBlendMode() - Method in class com.codename1.gpu.RenderState
  Returns the configured blend mode.
getBlob(int) - Method in interface com.codename1.db.Row
  Gets column value by index.
getBlockCount() - Method in class com.codename1.nfc.MifareClassic
  Total addressable blocks (each 16 bytes).
getBlurBackgroundRadius() - Method in class com.codename1.ui.Dialog
  Dialog background can be blurred using a Gaussian blur effect, this sets the radius of the Gaussian blur.
getBodies() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.ConstantVolumeJoint
getBody() - Method in class com.codename1.ads.NativeAd
  The ad body text, may be null.
getBody() - Method in class com.codename1.components.ChatBubble
  Returns the inner `TextArea` for styling tweaks beyond the UIID hooks (e.g. setting a custom font).
getBody() - Method in class com.codename1.gaming.physics.box2d.dynamics.Fixture
  Get the parent body of this fixture.
getBody() - Method in class com.codename1.push.PushContent
  Gets the body of the push content.
getBodyA() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.Joint
  get the first body attached to this joint.
getBodyA() - Method in class com.codename1.gaming.physics.PhysicsContact
getBodyA() - Method in class com.codename1.gaming.physics.PhysicsJoint
  The first body the joint connects.
getBodyB() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.Joint
  get the second body attached to this joint.
getBodyB() - Method in class com.codename1.gaming.physics.PhysicsContact
getBodyB() - Method in class com.codename1.gaming.physics.PhysicsJoint
  The second body the joint connects.
getBodyCount() - Method in class com.codename1.gaming.physics.box2d.dynamics.World
  Get the number of bodies.
getBodyList() - Method in class com.codename1.gaming.physics.box2d.dynamics.World
  Get the world body list.
getBonjourPlatform() - Method in class com.codename1.ui.Display
  Returns the platform's Bonjour / mDNS implementation.
getBoolean() - Method in class com.codename1.properties.BooleanProperty
  Returns the value as a primitive, if the value is null/nullable this will fail...
getBoolean() - Method in class com.codename1.ui.BrowserComponent.JSRef
  Gets the value as a boolean.
getBoolean(int) - Method in class com.codename1.javascript.JSObject
  Wrapper for get(int) for indexed boolean values.
getBoolean(String) - Method in class com.codename1.javascript.JSObject
  Wrapper around get() to return a boolean.
getBoolean(String, boolean) - Method in class com.codename1.gaming.level.GameElement
  Reads a property as a boolean.
getBorder() - Method in class com.codename1.ui.Button
  Normally returns getStyle().getBorder() but some subclasses might use this to programmatically replace the border in runtime e.g.
getBorder() - Method in class com.codename1.ui.Component
  Normally returns getStyle().getBorder() but some subclasses might use this to programmatically replace the border in runtime e.g.
getBorder() - Method in class com.codename1.ui.plaf.Style
  Returns the border for the style
getBorder() - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo

  ###### Returns

getBottom() - Method in class com.codename1.components.SplitPane
  Gets the component that is currently placed in the bottom of the split pane.
getBottomGap() - Method in class com.codename1.ui.Component
  Returns the gap to be left for the bottom scrollbar on the X axis.
getBottomGap() - Method in class com.codename1.ui.Container
  Returns the gap to be left for the bottom scrollbar on the X axis.
getBottomInsetAsString(Component) - Method in class com.codename1.ui.layouts.LayeredLayout
  Gets the bottom inset as a string.
getBottomLeftMode() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  Used for roundRect border.
getBottomOnlyMode() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  Used for roundRect border.
getBottomOrRightComponent() - Method in class com.codename1.components.SplitPane
  Gets the component that is currently placed in the bottom or right of the split pane.
getBottomRightMode() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  Used for roundRect border.
getBoundary() - Method in class com.codename1.io.MultipartRequest
  Returns the boundary string which is normally generated based on system time
getBoundingBox() - Method in class com.codename1.maps.Tile
  Gets the tile bounding box.
getBoundPropertyValue(String) - Method in class com.codename1.ui.CheckBox
  Allows the binding code to extract the value of the property
getBoundPropertyValue(String) - Method in class com.codename1.ui.Component
  Allows the binding code to extract the value of the property
getBoundPropertyValue(String) - Method in class com.codename1.ui.Label
  Allows the binding code to extract the value of the property
getBoundPropertyValue(String) - Method in class com.codename1.ui.RadioButton
  Allows the binding code to extract the value of the property
getBoundPropertyValue(String) - Method in class com.codename1.ui.TextArea
  Allows the binding code to extract the value of the property
getBounds() - Method in class com.codename1.gaming.Sprite
  Returns the axis aligned bounding box of the (scaled) sprite, ignoring rotation.
getBounds() - Method in class com.codename1.ui.Component
  Returns the component bounds which is sometimes more convenient than invoking getX/Y/Width/Height.
getBounds() - Method in class com.codename1.ui.events.WindowEvent
  Returns the window bounds associated with this event.
getBounds() - Method in class com.codename1.ui.geom.GeneralPath
  Returns the path's bounding box.
getBounds() - Method in class com.codename1.ui.geom.Rectangle
  {Returns the bounding rectangle for the shape.
getBounds() - Method in class com.codename1.ui.geom.Rectangle2D
  {Returns the bounding rectangle for the shape.
getBounds() - Method in interface com.codename1.ui.geom.Shape
  Returns the bounding rectangle for the shape.
getBounds() - Method in class com.codename1.ui.TextSelection.Span
  Gets the bounds of the span.
getBounds(Rectangle) - Method in class com.codename1.ui.Component
  Returns the bounds of this component in the provided Rectangle.
getBounds(Rectangle) - Method in class com.codename1.ui.geom.GeneralPath
  Sets the coordinates of the provided rectangle to the bounding box of this path.
getBounds2D() - Method in class com.codename1.ui.geom.GeneralPath
  Returns the path's bounding box, in float precision.
getBounds2D() - Method in class com.codename1.ui.geom.Rectangle
  {Gets the bounds of the shape as a 4-element array representing the (x,y,width,height) tuple.
getBounds2D() - Method in class com.codename1.ui.geom.Rectangle2D
  {Gets the bounds of the shape as a 4-element array representing the (x,y,width,height) tuple.
getBounds2D() - Method in interface com.codename1.ui.geom.Shape
  Gets the bounds of the shape as a 4-element array representing the (x,y,width,height) tuple.
getBounds2D(float[]) - Method in class com.codename1.ui.geom.GeneralPath
  Sets the 4-element array to the bounding box coordinates of the path.
getBoundsInScene(Rectangle2D) - Method in class com.codename1.ui.scene.Node
getBox(int) - Method in class com.codename1.components.OtpField
  Returns the underlying `TextField` for the box at `index`.
getBrowserNavigationCallback() - Method in class com.codename1.components.WebBrowser
  The browser navigation callback interface allows handling a case where a URL invocation can be delegated to Java code.
getBrowserNavigationCallback() - Method in class com.codename1.ui.BrowserComponent
  The browser navigation callback interface allows handling a case where a URL invocation can be delegated to Java code.
getBSSID() - Static method in class com.codename1.io.wifi.WiFi
  The BSSID (MAC address of the access point) of the currently associated WiFi network, formatted as colon-separated lowercase hex (e.g. `aa:bb:cc:11:22:33`), or `null` if unavailable.
getBSSID() - Method in class com.codename1.io.wifi.WiFiNetwork
  Access point MAC address (colon-separated lowercase hex).
getBSSID() - Method in class com.codename1.io.wifi.WifiPlatform
getBubbleExpiration() - Method in class com.codename1.location.GeofenceManager
  Gets the expiration duration (in milliseconds) of the bubble region.
getBubbleRadius() - Method in class com.codename1.location.GeofenceManager
  Gets the radius of the "bubble" region, in metres.
getBubbleText() - Method in class com.codename1.components.ChatBubble
getBuffer() - Method in class com.codename1.charts.transitions.XYMultiSeriesTransition
  Gets the buffer/cache for values.
getBuffer() - Method in class com.codename1.charts.transitions.XYSeriesTransition
  Gets the "buffer" series where values can be set.
getBuffer() - Method in class com.codename1.charts.transitions.XYValueSeriesTransition
  Gets the "buffer" series where values can be set.
getBuffer() - Method in class java.io.StringWriter
getBundle() - Method in class com.codename1.ui.plaf.UIManager
  The resource bundle allows us to implicitly localize the UI on the fly, once its installed all internal application strings query the resource bundle and extract their values from this table if applicable.
getButton() - Method in class com.codename1.ui.events.PointerEvent
  The button that triggered this event, one of the `BUTTON_*` constants.
getButtonCount() - Method in class com.codename1.ui.ButtonGroup
  Returns the number of buttons in the group.
getButtonGroup() - Method in class com.codename1.ui.RadioButton
  Returns the parent button group
getButtonMask() - Method in class com.codename1.ui.events.PointerEvent
  A bitmask of all buttons currently held down, built from the `MASK_*` constants.
getButtonOrder() - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
  Returns the order for the typical buttons in a standard button bar.
getButtonPreferredSize(Button) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
  Calculate the preferred size of the component
getButtonPreferredSize(Button) - Method in class com.codename1.ui.plaf.LookAndFeel
  Calculate the preferred size of the component
getByte() - Method in class com.codename1.properties.ByteProperty
  Returns the value as a primitive, if the value is null/nullable this will fail...
getBytes() - Method in class java.lang.String
  Convert this String into bytes according to the platform's default character encoding, storing the result into a new byte array.
getBytes(String) - Static method in class com.codename1.util.StringUtil
  Helper to get bytes from string with UTF-8 encoding
getBytes(String) - Method in class java.lang.String
  Convert this String into bytes according to the specified character encoding, storing the result into a new byte array.
getBytes(Charset) - Method in class java.lang.String
  Convert this String into bytes according to the specified character encoding, storing the result into a new byte array.
getCachedData() - Method in class com.codename1.io.ConnectionRequest
  This method should be overriden in `CacheMode.MANUAL` to provide offline caching.
getCachedRaster(int, int) - Method in class com.codename1.ui.Gradient
  Returns a software-rasterized image of this gradient at the requested rectangle size, reusing a weakly-cached bitmap when possible.
getCacheMode() - Method in class com.codename1.io.ConnectionRequest
  There are 5 caching modes:
getCachePrefix() - Method in class com.codename1.io.CacheMap
  A prefix prepended to storage entries to differentiate them
getCachesDir() - Method in class com.codename1.io.FileSystemStorage
  Returns a device specific directory designed for cache style files, or null if `#hasCachesDir()` is false
getCachesDir() - Static method in class com.codename1.ui.CN
  Returns a device specific directory designed for cache style files, or null if `#hasCachesDir()` is false
getCacheSize() - Method in class com.codename1.gaming.level.StreamingTerrain
getCacheSize() - Method in class com.codename1.io.CacheMap
  Indicates the size of the memory cache after which the cache won't grow further Size is indicated by number of elements stored and not by KB or similar benchmark!
getCalcRange(int) - Method in class com.codename1.charts.views.XYChart
getCallToAction() - Method in class com.codename1.ads.NativeAd
  The call to action label (e.g. "Install"), may be null.
getCamera() - Method in class com.codename1.gaming.GameView
  The camera this view renders through.
getCamera() - Method in class com.codename1.gaming.SpriteRenderer
  The camera this renderer draws through.
getCamera() - Method in class com.codename1.gpu.GraphicsDevice
  Returns the active camera, or null if none was set.
getCameraPosition() - Method in interface com.codename1.maps.MapSurface
  The current camera position (target, zoom, bearing, tilt).
getCameraPosition() - Method in class com.codename1.maps.MapView
  The current camera position (target, zoom, bearing, tilt).
getCameraPosition() - Method in class com.codename1.maps.NativeMap
  The current camera position (target, zoom, bearing, tilt).
getCameras() - Static method in class com.codename1.camera.Camera
  Enumerate cameras visible to the platform.
getCameraX() - Method in class com.codename1.gaming.Scene
getCameraY() - Method in class com.codename1.gaming.Scene
getCancellationDate() - Method in class com.codename1.payment.Receipt
  Cancellation date of the receipt, if it has been cancelled.
getCancelMenuItem() - Method in class com.codename1.ui.MenuBar
  This method returns the cancel menu item, when a menu is opened
getCanonicalName() - Method in class java.lang.Class

  ###### Deprecated

getCap() - Method in class com.codename1.charts.renderers.BasicStroke
  Returns the stroke cap.
getCapabilities() - Method in class com.codename1.gpu.GraphicsDevice
  Returns the capabilities and limits of the underlying GPU.
getCapStyle() - Method in class com.codename1.ui.Stroke
  Gets the cap style of the stroke.
getCarBridge() - Method in class com.codename1.ui.Display
  Returns the platform bridge used by the `com.codename1.car` API to render in-car templates, or null when in-car projection is unsupported on this port.
getCardholderName() - Method in class com.codename1.payment.WalletPassEntry
  Returns the cardholder name.
getCatalog() - Method in class com.codename1.gaming.level.GameSceneView
getCategories() - Method in class com.codename1.charts.models.AreaSeries
  Returns an array of the Categories.
getCategoriesCount() - Method in class com.codename1.charts.models.AreaSeries
  Returns the Categories count.
getCategoriesCount() - Method in class com.codename1.charts.models.MultipleCategorySeries
  Returns the categories count.
getCategory() - Method in class com.codename1.analytics.AnalyticsEvent
  The optional event category.
getCategory() - Method in class com.codename1.components.Ads
  Deprecated.
  Category is a single word description of the application.
getCategory() - Method in class com.codename1.facebook.Page
  Simple Getter
getCategory() - Method in class com.codename1.nfc.HostCardEmulationService
  HCE category -- one of `HostCardEmulationService.CATEGORY_OTHER` or `HostCardEmulationService.CATEGORY_PAYMENT`.
getCategory() - Method in class com.codename1.push.PushContent
  Gets category of the push content.
getCategory(int) - Method in class com.codename1.charts.models.CategorySeries
  Returns the category name at the specified index.
getCategory(int) - Method in class com.codename1.charts.models.MultipleCategorySeries
  Returns the category name at the specified index.
getCause() - Method in exception class com.codename1.util.AsyncResource.AsyncExecutionException
getCause() - Method in exception class java.lang.Throwable
  Returns the cause of this throwable or null if the cause is nonexistent or unknown.
getCellAlignment() - Method in class com.codename1.ui.table.Table
  Indicates the alignment of the cells see label alignment for details
getCellColumn(Component) - Method in class com.codename1.ui.table.Table
  Returns the column in which the given cell is placed
getCellHorizontalSpan(int, int) - Method in class com.codename1.ui.table.TableLayout
  Returns the spanning for the table cell at the given coordinate
getCellRendererComponent(Component, Object, T, int, boolean) - Method in interface com.codename1.ui.list.CellRenderer
  Returns a component instance that is already set to render "value".
getCellRendererComponent(Component, Object, T, int, boolean) - Method in class com.codename1.ui.list.DefaultListCellRenderer
  Returns a component instance that is already set to render "value".
getCellRendererComponent(Component, Object, T, int, boolean) - Method in class com.codename1.ui.list.GenericListCellRenderer
  Returns a component instance that is already set to render "value".
getCellRow(Component) - Method in class com.codename1.ui.table.Table
  Returns the row in which the given cell is placed
getCellSize() - Method in class com.codename1.gaming.level.TerrainGrid
getCellType(int, int) - Method in class com.codename1.properties.UiBinding.BoundTableModel
getCellType(int, int) - Method in class com.codename1.ui.table.AbstractTableModel
  Allows the table to hint the class type of a specific cell
getCellType(int, int) - Method in class com.codename1.ui.table.SortableTableModel
  Allows the table to hint the class type of a specific cell
getCellVerticalSpan(int, int) - Method in class com.codename1.ui.table.TableLayout
  Returns the spanning for the table cell at the given coordinate
getCellX() - Method in class com.codename1.ui.layouts.mig.CC
  Returns the absolute cell position in the grid or `-1` if cell positioning is not used.
getCellY() - Method in class com.codename1.ui.layouts.mig.CC
  Returns the absolute cell position in the grid or `-1` if cell positioning is not used.
getCenter() - Method in class com.codename1.gaming.physics.box2d.collision.AABB
  Get the center of the AABB
getCenter() - Method in interface com.codename1.gaming.physics.box2d.common.IViewportTransform
  center of the viewport.
getCenter() - Method in class com.codename1.gaming.physics.box2d.common.OBBViewportTransform
getCenter() - Method in class com.codename1.maps.Circle
  The circle center.
getCenter() - Method in class com.codename1.maps.MapBounds
  The geometric center of this box.
getCenter() - Method in class com.codename1.maps.MapComponent
  Deprecated.
  Gets the center location of the map in WGS84 format.
getCenter() - Method in interface com.codename1.maps.MapSurface
  The geographic coordinate at the center of the viewport.
getCenter() - Method in class com.codename1.maps.MapView
  The geographic coordinate at the center of the viewport.
getCenter() - Method in class com.codename1.maps.NativeMap
  The geographic coordinate at the center of the viewport.
getCenter() - Method in class com.codename1.maps.vector.VectorMapEngine
  The geographic coordinate at the center of the viewport.
getCenter() - Method in class com.codename1.ui.layouts.BorderLayout
  Returns the component in the center location
getCenterBehavior() - Method in class com.codename1.ui.layouts.BorderLayout
  Defines the behavior of the center component to one of the constants defined in this class
getCenterToOut(Vec2) - Method in class com.codename1.gaming.physics.box2d.collision.AABB
getCenterX() - Method in class com.codename1.charts.views.RoundChart
  Returns the center on X axis.
getCenterX() - Method in class com.codename1.gaming.VirtualButton
getCenterX() - Method in class com.codename1.gaming.VirtualJoystick
getCenterY() - Method in class com.codename1.charts.views.RoundChart
  Returns the center on Y axis.
getCenterY() - Method in class com.codename1.gaming.VirtualButton
getCenterY() - Method in class com.codename1.gaming.VirtualJoystick
getCertificteAlgorithm() - Method in class com.codename1.io.ConnectionRequest.SSLCertificate
  Gets the algorithm used to encode the fingerprint.
getCertificteUniqueKey() - Method in class com.codename1.io.ConnectionRequest.SSLCertificate
  Gets a fingerprint for the SSL certificate encoded using the algorithm specified by `#getCertificteAlgorithm()`
getChain() - Method in class com.codename1.ui.painter.PainterChain
  Allows us to traverse the painter chain
getChainCircleContactStack() - Method in interface com.codename1.gaming.physics.box2d.pooling.IWorldPool
getChainCircleContactStack() - Method in class com.codename1.gaming.physics.box2d.pooling.normal.DefaultWorldPool
getChainPolyContactStack() - Method in interface com.codename1.gaming.physics.box2d.pooling.IWorldPool
getChainPolyContactStack() - Method in class com.codename1.gaming.physics.box2d.pooling.normal.DefaultWorldPool
getChallenge() - Method in class com.codename1.io.oidc.PkceChallenge
  The challenge to include on the authorization URL as `code_challenge`.
getChallenge() - Method in class com.codename1.io.webauthn.PublicKeyCredentialCreationOptions
  The challenge bytes, base64url-encoded (as they appear on the wire).
getChallenge() - Method in class com.codename1.io.webauthn.PublicKeyCredentialRequestOptions
  `challenge`, base64url-encoded as it appears on the wire.
getChannelId() - Method in class com.codename1.notifications.LocalNotification
  Gets the notification channel id this notification is posted to.
getChar() - Method in class com.codename1.properties.CharProperty
  Returns the value as a primitive, if the value is null/nullable this will fail...
getCharLocation(String, int) - Method in class com.codename1.ui.Display
  Returns the index of the given char within the source string, the actual index isn't necessarily the same when bidi is involved See this for more on visual vs.
getCharPerKeyCode(int, int, boolean) - Method in class com.codename1.ui.TextField
  Returns the character matching the given key code after the given amount of user presses
getChars(int, int, char[], int) - Method in class com.codename1.util.CStringBuilder
  Copies the requested sequence of characters to the `char[]` passed starting at `destStart`.
getChars(int, int, char[], int) - Method in class java.lang.String
  Copies characters from this string into the destination character array.
getChars(int, int, char[], int) - Method in class java.lang.StringBuffer
  Characters are copied from this string buffer into the destination character array dst.
getChars(int, int, char[], int) - Method in class java.lang.StringBuilder
  Characters are copied from this string builder into the destination character array dst.
getCharset() - Method in class com.codename1.ui.Font
  Returns a string containing all the characters supported by this font.
getChart() - Method in class com.codename1.charts.ChartComponent
  Gets the chart that is being displayed in this component.
getChart() - Method in class com.codename1.charts.transitions.SeriesTransition
  Gets the ChartComponent that is the subject of the transition.
getChartSeriesIndex(int) - Method in class com.codename1.charts.views.CombinedXYChart.XYCombinedChartDef
getChartTitle() - Method in class com.codename1.charts.renderers.DefaultRenderer
  Returns the chart title.
getChartTitleTextSize() - Method in class com.codename1.charts.renderers.DefaultRenderer
  Returns the chart title text size.
getChartType() - Method in class com.codename1.charts.views.BarChart
  Returns the chart type identifier.
getChartType() - Method in class com.codename1.charts.views.BubbleChart
  Returns the chart type identifier.
getChartType() - Method in class com.codename1.charts.views.CombinedXYChart
  Returns the chart type identifier.
getChartType() - Method in class com.codename1.charts.views.CubicLineChart
  Returns the chart type identifier.
getChartType() - Method in class com.codename1.charts.views.LineChart
  Returns the chart type identifier.
getChartType() - Method in class com.codename1.charts.views.RangeBarChart
  Returns the chart type identifier.
getChartType() - Method in class com.codename1.charts.views.RangeStackedBarChart
getChartType() - Method in class com.codename1.charts.views.ScatterChart
  Returns the chart type identifier.
getChartType() - Method in class com.codename1.charts.views.TimeChart
  Returns the chart type identifier.
getChartType() - Method in class com.codename1.charts.views.XYChart
  Returns the chart type identifier.
getChartValuesFormat() - Method in class com.codename1.charts.renderers.SimpleSeriesRenderer
  Returns the number format for displaying chart values.
getChartValuesSpacing() - Method in class com.codename1.charts.renderers.XYSeriesRenderer
  Returns the chart values spacing from the data point.
getChartValuesTextAlign() - Method in class com.codename1.charts.renderers.XYSeriesRenderer
  Returns the chart values text align.
getChartValuesTextSize() - Method in class com.codename1.charts.renderers.XYSeriesRenderer
  Returns the chart values text size.
getCheckBoxFocusImages() - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
  Returns the images used to represent the checkbox when focused
getCheckBoxImages() - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
  Returns the images used to represent the checkbox (selected followed by unselected).
getCheckBoxPreferredSize(Button) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
  Calculate the preferred size of the component
getCheckBoxPreferredSize(Button) - Method in class com.codename1.ui.plaf.LookAndFeel
  Calculate the preferred size of the component
getCheckboxText() - Static method in class com.codename1.system.DefaultCrashReporter
  The text for the user prompt dialog
getCheckSumOctalBytes(long, byte[], int, int) - Static method in class com.codename1.io.tar.Octal
  Parse the checksum octal integer from a header buffer.
getChildAt(int) - Method in class com.codename1.ui.scene.Node
  Gets child node at index.
getChildAt(int) - Method in class com.codename1.xml.Element
  Returns the Element's child positioned at the specified index
getChildCount() - Method in class com.codename1.gaming.physics.box2d.collision.shapes.ChainShape
getChildCount() - Method in class com.codename1.gaming.physics.box2d.collision.shapes.CircleShape
getChildCount() - Method in class com.codename1.gaming.physics.box2d.collision.shapes.EdgeShape
getChildCount() - Method in class com.codename1.gaming.physics.box2d.collision.shapes.PolygonShape
getChildCount() - Method in class com.codename1.gaming.physics.box2d.collision.shapes.Shape
  Get the number of child primitives
getChildCount() - Method in class com.codename1.ui.scene.Node
  Gets number of children in this node.
getChildEdge(EdgeShape, int) - Method in class com.codename1.gaming.physics.box2d.collision.shapes.ChainShape
  Get a child edge.
getChildIndex(Element) - Method in class com.codename1.xml.Element
  Returns the child index
getChildIndexA() - Method in class com.codename1.gaming.physics.box2d.dynamics.contacts.Contact
getChildIndexB() - Method in class com.codename1.gaming.physics.box2d.dynamics.contacts.Contact
getChildNodes() - Method in class com.codename1.ui.scene.Node
  Gets the child nodes of this node.
getChildren() - Method in class com.codename1.xml.Element
  Returns the internal children vector
getChildren(Object) - Method in class com.codename1.components.FileTreeModel
  Returns the child objects representing the given parent, null should return the root objects
getChildren(Object) - Method in interface com.codename1.ui.tree.TreeModel
  Returns the child objects representing the given parent, null should return the root objects
getChildrenAsList(boolean) - Method in class com.codename1.ui.Container
  Gets the child components of this Container as a List.
getChildrenByTagName(String) - Method in class com.codename1.xml.Element
  Returns all children with the specified tag name
getChildrenInTraversalOrder(Container) - Method in class com.codename1.ui.layouts.BorderLayout
getChildrenInTraversalOrder(Container) - Method in class com.codename1.ui.layouts.LayeredLayout
getChildrenInTraversalOrder(Container) - Method in class com.codename1.ui.layouts.Layout
  Gets the children of the parent container in the order that they should be traversed when tabbing through a form.
getChildrenInTraversalOrder(Container) - Method in class com.codename1.ui.table.TableLayout
getChunkX() - Method in class com.codename1.gaming.level.TerrainChunk
getChunkZ() - Method in class com.codename1.gaming.level.TerrainChunk
getCircleContactStack() - Method in interface com.codename1.gaming.physics.box2d.pooling.IWorldPool
getCircleContactStack() - Method in class com.codename1.gaming.physics.box2d.pooling.normal.DefaultWorldPool
getClaim(String) - Method in class com.codename1.io.oidc.OidcTokens
  Convenience accessor for a single ID-token claim.
getClaim(String) - Method in class com.codename1.security.Jwt
  Returns the value of a single claim, or null if the claim is absent.
getClaims() - Method in class com.codename1.security.Jwt
  Returns the parsed claims (token payload) as an unmodifiable view into the original map.
getClass() - Method in class java.lang.Object
  Returns the runtime class of an object.
getClassLoader() - Method in class java.lang.Class
getClassName() - Method in class java.lang.StackTraceElement
getClearColor() - Method in class com.codename1.gaming.SpriteRenderer
getClearCommand() - Method in class com.codename1.ui.Form
  Indicates the command that is defined as the clear command in this form.
getClearCommand() - Method in class com.codename1.ui.MenuBar
  Indicates the command that is defined as the clear command in this form.
getClientDataJSON() - Method in class com.codename1.io.webauthn.PublicKeyCredential
  `response.clientDataJSON`, base64url-encoded.
getClientId() - Method in class com.codename1.analytics.AnalyticsContext
  The pseudonymous, user-resettable client id.
getClientProperty(String) - Method in class com.codename1.properties.PropertyBase
  Returns the client property set to this property name
getClientProperty(String) - Method in class com.codename1.ui.Command
  The client properties are a useful way to associate meta-data with a command without subclassing
getClientProperty(String) - Method in class com.codename1.ui.Component
  Client properties allow the association of meta-data with a component, this is useful for some applications that construct GUI's on the fly and need to track the connection between the UI and the data.
getClientProperty(String) - Method in class com.codename1.ui.ComponentSelector
  Gets a client property from the first component in the set.
getClientSecret() - Method in class com.codename1.facebook.ui.LikeButton
  Deprecated.

  ###### Returns

getClip() - Method in class com.codename1.ui.Graphics
  Returns the clip as an x,y,w,h array
getClipBounds(Rectangle) - Method in class com.codename1.charts.compat.Canvas
getClipHeight() - Method in class com.codename1.ui.Graphics
  Returns the clip height
getClipWidth() - Method in class com.codename1.ui.Graphics
  Returns the clip width
getClipX() - Method in class com.codename1.ui.Graphics
  Returns the x clipping position
getClipY() - Method in class com.codename1.ui.Graphics
  Returns the y clipping position
getClosestComponentTo(int, int) - Method in class com.codename1.ui.Container
  Very useful for touch events or drop events that need approximation more than accuracy
getCloudBoundProperty() - Method in class com.codename1.ui.Component
  Indicates the property within this component that should be bound to the cloud object
getCloudDestinationProperty() - Method in class com.codename1.ui.Component
  The destination property of the CloudObject
getCode() - Method in class com.codename1.ads.AdError
  The provider specific numeric error code.
getCode() - Method in class com.codename1.ui.events.MessageEvent
  Gets the message code.
getCodeScanner() - Method in class com.codename1.ui.Display
  Returns the native implementation of the code scanner or null
getCoeficient() - Method in class com.codename1.charts.views.BarChart
  Returns the value of a constant used to calculate the half-distance.
getCoeficient() - Method in class com.codename1.charts.views.RangeBarChart
  Returns the value of a constant used to calculate the half-distance.
getCollideConnected() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.Joint
getCollision() - Method in interface com.codename1.gaming.physics.box2d.pooling.IWorldPool
getCollision() - Method in class com.codename1.gaming.physics.box2d.pooling.normal.DefaultWorldPool
getColor() - Method in class com.codename1.charts.compat.Paint
getColor() - Method in class com.codename1.charts.renderers.SimpleSeriesRenderer
  Returns the series color.
getColor() - Method in class com.codename1.charts.renderers.XYSeriesRenderer.FillOutsideLine
  Returns the fill color.
getColor() - Method in class com.codename1.gaming.level.AssetDef
getColor() - Method in class com.codename1.gaming.level.LevelLight
getColor() - Method in class com.codename1.gaming.level.Material
  Base RGB colour (0xRRGGBB) used to render the material before art is applied.
getColor() - Method in class com.codename1.gaming.Sprite
  The ARGB tint multiplied with the texture (opaque white = no tint).
getColor() - Method in class com.codename1.gaming.VirtualButton
getColor() - Method in class com.codename1.gpu.Light
  Returns the light color as a packed ARGB integer.
getColor() - Method in class com.codename1.gpu.Material
  Returns the base color as a packed ARGB integer.
getColor() - Method in class com.codename1.ui.Graphics
  Returns the current color
getColor() - Method in class com.codename1.ui.plaf.RoundBorder
  The color of the border background
getColor() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  For a line/dashed/dotted/underline/round border, sets the color.
getColors() - Method in class com.codename1.ui.Gradient
  ARGB stop colors (length >= 2).
getColors() - Method in class com.codename1.ui.MultipleGradientPaint
  Gets the colors used in the gradient.
getColorSpace() - Method in class com.codename1.ui.MultipleGradientPaint
  Gets the color space for the gradient.
getCols() - Method in class com.codename1.gaming.level.GameLevel
  The grid width in cells.
getCols() - Method in class com.codename1.gaming.level.StreamingTerrain
getCols() - Method in interface com.codename1.gaming.level.Terrain
  Column count for a bounded terrain, or -1 if unbounded.
getCols() - Method in class com.codename1.gaming.level.TerrainGrid
getCols() - Method in class com.codename1.gaming.level.TileLayer
getColumn() - Method in class com.codename1.ui.CodeDiagnostic
  The 1-based start column.
getColumn() - Method in class com.codename1.ui.table.TableLayout.Constraint

  ###### Returns

getColumnConstraints() - Method in class com.codename1.ui.layouts.mig.MigLayout
  Returns the column layout constraints either as a `String` or `net.miginfocom.layout.AC`.
getColumnCount() - Method in interface com.codename1.db.Cursor
  Returns the column count
getColumnCount() - Method in class com.codename1.properties.UiBinding.BoundTableModel
  Returns the number of columns in the table
getColumnCount() - Method in class com.codename1.ui.table.DefaultTableModel
  Returns the number of columns in the table
getColumnCount() - Method in class com.codename1.ui.table.SortableTableModel
  Returns the number of columns in the table
getColumnCount() - Method in interface com.codename1.ui.table.TableModel
  Returns the number of columns in the table
getColumnIndex(String) - Method in interface com.codename1.db.Cursor
  Returns the zero-based index for a given column name.
getColumnName(int) - Method in interface com.codename1.db.Cursor
  Returns the column name at a given zero-based column index.
getColumnName(int) - Method in class com.codename1.properties.UiBinding.BoundTableModel
getColumnName(int) - Method in class com.codename1.ui.table.DefaultTableModel
  Returns the name of the column at the given offset
getColumnName(int) - Method in class com.codename1.ui.table.SortableTableModel
  Returns the name of the column at the given offset
getColumnName(int) - Method in interface com.codename1.ui.table.TableModel
  Returns the name of the column at the given offset
getColumnName(PropertyBase) - Method in class com.codename1.properties.SQLMap
  By default the column name matches the property name unless explicitly modified with this method
getColumnPosition(int) - Method in class com.codename1.ui.table.TableLayout
  Returns the position of the given table column.
getColumns() - Method in class com.codename1.gaming.SpriteSheet
  The number of frame columns in the sheet.
getColumns() - Method in class com.codename1.ui.layouts.GridLayout

  ###### Returns

getColumns() - Method in class com.codename1.ui.spinner.GenericSpinner
  Return the column count
getColumns() - Method in class com.codename1.ui.table.TableLayout
  Get the number of columns
getColumns() - Method in class com.codename1.ui.TextArea
  Returns the number of columns in the text area
getComboBoxImage() - Method in class com.codename1.ui.ComboBox
  Gets the ComboBox drop down icon
getComboBoxPreferredSize(List) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
  Calculate the preferred size of the component
getComboBoxPreferredSize(List) - Method in class com.codename1.ui.plaf.LookAndFeel
  Calculate the preferred size of the component
getCommand() - Method in class com.codename1.components.MultiButton
  Returns the command for the emblem
getCommand() - Method in class com.codename1.components.SpanButton
  Returns the command instance of the button
getCommand() - Method in class com.codename1.components.SpanMultiButton
  Returns the command for the emblem
getCommand() - Method in class com.codename1.ui.Button
  This method return the Button Command if exists
getCommand() - Method in class com.codename1.ui.events.ActionEvent
  If this event was sent as a result of a command action this method returns that command
getCommand(int) - Method in class com.codename1.ui.Form
  Returns the command occupying the given index
getCommand(int) - Method in class com.codename1.ui.MenuBar
  Returns the command occupying the given index
getCommandBehavior() - Method in class com.codename1.ui.Display
  Indicates the way commands should be added to a form as one of the ocmmand constants defined in this class
getCommandBehavior() - Method in class com.codename1.ui.MenuBar
getCommandBehavior() - Method in class com.codename1.ui.SideMenuBar
getCommandCount() - Method in class com.codename1.ui.Form
  A helper method to check the amount of commands within the form menu
getCommandCount() - Method in class com.codename1.ui.MenuBar
  Returns number of commands
getCommandName() - Method in class com.codename1.ui.Command
  gets the Command Name
getCommands() - Method in class com.codename1.ui.MenuBar
  This method returns a Vector of Command objects
getCommandsContainer() - Method in class com.codename1.ui.Sheet
  Gets the container that is rendered on the top right bar of the sheet.
getComment() - Method in class com.codename1.io.gzip.GZIPHeader
getComment() - Method in class com.codename1.io.gzip.GZIPInputStream
getComments() - Method in class com.codename1.facebook.Photo
  Gets the comments on this Photos, where each entry is a Post Object
getCommentsCount() - Method in class com.codename1.facebook.Post
  Gets the comments count number
getCommitTimeout() - Method in class com.codename1.ui.TextField
  The amount of time in milliseconds it will take for a change to get committed into the field.
getCompletion() - Method in class com.codename1.ui.AutoCompleteTextField
  Returns the completion values
getCompletionProvider() - Method in class com.codename1.ui.CodeEditor
  Returns the current completion provider, or null if none is set.
getCompletions(CodeEditor, String, int, SuccessCallback) - Method in interface com.codename1.ui.CodeCompletionProvider
  Requests completion proposals for the given editor state.
getCompletionTokens() - Method in class com.codename1.ai.Usage
getComponent() - Method in class com.codename1.ui.ComponentImage
  Gets the wrapped component that is rendered by this image.
getComponent() - Method in class com.codename1.ui.events.ActionEvent
  Returns the component that generated the event.
getComponent() - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
  Returns the actual object that this wrapper is aggregating.
getComponentAt(int) - Method in class com.codename1.ui.ComponentSelector
  This returns a new ComponentSelector which includes a set of all results of calling `Container#getComponentAt(int)` on containers in this found set.
getComponentAt(int) - Method in class com.codename1.ui.Container
  Returns the Component at a given index
getComponentAt(int, int) - Method in class com.codename1.ui.ComponentSelector
  Returns new ComponentSelector with the set of all components returned from calling `int)` in the current found set.
getComponentAt(int, int) - Method in class com.codename1.ui.Container
  Returns a Component at coordinate (x, y).
getComponentAt(int, int) - Method in class com.codename1.ui.SwipeableContainer
getComponentAt(int, int) - Method in class com.codename1.ui.table.TableLayout
  Returns the component at the given row/column
getComponentByPath(int[]) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
getComponentByPath(int[]) - Static method in class com.codename1.testing.TestUtils
  Gets the component from the current form based on its path.
getComponentConstraint(Component) - Method in class com.codename1.ui.layouts.BorderLayout
  Returns the component constraint
getComponentConstraint(Component) - Method in class com.codename1.ui.layouts.GridBagLayout
getComponentConstraint(Component) - Method in class com.codename1.ui.layouts.LayeredLayout
  Gets the LayeredLayoutConstraint associated with the given component.
getComponentConstraint(Component) - Method in class com.codename1.ui.layouts.Layout
  Returns the optional component constraint
getComponentConstraint(Component) - Method in class com.codename1.ui.layouts.mig.MigLayout
getComponentConstraint(Component) - Method in class com.codename1.ui.layouts.TextModeLayout
  Returns the optional component constraint
getComponentConstraint(Component) - Method in class com.codename1.ui.table.TableLayout
  Returns the optional component constraint
getComponentConstraints(Component) - Method in class com.codename1.ui.layouts.mig.MigLayout
  Returns the component constraints as a String representation.
getComponentCount() - Method in class com.codename1.ui.Container
  Returns the number of components
getComponentCount() - Method in interface com.codename1.ui.layouts.mig.ContainerWrapper
  Returns the number of components that this parent has.
getComponentCustomStyle(String, String) - Method in class com.codename1.ui.plaf.UIManager
  Returns a custom style for the component with the given id, this method always returns a new instance.
getComponentForm() - Method in class com.codename1.ui.Component
  Returns the Component Form or null if this Component is not added yet to a form
getComponentForm() - Method in class com.codename1.ui.ComponentSelector
  Gets the set of all component forms from components in this set.
getComponentForm() - Method in class com.codename1.ui.Form
  Returns the Component Form or null if this Component is not added yet to a form
getComponentIndex(Component) - Method in class com.codename1.ui.Container
  Returns the Component index in the Container
getComponentIndex(Component) - Method in class com.codename1.ui.Form
  Returns the Component index in the Container
getComponentLimit() - Method in class com.codename1.components.InfiniteScrollAdapter
  The component limit defines the number of components that should be within the infinite scroll adapter, if more than component limit is added then the appropriate number of components is removed from the top.
getComponents() - Method in class com.codename1.gpu.VertexAttribute
  Returns the number of float components in this attribute.
getComponents() - Method in interface com.codename1.ui.layouts.mig.ContainerWrapper
  Returns the components of the container that wrapper is wrapping.
getComponentSelectedStyle(String) - Method in class com.codename1.ui.plaf.UIManager
  Returns the selected style of the component with the given id or a new instance of the default style.
getComponentState() - Method in class com.codename1.components.OnOffSwitch
  Some components may optionally generate a state which can then be restored using setCompnentState().
getComponentState() - Method in class com.codename1.components.Switch
  Some components may optionally generate a state which can then be restored using setCompnentState().
getComponentState() - Method in class com.codename1.ui.Component
  Some components may optionally generate a state which can then be restored using setCompnentState().
getComponentState() - Method in class com.codename1.ui.spinner.GenericSpinner
  Some components may optionally generate a state which can then be restored using setCompnentState().
getComponentStyle(String) - Method in class com.codename1.ui.plaf.UIManager
  Returns the style of the component with the given id or a new instance of the default style.
getComponentType() - Method in class java.lang.Class
  Gets for Array classes, this returns the type of the elements of the array.
getComponentType(boolean) - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
  Returns the type of component that this wrapper is wrapping.
getComponentValue(Component) - Method in class com.codename1.ui.validation.Validator
  Returns the value of the given component, this can be overriden to add support for custom built components
getCompoundBorders() - Method in class com.codename1.ui.plaf.Border
  This method returns the Compound Borders array.
getCompromiseReasons() - Static method in class com.codename1.security.DeviceIntegrity
  Returns the reason codes behind `DeviceIntegrity.isDeviceCompromised()`, e.g.
getCompromiseReasons() - Method in class com.codename1.ui.Display
  Returns the reason codes behind `isDeviceCompromised()` (e.g. "root", "frida", "emulator").
getConfig() - Static method in class com.codename1.ads.AdManager
  The configuration passed to `AdManager.initialize(AdConfig, AdCallback)`, or null if it has not been called.
getConfiguration() - Method in class com.codename1.io.oidc.OidcClient
getConnection() - Method in class com.codename1.io.BufferedInputStream
  If applicable this member represents the connection object for the stream
getConnection() - Method in class com.codename1.io.BufferedOutputStream
  If applicable this member represents the connection object for the stream
getConnectionRequest() - Method in class com.codename1.io.NetworkEvent
  Equivalent to getSource() casted to connection request
getConnectTimeout() - Method in class com.codename1.io.SocketConnection
  Gets the connect timeout.
getConnectTimeout() - Method in class com.codename1.io.URL.URLConnection
getConsent() - Static method in class com.codename1.analytics.Analytics
  The currently recorded consent, loading it from `Preferences` on first access.
getConsentController() - Method in interface com.codename1.ads.spi.AdProvider
  The consent controller for this provider.
getConsentMode() - Static method in class com.codename1.analytics.Analytics
  The active consent mode.
getConsentStatus() - Static method in class com.codename1.ads.AdConsent
  The current consent status without triggering a new request.
getConsentStatus() - Method in interface com.codename1.ads.spi.AdConsentController
  The current consent status without triggering a new request.
getConstaints() - Method in class com.codename1.ui.layouts.mig.AC
  Property.
getConstraint() - Method in class com.codename1.ui.TextArea
  Returns the editing constraint value
getConstraintMap() - Method in class com.codename1.ui.layouts.mig.MigLayout
  Returns a shallow copy of the constraints map.
getConstraintString() - Method in class com.codename1.ui.layouts.mig.UnitValue
  Returns the creation string for this object.
getContactById(String) - Static method in class com.codename1.contacts.ContactsManager
  This method returns a Contact by the contact id
getContactById(String) - Method in class com.codename1.ui.Display
  Get a Contact according to it's contact id.
getContactById(String, boolean, boolean, boolean, boolean, boolean) - Static method in class com.codename1.contacts.ContactsManager
  This method returns a Contact by the contact id and fills it's data according to the given flags
getContactById(String, boolean, boolean, boolean, boolean, boolean) - Method in class com.codename1.ui.Display
  This method returns a Contact by the contact id and fills it's data according to the given flags.
getContactCount() - Method in class com.codename1.gaming.physics.box2d.dynamics.World
  Get the number of contacts (each may have 0 or more contact points).
getContactList() - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Get the list of all contacts attached to this body.
getContactList() - Method in class com.codename1.gaming.physics.box2d.dynamics.World
  Get the world contact list.
getContactManager() - Method in class com.codename1.gaming.physics.box2d.dynamics.World
  Get the contact manager for testing purposes
getContacts(boolean, boolean, boolean, boolean, boolean, boolean) - Static method in class com.codename1.contacts.ContactsManager
  Notice: this method might be very slow and should be invoked on a separate thread! It might have platform specific optimizations over getAllContacts followed by looping over individual contacts but that isn't guaranteed.
getContactSize() - Method in class com.codename1.ui.events.PointerEvent
  The normalized size of the contact area between `0.0` and `1.0`, or `0` when not reported.
getContainer() - Method in class com.codename1.ui.layouts.mig.Grid
getContainerGap(Component, int, Container) - Method in class com.codename1.ui.layouts.LayoutStyle
  Returns the amount of space to position a component inside its parent.
getContainerState(Container) - Method in class com.codename1.ui.util.UIBuilder
  This method is the container navigation equivalent of getFormState() see that method for details.
getContent() - Method in class com.codename1.messaging.Message
  Gets the message content
getContentBias() - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
  Returns in what way the min/pref/max sizes relates to it's height or width for the current settings of the component (like wrapText).
getContentLength() - Method in class com.codename1.io.ConnectionRequest
  Returns the content length header value
getContentLength() - Method in class com.codename1.io.MultipartRequest
getContentLength() - Method in class com.codename1.io.URL.HttpURLConnection
getContentLength() - Method in class com.codename1.io.URL.URLConnection
getContentLengthLong() - Method in class com.codename1.io.URL.URLConnection
getContentPane() - Method in class com.codename1.components.InteractionDialog
  Returns the body of the interaction dialog
getContentPane() - Method in class com.codename1.ui.Dialog
getContentPane() - Method in class com.codename1.ui.Form
  This method returns the Content pane instance
getContentPane() - Method in class com.codename1.ui.Sheet
  Gets the content pane of the sheet.
getContentPane() - Method in class com.codename1.ui.Tabs
  This method retrieves the Tabs content pane
getContentType() - Method in class com.codename1.io.ConnectionRequest

  ###### Returns

getContentType() - Method in class com.codename1.io.URL.HttpURLConnection
getContentType() - Method in class com.codename1.io.URL.URLConnection
getContentUrl() - Method in class com.codename1.ads.AdRequest
  The content URL associated with this request, may be null.
getContext() - Method in class com.codename1.analytics.AbstractAnalyticsProvider
  The context supplied at `AbstractAnalyticsProvider.init(AnalyticsContext)` time.
getContext() - Method in class com.codename1.car.CarScreen
  Returns the context this screen is attached to, or null if it has not been pushed yet.
getControls() - Method in class com.codename1.gaming.GameView
  The on-screen touch controls for this view (a virtual joystick and buttons).
getConversationTitle() - Method in class com.codename1.notifications.LocalNotification.MessagingStyle
  Returns the conversation title.
getCookieHeader() - Static method in class com.codename1.io.ConnectionRequest
  Workaround for https://bugs.php.net/bug.php?id=65633 allowing developers to customize the name of the cookie header to Cookie
getCoordFromPosition(int, int) - Method in class com.codename1.maps.MapComponent
  Deprecated.
  Gets the Coord location on the map from a x, y position.
getCornerRadius() - Method in class com.codename1.ui.plaf.RoundRectBorder
  The radius of the corners in millimeters
getCornerRadius() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  Used for roundRect border.
getCos() - Method in class com.codename1.gaming.physics.box2d.common.Rot
getCount() - Method in class com.codename1.ai.GenerateImageRequest
getCount() - Method in class com.codename1.facebook.Album
  Gets number of photos in this album
getCount() - Method in class com.codename1.gaming.physics.box2d.collision.broadphase.DynamicTree.TreeNodeStack
getCount() - Method in class com.codename1.gaming.physics.box2d.pooling.stacks.DynamicIntStack
getCount() - Method in class com.codename1.ui.layouts.mig.AC
  Returns the number of rows/columns that this constraints currently have.
getCountry() - Method in class com.codename1.contacts.Address
  Gets Address Country
getCountry() - Method in class java.util.Locale
getCover_photo() - Method in class com.codename1.facebook.Album
  Deprecated.
getCoverId() - Method in class com.codename1.facebook.Page
  Simple Getter
getCoverLink() - Method in class com.codename1.facebook.Page
  Simple Getter
getCoverPhoto() - Method in class com.codename1.facebook.Album
  Gets the cover photo URL of this album.
getCrashReporter() - Method in class com.codename1.ui.Display
  The crash reporter gets invoked when an uncaught exception is intercepted
getCRC() - Method in class com.codename1.io.gzip.GZIPHeader
getCRC() - Method in class com.codename1.io.gzip.GZIPInputStream
getCRC() - Method in class com.codename1.io.gzip.GZIPOutputStream
getCRC32Table() - Static method in class com.codename1.io.gzip.CRC32
getCreated_time() - Method in class com.codename1.facebook.Album
  Deprecated.
getCreated_time() - Method in class com.codename1.facebook.Photo
  Deprecated.
getCreatedTime() - Method in class com.codename1.facebook.Album
  Gets created time.
getCreatedTime() - Method in class com.codename1.facebook.Photo
  Get created time.
getCreatedTime() - Method in class com.codename1.facebook.Post
getCroppedImage(int) - Method in class com.codename1.components.ImageViewer
  Gets the current image cropped using the current pan and zoom state.
getCroppedImage(int, int, int) - Method in class com.codename1.components.ImageViewer
  Gets the current image cropped using the current pan and zoom state.
getCullMode() - Method in class com.codename1.gpu.RenderState
  Returns the configured cull mode.
getCurrencySymbol() - Method in class com.codename1.l10n.L10NManager
  Returns the currency symbol for this locale
getCurrent() - Static method in class com.codename1.router.Navigation
  The current entry (top of stack), or null when the stack is empty.
getCurrent() - Method in class com.codename1.ui.Display
  Return the form currently displayed on the screen or null if no form is currently displayed.
getCurrent() - Method in class com.codename1.ui.Form.TabIterator
  Gets the current component in this iterator.
getCurrentAccessPoint() - Method in class com.codename1.io.NetworkManager
  Returns the id of the current access point
getCurrentAd() - Method in class com.codename1.ads.AdsService
  Deprecated.
  Returns the last requested ad
getCurrentContext() - Static method in class com.codename1.car.Car
  Returns the context for the currently connected head unit, or null when none is connected.
getCurrentDate() - Method in class com.codename1.ui.Calendar
  Returns the currently viewed date (as opposed to the selected date)
getCurrentDate() - Method in class com.codename1.ui.spinner.DateTimeSpinner

  ###### Returns

getCurrentDay() - Method in class com.codename1.ui.spinner.DateSpinner

  ###### Returns

getCurrentForm() - Method in class com.codename1.system.Lifecycle
  Returns the form currently stored by this `Lifecycle` instance for application resume handling.
getCurrentForm() - Static method in class com.codename1.ui.CN
  Return the form currently displayed on the screen or null if no form is currently displayed.
getCurrentFrame() - Method in class com.codename1.gaming.AnimatedSprite
  The index of the frame currently being shown.
getCurrentHour() - Method in class com.codename1.ui.spinner.TimeSpinner
  The hour from 1-12 or 0-23
getCurrentInputDevice() - Method in class com.codename1.ui.Form
  Returns the current virtual input device in the form.
getCurrentLengthA() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.PulleyJoint
getCurrentLengthB() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.PulleyJoint
getCurrentLocation() - Method in class com.codename1.location.LocationManager
  Gets the current Location of the device, in most cases this uses the GPS.
getCurrentLocationSync() - Method in class com.codename1.location.LocationManager
  Returns the current location synchronously, this is useful if you just want to know the location NOW and don't care about tracking location.
getCurrentLocationSync(long) - Method in class com.codename1.location.LocationManager
  Returns the current location synchronously, this is useful if you just want to know the location NOW and don't care about tracking location.
getCurrentlyExpanded() - Method in class com.codename1.components.Accordion
  Returns the body component of the currently expanded accordion element or null if none is expanded
getCurrentMinute() - Method in class com.codename1.ui.spinner.TimeSpinner

  ###### Returns

getCurrentMonth() - Method in class com.codename1.ui.spinner.DateSpinner

  ###### Returns

getCurrentMotionTime() - Method in class com.codename1.ui.animations.Motion
  Returns the current time within the motion relative to start time
getCurrentNetworkType() - Method in class com.codename1.io.NetworkManager
  Returns the device's currently active network type, one of the `NETWORK_TYPE_*` constants.
getCurrentNetworkType() - Method in class com.codename1.io.NetworkTypePlatform
  One of the `NetworkManager.NETWORK_TYPE_*` constants.
getCurrentPlatform() - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
  Returns the platform that the JRE is running on currently.
getCurrentPoint() - Method in class com.codename1.ui.geom.GeneralPath
  Returns the current appending point of the path.
getCurrentPoint(float[]) - Method in class com.codename1.ui.geom.GeneralPath
  Sets the coordinates of the given point to the current point in the path.
getCurrentPointerEvent() - Static method in class com.codename1.ui.CN
  Returns a snapshot of the rich detail for the pointer event currently being dispatched such as the mouse button, pointer type (finger/mouse/stylus), pressure and stylus tilt.
getCurrentPointerEvent() - Method in class com.codename1.ui.Display
  Returns a snapshot of the rich detail for the pointer event currently being dispatched such as the mouse button, pointer type (finger/mouse/stylus), pressure and stylus tilt.
getCurrentSelected() - Method in class com.codename1.ui.List
  Returns the visual selection during a drag operation, otherwise equivalent to model.getSelectedIndex
getCurrentSheet() - Static method in class com.codename1.ui.Sheet
  Gets the current sheet on the current form or null if no sheet is currently being displayed.
getCurrentSSID() - Static method in class com.codename1.io.wifi.WiFi
  The SSID of the currently associated WiFi network, or `null` if not connected to WiFi or if permission was denied.
getCurrentSSID() - Method in class com.codename1.io.wifi.WifiPlatform
getCurrentValueMM() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
  Gets the current value of this inset in millimetres.
getCurrentValuePx() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
  Gets the current value of this inset in pixels.
getCurrentYear() - Method in class com.codename1.ui.spinner.DateSpinner

  ###### Returns

getCursor() - Method in class com.codename1.ui.Component
  Gets the custom cursor for this component.
getCursorBlinkTimeOff() - Method in class com.codename1.ui.TextField
  The amount of time in milliseconds in which the cursor is invisible
getCursorBlinkTimeOn() - Method in class com.codename1.ui.TextField
  The amount of time in milliseconds in which the cursor is visible
getCursorPosition() - Method in class com.codename1.ui.TextArea
  Returns the position of the cursor char position
getCursorPosition() - Method in class com.codename1.ui.TextField
  Returns the position of the cursor char position
getCursorPosition(SuccessCallback) - Method in class com.codename1.ui.CodeEditor
  Retrieves the current caret character offset.
getCursorX() - Method in class com.codename1.ui.TextArea
  Returns the position of the cursor char position in the current line.
getCursorX() - Method in class com.codename1.ui.TextField
  Returns the position of the cursor char position in the current line.
getCursorY() - Method in class com.codename1.ui.TextArea
  Returns the position of the cursor line position
getCursorY() - Method in class com.codename1.ui.TextField
  Returns the position of the cursor line position
getCustomData() - Method in class com.codename1.ads.ServerSideVerificationOptions
  An opaque string forwarded to the verification callback, may be null.
getCustomKeys() - Method in class com.codename1.analytics.AnalyticsCrashReport
  Optional custom key/value context attached to the report.
getCustomView() - Method in class com.codename1.notifications.LocalNotification
  Gets the custom view layout name used to render this notification.
getCycleMethod() - Method in class com.codename1.ui.Gradient
  One of `CYCLE_NONE` / `CYCLE_REPEAT` / `CYCLE_REFLECT`.
getCycleMethod() - Method in class com.codename1.ui.MultipleGradientPaint
  Gets the cycle method.
getDampingRatio() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.DistanceJoint
getDampingRatio() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.MouseJoint
getDampingRatio() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.WeldJoint
getData() - Method in class com.codename1.ai.EmbeddingResponse
getData() - Method in class com.codename1.ai.ImagePart
getData() - Method in class com.codename1.gpu.IndexBuffer
  Returns the backing short array.
getData() - Method in class com.codename1.gpu.VertexBuffer
  Returns the SIMD aligned backing array.
getData() - Method in class com.codename1.io.graphql.GraphQLResponse
  The mapped `data` payload, or null when the server returned no data (a fatal error, or an empty/transport-failed response).
getData() - Method in class com.codename1.io.services.CachedData

  ###### Returns

getData(String) - Method in class com.codename1.ui.util.MutableResource
getData(String) - Method in class com.codename1.ui.util.Resources
  Returns the data resource from the file
getDatabasePath(String) - Static method in class com.codename1.db.Database
  Returns the file path of the Database if exists and if supported on the platform.
getDatabasePath(String) - Method in class com.codename1.ui.Display
  Returns the file path of the Database if support for database exists on the platform.
getDataByteArray(String) - Method in class com.codename1.ui.util.MutableResource
getDataIndex() - Method in class com.codename1.charts.views.PieSegment
getDataResourceNames() - Method in class com.codename1.ui.util.Resources
  Returns the names of the data resources within this bundle
getDataset() - Method in class com.codename1.charts.views.XYChart
getDataSource() - Method in class com.codename1.components.MediaPlayer
  Convenience JavaBean method, see other version of this method
getDate() - Method in class com.codename1.ui.Calendar
  Return the date object matching the current selection
getDate() - Method in class com.codename1.ui.spinner.Picker
  Returns the date, this value is used both for type date/date and time.
getDateFormat() - Method in class com.codename1.charts.views.TimeChart
  Returns the date format pattern to be used for formatting the X axis labels.
getDateFormatSymbols() - Method in class com.codename1.l10n.SimpleDateFormat
  Get the date format symbols for parsing/formatting textual components of dates in a localization sensitive way.
getDateFormatSymbols() - Method in class java.text.SimpleDateFormat
  Get the date format symbols for parsing/formatting textual components of dates in a localization sensitive way.
getDateInstance() - Static method in class com.codename1.l10n.DateFormat
  Get a DateFormat instance with default style for date (SHORT).
getDateInstance() - Static method in class java.text.DateFormat
  Get a DateFormat instance with default style for date (SHORT).
getDateInstance(int) - Static method in class com.codename1.l10n.DateFormat
  Get a DateFormat instance that uses a given style for dates.
getDateInstance(int) - Static method in class java.text.DateFormat
  Get a DateFormat instance that uses a given style for dates.
getDateTimeInstance(int, int) - Static method in class com.codename1.l10n.DateFormat
  Get a DateFormat instance that uses a given style for dates and times.
getDateTimeInstance(int, int) - Static method in class java.text.DateFormat
  Get a DateFormat instance that uses a given style for dates and times.
getDayOfMonth() - Method in class java.time.LocalDate
getDayOfMonth() - Method in class java.time.LocalDateTime
getDays() - Method in class java.time.Period
getDayText(Component) - Method in class com.codename1.ui.Calendar
  Since a day may be any component type, developers should override this method to add support for removing the click listener from the given component.
getDebugMillis() - Method in class com.codename1.ui.layouts.mig.LC
  If `> 0` the debug decorations will be repainted every `millis`.
getDeclaredAnnotations() - Method in class java.lang.Class
  Returns all annotations that are directly present on this element.
getDeclaringClass() - Method in class java.lang.Enum
getDefault() - Static method in class java.util.Locale
getDefault() - Static method in class java.util.TimeZone
  Gets the default TimeZone for this host.
getDefault(CameraFacing) - Static method in class com.codename1.camera.Camera
  Convenience that returns the first camera matching the given facing, or `null` if none.
getDefaultAdapter() - Static method in class com.codename1.ui.list.GenericListCellRenderer
  The default adapter to use for image URLs
getDefaultBlurBackgroundRadius() - Static method in class com.codename1.ui.Dialog
  Dialog background can be blurred using a Gaussian blur effect, this sets the radius of the Gaussian blur.
getDefaultBorder() - Static method in class com.codename1.ui.plaf.Border
  Gets the default border to the given value
getDefaultBufferSize() - Static method in class com.codename1.io.BufferedInputStream
  The default size for a stream buffer
getDefaultBufferSize() - Static method in class com.codename1.io.BufferedOutputStream
  The default size for a stream buffer
getDefaultCacheMode() - Static method in class com.codename1.io.ConnectionRequest
  The default value for the cacheMode property see `#getCacheMode()`
getDefaultChangeInputModeKey() - Static method in class com.codename1.ui.TextField
  Key to change the input mode on the device
getDefaultColumnWidth() - Static method in class com.codename1.ui.table.TableLayout
  Indicates the default (in percentage) for the column width, -1 indicates automatic sizing
getDefaultCommand() - Method in class com.codename1.ui.Form
  Default command is invoked when a user presses fire, this functionality works well in some situations but might collide with elements such as navigation and combo boxes.
getDefaultCommand() - Method in class com.codename1.ui.MenuBar
  Default command is invoked when a user presses fire, this functionality works well in some situations but might collide with elements such as navigation and combo boxes.
getDefaultDate() - Method in class com.codename1.ui.spinner.Picker
  Returns the `DateGetter` previously installed via `setDefaultDate(DateGetter)` (or the wrapper produced by the `Date` overload), or `null` if no default has been configured.
getDefaultDialogPosition() - Static method in class com.codename1.ui.Dialog
  Default screen orientation position for the upcoming dialog.
getDefaultDialogTransitionIn() - Method in class com.codename1.ui.plaf.LookAndFeel
  Allows us to define a default animation that will draw the transition for entering a dialog
getDefaultDialogTransitionOut() - Method in class com.codename1.ui.plaf.LookAndFeel
  Allows us to define a default animation that will draw the transition for exiting a dialog
getDefaultDialogType() - Static method in class com.codename1.ui.Dialog
  The default type for dialogs
getDefaultDPI() - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
getDefaultDragTransparency() - Static method in class com.codename1.ui.Component
  Returns the default translucency used in the `#getDragImage()` method.
getDefaultFailMessage() - Method in interface com.codename1.ui.validation.Constraint
  Includes the error message for the constraint
getDefaultFailMessage() - Method in class com.codename1.ui.validation.ExistInConstraint
  Includes the error message for the constraint
getDefaultFailMessage() - Method in class com.codename1.ui.validation.GroupConstraint
  Includes the error message for the constraint
getDefaultFailMessage() - Method in class com.codename1.ui.validation.LengthConstraint
  Includes the error message for the constraint
getDefaultFailMessage() - Method in class com.codename1.ui.validation.NotConstraint
  Includes the error message for the constraint
getDefaultFailMessage() - Method in class com.codename1.ui.validation.NumericConstraint
  Includes the error message for the constraint
getDefaultFailMessage() - Method in class com.codename1.ui.validation.RegexConstraint
  Includes the error message for the constraint
getDefaultFont() - Static method in class com.codename1.ui.Font
  Return the global default font instance
getDefaultFormTintColor() - Method in class com.codename1.ui.plaf.LookAndFeel
  Tint color is set when a form is partially covered be it by a menu or by a dialog.
getDefaultFormTransitionIn() - Method in class com.codename1.ui.plaf.LookAndFeel
  Allows us to define a default animation that will draw the transition for entering a form
getDefaultFormTransitionOut() - Method in class com.codename1.ui.plaf.LookAndFeel
  Allows us to define a default animation that will draw the transition for exiting a form
getDefaultGap() - Static method in class com.codename1.ui.Label
  Returns the default gap in pixels between the icon/text to the Label boundaries
getDefaultGap(ComponentWrapper, ComponentWrapper, int, String, boolean) - Method in interface com.codename1.ui.layouts.mig.InCellGapProvider
  Returns the default gap between two components that are in the same cell.
getDefaultHorizontalUnit() - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
  Returns the current default unit.
getDefaultInputModeOrder() - Static method in class com.codename1.ui.TextField
  Returns the order in which input modes are toggled by default
getDefaultMaterialDesignColor() - Static method in class com.codename1.components.InfiniteProgress
  The default color of the current material design progress spinner
getDefaultMenuTransitionIn() - Method in class com.codename1.ui.plaf.LookAndFeel
  Allows us to define a default animation that will draw the transition for entering a Menu
getDefaultMenuTransitionOut() - Method in class com.codename1.ui.plaf.LookAndFeel
  Allows us to define a default animation that will draw the transition for exiting a Menu
getDefaultMessageTimeout() - Static method in class com.codename1.components.ToastBar
  The default timeout for info/error messages
getDefaultMessageUIID() - Method in class com.codename1.components.ToastBar
  Gets the default UIID to be used for the style of the `ToastBar` text.
getDefaultMinimum() - Method in class com.codename1.charts.views.BarChart
  Returns the default axis minimum.
getDefaultMinimum() - Method in class com.codename1.charts.views.XYChart
  Returns the default axis minimum.
getDefaultPadding() - Static method in class com.codename1.ui.FontImage
  Indicates the default value for the padding in millimeters
getDefaultPort() - Method in class com.codename1.io.URL
getDefaultRequestDecorator() - Static method in class com.codename1.ui.URLImage
  Returns the global default decorator installed via `#setDefaultRequestDecorator(RequestDecorator)`, or `null`.
getDefaultRowAlignmentBaseline() - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
  The default alignment for rows.
getDefaultRowHeight() - Static method in class com.codename1.ui.table.TableLayout
  Indicates the default (in percentage) for the row height, -1 indicates automatic sizing
getDefaultSize() - Static method in class com.codename1.ui.FontImage
  Default factor for image size, icons without a given size are sized as defaultSize X default font height.
getDefaultSmoothScrollingSpeed() - Method in class com.codename1.ui.plaf.LookAndFeel
  Indicates the default speed for smooth scrolling
getDefaultSymbolDialogKey() - Static method in class com.codename1.ui.TextField
  The default key for poping open the symbol dialog
getDefaultTextSelectionTrigger() - Static method in class com.codename1.ui.TextSelection
  Gets the default trigger type for text selection.
getDefaultTimeout() - Static method in class com.codename1.io.services.ImageDownloadService
  Indicates the default timeout to use for image download service, -1 indicates no default is set.
getDefaultUIID() - Method in class com.codename1.components.ToastBar
  Gets the default UIID to be used for the style of the `ToastBar` component.
getDefaultUnit() - Static method in class com.codename1.ui.layouts.mig.UnitValue
  Returns the current default unit.
getDefaultUserAgent() - Static method in class com.codename1.io.ConnectionRequest

  ###### Returns

getDefaultValidationEmblemPositionX() - Static method in class com.codename1.ui.validation.Validator
  The position of the validation emblem on the component as X/Y values between 0 and 1 where 0 indicates the start of the component and 1 indicates its end on the given axis.
getDefaultValidationEmblemPositionY() - Static method in class com.codename1.ui.validation.Validator
  The position of the validation emblem on the component as X/Y values between 0 and 1 where 0 indicates the start of the component and 1 indicates its end on the given axis.
getDefaultValidationFailedEmblem() - Static method in class com.codename1.ui.validation.Validator
  The emblem that will be drawn on top of the component to indicate the validation failure
getDefaultValidationFailureHighlightMode() - Static method in class com.codename1.ui.validation.Validator
  Indicates the default mode in which validation failures are expressed
getDefaultValign() - Static method in class com.codename1.ui.TextArea
  Indicates the default vertical alignment for a text field.
getDefaultVerticalUnit() - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
  Returns the current default unit.
getDefaultVirtualKeyboard() - Method in class com.codename1.ui.Display
  Get the default virtual keyboard or null if the VirtualKeyboard is disabled
getDefaultVisualPadding(String) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
  Returns the visual bounds for a component type.
getDeflater() - Method in class com.codename1.io.gzip.DeflaterOutputStream
getDeltaX() - Method in class com.codename1.ui.events.WheelEvent
  The horizontal scroll amount in display pixels.
getDeltaY() - Method in class com.codename1.ui.events.WheelEvent
  The vertical scroll amount in display pixels.
getDensity() - Method in class com.codename1.gaming.physics.box2d.dynamics.Fixture
getDensityStr() - Method in class com.codename1.ui.Display
  Returns the device density as a string.
getDependencies() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
  Gets the dependencies (i.e. recursively gets all reference components).
getDependencies() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
  Recursively gets all of the reference components of this inset.
getDependencies(Set) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
  Gets the dependencies (i.e. recursively gets all reference components).
getDependencies(Set) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
  Recursively gets all of the reference components of this inset.
getDepth() - Method in class com.codename1.gaming.level.Region
getDepth() - Method in class com.codename1.gaming.level.TerrainFeature
getDepth() - Method in class com.codename1.ui.scene.Bounds
  Gets the depth of the bounding cube along z-axis.
getDescendantsByTagId(int) - Method in class com.codename1.ui.html.HTMLElement
  Returns all descendants with the specified tag id
getDescendantsByTagId(int, int) - Method in class com.codename1.ui.html.HTMLElement
  Returns all descendants with the specified tag id
getDescendantsByTagName(String) - Method in class com.codename1.xml.Element
  Returns all descendants with the specified tag name
getDescendantsByTagName(String, int) - Method in class com.codename1.xml.Element
  Returns all descendants with the specified tag name
getDescendantsByTagNameAndAttribute(String, String, int) - Method in class com.codename1.xml.Element
  Returns all descendants with the specified tag name and the none empty attribute
getDescent() - Method in class com.codename1.ui.Font
  The descent is the amount by which the character descends below the baseline
getDescription() - Method in class com.codename1.ai.Tool
getDescription() - Method in class com.codename1.facebook.Album
  Gets description
getDescription() - Method in class com.codename1.notifications.NotificationChannelBuilder
  Returns the channel description.
getDescription() - Method in class com.codename1.payment.Product

  ###### Returns

getDescription() - Method in class com.codename1.security.AuthenticationOptions
  The current Android `BiometricPrompt` description body, or `null` if unset.
getDesignTimeEmptySize() - Static method in class com.codename1.ui.layouts.mig.LayoutUtil
  The size of an empty row or columns in a grid during design time.
getDesktopMenu() - Method in class com.codename1.ui.Command
  Returns the desktop native-menu placement hint, or null when unset.
getDesktopShortcutKeyChar() - Method in class com.codename1.ui.Command
  Returns the upper-cased accelerator character assigned via `#setDesktopShortcut(char, int)`, or 0 when no accelerator is set.
getDesktopShortcutModifiers() - Method in class com.codename1.ui.Command
  Returns the accelerator modifier bit-mask assigned via `#setDesktopShortcut(char, int)`, or 0 when no accelerator is set.
getDesktopSize() - Static method in class com.codename1.ui.CN
  Returns the size of the desktop hosting the application window when running on a desktop platform.
getDesktopSize() - Method in class com.codename1.ui.Display
  Returns the size of the desktop hosting the application window when running on a desktop platform.
getDestination() - Method in class com.codename1.ui.animations.Transition
  Returns the destination form that should be set once animation is completed
getDestinationFile() - Method in class com.codename1.io.ConnectionRequest
  When set to a none null string saves the response to file system under this file name
getDestinationStorage() - Method in class com.codename1.io.ConnectionRequest
  When set to a none null string saves the response to storage under this file name
getDestinationValue() - Method in class com.codename1.ui.animations.Motion
  The number to which we will reach when the motion is finished
getDetail() - Method in class com.codename1.ui.CodeCompletion
  Optional secondary detail (e.g. a method signature or return type) shown alongside the entry.
getDeviceAddress() - Method in class com.codename1.io.wifi.WiFiDirectPeer
  Stable peer identifier (MAC address on Android).
getDeviceDensity() - Static method in class com.codename1.ui.CN
  Returns one of the density variables appropriate for this device, notice that density doesn't always correspond to resolution and an implementation might decide to change the density based on DPI constraints.
getDeviceDensity() - Method in class com.codename1.ui.Display
  Returns one of the density variables appropriate for this device, notice that density doesn't always correspond to resolution and an implementation might decide to change the density based on DPI constraints.
getDeviceKey() - Static method in class com.codename1.push.Push
  Returns the push device key if the device was previously successfully registered for push otherwise returns null
getDeviceName() - Method in class com.codename1.io.usb.UsbDevice
getDeviceName() - Method in class com.codename1.io.wifi.WiFiDirectPeer
  User-visible device name (e.g. "Pixel 9").
getDevicePosture() - Static method in class com.codename1.ui.CN
  Returns the live device fold posture.
getDevicePosture() - Method in class com.codename1.ui.Display
  Returns the live device fold posture.
getDialogComponent() - Method in class com.codename1.ui.Dialog
  Returns the container that actually implements the dialog positioning.
getDialogInsets(int) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
  Returns the default dialog inset depending of the current platform.
getDialogPosition() - Method in class com.codename1.ui.Dialog
  Screen orientation position for the upcoming dialog.
getDialogPreferredSize() - Method in class com.codename1.ui.Dialog
  Returns the preferred size of the dialog, this allows developers to position a dialog manually in arbitrary positions.
getDialogStyle() - Method in class com.codename1.components.InteractionDialog
  Simple getter to get the Dialog Style
getDialogStyle() - Method in class com.codename1.ui.Dialog
  Simple getter to get the Dialog Style
getDialogType() - Method in class com.codename1.ui.Dialog
  The type of the dialog can be one of TYPE_WARNING, TYPE_INFO, TYPE_ERROR, TYPE_CONFIRMATION or TYPE_ALARM
getDialogUIID() - Method in class com.codename1.components.InteractionDialog
  Returns the uiid of the dialog
getDialogUIID() - Method in class com.codename1.ui.Dialog
  Returns the uiid of the dialog
getDialogUIID() - Method in class com.codename1.ui.TooltipManager
  UIID of the tooltip dialog
getDimConstraint(boolean) - Method in class com.codename1.ui.layouts.mig.CC
  Returns the vertical or horizontal dim constraint.
getDimensions() - Method in class com.codename1.ai.Embedding
getDimensions() - Method in class com.codename1.ai.EmbeddingRequest
getDimensions() - Static method in class com.codename1.analytics.Analytics
  The current custom dimensions.
getDirection() - Method in class com.codename1.location.Location
  Returns the direction of this Location in degress 0-360
getDirectionX() - Method in class com.codename1.gaming.level.LevelLight
getDirectionX() - Method in class com.codename1.gpu.Light
  Returns the x component of the light direction.
getDirectionY() - Method in class com.codename1.gaming.level.LevelLight
getDirectionY() - Method in class com.codename1.gpu.Light
  Returns the y component of the light direction.
getDirectionZ() - Method in class com.codename1.gaming.level.LevelLight
getDirectionZ() - Method in class com.codename1.gpu.Light
  Returns the z component of the light direction.
getDirtyRegion() - Method in class com.codename1.ui.Component
  gets the Component dirty region, this method is for internal use only and SHOULD NOT be invoked by user code.
getDisableColor() - Method in class com.codename1.ui.plaf.LookAndFeel
  This color is used to paint disable mode text color.
getDisabledIcon() - Method in class com.codename1.components.MultiButton
  Indicates the icon that is displayed on the button when the button is in the disabled state
getDisabledIcon() - Method in class com.codename1.components.SpanButton
  Returns the disabled icon of the button
getDisabledIcon() - Method in class com.codename1.components.SpanMultiButton
  Indicates the icon that is displayed on the button when the button is in the disabled state
getDisabledIcon() - Method in class com.codename1.ui.Button
  Indicates the icon that is displayed on the button when the button is in the disabled state
getDisabledIcon() - Method in class com.codename1.ui.Command
  Indicates the icon that is displayed on the button when the button is in the disabled state
getDisabledIcon() - Method in interface com.codename1.ui.SelectableIconHolder
  Indicates the icon that is displayed on the button when the button is in the disabled state
getDisabledStyle() - Method in class com.codename1.ui.Component
  Returns the Component Style for the disabled state allowing us to manipulate the look of the component when its disabled
getDisabledStyle() - Method in class com.codename1.ui.ComponentSelector
  Returns a proxy style for all of the disabled styles of the components in this set.
getDisplayChartValuesDistance() - Method in class com.codename1.charts.renderers.XYSeriesRenderer
  Returns the chart values minimum distance.
getDisplayCount() - Static method in class com.codename1.ui.CN
  Returns the number of displays (monitors or external screens) currently attached.
getDisplayCount() - Method in class com.codename1.ui.Display
  Returns the number of displays (monitors or external screens) currently attached.
getDisplayHeight() - Static method in class com.codename1.ui.CN
  Return the height of the display
getDisplayHeight() - Method in class com.codename1.ui.Display
  Return the height of the display
getDisplayIcon() - Method in class com.codename1.media.MediaMetaData
  Gets the display icon for the media.
getDisplayName() - Method in class com.codename1.contacts.Contact
  Gets the Contact Display Name
getDisplayName() - Method in class com.codename1.payment.Product

  ###### Returns

getDisplaySafeArea(Rectangle) - Method in class com.codename1.ui.Display
  Gets the display safe area as a rectangle.
getDisplayText() - Method in class com.codename1.ui.CodeCompletion
  The text shown to the user in the completion popup.
getDisplayWidth() - Static method in class com.codename1.ui.CN
  Return the width of the display
getDisplayWidth() - Method in class com.codename1.ui.Display
  Return the width of the display
getDisposeAnimationSetup() - Method in class com.codename1.components.InteractionDialog
  Callback invoked just before the dispose animation runs to position the dialog at the animation end state.
getDisposeOnCompletion() - Method in class com.codename1.io.ConnectionRequest
  A dialog that will be seamlessly disposed once the given request has been completed
getDistance() - Method in interface com.codename1.gaming.physics.box2d.pooling.IWorldPool
getDistance() - Method in class com.codename1.gaming.physics.box2d.pooling.normal.DefaultWorldPool
getDistanceRemaining() - Method in class com.codename1.car.CarNavigationTemplate
  Returns the remaining-distance string, or null.
getDistanceTo(Geofence) - Method in class com.codename1.location.Geofence
  Gets the distance between the current region and the given region.
getDistanceTo(Location) - Method in class com.codename1.location.Location
  Gets the distance in metres from the current location to another location.
getDockSide() - Method in class com.codename1.ui.layouts.mig.CC
  Sets the docking side.
getDocumentInfo() - Method in class com.codename1.ui.html.HTMLComponent
  Returns the DocumentInfo that currently represents the document loaded/shown
getDoInput() - Method in class com.codename1.io.URL.URLConnection
getDOM() - Method in class com.codename1.ui.html.HTMLComponent
  Returns the DOM representing this document
getDomain() - Method in class com.codename1.ads.AdError
  The provider specific error domain, may be null.
getDomain() - Method in class com.codename1.io.Cookie

  ###### Returns

getDomain() - Method in class com.codename1.social.Auth0Connect
getDoneListener() - Method in class com.codename1.ui.TextArea
  Gets the done listener of this TextField.
getDontSendButtonText() - Static method in class com.codename1.system.DefaultCrashReporter
  The text for the user prompt dialog
getDoOutput() - Method in class com.codename1.io.URL.URLConnection
getDouble() - Method in class com.codename1.properties.DoubleProperty
  Returns the value as a primitive, if the value is null/nullable this will fail...
getDouble() - Method in class com.codename1.ui.BrowserComponent.JSRef
  Gets teh value as a double.
getDouble(int) - Method in interface com.codename1.db.Row
  Gets column value by index.
getDouble(int) - Method in class com.codename1.javascript.JSObject
  Wrapper for get(int) for indexed double values.
getDouble(String) - Method in class com.codename1.javascript.JSObject
  Wrapper around get() to return a double.
getDouble(String, double) - Method in class com.codename1.gaming.level.GameElement
  Reads a property as a double, coercing `Number` and numeric `String` values.
getDouble(String, double) - Method in class com.codename1.gaming.level.GameLevel
  A level property as a double, coerced from a `Number`/numeric `String`, else `def`.
getDouble(Map, String, double) - Static method in class com.codename1.io.JSONParser
  Retrieves a double field from a parsed JSON object, with a fallback when the key is missing, the map is `null`, or the value cannot be parsed as a number.
getDraggedComponent() - Method in class com.codename1.ui.events.ActionEvent
  Set in the case of a drop listener, returns the component being dragged
getDraggedx() - Method in class com.codename1.ui.Component
  Gets the current dragged x values when the Component is being dragged
getDraggedy() - Method in class com.codename1.ui.Component
  Gets the current dragged y values when the Component is being dragged
getDragImage() - Method in class com.codename1.ui.Component
  This method returns an image representing the dragged component, it can be overriden by subclasses to customize the look of the image, the image will be overlaid on top of the form during a drag and drop operation
getDragRegionStatus(int, int) - Method in class com.codename1.components.Switch
getDragRegionStatus(int, int) - Method in class com.codename1.ui.Component
  Indicates if the section within the X/Y area is a "drag region" where we expect people to drag or press in which case we can instantly start dragging making perceived performance faster.
getDragRegionStatus(int, int) - Method in class com.codename1.ui.Form
  Indicates if the section within the X/Y area is a "drag region" where we expect people to drag or press in which case we can instantly start dragging making perceived performance faster.
getDragRegionStatus(int, int) - Method in class com.codename1.ui.list.ContainerList
  Indicates if the section within the X/Y area is a "drag region" where we expect people to drag or press in which case we can instantly start dragging making perceived performance faster.
getDragRegionStatus(int, int) - Method in class com.codename1.ui.List
  Indicates if the section within the X/Y area is a "drag region" where we expect people to drag or press in which case we can instantly start dragging making perceived performance faster.
getDragRegionStatus(int, int) - Method in class com.codename1.ui.MenuBar
  Indicates if the section within the X/Y area is a "drag region" where we expect people to drag or press in which case we can instantly start dragging making perceived performance faster.
getDragRegionStatus(int, int) - Method in class com.codename1.ui.SideMenuBar
  Indicates if the section within the X/Y area is a "drag region" where we expect people to drag or press in which case we can instantly start dragging making perceived performance faster.
getDragSpeed(boolean) - Method in class com.codename1.ui.Component
  This method returns the dragging speed based on the latest dragged events
getDragSpeed(boolean) - Method in class com.codename1.ui.Display
  This method returns the dragging speed based on the latest dragged events
getDragStartPercentage() - Static method in class com.codename1.ui.CN
  This method allows us to manipulate the drag started detection logic.
getDragStartPercentage() - Method in class com.codename1.ui.Display
  This method allows us to manipulate the drag started detection logic.
getDragTransparency() - Method in class com.codename1.ui.Component
  Returns the translucency used in the `#getDragImage()` method.
getDropTarget() - Method in class com.codename1.ui.events.ActionEvent
  Set in the case of a drop listener, returns the component on which the drop occurs
getDsfid() - Method in class com.codename1.nfc.NfcV
  DSFID (Data Storage Format Identifier).
getDuration() - Method in class com.codename1.charts.transitions.SeriesTransition
  Gets the duration of the transition.
getDuration() - Method in interface com.codename1.media.Media
  Returns the length in milliseconds of the audio file or -1 if not known
getDuration() - Method in class com.codename1.ui.animations.BubbleTransition
  The duration for the transition
getDuration() - Method in class com.codename1.ui.animations.FlipTransition
  The duration for the flip transition
getDuration() - Method in class com.codename1.ui.animations.Motion
  Returns the animation duration
getDuration() - Method in class com.codename1.ui.animations.Timeline
  Returns the duration of the entire timeline in milliseconds
getDuration() - Method in class com.codename1.ui.spinner.Picker
  This value is used for the duration type.
getDurationHours() - Method in class com.codename1.ui.spinner.Picker
  Gets the duration hours.
getDurationMinutes() - Method in class com.codename1.ui.spinner.Picker
  Gets the duration minutes.
getEasing() - Method in class com.codename1.charts.transitions.SeriesTransition
  Gets the type of easing used in the transition.
getEast() - Method in class com.codename1.ui.layouts.BorderLayout
  Returns the component in the east location
getEdgeCircleContactStack() - Method in interface com.codename1.gaming.physics.box2d.pooling.IWorldPool
getEdgeCircleContactStack() - Method in class com.codename1.gaming.physics.box2d.pooling.normal.DefaultWorldPool
getEdgePolyContactStack() - Method in interface com.codename1.gaming.physics.box2d.pooling.IWorldPool
getEdgePolyContactStack() - Method in class com.codename1.gaming.physics.box2d.pooling.normal.DefaultWorldPool
getEditingDelegate() - Method in class com.codename1.ui.Component
  Gets the delegate that handles the editing of this component.
getEditOnShow() - Method in class com.codename1.ui.Form
  A text component that will receive focus and start editing immediately as the form is shown
getEditor() - Method in class com.codename1.ui.AutoCompleteTextComponent
  Returns the editor component e.g.
getEditor() - Method in class com.codename1.ui.InputComponent
  Returns the editor component e.g.
getEditor() - Method in class com.codename1.ui.PickerComponent
  Returns the editor component e.g.
getEditor() - Method in class com.codename1.ui.TextComponent
  Returns the editor component e.g.
getElapsedMillis() - Method in class com.codename1.camera.VideoRecording
  Milliseconds since the recording started.
getElementById(String) - Method in class com.codename1.xml.Element
  Returns the element with the specified ID
getElementUIID() - Method in class com.codename1.ui.ComponentGroup
  The UIID to apply to the elements within this container
getElevation() - Method in class com.codename1.ui.plaf.Style
  Gets the elevation value of this style.
getEmail() - Method in class com.codename1.facebook.User

  ###### Returns

getEmail() - Method in class com.codename1.io.oidc.OidcTokens
  `email` claim from the ID token, when present.
getEmail() - Method in class com.codename1.social.AppleSignInResult
  Email the user shared with the app.
getEmail() - Method in class com.codename1.social.FirebaseAuth.FirebaseUser
getEmails() - Method in class com.codename1.contacts.Contact
  Gets the Contact Emails, the Hashtable contains key/value pairs where the key is a String which represents the type of the Email, types can be: "home", "mobile", "work", "other" the value is String of the email.
getEmbed() - Method in class com.codename1.ui.util.EmbeddedContainer
  Indicates the name of the container to embed into this container
getEmblem() - Method in class com.codename1.components.MultiButton
  Returns the emblem image
getEmblem() - Method in class com.codename1.components.SpanMultiButton
  Returns the emblem image
getEmblemName() - Method in class com.codename1.components.MultiButton
  Returns the name of the emblem
getEmblemName() - Method in class com.codename1.components.SpanMultiButton
  Returns the name of the emblem
getEmblemPosition() - Method in class com.codename1.components.MultiButton
  Returns the emblem position based on border layout constraints
getEmblemPosition() - Method in class com.codename1.components.SpanMultiButton
  Returns the emblem position based on border layout constraints
getEmblemUIID() - Method in class com.codename1.components.MultiButton
  Returns the UIID of the Emblem
getEmblemUIID() - Method in class com.codename1.components.SpanMultiButton
  Returns the UIID of the Emblem
getEmpty() - Static method in class com.codename1.ui.plaf.Border
  Returns an empty border, this is mostly useful for overriding components that have a border by default
getEnabledAccessibilityServices() - Static method in class com.codename1.security.DeviceIntegrity
  Returns the component identifiers (`package/.ServiceClass`) of the accessibility services currently enabled on the device.
getEnabledAccessibilityServices() - Method in class com.codename1.ui.Display
  Returns the component ids of the accessibility services currently enabled on the device.
getEnclosingConstructor() - Method in class java.lang.Class
  Returns null always.
getEnclosingMethod() - Method in class java.lang.Class

  ###### Deprecated

getEncoded() - Method in class com.codename1.security.Key
  Returns a fresh copy of the encoded key bytes.
getEncoding() - Method in class com.codename1.ui.html.DocumentInfo
  Returns a string describing the document's encoding
getEndAngle() - Method in class com.codename1.charts.views.PieSegment
getEndColumn() - Method in class com.codename1.ui.CodeDiagnostic
  The 1-based end column (exclusive).
getEndDate() - Method in class com.codename1.ui.spinner.DateTimeSpinner

  ###### Returns

getEndDate() - Method in class com.codename1.ui.spinner.Picker
  Gets the end date of the picker.
getEndGroup() - Method in class com.codename1.ui.layouts.mig.DimConstraint
  Returns the end group that this entity should be in for the demension that this object is describing.
getEndLine() - Method in class com.codename1.ui.CodeDiagnostic
  The 1-based end line.
getEndPos() - Method in class com.codename1.ui.TextSelection.Span
  Gets th end position of the text.
getEndSessionEndpoint() - Method in class com.codename1.io.oidc.OidcConfiguration
getEndTime() - Method in class com.codename1.ui.animations.AnimationObject
  The end time of the animation determines when we finish actually drawing the animation object.
getEndYear() - Method in class com.codename1.ui.spinner.DateSpinner

  ###### Returns

getEngine() - Method in class com.codename1.maps.MapView
  The underlying vector engine, for advanced configuration (tile cache, source and style swapping).
getEngineURL() - Method in class com.codename1.ui.CodeEditor
  Returns the custom engine URL set with `#setEngineURL(String)`, or null when the built-in engine is used.
getEnumValues(Class) - Static method in class java.lang.Enum
getEpochSecond() - Method in class java.time.Instant
getEras() - Method in class com.codename1.l10n.DateFormatSymbols
getEras() - Method in class java.text.DateFormatSymbols
getError() - Method in class com.codename1.io.NetworkEvent

  ###### Returns

getError() - Method in exception class com.codename1.io.oidc.OidcException
  The short error code (see the constants on this class).
getError() - Method in exception class com.codename1.io.webauthn.WebAuthnException
  The short error code (see constants on this class).
getError() - Method in exception class com.codename1.nfc.NfcException
  Typed error code describing the failure.
getError() - Method in class com.codename1.printing.PrintResult
  Platform-supplied message when `PrintResult.isFailed()` is true, otherwise null.
getError() - Method in exception class com.codename1.security.BiometricException
  Typed error code describing the failure.
getError() - Method in class com.codename1.share.ShareResult
  Platform-supplied message when `ShareResult.isFailed()` is true, otherwise null.
getErrorDescription() - Method in exception class com.codename1.io.oidc.OidcException
  Human-readable description supplied by the server or the client.
getErrorDescription() - Method in exception class com.codename1.io.webauthn.WebAuthnException
  Human-readable description supplied by the platform or the client.
getErrorIndex() - Method in exception class java.time.format.DateTimeParseException
getErrorMessage(Component) - Method in class com.codename1.ui.validation.Validator
  Returns the validation error message for the given component or null if no such message exists
getErrorMessageUIID() - Method in class com.codename1.ui.validation.Validator
  Error message UIID defaults to DialogBody.
getErrorOffset() - Method in exception class com.codename1.l10n.ParseException

  ###### Returns

getErrorOffset() - Method in exception class java.text.ParseException

  ###### Returns

getErrors() - Method in class com.codename1.io.graphql.GraphQLResponse
  The `errors` array, never null (empty when the call succeeded cleanly).
getErrorText() - Static method in class com.codename1.system.DefaultCrashReporter
  The text for the user prompt dialog
getEventType() - Method in class com.codename1.ui.events.ActionEvent
  Returns the type of the given event allowing us to have more generic event handling code and useful for debugging
getExceed(float, DefaultRenderer, int, int) - Method in class com.codename1.charts.views.AbstractChart
  Calculates if the current width exceeds the total width.
getExceptionHandler() - Static method in class com.codename1.ui.URLImage
  The exception handler is used for callbacks in case of an error
getExifOrientationTag(InputStream) - Static method in class com.codename1.ui.Image
  Gets the EXIF orientation tag of an image, if it's available.
getExifOrientationTag(String) - Static method in class com.codename1.ui.Image
  Gets the EXIF orientation tag of an image if it's available.
getExpectedContentType() - Method in class com.codename1.ui.html.DocumentInfo
  Returns the expected content type, one of TYPE_HTML, TYPE_IMAGE or TYPE_CSS
getExpiration() - Method in class com.codename1.location.Geofence
  Gets the expiration duration (from now) of the Geofence in milliseconds.
getExpires() - Method in class com.codename1.io.AccessToken
  Simple getter
getExpires() - Method in class com.codename1.io.Cookie

  ###### Returns

getExpires() - Static method in class com.codename1.io.Oauth2
  Deprecated.
  Returns the expiry for the token received via oauth
getExpiresAt() - Method in class com.codename1.io.oidc.OidcTokens
  Absolute expiry instant, or `null` if the token endpoint did not return `expires_in`.
getExpiresAt() - Method in class com.codename1.social.FirebaseAuth.FirebaseUser
getExpiryDate() - Method in class com.codename1.io.AccessToken
  Gets the expiry date of this token.
getExpiryDate() - Method in class com.codename1.payment.Receipt
  The expiry date of the receipt, in case this is a subscription receipt.
getExpiryDate(String...) - Method in class com.codename1.payment.Purchase
  Gets the expiry date for a set of skus.
getExtensions() - Method in class com.codename1.io.graphql.GraphQLError
  The open-ended `extensions` object (often carries an error `code`), or null when absent.
getExtent() - Method in class com.codename1.maps.vector.VectorLayer
  The tile-local coordinate extent; geometry ranges over `0..extent`.
getExtent() - Method in class com.codename1.ui.RadialGradient
getExtents() - Method in class com.codename1.gaming.physics.box2d.collision.AABB
  Get the extents of the AABB (half-widths).
getExtents() - Method in interface com.codename1.gaming.physics.box2d.common.IViewportTransform
  This is the half-width and half-height.
getExtents() - Method in class com.codename1.gaming.physics.box2d.common.OBBViewportTransform
getExtentsToOut(Vec2) - Method in class com.codename1.gaming.physics.box2d.collision.AABB
getEyeX() - Method in class com.codename1.gaming.GameCamera
getEyeX() - Method in class com.codename1.gaming.level.GameLevel
getEyeX() - Method in class com.codename1.gpu.Camera
  Returns the eye (camera) world space x coordinate.
getEyeY() - Method in class com.codename1.gaming.GameCamera
getEyeY() - Method in class com.codename1.gaming.level.GameLevel
getEyeY() - Method in class com.codename1.gpu.Camera
  Returns the eye (camera) world space y coordinate.
getEyeZ() - Method in class com.codename1.gaming.GameCamera
getEyeZ() - Method in class com.codename1.gaming.level.GameLevel
getEyeZ() - Method in class com.codename1.gpu.Camera
  Returns the eye (camera) world space z coordinate.
getFace() - Method in class com.codename1.ui.Font
  Return Optional operation returning the font face for system fonts
getFaceBookObject(String, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  This method returns immediately and will call the callback when it returns with the FaceBook Object data.
getFaceBookObject(String, ActionListener, boolean, boolean) - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  This method returns immediately and will call the callback when it returns with the FaceBook Object data.
getFaceBookObjectItems(String, String, DefaultListModel, Hashtable, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Get a list of FaceBook objects for a given id
getFacing() - Method in class com.codename1.camera.CameraInfo
  Direction this camera faces relative to the device screen.
getFactory() - Method in class com.codename1.ui.UIFragment
  Gets the component factory that is currently set for this fragment.
getFadeScrollBarSpeed() - Method in class com.codename1.ui.plaf.LookAndFeel

  ###### Returns

getFadeScrollEdgeLength() - Method in class com.codename1.ui.plaf.LookAndFeel
  Indicates the width/height of the fading edge to indicate scrolling
getFamilyName() - Method in class com.codename1.contacts.Contact
  Gets Contact family name
getFar() - Method in class com.codename1.gaming.level.GameLevel
getFatAABB(int) - Method in class com.codename1.gaming.physics.box2d.collision.broadphase.BroadPhase
getFatAABB(int) - Method in interface com.codename1.gaming.physics.box2d.collision.broadphase.BroadPhaseStrategy
getFatAABB(int) - Method in class com.codename1.gaming.physics.box2d.collision.broadphase.DynamicTree
getFeatures() - Method in class com.codename1.maps.vector.VectorLayer
  The features in this layer (`VectorFeature`).
getFelicaSystemCodes() - Method in class com.codename1.nfc.NfcReadOptions
  FeliCa system codes to scan for (e.g. `["0003", "8008"]`).
getFgAlpha() - Method in class com.codename1.ui.plaf.Style
  Foreground alpha for the component
getFgColor() - Method in class com.codename1.ui.plaf.Style
  Foreground color for the component
getFgColor() - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo

  ###### Returns

getField() - Method in class com.codename1.components.ChatInput
getField() - Method in class com.codename1.ui.AutoCompleteTextComponent
  Allows us to invoke setters/getters and bind listeners to the text field
getField() - Method in class com.codename1.ui.TextComponent
  Allows us to invoke setters/getters and bind listeners to the text field
getFile() - Method in class com.codename1.io.tar.TarEntry
getFile() - Method in class com.codename1.io.URL
getFile() - Method in class com.codename1.ui.plaf.StyleParser.FontInfo
  Gets the font file name.
getFileLastModifiedFile(String) - Static method in class com.codename1.ui.CN
  Returns the time that the file denoted by this abstract pathname was last modified.
getFileLength(String) - Static method in class com.codename1.ui.CN
  Returns the length of the file
getFileName() - Method in class java.lang.StackTraceElement
getFilePath() - Method in class com.codename1.camera.CapturedPhoto
  FileSystemStorage path the JPEG was saved to.
getFilePath() - Method in class com.codename1.camera.PhotoCaptureOptions
  Configured destination FileSystemStorage path, or `null` if the framework should pick a temp path.
getFilePath() - Method in class com.codename1.share.SharedContent.Item
  Returns the `FileSystemStorage` path for file and image items, or null for textual items.
getFileSizeWithoutDownload(String) - Static method in class com.codename1.io.Util
  Returns -1 if the content length is unknown, a value greater than 0 if the Content-Length is known.
getFileSizeWithoutDownload(String, boolean) - Static method in class com.codename1.io.Util
  Returns -2 if the server doesn't accept partial downloads (and if checkPartialDownloadSupport is true), -1 if the content length is unknow, a value greater than 0 if the Content-Length is known.
getFileSystemRootAvailableSpace(String) - Static method in class com.codename1.ui.CN
  Returns the available space in the given root directory
getFileSystemRoots() - Static method in class com.codename1.ui.CN
  Returns the filesystem roots from which the structure of the file system can be traversed
getFileSystemRootSizeBytes(String) - Static method in class com.codename1.ui.CN
  Returns the size of the given root directory
getFileSystemRootType(String) - Static method in class com.codename1.ui.CN
  Returns the type of the root often by guessing
getFileSystemSeparator() - Method in class com.codename1.io.FileSystemStorage
  Returns the file system separator char normally '/'
getFileURL() - Method in class com.codename1.io.Log
  Indicates the URL where the log file is saved
getFillColor() - Method in class com.codename1.maps.Circle
  The fill color as 0xAARRGGBB (alpha in the high byte).
getFillColor() - Method in class com.codename1.maps.Polygon
  The fill color as 0xAARRGGBB (alpha in the high byte).
getFillOutsideLine() - Method in class com.codename1.charts.renderers.XYSeriesRenderer
  Returns the type of the outside fill of the line.
getFillRange() - Method in class com.codename1.charts.renderers.XYSeriesRenderer.FillOutsideLine
  Returns the fill range which is the minimum and maximum data index values for the fill.
getFilter() - Method in class com.codename1.gpu.Texture
  Returns the configured sampling filter.
getFilterBlurRadius() - Method in class com.codename1.ui.plaf.Style
  CSS filter:blur() radius applied to the component's foreground (the component itself, after it has been painted).
getFilterColorMatrix() - Method in class com.codename1.ui.plaf.Style
  CSS filter color-matrix: 4x5 row-major float[20] composed from `brightness` / `contrast` / `grayscale` / `hue-rotate` / `invert` / `opacity` / `saturate` / `sepia`.
getFilterData() - Method in class com.codename1.gaming.physics.box2d.dynamics.Fixture
  Get the contact filtering data.
getFinishReason() - Method in class com.codename1.ai.ChatResponse
getFirst() - Method in class java.util.ArrayDeque
  Gets but not removes the head element of this deque.
getFirst() - Method in interface java.util.Deque
  Gets but not removes the head element of this deque.
getFirst() - Method in class java.util.LinkedList
  Returns the first element in this `LinkedList`.
getFirst_name() - Method in class com.codename1.facebook.User
  Deprecated.
getFirstChildByTagId(int) - Method in class com.codename1.ui.html.HTMLElement
  Returns an HTMLElement's child by a tag ID (One of the TAG_* constants)
getFirstChildByTagName(String) - Method in class com.codename1.xml.Element
  Returns an Element's child by a tag name
getFirstItem() - Method in class com.codename1.share.SharedContent
  Returns the first item, or null if the payload is empty.
getFirstName() - Method in class com.codename1.contacts.Contact
  Gets Contact First Name
getFirstName() - Method in class com.codename1.facebook.User

  ###### Returns

getFirstReceiptExpiringAfter(Date, String...) - Method in class com.codename1.payment.Purchase
  Gets the first receipt that expires after the specified date for the provided skus.
getFirstRecord() - Method in class com.codename1.nfc.NdefMessage
  Convenience -- returns the first record, since most NDEF messages carry a single payload.
getFixedInsets() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
  Gets the set of insets on this constraint that are fixed.
getFixedSelection() - Method in class com.codename1.ui.List
  Indicates whether selection is fixable to place in which case all the elements in the list move and selection stays in place.
getFixedTimestep() - Method in class com.codename1.gaming.GameView
getFixtureA() - Method in class com.codename1.gaming.physics.box2d.dynamics.contacts.Contact
  Get the first fixture in this contact.
getFixtureB() - Method in class com.codename1.gaming.physics.box2d.dynamics.contacts.Contact
  Get the second fixture in this contact.
getFixtureList() - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Get the list of all fixtures attached to this body.
getFlags() - Method in class com.codename1.gaming.physics.box2d.callbacks.DebugDraw
getFlexibleInsets() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
  Gets the set of insets in this constraint that are flexible.
getFloat() - Method in class com.codename1.properties.FloatProperty
  Returns the value as a primitive, if the value is null/nullable this will fail...
getFloat(int) - Method in interface com.codename1.db.Row
  Gets column value by index.
getFloatArray(int) - Method in interface com.codename1.gaming.physics.box2d.pooling.IWorldPool
getFloatArray(int) - Method in class com.codename1.gaming.physics.box2d.pooling.normal.DefaultWorldPool
getFloatCount() - Method in class com.codename1.gpu.VertexBuffer
  Returns the number of meaningful floats in the backing array (`vertexCount * format.getFloatsPerVertex()`).
getFloatingActionTextUIID() - Method in class com.codename1.components.FloatingActionButton

  ###### Returns

getFloatsPerVertex() - Method in class com.codename1.gpu.VertexFormat
  Returns the number of floats that make up a single vertex (the stride measured in floats).
getFlowX() - Method in class com.codename1.ui.layouts.mig.CC
  Returns if the flow in the cell is in the horizontal dimension.
getFocusComponent(Component) - Method in interface com.codename1.ui.list.CellRenderer
  Returns a component instance that is painted under the currently focused renderer and is animated to provide smooth scrolling.
getFocusComponent(Component) - Method in class com.codename1.ui.list.DefaultListCellRenderer
  Returns a component instance that is painted under the currently focused renderer and is animated to provide smooth scrolling.
getFocusComponent(Component) - Method in class com.codename1.ui.list.GenericListCellRenderer
  Returns a component instance that is painted under the currently focused renderer and is animated to provide smooth scrolling.
getFocused() - Method in class com.codename1.ui.Form
  Returns the current focus component for this form
getFocusedInstance() - Method in class com.codename1.ui.plaf.Border
  Returns the focused version of the border if one is installed
getFoldBounds(Rectangle) - Method in class com.codename1.ui.DevicePosture
  Returns the bounds of the region occluded by the hinge in display coordinates, or null when there is no separating fold.
getFoldOrientation() - Method in class com.codename1.ui.DevicePosture
  The orientation of the fold, one of the `FOLD_ORIENTATION_*` constants.
getFont() - Method in class com.codename1.ui.FontImage
  Useful method to reuse the Font object when creating multiple image objects
getFont() - Method in class com.codename1.ui.Graphics
  Returns the font used with the drawString method calls
getFont() - Method in class com.codename1.ui.plaf.Style
  Font for the component
getFont() - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo

  ###### Returns

getFont(String) - Method in class com.codename1.ui.util.Resources
  Returns the font resource from the file
getFontIcon() - Method in class com.codename1.components.SpanButton
  Returns the font icon assigned to this component or 0 if not applicable
getFontIcon() - Method in class com.codename1.components.SpanLabel
  Returns the font icon assigned to this component or 0 if not applicable
getFontIcon() - Method in class com.codename1.ui.Label
  Returns the font icon assigned to this component or 0 if not applicable
getFontIconSize() - Method in class com.codename1.components.SpanButton
  Returns the icon size assigned to this component or 0/-1 if not applicable
getFontIconSize() - Method in class com.codename1.components.SpanLabel
  Returns the icon size assigned to this component or 0/-1 if not applicable
getFontIconSize() - Method in class com.codename1.ui.Label
  Returns the icon size assigned to this component or 0/-1 if not applicable
getFontResourceNames() - Method in class com.codename1.ui.util.Resources
  Returns the names of the fonts within this bundle
getForcedToolName() - Method in class com.codename1.ai.ToolChoice
getForm() - Method in class com.codename1.router.NavigationEntry
  The `Form` instance the route builder produced.
getFormat() - Method in class com.codename1.camera.CameraFrame
  Pixel format actually used for `#getRawBytes()`.
getFormat() - Method in class com.codename1.gpu.VertexBuffer
  Returns the vertex layout of this buffer.
getFormat() - Method in class com.codename1.security.Key
  Returns the encoding format identifier.
getFormatter() - Method in class com.codename1.ui.spinner.Picker
  Allows us to define a date format for the display of dates/times
getFormLayeredPane(Class, boolean) - Method in class com.codename1.ui.Form
  Returns the layered pane for the class and if one doesn't exist a new one is created dynamically and returned.
getFormLayeredPaneIfExists() - Method in class com.codename1.ui.Form
  Gets the form layered pane of the container without trying to create it.
getFormState(Form) - Method in class com.codename1.ui.util.UIBuilder
  Returns the state of the current form which we are about to leave as part of the navigation logic.
getFounded() - Method in class com.codename1.facebook.Page
  Simple Getter
getFov() - Method in class com.codename1.gaming.GameCamera
getFov() - Method in class com.codename1.gaming.level.GameLevel
getFps() - Method in class com.codename1.gaming.level.AssetDef
  Sprite-sheet playback rate in frames per second.
getFractions() - Method in class com.codename1.ui.MultipleGradientPaint
  Gets the fractional positions for the color gradients.
getFragment() - Method in class java.net.URI
  Get the decoded fragment (otherwise known as the "reference" or "anchor") part of the uri.
getFrame(int) - Method in class com.codename1.gaming.SpriteSheet
  Returns the frame at the given linear index, cutting and caching it on first access.
getFrame(int, int) - Method in class com.codename1.gaming.SpriteSheet
  Returns the frame at the given column and row.
getFrameCount() - Method in class com.codename1.gaming.AnimatedSprite
getFrameCount() - Method in class com.codename1.gaming.level.AssetDef
  Number of frames to play (0 = every frame in the sheet).
getFrameCount() - Method in class com.codename1.gaming.SpriteSheet
  The total number of frames (columns times rows).
getFrameDuration() - Method in class com.codename1.gaming.AnimatedSprite
getFrameFormat() - Method in class com.codename1.camera.CameraSessionOptions
  Pixel format requested for `FrameListener` delivery.
getFrameHeight() - Method in class com.codename1.gaming.level.AssetDef
  Sprite-sheet frame height in pixels (0 = the whole image is one frame).
getFrameHeight() - Method in class com.codename1.gaming.SpriteSheet
getFrameMaxFps() - Method in class com.codename1.camera.CameraSessionOptions
  Cap on frames-per-second delivered to listeners; `0` means uncapped.
getFrameRate() - Method in class com.codename1.ui.Display
  Indicates the maximum frames the API will try to draw every second
getFrameWidth() - Method in class com.codename1.gaming.level.AssetDef
  Sprite-sheet frame width in pixels (0 = the whole image is one frame).
getFrameWidth() - Method in class com.codename1.gaming.SpriteSheet
getFreeSpace() - Method in class com.codename1.io.File
  Gets the free space on the root file system.
getFrequency() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.DistanceJoint
getFrequency() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.MouseJoint
getFrequency() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.WeldJoint
getFrequency() - Method in class com.codename1.io.wifi.WiFiNetwork
  Channel frequency in MHz (e.g. 2412 for channel 1 on 2.4 GHz).
getFriction() - Method in class com.codename1.gaming.level.Material
  Movement friction multiplier (1 = normal, <1 = slippery like ice).
getFriction() - Method in class com.codename1.gaming.physics.box2d.dynamics.contacts.Contact
getFriction() - Method in class com.codename1.gaming.physics.box2d.dynamics.Fixture
  Get the coefficient of friction.
getFrom() - Method in class com.codename1.facebook.Album
  Gets the from User
getFrom() - Method in class com.codename1.facebook.Photo
  Get from
getFrom() - Method in class com.codename1.facebook.Post
  Gets the from User
getFrom(Button) - Method in class com.codename1.properties.UiBinding.CheckBoxRadioSelectionAdapter
getFrom(RadioButton[]) - Method in class com.codename1.properties.UiBinding.RadioListAdapter
getFrom(Picker) - Method in class com.codename1.properties.UiBinding.PickerAdapter
getFrom(TextArea) - Method in class com.codename1.properties.UiBinding.TextAreaAdapter
getFrom(TextComponent) - Method in class com.codename1.properties.UiBinding.TextComponentAdapter
getFrom(ComponentType) - Method in class com.codename1.properties.UiBinding.ComponentAdapter
  Returns the value for the set method of the property from the given component
getFromAngleDegrees() - Method in class com.codename1.ui.ConicGradient
getFullName() - Method in class com.codename1.social.AppleSignInResult
  Full display name (given + family) on the first authorization; previously-stored value otherwise; `null` if the user declined to share it.
getFullUrl() - Method in class com.codename1.ui.html.DocumentInfo
  Returns the full url string including parameters in GET request
getFwdIcon() - Method in class com.codename1.components.MediaPlayer

  ###### Returns

getGameAction(int) - Method in class com.codename1.ui.Display
  Returns the game action code matching the given key combination
getGap() - Method in class com.codename1.components.MultiButton
  Returns the gap in pixels between the icon/text to the Label boundaries
getGap() - Method in class com.codename1.components.SpanButton
getGap() - Method in class com.codename1.components.SpanLabel
  Returns the gap in pixels between the icon/text to the Label boundaries
getGap() - Method in class com.codename1.components.SpanMultiButton
  Returns the gap in pixels between the icon/text to the Label boundaries
getGap() - Method in interface com.codename1.ui.IconHolder
  Returns the gap in pixels between the icon/text to the Label boundaries
getGap() - Method in class com.codename1.ui.Label
  Returns the gap in pixels between the icon/text to the Label boundaries
getGapAfter() - Method in class com.codename1.ui.layouts.mig.DimConstraint
  Returns the gap after this entity.
getGapBefore() - Method in class com.codename1.ui.layouts.mig.DimConstraint
  Returns the gap before this entity.
getGapProvider() - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
  Returns the current gap provider or `null` if none is set and "related" should always be used.
getGapPush() - Method in class com.codename1.ui.layouts.mig.BoundSize
  If the size should be hinted as "pushing" and thus want to occupy free space if noone else is claiming it.
getGateway() - Static method in class com.codename1.io.wifi.WiFi
  Default gateway IP address as a dotted quad (e.g. `192.168.1.1`), or `null` if no default gateway is configured.
getGateway() - Method in class com.codename1.io.wifi.WifiPlatform
getGender() - Method in class com.codename1.components.Ads
  Deprecated.
  The user gender can be: M/m, F/f, Male, Female.
getGender() - Method in class com.codename1.facebook.User

  ###### Returns

getGenericInterfaces() - Method in class java.lang.Class

  ###### Deprecated

getGenericType() - Method in class com.codename1.properties.PropertyBase
  Returns the generic type of this property if it is known or null
getGeometryType() - Method in class com.codename1.maps.vector.VectorFeature
  One of the `GEOM_*` constants.
getGlassPane() - Method in class com.codename1.ui.Form
  Allows a developer that doesn't derive from the form to draw on top of the form regardless of underlying changes or animations.
getGlobalDebugMillis() - Static method in class com.codename1.ui.layouts.mig.LayoutUtil
  If global debug should be on or off.
getGlobalResources() - Static method in class com.codename1.ui.util.Resources
  Global resources are used by new GUI builder apps to keep track of the applications resources
getGlobalUnitConverters() - Static method in class com.codename1.ui.layouts.mig.UnitValue
  Returns the global converters currently registered.
getGradient() - Method in class com.codename1.ui.plaf.Style
  Extended (multi-stop / angled / conic / repeating) gradient backing `BACKGROUND_GRADIENT_LINEAR` / `BACKGROUND_GRADIENT_RADIAL_FULL` / `BACKGROUND_GRADIENT_CONIC` / `BACKGROUND_GRADIENT_REPEATING_*`.
getGradientPartialColor(int, int, float) - Method in class com.codename1.charts.views.BarChart
getGradientStartColor() - Method in class com.codename1.charts.renderers.SimpleSeriesRenderer
  Returns the gradient start color.
getGradientStartValue() - Method in class com.codename1.charts.renderers.SimpleSeriesRenderer
  Returns the gradient start value.
getGradientStopColor() - Method in class com.codename1.charts.renderers.SimpleSeriesRenderer
  Returns the gradient stop color.
getGradientStopValue() - Method in class com.codename1.charts.renderers.SimpleSeriesRenderer
  Returns the gradient stop value.
getGraphics() - Method in class com.codename1.ui.EncodedImage
  If this is a mutable image a graphics object allowing us to draw on it is returned.
getGraphics() - Method in class com.codename1.ui.FontImage
  Throws a runtime exception
getGraphics() - Method in class com.codename1.ui.Image
  If this is a mutable image a graphics object allowing us to draw on it is returned.
getGraphics() - Method in class com.codename1.ui.RGBImage
  This method is unsupported in this image type
getGravity() - Method in class com.codename1.gaming.physics.box2d.dynamics.World
  Get the global gravity vector.
getGravityScale() - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Get the gravity scale of the body.
getGridColor(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the grid color.
getGridGapX() - Method in class com.codename1.ui.layouts.mig.LC
  If non-`null` (`null` is default) these value will be used as the default gaps between the columns in the grid.
getGridGapX() - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
  Returns the platform recommended inter-cell gap in the horizontal (x) dimension..
getGridGapY() - Method in class com.codename1.ui.layouts.mig.LC
  If non-`null` (`null` is default) these value will be used as the default gaps between the rows in the grid.
getGridGapY() - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
  Returns the platform recommended inter-cell gap in the vertical (x) dimension..
getGridItemLimit() - Method in class com.codename1.car.CarContext
  Returns the maximum items the head unit will show in a `CarGridTemplate`, or 0 if unknown.
getGridItemLimit() - Method in interface com.codename1.car.spi.CarBridge
  Returns the maximum number of items the head unit will display in a single grid, or `0` when the limit is unknown.
getGridPosX() - Method in class com.codename1.ui.Component
  This method should be implemented correctly by subclasses to make snap to grid functionality work as expected.
getGridPosX() - Method in class com.codename1.ui.Container
  This method should be implemented correctly by subclasses to make snap to grid functionality work as expected.
getGridPosX() - Method in class com.codename1.ui.List
  This method should be implemented correctly by subclasses to make snap to grid functionality work as expected.
getGridPosY() - Method in class com.codename1.ui.Component
  This method should be implemented correctly by subclasses to make snap to grid functionality work as expected.
getGridPosY() - Method in class com.codename1.ui.Container
  This method should be implemented correctly by subclasses to make snap to grid functionality work as expected.
getGridPosY() - Method in class com.codename1.ui.List
  This method should be implemented correctly by subclasses to make snap to grid functionality work as expected.
getGroundAnchorA() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.PulleyJoint
getGroundAnchorB() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.PulleyJoint
getGroup() - Method in class com.codename1.components.MultiButton
  Indicates the group for the radio button
getGroup() - Method in class com.codename1.components.SpanMultiButton
  Indicates the group for the radio button
getGroup() - Method in class com.codename1.notifications.NotificationChannelBuilder
  Returns the channel group id.
getGroup() - Method in class com.codename1.ui.RadioButton
  This is a helper method to ease the usage of button groups
getGroupFlag() - Method in class com.codename1.ui.ComponentGroup
  The group flag allows changing the flag that activates this group, from ComponentGroupBool to any arbitrary flag.
getGroupId() - Method in class com.codename1.io.tar.TarEntry
getGroupId() - Method in class com.codename1.notifications.LocalNotification
  Gets the group id used to bundle related notifications together in the shade.
getGroupName() - Method in class com.codename1.io.tar.TarEntry
getGrow() - Method in class com.codename1.ui.layouts.mig.DimConstraint
  Returns the grow weight.
getGrowLimit() - Method in class com.codename1.ui.TextArea
  Indicates the maximum number of rows in a text area after it has grown, -1 indicates no limit
getGrowPriority() - Method in class com.codename1.ui.layouts.mig.DimConstraint
  Returns the grow priority.
getHalfDiffX(List, int, int) - Method in class com.codename1.charts.views.BarChart
  Calculates and returns the half-distance in the graphical representation of 2 consecutive points.
getHandle() - Method in class com.codename1.gpu.IndexBuffer
  Returns the opaque backend GPU handle, or null if not yet uploaded.
getHandle() - Method in class com.codename1.gpu.Texture
  Returns the opaque backend GPU handle.
getHandle() - Method in class com.codename1.gpu.VertexBuffer
  Returns the opaque backend GPU handle, or null if not yet uploaded.
getHandler() - Method in class com.codename1.ai.Tool
  The optional executor wired up by the constructor.
getHeader() - Method in class com.codename1.car.CarSection
  Returns the section header, or null.
getHeader() - Method in class com.codename1.io.tar.TarEntry
getHeader() - Method in class com.codename1.security.Jwt
  Returns the parsed header as an unmodifiable view into the original map.
getHeader(Object, String) - Method in class com.codename1.io.ConnectionRequest
  Returns the HTTP header field for the given connection, this method is only guaranteed to work when invoked from the readHeaders method.
getHeaderActions() - Method in class com.codename1.car.CarGridTemplate
  Returns the header action strip, or null.
getHeaderActions() - Method in class com.codename1.car.CarListTemplate
  Returns the header action strip, or null.
getHeaderActions() - Method in class com.codename1.car.CarMessageTemplate
  Returns the header action strip, or null.
getHeaderActions() - Method in class com.codename1.car.CarNavigationTemplate
  Returns the header action strip, or null.
getHeaderActions() - Method in class com.codename1.car.CarPaneTemplate
  Returns the header action strip, or null.
getHeaderField(String) - Method in class com.codename1.io.URL.HttpURLConnection
getHeaderField(String) - Method in class com.codename1.io.URL.URLConnection
getHeaderFieldNames(Object) - Method in class com.codename1.io.ConnectionRequest
  Returns the HTTP header field names for the given connection, this method is only guaranteed to work when invoked from the readHeaders method.
getHeaderFields() - Method in class com.codename1.io.URL.HttpURLConnection
getHeaderFields() - Method in class com.codename1.io.URL.URLConnection
getHeaders(Object, String) - Method in class com.codename1.io.ConnectionRequest
  Returns the HTTP header field for the given connection, this method is only guaranteed to work when invoked from the readHeaders method.
getHeaderUIID() - Method in class com.codename1.components.Accordion
  UIID for the header component
getHeadline() - Method in class com.codename1.ads.NativeAd
  The ad headline, may be null.
getHeight() - Method in class com.codename1.camera.CameraFrame
  Pixel height of the frame.
getHeight() - Method in class com.codename1.camera.CapturedPhoto
  Pixel height of the captured photo.
getHeight() - Method in class com.codename1.camera.PhotoCaptureOptions
  Requested capture height, or `0` to use the camera default.
getHeight() - Method in class com.codename1.capture.VideoCaptureConstraints
  Gets the platform-supported height constraint.
getHeight() - Method in class com.codename1.charts.compat.Canvas
getHeight() - Method in class com.codename1.facebook.Photo
  Get height
getHeight() - Method in class com.codename1.gaming.level.AssetDef
getHeight() - Method in class com.codename1.gaming.level.TerrainFeature
getHeight() - Method in interface com.codename1.gaming.physics.box2d.collision.broadphase.BroadPhaseStrategy
  Compute the height of the binary tree in O(N) time.
getHeight() - Method in class com.codename1.gaming.physics.box2d.collision.broadphase.DynamicTree
getHeight() - Method in class com.codename1.gpu.Texture
  Returns the texture height in pixels.
getHeight() - Method in class com.codename1.ui.animations.Timeline
  Returns the height of the image
getHeight() - Method in class com.codename1.ui.Component
  Returns the component height
getHeight() - Method in class com.codename1.ui.ComponentImage
  Returns the height of the image
getHeight() - Method in class com.codename1.ui.DynamicImage
  Returns the height of the image
getHeight() - Method in class com.codename1.ui.EncodedImage
  Returns the height of the image
getHeight() - Method in class com.codename1.ui.Font
  Return the total height of the font
getHeight() - Method in class com.codename1.ui.FontImage
  Returns the height of the image
getHeight() - Method in class com.codename1.ui.GeneratedSVGImage
getHeight() - Method in class com.codename1.ui.geom.Dimension
  Return the height of the dimension
getHeight() - Method in class com.codename1.ui.geom.Dimension2D
  Return the height of the dimension
getHeight() - Method in class com.codename1.ui.geom.Rectangle
  Convenience method for getSize().getHeight();
getHeight() - Method in class com.codename1.ui.geom.Rectangle2D
  Convenience method for getSize().getHeight();
getHeight() - Method in class com.codename1.ui.Image
  Returns the height of the image
getHeight() - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
  Returns the current height for this component.
getHeight() - Method in class com.codename1.ui.layouts.mig.Grid
getHeight() - Method in class com.codename1.ui.layouts.mig.LC
  Returns the minimum/preferred/maximum size for the container that this layout constraint is set for.
getHeight() - Method in class com.codename1.ui.RGBImage
  Returns the height of the image
getHeight() - Method in class com.codename1.ui.scene.Bounds
  Gets the height of the bounding cube along y-axis).
getHeight(int) - Method in class com.codename1.ui.layouts.mig.Grid
getHeight(int, int) - Method in class com.codename1.gaming.level.StreamingTerrain
getHeight(int, int) - Method in interface com.codename1.gaming.level.Terrain
getHeight(int, int) - Method in class com.codename1.gaming.level.TerrainChunk
getHeight(int, int) - Method in class com.codename1.gaming.level.TerrainGrid
getHeightPercentage() - Method in class com.codename1.ui.table.TableLayout.Constraint

  ###### Returns

getHideMode() - Method in class com.codename1.ui.layouts.mig.CC
  Sets how a component that is hidden (not visible) should be treated by default.
getHideMode() - Method in class com.codename1.ui.layouts.mig.LC
  How a component that is hidden (not visible) should be treated by default.
getHingeAngle() - Method in class com.codename1.ui.DevicePosture
  The current hinge angle in degrees between `0` (closed) and `180` (flat), or `-1` when the device does not report a hinge angle.
getHint() - Method in class com.codename1.ui.List
  Returns the hint text
getHint() - Method in class com.codename1.ui.TextArea
  Returns the hint text
getHintIcon() - Method in class com.codename1.ui.List
  Returns the hint icon
getHintIcon() - Method in class com.codename1.ui.TextArea
  Returns the hint icon
getHintLabel() - Method in class com.codename1.ui.TextArea
  Returns the hint label component that can be customized directly
getHistoricalBytes() - Method in class com.codename1.nfc.IsoDep
  Historical bytes returned during ISO-DEP activation (Android `IsoDep.getHistoricalBytes()`).
getHistory() - Method in class com.codename1.components.ChatView
getHomeForm() - Method in class com.codename1.ui.util.UIBuilder
  When reaching the home form the navigation stack is cleared
getHometown() - Method in class com.codename1.facebook.User
  Gets the user Hometown if available
getHonorsVisibility() - Method in class com.codename1.ui.layouts.GroupLayout
  Returns whether component visibility is considered when sizing and positioning components.
getHorizontal() - Method in class com.codename1.ui.layouts.mig.CC
  Returns the horizontal dimension constraint for this component constraint.
getHorizontalAlign() - Method in class com.codename1.ui.table.TableLayout.Constraint

  ###### Returns

getHorizontalGroup() - Method in class com.codename1.ui.layouts.GroupLayout
  Returns the `Group` that is responsible for layout along the horizontal axis.
getHorizontalMargins() - Method in class com.codename1.ui.plaf.Style
  The equivalent of getMarginLeft + getMarginRight
getHorizontalPadding() - Method in class com.codename1.ui.plaf.Style
  The equivalent of getPaddingLeft + getPaddingRight
getHorizontalScaleFactor() - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
  The forced scale factor that all screen relative units (e.g. millimeters, inches and logical pixels) will be multiplied with.
getHorizontalScreenDPI() - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
  Returns the DPI (Dots Per Inch) of the screen the component is currently in or for the default screen if the component is not visible.
getHorizontalScrollHeight() - Method in class com.codename1.ui.plaf.LookAndFeel
  Returns the default height of a horizontal scroll bar
getHorizontalSpan() - Method in class com.codename1.ui.table.TableLayout.Constraint

  ###### Returns

getHost() - Method in class com.codename1.io.bonjour.BonjourService
  Resolved host.
getHost() - Method in class com.codename1.io.URL
getHost() - Method in class java.net.URI
  Get the host name part of the URI.
getHostOrIP() - Static method in class com.codename1.io.Socket
  Returns the hostname or ip address of the device if available/applicable
getHour() - Method in class java.time.LocalDateTime
getHour() - Method in class java.time.LocalTime
getHtml(SuccessCallback) - Method in class com.codename1.ui.RichTextArea
  Retrieves the current editor content as an HTML string.
getHTMLCallback() - Method in class com.codename1.ui.html.HTMLComponent
  Returns the HTMLCallback that is set on this HTMLComponent
getHttpCode() - Method in exception class com.codename1.io.grpc.GrpcException
getHttpCode() - Method in class com.codename1.io.grpc.GrpcResponse
  The underlying HTTP status code.
getHttpMethod() - Method in class com.codename1.io.ConnectionRequest
  Returns the http method
getHttpStatus() - Method in exception class com.codename1.ai.LlmException
getHttpTimeoutMs() - Method in class com.codename1.ai.LlmClient
getIcon() - Method in class com.codename1.car.CarAction
  Returns the action icon, or null.
getIcon() - Method in class com.codename1.car.CarMessageTemplate
  Returns the leading icon, or null.
getIcon() - Method in class com.codename1.components.MultiButton
  Returns the icon image
getIcon() - Method in class com.codename1.components.ScaleImageButton
  Returns the background image
getIcon() - Method in class com.codename1.components.ScaleImageLabel
  Returns the background image
getIcon() - Method in class com.codename1.components.SpanButton
  Returns the image of the icon
getIcon() - Method in class com.codename1.components.SpanLabel
  Returns the image of the icon
getIcon() - Method in class com.codename1.components.SpanMultiButton
  Returns the icon image
getIcon() - Method in class com.codename1.components.ToastBar.Status
  Gets the icon (may be null) that is displayed with this status.
getIcon() - Method in class com.codename1.maps.layers.PointLayer
  Gets the point Icon
getIcon() - Method in class com.codename1.maps.Marker
  The marker icon, or `null` to use the surface's default pin.
getIcon() - Method in class com.codename1.notifications.LocalNotification.Action
  Returns the drawable resource name used for the action icon on Android, or null.
getIcon() - Method in class com.codename1.push.PushAction
  The icon of the action.
getIcon() - Method in class com.codename1.share.EmailShare
getIcon() - Method in class com.codename1.share.FacebookShare
  Deprecated.
getIcon() - Method in class com.codename1.share.SMSShare
getIcon() - Method in class com.codename1.ui.Command
  Returns the icon representing the command
getIcon() - Method in interface com.codename1.ui.IconHolder
  Returns the labels icon
getIcon() - Method in class com.codename1.ui.Label
  Returns the labels icon
getIconComponent() - Method in class com.codename1.components.MultiButton
  Allows us to gain direct access to the icon component so we can set it directly without going via the other methods, this is especially useful for classes such as the ImageDownloadService which can then update the icon seamlessly.
getIconComponent() - Method in class com.codename1.components.SpanMultiButton
  Allows us to gain direct access to the icon component so we can set it directly without going via the other methods, this is especially useful for classes such as the ImageDownloadService which can then update the icon seamlessly.
getIconDefaultSize() - Static method in class com.codename1.components.FloatingActionButton
  The default icon size for the fab icon in millimeters
getIconFont() - Method in class com.codename1.components.SpanButton
  Returns the font for the icon font or null if not font set
getIconFont() - Method in class com.codename1.components.SpanLabel
  Returns the font for the icon font or null if not font set
getIconFont() - Method in class com.codename1.ui.Command

  ###### Returns

getIconFont() - Method in class com.codename1.ui.Label
  Returns the font for the icon font or null if not font set
getIconFromState() - Method in class com.codename1.components.MultiButton
  Returns the icon for the button based on its current state
getIconFromState() - Method in class com.codename1.components.ScaleImageButton
  Returns the icon for the button based on its current state
getIconFromState() - Method in class com.codename1.components.SpanButton
  Returns the icon for the button based on its current state
getIconFromState() - Method in class com.codename1.components.SpanMultiButton
  Returns the icon for the button based on its current state
getIconFromState() - Method in class com.codename1.ui.Button
  Returns the icon for the button based on its current state
getIconFromState() - Method in interface com.codename1.ui.SelectableIconHolder
  Returns the icon for the button based on its current state
getIconGap() - Method in class com.codename1.ui.plaf.Style
  Returns the icon gap in pixels.
getIconGapMM() - Method in class com.codename1.ui.Command
  The gap between the text and the icon in millimeters or -1 for default
getIconGapUnit() - Method in class com.codename1.ui.plaf.Style
  Returns the icon gap unit.
getIconName() - Method in class com.codename1.components.MultiButton
  Returns the name of the icon
getIconName() - Method in class com.codename1.components.SpanMultiButton
  Returns the name of the icon
getIconPlaceholder() - Method in class com.codename1.components.RSSReader

  ###### Returns

getIconPlaceholder() - Method in class com.codename1.io.services.RSSService

  ###### Returns

getIconPosition() - Method in class com.codename1.components.MultiButton
  Returns the icon position based on border layout constraints
getIconPosition() - Method in class com.codename1.components.SpanButton
  Returns the icon position based on border layout constraints
getIconPosition() - Method in class com.codename1.components.SpanLabel
  Returns the icon position based on border layout constraints
getIconPosition() - Method in class com.codename1.components.SpanMultiButton
  Returns the icon position based on border layout constraints
getIconStyleComponent() - Method in class com.codename1.components.MultiButton
  Gets the component that should be used for styling material the material icon.
getIconStyleComponent() - Method in class com.codename1.components.SpanButton
  Gets the component used for styling font icons on this SpanLabel.
getIconStyleComponent() - Method in class com.codename1.components.SpanLabel
  Gets the component used for styling font icons on this SpanLabel.
getIconStyleComponent() - Method in class com.codename1.components.SpanMultiButton
getIconStyleComponent() - Method in interface com.codename1.ui.IconHolder
  Gets the component that should be used for styling material the material icon.
getIconStyleComponent() - Method in class com.codename1.ui.Label
  Gets the component that should be used for styling material the material icon.
getIconUIID() - Method in class com.codename1.components.MultiButton
  Returns the UIID of the Icon
getIconUIID() - Method in class com.codename1.components.SpanButton
  Returns the UIID for the icon
getIconUIID() - Method in class com.codename1.components.SpanLabel
  Returns the UIID for the icon
getIconUIID() - Method in class com.codename1.components.SpanMultiButton
  Returns the UIID of the Icon
getIconUIID() - Method in interface com.codename1.ui.IconHolder
  Gets the UIID used for styling material icons on this component.
getIconUIID() - Method in class com.codename1.ui.Label
getIconUIIDFor(String) - Method in class com.codename1.ui.plaf.UIManager
  Gets the IconUIID for the given UIID.
getIconUrl() - Method in class com.codename1.ads.NativeAd
  The URL of the ad icon, may be null.
getIconUrl() - Method in class com.codename1.facebook.Photo
  Get iconUrl
getIconValign() - Method in class com.codename1.components.SpanLabel
  Gets the vertical alignment of the icon with respect to the text of the span label.
getId() - Method in class com.codename1.ai.ToolCall
getId() - Method in class com.codename1.background.WorkRequest
  Returns the unique work id.
getId() - Method in class com.codename1.camera.CameraInfo
  Opaque, platform-specific identifier.
getId() - Method in class com.codename1.contacts.Contact
  Gets the Contact unique id
getId() - Method in class com.codename1.facebook.FBObject
  Simple getter
getId() - Method in class com.codename1.gaming.level.AssetDef
getId() - Method in class com.codename1.gaming.level.AssetPack
getId() - Method in class com.codename1.gaming.level.GameElement
getId() - Method in class com.codename1.gaming.level.Material
getId() - Method in class com.codename1.gaming.level.Region
getId() - Method in class com.codename1.gaming.level.TerrainFeature
getId() - Method in class com.codename1.io.webauthn.PublicKeyCredential
  `id` -- the credential identifier, base64url-encoded.
getId() - Method in class com.codename1.location.Geofence
  Gets the Geofence ID.
getId() - Method in class com.codename1.maps.MapObject
  A process-unique identifier for this object.
getId() - Method in interface com.codename1.maps.spi.MapProvider
  A stable identifier for this provider, e.g.
getId() - Method in class com.codename1.maps.vector.VectorFeature
  The feature id (0 when absent).
getId() - Method in class com.codename1.maps.WebMapProvider
  A stable identifier for this provider, e.g.
getId() - Method in class com.codename1.nfc.NdefRecord
  Raw record id.
getId() - Method in class com.codename1.nfc.Tag
  Tag's hardware identifier (`NFCA.uid` on iOS / `Tag.getId()` on Android).
getId() - Method in class com.codename1.notifications.LocalNotification.Action
  Returns the action id.
getId() - Method in class com.codename1.notifications.LocalNotification
  Gets the ID of the notification.
getId() - Method in class com.codename1.notifications.NotificationChannelBuilder
  Returns the channel id.
getId() - Method in class com.codename1.push.PushAction
  Gets the ID of the action.
getId() - Method in class com.codename1.push.PushActionCategory
  Gets the ID of the category.
getId() - Method in class com.codename1.ui.Command
  Return the command ID
getId() - Method in class com.codename1.ui.layouts.mig.CC
  Returns the id used to reference this component in some constraints.
getId() - Method in class java.time.ZoneId
getID() - Method in class java.util.TimeZone
  Gets the ID of this time zone.
getIdentifier() - Method in class com.codename1.payment.WalletPassEntry
  Returns the card's primary account identifier.
getIdentityToken() - Method in class com.codename1.io.AccessToken

  ###### Returns

getIdentityToken() - Method in class com.codename1.social.AppleSignInResult
  JWT identity token signed by Apple.
getIdm() - Method in class com.codename1.nfc.NfcF
  IDm (Manufacturer Identifier).
getIdStr() - Method in class com.codename1.io.services.TwitterRESTService
  Gets the id string of the first entry which is important if we want to set the id to start with in the next request
getIdToken() - Method in class com.codename1.io.oidc.OidcTokens
getIdToken() - Method in class com.codename1.social.FirebaseAuth.FirebaseUser
getIdToken() - Method in class com.codename1.social.FirebaseAuth
  Currently-stored Firebase ID token.
getIdTokenClaims() - Method in class com.codename1.io.oidc.OidcTokens
  Read-only view of the ID token claims (empty if no ID token was returned).
getIdTokenClaims() - Method in class com.codename1.social.FirebaseAuth.FirebaseUser
getIgnorCharsWhileEncoding() - Static method in class com.codename1.io.Util
  These chars will not be encoded by the encoding method in this class as requested in RFE 427 http://java.net/jira/browse/LWUIT-427
getIgnoreCase(String) - Method in class com.codename1.properties.PropertyIndex
  Returns a property by its name regardless of case sensitivity for the name
getImage() - Method in class com.codename1.car.CarGridItem
  Returns the item image, or null.
getImage() - Method in class com.codename1.car.CarRow
  Returns the leading image, or null.
getImage() - Method in class com.codename1.components.ImageViewer
  Returns the currently showing image
getImage() - Method in class com.codename1.gaming.Sprite
getImage() - Method in class com.codename1.ui.EncodedImage
  Returns the platform specific image implementation, warning the implementation class can change between revisions of Codename One and platforms.
getImage() - Method in class com.codename1.ui.Image
  Returns the platform specific image implementation, warning the implementation class can change between revisions of Codename One and platforms.
getImage(Resources) - Method in class com.codename1.ui.plaf.StyleParser.ImageInfo
  Gets the image object that this image info references.
getImage(String) - Method in class com.codename1.ui.util.Resources
  Returns the image resource from the file
getImageData() - Method in class com.codename1.components.FileEncodedImage
  Returns the byte array data backing the image allowing the image to be stored and discarded completely from RAM.
getImageData() - Method in class com.codename1.components.FileEncodedImageAsync
  Returns the byte array data backing the image allowing the image to be stored and discarded completely from RAM.
getImageData() - Method in class com.codename1.components.ReplaceableImage
  Returns the byte array data backing the image allowing the image to be stored and discarded completely from RAM.
getImageData() - Method in class com.codename1.components.StorageImage
  Returns the byte array data backing the image allowing the image to be stored and discarded completely from RAM.
getImageData() - Method in class com.codename1.components.StorageImageAsync
  Returns the byte array data backing the image allowing the image to be stored and discarded completely from RAM.
getImageData() - Method in class com.codename1.ui.EncodedImage
  Returns the byte array data backing the image allowing the image to be stored and discarded completely from RAM.
getImageData() - Method in class com.codename1.ui.URLImage
  Returns the byte array data backing the image allowing the image to be stored and discarded completely from RAM.
getImageFactory(Component) - Static method in class com.codename1.ui.ImageFactory
  Gets the image factory for a given component.
getImageIO() - Method in class com.codename1.ui.Display
  Returns the image IO instance that allows scaling image files.
getImageIO() - Static method in class com.codename1.ui.util.ImageIO
  Gets the ImageIO instance
getImageList() - Method in class com.codename1.components.ImageViewer
  Returns the list model containing the images in the we can swipe through
getImageName() - Method in class com.codename1.ui.FontImage
  The name of the image is set for some images mostly to ease the debugging of Codename One application
getImageName() - Method in class com.codename1.ui.Image
  The name of the image is set for some images mostly to ease the debugging of Codename One application
getImagePathToShare() - Method in class com.codename1.components.ShareButton
  Gets the image path to share
getImageResourceNames() - Method in class com.codename1.ui.util.Resources
  Returns the names of the images within this bundle
getImages() - Method in class com.codename1.facebook.Photo
  Get images vector where each entry is a String of a url
getImages() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  Gets the images to use for image, horizontalImage, and verticalImage borders.
getImageSize(String) - Method in class com.codename1.ui.util.ImageIO
  Returns the image size in pixels
getImageUrl() - Method in class com.codename1.ads.NativeAd
  The URL of the main ad image, may be null.
getImageUrl() - Method in class com.codename1.push.PushContent
  Gets the image URL of the push content.
getImageURL(String, Dimension) - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Returns the URL for a given image
getImageX() - Method in class com.codename1.components.ImageViewer
  Returns the x position of the image viewport which can be useful when it is being panned by the user
getImageY() - Method in class com.codename1.components.ImageViewer
  Returns the y position of the image viewport which can be useful when it is being panned by the user
getImportance() - Method in class com.codename1.notifications.NotificationChannelBuilder
  Returns the channel importance.
getInAppPurchase() - Static method in class com.codename1.payment.Purchase
  Returns the native OS purchase implementation if applicable, if unavailable this method will try to fallback to a custom purchase implementation and failing that will return null
getInAppPurchase() - Method in class com.codename1.ui.Display
  Returns the native OS purchase implementation if applicable, if unavailable this method will try to fallback to a custom purchase implementation and failing that will return null
getInAppPurchase(boolean) - Static method in class com.codename1.payment.Purchase

  ###### Deprecated

getInAppPurchase(boolean) - Method in class com.codename1.ui.Display

  ###### Deprecated

getIncrements() - Method in class com.codename1.ui.Slider
  The increments when the user presses a key to the left/right/up/down etc.
getIndex() - Method in class com.codename1.ai.Embedding
getIndex() - Method in exception class java.net.URISyntaxException

  ###### Returns

getIndexCount() - Method in class com.codename1.gpu.IndexBuffer
  Returns the number of indices this buffer holds.
getIndexForKey(double) - Method in class com.codename1.charts.models.XYSeries
getIndexForName(String) - Static method in enum com.codename1.charts.views.PointStyle
  Returns the point shape index based on the given name.
getIndices() - Method in class com.codename1.gpu.Mesh
  Returns the index buffer, or null for a non indexed mesh.
getInertia() - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Get the central rotational inertia of the body.
getInfiniteProgress() - Method in class com.codename1.components.InfiniteScrollAdapter
  Lets us manipulate the infinite progress object e.g.
getInfiniteProgress() - Method in class com.codename1.ui.InfiniteContainer
  Lets us manipulate the infinite progress object e.g.
getInflater() - Method in class com.codename1.io.gzip.InflaterInputStream
getInfo() - Method in class com.codename1.camera.CameraSession
  The `CameraInfo` for the physical camera this session is attached to.
getInitialDelayMillis() - Method in class com.codename1.background.WorkRequest
  Returns the initial delay before the first execution in milliseconds.
getInitializedArray(int) - Method in class com.codename1.gaming.physics.box2d.pooling.arrays.FloatArray
getInitializedArray(int) - Method in class com.codename1.gaming.physics.box2d.pooling.arrays.IntArray
getInitializedArray(int) - Method in class com.codename1.gaming.physics.box2d.pooling.arrays.Vec2Array
getInitialRange() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the initial range.
getInitialRange(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the initial range.
getInitialWindowSizeHintPercent() - Static method in class com.codename1.ui.CN
  Returns the initial desktop window size hint provided by the first shown form, when available.
getInitialWindowSizeHintPercent() - Method in class com.codename1.ui.Display
  Returns the initial desktop window size hint provided by the first shown form, when available.
getInlineAllStyles() - Method in class com.codename1.ui.Component
  Gets inline styles that are to be applied to all states of this component.
getInlineDisabledStyles() - Method in class com.codename1.ui.Component
  Gets inline styles that are to be applied to the disabled state of this component.
getInlinePressedStyles() - Method in class com.codename1.ui.Component
  Gets inline styles that are to be applied to the pressed state of this component.
getInlineSelectedStyles() - Method in class com.codename1.ui.Component
  Gets inline styles that are to be applied to the selected state of this component.
getInlineStylesTheme() - Method in class com.codename1.ui.Component
  Gets the theme that is used by inline styles to reference images.
getInlineUnselectedStyles() - Method in class com.codename1.ui.Component
  Gets inline styles that are to be applied to the unselected state of this component.
getInnerBorderMode() - Method in class com.codename1.ui.table.Table
  Returns the current inner border mode
getInnerHeight() - Method in class com.codename1.ui.Component
  Gets the inner height of this component.
getInnerPreferredH() - Method in class com.codename1.ui.Component
  Gets the preferred height removing vertical padding.
getInnerPreferredW() - Method in class com.codename1.ui.Component
  Gets the preferred width removing horizontal padding.
getInnerWidth() - Method in class com.codename1.ui.Component
  Gets the inner width of this component.
getInnerX() - Method in class com.codename1.ui.Component
  Gets x-coordinate of the inner bounds of this component.
getInnerY() - Method in class com.codename1.ui.Component
  Gets the inner y-coordinate of the inner bounds of this component.
getInput() - Method in class com.codename1.components.ChatView
getInput() - Method in class com.codename1.gaming.GameView
  The pollable input state for this view.
getInput() - Method in exception class java.net.URISyntaxException

  ###### Returns

getInputData() - Method in class com.codename1.background.WorkRequest
  Returns an immutable copy of the input data.
getInputMode() - Method in class com.codename1.ui.TextArea
  Returns the currently selected input mode
getInputMode() - Method in class com.codename1.ui.TextField
  Returns the currently selected input mode
getInputModeOrder() - Method in class com.codename1.ui.TextArea
  Returns the order in which input modes are toggled
getInputModeOrder() - Method in class com.codename1.ui.TextField
  Returns the order in which input modes are toggled
getInputs() - Method in class com.codename1.ai.EmbeddingRequest
getInputStream() - Method in class com.codename1.io.URL.HttpURLConnection
getInputStream() - Method in class com.codename1.io.URL.URLConnection
getInsertionCount() - Method in interface com.codename1.gaming.physics.box2d.collision.broadphase.BroadPhaseStrategy
getInsertionCount() - Method in class com.codename1.gaming.physics.box2d.collision.broadphase.DynamicTree
getInsertText() - Method in class com.codename1.ui.CodeCompletion
  The text inserted into the editor when this completion is accepted.
getInset(int) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
  Gets the inset for a particular side.
getInset(Component, int) - Method in class com.codename1.ui.layouts.LayeredLayout
  Gets an `Inset` associated with the provided component
getInsets() - Method in class com.codename1.ui.layouts.mig.LC
  The insets for the layed out panel.
getInsetsAsString(boolean) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
  Gets the insets of this constraint as a string.
getInsetsAsString(Component, boolean) - Method in class com.codename1.ui.layouts.LayeredLayout
  Returns the insets for the given component as a string.
getInstance() - Static method in class com.codename1.appreview.AppReview
  The shared `AppReview` instance.
getInstance() - Static method in class com.codename1.codescan.CodeScanner
  Returns the instance of the code scanner, notice that this method is equivalent to Display.getInstance().getCodeScanner().
getInstance() - Static method in class com.codename1.components.ToastBar
  Gets reference to the singleton StatusBar instance
getInstance() - Static method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  gets the class instance
getInstance() - Static method in class com.codename1.io.FileSystemStorage
  This class is a singleton
getInstance() - Static method in class com.codename1.io.Log
  Returns the singleton instance of the log
getInstance() - Static method in class com.codename1.io.NetworkManager
  Returns the singleton instance of this class
getInstance() - Static method in class com.codename1.io.Storage
  Returns the storage instance or null if the storage wasn't initialized using a call to init(String) first.
getInstance() - Static method in class com.codename1.io.webauthn.WebAuthnClient
getInstance() - Static method in class com.codename1.l10n.DateFormat
  Get a DateFormat instance with default style for date/time (SHORT/SHORT).
getInstance() - Static method in class com.codename1.l10n.L10NManager
  Convenience method that invokes Display.getLocalizationManager()
getInstance() - Static method in class com.codename1.location.GeofenceManager
  Obtains reference to the singleton GeofenceManager
getInstance() - Static method in class com.codename1.nfc.Nfc
  Returns the platform-specific singleton owned by the current port.
getInstance() - Static method in class com.codename1.payment.CommerceManager
  The shared instance.
getInstance() - Static method in class com.codename1.security.Biometrics
  Returns the platform-specific singleton owned by the current port.
getInstance() - Static method in class com.codename1.security.SecureStorage
  Returns the platform-specific singleton owned by the current port.
getInstance() - Static method in class com.codename1.sensors.MotionSensorManager
  Returns the shared motion sensor manager.
getInstance() - Static method in class com.codename1.social.AppleSignIn
getInstance() - Static method in class com.codename1.social.Auth0Connect
getInstance() - Static method in class com.codename1.social.FacebookConnect
  Gets the FacebookConnect singleton instance .
getInstance() - Static method in class com.codename1.social.FirebaseAuth
getInstance() - Static method in class com.codename1.social.GoogleConnect
  Gets the GoogleConnect singleton instance .
getInstance() - Static method in class com.codename1.social.MicrosoftConnect
getInstance() - Static method in class com.codename1.testing.TestReporting
  Gets the test reporting instance
getInstance() - Static method in class com.codename1.ui.DevicePosture
  Returns the shared device posture instance.
getInstance() - Static method in class com.codename1.ui.Display
  Return the Display instance
getInstance() - Static method in class com.codename1.ui.plaf.UIManager
  Singleton instance method
getInstance() - Static method in class java.text.DateFormat
  Get a DateFormat instance with default style for date/time (SHORT/SHORT).
getInstance() - Static method in class java.util.Calendar
  Gets a calendar using the default time zone.
getInstance(BigInteger, int) - Static method in class com.codename1.util.BigDecimal
  Returns a `BigDecimal` with value `value / 2scale / 10scale`
getInstance(TimeZone) - Static method in class java.util.Calendar
  Gets a calendar using the specified time zone.
getInstructions() - Method in class com.codename1.util.regex.REProgram
  Returns a copy of the current regular expression program in a character array that is exactly the right length to hold the program.
getInt() - Method in class com.codename1.properties.IntProperty
  Returns the value as a primitive, if the value is null/nullable this will fail...
getInt() - Method in class com.codename1.ui.BrowserComponent.JSRef
  Gets the value as an integer.
getInt(int) - Method in class com.codename1.javascript.JSObject
  Wrapper for get(int) for indexed int values.
getInt(String) - Method in class com.codename1.javascript.JSObject
  Wrapper around get() to return an int
getInt(String, int) - Method in class com.codename1.gaming.level.GameElement
  Reads a property as an int, coercing `Number` and numeric `String` values and falling back to `defaultValue` when the key is missing or not numeric.
getInt(String, int) - Method in class com.codename1.gaming.level.GameLevel
  A level property as an int, coerced from a `Number`/numeric `String`, else `def`.
getInt(Map, String, int) - Static method in class com.codename1.io.JSONParser
  Retrieves an int field from a parsed JSON object, with a fallback when the key is missing, the map is `null`, or the value cannot be parsed as an integer.
getIntArray(int) - Method in interface com.codename1.gaming.physics.box2d.pooling.IWorldPool
getIntArray(int) - Method in class com.codename1.gaming.physics.box2d.pooling.normal.DefaultWorldPool
getInteger(int) - Method in interface com.codename1.db.Row
  Gets column value by index.
getInternal() - Method in class com.codename1.components.FileEncodedImageAsync
  Returns the actual image represented by the encoded image, this image will be cached in a weak/soft reference internally.
getInternal() - Method in class com.codename1.components.StorageImageAsync
  Returns the actual image represented by the encoded image, this image will be cached in a weak/soft reference internally.
getInternal() - Method in class com.codename1.components.WebBrowser
  Since the internal component can be either an HTMLComponent or a BrowserComponent one of them will be returned.
getInternal() - Method in class com.codename1.io.BufferedInputStream
  Allows access to the underlying input stream if desired
getInternal() - Method in class com.codename1.ui.ComponentImage.EncodedWrapper
  Returns the actual image represented by the encoded image, this image will be cached in a weak/soft reference internally.
getInternal() - Method in class com.codename1.ui.EncodedImage
  Returns the actual image represented by the encoded image, this image will be cached in a weak/soft reference internally.
getInternal() - Method in class com.codename1.ui.URLImage
  Returns the actual image represented by the encoded image, this image will be cached in a weak/soft reference internally.
getInternalBrowser() - Method in class com.codename1.ui.AbstractEditorComponent
  Returns the underlying `BrowserComponent` used by the fallback backend, or null when a native backend is active.
getInternalId() - Method in class com.codename1.payment.Receipt
  An internal ID that may be optionally used to link the receipt to an internal order ID.
getInterpolationAlpha() - Method in class com.codename1.gaming.GameView
  The 0..1 fraction of a fixed step left after the last update, for interpolating rendered positions.
getIntersection(int, int, int, int) - Method in class com.codename1.ui.TextSelection.Span
  Obtains an intersection span including only the characters that intersect the given rectangle.
getIntersection(int, int, int, int, boolean) - Method in class com.codename1.ui.TextSelection.Span
  Obtains an intersection span including only the characters that intersect the given rectangle.
getIntersection(Rectangle) - Method in class com.codename1.ui.TextSelection.Span
  Obtains an intersection span including only the characters that intersect the given rectangle.
getIntersection(Rectangle, boolean) - Method in class com.codename1.ui.TextSelection.Span
  Obtains an intersection span including only the characters that intersect the given rectangle.
getIntersection(Rectangle, boolean) - Method in class com.codename1.ui.TextSelection.Spans
getInterval() - Method in class com.codename1.location.LocationRequest
  Gest the request time interval
getIntervals() - Method in class com.codename1.charts.renderers.BasicStroke
  Returns the path effect intervals.
getIntrinsicHeight() - Method in class com.codename1.ui.GeneratedSVGImage
  The intrinsic SVG height before DPI scaling.
getIntrinsicWidth() - Method in class com.codename1.ui.GeneratedSVGImage
  The intrinsic SVG width before DPI scaling -- useful for tests or callers that want to apply a different sizing heuristic.
getInvalidatedMessage() - Method in class com.codename1.nfc.NfcReadOptions
  Message shown on the iOS sheet after the session is invalidated because of an error, or `null` to leave it unset.
getInverse() - Method in class com.codename1.ui.Transform
  Gets the inverse transformation for this transform.
getInverse(Transform) - Method in class com.codename1.ui.Transform
getInverse22(Mat33) - Method in class com.codename1.gaming.physics.box2d.common.Mat33
getInvisibleAreaUnderVKB() - Method in class com.codename1.ui.Display
  Gets the invisible area under the Virtual Keyboard.
getInvisibleAreaUnderVKB() - Method in class com.codename1.ui.Form
  In some virtual keyboard implementations (notably iOS) this value is used to determine the height of the virtual keyboard
getIp() - Static method in class com.codename1.io.wifi.WiFi
  Local IP address on the WiFi interface as a dotted quad (e.g. `192.168.1.42`), or `null` if WiFi is not active.
getIp() - Method in class com.codename1.io.wifi.WifiPlatform
getIsoDep() - Method in class com.codename1.nfc.Tag
  Returns an `IsoDep` view of this tag for ISO 7816 / EMV / passport APDU exchange, or `null` if the tag does not advertise `TagType.ISO_DEP`.
getIsoSelectAids() - Method in class com.codename1.nfc.NfcReadOptions
  ISO 7816 AIDs the iOS reader session auto-SELECTs on connection.
getIssuer() - Method in class com.codename1.io.oidc.OidcConfiguration
getItemAt(int) - Method in class com.codename1.contacts.ContactsModel
  Returns the item at the given offset
getItemAt(int) - Method in class com.codename1.ui.list.DefaultListModel
  Returns the item at the given offset
getItemAt(int) - Method in class com.codename1.ui.list.FilterProxyListModel
  Returns the item at the given offset
getItemAt(int) - Method in interface com.codename1.ui.list.ListModel
  Returns the item at the given offset
getItemCount() - Method in class com.codename1.charts.models.CategorySeries
  Returns the series item count.
getItemCount() - Method in class com.codename1.charts.models.XYSeries
  Returns the series item count.
getItemCount(int) - Method in class com.codename1.charts.models.MultipleCategorySeries
  Returns the series item count.
getItemGap() - Method in class com.codename1.ui.List
  Returns the gap between items
getItems() - Method in class com.codename1.car.CarGridTemplate
  Returns the grid items, in order.
getItems() - Method in class com.codename1.share.SharedContent
  Returns the items contained in this shared payload.
getJoin() - Method in class com.codename1.charts.renderers.BasicStroke
  Returns the stroke join.
getJoinStyle() - Method in class com.codename1.ui.Stroke
  Returns the join style used for this stroke.
getJoint1() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.GearJoint
getJoint2() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.GearJoint
getJointAngle() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.RevoluteJoint
getJointCount() - Method in class com.codename1.gaming.physics.box2d.dynamics.World
  Get the number of joints.
getJointList() - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Get the list of all joints attached to this body.
getJointList() - Method in class com.codename1.gaming.physics.box2d.dynamics.World
  Get the world joint list.
getJoints() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.ConstantVolumeJoint
getJointSpeed() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.PrismaticJoint
  Get the current joint translation, usually in meters.
getJointSpeed() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.RevoluteJoint
getJointSpeed() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.WheelJoint
getJointTranslation() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.PrismaticJoint
getJointTranslation() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.WheelJoint
getJoystick() - Method in class com.codename1.gaming.TouchControls
getJpegBytes() - Method in class com.codename1.camera.CameraFrame
  JPEG-encoded bytes for this frame.
getJpegBytes() - Method in class com.codename1.camera.CapturedPhoto
  JPEG-encoded bytes of the captured photo.
getJpegQuality() - Method in class com.codename1.camera.PhotoCaptureOptions
  JPEG encoding quality 1-100.
getJS() - Method in class com.codename1.ui.BrowserWindow.EvalRequest
  Gets the JS code to be executed.
getJson() - Method in class com.codename1.io.JSONParser.RawJson
getJSType() - Method in class com.codename1.ui.BrowserComponent.JSRef
  Returns the type of the value.
getJwksUri() - Method in class com.codename1.io.oidc.OidcConfiguration
getKeepRadius() - Method in class com.codename1.gaming.level.GameWorld
  How many neighbour links away from the active region stay resident.
getKey() - Method in class com.codename1.gaming.physics.box2d.collision.ContactID
getKey() - Method in class java.util.AbstractMap.SimpleEntry
  Returns the key.
getKey() - Method in class java.util.AbstractMap.SimpleImmutableEntry
  Returns the key.
getKey() - Method in interface java.util.Map.Entry
  Returns the key.
getKeyboardType() - Method in class com.codename1.ui.Display
  Returns the type of the input device one of: KEYBOARD_TYPE_UNKNOWN, KEYBOARD_TYPE_NUMERIC, KEYBOARD_TYPE_QWERTY, KEYBOARD_TYPE_VIRTUAL, KEYBOARD_TYPE_HALF_QWERTY
getKeyCode() - Method in class com.codename1.gaming.VirtualButton
getKeyCode(int) - Method in class com.codename1.ui.Display
  Returns the keycode matching the given game action constant (the opposite of getGameAction).
getKeyEvent() - Method in class com.codename1.ui.events.ActionEvent
  If this event was triggered by a key press this method will return the appropriate keycode
getKeyIdentifier() - Method in class com.codename1.payment.ApplePromotionalOffer
  A string that identifies the key used to generate the signature.
getKeysInCache() - Method in class com.codename1.io.CacheMap
  Returns the keys for all the objects currently in cache, this is useful to traverse all the objects and refresh them without actually deleting the cache and fetching them from scratch.
getKeyType() - Method in class com.codename1.properties.MapProperty
  Returns the class for the key element if it's defined or null if it isn't
getKeywords() - Method in class com.codename1.ads.AdRequest
  The keywords associated with this request, never null.
getKeywords() - Method in class com.codename1.components.Ads
  Deprecated.
  Keywords relevant to this user specific session
getKeywordString() - Method in class com.codename1.ads.AdRequest
  The keywords as a comma separated string, used by native bridges.
getKind() - Method in class com.codename1.gaming.level.AssetDef
  How this asset is placed (`Kind#TILE` vs `Kind#ACTOR`).
getKind() - Method in class com.codename1.gaming.level.Layer
  What this layer holds (`Kind#TILE` / `Kind#ENTITY` / `Kind#MODEL`).
getKind() - Method in class com.codename1.ui.ConicGradient
getKind() - Method in class com.codename1.ui.Gradient
  Returns one of `KIND_LINEAR`, `KIND_RADIAL`, `KIND_CONIC`.
getKind() - Method in class com.codename1.ui.LinearGradient
getKind() - Method in class com.codename1.ui.RadialGradient
getKnobRadius() - Method in class com.codename1.gaming.VirtualJoystick
getKnobX() - Method in class com.codename1.gaming.VirtualJoystick
getKnobY() - Method in class com.codename1.gaming.VirtualJoystick
getL10N(String, String) - Method in class com.codename1.ui.util.Resources
  Returns a hashmap containing localized String key/value pairs for the given locale name
getL10NResourceNames() - Method in class com.codename1.ui.util.Resources
  Returns the names of the localization bundles within this bundle
getLabel() - Method in class com.codename1.gaming.VirtualButton
getLabel() - Method in class com.codename1.properties.PropertyBase
  The label of the property defaults to its name but can be changed to anything
getLabel(NumberFormat, double) - Method in class com.codename1.charts.views.AbstractChart
  Makes sure the fraction digit is not displayed, if not needed.
getLabelAlignPercentage() - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
  Returns the percentage used for alignment for labels (0 is left, 50 is center and 100 is right).
getLabelForComponent() - Method in class com.codename1.ui.Component
  Allows us to indicate the label associated with this component thus providing visual feedback related for this component e.g.
getLabelFormat() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the number format for displaying labels.
getLabelPreferredSize(Label) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
  Calculate the preferred size of the component
getLabelPreferredSize(Label) - Method in class com.codename1.ui.plaf.LookAndFeel
  Calculate the preferred size of the component
getLabels(double, double, int) - Static method in class com.codename1.charts.util.MathHelper
  Computes a reasonable set of labels for a data interval and number of labels.
getLabelsColor() - Method in class com.codename1.charts.renderers.DefaultRenderer
  Returns the labels color.
getLabelsTextSize() - Method in class com.codename1.charts.renderers.DefaultRenderer
  Returns the labels text size.
getLandscapeSwap(String) - Method in class com.codename1.ui.layouts.BorderLayout
  Returns the landscape swap destination for the given border layout element if such a destination is defined.
getLanguage() - Method in class com.codename1.l10n.L10NManager
  Returns the current locale language as an ISO 639 two letter code
getLanguage() - Method in class com.codename1.maps.providers.GoogleMapsProvider
  Defines the language to use for display of labels on map tiles.
getLanguage() - Method in class com.codename1.ui.CodeEditor
  Returns the current highlighting language id.
getLanguage() - Method in class java.util.Locale
getLanguageTag() - Method in class com.codename1.media.RecognitionOptions
getLanguageTag() - Method in class com.codename1.media.TtsOptions
getLargerTextScale() - Method in class com.codename1.ui.Display
  Returns a scale factor representing how much larger system fonts should be.
getLast() - Method in class java.util.ArrayDeque
  Gets but not removes the tail element of this deque.
getLast() - Method in interface java.util.Deque
  Gets but not removes the tail element of this deque.
getLast() - Method in class java.util.LinkedList
  Returns the last element in this `LinkedList`.
getLast_name() - Method in class com.codename1.facebook.User
  Deprecated.
getLast_updated() - Method in class com.codename1.facebook.User
  Deprecated.
getLastActivityTime() - Method in class com.codename1.io.BufferedInputStream
  Returns the time of the last activity
getLastActivityTime() - Method in class com.codename1.io.BufferedOutputStream
  Returns the time of the last activity
getLastKnownLocation() - Method in class com.codename1.location.LocationManager
  Gets the last known Location of the device.
getLastModified(String) - Method in class com.codename1.io.FileSystemStorage
  Returns the time that the file denoted by this abstract pathname was last modified.
getLastName() - Method in class com.codename1.facebook.User

  ###### Returns

getLastUpdated() - Method in class com.codename1.facebook.User

  ###### Returns

getLatitude() - Method in class com.codename1.location.Location
  Returns the latitude of this Location
getLatitude() - Method in class com.codename1.maps.Coord
  Gets the Coord Latitude
getLatitude() - Method in class com.codename1.maps.LatLng
  The latitude in degrees in the range [-90, 90].
getLatitude(int) - Method in interface com.codename1.maps.spi.MapProvider
getLatitude(int) - Method in class com.codename1.maps.WebMapProvider
getLatitudeSpan() - Method in class com.codename1.maps.MapBounds
  The span between the north and south edges in degrees.
getLayer() - Method in class com.codename1.gaming.level.GameElement
  The name of the `Layer` this element belongs to.
getLayer(String) - Method in class com.codename1.gaming.level.GameLevel
  The layer with the given name, or `null` if there is none.
getLayer(String) - Method in class com.codename1.maps.vector.VectorTile
  The layer with the given name, or `null` if the tile has none.
getLayerAt(int) - Method in class com.codename1.maps.MapComponent
  Deprecated.
  Returns Layer at index
getLayeredLayoutConstraint(Component) - Method in class com.codename1.ui.layouts.LayeredLayout
  Wraps `#getComponentConstraint(com.codename1.ui.Component)` and casts it directly to `LayeredLayoutConstraint`.
getLayeredPane() - Method in class com.codename1.ui.Form
  This method returns the layered pane of the Form, the layered pane is laid on top of the content pane and is created lazily upon calling this method the layer will be created.
getLayeredPane(Class, boolean) - Method in class com.codename1.ui.Form
  Returns the layered pane for the class and if one doesn't exist a new one is created dynamically and returned
getLayeredPane(Class, int) - Method in class com.codename1.ui.Form
  Returns the layered pane for the class and if one doesn't exist a new one is created dynamically and returned
getLayeredPaneIfExists() - Method in class com.codename1.ui.Form
  Gets the layered pane of the container without trying to create it.
getLayers() - Method in class com.codename1.maps.vector.VectorTile
  All layers in declaration order.
getLayersConut() - Method in class com.codename1.maps.MapComponent
  Deprecated.
  Returns layers count
getLayout() - Method in class com.codename1.components.InteractionDialog
  Returns the layout manager responsible for arranging this container.
getLayout() - Method in class com.codename1.ui.Container
  Returns the layout manager responsible for arranging this container.
getLayout() - Method in class com.codename1.ui.Dialog
  Returns the layout manager of the form's content pane.
getLayout() - Method in class com.codename1.ui.Form
  Returns the layout manager of the form's content pane.
getLayout() - Method in interface com.codename1.ui.layouts.mig.ContainerWrapper
  Returns the `LayoutHandler` (in Swing terms) that is handling the layout of this container.
getLayoutAlignmentX(Container) - Method in class com.codename1.ui.layouts.mig.MigLayout
getLayoutAlignmentY(Container) - Method in class com.codename1.ui.layouts.mig.MigLayout
getLayoutConstraints() - Method in class com.codename1.ui.layouts.mig.MigLayout
  Returns layout constraints either as a `String` or `net.miginfocom.layout.LC` depending what was sent in to the constructor or set with `#setLayoutConstraints(Object)`.
getLayoutDimensions() - Method in class com.codename1.ui.layouts.GridBagLayout
getLayoutHashCode() - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
  Returns a hash code that should be reasonably different for anything that might change the layout.
getLayoutHeight() - Method in class com.codename1.ui.Container
  Returns the height for layout manager purposes, this takes scrolling into consideration unlike the getHeight method.
getLayoutStyle() - Method in class com.codename1.ui.layouts.GroupLayout
  Returns the LayoutStyle instance to use
getLayoutWeights() - Method in class com.codename1.ui.layouts.GridBagLayout
getLayoutWidth() - Method in class com.codename1.ui.Container
  Returns the width for layout manager purposes, this takes scrolling into consideration unlike the getWidth method.
getLeadComponent() - Method in class com.codename1.ui.Container
  Returns the lead component for this hierarchy if such a component is defined
getLeadParent() - Method in class com.codename1.ui.Container
  Returns the lead container thats handling the leading, this is useful for a container hierarchy where the parent container might not be the leader
getLeft() - Method in class com.codename1.components.SplitPane
  Gets the component that is currently placed in the left of the split pane.
getLeftBarCommands() - Method in class com.codename1.ui.Toolbar
  Returns the commands within the left bar section which can be useful for things like unit testing.
getLeftInsetAsString(Component) - Method in class com.codename1.ui.layouts.LayeredLayout
  Gets the left inset as a string.
getLeftSideMenuButton() - Method in class com.codename1.ui.Toolbar
  Allows runtime manipulation of the side menu button, notice this will only work after the menu was created
getLeftToRight() - Method in class com.codename1.ui.layouts.mig.LC
  If the layout should be forced to be left-to-right or right-to-left.
getLegendHeight() - Method in class com.codename1.charts.renderers.DefaultRenderer
  Returns the legend height.
getLegendShapeWidth(int) - Method in class com.codename1.charts.views.AbstractChart
  Returns the legend shape width.
getLegendShapeWidth(int) - Method in class com.codename1.charts.views.BarChart
  Returns the legend shape width.
getLegendShapeWidth(int) - Method in class com.codename1.charts.views.BubbleChart
  Returns the legend shape width.
getLegendShapeWidth(int) - Method in class com.codename1.charts.views.CombinedXYChart
  Returns the legend shape width.
getLegendShapeWidth(int) - Method in class com.codename1.charts.views.DoughnutChart
  Returns the legend shape width.
getLegendShapeWidth(int) - Method in class com.codename1.charts.views.LineChart
  Returns the legend shape width.
getLegendShapeWidth(int) - Method in class com.codename1.charts.views.RadarChart
  Returns the legend shape width.
getLegendShapeWidth(int) - Method in class com.codename1.charts.views.RoundChart
  Returns the legend shape width.
getLegendShapeWidth(int) - Method in class com.codename1.charts.views.ScatterChart
  Returns the legend shape width.
getLegendSize(DefaultRenderer, int, float) - Method in class com.codename1.charts.views.AbstractChart
  Calculates the current legend size.
getLegendTextSize() - Method in class com.codename1.charts.renderers.DefaultRenderer
  Returns the legend text size.
getLength() - Method in class com.codename1.charts.compat.PathMeasure
getLength() - Method in class com.codename1.components.OtpField
  Returns the configured length (number of boxes).
getLength() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.DistanceJoint
getLength() - Method in class com.codename1.io.NetworkEvent
  Returns the length of the download event or the upload event in case it is known.
getLength(String) - Method in class com.codename1.io.FileSystemStorage
  Returns the length of the file
getLength1() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.PulleyJoint
getLength2() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.PulleyJoint
getLengthA() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.PulleyJoint
getLengthB() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.PulleyJoint
getLevel() - Method in class com.codename1.gaming.level.GameSceneView
getLevel() - Static method in class com.codename1.io.Log
  Returns the logging level for printing log details, the lower the value the more verbose would the printouts be
getLight() - Method in class com.codename1.gaming.GameView
  The directional light shading lit 3D `Model`s in perspective mode.
getLight() - Method in class com.codename1.gaming.SpriteRenderer
  The directional light used to shade lit 3D `Model`s.
getLight() - Method in class com.codename1.gpu.GraphicsDevice
  Returns the active light.
getLightColor() - Method in class com.codename1.notifications.NotificationChannelBuilder
  Returns the light color.
getLightweightPopupButtonLabels() - Method in class com.codename1.ui.spinner.Picker
  Returns an immutable list of custom button labels currently configured for the lightweight popup.
getLikes() - Method in class com.codename1.facebook.Post
  Gets the Link Count
getLikesCount() - Method in class com.codename1.facebook.Page
  Simple Getter
getLimit() - Method in class com.codename1.components.RSSReader
  Places a limit on the number of RSS entries requested from the server
getLimitState() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.RopeJoint
getLine() - Method in class com.codename1.ui.CodeDiagnostic
  The 1-based start line.
getLinearDamping() - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Get the linear damping of the body.
getLinearVelocity() - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Get the linear velocity of the center of mass.
getLinearVelocityFromLocalPoint(Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Get the world velocity of a local point.
getLinearVelocityFromLocalPointToOut(Vec2, Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
getLinearVelocityFromWorldPoint(Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Get the world linear velocity of a world point attached to this body.
getLinearVelocityFromWorldPointToOut(Vec2, Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
getLinearVelocityX() - Method in class com.codename1.gaming.physics.PhysicsBody
getLinearVelocityY() - Method in class com.codename1.gaming.physics.PhysicsBody
getLineNumber() - Method in class java.lang.StackTraceElement
getLines() - Method in class com.codename1.ui.TextArea
  Returns the number of text lines in the TextArea
getLineSeparator() - Method in class com.codename1.ui.Display
getLinesToScroll() - Method in class com.codename1.ui.TextArea
  Indicates the number of lines to scroll with every scroll operation
getLineWidth() - Method in class com.codename1.charts.renderers.XYSeriesRenderer
  Returns the chart line width.
getLineWidth() - Method in class com.codename1.ui.Stroke
  Returns the line width of the stroke.
getLink() - Method in class com.codename1.facebook.Album
  Gets the link
getLink() - Method in class com.codename1.facebook.Page
  Simple Getter
getLink() - Method in class com.codename1.facebook.Photo
  Get link
getLink() - Method in class com.codename1.facebook.User

  ###### Returns

getLinkDescription() - Method in class com.codename1.facebook.Post
  Gets the linkDescription
getLinkedContactIds() - Method in class com.codename1.contacts.Contact
  Returns the IDs of all contacts that are linked to this contact.
getLinkedContactIds(Contact) - Method in class com.codename1.ui.Display
  Gets IDs of all contacts that are linked to a given contact.
getLinkedSprite() - Method in class com.codename1.gaming.physics.PhysicsBody
getLinkId() - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
  Returns a String id that can be used to reference the component in link constraints.
getLinkName() - Method in class com.codename1.facebook.Post
  Gets the Link Name
getLinkProperties(HTMLComponent, String) - Method in class com.codename1.components.Ads
  Deprecated.
  Returns properties about the given link to indicate to HTMLComponent how to render it Note that this method is always called NOT on the EDT thread.
getLinkProperties(HTMLComponent, String) - Method in class com.codename1.ui.html.DefaultHTMLCallback
  {Returns properties about the given link to indicate to HTMLComponent how to render it Note that this method is always called NOT on the EDT thread.
getLinkProperties(HTMLComponent, String) - Method in interface com.codename1.ui.html.HTMLCallback
  Returns properties about the given link to indicate to HTMLComponent how to render it Note that this method is always called NOT on the EDT thread.
getLinkUrl() - Method in class com.codename1.facebook.Post
  Gets the link Url
getList() - Method in class com.codename1.ui.list.DefaultListModel
  Returns the internal list of items which makes traversal using iterators easier.
getListCellRendererComponent(List, T, int, boolean) - Method in class com.codename1.ui.list.DefaultListCellRenderer
  Returns a component instance that is already set to render "value".
getListCellRendererComponent(List, T, int, boolean) - Method in class com.codename1.ui.list.GenericListCellRenderer
  Returns a component instance that is already set to render "value".
getListCellRendererComponent(List, T, int, boolean) - Method in interface com.codename1.ui.list.ListCellRenderer
  Returns a component instance that is already set to render "value".
getListener() - Method in class com.codename1.components.ToastBar.Status
  Returns the listener added to perform a particular action.
getListener() - Method in class com.codename1.location.LocationManager
getListener() - Method in class java.util.EventListenerProxy
  Returns the wrapped `EventListener`.
getListenerClass() - Method in class com.codename1.location.GeofenceManager
  Gets the currently registered Listener class.
getListenerCollection() - Method in class com.codename1.ui.util.EventDispatcher
  Returns the collection of the listeners
getListeners() - Method in class com.codename1.components.OnOffSwitch
  Returns a collection containing the action listeners for this button
getListeners() - Method in class com.codename1.components.Switch
  Returns a collection containing the action listeners for this button
getListeners() - Method in class com.codename1.ui.Button
  Returns a collection containing the action listeners for this button
getListeners() - Method in class com.codename1.ui.list.ContainerList
  This method allows extracting the action listeners from the current list
getListeners() - Method in class com.codename1.ui.List
  This method allows extracting the action listeners from the current list
getListenerVector() - Method in class com.codename1.ui.util.EventDispatcher
  Returns the vector of the listeners
getListFocusComponent(List) - Method in class com.codename1.ui.list.DefaultListCellRenderer
  Returns a component instance that is painted under the currently focused renderer and is animated to provide smooth scrolling.
getListFocusComponent(List) - Method in class com.codename1.ui.list.GenericListCellRenderer
  Returns a component instance that is painted under the currently focused renderer and is animated to provide smooth scrolling.
getListFocusComponent(List) - Method in interface com.codename1.ui.list.ListCellRenderer
  Returns a component instance that is painted under the currently focused renderer and is animated to provide smooth scrolling.
getListPreferredSize(List) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
  Calculate the preferred size of the component
getListPreferredSize(List) - Method in class com.codename1.ui.plaf.LookAndFeel
  Calculate the preferred size of the component
getListRowLimit() - Method in class com.codename1.car.CarContext
  Returns the maximum rows the head unit will show in a `CarListTemplate`, or 0 if unknown.
getListRowLimit() - Method in interface com.codename1.car.spi.CarBridge
  Returns the maximum number of rows the head unit will display in a single list, or `0` when the limit is unknown.
getListSizeCalculationSampleCount() - Method in class com.codename1.ui.List
  Indicates the number of elements the list should check to determine the element sizes.
getLives() - Method in class com.codename1.gaming.level.GameSceneView
  Remaining lives, or `-1` until `#setLives(int)` is called.
getLoc() - Method in class com.codename1.location.Geofence
  Gets the location of the Geofence.
getLocalAnchorA() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.DistanceJoint
getLocalAnchorA() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.FrictionJoint
getLocalAnchorA() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.PrismaticJoint
getLocalAnchorA() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.PulleyJoint
getLocalAnchorA() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.RevoluteJoint
getLocalAnchorA() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.RopeJoint
getLocalAnchorA() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.WeldJoint
getLocalAnchorA() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.WheelJoint
getLocalAnchorB() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.DistanceJoint
getLocalAnchorB() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.FrictionJoint
getLocalAnchorB() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.PrismaticJoint
getLocalAnchorB() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.PulleyJoint
getLocalAnchorB() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.RevoluteJoint
getLocalAnchorB() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.RopeJoint
getLocalAnchorB() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.WeldJoint
getLocalAnchorB() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.WheelJoint
getLocalAxisA() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.PrismaticJoint
getLocalAxisA() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.WheelJoint
  For serialization
getLocalCenter() - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Get the local position of the center of mass.
getLocale() - Method in class com.codename1.analytics.AnalyticsContext
  The device locale (for example `en_US`).
getLocale() - Method in class com.codename1.facebook.User

  ###### Returns

getLocale() - Method in class com.codename1.l10n.L10NManager
  Determines the locale (location) as an ISO 3166 country code
getLocality() - Method in class com.codename1.contacts.Address
  Gets Address Locality
getLocalizationManager() - Method in class com.codename1.ui.Display
  The localization manager allows adapting values for display in different locales thru parsing and formatting capabilities (similar to JavaSE's DateFormat/NumberFormat).
getLocalizedDescription() - Method in class com.codename1.payment.WalletPassEntry
  Returns the description shown during provisioning.
getLocalizedMessage() - Method in exception class java.lang.Throwable
getLocalizedPrice() - Method in class com.codename1.payment.Product

  ###### Returns

getLocalPoint(Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Gets a local point relative to the body's origin given a world point.
getLocalPointToOut(Vec2, Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
getLocalToParentTransform() - Method in class com.codename1.ui.scene.Node
  Gets the transform to use to transform the Node into its parent node's space.
getLocalToSceneTransform() - Method in class com.codename1.ui.scene.Node
  Gets the transform to use to go from the local coordinates to scene coordinates.
getLocalToScreenTransform() - Method in class com.codename1.ui.scene.Node
getLocalVector(Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Gets a local vector given a world vector.
getLocalVectorToOut(Vec2, Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
getLocalVectorToOutUnsafe(Vec2, Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
getLocation() - Method in class com.codename1.components.Ads
  Deprecated.
  Location string is a comma separated list of country, state/province, city For example: US, NY, NY
getLocation() - Method in class com.codename1.facebook.Album
  Gets the location
getLocation() - Method in class com.codename1.facebook.User
  Gets the user City if available
getLocationListener() - Method in class com.codename1.location.LocationManager
  Allows the implementation to notify the location listener of changes to location
getLocationManager() - Static method in class com.codename1.location.LocationManager
  Gets the LocationManager instance
getLocationManager() - Method in class com.codename1.ui.Display
  This method returns the platform Location Manager used for geofencing.
getLocations() - Method in class com.codename1.io.graphql.GraphQLError
  Source `{line, column}` locations in the request document, or null when absent.
getLockscreenVisibility() - Method in class com.codename1.notifications.NotificationChannelBuilder
  Returns the lockscreen visibility.
getLog() - Method in class com.codename1.analytics.LoggingAnalyticsProvider
  The in-memory record of calls received by this provider, in order.
getLogContent() - Static method in class com.codename1.io.Log
  Returns the contents of the log as a single long string to be displayed by the application any way it sees fit
getLogicalPixelBase() - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
  What base value should be used to calculate logical pixel sizes.
getLong() - Method in class com.codename1.properties.LongProperty
  Returns the value as a primitive, if the value is null/nullable this will fail...
getLong(int) - Method in interface com.codename1.db.Row
  Gets column value by index.
getLongClickDuration() - Method in class com.codename1.ui.TextField
  The amount of time considered as a "long click" causing the long click method to be invoked.
getLongClickInputMode() - Method in class com.codename1.ui.TextField
  Returns the input mode for the ong click mode
getLongitude() - Method in class com.codename1.location.Location
  Returns the longitude of this Location
getLongitude() - Method in class com.codename1.maps.Coord
  Gets the Coord Longitude.
getLongitude() - Method in class com.codename1.maps.LatLng
  The longitude in degrees in the range [-180, 180].
getLongitude(int) - Method in interface com.codename1.maps.spi.MapProvider
getLongitude(int) - Method in class com.codename1.maps.WebMapProvider
getLongitudeSpan() - Method in class com.codename1.maps.MapBounds
  The span between the east and west edges in degrees.
getLongMonthName(Date) - Method in class com.codename1.l10n.L10NManager
  Gets the long month name in the current locale for the given date.
getLongOctalBytes(long, byte[], int, int) - Static method in class com.codename1.io.tar.Octal
  Parse an octal long integer from a header buffer.
getLongPointerPressInterval() - Method in class com.codename1.ui.Display
  Long pointer press is invoked after the given interval, this allows making long press events shorter/longer
getLongtitude() - Method in class com.codename1.location.Location
  Returns the longitude of this Location
getLookAndFeel() - Method in class com.codename1.ui.plaf.UIManager
  Returns the currently installed look and feel
getLowerLimit() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.PrismaticJoint
  Get the lower joint limit, usually in meters.
getLowerLimit() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.RevoluteJoint
getLowestSetBit() - Method in class com.codename1.util.BigInteger
getMagnitude() - Method in class com.codename1.sensors.MotionEvent
  The Euclidean magnitude of the three axis values.
getMajorTicksSpacing() - Method in class com.codename1.charts.renderers.DialRenderer
  Returns the major ticks spacing.
getMajorVersion() - Method in class com.codename1.ui.util.Resources
  Returns the version number for this resource file.
getManifold() - Method in class com.codename1.gaming.physics.box2d.dynamics.contacts.Contact
  Get the contact manifold.
getManufacturerName() - Method in class com.codename1.io.usb.UsbDevice
getMapActions() - Method in class com.codename1.car.CarNavigationTemplate
  Returns the map-control action strip (zoom, recenter), or null.
getMargin() - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo

  ###### Returns

getMargin(boolean, int) - Method in class com.codename1.ui.plaf.Style
  Returns the Margin
getMargin(int) - Method in class com.codename1.ui.plaf.Style
  Returns the Margin
getMarginBottom() - Method in class com.codename1.ui.plaf.Style
  Returns the bottom margin in pixel
getMarginFloatValue(boolean, int) - Method in class com.codename1.ui.plaf.Style
  Returns the Margin
getMarginLeft(boolean) - Method in class com.codename1.ui.plaf.Style
  Returns the left margin in pixel or right margin in an RTL situation
getMarginLeftNoRTL() - Method in class com.codename1.ui.plaf.Style
  Returns the left margin in pixels ignoring RTL
getMarginRight(boolean) - Method in class com.codename1.ui.plaf.Style
  Returns the right margin in pixel or left margin in an RTL situation
getMarginRightNoRTL() - Method in class com.codename1.ui.plaf.Style
  Returns the right margin in pixels ignoring RTL
getMargins() - Method in class com.codename1.charts.renderers.DefaultRenderer
  Returns the margin sizes.
getMarginsColor() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the margins color.
getMarginTop() - Method in class com.codename1.ui.plaf.Style
  Returns the top margin in pixel
getMarginUnit() - Method in class com.codename1.ui.plaf.Style
  Indicates the units used for margin elements, if null pixels are used if not this is a 4 element array containing values of of `#UNIT_TYPE_PIXELS`, `#UNIT_TYPE_DIPS`, `#UNIT_TYPE_SCREEN_PERCENTAGE`, `#UNIT_TYPE_VW`, `#UNIT_TYPE_VH`,
getMarginValue(boolean, int) - Method in class com.codename1.ui.plaf.Style
  Returns the Margin
getMask() - Method in class com.codename1.ui.Label
  Returns the mask matching the given image
getMaskedIcon() - Method in class com.codename1.ui.Label
  If a mask is applied returns the icon with a mask, otherwise returns the icon
getMaskName() - Method in class com.codename1.components.MultiButton
  Set the mask name for the icon
getMaskName() - Method in class com.codename1.components.SpanMultiButton
  Set the mask name for the icon
getMaskName() - Method in class com.codename1.ui.Label
  Determines the name of the mask from the image constants thus allowing the mask to be applied from the theme
getMass() - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Get the total mass of the body.
getMassData(MassData) - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Get the mass data of the body.
getMassData(MassData) - Method in class com.codename1.gaming.physics.box2d.dynamics.Fixture
  Get the mass data for this fixture.
getMatchFlags() - Method in class com.codename1.util.regex.RE
  Returns the current match behaviour flags.
getMaterial() - Method in class com.codename1.gaming.level.TerrainFeature
getMaterial() - Method in class com.codename1.gaming.Model
getMaterial(int, int) - Method in class com.codename1.gaming.level.StreamingTerrain
getMaterial(int, int) - Method in interface com.codename1.gaming.level.Terrain
  Material id at the cell (resolve via `MaterialRegistry`).
getMaterial(int, int) - Method in class com.codename1.gaming.level.TerrainChunk
getMaterial(int, int) - Method in class com.codename1.gaming.level.TerrainGrid
  The surface material id at a cell (a `MaterialRegistry` id); never null -- an unpainted cell reads as `MaterialRegistry#GRASS`.
getMaterialDesignColor() - Method in class com.codename1.components.InfiniteProgress
  The color of the current material design progress spinner
getMaterialDesignFont() - Static method in class com.codename1.ui.FontImage
  The material design icon font allows creating icons based on the material design icon catalog
getMaterialIcon() - Method in class com.codename1.components.SpanButton
  Returns the material icon assigned to this component or 0 if not applicable
getMaterialIcon() - Method in class com.codename1.components.SpanLabel
  Returns the material icon assigned to this component or 0 if not applicable
getMaterialIcon() - Method in class com.codename1.ui.Command

  ###### Returns

getMaterialIcon() - Method in class com.codename1.ui.Label
  Returns the material icon assigned to this component or 0 if not applicable
getMaterialIconSize() - Method in class com.codename1.components.SpanButton
  Returns the material icon size assigned to this component or 0/-1 if not applicable
getMaterialIconSize() - Method in class com.codename1.components.SpanLabel
  Returns the material icon size assigned to this component or 0/-1 if not applicable
getMaterialIconSize() - Method in class com.codename1.ui.Command

  ###### Returns

getMaterialIconSize() - Method in class com.codename1.ui.Label
  Returns the material icon size assigned to this component or 0/-1 if not applicable
getMax() - Method in class com.codename1.ui.layouts.mig.BoundSize
  Returns the maximum size as sent into the constructor.
getMax() - Method in class com.codename1.ui.spinner.NumericSpinner
  The maximum value for the spinner
getMaxAdContentRating() - Method in class com.codename1.ads.AdConfig
  The maximum ad content rating, one of the `RATING_*` constants.
getMaxAttempts() - Method in class com.codename1.ai.RetryPolicy
getMaxAutoSize() - Method in class com.codename1.ui.Label
  Allows us to limit the maximum size for the autosize mode
getMaxBalance() - Method in interface com.codename1.gaming.physics.box2d.collision.broadphase.BroadPhaseStrategy
  Get the maximum balance of an node in the tree.
getMaxBalance() - Method in class com.codename1.gaming.physics.box2d.collision.broadphase.DynamicTree
getMaxElementHeight() - Method in class com.codename1.ui.List
  Maximum number of elements shown in a list, this member is used to calculate the list preferred size.
getMaxFileSize() - Method in class com.codename1.capture.VideoCaptureConstraints
  Gets the maximum file size of the capture in bytes.
getMaxForce() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.FrictionJoint
getMaxForce() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.MouseJoint
getMaxHour() - Method in class com.codename1.ui.spinner.Picker
  Gets the minimum hour to show for time and datetime pickers.
getMaximumHeight(int) - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
  Returns the maximum height of the component.
getMaximumValue(int) - Method in class com.codename1.charts.models.RangeCategorySeries
  Returns the maximum value at the specified index.
getMaximumWidth(int) - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
  Returns the maximum width of the component.
getMaxInset() - Method in class com.codename1.components.SplitPane
  Gets the string value of the maximum inset of the divider.
getMaxLength() - Method in class com.codename1.capture.VideoCaptureConstraints
  Returns the maximum length (in seconds) of this constraint.
getMaxLength() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.RopeJoint
getMaxMotorForce() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.PrismaticJoint
getMaxMotorTorque() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.RevoluteJoint
getMaxMotorTorque() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.WheelJoint
getMaxNdefSize() - Method in class com.codename1.nfc.Tag
  Largest NDEF message size (in bytes) that fits on this tag.
getMaxResults() - Method in class com.codename1.media.RecognitionOptions
getMaxSize() - Method in class com.codename1.media.AudioBuffer
  Gets the maximum size of the buffer.
getMaxSize() - Method in class com.codename1.ui.TextArea
  Returns the maximum size for the text area
getMaxSteps() - Method in class com.codename1.ui.animations.ComponentAnimation.UIMutation
getMaxSteps() - Method in class com.codename1.ui.animations.ComponentAnimation
  The total number of steps in this animation.
getMaxStreams() - Method in class com.codename1.gaming.SoundPool
  The maximum number of voices that can play simultaneously.
getMaxTextureSize() - Method in class com.codename1.gpu.GpuCapabilities
  Returns the maximum supported texture edge length in pixels.
getMaxTokens() - Method in class com.codename1.ai.ChatRequest
getMaxTorque() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.FrictionJoint
getMaxTransceiveLength() - Method in class com.codename1.nfc.IsoDep
  Largest single transceive payload the underlying transport accepts.
getMaxValue() - Method in class com.codename1.charts.models.XYValueSeries
  Returns the maximum value.
getMaxValue() - Method in class com.codename1.charts.renderers.DialRenderer
  Returns the end value to be rendered on the dial.
getMaxValue() - Method in class com.codename1.ui.Slider

  ###### Returns

getMaxVertexAttributes() - Method in class com.codename1.gpu.GpuCapabilities
  Returns the maximum number of vertex attributes supported per draw.
getMaxX() - Method in class com.codename1.charts.models.XYSeries
  Returns the maximum value on the X axis.
getMaxY() - Method in class com.codename1.charts.models.XYSeries
  Returns the maximum value on the Y axis.
getMaxZoom() - Method in interface com.codename1.maps.MapSurface
  The largest zoom level the backend permits.
getMaxZoom() - Method in class com.codename1.maps.MapView
  The largest zoom level the backend permits.
getMaxZoom() - Method in class com.codename1.maps.NativeMap
  The largest zoom level the backend permits.
getMaxZoom() - Method in class com.codename1.maps.vector.BundledTileSource
  The largest zoom level this source serves.
getMaxZoom() - Method in class com.codename1.maps.vector.DemoTileSource
  The largest zoom level this source serves.
getMaxZoom() - Method in class com.codename1.maps.vector.HttpTileSource
  The largest zoom level this source serves.
getMaxZoom() - Method in interface com.codename1.maps.vector.TileSource
  The largest zoom level this source serves.
getMaxZoom() - Method in class com.codename1.maps.vector.VectorMapEngine
  The largest zoom level the tile source serves.
getMaxZoom(int) - Method in interface com.codename1.maps.spi.MapProvider
getMaxZoom(int) - Method in class com.codename1.maps.WebMapProvider
getMaxZoomLevel() - Method in class com.codename1.maps.MapComponent
  Deprecated.
  Returns the max zoom level of the map
getMedia() - Method in class com.codename1.components.MediaPlayer
  Returns the Media Object of this MediaPlayer
getMediaErrorType() - Method in exception class com.codename1.media.AsyncMedia.MediaException
  Gets the error type.
getMediaException() - Method in class com.codename1.media.AsyncMedia.MediaErrorEvent
  Gets the exception associated with this event.
getMediaRecorderingMimeType() - Static method in class com.codename1.media.MediaManager
  Gets the recording mime type for the returned Media from the createMediaRecorder method
getMediaRecorderingMimeType() - Method in class com.codename1.ui.Display
  Gets the recording mime type for the returned Media from the createMediaRecorder method
getMenuBar() - Method in class com.codename1.ui.Form
  Returns the associated Menu Bar object
getMenuBar() - Method in class com.codename1.ui.Toolbar
  Returns the associated SideMenuBar object of this Toolbar.
getMenuBarClass() - Method in class com.codename1.ui.plaf.LookAndFeel
  This method returns the MenuBar class.
getMenuIcons() - Method in class com.codename1.ui.plaf.LookAndFeel
  Simple getter for the menu icons
getMenuRenderer() - Method in class com.codename1.ui.plaf.LookAndFeel
  Returns the Menu default renderer
getMenuStyle() - Method in class com.codename1.ui.Form
  Returns the style of the menu
getMenuStyle() - Method in class com.codename1.ui.MenuBar
  Returns the Menu Dialog Style
getMesh() - Method in class com.codename1.gaming.Model
getMesh() - Method in class com.codename1.gpu.GltfLoader.GltfModel
  The model geometry.
getMessage() - Method in class com.codename1.ads.AdError
  A human readable description of the failure.
getMessage() - Method in class com.codename1.analytics.AnalyticsCrashReport
  The descriptive message.
getMessage() - Method in class com.codename1.car.CarMessageTemplate
  Returns the body text.
getMessage() - Method in class com.codename1.components.ChatBubble
getMessage() - Method in class com.codename1.components.ToastBar.Status
  Returns the text that will be displayed for this status.
getMessage() - Method in class com.codename1.facebook.Post
  Gets the message
getMessage() - Method in class com.codename1.io.graphql.GraphQLError
  The human-readable error description.
getMessage() - Method in class com.codename1.io.gzip.ZStream
  Deprecated.
getMessage() - Method in class com.codename1.io.NetworkEvent

  ###### Returns

getMessage() - Method in class com.codename1.ui.CodeDiagnostic
  The message shown in the tooltip.
getMessage() - Method in class com.codename1.ui.events.MessageEvent
  Gets the message content.
getMessage() - Method in exception class java.lang.Throwable
  Returns the error message string of this Throwable object.
getMessages() - Method in class com.codename1.ai.ChatRequest
getMessages() - Method in class com.codename1.notifications.LocalNotification.MessagingStyle
  Returns the messages in the conversation.
getMessageUIID() - Method in class com.codename1.components.ToastBar.Status
  Gets the UIID to use for styling the text of this status message.
getMessagingStyle() - Method in class com.codename1.notifications.LocalNotification
  Returns the messaging style configured on this notification, or null if this is not a messaging style notification.
getMetadata() - Method in class com.codename1.ai.ChatRequest
getMetaData() - Method in class com.codename1.io.NetworkEvent

  ###### Returns

getMetaData() - Method in class com.codename1.media.RemoteControlListener
  Should return the meta data about the currently playing media.
getMetaData() - Method in class com.codename1.push.PushContent
  Gets the metadata associated with push.
getMetaData() - Method in class com.codename1.ui.util.Resources
  Returns optional meta-data associated with the resource file
getMetaDataOfClass(String) - Method in class com.codename1.properties.PropertyIndex
  Allows us to fetch class meta data not to be confused with standard properties
getMethod() - Method in class com.codename1.io.oidc.PkceChallenge
  Always returns `PkceChallenge.METHOD_S256`.
getMethodName() - Method in class java.lang.StackTraceElement
getMifareClassic() - Method in class com.codename1.nfc.Tag
  Returns a `MifareClassic` view of this tag, or `null` when not supported.
getMifareUltralight() - Method in class com.codename1.nfc.Tag
  Returns a `MifareUltralight` view, or `null` when not supported.
getMimeType() - Method in class com.codename1.ai.ImagePart
getMimeType() - Method in class com.codename1.media.MediaRecorderBuilder
  Gets the current mimetype.
getMimeType() - Method in class com.codename1.messaging.Message
  Gets the message mime type
getMimeType() - Method in class com.codename1.share.SharedContent.Item
  Returns the MIME type of the item, or null if unknown.
getMin() - Method in class com.codename1.ui.layouts.mig.BoundSize
  Returns the minimum size as sent into the constructor.
getMin() - Method in class com.codename1.ui.spinner.NumericSpinner
  The minimum value for the spinner
getMinAutoSize() - Method in class com.codename1.ui.Label
  Allows us to limit the minimum size for the autosize mode
getMinElementHeight() - Method in class com.codename1.ui.List
  Minimum number of elements shown in a list, this member is used to calculate the list preferred size.
getMinHour() - Method in class com.codename1.ui.spinner.Picker
  Gets the minimum hour to show for time and datetime pickers.
getMinimumButtonWidth() - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
  Returns the recommended minimum button width depending on the current set platform.
getMinimumElementsShownInPopup() - Method in class com.codename1.ui.AutoCompleteTextField
  The number of elements shown for the auto complete popup
getMinimumHeight() - Method in class com.codename1.ui.plaf.Border
  Returns the minimum size required to properly display this border, normally this is 0 but a border might deem itself undisplayable with too small a size e.g.
getMinimumHeight() - Method in class com.codename1.ui.plaf.CSSBorder
  Returns the minimum size required to properly display this border, normally this is 0 but a border might deem itself undisplayable with too small a size e.g.
getMinimumHeight() - Method in class com.codename1.ui.plaf.RoundBorder
getMinimumHeight() - Method in class com.codename1.ui.plaf.RoundRectBorder
getMinimumHeight(int) - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
  Returns the minimum height of the component.
getMinimumLength() - Method in class com.codename1.ui.AutoCompleteTextField
  Indicates the minimum length of text in the field in order for a popup to show the default is 0 where a popup is shown immediately for all text length if the number is 2 a popup will only appear when there are two characters or more.
getMinimumSizePerColumn() - Static method in class com.codename1.ui.table.TableLayout
  Indicates the minimum size for a column in the table, this is applicable for tables that are not scrollable on the X axis.
getMinimumValue(int) - Method in class com.codename1.charts.models.RangeCategorySeries
  Returns the minimum value at the specified index.
getMinimumWidth() - Method in class com.codename1.ui.plaf.Border
  Returns the minimum size required to properly display this border, normally this is 0 but a border might deem itself undisplayable with too small a size e.g.
getMinimumWidth() - Method in class com.codename1.ui.plaf.CSSBorder
  Returns the minimum size required to properly display this border, normally this is 0 but a border might deem itself undisplayable with too small a size e.g.
getMinimumWidth() - Method in class com.codename1.ui.plaf.RoundBorder
getMinimumWidth() - Method in class com.codename1.ui.plaf.RoundRectBorder
getMinimumWidth(int) - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
  Returns the minimum width of the component.
getMinInset() - Method in class com.codename1.components.SplitPane
  Gets the string value of the minimum inset of the divider.
getMinIntervalMillis() - Method in class com.codename1.background.WorkRequest
  Returns the minimum interval between periodic executions in milliseconds, or 0 for one-shot work.
getMinorTicksSpacing() - Method in class com.codename1.charts.renderers.DialRenderer
  Returns the minor ticks spacing.
getMinorVersion() - Method in class com.codename1.ui.util.Resources
  Returns the minor version number for this resource file This value relates to the value from the header defined by the resource file specification.
getMinute() - Method in class java.time.LocalDateTime
getMinute() - Method in class java.time.LocalTime
getMinuteStep() - Method in class com.codename1.ui.spinner.TimeSpinner
  Gets the minutes spinner step size.
getMinValue() - Method in class com.codename1.charts.models.XYValueSeries
  Returns the minimum value.
getMinValue() - Method in class com.codename1.charts.renderers.DialRenderer
  Returns the start value to be rendered on the dial.
getMinValue() - Method in class com.codename1.ui.Slider

  ###### Returns

getMinX() - Method in class com.codename1.charts.models.XYSeries
  Returns the minimum value on the X axis.
getMinX() - Method in class com.codename1.ui.scene.Bounds
  Gets min X coordinate of bounding cube.
getMinY() - Method in class com.codename1.charts.models.XYSeries
  Returns the minimum value on the Y axis.
getMinY() - Method in class com.codename1.ui.scene.Bounds
  Gets the min Y coordinate of bounding cube.
getMinZ() - Method in class com.codename1.ui.scene.Bounds
  Sets the min Z coordinate of bounding cube.
getMinZoom() - Method in interface com.codename1.maps.MapSurface
  The smallest zoom level the backend permits.
getMinZoom() - Method in class com.codename1.maps.MapView
  The smallest zoom level the backend permits.
getMinZoom() - Method in class com.codename1.maps.NativeMap
  The smallest zoom level the backend permits.
getMinZoom() - Method in class com.codename1.maps.vector.BundledTileSource
  The smallest zoom level this source serves.
getMinZoom() - Method in class com.codename1.maps.vector.DemoTileSource
  The smallest zoom level this source serves.
getMinZoom() - Method in class com.codename1.maps.vector.HttpTileSource
  The smallest zoom level this source serves.
getMinZoom() - Method in interface com.codename1.maps.vector.TileSource
  The smallest zoom level this source serves.
getMinZoom() - Method in class com.codename1.maps.vector.VectorMapEngine
  The smallest zoom level the tile source serves.
getMinZoom(int) - Method in interface com.codename1.maps.spi.MapProvider
getMinZoom(int) - Method in class com.codename1.maps.WebMapProvider
getMinZoomLevel() - Method in class com.codename1.maps.MapComponent
  Deprecated.
  Returns the min zoom level of the map
getMiter() - Method in class com.codename1.charts.renderers.BasicStroke
  Returns the stroke miter.
getMiterLimit() - Method in class com.codename1.ui.Stroke
  Gets the miter limit of the stroke.
getModCount() - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
  Returns how many times the defaults has been changed.
getMode() - Method in class com.codename1.ai.ToolChoice
getMode() - Method in class com.codename1.gaming.GameCamera
getMode() - Method in class com.codename1.gaming.level.GameLevel
  This level's `Mode`.
getModel() - Method in class com.codename1.ai.ChatRequest
getModel() - Method in class com.codename1.ai.EmbeddingRequest
getModel() - Method in class com.codename1.ai.GenerateImageRequest
getModel() - Method in class com.codename1.components.ButtonList
  Returns the model.
getModel() - Method in class com.codename1.ui.list.ContainerList
  Returns the list model
getModel() - Method in class com.codename1.ui.List
  Returns the model underlying the list
getModel() - Method in class com.codename1.ui.spinner.GenericSpinner

  ###### Returns

getModel() - Method in class com.codename1.ui.table.Table
  Returns the model instance
getModel() - Method in class com.codename1.ui.tree.Tree
  Returns the tree model instance
getModel(int) - Method in class com.codename1.ui.spinner.GenericSpinner

  ###### Returns

getModel(Component) - Method in class com.codename1.ui.tree.Tree
  Gets the model for a component in the tree.
getModelCount() - Method in class com.codename1.gaming.SpriteRenderer
  The number of 3D models in this renderer.
getModelUsed() - Method in class com.codename1.ai.ChatResponse
getModelUsed() - Method in class com.codename1.ai.EmbeddingResponse
getModifiedtime() - Method in class com.codename1.io.gzip.GZIPInputStream
getModifiedTime() - Method in class com.codename1.io.gzip.GZIPHeader
getModifiers() - Method in class com.codename1.ui.events.PointerEvent
  A bitmask of the keyboard modifiers held during this event, built from the `MODIFIER_*` constants.
getModifiers() - Method in class com.codename1.ui.events.WheelEvent
  A bitmask of the keyboard modifiers held during this event, built from the `PointerEvent` `MODIFIER_*` constants.
getModTime() - Method in class com.codename1.io.tar.TarEntry
getMonths() - Method in class com.codename1.l10n.DateFormatSymbols
getMonths() - Method in class java.text.DateFormatSymbols
getMonths() - Method in class java.time.Period
getMonthValue() - Method in class java.time.LocalDate
getMonthValue() - Method in class java.time.LocalDateTime
getMonthViewSelectedStyle() - Method in class com.codename1.ui.Calendar
  Gets the selected style of the month view component within the calendar
getMonthViewUnSelectedStyle() - Method in class com.codename1.ui.Calendar
  Gets the un selected style of the month view component within the calendar
getMotion() - Method in class com.codename1.ui.animations.CommonTransitions
  Motion represents the physical movement within a transition, it can be replaced by the user to provide a more appropriate physical feel
getMotionSensorManager() - Method in class com.codename1.ui.Display
  Returns the platform motion sensor entry point or `null` when the current port does not provide motion sensors.
getMotorForce(float) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.PrismaticJoint
  Get the current motor force, usually in N.
getMotorSpeed() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.PrismaticJoint
  Get the motor speed, usually in meters per second.
getMotorSpeed() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.RevoluteJoint
getMotorSpeed() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.WheelJoint
getMotorTorque(float) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.RevoluteJoint
getMotorTorque(float) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.WheelJoint
getMsisdn() - Method in class com.codename1.ui.Display
  Returns the MSISDN for devices that expose it
getMultiListModel() - Method in class com.codename1.components.ButtonList
  For multi-selection models (e.g. for checkbox or switch lists), this will return the model as a `MultiSelectionListModel`.
getMultipleChoiceOptions(int, int) - Method in class com.codename1.properties.UiBinding.BoundTableModel
  Allows the table cell to feature multiple choice for a specific entry
getMultipleChoiceOptions(int, int) - Method in class com.codename1.ui.table.AbstractTableModel
  Allows the table cell to feature multiple choice for a specific entry
getMultipleChoiceOptions(int, int) - Method in class com.codename1.ui.table.SortableTableModel
  Allows the table cell to feature multiple choice for a specific entry
getName() - Method in interface com.codename1.ads.spi.AdProvider
  A short human readable provider name, e.g.
getName() - Method in class com.codename1.ai.ChatMessage
getName() - Method in class com.codename1.ai.Tool
getName() - Method in class com.codename1.ai.ToolCall
getName() - Method in class com.codename1.analytics.AbstractAnalyticsProvider
getName() - Method in class com.codename1.analytics.AnalyticsEvent
  The event name.
getName() - Method in interface com.codename1.analytics.AnalyticsProvider
  A short, stable, human readable name for this provider (used in logs and diagnostics).
getName() - Method in class com.codename1.analytics.CodenameOneAnalyticsProvider
getName() - Method in class com.codename1.analytics.FirebaseAnalyticsProvider
getName() - Method in class com.codename1.analytics.GoogleAnalyticsProvider
getName() - Method in class com.codename1.analytics.LegacyAnalyticsProviderAdapter
getName() - Method in class com.codename1.analytics.LoggingAnalyticsProvider
getName() - Method in class com.codename1.analytics.MatomoAnalyticsProvider
getName() - Method in enum com.codename1.charts.views.PointStyle
  Returns the point shape name.
getName() - Method in class com.codename1.facebook.FBObject
  Simple getter
getName() - Method in class com.codename1.gaming.level.AssetDef
getName() - Method in class com.codename1.gaming.level.AssetPack
getName() - Method in class com.codename1.gaming.level.GameElement
  The optional display name typed in the editor's Inspector.
getName() - Method in class com.codename1.gaming.level.Layer
getName() - Method in class com.codename1.gaming.level.Material
getName() - Method in class com.codename1.gaming.level.Region
getName() - Method in class com.codename1.io.bonjour.BonjourPublisher
getName() - Method in class com.codename1.io.bonjour.BonjourService
  User-visible service name.
getName() - Method in class com.codename1.io.BufferedInputStream
  Indicates the name of the stream for debugging purposes
getName() - Method in class com.codename1.io.BufferedOutputStream
  Indicates the name of the stream for debugging purposes
getName() - Method in class com.codename1.io.Cookie

  ###### Returns

getName() - Method in class com.codename1.io.File
  Returns the file name.
getName() - Method in class com.codename1.io.gzip.GZIPHeader
getName() - Method in class com.codename1.io.gzip.GZIPInputStream
getName() - Method in class com.codename1.io.oidc.OidcTokens
  `name` claim from the ID token, when present.
getName() - Method in class com.codename1.io.tar.TarEntry
getName() - Method in class com.codename1.maps.layers.AbstractLayer
  Gets the name of this Layer
getName() - Method in interface com.codename1.maps.layers.Layer
  Gets the name of this Layer
getName() - Method in class com.codename1.maps.layers.PointLayer
  Gets the Point name
getName() - Method in class com.codename1.maps.vector.MapStyle
  The style name.
getName() - Method in class com.codename1.maps.vector.VectorLayer
  The layer name as authored in the tileset (used to match style rules).
getName() - Method in class com.codename1.notifications.NotificationChannelBuilder
  Returns the user-visible channel name.
getName() - Method in class com.codename1.properties.PropertyBase
  The property name is immutable and can't be changed after creation it should match the parent field name by convention
getName() - Method in class com.codename1.properties.PropertyIndex
  The name of the parent business object
getName() - Method in class com.codename1.sensors.GestureEvent
  A human readable name for the gesture type, useful for logging.
getName() - Method in class com.codename1.ui.Component
  A component name allows us to easily identify the component within a dynamic UI.
getName() - Method in class com.codename1.ui.plaf.StyleParser.FontInfo
  Gets the name of the font.
getName() - Method in class java.lang.Class
  Returns the fully-qualified name of the entity (class, interface, array class, primitive type, or void) represented by this Class object, as a String.
getName() - Method in class java.lang.reflect.Constructor
getName() - Method in class java.lang.reflect.Method
getName() - Method in class java.lang.Thread
  Returns this thread's name.
getNameBytes(StringBuffer, byte[], int, int) - Static method in class com.codename1.io.tar.TarHeader
  Determine the number of bytes in an entry name.
getNameLine1() - Method in class com.codename1.components.MultiButton
  Returns the name of the row
getNameLine1() - Method in class com.codename1.components.SpanMultiButton
  Returns the name of the row
getNameLine2() - Method in class com.codename1.components.MultiButton
  Returns the name of the row
getNameLine2() - Method in class com.codename1.components.SpanMultiButton
  Returns the name of the row
getNameLine3() - Method in class com.codename1.components.MultiButton
  Returns the name of the row
getNameLine3() - Method in class com.codename1.components.SpanMultiButton
  Returns the name of the row
getNameLine4() - Method in class com.codename1.components.MultiButton
  Returns the name of the row
getNameLine4() - Method in class com.codename1.components.SpanMultiButton
  Returns the name of the row
getNano() - Method in class java.time.Duration
getNano() - Method in class java.time.Instant
getNano() - Method in class java.time.LocalDateTime
getNano() - Method in class java.time.LocalTime
getNativeBody() - Method in class com.codename1.gaming.physics.PhysicsBody
  Returns the underlying shaded Box2D body (meters, y up) for advanced use.
getNativeDevice() - Method in class com.codename1.io.usb.UsbDevice
getNativeFont() - Method in class com.codename1.ui.Font
  Returns the internal implementation specific font object
getNativeJoint() - Method in class com.codename1.gaming.physics.PhysicsJoint
  The underlying Box2D joint, for type-specific control (cast it to `com.codename1.gaming.physics.box2d.dynamics.joints.RevoluteJoint` etc. to set motors and limits).
getNativeLogSnapshot() - Method in class com.codename1.ui.Display
  An error handler will receive an action event with the source exception from the EDT once an error handler is installed the default Codename One error dialog will no longer appear
getNativeOverlay() - Method in class com.codename1.ui.Component
  Gets the native overlay for this component.
getNativePeer() - Method in class com.codename1.ui.PeerComponent
  Returns the native peer instance
getNativeTransform() - Method in class com.codename1.ui.Transform
  Gets the native transform object.
getNativeWorld() - Method in class com.codename1.gaming.physics.PhysicsWorld
  Returns the underlying shaded Box2D world for advanced use.
getNear() - Method in class com.codename1.gaming.level.GameLevel
getNegativeButtonText() - Method in class com.codename1.security.AuthenticationOptions
  The current Android `BiometricPrompt` negative button label.
getNetworkThreadCount() - Method in class com.codename1.system.Lifecycle
  Returns the default number of network thread count
getNetworkTypePlatform() - Method in class com.codename1.ui.Display
  Returns the platform's network-type tracker used by `NetworkManager.addNetworkTypeListener(...)`.
getNewlineGapSize() - Method in class com.codename1.ui.layouts.mig.CC
  Returns the newline size if it is a custom size.
getNewsFeed(String, DefaultListModel, int, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Gets the user news feed, the data is being stored in the given DefaultListModel.
getNewsFeed(String, DefaultListModel, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Gets the user news feed, the data is being stored in the given DefaultListModel.
getNewState() - Method in class com.codename1.media.AsyncMedia.MediaStateChangeEvent
  The new state.
getNext() - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Get the next body in the world's body list.
getNext() - Method in class com.codename1.gaming.physics.box2d.dynamics.contacts.Contact
  Get the next contact in the world's contact list.
getNext() - Method in class com.codename1.gaming.physics.box2d.dynamics.Fixture
  Get the next fixture in the parent body's fixture list.
getNext() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.Joint
  get the next joint the world joint list.
getNext() - Method in class com.codename1.ui.Form.TabIterator
  Gets the next component in this iterator.
getNextColumn() - Method in class com.codename1.ui.table.TableLayout
  Returns the column where the next operation of add will appear
getNextComponent(Component) - Method in class com.codename1.ui.Form
  Gets the next component in focus traversal order.
getNextEntry() - Method in class com.codename1.io.tar.TarInputStream
  Returns the next entry in the tar file
getNextFocusDown() - Method in class com.codename1.ui.Component
  Allows us to determine which component will receive focus next when traversing with the down key
getNextFocusLeft() - Method in class com.codename1.ui.Component
  Allows us to determine which component will receive focus next when traversing with the left key.
getNextFocusRight() - Method in class com.codename1.ui.Component
  Allows us to determine which component will receive focus next when traversing with the right key
getNextFocusUp() - Method in class com.codename1.ui.Component
  Allows us to determine which component will receive focus next when traversing with the up key.
getNextForm() - Method in class com.codename1.ui.NavigationCommand
  Gets the next Form
getNextIn() - Method in class com.codename1.io.gzip.ZStream
  Deprecated.
getNextInIndex() - Method in class com.codename1.io.gzip.ZStream
  Deprecated.
getNextManeuver() - Method in class com.codename1.car.CarNavigationTemplate
  Returns the next-manoeuvre instruction text, or null.
getNextOut() - Method in class com.codename1.io.gzip.ZStream
  Deprecated.
getNextOutIndex() - Method in class com.codename1.io.gzip.ZStream
  Deprecated.
getNextRow() - Method in class com.codename1.ui.table.TableLayout
  Returns the row where the next operation of add will appear
getNfc() - Method in class com.codename1.ui.Display
  Returns the platform NFC entry point.
getNfcA() - Method in class com.codename1.nfc.Tag
  Raw NFC-A (ISO 14443-3A) transceive view, or `null`.
getNfcB() - Method in class com.codename1.nfc.Tag
  Raw NFC-B (ISO 14443-3B) transceive view, or `null`.
getNfcF() - Method in class com.codename1.nfc.Tag
  Raw FeliCa (JIS X 6319-4) transceive view, or `null`.
getNfcV() - Method in class com.codename1.nfc.Tag
  Raw ISO 15693 / vicinity transceive view, or `null`.
getNonce() - Method in class com.codename1.payment.ApplePromotionalOffer
  A universally unique ID (UUID) value that you define.
getNormalizedPositions() - Method in class com.codename1.ui.LinearGradient
  Returns stop positions rescaled to `[0, 1]` within the `[first_stop, last_stop]` range of the original positions.
getNormalizedPositions() - Method in class com.codename1.ui.RadialGradient
  Returns stop positions rescaled to `[0, 1]` within the `[first_stop, last_stop]` range.
getNormals() - Method in class com.codename1.gaming.physics.box2d.collision.shapes.PolygonShape
  Get the edge normal vectors.
getNorth() - Method in class com.codename1.ui.layouts.BorderLayout
  Returns the component in the north location
getNorthEast() - Method in class com.codename1.maps.BoundingBox
  Gets the north east coordinate
getNorthEast() - Method in class com.codename1.maps.MapBounds
  The north-east (maximum latitude/longitude) corner.
getNote() - Method in class com.codename1.contacts.Contact
  Gets Contact Note
getNumberInstance() - Static method in class com.codename1.charts.util.NumberFormat
getNumChannels() - Method in class com.codename1.media.AudioBuffer

  ###### Returns

getNumChildren() - Method in class com.codename1.xml.Element
  Returns the number of this Element's children
getNumTracks() - Method in class com.codename1.media.MediaMetaData
  Gets the current number of tracks in the current play list.
getObject(int) - Method in class com.codename1.javascript.JSObject
  Wrapper for get(int) for indexed object values.
getObject(String) - Method in class com.codename1.javascript.JSObject
  Wrapper around the get() method to return a JSObject.
getObjectId() - Method in class com.codename1.io.AccessToken
getObjectId() - Method in class com.codename1.io.Cookie
  The object id must be unique, it is used to identify the object when loaded even when it is obfuscated.
getObjectId() - Method in interface com.codename1.io.Externalizable
  The object id must be unique, it is used to identify the object when loaded even when it is obfuscated.
getObjectId() - Method in class com.codename1.io.services.CachedData
getObjectId() - Method in class com.codename1.payment.Receipt
  The object id must be unique, it is used to identify the object when loaded even when it is obfuscated.
getOctalBytes(long, byte[], int, int) - Static method in class com.codename1.io.tar.Octal
  Parse an octal integer from a header buffer.
getOff() - Method in class com.codename1.components.OnOffSwitch
  Label for the off mode
getOfferIdentifier() - Method in class com.codename1.payment.ApplePromotionalOffer
  A string used to uniquely identify a discount offer for a product.
getOffset() - Method in class java.time.OffsetDateTime
getOffset() - Method in class java.time.ZonedDateTime
getOffset(int, int, int, int, int, int) - Method in class java.util.TimeZone
  Gets offset, for current date, modified in case of daylight savings.
getOffset(long) - Method in class com.codename1.util.DateUtil
  Gets the offset from GMT in milliseconds for the given date.
getOldState() - Method in class com.codename1.media.AsyncMedia.MediaStateChangeEvent
  The previous state.
getOn() - Method in class com.codename1.components.OnOffSwitch
  Label for the on mode
getOnAction() - Method in class com.codename1.car.CarAction
  Returns the activation listener, or null.
getOnAction() - Method in class com.codename1.car.CarGridItem
  Returns the activation listener, or null.
getOnAction() - Method in class com.codename1.car.CarRow
  Returns the activation listener, or null.
getOnClick() - Method in class com.codename1.maps.Marker
  The listener invoked when the marker is tapped, or `null`.
getOpacity() - Method in class com.codename1.ui.plaf.RoundBorder
  The opacity (transparency) of the border background
getOpacity() - Method in class com.codename1.ui.plaf.Style
  Returns the opacity value for the component
getOpacity() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  Gets the fill opacity of round border.
getOpacity() - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo

  ###### Returns

getOpenCloseIconUIID() - Method in class com.codename1.components.Accordion
  UIID for the arrow icon for expanding/collapsing
getOperation() - Method in class com.codename1.ui.layouts.mig.UnitValue
getOppositeInset() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
  Gets the opposite inset of this inset within its parent constraint.
getOptions() - Method in class com.codename1.camera.CameraSession
  The options the session was opened with.
getOrCreateConstraint(Component) - Method in class com.codename1.ui.layouts.LayeredLayout
  If the given component already has a LayeredLayoutConstraint, then this will return it.
getOrDefault(Object, V) - Method in interface java.util.Map
  Returns the value to which the specified key is mapped, or `defaultValue` if this map contains no mapping for the key.
getOrder() - Method in class com.codename1.properties.InstantUI
  Returns the order of the properties or null if they should use their natural order as they were submitted to the index object
getOrderData() - Method in class com.codename1.payment.Receipt
  The order data that may be used to verify the receipt with the appropriate REST service.
getOrientation() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the current orientation of the chart X axis.
getOrientation() - Method in class com.codename1.ui.ComboBox
  Returns the list orientation
getOrientation() - Method in class com.codename1.ui.List
  Returns the list orientation
getOriginal() - Method in class com.codename1.share.ShareService
  Gets the original Form
getOriginalScale() - Method in class com.codename1.charts.renderers.DefaultRenderer
  Returns the original value to be used for scaling the chart.
getOriginX() - Method in class com.codename1.gaming.level.IsoProjection
getOriginX() - Method in class com.codename1.gaming.level.Region
getOriginY() - Method in class com.codename1.gaming.level.IsoProjection
getOriginZ() - Method in class com.codename1.gaming.level.Region
getOS() - Method in class com.codename1.io.gzip.GZIPHeader
getOS() - Method in class com.codename1.io.gzip.GZIPInputStream
getOuterHeight() - Method in class com.codename1.ui.Component
  Gets the outer height of this component.
getOuterPreferredH() - Method in class com.codename1.ui.Component
  Gets the preferred height including the vertical margins.
getOuterPreferredW() - Method in class com.codename1.ui.Component
  Gets the preferred width including horizontal margins.
getOuterWidth() - Method in class com.codename1.ui.Component
  Gets the outer width of this component.
getOuterX() - Method in class com.codename1.ui.Component
  Gets the x-coordinate of the outer bounds of this component.
getOuterY() - Method in class com.codename1.ui.Component
  Gets the Y-coordinate of the outer bounds of this component.
getOutputStream() - Method in class com.codename1.io.URL.HttpURLConnection
getOutputStream() - Method in class com.codename1.io.URL.URLConnection
getOverflowButton() - Method in class com.codename1.ui.Toolbar
  Allows runtime manipulation of the overflow button, notice this will only work after the menu was created
getOverflowCommands() - Method in class com.codename1.ui.Toolbar
  Returns the commands within the overflow menu which can be useful for things like unit testing.
getOverlay() - Method in class com.codename1.ui.layouts.BorderLayout
  Returns overlay component.
getOwner() - Method in class com.codename1.ui.Component
  Gets the "owner" of this component as set by `#setOwner(com.codename1.ui.Component)`.
getPack(String) - Method in class com.codename1.gaming.level.AssetCatalog
getPackageName() - Method in class com.codename1.share.ShareResult
  Chosen target identifier when the user picked a destination, otherwise null.
getPackHeight() - Method in class com.codename1.ui.layouts.mig.LC
  Returns the "pack height" for the window that this container is located in.
getPackHeightAlign() - Method in class com.codename1.ui.layouts.mig.LC
  If there is a resize of the window due to packing (see `#setPackHeight(BoundSize)` this value, which is between 0f and 1f, decides where the extra/superfluous size is placed.
getPackWidth() - Method in class com.codename1.ui.layouts.mig.LC
  Returns the "pack width" for the window that this container is located in.
getPackWidthAlign() - Method in class com.codename1.ui.layouts.mig.LC
  If there is a resize of the window due to packing (see `#setPackHeight(BoundSize)` this value, which is between 0f and 1f, decides where the extra/superfluous size is placed.
getPadding() - Method in class com.codename1.ui.FontImage
  The padding for the image in millimeters
getPadding() - Method in class com.codename1.ui.layouts.mig.CC
  Returns the absolute resizing in the last stage of the layout cycle.
getPadding() - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo

  ###### Returns

getPadding(boolean, int) - Method in class com.codename1.ui.plaf.Style
  Returns the Padding in using the current unit
getPadding(double) - Method in class com.codename1.charts.models.TimeSeries
getPadding(double) - Method in class com.codename1.charts.models.XYSeries
getPadding(int) - Method in class com.codename1.ui.plaf.Style
  Returns the Padding
getPaddingBottom() - Method in class com.codename1.ui.plaf.Style
  Returns the bottom padding in pixel
getPaddingFloatValue(boolean, int) - Method in class com.codename1.ui.plaf.Style
  Returns the Padding in the internal value regardless of the unit
getPaddingLeft(boolean) - Method in class com.codename1.ui.plaf.Style
  Returns the left padding in pixel or right padding in an RTL situation
getPaddingLeftNoRTL() - Method in class com.codename1.ui.plaf.Style
  Returns the left padding in pixels ignoring RTL
getPaddingRight(boolean) - Method in class com.codename1.ui.plaf.Style
  Returns the right padding in pixel or left padding in an RTL situation
getPaddingRightNoRTL() - Method in class com.codename1.ui.plaf.Style
  Returns the right padding in pixels ignoring RTL
getPaddingTop() - Method in class com.codename1.ui.plaf.Style
  Returns the top padding in pixel
getPaddingUnit() - Method in class com.codename1.ui.plaf.Style
  Indicates the units used for padding elements, if null pixels are used if not this is a 4 element array containing values of of `#UNIT_TYPE_PIXELS`, `#UNIT_TYPE_DIPS`, `#UNIT_TYPE_SCREEN_PERCENTAGE`, `#UNIT_TYPE_VW`, `#UNIT_TYPE_VH`,
getPaddingValue(boolean, int) - Method in class com.codename1.ui.plaf.Style
  Returns the Padding in the internal value regardless of the unit
getPage() - Method in class com.codename1.components.WebBrowser
  Returns the page set by getPage for the GUI builder
getPage(String) - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Gets a Page from a pageId/name This is a sync method it will block until a response it returned
getPageCount() - Method in class com.codename1.nfc.MifareUltralight
  Number of pages on this tag.
getPageStatus() - Method in class com.codename1.ui.html.HTMLComponent
  Returns the page status
getPageURL() - Method in class com.codename1.ui.html.HTMLComponent
  Returns the page's URL
getPaint() - Method in class com.codename1.ui.Graphics
  Gets the current `Paint` that is set to be used for filling shapes.
getPanelInsets(int) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
  Returns the default panel inset depending of the current platform.
getPanLimits() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the pan limits.
getParallaxX() - Method in class com.codename1.gaming.level.Layer
  The horizontal parallax factor applied to every sprite realized from this layer (default `1` = scrolls with the world).
getParallaxX() - Method in class com.codename1.gaming.Sprite
  The horizontal parallax factor (default `1`): the fraction of the scene camera's x-offset this sprite scrolls by.
getParallaxY() - Method in class com.codename1.gaming.level.Layer
  The vertical parallax factor for this layer (default `1`); see `#getParallaxX()`.
getParallaxY() - Method in class com.codename1.gaming.Sprite
  The vertical parallax factor (default `1`); see `#getParallaxX()`.
getParameters() - Method in class com.codename1.analytics.AnalyticsEvent
  The event parameters as an unmodifiable, insertion-ordered map.
getParametersJsonSchema() - Method in class com.codename1.ai.Tool
getParams() - Method in class com.codename1.ui.html.DocumentInfo
  Returns the request paramter as a percentage-encoded string
getParen(int) - Method in class com.codename1.util.regex.RE
  Gets the contents of a parenthesized subexpression after a successful match.
getParenCount() - Method in class com.codename1.util.regex.RE
  Returns the number of parenthesized subexpressions available after a successful match.
getParenEnd(int) - Method in class com.codename1.util.regex.RE
  Returns the end index of a given paren level.
getParenLength(int) - Method in class com.codename1.util.regex.RE
  Returns the length of a given paren level.
getParenStart(int) - Method in class com.codename1.util.regex.RE
  Returns the start index of a given paren level.
getParent() - Method in class com.codename1.io.File
  Gets the parent directory path.
getParent() - Method in class com.codename1.ui.Component
  Returns the container in which this component is contained
getParent() - Method in class com.codename1.ui.ComponentSelector
  Gets the set of all "parent" components of components in the result set.
getParent() - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
  Returns the container for this component.
getParent() - Method in class com.codename1.xml.Element
  Returns this Element's parent
getParent() - Method in class java.lang.ClassLoader
getParentComponent(Component) - Method in class com.codename1.ui.tree.Tree
  Gets the UI component corresponding to the parent model mode of the node corresponding with the given UI component.
getParentFile() - Method in class com.codename1.io.File
  Returns the file object for the parent directory.
getParentForm() - Method in class com.codename1.ui.SideMenuBar
  Returns the Parent Form of this menu
getParentNode(Component) - Method in class com.codename1.ui.tree.Tree
  Gets the parent model node for a component.
getParentSheet() - Method in class com.codename1.ui.Sheet
  Gets the parent sheet or null if there is none.
getParsedString() - Method in exception class java.time.format.DateTimeParseException
getParseTree() - Method in class com.codename1.io.services.TwitterRESTService
  Returns the full Hashtable parse tree read from the server
getParts() - Method in class com.codename1.ai.ChatMessage
getParts() - Method in class com.codename1.maps.vector.VectorFeature
  The geometry parts, each an `int[]` of interleaved `x,y` tile-local coordinates.
getPasskey(String) - Method in interface com.codename1.io.webauthn.WebAuthnNative
  Runs a `navigator.credentials.get()` ceremony.
getPasteDataFromClipboard() - Method in class com.codename1.ui.Display
  Returns the current content of the clipboard
getPath() - Method in class com.codename1.io.Cookie
getPath() - Method in class com.codename1.io.File
  Gets the path to the file.
getPath() - Method in class com.codename1.io.graphql.GraphQLError
  The response path the error applies to (string field names and integer list indices), or null when the server did not supply one.
getPath() - Method in class com.codename1.io.URL
getPath() - Method in class com.codename1.media.MediaRecorderBuilder
  Gets the current output path.
getPath() - Method in class com.codename1.router.NavigationEntry
  The path (URL minus scheme + host) that produced this entry, e.g.
getPath() - Method in class java.net.URI
  Get the decoded path part of the uri.
getPathIterator() - Method in class com.codename1.ui.geom.GeneralPath
  {Gets an iterator to walk all of the path segments of the shape.
getPathIterator() - Method in class com.codename1.ui.geom.Rectangle
  {Gets an iterator to walk all of the path segments of the shape.
getPathIterator() - Method in class com.codename1.ui.geom.Rectangle2D
  {Gets an iterator to walk all of the path segments of the shape.
getPathIterator() - Method in interface com.codename1.ui.geom.Shape
  Gets an iterator to walk all of the path segments of the shape.
getPathIterator(Transform) - Method in class com.codename1.ui.geom.GeneralPath
  {Gets an iterator where all points are transformed by the provided transform.
getPathIterator(Transform) - Method in class com.codename1.ui.geom.Rectangle
  {Gets an iterator where all points are transformed by the provided transform.
getPathIterator(Transform) - Method in class com.codename1.ui.geom.Rectangle2D
  {Gets an iterator where all points are transformed by the provided transform.
getPathIterator(Transform) - Method in interface com.codename1.ui.geom.Shape
  Gets an iterator where all points are transformed by the provided transform.
getPauseIcon() - Method in class com.codename1.components.MediaPlayer

  ###### Returns

getPayload() - Method in class com.codename1.nfc.NdefRecord
  Raw payload bytes.
getPaymentNetwork() - Method in class com.codename1.payment.WalletPassEntry
  Returns the payment network.
getPeer() - Method in class com.codename1.gpu.RenderView
  Returns the underlying native peer once created, or null before the view has been added to the UI or on unsupported platforms.
getPeerImage() - Method in class com.codename1.ui.PeerComponent
  The peer image is drawn when the component doesn't exist or during transition a placeholder image can be placed in the beginning to show something while the peer is being created asynchronously.
getPendingPurchases() - Method in class com.codename1.payment.Purchase
  Gets a list of purchases that haven't yet been sent to the server.
getPercentInsetAnchorHorizontal() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint

  ###### Returns

getPercentInsetAnchorHorizontal(Component) - Method in class com.codename1.ui.layouts.LayeredLayout
  See `LayeredLayoutConstraint#getPercentInsetAnchorHorizontal()`
getPercentInsetAnchorVertical() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint

  ###### Returns

getPercentInsetAnchorVertical(Component) - Method in class com.codename1.ui.layouts.LayeredLayout
  See `LayeredLayoutConstraint#getPercentInsetAnchorVertical()`
getPerimeter() - Method in class com.codename1.gaming.physics.box2d.collision.AABB
  Gets the perimeter length
getPermissions() - Method in class com.codename1.facebook.ui.LikeButton
  Deprecated.

  ###### Returns

getPhase() - Method in class com.codename1.charts.renderers.BasicStroke
  Returns the path effect phase.
getPhoneNumbers() - Method in class com.codename1.contacts.Contact
  Gets the Contact phone numbers, the Hashtable contains key/value pairs where the key is a String which represents the type of the phone number, types can be: "home", "mobile", "work", "fax", "other" the value is String of the phone number.
getPhoto() - Method in class com.codename1.contacts.Contact
  Gets the Contact photo
getPhoto(String, boolean) - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Gets a Photo from a photoId This is a sync method it will block until a response it returned
getPhoto(String, Photo, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Gest a photo from a photo Id
getPhotoHeight() - Method in class com.codename1.camera.CameraSessionOptions
  Requested still-photo height, or `0` to use the camera default.
getPhotoSizes() - Method in class com.codename1.camera.CameraInfo
  Supported still-photo resolutions, largest first.
getPhotoThumbnail(String, ActionListener, boolean) - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Gets the photo thumbnail of a Photo Object
getPhotoThumbnail(String, Label, Dimension, boolean) - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Gets the photo thumbnail of a Photo Object
getPhotoWidth() - Method in class com.codename1.camera.CameraSessionOptions
  Requested still-photo width, or `0` to use the camera default.
getPicker() - Method in class com.codename1.ui.PickerComponent
  Returns the picker instance
getPicture() - Method in class com.codename1.facebook.Post
  Gets the picture id
getPicture(String, Component, int, String, Dimension, boolean) - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Gets the picture of the given facebook object id and stores it in the given List in the offset index
getPicture(String, ActionListener, Dimension, boolean) - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Gets the picture of the given facebook object id
getPicture(String, Label, Dimension, boolean) - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Gets the picture of the given facebook object id
getPictureAndWait(String, Dimension) - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Gets the picture of the given facebook object id
getPictureUrl() - Method in class com.codename1.facebook.Photo
  Get pictureUrl
getPitch() - Method in class com.codename1.media.TtsOptions
getPitch() - Method in class com.codename1.sensors.MotionEvent
  The pitch (rotation around the x axis) in radians.
getPixelRatio() - Method in class com.codename1.maps.vector.VectorMapEngine
  The current device pixel ratio (see `VectorMapEngine.setPixelRatio(double)`).
getPixels(float, ContainerWrapper, ComponentWrapper) - Method in class com.codename1.ui.layouts.mig.UnitValue
  Returns the size in pixels rounded.
getPixelsExact(float, ContainerWrapper, ComponentWrapper) - Method in class com.codename1.ui.layouts.mig.UnitValue
  Returns the size in pixels.
getPixelSize() - Method in class com.codename1.ui.Font
  Returns the size with which the font object was created in case of truetype fonts/derived fonts.
getPixelsPerMeter() - Method in class com.codename1.gaming.physics.PhysicsWorld
getPixelUnitFactor(boolean) - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
  Returns the pixel unit factor for the horizontal or vertical dimension.
getPixelValue() - Method in class com.codename1.ui.plaf.StyleParser.ScalarValue
  Gets the magnitude of this scalar value in pixels.
getPlaceholder() - Method in class com.codename1.ui.RichTextArea
  Returns the current placeholder text.
getPlatform() - Method in class com.codename1.analytics.AnalyticsContext
  The platform name as reported by `Display.getPlatformName()` (for example `and`, `ios`, `mac`).
getPlatform() - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
  Returns the current platform
getPlatformDPI(int) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
getPlatformName() - Static method in class com.codename1.ui.CN
  Returns a 2-3 letter code representing the platform name for the platform override
getPlatformName() - Method in class com.codename1.ui.Display
  Returns a 2-3 letter code representing the platform name for the platform override
getPlatformOverrides() - Method in class com.codename1.ui.Display
  Returns the suffixes for ovr files that should be used when loading a layered resource file on this platform
getPlayIcon() - Method in class com.codename1.components.MediaPlayer

  ###### Returns

getPluginEventResponse() - Method in class com.codename1.plugin.event.PluginEvent
  Gets the response to the event.
getPluginSupport() - Static method in class com.codename1.ui.CN
  Returns the plugin support object for the current platform.
getPluginSupport() - Method in class com.codename1.ui.Display
  Gets reference to plugin support object.
getPmm() - Method in class com.codename1.nfc.NfcF
  PMm (Manufacturer Parameter).
getPointerButton() - Static method in class com.codename1.ui.CN
  The mouse button associated with the current pointer event, one of the `com.codename1.ui.events.PointerEvent` `BUTTON_*` constants.
getPointerButton() - Method in class com.codename1.ui.Display
  The mouse button associated with the current pointer event, one of the `PointerEvent` `BUTTON_*` constants.
getPointerContactSize() - Static method in class com.codename1.ui.CN
  The normalized contact size of the current pointer event between `0.0` and `1.0`, or `0` when not reported.
getPointerContactSize() - Method in class com.codename1.ui.Display
  The normalized contact size of the current pointer event between `0.0` and `1.0`, or `0` when not reported.
getPointerEvent() - Method in class com.codename1.ui.events.ActionEvent
  Returns the rich pointer detail for this event such as the triggering mouse button, the pointing device type (finger, mouse, stylus or eraser), the pressure applied and the stylus tilt.
getPointerPressure() - Static method in class com.codename1.ui.CN
  The normalized pressure of the current pointer event between `0.0` and `1.0`.
getPointerPressure() - Method in class com.codename1.ui.Display
  The normalized pressure of the current pointer event between `0.0` and `1.0`.
getPointerTiltX() - Static method in class com.codename1.ui.CN
  The stylus tilt across the x axis of the current pointer event in degrees, or `0` when not reported.
getPointerTiltX() - Method in class com.codename1.ui.Display
  The stylus tilt across the x axis of the current pointer event in degrees, or `0` when not reported.
getPointerTiltY() - Static method in class com.codename1.ui.CN
  The stylus tilt across the y axis of the current pointer event in degrees, or `0` when not reported.
getPointerTiltY() - Method in class com.codename1.ui.Display
  The stylus tilt across the y axis of the current pointer event in degrees, or `0` when not reported.
getPointerType() - Static method in class com.codename1.ui.CN
  The current pointing device type, one of the `com.codename1.ui.events.PointerEvent` `TYPE_*` constants (finger, mouse, stylus or eraser).
getPointerType() - Method in class com.codename1.ui.Display
  The current pointing device type, one of the `PointerEvent` `TYPE_*` constants (finger, mouse, stylus or eraser).
getPointerType() - Method in class com.codename1.ui.events.PointerEvent
  The kind of pointing device that produced this event, one of the `TYPE_*` constants.
getPointerX() - Method in class com.codename1.gaming.GameInput
  The last known pointer x position, relative to the `GameView`'s top left.
getPointerY() - Method in class com.codename1.gaming.GameInput
  The last known pointer y position, relative to the `GameView`'s top left.
getPointFromCoord(Coord) - Method in class com.codename1.maps.MapComponent
  Deprecated.
  Gets the screen coordinates of a specific Coord
getPointIndex() - Method in class com.codename1.charts.models.SeriesSelection
getPoints() - Method in class com.codename1.maps.Polygon
  The live list of outer-ring vertices (`LatLng`).
getPoints() - Method in class com.codename1.maps.Polyline
  The live list of vertices (`LatLng`).
getPoints(float[]) - Method in class com.codename1.ui.geom.GeneralPath
  Returns a copy of the points in this path.
getPointsChart() - Method in class com.codename1.charts.views.LineChart
  Returns the scatter chart to be used for drawing the data points.
getPointsChart() - Method in class com.codename1.charts.views.XYChart
  Returns the scatter chart to be used for drawing the data points.
getPointSize() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the size of the points, for charts displaying points.
getPointsSize() - Method in class com.codename1.ui.geom.GeneralPath
  Returns the number of points in this path.
getPointStates(Collision.PointState[], Collision.PointState[], Manifold, Manifold) - Static method in class com.codename1.gaming.physics.box2d.collision.Collision
  Compute the point states given two manifolds.
getPointStrokeWidth() - Method in class com.codename1.charts.renderers.XYSeriesRenderer
  Returns the point stroke width in pixels.
getPointStyle() - Method in class com.codename1.charts.renderers.XYSeriesRenderer
  Returns the point style.
getPointStyleForName(String) - Static method in enum com.codename1.charts.views.PointStyle
  Return the point shape that has the provided symbol.
getPolyCircleContactStack() - Method in interface com.codename1.gaming.physics.box2d.pooling.IWorldPool
getPolyCircleContactStack() - Method in class com.codename1.gaming.physics.box2d.pooling.normal.DefaultWorldPool
getPolyContactStack() - Method in interface com.codename1.gaming.physics.box2d.pooling.IWorldPool
getPolyContactStack() - Method in class com.codename1.gaming.physics.box2d.pooling.normal.DefaultWorldPool
getPool() - Method in class com.codename1.gaming.physics.box2d.dynamics.World
getPool() - Method in class com.codename1.gaming.SoundEffect
  The pool that owns this effect.
getPopGuard() - Method in class com.codename1.ui.Form
  Returns the currently installed pop guard, or null.
getPopupDirectionBiasPortrait() - Method in class com.codename1.ui.Dialog
  Indicates if we want to enforce directional bias for the popup dialog.
getPopupPlacement() - Method in class com.codename1.ui.ComboBox
  Returns the popup placement mode that controls where `ComboBox.showPopupDialog(Dialog, List)` anchors the list when the combo is tapped.
getPort() - Method in class com.codename1.io.bonjour.BonjourPublisher
getPort() - Method in class com.codename1.io.bonjour.BonjourService
  Service port.
getPort() - Method in class com.codename1.io.URL
getPort() - Method in class java.net.URI
  Get the port number for this URI.
getPos() - Method in class com.codename1.ui.layouts.mig.CC
  Returns the absolute positioning of one or more of the edges.
getPosition() - Method in class com.codename1.components.ToastBar
  Gets the position of the toast bar on the screen.
getPosition() - Method in interface com.codename1.db.Cursor
  Returns the current Cursor position.
getPosition() - Method in class com.codename1.facebook.Photo
  Get position
getPosition() - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Get the world body origin position.
getPosition() - Method in class com.codename1.maps.Marker
  The marker location.
getPosition() - Method in class com.codename1.ui.Sheet
  Gets the position where the Sheet is to be displayed.
getPosition() - Method in class com.codename1.ui.TextSelection.Char
  Gets the character position.
getPosition(ComponentWrapper) - Method in class com.codename1.ui.layouts.mig.LayoutCallback
  Returns a position similar to the "pos" the component constraint.
getPositions() - Method in class com.codename1.ui.Gradient
  Stop positions in [0,1] aligned with `getColors()`.
getPost(String, boolean) - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Gets a Post from a postId This is a sync method it will block until a response it returned
getPost(String, Post, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Gest a post from a post Id
getPostalCode() - Method in class com.codename1.contacts.Address
  Gets Address Postal Code
getPosTan(int, float[], float[]) - Method in class com.codename1.charts.compat.PathMeasure
getPostComments(String, DefaultListModel, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Gets the post comments
getPostId() - Method in class com.codename1.facebook.ui.LikeButton
  Deprecated.

  ###### Returns

getPosture() - Method in class com.codename1.ui.DevicePosture
  The current posture, one of the `POSTURE_*` constants.
getPreferencesLocation() - Static method in class com.codename1.io.Preferences
  Returns the location within the storage of the preferences file to an arbitrary name.
getPreferred() - Method in class com.codename1.ui.layouts.mig.BoundSize
  Returns the preferred size as sent into the constructor.
getPreferredBackgroundFetchInterval(int) - Method in class com.codename1.ui.Display
  Gets the preferred time (in seconds) between background fetches.
getPreferredGap(Component, Component, int, int, Container) - Method in class com.codename1.ui.layouts.LayoutStyle
  Returns the amount of space to use between two components.
getPreferredH() - Method in class com.codename1.components.ScaleImageLabel
getPreferredH() - Method in class com.codename1.ui.Component
  Helper method to retrieve the preferred height of the component.
getPreferredHeight() - Method in class com.codename1.capture.VideoCaptureConstraints
  Gets the preferred height constraint.
getPreferredHeight(int) - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
  Returns the preferred height of the component.
getPreferredHeightMM() - Method in class com.codename1.ui.layouts.LayeredLayout
  The preferred height in MM of this layout which serves as a sort of minimum height even when the components in the layout don't demand space.
getPreferredInset() - Method in class com.codename1.components.SplitPane
  Gets the string value of the preferred inset.
getPreferredMaxFileSize() - Method in class com.codename1.capture.VideoCaptureConstraints
  Gets the preferred max file size.
getPreferredMaxLength() - Method in class com.codename1.capture.VideoCaptureConstraints
  Gets the preferred max length video capture, in seconds.
getPreferredPopupHeight() - Method in class com.codename1.ui.spinner.Picker
  The preferred height of the popup dialog.
getPreferredPopupWidth() - Method in class com.codename1.ui.spinner.Picker
  The preferred width of the popup dialog.
getPreferredQuality() - Method in class com.codename1.capture.VideoCaptureConstraints
  Gets the preferred quality of the recording.
getPreferredSize() - Method in class com.codename1.ui.Component
  Returns the Component Preferred Size, there is no guarantee the Component will be sized at its Preferred Size.
getPreferredSize(Container) - Method in class com.codename1.ui.layouts.BorderLayout
  Returns the container preferred size
getPreferredSize(Container) - Method in class com.codename1.ui.layouts.BoxLayout
  Returns the container preferred size
getPreferredSize(Container) - Method in class com.codename1.ui.layouts.CoordinateLayout
  Returns the container preferred size
getPreferredSize(Container) - Method in class com.codename1.ui.layouts.FlowLayout
  Returns the container preferred size
getPreferredSize(Container) - Method in class com.codename1.ui.layouts.GridBagLayout
getPreferredSize(Container) - Method in class com.codename1.ui.layouts.GridLayout
  Returns the container preferred size
getPreferredSize(Container) - Method in class com.codename1.ui.layouts.GroupLayout
  Returns the preferred size for the specified container.
getPreferredSize(Container) - Method in class com.codename1.ui.layouts.LayeredLayout
  Returns the container preferred size
getPreferredSize(Container) - Method in class com.codename1.ui.layouts.Layout
  Returns the container preferred size
getPreferredSize(Container) - Method in class com.codename1.ui.layouts.mig.MigLayout
getPreferredSize(Container) - Method in class com.codename1.ui.layouts.TextModeLayout
  Returns the container preferred size
getPreferredSize(Container) - Method in class com.codename1.ui.table.TableLayout
  Returns the container preferred size
getPreferredSizeStr() - Method in class com.codename1.ui.Component
  Returns the preferred size string that can be used to specify the preferred size of the component using pixels or millimetres.
getPreferredTabIndex() - Method in class com.codename1.ui.Component
  Gets the preferred tab index of this component.
getPreferredTabIndex() - Method in class com.codename1.ui.TextArea
getPreferredW() - Method in class com.codename1.components.ScaleImageLabel
getPreferredW() - Method in class com.codename1.components.SpanLabel
  Helper method to retrieve the preferred width of the component.
getPreferredW() - Method in class com.codename1.ui.Component
  Helper method to retrieve the preferred width of the component.
getPreferredWidth() - Method in class com.codename1.capture.VideoCaptureConstraints
  Gets the preferred width constraint.
getPreferredWidth(int) - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
  Returns the preferred width of the component.
getPreferredWidthMM() - Method in class com.codename1.ui.layouts.LayeredLayout
  The preferred width (in MM) of this layout which serves as a sort of minimum width even when the components in the layout don't demand space.
getPrefix() - Method in class com.codename1.util.regex.REProgram
  Returns a copy of the prefix of current regular expression program in a character array.
getPressedButtonMask() - Static method in class com.codename1.ui.CN
  A bitmask of the mouse buttons currently held down, built from the `com.codename1.ui.events.PointerEvent` `MASK_*` constants.
getPressedButtonMask() - Method in class com.codename1.ui.Display
  A bitmask of the mouse buttons currently held down, built from the `PointerEvent` `MASK_*` constants.
getPressedIcon() - Method in class com.codename1.components.MultiButton
  Indicates the icon that is displayed on the button when the button is in pressed state
getPressedIcon() - Method in class com.codename1.components.SpanButton
  Returns the pressed icon of the button
getPressedIcon() - Method in class com.codename1.components.SpanMultiButton
  Indicates the icon that is displayed on the button when the button is in pressed state
getPressedIcon() - Method in class com.codename1.ui.Button
  Indicates the icon that is displayed on the button when the button is in pressed state
getPressedIcon() - Method in class com.codename1.ui.Command
  Indicates the icon that is displayed on the button when the button is in pressed state
getPressedIcon() - Method in interface com.codename1.ui.SelectableIconHolder
  Indicates the icon that is displayed on the button when the button is in pressed state
getPressedInstance() - Method in class com.codename1.ui.plaf.Border
  Returns the pressed version of the border if one is set by the user
getPressedStyle() - Method in class com.codename1.ui.Component
  Returns the Component Style for the pressed state allowing us to manipulate the look of the component when it is pressed
getPressedStyle() - Method in class com.codename1.ui.ComponentSelector
  Returns a proxy style for all of the pressed styles of the components in this set.
getPressure() - Method in class com.codename1.ui.events.PointerEvent
  The normalized pressure applied by the pointer between `0.0` and `1.0`.
getPreviewHeight() - Method in class com.codename1.camera.CameraSessionOptions
  Requested preview height, or `0` to let the platform pick.
getPreviewPeer() - Method in class com.codename1.camera.CameraView
  Exposed for ports that need to update the preview node directly.
getPreviewSizes() - Method in class com.codename1.camera.CameraInfo
  Supported preview/frame-stream resolutions.
getPreviewWidth() - Method in class com.codename1.camera.CameraSessionOptions
  Requested preview width, or `0` to let the platform pick.
getPrevious() - Method in class com.codename1.ui.Form.TabIterator
  Gets the previous component that should be traversed when going "back" in through the form components.
getPreviousComponent(Component) - Method in class com.codename1.ui.Form
  Gets the previous component in focus traversal order.
getPreviouslyOpened() - Method in class com.codename1.ui.SwipeableContainer
  returns a previously opened SwipeableContainer that should be automatically closed when starting to open this one.
getPrimaryAccountSuffix() - Method in class com.codename1.payment.WalletPassEntry
  Returns the last digits of the card number.
getPrimaryEmail() - Method in class com.codename1.contacts.Contact
  Gets the primary email of this Contact, notice this can be null even though the Contact has emails declared
getPrimaryPhoneNumber() - Method in class com.codename1.contacts.Contact
  Gets the primary phone number of this Contact, notice this can be null even though the Contact has phone numbers declared
getPrimitiveType() - Method in class com.codename1.gpu.Mesh
  Returns the primitive assembly type.
getPriority() - Method in class com.codename1.io.ConnectionRequest
  The priority of this connection based on the constants in this class
getPriority() - Method in class com.codename1.location.LocationRequest
  Gets the request priority
getPriority() - Method in class java.lang.Thread
  Returns this thread's priority.
getPrivacy() - Method in class com.codename1.facebook.Album
  Gets the privacy
getPrivateKey() - Method in class com.codename1.security.KeyPair
  Returns the private part of this pair.
getProductId() - Method in class com.codename1.io.usb.UsbDevice
getProductName() - Method in class com.codename1.io.usb.UsbDevice
getProducts(String[]) - Method in class com.codename1.payment.Purchase
  Returns the product list for the given SKU array
getProfile() - Method in class com.codename1.gaming.physics.box2d.dynamics.World
getProgram() - Method in class com.codename1.util.regex.RE
  Returns the current regular expression program in use by this matcher object.
getProgress() - Method in class com.codename1.components.ToastBar.Status
  Returns the progress of this status.
getProgress() - Method in class com.codename1.notifications.LocalNotification
  Returns the current progress value.
getProgress() - Method in class com.codename1.ui.events.ActionEvent
  Returns the numeric progress of native browser loading on Android
getProgress() - Method in class com.codename1.ui.Slider
  Indicates the value of progress made
getProgress(ActionEvent) - Method in class com.codename1.ui.Slider
  Gets the progress of the slider at the point where the provided ActionEvent was triggered.
getProgressAnimation(Component) - Static method in class com.codename1.ui.CommonProgressAnimations.ProgressAnimation
  Gets the progress animation that is currently showing for a component.
getProgressMax() - Method in class com.codename1.notifications.LocalNotification
  Returns the maximum value of the progress bar, or 0 if no progress bar is shown.
getProgressPercentage() - Method in class com.codename1.io.NetworkEvent
  Returns the percentage of progress for a download operation assuming length is known
getProgressTitle() - Method in class com.codename1.components.RSSReader

  ###### Returns

getProgressType() - Method in class com.codename1.io.NetworkEvent
  Indicates the type of progres indication for this event
getProjectBuildHints() - Method in class com.codename1.ui.Display
  Returns the build hints for the simulator, this will only work in the debug environment and it's designed to allow extensions/API's to verify user settings/build hints exist
getProjection() - Method in class com.codename1.gaming.level.GameSceneView
  The isometric projection used to place a board level (valid after the first sized frame).
getProjection() - Method in class com.codename1.maps.layers.AbstractLayer
  The projection of this Layer
getProjectionMatrix() - Method in class com.codename1.gpu.Camera
  Returns the 16 element column-major projection matrix.
getPrompt() - Method in class com.codename1.ai.GenerateImageRequest
getPromptPromise() - Method in class com.codename1.ui.events.MessageEvent
  This obtains the "promise" that should be fulfilled if implementing a custom permissions prompt for playing or recording audio.
getPromptTokens() - Method in class com.codename1.ai.Usage
getProperty(String) - Method in class com.codename1.gaming.level.GameElement
  The raw value of an authoring property, or `null` if unset.
getProperty(String) - Method in class com.codename1.io.Properties
  Searches for the property with the specified name.
getProperty(String) - Method in class com.codename1.ui.plaf.Border
  This method is for internal usage only!
getProperty(String) - Static method in class java.lang.System
  Gets the system property indicated by the specified key.
getProperty(String, String) - Method in class com.codename1.io.Properties
  Searches for the property with the specified name.
getProperty(String, String) - Static method in class com.codename1.ui.CN
  Returns the property from the underlying platform deployment or the default value if no deployment values are supported.
getProperty(String, String) - Method in class com.codename1.ui.Display
  Returns the property from the underlying platform deployment or the default value if no deployment values are supported.
getPropertyIndex() - Method in interface com.codename1.properties.PropertyBusinessObject
getPropertyNames() - Method in class com.codename1.components.Ads
  Deprecated.
  A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
getPropertyNames() - Method in class com.codename1.components.ImageViewer
  A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
getPropertyNames() - Method in class com.codename1.components.InfiniteProgress
  A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
getPropertyNames() - Method in class com.codename1.components.MediaPlayer
  A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
getPropertyNames() - Method in class com.codename1.components.MultiButton
  A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
getPropertyNames() - Method in class com.codename1.components.OnOffSwitch
  A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
getPropertyNames() - Method in class com.codename1.components.RSSReader
  A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
getPropertyNames() - Method in class com.codename1.components.ScaleImageButton
  A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
getPropertyNames() - Method in class com.codename1.components.ScaleImageLabel
  A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
getPropertyNames() - Method in class com.codename1.components.ShareButton
  A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
getPropertyNames() - Method in class com.codename1.components.SpanButton
  A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
getPropertyNames() - Method in class com.codename1.components.SpanLabel
  A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
getPropertyNames() - Method in class com.codename1.components.SpanMultiButton
  A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
getPropertyNames() - Method in class com.codename1.components.Switch
  A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
getPropertyNames() - Method in class com.codename1.components.WebBrowser
  A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
getPropertyNames() - Method in class com.codename1.facebook.ui.LikeButton
  Deprecated.
  A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
getPropertyNames() - Method in class com.codename1.maps.MapComponent
  Deprecated.
  A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
getPropertyNames() - Method in class com.codename1.ui.AutoCompleteTextComponent
  A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
getPropertyNames() - Method in class com.codename1.ui.AutoCompleteTextField
  A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
getPropertyNames() - Method in class com.codename1.ui.Component
  A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
getPropertyNames() - Method in class com.codename1.ui.ComponentGroup
  A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
getPropertyNames() - Method in class com.codename1.ui.Form
  A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
getPropertyNames() - Method in class com.codename1.ui.html.HTMLComponent
  A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
getPropertyNames() - Method in class com.codename1.ui.Label
  A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
getPropertyNames() - Method in class com.codename1.ui.list.ContainerList
  A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
getPropertyNames() - Method in class com.codename1.ui.list.MultiList
  A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
getPropertyNames() - Method in class com.codename1.ui.spinner.DateSpinner
  A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
getPropertyNames() - Method in class com.codename1.ui.spinner.DateTimeSpinner
  A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
getPropertyNames() - Method in class com.codename1.ui.spinner.GenericSpinner
  A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
getPropertyNames() - Method in class com.codename1.ui.spinner.NumericSpinner
  A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
getPropertyNames() - Method in class com.codename1.ui.spinner.Picker
  A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
getPropertyNames() - Method in class com.codename1.ui.spinner.TimeSpinner
  A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
getPropertyNames() - Method in class com.codename1.ui.table.Table
  A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
getPropertyNames() - Method in class com.codename1.ui.Tabs
  A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
getPropertyNames() - Method in class com.codename1.ui.TextComponent
  A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
getPropertyNames() - Method in class com.codename1.ui.tree.Tree
  A component may expose mutable property names for a UI designer to manipulate, this API is designed for usage internally by the GUI builder code
getPropertyTypeNames() - Method in class com.codename1.components.Ads
  Deprecated.
  This method is here to workaround an XMLVM array type bug where property types aren't identified properly, it returns the names of the types using the following type names: String,int,double,long,byte,short,char,String[],String[][],byte[],Image,Image[],Object[],ListModel,ListCellRenderer
getPropertyTypeNames() - Method in class com.codename1.components.ImageViewer
  This method is here to workaround an XMLVM array type bug where property types aren't identified properly, it returns the names of the types using the following type names: String,int,double,long,byte,short,char,String[],String[][],byte[],Image,Image[],Object[],ListModel,ListCellRenderer
getPropertyTypeNames() - Method in class com.codename1.components.ScaleImageButton
  This method is here to workaround an XMLVM array type bug where property types aren't identified properly, it returns the names of the types using the following type names: String,int,double,long,byte,short,char,String[],String[][],byte[],Image,Image[],Object[],ListModel,ListCellRenderer
getPropertyTypeNames() - Method in class com.codename1.components.ScaleImageLabel
  This method is here to workaround an XMLVM array type bug where property types aren't identified properly, it returns the names of the types using the following type names: String,int,double,long,byte,short,char,String[],String[][],byte[],Image,Image[],Object[],ListModel,ListCellRenderer
getPropertyTypeNames() - Method in class com.codename1.components.SpanButton
  This method is here to workaround an XMLVM array type bug where property types aren't identified properly, it returns the names of the types using the following type names: String,int,double,long,byte,short,char,String[],String[][],byte[],Image,Image[],Object[],ListModel,ListCellRenderer
getPropertyTypeNames() - Method in class com.codename1.components.SpanLabel
  This method is here to workaround an XMLVM array type bug where property types aren't identified properly, it returns the names of the types using the following type names: String,int,double,long,byte,short,char,String[],String[][],byte[],Image,Image[],Object[],ListModel,ListCellRenderer
getPropertyTypeNames() - Method in class com.codename1.components.WebBrowser
  This method is here to workaround an XMLVM array type bug where property types aren't identified properly, it returns the names of the types using the following type names: String,int,double,long,byte,short,char,String[],String[][],byte[],Image,Image[],Object[],ListModel,ListCellRenderer
getPropertyTypeNames() - Method in class com.codename1.facebook.ui.LikeButton
  Deprecated.
  This method is here to workaround an XMLVM array type bug where property types aren't identified properly, it returns the names of the types using the following type names: String,int,double,long,byte,short,char,String[],String[][],byte[],Image,Image[],Object[],ListModel,ListCellRenderer
getPropertyTypeNames() - Method in class com.codename1.ui.AutoCompleteTextComponent
  This method is here to workaround an XMLVM array type bug where property types aren't identified properly, it returns the names of the types using the following type names: String,int,double,long,byte,short,char,String[],String[][],byte[],Image,Image[],Object[],ListModel,ListCellRenderer
getPropertyTypeNames() - Method in class com.codename1.ui.AutoCompleteTextField
  This method is here to workaround an XMLVM array type bug where property types aren't identified properly, it returns the names of the types using the following type names: String,int,double,long,byte,short,char,String[],String[][],byte[],Image,Image[],Object[],ListModel,ListCellRenderer
getPropertyTypeNames() - Method in class com.codename1.ui.Component
  This method is here to workaround an XMLVM array type bug where property types aren't identified properly, it returns the names of the types using the following type names: String,int,double,long,byte,short,char,String[],String[][],byte[],Image,Image[],Object[],ListModel,ListCellRenderer
getPropertyTypeNames() - Method in class com.codename1.ui.Form
  This method is here to workaround an XMLVM array type bug where property types aren't identified properly, it returns the names of the types using the following type names: String,int,double,long,byte,short,char,String[],String[][],byte[],Image,Image[],Object[],ListModel,ListCellRenderer
getPropertyTypeNames() - Method in class com.codename1.ui.Label
  This method is here to workaround an XMLVM array type bug where property types aren't identified properly, it returns the names of the types using the following type names: String,int,double,long,byte,short,char,String[],String[][],byte[],Image,Image[],Object[],ListModel,ListCellRenderer
getPropertyTypeNames() - Method in class com.codename1.ui.list.ContainerList
  This method is here to workaround an XMLVM array type bug where property types aren't identified properly, it returns the names of the types using the following type names: String,int,double,long,byte,short,char,String[],String[][],byte[],Image,Image[],Object[],ListModel,ListCellRenderer
getPropertyTypeNames() - Method in class com.codename1.ui.spinner.GenericSpinner
  This method is here to workaround an XMLVM array type bug where property types aren't identified properly, it returns the names of the types using the following type names: String,int,double,long,byte,short,char,String[],String[][],byte[],Image,Image[],Object[],ListModel,ListCellRenderer
getPropertyTypeNames() - Method in class com.codename1.ui.spinner.NumericSpinner
  This method is here to workaround an XMLVM array type bug where property types aren't identified properly, it returns the names of the types using the following type names: String,int,double,long,byte,short,char,String[],String[][],byte[],Image,Image[],Object[],ListModel,ListCellRenderer
getPropertyTypeNames() - Method in class com.codename1.ui.spinner.Picker
  This method is here to workaround an XMLVM array type bug where property types aren't identified properly, it returns the names of the types using the following type names: String,int,double,long,byte,short,char,String[],String[][],byte[],Image,Image[],Object[],ListModel,ListCellRenderer
getPropertyTypeNames() - Method in class com.codename1.ui.table.Table
  This method is here to workaround an XMLVM array type bug where property types aren't identified properly, it returns the names of the types using the following type names: String,int,double,long,byte,short,char,String[],String[][],byte[],Image,Image[],Object[],ListModel,ListCellRenderer
getPropertyTypeNames() - Method in class com.codename1.ui.Tabs
  This method is here to workaround an XMLVM array type bug where property types aren't identified properly, it returns the names of the types using the following type names: String,int,double,long,byte,short,char,String[],String[][],byte[],Image,Image[],Object[],ListModel,ListCellRenderer
getPropertyTypeNames() - Method in class com.codename1.ui.TextComponent
  This method is here to workaround an XMLVM array type bug where property types aren't identified properly, it returns the names of the types using the following type names: String,int,double,long,byte,short,char,String[],String[][],byte[],Image,Image[],Object[],ListModel,ListCellRenderer
getPropertyTypeNames() - Method in class com.codename1.ui.tree.Tree
  This method is here to workaround an XMLVM array type bug where property types aren't identified properly, it returns the names of the types using the following type names: String,int,double,long,byte,short,char,String[],String[][],byte[],Image,Image[],Object[],ListModel,ListCellRenderer
getPropertyTypes() - Method in class com.codename1.components.Ads
  Deprecated.
  Matches the property names method (see that method for further details).
getPropertyTypes() - Method in class com.codename1.components.ImageViewer
  Matches the property names method (see that method for further details).
getPropertyTypes() - Method in class com.codename1.components.InfiniteProgress
  Matches the property names method (see that method for further details).
getPropertyTypes() - Method in class com.codename1.components.MediaPlayer
  Matches the property names method (see that method for further details).
getPropertyTypes() - Method in class com.codename1.components.MultiButton
  Matches the property names method (see that method for further details).
getPropertyTypes() - Method in class com.codename1.components.OnOffSwitch
  Matches the property names method (see that method for further details).
getPropertyTypes() - Method in class com.codename1.components.RSSReader
  Matches the property names method (see that method for further details).
getPropertyTypes() - Method in class com.codename1.components.ScaleImageButton
  Matches the property names method (see that method for further details).
getPropertyTypes() - Method in class com.codename1.components.ScaleImageLabel
  Matches the property names method (see that method for further details).
getPropertyTypes() - Method in class com.codename1.components.ShareButton
  Matches the property names method (see that method for further details).
getPropertyTypes() - Method in class com.codename1.components.SpanButton
  Matches the property names method (see that method for further details).
getPropertyTypes() - Method in class com.codename1.components.SpanLabel
  Matches the property names method (see that method for further details).
getPropertyTypes() - Method in class com.codename1.components.SpanMultiButton
  Matches the property names method (see that method for further details).
getPropertyTypes() - Method in class com.codename1.components.Switch
  Matches the property names method (see that method for further details).
getPropertyTypes() - Method in class com.codename1.components.WebBrowser
  Matches the property names method (see that method for further details).
getPropertyTypes() - Method in class com.codename1.facebook.ui.LikeButton
  Deprecated.
  Matches the property names method (see that method for further details).
getPropertyTypes() - Method in class com.codename1.maps.MapComponent
  Deprecated.
  Matches the property names method (see that method for further details).
getPropertyTypes() - Method in class com.codename1.ui.AutoCompleteTextComponent
  Matches the property names method (see that method for further details).
getPropertyTypes() - Method in class com.codename1.ui.AutoCompleteTextField
  Matches the property names method (see that method for further details).
getPropertyTypes() - Method in class com.codename1.ui.Component
  Matches the property names method (see that method for further details).
getPropertyTypes() - Method in class com.codename1.ui.ComponentGroup
  Matches the property names method (see that method for further details).
getPropertyTypes() - Method in class com.codename1.ui.Form
  Matches the property names method (see that method for further details).
getPropertyTypes() - Method in class com.codename1.ui.html.HTMLComponent
  Matches the property names method (see that method for further details).
getPropertyTypes() - Method in class com.codename1.ui.Label
  Matches the property names method (see that method for further details).
getPropertyTypes() - Method in class com.codename1.ui.list.ContainerList
  Matches the property names method (see that method for further details).
getPropertyTypes() - Method in class com.codename1.ui.list.MultiList
  Matches the property names method (see that method for further details).
getPropertyTypes() - Method in class com.codename1.ui.spinner.DateSpinner
  Matches the property names method (see that method for further details).
getPropertyTypes() - Method in class com.codename1.ui.spinner.DateTimeSpinner
  Matches the property names method (see that method for further details).
getPropertyTypes() - Method in class com.codename1.ui.spinner.GenericSpinner
  Matches the property names method (see that method for further details).
getPropertyTypes() - Method in class com.codename1.ui.spinner.NumericSpinner
  Matches the property names method (see that method for further details).
getPropertyTypes() - Method in class com.codename1.ui.spinner.Picker
  Matches the property names method (see that method for further details).
getPropertyTypes() - Method in class com.codename1.ui.spinner.TimeSpinner
  Matches the property names method (see that method for further details).
getPropertyTypes() - Method in class com.codename1.ui.table.Table
  Matches the property names method (see that method for further details).
getPropertyTypes() - Method in class com.codename1.ui.Tabs
  Matches the property names method (see that method for further details).
getPropertyTypes() - Method in class com.codename1.ui.TextComponent
  Matches the property names method (see that method for further details).
getPropertyTypes() - Method in class com.codename1.ui.tree.Tree
  Matches the property names method (see that method for further details).
getPropertyValue(String) - Method in class com.codename1.components.Ads
  Deprecated.
  Returns the current value of the property name, this method is used by the GUI builder
getPropertyValue(String) - Method in class com.codename1.components.ImageViewer
  Returns the current value of the property name, this method is used by the GUI builder
getPropertyValue(String) - Method in class com.codename1.components.InfiniteProgress
  Returns the current value of the property name, this method is used by the GUI builder
getPropertyValue(String) - Method in class com.codename1.components.MediaPlayer
  Returns the current value of the property name, this method is used by the GUI builder
getPropertyValue(String) - Method in class com.codename1.components.MultiButton
  Returns the current value of the property name, this method is used by the GUI builder
getPropertyValue(String) - Method in class com.codename1.components.OnOffSwitch
  Returns the current value of the property name, this method is used by the GUI builder
getPropertyValue(String) - Method in class com.codename1.components.RSSReader
  Returns the current value of the property name, this method is used by the GUI builder
getPropertyValue(String) - Method in class com.codename1.components.ScaleImageButton
  Returns the current value of the property name, this method is used by the GUI builder
getPropertyValue(String) - Method in class com.codename1.components.ScaleImageLabel
  Returns the current value of the property name, this method is used by the GUI builder
getPropertyValue(String) - Method in class com.codename1.components.ShareButton
  Returns the current value of the property name, this method is used by the GUI builder
getPropertyValue(String) - Method in class com.codename1.components.SpanButton
  Returns the current value of the property name, this method is used by the GUI builder
getPropertyValue(String) - Method in class com.codename1.components.SpanLabel
  Returns the current value of the property name, this method is used by the GUI builder
getPropertyValue(String) - Method in class com.codename1.components.SpanMultiButton
  Returns the current value of the property name, this method is used by the GUI builder
getPropertyValue(String) - Method in class com.codename1.components.Switch
  Returns the current value of the property name, this method is used by the GUI builder
getPropertyValue(String) - Method in class com.codename1.components.WebBrowser
  Returns the current value of the property name, this method is used by the GUI builder
getPropertyValue(String) - Method in class com.codename1.facebook.ui.LikeButton
  Deprecated.
  Returns the current value of the property name, this method is used by the GUI builder
getPropertyValue(String) - Method in class com.codename1.maps.MapComponent
  Deprecated.
  Returns the current value of the property name, this method is used by the GUI builder
getPropertyValue(String) - Method in class com.codename1.ui.AutoCompleteTextComponent
  Returns the current value of the property name, this method is used by the GUI builder
getPropertyValue(String) - Method in class com.codename1.ui.AutoCompleteTextField
  Returns the current value of the property name, this method is used by the GUI builder
getPropertyValue(String) - Method in class com.codename1.ui.Component
  Returns the current value of the property name, this method is used by the GUI builder
getPropertyValue(String) - Method in class com.codename1.ui.ComponentGroup
  Returns the current value of the property name, this method is used by the GUI builder
getPropertyValue(String) - Method in class com.codename1.ui.Form
  Returns the current value of the property name, this method is used by the GUI builder
getPropertyValue(String) - Method in class com.codename1.ui.html.HTMLComponent
  Returns the current value of the property name, this method is used by the GUI builder
getPropertyValue(String) - Method in class com.codename1.ui.InputComponent
  Returns the current value of the property name, this method is used by the GUI builder
getPropertyValue(String) - Method in class com.codename1.ui.Label
  Returns the current value of the property name, this method is used by the GUI builder
getPropertyValue(String) - Method in class com.codename1.ui.list.ContainerList
  Returns the current value of the property name, this method is used by the GUI builder
getPropertyValue(String) - Method in class com.codename1.ui.list.MultiList
  Returns the current value of the property name, this method is used by the GUI builder
getPropertyValue(String) - Method in class com.codename1.ui.spinner.DateSpinner
  Returns the current value of the property name, this method is used by the GUI builder
getPropertyValue(String) - Method in class com.codename1.ui.spinner.DateTimeSpinner
  Returns the current value of the property name, this method is used by the GUI builder
getPropertyValue(String) - Method in class com.codename1.ui.spinner.GenericSpinner
  Returns the current value of the property name, this method is used by the GUI builder
getPropertyValue(String) - Method in class com.codename1.ui.spinner.NumericSpinner
  Returns the current value of the property name, this method is used by the GUI builder
getPropertyValue(String) - Method in class com.codename1.ui.spinner.Picker
  Returns the current value of the property name, this method is used by the GUI builder
getPropertyValue(String) - Method in class com.codename1.ui.spinner.TimeSpinner
  Returns the current value of the property name, this method is used by the GUI builder
getPropertyValue(String) - Method in class com.codename1.ui.table.Table
  Returns the current value of the property name, this method is used by the GUI builder
getPropertyValue(String) - Method in class com.codename1.ui.Tabs
  Returns the current value of the property name, this method is used by the GUI builder
getPropertyValue(String) - Method in class com.codename1.ui.TextComponent
  Returns the current value of the property name, this method is used by the GUI builder
getPropertyValue(String) - Method in class com.codename1.ui.tree.Tree
  Returns the current value of the property name, this method is used by the GUI builder
getProtocol() - Method in class com.codename1.io.URL
getProtocolInfo() - Method in class com.codename1.nfc.NfcB
  Protocol-Info field from ATQB.
getProvider() - Static method in class com.codename1.ads.AdManager
  The active ad provider, or null when none is registered or the registered provider is unsupported on this platform.
getProvider() - Method in class com.codename1.ai.LlmClient
  One of `"openai"`, `"anthropic"`, `"gemini"`, `"ollama"`, `"local"`.
getProvider() - Method in class com.codename1.gaming.level.GameWorld
getProvider() - Method in class com.codename1.gaming.level.StreamingTerrain
getProvider() - Method in class com.codename1.maps.MapComponent
  Deprecated.
  Gets the map provider
getProvider() - Static method in class com.codename1.maps.spi.MapProviderRegistry
  Returns the provider that should back a new native map by walking the configured fallback chain (preferred ids first, honoring a `vector` terminator), then any remaining available provider, or `null` when none can render right now (the caller then uses the vector fallback).
getProviderErrorCode() - Method in exception class com.codename1.ai.LlmException
getProviders() - Static method in class com.codename1.analytics.Analytics
  The currently registered providers.
getProxyCount() - Method in class com.codename1.gaming.physics.box2d.collision.broadphase.BroadPhase
  Get the number of proxies.
getProxyCount() - Method in class com.codename1.gaming.physics.box2d.dynamics.World
  Get the number of broad-phase proxies.
getPublicKey() - Method in class com.codename1.security.KeyPair
  Returns the public part of this pair.
getPullToRefreshHeight() - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
  Returns the required height of the pull to refresh feature
getPullToRefreshHeight() - Method in class com.codename1.ui.plaf.LookAndFeel
  Returns the required height of the pull to refresh feature
getPurchaseDate() - Method in class com.codename1.payment.Receipt
  Date of purchase.
getPushActionCategories() - Method in interface com.codename1.push.PushActionsProvider
  Returns the available categories for push notifications that this app responds to.
getPushKey() - Static method in class com.codename1.push.Push
  Returns the push device key if the device was previously successfully registered for push otherwise returns null
getPushX() - Method in class com.codename1.ui.layouts.mig.CC
  "pushx" indicates that the column that this component is in (this first if the component spans) should default to growing.
getPushY() - Method in class com.codename1.ui.layouts.mig.CC
  "pushx" indicates that the row that this component is in (this first if the component spans) should default to growing.
getQuality() - Method in class com.codename1.ai.GenerateImageRequest
getQuality() - Method in class com.codename1.capture.VideoCaptureConstraints
  Gets the quality of the recording.
getQuantity() - Method in class com.codename1.payment.Receipt
  Quantity.
getQuery() - Method in class com.codename1.io.URL
getQuery() - Method in class java.net.URI
  Get the decoded query part of the uri.
getQuotes() - Method in class com.codename1.facebook.User

  ###### Returns

getRadioButton(int) - Method in class com.codename1.ui.ButtonGroup
  Returns the radio button at the given group index
getRadioButtonFocusImages() - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
  Returns the images used to represent the radio button when in focused mode
getRadioButtonImages() - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
  Returns the images used to represent the radio button (selected followed by unselected).
getRadioButtonPreferredSize(Button) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
  Calculate the preferred size of the component
getRadioButtonPreferredSize(Button) - Method in class com.codename1.ui.plaf.LookAndFeel
  Calculate the preferred size of the component
getRadius() - Method in class com.codename1.gaming.physics.box2d.collision.shapes.Shape
  The radius of the underlying shape.
getRadius() - Method in class com.codename1.gaming.VirtualButton
getRadius() - Method in class com.codename1.gaming.VirtualJoystick
getRadius() - Method in class com.codename1.location.Geofence
  Gets the radius of the geofence in metres.
getRadiusMeters() - Method in class com.codename1.maps.Circle
  The radius in meters.
getRange(double, double, boolean) - Method in class com.codename1.charts.models.XYSeries
  Returns submap of x and y values according to the given start and end
getRate() - Method in class com.codename1.media.TtsOptions
getRatio() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.GearJoint
getRatio() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.PulleyJoint
getRawAuthority() - Method in class java.net.URI

  ###### Returns

getRawBody() - Method in exception class com.codename1.ai.LlmException
getRawBytes() - Method in class com.codename1.camera.CameraFrame
  Raw pixel bytes in the format requested via `CameraSessionOptions#frameFormat(FrameFormat)`.
getRawFragment() - Method in class java.net.URI
  Get the encoded fragment (otherwise known as the "reference" or "anchor") part of the uri.
getRawId() - Method in class com.codename1.io.webauthn.PublicKeyCredential
  `rawId` -- the same identifier as a base64url-encoded byte array.
getRawOffset() - Method in class java.util.TimeZone
  Gets the GMT offset for this time zone.
getRawPath() - Method in class java.net.URI
  Get the encoded path part of the uri.
getRawQuery() - Method in class java.net.URI
  Get the encoded query part of the uri.
getRawResponse() - Method in class com.codename1.io.oidc.OidcTokens
  The full, unmodified token-endpoint JSON.
getRawSchemeSpecificPart() - Method in class java.net.URI

  ###### Returns

getRawUserInfo() - Method in class java.net.URI

  ###### Returns

getReactionForce(float, Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.ConstantVolumeJoint
  No-op
getReactionForce(float, Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.DistanceJoint
  Get the reaction force given the inverse time step.
getReactionForce(float, Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.FrictionJoint
getReactionForce(float, Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.GearJoint
getReactionForce(float, Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.Joint
  get the reaction force on body2 at the joint anchor in Newtons.
getReactionForce(float, Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.MouseJoint
getReactionForce(float, Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.PrismaticJoint
getReactionForce(float, Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.PulleyJoint
getReactionForce(float, Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.RevoluteJoint
getReactionForce(float, Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.RopeJoint
getReactionForce(float, Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.WeldJoint
getReactionForce(float, Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.WheelJoint
getReactionTorque(float) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.ConstantVolumeJoint
  No-op
getReactionTorque(float) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.DistanceJoint
  Get the reaction torque given the inverse time step.
getReactionTorque(float) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.FrictionJoint
getReactionTorque(float) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.GearJoint
getReactionTorque(float) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.Joint
  get the reaction torque on body2 in N*m.
getReactionTorque(float) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.MouseJoint
getReactionTorque(float) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.PrismaticJoint
getReactionTorque(float) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.PulleyJoint
getReactionTorque(float) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.RevoluteJoint
getReactionTorque(float) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.RopeJoint
getReactionTorque(float) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.WeldJoint
getReactionTorque(float) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.WheelJoint
getReader(InputStream) - Static method in class com.codename1.io.Util
  Helper to get a reader from an input stream with UTF-8 encoding
getReadTimeout() - Method in class com.codename1.io.ConnectionRequest
  Gets the read timeout for this connection.
getReadTimeout() - Method in class com.codename1.io.URL.URLConnection
getReadyState() - Method in class com.codename1.io.WebSocket
getReason() - Method in class com.codename1.security.AuthenticationOptions
  The current prompt reason, or `null` if unset.
getReason() - Method in exception class java.net.URISyntaxException

  ###### Returns

getReceipts() - Method in class com.codename1.payment.Purchase
  Gets all of the receipts for this app.
getReceipts(String...) - Method in class com.codename1.payment.Purchase
  Gets all of the receipts for the specified skus.
getReceiptStore() - Method in class com.codename1.payment.Purchase
getRecords() - Method in class com.codename1.nfc.NdefMessage
  The records carried by this message in tag order.
getRect() - Method in class com.codename1.charts.views.ClickableArea
getRectangle() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  Checks whether round border should grow to a rectangle.
getRedirectURI() - Method in class com.codename1.facebook.ui.LikeButton
  Deprecated.

  ###### Returns

getReferenceAngle() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.PrismaticJoint
getReferenceAngle() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.RevoluteJoint
getReferenceAngle() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.WeldJoint
getReferenceBox(Container) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
  Returns a reference box within which insets of the given component are calculated.
getReferenceBox(Container, Component) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
  Returns a reference box within which insets of the given component are calculated.
getReferenceBox(Container, Component, Rectangle) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
  Returns a reference box within which insets of the given component are calculated.
getReferenceBox(Container, Rectangle) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
  Returns a reference box within which insets of the given component are calculated.
getReferenceComponent() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
  Gets the reference component for this inset.
getReferenceComponentIndicesAsString(Container, boolean) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
  Gets the reference component indexes within the provided parent container as a string.
getReferencePosition() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
  Gets the reference position for this inset.
getReferencePositionsAsString(boolean) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
  Gets the reference positions of this constraint as a string.
getRefreshToken() - Method in class com.codename1.io.AccessToken
  Gets refresh token.
getRefreshToken() - Method in class com.codename1.io.oidc.OidcTokens
getRefreshToken() - Method in class com.codename1.social.FirebaseAuth.FirebaseUser
getRegion() - Method in class com.codename1.contacts.Address
  Gets Address Region
getRegion(String) - Method in class com.codename1.gaming.level.GameWorld
  Returns a resident region, paging it in through the provider if needed.
getRelationship_status() - Method in class com.codename1.facebook.User
  Deprecated.
getRelationshipStatus() - Method in class com.codename1.facebook.User

  ###### Returns

getRelativeCenterX() - Method in class com.codename1.ui.ConicGradient
getRelativeCenterX() - Method in class com.codename1.ui.RadialGradient
getRelativeCenterY() - Method in class com.codename1.ui.ConicGradient
getRelativeCenterY() - Method in class com.codename1.ui.RadialGradient
getRelativeRadiusX() - Method in class com.codename1.ui.RadialGradient
getRelativeRadiusY() - Method in class com.codename1.ui.RadialGradient
getReleaseRadius() - Method in class com.codename1.components.Switch
  Indicates a radius in which a pointer release will still have effect.
getReleaseRadius() - Method in class com.codename1.ui.Button
  Indicates a radius in which a pointer release will still have effect.
getReleaseRadius() - Method in interface com.codename1.ui.ReleasableComponent
  Indicates a radius in which a pointer release will still have effect.
getRemoteControlListener() - Static method in class com.codename1.media.MediaManager
  Gets the currently registered remote control listener.
getRenderer() - Method in class com.codename1.charts.views.RoundChart
  Returns the renderer.
getRenderer() - Method in class com.codename1.charts.views.XYChart
getRenderer() - Method in class com.codename1.gpu.RenderView
  Returns the renderer driving this view.
getRenderer() - Method in class com.codename1.ui.list.ContainerList
  The renderer used to draw the container list elements
getRenderer() - Method in class com.codename1.ui.List
  Returns the renderer which is used to draw list elements
getRenderer() - Method in class com.codename1.ui.scene.Node
  Gets the renderer component for this node.
getRenderer() - Method in class com.codename1.ui.spinner.GenericSpinner

  ###### Returns

getRenderer(int) - Method in class com.codename1.ui.spinner.GenericSpinner

  ###### Returns

getRendererName() - Method in class com.codename1.gpu.GpuCapabilities
  Returns a human readable description of the backend and GPU.
getRenderHeight() - Method in class com.codename1.gaming.Sprite
  The height in pixels the sprite renders at before scaling.
getRenderingHints() - Method in class com.codename1.ui.Graphics
  Gets the current rendering hints for this context.
getRenderingPrototype() - Method in class com.codename1.ui.List
  See set rendering prototype
getRenderingPrototype() - Method in class com.codename1.ui.spinner.GenericSpinner
  Returns the rendering prototype
getRenderingPrototype() - Method in class com.codename1.ui.spinner.Picker
  When using a lightweight spinner this will be used as the rendering prototype
getRenderingPrototype(int) - Method in class com.codename1.ui.spinner.GenericSpinner
  Returns the rendering prototype
getRenderState() - Method in class com.codename1.gpu.Material
  Returns the pipeline render state.
getRenderWidth() - Method in class com.codename1.gaming.Sprite
  The width in pixels the sprite renders at before scaling -- an explicit size if one was set, otherwise the image width.
getReportingLevel() - Static method in class com.codename1.io.Log
  Indicates the level of log reporting, this allows developers to send device logs to the cloud thus tracking crashes or functionality in the device.
getRequest() - Method in class com.codename1.location.LocationManager
  Gets the LocationRequest
getRequestBody() - Method in class com.codename1.io.ConnectionRequest
  The request body can be used instead of arguments to pass JSON data to a restful request, it can't be used in a get request and will fail if you have arguments
getRequestBodyData() - Method in class com.codename1.io.ConnectionRequest
  The request body can be used instead of arguments to pass JSON data to a restful request, it can't be used in a get request and will fail if you have arguments
getRequestedPath() - Method in class com.codename1.camera.VideoRecording
  The file path that was requested when the recording started.
getRequestHandler() - Method in class com.codename1.ui.html.HTMLComponent
  Returns the document request handler
getRequestUrl() - Method in class com.codename1.io.rest.RequestBuilder
getResFile() - Static method in class com.codename1.ui.html.DefaultDocumentRequestHandler
  Allows URL's referring to a res:// local resource to default to this file
getResourceAsStream(Class, String) - Method in class com.codename1.ui.Display
  This method is essentially equivalent to cls.getResourceAsStream(String) however some platforms might define unique ways in which to load resources within the implementation.
getResourceAsStream(String) - Static method in class com.codename1.ui.CN
  This method is essentially equivalent to cls.getResourceAsStream(String) however some platforms might define unique ways in which to load resources within the implementation.
getResourceAsStream(String) - Method in class java.lang.Class
  Finds a resource with a given name in the application's JAR file.
getResourceAsStream(String) - Method in class java.lang.ClassLoader
getResourceBundle() - Method in class com.codename1.l10n.DateFormatSymbols
getResourceBundle() - Method in class com.codename1.ui.plaf.UIManager
  The resource bundle allows us to implicitly localize the UI on the fly, once its installed all internal application strings query the resource bundle and extract their values from this table if applicable.
getResourceFilePath() - Method in class com.codename1.ui.util.UIBuilder
  Allows the navigation code to avoid storing the resource file and lets the GC remove it from memory when its not in use
getResourceNames() - Method in class com.codename1.ui.util.Resources
  Returns the names of the resources within this bundle
getResponderAt(int, int) - Method in class com.codename1.ui.Container
  Returns the top-most component that responds to pointer events at absolute coordinate (x, y).
getResponse() - Method in class com.codename1.plugin.event.OpenGalleryEvent
  Gets the response listener that will be called when the gallery is closed.
getResponseCode() - Method in class com.codename1.io.ConnectionRequest
  Returns the response code for this request, this is only relevant after the request completed and might contain a temporary (e.g. redirect) code while the request is in progress
getResponseCode() - Method in class com.codename1.io.graphql.GraphQLResponse
  The underlying HTTP status code.
getResponseCode() - Method in class com.codename1.io.grpc.GrpcResponse
  The gRPC status code.
getResponseCode() - Method in class com.codename1.io.NetworkEvent
  Indicates the response code sent by the response code listener
getResponseCode() - Method in class com.codename1.io.rest.Response
  The http response code
getResponseContentType() - Method in class com.codename1.io.ConnectionRequest
  Returns the content type from the response headers
getResponseData() - Method in class com.codename1.io.ConnectionRequest
  This method will return a valid value for only some of the responses and only after the response was processed
getResponseData() - Method in class com.codename1.io.grpc.GrpcResponse
  The deserialised response message, or `null` when the call failed or the server returned an empty body.
getResponseData() - Method in class com.codename1.io.rest.Response
  The http response data
getResponseErrorMessage() - Method in class com.codename1.io.ConnectionRequest
  Returns error message associated with an error response code
getResponseErrorMessage() - Method in class com.codename1.io.graphql.GraphQLResponse
  The first error message (a transport-failure description when the call never reached the server), or null on clean success.
getResponseErrorMessage() - Method in class com.codename1.io.grpc.GrpcResponse
  The server-supplied `grpc-message` trailer (or the HTTP error message when the call failed before reaching the trailer).
getResponseErrorMessage() - Method in class com.codename1.io.rest.Response
  Returns the error message that accompanies the response
getResponseFlags() - Method in class com.codename1.nfc.NfcV
  Response flags from the inventory phase.
getResponseFormat() - Method in class com.codename1.ai.ChatRequest
getResposeCode() - Method in class com.codename1.io.ConnectionRequest
  Returns the response code for this request, this is only relevant after the request completed and might contain a temporary (e.g. redirect) code while the request is in progress
getRestitution() - Method in class com.codename1.gaming.physics.box2d.dynamics.contacts.Contact
getRestitution() - Method in class com.codename1.gaming.physics.box2d.dynamics.Fixture
  Get the coefficient of restitution.
getResult() - Method in class com.codename1.io.services.ImageDownloadService
  Returns the image returned from the server, this method is useful for renderers
getResultJson() - Method in class com.codename1.ai.ToolResultPart
getResults() - Method in class com.codename1.io.services.RSSService
  The results are presented as a vector of hashtables easily presentable in Codename One
getRetryAfterSeconds() - Method in exception class com.codename1.ai.LlmException
  Seconds the provider asked us to wait before retrying, parsed from a `Retry-After` header.
getRevocationEndpoint() - Method in class com.codename1.io.oidc.OidcConfiguration
getRGB() - Method in class com.codename1.ui.animations.Timeline
  Returns the content of this image as a newly created ARGB array.
getRGB() - Method in class com.codename1.ui.Image
  Returns the content of this image as a newly created ARGB array.
getRGB() - Method in class com.codename1.ui.RGBImage
  Returns a mutable array that can be used to change the appearance of the image arranged as AARRGGBB.
getRGB(int[]) - Method in class com.codename1.ui.Image
  Returns the content of this image in the supplied ARGB array.
getRGBCached() - Method in class com.codename1.ui.animations.Timeline
  Returns the content of this image as a newly created ARGB array or a cached instance if possible.
getRGBCached() - Method in class com.codename1.ui.Image
  Returns the content of this image as a newly created ARGB array or a cached instance if possible.
getRight() - Method in class com.codename1.components.SplitPane
  Gets the component that is currently placed in the right of the split pane.
getRightBarCommands() - Method in class com.codename1.ui.Toolbar
  Returns the commands within the right bar section which can be useful for things like unit testing.
getRightInsetAsString(Component) - Method in class com.codename1.ui.layouts.LayeredLayout
  Gets the right inset as a string.
getRightSideMenuButton() - Method in class com.codename1.ui.Toolbar
  Allows runtime manipulation of the side menu button, notice this will only work after the menu was created
getRightSideMenuCommands() - Method in class com.codename1.ui.Toolbar
  Returns the commands within the right side menu which can be useful for things like unit testing.
getRole() - Method in class com.codename1.ai.ChatMessage
getRoll() - Method in class com.codename1.sensors.MotionEvent
  The roll (rotation around the y axis) in radians.
getRolloverIcon() - Method in class com.codename1.components.MultiButton
  Indicates the icon that is displayed on the button when the button is in rolled over state
getRolloverIcon() - Method in class com.codename1.components.SpanButton
  Returns the rollover icon of the button
getRolloverIcon() - Method in class com.codename1.components.SpanMultiButton
  Indicates the icon that is displayed on the button when the button is in rolled over state
getRolloverIcon() - Method in class com.codename1.ui.Button
  Indicates the icon that is displayed on the button when the button is in rolled over state
getRolloverIcon() - Method in class com.codename1.ui.Command
  Indicates the icon that is displayed on the button when the button is in rolled over state
getRolloverIcon() - Method in interface com.codename1.ui.SelectableIconHolder
  Indicates the icon that is displayed on the button when the button is in rolled over state
getRolloverPressedIcon() - Method in class com.codename1.components.MultiButton
  Indicates the icon that is displayed on the button when the button is in pressed state and is selected.
getRolloverPressedIcon() - Method in class com.codename1.components.SpanButton
  Indicates the icon that is displayed on the button when the button is in pressed state and is selected.
getRolloverPressedIcon() - Method in class com.codename1.components.SpanMultiButton
  Indicates the icon that is displayed on the button when the button is in pressed state and is selected.
getRolloverPressedIcon() - Method in class com.codename1.ui.Button
  Indicates the icon that is displayed on the button when the button is in pressed state and is selected.
getRolloverPressedIcon() - Method in interface com.codename1.ui.SelectableIconHolder
  Indicates the icon that is displayed on the button when the button is in pressed state and is selected.
getRootAncestor(Component) - Method in class com.codename1.ui.util.UIBuilder
  Returns either the parent form or the component below the embedded container above c.
getRootAvailableSpace(String) - Method in class com.codename1.io.FileSystemStorage
  Returns the available space in the given root directory
getRoots() - Method in class com.codename1.io.FileSystemStorage
  Returns the filesystem roots from which the structure of the file system can be traversed
getRootSizeBytes(String) - Method in class com.codename1.io.FileSystemStorage
  Returns the size of the given root directory
getRootType(String) - Method in class com.codename1.io.FileSystemStorage
  Returns the type of the root often by guessing
getRotateInstance(double) - Static method in class com.codename1.ui.geom.AffineTransform
  Gets a rotation transform
getRotateInstance(double, double, double) - Static method in class com.codename1.ui.geom.AffineTransform
  Gets a rotation transform.
getRotation() - Method in class com.codename1.gaming.level.GameElement
  The rotation in degrees (clockwise in 2D, applied about the model's axes in 3D).
getRotation() - Method in class com.codename1.gaming.level.TerrainFeature
getRotation() - Method in class com.codename1.gaming.physics.PhysicsBody
  The body rotation in radians (clockwise positive, screen space).
getRotation() - Method in class com.codename1.gaming.Sprite
  The rotation in degrees, clockwise.
getRotationDegrees() - Method in class com.codename1.camera.CameraFrame
  Clockwise rotation in degrees (0, 90, 180, 270) that should be applied to the bytes to display them upright.
getRotationX() - Method in class com.codename1.gaming.Model
getRotationY() - Method in class com.codename1.gaming.Model
getRotationZ() - Method in class com.codename1.gaming.Model
getRow() - Method in interface com.codename1.db.Cursor
  Get the Row data Object.
getRow() - Method in class com.codename1.ui.table.TableLayout.Constraint

  ###### Returns

getRowConstraints() - Method in class com.codename1.ui.layouts.mig.MigLayout
  Returns the row layout constraints either as a `String` or `net.miginfocom.layout.AC`.
getRowCount() - Method in class com.codename1.properties.UiBinding.BoundTableModel
  Returns the number of rows in the table
getRowCount() - Method in class com.codename1.ui.table.DefaultTableModel
  Returns the number of rows in the table
getRowCount() - Method in class com.codename1.ui.table.SortableTableModel
  Returns the number of rows in the table
getRowCount() - Method in interface com.codename1.ui.table.TableModel
  Returns the number of rows in the table
getRowPosition(int) - Method in class com.codename1.ui.table.TableLayout
  Returns the position of the given table row.
getRows() - Method in class com.codename1.car.CarPaneTemplate
  Returns the informational rows, in order.
getRows() - Method in class com.codename1.car.CarSection
  Returns the rows in this section, in order.
getRows() - Method in class com.codename1.gaming.level.GameLevel
  The grid height in cells.
getRows() - Method in class com.codename1.gaming.level.StreamingTerrain
getRows() - Method in interface com.codename1.gaming.level.Terrain
  Row count for a bounded terrain, or -1 if unbounded.
getRows() - Method in class com.codename1.gaming.level.TerrainGrid
getRows() - Method in class com.codename1.gaming.level.TileLayer
getRows() - Method in class com.codename1.gaming.SpriteSheet
  The number of frame rows in the sheet.
getRows() - Method in class com.codename1.ui.layouts.GridLayout

  ###### Returns

getRows() - Method in class com.codename1.ui.table.TableLayout
  Get the number of rows
getRows() - Method in class com.codename1.ui.TextArea
  Returns the number of rows in the text area
getRowsGap() - Method in class com.codename1.ui.TextArea
  Gets the num of pixels gap between the rows
getRpId() - Method in class com.codename1.io.webauthn.PublicKeyCredentialCreationOptions
  Relying-party identifier (`rp.id`).
getRpId() - Method in class com.codename1.io.webauthn.PublicKeyCredentialRequestOptions
  `rpId` -- the relying-party identifier the credential was registered against.
getRpName() - Method in class com.codename1.io.webauthn.PublicKeyCredentialCreationOptions
  Human-readable relying-party name (`rp.name`).
getRssi() - Method in class com.codename1.io.wifi.WiFiNetwork
  Received signal strength in dBm (negative values; closer to zero is stronger).
getRuntime() - Static method in class java.lang.Runtime
  Returns the runtime object associated with the current Java application.
getSafeArea() - Method in class com.codename1.ui.Form
  This method returns a rectangle defining the "safe" area of the display, which excludes areas on the screen that are covered by notches, task bars, rounded corners, etc.
getSafeAreaRoot() - Method in class com.codename1.ui.Container
  Gets the Safe area "root" container for this container.
getSafetyFilter() - Method in class com.codename1.ai.ChatRequest
getSak() - Method in class com.codename1.nfc.NfcA
  SAK byte (Select Acknowledge) reported during ISO 14443-3 activation.
getSameHeight() - Method in class com.codename1.ui.Component
  Returns the array of components that have an equal height
getSameWidth() - Method in class com.codename1.ui.Component
  Returns the array of components that have an equal width
getSampleRate() - Method in class com.codename1.media.AudioBuffer

  ###### Returns

getSamplingInterval() - Method in class com.codename1.sensors.MotionSensorManager
  The requested time between sensor samples in milliseconds.
getSamplingRate() - Method in class com.codename1.media.MediaRecorderBuilder
  Gets the current sampling rate.
getScale() - Method in class com.codename1.charts.renderers.DefaultRenderer
  Returns the value to be used for scaling the chart.
getScale() - Method in class com.codename1.util.BigDecimal
getScaleNumber() - Method in class com.codename1.charts.models.XYSeries
getScalesCount() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
getScaleType() - Method in class com.codename1.camera.CameraView
  Current scale type.
getScaleX() - Method in class com.codename1.gaming.level.GameElement
  The per-instance x scale (`1` = the asset's natural size).
getScaleX() - Method in class com.codename1.gaming.Sprite
getScaleX() - Method in class com.codename1.ui.Graphics
  Returns the affine X scale
getScaleX() - Method in class com.codename1.ui.Transform
  Gets the x scale factor of this transformation.
getScaleY() - Method in class com.codename1.gaming.level.GameElement
  The per-instance y scale (`1` = the asset's natural size).
getScaleY() - Method in class com.codename1.gaming.Sprite
getScaleY() - Method in class com.codename1.ui.Graphics
  Returns the affine Y scale
getScaleY() - Method in class com.codename1.ui.Transform
  Gets the y scale factor of this transformation.
getScaleZ() - Method in class com.codename1.gaming.level.GameElement
  The per-instance z scale, used in 3D (`1` = the asset's natural size).
getScaleZ() - Method in class com.codename1.ui.Transform
  Gets the z scale factor of this transformation.
getScene() - Method in class com.codename1.gaming.GameView
  The scene drawn by this view; add and remove `Sprite`s here.
getScene() - Method in class com.codename1.gaming.SpriteRenderer
  The scene this renderer draws; add and remove sprites here.
getScene() - Method in class com.codename1.ui.scene.Node
  Gets the scene that this node is attached to.
getScheme() - Method in class java.net.URI
  Get the scheme part of the URI.
getSchemeSpecificPart() - Method in class java.net.URI

  ###### Returns

getScope() - Method in class com.codename1.io.oidc.OidcTokens
getScore() - Method in class com.codename1.gaming.level.GameSceneView
  The running score (starts at zero).
getScreenHeight() - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
  Returns the pixel size of the screen that the component is currently in or for the default screen if the component is not visible or `null`.
getScreenLat(int) - Method in interface com.codename1.maps.spi.MapProvider
getScreenLat(int) - Method in class com.codename1.maps.WebMapProvider
getScreenLocationX() - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
  Returns the screen x-coordinate for the upper left coordinate of the component layout-able bounds.
getScreenLocationY() - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
  Returns the screen y-coordinate for the upper left coordinate of the component layout-able bounds.
getScreenLon(int) - Method in interface com.codename1.maps.spi.MapProvider
getScreenLon(int) - Method in class com.codename1.maps.WebMapProvider
getScreenR() - Method in class com.codename1.charts.views.XYChart
getScreenToWorld(float, float) - Method in class com.codename1.gaming.physics.box2d.callbacks.DebugDraw
  takes the screen coordinates and returns the world coordinates.
getScreenToWorld(Vec2) - Method in class com.codename1.gaming.physics.box2d.callbacks.DebugDraw
  takes the screen coordinates (argScreen) and returns the world coordinates
getScreenToWorld(Vec2, Vec2) - Method in interface com.codename1.gaming.physics.box2d.common.IViewportTransform
  takes the screen coordinates (argScreen) and puts the corresponding world coordinates in argWorld.
getScreenToWorld(Vec2, Vec2) - Method in class com.codename1.gaming.physics.box2d.common.OBBViewportTransform
getScreenToWorldToOut(float, float, Vec2) - Method in class com.codename1.gaming.physics.box2d.callbacks.DebugDraw
  takes the screen coordinates and puts the corresponding world coordinates in argWorld.
getScreenToWorldToOut(Vec2, Vec2) - Method in class com.codename1.gaming.physics.box2d.callbacks.DebugDraw
getScreenVectorToWorld(Vec2, Vec2) - Method in interface com.codename1.gaming.physics.box2d.common.IViewportTransform
  Transforms the given directional screen vector back to the world direction.
getScreenVectorToWorld(Vec2, Vec2) - Method in class com.codename1.gaming.physics.box2d.common.OBBViewportTransform
getScreenWidth() - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
  Returns the pixel size of the screen that the component is currently in or for the default screen if the component is not visible or `null`.
getScreenX(int) - Method in interface com.codename1.maps.spi.MapProvider
getScreenX(int) - Method in class com.codename1.maps.WebMapProvider
getScreenY(int) - Method in interface com.codename1.maps.spi.MapProvider
getScreenY(int) - Method in class com.codename1.maps.WebMapProvider
getScrollable() - Method in class com.codename1.ui.Component
  Returns the scrollable parent of this component
getScrollAnimationSpeed() - Method in class com.codename1.ui.Component
  Scroll animation speed in milliseconds allowing a developer to slow down or accelerate the smooth animation mode
getScrollAnimationSpeed() - Method in class com.codename1.ui.Form
  Scroll animation speed in milliseconds allowing a developer to slow down or accelerate the smooth animation mode
getScrollContainer() - Method in class com.codename1.components.StickyHeaderContainer
  Returns the inner scrolling container that hosts the section content.
getScrollDimension() - Method in class com.codename1.ui.Component
  Returns the Components dimension in scrolling, this is very similar to the preferred size aspect only it represents actual scrolling limits.
getScrollIncrement() - Method in class com.codename1.ui.Container
  Gets the Container scroll increment
getScrollOpacity() - Method in class com.codename1.ui.Component
  This method is used internally by the look and feel to implement the fading scrollbar behavior.
getScrollOpacityChangeSpeed() - Method in class com.codename1.ui.Component
  Indicates the decrement units for the scroll opacity
getScrollPosition() - Method in class com.codename1.components.StickyHeaderContainer
  Returns the current scroll position of the inner scroll container.
getScrollX() - Method in class com.codename1.ui.Component
  Indicates the X position of the scrolling, this number is relative to the component position and so a position of 0 would indicate the x position of the component.
getScrollY() - Method in class com.codename1.ui.Component
  Indicates the Y position of the scrolling, this number is relative to the component position and so a position of 0 would indicate the y position of the component.
getScrubber() - Static method in class com.codename1.crash.CrashProtection
getSecond() - Method in class java.time.LocalDateTime
getSecond() - Method in class java.time.LocalTime
getSeconds() - Method in class java.time.Duration
getSections() - Method in class com.codename1.car.CarListTemplate
  Returns the sections of this list, in order.
getSectorCount() - Method in class com.codename1.nfc.MifareClassic
  Total sectors on the tag (16 on Classic 1K, 40 on Classic 4K).
getSecureStorage() - Method in class com.codename1.ui.Display
  Returns the platform biometric-gated secure storage.
getSecurity() - Method in class com.codename1.io.wifi.WiFiNetwork
  Security mode advertised by the AP.
getSeed() - Method in class com.codename1.ai.ChatRequest
getSeed() - Method in class com.codename1.ai.GenerateImageRequest
getSeekBarUIID() - Method in class com.codename1.components.MediaPlayer
  UIID for the seekBar slider
getSegmentShape(int) - Method in class com.codename1.charts.views.PieChart
  Gets the shape of a pie segment given its point index.
getSegmentShape(int) - Method in class com.codename1.charts.views.PieMapper
getSelectableBuffer() - Method in class com.codename1.charts.renderers.DefaultRenderer
  Returns the selectable radius value around clickable points.
getSelectCommand() - Method in class com.codename1.ui.MenuBar
  The selectCommand is the command to invoke when a Component has foucs in Third Soft Button state.
getSelectCommandText() - Method in class com.codename1.ui.Component
  Allows determining the text for the select command used in the 3rd softbutton mode.
getSelected() - Method in class com.codename1.ui.ButtonGroup
  Return the selected radio button within the group
getSelected() - Method in class com.codename1.ui.list.GenericListCellRenderer

  ###### Returns

getSelectedButton() - Method in class com.codename1.ui.list.MultiList
  Allows developers to customize the properties of the selected multi-button in code
getSelectedColumn() - Method in class com.codename1.ui.table.Table
  Returns the selected column in the table
getSelectedComponent() - Method in class com.codename1.ui.Tabs
  Returns the component associated with the tab at the given index
getSelectedDay() - Method in class com.codename1.ui.Calendar
  Returns the time for the current calendar.
getSelectedDays() - Method in class com.codename1.ui.Calendar
  Gets the dates selected on the calendar or null if no date is selected
getSelectedDaysUIID() - Method in class com.codename1.ui.Calendar

  ###### Returns

getSelectedEven() - Method in class com.codename1.ui.list.GenericListCellRenderer

  ###### Returns

getSelectedIndex() - Method in class com.codename1.ui.ButtonGroup
  Return the index of the selected button within the group
getSelectedIndex() - Method in class com.codename1.ui.list.ContainerList
  Returns the current selected offset in the list
getSelectedIndex() - Method in class com.codename1.ui.list.DefaultListModel
  Returns the selected list offset
getSelectedIndex() - Method in class com.codename1.ui.list.FilterProxyListModel
  Returns the selected list offset
getSelectedIndex() - Method in class com.codename1.ui.List
  Returns the current selected offset in the list
getSelectedIndex() - Method in interface com.codename1.ui.list.ListModel
  Returns the selected list offset
getSelectedIndex() - Method in class com.codename1.ui.Tabs
  Returns the currently selected index for this tabbedpane.
getSelectedIndices() - Method in class com.codename1.ui.list.DefaultListModel
  Gets the selected indices in this model.
getSelectedIndices() - Method in interface com.codename1.ui.list.MultipleSelectionListModel
  Gets the selected indices in this model.
getSelectedItem() - Method in class com.codename1.ui.list.ContainerList
  Returns the current/last selected item
getSelectedItem() - Method in class com.codename1.ui.List
  Returns the current selected item in the list or null for no selection
getSelectedItem() - Method in class com.codename1.ui.tree.Tree
  Returns the currently selected item in the tree
getSelectedRect() - Method in class com.codename1.ui.ComboBox
  Returns the component bounds with absolute screen coordinates, for components that include an internal selection behavior and are not containers (currently only List) this method allows returning the position of the selection itself which is useful for things such as the popup dialog and similar UI's that need to reference the position of the selection externally
getSelectedRect() - Method in class com.codename1.ui.Component
  Returns the component bounds with absolute screen coordinates, for components that include an internal selection behavior and are not containers (currently only List) this method allows returning the position of the selection itself which is useful for things such as the popup dialog and similar UI's that need to reference the position of the selection externally
getSelectedRect() - Method in class com.codename1.ui.list.ContainerList
getSelectedRect() - Method in class com.codename1.ui.List
  Returns the component bounds with absolute screen coordinates, for components that include an internal selection behavior and are not containers (currently only List) this method allows returning the position of the selection itself which is useful for things such as the popup dialog and similar UI's that need to reference the position of the selection externally
getSelectedRow() - Method in class com.codename1.ui.table.Table
  Returns the selected row in the table
getSelectedString() - Method in class com.codename1.ui.spinner.Picker
  Returns the current string.
getSelectedStringIndex() - Method in class com.codename1.ui.spinner.Picker
  Returns the index of the selected string.
getSelectedStyle() - Method in class com.codename1.ui.Component
  Returns the Component Style for the selected state allowing us to manipulate the look of the component when it owns focus
getSelectedStyle() - Method in class com.codename1.ui.ComponentSelector
  Returns a proxy style for all of the selected styles of the components in this set.
getSelectedSubprotocol() - Method in class com.codename1.io.WebSocket
  The subprotocol the server selected during the handshake, or null when none was negotiated.
getSelectionAsText() - Method in class com.codename1.ui.TextSelection
  Gets the selected text as a string.
getSelectionRoot() - Method in class com.codename1.ui.TextSelection
  Gets the selection root for the current text selection.
getSelectionTransparency() - Method in class com.codename1.ui.list.DefaultListCellRenderer
  The background transparency factor to apply to the selection focus
getSelectMenuItem() - Method in class com.codename1.ui.MenuBar
  This method returns the select menu item, when a menu is opened
getSelfDisplayName() - Method in class com.codename1.notifications.LocalNotification.MessagingStyle
  Returns the name representing the device user.
getSendButton() - Method in class com.codename1.components.ChatInput
getSendButtonText() - Static method in class com.codename1.system.DefaultCrashReporter
  The text for the user prompt dialog
getSenderName() - Method in class com.codename1.notifications.LocalNotification.MessagingStyle.Message
  Returns the sender display name.
getSensor(int) - Method in class com.codename1.sensors.MotionSensorManager
  Returns the sensor object for the given type, or `null` if the type is not supported on this device.
getSentReceived() - Method in class com.codename1.io.NetworkEvent
  Returns the amount of data received up to this event or sent up to this event (depending on the event type).
getSerializedObject(Object) - Static method in class com.codename1.ui.layouts.mig.LayoutUtil
  Returns the serialized object that are associated with `caller`.
getSeries() - Method in class com.codename1.charts.models.AreaSeries
  Returns an array of the Series.
getSeries() - Method in class com.codename1.charts.models.XYMultipleSeriesDataset
  Returns an array of the XY series.
getSeries() - Method in class com.codename1.charts.transitions.XYSeriesTransition
  Gets the series whose values are to be animated by this transition.
getSeries() - Method in class com.codename1.charts.transitions.XYValueSeriesTransition
  Gets the series whose values are to be animated by this transition.
getSeriesAndPointForScreenCoordinate(Point) - Method in class com.codename1.charts.views.AbstractChart
  Given screen coordinates, returns the series and point indexes of a chart element.
getSeriesAndPointForScreenCoordinate(Point) - Method in class com.codename1.charts.views.PieChart
getSeriesAndPointForScreenCoordinate(Point) - Method in class com.codename1.charts.views.PieMapper
  Fetches the SeriesSelection for the PieSegment selected.
getSeriesAndPointForScreenCoordinate(Point) - Method in class com.codename1.charts.views.XYChart
getSeriesAt(int) - Method in class com.codename1.charts.models.XYMultipleSeriesDataset
  Returns the XY series at the specified index.
getSeriesCount() - Method in class com.codename1.charts.models.AreaSeries
  Returns the Series count.
getSeriesCount() - Method in class com.codename1.charts.models.XYMultipleSeriesDataset
  Returns the XY series count.
getSeriesIndex() - Method in class com.codename1.charts.models.SeriesSelection
getSeriesIndex() - Method in class com.codename1.charts.views.CombinedXYChart.XYCombinedChartDef
getSeriesRendererAt(int) - Method in class com.codename1.charts.renderers.DefaultRenderer
  Returns the simple renderer from the multiple renderer list.
getSeriesRendererCount() - Method in class com.codename1.charts.renderers.DefaultRenderer
  Returns the simple renderers count in the multiple renderer list.
getSeriesRenderers() - Method in class com.codename1.charts.renderers.DefaultRenderer
  Returns an array of the simple renderers in the multiple renderer list.
getServiceDescription() - Method in class com.codename1.nfc.HostCardEmulationService
  Human-readable description registered with Android (shown to the user when they pick a default HCE app in system settings).
getSession() - Method in class com.codename1.camera.CameraView
  The `CameraSession` backing this view.
getSeverity() - Method in class com.codename1.ui.CodeDiagnostic
  The severity, one of `#ERROR`, `#WARNING` or `#INFO`.
getShaderKey() - Method in class com.codename1.gpu.Material
  Returns a stable string identifying the shader variant required by this material.
getShadowBlur() - Method in class com.codename1.ui.plaf.RoundBorder
  The Gaussian blur size
getShadowBlur() - Method in class com.codename1.ui.plaf.RoundRectBorder
  The Gaussian blur size
getShadowBlur() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  Gets the blur for round border.
getShadowColor() - Method in class com.codename1.ui.plaf.RoundRectBorder
  The color of the shadow as an RRGGBB color
getShadowOpacity() - Method in class com.codename1.ui.plaf.RoundBorder
  The opacity of the shadow between 0 and 255
getShadowOpacity() - Method in class com.codename1.ui.plaf.RoundRectBorder
  The opacity of the shadow between 0 and 255
getShadowOpacity() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  Sets the shadow opacity for round border.
getShadowSpread() - Method in class com.codename1.ui.plaf.RoundBorder
  The spread of the shadow in pixels of millimeters
getShadowSpread() - Method in class com.codename1.ui.plaf.RoundRectBorder
  The spread of the shadow in pixels of millimeters
getShadowSpread() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  Gets the shadow spread for round border.
getShadowX() - Method in class com.codename1.ui.plaf.RoundBorder
  X axis bias of the shadow between 0 and 1 where 0 is to the top and 1 is to the bottom, defaults to 0.5
getShadowX() - Method in class com.codename1.ui.plaf.RoundRectBorder
  X axis bias of the shadow between 0 and 1 where 0 is to the top and 1 is to the bottom, defaults to 0.5
getShadowX() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  Gets the shadowX property of round border.
getShadowY() - Method in class com.codename1.ui.plaf.RoundBorder
  Y axis bias of the shadow between 0 and 1 where 0 is to the left and 1 is to the right, defaults to 0.5
getShadowY() - Method in class com.codename1.ui.plaf.RoundRectBorder
  Y axis bias of the shadow between 0 and 1 where 0 is to the left and 1 is to the right, defaults to 0.5
getShadowY() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  Gets the shadowY property of round border.
getShape() - Method in class com.codename1.gaming.physics.box2d.dynamics.Fixture
  Get the child shape.
getShape() - Method in class com.codename1.ui.RadialGradient
getShape(float, float, float) - Method in class com.codename1.charts.views.PieSegment
getSharedInstance() - Static method in class com.codename1.ui.layouts.LayoutStyle
  Factory methods for obtaining the current `LayoutStyle` object appropriate for the current look and feel.
getSharedJavascriptContext() - Static method in class com.codename1.ui.CN
  Gets a reference to an application-wide shared Javascript context that can be used for running Javascript commands.
getSharedJavascriptContext() - Method in class com.codename1.ui.Display
  Gets a reference to an application-wide shared Javascript context that can be used for running Javascript commands.
getShareResultListener() - Method in class com.codename1.components.ShareButton
  Returns the listener registered via `ShareButton.setShareResultListener(ShareResultListener)` or null.
getShareResultListener() - Method in class com.codename1.share.ShareService
  Returns the registered result listener (may be null).
getSheet() - Method in class com.codename1.gaming.level.TileLayer
getShiftMillimeters() - Method in class com.codename1.ui.Label
  Returns the number of millimeters that should be shifted in tickering rounded to nearest int.
getShiftMillimetersF() - Method in class com.codename1.ui.Label
  Returns the number of millimeters that should be shifted in tickering as a float.
getShiftText() - Method in class com.codename1.ui.Label
  Simple getter to return how many pixels to shift the text inside the Label
getShininess() - Method in class com.codename1.gpu.Material
  Returns the Phong specular exponent.
getShort(int) - Method in interface com.codename1.db.Row
  Gets column value by index.
getShortMonthName(Date) - Method in class com.codename1.l10n.L10NManager
  Gets the short month name in the current locale for the given date.
getShortMonths() - Method in class com.codename1.l10n.DateFormatSymbols
getShortMonths() - Method in class java.text.DateFormatSymbols
getShortWeekdays() - Method in class com.codename1.l10n.DateFormatSymbols
getShortWeekdays() - Method in class java.text.DateFormatSymbols
getShowAnimationSetup() - Method in class com.codename1.components.InteractionDialog
  Callback invoked just before the show animation runs to position the dialog parent at the animation start state.
getShowDuringEditBehavior() - Method in class com.codename1.ui.Display
  Returns the status of the show during edit flag
getShowOnInit() - Method in class com.codename1.io.ConnectionRequest
  This dialog will be shown when this request enters the network queue
getShrink() - Method in class com.codename1.ui.layouts.mig.DimConstraint
  Returns the shrink priority.
getShrinkPriority() - Method in class com.codename1.ui.layouts.mig.DimConstraint
  Returns the shrink priority.
getSide() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
  Gets the side of this inset.
getSideGap() - Method in class com.codename1.ui.Component
  Returns the gap to be left for the side scrollbar on the Y axis.
getSideGap() - Method in class com.codename1.ui.Container
  Returns the gap to be left for the side scrollbar on the Y axis.
getSideGap() - Method in class com.codename1.ui.Form
  The form itself should
getSideGap() - Method in class com.codename1.ui.List
  Returns the gap to be left for the side scrollbar on the Y axis.
getSideMenuCommands() - Method in class com.codename1.ui.Toolbar
  Returns the commands within the left side menu which can be useful for things like unit testing.
getSignature() - Method in class com.codename1.io.webauthn.PublicKeyCredential
  `response.signature` for an assertion response, base64url-encoded.
getSignature() - Method in class com.codename1.payment.ApplePromotionalOffer
  A string representing the properties of a specific promotional offer, cryptographically signed.
getSignature() - Method in class com.codename1.security.Jwt
  Returns the raw bytes of the signature segment as decoded from URL-safe base64.
getSignatureImage() - Method in class com.codename1.components.SignatureComponent
  Gets the image of the signature - or null if no signature has been drawn.
getSignaturePanel() - Method in class com.codename1.components.SignatureComponent
  Get the component that is the actual panel for drawing a signature.
getSilentRetryCount() - Method in class com.codename1.io.ConnectionRequest
  Indicates the number of times to silently retry a connection that failed before prompting
getSimd() - Static method in class com.codename1.ui.CN
  Returns the SIMD API for the current platform.
getSimd() - Method in class com.codename1.ui.Display
  Returns the SIMD API instance bound to the current implementation.
getSimpleName() - Method in class java.lang.Class

  ###### Deprecated

getSin() - Method in class com.codename1.gaming.physics.box2d.common.Rot
getSize() - Method in class com.codename1.ai.GenerateImageRequest
getSize() - Method in class com.codename1.io.Data.ByteData
  Gets the size of the data content.
getSize() - Method in class com.codename1.io.Data.FileData
  Gets the size of the data content.
getSize() - Method in interface com.codename1.io.Data
  Gets the size of the data content.
getSize() - Method in class com.codename1.io.Data.StorageData
  Gets the size of the data content.
getSize() - Method in class com.codename1.io.Data.StringData
getSize() - Method in class com.codename1.io.tar.TarEntry
getSize() - Method in class com.codename1.media.AudioBuffer
  The current size of the buffer.
getSize() - Method in class com.codename1.properties.PropertyIndex
  The number of properties in the class
getSize() - Method in class com.codename1.ui.animations.Timeline
  Returns the pixel based unscaled dimentions of this timeline
getSize() - Method in class com.codename1.ui.Font
  Return Optional operation returning the font size for system fonts
getSize() - Method in class com.codename1.ui.geom.Rectangle
  Return the dimension of the rectangle
getSize() - Method in class com.codename1.ui.geom.Rectangle2D
  Return the dimension of the rectangle
getSize() - Method in class com.codename1.ui.layouts.mig.DimConstraint
  Returns the min/preferred/max size for the entity in the dimension that this object describes.
getSize() - Method in class com.codename1.ui.list.DefaultListModel
  Returns the number of items in the list
getSize() - Method in class com.codename1.ui.list.FilterProxyListModel
  Returns the number of items in the list
getSize() - Method in interface com.codename1.ui.list.ListModel
  Returns the number of items in the list
getSize() - Method in class com.codename1.ui.plaf.StyleParser.FontInfo
  Gets the font size.
getSize(ComponentWrapper) - Method in class com.codename1.ui.layouts.mig.LayoutCallback
  Returns a size similar to the "width" and "height" in the component constraint.
getSizeGroup() - Method in class com.codename1.ui.layouts.mig.DimConstraint
  Returns the size group that this entity should be in for the dimension that this object is describing.
getSizeInPixels(Style) - Method in class com.codename1.ui.plaf.StyleParser.FontInfo
  Gets the size of the font in pixels.
getSizeOfArray(String) - Method in class com.codename1.processing.Result
  Get the size of an array at the requested path.
getSizeSafe(int[], int) - Static method in class com.codename1.ui.layouts.mig.LayoutUtil
getSizeUnit() - Method in class com.codename1.ui.plaf.StyleParser.FontInfo
  Gets the font size unit.
getSkip() - Method in class com.codename1.ui.layouts.mig.CC
  Returns how many cells in the grid that should be skipped before the component that this constraint belongs to.
getSku() - Method in class com.codename1.payment.Product

  ###### Returns

getSku() - Method in class com.codename1.payment.Receipt

  ###### Returns

getSliderEmptySelectedStyle() - Method in class com.codename1.ui.Slider
  Returns the `com.codename1.ui.plaf.Style` used to paint the slider when its full and selected
getSliderEmptyUnselectedStyle() - Method in class com.codename1.ui.Slider
  Returns the `com.codename1.ui.plaf.Style` used to paint the slider when its full
getSliderFullSelectedStyle() - Method in class com.codename1.ui.Slider
  Returns the `com.codename1.ui.plaf.Style` used to paint the slider when its full and selected
getSliderFullUnselectedStyle() - Method in class com.codename1.ui.Slider
  Returns the `com.codename1.ui.plaf.Style` used to paint the slider when its full
getSMSSupport() - Static method in class com.codename1.ui.CN
  Indicates the level of SMS support in the platform as one of: `#SMS_NOT_SUPPORTED` (for desktop, tablet etc.), `#SMS_SEAMLESS` (no UI interaction), `#SMS_INTERACTIVE` (with compose UI), `#SMS_BOTH`.
getSMSSupport() - Method in class com.codename1.ui.Display
  Indicates the level of SMS support in the platform as one of: `#SMS_NOT_SUPPORTED` (for desktop, tablet etc.), `#SMS_SEAMLESS` (no UI interaction), `#SMS_INTERACTIVE` (with compose UI), `#SMS_BOTH`.
getSnippet() - Method in class com.codename1.maps.Marker
  The secondary text shown beneath the title (provider dependent).
getSoftButton(int) - Method in class com.codename1.ui.Form
  Returns the button representing the softbutton, this allows modifying softbutton attributes and behavior programmatically rather than by using the command API.
getSoftButtonCount() - Method in class com.codename1.ui.Form
  Returns the number of buttons on the menu bar for use with getSoftButton()
getSortedPosition(int) - Method in class com.codename1.ui.table.SortableTableModel
  Returns the position of the row when sorted
getSound() - Method in class com.codename1.notifications.NotificationChannelBuilder
  Returns the channel sound file path.
getSource() - Method in class com.codename1.gaming.level.AssetDef
getSource() - Method in class com.codename1.maps.vector.VectorMapEngine
  The active tile source.
getSource() - Method in class com.codename1.ui.animations.Transition
  Returns the source form which is the form from which the animation is starting.
getSource() - Method in class com.codename1.ui.events.ActionEvent
  The element that triggered the action event, useful for decoupling event handling code
getSourceCommand() - Method in class com.codename1.ui.Form
  Gets the source command that was used to navigate to this form.
getSourceDensity() - Method in class com.codename1.ui.GeneratedSVGImage
  Returns the source density the SVG was designed for, in `CN1Constants.DENSITY_*` units.
getSourceUrl() - Method in class com.codename1.facebook.Photo
  Get sourceUrl
getSourceValue() - Method in class com.codename1.ui.animations.Motion
  The number from which we are starting (usually indicating animation start position)
getSouth() - Method in class com.codename1.ui.layouts.BorderLayout
  Returns the component in the south location
getSouthWest() - Method in class com.codename1.maps.BoundingBox
  Gets the /south west coordinate
getSouthWest() - Method in class com.codename1.maps.MapBounds
  The south-west (minimum latitude/longitude) corner.
getSpanX() - Method in class com.codename1.ui.layouts.mig.CC
  Returns the number of cells the cell that this constraint's component will span in the indicated dimension.
getSpanY() - Method in class com.codename1.ui.layouts.mig.CC
  Returns the number of cells the cell that this constraint's component will span in the indicated dimension.
getSpliceImage() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  The image to use for a splicedImage border.
getSpliceInsets() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  For splicedImage border, this gets the splice insets as a single string.
getSpliceInsets(double[]) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  For a splicedImage border, this gets the spliced insets as a 4-element array of double values.
getSplit() - Method in class com.codename1.ui.layouts.mig.CC
  Returns in how many parts the current cell (that this constraint's component will be in) should be split in.
getSpringDampingRatio() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.WheelJoint
getSpringFrequencyHz() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.WheelJoint
getSpriteA() - Method in class com.codename1.gaming.physics.PhysicsContact
  The sprite (or other `PhysicsLinkable`) linked to body A, or null.
getSpriteB() - Method in class com.codename1.gaming.physics.PhysicsContact
  The sprite (or other `PhysicsLinkable`) linked to body B, or null.
getSqlType(PropertyBase) - Method in class com.codename1.properties.SQLMap
  Returns the SQL type for the given column
getSSID() - Method in class com.codename1.io.wifi.WiFiNetwork
  Human-readable network name.
getSSLCertificates() - Method in class com.codename1.io.ConnectionRequest
  Gets the server's SSL certificates for this requests.
getStack() - Static method in class com.codename1.router.Navigation
  Unmodifiable snapshot of the navigation stack, oldest entry first (breadcrumb order).
getStackTrace() - Method in class java.lang.Thread
getStackTrace() - Method in exception class java.lang.Throwable
getStackTrace(Thread, Throwable) - Method in class com.codename1.ui.Display
  Returns the stack trace from the exception on the given thread.
getStarRating() - Method in class com.codename1.ads.NativeAd
  The star rating (0-5), or 0 when not provided.
getStartAngle() - Method in class com.codename1.charts.renderers.DefaultRenderer
  Returns the start angle for circular charts such as pie, doughnut.
getStartAngle() - Method in class com.codename1.charts.views.PieSegment
getStartDate() - Method in class com.codename1.ui.spinner.DateTimeSpinner

  ###### Returns

getStartDate() - Method in class com.codename1.ui.spinner.Picker
  Gets the start date of the picker.
getStartPos() - Method in class com.codename1.ui.TextSelection.Span
  Gets the start position of the text.
getStartTime() - Method in class com.codename1.ui.animations.AnimationObject
  The start time of the animation determines when we start actually drawing the animation object.
getStartTime() - Method in class com.codename1.ui.animations.Motion
  The value of System.currentTimemillis() when motion was started
getStartYear() - Method in class com.codename1.ui.spinner.DateSpinner

  ###### Returns

getState() - Method in class com.codename1.components.AudioRecorderComponent
  Gets the recording state.
getState() - Method in class com.codename1.io.wifi.WiFiDirectPeer
  One of the `STATE_*` constants.
getState() - Method in class com.codename1.media.AbstractMedia
  Gets the current state of the media object.
getState() - Method in interface com.codename1.media.AsyncMedia
  Gets the current state of the media object.
getState() - Method in class com.codename1.ui.Button
  Returns the button state
getState() - Method in class com.codename1.util.promise.Promise
  Returns the current state of the promise.
getStatus() - Method in exception class com.codename1.io.grpc.GrpcException
getStatus() - Method in class com.codename1.location.Location
  The status of the location one of: LocationManager.AVAILABLE, LocationManager.OUT_OF_SERVICE or LocationManager.TEMPORARILY_UNAVAILABLE:
getStatus() - Method in class com.codename1.location.LocationManager
  Gets the Manager status: AVAILABLE, OUT_OF_SERVICE or TEMPORARILY_UNAVAILABLE
getStatus() - Method in class com.codename1.printing.PrintResult
  Numeric status: one of `PrintResult.STATUS_COMPLETED`, `PrintResult.STATUS_CANCELLED`, `PrintResult.STATUS_FAILED`.
getStatus() - Method in class com.codename1.share.ShareResult
  Numeric status: one of `ShareResult.STATUS_SHARED_TO`, `ShareResult.STATUS_DISMISSED`, `ShareResult.STATUS_FAILED`.
getStatus(int) - Method in class com.codename1.io.services.TwitterRESTService
  Returns the status at the given offset
getStatusesCount() - Method in class com.codename1.io.services.TwitterRESTService
  Returns the number of statuses within the response
getStep() - Method in class com.codename1.ui.animations.ComponentAnimation
getStep() - Method in class com.codename1.ui.spinner.NumericSpinner
  Step for spinner gap
getStickyHeaders() - Method in class com.codename1.components.StickyHeaderContainer
  Returns an unmodifiable view of the registered sticky headers in the order they were added.
getStickyHost() - Method in class com.codename1.components.StickyHeaderContainer
  Returns the overlay container that hosts the currently-pinned header.
getStopSequences() - Method in class com.codename1.ai.ChatRequest
getStorageCacheSize() - Method in class com.codename1.io.CacheMap
  Indicates the size of the storage cache after which the cache won't grow further Size is indicated by number of elements stored and not by KB or similar benchmark!
getStorageKey() - Method in class com.codename1.ai.ConversationStore
getStoreCode() - Method in class com.codename1.payment.Purchase
  Returns the store code associated with this in-app purchase object.
getStoreCode() - Method in class com.codename1.payment.Receipt
  The store code from which this receipt originated.
getStreetAddress() - Method in class com.codename1.contacts.Address
  Gets Address Street
getStrideBytes() - Method in class com.codename1.gpu.VertexFormat
  Returns the stride of a vertex in bytes.
getString(int) - Method in interface com.codename1.db.Row
  Gets column value by index.
getString(int) - Method in class com.codename1.javascript.JSObject
  Wrapper for get(int) for indexed string values.
getString(String) - Method in class com.codename1.javascript.JSObject
  Wrapper around get() to return a String.
getString(String, String) - Method in class com.codename1.gaming.level.GameElement
  Reads a property as a String (any value's `toString()`), or `defaultValue` if absent.
getString(String, String) - Method in class com.codename1.gaming.level.GameLevel
  A level property as a String (any value's `toString()`), or `def` if absent.
getString(Map, String) - Static method in class com.codename1.io.JSONParser
  Retrieves a String field from a parsed JSON object.
getStringClaim(String) - Method in class com.codename1.io.oidc.OidcTokens
  Convenience accessor for a string-valued claim.
getStrings() - Method in class com.codename1.ui.spinner.Picker
  Returns the String array matching the metadata
getStringWidth(Font) - Method in class com.codename1.ui.Label
  This method is equivalent to label.getStyle().getFont().stringWidth(label.getText()) but its faster
getStroke() - Method in class com.codename1.charts.renderers.SimpleSeriesRenderer
  Returns the stroke style.
getStrokeAlpha() - Method in class com.codename1.maps.Polyline
  The stroke opacity in [0,255].
getStrokeCap() - Method in class com.codename1.charts.compat.Paint
getStrokeColor() - Method in class com.codename1.maps.Circle
  The stroke color as 0xRRGGBB.
getStrokeColor() - Method in class com.codename1.maps.Polygon
  The stroke color as 0xRRGGBB.
getStrokeColor() - Method in class com.codename1.maps.Polyline
  The stroke color as 0xRRGGBB.
getStrokeColor() - Method in class com.codename1.ui.plaf.RoundBorder
  The color of the edge of the border if applicable
getStrokeColor() - Method in class com.codename1.ui.plaf.RoundRectBorder
  The color of the edge of the border if applicable
getStrokeColor() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  Gets the stroke color for round border.
getStrokeJoin() - Method in class com.codename1.charts.compat.Paint
getStrokeMiter() - Method in class com.codename1.charts.compat.Paint
getStrokeOpacity() - Method in class com.codename1.ui.plaf.RoundBorder
  The opacity of the edge of the border if applicable
getStrokeOpacity() - Method in class com.codename1.ui.plaf.RoundRectBorder
  The opacity of the edge of the border if applicable
getStrokeOpacity() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  Gets the stroke opacity for round border.
getStrokeThickness() - Method in class com.codename1.ui.plaf.RoundBorder
  The thickness of the edge of the border if applicable, 0 if no stroke is needed
getStrokeThickness() - Method in class com.codename1.ui.plaf.RoundRectBorder
  The thickness of the edge of the border if applicable, 0 if no stroke is needed
getStrokeWidth() - Method in class com.codename1.charts.compat.Paint
getStrokeWidth() - Method in class com.codename1.maps.Circle
  The stroke width in pixels (0 hides the outline).
getStrokeWidth() - Method in class com.codename1.maps.Polygon
  The stroke width in pixels (0 hides the outline).
getStrokeWidth() - Method in class com.codename1.maps.Polyline
  The stroke width in pixels.
getStyle() - Method in class com.codename1.ai.GenerateImageRequest
getStyle() - Method in class com.codename1.charts.compat.Paint
getStyle() - Method in class com.codename1.maps.vector.VectorMapEngine
  The active style.
getStyle() - Method in class com.codename1.ui.Component
  Returns the current Component Style allowing code to draw the current component, you should normally use getUnselected/Pressed/DisabledStyle() and not this method since it will return different values based on component state.
getStyle() - Method in class com.codename1.ui.ComponentSelector
  Gets a proxy style that wraps the result of `Component#getStyle()` of each component in set.
getStyle() - Method in class com.codename1.ui.DynamicImage
  Gets the style for this image.
getStyle() - Method in class com.codename1.ui.Font
  Return Optional operation returning the font style for system fonts
getStyle() - Method in class com.codename1.ui.list.DefaultListCellRenderer
  Returns the current Component Style allowing code to draw the current component, you should normally use getUnselected/Pressed/DisabledStyle() and not this method since it will return different values based on component state.
getStyle() - Method in class com.codename1.ui.scene.Node

  ###### Returns

getStyle() - Method in class com.codename1.ui.Slider
  Returns the current Component Style allowing code to draw the current component, you should normally use getUnselected/Pressed/DisabledStyle() and not this method since it will return different values based on component state.
getStyle() - Method in class com.codename1.ui.spinner.Picker
getStyle() - Method in class com.codename1.ui.TextArea
  Returns the current Component Style allowing code to draw the current component, you should normally use getUnselected/Pressed/DisabledStyle() and not this method since it will return different values based on component state.
getStyle(Component) - Method in class com.codename1.ui.ComponentSelector
  Gets a style object for the given component that can be used to modify the component's styles.
getSubject() - Method in class com.codename1.io.oidc.OidcTokens
  `sub` claim from the ID token -- the stable, opaque user identifier within the issuer.
getSubject() - Method in class com.codename1.share.SharedContent
  Returns the optional subject of the shared content (for example an email subject), or null if none was supplied.
getSubtitle() - Method in class com.codename1.media.MediaMetaData
  Gets the media subtitle.
getSubtitle() - Method in class com.codename1.security.AuthenticationOptions
  The current Android `BiometricPrompt` subtitle, or `null` if unset.
getSubUnits() - Method in class com.codename1.ui.layouts.mig.UnitValue
getSuggestionModel() - Method in class com.codename1.ui.AutoCompleteTextField
  Returns the list model to show within the completion list
getSupport(Vec2) - Method in class com.codename1.gaming.physics.box2d.collision.Distance.DistanceProxy
  Get the supporting vertex index in the given direction.
getSupport(Vec2) - Method in class com.codename1.gaming.physics.box2d.collision.shapes.CircleShape
  Get the supporting vertex index in the given direction.
getSupportedAttributesList() - Method in class com.codename1.ui.html.HTMLElement
  Returns a list of supported attributes for this tag.
getSupportedBackgroundTypes() - Static method in class com.codename1.ui.plaf.StyleParser
  Gets a list of the background types that are supported.
getSupportedStandardName() - Method in class com.codename1.ui.html.HTMLParser
  {Returns a string identifying the document type this parser supports.
getSupportedStandardName() - Method in class com.codename1.xml.XMLParser
  Returns a string identifying the document type this parser supports.
getSupportedVirtualKeyboard() - Method in class com.codename1.ui.Display
  Returns all platform supported virtual keyboards names
getSupportVertex(Vec2) - Method in class com.codename1.gaming.physics.box2d.collision.Distance.DistanceProxy
  Get the supporting vertex in the given direction.
getSupportVertex(Vec2) - Method in class com.codename1.gaming.physics.box2d.collision.shapes.CircleShape
  Get the supporting vertex in the given direction.
getSuppressed() - Method in exception class java.lang.Throwable
getSurfaceCallback() - Method in class com.codename1.car.CarNavigationTemplate
  Returns the map drawing callback, or null.
getSVGDocument() - Method in class com.codename1.ui.Image
  Returns a platform specific DOM object that can be manipulated by the user to change the SVG Image
getSwipePlaceholder() - Method in class com.codename1.components.ImageViewer
  This image is shown briefly during swiping while the full size image is loaded
getSwipeThreshold() - Method in class com.codename1.components.ImageViewer
  The swipe threshold is a number between 0 and 1 that indicates the threshold after which the swiped image moves to the next image.
getSwitchMaskImage() - Method in class com.codename1.components.OnOffSwitch
  Gets the image that is used for the mask.
getSwitchOffImage() - Method in class com.codename1.components.OnOffSwitch
  Gets the image that is used for the "Off" state of the switch.
getSwitchOnImage() - Method in class com.codename1.components.OnOffSwitch
  Gets the image that is used for the "On" state of the switch.
getSymbolTable() - Static method in class com.codename1.ui.TextField
  Returns the symbol table for the device
getSymInverse33(Mat33) - Method in class com.codename1.gaming.physics.box2d.common.Mat33
getSyncFlush() - Method in class com.codename1.io.gzip.DeflaterOutputStream
getSystemClassLoader() - Static method in class java.lang.ClassLoader
getSystemCode() - Method in class com.codename1.nfc.NfcF
  Two-byte system code the tag is currently polled on.
getSystemResource() - Static method in class com.codename1.ui.util.Resources
  Gets the system resource which can be located /CN1Images.res.
getSystemResourceAsStream(String) - Static method in class java.lang.ClassLoader
getTabComponentAt(int) - Method in class com.codename1.ui.Tabs
  Returns the tab at `index`.
getTabCount() - Method in class com.codename1.ui.Tabs
  Returns the number of tabs in this `tabbedpane`.
getTabIcon(int) - Method in class com.codename1.ui.Tabs
  Returns the icon of the tab at the given index
getTabIcon(Component) - Method in class com.codename1.ui.Tabs
  Returns the icon of the tab component.
getTabIndex() - Method in class com.codename1.ui.Component
  Gets the tab index of the component.
getTabIterator(Component) - Method in class com.codename1.ui.Form
  Returns an iterator that iterates over all of the components in this form, ordered by their tab index.
getTableName(PropertyBusinessObject) - Method in class com.codename1.properties.SQLMap
  By default the table name matches the property index name unless explicitly modified with this method
getTabPlacement() - Method in class com.codename1.ui.Tabs
  Returns the placement of the tabs for this tabbedpane.
getTabsContainer() - Method in class com.codename1.ui.Tabs
  This method retrieves the Tabs buttons Container
getTabSelectedIcon(int) - Method in class com.codename1.ui.Tabs
  Returns the icon of the tab at the given index
getTabSelectedIcon(Component) - Method in class com.codename1.ui.Tabs
  Returns the selected icon of the tab component.
getTabSize() - Method in class com.codename1.ui.CodeEditor
  Returns the indentation width in spaces.
getTabTextPosition() - Method in class com.codename1.ui.Tabs
  Returns The position of the text relative to the icon
getTabTitle(int) - Method in class com.codename1.ui.Tabs
  Returns the title of the tab at the given index
getTabTitle(Component) - Method in class com.codename1.ui.Tabs
  Returns the title of the tab component.
getTabUIID() - Method in class com.codename1.ui.Tabs
  The UIID for a tab component which defaults to Tab
getTactileTouchDuration() - Method in class com.codename1.ui.plaf.LookAndFeel
  Allows defining a tactile touch device that vibrates when the user presses a component that should respond with tactile feedback on a touch device (e.g. vibrate).
getTag() - Method in class com.codename1.ui.layouts.mig.CC
  Tags the component with metadata.
getTagForChildDirectedTreatment() - Method in class com.codename1.ads.AdConfig
  Child directed treatment flag, one of `AdConfig.TAG_UNSPECIFIED`, `AdConfig.TAG_TRUE`, `AdConfig.TAG_FALSE`.
getTagForUnderAgeOfConsent() - Method in class com.codename1.ads.AdConfig
  Under age of consent flag, one of `AdConfig.TAG_UNSPECIFIED`, `AdConfig.TAG_TRUE`, `AdConfig.TAG_FALSE`.
getTagId() - Method in class com.codename1.ui.html.HTMLElement
  Returns this HTMLElement's ID
getTagName() - Method in class com.codename1.ui.html.HTMLElement
  Returns this HTMLElement's tag name
getTagName() - Method in class com.codename1.xml.Element
  Returns this Element's tag name
getTangentSpeed() - Method in class com.codename1.gaming.physics.box2d.dynamics.contacts.Contact
getTarget() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.MouseJoint
getTarget() - Method in class com.codename1.maps.CameraPosition
  The geographic point at the center of the viewport.
getTarget() - Method in class java.lang.invoke.CallSite
getTargetContainer() - Method in class com.codename1.components.RSSReader
  The form/container to which the RSS will navigate when clicking a RSS entry
getTargetX() - Method in class com.codename1.gaming.GameCamera
getTargetX() - Method in class com.codename1.gaming.level.GameLevel
getTargetY() - Method in class com.codename1.gaming.GameCamera
getTargetY() - Method in class com.codename1.gaming.level.GameLevel
getTargetZ() - Method in class com.codename1.gaming.GameCamera
getTargetZ() - Method in class com.codename1.gaming.level.GameLevel
getTechFilter() - Method in class com.codename1.nfc.NfcReadOptions
  The currently configured technology filter.
getTemperature() - Method in class com.codename1.ai.ChatRequest
getTenant() - Method in class com.codename1.social.MicrosoftConnect
getTensileLength() - Method in class com.codename1.ui.Component
  Recommended length for the tensile, -1 for default
getter() - Element in annotation type com.codename1.annotations.Bind
  Explicit getter method name.
getTerrain() - Method in class com.codename1.gaming.level.GameLevel
getTestDeviceIds() - Method in class com.codename1.ads.AdConfig
  The registered test device hashes, never null.
getTestDeviceIdString() - Method in class com.codename1.ads.AdConfig
  The test device hashes as a comma separated string for native bridges.
getText() - Method in class com.codename1.ai.ChatMessage
  Convenience: concatenates the text of every `TextPart`.
getText() - Method in class com.codename1.ai.ChatResponse
  Convenience: the assembled assistant text.
getText() - Method in class com.codename1.ai.TextPart
getText() - Method in class com.codename1.car.CarGridItem
  Returns the secondary text line, or null.
getText() - Method in class com.codename1.car.CarRow
  Returns the secondary text line, or null.
getText() - Method in class com.codename1.components.ChatInput
getText() - Method in class com.codename1.components.MultiButton
  Returns the line 1 text The text of the component
getText() - Method in class com.codename1.components.OtpField
  Returns the current value, in order from the first box to the last.
getText() - Method in class com.codename1.components.SpanButton
  Returns the text of the button
getText() - Method in class com.codename1.components.SpanLabel
  Returns the text of the label
getText() - Method in class com.codename1.components.SpanMultiButton
  Sets the line 1 text The text of the component
getText() - Method in class com.codename1.notifications.LocalNotification.MessagingStyle.Message
  Returns the message text.
getText() - Method in class com.codename1.share.SharedContent.Item
  Returns the textual value for text and URL items, or null for file items.
getText() - Method in class com.codename1.ui.AutoCompleteTextComponent
  Returns the text in the field `com.codename1.ui.TextArea#getText()`
getText() - Method in class com.codename1.ui.ComponentSelector
  Gets the text on the first component in this set that supports this property.
getText() - Method in class com.codename1.ui.FontImage
  Returns the text of the icon
getText() - Method in class com.codename1.ui.Label
  Returns the label text
getText() - Method in class com.codename1.ui.scene.TextPainter
  The text of this painter.
getText() - Method in class com.codename1.ui.TextArea
  Returns the text in the text area
getText() - Method in class com.codename1.ui.TextComponent
  Returns the text in the field `com.codename1.ui.TextArea#getText()`
getText() - Method in interface com.codename1.ui.TextHolder
  The text of the component
getText() - Method in class com.codename1.ui.TextSelection.Spans
  Gets the text contained in this spans collection.
getText() - Method in class com.codename1.xml.Element
  Returns the text of this element (for text elements only)
getText(SuccessCallback) - Method in class com.codename1.ui.CodeEditor
  Retrieves the current source code.
getText(SuccessCallback) - Method in class com.codename1.ui.RichTextArea
  Retrieves the current editor content as plain text (markup stripped).
getTextAlign() - Method in class com.codename1.charts.compat.Paint
getTextAllStyles() - Method in class com.codename1.components.SpanButton
  Returns the Style proxy object for the text of this span button.
getTextAllStyles() - Method in class com.codename1.components.SpanLabel
  Returns the Style proxy object for the text of this span button.
getTextAreaSize(TextArea, boolean) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
  Calculate the preferred size of the component
getTextAreaSize(TextArea, boolean) - Method in class com.codename1.ui.plaf.LookAndFeel
  Calculate the preferred size of the component
getTextAt(int) - Method in class com.codename1.ui.TextArea
  Returns the text in the given row of the text box
getTextBlockAlign() - Method in class com.codename1.components.SpanLabel
  Returns the alignment of the whole text block and not the text within it!
getTextBounds(String, int, int, Rectangle2D) - Method in class com.codename1.charts.compat.Paint
getTextChildren(String, boolean) - Method in class com.codename1.xml.Element
  Returns all children with the specified text
getTextComponent() - Method in class com.codename1.components.SpanButton
  Returns the TextArea holding the actual text
getTextComponent() - Method in class com.codename1.components.SpanLabel
  Returns the TextArea holding the actual text
getTextDecoration() - Method in class com.codename1.ui.plaf.Style
  Returns the text decoration of this style
getTextDecoration() - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo

  ###### Returns

getTextDecorationAsString() - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
  Gets the text decoration as a string.
getTextDescendants(String, boolean) - Method in class com.codename1.xml.Element
  Returns all text descendants containing the specified text
getTextDescendants(String, boolean, int) - Method in class com.codename1.xml.Element
  Returns all text descendants containing the specified text
getTextFieldConstraint(PropertyBase) - Method in class com.codename1.properties.InstantUI
  The text field constraint for the property.
getTextFieldCursorColor() - Method in class com.codename1.ui.plaf.LookAndFeel
  The color of the text field cursor
getTextFieldPreferredSize(TextArea) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
  Calculate the preferred size of the component
getTextFieldPreferredSize(TextArea) - Method in class com.codename1.ui.plaf.LookAndFeel
  Calculate the preferred size of the component
getTextFieldString(TextArea) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
  Similar to getText() but works properly with password fields
getTextForSpan(TextSelection, TextSelection.Span) - Method in interface com.codename1.ui.TextSelection.TextSelectionSupport
  Returns the text for a given span.
getTextInputButtonText() - Method in class com.codename1.notifications.LocalNotification.Action
  Returns the label of the reply button for the inline text input, or null when the action has no text input.
getTextInputButtonText() - Method in class com.codename1.push.PushAction
  The button label for the "reply" button on the text input field.
getTextInputPlaceholder() - Method in class com.codename1.notifications.LocalNotification.Action
  Returns the placeholder text for the inline text input, or null when the action has no text input.
getTextInputPlaceholder() - Method in class com.codename1.push.PushAction
  The placeholder text to use for text input on this action.
getTextLine1() - Method in class com.codename1.components.MultiButton
  Returns the content of the row
getTextLine1() - Method in class com.codename1.components.SpanMultiButton
  Returns the content of the row
getTextLine2() - Method in class com.codename1.components.MultiButton
  Returns the content of the row
getTextLine2() - Method in class com.codename1.components.SpanMultiButton
  Returns the content of the row
getTextLine3() - Method in class com.codename1.components.MultiButton
  Returns the content of the row
getTextLine3() - Method in class com.codename1.components.SpanMultiButton
  Returns the content of the row
getTextLine4() - Method in class com.codename1.components.MultiButton
  Returns the content of the row
getTextLine4() - Method in class com.codename1.components.SpanMultiButton
  Returns the content of the row
getTextLines() - Method in class com.codename1.components.MultiButton
  Gets all text in multibutton in a single string delimited by "\n" character.
getTextPayload() - Method in class com.codename1.nfc.NdefRecord
  Convenience: decodes a `NdefRecord.createText(String, String)` payload back to its text content.
getTextPosition() - Method in class com.codename1.components.MultiButton
  Returns The position of the text relative to the icon
getTextPosition() - Method in class com.codename1.components.SpanButton
  Returns The position of the text relative to the icon
getTextPosition() - Method in class com.codename1.components.SpanLabel
  Returns The position of the text relative to the icon
getTextPosition() - Method in class com.codename1.components.SpanMultiButton
  Returns The position of the text relative to the icon
getTextPosition() - Method in interface com.codename1.ui.IconHolder
  Returns The position of the text relative to the icon
getTextPosition() - Method in class com.codename1.ui.Label
  Returns The position of the text relative to the icon
getTextResponse() - Method in class com.codename1.push.PushContent
  If the push notification action included a text field for the user to enter a response, then that response will be returned here.
getTextSelectedStyle() - Method in class com.codename1.components.SpanLabel
  Returns the text elements style object
getTextSelection() - Method in class com.codename1.ui.Form
  Gets TextSelection support for this form.
getTextSelectionForBounds(TextSelection, Rectangle) - Method in interface com.codename1.ui.TextSelection.TextSelectionSupport
  Gets the spans that should be selected for the given bounds.
getTextSelectionSupport() - Method in class com.codename1.ui.Component
  Returns text selection support object for this component.
getTextSelectionSupport() - Method in class com.codename1.ui.Label
getTextSelectionSupport() - Method in class com.codename1.ui.TextArea
  Returns text selection support object for this component.
getTextSize() - Method in class com.codename1.charts.compat.Paint
getTextStyle() - Method in class com.codename1.components.SpanButton
  Returns the Style object for the text of this span button.
getTextToShare() - Method in class com.codename1.components.ShareButton
  Gets the text to share
getTextTypeface() - Method in class com.codename1.charts.renderers.DefaultRenderer
  Returns the text typeface.
getTextTypefaceName() - Method in class com.codename1.charts.renderers.DefaultRenderer
  Returns the text typeface name.
getTextTypefaceStyle() - Method in class com.codename1.charts.renderers.DefaultRenderer
  Returns the text typeface style.
getTextUIID() - Method in class com.codename1.components.SpanButton
  Returns the uiid of the actual text
getTextUIID() - Method in class com.codename1.components.SpanLabel
  Returns the uiid of the actual text
getTextUIID() - Method in class com.codename1.ui.TooltipManager
  UIID of the tooltip text body
getTextUnselectedStyle() - Method in class com.codename1.components.SpanLabel
  Returns the text elements style object
getTexture() - Method in class com.codename1.gpu.Material
  Returns the diffuse texture, or null when the material is untextured.
getTextWidths(String, float[]) - Method in class com.codename1.charts.compat.Paint
getTheme() - Method in class com.codename1.system.Lifecycle
  The theme instance
getTheme() - Method in class com.codename1.ui.CodeEditor
  Returns the current theme id.
getTheme(String) - Method in class com.codename1.ui.util.Resources
  Returns the theme resource from the file
getThemeConstant(String, int) - Method in class com.codename1.ui.plaf.UIManager
  Returns a theme constant defined in the resource editor
getThemeConstant(String, String) - Method in class com.codename1.ui.plaf.UIManager
  Returns a theme constant defined in the resource editor
getThemeImageConstant(String) - Method in class com.codename1.ui.plaf.UIManager
  Returns a theme constant defined in the resource editor
getThemeMaskConstant(String) - Method in class com.codename1.ui.plaf.UIManager
  Returns a theme mask constant
getThemeName() - Method in class com.codename1.system.Lifecycle
  Returns the name of the global theme file, by default it's "/theme".
getThemeName() - Method in class com.codename1.ui.plaf.UIManager

  ###### Returns

getThemeResourceNames() - Method in class com.codename1.ui.util.Resources
  Returns the names of the images within this bundle
getThickness() - Method in class com.codename1.ui.plaf.Border
  This method returns how thick is the border in pixels, notice this doesn't apply to most border types
getThickness() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  Gets the border thickness as a scalar value.
getThread() - Method in class com.codename1.db.ThreadSafeDatabase
  Returns the underlying easy thread we can use to pipe tasks to the db thread
getThreadAndTimeStamp() - Method in class com.codename1.io.Log
  Returns a simple string containing a timestamp and thread name.
getThreadCount() - Method in class com.codename1.io.NetworkManager
  The number of threads
getThrowable() - Method in class com.codename1.analytics.AnalyticsCrashReport
  The captured throwable.
getThumbImage() - Method in class com.codename1.ui.Slider
  The thumb image is drawn on top of the current progress
getThumbnailBarHeight() - Method in class com.codename1.components.ImageViewer
  Gets the thumbnail strip height in millimeters.
getTickCount() - Method in class com.codename1.components.InfiniteProgress
  The animation rotates with EDT ticks, but not for every tick.
getTickerSpeed() - Method in class com.codename1.ui.plaf.LookAndFeel
  Gets the ticker speed
getTile(int, int) - Method in class com.codename1.gaming.level.Layer
  The asset id painted at a cell, or null if the cell is empty.
getTile(int, int) - Method in class com.codename1.gaming.level.TileLayer
  The frame index painted at a cell, or -1 if empty.
getTileHeight() - Method in class com.codename1.gaming.level.IsoProjection
getTileSize() - Method in class com.codename1.gaming.level.GameLevel
  The size of one grid cell -- pixels per tile in 2D / board, world units per cell in 3D.
getTileSize() - Method in class com.codename1.gaming.level.TileLayer
getTileSize() - Static method in class com.codename1.maps.providers.GoogleMapsProvider

  ###### Returns

getTileSize() - Method in class com.codename1.maps.vector.BundledTileSource
  The tile edge in pixels (almost always 256).
getTileSize() - Method in class com.codename1.maps.vector.DemoTileSource
  The tile edge in pixels (almost always 256).
getTileSize() - Method in class com.codename1.maps.vector.HttpTileSource
  The tile edge in pixels (almost always 256).
getTileSize() - Method in interface com.codename1.maps.vector.TileSource
  The tile edge in pixels (almost always 256).
getTileWidth() - Method in class com.codename1.gaming.level.IsoProjection
getTilt() - Method in class com.codename1.maps.CameraPosition
  The viewing tilt in degrees (0 = straight down).
getTiltX() - Method in class com.codename1.ui.events.PointerEvent
  The stylus tilt across the x axis in degrees, or `0` when not reported.
getTiltY() - Method in class com.codename1.ui.events.PointerEvent
  The stylus tilt across the y axis in degrees, or `0` when not reported.
getTime() - Method in interface com.codename1.media.Media
  Returns the time in milliseconds in the audio file or -1 if not known
getTime() - Method in class com.codename1.ui.animations.Timeline
  Returns the time of the timeline
getTime() - Method in class com.codename1.ui.spinner.Picker
  This value is only used for time type and is ignored in the case of date and time where both are embedded within the date.
getTime() - Method in class java.util.Calendar
  Gets this Calendar's current time.
getTime() - Method in class java.util.Date
  Returns the number of milliseconds since January 1, 1970, 00:00:00 GMT represented by this Date object.
getTimeAgo(Date) - Method in class com.codename1.util.DateUtil
  Gets the date in "time ago" format.
getTimeInMillis() - Method in class java.util.Calendar
  Gets this Calendar's current time as a long expressed in milliseconds after January 1, 1970, 0:00:00 GMT (the epoch).
getTimeInstance() - Static method in class com.codename1.l10n.DateFormat
  Get a DateFormat instance with default style for time (SHORT).
getTimeInstance() - Static method in class java.text.DateFormat
  Get a DateFormat instance with default style for time (SHORT).
getTimeInstance(int) - Static method in class com.codename1.l10n.DateFormat
  Get a DateFormat instance that uses a given style for times.
getTimeInstance(int) - Static method in class java.text.DateFormat
  Get a DateFormat instance that uses a given style for times.
getTimeOfImpact() - Method in interface com.codename1.gaming.physics.box2d.pooling.IWorldPool
getTimeOfImpact() - Method in class com.codename1.gaming.physics.box2d.pooling.normal.DefaultWorldPool
getTimeout() - Method in class com.codename1.io.ConnectionRequest
  Indicates the timeout for this connection request
getTimeout() - Method in class com.codename1.io.NetworkManager
  Returns the timeout duration
getTimeoutMillis() - Method in class com.codename1.testing.AbstractTest
  Defaults to two minutes.
getTimeoutMillis() - Method in interface com.codename1.testing.UnitTest
  Returns the time in milliseconds after which the test should be automatically failed.
getTimeoutMs() - Method in class com.codename1.nfc.NfcReadOptions
  Session timeout in milliseconds.
getTimeRemaining() - Method in class com.codename1.car.CarNavigationTemplate
  Returns the remaining-time / ETA string, or null.
getTimestamp() - Method in class com.codename1.analytics.AnalyticsEvent
  The client timestamp in milliseconds since the epoch.
getTimestamp() - Method in class com.codename1.notifications.LocalNotification.MessagingStyle.Message
  Returns the message timestamp.
getTimestamp() - Method in class com.codename1.payment.ApplePromotionalOffer
  The date and time of the signature's creation in milliseconds, formatted in Unix epoch time.
getTimestamp() - Method in class com.codename1.sensors.GestureEvent
  The time at which the gesture was detected, in milliseconds, compatible with `System.currentTimeMillis()`.
getTimestamp() - Method in class com.codename1.sensors.MotionEvent
  The time at which this reading was sampled, in milliseconds, compatible with `System.currentTimeMillis()`.
getTimestamp() - Method in class com.codename1.sensors.MotionSensor
  The timestamp of the most recent reading in milliseconds.
getTimeStamp() - Method in class com.codename1.location.Location
  Returns the timestamp of this Location
getTimestampNanos() - Method in class com.codename1.camera.CameraFrame
  Monotonic timestamp in nanoseconds.
getTimezone() - Method in class com.codename1.facebook.User

  ###### Returns

getTimeZone() - Method in class com.codename1.ui.Calendar
  Gets the Calendar timezone
getTimeZone() - Method in class java.util.Calendar
  Gets the time zone.
getTimeZone(String) - Static method in class java.util.TimeZone
  Gets the TimeZone for the given ID.
getTintColor() - Method in class com.codename1.components.InfiniteProgress
  The tinting color of the screen when the showInfiniteBlocking method is invoked
getTintColor() - Method in class com.codename1.ui.Form
  Default color for the screen tint when a dialog or a menu is shown
getTitle() - Method in class com.codename1.car.CarAction
  Returns the action label, or null if icon-only.
getTitle() - Method in class com.codename1.car.CarGridItem
  Returns the item title.
getTitle() - Method in class com.codename1.car.CarRow
  Returns the primary title.
getTitle() - Method in class com.codename1.car.CarTemplate
  Returns the template title shown in the head-unit header, or null.
getTitle() - Method in class com.codename1.charts.models.CategorySeries
  Returns the series title.
getTitle() - Method in class com.codename1.charts.models.XYSeries
  Returns the series title.
getTitle() - Method in class com.codename1.components.InteractionDialog
  Gets this dialog title text.
getTitle() - Method in class com.codename1.components.WebBrowser
  Returns the title for the browser page
getTitle() - Method in class com.codename1.maps.Marker
  The marker title shown in an info window (provider dependent).
getTitle() - Method in class com.codename1.media.MediaMetaData
  Gets the media title.
getTitle() - Method in class com.codename1.notifications.LocalNotification.Action
  Returns the button label.
getTitle() - Method in class com.codename1.payment.WalletPassEntry
  Returns the user visible card title.
getTitle() - Method in class com.codename1.push.PushAction
  The title of the action.
getTitle() - Method in class com.codename1.push.PushContent
  Gets the title of the Push content.
getTitle() - Method in class com.codename1.router.NavigationEntry
  Convenience: the form's title, useful as a breadcrumb label.
getTitle() - Method in class com.codename1.security.AuthenticationOptions
  The current Android `BiometricPrompt` title, or `null` to fall back to `AuthenticationOptions.getReason()`.
getTitle() - Method in class com.codename1.share.SharedContent.Item
  Returns an optional title for the item, or null.
getTitle() - Method in class com.codename1.ui.BrowserComponent
  The page title
getTitle() - Method in class com.codename1.ui.Dialog
  Returns the Form title text
getTitle() - Method in class com.codename1.ui.Form
  Returns the Form title text
getTitle() - Method in class com.codename1.ui.html.HTMLComponent
  Returns the HTML page's title as described in its TITLE tag
getTitle() - Method in class com.codename1.ui.Sheet
  Gets the title text displayed in the default title label.
getTitleAlignment() - Method in class com.codename1.ui.table.Table
  Indicates the alignment of the title see label alignment for details
getTitleArea() - Method in class com.codename1.ui.Form
  Title area manipulation might break with future changes to Codename One and might damage themeing/functionality of the Codename One application in some platforms
getTitleAreaContainer() - Method in class com.codename1.ui.MenuBar
  Returns the parent Form title area
getTitleComponent() - Method in class com.codename1.components.InteractionDialog
  Gets the label component used to display the title.
getTitleComponent() - Method in class com.codename1.ui.Dialog
  Allows modifying the title attributes beyond style (e.g. setting icon/alignment etc.)
getTitleComponent() - Method in class com.codename1.ui.Form
  Allows modifying the title attributes beyond style (e.g. setting icon/alignment etc.)
getTitleComponent() - Method in class com.codename1.ui.MenuBar
  Gets the Form titleComponent
getTitleComponent() - Method in class com.codename1.ui.Sheet
  Gets the component currently used in the center of the title bar.
getTitleComponent() - Method in class com.codename1.ui.Toolbar
  Returns the Toolbar title Component.
getTitles(int) - Method in class com.codename1.charts.models.MultipleCategorySeries
  Returns the series titles.
getTitleStyle() - Method in class com.codename1.ui.Dialog
  Returns the style of the title
getTitleStyle() - Method in class com.codename1.ui.Form
  Returns the style of the title
getTnf() - Method in class com.codename1.nfc.NdefRecord
  One of the `TNF_*` constants.
getTo() - Method in class com.codename1.facebook.Post
  Gets the to users
getToken() - Static method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Returns the Facebook authorization token that can be used for API access
getToken() - Method in class com.codename1.io.AccessToken
  Simple getter
getToken() - Method in class com.codename1.social.FacebookConnect
  The facebook token that can be used to access facebook functionality
getTokenEndpoint() - Method in class com.codename1.io.oidc.OidcConfiguration
getTokenType() - Method in class com.codename1.io.oidc.OidcTokens
getToolbar() - Method in class com.codename1.ui.Form
  Gets the Form Toolbar if exists or null
getToolbarCommands() - Method in class com.codename1.testing.AbstractTest
  Returns all the command objects from the toolbar in the order of left, right, overflow & sidemenu
getToolbarCommands() - Static method in class com.codename1.testing.TestUtils
  Returns all the command objects from the toolbar in the order of left, right, overflow & sidemenu
getToolCallId() - Method in class com.codename1.ai.ChatMessage
getToolCallId() - Method in class com.codename1.ai.ToolResultPart
getToolCalls() - Method in class com.codename1.ai.ChatMessage
getToolCalls() - Method in class com.codename1.ai.ChatResponse
getToolChoice() - Method in class com.codename1.ai.ChatRequest
getTools() - Method in class com.codename1.ai.ChatRequest
getTooltip() - Method in class com.codename1.ui.Component

  ###### Returns

getTooltipShowDelay() - Method in class com.codename1.ui.TooltipManager
  The time in milliseconds between the pointer stopping and the showing of the tooltip
getTop() - Method in class com.codename1.components.SplitPane
  Gets the component that is currently placed in the top of the split pane.
getTopInsetAsString(Component) - Method in class com.codename1.ui.layouts.LayeredLayout
  Gets the top inset as a string.
getTopLeftMode() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  Used for roundRect border.
getTopOnlyMode() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  Used only for roundRect border.
getTopOrLeftComponent() - Method in class com.codename1.components.SplitPane
  Gets the component that is currently placed in the top or left of the split pane.
getTopP() - Method in class com.codename1.ai.ChatRequest
getTopRightMode() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  Used for roundRect border.
getTopScreen() - Method in class com.codename1.car.CarContext
  Returns the screen currently at the top of the in-car back stack, or null if none.
getTotalBytesRead() - Method in class com.codename1.io.BufferedInputStream
  Returns the total number of bytes read from this stream so far
getTotalBytesWritten() - Method in class com.codename1.io.BufferedOutputStream
  Returns the total amount of bytes written to this stream so far
getTotalIn() - Method in class com.codename1.io.gzip.DeflaterOutputStream
getTotalIn() - Method in class com.codename1.io.gzip.InflaterInputStream
getTotalIn() - Method in class com.codename1.io.gzip.ZStream
  Deprecated.
getTotalOut() - Method in class com.codename1.io.gzip.DeflaterOutputStream
getTotalOut() - Method in class com.codename1.io.gzip.InflaterInputStream
getTotalOut() - Method in class com.codename1.io.gzip.ZStream
  Deprecated.
getTotalSeconds() - Method in class java.time.ZoneOffset
getTotalSpace() - Method in class com.codename1.io.File
  Returns the total space on the root file system.
getTotalTokens() - Method in class com.codename1.ai.Usage
getTrackComponent() - Method in class com.codename1.ui.plaf.Border
  The track component is an area to which an arrow based border should point at.
getTrackComponentHorizontalPosition() - Method in class com.codename1.ui.plaf.RoundRectBorder
  Gets the explicitly set horizontal position of the tracking arrow.
getTrackComponentSide() - Method in class com.codename1.ui.plaf.RoundRectBorder
  Gets the side that the tracking component should be displayed on if using explicit placement.
getTrackComponentVerticalPosition() - Method in class com.codename1.ui.plaf.RoundRectBorder
  Gets the explicitly set vertical position of the tracking arrow.
getTrackNumber() - Method in class com.codename1.media.MediaMetaData
  Gets the media track number.
getTransactionId() - Method in class com.codename1.payment.Receipt
  The store-specific transaction ID.
getTransform() - Method in class com.codename1.charts.ChartComponent
  Gets the transform for the chart.
getTransform() - Method in class com.codename1.gaming.physics.box2d.common.OBBViewportTransform
  gets the transform of the viewport, transforms around the center.
getTransform() - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Get the body transform for the body's origin.
getTransform() - Method in class com.codename1.ui.Graphics
  Gets the transformation matrix that is currently applied to this graphics context.
getTransform() - Method in class com.codename1.ui.MultipleGradientPaint
  Gets the gradient transform.
getTransform() - Method in class com.codename1.ui.scene.Camera
getTransform() - Method in class com.codename1.ui.scene.PerspectiveCamera
getTransform(Transform, float) - Method in class com.codename1.gaming.physics.box2d.common.Sweep
  Get the interpolated transform at a specific time.
getTransform(Transform) - Method in class com.codename1.ui.Graphics
  Loads the provided transform with the current transform applied to this graphics context.
getTransitionDurationMillis() - Method in class com.codename1.components.StickyHeaderContainer
getTransitionInAnimator() - Method in class com.codename1.ui.Form
  This property allows us to define a an animation that will draw the transition for entering this form.
getTransitionOutAnimator() - Method in class com.codename1.ui.Form
  This property allows us to define a an animation that will draw the transition for exiting this form.
getTransitionProgress() - Method in class com.codename1.components.StickyHeaderContainer
  Returns the progress of the in-flight transition as a fraction in `[0, 1]`: `0` when the next section is just touching the slot from below and `1` when it has fully displaced the pinned header.
getTransitionSpeed() - Method in class com.codename1.ui.animations.CommonTransitions
  Returns the speed of the transition in milliseconds
getTransitionStyle() - Method in class com.codename1.components.StickyHeaderContainer
getTranslateX() - Method in class com.codename1.ui.Graphics
  Returns the current x translate value
getTranslateX() - Method in class com.codename1.ui.Transform
  Gets the x translation of this transformation.
getTranslateY() - Method in class com.codename1.ui.Graphics
  Returns the current y translate value
getTranslateY() - Method in class com.codename1.ui.Transform
  Gets the y translation of this transformation.
getTranslateZ() - Method in class com.codename1.ui.Transform
  Gets the z translation of this transformation.
getTransparency() - Method in class com.codename1.ui.MultipleGradientPaint
  Gets the transparency for the gradient.
getTransparency() - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo

  ###### Returns

getTreeBalance() - Method in class com.codename1.gaming.physics.box2d.collision.broadphase.BroadPhase
getTreeBalance() - Method in class com.codename1.gaming.physics.box2d.dynamics.World
  Gets the balance of the dynamic tree
getTreeHeight() - Method in class com.codename1.gaming.physics.box2d.collision.broadphase.BroadPhase
  Get the height of the embedded tree.
getTreeHeight() - Method in class com.codename1.gaming.physics.box2d.dynamics.World
  Gets the height of the dynamic tree
getTreeQuality() - Method in class com.codename1.gaming.physics.box2d.collision.broadphase.BroadPhase
getTreeQuality() - Method in class com.codename1.gaming.physics.box2d.dynamics.World
  Gets the quality of the dynamic tree
getTreeState() - Method in class com.codename1.ui.tree.Tree
  Gets the state of the tree in a format that can be restored later by either the same tree or a different tree whose model includes the same nodes.
getTxt() - Method in class com.codename1.io.bonjour.BonjourService
  TXT-record metadata.
getType() - Method in class com.codename1.ads.RewardItem
  The reward type as configured in the ad network console (e.g. "coins").
getType() - Method in exception class com.codename1.ai.LlmException
  Coarse-grained category -- the recommended switching point for error handling.
getType() - Method in class com.codename1.charts.renderers.XYSeriesRenderer.FillOutsideLine
  Returns the fill type.
getType() - Method in class com.codename1.charts.views.CombinedXYChart.XYCombinedChartDef
getType() - Method in class com.codename1.facebook.Album
  Gets the type
getType() - Method in class com.codename1.facebook.Post
  Get the type
getType() - Method in class com.codename1.gaming.level.AssetDef
  The art format: `Type#IMAGE`, `Type#SHEET` or `Type#MESH`.
getType() - Method in class com.codename1.gaming.level.TerrainFeature
getType() - Method in class com.codename1.gaming.physics.box2d.collision.shapes.Shape
  Get the type of this shape.
getType() - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
getType() - Method in class com.codename1.gaming.physics.box2d.dynamics.Fixture
  Get the type of the child shape.
getType() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.Joint
  get the type of the concrete joint.
getType() - Method in class com.codename1.gpu.Material
  Returns the lighting model.
getType() - Method in class com.codename1.io.bonjour.BonjourBrowser
  The service type passed to `browse(...)`.
getType() - Method in class com.codename1.io.bonjour.BonjourPublisher
getType() - Method in class com.codename1.io.bonjour.BonjourService
  mDNS service type (e.g. `_http._tcp.`).
getType() - Method in class com.codename1.nfc.IsoDep
getType() - Method in class com.codename1.nfc.MifareClassic
getType() - Method in class com.codename1.nfc.MifareUltralight
getType() - Method in class com.codename1.nfc.NdefRecord
  Raw type field.
getType() - Method in class com.codename1.nfc.NfcA
getType() - Method in class com.codename1.nfc.NfcB
getType() - Method in class com.codename1.nfc.NfcF
getType() - Method in class com.codename1.nfc.NfcV
getType() - Method in class com.codename1.nfc.TagTechnology
  The technology variant this view represents.
getType() - Method in class com.codename1.plugin.event.IsGalleryTypeSupportedEvent
  Gets the type of gallery to open.
getType() - Method in class com.codename1.plugin.event.OpenGalleryEvent
  Gets the type of gallery to open.
getType() - Method in class com.codename1.push.PushBuilder
  Gets the type of the notification.
getType() - Method in class com.codename1.push.PushContent
  Gets the type of the push content.
getType() - Method in class com.codename1.sensors.GestureEvent
  The gesture that occurred, one of the `TYPE_*` constants.
getType() - Method in class com.codename1.sensors.MotionEvent
  The sensor type that produced this event, one of the `MotionSensorManager.TYPE_*` constants.
getType() - Method in class com.codename1.sensors.MotionSensor
  The type of this sensor, one of the `MotionSensorManager.TYPE_*` constants.
getType() - Method in class com.codename1.share.SharedContent.Item
  Returns the item type, one of the `TYPE_` constants.
getType() - Method in class com.codename1.ui.CodeCompletion
  An optional category used to badge / icon the entry, e.g.
getType() - Method in class com.codename1.ui.events.WindowEvent
  The type of window event.
getType() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  The border type.
getType() - Method in class com.codename1.ui.spinner.Picker
  Returns the type of the picker
getType(char) - Static method in class com.codename1.util.regex.RECharacter
getTypeface() - Method in class com.codename1.charts.compat.Paint
getTypes() - Method in class com.codename1.nfc.Tag
  Technologies advertised by this tag.
getTypes(byte[]) - Method in class com.codename1.ui.geom.GeneralPath
  Returns a copy of the types (aka path commands) in this path.
getTypesSize() - Method in class com.codename1.ui.geom.GeneralPath
  Returns the number of path commands in this path.
getUdid() - Method in class com.codename1.ui.Display
  Returns the UDID for devices that support it
getUid() - Method in class com.codename1.social.FirebaseAuth.FirebaseUser
getUid() - Method in class com.codename1.social.FirebaseAuth
  Last-known Firebase user identifier (`localId` from Firebase's REST API), or `null` if no one is signed in.
getUiid() - Method in class com.codename1.components.ToastBar.Status
  Gets the UIID that should be used for styling the status component while this status is displayed.
getUIID() - Method in class com.codename1.ui.Component
  Unique identifier for a component.
getUIID() - Method in class com.codename1.ui.plaf.RoundBorder
  True is we use the background of the component setting to draw
getUIIDLine1() - Method in class com.codename1.components.MultiButton
  Returns the UIID of the row
getUIIDLine1() - Method in class com.codename1.components.SpanMultiButton
  Returns the UIID of the row
getUIIDLine2() - Method in class com.codename1.components.MultiButton
  Returns the UIID of the row
getUIIDLine2() - Method in class com.codename1.components.SpanMultiButton
  Returns the UIID of the row
getUIIDLine3() - Method in class com.codename1.components.MultiButton
  Returns the UIID of the row
getUIIDLine3() - Method in class com.codename1.components.SpanMultiButton
  Returns the UIID of the row
getUIIDLine4() - Method in class com.codename1.components.MultiButton
  Returns the UIID of the row
getUIIDLine4() - Method in class com.codename1.components.SpanMultiButton
  Returns the UIID of the row
getUIManager() - Method in class com.codename1.ui.Component
  This method should be used by the Component to retrieve the correct UIManager to work with
getUIManager() - Method in class com.codename1.ui.Container
  This method should be used by the Component to retrieve the correct UIManager to work with
getUIManager() - Method in class com.codename1.ui.Form
getUIResourceNames() - Method in class com.codename1.ui.util.Resources
  Returns the names of the ui resources within this bundle
getUnderlying() - Method in class com.codename1.ui.list.FilterProxyListModel
  Returns the underlying model which is needed to perform mutations on the list.
getUnderlying() - Method in class com.codename1.ui.table.SortableTableModel
  Returns the underlying table model
getUniqueDeviceId() - Static method in class com.codename1.io.Log
  Returns a server generated unique device id that is cached locally and is only valid per application.
getUniqueDeviceKey() - Static method in class com.codename1.io.Log
  Returns a server generated unique device id that is cached locally and is only valid per application.
getUnit() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
  Gets the unit of this inset.
getUnit() - Method in class com.codename1.ui.layouts.mig.UnitValue
getUnit() - Method in class com.codename1.ui.plaf.StyleParser.ScalarValue

  ###### Returns

getUnitString() - Method in class com.codename1.ui.layouts.mig.UnitValue
getUnitValueX(String) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
  Returns the unit value associated with the unit.
getUnitValueY(String) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
  Returns the unit value associated with the unit.
getUnselected() - Method in class com.codename1.ui.list.GenericListCellRenderer

  ###### Returns

getUnselectedButton() - Method in class com.codename1.ui.list.MultiList
  Allows developers to customize the properties of the unselected multi-button in code
getUnselectedEven() - Method in class com.codename1.ui.list.GenericListCellRenderer

  ###### Returns

getUnselectedStyle() - Method in class com.codename1.ui.Component
  Returns the Component Style for the unselected mode allowing us to manipulate the look of the component
getUnselectedStyle() - Method in class com.codename1.ui.ComponentSelector
  Returns a proxy style for all of the unselected styles of the components in this set.
getUnsupportedChars() - Method in class com.codename1.ui.TextArea
  Unsupported characters is a string that contains characters that cause issues when rendering on some problematic fonts.
getUpdated_time() - Method in class com.codename1.facebook.Album
  Deprecated.
getUpdated_time() - Method in class com.codename1.facebook.Photo
  Deprecated.
getUpdatedTime() - Method in class com.codename1.facebook.Album
  Gets updated time.
getUpdatedTime() - Method in class com.codename1.facebook.Photo
  Get updated time.
getUpdateDuration() - Method in class com.codename1.components.Ads
  Deprecated.
  The amount of time needed to update the ad
getUpperLimit() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.PrismaticJoint
  Get the upper joint limit, usually in meters.
getUpperLimit() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.RevoluteJoint
getUriPayload() - Method in class com.codename1.nfc.NdefRecord
  Convenience: decodes a `NdefRecord.createUri(String)` payload back to its full URI (re-expanding the leading prefix code).
getUrl() - Method in class com.codename1.ai.ImagePart
getUrl() - Method in class com.codename1.io.ConnectionRequest

  ###### Returns

getUrl() - Method in class com.codename1.io.services.CachedData

  ###### Returns

getUrl() - Method in class com.codename1.io.WebSocket
getUrl() - Method in class com.codename1.ui.html.DocumentInfo
  Returns the absolute URL associated with this DocumentInfo object
getURL() - Method in class com.codename1.components.RSSReader
  The URL of the RSS stream
getURL() - Method in class com.codename1.components.WebBrowser
  The page URL
getURL() - Method in class com.codename1.io.URL.URLConnection
getURL() - Method in class com.codename1.ui.BrowserComponent
  The page URL
getURLBasePath(String) - Static method in class com.codename1.io.Util
  Returns the URL's base path, which is the same as the path only without an ending file e.g.: http://domain.com/f/f.html would return as: /f/
getURLHost(String) - Static method in class com.codename1.io.Util
  Returns the URL's host portion
getURLPath(String) - Static method in class com.codename1.io.Util
  Returns the URL's path
getURLProtocol(String) - Static method in class com.codename1.io.Util
  Returns the protocol of an absolute URL e.g.
getUrls() - Method in class com.codename1.contacts.Contact
  Gets Contact urls
getUsableSpace() - Method in class com.codename1.io.File
  Gets the usable space on this file system.
getUsage() - Method in class com.codename1.ai.ChatResponse
getUsage() - Method in class com.codename1.ai.EmbeddingResponse
getUsage() - Method in class com.codename1.gpu.VertexAttribute
  Returns the semantic usage of this attribute.
getUsbPlatform() - Method in class com.codename1.ui.Display
  Returns the platform's USB host implementation.
getUser(String) - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Gets a User from a user id This is a sync method it will block until a response it returned
getUser(String, User, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Gets a user from a user id
getUserAgent() - Method in class com.codename1.io.ConnectionRequest

  ###### Returns

getUserAlbums(String, DefaultListModel, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Gets the user albums
getUserData() - Method in class com.codename1.gaming.Model
getUserData() - Method in class com.codename1.gaming.physics.box2d.collision.broadphase.DynamicTreeNode
getUserData() - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Get the user data pointer that was provided in the body definition.
getUserData() - Method in class com.codename1.gaming.physics.box2d.dynamics.Fixture
  Get the user data that was assigned in the fixture definition.
getUserData() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.Joint
  get the user data pointer.
getUserData() - Method in class com.codename1.gaming.physics.PhysicsBody
getUserData() - Method in class com.codename1.gaming.Sprite
getUserData(int) - Method in class com.codename1.gaming.physics.box2d.collision.broadphase.BroadPhase
getUserData(int) - Method in interface com.codename1.gaming.physics.box2d.collision.broadphase.BroadPhaseStrategy
getUserData(int) - Method in class com.codename1.gaming.physics.box2d.collision.broadphase.DynamicTree
getUserDisplayName() - Method in class com.codename1.io.webauthn.PublicKeyCredentialCreationOptions
  `user.displayName` (the human-friendly name shown on the OS sheet).
getUserEvents(String, DefaultListModel, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Gets the user events
getUserFriends(String, DefaultListModel, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Gets the user friends
getUserHandle() - Method in class com.codename1.io.webauthn.PublicKeyCredential
  `response.userHandle` for an assertion response, base64url-encoded.
getUserId() - Method in class com.codename1.ads.ServerSideVerificationOptions
  The user identifier forwarded to the verification callback, may be null.
getUserId() - Method in class com.codename1.io.tar.TarEntry
getUserId() - Method in class com.codename1.io.webauthn.PublicKeyCredentialCreationOptions
  `user.id`, the relying-party-specific user handle (base64url-encoded in the JSON wire format).
getUserId() - Method in class com.codename1.social.AppleSignInResult
  Stable opaque identifier ("user identifier" in Apple's docs).
getUserInboxThreads(String, DefaultListModel, int, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Gets the user inbox Threads
getUserInfo() - Method in class com.codename1.io.URL
getUserInfo() - Method in class java.net.URI

  ###### Returns

getUserInfoEndpoint() - Method in class com.codename1.io.oidc.OidcConfiguration
getUsername() - Method in class com.codename1.facebook.Page
  Simple Getter
getUsername() - Method in class com.codename1.facebook.User
  Returns the username
getUserName() - Method in class com.codename1.io.tar.TarEntry
getUserName() - Method in class com.codename1.io.webauthn.PublicKeyCredentialCreationOptions
  `user.name`, usually the email or username the credential is for.
getUserNotifications(String, String, boolean, DefaultListModel, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Gets the user notifications (this method uses the legacy rest api see http://developers.facebook.com/docs/reference/rest/)
getUsersDetails(String[], String[], ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Gets users requested details ((this method uses the legacy rest api see http://developers.facebook.com/docs/reference/rest/))
getUserVerification() - Method in class com.codename1.io.webauthn.PublicKeyCredentialRequestOptions
  `userVerification` -- one of `"required"`, `"preferred"`, `"discouraged"`.
getUUID() - Static method in class com.codename1.io.Util
  Creates a new UUID, that is a 128-bit number used to identify information in computer systems.
getUUID(long, long) - Static method in class com.codename1.io.Util
  Creates a custom UUID, from the given two `long` values.
getValidationConstraint(int, int) - Method in class com.codename1.properties.UiBinding.BoundTableModel
  If the cell has a validation constraint it's returned here
getValidationConstraint(int, int) - Method in class com.codename1.ui.table.AbstractTableModel
  If the cell has a validation constraint it's returned here
getValidationConstraint(int, int) - Method in class com.codename1.ui.table.SortableTableModel
  If the cell has a validation constraint it's returned here
getValidationEmblemPositionX() - Method in class com.codename1.ui.validation.Validator
  The position of the validation emblem on the component as X/Y values between 0 and 1 where 0 indicates the start of the component and 1 indicates its end on the given axis.
getValidationEmblemPositionY() - Method in class com.codename1.ui.validation.Validator
  The position of the validation emblem on the component as X/Y values between 0 and 1 where 0 indicates the start of the component and 1 indicates its end on the given axis.
getValidationFailedEmblem() - Method in class com.codename1.ui.validation.Validator
  The emblem that will be drawn on top of the component to indicate the validation failure
getValidationFailureHighlightMode() - Method in class com.codename1.ui.validation.Validator
  Indicates the default mode in which validation failures are expressed
getValidator() - Method in interface com.codename1.binding.Binding
  The `Validator` populated from the model's validation annotations.
getValidator() - Method in class com.codename1.ui.table.AbstractTableModel
  A validator can be defined here so a validation constraint can bind to a table model cell
getValidator() - Method in class com.codename1.ui.table.SortableTableModel
getvAlign() - Method in class com.codename1.ui.scene.TextPainter
  Gets the vertical alignment of this text.
getValign() - Method in class com.codename1.ui.layouts.FlowLayout
  Indicates vertical alignment within the flow layout
getValue() - Method in class com.codename1.charts.models.SeriesSelection
getValue() - Method in class com.codename1.charts.views.PieSegment
getValue() - Method in class com.codename1.io.Cookie

  ###### Returns

getValue() - Method in class com.codename1.io.gzip.Adler32
getValue() - Method in class com.codename1.io.gzip.CRC32
getValue() - Method in class com.codename1.sensors.GestureEvent
  A magnitude describing the strength of the gesture.
getValue() - Method in class com.codename1.ui.animations.Motion
  Returns the value for the motion for the current clock time.
getValue() - Method in class com.codename1.ui.BrowserComponent.JSRef
  Gets the javascript value as a string.
getValue() - Method in class com.codename1.ui.layouts.mig.UnitValue
getValue() - Method in class com.codename1.ui.plaf.StyleParser.ScalarValue

  ###### Returns

getValue() - Method in class com.codename1.ui.spinner.GenericSpinner
  The value for the spinner
getValue() - Method in class com.codename1.ui.spinner.NumericSpinner
  The value for the spinner
getValue() - Method in class com.codename1.ui.spinner.Picker
  Returns the value which works for all picker types
getValue() - Method in class com.codename1.util.promise.Promise
  Gets the return value once the promise is fulfilled.
getValue() - Method in class java.util.AbstractMap.SimpleEntry
  Returns the value.
getValue() - Method in class java.util.AbstractMap.SimpleImmutableEntry
  Returns the value.
getValue() - Method in interface java.util.Map.Entry
  Returns the value.
getValue(int) - Method in class com.codename1.charts.models.CategorySeries
  Returns the value at the specified index.
getValue(int) - Method in class com.codename1.charts.models.XYValueSeries
  Returns the value at the specified index.
getValue(int) - Method in class com.codename1.ui.plaf.StyleParser.BoxInfo
  Gets a value for a side.
getValue(int) - Method in class com.codename1.ui.spinner.GenericSpinner
  The value for the spinner
getValue(int, String) - Method in class com.codename1.charts.models.AreaSeries
  Returns the value at the specific index and category.
getValue(Row, int, PropertyBase) - Method in enum com.codename1.properties.SQLMap.SqlType
getValue(Object, String, int) - Static method in class com.codename1.ui.layouts.mig.LinkHandler
getValueAsString() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
  Gets the value of this inset as a string.
getValueAsString(int) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
  Gets the value of this inset as a string rounding to the specified number of decimal places.
getValueAt(int, int) - Method in class com.codename1.properties.UiBinding.BoundTableModel
getValueAt(int, int) - Method in class com.codename1.ui.table.DefaultTableModel
  Returns the value of the cell at the given location
getValueAt(int, int) - Method in class com.codename1.ui.table.SortableTableModel
  Returns the value of the cell at the given location
getValueAt(int, int) - Method in interface com.codename1.ui.table.TableModel
  Returns the value of the cell at the given location
getValues() - Method in class com.codename1.ui.plaf.StyleParser.BoxInfo
  Gets the scalar values of this box as a 4-element array.
getValues(int) - Method in class com.codename1.charts.models.MultipleCategorySeries
  Returns the values at the specified index.
getValueType() - Method in class com.codename1.properties.MapProperty
  Returns the class for the value element if it's defined or null if it isn't
getVariable(String) - Method in interface com.codename1.media.Media
  Allows querying platform specific information from the media object
getVec2Array(int) - Method in interface com.codename1.gaming.physics.box2d.pooling.IWorldPool
getVec2Array(int) - Method in class com.codename1.gaming.physics.box2d.pooling.normal.DefaultWorldPool
getVector() - Method in class com.codename1.ai.Embedding
getVelocity() - Method in class com.codename1.location.Location
  Returns the velocity of this Location in meters per second (m/s)
getVelocity() - Method in class com.codename1.ui.animations.Motion
  Gets an approximation of the current velocity in pixels per millisecond.
getVendorId() - Method in class com.codename1.io.usb.UsbDevice
getVerifier() - Method in class com.codename1.io.oidc.PkceChallenge
  The verifier that must be supplied to the token endpoint as `code_verifier`.
getVersion() - Method in class com.codename1.io.AccessToken
getVersion() - Method in class com.codename1.io.Cookie
  Returns the version for the current persistance code, the version will be pased to internalized thus allowing the internalize method to recognize classes persisted in older revisions
getVersion() - Method in interface com.codename1.io.Externalizable
  Returns the version for the current persistance code, the version will be pased to internalized thus allowing the internalize method to recognize classes persisted in older revisions
getVersion() - Method in class com.codename1.io.services.CachedData
  Returns the version for the current persistance code, the version will be pased to internalized thus allowing the internalize method to recognize classes persisted in older revisions
getVersion() - Method in class com.codename1.payment.Receipt
  Returns the version for the current persistance code, the version will be pased to internalized thus allowing the internalize method to recognize classes persisted in older revisions
getVersion() - Static method in class com.codename1.ui.layouts.mig.LayoutUtil
  Returns the current version of MiG Layout.
getVertex(int) - Method in class com.codename1.gaming.physics.box2d.collision.Distance.DistanceProxy
  Get a vertex by index.
getVertex(int) - Method in class com.codename1.gaming.physics.box2d.collision.shapes.CircleShape
  Get a vertex by index.
getVertex(int) - Method in class com.codename1.gaming.physics.box2d.collision.shapes.PolygonShape
  Get a vertex by index.
getVertexCount() - Method in class com.codename1.gaming.physics.box2d.collision.Distance.DistanceProxy
  Get the vertex count.
getVertexCount() - Method in class com.codename1.gaming.physics.box2d.collision.shapes.CircleShape
  Get the vertex count.
getVertexCount() - Method in class com.codename1.gaming.physics.box2d.collision.shapes.PolygonShape
  Get the vertex count.
getVertexCount() - Method in class com.codename1.gpu.VertexBuffer
  Returns the number of vertices this buffer holds.
getVertical() - Method in class com.codename1.ui.layouts.mig.CC
  Returns the vertical dimension constraint for this component constraint.
getVerticalAlign() - Method in class com.codename1.ui.table.TableLayout.Constraint

  ###### Returns

getVerticalAlignment() - Method in class com.codename1.ui.Label
  Returns the vertical alignment of the Label, this will only work when the icon is in the side of the text and not above or below it.
getVerticalAlignment() - Method in class com.codename1.ui.TextArea
  Returns the vertical alignment of the text field.
getVerticalGroup() - Method in class com.codename1.ui.layouts.GroupLayout
  Returns the `ParallelGroup` that is responsible for layout along the vertical axis.
getVerticalMargins() - Method in class com.codename1.ui.plaf.Style
  The equivalent of getMarginTop + getMarginBottom
getVerticalPadding() - Method in class com.codename1.ui.plaf.Style
  The equivalent of getPaddingTop + getPaddingBottom
getVerticalScaleFactor() - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
  The forced scale factor that all screen relative units (e.g. millimeters, inches and logical pixels) will be multiplied with.
getVerticalScreenDPI() - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
  Returns the DPI (Dots Per Inch) of the screen the component is currently in or for the default screen if the component is not visible.
getVerticalScrollWidth() - Method in class com.codename1.ui.plaf.LookAndFeel
  Returns the default width of a vertical scroll bar
getVerticalSpan() - Method in class com.codename1.ui.table.TableLayout.Constraint

  ###### Returns

getVertices() - Method in class com.codename1.gaming.physics.box2d.collision.shapes.PolygonShape
  Get the vertices in local coordinates.
getVertices() - Method in class com.codename1.gpu.Mesh
  Returns the vertex buffer.
getVertices(Vec2[]) - Method in class com.codename1.gaming.physics.box2d.collision.AABB
getVibrationPattern() - Method in class com.codename1.notifications.NotificationChannelBuilder
  Returns the vibration pattern.
getVideoComponent() - Method in interface com.codename1.media.Media
  Gets the VideoComponent of this Video.
getView() - Method in interface com.codename1.ads.spi.BannerAdSession
  The component to embed in the UI, never null.
getView() - Method in class com.codename1.ui.UIFragment
  Gets the view that is generated by this template.
getViewMatrix() - Method in class com.codename1.gpu.Camera
  Returns the 16 element column-major view matrix.
getViewportTranform() - Method in class com.codename1.gaming.physics.box2d.callbacks.DebugDraw
getViewProjection() - Method in class com.codename1.gpu.Camera
  Returns the 16 element column-major combined projection * view matrix.
getVirtualKeyboardListener() - Method in class com.codename1.ui.Display
  Gets the VirtualKeyboardListener Objects of exists.
getVisibleBounds() - Method in class com.codename1.maps.vector.VectorMapEngine
  The geographic bounds currently visible, or null before layout.
getVisibleBounds() - Method in class com.codename1.ui.ComboBox
  Returns the component bounds for scrolling which might differ from the getBounds for large components e.g.
getVisibleBounds() - Method in class com.codename1.ui.Component
  Returns the component bounds for scrolling which might differ from the getBounds for large components e.g.
getVisibleBounds() - Method in class com.codename1.ui.List
  Returns the component bounds for scrolling which might differ from the getBounds for large components e.g.
getVisibleBounds(Rectangle) - Method in class com.codename1.ui.Component
  Returns the component bounds for scrolling which might differ from the getBounds for large components into the provided rectangle.
getVisibleRegion() - Method in interface com.codename1.maps.MapSurface
  The geographic bounds currently visible, or `null` before layout.
getVisibleRegion() - Method in class com.codename1.maps.MapView
  The geographic bounds currently visible, or `null` before layout.
getVisibleRegion() - Method in class com.codename1.maps.NativeMap
  The geographic bounds currently visible, or `null` before layout.
getVisualPadding() - Method in class com.codename1.ui.layouts.mig.CC
  Returns the visual padding used when laying out this Component.
getVisualPadding() - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
  Returns the padding on a component by component basis.
getVisualTypeForIndex(int) - Method in class com.codename1.charts.renderers.DialRenderer
  Returns the visual type at the specified index.
getVoiceButton() - Method in class com.codename1.components.ChatInput
getVoiceId() - Method in class com.codename1.media.TtsOptions
getVolume() - Method in interface com.codename1.media.Media
  Returns the media playback volume in percentage
getVolume() - Method in class com.codename1.media.TtsOptions
getWall(int, int) - Method in class com.codename1.gaming.level.TerrainGrid
  Wall height stacked on top of the ground in this cell (0 = none).
getWallFeed(String, DefaultListModel, int, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Gets the user wall feed, the data is being stored in the given DefaultListModel.
getWallFeed(String, DefaultListModel, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Gets the user wall feed, the data is being stored in the given DefaultListModel.
getWallPosts(String, DefaultListModel, int, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Gets the user wall posts, the data is being stored in the given DefaultListModel.
getWallPosts(String, DefaultListModel, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Gets the user wall feed, the data is being stored in the given DefaultListModel.
getWebsite() - Method in class com.codename1.facebook.Page
  Simple Getter
getWebsite() - Method in class com.codename1.facebook.User

  ###### Returns

getWeekdays() - Method in class com.codename1.l10n.DateFormatSymbols
getWeekdays() - Method in class java.text.DateFormatSymbols
getWest() - Method in class com.codename1.ui.layouts.BorderLayout
  Returns the component in the west location
getWidestChar() - Static method in class com.codename1.ui.TextArea
  Indicates the widest character in the alphabet, this is useful for detecting linebreaks internally.
getWidth() - Method in class com.codename1.camera.CameraFrame
  Pixel width of the frame.
getWidth() - Method in class com.codename1.camera.CapturedPhoto
  Pixel width of the captured photo.
getWidth() - Method in class com.codename1.camera.PhotoCaptureOptions
  Requested capture width, or `0` to use the camera default.
getWidth() - Method in class com.codename1.capture.VideoCaptureConstraints
  Gets the width constraint that is supported by the platform, and is nearest to the specified preferred width.
getWidth() - Method in class com.codename1.charts.compat.Canvas
getWidth() - Method in class com.codename1.facebook.Photo
  Get width
getWidth() - Method in class com.codename1.gaming.level.AssetDef
getWidth() - Method in class com.codename1.gaming.level.Region
getWidth() - Method in class com.codename1.gaming.level.TerrainFeature
getWidth() - Method in class com.codename1.gpu.Texture
  Returns the texture width in pixels.
getWidth() - Method in class com.codename1.ui.animations.Timeline
  Returns the width of the image
getWidth() - Method in class com.codename1.ui.Component
  Returns the component width
getWidth() - Method in class com.codename1.ui.ComponentImage
  Returns the width of the image
getWidth() - Method in class com.codename1.ui.DynamicImage
  Returns the width of the image
getWidth() - Method in class com.codename1.ui.EncodedImage
  Returns the width of the image
getWidth() - Method in class com.codename1.ui.FontImage
  Returns the width of the image
getWidth() - Method in class com.codename1.ui.GeneratedSVGImage
getWidth() - Method in class com.codename1.ui.geom.Dimension
  Returns the width of the dimension
getWidth() - Method in class com.codename1.ui.geom.Dimension2D
  Returns the width of the dimension
getWidth() - Method in class com.codename1.ui.geom.Rectangle
  Convenience method for getSize().getWidth();
getWidth() - Method in class com.codename1.ui.geom.Rectangle2D
  Convenience method for getSize().getWidth();
getWidth() - Method in class com.codename1.ui.Image
  Returns the width of the image
getWidth() - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
  Returns the current width for this component.
getWidth() - Method in class com.codename1.ui.layouts.mig.Grid
getWidth() - Method in class com.codename1.ui.layouts.mig.LC
  Returns the minimum/preferred/maximum size for the container that this layout constraint is set for.
getWidth() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  For a line/dashed/dotted/underline/round border, the thickness value.
getWidth() - Method in class com.codename1.ui.RGBImage
  Returns the width of the image
getWidth() - Method in class com.codename1.ui.scene.Bounds
  Gets the width of the bounding cube (along x-axis)
getWidth(int) - Method in class com.codename1.ui.layouts.mig.Grid
getWidthInPixels() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  For line/dashed/dotted/underline border.
getWidthPercentage() - Method in class com.codename1.ui.table.TableLayout.Constraint

  ###### Returns

getWidthUnit() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  For a line/dashed/dotted/underline/round border, gets the unit of the thickness value.
getWifiDirectPlatform() - Method in class com.codename1.ui.Display
  Returns the platform's WiFi-Direct implementation.
getWifiPlatform() - Method in class com.codename1.ui.Display
  Returns the platform's WiFi implementation.
getWindingRule() - Method in class com.codename1.ui.geom.GeneralPath
  Returns the path's current winding rule.
getWindingRule() - Method in interface com.codename1.ui.geom.PathIterator
  Returns the winding rule to determine which points are inside this path.
getWindow() - Method in class com.codename1.javascript.JavascriptContext
  Returns a reference to the Javascript "window" object.
getWindowBounds() - Static method in class com.codename1.ui.CN
  Returns the number of monitors attached to the desktop environment when available.
getWindowBounds() - Method in class com.codename1.ui.Display
  Returns the current window bounds when running on a desktop platform.
getWorkerClass() - Method in class com.codename1.background.WorkRequest
  Returns the fully qualified class name of the `BackgroundWorker` that performs the work.
getWorld() - Method in class com.codename1.gaming.level.GameLevel
  The streaming/region world backing a "large world" level, or null for a bounded level.
getWorld() - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Get the parent world of this body.
getWorldCenter() - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Get the world position of the center of mass.
getWorldManifold(WorldManifold) - Method in class com.codename1.gaming.physics.box2d.dynamics.contacts.Contact
  Get the world manifold.
getWorldPoint(Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Get the world coordinates of a point given the local coordinates.
getWorldPointToOut(Vec2, Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
getWorldToScreen(float, float) - Method in class com.codename1.gaming.physics.box2d.callbacks.DebugDraw
  Takes the world coordinates and returns the screen coordinates.
getWorldToScreen(Vec2) - Method in class com.codename1.gaming.physics.box2d.callbacks.DebugDraw
  takes the world coordinate (argWorld) and returns the screen coordinates.
getWorldToScreen(Vec2, Vec2) - Method in interface com.codename1.gaming.physics.box2d.common.IViewportTransform
  takes the world coordinate (argWorld) puts the corresponding screen coordinate in argScreen.
getWorldToScreen(Vec2, Vec2) - Method in class com.codename1.gaming.physics.box2d.common.OBBViewportTransform
getWorldToScreenToOut(float, float, Vec2) - Method in class com.codename1.gaming.physics.box2d.callbacks.DebugDraw
  Takes the world coordinates and puts the corresponding screen coordinates in argScreen.
getWorldToScreenToOut(Vec2, Vec2) - Method in class com.codename1.gaming.physics.box2d.callbacks.DebugDraw
getWorldVector(Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Get the world coordinates of a vector given the local coordinates.
getWorldVectorToOut(Vec2, Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
getWorldVectorToOutUnsafe(Vec2, Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
getWorldVectorToScreen(Vec2, Vec2) - Method in interface com.codename1.gaming.physics.box2d.common.IViewportTransform
  Transforms the given directional vector by the viewport transform (not positional)
getWorldVectorToScreen(Vec2, Vec2) - Method in class com.codename1.gaming.physics.box2d.common.OBBViewportTransform
getWrap() - Method in class com.codename1.gpu.Texture
  Returns the configured wrapping mode.
getWrapAfter() - Method in class com.codename1.ui.layouts.mig.LC
  Returns after what cell the grid should always auto wrap.
getWrapGapSize() - Method in class com.codename1.ui.layouts.mig.CC
  Returns the wrap size if it is a custom size.
getWriter(OutputStream) - Static method in class com.codename1.io.Util
  Helper to get a writer from an output stream with UTF-8 encoding
getX() - Method in class com.codename1.charts.models.Point
getX() - Method in class com.codename1.charts.views.ClickableArea
getX() - Method in class com.codename1.gaming.level.GameElement
  The x position -- pixels in a 2D / board level, a world-space coordinate in 3D.
getX() - Method in class com.codename1.gaming.level.TerrainFeature
getX() - Method in class com.codename1.gaming.Model
getX() - Method in class com.codename1.gaming.physics.PhysicsBody
  The body center x position in pixels.
getX() - Method in class com.codename1.gaming.Sprite
getX() - Method in class com.codename1.sensors.MotionEvent
  The value of the first (x) axis.
getX() - Method in class com.codename1.sensors.MotionSensor
  The most recent value of the x axis, or `0` if no reading has arrived yet.
getX() - Method in class com.codename1.ui.Component
  Returns the current component x location relatively to its parent container
getX() - Method in class com.codename1.ui.events.ActionEvent
  The X position if this is a pointer event otherwise undefined
getX() - Method in class com.codename1.ui.events.PointerEvent
  The x position of the pointer in display pixels.
getX() - Method in class com.codename1.ui.geom.Point
  Gets the x value of this Point
getX() - Method in class com.codename1.ui.geom.Point2D
  Gets the x value of this Point
getX() - Method in class com.codename1.ui.geom.Rectangle
  Return the x coordinate of the rectangle
getX() - Method in class com.codename1.ui.geom.Rectangle2D
  Return the x coordinate of the rectangle
getX() - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
  Returns the current x coordinate for this component.
getX() - Method in class com.codename1.ui.scene.Point3D
  Gets x coordinate.
getX(int) - Method in class com.codename1.charts.models.XYSeries
  Returns the X axis value at the specified index.
getXAxis(Vec2) - Method in class com.codename1.gaming.physics.box2d.common.Rot
getXAxisColor() - Method in class com.codename1.charts.renderers.DefaultRenderer
  Returns the color of the X axis
getXAxisMax() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the end value of the X axis range.
getXAxisMax(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the end value of the X axis range.
getXAxisMin() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the start value of the X axis range.
getXAxisMin(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the start value of the X axis range.
getXLabelFormat() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the number format for displaying X axis labels.
getXLabels() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the approximate number of labels for the X axis.
getXLabels(double, double, int) - Method in class com.codename1.charts.views.TimeChart
getXLabels(double, double, int) - Method in class com.codename1.charts.views.XYChart
getXLabelsAlign() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the X axis labels alignment.
getXLabelsAngle() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the rotation angle of labels for the X axis.
getXLabelsColor() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the X axis labels color.
getXLabelsPadding() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the X labels padding.
getXmlTextElement() - Method in class com.codename1.properties.PropertyIndex
  Returns the property that contains the XML text e.g.
getXTextLabel(Double) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the X axis text label at the specified X axis value.
getXTextLabelLocations() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the X text label locations.
getXTitle() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the title for the X axis.
getXValue() - Method in class com.codename1.charts.models.SeriesSelection
getXYMap() - Method in class com.codename1.charts.models.XYSeries
  Returns the current values that are used for drawing the series.
getY() - Method in class com.codename1.charts.models.Point
getY() - Method in class com.codename1.charts.views.ClickableArea
getY() - Method in class com.codename1.gaming.level.GameElement
  The y position -- pixels in a 2D / board level, a world-space coordinate in 3D.
getY() - Method in class com.codename1.gaming.level.TerrainFeature
getY() - Method in class com.codename1.gaming.Model
getY() - Method in class com.codename1.gaming.physics.PhysicsBody
  The body center y position in pixels (screen space, y down).
getY() - Method in class com.codename1.gaming.Sprite
getY() - Method in class com.codename1.sensors.MotionEvent
  The value of the second (y) axis.
getY() - Method in class com.codename1.sensors.MotionSensor
  The most recent value of the y axis, or `0` if no reading has arrived yet.
getY() - Method in class com.codename1.ui.Component
  Returns the component y location relatively to its parent container
getY() - Method in class com.codename1.ui.events.ActionEvent
  The Y position if this is a pointer event otherwise undefined
getY() - Method in class com.codename1.ui.events.PointerEvent
  The y position of the pointer in display pixels.
getY() - Method in class com.codename1.ui.geom.Point
  Gets the y value of this Point
getY() - Method in class com.codename1.ui.geom.Point2D
  Gets the y value of this Point
getY() - Method in class com.codename1.ui.geom.Rectangle
  Return the y coordinate of the rectangle
getY() - Method in class com.codename1.ui.geom.Rectangle2D
  Return the y coordinate of the rectangle
getY() - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
  Returns the current y coordinate for this component.
getY() - Method in class com.codename1.ui.scene.Point3D
  Gets the y-coordinate.
getY(int) - Method in class com.codename1.charts.models.XYSeries
  Returns the Y axis value at the specified index.
getYAxis(Vec2) - Method in class com.codename1.gaming.physics.box2d.common.Rot
getYAxisAlign(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
getYAxisColor() - Method in class com.codename1.charts.renderers.DefaultRenderer
  Returns the color of the Y axis
getYAxisMax() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the end value of the Y axis range.
getYAxisMax(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the end value of the Y axis range.
getYAxisMin() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the start value of the Y axis range.
getYAxisMin(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the start value of the Y axis range.
getYear() - Method in class java.time.LocalDate
getYear() - Method in class java.time.LocalDateTime
getYears() - Method in class java.time.Period
getYield() - Method in class com.codename1.io.BufferedInputStream
  Allows setting a yield duration for this stream which is useful for background operations to release CPU
getYield() - Method in class com.codename1.io.ConnectionRequest
  Returns the amount of time to yield for other processes, this is an implicit method that automatically generates values for lower priority connections
getYLabelFormat(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the number format for Y axis displaying labels.
getYLabels() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the approximate number of labels for the Y axis.
getYLabels(double[], double[], int) - Method in class com.codename1.charts.views.XYChart
getYLabelsAlign(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the Y axis labels alignment.
getYLabelsAngle() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the rotation angle of labels for the Y axis.
getYLabelsColor(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the Y axis labels color.
getYLabelsPadding() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the Y labels padding.
getYLabelsVerticalPadding() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the Y labels vertical padding.
getYTextLabel(Double) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the Y axis text label at the specified Y axis value.
getYTextLabel(Double, int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the Y axis text label at the specified Y axis value.
getYTextLabelLocations() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the Y text label locations.
getYTextLabelLocations(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the Y text label locations.
getYTitle() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the title for the Y axis.
getYTitle(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the title for the Y axis.
getZ() - Method in class com.codename1.gaming.level.GameElement
  The world-space depth, meaningful only in `GameLevel.Mode#THREE_D`.
getZ() - Method in class com.codename1.gaming.level.TerrainFeature
getZ() - Method in class com.codename1.gaming.Model
getZ() - Method in class com.codename1.gaming.Sprite
  The world-space depth, used when the `GameView`'s `GameCamera` is in perspective mode (`GameCamera#MODE_PERSPECTIVE`).
getZ() - Method in class com.codename1.sensors.MotionEvent
  The value of the third (z) axis.
getZ() - Method in class com.codename1.sensors.MotionSensor
  The most recent value of the z axis, or `0` if no reading has arrived yet.
getZ() - Method in class com.codename1.ui.scene.Point3D
  Gets the z-coordinate.
getZone() - Method in class java.time.Clock
getZone() - Method in class java.time.ZonedDateTime
getZoneLongName(String, String) - Method in class com.codename1.l10n.DateFormatSymbols
  Gets the long name of a given timezone.
getZoneLongNameDST(String, String) - Method in class com.codename1.l10n.DateFormatSymbols
  Gets the long name of a given timezone in daylight saving time.
getZoneShortName(String, String) - Method in class com.codename1.l10n.DateFormatSymbols
  Gets the short name of a given timezone.
getZoneShortNameDST(String, String) - Method in class com.codename1.l10n.DateFormatSymbols
  Gets the short name of a given timezone in daylight saving time.
getZoneStrings() - Method in class com.codename1.l10n.DateFormatSymbols
getZoneStrings() - Method in class java.text.DateFormatSymbols
getZoom() - Method in class com.codename1.components.ImageViewer
  Manipulate the zoom level of the application
getZoom() - Method in class com.codename1.maps.CameraPosition
  The slippy-map zoom level.
getZoom() - Method in interface com.codename1.maps.MapSurface
  The current zoom level.
getZoom() - Method in class com.codename1.maps.MapView
  The current zoom level.
getZoom() - Method in class com.codename1.maps.NativeMap
  The current zoom level.
getZoom() - Method in class com.codename1.maps.vector.VectorMapEngine
  The current fractional zoom level.
getZoom(int) - Method in interface com.codename1.maps.spi.MapProvider
getZoom(int) - Method in class com.codename1.maps.WebMapProvider
getZoomInLimitX() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the zoom in limit permitted in the axis X.
getZoomInLimitY() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the zoom in limit permitted in the axis Y.
getZoomLevel() - Method in class com.codename1.maps.MapComponent
  Deprecated.
  Returns the current zoom level of the map.
getZoomLimits() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the zoom limits as a 4-element array, or null if there are no limits applied.
getZoomRate() - Method in class com.codename1.charts.renderers.DefaultRenderer
  Returns the zoom rate.
getZOrder() - Method in class com.codename1.gaming.Sprite
GIDLEN - Static variable in class com.codename1.io.tar.TarHeader
GJK_CALLS - Static variable in class com.codename1.gaming.physics.box2d.collision.Distance
GJK_ITERS - Static variable in class com.codename1.gaming.physics.box2d.collision.Distance
GJK_MAX_ITERS - Static variable in class com.codename1.gaming.physics.box2d.collision.Distance
GlassTutorial - Class in com.codename1.ui.util
  A Glass Tutorial appears on top of the UI especially on a touch device but could be on any device and points to/circles components within the UI coupled with explanation of what they do and a tint of the screen.
GlassTutorial() - Constructor for class com.codename1.ui.util.GlassTutorial
GltfLoader - Class in com.codename1.gpu
  Loads a `Mesh` from a glTF 2.0 model so applications can render real authored geometry rather than only the built in `Primitives`.
GltfLoader.GltfModel - Class in com.codename1.gpu
  A loaded glTF model: its geometry plus the base-color texture extracted from the model's first material, if any.
GNAMELEN - Static variable in class com.codename1.io.tar.TarHeader
GNOME - Static variable in class com.codename1.ui.layouts.mig.PlatformDefaults
GNU_TMAGIC - Static variable in class com.codename1.io.tar.TarHeader
  The magic tag representing a GNU tar archive.
goBack() - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
goBack() - Static method in class com.codename1.testing.TestUtils
  Executes the back command for the current form, similarly to pressing the back button
google(String) - Static method in class com.codename1.maps.WebMapProvider
  A Google Maps JavaScript SDK provider for the given API key (the key must have the Maps JavaScript API enabled).
GOOGLE_ISSUER - Static variable in class com.codename1.social.GoogleConnect
  Google's well-known OIDC issuer.
GOOGLE_PUSH_KEY - Static variable in class com.codename1.push.Push
  Key for the hashtable argument when pushing to the google play store
GoogleAnalyticsProvider - Class in com.codename1.analytics
  A provider for Google Analytics 4 using the Measurement Protocol (v2).
GoogleAnalyticsProvider(String, String) - Constructor for class com.codename1.analytics.GoogleAnalyticsProvider
  Creates a GA4 provider.
GoogleConnect - Class in com.codename1.social
  Sign-in-with-Google for Codename One.
GoogleMapsProvider - Class in com.codename1.maps.providers
  This is a GoogleMaps Provider https://developers.google.com/maps/documentation/staticmaps/
GoogleMapsProvider(String) - Constructor for class com.codename1.maps.providers.GoogleMapsProvider
  Google map provider Constructor
GpuCapabilities - Class in com.codename1.gpu
  Immutable description of the capabilities and limits of a `GraphicsDevice`.
GpuCapabilities(int, int, boolean, boolean, boolean, String) - Constructor for class com.codename1.gpu.GpuCapabilities
  Constructs a capabilities descriptor.
gpuRequestRender(PeerComponent) - Method in class com.codename1.ui.Display
  Requests a single frame from a GPU peer.
gpuSetContinuous(PeerComponent, boolean) - Method in class com.codename1.ui.Display
  Sets whether a GPU peer renders continuously or only on demand.
grabAnimationLock() - Method in class com.codename1.ui.Form
  Allows grabbing a flag that is used by convention to indicate that you are running an exclusive animation.
Gradient - Class in com.codename1.ui
  Abstract description of a CSS-style gradient that can be used as a background or painted directly via `Graphics#fillGradient`.
GRADIENT - Static variable in class com.codename1.ui.plaf.Style
  Extended gradient attribute (multi-stop, angled, conic, repeating).
GradientDrawable - Class in com.codename1.charts.compat
GradientDrawable(GradientDrawable.Orientation, int[]) - Constructor for class com.codename1.charts.compat.GradientDrawable
GradientDrawable.Orientation - Enum in com.codename1.charts.compat
granted() - Static method in class com.codename1.analytics.AnalyticsConsent
  Alias for `AnalyticsConsent.all()`; granting every category.
Graphics - Class in com.codename1.ui
  Abstracts the underlying platform graphics context thus allowing us to achieve portability between MIDP devices and CDC devices.
GraphicsDevice - Class in com.codename1.gpu
  The low level command surface of the 3D API, bound to a single `RenderView` and its GPU context.
GraphicsDevice() - Constructor for class com.codename1.gpu.GraphicsDevice
GraphQL - Class in com.codename1.io.graphql
  High-level GraphQL-over-HTTP invoker used by generated `@GraphQLClient` implementations.
GraphQLClient - Annotation Type in com.codename1.annotations.graphql
  Marks an interface as a GraphQL client that the build-time annotation processor wires up to a generated implementation.
GraphQLClients - Class in com.codename1.io.graphql
  Runtime registry that wires `@GraphQLClient`-annotated interfaces to the build-time-generated implementations.
GraphQLClients.Factory<T> - Interface in com.codename1.io.graphql
  Factory the generated bootstrap registers per API interface.
GraphQLError - Class in com.codename1.io.graphql
  One entry from a GraphQL response `errors` array.
GraphQLError(String, List, List, Map) - Constructor for class com.codename1.io.graphql.GraphQLError
GraphQLResponse<T> - Class in com.codename1.io.graphql
  Result of a GraphQL query or mutation.
GraphQLResponse(int, T, List, String) - Constructor for class com.codename1.io.graphql.GraphQLResponse
GraphQLSubscription - Class in com.codename1.io.graphql
  Handle for a live GraphQL subscription.
GraphQLSubscription.Handler<T> - Interface in com.codename1.io.graphql
  Receives the events of one subscription.
GRASS - Static variable in class com.codename1.gaming.level.MaterialRegistry
  Well-known built-in material ids.
gravityScale - Variable in class com.codename1.gaming.physics.box2d.dynamics.BodyDef
  Experimental: scales the inertia tensor.
GRAY - Static variable in class com.codename1.charts.util.ColorUtil
green(int) - Static method in class com.codename1.charts.util.ColorUtil
GREEN - Enum constant in enum com.codename1.car.CarColor
  A green role, typically for confirm/go actions.
GREEN - Static variable in class com.codename1.charts.util.ColorUtil
GREEN - Static variable in class com.codename1.gaming.physics.box2d.common.Color3f
grep(Object[]) - Method in class com.codename1.util.regex.RE
  Returns an array of Strings, whose toString representation matches a regular expression.
Grid - Class in com.codename1.ui.layouts.mig
  Holds components in a grid.
Grid(ContainerWrapper, LC, AC, AC, Map, ArrayList) - Constructor for class com.codename1.ui.layouts.mig.Grid
  Constructor.
GridBagConstraints - Class in com.codename1.ui.layouts
  Port of the GridBag code from Apache's Harmony
GridBagConstraints() - Constructor for class com.codename1.ui.layouts.GridBagConstraints
GridBagConstraints(int, int, int, int, double, double, int, int, Insets, int, int) - Constructor for class com.codename1.ui.layouts.GridBagConstraints
GridBagLayout - Class in com.codename1.ui.layouts
  Codename One port of the infamous GridBagLayout based on the Apache Harmony code.
GridBagLayout() - Constructor for class com.codename1.ui.layouts.GridBagLayout
gridGap(String, String) - Method in class com.codename1.ui.layouts.mig.LC
  Sets both grid gaps at the same time.
gridGapX(String) - Method in class com.codename1.ui.layouts.mig.LC
  Same functionality as `setGridGapX(ConstraintParser.parseBoundSize(boundsSize, true, true))` only this method returns `this` for chaining multiple calls.
gridGapY(String) - Method in class com.codename1.ui.layouts.mig.LC
  Same functionality as `setGridGapY(ConstraintParser.parseBoundSize(boundsSize, true, false))` only this method returns `this` for chaining multiple calls.
gridheight - Variable in class com.codename1.ui.layouts.GridBagConstraints
GridLayout - Class in com.codename1.ui.layouts
  The components are arranged in a grid based on available space, all cells in the grid are given exactly the same size which matches the largest preferred size or available space.
GridLayout(int) - Constructor for class com.codename1.ui.layouts.GridLayout
  Creates a new instance of GridLayout with the given columns, rows is set to 1 but will implicitly grow if more components are added
GridLayout(int, int) - Constructor for class com.codename1.ui.layouts.GridLayout
  Creates a new instance of GridLayout with the given rows and columns
GridLayout(int, int, int, int) - Constructor for class com.codename1.ui.layouts.GridLayout
  Creates a new instance of GridLayout with the given rows and columns
gridwidth - Variable in class com.codename1.ui.layouts.GridBagConstraints
gridx - Variable in class com.codename1.ui.layouts.GridBagConstraints
gridy - Variable in class com.codename1.ui.layouts.GridBagConstraints
groundAnchorA - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.PulleyJointDef
  The first ground anchor in world coordinates.
groundAnchorB - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.PulleyJointDef
  The second ground anchor in world coordinates.
group(Component...) - Static method in class com.codename1.ui.InputComponent
  Groups together multiple text components and labels so they align properly, this is implicitly invoked by `com.codename1.ui.layouts.TextModeLayout` so this method is unnecessary when using that layout
group(String) - Method in class com.codename1.notifications.NotificationChannelBuilder
  Assigns this channel to a channel group.
GroupConstraint - Class in com.codename1.ui.validation
  Groups several constraints as if they are one constraint
GroupConstraint(Constraint...) - Constructor for class com.codename1.ui.validation.GroupConstraint
  Create a new constraint group
groupConversation(boolean) - Method in class com.codename1.notifications.LocalNotification.MessagingStyle
  Marks the conversation as a group conversation (more than two participants).
groupId - Variable in class com.codename1.io.tar.TarHeader
groupIndex - Variable in class com.codename1.gaming.physics.box2d.dynamics.Filter
  Collision groups allow a certain group of objects to never collide (negative) or always collide (positive).
GroupLayout - Class in com.codename1.ui.layouts
  GroupLayout is a LayoutManager that hierarchically groups components to achieve common, and not so common, layouts.
GroupLayout(Container) - Constructor for class com.codename1.ui.layouts.GroupLayout
  Creates a GroupLayout for the specified Container.
GroupLayout.Group - Class in com.codename1.ui.layouts
  Group provides for commonality between the two types of operations supported by `GroupLayout`: laying out components one after another (`SequentialGroup`) or layout on top of each other (`ParallelGroup`).
GroupLayout.ParallelGroup - Class in com.codename1.ui.layouts
  A `Group` that lays out its elements on top of each other.
GroupLayout.SequentialGroup - Class in com.codename1.ui.layouts
  A `Group` that lays out its elements sequentially, one after another.
groupName - Variable in class com.codename1.io.tar.TarHeader
grow() - Method in class com.codename1.ui.layouts.mig.AC
  Specifies the current row/column's grow weight within columns/rows with the `grow priority` 100f.
grow() - Method in class com.codename1.ui.layouts.mig.CC
  Same functionality as `#growX()` and `#growY()`.
grow(float) - Method in class com.codename1.ui.layouts.mig.AC
  Specifies the current row/column's grow weight within columns/rows with the same `grow priority`.
grow(float...) - Method in class com.codename1.ui.layouts.mig.CC
  grow weight for the component horizontally and optionally vertically.
grow(float, int...) - Method in class com.codename1.ui.layouts.mig.AC
  Specifies the indicated rows'/columns' grow weight within columns/rows with the same `grow priority`.
growOrShrink() - Method in class com.codename1.ui.Dialog
  Allows a dialog component to grow or shrink to its new preferred size
growPrio(int) - Method in class com.codename1.ui.layouts.mig.AC
  Specifies the current row/column's grow priority.
growPrio(int...) - Method in class com.codename1.ui.layouts.mig.CC
  Grow priority for the component horizontally and optionally vertically.
growPrio(int, int...) - Method in class com.codename1.ui.layouts.mig.AC
  Specifies the indicated rows'/columns' grow priority.
growPrioX(int) - Method in class com.codename1.ui.layouts.mig.CC
  The grow priority compared to other components in the same cell.
growPrioY(int) - Method in class com.codename1.ui.layouts.mig.CC
  The grow priority compared to other components in the same cell.
growShrink(int) - Method in class com.codename1.ui.Component
  Grows or shrinks this component to its new preferred size, this method essentially takes a component whose preferred size has changed and creates a "growing" effect that lasts for the duration.
growShrink(int) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Component#growShrink(int)`
growShrink(Component, int) - Static method in class com.codename1.ui.util.Effects
  Grows or shrinks the given component to its new preferred size, this method essentially takes a component whose preferred size has changed and creates a "growing" effect that lasts for the duration.
growX() - Method in class com.codename1.ui.layouts.mig.CC
  Grow weight for the component horizontally.
growX(float) - Method in class com.codename1.ui.layouts.mig.CC
  Grow weight for the component horizontally.
growY() - Method in class com.codename1.ui.layouts.mig.CC
  Grow weight for the component vertically.
growY(Float) - Method in class com.codename1.ui.layouts.mig.CC
  Grow weight for the component vertically.
GrpcClient - Annotation Type in com.codename1.annotations.grpc
  Marks an interface as a gRPC client that the build-time annotation processor wires up to a generated gRPC-Web implementation.
GrpcClients - Class in com.codename1.io.grpc
  Runtime registry that wires `@GrpcClient`-annotated interfaces to the build-time-generated implementations.
GrpcClients.Factory<T> - Interface in com.codename1.io.grpc
  Factory the generated bootstrap registers per API interface.
GrpcException - Exception Class in com.codename1.io.grpc
  Thrown when a synchronous helper observes a non-OK gRPC status or a transport-level failure.
GrpcException(int, int, String) - Constructor for exception class com.codename1.io.grpc.GrpcException
GrpcResponse<T> - Class in com.codename1.io.grpc
  Result of a unary gRPC call.
GrpcResponse(int, int, T, String) - Constructor for class com.codename1.io.grpc.GrpcResponse
GrpcWeb - Class in com.codename1.io.grpc
  High-level gRPC-Web invoker used by generated `@GrpcClient` implementations.
gt(PropertyBase) - Method in class com.codename1.properties.SQLMap.SelectBuilder
  A greater that `>` operator
guardWithTest(MethodHandle, MethodHandle, MethodHandle) - Static method in class java.lang.invoke.MethodHandles
guessMimeType(byte[]) - Static method in class com.codename1.io.Util
  Tries to determine the mime type of a byte array based on its first bytes.Direct inspection of the bytes to determine the content type is often more accurate than believing the content type claimed by the `http` server or by the file extension.
guessMimeType(InputStream) - Static method in class com.codename1.io.Util
  Tries to determine the mime type of an InputStream based on its first bytes.Direct inspection of the bytes to determine the content type is often more accurate than believing the content type claimed by the `http` server or by the file extension.
guessMimeType(String) - Static method in class com.codename1.io.Util
  Tries to determine the mime type of a file based on its first bytes.Direct inspection of the bytes to determine the content type is often more accurate than believing the content type claimed by the `http` server or by the file extension.
GZConnectionRequest - Class in com.codename1.io.gzip
  A connection request that can detect a GZipped response, parse it automatically and unzip it.
GZConnectionRequest() - Constructor for class com.codename1.io.gzip.GZConnectionRequest
gzip() - Method in class com.codename1.io.rest.RequestBuilder
  Sets the request to be a gzip request
GZIPException - Exception Class in com.codename1.io.gzip
GZIPException() - Constructor for exception class com.codename1.io.gzip.GZIPException
GZIPException(String) - Constructor for exception class com.codename1.io.gzip.GZIPException
GZIPHeader - Class in com.codename1.io.gzip

  ##### See also

GZIPHeader() - Constructor for class com.codename1.io.gzip.GZIPHeader
GZIPInputStream - Class in com.codename1.io.gzip
GZIPInputStream(InputStream) - Constructor for class com.codename1.io.gzip.GZIPInputStream
GZIPInputStream(InputStream, int, boolean) - Constructor for class com.codename1.io.gzip.GZIPInputStream
GZIPInputStream(InputStream, Inflater, int, boolean) - Constructor for class com.codename1.io.gzip.GZIPInputStream
GZIPOutputStream - Class in com.codename1.io.gzip
GZIPOutputStream(OutputStream) - Constructor for class com.codename1.io.gzip.GZIPOutputStream
GZIPOutputStream(OutputStream, int) - Constructor for class com.codename1.io.gzip.GZIPOutputStream
GZIPOutputStream(OutputStream, int, boolean) - Constructor for class com.codename1.io.gzip.GZIPOutputStream
GZIPOutputStream(OutputStream, Deflater, int, boolean) - Constructor for class com.codename1.io.gzip.GZIPOutputStream

## H

ha(int) - Method in class com.codename1.ui.table.TableLayout.Constraint
  Sets the horizontal alignment of the table cell
HALF_PI - Static variable in class com.codename1.gaming.physics.box2d.common.MathUtils
HAND_CURSOR - Static variable in class com.codename1.ui.Component
  The hand cursor type.
handleComponentAction(Component, ActionEvent) - Method in class com.codename1.ui.util.UIBuilder
  This method is invoked for every component to which an action event listener can be bound and delivers the event data for the given component seamlessly.
handleErrorResponseCode(int, String) - Method in class com.codename1.ads.AdsService
  Deprecated.
  Handles a server response code that is not 200 and not a redirect (unless redirect handling is disabled)
handleErrorResponseCode(int, String) - Method in class com.codename1.io.ConnectionRequest
  Handles a server response code that is not 200 and not a redirect (unless redirect handling is disabled)
handleErrorResponseCode(int, String) - Method in class com.codename1.io.services.CachedDataService
  Handles a server response code that is not 200 and not a redirect (unless redirect handling is disabled)
handleErrorResponseCode(int, String) - Method in class com.codename1.io.services.ImageDownloadService
  Handles a server response code that is not 200 and not a redirect (unless redirect handling is disabled)
handleException(Exception) - Method in class com.codename1.ads.AdsService
  Deprecated.
  Handles an exception thrown when performing a network operation, the default implementation shows a retry dialog.
handleException(Exception) - Method in class com.codename1.io.ConnectionRequest
  Handles an exception thrown when performing a network operation, the default implementation shows a retry dialog.
handleException(Exception) - Method in class com.codename1.io.services.CachedDataService
  Handles an exception thrown when performing a network operation, the default implementation shows a retry dialog.
handleException(Exception) - Method in class com.codename1.io.services.ImageDownloadService
  Handles an exception thrown when performing a network operation, the default implementation shows a retry dialog.
handleIOException(IOException) - Method in class com.codename1.io.ConnectionRequest
  Handles IOException thrown when performing a network operation
handleNetworkError(NetworkEvent) - Method in class com.codename1.system.Lifecycle
  Invoked on a network error callback
handleRedirect(ActionListener) - Static method in class com.codename1.io.Oauth2
  Deprecated.
  When using the `#setUseRedirectForWeb(boolean)` option you should call this method at the beginning of your app's `start()` method.
handleRedirectURLParams(Map) - Method in class com.codename1.io.Oauth2
  Deprecated.
  Method that can be overridden by subclasses to intercept parameters extracted from the redirect URL when the login flow reaches the redirect URL.
handleRuntimeException(RuntimeException) - Method in class com.codename1.ads.AdsService
  Deprecated.
  Handles an exception thrown when performing a network operation
handleRuntimeException(RuntimeException) - Method in class com.codename1.io.ConnectionRequest
  Handles an exception thrown when performing a network operation
handlesInput() - Method in class com.codename1.gaming.GameView
  While running the view consumes all key events (including the directional pad and fire button) so they are not stolen for focus traversal.
handlesInput() - Method in class com.codename1.ui.Component
  Prevents key events from being grabbed for focus traversal.
handlesKeycode(int) - Method in class com.codename1.ui.MenuBar
  This method returns true if the MenuBar should handle the given keycode.
handleTokenRequestResponse(String) - Method in class com.codename1.io.Oauth2
  Deprecated.
  Processes token request responses that are formatted as HTTP query strings.
handleTokenRequestResponse(Map) - Method in class com.codename1.io.Oauth2
  Deprecated.
  Processes token request responses that are formatted as a JSON object.
HARDWARE_BACK - Static variable in class com.codename1.router.PopReason
  The Android hardware back button, the iOS edge-swipe gesture, or the browser back button on the JavaScript port.
HAS_BEANS - Static variable in class com.codename1.ui.layouts.mig.LayoutUtil
hasAutoFocus() - Method in class com.codename1.camera.CameraInfo
  True if this camera supports tap-to-focus / autofocus.
hasBack() - Method in class com.codename1.ui.BrowserComponent
  Indicates whether back is currently available
hasBaseline() - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
  Returns if the component has a baseline and if it can be retrieved.
hasCachesDir() - Method in class com.codename1.io.FileSystemStorage
  Returns true if the device has a directory dedicated for "cache" files
hasCachesDir() - Static method in class com.codename1.ui.CN
  Returns true if the device has a directory dedicated for "cache" files
hasCamera() - Static method in class com.codename1.capture.Capture
  Returns true if the device has camera false otherwise.
hasCamera() - Static method in class com.codename1.ui.CN
  Returns true if the device has camera false otherwise.
hasCamera() - Method in class com.codename1.ui.Display
  Returns true if the device has camera false otherwise.
hasChanged() - Method in class java.util.Observable
  Returns the changed flag for this `Observable`.
hasChildren() - Method in class com.codename1.ui.scene.Node
  Checks if node has children.
hasCircularDependency(Component) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
  Checks to see if this constraint has any circular dependencies.
hasDragOccured() - Method in class com.codename1.ui.Display
  This method should be invoked by components that broadcast events on the pointerReleased callback.
hasErrors() - Method in class com.codename1.io.graphql.GraphQLResponse
  `true` when the response carried at least one GraphQL error.
hasFiles() - Method in class com.codename1.share.SharedContent
  Returns true if any item is a file or an image.
hasFixedPreferredSize() - Method in class com.codename1.ui.Component
  Checks if this component has a fixed preferred size either via an explicit call to `#setPreferredH(int)` and `#setPreferredW(int)`, or via a preferred size style string.
hasFlash() - Method in class com.codename1.camera.CameraInfo
  True if this camera has a flash/torch the application can drive via `CameraSession#setFlashMode(FlashMode)`.
hasFocus() - Method in class com.codename1.ui.Component
  Returns true if the component has focus
hasForward() - Method in class com.codename1.ui.BrowserComponent
  Indicates whether forward is currently available
hasGround(int, int) - Method in class com.codename1.gaming.level.StreamingTerrain
hasGround(int, int) - Method in interface com.codename1.gaming.level.Terrain
hasGround(int, int) - Method in class com.codename1.gaming.level.TerrainChunk
hasGround(int, int) - Method in class com.codename1.gaming.level.TerrainGrid
  Whether the given cell has a floor (true) or is an open hole / sky gap (false).
hash(Object...) - Static method in class com.codename1.compat.java.util.Objects
hash(Object...) - Static method in class java.util.Objects
Hash - Class in com.codename1.security
  Streaming and one-shot cryptographic hash (message digest) functions.
hashCode() - Method in class com.codename1.ads.InnerActive
  Deprecated.
  Returns a hash code value for the object.
hashCode() - Method in class com.codename1.capture.VideoCaptureConstraints
hashCode() - Method in class com.codename1.facebook.Album
hashCode() - Method in class com.codename1.facebook.FBObject
  Returns a hash code value for the object.
hashCode() - Method in class com.codename1.facebook.Page
hashCode() - Method in class com.codename1.facebook.Photo
hashCode() - Method in class com.codename1.facebook.Post
hashCode() - Method in class com.codename1.facebook.User
hashCode() - Method in class com.codename1.gaming.physics.box2d.common.Mat22
hashCode() - Method in class com.codename1.gaming.physics.box2d.common.Mat33
hashCode() - Method in class com.codename1.gaming.physics.box2d.common.Vec2
hashCode() - Method in class com.codename1.gaming.physics.box2d.common.Vec3
hashCode() - Method in class com.codename1.io.AccessToken
hashCode() - Method in class com.codename1.io.ConnectionRequest
  Returns a hash code value for the object.
hashCode() - Method in class com.codename1.io.File
hashCode() - Method in class com.codename1.io.gzip.GZConnectionRequest
  Returns a hash code value for the object.
hashCode() - Method in class com.codename1.io.MultipartRequest
  Returns a hash code value for the object.
hashCode() - Method in class com.codename1.io.services.CachedDataService
hashCode() - Method in class com.codename1.io.services.ImageDownloadService
  Returns a hash code value for the object.
hashCode() - Method in class com.codename1.io.services.RSSService
  Returns a hash code value for the object.
hashCode() - Method in class com.codename1.io.services.TwitterRESTService
hashCode() - Method in class com.codename1.io.tar.TarEntry
hashCode() - Method in class com.codename1.io.URL
hashCode() - Method in class com.codename1.l10n.DateFormat
hashCode() - Method in class com.codename1.l10n.SimpleDateFormat
  Returns a hash code value for the object.
hashCode() - Method in class com.codename1.location.Geofence
hashCode() - Method in class com.codename1.maps.BoundingBox
  Returns a hash code value for the object.
hashCode() - Method in class com.codename1.maps.Coord
  Returns a hash code value for the object.
hashCode() - Method in class com.codename1.maps.LatLng
  Returns a hash code value for the object.
hashCode() - Method in class com.codename1.maps.layers.PointLayer
  Returns a hash code value for the object.
hashCode() - Method in class com.codename1.maps.MapObject
  Returns a hash code value for the object.
hashCode() - Method in class com.codename1.processing.Result
  Returns a hashcode value for the object.
hashCode() - Method in class com.codename1.properties.ListProperty
  Returns the internal hashcode or 0 for null property
hashCode() - Method in class com.codename1.properties.MapProperty
  Returns the internal hashcode or 0 for null property
hashCode() - Method in class com.codename1.properties.Property
  Returns the internal hashcode or 0 for null property
hashCode() - Method in class com.codename1.properties.PropertyBase
hashCode() - Method in class com.codename1.properties.PropertyIndex
  The hashcode of the object
hashCode() - Method in class com.codename1.properties.SetProperty
  Returns the internal hashcode or 0 for null property
hashCode() - Method in class com.codename1.share.FacebookShare
  Deprecated.
  Allows storing commands in a vector/hashtable
hashCode() - Method in class com.codename1.ui.Command
  Allows storing commands in a vector/hashtable
hashCode() - Method in class com.codename1.ui.Font
  Returns a hash code value for the object.
hashCode() - Method in class com.codename1.ui.geom.Dimension
  Returns a hash code value for the object.
hashCode() - Method in class com.codename1.ui.geom.Rectangle
  {Returns a hash code value for the object.
hashCode() - Method in class com.codename1.ui.layouts.BorderLayout
hashCode() - Method in class com.codename1.ui.layouts.BoxLayout
hashCode() - Method in class com.codename1.ui.layouts.FlowLayout
hashCode() - Method in class com.codename1.ui.layouts.GridLayout
hashCode() - Method in class com.codename1.ui.layouts.Insets
hashCode() - Method in class com.codename1.ui.layouts.Layout
  Returns a hash code value for the object.
hashCode() - Method in class com.codename1.ui.layouts.mig.UnitValue
hashCode() - Method in class com.codename1.ui.NavigationCommand
  Allows storing commands in a vector/hashtable
hashCode() - Method in class com.codename1.ui.plaf.Border
  Returns a hash code value for the object.
hashCode() - Method in class com.codename1.ui.plaf.CSSBorder
hashCode() - Method in class com.codename1.ui.plaf.RoundBorder
hashCode() - Method in class com.codename1.ui.plaf.RoundRectBorder
hashCode() - Method in class com.codename1.ui.plaf.Style
hashCode() - Method in class com.codename1.ui.Stroke
hashCode() - Method in class com.codename1.ui.table.TableLayout
hashCode() - Method in class com.codename1.ui.Transform
hashCode() - Method in class com.codename1.util.BigDecimal
hashCode() - Method in class com.codename1.util.BigInteger
hashCode() - Method in interface java.lang.annotation.Annotation
  Returns the hash code of this annotation, as defined below:
hashCode() - Method in class java.lang.Boolean
  Returns a hash code for this Boolean object.
hashCode() - Method in class java.lang.Byte
  Returns a hashcode for this Byte.
hashCode() - Method in class java.lang.Character
  Returns a hash code for this Character.
hashCode() - Method in class java.lang.Double
  Returns a hashcode for this Double object.
hashCode() - Method in class java.lang.Enum
hashCode() - Method in class java.lang.Float
  Returns a hashcode for this Float object.
hashCode() - Method in class java.lang.Integer
  Returns a hashcode for this Integer.
hashCode() - Method in class java.lang.Long
  Computes a hashcode for this Long.
hashCode() - Method in class java.lang.Object
  Returns a hash code value for the object.
hashCode() - Method in class java.lang.Record
hashCode() - Method in class java.lang.Short
  Returns a hashcode for this Short.
hashCode() - Method in class java.lang.String
  Returns a hashcode for this string.
hashCode() - Method in class java.net.URI
hashCode() - Method in class java.text.DateFormat
hashCode() - Method in class java.time.Duration
hashCode() - Method in class java.time.Instant
hashCode() - Method in class java.time.LocalDate
hashCode() - Method in class java.time.LocalDateTime
hashCode() - Method in class java.time.LocalTime
hashCode() - Method in class java.time.OffsetDateTime
hashCode() - Method in class java.time.ZonedDateTime
hashCode() - Method in class java.time.ZoneId
hashCode() - Method in class java.util.AbstractList
  Returns the hash code of this list.
hashCode() - Method in class java.util.AbstractMap
  Returns the hash code for this object.
hashCode() - Method in class java.util.AbstractMap.SimpleEntry
  Answers the hash code of this entry.
hashCode() - Method in class java.util.AbstractMap.SimpleImmutableEntry
  Answers the hash code of this entry.
hashCode() - Method in class java.util.AbstractSet
  Returns the hash code for this set.
hashCode() - Method in class java.util.BitSet
  Computes the hash code for this `BitSet`.
hashCode() - Method in interface java.util.Collection
  Returns an integer hash code for the receiver.
hashCode() - Method in class java.util.Date
  Returns a hash code value for this object.
hashCode() - Method in class java.util.Hashtable
hashCode() - Method in interface java.util.List
  Returns the hash code for this `List`.
hashCode() - Method in interface java.util.Map.Entry
  Returns an integer hash code for the receiver.
hashCode() - Method in interface java.util.Map
  Returns an integer hash code for the receiver.
hashCode() - Method in interface java.util.Set
  Returns the hash code for this set.
hashCode() - Method in class java.util.Vector
  Returns an integer hash code for the receiver.
hashCode(boolean[]) - Static method in class java.util.Arrays
  Returns a hash code based on the contents of the given array.
hashCode(byte[]) - Static method in class java.util.Arrays
  Returns a hash code based on the contents of the given array.
hashCode(char[]) - Static method in class java.util.Arrays
  Returns a hash code based on the contents of the given array.
hashCode(double[]) - Static method in class java.util.Arrays
  Returns a hash code based on the contents of the given array.
hashCode(float[]) - Static method in class java.util.Arrays
  Returns a hash code based on the contents of the given array.
hashCode(int[]) - Static method in class java.util.Arrays
  Returns a hash code based on the contents of the given array.
hashCode(long[]) - Static method in class java.util.Arrays
  Returns a hash code based on the contents of the given array.
hashCode(short[]) - Static method in class java.util.Arrays
  Returns a hash code based on the contents of the given array.
hashCode(Object) - Static method in class com.codename1.compat.java.util.Objects
  Returns the hash code of a non-null argument and 0 for a null argument.
hashCode(Object) - Static method in class java.util.Objects
  Returns the hash code of a non-null argument and 0 for a null argument.
hashCode(Object[]) - Static method in class java.util.Arrays
  Returns a hash code based on the contents of the given array.
HashMap<K,V> - Class in java.util
  HashMap is an implementation of Map.
HashMap() - Constructor for class java.util.HashMap
  Constructs a new empty `HashMap` instance.
HashMap(int) - Constructor for class java.util.HashMap
  Constructs a new `HashMap` instance with the specified capacity.
HashMap(int, float) - Constructor for class java.util.HashMap
  Constructs a new `HashMap` instance with the specified capacity and load factor.
HashMap(Map) - Constructor for class java.util.HashMap
  Constructs a new `HashMap` instance containing the mappings from the specified map.
hasHorizontalSpanning() - Method in class com.codename1.ui.table.TableLayout
  Indicates whether there is spanning within this layout
HashSet<E> - Class in java.util
  HashSet is an implementation of a Set.
HashSet() - Constructor for class java.util.HashSet
  Constructs a new empty instance of `HashSet`.
HashSet(int) - Constructor for class java.util.HashSet
  Constructs a new instance of `HashSet` with the specified capacity.
HashSet(int, float) - Constructor for class java.util.HashSet
  Constructs a new instance of `HashSet` with the specified capacity and load factor.
HashSet(Collection) - Constructor for class java.util.HashSet
  Constructs a new instance of `HashSet` containing the unique elements in the specified collection.
Hashtable<K,V> - Class in java.util
  Hashtable associates keys with values.
Hashtable() - Constructor for class java.util.Hashtable
  Constructs a new `Hashtable` using the default capacity and load factor.
Hashtable(int) - Constructor for class java.util.Hashtable
  Constructs a new `Hashtable` using the specified capacity and the default load factor.
Hashtable(int, float) - Constructor for class java.util.Hashtable
  Constructs a new `Hashtable` using the specified capacity and load factor.
Hashtable(Map) - Constructor for class java.util.Hashtable
  Constructs a new instance of `Hashtable` containing the mappings from the specified map.
hasImage(String) - Method in class com.codename1.gaming.level.AssetCatalog
hasListeners() - Method in class com.codename1.ui.util.EventDispatcher
  Returns true if the event dispatcher has registered listeners
hasMedia() - Method in class com.codename1.ui.Form
  Used by the implementation to prevent flickering when flushing the double buffer
hasMore() - Method in class com.codename1.io.services.RSSService
  Indicates whether more entries might be available since the limt might have been reached
hasMoreElements() - Method in interface java.util.Enumeration
  Tests if this enumeration contains more elements.
hasMoreElements() - Method in class java.util.StringTokenizer
  Returns `true` if unprocessed tokens remain.
hasMoreTokens() - Method in class java.util.StringTokenizer
  Returns `true` if unprocessed tokens remain.
hasNativeTheme() - Method in class com.codename1.ui.Display
  Indicates if the implemenetation has a native underlying theme
hasNdef() - Method in class com.codename1.nfc.Tag
  Convenience: `true` when `Tag.readNdef()` returns at least one `NdefRecord` right now.
hasNext() - Method in class com.codename1.ui.Form.TabIterator
  Checks to see if there is a "next" component to traverse focus to in this iterator.
hasNext() - Method in interface java.util.Iterator
  Returns whether there are more elements to iterate, i.e.
hasNext() - Method in interface java.util.ListIterator
  Returns whether there are more elements to iterate.
hasPendingTiles() - Method in class com.codename1.maps.vector.VectorMapEngine
  Whether any tile requested for the current view is still loading (i.e. the basemap is not yet fully rendered).
hasPermission(UsbDevice) - Static method in class com.codename1.io.usb.Usb
  `true` if the user has granted access to `device`.
hasPermission(UsbDevice) - Method in class com.codename1.io.usb.UsbPlatform
hasPrevious() - Method in class com.codename1.ui.Form.TabIterator
  Checks if this iterator has a "previous" component.
hasPrevious() - Method in interface java.util.ListIterator
  Returns whether there are previous elements to iterate.
hasPrimitives() - Method in class java.lang.invoke.MethodType
hasProperty(String) - Method in class com.codename1.gaming.level.GameElement
  Whether an authoring property with the given key is set.
hasProvider() - Static method in class com.codename1.maps.spi.MapProviderRegistry
  Whether any registered provider can render on this device right now.
hasPublishPermissions() - Method in class com.codename1.social.FacebookConnect
  Returns true if the current session already has publish permissions
hasReading() - Method in class com.codename1.sensors.MotionSensor
  Whether at least one reading has been received from this sensor.
hasResponseListeners() - Method in class com.codename1.io.ConnectionRequest
  Returns true if someone is listening to action response events, this is useful so we can decide whether to bother collecting data for an event in some cases since building the event object might be memory/CPU intensive.
hasTag(String) - Method in class com.codename1.ui.scene.Node
  Check if this node has a tag.
hasText() - Method in class com.codename1.share.SharedContent
  Returns true if any item is text or a URL.
hasTextChild() - Method in class com.codename1.xml.Element
  Determines whether or not this Element has any text children.
hasUntrustedAccessibilityService(String...) - Static method in class com.codename1.security.DeviceIntegrity
  Returns true when an accessibility service that is not in the supplied allow-list is currently enabled -- a strong indicator of accessibility-abusing malware on Android.
hasVerticalSpanning() - Method in class com.codename1.ui.table.TableLayout
  Indicates whether there is spanning within this layout
hasWrappers() - Method in class java.lang.invoke.MethodType
head(String) - Static method in class com.codename1.io.rest.Rest
  Creates a HEAD request builder
header - Variable in class com.codename1.io.tar.TarEntry
header(String, String) - Method in class com.codename1.io.rest.RequestBuilder
  Add a header to the request
Header - Annotation Type in com.codename1.annotations.rest
  Binds an interface method parameter to an HTTP request header.
HEADER_BLOCK - Static variable in class com.codename1.io.tar.TarConstants
headMap(K) - Method in interface java.util.SortedMap
  Returns a sorted map over a range of this sorted map with all keys that are less than the specified `endKey`.
headMap(K) - Method in class java.util.TreeMap
  Returns a sorted map over a range of this sorted map with all keys that are less than the specified `endKey`.
headMap(K, boolean) - Method in interface java.util.NavigableMap
  Answers a view of the head of the map whose keys are smaller than (or equal to, depends on inclusive argument) endKey.
headMap(K, boolean) - Method in class java.util.TreeMap
  Answers a view of the head of the map whose keys are smaller than (or equal to, depends on inclusive argument) endKey.
headSet(E) - Method in interface java.util.SortedSet
  Returns a `SortedSet` of the specified portion of this `SortedSet` which contains elements less than the end element.
headSet(E) - Method in class java.util.TreeSet
  Answers a SortedSet of the specified portion of this TreeSet which contains elements less than the end element.
headSet(E, boolean) - Method in interface java.util.NavigableSet
  Answers a NavigableSet of the specified portion of this set which contains elements less than (or equal to, depends on endInclusive) the end element.
headSet(E, boolean) - Method in class java.util.TreeSet
  Answers a NavigableSet of the specified portion of this set which contains elements less than (or equal to, depends on endInclusive) the end element.
HEAPED - Enum constant in enum com.codename1.charts.views.BarChart.Type
height - Variable in class com.codename1.gaming.physics.box2d.collision.broadphase.DynamicTreeNode
height(String) - Method in class com.codename1.ui.layouts.mig.CC
  The size for the component as a min and/or preferred and/or maximum size.
height(String) - Method in class com.codename1.ui.layouts.mig.LC
  The height for the container as a min and/or preferred and/or maximum height.
HEIGHT - Static variable in class com.codename1.ui.layouts.mig.LinkHandler
heightPercentage(int) - Method in class com.codename1.ui.table.TableLayout.Constraint
  Sets the row height based on percentage of the parent
heights() - Method in class com.codename1.gaming.level.TerrainGrid
  The raw row-major heights array (length `cols * rows`).
Hidden - Enum constant in enum com.codename1.ui.events.WindowEvent.Type
  The window is no longer visible.
HIDDEN - Enum constant in enum com.codename1.binding.BindAttr
  `isVisible` / `setVisible`.
hideBackButton() - Method in class com.codename1.ui.Sheet
  Hides the back button.
hideControls() - Method in class com.codename1.components.MediaPlayer
  Hides the controls for this media player.
hideInterformContainers() - Method in class com.codename1.ui.animations.Transition
  Sets visibility on all shared InterFormContainers between the source and destination to be hidden.
hideMode(int) - Method in class com.codename1.ui.layouts.mig.CC
  How this component, if hidden (not visible), should be treated.
hideMode(int) - Method in class com.codename1.ui.layouts.mig.LC
  Same functionality as `mode)` only this method returns `this` for chaining multiple calls.
hideNativeOverlay() - Method in class com.codename1.ui.Component
  Hides the native overlay for this component.
hideNotify() - Method in class com.codename1.ui.Display
  Broadcasts hide notify into Codename One, this method is invoked by the Codename One implementation to notify Codename One of hideNotify events
hideNotify() - Method in class com.codename1.ui.Form
  This method is only invoked when the underlying canvas for the form is hidden this method isn't called for form based events and is generally usable for suspend/resume based behavior
hideTabs() - Method in class com.codename1.ui.Tabs
  Hide the tabs bar
hideToolbar() - Method in class com.codename1.ui.Toolbar
  Hide the Toolbar if it is currently showing
hideTooltip() - Static method in class com.codename1.ui.TooltipManager
  Immediately hides any showing or pending tooltip.
higher(E) - Method in interface java.util.NavigableSet
  Answers the smallest element bigger than the specified one, or null if no such element.
higher(E) - Method in class java.util.TreeSet
  Answers the smallest element bigger than the specified one, or null if no such element.
higherEntry(K) - Method in interface java.util.NavigableMap
  Answers an entry related with the smallest key greater than the specified key, or null if no such key.
higherEntry(K) - Method in class java.util.TreeMap
  Answers an entry related with the smallest key greater than the specified key, or null if no such key.
higherKey(K) - Method in interface java.util.NavigableMap
  Answers the smallest key greater than the specified key, or null if no such key.
higherKey(K) - Method in class java.util.TreeMap
  Answers the smallest key greater than the specified key, or null if no such key.
highlightDate(Date, String) - Method in class com.codename1.ui.Calendar
  Highlights a date on the calendar using the supplied uiid.
highlightDates(Collection, String) - Method in class com.codename1.ui.Calendar
  Highlights dates on the calendar using the supplied uiid.
hint(Image) - Method in class com.codename1.ui.AutoCompleteTextComponent
  Sets the hint of the field
hint(Image) - Method in class com.codename1.ui.TextComponent
  Sets the hint of the field
hint(Image) - Method in class com.codename1.ui.TextComponentPassword
  Overridden for covariant return type Sets the hint of the field
hint(String) - Method in class com.codename1.ui.AutoCompleteTextComponent
  Sets the hint of the field
hint(String) - Method in class com.codename1.ui.TextComponent
  Sets the hint of the field
hint(String) - Method in class com.codename1.ui.TextComponentPassword
  Overridden for covariant return type Sets the hint of the field
hmac(int) - Static method in class com.codename1.security.KeyGenerator
  Generates a fresh HMAC key of the given bit length.
Hmac - Class in com.codename1.security
  Keyed-hash message authentication (HMAC, RFC 2104) on top of any hash algorithm supported by `Hash`.
HORIZONTAL - Enum constant in enum com.codename1.charts.renderers.XYMultipleSeriesRenderer.Orientation
HORIZONTAL - Static variable in class com.codename1.ui.layouts.GridBagConstraints
HORIZONTAL - Static variable in class com.codename1.ui.layouts.GroupLayout
  Possible argument when linking sizes of components.
HORIZONTAL - Static variable in class com.codename1.ui.layouts.mig.LayoutUtil
HORIZONTAL - Static variable in class com.codename1.ui.List
  Indicates the list orientation is HORIZONTAL
HORIZONTAL_SPLIT - Static variable in class com.codename1.components.SplitPane
  Constant used for orientation.
horizontalAlign(int) - Method in class com.codename1.ui.table.TableLayout.Constraint
  Sets the horizontal alignment of the table cell
horizontalSpan(int) - Method in class com.codename1.ui.table.TableLayout.Constraint
  Sets the cells to span horizontally, this number must never be smaller than 1
HostCardEmulationService - Class in com.codename1.nfc
  Application-supplied handler for Host Card Emulation (HCE) -- the mode where the device acts as a contactless smart card and answers APDUs from a nearby reader/terminal.
HostCardEmulationService() - Constructor for class com.codename1.nfc.HostCardEmulationService
hotp(byte[], long, int) - Static method in class com.codename1.security.Otp
  Generates an HOTP code (RFC 4226) using SHA-1 and the given digit count.
hotp(byte[], long, int, String) - Static method in class com.codename1.security.Otp
  Generates an HOTP code with a configurable hash algorithm.
HOUR - Static variable in class com.codename1.util.DateUtil
HOUR - Static variable in class java.util.Calendar
  Field number for get and set indicating the hour of the morning or afternoon.
HOUR_OF_DAY - Static variable in class java.util.Calendar
  Field number for get and set indicating the hour of the day.
hp(int) - Method in class com.codename1.ui.table.TableLayout.Constraint
  Sets the row height based on percentage of the parent
HPOSITION_CENTER - Static variable in class com.codename1.ui.plaf.CSSBorder
  Constant indicating background-position center (horizontal).
HPOSITION_LEFT - Static variable in class com.codename1.ui.plaf.CSSBorder
  Constant indicating background-position left.
HPOSITION_OTHER - Static variable in class com.codename1.ui.plaf.CSSBorder
HPOSITION_RIGHT - Static variable in class com.codename1.ui.plaf.CSSBorder
  Constant indicating background-position right.
hs(int) - Method in class com.codename1.ui.table.TableLayout.Constraint
  Sets the cells to span horizontally, this number must never be smaller than 1
HS256 - Static variable in class com.codename1.security.Jwt
  HMAC-SHA-256 ("HS256")
HS384 - Static variable in class com.codename1.security.Jwt
  HMAC-SHA-384 ("HS384")
HS512 - Static variable in class com.codename1.security.Jwt
  HMAC-SHA-512 ("HS512")
HTMLCallback - Interface in com.codename1.ui.html
  HTMLCallback is used to dispatch document lifecycle events.
HTMLComponent - Class in com.codename1.ui.html
  HTMLComponent is a Codename One Component that renders HTML documents that conform to the XHTML Mobile Profile 1.0
HTMLComponent() - Constructor for class com.codename1.ui.html.HTMLComponent
  Constructs HTMLComponent
HTMLComponent(DocumentRequestHandler) - Constructor for class com.codename1.ui.html.HTMLComponent
  Constructs HTMLComponent
HTMLElement - Class in com.codename1.ui.html
  The HTMLElement class defines a single HTML element with its attributes and children.
HTMLElement() - Constructor for class com.codename1.ui.html.HTMLElement
  Constructs and HTMLElement without specifying a name.
HTMLElement(String) - Constructor for class com.codename1.ui.html.HTMLElement
  Constructor for HTMLElement.
HTMLElement(String, boolean) - Constructor for class com.codename1.ui.html.HTMLElement
  Constructor for HTMLElement.
HTMLParser - Class in com.codename1.ui.html
  The HTMLParser class is used to parse an XHTML-MP 1.0 document into a DOM object (Element).
HTMLParser() - Constructor for class com.codename1.ui.html.HTMLParser
  Constructs a new instance of HTMLParser
HTMLUtils - Class in com.codename1.ui.html
  This class contains several useful static methods for HTML
HttpTileSource - Class in com.codename1.maps.vector
  A `TileSource` that fetches tiles over HTTPS from a slippy-map URL template.
HttpTileSource(String, boolean, int, int) - Constructor for class com.codename1.maps.vector.HttpTileSource
  Creates an HTTP tile source.
HYBRID - Static variable in class com.codename1.maps.providers.GoogleMapsProvider
  This is a satellite + road map

## I

I - Variable in class com.codename1.gaming.physics.box2d.collision.shapes.MassData
  The rotational inertia of the shape about the local origin.
icon(EncodedImage) - Method in class com.codename1.maps.MarkerOptions
  Sets the marker icon.
ICON_GAP - Static variable in class com.codename1.ui.plaf.Style
  Icon gap attribute name for the theme hashtable.
ICON_GAP_UNIT - Static variable in class com.codename1.ui.plaf.Style
  Icon gap unit attribute.
ICON_NAME - Enum constant in enum com.codename1.binding.BindAttr
  `getIcon` -- accepts a String resource name; the binder runs it through `Resources.getGlobalResources().getImage(name)`.
IconHolder - Interface in com.codename1.ui
  An interface implemented by `Component` classes that can display an icon.
id - Variable in class com.codename1.gaming.physics.box2d.collision.broadphase.DynamicTreeNode
id - Variable in class com.codename1.gaming.physics.box2d.collision.Collision.ClipVertex
id - Variable in class com.codename1.gaming.physics.box2d.collision.ManifoldPoint
  uniquely identifies a contact point between two shapes
id(String) - Method in class com.codename1.ui.layouts.mig.CC
  The id used to reference this component in some constraints.
Id - Annotation Type in com.codename1.annotations
  Designates the primary-key field of an `@Entity`.
identifier(String) - Method in class com.codename1.payment.WalletPassEntry
  Sets the card's primary account identifier.
identity() - Static method in class com.codename1.gpu.Matrix4
  Allocates a new identity matrix.
identity() - Static method in class com.codename1.ui.Transform
identity(Class) - Static method in class java.lang.invoke.MethodHandles
IDENTITY - Static variable in class com.codename1.gaming.physics.box2d.common.Mat33
IDENTITY() - Static method in class com.codename1.ui.Transform
  Deprecated.
identityHashCode(Object) - Static method in class java.lang.System
  Returns the same hashcode for the given object as would be returned by the default method hashCode(), whether or not the given object's class overrides hashCode().
IdentityHashMap<K,V> - Class in java.util
  IdentityHashMap is a variant on HashMap which tests equality by reference instead of equality by value.
IdentityHashMap() - Constructor for class java.util.IdentityHashMap
  Creates an IdentityHashMap with default expected maximum size.
IdentityHashMap(int) - Constructor for class java.util.IdentityHashMap
  Creates an IdentityHashMap with the specified maximum size parameter.
IdentityHashMap(Map) - Constructor for class java.util.IdentityHashMap
  Creates an IdentityHashMap using the given map as initial values.
ids() - Static method in class com.codename1.gaming.level.MaterialRegistry
  The ids of all registered materials, in registration order.
IDynamicStack<E> - Interface in com.codename1.gaming.physics.box2d.pooling
  Same functionality of a regular java.util stack.
IllegalAccessException - Exception Class in java.lang
  Thrown when an application tries to load in a class, but the currently executing method does not have access to the definition of the specified class, because the class is not public and in another package.
IllegalAccessException() - Constructor for exception class java.lang.IllegalAccessException
  Constructs an IllegalAccessException without a detail message.
IllegalAccessException(String) - Constructor for exception class java.lang.IllegalAccessException
  Constructs an IllegalAccessException with a detail message.
IllegalArgumentException - Exception Class in java.lang
  Thrown to indicate that a method has been passed an illegal or inappropriate argument.
IllegalArgumentException() - Constructor for exception class java.lang.IllegalArgumentException
  Constructs an IllegalArgumentException with no detail message.
IllegalArgumentException(String) - Constructor for exception class java.lang.IllegalArgumentException
  Constructs an IllegalArgumentException with the specified detail message.
IllegalArgumentException(String, Throwable) - Constructor for exception class java.lang.IllegalArgumentException
  Constructs an IllegalArgumentException with the specified detail message and cause.
IllegalArgumentException(Throwable) - Constructor for exception class java.lang.IllegalArgumentException
  Constructs an IllegalArgumentException with the specified cause.
IllegalMonitorStateException - Exception Class in java.lang
  Thrown to indicate that a thread has attempted to wait on an object's monitor or to notify other threads waiting on an object's monitor without owning the specified monitor.
IllegalMonitorStateException() - Constructor for exception class java.lang.IllegalMonitorStateException
  Constructs an IllegalMonitorStateException with no detail message.
IllegalMonitorStateException(String) - Constructor for exception class java.lang.IllegalMonitorStateException
  Constructs an IllegalMonitorStateException with the specified detail message.
IllegalStateException - Exception Class in java.lang
IllegalStateException() - Constructor for exception class java.lang.IllegalStateException
IllegalStateException(String) - Constructor for exception class java.lang.IllegalStateException
IllegalStateException(String, Throwable) - Constructor for exception class java.lang.IllegalStateException
  Constructs an IllegalStateException with the specified detail message and cause.
IllegalStateException(Throwable) - Constructor for exception class java.lang.IllegalStateException
  Constructs an IllegalStateException with the specified cause.
IllegalThreadStateException - Exception Class in java.lang
  Thrown to indicate that a thread is not in an appropriate state for the requested operation.
IllegalThreadStateException() - Constructor for exception class java.lang.IllegalThreadStateException
  Constructs an IllegalThreadStateException with no detail message.
IllegalThreadStateException(String) - Constructor for exception class java.lang.IllegalThreadStateException
  Constructs an IllegalThreadStateException with the specified detail message.
image(String) - Method in class com.codename1.gaming.level.AssetCatalog
  Resolves the image for an asset id: the explicit art if one was supplied, else the first frame of a sprite sheet, else a cached solid-color placeholder sized from the def.
Image - Class in com.codename1.ui
  Abstracts the underlying platform images allowing us to treat them as a uniform object.
Image(Object) - Constructor for class com.codename1.ui.Image
  Subclasses may use this and point to an underlying native image which might be null for a case of an image that doesn't use native drawing
IMAGE - Enum constant in enum com.codename1.gaming.level.AssetDef.Type
  A single static image (`source` is a PNG/JPG), realized as a `com.codename1.gaming.Sprite`.
IMAGE_FILL - Static variable in class com.codename1.components.ImageViewer
  Indicates the initial position of the image in the viewer to FILL the component size.
IMAGE_FIT - Static variable in class com.codename1.components.ImageViewer
  Indicates the initial position of the image in the viewer to FIT to the component size
ImageDownloadService - Class in com.codename1.io.services
  Simplifies the process of implementing an image link for labels and lists by binding a request to a component.
ImageDownloadService(String, Component, int, String) - Constructor for class com.codename1.io.services.ImageDownloadService
  Constructs an image request that will automatically populate the given list when the response arrives.
ImageDownloadService(String, ActionListener) - Constructor for class com.codename1.io.services.ImageDownloadService
  Accepts the url to bind to the list renderer, on completion the action listener will be invoked with the image so a list can be updated with the data
ImageDownloadService(String, Label) - Constructor for class com.codename1.io.services.ImageDownloadService
  Accepts the url to bind to the label, on completion the label will be updated and revalidated with the new image.
ImageDownloadService(String, List, int, String) - Constructor for class com.codename1.io.services.ImageDownloadService
  Constructs an image request that will automatically populate the given list when the response arrives.
ImageFactory - Class in com.codename1.ui
  A factory class for creating mutable images.
ImageFactory() - Constructor for class com.codename1.ui.ImageFactory
ImageGenerator - Class in com.codename1.ai
  Cloud-first image generation.
ImageGenerator() - Constructor for class com.codename1.ai.ImageGenerator
ImageInfo(String) - Constructor for class com.codename1.ui.plaf.StyleParser.ImageInfo
  Creates an ImageInfo to wrap the specified image.
ImageIO - Class in com.codename1.ui.util
  Enable simple operations on image file & image objects such as dynamic scaling and storage to binary formats such as JPEG.
ImageIO() - Constructor for class com.codename1.ui.util.ImageIO
ImagePart - Class in com.codename1.ai
  An image attachment for a multi-modal `ChatMessage`.
ImagePart(byte[], String) - Constructor for class com.codename1.ai.ImagePart
  Inline image bytes.
ImagePart(String) - Constructor for class com.codename1.ai.ImagePart
  Remote image by URL.
imageUrl(String) - Method in class com.codename1.push.PushBuilder
  Sets the URL for an image to send in the push notification.
ImageViewer - Class in com.codename1.components
  ImageViewer allows zooming/panning an image and potentially flicking between multiple images within a list of images.
ImageViewer() - Constructor for class com.codename1.components.ImageViewer
  Default constructor
ImageViewer(Image) - Constructor for class com.codename1.components.ImageViewer
  Initializes the component with an image
importance(int) - Method in class com.codename1.notifications.NotificationChannelBuilder
  Sets the channel importance, one of the `IMPORTANCE_` constants.
IMPORTANCE_DEFAULT - Static variable in class com.codename1.notifications.NotificationChannelBuilder
  Channel importance: shows everywhere, makes noise but does not visually intrude.
IMPORTANCE_HIGH - Static variable in class com.codename1.notifications.NotificationChannelBuilder
  Channel importance: makes noise and shows as a heads-up notification.
IMPORTANCE_LOW - Static variable in class com.codename1.notifications.NotificationChannelBuilder
  Channel importance: shows in the shade and status bar but is not intrusive.
IMPORTANCE_MAX - Static variable in class com.codename1.notifications.NotificationChannelBuilder
  Channel importance: the highest level (rarely needed).
IMPORTANCE_MIN - Static variable in class com.codename1.notifications.NotificationChannelBuilder
  Channel importance: shows nowhere, is not intrusive.
IMPORTANCE_NONE - Static variable in class com.codename1.notifications.NotificationChannelBuilder
  Channel importance: a no-importance channel does not appear in the shade.
in - Variable in class com.codename1.io.gzip.FilterInputStream
in - Variable in class java.io.DataInputStream
  The input stream.
in(Class) - Method in class java.lang.invoke.MethodHandles.Lookup
INACTIVE - Enum constant in enum com.codename1.gaming.physics.box2d.dynamics.joints.LimitState
InCellGapProvider - Interface in com.codename1.ui.layouts.mig
  An interface to implement if you want to decide the gaps between two types of components within the same cell.
INCH - Static variable in class com.codename1.ui.layouts.mig.UnitValue
  A unit indicating inches.
includeNullValues() - Method in class com.codename1.ui.table.Table
  By default createCell/constraint won't be invoked for null values by overriding this method to return true you can replace this behavior
IncompatibleClassChangeError - Exception Class in java.lang
  `IncompatibleClassChangeError` is the superclass of all classes which represent errors that occur when inconsistent class files are loaded into the same running image.
IncompatibleClassChangeError() - Constructor for exception class java.lang.IncompatibleClassChangeError
  Constructs a new `IncompatibleClassChangeError` that includes the current stack trace.
IncompatibleClassChangeError(String) - Constructor for exception class java.lang.IncompatibleClassChangeError
  Constructs a new `IncompatibleClassChangeError` with the current stack trace and the specified detail message.
IncompleteAnnotationException - Exception Class in java.lang.annotation
  A mirror of java.lang.annotation.IncompleteAnnotationException.
IncompleteAnnotationException(Class, String) - Constructor for exception class java.lang.annotation.IncompleteAnnotationException
incrementAndGet() - Method in class java.util.concurrent.atomic.AtomicInteger
incrementAndGet() - Method in class java.util.concurrent.atomic.AtomicLong
inDaylightTime(Date) - Method in class com.codename1.util.DateUtil
  Checks whether the given date is in daylight savings time for the given date.
indent() - Method in class com.codename1.ui.RichTextArea
  Increases the indentation of the current block.
INDENT - Static variable in class com.codename1.ui.layouts.LayoutStyle
  Possible argument to getPreferredGap.
index(int) - Method in class com.codename1.ui.layouts.mig.AC
  Sets the current row/column to `i`.
indexA - Variable in class com.codename1.gaming.physics.box2d.collision.ContactID
indexA - Variable in class com.codename1.gaming.physics.box2d.collision.Distance.SimplexCache
  vertices on shape A
indexA - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactVelocityConstraint
indexB - Variable in class com.codename1.gaming.physics.box2d.collision.ContactID
indexB - Variable in class com.codename1.gaming.physics.box2d.collision.Distance.SimplexCache
  vertices on shape B
indexB - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactVelocityConstraint
IndexBuffer - Class in com.codename1.gpu
  Holds the element indices used to assemble primitives from a `VertexBuffer`.
IndexBuffer(int) - Constructor for class com.codename1.gpu.IndexBuffer
  Allocates an index buffer with room for `indexCount` indices.
indexOf(int) - Method in class java.lang.String
  Returns the index within this string of the first occurrence of the specified character.
indexOf(int, int) - Method in class java.lang.String
  Returns the index within this string of the first occurrence of the specified character, starting the search at the specified index.
indexOf(Object) - Method in class java.util.AbstractList
  Searches this list for the specified object and returns the index of the first occurrence.
indexOf(Object) - Method in class java.util.ArrayList
indexOf(Object) - Method in class java.util.LinkedList
indexOf(Object) - Method in interface java.util.List
  Searches this `List` for the specified object and returns the index of the first occurrence.
indexOf(Object) - Method in class java.util.Vector
  Searches in this vector for the index of the specified object.
indexOf(Object[], Object) - Static method in class com.codename1.io.Util
  Finds the object at the given offset while using the == operator and not the equals method call, it doesn't rely on the ordering of the elements like the Arrays method.
indexOf(Object, int) - Method in class java.util.Vector
  Searches in this vector for the index of the specified object.
indexOf(String) - Method in class com.codename1.util.CStringBuilder
  Searches for the first index of the specified character.
indexOf(String) - Method in class java.lang.String
  Returns the index within this string of the first occurrence of the specified substring.
indexOf(String, int) - Method in class com.codename1.util.CStringBuilder
  Searches for the index of the specified character.
indexOf(String, int) - Method in class java.lang.String
  Returns the index within this string of the first occurrence of the specified substring, starting at the specified index.
indexOf(T) - Method in class com.codename1.properties.ListProperty
  Returns the index of the given element in the list property
indexOfComponent(Component) - Method in class com.codename1.ui.Tabs
  Returns the index of the tab for the specified component.
indexOfSubList(List, List) - Static method in class java.util.Collections
  Searches the `list` for `sublist` and returns the beginning index of the first occurrence.
IndexOutOfBoundsException - Exception Class in java.lang
  Thrown to indicate that an index of some sort (such as to an array, to a string, or to a vector) is out of range.
IndexOutOfBoundsException() - Constructor for exception class java.lang.IndexOutOfBoundsException
  Constructs an IndexOutOfBoundsException with no detail message.
IndexOutOfBoundsException(String) - Constructor for exception class java.lang.IndexOutOfBoundsException
  Constructs an IndexOutOfBoundsException with the specified detail message.
INF - Static variable in class com.codename1.ui.layouts.mig.LayoutUtil
  A substitute value for aa really large value.
InfiniteContainer - Class in com.codename1.ui
  This abstract Container can scroll indefinitely (or at least until we run out of data).
InfiniteContainer() - Constructor for class com.codename1.ui.InfiniteContainer
  Creates the InfiniteContainer.
InfiniteContainer(int) - Constructor for class com.codename1.ui.InfiniteContainer
  Creates the InfiniteContainer.
InfiniteProgress - Class in com.codename1.components
  Shows a "Washing Machine" infinite progress indication animation, to customize the image you can either use the infiniteImage theme constant or the `setAnimation` method.
InfiniteProgress() - Constructor for class com.codename1.components.InfiniteProgress
  Default constructor to define the UIID
InfiniteScrollAdapter - Class in com.codename1.components
  Allows adapting a scroll container to scroll indefinitely (or at least until running out of data), this effectively works by showing an infinite progress indicator when reaching scroll end then allowing code to fetch additional components.
inflate(float) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.ConstantVolumeJoint
inflate(int) - Method in class com.codename1.io.gzip.Inflater
inflate(int) - Method in class com.codename1.io.gzip.ZStream
  Deprecated.
inflateEnd() - Method in class com.codename1.io.gzip.ZStream
  Deprecated.
inflateFinished() - Method in class com.codename1.io.gzip.ZStream
  Deprecated.
inflateInit() - Method in class com.codename1.io.gzip.ZStream
  Deprecated.
inflateInit(boolean) - Method in class com.codename1.io.gzip.ZStream
  Deprecated.
inflateInit(int) - Method in class com.codename1.io.gzip.ZStream
  Deprecated.
inflateInit(int, boolean) - Method in class com.codename1.io.gzip.ZStream
  Deprecated.
inflateInit(int, JZlib.WrapperType) - Method in class com.codename1.io.gzip.ZStream
  Deprecated.
inflateInit(JZlib.WrapperType) - Method in class com.codename1.io.gzip.ZStream
  Deprecated.
inflater - Variable in class com.codename1.io.gzip.InflaterInputStream
Inflater - Class in com.codename1.io.gzip
Inflater() - Constructor for class com.codename1.io.gzip.Inflater
Inflater(boolean) - Constructor for class com.codename1.io.gzip.Inflater
Inflater(int) - Constructor for class com.codename1.io.gzip.Inflater
Inflater(int, boolean) - Constructor for class com.codename1.io.gzip.Inflater
Inflater(int, JZlib.WrapperType) - Constructor for class com.codename1.io.gzip.Inflater
Inflater(JZlib.WrapperType) - Constructor for class com.codename1.io.gzip.Inflater
InflaterInputStream - Class in com.codename1.io.gzip
InflaterInputStream(InputStream) - Constructor for class com.codename1.io.gzip.InflaterInputStream
InflaterInputStream(InputStream, boolean) - Constructor for class com.codename1.io.gzip.InflaterInputStream
InflaterInputStream(InputStream, Inflater) - Constructor for class com.codename1.io.gzip.InflaterInputStream
InflaterInputStream(InputStream, Inflater, int) - Constructor for class com.codename1.io.gzip.InflaterInputStream
InflaterInputStream(InputStream, Inflater, int, boolean) - Constructor for class com.codename1.io.gzip.InflaterInputStream
inflateSetDictionary(byte[], int) - Method in class com.codename1.io.gzip.ZStream
  Deprecated.
inflateSync() - Method in class com.codename1.io.gzip.ZStream
  Deprecated.
inflateSyncPoint() - Method in class com.codename1.io.gzip.ZStream
  Deprecated.
INFO - Static variable in class com.codename1.io.Log
  Constant indicating the logging level Debug is the default and the lowest level followed by info, warning and error
INFO - Static variable in class com.codename1.ui.CodeDiagnostic
  Severity for purely informational hints.
Inherited - Annotation Type in java.lang.annotation
init() - Method in class com.codename1.io.gzip.Inflater
init(boolean) - Method in class com.codename1.io.gzip.Inflater
init(boolean, int) - Static method in class com.codename1.system.DefaultCrashReporter
  Installs a crash reporter within the system
init(int) - Method in class com.codename1.io.gzip.Deflater
init(int) - Method in class com.codename1.io.gzip.Inflater
init(int, boolean) - Method in class com.codename1.io.gzip.Deflater
init(int, boolean) - Method in class com.codename1.io.gzip.Inflater
init(int, int) - Method in class com.codename1.io.gzip.Deflater
init(int, int, boolean) - Method in class com.codename1.io.gzip.Deflater
init(int, int, int) - Method in class com.codename1.io.gzip.Deflater
init(int, int, int, ContactListener) - Method in class com.codename1.gaming.physics.box2d.dynamics.Island
init(int, int, int, JZlib.WrapperType) - Method in class com.codename1.io.gzip.Deflater
init(int, JZlib.WrapperType) - Method in class com.codename1.io.gzip.Inflater
init(AnalyticsContext) - Method in class com.codename1.analytics.AbstractAnalyticsProvider
init(AnalyticsContext) - Method in interface com.codename1.analytics.AnalyticsProvider
  Called once when the provider is registered with the facade, supplying ambient application context.
init(AnalyticsContext) - Method in class com.codename1.analytics.FirebaseAnalyticsProvider
init(AnalyticsService) - Static method in class com.codename1.analytics.AnalyticsService
  Deprecated.
  use `Analytics` and a custom `AnalyticsProvider`
init(VideoCaptureConstraints.Compiler) - Static method in class com.codename1.capture.VideoCaptureConstraints
  Sets the native platform constraint compiler.
init(ContactSolver.ContactSolverDef) - Method in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactSolver
init(Fixture, int, Fixture, int) - Method in class com.codename1.gaming.physics.box2d.dynamics.contacts.ChainAndCircleContact
init(Fixture, int, Fixture, int) - Method in class com.codename1.gaming.physics.box2d.dynamics.contacts.ChainAndPolygonContact
init(Fixture, int, Fixture, int) - Method in class com.codename1.gaming.physics.box2d.dynamics.contacts.Contact
  initialization for pooling
init(Fixture, int, Fixture, int) - Method in class com.codename1.gaming.physics.box2d.dynamics.contacts.EdgeAndCircleContact
init(Fixture, int, Fixture, int) - Method in class com.codename1.gaming.physics.box2d.dynamics.contacts.EdgeAndPolygonContact
init(Fixture, Fixture) - Method in class com.codename1.gaming.physics.box2d.dynamics.contacts.CircleContact
init(Fixture, Fixture) - Method in class com.codename1.gaming.physics.box2d.dynamics.contacts.PolygonAndCircleContact
init(Fixture, Fixture) - Method in class com.codename1.gaming.physics.box2d.dynamics.contacts.PolygonContact
init(JZlib.WrapperType) - Method in class com.codename1.io.gzip.Inflater
init(Component, Component) - Method in class com.codename1.ui.animations.Transition
  Invoked by `com.codename1.ui.Display` to set the source and destination forms.
init(Object) - Method in class com.codename1.system.Lifecycle
  Invoked when the app is "cold launched", this acts like a constructor
init(Object) - Static method in class com.codename1.ui.Display
  This is the INTERNAL Display initialization method, it will be removed in future versions of the API.
init(Object...) - Method in class com.codename1.properties.PropertyIndex
  This method works similarly to a constructor, it accepts the values for the properties in the order they appear within the index
init(String, String) - Static method in class com.codename1.analytics.AnalyticsService
  Deprecated.
  use `Analytics` with a `GoogleAnalyticsProvider`
initAxesRange(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
initAxesRangeForScale(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
initCause(Throwable) - Method in exception class java.lang.Throwable

  ###### Deprecated

initComponent() - Method in class com.codename1.components.Ads
  Deprecated.
  Allows subclasses to bind functionality that relies on fully initialized and "ready for action" component state
initComponent() - Method in class com.codename1.components.AudioRecorderComponent
initComponent() - Method in class com.codename1.components.FloatingHint
initComponent() - Method in class com.codename1.components.ImageViewer
  Allows subclasses to bind functionality that relies on fully initialized and "ready for action" component state
initComponent() - Method in class com.codename1.components.InfiniteProgress
  Allows subclasses to bind functionality that relies on fully initialized and "ready for action" component state
initComponent() - Method in class com.codename1.components.InteractionDialog
initComponent() - Method in class com.codename1.components.MediaPlayer
  Allows subclasses to bind functionality that relies on fully initialized and "ready for action" component state
initComponent() - Method in class com.codename1.components.OnOffSwitch
  Allows subclasses to bind functionality that relies on fully initialized and "ready for action" component state
initComponent() - Method in class com.codename1.components.RSSReader
  Allows subclasses to bind functionality that relies on fully initialized and "ready for action" component state
initComponent() - Method in class com.codename1.components.ScaleImageButton
  Allows subclasses to bind functionality that relies on fully initialized and "ready for action" component state
initComponent() - Method in class com.codename1.components.ScaleImageLabel
  Allows subclasses to bind functionality that relies on fully initialized and "ready for action" component state
initComponent() - Method in class com.codename1.components.SignatureComponent
  Overridden to register the icon animation when the field is added to the form.
initComponent() - Method in class com.codename1.components.Switch
  Allows subclasses to bind functionality that relies on fully initialized and "ready for action" component state
initComponent() - Method in class com.codename1.gaming.GameView
  Allows subclasses to bind functionality that relies on fully initialized and "ready for action" component state
initComponent() - Method in class com.codename1.gpu.RenderView
initComponent() - Method in class com.codename1.maps.NativeMap
  Allows subclasses to bind functionality that relies on fully initialized and "ready for action" component state
initComponent() - Method in class com.codename1.ui.AutoCompleteTextField
  Allows subclasses to bind functionality that relies on fully initialized and "ready for action" component state
initComponent() - Method in class com.codename1.ui.CommonProgressAnimations.ProgressAnimation
initComponent() - Method in class com.codename1.ui.Component
  Allows subclasses to bind functionality that relies on fully initialized and "ready for action" component state
initComponent() - Method in class com.codename1.ui.html.HTMLComponent
  Overrides initComponent to add the key listeners to the access keys when the component is first added to the form/displayed This is useful when the component is added only after the page was read
initComponent() - Method in class com.codename1.ui.InfiniteContainer
initComponent() - Method in class com.codename1.ui.InterFormContainer
  Allows subclasses to bind functionality that relies on fully initialized and "ready for action" component state
initComponent() - Method in class com.codename1.ui.list.ContainerList
  Allows subclasses to bind functionality that relies on fully initialized and "ready for action" component state
initComponent() - Method in class com.codename1.ui.list.MultiList
  Allows subclasses to bind functionality that relies on fully initialized and "ready for action" component state
initComponent() - Method in class com.codename1.ui.PeerComponent
  Allows subclasses to bind functionality that relies on fully initialized and "ready for action" component state
initComponent() - Method in class com.codename1.ui.Sheet
initComponent() - Method in class com.codename1.ui.Slider
  Allows subclasses to bind functionality that relies on fully initialized and "ready for action" component state
initComponent() - Method in class com.codename1.ui.spinner.BaseSpinner
  Default constructor
initComponent() - Method in class com.codename1.ui.SwipeableContainer
  Allows subclasses to bind functionality that relies on fully initialized and "ready for action" component state
initComponent() - Method in class com.codename1.ui.table.Table
  Allows subclasses to bind functionality that relies on fully initialized and "ready for action" component state
initComponent() - Method in class com.codename1.ui.Tabs
  Allows subclasses to bind functionality that relies on fully initialized and "ready for action" component state
initComponent() - Method in class com.codename1.ui.TextArea
initConnection(Object) - Method in class com.codename1.io.ConnectionRequest
  Invoked to initialize HTTP headers, cookies etc.
initConnection(Object) - Method in class com.codename1.io.MultipartRequest
initCookieHeader(String) - Method in class com.codename1.io.ConnectionRequest
  Allows subclasses to inject cookies into the request
initCustomStyle(Style) - Method in class com.codename1.ui.Component
  Allows components to create a style of their own, this method binds the listener to the style and installs a bg painter
initDisabledStyle(Style) - Method in class com.codename1.ui.Component
  Can be overridden by subclasses to perform initialization when the disabled style is set to a new value.
initFirstTheme(String) - Static method in class com.codename1.ui.plaf.UIManager
  This is a shorthand notation for boilerplate code for initializing the first theme in the given resource file and catching/doing nothing with the IOException since this would be invoked too early in the program where we would be out of options if something like that happens.
initGlobalToolbar() - Method in class com.codename1.ui.Dialog
  Overriden to disable the toolbar in dialogs
initGlobalToolbar() - Method in class com.codename1.ui.Form
  Allows subclasses to disable the global toolbar for a specific form by overriding this method
INITIAL_CAPS_SENTENCE - Static variable in class com.codename1.ui.TextArea
  This flag is a hint to the implementation that during text editing, the initial letter of each sentence should be capitalized.
INITIAL_CAPS_WORD - Static variable in class com.codename1.ui.TextArea
  This flag is a hint to the implementation that during text editing, the initial letter of each word should be capitalized.
INITIAL_NUM_CONSTRAINTS - Static variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactSolver
  For each solver, this is the initial number of constraints in the array, which expands as needed.
initialize(AdConfig, AdCallback) - Static method in class com.codename1.ads.AdManager
  Initializes the active provider's SDK.
initialize(AdConfig, AdCallback) - Method in interface com.codename1.ads.spi.AdProvider
  Initializes the underlying SDK.
initialize(Ads) - Method in class com.codename1.ads.AdsService
  Deprecated.
  Initialize the ads service.
initialize(Manifold, Transform, float, Transform, float) - Method in class com.codename1.gaming.physics.box2d.collision.WorldManifold
initialize(Body, Body, Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.FrictionJointDef
  Initialize the bodies, anchors, axis, and reference angle using the world anchor and world axis.
initialize(Body, Body, Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.RevoluteJointDef
  Initialize the bodies, anchors, and reference angle using the world anchor.
initialize(Body, Body, Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.WeldJointDef
  Initialize the bodies, anchors, and reference angle using a world anchor point.
initialize(Body, Body, Vec2, Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.DistanceJointDef
  Initialize the bodies, anchors, and length using the world anchors.
initialize(Body, Body, Vec2, Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.PrismaticJointDef
  Initialize the bodies, anchors, axis, and reference angle using the world anchor and world axis.
initialize(Body, Body, Vec2, Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.WheelJointDef
initialize(Body, Body, Vec2, Vec2, Vec2, Vec2, float) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.PulleyJointDef
  Initialize the bodies, anchors, lengths, max lengths, and ratio using the world anchors.
Initialized - Enum constant in enum com.codename1.components.AudioRecorderComponent.RecorderState
  The recorder is initialized.
initializeVelocityConstraints() - Method in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactSolver
Initializing - Enum constant in enum com.codename1.components.AudioRecorderComponent.RecorderState
  The recorder is initializing.
initialValue() - Method in class java.lang.ThreadLocal
initInput() - Method in class com.codename1.ui.InputComponent
  This method must be invoked by the constructor of the subclasses to initialize the UI
initLaf(UIManager) - Method in class com.codename1.components.SpanButton
initLaf(UIManager) - Method in class com.codename1.components.SpanLabel
initLaf(UIManager) - Method in class com.codename1.ui.Component
  This method initializes the Component defaults constants
initLaf(UIManager) - Method in class com.codename1.ui.Container
  This method initializes the Component defaults constants
initLaf(UIManager) - Method in class com.codename1.ui.Dialog
  Initialize the default transition for the dialogs overriding the forms transition
initLaf(UIManager) - Method in class com.codename1.ui.Form
  This method initializes the Component defaults constants
initLaf(UIManager) - Method in class com.codename1.ui.Label
initLaf(UIManager) - Method in class com.codename1.ui.list.DefaultListCellRenderer
  This method initializes the Component defaults constants
initLaf(UIManager) - Method in class com.codename1.ui.List
  This method initializes the Component defaults constants
initLaf(UIManager) - Method in class com.codename1.ui.RadioButton
  This method initializes the Component defaults constants
initLaf(UIManager) - Method in class com.codename1.ui.Tabs
  This method initializes the Component defaults constants
initLaf(UIManager) - Method in class com.codename1.ui.TextArea
  This method initializes the Component defaults constants
initMenuBar(Form) - Method in class com.codename1.ui.MenuBar
  Initialize the MenuBar
initMenuBar(Form) - Method in class com.codename1.ui.SideMenuBar
  Initialize the MenuBar
initNamedTheme(String, String) - Static method in class com.codename1.ui.plaf.UIManager
  Same as the initFirstTheme method, but unlike that method this allows specifying the theme resource name
initPressedStyle(Style) - Method in class com.codename1.ui.Component
  Can be overridden by subclasses to perform initialization when the pressed style is set to a new value.
initSelectedStyle(Style) - Method in class com.codename1.ui.Component
  Can be overridden by subclasses to perform initialization when the selected style is set to a new value.
initService(Ads) - Method in class com.codename1.ads.AdsService
  Deprecated.
  init the service requests.
initService(Ads) - Method in class com.codename1.ads.InnerActive
  Deprecated.
  initialize the ads service
initTitleBarStatus() - Method in class com.codename1.ui.Toolbar
  Adds a status bar space to the north of the Component, subclasses can override this default behavior.
initToken(String, String) - Static method in class com.codename1.io.services.TwitterRESTService
  Logs in to twitter as an application
initTransition() - Method in class com.codename1.charts.transitions.SeriesTransition
  Initializes the transition for another iteration.
initTransition() - Method in class com.codename1.charts.transitions.XYMultiSeriesTransition
  Initializes the transition for another iteration.
initTransition() - Method in class com.codename1.charts.transitions.XYSeriesTransition
  Initializes the transition.
initTransition() - Method in class com.codename1.charts.transitions.XYValueSeriesTransition
  Initializes the transition.
initTransition() - Method in class com.codename1.ui.animations.BubbleTransition
initTransition() - Method in class com.codename1.ui.animations.CommonTransitions
  Callback thats invoked before a transition begins, the source form may be null for the first form in the application.
initTransition() - Method in class com.codename1.ui.animations.FlipTransition
initTransition() - Method in class com.codename1.ui.animations.MorphTransition
  Callback thats invoked before a transition begins, the source form may be null for the first form in the application.
initTransition() - Method in class com.codename1.ui.animations.Transition
  Callback thats invoked before a transition begins, the source form may be null for the first form in the application.
initUnselectedStyle(Style) - Method in class com.codename1.components.SpanButton
initUnselectedStyle(Style) - Method in class com.codename1.components.SpanLabel
initUnselectedStyle(Style) - Method in class com.codename1.ui.Component
  Can be overridden by subclasses to perform initialization when the unselected style is set to a new value.
initUnselectedStyle(Style) - Method in class com.codename1.ui.Label
initVelocityConstraints(SolverData) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.ConstantVolumeJoint
initVelocityConstraints(SolverData) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.DistanceJoint
initVelocityConstraints(SolverData) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.FrictionJoint
initVelocityConstraints(SolverData) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.GearJoint
initVelocityConstraints(SolverData) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.Joint
initVelocityConstraints(SolverData) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.MouseJoint
initVelocityConstraints(SolverData) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.PrismaticJoint
initVelocityConstraints(SolverData) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.PulleyJoint
initVelocityConstraints(SolverData) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.RevoluteJoint
initVelocityConstraints(SolverData) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.RopeJoint
initVelocityConstraints(SolverData) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.WeldJoint
initVelocityConstraints(SolverData) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.WheelJoint
inject(String, Container, Component) - Static method in class com.codename1.ui.InterFormContainer
  Injects the given "content" as an InterFormContainer inside the component hierarchy rooted at "root"
injectParameters(String, Object...) - Static method in class com.codename1.ui.BrowserComponent
  Injects parameters into a Javascript string expression.
INNER_BORDERS_ALL - Static variable in class com.codename1.ui.table.Table
  Constant denoting that inner borders should be drawn fully
INNER_BORDERS_COLS - Static variable in class com.codename1.ui.table.Table
  Constant denoting that only inner borders columns should be drawn
INNER_BORDERS_NONE - Static variable in class com.codename1.ui.table.Table
  Constant denoting that inner borders should not be drawn at all
INNER_BORDERS_ROWS - Static variable in class com.codename1.ui.table.Table
  Constant denoting that only inner borders rows should be drawn
InnerActive - Class in com.codename1.ads
  Deprecated.
  the InnerActive ad network is defunct. Use the modern pluggable advertising API in `AdManager` instead.
InnerActive() - Constructor for class com.codename1.ads.InnerActive
  Deprecated.
InputComponent - Class in com.codename1.ui
  A base class for `com.codename1.ui.TextComponent`, `com.codename1.ui.PickerComponent` and potentially other components that wish to accept input in a dynamic way that matches iOS and Android native input guidelines.
InputComponent() - Constructor for class com.codename1.ui.InputComponent
  Protected constructor for subclasses to override
inputs(List) - Method in class com.codename1.ai.EmbeddingRequest.Builder
InputStream - Class in java.io
  This abstract class is the superclass of all classes representing an input stream of bytes.
InputStream() - Constructor for class java.io.InputStream
InputStreamReader - Class in java.io
  An InputStreamReader is a bridge from byte streams to character streams: It reads bytes and translates them into characters.
InputStreamReader(InputStream) - Constructor for class java.io.InputStreamReader
  Create an InputStreamReader that uses the default character encoding.
InputStreamReader(InputStream, String) - Constructor for class java.io.InputStreamReader
  Create an InputStreamReader that uses the named character encoding.
insecure(boolean) - Method in class com.codename1.io.rest.RequestBuilder
  Turns off checking to make sure that SSL certificate is valid.
insert(int, boolean) - Method in class com.codename1.util.CStringBuilder
  Inserts the string representation of the specified `boolean` value at the specified `offset`.
insert(int, boolean) - Method in class java.lang.StringBuffer
  Inserts the string representation of the boolean argument into this string buffer.
insert(int, boolean) - Method in class java.lang.StringBuilder
  Inserts the string representation of the boolean argument into this string builder.
insert(int, char) - Method in class com.codename1.util.CStringBuilder
  Inserts the string representation of the specified `char` value at the specified `offset`.
insert(int, char) - Method in class java.lang.StringBuffer
  Inserts the string representation of the char argument into this string buffer.
insert(int, char) - Method in class java.lang.StringBuilder
  Inserts the string representation of the char argument into this string builder.
insert(int, char[]) - Method in class com.codename1.util.CStringBuilder
  Inserts the string representation of the specified `char[]` at the specified `offset`.
insert(int, char[], int, int) - Method in class com.codename1.util.CStringBuilder
  Inserts the string representation of the specified subsequence of the `char[]` at the specified `offset`.
insert(int, double) - Method in class com.codename1.util.CStringBuilder
  Inserts the string representation of the specified `double` value at the specified `offset`.
insert(int, double) - Method in class java.lang.StringBuffer
  Inserts the string representation of the double argument into this string buffer.
insert(int, double) - Method in class java.lang.StringBuilder
  Inserts the string representation of the double argument into this string builder.
insert(int, float) - Method in class com.codename1.util.CStringBuilder
  Inserts the string representation of the specified `float` value at the specified `offset`.
insert(int, float) - Method in class java.lang.StringBuffer
  Inserts the string representation of the float argument into this string buffer.
insert(int, float) - Method in class java.lang.StringBuilder
  Inserts the string representation of the float argument into this string builder.
insert(int, int) - Method in class com.codename1.util.CStringBuilder
  Inserts the string representation of the specified `int` value at the specified `offset`.
insert(int, int) - Method in class java.lang.StringBuffer
  Inserts the string representation of the second int argument into this string buffer.
insert(int, int) - Method in class java.lang.StringBuilder
  Inserts the string representation of the second int argument into this string builder.
insert(int, long) - Method in class com.codename1.util.CStringBuilder
  Inserts the string representation of the specified `long` value at the specified `offset`.
insert(int, long) - Method in class java.lang.StringBuffer
  Inserts the string representation of the long argument into this string buffer.
insert(int, long) - Method in class java.lang.StringBuilder
  Inserts the string representation of the long argument into this string builder.
insert(int, CharSequence) - Method in class java.lang.StringBuffer
insert(int, CharSequence) - Method in class java.lang.StringBuilder
insert(int, CharSequence, int, int) - Method in class java.lang.StringBuffer
insert(int, CharSequence, int, int) - Method in class java.lang.StringBuilder
insert(int, Object) - Method in class com.codename1.util.CStringBuilder
  Inserts the string representation of the specified `Object` at the specified `offset`.
insert(int, Object) - Method in class java.lang.StringBuffer
  Inserts the string representation of the Object argument into this string buffer.
insert(int, Object) - Method in class java.lang.StringBuilder
  Inserts the string representation of the Object argument into this string builder.
insert(int, String) - Method in class com.codename1.util.CStringBuilder
  Inserts the specified string at the specified `offset`.
insert(int, String) - Method in class java.lang.StringBuffer
  Inserts the string into this string buffer.
insert(int, String) - Method in class java.lang.StringBuilder
  Inserts the string into this string builder.
insert(PropertyBusinessObject) - Method in class com.codename1.properties.SQLMap
  Adds a new business object into the database
insert(T) - Method in interface com.codename1.orm.Dao
  `INSERT INTO ...`.
insertArguments(MethodHandle, int, Object...) - Static method in class java.lang.invoke.MethodHandles
insertAtCursor(String) - Method in class com.codename1.ui.CodeEditor
  Inserts text at the current caret position, replacing any active selection.
insertChars(String) - Method in class com.codename1.ui.TextField
  This method is responsible for adding a character into the field and is the focal point for all input.
insertChildAt(Element, int) - Method in class com.codename1.xml.Element
  Inserts the given child at the specified index
insertElementAt(E, int) - Method in class java.util.Vector
  Inserts the specified object into this vector at the specified location.
insertHtml(String) - Method in class com.codename1.ui.RichTextArea
  Inserts the supplied HTML fragment at the current cursor position.
insertImage(String) - Method in class com.codename1.ui.RichTextArea
  Inserts an image at the current cursor position.
insertObjectAtOffset(Object[], Object[], int, Object) - Static method in class com.codename1.io.Util
  Inserts the object at the destination array offset
insertOrderedList() - Method in class com.codename1.ui.RichTextArea
  Converts the current block(s) into an ordered (numbered) list.
insertParameterTypes(int, Class...) - Method in class java.lang.invoke.MethodType
insertParameterTypes(int, List) - Method in class java.lang.invoke.MethodType
insertRow(int, Object...) - Method in class com.codename1.ui.table.DefaultTableModel
  Inserts the given row to the table data at the given offset
insertTab(Component, Component, int) - Method in class com.codename1.ui.Tabs
  Inserts a `component`, at `index`, represented by a `button` Uses java.util.Vector internally, see `insertElementAt` for details of insertion conventions.
insertTab(String, char, Font, float, Component, int) - Method in class com.codename1.ui.Tabs
  Inserts a `component`, at `index`, represented by a `title` and/or `icon`, either of which may be `null`.
insertTab(String, Image, Component, int) - Method in class com.codename1.ui.Tabs
  Inserts a `component`, at `index`, represented by a `title` and/or `icon`, either of which may be `null`.
insertUnorderedList() - Method in class com.codename1.ui.RichTextArea
  Converts the current block(s) into an unordered (bulleted) list.
Inset(int) - Constructor for class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
  Creates a new inset for the given side.
insets - Variable in class com.codename1.ui.layouts.GridBagConstraints
insets(String) - Method in class com.codename1.ui.layouts.mig.LC
  Same functionality as `setInsets(ConstraintParser.parseInsets(s, true))`.
insets(String, String, String) - Method in class com.codename1.components.SplitPane.Settings
  Sets the min, preferred, and max insets in a single method.
insets(String, String, String, String) - Method in class com.codename1.ui.layouts.mig.LC
  Sets the different insets (expressed as a `UnitValue`s, e.g. "10px" or "20mm") for the corresponding sides.
Insets - Class in com.codename1.ui.layouts
  Port of Insets from Harmony for the use of the GridBag code
Insets(int, int, int, int) - Constructor for class com.codename1.ui.layouts.Insets
insetsAll(String) - Method in class com.codename1.ui.layouts.mig.LC
  Sets the same inset (expressed as a `UnitValue`, e.g. "10px" or "20mm") all around.
install() - Static method in class com.codename1.crash.CrashProtection
  Installs the crash protection hooks.
install(Log) - Static method in class com.codename1.io.Log
  Installs a log subclass that can replace the logging destination/behavior
install(NetworkManager) - Method in class com.codename1.io.NetworkTypePlatform
  Subscribe to platform network transitions.
install(TextField, List) - Static method in class com.codename1.ui.list.FilterProxyListModel
  Installs a search field on a list making sure the filter method is invoked properly
install(TextField, ContainerList) - Static method in class com.codename1.ui.list.FilterProxyListModel
  Installs a search field on a list making sure the filter method is invoked properly
installBuiltinSound(String, InputStream) - Method in class com.codename1.ui.Display
  Installs a replacement sound as the builtin sound responsible for the given sound identifier (this will override the system sound if such a sound exists).
installCommands(Command, Command) - Method in class com.codename1.ui.TextField
  Installs the clear and t9 commands onto the parent form, this method can be overriden to provide device specific placement for these commands
installDefaultPainter(Style) - Method in class com.codename1.ui.Component
  Allows subclasses to create their own custom style types and install the background painter into them
installGlassPane(Form, Painter) - Static method in class com.codename1.ui.painter.PainterChain
  Installs a glass pane on the given form making sure to make it a painter chain only if required by existing painter
installMenuBar() - Method in class com.codename1.ui.MenuBar
  Adds the MenuBar on the parent Form
installMenuBar() - Method in class com.codename1.ui.SideMenuBar
  Adds the MenuBar on the parent Form
installNativeCrashHandler() - Method in class com.codename1.ui.Display
  Installs the platform native crash handler used by crash protection.
installNativeTheme() - Method in class com.codename1.ui.Display
  Installs the native theme, this is only applicable if hasNativeTheme() returned true.
instanceofByteArray(Object) - Static method in class com.codename1.io.Util
  This method allows working around issue 58
instanceofDoubleArray(Object) - Static method in class com.codename1.io.Util
  This method allows working around issue 58
instanceofFloatArray(Object) - Static method in class com.codename1.io.Util
  This method allows working around issue 58
instanceofIntArray(Object) - Static method in class com.codename1.io.Util
  This method allows working around issue 58
instanceofLongArray(Object) - Static method in class com.codename1.io.Util
  This method allows working around issue 58
instanceofObjArray(Object) - Static method in class com.codename1.io.Util
  This method allows working around issue 58
instanceofShortArray(Object) - Static method in class com.codename1.io.Util
  This method allows working around issue 58
instant() - Method in class java.time.Clock
Instant - Class in java.time
InstantiationException - Exception Class in java.lang
  Thrown when an application tries to create an instance of a class using the newInstance method in class Class, but the specified class object cannot be instantiated because it is an interface or is an abstract class.
InstantiationException() - Constructor for exception class java.lang.InstantiationException
  Constructs an InstantiationException with no detail message.
InstantiationException(String) - Constructor for exception class java.lang.InstantiationException
  Constructs an InstantiationException with the specified detail message.
InstantUI - Class in com.codename1.properties
  Instant UI generates a user interface for editing a property business object based on common conventions and settings within the properties.
InstantUI() - Constructor for class com.codename1.properties.InstantUI
IntArray - Class in com.codename1.gaming.physics.box2d.pooling.arrays
  Not thread safe int[] pooling
IntArray() - Constructor for class com.codename1.gaming.physics.box2d.pooling.arrays.IntArray
intBelow(int) - Static method in class com.codename1.security.SecureRandom
  Returns a uniformly distributed random int in `[0, bound)`.
intBitsToFloat(int) - Static method in class java.lang.Float
  Returns the single-float corresponding to a given bit representation.
Integer - Class in java.lang
  The Integer class wraps a value of the primitive type int in an object.
Integer(int) - Constructor for class java.lang.Integer
  Constructs a newly allocated Integer object that represents the primitive int argument.
IntegerConverter() - Constructor for class com.codename1.properties.UiBinding.IntegerConverter
InteractionDialog - Class in com.codename1.components
  Unlike a regular dialog the interaction dialog only looks like a dialog, it resides in the layered pane and can be used to implement features where interaction with the background form is still required.
InteractionDialog() - Constructor for class com.codename1.components.InteractionDialog
  Default constructor with no title
InteractionDialog(Layout) - Constructor for class com.codename1.components.InteractionDialog
  Default constructor with layout
InteractionDialog(String) - Constructor for class com.codename1.components.InteractionDialog
  Constructor with dialog title
InteractionDialog(String, Layout) - Constructor for class com.codename1.components.InteractionDialog
  Constructor with dialog title
InterFormContainer - Class in com.codename1.ui
  A container that allows you to use the same component on multiple forms.
InterFormContainer(Component) - Constructor for class com.codename1.ui.InterFormContainer
  Creates an interform container with the provided content.
intern() - Method in class java.lang.String
  Returns a canonical representation for the string object.
internalError(String) - Method in class com.codename1.util.regex.RE
  Throws an Error representing an internal error condition probably resulting from a bug in the regular expression compiler (or possibly data corruption).
internalize(int, DataInputStream) - Method in class com.codename1.io.AccessToken
internalize(int, DataInputStream) - Method in class com.codename1.io.Cookie
  Loads the object from the input stream and allows deserialization
internalize(int, DataInputStream) - Method in interface com.codename1.io.Externalizable
  Loads the object from the input stream and allows deserialization
internalize(int, DataInputStream) - Method in class com.codename1.io.services.CachedData
  Loads the object from the input stream and allows deserialization
internalize(int, DataInputStream) - Method in class com.codename1.payment.Receipt
  Loads the object from the input stream and allows deserialization
interrupt() - Method in class java.lang.Thread
  Interrupts this thread.
InterruptedException - Exception Class in java.lang
  Thrown when a thread is waiting, sleeping, or otherwise paused for a long time and another thread interrupts it.
InterruptedException() - Constructor for exception class java.lang.InterruptedException
  Constructs an InterruptedException with no detail message.
InterruptedException(String) - Constructor for exception class java.lang.InterruptedException
  Constructs an InterruptedException with the specified detail message.
InterruptedIOException - Exception Class in java.io
  Signals that an I/O operation has been interrupted.
InterruptedIOException() - Constructor for exception class java.io.InterruptedIOException
  Constructs an InterruptedIOException with null as its error detail message.
InterruptedIOException(String) - Constructor for exception class java.io.InterruptedIOException
  Constructs an InterruptedIOException with the specified detail message.
intersect(int, int, int, int) - Method in class com.codename1.ui.geom.GeneralPath
intersect(Rectangle) - Method in class com.codename1.ui.geom.GeneralPath
  Sets the current path to the intersection of itself and the provided rectangle.
intersect(Shape) - Method in class com.codename1.ui.geom.GeneralPath
  Resets this path to be the intersection of itself with the given shape.
intersection(double, double, double, double) - Method in class com.codename1.ui.geom.Rectangle2D
  Returns a rectangle that intersects the given rectangle with this rectangle
intersection(double, double, double, double, double, double, double, double, Rectangle2D) - Static method in class com.codename1.ui.geom.Rectangle2D
  Returns a rectangle that intersects the given rectangle with this rectangle
intersection(int, int, int, int) - Method in class com.codename1.ui.geom.Rectangle
  Returns a rectangle that intersects the given rectangle with this rectangle.
intersection(int, int, int, int, int, int, int, int, Rectangle) - Static method in class com.codename1.ui.geom.Rectangle
  Returns a rectangle that intersects the given rectangle with this rectangle
intersection(Rectangle) - Method in class com.codename1.ui.geom.GeneralPath
  {Returns the shape formed by the intersection of this shape and the provided rectangle.
intersection(Rectangle) - Method in class com.codename1.ui.geom.Rectangle
  Returns a rectangle that intersects the given rectangle with this rectangle
intersection(Rectangle) - Method in class com.codename1.ui.geom.Rectangle2D
intersection(Rectangle) - Method in interface com.codename1.ui.geom.Shape
  Returns the shape formed by the intersection of this shape and the provided rectangle.
intersection(Rectangle2D) - Method in class com.codename1.ui.geom.Rectangle2D
  Returns a rectangle that intersects the given rectangle with this rectangle
intersection(Rectangle, Rectangle) - Method in class com.codename1.ui.geom.Rectangle
intersects(double, double, double, double) - Method in class com.codename1.ui.geom.Rectangle2D
  Determines whether or not this Rectangle and the specified Rectangle location (x, y) with the specified dimensions (width, height), intersect.
intersects(double, double, double, double, double, double, double, double) - Static method in class com.codename1.ui.geom.Rectangle2D
  Helper method allowing us to determine if two coordinate sets intersect.
intersects(int, int, int, int) - Method in class com.codename1.ui.geom.Rectangle
  Determines whether or not this Rectangle and the specified Rectangle location (x, y) with the specified dimensions (width, height), intersect.
intersects(int, int, int, int, int, int, int, int) - Static method in class com.codename1.ui.geom.Rectangle
  Helper method allowing us to determine if two coordinate sets intersect.
intersects(Sprite) - Method in class com.codename1.gaming.Sprite
  Returns true if this sprite's bounding box intersects the other's.
intersects(Rectangle) - Method in class com.codename1.ui.geom.Rectangle
  Determines whether or not this Rectangle and the specified Rectangle location (x, y) with the specified dimensions (width, height), intersect.
intersects(Rectangle2D) - Method in class com.codename1.ui.geom.Rectangle2D
  Determines whether or not this Rectangle and the specified Rectangle location (x, y) with the specified dimensions (width, height), intersect.
intersects(BitSet) - Method in class java.util.BitSet
  Checks if these two `BitSet`s have at least one bit set to true in the same position.
INTERSTITIAL - Enum constant in enum com.codename1.ads.AdFormat
  A full screen ad shown at a natural break (e.g. between game levels).
InterstitialAd - Class in com.codename1.ads
  A full screen interstitial ad shown at natural break points such as between game levels or activities.
InterstitialAd(String) - Constructor for class com.codename1.ads.InterstitialAd
  Creates an interstitial for the given ad unit id.
IntProperty<K> - Class in com.codename1.properties
  This is the integer specific version of numeric property
IntProperty(String) - Constructor for class com.codename1.properties.IntProperty
  Creates an integer property with the given name.
IntProperty(String, Integer) - Constructor for class com.codename1.properties.IntProperty
  Creates an integer property with the given name and initial value.
intValue() - Method in class com.codename1.util.BigDecimal
intValue() - Method in class com.codename1.util.BigInteger
intValue() - Method in class java.lang.Byte
intValue() - Method in class java.lang.Double
  Returns the integer value of this Double (by casting to an int).
intValue() - Method in class java.lang.Float
  Returns the integer value of this Float (by casting to an int).
intValue() - Method in class java.lang.Integer
  Returns the value of this Integer as an int.
intValue() - Method in class java.lang.Long
  Returns the value of this Long as an int value.
intValue() - Method in class java.lang.Number
intValue() - Method in class java.lang.Short
intValue() - Method in class java.util.concurrent.atomic.AtomicInteger
intValue() - Method in class java.util.concurrent.atomic.AtomicLong
inv_dt - Variable in class com.codename1.gaming.physics.box2d.dynamics.TimeStep
  inverse time step (0 if dt == 0).
INV_PI - Static variable in class com.codename1.gaming.physics.box2d.common.MathUtils
INVALID_GRANT - Static variable in exception class com.codename1.io.oidc.OidcException
  Token-endpoint response was missing or malformed.
INVALID_ID_TOKEN - Static variable in exception class com.codename1.io.oidc.OidcException
  ID token failed structural validation (we do not currently verify the signature -- treat the issuer as a trust anchor and use TLS to the discovery URL).
INVALID_NDEF - Enum constant in enum com.codename1.nfc.NfcError
  The NDEF payload is malformed or the tag returned data that does not parse as a valid NDEF message.
INVALID_OPTIONS - Static variable in exception class com.codename1.io.webauthn.WebAuthnException
  The options JSON received from the relying party could not be parsed.
INVALID_REQUEST - Enum constant in enum com.codename1.ai.LlmException.ErrorType
  400 / 422 -- malformed request, unsupported parameter, image too large, etc.
INVALID_RESPONSE - Static variable in exception class com.codename1.io.webauthn.WebAuthnException
  The response JSON returned by the authenticator could not be parsed back into a `PublicKeyCredential`.
INVALID_STATE - Static variable in exception class com.codename1.io.webauthn.WebAuthnException
  The credential being created already exists on the authenticator (mapped from the W3C `InvalidStateError` for `create()`), or the requested credential is no longer valid.
invalidate() - Method in class com.codename1.car.CarScreen
  Rebuilds and re-renders this screen's template (after the model behind it changed).
invalidate() - Method in class com.codename1.ui.ComponentSelector
  Wraps `Container#invalidate()`
invalidate() - Method in class com.codename1.ui.Container
  Same as setShouldCalcPreferredSize(true) but made accessible for layout managers
invalidate() - Method in class com.codename1.ui.layouts.mig.PlatformDefaults
  Tells all layout manager instances to revalidate and recalculated everything.
invalidate() - Method in class com.codename1.ui.PeerComponent
  Updates the size of the component from the native widget
invalidate(CarScreen) - Method in interface com.codename1.car.spi.CarBridge
  Re-pulls and re-renders the template for the supplied screen (call after mutating the model behind a screen, mirroring `androidx.car.app.Screen#invalidate()`). No effect if the screen is not currently on the stack.
invalidateContainerSize() - Method in class com.codename1.ui.layouts.mig.Grid
  If the container (parent) that this grid is laying out has changed its bounds, call this method to clear any cached values min/pref/max sizes of the components and rows/columns.
invalidateLayout(Container) - Method in class com.codename1.ui.layouts.GridBagLayout
invalidateLayout(Container) - Method in class com.codename1.ui.layouts.mig.MigLayout
invalidateRasterCache() - Method in class com.codename1.ui.Gradient
  Drops the weak cached raster - call after any mutation that changes the painted pixels (cycle method change, subclass parameter change).
inverseMercator(double, double) - Static method in class com.codename1.maps.Mercator
  Create a unprojected Coord(Latitude, Longitude) from the projected Coord
invert() - Method in class com.codename1.gaming.physics.box2d.common.Mat22
  Returns the inverted Mat22 - does NOT invert the matrix locally!
invert() - Method in class com.codename1.ui.Transform
invert(float[], float[]) - Static method in class com.codename1.gpu.Matrix4
  Inverts `m` into `dst`.
invertLocal() - Method in class com.codename1.gaming.physics.box2d.common.Mat22
invertToOut(Mat22) - Method in class com.codename1.gaming.physics.box2d.common.Mat22
invIA - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactVelocityConstraint
invIB - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactVelocityConstraint
inviteFriends(String, String) - Method in class com.codename1.social.FacebookConnect
  Opens and invite dialog to invite friends to the app https://developers.facebook.com/docs/app-invites
inviteFriends(String, String, Callback) - Method in class com.codename1.social.FacebookConnect
  Opens and invite dialog to invite friends to the app https://developers.facebook.com/docs/app-invites
invMassA - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactVelocityConstraint
invMassB - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactVelocityConstraint
invoke(Object...) - Method in class java.lang.invoke.MethodHandle
invoke(String) - Method in class com.codename1.ai.Tool
  Invokes the handler with the given arguments JSON.
invoke(String) - Method in interface com.codename1.ai.ToolHandler
  Invokes the tool.
invokeAndBlock(Runnable) - Static method in class com.codename1.ui.CN
  Invokes runnable and blocks the current thread, if the current thread is the EDT it will still be blocked in a way that doesn't break event dispatch .
invokeAndBlock(Runnable) - Method in class com.codename1.ui.Display
  Invokes runnable and blocks the current thread, if the current thread is the EDT it will still be blocked in a way that doesn't break event dispatch .
invokeAndBlock(Runnable, boolean) - Method in class com.codename1.ui.Display
  Invokes runnable and blocks the current thread, if the current thread is the EDT it will still be blocked in a way that doesn't break event dispatch .
invokeExact(Object...) - Method in class java.lang.invoke.MethodHandle
invoker(MethodType) - Static method in class java.lang.invoke.MethodHandles
invokeUnary(String, String, String, String, Req, ProtoCodec, ProtoCodec, OnComplete) - Static method in class com.codename1.io.grpc.GrpcWeb
  Sends a unary gRPC-Web request and invokes `callback` with the decoded response (or a transport-failure marker).
invokeWebserviceASync(WebServiceProxyCall.WSDefinition, Callback, Object...) - Static method in class com.codename1.io.WebServiceProxyCall
  Invokes a web asynchronously and calls the callback on completion
invokeWebserviceASync(WebServiceProxyCall.WSDefinition, SuccessCallback, FailureCallback, Object...) - Static method in class com.codename1.io.WebServiceProxyCall
  Invokes a web asynchronously and calls the callback on completion
invokeWebserviceSync(WebServiceProxyCall.WSDefinition, Object...) - Static method in class com.codename1.io.WebServiceProxyCall
  Invokes a webservice synchronously and returns result
invokeWithArguments(Object...) - Method in class java.lang.invoke.MethodHandle
invokeWithArguments(List) - Method in class java.lang.invoke.MethodHandle
invokeWithoutBlocking(Runnable) - Static method in class com.codename1.ui.CN
  Invokes a Runnable with blocking disabled.
invokeWithoutBlocking(Runnable) - Method in class com.codename1.ui.Display
  Invokes a Runnable with blocking disabled.
invokeWithoutBlockingWithResultSync(RunnableWithResultSync) - Static method in class com.codename1.ui.CN
  Invokes a RunnableWithResultSync with blocking disabled.
invokeWithoutBlockingWithResultSync(RunnableWithResultSync) - Method in class com.codename1.ui.Display
  Invokes a RunnableWithResultSync with blocking disabled.
IO_ERROR - Enum constant in enum com.codename1.nfc.NfcError
  I/O failure during transceive / NDEF read / NDEF write -- typically a transient field loss that may succeed on retry.
IOCallback - Interface in com.codename1.ui.html
  This interface is implemented by HTMLComponent and ResourceThread (The two classes using the AsyncDocumentRequestHandler)
IOException - Exception Class in java.io
  Signals that an I/O exception of some sort has occurred.
IOException() - Constructor for exception class java.io.IOException
  Constructs an IOException with null as its error detail message.
IOException(String) - Constructor for exception class java.io.IOException
  Constructs an IOException with the specified detail message.
IOException(String, Throwable) - Constructor for exception class java.io.IOException
  Constructs an IOException with the specified detail message and cause.
IOException(Throwable) - Constructor for exception class java.io.IOException
  Constructs an IOException with the specified cause.
IOProgressListener - Interface in com.codename1.io
  Callback for IO updates from a buffered input/output stream
IOrderedStack<E> - Interface in com.codename1.gaming.physics.box2d.pooling
  This stack assumes that when you push 'n' items back, you're pushing back the last 'n' items popped.
ioStreamUpdate(Object, int) - Method in class com.codename1.io.ConnectionRequest
  Indicates the number of bytes that were read/written to/from the source stream
ioStreamUpdate(Object, int) - Method in interface com.codename1.io.IOProgressListener
  Indicates the number of bytes that were read/written to/from the source stream
ipadx - Variable in class com.codename1.ui.layouts.GridBagConstraints
ipady - Variable in class com.codename1.ui.layouts.GridBagConstraints
IRIS - Enum constant in enum com.codename1.security.BiometricType
  Iris recognition (Android `FEATURE_IRIS`).
is2D() - Method in class com.codename1.gaming.level.GameLevel
  True for an orthographic 2D level (`Mode#TWO_D`).
is3D() - Method in class com.codename1.gaming.level.GameLevel
  True for a perspective 3D level (`Mode#THREE_D`).
is3DTextNorth() - Method in class com.codename1.ui.plaf.Style
  Returns the text decoration state for the north
isAbsolute() - Method in class com.codename1.io.File
  Checks if the path is absolute.
isAbsolute() - Method in class java.net.URI

  ###### Returns

isAbsoluteCenter() - Method in class com.codename1.ui.layouts.BorderLayout
  Indicates that the center shouldn't grow and should be placed exactly in the center of the layout
isActAsLabel() - Method in class com.codename1.ui.TextArea
  This flag indicates that the text area should try to act as a label and try to fix more accurately within it's bounds this might make it slower as a result
isActAsSpinnerDialog() - Method in class com.codename1.ui.ComboBox
  When this flag is active the combo box acts as a button that opens a dialog that looks like a spinner this allows creating user interfaces for touch devices where a spinner UI approach is more common than a combo box paradigm.
isActionAsButton() - Method in class com.codename1.ui.InputComponent
  Indicates the action should behave as a button next to the component and not layered on top of the text component.
isActive() - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Get the active state of the body.
isActive() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.Joint
  Short-cut function to determine if either body is inactive.
isActive() - Method in class com.codename1.gaming.physics.PhysicsJoint
  True while the joint is still part of the world (i.e. not yet destroyed).
isActive() - Method in class com.codename1.gaming.VirtualJoystick
isAddBackToTaget() - Method in class com.codename1.components.RSSReader
  Indicates whether a back command should be added implicitly to the target container
isAdStorage() - Method in class com.codename1.analytics.AnalyticsConsent
  Consent for advertising / ad storage.
isAffineSupported() - Method in class com.codename1.ui.Graphics
  Indicates whether the underlying implementation can draw using an affine transform hence methods such as rotate, scale and shear would work
isAlert() - Method in class com.codename1.notifications.NotificationPermissionRequest
  Returns true if alert permission is requested.
isAlive() - Method in interface com.codename1.io.JSONParseCallback
  This method indicates to the Parser if this Callback is still alive
isAlive() - Method in class com.codename1.io.JSONParser
  This method indicates to the Parser if this Callback is still alive
isAlive() - Method in class java.lang.Thread
  Tests if this thread is alive.
isAllContactsFast() - Static method in class com.codename1.contacts.ContactsManager
  Indicates if the getAllContacts is platform optimized, notice that the method might still take seconds or more to run so you should still use a separate thread!
isAllowClose() - Method in class com.codename1.ui.Sheet
  Checks whether the user is allowed to close this sheet.
isAllowMinimizing() - Method in class com.codename1.ui.Display
  Allows a Codename One application to minimize without forcing it to the front whenever a new dialog is poped up
isAllowScaleDown() - Method in class com.codename1.components.ImageViewer
  Allows the image to scale down when image initial position is set to fit this is off by default since the UX isn't great
isAllowSleep() - Method in class com.codename1.gaming.physics.box2d.dynamics.World
isAlphaMutableImageSupported() - Static method in class com.codename1.ui.Image
  Returns true if mutable images support alpha transparency
isAlphaSupported() - Method in class com.codename1.ui.Graphics
  Indicates whether invoking set/getAlpha would have an effect on all further rendering from this graphics object.
isAltDown() - Method in class com.codename1.ui.events.PointerEvent
  True if the alt/option key was held during this event.
isAltDown() - Method in class com.codename1.ui.events.WheelEvent
  True if the alt/option key was held during this event.
isAltGraphKeyDown() - Method in class com.codename1.ui.Display
  Checks if the altgraph key is currently down.
isAltKeyDown() - Method in class com.codename1.ui.Display
  Checks if the alt key is currently down.
isAlwaysRenderSelection() - Method in class com.codename1.ui.list.DefaultListCellRenderer
  Indicates that selection should always be rendered regardless of the status of the shouldRenderSelection flag
isAlwaysRevalidate() - Static method in class com.codename1.io.services.ImageDownloadService
  By default lists don't revalidate on every change to avoid "jumpiness" when scrolling
isAlwaysStore() - Method in class com.codename1.io.CacheMap
  When set to true indicates that all entries should be persisted to storage for a constantly persisting cache
isAlwaysTensile() - Method in class com.codename1.ui.Component
  Enable the tensile drag to work even when a component doesn't have a scroll showable (scrollable flag still needs to be set to true)
isAlwaysTensile() - Method in class com.codename1.ui.Form
  Enable the tensile drag to work even when a component doesn't have a scroll showable (scrollable flag still needs to be set to true)
isAnalytics() - Method in class com.codename1.analytics.AnalyticsConsent
  Consent for screen views, events and user properties.
isAnalyticsEnabled() - Method in class com.codename1.analytics.AnalyticsService
  Deprecated.
  Indicates if the analytics is enabled, subclasses must override this method to process their information
isAncestorSheetOf(Sheet) - Method in class com.codename1.ui.Sheet
  Checks if the current sheet is an ancestor sheet of the given sheet.
isAnimatedIndicator() - Method in class com.codename1.ui.Tabs
  Returns whether the animated tab indicator is enabled.
isAnimatedZoom() - Method in class com.codename1.components.ImageViewer
  Indicates if the zoom should bee animated.
isAnimateShow() - Method in class com.codename1.components.InteractionDialog
  Indicates whether show/dispose should be animated or not.
isAnimateTabSelection() - Method in class com.codename1.ui.Tabs
  Indicates whether clicking on a tab button should result in an animation to the selected tab or an immediate switch
isAnimating() - Method in class com.codename1.ui.AnimationManager
  Returns true if an animation is currently in progress
isAnimation() - Method in class com.codename1.components.FileEncodedImageAsync
  Returns true if this is an animated image
isAnimation() - Method in class com.codename1.components.ReplaceableImage
  Returns true if this is an animated image
isAnimation() - Method in class com.codename1.components.StorageImageAsync
  Returns true if this is an animated image
isAnimation() - Method in class com.codename1.ui.animations.Timeline
  Returns true if this is an animated image
isAnimation() - Method in class com.codename1.ui.ComponentImage
  Checks if this is an animation.
isAnimation() - Method in class com.codename1.ui.EncodedImage
  Returns true if this is an animated image
isAnimation() - Method in class com.codename1.ui.FontImage
  Returns true if this is an animated image
isAnimation() - Method in class com.codename1.ui.GeneratedSVGImage
isAnimation() - Method in class com.codename1.ui.Image
  Returns true if this is an animated image
isAnimation() - Method in class com.codename1.ui.URLImage
  Returns true if this is an animated image
isAnimation(String) - Method in class com.codename1.ui.util.Resources
  Returns true if this is an animation resource
isAnnotation() - Method in class java.lang.Class
isAnnotationPresent(Class) - Method in class java.lang.Class
  Returns true if an annotation for the specified type is present on this element, else false.
isAnnouncement() - Method in class com.codename1.notifications.NotificationPermissionRequest
  Returns true if announcement permission is requested.
isAnonymousClass() - Method in class java.lang.Class
  replacement for Class.isAnonymousClass()
isAntiAliased() - Method in class com.codename1.ui.Graphics
  Returns true if antialiasing for standard rendering operations is turned on.
isAntiAliasedText() - Method in class com.codename1.ui.Graphics
  Indicates whether antialiasing for text is active, notice that text antialiasing is a separate attribute from standard anti-alisaing.
isAntiAliasedTextSupported() - Method in class com.codename1.ui.Graphics
  Returns true if antialiasing for text is supported, notice that text antialiasing is a separate attribute from standard anti-alisaing.
isAntialiasing() - Method in class com.codename1.charts.renderers.DefaultRenderer
  Returns the antialiasing flag value.
isAntiAliasingSupported() - Method in class com.codename1.ui.Graphics
  Returns true if antialiasing for standard rendering operations is supported, notice that text antialiasing is a separate attribute.
isApplyBackgroundColor() - Method in class com.codename1.charts.renderers.DefaultRenderer
  Returns if the background color should be applied.
isAppsMode() - Static method in class com.codename1.analytics.AnalyticsService
  Deprecated.
  use `Analytics`
isAPSupported() - Method in class com.codename1.io.NetworkManager
  Indicates whether looking up an access point is supported by this device
isArcadeBehavior() - Method in class com.codename1.gaming.level.GameSceneView
isArray() - Method in class java.lang.Class
  Determines if this Class object represents an array class.
isAssignableFrom(Class) - Method in class java.lang.Class
  Determines if the class or interface represented by this Class object is either the same as, or is a superclass or superinterface of, the class or interface represented by the specified Class parameter.
isAsync() - Method in class com.codename1.ui.InfiniteContainer
  Indicates whether `int)` should be invoked asynchronously off the EDT
isAsyncAdapter() - Method in interface com.codename1.ui.URLImage.ImageAdapter
  Return true if the adapter should work on a separate thread to avoid blocking the EDT this is especially important for image masks and heavy image manipulation
isAtEnd() - Method in class com.codename1.io.grpc.ProtoReader
isAttestationSupported() - Static method in class com.codename1.security.DeviceIntegrity
  Returns true when platform attestation (Play Integrity / App Attest) is available on this device and was bundled into the build via the relevant build hint.
isAttestationSupported() - Method in class com.codename1.ui.Display
  Returns true if device-attestation (Play Integrity / App Attest) is supported and bundled.
isAuthenticated() - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  This method returns true if the user is authenticated to the facebook service.
isAutoAdjustDialogSize() - Static method in class com.codename1.ui.Dialog
  Indicates whether Codename One should try to automatically adjust a showing dialog size when a screen size change event occurs
isAutocalculateCenter() - Method in class com.codename1.charts.views.RoundChart
isAutoCommit() - Method in class com.codename1.properties.UiBinding.Binding
  Gets the autocommit value see `#setAutoCommit(boolean)`
isAutoCommit() - Method in class com.codename1.properties.UiBinding
  Is auto-commit mode on by default see `#setAutoCommit(boolean)`
isAutoDegradeMaxSize() - Static method in class com.codename1.ui.TextArea
  Indicates whether a high value for default maxSize will be reduced to a lower value if the underlying platform throws an exception.
isAutoDispose() - Method in class com.codename1.ui.Dialog
  Determines whether the execution of a command on this dialog implicitly disposes the dialog.
isAutoFit() - Method in class com.codename1.ui.layouts.GridLayout
  Auto fits columns/rows to available screen space
isAutoFoldVKBOnFormSwitch() - Method in class com.codename1.ui.Display
  Normally Codename One folds the VKB when switching forms this field allows us to block that behavior.
isAutoGrouping() - Method in class com.codename1.ui.layouts.TextModeLayout
  Automatically invokes the `com.codename1.ui.InputComponent#group(com.codename1.ui.Component...)` method on the text components in a BoxY layout scenario
isAutoplay() - Method in class com.codename1.components.MediaPlayer
  Sets playback to start automatically
isAutoRelease() - Method in class com.codename1.components.SpanButton
  Returns if this is an auto released Button.
isAutoRelease() - Method in class com.codename1.components.Switch
  Returns true if this is an auto-released Component.
isAutoRelease() - Method in class com.codename1.ui.Button
  Returns if this is an auto released Button.
isAutoRelease() - Method in interface com.codename1.ui.ReleasableComponent
  Returns true if this is an auto-released Component.
isAutoShow() - Method in class com.codename1.components.Progress
  Shows the progress automatically when the request processing is started
isAutoSizeMode() - Method in class com.codename1.ui.Label
  Autosize mode automatically shrinks/grows the font of the label to fit in the available width, it carries a noticeable performance penalty and we recommend you avoid using it unless absolutely necessary
isAutoSizing() - Static method in class com.codename1.components.FloatingActionButton
  The FloatingActionButton tries to size/pad itself automatically but this means that manual padding is ignored.
isAutoStored() - Static method in class com.codename1.io.Cookie
  Returns true if the Cookies are auto stored to storage
isAvailable() - Method in interface com.codename1.maps.spi.MapProvider
  Whether this provider can render on the current device right now (e.g. Google checks that Play Services is present).
isAvailable() - Method in class com.codename1.maps.WebMapProvider
  Whether this provider can render on the current device right now (e.g. Google checks that Play Services is present).
isAwake() - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Get the sleeping state of this body.
isBackCommandEnabled() - Method in class com.codename1.ui.util.UIBuilder
  Seamlessly inserts a back command to all the forms
isBackgroundFetchSupported() - Method in class com.codename1.ui.Display
  Checks to see if the current platform supports background fetch.
isBackgroundImageDetermineSize() - Method in class com.codename1.ui.plaf.LookAndFeel
  Indicates if the bg image of a style should determine the minimum preferred size according to the theme
isBackgroundLocationSupported() - Method in class com.codename1.location.LocationManager
  Returns true if the platform is able to track background location.
isBackgroundPainter() - Method in class com.codename1.ui.plaf.Border
  Returns true if installing this border will override the painting of the component background
isBackgroundPainter() - Method in class com.codename1.ui.plaf.CSSBorder
  Returns true if installing this border will override the painting of the component background
isBackgroundPainter() - Method in class com.codename1.ui.plaf.RoundBorder
isBackgroundPainter() - Method in class com.codename1.ui.plaf.RoundRectBorder
isBackgroundProcessingSupported() - Method in class com.codename1.ui.Display
  Returns true if deferrable background processing is supported.
isBackgroundWorkSupported() - Method in class com.codename1.ui.Display
  Returns true if constraint-aware background work is supported.
isBackToParent() - Static method in class com.codename1.io.Oauth2
  Deprecated.
  Enables going back to the parent form after login is completed
isBadge() - Method in class com.codename1.notifications.NotificationPermissionRequest
  Returns true if badge permission is requested.
isBadgingSupported() - Method in class com.codename1.ui.Display
  Returns true if the underlying OS supports numeric badges on icons.
isBase64Binaries() - Method in class com.codename1.io.MultipartRequest
  Set to true to encode binary data as base 64
isBezierCorners() - Method in class com.codename1.ui.plaf.RoundRectBorder
  True if the corners are bezier curves, otherwise the corners are drawn as a regular arc
isBidiAlgorithm() - Method in class com.codename1.ui.Display
  Indicates whether Codename One should consider the bidi RTL algorithm when drawing text or navigating with the text field cursor.
isBiometricOnly() - Method in class com.codename1.security.AuthenticationOptions
  `true` when the OS prompt is configured to reject device-credential fallback.
isBitmapFontEnabled() - Static method in class com.codename1.ui.Font
  Indicates whether bitmap fonts should be enabled when loading or the fallback system font should be used instead.
isBlockAnalytics() - Static method in class com.codename1.ui.util.UIBuilder
  Enables blocking analytics in the UIBuilder, this is useful for the designer tool.
isBlocking() - Method in class com.codename1.ui.util.EventDispatcher
  Indicates whether this dispatcher blocks when firing events or not, normally a dispatcher uses callSeriallyAndWait() to be 100% synchronous with event delivery however this method is very slow.
isBlockLead() - Method in class com.codename1.ui.Component
  Prevent a lead component hierarchy from this specific component, this allows a component within that hierarchy to still act as a standalone component
isBlockList() - Method in class com.codename1.components.RSSReader

  ###### Returns

isBoard() - Method in class com.codename1.gaming.level.GameLevel
  True for an isometric board level (`Mode#BOARD`).
isBottomLeft() - Method in class com.codename1.ui.plaf.RoundRectBorder
  Returns true if this border corner is round and false if it's square
isBottomOnlyMode() - Method in class com.codename1.ui.plaf.RoundRectBorder
  Special mode where only the bottom of the round rectangle is rounded and the top is a regular rectangle
isBottomRight() - Method in class com.codename1.ui.plaf.RoundRectBorder
  Returns true if this border corner is round and false if it's square
isBounded() - Method in class com.codename1.gaming.level.StreamingTerrain
isBounded() - Method in interface com.codename1.gaming.level.Terrain
  True for a fixed-size terrain (`#getCols()`/`#getRows()` valid), false if unbounded.
isBoundsInGrid() - Method in class com.codename1.ui.layouts.mig.CC
  Returns if the absolute `pos` value should be corrections to the component that is in a normal cell.
isBrowsable() - Method in class com.codename1.car.CarRow
  Returns true when this row drills into a sub-screen (renders a chevron).
isBubble(String) - Method in class com.codename1.location.GeofenceManager
  Checks if the given ID is for the "bubble" region.
isBuiltinSoundAvailable(String) - Method in class com.codename1.ui.Display
  Indicates whether a user installed or system sound is available
isBuiltinSoundsEnabled() - Method in class com.codename1.ui.Display
  Allows muting/unmuting the builtin sounds easily
isBullet() - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Is this body treated like a bullet for continuous collision detection?
isButtonRippleEffectDefault() - Static method in class com.codename1.ui.Button
  Default value for the button ripple effect, this can be set with the theme constant buttonRippleBool
isByteShuffleAccelerated() - Method in class com.codename1.util.Simd
  Returns true when chained, fine-grained byte shuffle/interleave pipelines (as the Base64 SIMD codec uses: unpack/pack interleaved, byte shifts, table lookups) are hardware-accelerated AND actually beat the compiler's autovectorized scalar code.
isCallDetectionSupported() - Method in class com.codename1.ui.Display
  Indicates whether this platform can attempt to detect active phone-call interruptions.
isCancelled() - Method in class com.codename1.printing.PrintResult
  True iff status == `PrintResult.STATUS_CANCELLED`.
isCancelled() - Method in exception class com.codename1.util.AsyncResource.AsyncExecutionException
  Returns true if this exception wraps a `CancellationException`, or another AsyncExecutionException that has `#isCancelled()` true.
isCancelled() - Method in class com.codename1.util.AsyncResource
  Checks if the resource loading was cancelled.
isCancelled(Throwable) - Static method in class com.codename1.util.AsyncResource
  Returns true if the provided throwable was caused by a cancellation of an AsyncResource.
isCapsText() - Method in class com.codename1.ui.Button
  Indicates whether text on the button should be drawn capitalized by default to match the Android design.
isCapsTextDefault() - Static method in class com.codename1.ui.Button
  Indicates whether text on the button should be drawn capitalized by default to match the Android design.
isCaptureAudio() - Method in class com.codename1.camera.CameraSessionOptions
  True if the session should request the microphone for video recording.
isCarConnected() - Static method in class com.codename1.car.Car
  Returns true while a head unit (CarPlay / Android Auto) is currently connected.
isCarConnected() - Static method in class com.codename1.ui.CN
  Indicates whether a head unit (Apple CarPlay / Google Android Auto) is currently connected and projecting the `com.codename1.car` experience.
isCarConnected() - Method in class com.codename1.ui.Display
  Indicates whether a head unit (Apple CarPlay / Google Android Auto) is currently connected and projecting the `com.codename1.car` experience.
isCarPlay() - Method in class com.codename1.notifications.NotificationPermissionRequest
  Returns true if CarPlay permission is requested.
isCaseSensitive() - Method in class com.codename1.xml.XMLParser
  Sets the parser to be case sensitive and retain case, otherwise it will convert all data to lower case
isCellEditable(int, int) - Method in class com.codename1.properties.UiBinding.BoundTableModel
isCellEditable(int, int) - Method in class com.codename1.ui.table.DefaultTableModel
  Returns true if the cell at the given location is an editable cell
isCellEditable(int, int) - Method in class com.codename1.ui.table.SortableTableModel
  Returns true if the cell at the given location is an editable cell
isCellEditable(int, int) - Method in interface com.codename1.ui.table.TableModel
  Returns true if the cell at the given location is an editable cell
isCellRenderer() - Method in class com.codename1.ui.Component
  Used as an optimization to mark that this component is currently being used as a cell renderer
isCellSpannedThroughHorizontally(int, int) - Method in class com.codename1.ui.table.TableLayout
  Returns true if the cell at the given position is spanned through horizontally
isCellSpannedThroughVertically(int, int) - Method in class com.codename1.ui.table.TableLayout
  Returns true if the cell at the given position is spanned through vertically
isCenteredDefault() - Static method in class com.codename1.ui.Toolbar
  Indicates whether the toolbar should be properly centered by default
isChangeInputMode(int) - Method in class com.codename1.ui.TextField
  Indicates whether the key changes the current input mode
isChangesSelectedDateEnabled() - Method in class com.codename1.ui.Calendar
  This flag determines if selected date can be changed by selecting an alternative date
isChangeTabContainerStyleOnFocus() - Method in class com.codename1.ui.Tabs
  Indicates that the tabs container should have its style changed to the selected style when one of the tabs has focus this allows incorporating it into the theme of the application
isChangeTabOnFocus() - Method in class com.codename1.ui.Tabs
  Indicates that a tab should change when the focus changes without the user physically pressing a button
isCheckBox() - Method in class com.codename1.components.MultiButton
  Returns true if this is a checkbox button
isCheckBox() - Method in class com.codename1.components.SpanMultiButton
  Returns true if this is a checkbox button
isCheckSSLCertificates() - Method in class com.codename1.io.ConnectionRequest

  ###### Returns

isChildOf(Container) - Method in class com.codename1.ui.Component
  Searches the hierarchy of the component recursively to see if the given Container is one of the parents of this component
isClearKey(int) - Method in class com.codename1.ui.TextField
  Returns true if this is the clear key on the device, many devices don't contain a clear key and even in those that contain it this might be an issue
isClickEnabled() - Method in class com.codename1.charts.renderers.DefaultRenderer
  Returns the enabled state of the click.
isClickTouchScreen() - Method in class com.codename1.ui.Display
  Indicates whether the device has a double layer screen thus allowing two stages to touch events: click and hover.
isClosed() - Method in class com.codename1.camera.CameraSession
  True once `#close()` has been called on this session.
isCloudEnabled() - Method in class com.codename1.payment.CommerceManager
  Whether cloud commerce is active in this build.
isCloudMessageFailSilently() - Method in class com.codename1.messaging.Message
  Indicates whether the cloud message should produce an error dialog if sending failed
isCollectible(String) - Method in class com.codename1.gaming.level.GameSceneView
  Whether an asset id is a collectible (the default arcade behavior scores and removes it).
isCommandList() - Method in class com.codename1.ui.List
  Indicates that the list should be treated as a list of commands, if the user "clicks" a command from the list its action performed method is invoked.
isCommandsAsButtons() - Static method in class com.codename1.ui.Dialog
  Places commands as buttons at the bottom of the standard static dialogs rather than as softbuttons.
isCompleted() - Method in class com.codename1.printing.PrintResult
  True iff status == `PrintResult.STATUS_COMPLETED`.
isConnected() - Method in class com.codename1.car.CarContext
  Returns true while a head unit is connected and rendering.
isConnected() - Method in interface com.codename1.car.spi.CarBridge
  Returns true while a head unit (CarPlay / Android Auto) is currently connected and the projected UI is live.
isConnected() - Method in class com.codename1.io.NetworkManager
  Fast best-effort connectivity check.
isConnected() - Method in class com.codename1.io.SocketConnection
  Returns true if this connection is currently active
isConstraintTracking() - Method in class com.codename1.ui.layouts.BorderLayout
  If this method returns true, the addLayoutComponent method will be called when replacing a layout for every component within the container
isConstraintTracking() - Method in class com.codename1.ui.layouts.Layout
  If this method returns true, the addLayoutComponent method will be called when replacing a layout for every component within the container
isConstraintTracking() - Method in class com.codename1.ui.layouts.mig.MigLayout
isConstraintTracking() - Method in class com.codename1.ui.layouts.TextModeLayout
  If this method returns true, the addLayoutComponent method will be called when replacing a layout for every component within the container
isConstraintTracking() - Method in class com.codename1.ui.table.TableLayout
  If this method returns true, the addLayoutComponent method will be called when replacing a layout for every component within the container
isConsumed() - Method in class com.codename1.ui.events.ActionEvent
  Returns true if the event was consumed thus indicating that it was handled.
isContactsPermissionGranted() - Method in class com.codename1.ui.Display
  Some platforms allow the user to block contacts access on a per application basis this method returns true if the user denied permission to access contacts.
isContinuous() - Method in class com.codename1.gpu.RenderView
  Returns true if the view continuously renders frames.
isContinuous() - Method in class com.codename1.media.RecognitionOptions
isContinuousPhysics() - Method in class com.codename1.gaming.physics.box2d.dynamics.World
isControlDown() - Method in class com.codename1.ui.events.PointerEvent
  True if the control key was held during this event.
isControlDown() - Method in class com.codename1.ui.events.WheelEvent
  True if the control key was held during this event.
isControlKeyDown() - Method in class com.codename1.ui.Display
  Checks if the control key is currently down.
isConvexPolygon(float[], float[]) - Static method in class com.codename1.ui.geom.GeneralPath
  Checks to see if the set of points form a convex polygon.
isConvexPolygon(int[], int[]) - Static method in class com.codename1.ui.geom.GeneralPath
isCookiesEnabled() - Method in class com.codename1.io.ConnectionRequest

  ###### Returns

isCookiesEnabledDefault() - Static method in class com.codename1.io.ConnectionRequest

  ###### Returns

isCrashBound() - Static method in class com.codename1.io.Log
  Returns true if the user bound crash protection
isCrashReporting() - Method in class com.codename1.analytics.AnalyticsConsent
  Consent for crash and exception reporting.
isCreatePlainTextDetails() - Method in class com.codename1.io.services.RSSService
  Creates an additional "details" attribute in the resulting hashtables which effectively contains a plain text version of the description tag.
isCreationByStringSupported() - Static method in class com.codename1.ui.Font
  Returns true if the underlying platform allows creating a font based on a user submitted string.
isCritical() - Method in class com.codename1.notifications.NotificationPermissionRequest
  Returns true if critical alert permission is requested.
isCurrentlyActive(String) - Method in class com.codename1.location.GeofenceManager
isCurrentMeridiem() - Method in class com.codename1.ui.spinner.TimeSpinner

  ###### Returns

isCursorPositionCycle() - Method in class com.codename1.ui.TextField
  Returns true if the cursor should cycle to the beginning of the text when the user navigates beyond the edge of the text and visa versa.
isCustomPathSupported() - Static method in class com.codename1.db.Database
  Checks if this platform supports custom database paths.
isCycleLeft() - Method in class com.codename1.components.ImageViewer
  By default the ImageViewer cycles from the beginning to the end of the list when going to the left, setting this to false prevents this behaviour
isCycleRight() - Method in class com.codename1.components.ImageViewer
  By default the ImageViewer cycles from the end to the beginning of the list when going to the right, setting this to false prevents this behaviour
isCyclicFocus() - Method in class com.codename1.ui.Form
  Indicates whether focus should cycle within the form
isDarkMode() - Static method in class com.codename1.ui.CN
  Returns true if the platform is in dark mode, null is returned for unknown status
isDarkMode() - Method in class com.codename1.ui.Display
  Returns true if the platform is in dark mode, null is returned for unknown status
isData(String) - Method in class com.codename1.ui.util.Resources
  Returns true if this is a data resource
isDatabaseCustomPathSupported() - Method in class com.codename1.ui.Display
isDebugMode() - Method in class com.codename1.ui.BrowserComponent
  Indicates if debug mode is set (might have no effect though)
isDecayMotion() - Method in class com.codename1.ui.animations.Motion
isDefaultActAsSpinnerDialog() - Static method in class com.codename1.ui.ComboBox
  When this flag is active the combo box acts as a button that opens a dialog that looks like a spinner this allows creating user interfaces for touch devices where a spinner UI approach is more common than a combo box paradigm.
isDefaultAlwaysTensile() - Method in class com.codename1.ui.plaf.LookAndFeel
  Enable the tensile drag to work even when a component doesn't have a scroll showable (scrollable flag still needs to be set to true)
isDefaultDisposeWhenPointerOutOfBounds() - Static method in class com.codename1.ui.Dialog
  The default pointer out of bounds dispose behavior, notice that this only applies to dialogs and not popup dialogs where this is always true by default
isDefaultEndsWith3Points() - Method in class com.codename1.ui.plaf.LookAndFeel
  Indicates whether labels should end with 3 points by default
isDefaultFireOnClick() - Static method in class com.codename1.ui.List
  Default value for the fire on click behavior
isDefaultFollowRedirects() - Static method in class com.codename1.io.ConnectionRequest
  Enables/Disables automatic redirects globally and returns the 302 error code, IMPORTANT this feature doesn't work on all platforms and currently doesn't work on iOS which always implicitly redirects
isDefaultIgnoreFocusComponentWhenUnfocused() - Static method in class com.codename1.ui.List
  Indicates whether the list should not paint the focus component if the list itself has no focus.
isDefaultIncludeSelectCancel() - Static method in class com.codename1.ui.ComboBox
  Indicates whethe the soft buttons for select/cancel should appear for the combo box by default
isDefaultInteractionDialogMode() - Static method in class com.codename1.ui.Dialog
  Indicates whether newly-created dialogs should use `InteractionDialog` under the hood.
isDefaultLinearMotion() - Static method in class com.codename1.ui.animations.CommonTransitions
  Indicates whether the motion associated with these transitions by default is linear or spline motion
isDefaultMaintainAspectRatio() - Static method in class com.codename1.io.services.ImageDownloadService

  ###### Returns

isDefaultMaterialDesignMode() - Static method in class com.codename1.components.InfiniteProgress
  Indicates whether infinite progress and pull to refresh work in the material design mode by default
isDefaultSkip() - Method in class com.codename1.io.tar.TarInputStream
isDefaultSmoothScrolling() - Method in class com.codename1.ui.plaf.LookAndFeel
  Indicates whether lists and containers should have smooth scrolling by default
isDefaultSnapToGrid() - Method in class com.codename1.ui.plaf.LookAndFeel
  Indicates whether scrolling this component should jump to a specific location in a grid
isDefaultTensileDrag() - Method in class com.codename1.ui.plaf.LookAndFeel
  Indicates whether tensile drag should be active by default
isDefaultTensileHighlight() - Method in class com.codename1.ui.plaf.LookAndFeel
  Indicates whether tensile highlight should be active by default
isDefaultTickerEnabled() - Static method in class com.codename1.ui.Label
  Allows disabling/enabling tickers globally
isDefaultUseLightweightPopup() - Static method in class com.codename1.ui.spinner.Picker
  Whether useLightweightPopup should default to true, this can be set via the theme constant `lightweightPickerBool`
isDegraded() - Method in class com.codename1.payment.CommerceManager
  True after a `CommerceManager.refresh()` that could not get a server-validated answer -- the cloud was unreachable or the account is over its monthly cap.
isDepthTest() - Method in class com.codename1.gpu.RenderState
  Returns true if depth testing is enabled.
isDepthTextureSupported() - Method in class com.codename1.gpu.GpuCapabilities
  Returns true if depth textures may be sampled (useful for shadow mapping).
isDepthWrite() - Method in class com.codename1.gpu.RenderState
  Returns true if writing to the depth buffer is enabled.
isDescendent(TarEntry) - Method in class com.codename1.io.tar.TarEntry
isDesignTime(ContainerWrapper) - Static method in class com.codename1.ui.layouts.mig.LayoutUtil
  Returns if design time is turned on for a Container in `ContainerWrapper`.
isDesktop() - Static method in class com.codename1.ui.CN
  Returns true if this is a desktop application
isDesktop() - Method in class com.codename1.ui.Display
  Returns true if this is a desktop application
isDesktopMode() - Static method in class com.codename1.ui.CN
  True if the application is currently running in a desktop windowing mode such as Samsung DeX, Android desktop windowing or iPad Stage Manager.
isDesktopMode() - Method in class com.codename1.ui.Display
  True if the application is currently running in a desktop windowing mode such as Samsung DeX, Android desktop windowing or iPad Stage Manager.
isDeviceCompromised() - Static method in class com.codename1.security.DeviceIntegrity
  Non-exiting RASP check.
isDeviceCompromised() - Method in class com.codename1.ui.Display
  Non-exiting RASP check, true if the device appears rooted/jailbroken/instrumented/tampered.
isDigit(char) - Static method in class com.codename1.util.regex.RECharacter
isDigit(char) - Static method in class java.lang.Character
  Determines if the specified character is a digit.
isDirectory() - Method in class com.codename1.io.File
  Checks if this file is a directory.
isDirectory() - Method in class com.codename1.io.tar.TarEntry
  Checks if the org.xeustechnologies.jtar entry is a directory
isDirectory(String) - Method in class com.codename1.io.FileSystemStorage
  Indicates whether the given file is a directory
isDirectory(String) - Static method in class com.codename1.ui.CN
  Indicates whether the given file is a directory
isDirty() - Method in class com.codename1.gaming.level.TerrainChunk
  Whether the chunk has unsaved edits (used by providers to decide what to persist).
isDirty() - Method in class com.codename1.gpu.IndexBuffer
  Returns true if the buffer has pending changes.
isDirty() - Method in class com.codename1.gpu.VertexBuffer
  Returns true if the buffer has pending changes that must be uploaded.
isDisableBuffering() - Method in class com.codename1.io.BufferedInputStream

  ###### Returns

isDisableStaticDialogScrolling() - Static method in class com.codename1.ui.Dialog
  Allows a developer to indicate his interest that the dialog should no longer scroll on its own but rather rely on the scrolling properties of internal scrollable containers.
isDismissed() - Method in class com.codename1.share.ShareResult
  True iff status == `ShareResult.STATUS_DISMISSED`.
isDisplayBoundingPoints() - Method in class com.codename1.charts.renderers.SimpleSeriesRenderer
  Returns if the bounding points of the first and last visible ones should be displayed.
isDisplayChartValues() - Method in class com.codename1.charts.renderers.XYSeriesRenderer
  Returns if the chart point values should be displayed as text.
isDisplayValues() - Method in class com.codename1.charts.renderers.DefaultRenderer
  Returns if the values should be displayed as text.
isDisposed() - Method in class com.codename1.ui.EncodedImage
  Returns true if `EncodedImage.dispose()` has been called on this image.
isDisposeOnCompletion() - Method in class com.codename1.components.Progress

  ###### Returns

isDisposesDialog() - Method in class com.codename1.ui.Command
  Indicates whether this command causes the dialog to dispose implicitly, defaults to true
isDisposeWhenPointerOutOfBounds() - Method in class com.codename1.components.InteractionDialog
  This flag indicates if the dialog should be disposed if a pointer released event occurred out of the dialog content.
isDisposeWhenPointerOutOfBounds() - Method in class com.codename1.ui.Dialog
  This flag indicates if the dialog should be disposed if a pointer released event occurred out of the dialog content.
isDone() - Method in interface com.codename1.ui.geom.PathIterator
  Tests if the iterator is exhausted.
isDone() - Method in class com.codename1.util.AsyncResource
  Checks if the resource loading is done.
isDownKey(int) - Method in class com.codename1.maps.MapComponent
  Deprecated.
  Returns true if this is a down keycode
isDownloadToStyles() - Method in class com.codename1.io.services.ImageDownloadService
  Downloads the image to the style objects associated with this component, effectively sets the bgImage property on all the styles for the component instead of invoking setIcon
isDragActivated() - Method in class com.codename1.ui.Component
  Indicates whether we are in the middle of a drag operation, this method allows developers overriding the pointer released events to know when this is a drag operation.
isDragAndDropOperation(int, int) - Method in class com.codename1.ui.Component
  This method allows a developer to define only a specific portion of a component as draggable by default it returns true if the component is defined as "draggable"
isDraggable() - Method in class com.codename1.maps.Marker
  Whether the user may drag this marker (native providers only).
isDraggable() - Method in class com.codename1.ui.Component
  Indicates whether this component can be dragged in a drag and drop operation rather than scroll the parent
isDragRegion(int, int) - Method in class com.codename1.ui.Component
  Indicates if the section within the X/Y area is a "drag region" where we expect people to drag and never actually "press" in which case we can instantly start dragging making perceived performance faster.
isDragRegion(int, int) - Method in class com.codename1.ui.Form
  Indicates if the section within the X/Y area is a "drag region" where we expect people to drag and never actually "press" in which case we can instantly start dragging making perceived performance faster.
isDrawBorder() - Method in class com.codename1.ui.table.Table
  Indicates whether the table border should be drawn
isDropTarget() - Method in class com.codename1.ui.Component
  Indicates whether this component can receive dropped components into it, notice that when dropping on a component or container the parents will be checked recursively to find a valid drop target
isDuplicateSupported() - Method in class com.codename1.io.ConnectionRequest
  Indicates whether this connection request supports duplicate entries in the request queue
isDurationMode() - Method in class com.codename1.ui.spinner.TimeSpinner
  Duration mode uses the time spinner to indicate a duration in hours and minutes
isEagerLock() - Method in class com.codename1.components.ImageViewer
  Eager locking effectively locks the right/left images as well as the main image, as a result more heap is taken
isEagerSwipeMode() - Method in class com.codename1.ui.Tabs
  Allows marking tabs as swipe "eager" which instantly triggers swipe on movement rather than threshold the swipe.
isEditable() - Method in class com.codename1.ui.AbstractEditorComponent
  Returns true if the editor currently allows editing.
isEditable() - Method in class com.codename1.ui.Component
  Checks to see if the component is editable.
isEditable() - Method in interface com.codename1.ui.Editable
  Checks whether the component is editable.
isEditable() - Method in class com.codename1.ui.Slider
  Indicates the slider is modifyable
isEditable() - Method in class com.codename1.ui.spinner.Picker
isEditable() - Method in class com.codename1.ui.TextArea
  Returns true if this area is editable
isEditing() - Method in class com.codename1.ui.Component
  Checks if the component is currently being edited.
isEditing() - Method in interface com.codename1.ui.Editable
  Checks whether editing is currently in progress.
isEditing() - Method in class com.codename1.ui.Form
isEditing() - Method in class com.codename1.ui.spinner.Picker
isEditing() - Method in class com.codename1.ui.TextArea
  Indicates whether we are currently editing this text area
isEditingEndTrigger(int) - Method in class com.codename1.ui.TextField
  Indicates whether the given key code should be ignored or should trigger cause editing to end.
isEditingTrigger(int) - Method in class com.codename1.ui.TextField
  Indicates whether the given key code should be ignored or should trigger editing, by default fire or any numeric key should trigger editing implicitly.
isEditorReady() - Method in class com.codename1.ui.AbstractEditorComponent
  Returns true once the underlying editor backend has finished initializing and is ready to accept commands.
isEdt() - Static method in class com.codename1.ui.CN
  Returns true if we are currently in the event dispatch thread.
isEdt() - Method in class com.codename1.ui.Display
  Returns true if we are currently in the event dispatch thread.
isEmpty() - Method in class com.codename1.ui.ComponentSelector

  ###### Returns

isEmpty() - Method in class com.codename1.ui.TextSelection.Span
  Returns true if the span is empty.
isEmpty() - Method in class com.codename1.ui.TextSelection.Spans
isEmpty() - Method in class com.codename1.ui.util.WeakHashMap
  Returns whether this map is empty.
isEmpty() - Method in class com.codename1.xml.Element
  Determines whether or not this Element has no children.
isEmpty() - Method in class java.lang.String
  Checks if string is empty.
isEmpty() - Method in class java.util.AbstractCollection
  Returns if this `Collection` contains no elements.
isEmpty() - Method in class java.util.AbstractMap
  Returns whether this map is empty.
isEmpty() - Method in class java.util.ArrayDeque
  Returns true if the deque has no elements.
isEmpty() - Method in class java.util.ArrayList
isEmpty() - Method in class java.util.BitSet
  Returns true if all the bits in this `BitSet` are set to false.
isEmpty() - Method in interface java.util.Collection
  Returns if this `Collection` contains no elements.
isEmpty() - Method in class java.util.Dictionary
  Returns true if this dictionary has no key/value pairs.
isEmpty() - Method in class java.util.HashMap
  Returns whether this map is empty.
isEmpty() - Method in class java.util.HashSet
  Returns true if this `HashSet` has no elements, false otherwise.
isEmpty() - Method in class java.util.Hashtable
  Returns true if this `Hashtable` has no key/value pairs.
isEmpty() - Method in class java.util.IdentityHashMap
  Returns whether this IdentityHashMap has no elements.
isEmpty() - Method in interface java.util.List
  Returns whether this `List` contains no elements.
isEmpty() - Method in interface java.util.Map
  Returns whether this map is empty.
isEmpty() - Method in interface java.util.Set
  Returns true if this set has no elements.
isEmpty() - Method in class java.util.TreeSet
  Returns true if this `TreeSet` has no element, otherwise false.
isEmpty() - Method in class java.util.Vector
  Returns if this vector has no elements, a size of zero.
isEmptyBorder() - Method in class com.codename1.ui.plaf.Border
  Indicates whether this is an empty border
isEmptyTag(String) - Method in class com.codename1.ui.html.HTMLParser
  Checks whether the specified tag is an empty tag as defined in EMPTY_TAGS
isEmptyTag(String) - Method in class com.codename1.xml.XMLParser
  Checks whether the specified tag is an empty tag
isEnableAsyncStackTraces() - Static method in class com.codename1.ui.CN
  Checks if async stack traces are enabled.
isEnableAsyncStackTraces() - Method in class com.codename1.ui.Display
  Checks if async stack traces are enabled.
isEnableCursors() - Method in class com.codename1.ui.Form
  Checks if custom cursors are enabled on this form.
isEnabled() - Static method in class com.codename1.analytics.AnalyticsService
  Deprecated.
  use `Analytics`
isEnabled() - Static method in class com.codename1.crash.CrashProtection
isEnabled() - Method in class com.codename1.gaming.physics.box2d.dynamics.contacts.Contact
  Has this contact been disabled?
isEnabled() - Method in class com.codename1.ui.Command
  Allows disabling/enabling the command
isEnabled() - Method in class com.codename1.ui.Component
  Indicates whether component is enabled or disabled thus allowing us to prevent a component from receiving input events and indicate so visually
isEnabled() - Method in class com.codename1.ui.Container
  Indicates whether component is enabled or disabled thus allowing us to prevent a component from receiving input events and indicate so visually
isEnabled() - Method in class com.codename1.ui.TextSelection
  Returns true if text selection is enabled.
isEnableInputScroll() - Method in class com.codename1.ui.TextArea
  Indicates whether text field input should scroll to the right side when no more room for the input is present.
isEnableInputScroll() - Method in class com.codename1.ui.TextField
  Indicates whether text field input should scroll to the right side when no more room for the input is present.
isEnableMediaQueries() - Static method in class com.codename1.ui.util.Resources
isEnableSideMenuSwipe() - Static method in class com.codename1.ui.Toolbar
  Enables/Disables the side menu bar swipe, defaults to true
isEnd(int) - Method in class com.codename1.util.regex.CharacterArrayCharacterIterator

  ###### Returns

isEnd(int) - Method in interface com.codename1.util.regex.CharacterIterator

  ###### Returns

isEnd(int) - Method in class com.codename1.util.regex.ReaderCharacterIterator

  ###### Returns

isEnd(int) - Method in class com.codename1.util.regex.StreamCharacterIterator

  ###### Returns

isEnd(int) - Method in class com.codename1.util.regex.StringCharacterIterator

  ###### Returns

isEndsWith3Points() - Method in class com.codename1.ui.Label
  If the Label text is too long fit the text to the widget and adds "`...`" points at the end.
isEndsWith3Points() - Method in class com.codename1.ui.TextArea
  If the TextArea text is too long to fit the text to the widget this will add "..." at the last displayable row.
isEnemy(String) - Method in class com.codename1.gaming.level.GameSceneView
  Whether an asset id is an enemy (the default arcade behavior patrols it and costs a life on contact).
isEnterKey(int) - Method in class com.codename1.ui.TextArea
  Indicates the enter key to be used for editing the text area and by the text field
isEntitled(String) - Method in class com.codename1.payment.CommerceManager
  Whether the user currently holds `entitlementId`.
isEnum() - Method in class java.lang.Class
  Replacement for Class.isEnum().
isEqual(ContactID) - Method in class com.codename1.gaming.physics.box2d.collision.ContactID
isEraser() - Method in class com.codename1.ui.events.PointerEvent
  True if this event came from the eraser end of a stylus.
isEventsEnabled() - Method in class com.codename1.ui.html.HTMLComponent
  Returns the current status of the events enabled flag
isExcludedProperty(PropertyBase) - Method in class com.codename1.properties.InstantUI
  Returns true if the property was excluded from the GUI
isExcludeFromJSON(PropertyBase) - Method in class com.codename1.properties.PropertyIndex
  Indicates whether the given property is excluded from the `#toJSON()` method output
isExcludeFromMap(PropertyBase) - Method in class com.codename1.properties.PropertyIndex
  Indicates whether the given property is excluded from the `#toMapRepresentation()` method output
isExpanded(Component) - Method in class com.codename1.ui.tree.Tree
  This method returns true if the given node is expanded.
isExpired() - Method in class com.codename1.io.AccessToken
  Checks to see if this token is expired.
isExpired() - Method in class com.codename1.io.oidc.OidcTokens
  `true` if `OidcTokens.getExpiresAt()` is non-null and in the past.
isExpiringWithin(int) - Method in class com.codename1.io.oidc.OidcTokens
  `true` if `OidcTokens.getExpiresAt()` is non-null and within `leewaySeconds` of the current time.
isExtendedGradientBackground() - Method in class com.codename1.ui.plaf.Style
  Returns true when the backgroundType requires the extended gradient descriptor (i.e. legacy 2-color start/end accessors are not sufficient).
isExtendedLengthSupported() - Method in class com.codename1.nfc.IsoDep
  `true` when this view exchanges extended-length APDUs (Lc / Le up to 65535).
isExternal() - Method in class com.codename1.ui.layouts.mig.CC
  Returns if this component should have its bounds handled by an external source and not this layout manager.
isExternalDisplayConnected() - Static method in class com.codename1.ui.CN
  True if an external or secondary display is currently attached.
isExternalDisplayConnected() - Method in class com.codename1.ui.Display
  True if an external or secondary display is currently attached.
isExternalZoomEnabled() - Method in class com.codename1.charts.renderers.DefaultRenderer
  Returns the enabled state of the external (application implemented) zoom.
isFacebookSDKSupported() - Method in class com.codename1.social.FacebookConnect
  Indicates whether the native platform supports native facebook login
isFadeScrollBar() - Method in class com.codename1.ui.plaf.LookAndFeel
  Indicates whether the scrollbar should fade when unused
isFadeScrollEdge() - Method in class com.codename1.ui.plaf.LookAndFeel
  Indicates whether the edge of a scrollable area should fade out
isFailed() - Method in class com.codename1.printing.PrintResult
  True iff status == `PrintResult.STATUS_FAILED`.
isFailed() - Method in class com.codename1.share.ShareResult
  True iff status == `ShareResult.STATUS_FAILED`.
isFailOnMissingTruetype() - Static method in class com.codename1.ui.util.Resources

  ###### Returns

isFailSilently() - Static method in class com.codename1.analytics.AnalyticsService
  Deprecated.
  use `Analytics`
isFailSilently() - Method in class com.codename1.io.ConnectionRequest
  Indicates that we are uninterested in error handling
isFastScale() - Static method in class com.codename1.io.services.ImageDownloadService
  Fast scaling uses runtime draw scaling rather than the Image scaled method.
isFatal() - Method in class com.codename1.analytics.AnalyticsCrashReport
  Whether the exception was fatal.
isFile() - Method in class com.codename1.io.File
  Checks if this file object represents a regular file.
isFileWriteEnabled() - Method in class com.codename1.io.Log
  Indicates whether GCF's file writing should be used to generate the log file
isFill() - Method in class com.codename1.ui.layouts.mig.DimConstraint
  Returns if the component in the row/column that this constraint should default be grown in the same dimension that this constraint represents (width for column and height for a row).
isFillBelowLine() - Method in class com.codename1.charts.renderers.XYSeriesRenderer
  Deprecated.
isFillLastRow() - Method in class com.codename1.ui.layouts.GridLayout
  When set to true makes the grid layout fill the last row of the layout entirely if the number of elements in that row is bigger.
isFillPoints() - Method in class com.codename1.charts.renderers.XYSeriesRenderer
  Returns if the chart points should be filled.
isFillRows() - Method in class com.codename1.ui.layouts.FlowLayout
  Indicates whether the layout manager should try to fill up the available space in the row
isFillX() - Method in class com.codename1.ui.layouts.mig.LC
  If the layout should always claim the whole bounds of the laid out container even if the preferred size is smaller.
isFillY() - Method in class com.codename1.ui.layouts.mig.LC
  If the layout should always claim the whole bounds of the laid out container even if the preferred size is smaller.
isFinished() - Method in class com.codename1.ui.animations.Motion
  Returns true if the motion has run its course and has finished meaning the current time is greater than startTime + duration.
isFireCallbacksOnEdt() - Method in class com.codename1.ui.BrowserComponent
  Checks if javascript callbacks are run on the EDT.
isFisheye() - Method in class com.codename1.ui.list.GenericListCellRenderer
  In fisheye rendering mode the renderer maintains selected component drawing
isFitLegend() - Method in class com.codename1.charts.renderers.DefaultRenderer
  Returns if the legend should size to fit.
isFixed() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
  Checks if this is a fixed inset.
isFixedRotation() - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Does this body have fixed rotation?
isFlatten() - Method in class com.codename1.ui.Component
  Makes the component effectively opaque by blending the backgrounds into an image in memory so the layer of underlying components is only drawn once when this component is repainted.
isFlexible() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
  Checks if this is a flexible inset.
isFlowX() - Method in class com.codename1.ui.layouts.mig.LC
  The default flow direction.
isFocusable() - Method in class com.codename1.ui.Component
  Returns true if this component can receive focus and is enabled
isFocusAnimation() - Method in class com.codename1.ui.AutoCompleteTextComponent
  The focus animation mode forces the hint and text to be identical and animates the hint to the label when focus is in the text field as is common on Android.
isFocusAnimation() - Method in class com.codename1.ui.TextComponent
  The focus animation mode forces the hint and text to be identical and animates the hint to the label when focus is in the text field as is common on Android.
isFocusScrolling() - Method in class com.codename1.ui.Form
  Indicates whether lists and containers should scroll only via focus and thus "jump" when moving to a larger component as was the case in older versions of Codename One.
isFocusScrolling() - Method in class com.codename1.ui.plaf.LookAndFeel
  Indicates whether lists and containers should scroll only via focus and thus "jump" when moving to a larger component as was the case in older versions of Codename One.
isFoldable() - Static method in class com.codename1.ui.CN
  True if the device is a foldable or dual screen device.
isFoldable() - Method in class com.codename1.ui.DevicePosture
  True if the device is a foldable or dual screen device.
isFoldable() - Method in class com.codename1.ui.Display
  True if the device is a foldable or dual screen device such as a Galaxy Fold, Galaxy Flip, Pixel Fold or Surface Duo.
isFollowRedirects() - Method in class com.codename1.io.ConnectionRequest
  Enables/Disables automatic redirects globally and returns the 302 error code, IMPORTANT this feature doesn't work on all platforms and currently doesn't work on iOS which always implicitly redirects
isFont(String) - Method in class com.codename1.ui.util.Resources
  Returns true if this is a font resource
isForceGroup() - Method in class com.codename1.ui.ComponentGroup
  Component grouping can be an element from the theme but can be forced manually for a specific group
isForeground() - Method in class com.codename1.notifications.LocalNotification
  Checks whether this notification will be displayed in the device's notification center even when the app is in the foreground.
isForegroundServiceSupported() - Method in class com.codename1.ui.Display
  Returns true if foreground services are supported.
isFormatSupported(AdFormat) - Method in interface com.codename1.ads.spi.AdProvider
  True when this provider supports the given ad format.
isFormatSupported(String) - Method in class com.codename1.ui.util.ImageIO
  Indicates if the given format for output is supported by this implementation
isFormBottomPaddingEditingMode() - Method in class com.codename1.ui.Form
  Toggles the way the virtual keyboard behaves, enabling this mode shrinks the screen but makes editing possible when working with text fields that aren't in a scrollable container.
isFormMode() - Method in class com.codename1.components.InteractionDialog
  Selects which layered pane hosts the dialog.
isForwardSlide() - Method in class com.codename1.ui.animations.CommonTransitions
  Indicates the slide/cover transition direction
isFullScreen() - Method in interface com.codename1.media.Media
  This method returns true if this video is in full screen mode.
isFullScreenIntent() - Method in class com.codename1.notifications.LocalNotification
  Returns true if this notification should launch a full screen intent.
isFullScreenSupported() - Static method in class com.codename1.ui.CN
  Checks if this platform supports full-screen mode.
isFullScreenSupported() - Method in class com.codename1.ui.Display
  Checks if this platform supports full-screen mode.
isGalleryTypeSupported(int) - Method in class com.codename1.ui.Display
  Checks to see if the given gallery type is supported on the current platform.
IsGalleryTypeSupported - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
IsGalleryTypeSupportedEvent - Class in com.codename1.plugin.event
  Plugin event fired when `Display#isGalleryTypeSupported(int)` method is called to give plugins an opportunity to answer this question.
IsGalleryTypeSupportedEvent(int) - Constructor for class com.codename1.plugin.event.IsGalleryTypeSupportedEvent
  Creates a new event with the given type.
isGameKeyDown(int) - Method in class com.codename1.gaming.GameInput
  Returns true while any currently held key maps to the given game action.
isGameOver() - Method in class com.codename1.gaming.level.GameSceneView
  True once `#setLives(int)` has been given a count that has since reached zero -- the standard "game over" test (false while lives are uninitialized).
isGaussianBlurSupported() - Method in class com.codename1.ui.Display
  Returns true if gaussian blur is supported on this platform
isGaussianBlurSupported() - Static method in class com.codename1.ui.util.Effects
  Returns true if gaussian blur is supported on this platform
isGeofenceSupported() - Method in class com.codename1.location.LocationManager
  Returns true if the platform supports Geofence
isGetAllContactsFast() - Method in class com.codename1.contacts.ContactsManager
  Indicates if the getAllContacts is platform optimized, notice that the method might still take seconds or more to run so you should still use a separate thread!
isGetAllContactsFast() - Method in class com.codename1.ui.Display
  Indicates if the getAllContacts is platform optimized, notice that the method might still take seconds or more to run so you should still use a separate thread!
isGlobalToolbar() - Static method in class com.codename1.ui.Toolbar
  Enables/disables the Toolbar for all the forms in the application.
isGPSDetectionSupported() - Method in class com.codename1.location.LocationManager
  Returns true if the platform is able to detect if the GPS is on or off.
isGPSEnabled() - Method in class com.codename1.location.LocationManager
  Returns GPS on/off state if isGPSDetectionSupported() returns true
isGpuSupported() - Static method in class com.codename1.ui.CN
  Returns true if the current platform provides a hardware accelerated 3D GPU backend for `com.codename1.gpu.RenderView`.
isGpuSupported() - Method in class com.codename1.ui.Display
  Returns true if the current platform provides a hardware accelerated 3D GPU backend for `com.codename1.gpu.RenderView`.
isGrabsPointerEvents() - Method in class com.codename1.ui.Component
  This property is useful for blocking in z-order touch events, sometimes we might want to grab touch events in a specific component without making it focusable.
isGradientEnabled() - Method in class com.codename1.charts.renderers.SimpleSeriesRenderer
  Returns the gradient is enabled value.
isGranted() - Method in class com.codename1.notifications.NotificationPermissionResult
  Returns true if notifications are permitted.
isGroupConversation() - Method in class com.codename1.notifications.LocalNotification.MessagingStyle
  Returns true if this is a group conversation.
isGroupSummary() - Method in class com.codename1.notifications.LocalNotification
  Returns true if this notification is the summary for its group.
isGrowByContent() - Method in class com.codename1.ui.TextArea
  Indicates that the text area should "grow" in height based on the content beyond the limits indicate by the rows variable
isGrowHorizontally() - Method in class com.codename1.ui.table.TableLayout
  Indicates whether the table layout should grow horizontally to take up available space by stretching the last column
isHandleErrorCodesInGlobalErrorHandler() - Static method in class com.codename1.io.ConnectionRequest
  When set to true (the default), the global error handler in `NetworkManager` should receive errors for response code as well
isHeaderFadeOut() - Method in class com.codename1.components.StickyHeaderContainer
  Returns whether the pinned header is configured to fade out during a swap.
isHidden() - Method in class com.codename1.io.File
  Checks if this is a hidden file.
isHidden() - Method in class com.codename1.ui.Component
  Returns true if the component was explicitly hidden by the user.
isHidden() - Method in class com.codename1.ui.ComponentSelector
  Returns true if first component in this set is hidden.
isHidden(boolean) - Method in class com.codename1.ui.Component
  Checks if the component is hidden.
isHidden(String) - Method in class com.codename1.io.FileSystemStorage
  Indicates the hidden state of the file
isHiddenFile(String) - Static method in class com.codename1.ui.CN
  Indicates the hidden state of the file
isHideInLandscape() - Method in class com.codename1.ui.Component
  Indicates that this component and all its children should be hidden when the device is switched to landscape mode
isHideInPortrait() - Method in class com.codename1.ui.Component
  Indicates that this component and all its children should be hidden when the device is switched to portrait mode
isHideNativeVideoControls() - Method in class com.codename1.components.MediaPlayer
  On platforms that include native video player controls (Android and iOS), this indicates whether these controls should be hidden for this media player.
isHideZeroSized() - Method in class com.codename1.ui.layouts.GridLayout
  When set to true components that have 0 size will be hidden and won't occupy a cell within the grid.
isHighlighted() - Method in class com.codename1.charts.renderers.SimpleSeriesRenderer
  Returns if the item is displayed highlighted.
isHighSurrogate(char) - Static method in class java.lang.Character
  A test for determining if the `char` is a high surrogate/leading surrogate unit that's used for representing supplementary characters in UTF-16 encoding.
isHorizontal() - Method in class com.codename1.ui.ComponentGroup
  Indicates that the component group should be horizontal by using the BoxLayout Y
isHorizontal() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
  True if this is a horizontal inset (left or right).
isHorizontal() - Method in class com.codename1.ui.layouts.mig.UnitValue
isHorizontalCover() - Method in class com.codename1.ui.animations.CommonTransitions
  Returns true if this is a horizontal cover transition
isHorizontalLayout() - Method in class com.codename1.components.MultiButton
  Indicates whether the first two labels are be side by side
isHorizontalLayout() - Method in class com.codename1.components.SpanMultiButton
  Indicates whether the first two labels are be side by side
isHorizontalSlide() - Method in class com.codename1.ui.animations.CommonTransitions
  Returns true if this is a horizontal slide transition
isHovering() - Method in class com.codename1.ui.events.PointerEvent
  True if the pointer is hovering above the surface without making contact.
isHScrollThumbGrabbed() - Method in class com.codename1.ui.Component
  Indicates whether the horizontal interactive scrollbar thumb is currently grabbed/dragged.
isHScrollThumbHover() - Method in class com.codename1.ui.Component
  Indicates whether the pointer hovers the horizontal interactive scrollbar thumb.
isHttpOnly() - Method in class com.codename1.io.Cookie
isIdentity() - Method in class com.codename1.ui.Transform
  Checks if this transform is the identity transform.
isIgnoreFocusComponentWhenUnfocused() - Method in class com.codename1.ui.List
  Indicates whether the list should not paint the focus component if the list itself has no focus.
isIgnorePointerEvents() - Method in class com.codename1.ui.Component

  ###### Returns

isIgnorePointerEvents() - Method in class com.codename1.ui.ComponentSelector
isImage(String) - Method in class com.codename1.ui.util.Resources
  Returns true if this is an image resource
isImmediateInputMode(String) - Method in class com.codename1.ui.TextField
  Returns true if the given input mode should commit immediately or wait for the commit timeout
isInCall() - Method in class com.codename1.ui.Display
  Best-effort check for whether the platform currently believes an active phone call is interrupting the app.
isInClippingRegion(Graphics) - Method in class com.codename1.ui.Component
isIncludeHeader() - Method in class com.codename1.ui.table.Table
  Indicates whether the table should render a table header as the first row
isIncludeNulls() - Static method in class com.codename1.io.JSONParser
  Checks the default setting for `#isIncludeNullsInstance()`.
isIncludeNullsInstance() - Method in class com.codename1.io.JSONParser
  Checks whether this parser will include null values in parsed content.
isIncludeSelectCancel() - Method in class com.codename1.ui.ComboBox
  Indicates whethe the soft buttons for select/cancel should appear for the combo box
isIncludeYear() - Method in class com.codename1.ui.spinner.DateTimeSpinner

  ###### Returns

isIndexed() - Method in class com.codename1.gpu.Mesh
  Returns true if this mesh is drawn with an index buffer.
isInfinite() - Method in class com.codename1.ui.Slider
  The infinite slider functionality is used to animate progress for which there is no defined value.
isInfinite() - Method in class java.lang.Double
  Returns true if this Double value is infinitely large in magnitude.
isInfinite() - Method in class java.lang.Float
  Returns true if this Float value is infinitely large in magnitude.
isInfinite(double) - Static method in class java.lang.Double
  Returns true if the specified number is infinitely large in magnitude.
isInfinite(float) - Static method in class java.lang.Float
  Returns true if the specified number is infinitely large in magnitude.
isInfoSupported() - Static method in class com.codename1.io.wifi.WiFi
  `true` if the current platform can query WiFi information.
isInfoSupported() - Method in class com.codename1.io.wifi.WifiPlatform
isInFullScreenMode() - Static method in class com.codename1.ui.CN
  Checks if the app is currently running in full-screen mode.
isInFullScreenMode() - Method in class com.codename1.ui.Display
  Checks if the app is currently running in full-screen mode.
isInitialized() - Static method in class com.codename1.ads.AdManager
  True once `AdManager.initialize(AdConfig, AdCallback)` has completed successfully.
isInitialized() - Static method in class com.codename1.io.Storage
  Returns true if the storage is initialized
isInitialized() - Method in class com.codename1.ui.Component
  Indicates if the component is in the initialized state, a component is initialized when its initComponent() method was invoked.
isInitialized() - Static method in class com.codename1.ui.Display
  This method returns true if the Display is initialized.
isInitialized() - Method in class com.codename1.ui.events.ComponentStateChangeEvent
  Indicates if the component state is initialized.
isInitialRangeSet() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
isInitialRangeSet(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns if the initial range is set.
isInProgress() - Method in class com.codename1.ui.animations.ComponentAnimation.UIMutation
isInProgress() - Method in class com.codename1.ui.animations.ComponentAnimation
  Indicates if the animation is in progress
isInScroll() - Method in class com.codename1.charts.renderers.DefaultRenderer
  Returns if the chart is inside a scroll view and doesn't need to shrink.
isInsecure() - Method in class com.codename1.io.ConnectionRequest
  Checks if the request is insecure (default false).
isInSegment(double) - Method in class com.codename1.charts.views.PieSegment
  Checks if angle falls in segment.
isInstance(Object) - Method in class java.lang.Class
  Determines if the specified Object is assignment-compatible with the object represented by this Class.
isInteractionDialogMode() - Method in class com.codename1.ui.Dialog
  Indicates whether this dialog should use `InteractionDialog` under the hood.
isInteractiveScroll() - Method in class com.codename1.ui.plaf.LookAndFeel
  Indicates whether scrollbars behave as interactive desktop scrollbars (grab-able thumb, click-to-page track, always visible).
isInterface() - Method in class java.lang.Class
  Determines if the specified Class object represents an interface type.
isIntIndicesSupported() - Method in class com.codename1.gpu.GpuCapabilities
  Returns true if 32 bit (int) element indices are supported.
isInTransition() - Method in class com.codename1.ui.Display
  Returns true if the system is currently in the process of transitioning between forms
isInUpdate() - Static method in class com.codename1.binding.Binders
  True while the calling thread is inside a binding update region.
isInvertFirstTwoEntries() - Method in class com.codename1.components.MultiButton
  Inverts the order of the first two entries so the second line appears first.
isInvertFirstTwoEntries() - Method in class com.codename1.components.SpanMultiButton
  Inverts the order of the first two entries so the second line appears first.
isInviteFriendsSupported() - Method in class com.codename1.social.FacebookConnect
  Returns true if inviteFriends is implemented, it is supported on iOS and Android
isItemListingSupported() - Method in class com.codename1.payment.Purchase
  Indicates whether the payment platform supports things such as "item listing" or requires that items be coded into the system.
isJailbrokenDevice() - Method in class com.codename1.ui.Display
  Returns true if this device is jailbroken or rooted, false if not or unknown.
isJavaIdentifierPart(char) - Static method in class com.codename1.util.regex.RECharacter
isJavaIdentifierStart(char) - Static method in class com.codename1.util.regex.RECharacter
isJPEG(InputStream) - Static method in class com.codename1.ui.Image
  Very fast method to detect if the given inputStream is a JPEG image (according to its guessed mime type)
isKeepResourcesInRam() - Method in class com.codename1.ui.util.UIBuilder
  Indicates that the UIBuilder should cache resources in memory and never release them.
isKeyDown(int) - Method in class com.codename1.gaming.GameInput
  Returns true while the given raw key code is held down.
isKilled() - Method in class com.codename1.io.ConnectionRequest

  ###### Returns

isL10N(String) - Method in class com.codename1.ui.util.Resources
  Returns true if this is a generic data resource
Island - Class in com.codename1.gaming.physics.box2d.dynamics
  This is an internal class.
Island() - Constructor for class com.codename1.gaming.physics.box2d.dynamics.Island
ISLAND_FLAG - Static variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.Contact
isLargerTextEnabled() - Method in class com.codename1.ui.Display
  Returns true if the user has selected larger type fonts in the system settings.
isLargeWorld() - Method in class com.codename1.gaming.level.GameLevel
  True when this level is backed by a streaming `GameWorld` of regions rather than a single bounded grid.
isLeaf() - Method in class com.codename1.gaming.physics.box2d.collision.broadphase.DynamicTreeNode
isLeaf(Object) - Method in class com.codename1.components.FileTreeModel
  Is the node a leaf or a folder
isLeaf(Object) - Method in interface com.codename1.ui.tree.TreeModel
  Is the node a leaf or a folder
isLeapYear() - Method in class java.time.LocalDate
isLeaveInputStreamsOpen() - Static method in class com.codename1.io.MultipartRequest
  Special flag to keep input stream files open after they are read
isLeftAndRightEditingTrigger() - Method in class com.codename1.ui.TextField
  Indicates whether the left/right keys will trigger editing, this is true by default.
isLeftKey(int) - Method in class com.codename1.maps.MapComponent
  Deprecated.
  Checks if key code is left keycode.
isLeftToRight() - Method in interface com.codename1.ui.layouts.mig.ContainerWrapper
  Returns if this container is using left-to-right component ordering.
isLeftToRight(LC, ContainerWrapper) - Static method in class com.codename1.ui.layouts.mig.LayoutUtil
  Returns if left-to-right orientation is used.
isLegacyRenderer() - Method in class com.codename1.ui.Label
  Fallback to the old default look and feel renderer for cases where compatibility is essential
isLetter(char) - Static method in class com.codename1.util.regex.RECharacter
isLetterOrDigit(char) - Static method in class com.codename1.util.regex.RECharacter
isLightsEnabled() - Method in class com.codename1.notifications.NotificationChannelBuilder
  Returns true if lights are enabled.
isLimitEnabled() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.PrismaticJoint
  Is the joint limit enabled?
isLimitEnabled() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.RevoluteJoint
isLinearMotion() - Method in class com.codename1.ui.animations.CommonTransitions
  Indicates whether the motion associated with this transition is linear or spline motion
isLinesTogetherMode() - Method in class com.codename1.components.MultiButton
  Indicates if the lines are grouped together on this button
isLinesTogetherMode() - Method in class com.codename1.components.SpanMultiButton
  Indicates if the lines are grouped together on this button
isLoaded() - Method in class com.codename1.ads.AppOpenAd
  True when an ad is loaded and ready to `AbstractFullScreenAd.show()`.
isLoaded() - Method in class com.codename1.ads.InterstitialAd
  True when an ad is loaded and ready to `AbstractFullScreenAd.show()`.
isLoaded() - Method in class com.codename1.ads.RewardedAd
  True when an ad is loaded and ready to `AbstractFullScreenAd.show()`.
isLoaded() - Method in class com.codename1.ads.RewardedInterstitialAd
  True when an ad is loaded and ready to `AbstractFullScreenAd.show()`.
isLoaded() - Method in interface com.codename1.ads.spi.FullScreenAdSession
  True if an ad is loaded and ready to show.
isLoaded() - Method in class com.codename1.gaming.SoundEffect
  True until `#unload()` is called.
isLoading() - Method in class com.codename1.car.CarGridTemplate
  Returns true when the grid should render a loading spinner instead of content.
isLoading() - Method in class com.codename1.car.CarListTemplate
  Returns true when the list should render a loading spinner instead of content.
isLoading() - Method in class com.codename1.car.CarMessageTemplate
  Returns true when the template should render a loading spinner instead of content.
isLoading() - Method in class com.codename1.car.CarPaneTemplate
  Returns true when the pane should render a loading spinner instead of content.
isLoadingTiles() - Method in interface com.codename1.maps.MapSurface
  Whether the vector engine still has tiles in flight for the current view.
isLoadingTiles() - Method in class com.codename1.maps.MapView
  Whether the vector engine still has tiles in flight for the current view.
isLoadingTiles() - Method in class com.codename1.maps.NativeMap
  Whether the vector engine still has tiles in flight for the current view.
isLocalClass() - Method in class java.lang.Class

  ###### Deprecated

isLocalized() - Method in class com.codename1.l10n.DateFormatSymbols
  Allows turning localization on/off defaults to localization
isLocked() - Method in class com.codename1.gaming.level.Layer
isLocked() - Method in class com.codename1.gaming.physics.box2d.dynamics.World
  Is the world locked (in the middle of a time step).
isLocked() - Method in class com.codename1.ui.animations.ComponentAnimation.UIMutation
  Checks if this mutation is locked.
isLocked() - Method in class com.codename1.ui.EncodedImage
  Returns true if the image is locked
isLocked() - Method in class com.codename1.ui.Image
  Returns true if the image is locked
isLockOrientation() - Static method in class com.codename1.ui.CN
  Returns true if orientation was locked using #lockOrientation(boolean) and not yet unlocked via #unlockOrientation().
isLockOrientation() - Method in class com.codename1.ui.Display
  Returns true if orientation was locked using #lockOrientation(boolean) and not yet unlocked via #unlockOrientation().
isLoggedIn() - Method in interface com.codename1.social.AppleSignInNative
  Returns `true` if the user is currently signed in (i.e. the previously returned credential is still valid in the Apple keychain).
isLoggedIn() - Method in class com.codename1.social.FacebookConnect
  Indicates if the user is currently logged in
isLongEvent() - Method in class com.codename1.ui.events.ActionEvent
  Returns true for long click or long pointer event
isLongPointerPressActionEnabled() - Method in class com.codename1.ui.List
  Enable/disable list action on long pointer press event
isLoop() - Method in class com.codename1.components.MediaPlayer
  Sets playback to loop
isLoop() - Method in class com.codename1.ui.animations.Timeline
  Indicates if the image should loop
isLooping() - Method in class com.codename1.gaming.AnimatedSprite
isLowerCase(char) - Static method in class java.lang.Character
  Determines if the specified character is a lowercase character.
isLowered3DText() - Method in class com.codename1.ui.plaf.Style
  Returns true if the 3D text decoration is on, false otherwise
isLowSurrogate(char) - Static method in class java.lang.Character
  A test for determining if the `char` is a high surrogate/leading surrogate unit that's used for representing supplementary characters in UTF-16 encoding.
isMaintainAspectRatio() - Method in class com.codename1.io.services.ImageDownloadService

  ###### Returns

isManagedPaymentSupported() - Method in class com.codename1.payment.Purchase
  Indicates whether the purchasing platform supports managed payments which work by picking products that are handled by the servers/OS of the platform vendor.
isManagementSupported() - Static method in class com.codename1.io.wifi.WiFi
  `true` if the current platform supports active scan / connect.
isManagementSupported() - Method in class com.codename1.io.wifi.WifiPlatform
isManageSubscriptionsSupported() - Method in class com.codename1.payment.Purchase
  Checks to see if this platform supports the `#manageSubscriptions(java.lang.String)` method.
isManagingComponent(Component) - Method in class com.codename1.ui.layouts.mig.MigLayout
  Returns if this layout manager is currently managing this component.
isManualPaymentSupported() - Method in class com.codename1.payment.Purchase
  Indicates whether the purchasing platform supports manual payments which are just payments of a specific amount of money.
isManualRedirect() - Method in class com.codename1.io.MultipartRequest
  By default redirect responses (302 etc.) are handled manually in multipart requests
isMapReady() - Method in class com.codename1.maps.NativeMap
  Whether the native map has finished its initial render.
isMarkToday() - Method in class com.codename1.ui.spinner.DateTimeSpinner

  ###### Returns

isMaterialDesignMode() - Method in class com.codename1.components.InfiniteProgress
  Indicates whether this instance of infinite progress works in the material design mode by default
isMaxFileSizeSupported() - Method in class com.codename1.capture.VideoCaptureConstraints
  Checks if the max file size constraint is supported.
isMaximize() - Method in class com.codename1.components.MediaPlayer
  Includes a maximize icon in the bar to show the native player
isMaxLengthSupported() - Method in class com.codename1.capture.VideoCaptureConstraints
  Checks to see if the preferred max length specified in this constraint is supported by the underlying platform.
isMaxValueSet() - Method in class com.codename1.charts.renderers.DialRenderer
  Returns if the maximum dial value was set.
isMaxXSet() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns if the maximum X value was set.
isMaxXSet(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns if the maximum X value was set.
isMaxYSet() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns if the maximum Y value was set.
isMaxYSet(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns if the maximum Y value was set.
isMenuOpen() - Method in class com.codename1.ui.SideMenuBar
  Returns true if the Menu is currently open
isMenuShowing() - Method in class com.codename1.ui.MenuBar
  This method will return true if the menu dialog is currently displaying
isMesh() - Method in class com.codename1.gaming.level.AssetDef
isMetaDown() - Method in class com.codename1.ui.events.PointerEvent
  True if the meta/command/windows key was held during this event.
isMetaDown() - Method in class com.codename1.ui.events.WheelEvent
  True if the meta/command/windows key was held during this event.
isMetaKeyDown() - Method in class com.codename1.ui.Display
  Checks if the meta key is currently down.
isMiddleButton() - Method in class com.codename1.ui.events.PointerEvent
  True if the triggering button is the middle button.
isMinimized() - Static method in class com.codename1.ui.CN
  Indicates whether an application is minimized
isMinimized() - Method in class com.codename1.ui.Display
  Indicates whether an application is minimized
isMinimizeOnBack() - Method in class com.codename1.ui.Form
  When set to true the physical back button will minimize the application
isMinimizeOnBack() - Method in class com.codename1.ui.MenuBar
  When set to true the physical back button will minimize the application
isMinValueSet() - Method in class com.codename1.charts.renderers.DialRenderer
  Returns if the minimum dial value was set.
isMinXSet() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns if the minimum X value was set.
isMinXSet(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns if the minimum X value was set.
isMinYSet() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns if the minimum Y value was set.
isMinYSet(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns if the minimum Y value was set.
isMirrored() - Method in class com.codename1.camera.CameraView
  True when the preview is horizontally mirrored.
isModified() - Method in class com.codename1.ui.plaf.Style
  Returns true if the style was modified manually after it was created by the look and feel.
isModified() - Method in class com.codename1.ui.util.MutableResource
isMonthDayYear() - Method in class com.codename1.ui.spinner.DateSpinner

  ###### Returns

isMotorEnabled() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.PrismaticJoint
  Is the joint motor enabled?
isMotorEnabled() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.RevoluteJoint
isMotorEnabled() - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.WheelJoint
isMouse() - Method in class com.codename1.ui.events.PointerEvent
  True if this event came from a mouse or trackpad.
isMultiKeyMode() - Method in class com.codename1.ui.Display
  When set to true Codename One allows multiple hardware keys to be pressed at once, this isn't on by default since it can trigger some complexities with UI navigation to/from native code
isMultiLineErrorMessage() - Static method in class com.codename1.ui.InputComponent
  True if error messages should be multiline by default.
isMultilineMode() - Method in class com.codename1.ui.tree.Tree
  Toggles a mode where rows in the tree can be broken since span buttons will be used instead of plain buttons.
isMultipleSelectionEnabled() - Method in class com.codename1.ui.Calendar
  If true multiple days can be selected on a calendar and "`getSelectedDays()`" will return the dates selected
isMultiSelectionMode() - Method in class com.codename1.ui.list.DefaultListModel
  Checks to see if this list model is in multi-selection mode.
isMultiTouch() - Method in class com.codename1.ui.Display
  Indicates whether the device supports multi-touch events, this is only relevant when touch events are supported
isMutableRendererBackgrounds() - Method in class com.codename1.ui.List
  Indicates that the background of a cell renderer might mutate between one entry and the next, it is recommended that this flag remains false for performance reasons.
isNaN() - Method in class java.lang.Double
  Returns true if this Double value is the special Not-a-Number (NaN) value.
isNaN() - Method in class java.lang.Float
  Returns true if this Float value is Not-a-Number (NaN).
isNaN(double) - Static method in class java.lang.Double
  Returns true if the specified number is the special Not-a-Number (NaN) value.
isNaN(float) - Static method in class java.lang.Float
  Returns true if the specified number is the special Not-a-Number (NaN) value.
isNativeAccelerated() - Method in class com.codename1.gaming.SoundPool
  True if a native low latency audio backend is in use; false if the cross platform `MediaManager` fallback is in use.
isNativeAvailable() - Static method in class com.codename1.io.oidc.SystemBrowser
  `true` when a native, OS-level implementation is available on the current platform.
isNativeBrowserSupported() - Static method in class com.codename1.ui.BrowserComponent
  Returns true if the platform supports embedding a native browser component
isNativeCommands() - Method in class com.codename1.ui.Display
  Indicates whether Codename One commands should be mapped to the native menus
isNativeCookieSharingSupported() - Static method in class com.codename1.io.ConnectionRequest
  Checks if the platform supports sharing cookies between the native components (e.g. BrowserComponent) and ConnectionRequests.
isNativeEditor() - Method in class com.codename1.ui.AbstractEditorComponent
  True when a platform supplied native editor backend is in use, false when the cross platform `BrowserComponent` fallback is active.
isNativeFontSchemeSupported() - Static method in class com.codename1.ui.Font
  Indicates whether the implementation supports loading a font "natively" to handle one of the common native prefixes
isNativeInAppReviewSupported() - Static method in class com.codename1.ui.CN
  Indicates whether the platform exposes a native in-app review/rating prompt (the OS-sanctioned "rate this app" sheet).
isNativeInAppReviewSupported() - Method in class com.codename1.ui.Display
  Indicates whether the platform exposes a native in-app review/rating prompt (the OS-sanctioned "rate this app" sheet).
isNativeInputSupported() - Method in class com.codename1.ui.Display
  Indicates whether the device supports native in place editing in which case lightweight input logic shouldn't be used for input.
isNativeLoginSupported() - Method in class com.codename1.social.AppleSignIn
isNativeLoginSupported() - Method in class com.codename1.social.Auth0Connect
isNativeLoginSupported() - Method in class com.codename1.social.FacebookConnect
isNativeLoginSupported() - Method in class com.codename1.social.GoogleConnect
isNativeLoginSupported() - Method in class com.codename1.social.Login
  Returns true if this service supports native login.
isNativeLoginSupported() - Method in class com.codename1.social.MicrosoftConnect
isNativeMap() - Method in interface com.codename1.maps.MapSurface
  True when a native provider currently backs this surface; false for a pure-vector map or a `NativeMap` that fell back to the vector engine.
isNativeMap() - Method in class com.codename1.maps.MapView
  True when a native provider currently backs this surface; false for a pure-vector map or a `NativeMap` that fell back to the vector engine.
isNativeMap() - Method in class com.codename1.maps.NativeMap
  True when a native provider currently backs this surface; false for a pure-vector map or a `NativeMap` that fell back to the vector engine.
isNativeMethod() - Method in class java.lang.StackTraceElement
isNativePickerTypeSupported(int) - Static method in class com.codename1.ui.CN
  Indicates whether the native picker dialog is supported for the given type which can include one of PICKER_TYPE_DATE_AND_TIME, PICKER_TYPE_TIME, PICKER_TYPE_DATE
isNativePickerTypeSupported(int) - Method in class com.codename1.ui.Display
  Indicates whether the native picker dialog is supported for the given type which can include one of PICKER_TYPE_DATE_AND_TIME, PICKER_TYPE_TIME, PICKER_TYPE_DATE
isNativePlayerMode() - Method in interface com.codename1.media.Media
  Returns true if this Video Media is in Native player mode.
isNativeScrollingEnabled() - Method in class com.codename1.ui.BrowserComponent
  This method is unreliable and is only here for consistency with setNativeScrollingEnabled.
isNativeSensorSupported(int) - Method in class com.codename1.sensors.MotionSensorManager
  Whether the named hardware sensor is present on this device.
isNativeShareSupported() - Static method in class com.codename1.ui.CN
  Indicates if the underlying platform supports sharing capabilities
isNativeShareSupported() - Method in class com.codename1.ui.Display
  Indicates if the underlying platform supports sharing capabilities
isNativeTitle() - Method in class com.codename1.ui.Display
  Indicates if the title of the Form is native title(in android ICS devices if the command behavior is native the ActionBar is used to display the title and the menu)
isNativeVideoPlayerControlsIncluded() - Method in class com.codename1.ui.Display
  Indicates if the native video player includes its own play/pause etc.
isNavigating() - Method in class com.codename1.car.CarNavigationTemplate
  Returns true when turn-by-turn guidance is active (the info strip is shown).
isNavigationArrowsVisible() - Method in class com.codename1.components.ImageViewer
  Indicates if side navigation arrows should be painted for moving between images.
isNdefOnly() - Method in class com.codename1.nfc.NfcReadOptions
  `true` when the session is restricted to tags that already carry an NDEF payload.
isNeedsLayout() - Method in class com.codename1.ui.scene.Node
  Returns true if this node needs to have its children re-laid out before rendering
isNewline() - Method in class com.codename1.ui.layouts.mig.CC
  Returns if the flow should wrap to the next line/column before the component that this constraint belongs to.
isNoCache() - Method in class com.codename1.ui.layouts.mig.LC
  If components have sizes or positions linked to the bounds of the parent in some way (as for instance the `"%"` unit has) the cache must be turned off for the panel.
isNoGrid() - Method in class com.codename1.ui.layouts.mig.DimConstraint
  Returns if the row/column should default to flow and not to grid behaviour.
isNoGrid() - Method in class com.codename1.ui.layouts.mig.LC
  If the whole layout should be non grid based.
isNonPersonalized() - Method in class com.codename1.ads.AdRequest
  True when non personalized ads were explicitly requested.
isNormalizeNames() - Method in class com.codename1.io.Storage
  Indicates whether characters that are typically illegal in filesystems should be sanitized and replaced with underscore
isNoTextMode() - Method in class com.codename1.components.OnOffSwitch
  iOS 7 changed the switch to not include any text
isNotificationSupported() - Method in class com.codename1.ui.Display
  Indicates whether the notify status bar method will present a notification to the user
isNull() - Method in class com.codename1.ui.BrowserComponent.JSRef
  Checks if the variable is null
isNullable() - Method in class com.codename1.properties.NumericProperty
  If the field is nullable `set(null)` will fail
isNullConstraint() - Method in class com.codename1.capture.VideoCaptureConstraints
  Checks if this constraint is effectively a null constraint.
isNullValue(double) - Method in class com.codename1.charts.views.AbstractChart
isNumericKeyActions() - Method in class com.codename1.ui.List
  Indicate whether pressing the number keys should trigger an action
isNumericMonths() - Method in class com.codename1.ui.spinner.DateSpinner

  ###### Returns

ISO_8859_1 - Static variable in class java.nio.charset.StandardCharsets
ISO_DEP - Enum constant in enum com.codename1.nfc.TagType
  ISO 14443-4 / ISO 7816-4 -- contact-less smart cards, EMV payment cards, ePassports, government ID.
ISO_INSTANT - Static variable in class java.time.format.DateTimeFormatter
ISO_LOCAL_DATE - Static variable in class java.time.format.DateTimeFormatter
ISO_LOCAL_DATE_TIME - Static variable in class java.time.format.DateTimeFormatter
ISO_LOCAL_TIME - Static variable in class java.time.format.DateTimeFormatter
ISO_OFFSET_DATE_TIME - Static variable in class java.time.format.DateTimeFormatter
ISO_ZONED_DATE_TIME - Static variable in class java.time.format.DateTimeFormatter
ISO8601 - Static variable in class com.codename1.l10n.DateFormatPatterns
  Pattern for parsing/formatting ISO8601 timestamp.
IsoDep - Class in com.codename1.nfc
  ISO 14443-4 / ISO 7816-4 technology view: send APDU command-response pairs to a contactless smart card (EMV payment, ePassport, government ID, transit).
IsoDep() - Constructor for class com.codename1.nfc.IsoDep
isOff() - Method in class com.codename1.components.Switch
  Checks if the switch is in the "off" position.
isOk() - Method in class com.codename1.io.graphql.GraphQLResponse
  `true` iff the response carried no GraphQL errors.
isOk() - Method in class com.codename1.io.grpc.GrpcResponse
  `true` iff `GrpcResponse.getResponseCode()` is `0` (gRPC `OK`).
isOn() - Method in class com.codename1.components.Switch
  Checks if switch is in the "on" position.
isOngoing() - Method in class com.codename1.notifications.LocalNotification
  Returns true if this notification is ongoing.
isOnlyLeftRounded() - Method in class com.codename1.ui.plaf.RoundBorder
  Checks if only left side is rounded.
isOnlyRightRounded() - Method in class com.codename1.ui.plaf.RoundBorder
  Checks if only right side is rounded.
isOnPieChart(Point) - Method in class com.codename1.charts.views.PieMapper
  Checks if Point falls within PieChart
isOnTopMode() - Method in class com.codename1.components.MediaPlayer
  Shows the buttons on top of the video
isOnTopMode() - Method in class com.codename1.ui.InputComponent
  Indicates the on top mode which places the label above the text when true.
isOnTopSideMenu() - Static method in class com.codename1.ui.Toolbar
  Indicates if the side menu is in "on-top" mode
isOpaque() - Method in class com.codename1.components.ReplaceableImage
  Indicates whether this image is opaque or not
isOpaque() - Method in class com.codename1.ui.Component
  Checks whether the component's background should be painted.
isOpaque() - Method in class com.codename1.ui.EncodedImage
  Indicates whether this image is opaque or not
isOpaque() - Method in class com.codename1.ui.FontImage
  Indicates whether this image is opaque or not
isOpaque() - Method in class com.codename1.ui.Image
  Indicates whether this image is opaque or not
isOpaque() - Method in class com.codename1.ui.RGBImage
  Indicates if an image should be treated as opaque, this can improve support for fast drawing of RGB images without alpha support.
isOpaque() - Method in class java.net.URI

  ###### Returns

isOpen() - Method in class com.codename1.ui.SwipeableContainer
  Returns true if the top Component is currently opened
isOpenedToLeft() - Method in class com.codename1.ui.SwipeableContainer
  Returns true if the top Component is opened to the left side
isOpenedToRight() - Method in class com.codename1.ui.SwipeableContainer
  Returns true if the top Component is opened to the right side
isOpenNativeNavigationAppSupported() - Method in class com.codename1.ui.Display
  Returns true if the underlying OS supports opening the native navigation application
isOppositeSide() - Method in class com.codename1.ui.Button
  Places the check box or radio button on the opposite side at the far end
isOppositeSide() - Method in class com.codename1.ui.CheckBox
  Places the check box on the opposite side at the far end
isOppositeSide() - Method in class com.codename1.ui.RadioButton
  Places the radio box on the opposite side at the far end
IsoProjection - Class in com.codename1.gaming.level
  Maps between board cells (row, column) and screen pixels for the 2:1 isometric "diamond" layout used by board / strategy games.
IsoProjection() - Constructor for class com.codename1.gaming.level.IsoProjection
IsoProjection(float, float, float, float) - Constructor for class com.codename1.gaming.level.IsoProjection
isOverlapSupported() - Method in class com.codename1.ui.layouts.BorderLayout
  This method returns true if the Layout allows Components to Overlap.
isOverlapSupported() - Method in class com.codename1.ui.layouts.CoordinateLayout
  This method returns true if the Layout allows Components to Overlap.
isOverlapSupported() - Method in class com.codename1.ui.layouts.LayeredLayout
  This method returns true if the Layout allows Components to Overlap.
isOverlapSupported() - Method in class com.codename1.ui.layouts.Layout
  This method returns true if the Layout allows Components to Overlap.
isOverlapSupported() - Method in class com.codename1.ui.layouts.TextModeLayout
  This method returns true if the Layout allows Components to Overlap.
isOverline() - Method in class com.codename1.ui.plaf.Style
  Returns true if the overline text decoration is on, false otherwise
isOverridden() - Static method in class com.codename1.ui.animations.AnimationTime
  Returns true when an override time is currently active.
isOverwriteMode() - Method in class com.codename1.ui.TextField
  Indicates that this is the overwrite mode
isOwnedBy(Component) - Method in class com.codename1.ui.Component
  Checks to see if this component is owned by the given other component.
isPaintOuterBorderFirst() - Method in class com.codename1.ui.plaf.Border
  Allows toggling the order in which the outer and inner borders are painted for the Outer border type
isPanEnabled() - Method in class com.codename1.charts.ChartComponent
  Checks if panning is enabled.
isPanEnabled() - Method in class com.codename1.charts.renderers.DefaultRenderer
  Returns the enabled state of the pan.
isPanEnabled() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the enabled state of the pan on at least one axis.
isPanXEnabled() - Method in class com.codename1.charts.ChartComponent
  Checks whether panning is enabled along the X-axis.
isPanXEnabled() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the enabled state of the pan on X axis.
isPanYEnabled() - Method in class com.codename1.charts.ChartComponent
  Checks whether panning is enabled along the Y-axis.
isPanYEnabled() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the enabled state of the pan on Y axis.
isPartialResults() - Method in class com.codename1.media.RecognitionOptions
isPausable() - Method in class com.codename1.io.ConnectionRequest
  Return true from this method if this connection can be paused and resumed later on.
isPause() - Method in class com.codename1.ui.animations.Timeline
  Returns true when the timeline is paused
isPaused() - Method in class com.codename1.gaming.GameView
isPaused() - Method in class com.codename1.io.ConnectionRequest

  ###### Returns

isPendingCommit() - Method in class com.codename1.ui.TextArea
  Returns true if the text field is waiting for a commit on editing
isPendingCommit() - Method in class com.codename1.ui.TextField
  Returns true if the text field is waiting for a commit on editing
isPeriodic() - Method in class com.codename1.background.WorkRequest
  Returns true if the work repeats periodically.
isPermanentSideMenu() - Static method in class com.codename1.ui.Toolbar
  Creates a static side menu that doesn't fold instead of the standard sidemenu.
isPersonalization() - Method in class com.codename1.analytics.AnalyticsConsent
  Consent for personalization (e.g. user-level identification).
isPerspectiveSupported() - Static method in class com.codename1.ui.Transform
  Checks if perspective transforms are supported on this platform.
isPerspectiveTransformSupported() - Method in class com.codename1.ui.Graphics
  Checks to see if perspective (3D) `com.codename1.ui.geom.Matrix` transforms are supported by this graphics context.
isPinchBlocksDragAndDrop() - Method in class com.codename1.ui.Component
  returns true if pinch will block drag and drop
isPinchToZoomEnabled() - Method in class com.codename1.ui.BrowserComponent
  This method is unreliable and is only here for consistency with setPinchToZoomEnabled, it will not return whether the platform supports pinch since this is very hard to detect properly.
isPlaying() - Method in class com.codename1.gaming.AnimatedSprite
isPlaying() - Method in interface com.codename1.media.Media
  Returns true if the media is currently playing or recording
isPlaying() - Method in class com.codename1.media.RemoteControlListener
  Is used by remote control to determine if the media is currently playing.
isPNG(InputStream) - Static method in class com.codename1.ui.Image
  Very fast method to detect if the given inputStream is a PNG image (according to its guessed mime type)
isPointerDown() - Method in class com.codename1.gaming.GameInput
  Returns true while the pointer (finger / mouse button) is held down.
isPointerPressedDuringDrag() - Method in class com.codename1.ui.events.ActionEvent
  Only used for pointer dragged events.
isPolygon() - Method in class com.codename1.ui.geom.GeneralPath
  Checks to see if this path forms a polygon.
isPortrait() - Static method in class com.codename1.ui.CN
  Returns true if the device is currently in portrait mode
isPortrait() - Method in class com.codename1.ui.Display
  Returns true if the device is currently in portrait mode
isPost() - Method in class com.codename1.io.ConnectionRequest
  Returns true for a post operation and false for a get operation
isPostRequest() - Method in class com.codename1.ui.html.DocumentInfo
  Returns whether this document request is a POST request or not
isPowerOfTwo(int) - Static method in class com.codename1.gaming.physics.box2d.common.MathUtils
isPrecise() - Method in class com.codename1.ui.events.WheelEvent
  True if the deltas come from a high resolution device such as a trackpad rather than a notched mouse wheel.
isPreferRedirectPrompt() - Method in class com.codename1.social.Login
  A flag used by the javascript port to indicate that the login will use a redirect for the prompt instead of a popup.
isPressed() - Method in class com.codename1.gaming.VirtualButton
isPrimaryButton() - Method in class com.codename1.ui.events.PointerEvent
  True if the triggering button is the primary (left) button.
isPrimitive() - Method in class java.lang.Class
  Returns true if this class is a primitive type.
isPrintingSupported() - Static method in class com.codename1.printing.Printer
  Returns true if the underlying platform can print documents.
isPrintingSupported() - Method in class com.codename1.ui.Display
  Indicates if the underlying platform can print documents through `Display.print(String,String,PrintResultListener)`.
isPrintInput() - Method in class com.codename1.io.BufferedInputStream
  Prints out all the data that passes through this stream to the console.
isProbablePrime(int) - Method in class com.codename1.util.BigInteger
  return whether or not a BigInteger is probably prime with a probability of 1 - (1/2)**certainty.
isProgressIndeterminate() - Method in class com.codename1.notifications.LocalNotification
  Returns true if the progress bar is indeterminate.
isProjected() - Method in class com.codename1.maps.Coord
  Returns true if this is a projected Coordinate
isPromptForAudioPlayer() - Method in class com.codename1.ui.events.MessageEvent
  Checks to see if this message is a prompt to play audio.
isPromptForAudioRecorder() - Method in class com.codename1.ui.events.MessageEvent
  Checks to see if this message is a prompt to record audio.
isProvidesAppSettings() - Method in class com.codename1.notifications.NotificationPermissionRequest
  Returns true if the app advertises in-app notification settings.
isProvisional() - Method in class com.codename1.notifications.NotificationPermissionRequest
  Returns true if provisional authorization is requested.
isProvisional() - Method in class com.codename1.notifications.NotificationPermissionResult
  Returns true if the authorization is provisional (quiet) rather than explicit.
isPulsingAnimationEnabled() - Method in class com.codename1.ui.ComponentImage
  Checks if pulsing animation is enabled.
isPureTouch() - Method in class com.codename1.ui.Display
  A pure touch device has no focus showing when the user is using the touch interface.
isQualitySupported() - Method in class com.codename1.capture.VideoCaptureConstraints
  Checks if the preferred quality setting is supported.
isQueueIdle() - Method in class com.codename1.io.NetworkManager
  Indicates that the network queue is idle
isQwertyAutoDetect() - Static method in class com.codename1.ui.TextField
  Indicates whether the text field should try to auto detect qwerty and switch the qwerty device flag implicitly
isQwertyDevice() - Static method in class com.codename1.ui.TextField
  The default value for the qwerty flag so it doesn't need setting for every text field individually.
isQwertyInput() - Method in class com.codename1.ui.TextArea
  True is this is a qwerty device or a device that is currently in qwerty mode.
isQwertyInput() - Method in class com.codename1.ui.TextField
  True is this is a qwerty device or a device that is currently in qwerty mode.
isRadioButton() - Method in class com.codename1.components.MultiButton
  Returns true if this is a radio button
isRadioButton() - Method in class com.codename1.components.SpanMultiButton
  Returns true if this is a radio button
isRaised3DText() - Method in class com.codename1.ui.plaf.Style
  Returns true if the 3D text decoration is on, false otherwise
isReadOnly() - Method in class com.codename1.ui.CodeEditor
  Returns true when the editor is read-only.
isReadRequest() - Method in class com.codename1.io.ConnectionRequest

  ###### Returns

isReadResponseForErrors() - Method in class com.codename1.io.ConnectionRequest
  When set to true the read response code will happen even for error codes such as 400 and 500
isReadResponseForErrorsDefault() - Static method in class com.codename1.io.ConnectionRequest
  Determines the default value for `#isReadResponseForErrors()`
isReadTimeoutSupported() - Static method in class com.codename1.io.ConnectionRequest
  Checks if this platform supports read timeouts.
isReady() - Method in class com.codename1.util.AsyncResource
  Checks if the resource is ready.
isReady(int) - Method in class com.codename1.maps.WebMapProvider
  Whether the web map for `mapId` has finished painting its tiles, i.e.
isReceiveSharedContentSupported() - Method in class com.codename1.ui.Display
  Returns true if the platform can receive shared content from other apps.
isRecord() - Method in class java.lang.Class
isRecording() - Method in class com.codename1.camera.VideoRecording
  True until `#stop()` or `#stopAndAwait()` has been called.
isRectangle() - Method in class com.codename1.ui.geom.GeneralPath
  Checks to see if this path is a rectangle.
isRectangle() - Method in class com.codename1.ui.geom.Rectangle
  {Checks if this shape is a rectangle.
isRectangle() - Method in class com.codename1.ui.geom.Rectangle2D
  {Checks if this shape is a rectangle.
isRectangle() - Method in interface com.codename1.ui.geom.Shape
  Checks if this shape is a rectangle.
isRectangle() - Method in class com.codename1.ui.plaf.RoundBorder
  True if this border grows into a rectangle horizontally or keeps growing as a circle
isRectangleType() - Method in class com.codename1.ui.plaf.Border
  Returns true if this border type is a rectangle border.
isRedirecting() - Method in class com.codename1.io.ConnectionRequest
  Returns true if this request is been redirected to a different url
isRedirectToAudioBuffer() - Method in class com.codename1.media.MediaRecorderBuilder
  True if the media recorder should redirect output to an audio buffer instead of a file.
isRefundable(String) - Method in class com.codename1.payment.Purchase
  Indicates whether refunding is possible when the SKU is purchased
isRegistered(String) - Static method in class com.codename1.system.SimulatorHookExecutor
  Returns `true` if a hook with the given id is registered.
isRegistration() - Method in class com.codename1.io.webauthn.PublicKeyCredential
  `true` if this is a registration (create) response.
isRendererStyle() - Method in class com.codename1.ui.plaf.Style
  Indicates whether this style has been marked for use with renderers.
isRenderNullValues() - Method in class com.codename1.charts.views.BarChart
  Returns if the chart should display the null values.
isRenderNullValues() - Method in class com.codename1.charts.views.XYChart
  Returns if the chart should display the null values.
isRenderPercentageOnTop() - Method in class com.codename1.ui.Slider
  Indicates that the value of the slider should be rendered with a percentage sign on top of the slider.
isRenderPoints(SimpleSeriesRenderer) - Method in class com.codename1.charts.views.LineChart
  Returns if the chart should display the points as a certain shape.
isRenderPoints(SimpleSeriesRenderer) - Method in class com.codename1.charts.views.XYChart
  Returns if the chart should display the points as a certain shape.
isRenderValueOnTop() - Method in class com.codename1.ui.Slider

  ###### Returns

isReplaceMenu() - Method in class com.codename1.ui.TextField
  Indicates whether the menu of the form should be replaced with the T9/Clear commands for the duration of interactivity with the text field
isReplaceMenuDefault() - Static method in class com.codename1.ui.TextField
  Indicates whether the menu of the form should be replaced with the T9/Clear commands for the duration of interactivity with the text field
isRepositionAnimation() - Method in class com.codename1.components.InteractionDialog
  Controls the "grow from center / shrink to center" effect used by the show/dispose animation.
isRequiresBatteryNotLow() - Method in class com.codename1.background.WorkRequest
  Returns true if the work requires the battery to not be low (Android only).
isRequiresCharging() - Method in class com.codename1.background.WorkRequest
  Returns true if the work requires the device to be charging.
isRequiresIdle() - Method in class com.codename1.background.WorkRequest
  Returns true if the work requires the device to be idle (Android only).
isRequiresNetwork() - Method in class com.codename1.background.WorkRequest
  Returns true if the work requires any network connection.
isRequiresUnmeteredNetwork() - Method in class com.codename1.background.WorkRequest
  Returns true if the work requires an unmetered (for example Wi-Fi) network.
isRestoreSupported() - Method in class com.codename1.payment.Purchase
  Indicates whether a purchase restore button is supported by the OS
isRestrictMonthNameLength() - Static method in class com.codename1.l10n.SimpleDateFormat

  ###### Returns

isReverseSoftButtons() - Method in class com.codename1.ui.MenuBar
  Allows an individual form to reverse the layout direction of the softbuttons, this method is RTL sensitive and might reverse the result based on RTL state
isReverseSoftButtons() - Method in class com.codename1.ui.plaf.LookAndFeel
  Indicates whether softbuttons should be reversed from their default orientation
isRichPush() - Method in class com.codename1.push.PushBuilder
  A notification is considered to be a rich push notification if either `#imageUrl` or `#category` is set.
isRightAlignNumbers() - Method in class com.codename1.ui.list.DefaultListCellRenderer

  ###### Returns

isRightKey(int) - Method in class com.codename1.maps.MapComponent
  Deprecated.
  Returns true if this is a right keycode
isRightMouseButtonDown() - Method in class com.codename1.ui.Display
  Checks if the last mouse press was a right click.
isRippleEffect() - Method in class com.codename1.ui.Component
  Indicates whether the component displays the material design ripple effect
isRtl() - Method in class com.codename1.ui.TextSelection
  Indicates if selection is operating in RTL (Right to left, bidi) mode.
isRTL() - Method in class com.codename1.ui.Component
  Is the component a bidi RTL component
isRTL() - Method in class com.codename1.ui.plaf.LookAndFeel
  Use this to check if the LookAndFeel is in RTL mode
isRTL(char) - Method in class com.codename1.ui.Display
  Returns true if the given character is an RTL character
isRTLLocale() - Method in class com.codename1.l10n.L10NManager
  Indicates whether the language is a right to left language
isRunning() - Method in class com.codename1.background.ForegroundService
  Returns true if the service is currently running.
isRunning() - Method in class com.codename1.gaming.GameView
isSafeArea() - Method in class com.codename1.ui.Container
  Checks if this container is a "safe area".
isSafeAreaRoot() - Method in class com.codename1.ui.Container
  Checks if this container is a safe area root.
isSameBackDestination(Container, Container) - Method in class com.codename1.ui.util.UIBuilder
  When navigating from one form/container to another we sometimes might not want the back command to return to the previous container/form but rather to the one before source.
isSameDay(Calendar, Calendar) - Method in class com.codename1.util.DateUtil
  Checks if two times are on the same day using `Calendar`.
isSameDay(Date, Date) - Method in class com.codename1.util.DateUtil
  Checks if two dates are on the same day in the current timezone.
isSameHour(Calendar, Calendar) - Method in class com.codename1.util.DateUtil
  Checks if two times are on the same hour using `Calendar`.
isSameHour(Date, Date) - Method in class com.codename1.util.DateUtil
  Checks if two dates are on the same hour in the current timezone.
isSameMinute(Calendar, Calendar) - Method in class com.codename1.util.DateUtil
  Checks if two times are on the same minute using `Calendar`.
isSameMinute(Date, Date) - Method in class com.codename1.util.DateUtil
  Checks if two dates are on the same minute in the current timezone.
isSameMonth(Calendar, Calendar) - Method in class com.codename1.util.DateUtil
  Checks if two times are on the same month using `Calendar`.
isSameMonth(Date, Date) - Method in class com.codename1.util.DateUtil
  Checks if two dates are on the same month in the current timezone.
isSameSecond(Calendar, Calendar) - Method in class com.codename1.util.DateUtil
  Checks if two times are on the same second using `Calendar`.
isSameSecond(Date, Date) - Method in class com.codename1.util.DateUtil
  Checks if two dates are on the same second in the current timezone.
isSameTime(Calendar, Calendar) - Method in class com.codename1.util.DateUtil
  Checks if two times are on the same time using `Calendar`.
isSameTime(Date, Date) - Method in class com.codename1.util.DateUtil
  Checks if two dates are on the same time in the current timezone.
isSameYear(Calendar, Calendar) - Method in class com.codename1.util.DateUtil
  Checks if two times are on the same year using `Calendar`.
isSameYear(Date, Date) - Method in class com.codename1.util.DateUtil
  Checks if two dates are on the same year in the current timezone.
isScale() - Method in class com.codename1.ui.Transform
  Checks if this transform is a scale transformation .
isScaleEdges() - Method in class com.codename1.ui.layouts.BorderLayout
  Stretches the edge components (NORTH/EAST/WEST/SOUTH)
isScreenSaverDisableSupported() - Static method in class com.codename1.ui.CN
  Checks if the device supports disabling the screen display from dimming, allowing the developer to keep the screen display on.
isScreenSaverDisableSupported() - Method in class com.codename1.ui.Display
  Checks if the device supports disabling the screen display from dimming, allowing the developer to keep the screen display on.
isScrollable() - Method in class com.codename1.ui.Component
  Indicates whether the component should/could scroll by default a component is not scrollable.
isScrollable() - Method in class com.codename1.ui.Form
  Indicates whether the component should/could scroll by default a component is not scrollable.
isScrollableX() - Method in class com.codename1.ui.Component
  Indicates whether the component should/could scroll on the X axis
isScrollableX() - Method in class com.codename1.ui.Container
  Indicates whether the component should/could scroll on the X axis
isScrollableX() - Method in class com.codename1.ui.Form
  Indicates whether the component should/could scroll on the X axis
isScrollableX() - Method in class com.codename1.ui.List
  Indicates whether the component should/could scroll on the X axis
isScrollableY() - Method in class com.codename1.ui.Component
  Indicates whether the component should/could scroll on the Y axis
isScrollableY() - Method in class com.codename1.ui.Container
  Indicates whether the component should/could scroll on the Y axis
isScrollableY() - Method in class com.codename1.ui.Form
  Indicates whether the component should/could scroll on the Y axis
isScrollableY() - Method in class com.codename1.ui.List
  Indicates whether the component should/could scroll on the Y axis
isScrollableY() - Method in class com.codename1.ui.TextArea
  Indicates whether the component should/could scroll on the Y axis
isScrollVisible() - Method in class com.codename1.ui.Component
  Indicate whether this component scroll is visible
isScrollVisible() - Method in class com.codename1.ui.Form
  Indicate whether this component scroll is visible
isScrollVisible() - Method in class com.codename1.ui.plaf.LookAndFeel

  ###### Returns

isScrollWheeling() - Method in class com.codename1.ui.Display
  Checks is the scroll-wheel mouse is currently scrolling.
isSecondaryButton() - Method in class com.codename1.ui.events.PointerEvent
  True if the triggering button is the secondary (right) button or stylus barrel button.
isSecure() - Method in class com.codename1.io.Cookie
isSeekBar() - Method in class com.codename1.components.MediaPlayer
  Shows video position bar as a slider
isSelectableInteraction() - Method in class com.codename1.ui.Button
  This method allows a component to indicate that it is interested in an "implicit" select command to appear in the "fire" button when 3 softbuttons are defined in a device.
isSelectableInteraction() - Method in class com.codename1.ui.Component
  This method allows a component to indicate that it is interested in an "implicit" select command to appear in the "fire" button when 3 softbuttons are defined in a device.
isSelectableInteraction() - Method in class com.codename1.ui.Container
  This method allows a component to indicate that it is interested in an "implicit" select command to appear in the "fire" button when 3 softbuttons are defined in a device.
isSelectableInteraction() - Method in class com.codename1.ui.List
  This method allows a component to indicate that it is interested in an "implicit" select command to appear in the "fire" button when 3 softbuttons are defined in a device.
isSelectableInteraction() - Method in class com.codename1.ui.Slider
  This method allows a component to indicate that it is interested in an "implicit" select command to appear in the "fire" button when 3 softbuttons are defined in a device.
isSelectableInteraction() - Method in class com.codename1.ui.TextArea
  This method allows a component to indicate that it is interested in an "implicit" select command to appear in the "fire" button when 3 softbuttons are defined in a device.
isSelectableInteraction() - Method in class com.codename1.ui.TextField
  This method allows a component to indicate that it is interested in an "implicit" select command to appear in the "fire" button when 3 softbuttons are defined in a device.
isSelected() - Method in class com.codename1.components.MultiButton
  Returns true if the checkbox/radio button is selected
isSelected() - Method in class com.codename1.components.SpanMultiButton
  Returns true if the checkbox/radio button is selected
isSelected() - Method in class com.codename1.ui.Button
  Returns true if the button is selected for toggle buttons,
isSelected() - Method in class com.codename1.ui.ButtonGroup
  Returns whether a radio button in the group is selected.
isSelected() - Method in class com.codename1.ui.CheckBox
  Return true if the checkbox is selected
isSelected() - Method in class com.codename1.ui.RadioButton
  Returns true if the radio button is selected
isSelectionListener() - Method in class com.codename1.ui.list.GenericListCellRenderer

  ###### Returns

isSensitiveTransaction() - Method in class com.codename1.security.AuthenticationOptions
  `true` when the caller has asked for a class-3 ("strong") biometric.
isSensor - Variable in class com.codename1.gaming.physics.box2d.dynamics.FixtureDef
  A sensor shape collects contact information but never generates a collision response.
isSensor() - Method in class com.codename1.gaming.physics.box2d.dynamics.Fixture
  Is this fixture a sensor (non-solid)?
isSensor() - Method in class com.codename1.maps.providers.GoogleMapsProvider
  Specifies whether the application requesting the static map is using a sensor to determine the user's location.
isSensorSupported(int) - Method in class com.codename1.sensors.MotionSensorManager
  Whether the given sensor type can deliver readings on this device.
isSeparating() - Method in class com.codename1.ui.DevicePosture
  True if the fold currently separates the display into two distinct logical areas (a book or tabletop posture) rather than presenting a single continuous surface.
isServerSocketSupported() - Static method in class com.codename1.io.Socket
  Returns true if server sockets are supported in this port, if this method returns false invocations of listen will always fail
isSet - Variable in class java.util.Calendar
  The flags which tell if a specified time field for the calendar is set.
isSetCursorSupported() - Static method in class com.codename1.ui.Component
  Checks to see if this platform supports cursors.
isShaderLevel3() - Method in class com.codename1.gpu.GpuCapabilities
  Returns true if GLSL ES 3 / WebGL2 class shading features are available.
isShadowMM() - Method in class com.codename1.ui.plaf.RoundBorder
  True if the shadow spread is in millimeters
isShapeClipSupported() - Method in class com.codename1.charts.compat.Canvas
isShapeClipSupported() - Method in class com.codename1.ui.Graphics
  Checks to see if this graphics context supports clip Shape.
isShapeSupported() - Method in class com.codename1.ui.Graphics
  Checks to see if this graphics context supports drawing shapes (i.e.
isSharedTo() - Method in class com.codename1.share.ShareResult
  True iff status == `ShareResult.STATUS_SHARED_TO`.
isSheet() - Method in class com.codename1.gaming.level.AssetDef
isSheetVisibleAt(int, int) - Static method in class com.codename1.ui.Sheet
isShiftDown() - Method in class com.codename1.ui.events.PointerEvent
  True if the shift key was held during this event.
isShiftDown() - Method in class com.codename1.ui.events.WheelEvent
  True if the shift key was held during this event.
isShiftKeyDown() - Method in class com.codename1.ui.Display
  Checks if shift key is currently down.
isShouldLocalize() - Method in class com.codename1.components.MultiButton
  Indicates if text should be localized when set to the component, by default all text is localized so this allows disabling automatic localization for a specific component.
isShouldLocalize() - Method in class com.codename1.components.SpanButton
  Indicates if text should be localized when set to the component, by default all text is localized so this allows disabling automatic localization for a specific component.
isShouldLocalize() - Method in class com.codename1.components.SpanLabel
  Indicates if text should be localized when set to the component, by default all text is localized so this allows disabling automatic localization for a specific component.
isShouldLocalize() - Method in class com.codename1.components.SpanMultiButton
  Indicates if text should be localized when set to the component, by default all text is localized so this allows disabling automatic localization for a specific component.
isShouldLocalize() - Method in class com.codename1.ui.Label
  Indicates if text should be localized when set to the label, by default all text is localized so this allows disabling automatic localization for a specific label.
isShowAxes() - Method in class com.codename1.charts.renderers.DefaultRenderer
  Returns if the axes should be visible.
isShowBadge() - Method in class com.codename1.notifications.NotificationChannelBuilder
  Returns true if a launcher badge is allowed.
isShowCustomTextGridX() - Method in class com.codename1.charts.renderers.DefaultRenderer
  Returns if the X axis custom text grid should be visible.
isShowCustomTextGridY() - Method in class com.codename1.charts.renderers.DefaultRenderer
  Returns if the Y axis custom text grid should be visible.
isShowDialogOnAndroid() - Method in class com.codename1.security.AuthenticationOptions
  `true` (the default) when Codename One should overlay its own dialog on the legacy Android `FingerprintManager` path.
isShowErrorMessageForFocusedComponent() - Method in class com.codename1.ui.validation.Validator
  Indicates whether an error message should be shown for the focused component
isShowEvenIfBlank() - Method in class com.codename1.ui.Label
  By default labels and subclasses become 0 sized when they are blank even ignoring their padding setting this to true makes the padding take effect even in a blank field.
isShowGridX() - Method in class com.codename1.charts.renderers.DefaultRenderer
  Returns if the X axis grid should be visible.
isShowGridY() - Method in class com.codename1.charts.renderers.DefaultRenderer
  Returns if the Y axis grid should be visible.
isShowing() - Method in class com.codename1.components.InteractionDialog
  Will return true if the dialog is currently showing
isShowing() - Static method in class com.codename1.ui.SideMenuBar
  Returns true if a side menu is currently controlling the screen
isShowingPopupDialog() - Method in class com.codename1.ui.ComboBox
  Returns true if the popup dialog is currently showing for this combobox.
isShowLabels() - Method in class com.codename1.charts.renderers.DefaultRenderer
  Returns if the labels should be visible.
isShowLegend() - Method in class com.codename1.charts.renderers.DefaultRenderer
  Returns if the legend should be visible.
isShowLegendItem() - Method in class com.codename1.charts.renderers.SimpleSeriesRenderer
  Returns if the legend item for this renderer should be visible.
isShowLineNumbers() - Method in class com.codename1.ui.CodeEditor
  Returns true if the line-number gutter is shown.
isShowMeridiem() - Method in class com.codename1.ui.spinner.Picker
  Indicates whether hours should be rendered as AM/PM or 24hr format
isShowMeridiem() - Method in class com.codename1.ui.spinner.TimeSpinner

  ###### Returns

isShowNumbers() - Method in class com.codename1.ui.list.DefaultListCellRenderer
  Indicate whether numbering should exist for the default cell renderer
isShowNumbersDefault() - Static method in class com.codename1.ui.list.DefaultListCellRenderer
  Indicates whether the default list cell renderer will show numbers by default when constructed
isShowProgressIndicator() - Method in class com.codename1.components.ToastBar.Status

  ###### Returns

isShowTickMarks() - Method in class com.codename1.charts.renderers.DefaultRenderer
  Returns if the tick marks should be visible.
isSideMenuShowing() - Method in class com.codename1.ui.Toolbar
  Returns true if the left or right side menu is open which is useful for walk through tours etc.
isSignedIn() - Method in class com.codename1.social.FirebaseAuth
  `true` if a token is stored and not past its expiry.
isSimdOptimizationsEnabled() - Static method in class com.codename1.ui.Image
  Indicates whether Image SIMD optimizations are enabled.
isSimulator() - Static method in class com.codename1.ui.CN
  Allows detecting development mode so debugging code and special cases can be used to simplify flow
isSimulator() - Method in class com.codename1.ui.Display
  Allows detecting development mode so debugging code and special cases can be used to simplify flow
isSingleFocusMode() - Method in class com.codename1.ui.Form
  Returns true if there is only one focusable member in this form.
isSingleLineTextArea() - Method in class com.codename1.ui.TextArea
  Indicates whether this is a single line text area, in which case "growing" won't work as expected.
isSizeSupported() - Method in class com.codename1.capture.VideoCaptureConstraints
  Checks if the specified preferred width and height constraints are supported by the platform.
isSleepingAllowed() - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Is this body allowed to sleep
isSleepingAllowed() - Method in class com.codename1.gaming.physics.box2d.dynamics.World
isSlowMotion() - Static method in class com.codename1.ui.animations.Motion
  Allows debugging motion behavior by slowing motions down 50 fold, doesn't apply to friction motion
isSmoothScrolling() - Method in class com.codename1.ui.Component
  Indicates that scrolling through the component should work as an animation
isSmoothScrolling() - Method in class com.codename1.ui.Form
  Indicates that scrolling through the component should work as an animation
isSnapshotMode() - Method in class com.codename1.ui.animations.MorphTransition
  Returns the current snapshot-mode setting.
isSnapToGrid() - Method in class com.codename1.ui.Component
  Indicates whether scrolling this component should jump to a specific location in a grid
isSolid() - Method in class com.codename1.gaming.level.Material
  Whether walkers are blocked by this material (e.g. water, lava).
isSolidAt(double, double, double, double) - Method in class com.codename1.gaming.level.GameSceneView
  Whether a box centered at `(cx, cy)` with half-size `(hw, hh)` overlaps any solid tile (a non-empty cell of a visible tile layer).
isSortSupported() - Method in class com.codename1.ui.table.Table
  Sort support can be toggled with this flag
isSound() - Method in class com.codename1.notifications.NotificationPermissionRequest
  Returns true if sound permission is requested.
isSoundPoolSupported() - Method in class com.codename1.ui.Display
  Indicates whether this platform provides a native low latency sound pool backing `com.codename1.gaming.SoundPool`.
isSpace(char) - Static method in class java.lang.Character
isSpaceChar(char) - Static method in class com.codename1.util.regex.RECharacter
isSpaceChar(char) - Static method in class java.lang.Character
isSpeechRecognitionSupported() - Method in class com.codename1.ui.Display
  Whether `SpeechRecognizer` is implemented on the current platform.
isStabilizationEnabled() - Method in class com.codename1.camera.CameraSessionOptions
  True if optical/electronic stabilization was requested.
isStackable() - Static method in class com.codename1.components.InteractionDialog
  Whether `InteractionDialog` is in the global "stackable" mode.
isStartsWithMode() - Method in class com.codename1.ui.AutoCompleteTextField
  When enabled this makes the filter check that the string starts with rather than within the index
isStartsWithMode() - Method in class com.codename1.ui.list.FilterProxyListModel
  When enabled this makes the filter check that the string starts with rather than within the index
isStepModeSupported() - Method in class com.codename1.ui.animations.ComponentAnimation
  Step mode allows stepping thru an animation one frame at a time, e.g.
isStickyAuth() - Method in class com.codename1.security.AuthenticationOptions
  `true` when the Android sticky-auth flag is set.
isStickyDrag() - Method in class com.codename1.components.OnOffSwitch
  Returns true if the component is interested in receiving drag/pointer release events even after the gesture exceeded its boundaries.
isStickyDrag() - Method in class com.codename1.components.Switch
  Returns true if the component is interested in receiving drag/pointer release events even after the gesture exceeded its boundaries.
isStickyDrag() - Method in class com.codename1.ui.Component
  Returns true if the component is interested in receiving drag/pointer release events even after the gesture exceeded its boundaries.
isStickyDrag() - Method in class com.codename1.ui.Slider
  Returns true if the component is interested in receiving drag/pointer release events even after the gesture exceeded its boundaries.
isStrict() - Method in class com.codename1.io.JSONParser
  Checks if this JSON parser is in strict mode.
isStrikeThru() - Method in class com.codename1.ui.plaf.Style
  Returns true if the strike through text decoration is on, false otherwise
isStrokeMM() - Method in class com.codename1.ui.plaf.RoundBorder
  True if the thickness of the stroke is in millimeters
isStrokeMM() - Method in class com.codename1.ui.plaf.RoundRectBorder
  True if the thickness of the stroke is in millimeters
isStylus() - Method in class com.codename1.ui.events.PointerEvent
  True if this event came from a stylus or the eraser end of a stylus.
isStylusPointer() - Static method in class com.codename1.ui.CN
  True if the current pointer is a stylus or pen (Apple Pencil, S-Pen and similar).
isStylusPointer() - Method in class com.codename1.ui.Display
  True if the current pointer is a stylus or pen (Apple Pencil, S-Pen and similar).
isSubscribed(String...) - Method in class com.codename1.payment.Purchase
  Checks to see if the user is currently subscribed to any of the given skus.
isSubscriptionSupported() - Method in class com.codename1.payment.Purchase
  Returns true if the subscription API is supported in this platform
isSubStepping() - Method in class com.codename1.gaming.physics.box2d.dynamics.World
isSuccess(byte[]) - Static method in class com.codename1.nfc.ApduResponse
  `true` when the trailing two bytes of `apdu` are `90 00`.
isSuccess(byte[]) - Static method in class com.codename1.nfc.IsoDep
  Returns `true` when the last two bytes of `response` are the ISO 7816 success status word (`90 00`).
issuer(String) - Method in class com.codename1.io.oidc.OidcConfiguration.Builder
isSupplementaryCodePoint(int) - Static method in class java.lang.Character
  A test for determining if the `codePoint` is within the supplementary code point range.
isSupported() - Static method in class com.codename1.ads.NativeAdLoader
  True when the active provider supports native ads.
isSupported() - Method in interface com.codename1.ads.spi.AdProvider
  True when this provider can run on the current platform.
isSupported() - Method in interface com.codename1.analytics.FirebaseAnalyticsProvider.Bridge
  Whether the native Firebase SDK is present and initialised.
isSupported() - Static method in class com.codename1.background.BackgroundTask
  Returns true if the current platform supports deferrable background processing.
isSupported() - Static method in class com.codename1.background.BackgroundWork
  Returns true if the current platform supports constraint-aware background work.
isSupported() - Static method in class com.codename1.background.ForegroundService
  Returns true if the current platform fully supports foreground services.
isSupported() - Static method in class com.codename1.camera.Camera
  True when the running platform has a working camera implementation.
isSupported() - Method in class com.codename1.capture.VideoCaptureConstraints
  Checks if this constraint is fully supported by the platform.
isSupported() - Method in class com.codename1.gpu.RenderView
  Returns true if the current platform provides a 3D backend.
isSupported() - Static method in class com.codename1.io.bonjour.BonjourBrowser
  `true` if the platform implements Bonjour at all.
isSupported() - Method in class com.codename1.io.bonjour.BonjourPlatform
isSupported() - Method in interface com.codename1.io.oidc.OidcBrowserNative
  `true` if this implementation is usable on the current device / OS version.
isSupported() - Static method in class com.codename1.io.Socket
  Returns true if sockets are supported in this port, false otherwise
isSupported() - Static method in class com.codename1.io.usb.Usb
  `true` if the current platform implements USB host access.
isSupported() - Method in class com.codename1.io.usb.UsbPlatform
isSupported() - Static method in class com.codename1.io.webauthn.WebAuthnClient
  `true` when a native, OS-level passkey implementation is available on the current platform.
isSupported() - Method in interface com.codename1.io.webauthn.WebAuthnNative
  `true` if this implementation can actually call the OS authenticator on the current device / OS version.
isSupported() - Static method in class com.codename1.io.WebSocket
  Whether the current port supports WebSocket.
isSupported() - Static method in class com.codename1.io.wifi.WiFiDirect
  `true` if the current platform implements WiFi Direct.
isSupported() - Method in class com.codename1.io.wifi.WifiDirectPlatform
isSupported() - Static method in class com.codename1.media.SpeechRecognizer
  True when the current platform implements on-device or platform-bundled speech recognition.
isSupported() - Static method in class com.codename1.media.TextToSpeech
isSupported() - Method in class com.codename1.nfc.Nfc
  `true` when NFC hardware is present, regardless of whether it is currently enabled.
isSupported() - Static method in class com.codename1.payment.WalletExtension
  Returns true if the platform supports publishing Wallet extension data: iOS 14 or newer with the `ios.wallet.extension` build hint enabled.
isSupported() - Method in class com.codename1.security.Biometrics
  Returns `true` when biometric hardware exists on the device, regardless of whether the user has enrolled biometrics.
isSupported() - Method in class com.codename1.sensors.MotionSensor
  Whether this sensor is available on the current device.
isSupported() - Method in interface com.codename1.social.AppleSignInNative
  `true` if this implementation is usable on the current device / OS version.
isSupported() - Method in interface com.codename1.system.NativeInterface
  Indicates whether this native interface is supported on the current platform
isSupported() - Static method in class com.codename1.ui.Transform
  Checks if transforms are supported on this platform.
isSupported() - Method in class com.codename1.util.Simd
  Returns true if SIMD instructions are natively supported if this returns false the APIs in this class would still work using fallback loop code
isSupported(AdFormat) - Static method in class com.codename1.ads.AdManager
  True when the active provider supports the given format.
isSupported(Element) - Method in class com.codename1.ui.html.HTMLParser
  Overrides the Element.isSupported to let the parser know which tags are supported in XHTML-MP 1.0
isSupported(Element) - Method in class com.codename1.xml.XMLParser
  Returns true if this element is supported, false otherwise In XMLParser this always returns true, but subclasses can determine if an element is supported in their context according to its name etc.
isSuppressChangeEvents() - Method in class com.codename1.ui.plaf.Style
  Checks to see if change events are currently suppressed.
isSupressExceptions() - Method in class com.codename1.ui.html.HTMLComponent

  ###### Returns

isSurface() - Method in class com.codename1.ui.Container
  Checks if this container acts as a Material Design surface.
isSurface() - Method in class com.codename1.ui.plaf.Style
  Checks whether the component is a surface.
isSurrogatePair(char, char) - Static method in class java.lang.Character
  A test for determining if the `char` pair is a valid surrogate pair.
isSVG() - Method in class com.codename1.ui.Image
  Indicates if this image represents an SVG file or a bitmap file
isSVGSupported() - Static method in class com.codename1.ui.Image
  Indicates whether the underlying platform supports creating an SVG Image
isSwipeActivated() - Method in class com.codename1.ui.SwipeableContainer
  Returns true if swipe is activated
isSwipeActivated() - Method in class com.codename1.ui.Tabs
  Returns true if the swipe between tabs is activated, this is relevant for touch devices only
isSwipeOnXAxis() - Method in class com.codename1.ui.Tabs
  Returns `true` if the swipe is on the X-Axis, `false` if the swipe is on the Y-Axis.
isSwipeToDismissEnabled() - Method in class com.codename1.ui.Sheet
  Checks whether this sheet can be dismissed by swiping it toward the edge of the screen (e.g. swiping down for a south-positioned sheet).
isSymbolDialogKey(int) - Method in class com.codename1.ui.TextField
  Returns true if this keycode is the one mapping to the symbol dialog popup
isSynthetic() - Method in class java.lang.Class
  replacement for Class.isSynthetic()
isTablet() - Static method in class com.codename1.ui.CN
  Indicates whether the device is a tablet, notice that this is often a guess
isTablet() - Method in class com.codename1.ui.Display
  Indicates whether the device is a tablet, notice that this is often a guess
isTableTop() - Method in class com.codename1.ui.DevicePosture
  True if the device is in a tabletop or book posture (half opened and separating the display).
isTactileTouch() - Method in class com.codename1.ui.Component
  Indicates whether the component should "trigger" tactile touch when pressed by the user in a touch screen UI.
isTactileTouch(int, int) - Method in class com.codename1.ui.Component
  Elaborate components might not provide tactile feedback for all their areas (e.g. Lists) this method defaults to returning the value of isTactileTouch
isTactileTouch(int, int) - Method in class com.codename1.ui.List
  Elaborate components might not provide tactile feedback for all their areas (e.g. Lists) this method defaults to returning the value of isTactileTouch
isTensileDragEnabled() - Method in class com.codename1.ui.Component
  Indicates whether tensile drag (dragging beyond the boundry of the component and snapping back) is enabled for this component.
isTestMode() - Method in class com.codename1.ads.AdConfig
  When true the provider serves test ads on every device (in addition to any explicit `AdConfig.getTestDeviceIds()`).
isTextElement() - Method in class com.codename1.xml.Element
  Returns true if this is a text element, false otherwise
isTextInput() - Method in class com.codename1.notifications.LocalNotification.Action
  Returns true if this action has an inline text input (quick reply).
isTextSelectionEnabled() - Method in class com.codename1.components.SpanLabel
  Checks if text selection is enabled on this SpanLabel.
isTextSelectionEnabled() - Method in class com.codename1.ui.Label
  Returns true if text selection is enabled on this label.
isTextSelectionEnabled() - Method in class com.codename1.ui.TextArea
  Returns true if text selection is enabled on this label.
isTextSelectionEnabled(TextSelection) - Method in interface com.codename1.ui.TextSelection.TextSelectionSupport
  Checks if text selection is enabled for this component.
isTextSelectionTriggerEnabled(TextSelection) - Method in interface com.codename1.ui.TextSelection.TextSelectionSupport
  Checks if this component can be used to trigger a text selection.
isTextToSpeechSupported() - Method in class com.codename1.ui.Display
  Whether `TextToSpeech` is implemented on the current platform.
isTheme(String) - Method in class com.codename1.ui.util.Resources
  Returns true if this is a theme resource
isThemeConstant(String) - Method in class com.codename1.ui.plaf.UIManager
  Returns a theme constant defined in the resource editor as a boolean value or null if the constant isn't defined
isThemeConstant(String, boolean) - Method in class com.codename1.ui.plaf.UIManager
  Returns a theme constant defined in the resource editor as a boolean value
isThirdSoftButton() - Method in class com.codename1.ui.Display
  Indicates whether the 3rd softbutton should be supported on this device
isThisIt() - Method in class com.codename1.util.EasyThread
  Returns true if the current thread is the easy thread and false othewise similar to the isEDT method
isThumbnailsVisible() - Method in class com.codename1.components.ImageViewer
  Indicates if thumbnails should be painted in a strip at the bottom for direct image selection.
isTickerEnabled() - Method in class com.codename1.ui.Label
  This method return true if the ticker is enabled on this Label
isTickerRunning() - Method in class com.codename1.ui.Label
  Returns true if the ticker is running
isTickWhenFocused() - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
  This method allows to set all Labels, Buttons, CheckBoxes, RadioButtons to start ticking when the text is too long.
isTile() - Method in class com.codename1.gaming.level.AssetDef
isTimeSensitive() - Method in class com.codename1.notifications.LocalNotification
  Returns true if this notification is marked time sensitive.
isTimeSensitive() - Method in class com.codename1.notifications.NotificationPermissionRequest
  Returns true if the time sensitive interruption level is requested.
isTitleCentered() - Method in class com.codename1.ui.Toolbar
  Returns true if the title is centered via the layout
isToggle() - Method in class com.codename1.ui.Button
  Toggle button mode is only relevant for checkboxes/radio buttons.
isTopLeft() - Method in class com.codename1.ui.plaf.RoundRectBorder
  Returns true if this border corner is round and false if it's square
isTopOnlyMode() - Method in class com.codename1.ui.plaf.RoundRectBorder
  Special mode where only the top of the round rectangle is rounded and the bottom is a regular rectangle
isTopRight() - Method in class com.codename1.ui.plaf.RoundRectBorder
  Returns true if this border corner is round and false if it's square
isTopToBottom() - Method in class com.codename1.ui.layouts.mig.LC
  If the layout should go from the default top-to-bottom in the grid instead of the optinal bottom-to-top.
isTouch() - Method in class com.codename1.ui.events.PointerEvent
  True if this event came from a finger on a touch screen.
isTouching() - Method in class com.codename1.gaming.physics.box2d.dynamics.contacts.Contact
  Is this contact touching
isTouching() - Method in class com.codename1.gaming.physics.PhysicsContact
isTouchMenus() - Method in class com.codename1.ui.plaf.LookAndFeel
  Indicates whether the menu UI should target a touch based device or a standard cell phone
isTouchScreenDevice() - Method in class com.codename1.ui.Display
  The name of this method is misleading due to it's legacy.
isTrackVisitedURLs() - Method in class com.codename1.ui.html.DefaultDocumentRequestHandler
  Allows tracking whether a URL was visited or not
isTransformSupported() - Method in class com.codename1.ui.Graphics
  Checks to see if `com.codename1.ui.geom.Matrix` transforms are supported by this graphics context.
isTransitionInProgress() - Method in class com.codename1.components.StickyHeaderContainer
  Returns true while the next section's header is overlapping the pinned slot, i.e.
isTranslateMatrixSupported() - Method in class com.codename1.ui.Graphics
  Checks whether `#translateMatrix(float, float)` composes through the impl matrix on this port (the matrix-correct mode) versus falling back to the integer `#translate(int, int)` accumulator.
isTranslation() - Method in class com.codename1.ui.Transform
  Checks if this transform is a translation transform.
isTraversable() - Method in class com.codename1.ui.Component
  Checks if this component should be traversable using the keyboard using tab, next, previous keys.
isTrueTypeFileSupported() - Static method in class com.codename1.ui.Font
  Returns true if the underlying platform supports loading truetype fonts from a file.
isTruncateHorizontally() - Method in class com.codename1.ui.table.TableLayout
  Indicates whether the table should be truncated if it do not have enough available horizontal space to display all its content.
isTruncateVertically() - Method in class com.codename1.ui.table.TableLayout
  Indicates whether the table should be truncated if it do not have enough available vertical space to display all its content.
isTTFNativeFont() - Method in class com.codename1.ui.Font
  Indicates if this is a TTF native font that can be derived and manipulated.
isTV() - Static method in class com.codename1.ui.CN
  Indicates whether the application is running on a television form factor (Apple TV / Android TV / Google TV).
isTV() - Method in class com.codename1.ui.Display
  Indicates whether the application is running on a television form factor (Apple TV / Android TV / Google TV).
isTwoDigitMode() - Method in class com.codename1.ui.Calendar
  When set to true days will be rendered as 2 digits with 0 preceding single digit days
isUI(String) - Method in class com.codename1.ui.util.Resources
  Returns true if this is a UI resource
isUnderline() - Method in class com.codename1.ui.plaf.Style
  Returns true if the underline text decoration is on, false otherwise
isUnique() - Method in class com.codename1.gaming.level.AssetDef
isUnselectAllowed() - Method in class com.codename1.ui.RadioButton
  Returns true if this RadioButton can be unselected
isUnset() - Method in class com.codename1.ui.layouts.mig.BoundSize
  Returns if this bound size has no min, preferred and maximum size set (they are all `null`)
isUnsubscribeSupported() - Method in class com.codename1.payment.Purchase
  Some platforms support subscribing but don't support unsubscribe
isUpKey(int) - Method in class com.codename1.maps.MapComponent
  Deprecated.
  Returns true if this is a up keycode
isUpNextVisible() - Method in class com.codename1.car.CarNowPlayingTemplate
  Returns true when an "Up next" affordance should be offered.
isUpperCase(char) - Static method in class java.lang.Character
  Determines if the specified character is an uppercase character.
isUrl() - Method in class com.codename1.ai.ImagePart
isURLWithCustomHeadersSupported() - Method in class com.codename1.ui.BrowserComponent
  Returns true if the method `java.util.Map)` is supported
isUseBoolean() - Static method in class com.codename1.io.JSONParser
  Global default setting for `#isUseBooleanInstance()`.
isUseBooleanInstance() - Method in class com.codename1.io.JSONParser
  Indicates that the parser will generate Boolean objects and not just Strings for boolean values
isUseBrowserWindow() - Method in class com.codename1.io.Oauth2
  Deprecated.
  Checks if this component will use an external web browser window for the login process.
isUseCache() - Method in class com.codename1.ui.plaf.RoundRectBorder
  Checks whether this RoundRectBorder instance caches the border as a background image.
isUseLargerTextScale() - Method in class com.codename1.ui.plaf.UIManager
  Checks if larger text scaling is enabled.
isUseLightweightPopup() - Method in class com.codename1.ui.spinner.Picker
  Checks if this picker is in lightweight mode.
isUseLongs() - Static method in class com.codename1.io.JSONParser
  Checks whether JSONParser instances will use longs to represent numeric values by default.
isUseLongsInstance() - Method in class com.codename1.io.JSONParser
  Checks to see if this parser generates long objects and not just doubles for numeric values.
isUseNativeTextInput() - Static method in class com.codename1.ui.TextField
  Indicates that native text input should be used in text field when in place editing is supported by the platform
isUseRedirectForWeb() - Method in class com.codename1.io.Oauth2
  Deprecated.
  Checks wither this Oauth component is configured to use a redirect for Oauth login when running on the web.
isUserLoggedIn() - Method in class com.codename1.social.Login
  Indicates if the user is currently logged in
isUseSoftkeys() - Method in class com.codename1.ui.TextField
  When set to true softkeys are used to enable delete functionality
isUseStringWidth() - Static method in class com.codename1.ui.TextArea
  By default text area uses charWidth since its much faster on some devices than string width.
isValid() - Method in class com.codename1.gaming.physics.box2d.collision.AABB
  Verify that the bounds are sorted
isValid() - Method in class com.codename1.gaming.physics.box2d.common.Vec2
  True if the vector represents a pair of valid, non-infinite floating point numbers.
isValid() - Method in class com.codename1.ui.validation.Validator
  Returns true if all the constraints are currently valid
isValid(Object) - Method in interface com.codename1.ui.validation.Constraint
  Indicates if the given value is valid or not
isValid(Object) - Method in class com.codename1.ui.validation.ExistInConstraint
  Indicates if the given value is valid or not
isValid(Object) - Method in class com.codename1.ui.validation.GroupConstraint
  Indicates if the given value is valid or not
isValid(Object) - Method in class com.codename1.ui.validation.LengthConstraint
  Indicates if the given value is valid or not
isValid(Object) - Method in class com.codename1.ui.validation.NotConstraint
  Indicates if the given value is valid or not
isValid(Object) - Method in class com.codename1.ui.validation.NumericConstraint
  Indicates if the given value is valid or not
isValid(Object) - Method in class com.codename1.ui.validation.RegexConstraint
  Indicates if the given value is valid or not
isValidateOnEveryKey() - Static method in class com.codename1.ui.validation.Validator
  Indicates whether validation should occur on every key press (data change listener) or action performed (editing completion)
isValidCodePoint(int) - Static method in class java.lang.Character
  A test for determining if the `codePoint` is a valid Unicode code point.
isValignByRow() - Method in class com.codename1.ui.layouts.FlowLayout
  Returns whether vertical alignment is done internally or externally
isValue() - Method in class com.codename1.components.OnOffSwitch
  The value of the switch
isValue() - Method in class com.codename1.components.Switch
  The value of the switch
isVarargsCollector() - Method in class java.lang.invoke.MethodHandle
isVector() - Method in class com.codename1.maps.vector.BundledTileSource
  True for MVT vector tiles, false for raster image tiles.
isVector() - Method in class com.codename1.maps.vector.DemoTileSource
  True for MVT vector tiles, false for raster image tiles.
isVector() - Method in class com.codename1.maps.vector.HttpTileSource
  True for MVT vector tiles, false for raster image tiles.
isVector() - Method in interface com.codename1.maps.vector.TileSource
  True for MVT vector tiles, false for raster image tiles.
isVerbose() - Static method in class com.codename1.system.NativeLookup
  Indicates whether stack traces should be printed when lookup fails
isVertical() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
  True if this is a vertical inset (top or bottom).
isVertical() - Method in class com.codename1.ui.Slider
  Indicates the slider is vertical
isVertical(DefaultRenderer) - Method in class com.codename1.charts.views.AbstractChart
  Checks if the current chart is rendered as vertical.
isVerticalCover() - Method in class com.codename1.ui.animations.CommonTransitions
  Returns true if this is a vertical cover transition
isVerticalSlide() - Method in class com.codename1.ui.animations.CommonTransitions
  Returns true if this is a vertical slide transition
isVibrationEnabled() - Method in class com.codename1.notifications.NotificationChannelBuilder
  Returns true if vibration is enabled.
isVideo() - Method in interface com.codename1.media.Media
  This method returns true if this is a Video Media
isVirtualKeyboardShowing() - Method in class com.codename1.ui.Display
  Indicates if the virtual keyboard is currently showing or not
isVisible() - Method in class com.codename1.gaming.level.Layer
isVisible() - Method in class com.codename1.gaming.Model
isVisible() - Method in class com.codename1.gaming.Sprite
isVisible() - Method in class com.codename1.gaming.TouchControls
isVisible() - Method in class com.codename1.maps.Circle
  Whether the circle is rendered.
isVisible() - Method in class com.codename1.maps.Marker
  Whether the marker is currently rendered.
isVisible() - Method in class com.codename1.maps.Polygon
  Whether the polygon is rendered.
isVisible() - Method in class com.codename1.maps.Polyline
  Whether the polyline is rendered.
isVisible() - Method in class com.codename1.ui.Component
  Returns whether the component is visible or not
isVisible() - Method in class com.codename1.ui.ComponentSelector
  Returns true if the first component in this set is visible.
isVisible() - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
  Returns if the component's visibility is set to `true`.
isVisible(int, int, int, int) - Method in class com.codename1.ui.Graphics
  Returns true if the given rectangle (in the current Graphics coordinate space, with the active translation applied) intersects the current clip rectangle, i.e.
isVisualPadding() - Method in class com.codename1.ui.layouts.mig.LC
  If visual padding should be automatically used and compensated for by this layout instance.
isVoiceCompletionSupported() - Method in class com.codename1.gaming.SoundPool
  True if this pool can report voice completion to a `VoiceListener`.
isVPNActive() - Method in class com.codename1.io.NetworkManager
  Best-effort check for whether a VPN appears to be active.
isVPNDetectionSupported() - Method in class com.codename1.io.NetworkManager
  Indicates whether the current platform supports best-effort VPN detection.
isVScrollThumbGrabbed() - Method in class com.codename1.ui.Component
  Indicates whether the vertical interactive scrollbar thumb is currently grabbed/dragged.
isVScrollThumbHover() - Method in class com.codename1.ui.Component
  Indicates whether the pointer hovers the vertical interactive scrollbar thumb.
isWalletExtensionSupported() - Method in class com.codename1.ui.Display
  Returns true if the platform supports publishing data to a Wallet issuer-provisioning extension.
isWarmStarting() - Method in class com.codename1.gaming.physics.box2d.dynamics.World
isWatch() - Static method in class com.codename1.ui.CN
  Indicates whether the application is running on a smartwatch form factor (Apple Watch / Wear OS).
isWatch() - Method in class com.codename1.ui.Display
  Indicates whether the application is running on a smartwatch form factor (Apple Watch / Wear OS).
isWhitespace(char) - Static method in class com.codename1.util.regex.RECharacter
isWhitespace(char) - Static method in class java.lang.Character
  See `#isWhitespace(int)`.
isWhitespace(int) - Static method in class java.lang.Character
  Returns true if the given code point is a Unicode whitespace character.
isWhiteSpace(char) - Method in class com.codename1.xml.XMLParser
  Checks if the specified character is a white space or not.
isWrap() - Method in class com.codename1.ui.layouts.mig.CC
  Returns if the flow should wrap to the next line/column after the component that this constraint belongs to.
isWritable() - Method in class com.codename1.nfc.Tag
  `true` when the tag's NDEF area is writable.
isWriteRequest() - Method in class com.codename1.io.ConnectionRequest

  ###### Returns

isXmlTextElement(PropertyBase) - Method in class com.codename1.properties.PropertyIndex
  Toggles whether a given property should act as a text element for this object
isXRoundedLabels() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  If X axis labels should be rounded.
isYFlip() - Method in interface com.codename1.gaming.physics.box2d.common.IViewportTransform
isYFlip() - Method in class com.codename1.gaming.physics.box2d.common.OBBViewportTransform
isZoomButtonsVisible() - Method in class com.codename1.charts.renderers.DefaultRenderer
  Returns the visible state of the zoom buttons.
isZoomEnabled() - Method in class com.codename1.charts.ChartComponent
  Checks whether zoom is enabled.
isZoomEnabled() - Method in class com.codename1.charts.renderers.DefaultRenderer
  Returns the enabled state of the zoom.
isZoomEnabled() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the enabled state of the zoom on at least one axis.
isZoomInKey(int) - Method in class com.codename1.maps.MapComponent
  Deprecated.
  Returns true if this is a zoom in keycode
isZoomOutKey(int) - Method in class com.codename1.maps.MapComponent
  Deprecated.
  Returns true if this is a zoom out keycode
isZoomToLayersKey(int) - Method in class com.codename1.maps.MapComponent
  Deprecated.
  Returns true if this is a zoom to layers keycode
isZoomXEnabled() - Method in class com.codename1.charts.ChartComponent
  Checks whether zoom is enabled on the X-axis.
isZoomXEnabled() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the enabled state of the zoom on X axis.
isZoomYEnabled() - Method in class com.codename1.charts.ChartComponent
  Checks whether zoom is enabled on the Y-axis.
isZoomYEnabled() - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Returns the enabled state of the zoom on Y axis.
italic() - Method in class com.codename1.ui.RichTextArea
  Toggles italic styling on the current selection.
itemPurchased(String) - Method in interface com.codename1.payment.PurchaseCallback
  Indicates a the given SKU was purchased by a user.
itemPurchaseError(String, String) - Method in interface com.codename1.payment.PurchaseCallback
  Callback indicating a the given SKU purchase failed
itemPurchasePending(String) - Method in interface com.codename1.payment.PendingPurchaseCallback
itemRefunded(String) - Method in interface com.codename1.payment.PurchaseCallback
  Invoked if a refund was granted for a purchase
itemRestored(String) - Method in interface com.codename1.payment.RestoreCallback
  Indicates a the given SKU was restored by a user.
Iterable<T> - Interface in java.lang
  Objects of classes that implement this interface can be used within a `foreach` statement.
iterations - Variable in class com.codename1.gaming.physics.box2d.collision.DistanceOutput
  number of gjk iterations used
iterator() - Method in class com.codename1.location.GeofenceManager
  Iterates over all geofences that are being monitored.
iterator() - Method in class com.codename1.properties.CollectionProperty
  Iterate over the elements of the property
iterator() - Method in class com.codename1.properties.ListProperty
  Iterate over the elements of the property
iterator() - Method in class com.codename1.properties.MapProperty
  Iterate over the elements of the property
iterator() - Method in class com.codename1.properties.PropertyIndex
  Allows us to traverse the properties with a for-each statement
iterator() - Method in class com.codename1.properties.SetProperty
  Iterate over the elements of the property
iterator() - Method in class com.codename1.ui.ComponentSelector
  Returns the results of this selector.
iterator() - Method in class com.codename1.ui.Container
  Part of the Iterable interface allowing us to do a for-each loop on Container
iterator() - Method in class com.codename1.ui.TextSelection.Span
iterator() - Method in class com.codename1.ui.TextSelection.Spans
iterator() - Method in class com.codename1.xml.Element
  Iterable for children of this entry making tree walking easier, this makes for(Element child : base) {} possible
iterator() - Method in interface java.lang.Iterable
  Returns an `Iterator` for the elements in this object.
iterator() - Method in class java.util.AbstractCollection
  Returns an instance of `Iterator` that may be used to access the objects contained by this `Collection`.
iterator() - Method in class java.util.AbstractList
  Returns an iterator on the elements of this list.
iterator() - Method in class java.util.AbstractSequentialList
iterator() - Method in class java.util.ArrayDeque
  Returns the iterator of the deque.
iterator() - Method in interface java.util.Collection
  Returns an instance of `Iterator` that may be used to access the objects contained by this `Collection`.
iterator() - Method in class java.util.HashSet
  Returns an Iterator on the elements of this `HashSet`.
iterator() - Method in interface java.util.List
  Returns an iterator on the elements of this `List`.
iterator() - Method in class java.util.PriorityQueue
  Gets the iterator of the priority queue, which will not return elements in any specified ordering.
iterator() - Method in interface java.util.Set
  Returns an iterator on the elements of this set.
iterator() - Method in interface java.util.stream.BaseStream
iterator() - Method in class java.util.TreeSet
  Returns an Iterator on the elements of this `TreeSet`.
iterator(boolean) - Method in class com.codename1.ui.Container
  Obtains an iterator that iterates over the children of this container.
Iterator<E> - Interface in java.util
  An `Iterator` is used to sequence over a collection of objects.
IViewportTransform - Interface in com.codename1.gaming.physics.box2d.common
  This is the viewport transform used from drawing.
IWorldPool - Interface in com.codename1.gaming.physics.box2d.pooling
  World pool interface

## J

Jacobian - Class in com.codename1.gaming.physics.box2d.dynamics.joints
Jacobian() - Constructor for class com.codename1.gaming.physics.box2d.dynamics.joints.Jacobian
JANUARY - Static variable in class java.util.Calendar
  Value of the MONTH field indicating the first month of the year.
java.io - package java.io
java.lang - package java.lang
java.lang.annotation - package java.lang.annotation
java.lang.invoke - package java.lang.invoke
java.lang.ref - package java.lang.ref
java.lang.reflect - package java.lang.reflect
java.net - package java.net
java.nio.charset - package java.nio.charset
java.text - package java.text
java.time - package java.time
java.time.format - package java.time.format
java.time.temporal - package java.time.temporal
java.util - package java.util
java.util.concurrent - package java.util.concurrent
java.util.concurrent.atomic - package java.util.concurrent.atomic
java.util.function - package java.util.function
java.util.stream - package java.util.stream
JavaScript - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
  Fired by the `com.codename1.javascript.JavascriptContext`
JavascriptContext - Class in com.codename1.javascript
  Represents a Javascript context of a single BrowserComponent.
JavascriptContext(BrowserComponent) - Constructor for class com.codename1.javascript.JavascriptContext
  Creates a Javascript context for the given BrowserComponent.
join() - Method in class java.lang.Thread
  Waits for this thread to die.
join(Iterable, String) - Static method in class com.codename1.util.StringUtil
  Joins a list or array of objects together using the specified delimiter.
join(Object[], String) - Static method in class com.codename1.util.StringUtil
  Joins a list or array of objects together using the specified delimiter.
Join() - Constructor for class com.codename1.charts.compat.Paint.Join
JOIN_BEVEL - Static variable in class com.codename1.ui.Stroke
  Join style constant to join strokes bevel.
JOIN_MITER - Static variable in class com.codename1.ui.Stroke
  Join style constant to join strokes MITER (i.e. pointy) Examples can be seen at here.
JOIN_ROUND - Static variable in class com.codename1.ui.Stroke
  Join style constant to join strokes rounded.
joining() - Static method in class java.util.stream.Collectors
joint - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.JointEdge
  the joint
Joint - Class in com.codename1.gaming.physics.box2d.dynamics.joints
  The base joint class.
Joint(IWorldPool, JointDef) - Constructor for class com.codename1.gaming.physics.box2d.dynamics.joints.Joint
joint1 - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.GearJointDef
  The first revolute/prismatic joint attached to the gear joint.
joint2 - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.GearJointDef
  The second revolute/prismatic joint attached to the gear joint.
JointDef - Class in com.codename1.gaming.physics.box2d.dynamics.joints
  Joint definitions are used to construct joints.
JointDef() - Constructor for class com.codename1.gaming.physics.box2d.dynamics.joints.JointDef
JointEdge - Class in com.codename1.gaming.physics.box2d.dynamics.joints
  A joint edge is used to connect bodies and joints together in a joint graph where each body is a node and each joint is an edge.
JointEdge() - Constructor for class com.codename1.gaming.physics.box2d.dynamics.joints.JointEdge
JointType - Enum in com.codename1.gaming.physics.box2d.dynamics.joints
JPEG - Enum constant in enum com.codename1.camera.FrameFormat
  JPEG-encoded bytes available via `CameraFrame#getJpegBytes()`.
jpegQuality(int) - Method in class com.codename1.camera.PhotoCaptureOptions
  JPEG encoding quality 1-100.
JSExpression(String) - Constructor for class com.codename1.ui.BrowserComponent.JSExpression
  Creates a literal javascript expression.
JSFunction - Interface in com.codename1.javascript
  The JSFunction interface allows you to implement functions in Java that can be called from Javascript.
JSObject - Class in com.codename1.javascript
  A Java Wrapper around a Javascript object.
JSObject(JavascriptContext, String) - Constructor for class com.codename1.javascript.JSObject
  Constructor for a JSObject.
JSON - Static variable in class com.codename1.processing.Result
JSON_OBJECT - Enum constant in enum com.codename1.ai.ResponseFormat
jsonContent() - Method in class com.codename1.io.rest.RequestBuilder
  Sets both the content type and accept headers to "application/json"
JsonIgnore - Annotation Type in com.codename1.annotations
  Excludes a `@Mapped` field from the JSON projection.
JSONParseCallback - Interface in com.codename1.io
  The event based parser allows parsing without creating an object tree by receiving callbacks to this class.
JSONParser - Class in com.codename1.io
  Fast and dirty parser for JSON content on the web, it essentially returns a `java.util.Map` object containing the object fields mapped to their values.
JSONParser() - Constructor for class com.codename1.io.JSONParser
JSONParser.RawJson - Class in com.codename1.io
  Wrapper that lets a caller embed a pre-built JSON fragment into a Map/List tree being serialized by `JSONParser.toJson(Object)`.
JsonProperty - Annotation Type in com.codename1.annotations
  Renames a `@Mapped` field in the JSON projection.
JSONWriter - Class in com.codename1.io
  Convenience JSON writer to complement `JSONParser`.
JSONWriter.ArrayBuilder - Class in com.codename1.io
  Fluent builder for `[ ..., ..., ... ]`.
JSONWriter.ObjectBuilder - Class in com.codename1.io
  Fluent builder for `{ "k": v, ... }`.
JSRef(String, String) - Constructor for class com.codename1.ui.BrowserComponent.JSRef
  Creates a new JSRef object.
JULY - Static variable in class java.util.Calendar
  Value of the MONTH field indicating the seventh month of the year.
JUNE - Static variable in class java.util.Calendar
  Value of the MONTH field indicating the sixth month of the year.
justifyCenter() - Method in class com.codename1.ui.RichTextArea
  Center aligns the current block.
justifyLeft() - Method in class com.codename1.ui.RichTextArea
  Left aligns the current block.
justifyRight() - Method in class com.codename1.ui.RichTextArea
  Right aligns the current block.
jwksUri(String) - Method in class com.codename1.io.oidc.OidcConfiguration.Builder
Jwt - Class in com.codename1.security
  JSON Web Token (RFC 7519) signing and verification.
JZlib - Class in com.codename1.io.gzip

## K

K - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactVelocityConstraint
k_errorTol - Static variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactSolver
k_maxConditionNumber - Static variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactSolver
  Ensure a reasonable condition number.
Key - Class in com.codename1.security
  Common base for every key type in the security package -- `SecretKey` for symmetric algorithms, `PublicKey` and `PrivateKey` for asymmetric ones.
Key(String, byte[], String) - Constructor for class com.codename1.security.Key

  ###### Parameters

KEY_POUND - Static variable in class com.codename1.ui.Display
  An attribute that encapsulates '#' int value.
KEY_REVOKED - Enum constant in enum com.codename1.security.BiometricError
  A previously-stored `SecureStorage` entry can no longer be decrypted because the user enrolled new biometrics or disabled device security since the entry was written.
KEYBOARD_TYPE_HALF_QWERTY - Static variable in class com.codename1.ui.Display
  Half-QWERTY which needs software assistance for completion
KEYBOARD_TYPE_NUMERIC - Static variable in class com.codename1.ui.Display
  Numeric keypad keyboard type
KEYBOARD_TYPE_QWERTY - Static variable in class com.codename1.ui.Display
  Full QWERTY keypad keyboard type, even if a numeric keyboard also exists
KEYBOARD_TYPE_UNKNOWN - Static variable in class com.codename1.ui.Display
  Unknown keyboard type is the default indicating the software should try to detect the keyboard type if necessary
KEYBOARD_TYPE_VIRTUAL - Static variable in class com.codename1.ui.Display
  A touch based device that doesn't have a physical keyboard.
keyDefault() - Static method in class com.codename1.nfc.MifareClassic
  Default MIFARE Classic key A used by NXP shipping cards (`FF FF FF FF FF FF`).
KeyGenerator - Class in com.codename1.security
  Generates fresh cryptographic key material.
keyMifareApplicationDirectory() - Static method in class com.codename1.nfc.MifareClassic
  MIFARE Application Directory (MAD) key A from NXP AN10787 (`A0 A1 A2 A3 A4 A5`).
keyNfcForum() - Static method in class com.codename1.nfc.MifareClassic
  NFC Forum key A for NDEF-formatted MIFARE Classic blocks (`D3 F7 D3 F7 D3 F7`).
KeyPair - Class in com.codename1.security
  A matched pair of `PublicKey` / `PrivateKey`.
KeyPair(PublicKey, PrivateKey) - Constructor for class com.codename1.security.KeyPair
  Bundles an already-paired public/private key.
keyPress(int) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
keyPress(int) - Static method in class com.codename1.testing.TestUtils
  Simulates a device key press
KeyPress - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
  Fired by key events
keyPressed(int) - Method in class com.codename1.gaming.GameView
keyPressed(int) - Method in class com.codename1.maps.MapComponent
  Deprecated.
  If this Component is focused, the key pressed event will call this method
keyPressed(int) - Method in class com.codename1.ui.AutoCompleteTextField
  If this Component is focused, the key pressed event will call this method
keyPressed(int) - Method in class com.codename1.ui.Button
  If this Component is focused, the key pressed event will call this method
keyPressed(int) - Method in class com.codename1.ui.Component
  If this Component is focused, the key pressed event will call this method
keyPressed(int) - Method in class com.codename1.ui.Container
  If this Component is focused, the key pressed event will call this method
keyPressed(int) - Method in class com.codename1.ui.Display
  Pushes a key press event with the given keycode into Codename One
keyPressed(int) - Method in class com.codename1.ui.Form
  If this Component is focused, the key pressed event will call this method
keyPressed(int) - Method in class com.codename1.ui.List
  If this Component is focused, the key pressed event will call this method
keyPressed(int) - Method in class com.codename1.ui.MenuBar
  If this Component is focused, the key pressed event will call this method
keyPressed(int) - Method in class com.codename1.ui.PeerComponent
  If this Component is focused, the key pressed event will call this method
keyPressed(int) - Method in class com.codename1.ui.Slider
  If this Component is focused, the key pressed event will call this method
keyPressed(int) - Method in class com.codename1.ui.TextArea
  If this Component is focused, the key pressed event will call this method
keyPressed(int) - Method in class com.codename1.ui.TextField
  If this Component is focused, the key pressed event will call this method
keyRelease(int) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
keyRelease(int) - Static method in class com.codename1.testing.TestUtils
  Simulates a device key release
KeyRelease - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
  Fired by key events
keyReleased(int) - Method in class com.codename1.components.Ads
  Deprecated.
  If this Component is focused, the key released event will call this method
keyReleased(int) - Method in class com.codename1.components.ImageViewer
  If this Component is focused, the key released event will call this method
keyReleased(int) - Method in class com.codename1.gaming.GameView
keyReleased(int) - Method in class com.codename1.ui.AutoCompleteTextField
  If this Component is focused, the key released event will call this method
keyReleased(int) - Method in class com.codename1.ui.Button
  If this Component is focused, the key released event will call this method
keyReleased(int) - Method in class com.codename1.ui.ComboBox
  If this Component is focused, the key released event will call this method
keyReleased(int) - Method in class com.codename1.ui.Component
  If this Component is focused, the key released event will call this method
keyReleased(int) - Method in class com.codename1.ui.Container
  If this Component is focused, the key released event will call this method
keyReleased(int) - Method in class com.codename1.ui.Dialog
  If this Component is focused, the key released event will call this method
keyReleased(int) - Method in class com.codename1.ui.Display
  Pushes a key release event with the given keycode into Codename One
keyReleased(int) - Method in class com.codename1.ui.Form
  If this Component is focused, the key released event will call this method
keyReleased(int) - Method in class com.codename1.ui.List
  If this Component is focused, the key released event will call this method
keyReleased(int) - Method in class com.codename1.ui.MenuBar
  If this Component is focused, the key released event will call this method
keyReleased(int) - Method in class com.codename1.ui.PeerComponent
  If this Component is focused, the key released event will call this method
keyReleased(int) - Method in class com.codename1.ui.SideMenuBar
keyReleased(int) - Method in class com.codename1.ui.Slider
  If this Component is focused, the key released event will call this method
keyReleased(int) - Method in class com.codename1.ui.TextArea
  If this Component is focused, the key released event will call this method
keyReleased(int) - Method in class com.codename1.ui.TextField
  If this Component is focused, the key released event will call this method
keyRepeated(int) - Method in class com.codename1.ui.Button
  If this Component is focused, the key repeat event will call this method.
keyRepeated(int) - Method in class com.codename1.ui.Component
  If this Component is focused, the key repeat event will call this method.
keyRepeated(int) - Method in class com.codename1.ui.Form
  If this Component is focused, the key repeat event will call this method.
keyRepeated(int) - Method in class com.codename1.ui.PeerComponent
  If this Component is focused, the key repeat event will call this method.
keyRepeated(int) - Method in class com.codename1.ui.TextField
  If this Component is focused, the key repeat event will call this method.
keys() - Method in class java.util.Dictionary
  Returns an enumeration on the keys of this dictionary.
keys() - Method in class java.util.Hashtable
  Returns an enumeration on the keys of this `Hashtable` instance.
keySet() - Method in class com.codename1.properties.MapProperty
  Returns the set of keys in the map property
keySet() - Method in class com.codename1.ui.util.WeakHashMap
  Returns a set of the keys contained in this `Map`.
keySet() - Method in class java.util.AbstractMap
  Returns a set of the keys contained in this map.
keySet() - Method in class java.util.HashMap
  Returns a set of the keys contained in this map.
keySet() - Method in class java.util.Hashtable
  Returns a set of the keys contained in this `Hashtable`.
keySet() - Method in class java.util.IdentityHashMap
  Returns a set of the keys contained in this map.
keySet() - Method in class java.util.LinkedHashMap
  Returns a set of the keys contained in this map.
keySet() - Method in interface java.util.Map
  Returns a set of the keys contained in this `Map`.
keySet() - Method in class java.util.TreeMap
  Returns a set of the keys contained in this map.
keyValue(String, String) - Method in interface com.codename1.io.JSONParseCallback
  This method is called when a string key/value pair is detected within the json it is essentially redundant when following string/numeric token.
keyValue(String, String) - Method in class com.codename1.io.JSONParser
  This method is called when a string key/value pair is detected within the json it is essentially redundant when following string/numeric token.
kill() - Method in class com.codename1.io.ConnectionRequest
  Kills this request if possible
kill() - Method in class com.codename1.util.EasyThread
  Stops the thread once the current task completes
killAndWait(ConnectionRequest) - Method in class com.codename1.io.NetworkManager
  Kills the given request and waits until the request is killed if it is being processed by one of the threads.
killAndWait(ConnectionRequest) - Static method in class com.codename1.ui.CN
  Kills the given request and waits until the request is killed if it is being processed by one of the threads.
killCurrentRequest() - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Kills the current request.
KIND_CONIC - Static variable in class com.codename1.ui.Gradient
  Sentinel returned by `getKind()` for `ConicGradient` instances.
KIND_LINEAR - Static variable in class com.codename1.ui.Gradient
  Sentinel returned by `getKind()` for `LinearGradient` instances.
KIND_RADIAL - Static variable in class com.codename1.ui.Gradient
  Sentinel returned by `getKind()` for `RadialGradient` instances.
KINEMATIC - Enum constant in enum com.codename1.gaming.physics.BodyType
  Moved by the application (via velocity) but not affected by forces or collisions -- moving platforms, elevators.
KINEMATIC - Enum constant in enum com.codename1.gaming.physics.box2d.dynamics.BodyType

## L

l10NLocaleSet(String) - Method in class com.codename1.ui.util.Resources
  Returns a collection of the l10 locale names
L10NManager - Class in com.codename1.l10n
  The localization manager allows adapting values for display in different locales thru parsing and formatting capabilities (similar to JavaSE's DateFormat/NumberFormat).
L10NManager(String, String) - Constructor for class com.codename1.l10n.L10NManager
  Instances of this class should be received via the Display class
label() - Method in enum com.codename1.gaming.level.GameLevel.Mode
  A human-readable label for menus (`"2D"` / `"3D"` / `"Board"`).
label(String) - Method in class com.codename1.ui.AutoCompleteTextComponent
  Overridden for covariant return type * Overridden for covariant return type Sets the text of the label
label(String) - Method in class com.codename1.ui.InputComponent
  Sets the text of the label
label(String) - Method in class com.codename1.ui.PickerComponent
  Overridden for covariant return type Sets the text of the label
label(String) - Method in class com.codename1.ui.TextComponent
  Overridden for covariant return type Sets the text of the label
label(String) - Method in class com.codename1.ui.TextComponentPassword
  Overridden for covariant return type Overridden for covariant return type Sets the text of the label
Label - Class in com.codename1.ui
  Allows displaying a single line of text and icon (both optional) with different alignment options.
Label() - Constructor for class com.codename1.ui.Label
  Construct an empty label
Label(Image) - Constructor for class com.codename1.ui.Label
  Constructs a new label with the specified icon
Label(Image, String) - Constructor for class com.codename1.ui.Label
  Constructs a new label with the specified icon and UIID
Label(String) - Constructor for class com.codename1.ui.Label
  Constructs a new label with the specified string of text, left justified.
Label(String, Image) - Constructor for class com.codename1.ui.Label
  Constructs a new label with the specified icon and text
Label(String, Image, String) - Constructor for class com.codename1.ui.Label
  Constructs a new label with the specified icon text and UIID
Label(String, String) - Constructor for class com.codename1.ui.Label
  Constructs a new label with the specified string of text and uiid
LABEL_ALIGN - Static variable in class com.codename1.ui.layouts.mig.UnitValue
  A unit indicating label alignment.
labelAndHint(String) - Method in class com.codename1.ui.AutoCompleteTextComponent
  Convenience method for setting the label and hint together
labelAndHint(String) - Method in class com.codename1.ui.TextComponent
  Convenience method for setting the label and hint together
labelAndHint(String) - Method in class com.codename1.ui.TextComponentPassword
  Overridden for covariant return type Convenience method for setting the label and hint together
laidOut() - Method in class com.codename1.components.ImageViewer
  This is a callback method to inform the Component when it's been laidout on the parent Container
laidOut() - Method in class com.codename1.maps.MapComponent
  Deprecated.
  This is a callback method to inform the Component when it's been laidout on the parent Container
laidOut() - Method in class com.codename1.ui.ComboBox
  This is a callback method to inform the Component when it's been laidout on the parent Container
laidOut() - Method in class com.codename1.ui.Component
  This is a callback method to inform the Component when it's been laidout on the parent Container
laidOut() - Method in class com.codename1.ui.Label
  This is a callback method to inform the Component when it's been laidout on the parent Container
laidOut() - Method in class com.codename1.ui.List
  This is a callback method to inform the Component when it's been laidout on the parent Container
lambda - Variable in class com.codename1.gaming.physics.box2d.common.RaycastResult
LambdaMetafactory - Class in java.lang.invoke

  ##### Deprecated

LambdaMetafactory() - Constructor for class java.lang.invoke.LambdaMetafactory
LAMBERT - Enum constant in enum com.codename1.gpu.Material.Type
  Diffuse only (Lambert) lighting using a single directional light.
last() - Method in interface com.codename1.db.Cursor
  Move the cursor to the last row.
last() - Method in class com.codename1.ui.TextSelection.Span
  Gets the last Char in the span, or null if the span is empty.
last() - Method in class com.codename1.ui.TextSelection.Spans
  Gets the last span in the collection.
last() - Method in interface java.util.SortedSet
  Returns the last element in this `SortedSet`.
last() - Method in class java.util.TreeSet
  Answers the last element in this TreeSet.
LAST_LINE_END - Static variable in class com.codename1.ui.layouts.GridBagConstraints
LAST_LINE_START - Static variable in class com.codename1.ui.layouts.GridBagConstraints
lastChild() - Method in class com.codename1.ui.ComponentSelector
  Creates new set consisting of the last child of each component in the current set.
lastElement() - Method in class java.util.Vector
  Returns the last element in this vector.
lastEntry() - Method in interface java.util.NavigableMap
  Answers the entry with the biggest key, or null if the map is empty.
lastEntry() - Method in class java.util.TreeMap
  Answers the entry with the biggest key, or null if the map is empty.
lastIndexOf(int) - Method in class java.lang.String
  Returns the index within this string of the last occurrence of the specified character.
lastIndexOf(int, int) - Method in class java.lang.String
  Returns the index within this string of the last occurrence of the specified character, searching backward starting at the specified index.
lastIndexOf(Object) - Method in class java.util.AbstractList
  Searches this list for the specified object and returns the index of the last occurrence.
lastIndexOf(Object) - Method in class java.util.ArrayList
lastIndexOf(Object) - Method in class java.util.LinkedList
  Searches this `LinkedList` for the specified object and returns the index of the last occurrence.
lastIndexOf(Object) - Method in interface java.util.List
  Searches this `List` for the specified object and returns the index of the last occurrence.
lastIndexOf(Object) - Method in class java.util.Vector
  Searches in this vector for the index of the specified object.
lastIndexOf(Object, int) - Method in class java.util.Vector
  Searches in this vector for the index of the specified object.
lastIndexOf(String) - Method in class com.codename1.util.CStringBuilder
  Searches for the last index of the specified character.
lastIndexOf(String) - Method in class java.lang.String
  Searches in this string for the last index of the specified string.
lastIndexOf(String, int) - Method in class com.codename1.util.CStringBuilder
  Searches for the index of the specified character.
lastIndexOf(String, int) - Method in class java.lang.String
  Searches in this string for the index of the specified string.
lastIndexOfSubList(List, List) - Static method in class java.util.Collections
  Searches the `list` for `sublist` and returns the beginning index of the last occurrence.
lastKey() - Method in interface java.util.SortedMap
  Returns the last key in this sorted map.
lastKey() - Method in class java.util.TreeMap
  Returns the last key in this map.
lastModified() - Method in class com.codename1.io.File
  Gets the last modified time as a unix timestamp in milliseconds.
latitudeDifference() - Method in class com.codename1.maps.BoundingBox

  ###### Returns

LatLng - Class in com.codename1.maps
  An immutable WGS84 geographic coordinate (latitude/longitude in degrees).
LatLng(double, double) - Constructor for class com.codename1.maps.LatLng
  Creates a coordinate from a latitude/longitude pair in degrees.
latLngToScreen(LatLng) - Method in interface com.codename1.maps.MapSurface
  Converts a geographic coordinate to a pixel relative to this component.
latLngToScreen(LatLng) - Method in class com.codename1.maps.MapView
  Converts a geographic coordinate to a pixel relative to this component.
latLngToScreen(LatLng) - Method in class com.codename1.maps.NativeMap
  Converts a geographic coordinate to a pixel relative to this component.
latLngToScreen(LatLng) - Method in class com.codename1.maps.vector.VectorMapEngine
  Geographic to component-relative pixel.
latToWorldY(double, double) - Static method in class com.codename1.maps.vector.WebMercator
  Latitude in degrees to an absolute world-pixel y at `zoom`.
Layer - Class in com.codename1.gaming.level
  A named drawing band in a `GameLevel`: the editor's "Background / Terrain / Items / Actors" rows, and the rendering order behind them.
Layer - Interface in com.codename1.maps.layers
  a Layer interface.
Layer() - Constructor for class com.codename1.gaming.level.Layer
Layer(String, Layer.Kind) - Constructor for class com.codename1.gaming.level.Layer
Layer.Kind - Enum in com.codename1.gaming.level
  What a layer holds, which decides how its content is realized.
LayeredLayout - Class in com.codename1.ui.layouts
  The `LayeredLayout` places the components in order one on top of the other and sizes them all to the size of the largest component.
LayeredLayout() - Constructor for class com.codename1.ui.layouts.LayeredLayout
LayeredLayout.LayeredLayoutConstraint - Class in com.codename1.ui.layouts
  A class that encapsulates the insets for a component in layered layout.
LayeredLayout.LayeredLayoutConstraint.Inset - Class in com.codename1.ui.layouts
  Encapsulates an inset.
LayeredLayoutConstraint() - Constructor for class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
layers() - Method in class com.codename1.gaming.level.GameLevel
  The ordered `Layer` stack (low band first); mutable.
layout(int[], UnitValue, UnitValue, boolean) - Method in class com.codename1.ui.layouts.mig.Grid
  Does the actual layout.
layout(int[], UnitValue, UnitValue, boolean, boolean) - Method in class com.codename1.ui.layouts.mig.Grid

  ###### Deprecated

Layout - Class in com.codename1.ui.layouts
  Abstract class that can be used to arrange components in a container using a predefined algorithm.
Layout() - Constructor for class com.codename1.ui.layouts.Layout
LayoutCallback - Class in com.codename1.ui.layouts.mig
  A class to extend if you want to provide more control over where a component is placed or the size of it.
LayoutCallback() - Constructor for class com.codename1.ui.layouts.mig.LayoutCallback
layoutChildren() - Method in class com.codename1.ui.scene.Node
  Can be overridden by subclasses to layout children.
layoutContainer() - Method in class com.codename1.ui.ComponentSelector
  Wraps `Container#layoutContainer()`
layoutContainer() - Method in class com.codename1.ui.Container
  Performs the layout of the container if a layout is necessary
layoutContainer() - Method in class com.codename1.ui.html.HTMLComponent
  {Performs the layout of the container if a layout is necessary
layoutContainer() - Method in class com.codename1.ui.scene.Scene
layoutContainer(Container) - Method in class com.codename1.ui.layouts.BorderLayout
  Layout the given parent container children
layoutContainer(Container) - Method in class com.codename1.ui.layouts.BoxLayout
  Layout the given parent container children
layoutContainer(Container) - Method in class com.codename1.ui.layouts.CoordinateLayout
  Layout the given parent container children
layoutContainer(Container) - Method in class com.codename1.ui.layouts.FlowLayout
  Layout the given parent container children
layoutContainer(Container) - Method in class com.codename1.ui.layouts.GridBagLayout
layoutContainer(Container) - Method in class com.codename1.ui.layouts.GridLayout
  Layout the given parent container children
layoutContainer(Container) - Method in class com.codename1.ui.layouts.GroupLayout
  Lays out the specified container.
layoutContainer(Container) - Method in class com.codename1.ui.layouts.LayeredLayout
  Layout the given parent container children
layoutContainer(Container) - Method in class com.codename1.ui.layouts.Layout
  Layout the given parent container children
layoutContainer(Container) - Method in class com.codename1.ui.layouts.mig.MigLayout
layoutContainer(Container) - Method in class com.codename1.ui.layouts.TextModeLayout
  Layout the given parent container children
layoutContainer(Container) - Method in class com.codename1.ui.table.TableLayout
  Layout the given parent container children
layoutInfo - Variable in class com.codename1.ui.layouts.GridBagLayout
LayoutStyle - Class in com.codename1.ui.layouts
  LayoutStyle is used to determine how much space to place between components during layout.
LayoutStyle() - Constructor for class com.codename1.ui.layouts.LayoutStyle
LayoutUtil - Class in com.codename1.ui.layouts.mig
  A utility class that has only static helper methods.
layoutX - Variable in class com.codename1.ui.scene.Node
  X-coordinate in the Scene-graph where node should be rendered.
layoutY - Variable in class com.codename1.ui.scene.Node
  Y-coordinate in the scene graph where node should be rendered.
layoutZ - Variable in class com.codename1.ui.scene.Node
  Z-coordinate in the scene graph where node should be rendered.
lazySet(boolean) - Method in class java.util.concurrent.atomic.AtomicBoolean
lazySet(int) - Method in class java.util.concurrent.atomic.AtomicInteger
lazySet(long) - Method in class java.util.concurrent.atomic.AtomicLong
lazySet(V) - Method in class java.util.concurrent.atomic.AtomicReference
LazyValue<T> - Interface in com.codename1.util
  Useful when passing a value that might not exist to a function, e.g.
LC - Class in com.codename1.ui.layouts.mig
  Contains the constraints for an instance of the `LC` layout manager.
LC() - Constructor for class com.codename1.ui.layouts.mig.LC
LEADING - Static variable in class com.codename1.ui.layouts.GroupLayout
  Possible alignment type.
leaf - Variable in class com.codename1.gaming.physics.box2d.collision.broadphase.DynamicTreeNode
left - Variable in class com.codename1.ui.layouts.Insets
left() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
  Gets the left inset in this constraint.
left() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
  Gets the left inset.
LEFT - Static variable in class com.codename1.charts.compat.Paint.Align
LEFT - Static variable in class com.codename1.gaming.TouchControls
  Horizontal anchor: pin to the left safe-area edge.
LEFT - Static variable in class com.codename1.ui.CN
  Box-orientation constant used to specify the left side of a box.
LEFT - Static variable in class com.codename1.ui.Component
  Box-orientation constant used to specify the left side of a box.
LEFT_RIGHT - Enum constant in enum com.codename1.charts.compat.GradientDrawable.Orientation
leftToRight(boolean) - Method in class com.codename1.ui.layouts.mig.LC
  Same functionality as `#setLeftToRight(Boolean)` only this method returns `this` for chaining multiple calls.
LegacyAnalyticsProviderAdapter - Class in com.codename1.analytics
  Bridges a legacy `AnalyticsService` subclass into the new `AnalyticsProvider` SPI so that custom analytics implementations written against the deprecated API can participate in the `Analytics` facade alongside modern providers.
LegacyAnalyticsProviderAdapter(AnalyticsService) - Constructor for class com.codename1.analytics.LegacyAnalyticsProviderAdapter
  Wraps a legacy analytics service.
length - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.DistanceJointDef
  The equilibrium length between the anchor points.
length() - Method in class com.codename1.gaming.physics.box2d.common.Vec2
  Return the length of this vector.
length() - Method in class com.codename1.io.File
  Gets the file size in bytes.
length() - Method in class com.codename1.util.CStringBuilder
  The current length.
length() - Method in interface java.lang.CharSequence
  Returns the number of characters in this sequence.
length() - Method in class java.lang.String
  Returns the length of this string.
length() - Method in class java.lang.StringBuffer
  Returns the length (character count) of this string buffer.
length() - Method in class java.lang.StringBuilder
  Returns the length (character count) of this string builder.
length() - Method in class java.util.BitSet
  Returns the number of bits up to and including the highest bit set.
Length - Annotation Type in com.codename1.annotations
  Requires the component value to have at least `min` characters.
lengthA - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.PulleyJointDef
  The a reference length for the segment attached to bodyA.
lengthB - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.PulleyJointDef
  The a reference length for the segment attached to bodyB.
LengthConstraint - Class in com.codename1.ui.validation
  Creates a validation constraint based on minimum input length
LengthConstraint(int) - Constructor for class com.codename1.ui.validation.LengthConstraint
  Creates a new length constraint
LengthConstraint(int, String) - Constructor for class com.codename1.ui.validation.LengthConstraint
  Creates a new length constraint
lengthOfMonth() - Method in class java.time.LocalDate
lengthSquared() - Method in class com.codename1.gaming.physics.box2d.common.Vec2
  Return the squared length of this vector.
lerp(float, float, float) - Static method in class com.codename1.ui.GeneratedSVGImage
lerpColor(int, int, float) - Static method in class com.codename1.ui.GeneratedSVGImage
  Lerp between two ARGB colors.
lerpValues(float[], float) - Static method in class com.codename1.ui.GeneratedSVGImage
  Multi-stop floating point lerp.
LETTER_NUMBER - Static variable in class com.codename1.util.regex.RECharacter
LevelLight - Class in com.codename1.gaming.level
  A serializable directional light authored in a 3D `GameLevel`: a direction, a diffuse `#getColor()` and an `#getAmbientColor()`.
LevelLight() - Constructor for class com.codename1.gaming.level.LevelLight
LevelLight(float, float, float, int, int) - Constructor for class com.codename1.gaming.level.LevelLight
LF_BLK - Static variable in class com.codename1.io.tar.TarHeader
LF_CHR - Static variable in class com.codename1.io.tar.TarHeader
LF_CONTIG - Static variable in class com.codename1.io.tar.TarHeader
LF_DIR - Static variable in class com.codename1.io.tar.TarHeader
LF_FIFO - Static variable in class com.codename1.io.tar.TarHeader
LF_LINK - Static variable in class com.codename1.io.tar.TarHeader
LF_NORMAL - Static variable in class com.codename1.io.tar.TarHeader
LF_OLDNORM - Static variable in class com.codename1.io.tar.TarHeader
LF_SYMLINK - Static variable in class com.codename1.io.tar.TarHeader
Lifecycle - Class in com.codename1.system
  Optional helper class that implements the Codename One lifecycle methods with reasonable default implementations to help keep sample code smaller.
Lifecycle() - Constructor for class com.codename1.system.Lifecycle
light() - Static method in class com.codename1.maps.vector.MapStyle
  A clean light basemap (sensible default for most apps).
Light - Class in com.codename1.gpu
  A single directional light plus a global ambient term, consumed by lit materials (`Material.Type.LAMBERT` and `Material.Type.PHONG`).
Light() - Constructor for class com.codename1.gpu.Light
lightColor(int) - Method in class com.codename1.notifications.NotificationChannelBuilder
  Sets the notification light color (as an RGB integer) and enables lights.
lighterColor(int) - Method in class com.codename1.ui.Graphics
  Makes the current color slightly lighter, this is useful for many visual effects
lights() - Method in class com.codename1.gaming.level.GameLevel
LightweightPopupButtonPlacement() - Constructor for class com.codename1.ui.spinner.Picker.LightweightPopupButtonPlacement
LikeButton - Class in com.codename1.facebook.ui
  Deprecated.
  This functionality is no longer possible, open a BrowserComponent with the link instead. This class will be removed in a future release.
LikeButton() - Constructor for class com.codename1.facebook.ui.LikeButton
  Deprecated.
  Default constructor
LikeButton(String) - Constructor for class com.codename1.facebook.ui.LikeButton
  Deprecated.
  Constructor accepting the post id
limit(long) - Method in interface java.util.stream.Stream
LimitState - Enum in com.codename1.gaming.physics.box2d.dynamics.joints
LINE_END - Static variable in class com.codename1.ui.layouts.GridBagConstraints
LINE_SEPARATOR - Static variable in class com.codename1.util.regex.RECharacter
LINE_START - Static variable in class com.codename1.ui.layouts.GridBagConstraints
LINE_STRIP - Enum constant in enum com.codename1.gpu.PrimitiveType
  A connected polyline, one segment between each consecutive vertex.
LINEAR - Enum constant in enum com.codename1.gpu.Texture.Filter
  Bilinear sampling (smooth).
LINEAR_RGB - Enum constant in enum com.codename1.ui.MultipleGradientPaint.ColorSpaceType
linearA - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.Jacobian
linearDamping - Variable in class com.codename1.gaming.physics.box2d.dynamics.BodyDef
  Linear damping is use to reduce the linear velocity.
LinearGradient - Class in com.codename1.ui
  Multi-stop linear gradient at an arbitrary angle.
LinearGradient(float, int[], float[]) - Constructor for class com.codename1.ui.LinearGradient
  Creates a linear gradient at the given angle with the given stops.
LinearGradientPaint - Class in com.codename1.ui
  LinearGradientPaint provides a way to fill a `Shape` with a linear gradient.
LinearGradientPaint(double, double, double, double, float[], int[], MultipleGradientPaint.CycleMethod, MultipleGradientPaint.ColorSpaceType, Transform) - Constructor for class com.codename1.ui.LinearGradientPaint
  Creates a LinearGradientPaint with the specified settings.
LinearGradientPaint(float, float, float, float, float[], int[], MultipleGradientPaint.CycleMethod, MultipleGradientPaint.ColorSpaceType, Transform) - Constructor for class com.codename1.ui.LinearGradientPaint
  Creates a LinearGradientPaint with the specified settings.
linearSleepTolerance - Static variable in class com.codename1.gaming.physics.box2d.common.Settings
  A body cannot sleep if its linear velocity is above this tolerance.
linearSlop - Static variable in class com.codename1.gaming.physics.box2d.common.Settings
  A small length used as a collision and constraint tolerance.
linearVelocity - Variable in class com.codename1.gaming.physics.box2d.dynamics.BodyDef
  The linear velocity of the body in world co-ordinates.
LineChart - Class in com.codename1.charts.views
  Plots series of X/Y points using straight line segments.
LineChart(XYMultipleSeriesDataset, XYMultipleSeriesRenderer) - Constructor for class com.codename1.charts.views.LineChart
  Builds a new line chart instance.
lineColor(int) - Method in class com.codename1.maps.layers.LinesLayer
  Sets the color of the Lines
LINES - Enum constant in enum com.codename1.gpu.PrimitiveType
  A list of unconnected line segments, two vertices per line.
LinesLayer - Class in com.codename1.maps.layers
  This is a Lines Layer
LinesLayer() - Constructor for class com.codename1.maps.layers.LinesLayer
  Constructor with default projection Mercator.
LinesLayer(Projection, String) - Constructor for class com.codename1.maps.layers.LinesLayer
  Constructor with custom projection and layer name.
LinesLayer(String) - Constructor for class com.codename1.maps.layers.LinesLayer
  Constructor with default projection Mercator.
lineTo(double, double) - Method in class com.codename1.ui.geom.GeneralPath
lineTo(float, float) - Method in class com.codename1.ui.geom.GeneralPath
  Appends a straight line to the current path.
LineUnavailable - Enum constant in enum com.codename1.media.AsyncMedia.MediaErrorType
link(String, String) - Method in class com.codename1.gaming.level.Region
  Links a named edge of this region to a neighbouring region id.
LINK_FORBIDDEN - Static variable in interface com.codename1.ui.html.HTMLCallback
  A forbidden link (not to be rendered as a link but as a regular label)
LINK_H - Static variable in class com.codename1.ui.layouts.mig.UnitValue
  A unit indicating linking to height.
LINK_REGULAR - Static variable in interface com.codename1.ui.html.HTMLCallback
  A regular link
LINK_VISTED - Static variable in interface com.codename1.ui.html.HTMLCallback
  A link that was visited before
LINK_W - Static variable in class com.codename1.ui.layouts.mig.UnitValue
  A unit indicating linking to width.
LINK_X - Static variable in class com.codename1.ui.layouts.mig.UnitValue
  A unit indicating linking to x.
LINK_X2 - Static variable in class com.codename1.ui.layouts.mig.UnitValue
  A unit indicating linking to x2.
LINK_XPOS - Static variable in class com.codename1.ui.layouts.mig.UnitValue
  A unit indicating linking to x position on screen.
LINK_Y - Static variable in class com.codename1.ui.layouts.mig.UnitValue
  A unit indicating linking to y.
LINK_Y2 - Static variable in class com.codename1.ui.layouts.mig.UnitValue
  A unit indicating linking to y2.
LINK_YPOS - Static variable in class com.codename1.ui.layouts.mig.UnitValue
  A unit indicating linking to y position on screen.
LinkageError - Exception Class in java.lang
  `LinkageError` is the superclass of all error classes that occur when loading and linking class files.
LinkageError() - Constructor for exception class java.lang.LinkageError
  Constructs a new `LinkageError` that includes the current stack trace.
LinkageError(String) - Constructor for exception class java.lang.LinkageError
  Constructs a new `LinkageError` with the current stack trace and the specified detail message.
linkClicked(HTMLComponent, String) - Method in class com.codename1.components.Ads
  Deprecated.
  Called when a link is clicked.
linkClicked(HTMLComponent, String) - Method in class com.codename1.ui.html.DefaultHTMLCallback
  {Called when a link is clicked.
linkClicked(HTMLComponent, String) - Method in interface com.codename1.ui.html.HTMLCallback
  Called when a link is clicked.
LinkedHashMap<K,V> - Class in java.util
  LinkedHashMap is a variant of HashMap.
LinkedHashMap() - Constructor for class java.util.LinkedHashMap
  Constructs a new empty `LinkedHashMap` instance.
LinkedHashMap(int) - Constructor for class java.util.LinkedHashMap
  Constructs a new `LinkedHashMap` instance with the specified capacity.
LinkedHashMap(int, float) - Constructor for class java.util.LinkedHashMap
  Constructs a new `LinkedHashMap` instance with the specified capacity and load factor.
LinkedHashMap(int, float, boolean) - Constructor for class java.util.LinkedHashMap
  Constructs a new `LinkedHashMap` instance with the specified capacity, load factor and a flag specifying the ordering behavior.
LinkedHashMap(Map) - Constructor for class java.util.LinkedHashMap
  Constructs a new `LinkedHashMap` instance containing the mappings from the specified map.
LinkedHashSet<E> - Class in java.util
  LinkedHashSet is a variant of HashSet.
LinkedHashSet() - Constructor for class java.util.LinkedHashSet
  Constructs a new empty instance of `LinkedHashSet`.
LinkedHashSet(int) - Constructor for class java.util.LinkedHashSet
  Constructs a new instance of `LinkedHashSet` with the specified capacity.
LinkedHashSet(int, float) - Constructor for class java.util.LinkedHashSet
  Constructs a new instance of `LinkedHashSet` with the specified capacity and load factor.
LinkedHashSet(Collection) - Constructor for class java.util.LinkedHashSet
  Constructs a new instance of `LinkedHashSet` containing the unique elements in the specified collection.
LinkedList<E> - Class in java.util
  LinkedList is an implementation of List, backed by a linked list.
LinkedList() - Constructor for class java.util.LinkedList
  Constructs a new empty instance of `LinkedList`.
LinkedList(Collection) - Constructor for class java.util.LinkedList
  Constructs a new instance of `LinkedList` that holds all of the elements contained in the specified `collection`.
linkFlag - Variable in class com.codename1.io.tar.TarHeader
LinkHandler - Class in com.codename1.ui.layouts.mig
linkName - Variable in class com.codename1.io.tar.TarHeader
linkSize(Component[]) - Method in class com.codename1.ui.layouts.GroupLayout
  Forces the set of components to have the same size.
linkSize(Component[], int) - Method in class com.codename1.ui.layouts.GroupLayout
  Forces the set of components to have the same size.
linux() - Element in annotation type com.codename1.annotations.Concrete
  The fully-qualified class name of the concrete implementation to prefer when translating for the native Linux (GTK/Cairo) port.
list() - Method in class com.codename1.io.File
  Returns the list of child files of this directory.
list(File.FilenameFilter) - Method in class com.codename1.io.File
  Returns list of child files of this directory
list(Enumeration) - Static method in class java.util.Collections
  Returns an `ArrayList` with all the elements in the `enumeration`.
List<T> - Class in com.codename1.ui
  A set of elements that is rendered using a `com.codename1.ui.list.ListCellRenderer` and are extracted via the `com.codename1.ui.list.ListModel`, notice that we strongly discourage usage of lists.
List<E> - Interface in java.util
  A `List` is a collection which maintains an ordering for its elements.
List() - Constructor for class com.codename1.ui.List
  Creates a new instance of List with an empty default model
List(ListModel) - Constructor for class com.codename1.ui.List
  Creates a new instance of List with the given model
List(Vector) - Constructor for class com.codename1.ui.List
  Creates a new instance of List
List(T...) - Constructor for class com.codename1.ui.List
  Creates a new instance of List
ListCellRenderer<T> - Interface in com.codename1.ui.list
  A "rubber stamp" tool that allows us to extract a component (often the same component instance for all invocations) that is initialized to the value of the current item extracted from the model, this component is drawn on the list and discarded.
listDevices() - Static method in class com.codename1.io.usb.Usb
  All currently-attached USB devices.
listDevices() - Method in class com.codename1.io.usb.UsbPlatform
listen(int, Class) - Static method in class com.codename1.io.Socket
  Listen to incoming connections on port
Listener() - Constructor for class com.codename1.location.GeofenceManager.Listener
listEntries() - Method in class com.codename1.io.Storage
  Lists the names of the storage files
listFiles() - Method in class com.codename1.io.File
  Gets a list of child files of this directory.
listFiles(File.FileFilter) - Method in class com.codename1.io.File
  Gets a list of child files of this directory, filtering them using the provided filter.
listFiles(File.FilenameFilter) - Method in class com.codename1.io.File
  Gets a list of child files of this directory, filtered using the provided filter.
listFiles(String) - Method in class com.codename1.io.FileSystemStorage
  Lists the files within the given directory, returns relative file names and not full file names.
listFiles(String) - Static method in class com.codename1.ui.CN
  Lists the files within the given directory, returns relative file names and not full file names.
listIterator() - Method in class java.util.AbstractList
  Returns a ListIterator on the elements of this list.
listIterator() - Method in interface java.util.List
  Returns a `List` iterator on the elements of this `List`.
listIterator(int) - Method in class java.util.AbstractList
  Returns a list iterator on the elements of this list.
listIterator(int) - Method in class java.util.AbstractSequentialList
listIterator(int) - Method in class java.util.LinkedList
  Returns a ListIterator on the elements of this `LinkedList`.
listIterator(int) - Method in interface java.util.List
  Returns a list iterator on the elements of this `List`.
ListIterator<E> - Interface in java.util
  An ListIterator is used to sequence over a List of objects.
listL10NLocales(String) - Method in class com.codename1.ui.util.Resources
  Returns an enumration of the locales supported by this resource id
ListModel<T> - Interface in com.codename1.ui.list
  Represents the data structure of the list, thus allowing a list to represent any potential data source by referencing different implementations of this interface, notice that we strongly discourage usage of lists..
ListProperty<T,K> - Class in com.codename1.properties
  Base class for a property as a list which can contain multiple elements within
ListProperty(String) - Constructor for class com.codename1.properties.ListProperty
  Constructs a property with null value
ListProperty(String, Class, T...) - Constructor for class com.codename1.properties.ListProperty
  Constructs a property with the given name and values by specifying the type of the elements explicitly.
ListProperty(String, T...) - Constructor for class com.codename1.properties.ListProperty
  Constructs a property with the given name and value
listRoots() - Static method in class com.codename1.io.File
  List the file system roots.
listSelectionChanged(int, int) - Method in class com.codename1.ui.List
  Callback to allow subclasses to react to a selection change in the model
listStorageEntries() - Static method in class com.codename1.ui.CN
  Lists the names of the storage files
LlmChatBinding - Class in com.codename1.ai
  Convenience wiring that turns a `ChatView` into an LLM-driven chat surface in one call.
LlmClient - Class in com.codename1.ai
  Provider-agnostic chat / embeddings client.
LlmClient(String) - Constructor for class com.codename1.ai.LlmClient
LlmException - Exception Class in com.codename1.ai
  The single checked-error type raised by `LlmClient`.
LlmException(String) - Constructor for exception class com.codename1.ai.LlmException
LlmException(String, int, String, String, Throwable, LlmException.ErrorType) - Constructor for exception class com.codename1.ai.LlmException
LlmException(String, int, String, String, Throwable, LlmException.ErrorType, int) - Constructor for exception class com.codename1.ai.LlmException
LlmException(String, Throwable) - Constructor for exception class com.codename1.ai.LlmException
LlmException.ErrorType - Enum in com.codename1.ai
  Coarse-grained classification of every failure path the client can surface.
load() - Method in class com.codename1.ads.AppOpenAd
  Loads an ad with default targeting.
load() - Method in class com.codename1.ads.InterstitialAd
  Loads an ad with default targeting.
load() - Method in class com.codename1.ads.RewardedAd
  Loads an ad with default targeting.
load() - Method in class com.codename1.ads.RewardedInterstitialAd
  Loads an ad with default targeting.
load() - Method in class com.codename1.ads.BannerAd
  Loads a banner with default targeting.
load() - Method in class com.codename1.ai.ConversationStore
load(AdRequest) - Method in class com.codename1.ads.AppOpenAd
  Loads an ad using the supplied targeting metadata.
load(AdRequest) - Method in class com.codename1.ads.InterstitialAd
  Loads an ad using the supplied targeting metadata.
load(AdRequest) - Method in class com.codename1.ads.RewardedAd
  Loads an ad using the supplied targeting metadata.
load(AdRequest) - Method in class com.codename1.ads.RewardedInterstitialAd
  Loads an ad using the supplied targeting metadata.
load(AdRequest) - Method in class com.codename1.ads.BannerAd
  Loads a banner using the supplied targeting metadata.
load(AdRequest) - Method in interface com.codename1.ads.spi.BannerAdSession
  Begins loading a banner ad.
load(AdRequest) - Method in interface com.codename1.ads.spi.FullScreenAdSession
  Begins loading an ad.
load(AdRequest, AdCallback, AdCallback) - Method in class com.codename1.ads.NativeAdLoader
  Loads a native ad.
load(GraphicsDevice, byte[]) - Static method in class com.codename1.gpu.GltfLoader
  Loads a model from in-memory `.glb` or `.gltf` bytes.
load(GraphicsDevice, InputStream) - Static method in class com.codename1.gpu.GltfLoader
  Reads all bytes from the stream and loads the model.
load(InputStream) - Static method in class com.codename1.gaming.level.AssetCatalog
  Parses packs from a UTF-8 JSON stream and closes it.
load(InputStream) - Static method in class com.codename1.gaming.level.GameLevel
  Parses a level from a UTF-8 JSON stream and closes it.
load(InputStream) - Method in class com.codename1.io.Properties
  Loads properties from the specified `InputStream`, assumed to be ISO-8859-1.
load(InputStream, String) - Method in class com.codename1.gaming.SoundPool
  Loads a sound effect from a stream of the given mime type.
load(Reader) - Method in class com.codename1.io.Properties
  Loads properties from the specified `Reader`.
load(String) - Static method in class com.codename1.gaming.level.AssetCatalog
  Parses one or more `AssetPack`s from a JSON document of the form `{"packs":[{"id":..,"name":..,"assets":[{"id":..,"kind":"tile|actor","w":.., "h":..,"color":"#rrggbb","unique":false,"source":..,"defaults":{..}}]}]}` and adds them to a new catalog.
load(String) - Static method in class com.codename1.gaming.level.GameLevel
  Parses a level from a JSON string.
load(String) - Method in class com.codename1.gaming.SoundPool
  Loads a sound effect from a uri (for example a `/sound.wav` resource path).
load(String) - Method in class com.codename1.io.oidc.TokenStore.DefaultStorageTokenStore
load(String) - Method in interface com.codename1.io.oidc.TokenStore
  Reads previously-saved tokens for `key`, or completes with `null` if nothing is stored.
loadAsync(String) - Method in class com.codename1.gaming.SoundPool
  Loads a sound effect from a uri on a background thread, completing the returned resource on success or error.
loadChunk(int, int) - Method in interface com.codename1.gaming.level.ChunkProvider
  Loads (or generates) the chunk at the given chunk coordinates.
loadChunk(int, int) - Method in class com.codename1.gaming.level.StreamingTerrain.MemoryChunkProvider
loadedChunkCount() - Method in class com.codename1.gaming.level.StreamingTerrain
LoadingTextAnimation() - Constructor for class com.codename1.ui.CommonProgressAnimations.LoadingTextAnimation
loadJSON(InputStream) - Method in class com.codename1.properties.PropertyIndex
  Loads JSON for the object from the given input stream
loadJSON(String) - Method in class com.codename1.properties.PropertyIndex
  Loads JSON for the object from storage with the given name if it exists.
loadJSONList(InputStream) - Method in class com.codename1.properties.PropertyIndex
  Loads JSON containing a list of property objects of this type
loadJSONList(String) - Method in class com.codename1.properties.PropertyIndex
  Loads JSON containing a list of property objects of this type
loadModel(GraphicsDevice, byte[]) - Static method in class com.codename1.gpu.GltfLoader
  Loads a model together with its base-color texture from in-memory `.glb` or `.gltf` bytes.
loadModel(GraphicsDevice, InputStream) - Static method in class com.codename1.gpu.GltfLoader
  Reads all bytes from the stream and loads the model with its base-color texture.
loadNativeAd(String, AdRequest, AdCallback, AdCallback) - Method in interface com.codename1.ads.spi.NativeAdProvider
  Loads a native ad.
loadRegion(String) - Method in interface com.codename1.gaming.level.RegionProvider
  Loads the region with the given id, or null if it does not exist.
loadSound(InputStream, String) - Method in interface com.codename1.media.SoundPoolPeer
  Loads a short sound from a stream, decoding/buffering it up front so that playback latency is paid here rather than at `#play`.
loadSound(String) - Method in interface com.codename1.media.SoundPoolPeer
  Loads a short sound from a uri (for example a `jar://` resource path).
loadStoredTokens() - Method in class com.codename1.io.oidc.OidcClient
  Returns previously-saved tokens for this client (or `null`).
LOCAL_VARIABLE - Enum constant in enum java.lang.annotation.ElementType
localAnchorA - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.DistanceJointDef
  The local anchor point relative to body1's origin.
localAnchorA - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.FrictionJointDef
  The local anchor point relative to bodyA's origin.
localAnchorA - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.PrismaticJointDef
  The local anchor point relative to body1's origin.
localAnchorA - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.PulleyJointDef
  The local anchor point relative to bodyA's origin.
localAnchorA - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.RevoluteJointDef
  The local anchor point relative to body1's origin.
localAnchorA - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.RopeJointDef
  The local anchor point relative to bodyA's origin.
localAnchorA - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.WeldJointDef
  The local anchor point relative to body1's origin.
localAnchorA - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.WheelJointDef
  The local anchor point relative to body1's origin.
localAnchorB - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.DistanceJointDef
  The local anchor point relative to body2's origin.
localAnchorB - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.FrictionJointDef
  The local anchor point relative to bodyB's origin.
localAnchorB - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.PrismaticJointDef
  The local anchor point relative to body2's origin.
localAnchorB - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.PulleyJointDef
  The local anchor point relative to bodyB's origin.
localAnchorB - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.RevoluteJointDef
  The local anchor point relative to body2's origin.
localAnchorB - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.RopeJointDef
  The local anchor point relative to bodyB's origin.
localAnchorB - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.WeldJointDef
  The local anchor point relative to body2's origin.
localAnchorB - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.WheelJointDef
  The local anchor point relative to body2's origin.
localAxisA - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.PrismaticJointDef
  The local translation axis in body1.
localAxisA - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.WheelJointDef
  The local translation axis in body1.
localCanvasZ - Variable in class com.codename1.ui.scene.Node
  The depth of the coordinate at which the renderer should paint itself.
localCenter - Variable in class com.codename1.gaming.physics.box2d.common.Sweep
  Local center of mass position
LocalDate - Class in java.time
LocalDateTime - Class in java.time
Locale - Class in java.util
Locale(String, String) - Constructor for class java.util.Locale
localize(String, String) - Method in class com.codename1.ui.plaf.UIManager
  Localizes the given string from the resource bundle if such a String exists in the resource bundle.
localizedDescription(String) - Method in class com.codename1.payment.WalletPassEntry
  Sets the description shown during provisioning, e.g.
localNormal - Variable in class com.codename1.gaming.physics.box2d.collision.Manifold
  not use for Type::e_points
LocalNotification - Class in com.codename1.notifications
  Local notifications are user notifications that are scheduled by the app itself.
LocalNotification() - Constructor for class com.codename1.notifications.LocalNotification
LocalNotification.Action - Class in com.codename1.notifications
  A single action button attached to a local notification.
LocalNotification.MessagingStyle - Class in com.codename1.notifications
  Describes a conversation (messaging style) notification.
LocalNotification.MessagingStyle.Message - Class in com.codename1.notifications
  A single message within a messaging style notification.
LocalNotificationCallback - Interface in com.codename1.notifications
  An interface that can be implemented by the application's main class (i.e. the class with `start()`, `stop()` etc..) to respond to local notifications. This interface only works when it is implemented by the main class. It will never be called otherwise.
localNotificationReceived(String) - Method in interface com.codename1.notifications.LocalNotificationCallback
  Callback method that is called when a local notification is received AND the application is active.
localOpenAiCompatible(String, String, String) - Static method in class com.codename1.ai.LlmClient
  Generic OpenAI-compatible endpoint (llama.cpp server, vLLM, LM Studio, a custom proxy).
localPoint - Variable in class com.codename1.gaming.physics.box2d.collision.Manifold
  usage depends on manifold type
localPoint - Variable in class com.codename1.gaming.physics.box2d.collision.ManifoldPoint
  usage depends on manifold type
LocalTime - Class in java.time
Location - Class in com.codename1.location
  Represents a position and possible velocity returned from positioning API's.
Location() - Constructor for class com.codename1.location.Location
Location(double, double) - Constructor for class com.codename1.location.Location
Location(double, double, double, float) - Constructor for class com.codename1.location.Location
LocationListener - Interface in com.codename1.location
  This is a Listener to the Locations events see LocationManager.setLocationListener
LocationManager - Class in com.codename1.location
  The LocationManager is the main entry to retrieveLocation or to bind a LocationListener,
LocationManager() - Constructor for class com.codename1.location.LocationManager
LocationRequest - Class in com.codename1.location
  This class is used when requesting to listen to location update.
LocationRequest() - Constructor for class com.codename1.location.LocationRequest
  Empty Constructor
LocationRequest(int, long) - Constructor for class com.codename1.location.LocationRequest
  Simple Constructor
locationUpdated(Location) - Method in class com.codename1.location.GeofenceManager.Listener
locationUpdated(Location) - Method in interface com.codename1.location.LocationListener
  This method is been called by the system when Location is being updated
lock - Variable in class java.io.Reader
  The object used to synchronize operations on this stream.
lock - Variable in class java.io.Writer
  The object used to synchronize operations on this stream.
lock() - Method in class com.codename1.ui.animations.Timeline
  This callback indicates that a component pointing at this image is initialized, this allows an image to make performance sensitive considerations e.g.
lock() - Method in class com.codename1.ui.EncodedImage
  This callback indicates that a component pointing at this image is initialized, this allows an image to make performance sensitive considerations e.g.
lock() - Method in class com.codename1.ui.Image
  This callback indicates that a component pointing at this image is initialized, this allows an image to make performance sensitive considerations e.g.
lock() - Method in class com.codename1.ui.plaf.Border
  This callback indicates that a component pointing at this border is initialized, this method is useful for image borders whose lock methods are implicitly invoked.
lock() - Method in class com.codename1.ui.URLImage
  Block this method from external callers as it might break the functionality
LOCK - Static variable in class com.codename1.ui.html.AsyncDocumentRequestHandlerImpl
LOCKED - Static variable in class com.codename1.gaming.physics.box2d.dynamics.World
LOCKED_OUT - Enum constant in enum com.codename1.security.BiometricError
  Too many failed attempts; biometric prompt is temporarily disabled.
lockOrientation(boolean) - Static method in class com.codename1.ui.CN
  On devices that return true for canForceOrientation() this method can lock the device orientation either to portrait or landscape mode
lockOrientation(boolean) - Method in class com.codename1.ui.Display
  On devices that return true for canForceOrientation() this method can lock the device orientation either to portrait or landscape mode
lockscreenVisibility(int) - Method in class com.codename1.notifications.NotificationChannelBuilder
  Sets the lockscreen visibility, one of the `VISIBILITY_` constants.
log(double) - Static method in class com.codename1.util.MathUtil
  Return the natural logarithm, ln(a), as it relates to Math.E.
log(String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
log(String) - Static method in class com.codename1.testing.TestUtils
  Log to the test log
log(String) - Static method in class com.codename1.ui.CN
  Prints to the log
log(Throwable) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
log(Throwable) - Static method in class com.codename1.testing.TestUtils
  Log to the test log
log(Throwable) - Static method in class com.codename1.ui.CN
  Prints to the log
Log - Class in com.codename1.io
  Pluggable logging framework that allows a developer to log into storage using the file connector API.
Log - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
  Logging event to used for log/filesystem decoupling
Log() - Constructor for class com.codename1.io.Log
  Prevent new Log() syntax.
log10(double) - Static method in class com.codename1.util.MathUtil
  Return the common base-10 logarithm, log10(a).
logEvent(String, String) - Method in interface com.codename1.analytics.FirebaseAnalyticsProvider.Bridge
  Logs a named event with a JSON object of parameters.
logException(Throwable) - Method in class com.codename1.testing.TestReporting
  Indicates an error from the current test case
LoggingAnalyticsProvider - Class in com.codename1.analytics
  A provider that simply logs every call (and records them in memory) instead of sending data anywhere.
LoggingAnalyticsProvider() - Constructor for class com.codename1.analytics.LoggingAnalyticsProvider
login() - Method in class com.codename1.social.FacebookConnect
  Logs into facebook, notice that this call might suspend the application which might trigger repeated invocations of stop()/start() etc.
Login - Class in com.codename1.social
  The Login abstract base class is used to simplify Oauth2 authentications services.
Login() - Constructor for class com.codename1.social.Login
LoginCallback - Class in com.codename1.social
  This class is used to indicate whether login was successful or not, it is an abstract class rather than an interface in order to allow additional features in the future.
LoginCallback() - Constructor for class com.codename1.social.LoginCallback
loginFailed(String) - Method in class com.codename1.social.LoginCallback
  Indicates that logging in to the social network has failed
loginSuccessful() - Method in class com.codename1.social.LoginCallback
  Indicates that logging in to the social network has been successful
logMessage(String) - Method in class com.codename1.testing.TestReporting
  Indicates a message from the current test case
logout() - Method in class com.codename1.social.FacebookConnect
  Logs out the current user from facebook
logOut() - Static method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  log out the current user
logScreen(String) - Method in interface com.codename1.analytics.FirebaseAnalyticsProvider.Bridge
  Logs a screen view.
logThrowable(Throwable) - Method in class com.codename1.io.Log
  Logs an exception to the log, by default print is called with the exception details, on supported devices the stack trace is also physically written to the log
Long - Class in java.lang
  The Long class wraps a value of the primitive type long in an object.
Long(long) - Constructor for class java.lang.Long
  Constructs a newly allocated Long object that represents the primitive long argument.
LONG - Static variable in class com.codename1.l10n.DateFormat
  Constant for long style parsing/formatting pattern.
LONG - Static variable in class java.text.DateFormat
  Constant for long style parsing/formatting pattern.
longBelow(long) - Static method in class com.codename1.security.SecureRandom
  Returns a uniformly distributed random long in `[0, bound)`.
longBitsToDouble(long) - Static method in class java.lang.Double
  Returns the double-float corresponding to a given bit representation.
LongConverter() - Constructor for class com.codename1.properties.UiBinding.LongConverter
longitudeDifference() - Method in class com.codename1.maps.BoundingBox

  ###### Returns

longKeyPress(int) - Method in class com.codename1.ui.Component
  If this Component is focused this method is invoked when the user presses and holds the key
longKeyPress(int) - Method in class com.codename1.ui.Form
  If this Component is focused this method is invoked when the user presses and holds the key
longKeyPress(int) - Method in class com.codename1.ui.TextField
  If this Component is focused this method is invoked when the user presses and holds the key
longPointerPress(int, int) - Method in class com.codename1.maps.MapView
  If this Component is focused this method is invoked when the user presses and holds the pointer on the Component
longPointerPress(int, int) - Method in class com.codename1.ui.Component
  If this Component is focused this method is invoked when the user presses and holds the pointer on the Component
longPointerPress(int, int) - Method in class com.codename1.ui.Form
  If this Component is focused this method is invoked when the user presses and holds the pointer on the Component
longPointerPress(int, int) - Method in class com.codename1.ui.List
  If this Component is focused this method is invoked when the user presses and holds the pointer on the Component
LongPointerPress - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
LongPress - Enum constant in enum com.codename1.ui.TextSelection.TextSelectionTrigger
  Text selection is triggered by a long press on some text.
LongProperty<K> - Class in com.codename1.properties
  This is the long specific version of numeric property
LongProperty(String) - Constructor for class com.codename1.properties.LongProperty
  Creates a long property with the given name.
LongProperty(String, Long) - Constructor for class com.codename1.properties.LongProperty
  Creates a long property with the given name and initial value.
longToken(long) - Method in interface com.codename1.io.JSONParseCallback
  Submits a numeric token from the JSON data
longToken(long) - Method in class com.codename1.io.JSONParser
  Submits a numeric token from the JSON data
longValue() - Method in class com.codename1.util.BigDecimal
longValue() - Method in class com.codename1.util.BigInteger
longValue() - Method in class java.lang.Byte
longValue() - Method in class java.lang.Double
  Returns the long value of this Double (by casting to a long).
longValue() - Method in class java.lang.Float
  Returns the long value of this Float (by casting to a long).
longValue() - Method in class java.lang.Integer
  Returns the value of this Integer as a long.
longValue() - Method in class java.lang.Long
  Returns the value of this Long as a long value.
longValue() - Method in class java.lang.Number
longValue() - Method in class java.lang.Short
longValue() - Method in class java.util.concurrent.atomic.AtomicInteger
longValue() - Method in class java.util.concurrent.atomic.AtomicLong
lonToWorldX(double, double) - Static method in class com.codename1.maps.vector.WebMercator
  Longitude in degrees to an absolute world-pixel x at `zoom`.
LookAndFeel - Class in com.codename1.ui.plaf
  Allows a UI developer to completely customize the look of the application by overriding drawing/sizing methods appropriately.
LookAndFeel(UIManager) - Constructor for class com.codename1.ui.plaf.LookAndFeel
lookAt(float, float, float, float, float, float, float, float, float) - Static method in class com.codename1.gpu.Matrix4
  Builds a right-handed look-at view matrix from eye, target and up vectors.
lookup() - Static method in class java.lang.invoke.MethodHandles
lookup(Class) - Static method in class com.codename1.io.grpc.ProtoCodecs
  Returns the codec previously registered for `type`.
Lookup() - Constructor for class java.lang.invoke.MethodHandles.Lookup
LOOKUP - Static variable in class com.codename1.ui.layouts.mig.UnitValue
  A unit indicating a lookup.
lookupBytes(byte[], byte[], byte[], int, int) - Method in class com.codename1.util.Simd
  Looks up values from a table using unsigned byte indices.
lookupBytes(byte[], byte[], int, byte[], int, int) - Method in class com.codename1.util.Simd
  Looks up values from a table using unsigned byte indices.
lookupClass() - Method in class java.lang.invoke.MethodHandles.Lookup
lookupConstraints(Component) - Method in class com.codename1.ui.layouts.GridBagLayout
lookupModes() - Method in class java.lang.invoke.MethodHandles.Lookup
loseLife() - Method in class com.codename1.gaming.level.GameSceneView
  Decrements the life count (never below zero) and returns what remains.
lower(E) - Method in interface java.util.NavigableSet
  Answers the biggest element less than the specified one, or null if no such element.
lower(E) - Method in class java.util.TreeSet
  Answers the biggest element less than the specified one, or null if no such element.
lowerAngle - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.RevoluteJointDef
  The lower angle for the joint limit (radians).
lowerBound - Variable in class com.codename1.gaming.physics.box2d.collision.AABB
  Bottom left vertex of bounding box.
LOWERCASE_LETTER - Static variable in class com.codename1.util.regex.RECharacter
lowerEntry(K) - Method in interface java.util.NavigableMap
  Answers an entry related with the biggest key less than the specified key, or null if no such key.
lowerEntry(K) - Method in class java.util.TreeMap
  Answers an entry related with the biggest key less than the specified key, or null if no such key.
lowerKey(K) - Method in interface java.util.NavigableMap
  Answers the biggest key less than the specified key, or null if no such key.
lowerKey(K) - Method in class java.util.TreeMap
  Answers the biggest key less than the specified key, or null if no such key.
lowerTranslation - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.PrismaticJointDef
  The lower translation limit, usually in meters.
lowRating(int) - Method in interface com.codename1.appreview.FeedbackListener
  Invoked when the user picked a rating below the configured high rating threshold (see `AppReview.setHighRatingThreshold(int)`) and therefore should be routed to a private feedback flow rather than the public store.
LPX - Static variable in class com.codename1.ui.layouts.mig.UnitValue
  A unit indicating logical horizontal pixels.
LPY - Static variable in class com.codename1.ui.layouts.mig.UnitValue
  A unit indicating logical vertical pixels.
lt(PropertyBase) - Method in class com.codename1.properties.SQLMap.SelectBuilder
  A lesser than `<` operator
LTGRAY - Static variable in class com.codename1.charts.util.ColorUtil

## M

m_angularDamping - Variable in class com.codename1.gaming.physics.box2d.dynamics.Body
m_angularVelocity - Variable in class com.codename1.gaming.physics.box2d.dynamics.Body
m_bodies - Variable in class com.codename1.gaming.physics.box2d.dynamics.Island
m_body - Variable in class com.codename1.gaming.physics.box2d.dynamics.Fixture
m_bodyA - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.Joint
m_bodyB - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.Joint
m_bodyCapacity - Variable in class com.codename1.gaming.physics.box2d.dynamics.Island
m_bodyCount - Variable in class com.codename1.gaming.physics.box2d.dynamics.Island
m_broadPhase - Variable in class com.codename1.gaming.physics.box2d.dynamics.ContactManager
m_buffer - Variable in class com.codename1.gaming.physics.box2d.collision.Distance.DistanceProxy
m_centroid - Variable in class com.codename1.gaming.physics.box2d.collision.shapes.PolygonShape
  Local position of the shape centroid in parent body frame.
m_contactCapacity - Variable in class com.codename1.gaming.physics.box2d.dynamics.Island
m_contactCount - Variable in class com.codename1.gaming.physics.box2d.dynamics.ContactManager
m_contactCount - Variable in class com.codename1.gaming.physics.box2d.dynamics.Island
m_contactFilter - Variable in class com.codename1.gaming.physics.box2d.dynamics.ContactManager
m_contactList - Variable in class com.codename1.gaming.physics.box2d.dynamics.Body
m_contactList - Variable in class com.codename1.gaming.physics.box2d.dynamics.ContactManager
m_contactListener - Variable in class com.codename1.gaming.physics.box2d.dynamics.ContactManager
m_contactManager - Variable in class com.codename1.gaming.physics.box2d.dynamics.World
m_contacts - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactSolver
m_contacts - Variable in class com.codename1.gaming.physics.box2d.dynamics.Island
m_count - Variable in class com.codename1.gaming.physics.box2d.collision.Distance.DistanceProxy
m_count - Variable in class com.codename1.gaming.physics.box2d.collision.shapes.ChainShape
m_count - Variable in class com.codename1.gaming.physics.box2d.collision.shapes.PolygonShape
  Number of active vertices in the shape.
m_count - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactSolver
m_density - Variable in class com.codename1.gaming.physics.box2d.dynamics.Fixture
m_drawFlags - Variable in class com.codename1.gaming.physics.box2d.callbacks.DebugDraw
  < draw dynamic tree.
m_edgeA - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.Joint
m_edgeB - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.Joint
m_filter - Variable in class com.codename1.gaming.physics.box2d.dynamics.Fixture
m_fixtureA - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.Contact
m_fixtureB - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.Contact
m_fixtureCount - Variable in class com.codename1.gaming.physics.box2d.dynamics.Body
m_fixtureList - Variable in class com.codename1.gaming.physics.box2d.dynamics.Body
m_flags - Variable in class com.codename1.gaming.physics.box2d.dynamics.Body
m_flags - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.Contact
m_flags - Variable in class com.codename1.gaming.physics.box2d.dynamics.World
m_force - Variable in class com.codename1.gaming.physics.box2d.dynamics.Body
m_friction - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.Contact
m_friction - Variable in class com.codename1.gaming.physics.box2d.dynamics.Fixture
m_gravityScale - Variable in class com.codename1.gaming.physics.box2d.dynamics.Body
m_hasNextVertex - Variable in class com.codename1.gaming.physics.box2d.collision.shapes.ChainShape
m_hasPrevVertex - Variable in class com.codename1.gaming.physics.box2d.collision.shapes.ChainShape
m_hasVertex0 - Variable in class com.codename1.gaming.physics.box2d.collision.shapes.EdgeShape
m_hasVertex3 - Variable in class com.codename1.gaming.physics.box2d.collision.shapes.EdgeShape
m_I - Variable in class com.codename1.gaming.physics.box2d.dynamics.Body
m_indexA - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.Contact
m_indexB - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.Contact
m_invI - Variable in class com.codename1.gaming.physics.box2d.dynamics.Body
m_invMass - Variable in class com.codename1.gaming.physics.box2d.dynamics.Body
m_islandFlag - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.Joint
m_islandIndex - Variable in class com.codename1.gaming.physics.box2d.dynamics.Body
m_isSensor - Variable in class com.codename1.gaming.physics.box2d.dynamics.Fixture
m_jointCapacity - Variable in class com.codename1.gaming.physics.box2d.dynamics.Island
m_jointCount - Variable in class com.codename1.gaming.physics.box2d.dynamics.Island
m_jointList - Variable in class com.codename1.gaming.physics.box2d.dynamics.Body
m_joints - Variable in class com.codename1.gaming.physics.box2d.dynamics.Island
m_linearDamping - Variable in class com.codename1.gaming.physics.box2d.dynamics.Body
m_linearVelocity - Variable in class com.codename1.gaming.physics.box2d.dynamics.Body
m_listener - Variable in class com.codename1.gaming.physics.box2d.dynamics.Island
m_localAnchorA - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.PrismaticJoint
m_localAnchorA - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.RevoluteJoint
m_localAnchorB - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.PrismaticJoint
m_localAnchorB - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.RevoluteJoint
m_localXAxisA - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.PrismaticJoint
m_localYAxisA - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.PrismaticJoint
m_manifold - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.Contact
m_mass - Variable in class com.codename1.gaming.physics.box2d.dynamics.Body
m_next - Variable in class com.codename1.gaming.physics.box2d.dynamics.Body
m_next - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.Contact
m_next - Variable in class com.codename1.gaming.physics.box2d.dynamics.Fixture
m_next - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.Joint
m_nextVertex - Variable in class com.codename1.gaming.physics.box2d.collision.shapes.ChainShape
m_nodeA - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.Contact
m_nodeB - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.Contact
m_normals - Variable in class com.codename1.gaming.physics.box2d.collision.shapes.PolygonShape
  The normals of the shape.
m_p - Variable in class com.codename1.gaming.physics.box2d.collision.shapes.CircleShape
m_positionConstraints - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactSolver
m_positions - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactSolver
m_positions - Variable in class com.codename1.gaming.physics.box2d.dynamics.Island
m_prev - Variable in class com.codename1.gaming.physics.box2d.dynamics.Body
m_prev - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.Contact
m_prev - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.Joint
m_prevVertex - Variable in class com.codename1.gaming.physics.box2d.collision.shapes.ChainShape
m_proxies - Variable in class com.codename1.gaming.physics.box2d.dynamics.Fixture
m_proxyCount - Variable in class com.codename1.gaming.physics.box2d.dynamics.Fixture
m_radius - Variable in class com.codename1.gaming.physics.box2d.collision.Distance.DistanceProxy
m_radius - Variable in class com.codename1.gaming.physics.box2d.collision.shapes.Shape
m_referenceAngle - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.PrismaticJoint
m_referenceAngle - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.RevoluteJoint
m_restitution - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.Contact
m_restitution - Variable in class com.codename1.gaming.physics.box2d.dynamics.Fixture
m_shape - Variable in class com.codename1.gaming.physics.box2d.dynamics.Fixture
m_sleepTime - Variable in class com.codename1.gaming.physics.box2d.dynamics.Body
m_step - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactSolver
m_sweep - Variable in class com.codename1.gaming.physics.box2d.dynamics.Body
  The swept motion for CCD
m_tangentSpeed - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.Contact
m_toi - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.Contact
m_toiCount - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.Contact
m_torque - Variable in class com.codename1.gaming.physics.box2d.dynamics.Body
m_type - Variable in class com.codename1.gaming.physics.box2d.collision.shapes.Shape
m_type - Variable in class com.codename1.gaming.physics.box2d.dynamics.Body
m_userData - Variable in class com.codename1.gaming.physics.box2d.dynamics.Body
m_userData - Variable in class com.codename1.gaming.physics.box2d.dynamics.Fixture
m_userData - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.Joint
m_velocities - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactSolver
m_velocities - Variable in class com.codename1.gaming.physics.box2d.dynamics.Island
m_velocityConstraints - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactSolver
m_vertex0 - Variable in class com.codename1.gaming.physics.box2d.collision.shapes.EdgeShape
  optional adjacent vertex 1.
m_vertex1 - Variable in class com.codename1.gaming.physics.box2d.collision.shapes.EdgeShape
  edge vertex 1
m_vertex2 - Variable in class com.codename1.gaming.physics.box2d.collision.shapes.EdgeShape
  edge vertex 2
m_vertex3 - Variable in class com.codename1.gaming.physics.box2d.collision.shapes.EdgeShape
  optional adjacent vertex 2.
m_vertices - Variable in class com.codename1.gaming.physics.box2d.collision.Distance.DistanceProxy
m_vertices - Variable in class com.codename1.gaming.physics.box2d.collision.shapes.ChainShape
m_vertices - Variable in class com.codename1.gaming.physics.box2d.collision.shapes.PolygonShape
  The vertices of the shape.
m_world - Variable in class com.codename1.gaming.physics.box2d.dynamics.Body
m_xf - Variable in class com.codename1.gaming.physics.box2d.dynamics.Body
  The body origin transform.
MAC_OSX - Static variable in class com.codename1.ui.layouts.mig.PlatformDefaults
MAGENTA - Static variable in class com.codename1.charts.util.ColorUtil
magic - Variable in class com.codename1.io.tar.TarHeader
MAGICLEN - Static variable in class com.codename1.io.tar.TarHeader
makeAffine(double, double, double, double, double, double) - Static method in class com.codename1.ui.Transform
makeCamera(float, float, float, float, float, float, float, float, float) - Static method in class com.codename1.ui.Transform
  Makes a transform to simulate a camera's perspective at a given location.
makeConcat(MethodHandles.Lookup, String, MethodType) - Static method in class java.lang.invoke.StringConcatFactory
makeConcatWithConstants(MethodHandles.Lookup, String, MethodType, String, Object...) - Static method in class java.lang.invoke.StringConcatFactory
makeIdentity() - Static method in class com.codename1.ui.Transform
  Makes a new identity transform.
makeOrtho(float, float, float, float, float, float) - Static method in class com.codename1.ui.Transform
  Makes a new orthographic projection transform.
makePerspective(float, float, float, float) - Static method in class com.codename1.ui.Transform
  Makes a new perspective transform.
makeReadOnly() - Method in class com.codename1.nfc.Tag
  Permanently locks the tag's NDEF area against future writes.
makeRotation(float, float, float) - Static method in class com.codename1.ui.Transform
makeRotation(float, float, float, float) - Static method in class com.codename1.ui.Transform
  Makes a new rotation transformation.
makeScale(float, float) - Static method in class com.codename1.ui.Transform
  Creates a new scale transform.
makeScale(float, float, float) - Static method in class com.codename1.ui.Transform
  Makes a new scale transformation.
makeTranslation(float, float) - Static method in class com.codename1.ui.Transform
makeTranslation(float, float, float) - Static method in class com.codename1.ui.Transform
  Makes a new translation transformation.
MalformedURLException - Exception Class in com.codename1.io
  Thrown when attempting to create a URL that doesn't conform to specification.
MalformedURLException() - Constructor for exception class com.codename1.io.MalformedURLException
  Creates a new exception.
MalformedURLException(String) - Constructor for exception class com.codename1.io.MalformedURLException
  Creates a new exception with a message.
manageSubscriptions(String) - Method in class com.codename1.payment.Purchase
  Open the platform's UI for managing subscriptions.
Manifold - Class in com.codename1.gaming.physics.box2d.collision
  A manifold for two touching convex shapes.
Manifold() - Constructor for class com.codename1.gaming.physics.box2d.collision.Manifold
  creates a manifold with 0 points, with it's points array full of instantiated ManifoldPoints.
Manifold(Manifold) - Constructor for class com.codename1.gaming.physics.box2d.collision.Manifold
  Creates this manifold as a copy of the other
Manifold.ManifoldType - Enum in com.codename1.gaming.physics.box2d.collision
ManifoldPoint - Class in com.codename1.gaming.physics.box2d.collision
  A manifold point is a contact point belonging to a contact manifold.
ManifoldPoint() - Constructor for class com.codename1.gaming.physics.box2d.collision.ManifoldPoint
  Blank manifold point with everything zeroed out.
ManifoldPoint(ManifoldPoint) - Constructor for class com.codename1.gaming.physics.box2d.collision.ManifoldPoint
  Creates a manifold point as a copy of the given point
MANUAL - Enum constant in enum com.codename1.io.ConnectionRequest.CachingMode
map(float, float, float, float, float) - Static method in class com.codename1.gaming.physics.box2d.common.MathUtils
map(Component) - Method in interface com.codename1.ui.ComponentSelector.ComponentMapper
  Maps component c to a replacement component.
map(ComponentSelector.ComponentMapper) - Method in class com.codename1.ui.ComponentSelector
  Creates a new set based on the elements of the current set and a mapping function which defines the elements that should be in the new set.
map(Function) - Method in interface java.util.stream.Stream
Map<K,V> - Interface in java.util
  A `Map` is a data structure consisting of a set of keys and values in which each key is mapped to a single value.
MAP_TYPE_HYBRID - Static variable in interface com.codename1.maps.spi.MapProvider
  Map type: hybrid imagery with labels.
MAP_TYPE_SATELLITE - Static variable in interface com.codename1.maps.spi.MapProvider
  Map type: satellite imagery.
MAP_TYPE_STANDARD - Static variable in interface com.codename1.maps.spi.MapProvider
  Map type: standard street map.
MAP_TYPE_TERRAIN - Static variable in interface com.codename1.maps.spi.MapProvider
  Map type: terrain relief.
Map.Entry<K,V> - Interface in java.util
  `Map.Entry` is a key/value mapping contained in a `Map`.
MapAdapter - Class in com.codename1.properties
  Instances of this class adapt an arbitrary object type so a property can appear differently when it's placed into a Map or initialized from a Map.
MapAdapter(Class) - Constructor for class com.codename1.properties.MapAdapter
  By default subclasses should target a specific type but this can be further narrowed by overriding `#useAdapterFor(com.codename1.properties.PropertyBase)`.
MapBounds - Class in com.codename1.maps
  An immutable axis-aligned latitude/longitude rectangle delimited by its south-west and north-east corners.
MapBounds(LatLng, LatLng) - Constructor for class com.codename1.maps.MapBounds
  Creates a bounding box from two opposing corners.
MapComponent - Class in com.codename1.maps
  Deprecated.
MapComponent() - Constructor for class com.codename1.maps.MapComponent
  Deprecated.
  Empty constructor creates a map with OpenStreetMapProvider on the Last known Location of the LocationManager
MapComponent(MapProvider) - Constructor for class com.codename1.maps.MapComponent
  Deprecated.
  Constructor with a given provider
MapComponent(MapProvider, Location, int) - Constructor for class com.codename1.maps.MapComponent
  Deprecated.
  Constructor
MapComponent(MapProvider, Location, int, boolean) - Constructor for class com.codename1.maps.MapComponent
  Deprecated.
  Constructor
MapComponent(MapProvider, Coord, int) - Constructor for class com.codename1.maps.MapComponent
  Deprecated.
  Constructor
MapComponent(MapProvider, Coord, int, boolean) - Constructor for class com.codename1.maps.MapComponent
  Deprecated.
  Constructor
MapListener - Interface in com.codename1.maps
  Invoked when the map is panned or zoomed
mapNamespaceAlias(String, String) - Method in class com.codename1.processing.Result
MapObject - Class in com.codename1.maps
  Common base for objects placed on a map (`Marker`, `Polyline`, `Polygon`, `Circle`).
Mapped - Annotation Type in com.codename1.annotations
  Marks a POJO or `PropertyBusinessObject` as a target for the build-time JSON / XML mapping processor.
Mapper<T> - Interface in com.codename1.mapping
  Runtime contract a build-time-generated mapper implements for one `@Mapped` class.
Mappers - Class in com.codename1.mapping
  Public entry point for the build-time JSON / XML mapping framework.
MappingConverter(Map) - Constructor for class com.codename1.properties.UiBinding.MappingConverter
mapPositionUpdated(Component, int, Coord) - Method in interface com.codename1.maps.MapListener
  Invoked when the map is zoomed or panned
MapProperty<T,J,K> - Class in com.codename1.properties
  Base class for a property as a Map which can contain multiple elements within it
MapProperty(String) - Constructor for class com.codename1.properties.MapProperty
  Constructs a property with the given name
MapProperty(String, Class, Class) - Constructor for class com.codename1.properties.MapProperty
  Constructs a property with the given name
MapProvider - Class in com.codename1.maps.providers
  This is a generic map provider.
MapProvider - Interface in com.codename1.maps.spi
  The service-provider interface a native map backend implements so the core `NativeMap` component can drive it without knowing which provider (Apple MapKit, Google Maps, Bing, Huawei, ...) is in use.
MapProvider(Projection, Dimension) - Constructor for class com.codename1.maps.providers.MapProvider
  Creates a new MapProvider
MapProviderRegistry - Class in com.codename1.maps.spi
  The registry through which build-injected `MapProvider` implementations advertise themselves to the core `NativeMap` component.
MapStyle - Class in com.codename1.maps.vector
  An ordered list of `StyleLayer` rules plus a background color, describing how a vector tile is painted.
MapStyle(String, int) - Constructor for class com.codename1.maps.vector.MapStyle
  Creates an empty style with the given background color (0xAARRGGBB).
MapSurface - Interface in com.codename1.maps
  The provider-agnostic map API shared by the pure-vector `MapView` and the native-peer `NativeMap`.
MapTapListener - Interface in com.codename1.maps
  Receives tap and long-press notifications from a `MapSurface`.
mapTapped(MapSurface, LatLng, int, int) - Method in interface com.codename1.maps.MapTapListener
  Invoked on the EDT when the user taps (or long-presses) the map.
mapToJson(Map) - Static method in class com.codename1.io.JSONParser
  Static method to convert the given `java.util.Map` to a valid JSON representation.
MapView - Class in com.codename1.maps
  A pure-vector map component: it renders entirely through the Codename One `Graphics` API (the built-in `VectorMapEngine`) and never embeds a native peer, so it composes cleanly with the rest of the UI -- dialogs, lists and overlays draw over it without the clipping limitations of a native view.
MapView() - Constructor for class com.codename1.maps.MapView
  Creates a map showing the free, keyless OpenFreeMap vector basemap (real OpenStreetMap data) centered on the equator at a low zoom.
MapView(TileSource) - Constructor for class com.codename1.maps.MapView
  Creates a map backed by `source` with the default light style.
MapView(TileSource, MapStyle) - Constructor for class com.codename1.maps.MapView
  Creates a map backed by `source` and styled by `style` (the style is only consulted for vector sources).
MARCH - Static variable in class java.util.Calendar
  Value of the MONTH field indicating the third month of the year.
MARGIN - Static variable in class com.codename1.ui.plaf.Style
  Margin attribute name for the theme hashtable
MARGIN_UNIT - Static variable in class com.codename1.ui.plaf.Style
  The units of the margin
MarginInfo(StyleParser.ScalarValue[]) - Constructor for class com.codename1.ui.plaf.StyleParser.MarginInfo
  Creates a new MarginInfo.
mark - Variable in class java.io.ByteArrayInputStream
  The currently marked position in the stream.
mark(int) - Method in class com.codename1.io.BufferedInputStream
  See the general contract of the `mark` method of `InputStream`.
mark(int) - Method in class com.codename1.io.CharArrayReader
  Sets a mark position in this reader.
mark(int) - Method in class com.codename1.io.gzip.FilterInputStream
mark(int) - Method in class com.codename1.io.gzip.InflaterInputStream
mark(int) - Method in class com.codename1.io.tar.TarInputStream
  Not supported
mark(int) - Method in class java.io.ByteArrayInputStream
  Set the current marked position in the stream.
mark(int) - Method in class java.io.DataInputStream
  Marks the current position in this input stream.
mark(int) - Method in class java.io.InputStream
  Marks the current position in this input stream.
mark(int) - Method in class java.io.InputStreamReader
  Mark the present position in the stream.
mark(int) - Method in class java.io.Reader
  Mark the present position in the stream.
mark(int) - Method in class java.io.StringReader
  Sets a mark position in this reader.
markAsRendererStyle() - Method in class com.codename1.ui.plaf.Style
  Disables native OS optimizations that might collide with cell renderers which do things like sharing style objects
markCompleted() - Method in class com.codename1.appreview.AppReview
  Permanently stops the scheduler from prompting again (the user rated the app or chose "don't ask again").
markComponentLoading(Component) - Static method in class com.codename1.ui.CommonProgressAnimations.CircleProgress
  Replaces the given component with a CircleProgress until its content is ready.
markComponentLoading(Component) - Static method in class com.codename1.ui.CommonProgressAnimations.EmptyAnimation
  Replaces the given component with an EmptyAnimation until its content is ready.
markComponentLoading(Component) - Static method in class com.codename1.ui.CommonProgressAnimations.LoadingTextAnimation
  Replaces the given component with a LoadingTextAnimation until its content is ready.
markComponentLoading(Component, Class) - Static method in class com.codename1.ui.CommonProgressAnimations.ProgressAnimation
  Marks a component as "loading", replacing it in its parent conatiner with a progress animation.
markComponentReady(Component) - Static method in class com.codename1.ui.CommonProgressAnimations.ProgressAnimation
  Marks a component as "ready", if it had previously been marked as "loading".
markComponentReady(Component, Transition) - Static method in class com.codename1.ui.CommonProgressAnimations.ProgressAnimation
  Marks a component as "ready", if it had previously been marked as "loading".
markedPos - Variable in class com.codename1.io.CharArrayReader
  The current mark position.
Marker - Class in com.codename1.maps
  A marker pinned to a geographic location on a map.
MarkerOptions - Class in com.codename1.maps
  A fluent builder describing a `Marker` before it is added to a `MapSurface`.
MarkerOptions() - Constructor for class com.codename1.maps.MarkerOptions
  Starts a builder with the location supplied later via `MarkerOptions.position`.
MarkerOptions(LatLng) - Constructor for class com.codename1.maps.MarkerOptions
  Starts a builder for a marker at `position`.
markSortDirty() - Method in class com.codename1.gaming.Scene
  Forces a re-sort on the next frame.
markSupported() - Method in class com.codename1.io.BufferedInputStream
  Tests if this input stream supports the `mark` and `reset` methods.
markSupported() - Method in class com.codename1.io.CharArrayReader
  Indicates whether this reader supports the `mark()` and `reset()` methods.
markSupported() - Method in class com.codename1.io.gzip.FilterInputStream
markSupported() - Method in class com.codename1.io.gzip.InflaterInputStream
markSupported() - Method in class com.codename1.io.tar.TarInputStream
markSupported() - Method in class java.io.ByteArrayInputStream
  Tests if ByteArrayInputStream supports mark/reset.
markSupported() - Method in class java.io.DataInputStream
  Tests if this input stream supports the mark and reset methods.
markSupported() - Method in class java.io.InputStream
  Tests if this input stream supports the mark and reset methods.
markSupported() - Method in class java.io.InputStreamReader
  Tell whether this stream supports the mark() operation.
markSupported() - Method in class java.io.Reader
  Tell whether this stream supports the mark() operation.
markSupported() - Method in class java.io.StringReader
  Indicates whether this reader supports the `mark()` and `reset()` methods.
MASK_BACK - Static variable in class com.codename1.ui.events.PointerEvent
  Button mask bit for the back button.
MASK_FORWARD - Static variable in class com.codename1.ui.events.PointerEvent
  Button mask bit for the forward button.
MASK_MIDDLE - Static variable in class com.codename1.ui.events.PointerEvent
  Button mask bit for the middle button.
MASK_PRIMARY - Static variable in class com.codename1.ui.events.PointerEvent
  Button mask bit for the primary button.
MASK_SECONDARY - Static variable in class com.codename1.ui.events.PointerEvent
  Button mask bit for the secondary button.
maskBits - Variable in class com.codename1.gaming.physics.box2d.dynamics.Filter
  The collision mask bits.
mass - Variable in class com.codename1.gaming.physics.box2d.collision.shapes.MassData
  The mass of the shape, usually in kilograms.
MassData - Class in com.codename1.gaming.physics.box2d.collision.shapes
  This holds the mass data computed for a shape.
MassData() - Constructor for class com.codename1.gaming.physics.box2d.collision.shapes.MassData
  Blank mass data
MassData(MassData) - Constructor for class com.codename1.gaming.physics.box2d.collision.shapes.MassData
  Copies from the given mass data
MasterDetail - Class in com.codename1.components
  Master-detail utility class simplifying the process of defining a master/detail
Mat22 - Class in com.codename1.gaming.physics.box2d.common
  A 2-by-2 matrix.
Mat22() - Constructor for class com.codename1.gaming.physics.box2d.common.Mat22
  Construct zero matrix.
Mat22(float, float, float, float) - Constructor for class com.codename1.gaming.physics.box2d.common.Mat22
  Create a matrix from four floats.
Mat22(Vec2, Vec2) - Constructor for class com.codename1.gaming.physics.box2d.common.Mat22
  Create a matrix with given vectors as columns.
Mat33 - Class in com.codename1.gaming.physics.box2d.common
  A 3-by-3 matrix.
Mat33() - Constructor for class com.codename1.gaming.physics.box2d.common.Mat33
Mat33(Vec3, Vec3, Vec3) - Constructor for class com.codename1.gaming.physics.box2d.common.Mat33
match(CharacterIterator, int) - Method in class com.codename1.util.regex.RE
  Matches the current regular expression program against a character array, starting at a given index.
match(String) - Method in class com.codename1.util.regex.RE
  Matches the current regular expression program against a String.
match(String, int) - Method in class com.codename1.util.regex.RE
  Matches the current regular expression program against a character array, starting at a given index.
MATCH_CASEINDEPENDENT - Static variable in class com.codename1.util.regex.RE
  Flag to indicate that matching should be case-independent (folded)
MATCH_MULTILINE - Static variable in class com.codename1.util.regex.RE
  Newlines should match as BOL/EOL (^ and $)
MATCH_NORMAL - Static variable in class com.codename1.util.regex.RE
  Specifies normal, case-sensitive matching behaviour.
MATCH_SINGLELINE - Static variable in class com.codename1.util.regex.RE
  Consider all input a single body of text - newlines are matched by .
matchAt(int) - Method in class com.codename1.util.regex.RE
  Match the current regular expression program against the current input string, starting at index i of the input string.
matches(Object) - Method in interface com.codename1.binding.NotifiableBinding
  True when this binding's source object IS `model` (identity, not equality).
matchNodes(int, int, int) - Method in class com.codename1.util.regex.RE
  Try to match a string against a subset of nodes in the program
Material - Class in com.codename1.gaming.level
  A pluggable surface material used by terrain cells and `TerrainFeature`s.
Material - Class in com.codename1.gpu
  A declarative description of how a surface should be shaded.
Material() - Constructor for class com.codename1.gaming.level.Material
Material() - Constructor for class com.codename1.gpu.Material
  Creates an unlit white material.
Material(Material.Type) - Constructor for class com.codename1.gpu.Material
  Creates a material of the supplied type.
Material(String, String, int) - Constructor for class com.codename1.gaming.level.Material
MATERIAL_10K - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_10MP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_11MP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_123 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_12MP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_13MP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_14MP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_15MP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_16MP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_17MP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_18_UP_RATING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_18MP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_19MP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_1K - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_1K_PLUS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_1X_MOBILEDATA - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_20MP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_21MP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_22MP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_23MP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_24MP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_2K - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_2K_PLUS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_2MP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_30FPS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_30FPS_SELECT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_360 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_3D_ROTATION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_3G_MOBILEDATA - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_3K - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_3K_PLUS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_3MP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_3P - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_4G_MOBILEDATA - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_4G_PLUS_MOBILEDATA - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_4K - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_4K_PLUS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_4MP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_5G - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_5K - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_5K_PLUS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_5MP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_6_FT_APART - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_60FPS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_60FPS_SELECT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_6K - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_6K_PLUS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_6MP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_7K - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_7K_PLUS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_7MP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_8K - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_8K_PLUS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_8MP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_9K - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_9K_PLUS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_9MP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ABC - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_AC_UNIT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ACCESS_ALARM - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ACCESS_ALARMS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ACCESS_TIME - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ACCESS_TIME_FILLED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ACCESSIBILITY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ACCESSIBILITY_NEW - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ACCESSIBLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ACCESSIBLE_FORWARD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ACCOUNT_BALANCE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ACCOUNT_BALANCE_WALLET - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ACCOUNT_BOX - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ACCOUNT_CIRCLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ACCOUNT_TREE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_AD_UNITS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ADB - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ADD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ADD_A_PHOTO - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ADD_ALARM - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ADD_ALERT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ADD_BOX - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ADD_BUSINESS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ADD_CALL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ADD_CARD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ADD_CHART - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ADD_CIRCLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ADD_CIRCLE_OUTLINE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ADD_COMMENT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ADD_HOME - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ADD_HOME_WORK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ADD_IC_CALL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ADD_LINK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ADD_LOCATION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ADD_LOCATION_ALT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ADD_MODERATOR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ADD_PHOTO_ALTERNATE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ADD_REACTION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ADD_ROAD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ADD_SHOPPING_CART - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ADD_TASK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ADD_TO_DRIVE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ADD_TO_HOME_SCREEN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ADD_TO_PHOTOS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ADD_TO_QUEUE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ADDCHART - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ADF_SCANNER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ADJUST - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ADMIN_PANEL_SETTINGS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ADOBE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ADS_CLICK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_AGRICULTURE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_AIR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_AIRLINE_SEAT_FLAT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_AIRLINE_SEAT_FLAT_ANGLED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_AIRLINE_SEAT_INDIVIDUAL_SUITE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_AIRLINE_SEAT_LEGROOM_EXTRA - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_AIRLINE_SEAT_LEGROOM_NORMAL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_AIRLINE_SEAT_LEGROOM_REDUCED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_AIRLINE_SEAT_RECLINE_EXTRA - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_AIRLINE_SEAT_RECLINE_NORMAL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_AIRLINE_STOPS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_AIRLINES - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_AIRPLANE_TICKET - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_AIRPLANEMODE_ACTIVE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_AIRPLANEMODE_INACTIVE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_AIRPLANEMODE_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_AIRPLANEMODE_ON - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_AIRPLAY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_AIRPORT_SHUTTLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ALARM - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ALARM_ADD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ALARM_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ALARM_ON - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ALBUM - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ALIGN_HORIZONTAL_CENTER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ALIGN_HORIZONTAL_LEFT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ALIGN_HORIZONTAL_RIGHT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ALIGN_VERTICAL_BOTTOM - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ALIGN_VERTICAL_CENTER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ALIGN_VERTICAL_TOP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ALL_INBOX - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ALL_INCLUSIVE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ALL_OUT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ALT_ROUTE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ALTERNATE_EMAIL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_AMP_STORIES - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ANALYTICS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ANCHOR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ANDROID - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ANIMATION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ANNOUNCEMENT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_AOD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_APARTMENT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_API - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_APP_BLOCKING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_APP_REGISTRATION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_APP_SETTINGS_ALT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_APP_SHORTCUT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_APPLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_APPROVAL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_APPS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_APPS_OUTAGE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ARCHITECTURE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ARCHIVE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_AREA_CHART - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ARROW_BACK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ARROW_BACK_IOS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ARROW_BACK_IOS_NEW - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ARROW_CIRCLE_DOWN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ARROW_CIRCLE_LEFT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ARROW_CIRCLE_RIGHT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ARROW_CIRCLE_UP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ARROW_DOWNWARD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ARROW_DROP_DOWN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ARROW_DROP_DOWN_CIRCLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ARROW_DROP_UP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ARROW_FORWARD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ARROW_FORWARD_IOS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ARROW_LEFT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ARROW_OUTWARD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ARROW_RIGHT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ARROW_RIGHT_ALT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ARROW_UPWARD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ART_TRACK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ARTICLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ASPECT_RATIO - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ASSESSMENT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ASSIGNMENT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ASSIGNMENT_ADD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ASSIGNMENT_IND - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ASSIGNMENT_LATE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ASSIGNMENT_RETURN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ASSIGNMENT_RETURNED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ASSIGNMENT_TURNED_IN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ASSIST_WALKER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ASSISTANT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ASSISTANT_DIRECTION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ASSISTANT_NAVIGATION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ASSISTANT_PHOTO - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ASSURED_WORKLOAD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ATM - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ATTACH_EMAIL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ATTACH_FILE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ATTACH_MONEY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ATTACHMENT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ATTRACTIONS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ATTRIBUTION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_AUDIO_FILE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_AUDIOTRACK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_AUTO_AWESOME - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_AUTO_AWESOME_MOSAIC - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_AUTO_AWESOME_MOTION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_AUTO_DELETE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_AUTO_FIX_HIGH - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_AUTO_FIX_NORMAL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_AUTO_FIX_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_AUTO_GRAPH - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_AUTO_MODE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_AUTO_STORIES - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_AUTOFPS_SELECT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_AUTORENEW - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_AV_TIMER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BABY_CHANGING_STATION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BACK_HAND - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BACKPACK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BACKSPACE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BACKUP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BACKUP_TABLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BADGE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BAKERY_DINING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BALANCE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BALCONY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BALLOT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BAR_CHART - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BARCODE_READER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BATCH_PREDICTION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BATHROOM - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BATHTUB - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BATTERY_0_BAR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BATTERY_1_BAR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BATTERY_2_BAR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BATTERY_3_BAR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BATTERY_4_BAR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BATTERY_5_BAR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BATTERY_6_BAR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BATTERY_ALERT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BATTERY_CHARGING_FULL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BATTERY_FULL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BATTERY_SAVER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BATTERY_STD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BATTERY_UNKNOWN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BEACH_ACCESS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BEDROOM_BABY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BEDROOM_CHILD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BEDROOM_PARENT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BEDTIME - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BEDTIME_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BEENHERE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BENTO - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BIKE_SCOOTER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BIOTECH - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BLENDER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BLIND - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BLINDS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BLINDS_CLOSED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BLOCK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BLOCK_FLIPPED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BLOODTYPE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BLUETOOTH - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BLUETOOTH_AUDIO - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BLUETOOTH_CONNECTED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BLUETOOTH_DISABLED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BLUETOOTH_DRIVE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BLUETOOTH_SEARCHING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BLUR_CIRCULAR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BLUR_LINEAR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BLUR_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BLUR_ON - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BOLT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BOOK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BOOK_ONLINE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BOOKMARK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BOOKMARK_ADD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BOOKMARK_ADDED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BOOKMARK_BORDER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BOOKMARK_OUTLINE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BOOKMARK_REMOVE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BOOKMARKS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BORDER_ALL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BORDER_BOTTOM - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BORDER_CLEAR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BORDER_COLOR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BORDER_HORIZONTAL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BORDER_INNER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BORDER_LEFT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BORDER_OUTER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BORDER_RIGHT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BORDER_STYLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BORDER_TOP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BORDER_VERTICAL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BOY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BRANDING_WATERMARK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BREAKFAST_DINING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BRIGHTNESS_1 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BRIGHTNESS_2 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BRIGHTNESS_3 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BRIGHTNESS_4 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BRIGHTNESS_5 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BRIGHTNESS_6 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BRIGHTNESS_7 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BRIGHTNESS_AUTO - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BRIGHTNESS_HIGH - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BRIGHTNESS_LOW - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BRIGHTNESS_MEDIUM - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BROADCAST_ON_HOME - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BROADCAST_ON_PERSONAL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BROKEN_IMAGE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BROWSE_GALLERY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BROWSER_NOT_SUPPORTED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BROWSER_UPDATED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BRUNCH_DINING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BRUSH - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BUBBLE_CHART - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BUG_REPORT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BUILD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BUILD_CIRCLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BUNGALOW - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BURST_MODE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BUS_ALERT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BUSINESS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_BUSINESS_CENTER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CABIN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CABLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CACHED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CAKE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CALCULATE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CALENDAR_MONTH - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CALENDAR_TODAY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CALENDAR_VIEW_DAY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CALENDAR_VIEW_MONTH - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CALENDAR_VIEW_WEEK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CALL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CALL_END - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CALL_MADE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CALL_MERGE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CALL_MISSED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CALL_MISSED_OUTGOING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CALL_RECEIVED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CALL_SPLIT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CALL_TO_ACTION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CAMERA - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CAMERA_ALT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CAMERA_ENHANCE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CAMERA_FRONT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CAMERA_INDOOR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CAMERA_OUTDOOR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CAMERA_REAR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CAMERA_ROLL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CAMERASWITCH - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CAMPAIGN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CANCEL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CANCEL_PRESENTATION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CANCEL_SCHEDULE_SEND - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CANDLESTICK_CHART - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CAR_CRASH - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CAR_RENTAL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CAR_REPAIR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CARD_GIFTCARD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CARD_MEMBERSHIP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CARD_TRAVEL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CARPENTER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CASES - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CASINO - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CAST - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CAST_CONNECTED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CAST_FOR_EDUCATION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CASTLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CATCHING_POKEMON - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CATEGORY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CELEBRATION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CELL_TOWER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CELL_WIFI - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CENTER_FOCUS_STRONG - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CENTER_FOCUS_WEAK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CHAIR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CHAIR_ALT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CHALET - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CHANGE_CIRCLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CHANGE_HISTORY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CHARGING_STATION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CHAT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CHAT_BUBBLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CHAT_BUBBLE_OUTLINE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CHECK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CHECK_BOX - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CHECK_BOX_OUTLINE_BLANK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CHECK_CIRCLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CHECK_CIRCLE_OUTLINE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CHECKLIST - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CHECKLIST_RTL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CHECKROOM - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CHEVRON_LEFT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CHEVRON_RIGHT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CHILD_CARE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CHILD_FRIENDLY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CHROME_READER_MODE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CHURCH - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CIRCLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CIRCLE_NOTIFICATIONS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CLASS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CLEAN_HANDS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CLEANING_SERVICES - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CLEAR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CLEAR_ALL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CLOSE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CLOSE_FULLSCREEN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CLOSED_CAPTION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CLOSED_CAPTION_DISABLED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CLOSED_CAPTION_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CLOUD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CLOUD_CIRCLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CLOUD_DONE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CLOUD_DOWNLOAD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CLOUD_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CLOUD_QUEUE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CLOUD_SYNC - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CLOUD_UPLOAD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CLOUDY_SNOWING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CO_PRESENT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CO2 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CODE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CODE_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_COFFEE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_COFFEE_MAKER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_COLLECTIONS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_COLLECTIONS_BOOKMARK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_COLOR_LENS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_COLORIZE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_COMMENT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_COMMENT_BANK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_COMMENTS_DISABLED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_COMMIT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_COMMUTE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_COMPARE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_COMPARE_ARROWS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_COMPASS_CALIBRATION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_COMPOST - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_COMPRESS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_COMPUTER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CONFIRMATION_NUM - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CONFIRMATION_NUMBER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CONNECT_WITHOUT_CONTACT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CONNECTED_TV - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CONNECTING_AIRPORTS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CONSTRUCTION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CONTACT_EMERGENCY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CONTACT_MAIL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CONTACT_PAGE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CONTACT_PHONE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CONTACT_SUPPORT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CONTACTLESS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CONTACTS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CONTENT_COPY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CONTENT_CUT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CONTENT_PASTE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CONTENT_PASTE_GO - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CONTENT_PASTE_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CONTENT_PASTE_SEARCH - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CONTRAST - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CONTROL_CAMERA - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CONTROL_POINT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CONTROL_POINT_DUPLICATE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CONVEYOR_BELT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_COOKIE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_COPY_ALL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_COPYRIGHT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CORONAVIRUS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CORPORATE_FARE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_COTTAGE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_COUNTERTOPS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CREATE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CREATE_NEW_FOLDER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CREDIT_CARD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CREDIT_CARD_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CREDIT_SCORE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CRIB - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CRISIS_ALERT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CROP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CROP_16_9 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CROP_3_2 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CROP_5_4 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CROP_7_5 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CROP_DIN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CROP_FREE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CROP_LANDSCAPE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CROP_ORIGINAL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CROP_PORTRAIT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CROP_ROTATE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CROP_SQUARE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CRUELTY_FREE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CSS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CURRENCY_BITCOIN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CURRENCY_EXCHANGE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CURRENCY_FRANC - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CURRENCY_LIRA - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CURRENCY_POUND - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CURRENCY_RUBLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CURRENCY_RUPEE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CURRENCY_YEN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CURRENCY_YUAN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CURTAINS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CURTAINS_CLOSED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_CYCLONE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DANGEROUS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DARK_MODE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DASHBOARD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DASHBOARD_CUSTOMIZE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DATA_ARRAY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DATA_EXPLORATION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DATA_OBJECT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DATA_SAVER_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DATA_SAVER_ON - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DATA_THRESHOLDING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DATA_USAGE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DATASET - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DATASET_LINKED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DATE_RANGE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DEBLUR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DECK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DEHAZE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DELETE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DELETE_FOREVER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DELETE_OUTLINE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DELETE_SWEEP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DELIVERY_DINING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DENSITY_LARGE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DENSITY_MEDIUM - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DENSITY_SMALL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DEPARTURE_BOARD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DESCRIPTION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DESELECT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DESIGN_SERVICES - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DESK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DESKTOP_ACCESS_DISABLED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DESKTOP_MAC - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DESKTOP_WINDOWS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DETAILS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DEVELOPER_BOARD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DEVELOPER_BOARD_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DEVELOPER_MODE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DEVICE_HUB - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DEVICE_THERMOSTAT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DEVICE_UNKNOWN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DEVICES - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DEVICES_FOLD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DEVICES_OTHER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DEW_POINT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DIALER_SIP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DIALPAD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DIAMOND - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DIFFERENCE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DINING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DINNER_DINING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DIRECTIONS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DIRECTIONS_BIKE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DIRECTIONS_BOAT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DIRECTIONS_BOAT_FILLED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DIRECTIONS_BUS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DIRECTIONS_BUS_FILLED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DIRECTIONS_CAR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DIRECTIONS_CAR_FILLED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DIRECTIONS_FERRY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DIRECTIONS_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DIRECTIONS_RAILWAY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DIRECTIONS_RAILWAY_FILLED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DIRECTIONS_RUN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DIRECTIONS_SUBWAY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DIRECTIONS_SUBWAY_FILLED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DIRECTIONS_TRAIN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DIRECTIONS_TRANSIT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DIRECTIONS_TRANSIT_FILLED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DIRECTIONS_WALK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DIRTY_LENS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DISABLED_BY_DEFAULT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DISABLED_VISIBLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DISC_FULL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DISCORD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DISCOUNT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DISPLAY_SETTINGS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DIVERSITY_1 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DIVERSITY_2 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DIVERSITY_3 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DND_FORWARDSLASH - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DNS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DO_DISTURB - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DO_DISTURB_ALT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DO_DISTURB_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DO_DISTURB_ON - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DO_NOT_DISTURB - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DO_NOT_DISTURB_ALT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DO_NOT_DISTURB_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DO_NOT_DISTURB_ON - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DO_NOT_DISTURB_ON_TOTAL_SILENCE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DO_NOT_STEP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DO_NOT_TOUCH - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DOCK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DOCUMENT_SCANNER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DOMAIN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DOMAIN_ADD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DOMAIN_DISABLED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DOMAIN_VERIFICATION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DONE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DONE_ALL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DONE_OUTLINE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DONUT_LARGE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DONUT_SMALL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DOOR_BACK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DOOR_FRONT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DOOR_SLIDING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DOORBELL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DOUBLE_ARROW - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DOWNHILL_SKIING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DOWNLOAD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DOWNLOAD_DONE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DOWNLOAD_FOR_OFFLINE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DOWNLOADING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DRAFTS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DRAG_HANDLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DRAG_INDICATOR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DRAW - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DRIVE_ETA - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DRIVE_FILE_MOVE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DRIVE_FILE_MOVE_OUTLINE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DRIVE_FILE_MOVE_RTL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DRIVE_FILE_RENAME_OUTLINE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DRIVE_FOLDER_UPLOAD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DRY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DRY_CLEANING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DUO - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DVR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DYNAMIC_FEED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_DYNAMIC_FORM - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_E_MOBILEDATA - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EARBUDS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EARBUDS_BATTERY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EAST - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ECO - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EDGESENSOR_HIGH - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EDGESENSOR_LOW - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EDIT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EDIT_ATTRIBUTES - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EDIT_CALENDAR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EDIT_DOCUMENT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EDIT_LOCATION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EDIT_LOCATION_ALT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EDIT_NOTE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EDIT_NOTIFICATIONS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EDIT_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EDIT_ROAD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EDIT_SQUARE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EGG - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EGG_ALT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EJECT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ELDERLY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ELDERLY_WOMAN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ELECTRIC_BIKE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ELECTRIC_BOLT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ELECTRIC_CAR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ELECTRIC_METER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ELECTRIC_MOPED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ELECTRIC_RICKSHAW - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ELECTRIC_SCOOTER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ELECTRICAL_SERVICES - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ELEVATOR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EMAIL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EMERGENCY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EMERGENCY_RECORDING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EMERGENCY_SHARE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EMOJI_EMOTIONS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EMOJI_EVENTS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EMOJI_FLAGS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EMOJI_FOOD_BEVERAGE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EMOJI_NATURE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EMOJI_OBJECTS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EMOJI_PEOPLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EMOJI_SYMBOLS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EMOJI_TRANSPORTATION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ENERGY_SAVINGS_LEAF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ENGINEERING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ENHANCE_PHOTO_TRANSLATE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ENHANCED_ENCRYPTION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EQUALIZER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ERROR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ERROR_OUTLINE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ESCALATOR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ESCALATOR_WARNING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EURO - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EURO_SYMBOL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EV_STATION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EVENT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EVENT_AVAILABLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EVENT_BUSY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EVENT_NOTE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EVENT_REPEAT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EVENT_SEAT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EXIT_TO_APP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EXPAND - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EXPAND_CIRCLE_DOWN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EXPAND_LESS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EXPAND_MORE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EXPLICIT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EXPLORE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EXPLORE_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EXPOSURE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EXPOSURE_MINUS_1 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EXPOSURE_MINUS_2 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EXPOSURE_NEG_1 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EXPOSURE_NEG_2 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EXPOSURE_PLUS_1 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EXPOSURE_PLUS_2 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EXPOSURE_ZERO - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EXTENSION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_EXTENSION_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FACE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FACE_2 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FACE_3 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FACE_4 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FACE_5 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FACE_6 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FACE_RETOUCHING_NATURAL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FACE_RETOUCHING_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FACEBOOK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FACT_CHECK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FACTORY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FAMILY_RESTROOM - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FAST_FORWARD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FAST_REWIND - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FASTFOOD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FAVORITE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FAVORITE_BORDER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FAVORITE_OUTLINE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FAX - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FEATURED_PLAY_LIST - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FEATURED_VIDEO - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FEED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FEEDBACK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FEMALE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FENCE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FESTIVAL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FIBER_DVR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FIBER_MANUAL_RECORD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FIBER_NEW - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FIBER_PIN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FIBER_SMART_RECORD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FILE_COPY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FILE_DOWNLOAD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FILE_DOWNLOAD_DONE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FILE_DOWNLOAD_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FILE_OPEN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FILE_PRESENT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FILE_UPLOAD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FILE_UPLOAD_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FILTER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FILTER_1 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FILTER_2 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FILTER_3 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FILTER_4 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FILTER_5 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FILTER_6 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FILTER_7 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FILTER_8 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FILTER_9 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FILTER_9_PLUS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FILTER_ALT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FILTER_ALT_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FILTER_B_AND_W - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FILTER_CENTER_FOCUS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FILTER_DRAMA - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FILTER_FRAMES - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FILTER_HDR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FILTER_LIST - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FILTER_LIST_ALT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FILTER_LIST_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FILTER_NONE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FILTER_TILT_SHIFT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FILTER_VINTAGE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FIND_IN_PAGE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FIND_REPLACE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FINGERPRINT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FIRE_EXTINGUISHER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FIRE_HYDRANT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FIRE_HYDRANT_ALT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FIRE_TRUCK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FIREPLACE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FIRST_PAGE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FIT_SCREEN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FITBIT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FITNESS_CENTER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FLAG - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FLAG_CIRCLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FLAKY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FLARE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FLASH_AUTO - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FLASH_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FLASH_ON - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FLASHLIGHT_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FLASHLIGHT_ON - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FLATWARE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FLIGHT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FLIGHT_CLASS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FLIGHT_LAND - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FLIGHT_TAKEOFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FLIP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FLIP_CAMERA_ANDROID - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FLIP_CAMERA_IOS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FLIP_TO_BACK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FLIP_TO_FRONT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FLOOD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FLOURESCENT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FLUORESCENT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FLUTTER_DASH - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FMD_BAD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FMD_GOOD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FOGGY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FOLDER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FOLDER_COPY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FOLDER_DELETE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FOLDER_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FOLDER_OPEN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FOLDER_SHARED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FOLDER_SPECIAL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FOLDER_ZIP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FOLLOW_THE_SIGNS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FONT_DOWNLOAD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FONT_DOWNLOAD_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FOOD_BANK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FOREST - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FORK_LEFT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FORK_RIGHT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FORKLIFT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FORMAT_ALIGN_CENTER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FORMAT_ALIGN_JUSTIFY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FORMAT_ALIGN_LEFT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FORMAT_ALIGN_RIGHT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FORMAT_BOLD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FORMAT_CLEAR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FORMAT_COLOR_FILL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FORMAT_COLOR_RESET - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FORMAT_COLOR_TEXT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FORMAT_INDENT_DECREASE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FORMAT_INDENT_INCREASE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FORMAT_ITALIC - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FORMAT_LINE_SPACING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FORMAT_LIST_BULLETED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FORMAT_LIST_BULLETED_ADD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FORMAT_LIST_NUMBERED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FORMAT_LIST_NUMBERED_RTL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FORMAT_OVERLINE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FORMAT_PAINT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FORMAT_QUOTE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FORMAT_SHAPES - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FORMAT_SIZE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FORMAT_STRIKETHROUGH - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FORMAT_TEXTDIRECTION_L_TO_R - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FORMAT_TEXTDIRECTION_R_TO_L - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FORMAT_UNDERLINE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FORMAT_UNDERLINED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FORT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FORUM - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FORWARD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FORWARD_10 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FORWARD_30 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FORWARD_5 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FORWARD_TO_INBOX - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FOUNDATION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FREE_BREAKFAST - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FREE_CANCELLATION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FRONT_HAND - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FRONT_LOADER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FULLSCREEN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FULLSCREEN_EXIT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_FUNCTIONS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_G_MOBILEDATA - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_G_TRANSLATE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_GAMEPAD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_GAMES - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_GARAGE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_GAS_METER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_GAVEL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_GENERATING_TOKENS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_GESTURE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_GET_APP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_GIF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_GIF_BOX - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_GIRL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_GITE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_GOLF_COURSE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_GPP_BAD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_GPP_GOOD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_GPP_MAYBE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_GPS_FIXED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_GPS_NOT_FIXED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_GPS_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_GRADE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_GRADIENT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_GRADING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_GRAIN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_GRAPHIC_EQ - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_GRASS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_GRID_3X3 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_GRID_4X4 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_GRID_GOLDENRATIO - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_GRID_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_GRID_ON - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_GRID_VIEW - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_GROUP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_GROUP_ADD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_GROUP_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_GROUP_REMOVE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_GROUP_WORK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_GROUPS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_GROUPS_2 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_GROUPS_3 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_H_MOBILEDATA - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_H_PLUS_MOBILEDATA - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HAIL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HANDSHAKE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HANDYMAN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HARDWARE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HDR_AUTO - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HDR_AUTO_SELECT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HDR_ENHANCED_SELECT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HDR_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HDR_OFF_SELECT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HDR_ON - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HDR_ON_SELECT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HDR_PLUS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HDR_STRONG - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HDR_WEAK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HEADPHONES - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HEADPHONES_BATTERY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HEADSET - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HEADSET_MIC - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HEADSET_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HEALING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HEALTH_AND_SAFETY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HEARING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HEARING_DISABLED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HEART_BROKEN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HEAT_PUMP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HEIGHT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HELP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HELP_CENTER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HELP_OUTLINE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HEVC - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HEXAGON - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HIDE_IMAGE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HIDE_SOURCE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HIGH_QUALITY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HIGHLIGHT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HIGHLIGHT_ALT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HIGHLIGHT_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HIGHLIGHT_REMOVE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HIKING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HISTORY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HISTORY_EDU - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HISTORY_TOGGLE_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HIVE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HLS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HLS_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HOLIDAY_VILLAGE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HOME - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HOME_FILLED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HOME_MAX - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HOME_MINI - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HOME_REPAIR_SERVICE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HOME_WORK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HORIZONTAL_DISTRIBUTE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HORIZONTAL_RULE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HORIZONTAL_SPLIT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HOT_TUB - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HOTEL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HOTEL_CLASS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HOURGLASS_BOTTOM - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HOURGLASS_DISABLED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HOURGLASS_EMPTY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HOURGLASS_FULL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HOURGLASS_TOP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HOUSE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HOUSE_SIDING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HOUSEBOAT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HOW_TO_REG - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HOW_TO_VOTE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HTML - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HTTP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HTTPS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HUB - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_HVAC - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ICE_SKATING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ICECREAM - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_IMAGE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_IMAGE_ASPECT_RATIO - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_IMAGE_NOT_SUPPORTED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_IMAGE_SEARCH - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_IMAGESEARCH_ROLLER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_IMPORT_CONTACTS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_IMPORT_EXPORT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_IMPORTANT_DEVICES - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_INBOX - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_INCOMPLETE_CIRCLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_INDETERMINATE_CHECK_BOX - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_INFO - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_INFO_OUTLINE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_INPUT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_INSERT_CHART - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_INSERT_CHART_OUTLINED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_INSERT_COMMENT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_INSERT_DRIVE_FILE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_INSERT_EMOTICON - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_INSERT_INVITATION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_INSERT_LINK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_INSERT_PAGE_BREAK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_INSERT_PHOTO - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_INSIGHTS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_INSTALL_DESKTOP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_INSTALL_MOBILE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_INTEGRATION_INSTRUCTIONS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_INTERESTS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_INTERPRETER_MODE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_INVENTORY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_INVENTORY_2 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_INVERT_COLORS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_INVERT_COLORS_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_INVERT_COLORS_ON - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_IOS_SHARE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_IRON - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ISO - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_JAVASCRIPT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_JOIN_FULL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_JOIN_INNER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_JOIN_LEFT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_JOIN_RIGHT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_KAYAKING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_KEBAB_DINING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_KEY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_KEY_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_KEYBOARD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_KEYBOARD_ALT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_KEYBOARD_ARROW_DOWN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_KEYBOARD_ARROW_LEFT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_KEYBOARD_ARROW_RIGHT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_KEYBOARD_ARROW_UP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_KEYBOARD_BACKSPACE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_KEYBOARD_CAPSLOCK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_KEYBOARD_COMMAND - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_KEYBOARD_COMMAND_KEY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_KEYBOARD_CONTROL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_KEYBOARD_CONTROL_KEY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_KEYBOARD_DOUBLE_ARROW_DOWN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_KEYBOARD_DOUBLE_ARROW_LEFT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_KEYBOARD_DOUBLE_ARROW_RIGHT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_KEYBOARD_DOUBLE_ARROW_UP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_KEYBOARD_HIDE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_KEYBOARD_OPTION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_KEYBOARD_OPTION_KEY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_KEYBOARD_RETURN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_KEYBOARD_TAB - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_KEYBOARD_VOICE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_KING_BED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_KITCHEN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_KITESURFING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LABEL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LABEL_IMPORTANT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LABEL_IMPORTANT_OUTLINE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LABEL_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LABEL_OUTLINE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LAN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LANDSCAPE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LANDSLIDE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LANGUAGE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LAPTOP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LAPTOP_CHROMEBOOK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LAPTOP_MAC - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LAPTOP_WINDOWS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LAST_PAGE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LAUNCH - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LAYERS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LAYERS_CLEAR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LEADERBOARD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LEAK_ADD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LEAK_REMOVE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LEAVE_BAGS_AT_HOME - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LEGEND_TOGGLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LENS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LENS_BLUR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LIBRARY_ADD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LIBRARY_ADD_CHECK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LIBRARY_BOOKS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LIBRARY_MUSIC - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LIGHT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LIGHT_MODE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LIGHTBULB - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LIGHTBULB_CIRCLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LIGHTBULB_OUTLINE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LINE_AXIS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LINE_STYLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LINE_WEIGHT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LINEAR_SCALE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LINK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LINK_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LINKED_CAMERA - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LIQUOR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LIST - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LIST_ALT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LIVE_HELP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LIVE_TV - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LIVING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOCAL_ACTIVITY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOCAL_AIRPORT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOCAL_ATM - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOCAL_ATTRACTION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOCAL_BAR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOCAL_CAFE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOCAL_CAR_WASH - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOCAL_CONVENIENCE_STORE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOCAL_DINING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOCAL_DRINK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOCAL_FIRE_DEPARTMENT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOCAL_FLORIST - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOCAL_GAS_STATION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOCAL_GROCERY_STORE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOCAL_HOSPITAL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOCAL_HOTEL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOCAL_LAUNDRY_SERVICE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOCAL_LIBRARY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOCAL_MALL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOCAL_MOVIES - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOCAL_OFFER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOCAL_PARKING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOCAL_PHARMACY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOCAL_PHONE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOCAL_PIZZA - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOCAL_PLAY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOCAL_POLICE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOCAL_POST_OFFICE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOCAL_PRINT_SHOP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOCAL_PRINTSHOP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOCAL_RESTAURANT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOCAL_SEE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOCAL_SHIPPING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOCAL_TAXI - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOCATION_CITY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOCATION_DISABLED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOCATION_HISTORY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOCATION_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOCATION_ON - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOCATION_PIN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOCATION_SEARCHING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOCK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOCK_CLOCK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOCK_OPEN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOCK_OUTLINE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOCK_PERSON - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOCK_RESET - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOGIN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOGO_DEV - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOGOUT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOOKS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOOKS_3 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOOKS_4 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOOKS_5 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOOKS_6 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOOKS_ONE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOOKS_TWO - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOOP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOUPE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOW_PRIORITY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LOYALTY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LTE_MOBILEDATA - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LTE_PLUS_MOBILEDATA - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LUGGAGE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LUNCH_DINING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_LYRICS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MACRO_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MAIL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MAIL_LOCK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MAIL_OUTLINE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MALE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MAN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MAN_2 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MAN_3 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MAN_4 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MANAGE_ACCOUNTS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MANAGE_HISTORY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MANAGE_SEARCH - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MAP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MAPS_HOME_WORK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MAPS_UGC - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MARGIN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MARK_AS_UNREAD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MARK_CHAT_READ - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MARK_CHAT_UNREAD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MARK_EMAIL_READ - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MARK_EMAIL_UNREAD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MARK_UNREAD_CHAT_ALT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MARKUNREAD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MARKUNREAD_MAILBOX - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MASKS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MAXIMIZE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MEDIA_BLUETOOTH_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MEDIA_BLUETOOTH_ON - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MEDIATION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MEDICAL_INFORMATION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MEDICAL_SERVICES - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MEDICATION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MEDICATION_LIQUID - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MEETING_ROOM - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MEMORY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MENU - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MENU_BOOK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MENU_OPEN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MERGE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MERGE_TYPE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MESSAGE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MESSENGER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MESSENGER_OUTLINE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MIC - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MIC_EXTERNAL_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MIC_EXTERNAL_ON - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MIC_NONE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MIC_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MICROWAVE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MILITARY_TECH - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MINIMIZE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MINOR_CRASH - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MISCELLANEOUS_SERVICES - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MISSED_VIDEO_CALL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MMS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MOBILE_FRIENDLY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MOBILE_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MOBILE_SCREEN_SHARE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MOBILEDATA_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MODE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MODE_COMMENT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MODE_EDIT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MODE_EDIT_OUTLINE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MODE_FAN_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MODE_NIGHT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MODE_OF_TRAVEL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MODE_STANDBY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MODEL_TRAINING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MONETIZATION_ON - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MONEY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MONEY_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MONEY_OFF_CSRED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MONITOR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MONITOR_HEART - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MONITOR_WEIGHT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MONOCHROME_PHOTOS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MOOD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MOOD_BAD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MOPED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MORE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MORE_HORIZ - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MORE_TIME - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MORE_VERT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MOSQUE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MOTION_PHOTOS_AUTO - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MOTION_PHOTOS_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MOTION_PHOTOS_ON - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MOTION_PHOTOS_PAUSE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MOTION_PHOTOS_PAUSED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MOTORCYCLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MOUSE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MOVE_DOWN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MOVE_TO_INBOX - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MOVE_UP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MOVIE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MOVIE_CREATION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MOVIE_EDIT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MOVIE_FILTER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MOVING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MULTILINE_CHART - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MULTIPLE_STOP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MULTITRACK_AUDIO - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MUSEUM - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MUSIC_NOTE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MUSIC_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MUSIC_VIDEO - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MY_LIBRARY_ADD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MY_LIBRARY_BOOKS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MY_LIBRARY_MUSIC - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_MY_LOCATION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NAT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NATURE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NATURE_PEOPLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NAVIGATE_BEFORE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NAVIGATE_NEXT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NAVIGATION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NEAR_ME - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NEAR_ME_DISABLED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NEARBY_ERROR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NEARBY_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NEST_CAM_WIRED_STAND - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NETWORK_CELL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NETWORK_CHECK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NETWORK_LOCKED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NETWORK_PING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NETWORK_WIFI - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NETWORK_WIFI_1_BAR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NETWORK_WIFI_2_BAR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NETWORK_WIFI_3_BAR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NEW_LABEL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NEW_RELEASES - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NEWSPAPER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NEXT_PLAN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NEXT_WEEK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NFC - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NIGHT_SHELTER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NIGHTLIFE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NIGHTLIGHT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NIGHTLIGHT_ROUND - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NIGHTS_STAY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NO_ACCOUNTS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NO_ADULT_CONTENT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NO_BACKPACK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NO_CELL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NO_CRASH - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NO_DRINKS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NO_ENCRYPTION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NO_ENCRYPTION_GMAILERRORRED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NO_FLASH - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NO_FOOD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NO_LUGGAGE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NO_MEALS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NO_MEALS_OULINE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NO_MEETING_ROOM - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NO_PHOTOGRAPHY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NO_SIM - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NO_STROLLER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NO_TRANSFER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NOISE_AWARE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NOISE_CONTROL_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NORDIC_WALKING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NORTH - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NORTH_EAST - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NORTH_WEST - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NOT_ACCESSIBLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NOT_INTERESTED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NOT_LISTED_LOCATION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NOT_STARTED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NOTE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NOTE_ADD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NOTE_ALT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NOTES - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NOTIFICATION_ADD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NOTIFICATION_IMPORTANT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NOTIFICATIONS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NOTIFICATIONS_ACTIVE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NOTIFICATIONS_NONE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NOTIFICATIONS_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NOTIFICATIONS_ON - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NOTIFICATIONS_PAUSED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NOW_WALLPAPER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NOW_WIDGETS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_NUMBERS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_OFFLINE_BOLT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_OFFLINE_PIN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_OFFLINE_SHARE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_OIL_BARREL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ON_DEVICE_TRAINING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ONDEMAND_VIDEO - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ONLINE_PREDICTION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_OPACITY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_OPEN_IN_BROWSER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_OPEN_IN_FULL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_OPEN_IN_NEW - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_OPEN_IN_NEW_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_OPEN_WITH - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_OTHER_HOUSES - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_OUTBOND - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_OUTBOUND - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_OUTBOX - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_OUTDOOR_GRILL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_OUTGOING_MAIL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_OUTLET - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_OUTLINED_FLAG - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_OUTPUT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PADDING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PAGES - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PAGEVIEW - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PAID - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PALETTE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PALLET - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PAN_TOOL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PAN_TOOL_ALT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PANORAMA - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PANORAMA_FISH_EYE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PANORAMA_FISHEYE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PANORAMA_HORIZONTAL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PANORAMA_HORIZONTAL_SELECT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PANORAMA_PHOTOSPHERE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PANORAMA_PHOTOSPHERE_SELECT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PANORAMA_VERTICAL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PANORAMA_VERTICAL_SELECT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PANORAMA_WIDE_ANGLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PANORAMA_WIDE_ANGLE_SELECT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PARAGLIDING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PARK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PARTY_MODE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PASSWORD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PATTERN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PAUSE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PAUSE_CIRCLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PAUSE_CIRCLE_FILLED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PAUSE_CIRCLE_OUTLINE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PAUSE_PRESENTATION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PAYMENT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PAYMENTS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PAYPAL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PEDAL_BIKE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PENDING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PENDING_ACTIONS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PENTAGON - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PEOPLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PEOPLE_ALT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PEOPLE_OUTLINE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PERCENT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PERM_CAMERA_MIC - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PERM_CONTACT_CAL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PERM_CONTACT_CALENDAR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PERM_DATA_SETTING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PERM_DEVICE_INFO - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PERM_DEVICE_INFORMATION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PERM_IDENTITY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PERM_MEDIA - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PERM_PHONE_MSG - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PERM_SCAN_WIFI - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PERSON - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PERSON_2 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PERSON_3 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PERSON_4 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PERSON_ADD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PERSON_ADD_ALT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PERSON_ADD_ALT_1 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PERSON_ADD_DISABLED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PERSON_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PERSON_OUTLINE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PERSON_PIN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PERSON_PIN_CIRCLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PERSON_REMOVE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PERSON_REMOVE_ALT_1 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PERSON_SEARCH - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PERSONAL_INJURY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PERSONAL_VIDEO - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PEST_CONTROL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PEST_CONTROL_RODENT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PETS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PHISHING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PHONE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PHONE_ANDROID - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PHONE_BLUETOOTH_SPEAKER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PHONE_CALLBACK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PHONE_DISABLED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PHONE_ENABLED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PHONE_FORWARDED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PHONE_IN_TALK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PHONE_IPHONE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PHONE_LOCKED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PHONE_MISSED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PHONE_PAUSED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PHONELINK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PHONELINK_ERASE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PHONELINK_LOCK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PHONELINK_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PHONELINK_RING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PHONELINK_SETUP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PHOTO - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PHOTO_ALBUM - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PHOTO_CAMERA - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PHOTO_CAMERA_BACK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PHOTO_CAMERA_FRONT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PHOTO_FILTER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PHOTO_LIBRARY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PHOTO_SIZE_SELECT_ACTUAL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PHOTO_SIZE_SELECT_LARGE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PHOTO_SIZE_SELECT_SMALL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PHP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PIANO - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PIANO_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PICTURE_AS_PDF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PICTURE_IN_PICTURE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PICTURE_IN_PICTURE_ALT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PIE_CHART - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PIE_CHART_OUTLINE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PIE_CHART_OUTLINED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PIN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PIN_DROP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PIN_END - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PIN_INVOKE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PINCH - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PIVOT_TABLE_CHART - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PIX - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PLACE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PLAGIARISM - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PLAY_ARROW - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PLAY_CIRCLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PLAY_CIRCLE_FILL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PLAY_CIRCLE_FILLED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PLAY_CIRCLE_OUTLINE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PLAY_DISABLED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PLAY_FOR_WORK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PLAY_LESSON - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PLAYLIST_ADD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PLAYLIST_ADD_CHECK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PLAYLIST_ADD_CHECK_CIRCLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PLAYLIST_ADD_CIRCLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PLAYLIST_PLAY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PLAYLIST_REMOVE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PLUMBING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PLUS_ONE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PODCASTS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_POINT_OF_SALE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_POLICY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_POLL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_POLYLINE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_POLYMER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_POOL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PORTABLE_WIFI_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PORTRAIT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_POST_ADD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_POWER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_POWER_INPUT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_POWER_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_POWER_SETTINGS_NEW - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PRECISION_MANUFACTURING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PREGNANT_WOMAN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PRESENT_TO_ALL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PREVIEW - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PRICE_CHANGE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PRICE_CHECK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PRINT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PRINT_DISABLED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PRIORITY_HIGH - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PRIVACY_TIP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PRIVATE_CONNECTIVITY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PRODUCTION_QUANTITY_LIMITS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PROPANE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PROPANE_TANK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PSYCHOLOGY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PSYCHOLOGY_ALT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PUBLIC - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PUBLIC_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PUBLISH - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PUBLISHED_WITH_CHANGES - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PUNCH_CLOCK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_PUSH_PIN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_QR_CODE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_QR_CODE_2 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_QR_CODE_SCANNER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_QUERY_BUILDER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_QUERY_STATS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_QUESTION_ANSWER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_QUESTION_MARK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_QUEUE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_QUEUE_MUSIC - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_QUEUE_PLAY_NEXT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_QUICK_CONTACTS_DIALER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_QUICK_CONTACTS_MAIL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_QUICKREPLY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_QUIZ - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_QUORA - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_R_MOBILEDATA - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_RADAR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_RADIO - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_RADIO_BUTTON_CHECKED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_RADIO_BUTTON_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_RADIO_BUTTON_ON - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_RADIO_BUTTON_UNCHECKED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_RAILWAY_ALERT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_RAMEN_DINING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_RAMP_LEFT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_RAMP_RIGHT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_RATE_REVIEW - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_RAW_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_RAW_ON - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_READ_MORE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_REAL_ESTATE_AGENT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_REBASE_EDIT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_RECEIPT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_RECEIPT_LONG - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_RECENT_ACTORS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_RECOMMEND - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_RECORD_VOICE_OVER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_RECTANGLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_RECYCLING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_REDDIT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_REDEEM - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_REDO - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_REDUCE_CAPACITY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_REFRESH - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_REMEMBER_ME - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_REMOVE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_REMOVE_CIRCLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_REMOVE_CIRCLE_OUTLINE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_REMOVE_DONE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_REMOVE_FROM_QUEUE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_REMOVE_MODERATOR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_REMOVE_RED_EYE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_REMOVE_ROAD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_REMOVE_SHOPPING_CART - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_REORDER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_REPARTITION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_REPEAT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_REPEAT_ON - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_REPEAT_ONE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_REPEAT_ONE_ON - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_REPLAY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_REPLAY_10 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_REPLAY_30 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_REPLAY_5 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_REPLAY_CIRCLE_FILLED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_REPLY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_REPLY_ALL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_REPORT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_REPORT_GMAILERRORRED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_REPORT_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_REPORT_PROBLEM - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_REQUEST_PAGE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_REQUEST_QUOTE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_RESET_TV - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_RESTART_ALT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_RESTAURANT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_RESTAURANT_MENU - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_RESTORE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_RESTORE_FROM_TRASH - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_RESTORE_PAGE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_REVIEWS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_RICE_BOWL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_RING_VOLUME - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ROCKET - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ROCKET_LAUNCH - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ROLLER_SHADES - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ROLLER_SHADES_CLOSED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ROLLER_SKATING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ROOFING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ROOM - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ROOM_PREFERENCES - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ROOM_SERVICE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ROTATE_90_DEGREES_CCW - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ROTATE_90_DEGREES_CW - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ROTATE_LEFT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ROTATE_RIGHT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ROUNDABOUT_LEFT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ROUNDABOUT_RIGHT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ROUNDED_CORNER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ROUTE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ROUTER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ROWING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_RSS_FEED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_RSVP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_RTT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_RULE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_RULE_FOLDER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_RUN_CIRCLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_RUNNING_WITH_ERRORS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_RV_HOOKUP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SAFETY_CHECK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SAFETY_DIVIDER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SAILING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SANITIZER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SATELLITE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SATELLITE_ALT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SAVE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SAVE_ALT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SAVE_AS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SAVED_SEARCH - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SAVINGS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SCALE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SCANNER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SCATTER_PLOT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SCHEDULE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SCHEDULE_SEND - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SCHEMA - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SCHOOL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SCIENCE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SCORE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SCOREBOARD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SCREEN_LOCK_LANDSCAPE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SCREEN_LOCK_PORTRAIT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SCREEN_LOCK_ROTATION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SCREEN_ROTATION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SCREEN_ROTATION_ALT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SCREEN_SEARCH_DESKTOP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SCREEN_SHARE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SCREENSHOT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SCREENSHOT_MONITOR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SCUBA_DIVING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SD_CARD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SD_CARD_ALERT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SD_STORAGE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SEARCH - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SEARCH_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SECURITY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SECURITY_UPDATE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SECURITY_UPDATE_GOOD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SECURITY_UPDATE_WARNING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SEGMENT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SELECT_ALL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SELF_IMPROVEMENT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SELL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SEND - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SEND_AND_ARCHIVE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SEND_TIME_EXTENSION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SEND_TO_MOBILE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SENSOR_DOOR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SENSOR_OCCUPIED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SENSOR_WINDOW - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SENSORS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SENSORS_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SENTIMENT_DISSATISFIED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SENTIMENT_NEUTRAL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SENTIMENT_SATISFIED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SENTIMENT_SATISFIED_ALT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SENTIMENT_VERY_DISSATISFIED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SENTIMENT_VERY_SATISFIED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SET_MEAL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SETTINGS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SETTINGS_ACCESSIBILITY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SETTINGS_APPLICATIONS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SETTINGS_BACKUP_RESTORE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SETTINGS_BLUETOOTH - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SETTINGS_BRIGHTNESS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SETTINGS_CELL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SETTINGS_DISPLAY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SETTINGS_ETHERNET - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SETTINGS_INPUT_ANTENNA - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SETTINGS_INPUT_COMPONENT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SETTINGS_INPUT_COMPOSITE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SETTINGS_INPUT_HDMI - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SETTINGS_INPUT_SVIDEO - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SETTINGS_OVERSCAN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SETTINGS_PHONE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SETTINGS_POWER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SETTINGS_REMOTE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SETTINGS_SUGGEST - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SETTINGS_SYSTEM_DAYDREAM - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SETTINGS_VOICE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SEVERE_COLD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SHAPE_LINE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SHARE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SHARE_ARRIVAL_TIME - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SHARE_LOCATION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SHELVES - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SHIELD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SHIELD_MOON - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SHOP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SHOP_2 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SHOP_TWO - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SHOPIFY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SHOPPING_BAG - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SHOPPING_BASKET - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SHOPPING_CART - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SHOPPING_CART_CHECKOUT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SHORT_TEXT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SHORTCUT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SHOW_CHART - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SHOWER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SHUFFLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SHUFFLE_ON - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SHUTTER_SPEED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SICK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SIGN_LANGUAGE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SIGNAL_CELLULAR_0_BAR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SIGNAL_CELLULAR_4_BAR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SIGNAL_CELLULAR_ALT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SIGNAL_CELLULAR_ALT_1_BAR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SIGNAL_CELLULAR_ALT_2_BAR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SIGNAL_CELLULAR_CONNECTED_NO_INTERNET_0_BAR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SIGNAL_CELLULAR_CONNECTED_NO_INTERNET_4_BAR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SIGNAL_CELLULAR_NO_SIM - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SIGNAL_CELLULAR_NODATA - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SIGNAL_CELLULAR_NULL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SIGNAL_CELLULAR_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SIGNAL_WIFI_0_BAR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SIGNAL_WIFI_4_BAR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SIGNAL_WIFI_4_BAR_LOCK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SIGNAL_WIFI_BAD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SIGNAL_WIFI_CONNECTED_NO_INTERNET_4 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SIGNAL_WIFI_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SIGNAL_WIFI_STATUSBAR_4_BAR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SIGNAL_WIFI_STATUSBAR_CONNECTED_NO_INTERNET_4 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SIGNAL_WIFI_STATUSBAR_NULL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SIGNPOST - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SIM_CARD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SIM_CARD_ALERT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SIM_CARD_DOWNLOAD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SINGLE_BED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SIP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SKATEBOARDING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SKIP_NEXT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SKIP_PREVIOUS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SLEDDING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SLIDESHOW - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SLOW_MOTION_VIDEO - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SMART_BUTTON - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SMART_DISPLAY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SMART_SCREEN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SMART_TOY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SMARTPHONE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SMOKE_FREE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SMOKING_ROOMS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SMS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SMS_FAILED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SNAPCHAT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SNIPPET_FOLDER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SNOOZE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SNOWBOARDING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SNOWING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SNOWMOBILE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SNOWSHOEING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SOAP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SOCIAL_DISTANCE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SOLAR_POWER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SORT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SORT_BY_ALPHA - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SOS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SOUP_KITCHEN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SOURCE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SOUTH - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SOUTH_AMERICA - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SOUTH_EAST - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SOUTH_WEST - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SPA - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SPACE_BAR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SPACE_DASHBOARD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SPATIAL_AUDIO - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SPATIAL_AUDIO_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SPATIAL_TRACKING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SPEAKER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SPEAKER_GROUP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SPEAKER_NOTES - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SPEAKER_NOTES_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SPEAKER_PHONE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SPEED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SPELLCHECK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SPLITSCREEN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SPOKE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SPORTS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SPORTS_BAR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SPORTS_BASEBALL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SPORTS_BASKETBALL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SPORTS_CRICKET - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SPORTS_ESPORTS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SPORTS_FOOTBALL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SPORTS_GOLF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SPORTS_GYMNASTICS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SPORTS_HANDBALL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SPORTS_HOCKEY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SPORTS_KABADDI - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SPORTS_MARTIAL_ARTS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SPORTS_MMA - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SPORTS_MOTORSPORTS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SPORTS_RUGBY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SPORTS_SCORE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SPORTS_SOCCER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SPORTS_TENNIS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SPORTS_VOLLEYBALL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SQUARE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SQUARE_FOOT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SSID_CHART - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_STACKED_BAR_CHART - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_STACKED_LINE_CHART - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_STADIUM - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_STAIRS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_STAR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_STAR_BORDER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_STAR_BORDER_PURPLE500 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_STAR_HALF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_STAR_OUTLINE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_STAR_PURPLE500 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_STAR_RATE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_STARS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_START - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_STAY_CURRENT_LANDSCAPE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_STAY_CURRENT_PORTRAIT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_STAY_PRIMARY_LANDSCAPE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_STAY_PRIMARY_PORTRAIT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_STICKY_NOTE_2 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_STOP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_STOP_CIRCLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_STOP_SCREEN_SHARE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_STORAGE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_STORE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_STORE_MALL_DIRECTORY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_STOREFRONT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_STORM - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_STRAIGHT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_STRAIGHTEN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_STREAM - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_STREETVIEW - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_STRIKETHROUGH_S - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_STROLLER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_STYLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SUBDIRECTORY_ARROW_LEFT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SUBDIRECTORY_ARROW_RIGHT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SUBJECT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SUBSCRIPT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SUBSCRIPTIONS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SUBTITLES - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SUBTITLES_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SUBWAY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SUMMARIZE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SUNNY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SUNNY_SNOWING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SUPERSCRIPT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SUPERVISED_USER_CIRCLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SUPERVISOR_ACCOUNT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SUPPORT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SUPPORT_AGENT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SURFING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SURROUND_SOUND - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SWAP_CALLS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SWAP_HORIZ - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SWAP_HORIZONTAL_CIRCLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SWAP_VERT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SWAP_VERT_CIRCLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SWAP_VERTICAL_CIRCLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SWIPE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SWIPE_DOWN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SWIPE_DOWN_ALT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SWIPE_LEFT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SWIPE_LEFT_ALT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SWIPE_RIGHT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SWIPE_RIGHT_ALT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SWIPE_UP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SWIPE_UP_ALT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SWIPE_VERTICAL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SWITCH_ACCESS_SHORTCUT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SWITCH_ACCESS_SHORTCUT_ADD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SWITCH_ACCOUNT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SWITCH_CAMERA - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SWITCH_LEFT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SWITCH_RIGHT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SWITCH_VIDEO - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SYNAGOGUE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SYNC - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SYNC_ALT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SYNC_DISABLED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SYNC_LOCK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SYNC_PROBLEM - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SYSTEM_SECURITY_UPDATE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SYSTEM_SECURITY_UPDATE_GOOD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SYSTEM_SECURITY_UPDATE_WARNING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SYSTEM_UPDATE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SYSTEM_UPDATE_ALT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_SYSTEM_UPDATE_TV - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TAB - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TAB_UNSELECTED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TABLE_BAR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TABLE_CHART - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TABLE_RESTAURANT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TABLE_ROWS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TABLE_VIEW - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TABLET - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TABLET_ANDROID - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TABLET_MAC - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TAG - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TAG_FACES - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TAKEOUT_DINING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TAP_AND_PLAY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TAPAS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TASK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TASK_ALT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TAXI_ALERT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TELEGRAM - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TEMPLE_BUDDHIST - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TEMPLE_HINDU - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TERMINAL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TERRAIN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TEXT_DECREASE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TEXT_FIELDS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TEXT_FORMAT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TEXT_INCREASE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TEXT_ROTATE_UP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TEXT_ROTATE_VERTICAL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TEXT_ROTATION_ANGLEDOWN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TEXT_ROTATION_ANGLEUP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TEXT_ROTATION_DOWN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TEXT_ROTATION_NONE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TEXT_SNIPPET - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TEXTSMS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TEXTURE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_THEATER_COMEDY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_THEATERS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_THERMOSTAT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_THERMOSTAT_AUTO - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_THUMB_DOWN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_THUMB_DOWN_ALT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_THUMB_DOWN_OFF_ALT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_THUMB_UP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_THUMB_UP_ALT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_THUMB_UP_OFF_ALT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_THUMBS_UP_DOWN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_THUNDERSTORM - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TIKTOK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TIME_TO_LEAVE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TIMELAPSE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TIMELINE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TIMER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TIMER_10 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TIMER_10_SELECT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TIMER_3 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TIMER_3_SELECT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TIMER_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TIPS_AND_UPDATES - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TIRE_REPAIR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TITLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TOC - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TODAY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TOGGLE_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TOGGLE_ON - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TOKEN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TOLL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TONALITY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TOPIC - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TORNADO - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TOUCH_APP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TOUR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TOYS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TRACK_CHANGES - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TRAFFIC - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TRAIN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TRAM - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TRANSCRIBE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TRANSFER_WITHIN_A_STATION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TRANSFORM - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TRANSGENDER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TRANSIT_ENTEREXIT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TRANSLATE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TRAVEL_EXPLORE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TRENDING_DOWN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TRENDING_FLAT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TRENDING_NEUTRAL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TRENDING_UP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TRIP_ORIGIN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TROLLEY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TROUBLESHOOT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TRY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TSUNAMI - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TTY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TUNE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TUNGSTEN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TURN_LEFT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TURN_RIGHT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TURN_SHARP_LEFT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TURN_SHARP_RIGHT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TURN_SLIGHT_LEFT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TURN_SLIGHT_RIGHT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TURNED_IN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TURNED_IN_NOT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TV - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TV_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TWO_WHEELER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_TYPE_SPECIMEN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_U_TURN_LEFT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_U_TURN_RIGHT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_UMBRELLA - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_UNARCHIVE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_UNDO - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_UNFOLD_LESS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_UNFOLD_LESS_DOUBLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_UNFOLD_MORE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_UNFOLD_MORE_DOUBLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_UNPUBLISHED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_UNSUBSCRIBE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_UPCOMING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_UPDATE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_UPDATE_DISABLED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_UPGRADE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_UPLOAD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_UPLOAD_FILE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_USB - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_USB_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VACCINES - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VAPE_FREE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VAPING_ROOMS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VERIFIED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VERIFIED_USER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VERTICAL_ALIGN_BOTTOM - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VERTICAL_ALIGN_CENTER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VERTICAL_ALIGN_TOP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VERTICAL_DISTRIBUTE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VERTICAL_SHADES - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VERTICAL_SHADES_CLOSED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VERTICAL_SPLIT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VIBRATION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VIDEO_CALL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VIDEO_CAMERA_BACK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VIDEO_CAMERA_FRONT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VIDEO_CHAT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VIDEO_COLLECTION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VIDEO_FILE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VIDEO_LABEL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VIDEO_LIBRARY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VIDEO_SETTINGS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VIDEO_STABLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VIDEOCAM - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VIDEOCAM_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VIDEOGAME_ASSET - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VIDEOGAME_ASSET_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VIEW_AGENDA - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VIEW_ARRAY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VIEW_CAROUSEL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VIEW_COLUMN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VIEW_COMFORTABLE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VIEW_COMFY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VIEW_COMFY_ALT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VIEW_COMPACT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VIEW_COMPACT_ALT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VIEW_COZY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VIEW_DAY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VIEW_HEADLINE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VIEW_IN_AR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VIEW_KANBAN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VIEW_LIST - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VIEW_MODULE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VIEW_QUILT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VIEW_SIDEBAR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VIEW_STREAM - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VIEW_TIMELINE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VIEW_WEEK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VIGNETTE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VILLA - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VISIBILITY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VISIBILITY_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VOICE_CHAT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VOICE_OVER_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VOICEMAIL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VOLCANO - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VOLUME_DOWN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VOLUME_DOWN_ALT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VOLUME_MUTE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VOLUME_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VOLUME_UP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VOLUNTEER_ACTIVISM - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VPN_KEY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VPN_KEY_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VPN_LOCK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_VRPANO - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WALLET - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WALLET_GIFTCARD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WALLET_MEMBERSHIP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WALLET_TRAVEL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WALLPAPER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WAREHOUSE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WARNING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WARNING_AMBER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WASH - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WATCH - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WATCH_LATER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WATCH_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WATER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WATER_DAMAGE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WATER_DROP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WATERFALL_CHART - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WAVES - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WAVING_HAND - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WB_AUTO - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WB_CLOUDY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WB_INCANDESCENT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WB_IRIDESCENT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WB_SHADE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WB_SUNNY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WB_TWIGHLIGHT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WB_TWILIGHT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WC - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WEB - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WEB_ASSET - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WEB_ASSET_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WEB_STORIES - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WEBHOOK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WECHAT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WEEKEND - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WEST - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WHATSHOT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WHEELCHAIR_PICKUP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WHERE_TO_VOTE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WIDGETS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WIDTH_FULL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WIDTH_NORMAL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WIDTH_WIDE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WIFI - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WIFI_1_BAR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WIFI_2_BAR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WIFI_CALLING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WIFI_CALLING_3 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WIFI_CHANNEL - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WIFI_FIND - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WIFI_LOCK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WIFI_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WIFI_PASSWORD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WIFI_PROTECTED_SETUP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WIFI_TETHERING - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WIFI_TETHERING_ERROR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WIFI_TETHERING_ERROR_ROUNDED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WIFI_TETHERING_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WIND_POWER - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WINDOW - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WINE_BAR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WOMAN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WOMAN_2 - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WOO_COMMERCE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WORDPRESS - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WORK - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WORK_HISTORY - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WORK_OFF - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WORK_OUTLINE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WORKSPACE_PREMIUM - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WORKSPACES - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WORKSPACES_FILLED - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WORKSPACES_OUTLINE - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WRAP_TEXT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WRONG_LOCATION - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_WYSIWYG - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_YARD - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_YOUTUBE_SEARCHED_FOR - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ZOOM_IN - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ZOOM_IN_MAP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ZOOM_OUT - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
MATERIAL_ZOOM_OUT_MAP - Static variable in class com.codename1.ui.FontImage
  Material design icon font character code see https://www.material.io/resources/icons/ for full list
Material.Type - Enum in com.codename1.gpu
  The built in lighting model used to shade a surface.
MaterialRegistry - Class in com.codename1.gaming.level
  Process-wide registry of pluggable `Material`s, keyed by id.
materials() - Method in class com.codename1.gaming.level.TerrainGrid
  The raw row-major surface-material array (length `cols * rows`) of `MaterialRegistry` ids; a `null` entry means the default `MaterialRegistry#GRASS`.
Math - Class in java.lang
  The class Math contains methods for performing basic numeric operations.
Math() - Constructor for class java.lang.Math
MATH_SYMBOL - Static variable in class com.codename1.util.regex.RECharacter
MathHelper - Class in com.codename1.charts.util
  Utility class for math operations.
MathUtil - Class in com.codename1.util
  MathUtil for Java ME.
MathUtil() - Constructor for class com.codename1.util.MathUtil
MathUtils - Class in com.codename1.gaming.physics.box2d.common
  A few math methods that don't fit very well anywhere else.
MathUtils() - Constructor for class com.codename1.gaming.physics.box2d.common.MathUtils
MatomoAnalyticsProvider - Class in com.codename1.analytics
  A privacy-first provider targeting Matomo (formerly Piwik) through its HTTP Tracking API.
MatomoAnalyticsProvider(String, int) - Constructor for class com.codename1.analytics.MatomoAnalyticsProvider
  Creates a Matomo provider.
Matrix4 - Class in com.codename1.gpu
  Portable column-major 4x4 float matrix math used by the 3D API.
max() - Element in annotation type com.codename1.annotations.Numeric
  Inclusive upper bound.
max(byte[], byte[], byte[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
max(double, double) - Static method in class java.lang.Math
  Returns the greater of two double values.
max(float[], float[], float[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
max(float, float) - Static method in class com.codename1.gaming.physics.box2d.common.MathUtils
max(float, float) - Static method in class java.lang.Math
  Returns the greater of two float values.
max(int[], int[], int[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
max(int, int) - Static method in class com.codename1.gaming.physics.box2d.common.MathUtils
max(int, int) - Static method in class java.lang.Math
  Returns the greater of two int values.
max(long, long) - Static method in class java.lang.Math
  Returns the greater of two long values.
max(Vec2, Vec2) - Static method in class com.codename1.gaming.physics.box2d.common.Vec2
max(BigInteger) - Method in class com.codename1.util.BigInteger
max(Collection) - Static method in class java.util.Collections
  Searches the specified collection for the maximum element.
max(Collection, Comparator) - Static method in class java.util.Collections
  Searches the specified collection for the maximum element using the specified comparator.
max(Date...) - Static method in class com.codename1.util.DateUtil
  Returns the latest of a set of dates.
MAX - Static variable in class com.codename1.ui.layouts.mig.LayoutUtil
MAX - Static variable in class com.codename1.ui.layouts.mig.UnitValue
  An operation indicating the maximum of two sub units
MAX_CODE_POINT - Static variable in class java.lang.Character
  Maximum code point value - `U+10FFFF`.
MAX_HIGH_SURROGATE - Static variable in class java.lang.Character
  Maximum value of a high surrogate or leading surrogate unit in UTF-16 encoding - `'?'`.
MAX_ITERATIONS - Static variable in class com.codename1.gaming.physics.box2d.collision.TimeOfImpact
MAX_LOW_SURROGATE - Static variable in class java.lang.Character
  Maximum value of a low surrogate or trailing surrogate unit in UTF-16 encoding - `'?'`.
MAX_PRIORITY - Static variable in class java.lang.Thread
  The maximum priority that a thread can have.
MAX_RADIX - Static variable in class java.lang.Character
  The maximum radix available for conversion to and from Strings.
MAX_SIZE - Static variable in class com.codename1.ui.layouts.mig.UnitValue
  A unit indicating maximum size.
MAX_STACK_SIZE - Static variable in class com.codename1.gaming.physics.box2d.collision.broadphase.DynamicTree
MAX_SURROGATE - Static variable in class java.lang.Character
  Maximum value of a surrogate unit in UTF-16 encoding - `'?'`.
MAX_VALUE - Static variable in class java.lang.Byte
  The maximum value a Byte can have.
MAX_VALUE - Static variable in class java.lang.Character
  The constant value of this field is the largest value of type char.
MAX_VALUE - Static variable in class java.lang.Double
  The largest positive finite value of type double.
MAX_VALUE - Static variable in class java.lang.Float
  The largest positive value of type float.
MAX_VALUE - Static variable in class java.lang.Integer
  The largest value of type int.
MAX_VALUE - Static variable in class java.lang.Long
  The largest value of type long.
MAX_VALUE - Static variable in class java.lang.Short
  The maximum value a Short can have.
MAX_WBITS - Static variable in class com.codename1.io.gzip.JZlib
maxAdContentRating(int) - Method in class com.codename1.ads.AdConfig
  Caps the content rating of served ads.
maxAngularCorrection - Static variable in class com.codename1.gaming.physics.box2d.common.Settings
  The maximum angular position correction used when solving constraints.
maxForce - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.FrictionJointDef
  The maximum friction force in N.
maxForce - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.MouseJointDef
  The maximum constraint force that can be exerted to move the candidate body.
maxFraction - Variable in class com.codename1.gaming.physics.box2d.collision.RayCastInput
MAXGRIDSIZE - Static variable in class com.codename1.ui.layouts.GridBagLayout
maxHeight(String) - Method in class com.codename1.ui.layouts.mig.CC
  The maximum size for the component.
maxHeight(String) - Method in class com.codename1.ui.layouts.mig.LC
  The maximum height for the container.
maximumLayoutSize(Container) - Method in class com.codename1.ui.layouts.mig.MigLayout
maxInset(String) - Method in class com.codename1.components.SplitPane.Settings
  Sets the max inset for the divider.
maxLength - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.RopeJointDef
  The maximum length of the rope.
maxLinearCorrection - Static variable in class com.codename1.gaming.physics.box2d.common.Settings
  The maximum linear position correction used when solving constraints.
maxManifoldPoints - Static variable in class com.codename1.gaming.physics.box2d.common.Settings
  The maximum number of contact points between two convex shapes.
maxMotorForce - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.PrismaticJointDef
  The maximum motor torque, usually in N-m.
maxMotorTorque - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.RevoluteJointDef
  The maximum motor torque used to achieve the desired motor speed.
maxMotorTorque - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.WheelJointDef
  The maximum motor torque, usually in N-m.
maxPolygonVertices - Static variable in class com.codename1.gaming.physics.box2d.common.Settings
  The maximum number of vertices on a convex polygon.
maxRotation - Static variable in class com.codename1.gaming.physics.box2d.common.Settings
  The maximum angular velocity of a body.
maxRotationSquared - Static variable in class com.codename1.gaming.physics.box2d.common.Settings
maxSubSteps - Static variable in class com.codename1.gaming.physics.box2d.common.Settings
  Maximum number of sub-steps per contact in continuous physics simulation.
maxTOIContacts - Static variable in class com.codename1.gaming.physics.box2d.common.Settings
  Maximum number of contacts to be handled to solve a TOI island.
maxTokens(Integer) - Method in class com.codename1.ai.ChatRequest.Builder
maxToOut(Vec2, Vec2, Vec2) - Static method in class com.codename1.gaming.physics.box2d.common.Vec2
maxTorque - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.FrictionJointDef
  The maximum friction torque in N-m.
maxTranslation - Static variable in class com.codename1.gaming.physics.box2d.common.Settings
  The maximum linear velocity of a body.
maxTranslationSquared - Static variable in class com.codename1.gaming.physics.box2d.common.Settings
maxWidth(String) - Method in class com.codename1.ui.layouts.mig.CC
  The maximum size for the component.
maxWidth(String) - Method in class com.codename1.ui.layouts.mig.LC
  The maximum width for the container.
maxZoomFor(Tile) - Method in class com.codename1.maps.providers.MapProvider
  Returns the maximum zoom of a specific Tile.
maxZoomLevel() - Method in class com.codename1.maps.providers.GoogleMapsProvider
  Maximal zoom level.
maxZoomLevel() - Method in class com.codename1.maps.providers.MapProvider
  Maximal zoom level.
maxZoomLevel() - Method in class com.codename1.maps.providers.OpenStreetMapProvider
  Maximal zoom level.
MAY - Static variable in class java.util.Calendar
  Value of the MONTH field indicating the fifth month of the year.
mCenterX - Variable in class com.codename1.charts.views.RoundChart
  The chart center X axis.
mCenterY - Variable in class com.codename1.charts.views.RoundChart
  The chart center y axis.
md5(byte[]) - Static method in class com.codename1.security.Hash
  One-shot MD5 hash.
md5(byte[], byte[]) - Static method in class com.codename1.security.Hmac
  One-shot HMAC-MD5.
MD5 - Static variable in class com.codename1.security.Hash
  MD5 algorithm identifier (128-bit digest).
mDataset - Variable in class com.codename1.charts.views.RoundChart
  The series dataset.
mDataset - Variable in class com.codename1.charts.views.XYChart
  The multiple series dataset.
measureText(char[], int, int) - Method in class com.codename1.charts.compat.Paint
measureText(String) - Method in class com.codename1.charts.compat.Paint
Media - Interface in com.codename1.media
  Media control interface allows for media playback, recording.
MEDIA_KEY_FAST_BACKWARD - Static variable in class com.codename1.ui.Display
  Special case game key used for media playback events
MEDIA_KEY_FAST_FORWARD - Static variable in class com.codename1.ui.Display
  Special case game key used for media playback events
MEDIA_KEY_PLAY - Static variable in class com.codename1.ui.Display
  Special case game key used for media playback events
MEDIA_KEY_PLAY_PAUSE - Static variable in class com.codename1.ui.Display
  Special case game key used for media playback events
MEDIA_KEY_PLAY_STOP - Static variable in class com.codename1.ui.Display
  Special case game key used for media playback events
MEDIA_KEY_SKIP_BACK - Static variable in class com.codename1.ui.Display
  Special case game key used for media playback events
MEDIA_KEY_SKIP_FORWARD - Static variable in class com.codename1.ui.Display
  Special case game key used for media playback events
MEDIA_KEY_STOP - Static variable in class com.codename1.ui.Display
  Special case game key used for media playback events
MediaErrorEvent(Media, AsyncMedia.MediaException) - Constructor for class com.codename1.media.AsyncMedia.MediaErrorEvent
  Creates a new error event with the given exception.
MediaException(AsyncMedia.MediaErrorType) - Constructor for exception class com.codename1.media.AsyncMedia.MediaException
  Creates an exception of the given type.
MediaException(AsyncMedia.MediaErrorType, String) - Constructor for exception class com.codename1.media.AsyncMedia.MediaException
  Creates an exception of the given type.
MediaException(AsyncMedia.MediaErrorType, Throwable) - Constructor for exception class com.codename1.media.AsyncMedia.MediaException
  Creates an exception of the given type.
MediaManager - Class in com.codename1.media
  Allow us to create `Media` objects using String URI's or with a stream to the media data.
MediaManager() - Constructor for class com.codename1.media.MediaManager
MediaMetaData - Class in com.codename1.media
  MetaData for use by `RemoteControlListener` to provide information about the currently playing background media on the device's lock screen.
MediaMetaData() - Constructor for class com.codename1.media.MediaMetaData
MediaPlayer - Class in com.codename1.components
  Video playback component with control buttons for back, play/pause and forward buttons.
MediaPlayer() - Constructor for class com.codename1.components.MediaPlayer
  Empty constructor
MediaPlayer(Media) - Constructor for class com.codename1.components.MediaPlayer
  Empty constructor
MediaRecorderBuilder - Class in com.codename1.media
  A builder class to generate a Media recorder with specific settings.
MediaRecorderBuilder() - Constructor for class com.codename1.media.MediaRecorderBuilder
MediaStateChangeEvent(AsyncMedia, AsyncMedia.State, AsyncMedia.State) - Constructor for class com.codename1.media.AsyncMedia.MediaStateChangeEvent
  Creates a new state change event for the given source.
MEDIUM - Static variable in class com.codename1.l10n.DateFormat
  Constant for medium style parsing/formatting pattern.
MEDIUM - Static variable in class java.text.DateFormat
  Constant for medium style parsing/formatting pattern.
MemoryChunkProvider() - Constructor for class com.codename1.gaming.level.StreamingTerrain.MemoryChunkProvider
MenuBar - Class in com.codename1.ui
  This class represents the Form MenuBar.
MenuBar() - Constructor for class com.codename1.ui.MenuBar
Mercator - Class in com.codename1.maps
  Represents a Mercator projection http://en.wikipedia.org/wiki/Mercator_projection
Mercator() - Constructor for class com.codename1.maps.Mercator
  Creates a new Mercator projection
merge(Style) - Method in class com.codename1.ui.ComponentSelector
  Merges style with all styles of components in current found set.
merge(Style) - Method in class com.codename1.ui.plaf.Style
  Merges the new style with the current style without changing the elements that were modified.
merge(K, V, BiFunction) - Method in interface java.util.Map
  If the specified key is not already associated with a value or is associated with `null`, associates it with the given non-null value.
mergeArrays(Object[], Object[], Object[]) - Static method in class com.codename1.io.Util
  Merges arrays into one larger array
Mesh - Class in com.codename1.gpu
  Renderable geometry: a `VertexBuffer`, an optional `IndexBuffer` and the `PrimitiveType` that ties the vertices into shapes.
Mesh(VertexBuffer, IndexBuffer, PrimitiveType) - Constructor for class com.codename1.gpu.Mesh
  Creates an indexed mesh.
Mesh(VertexBuffer, PrimitiveType) - Constructor for class com.codename1.gpu.Mesh
  Creates a non indexed mesh.
MESH - Enum constant in enum com.codename1.gaming.level.AssetDef.Type
  A 3D mesh (glTF/glb), realized as a `com.codename1.gaming.Model`.
meshData(String) - Method in class com.codename1.gaming.level.AssetCatalog
  The glTF/glb bytes for a 3D asset (load with `com.codename1.gpu.GltfLoader`), or null if it has none.
message() - Element in annotation type com.codename1.annotations.Email
  Override the default error message ("Invalid Email Address").
message() - Element in annotation type com.codename1.annotations.ExistIn
  Override the default error message (`ExistInConstraint` derives one from the value list when blank).
message() - Element in annotation type com.codename1.annotations.Length
  Override the default error message (`"Input must be at least <min> characters"`).
message() - Element in annotation type com.codename1.annotations.Numeric
  Override the default error message (`NumericConstraint` derives one from the bounds when blank).
message() - Element in annotation type com.codename1.annotations.Regex
  Override the default error message.
message() - Element in annotation type com.codename1.annotations.Required
  Override the default error message ("A value is required").
message() - Element in annotation type com.codename1.annotations.Url
  Override the default error message ("Invalid URL").
Message - Class in com.codename1.messaging
  Represents a message to be sent using underlying platform e-mail client or the cloud.
Message(String) - Constructor for class com.codename1.messaging.Message
  Constructor with the message body content
Message(String, long, String) - Constructor for class com.codename1.notifications.LocalNotification.MessagingStyle.Message
  Creates a message.
MessageEvent - Class in com.codename1.ui.events
  Encapsulates an event that either originates outside the App (e.g. from the webpage that contains the app if it is published using the Javascript port); or whose destination is outside the app.
MessageEvent(Object, String, int) - Constructor for class com.codename1.ui.events.MessageEvent
  Creates a new message.
MessageEvent.PromptPromise - Class in com.codename1.ui.events
  Encapsulates a promise that should be fulfilled when implementingn a custom permissions prompt to record or play audio.
MessagePart - Class in com.codename1.ai
  A single content fragment within a `ChatMessage`.
messages(List) - Method in class com.codename1.ai.ChatRequest.Builder
MessagingStyle(String) - Constructor for class com.codename1.notifications.LocalNotification.MessagingStyle
  Creates a messaging style.
metadata(Map) - Method in class com.codename1.ai.ChatRequest.Builder
metaData(String) - Method in class com.codename1.push.PushBuilder
  Sets the metadata (i.e. content the user shouldn't see) for the push notification.
metafactory(MethodHandles.Lookup, String, MethodType, MethodType, MethodHandle, MethodType) - Static method in class java.lang.invoke.LambdaMetafactory
Method - Class in java.lang.reflect
Method() - Constructor for class java.lang.reflect.Method
METHOD - Enum constant in enum java.lang.annotation.ElementType
METHOD_S256 - Static variable in class com.codename1.io.oidc.PkceChallenge
  Always `"S256"` -- the only value `OidcClient` emits.
METHOD_TWEETS - Static variable in class com.codename1.io.services.TwitterRESTService
METHOD_USER_TIMELINE - Static variable in class com.codename1.io.services.TwitterRESTService
MethodHandle - Class in java.lang.invoke

  ##### Deprecated

MethodHandle() - Constructor for class java.lang.invoke.MethodHandle
MethodHandles - Class in java.lang.invoke

  ##### Deprecated

MethodHandles() - Constructor for class java.lang.invoke.MethodHandles
MethodHandles.Lookup - Class in java.lang.invoke
methodType(Class) - Static method in class java.lang.invoke.MethodType
methodType(Class, Class) - Static method in class java.lang.invoke.MethodType
methodType(Class, Class[]) - Static method in class java.lang.invoke.MethodType
methodType(Class, Class, Class...) - Static method in class java.lang.invoke.MethodType
methodType(Class, MethodType) - Static method in class java.lang.invoke.MethodType
methodType(Class, List) - Static method in class java.lang.invoke.MethodType
MethodType - Class in java.lang.invoke

  ##### Deprecated

MethodType() - Constructor for class java.lang.invoke.MethodType
metric - Variable in class com.codename1.gaming.physics.box2d.collision.Distance.SimplexCache
  length or area
MicrosoftConnect - Class in com.codename1.social
  Sign-in with a Microsoft account (personal, work, or school) backed by Microsoft Entra ID (formerly Azure Active Directory).
MID - Static variable in class com.codename1.ui.layouts.mig.UnitValue
  An operation indicating the middle value of two sub units
MIDNIGHT - Static variable in class java.time.LocalTime
MIFARE_CLASSIC - Enum constant in enum com.codename1.nfc.TagType
  NXP MIFARE Classic 1K/4K.
MIFARE_ULTRALIGHT - Enum constant in enum com.codename1.nfc.TagType
  NXP MIFARE Ultralight / Ultralight C / NTAG (NTAG213/215/216).
MifareClassic - Class in com.codename1.nfc
  NXP MIFARE Classic 1K/4K technology view.
MifareClassic() - Constructor for class com.codename1.nfc.MifareClassic
MifareUltralight - Class in com.codename1.nfc
  NXP MIFARE Ultralight / Ultralight C / NTAG21x technology view.
MifareUltralight() - Constructor for class com.codename1.nfc.MifareUltralight
MigLayout - Class in com.codename1.ui.layouts.mig
  A very flexible layout manager.
MigLayout() - Constructor for class com.codename1.ui.layouts.mig.MigLayout
  Constructor with no constraints.
MigLayout(LC) - Constructor for class com.codename1.ui.layouts.mig.MigLayout
  Constructor.
MigLayout(LC, AC) - Constructor for class com.codename1.ui.layouts.mig.MigLayout
  Constructor.
MigLayout(LC, AC, AC) - Constructor for class com.codename1.ui.layouts.mig.MigLayout
  Constructor.
MigLayout(String) - Constructor for class com.codename1.ui.layouts.mig.MigLayout
  Constructor.
MigLayout(String, String) - Constructor for class com.codename1.ui.layouts.mig.MigLayout
  Constructor.
MigLayout(String, String, String) - Constructor for class com.codename1.ui.layouts.mig.MigLayout
  Constructor.
millis() - Method in class java.time.Clock
MILLISECOND - Static variable in class com.codename1.util.DateUtil
MILLISECOND - Static variable in class java.util.Calendar
  Field number for get and set indicating the millisecond within the second.
MIME_HTML - Static variable in class com.codename1.messaging.Message
MIME_IMAGE_JPG - Static variable in class com.codename1.messaging.Message
MIME_IMAGE_PNG - Static variable in class com.codename1.messaging.Message
MIME_TEXT - Static variable in class com.codename1.messaging.Message
mimeType(String) - Method in class com.codename1.media.MediaRecorderBuilder
  Sets the mimetype to use for encoding the audio file.
min() - Element in annotation type com.codename1.annotations.Length
  Minimum number of characters.
min() - Element in annotation type com.codename1.annotations.Numeric
  Inclusive lower bound.
min(byte[], byte[], byte[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
min(double, double) - Static method in class java.lang.Math
  Returns the smaller of two double values.
min(float[], float[], float[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
min(float, float) - Static method in class com.codename1.gaming.physics.box2d.common.MathUtils
min(float, float) - Static method in class java.lang.Math
  Returns the smaller of two float values.
min(int[], int[], int[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
min(int, int) - Static method in class com.codename1.gaming.physics.box2d.common.MathUtils
min(int, int) - Static method in class java.lang.Math
  Returns the smaller of two int values.
min(long, long) - Static method in class java.lang.Math
  Returns the smaller of two long values.
min(Vec2, Vec2) - Static method in class com.codename1.gaming.physics.box2d.common.Vec2
min(BigInteger) - Method in class com.codename1.util.BigInteger
min(Collection) - Static method in class java.util.Collections
  Searches the specified collection for the minimum element.
min(Collection, Comparator) - Static method in class java.util.Collections
  Searches the specified collection for the minimum element using the specified comparator.
min(Date...) - Static method in class com.codename1.util.DateUtil
  Returns the earliest of a set of dates.
MIN - Static variable in class com.codename1.ui.layouts.mig.LayoutUtil
MIN - Static variable in class com.codename1.ui.layouts.mig.UnitValue
  An operation indicating the minimum of two sub units
MIN_CODE_POINT - Static variable in class java.lang.Character
  Minimum code point value - `U+0000`.
MIN_HIGH_SURROGATE - Static variable in class java.lang.Character
  Minimum value of a high surrogate or leading surrogate unit in UTF-16 encoding - `'?'`.
MIN_LOW_SURROGATE - Static variable in class java.lang.Character
  Minimum value of a low surrogate or trailing surrogate unit in UTF-16 encoding - `'?'`.
MIN_PRIORITY - Static variable in class java.lang.Thread
  The minimum priority that a thread can have.
MIN_PULLEY_LENGTH - Static variable in class com.codename1.gaming.physics.box2d.dynamics.joints.PulleyJoint
MIN_RADIX - Static variable in class java.lang.Character
  The minimum radix available for conversion to and from Strings.
MIN_SIZE - Static variable in class com.codename1.ui.layouts.mig.UnitValue
  A unit indicating minimum size.
MIN_SUPPLEMENTARY_CODE_POINT - Static variable in class java.lang.Character
  Minimum value of a supplementary code point - `U+010000`.
MIN_SURROGATE - Static variable in class java.lang.Character
  Minimum value of a surrogate unit in UTF-16 encoding - `'?'`.
MIN_VALUE - Static variable in class java.lang.Byte
  The minimum value a Byte can have.
MIN_VALUE - Static variable in class java.lang.Character
  The constant value of this field is the smallest value of type char.
MIN_VALUE - Static variable in class java.lang.Double
  The smallest positive value of type double.
MIN_VALUE - Static variable in class java.lang.Float
  The smallest positive value of type float.
MIN_VALUE - Static variable in class java.lang.Integer
  The smallest value of type int.
MIN_VALUE - Static variable in class java.lang.Long
  The smallest value of type long.
MIN_VALUE - Static variable in class java.lang.Short
  The minimum value a Short can have.
minHeight(String) - Method in class com.codename1.ui.layouts.mig.CC
  The minimum size for the component.
minHeight(String) - Method in class com.codename1.ui.layouts.mig.LC
  The minimum height for the container.
minimizeApplication() - Static method in class com.codename1.ui.CN
  Minimizes the current application if minimization is supported by the platform (may fail).
minimizeApplication() - Method in class com.codename1.ui.Display
  Minimizes the current application if minimization is supported by the platform (may fail).
Minimized - Enum constant in enum com.codename1.ui.events.WindowEvent.Type
  The window was minimized/iconified.
minimumLayoutSize(Container) - Method in class com.codename1.ui.layouts.mig.MigLayout
  Checks the parent window/popup if its size is within parameters as set by the LC.
minInset(String) - Method in class com.codename1.components.SplitPane.Settings
  Sets the minimum inset for the divider.
minmax(List) - Static method in class com.codename1.charts.util.MathHelper
  Calculate the minimum and maximum values out of a list of doubles.
MINSIZE - Static variable in class com.codename1.ui.layouts.GridBagLayout
minToOut(Vec2, Vec2, Vec2) - Static method in class com.codename1.gaming.physics.box2d.common.Vec2
minus(Duration) - Method in class java.time.Duration
minusDays(long) - Method in class java.time.LocalDate
minusMillis(long) - Method in class java.time.Instant
minusSeconds(long) - Method in class java.time.Instant
MINUTE - Static variable in class com.codename1.util.DateUtil
MINUTE - Static variable in class java.util.Calendar
  Field number for get and set indicating the minute within the hour.
minWidth(String) - Method in class com.codename1.ui.layouts.mig.CC
  The minimum size for the component.
minWidth(String) - Method in class com.codename1.ui.layouts.mig.LC
  The minimum width for the container.
minZoomLevel() - Method in class com.codename1.maps.providers.MapProvider
  Minimal zoom level user is able to see.
mirror() - Method in class com.codename1.ui.Image
  Creates a mirror image for the given image which is useful for some RTL scenarios.
mirrorBorder() - Method in class com.codename1.ui.plaf.Border
  If a border is a horizontal image border it can be mirrored which is useful for an RTL scenario
MITER - Static variable in class com.codename1.charts.compat.Paint.Join
mixFriction(float, float) - Static method in class com.codename1.gaming.physics.box2d.common.Settings
  Friction mixing law.
mixFriction(float, float) - Static method in class com.codename1.gaming.physics.box2d.dynamics.contacts.Contact
  Friction mixing law.
mixRestitution(float, float) - Static method in class com.codename1.gaming.physics.box2d.common.Settings
  Restitution mixing law.
mixRestitution(float, float) - Static method in class com.codename1.gaming.physics.box2d.dynamics.contacts.Contact
  Restitution mixing law.
mkdir() - Method in class com.codename1.io.File
  Attempts to make the directory described by this object.
mkdir(String) - Method in class com.codename1.io.FileSystemStorage
  Creates the given directory
mkdir(String) - Static method in class com.codename1.ui.CN
  Creates the given directory
mkdirs() - Method in class com.codename1.io.File
  Attempts to make the directory (and all parent directories) of this object.
MM - Static variable in class com.codename1.ui.layouts.mig.UnitValue
  A unit indicating millimeters.
mmToPixels(float) - Static method in class com.codename1.ui.GeneratedSVGImage
  Convert a length in millimeters to device pixels using the current `Display` DPI.
mod(BigInteger) - Method in class com.codename1.util.BigInteger
modCount - Variable in class java.util.AbstractList
  A counter for changes to the list.
mode - Variable in class com.codename1.io.tar.TarHeader
MODE_ORTHO_2D - Static variable in class com.codename1.gaming.GameCamera
  Orthographic, pixel-space 2D rendering (the default).
MODE_PERSPECTIVE - Static variable in class com.codename1.gaming.GameCamera
  Perspective 3D rendering with billboarded sprites.
model(String) - Method in class com.codename1.ai.ChatRequest.Builder
model(String) - Method in class com.codename1.ai.EmbeddingRequest.Builder
Model - Class in com.codename1.gaming
  A 3D mesh placed in the world: a `com.codename1.gpu.Mesh` plus a `com.codename1.gpu.Material` and a position / rotation / scale transform.
Model(Mesh) - Constructor for class com.codename1.gaming.Model
  Creates a model for the given mesh with a default unlit white material.
Model(Mesh, Material) - Constructor for class com.codename1.gaming.Model
  Creates a model for the given mesh and material.
MODEL - Enum constant in enum com.codename1.gaming.level.Layer.Kind
  A group of freely placed 3D models.
MODEL_OVERLOADED - Enum constant in enum com.codename1.ai.LlmException.ErrorType
  503 / 529 -- the model is temporarily overloaded.
modelChanged(int, int) - Method in class com.codename1.ui.List
  Callback to allow subclasses to react to a change in the model
MODELEN - Static variable in class com.codename1.io.tar.TarHeader
modelTypeName() - Method in interface com.codename1.binding.NotifiableBinding
  `model.getClass().getName()` -- the registry key `Binders.notifyChanged` uses to find the bindings that care about this model class.
MODIFIER_ALT - Static variable in class com.codename1.ui.events.PointerEvent
  Modifier mask bit indicating the alt/option key was held.
MODIFIER_CONTROL - Static variable in class com.codename1.ui.events.PointerEvent
  Modifier mask bit indicating the control key was held.
MODIFIER_LETTER - Static variable in class com.codename1.util.regex.RECharacter
MODIFIER_META - Static variable in class com.codename1.ui.events.PointerEvent
  Modifier mask bit indicating the meta/command/windows key was held.
MODIFIER_SHIFT - Static variable in class com.codename1.ui.events.PointerEvent
  Modifier mask bit indicating the shift key was held.
MODIFIER_SYMBOL - Static variable in class com.codename1.util.regex.RECharacter
modifyAlpha(byte) - Method in class com.codename1.ui.EncodedImage
  Creates a new image instance with the alpha channel of opaque/translucent pixels within the image using the new alpha value.
modifyAlpha(byte) - Method in class com.codename1.ui.Image
  Creates a new image instance with the alpha channel of opaque/translucent pixels within the image using the new alpha value.
modifyAlpha(byte) - Method in class com.codename1.ui.RGBImage
  Creates a new image instance with the alpha channel of opaque/translucent pixels within the image using the new alpha value.
modifyAlpha(byte, int) - Method in class com.codename1.ui.EncodedImage
  Creates a new image instance with the alpha channel of opaque/translucent pixels within the image using the new alpha value.
modifyAlpha(byte, int) - Method in class com.codename1.ui.Image
  Creates a new image instance with the alpha channel of opaque/translucent pixels within the image using the new alpha value.
modifyAlphaWithTranslucency(byte) - Method in class com.codename1.ui.Image
  Creates a new image instance with the alpha channel of opaque pixels within the image using the new alpha value.
modInverse(BigInteger) - Method in class com.codename1.util.BigInteger
modPow(BigInteger, BigInteger) - Method in class com.codename1.util.BigInteger
modTime - Variable in class com.codename1.io.tar.TarHeader
MODTIMELEN - Static variable in class com.codename1.io.tar.TarHeader
MONDAY - Static variable in class java.util.Calendar
  Value of the DAY_OF_WEEK field indicating Monday.
MONTH - Static variable in class com.codename1.util.DateUtil
MONTH - Static variable in class java.util.Calendar
  Field number for get and set indicating the month.
morph(Component, Component, int, Runnable) - Method in class com.codename1.ui.Container
  Morph is similar to the replace functionality where a component might be replaced with a component that isn't within the container.
morph(String) - Method in class com.codename1.ui.animations.MorphTransition
  Morphs the component with the given source name in the source container hierarchy to the component with the same name in the destination hierarchy
morph(String, String) - Method in class com.codename1.ui.animations.MorphTransition
  Morphs the component with the given source name in the source container hierarchy to the component with the given name in the destination hierarchy
morphAndWait(Component, Component, int) - Method in class com.codename1.ui.Container
  Morph is similar to the replace functionality where a component might be replaced with a component that isn't within the container.
MorphTransition - Class in com.codename1.ui.animations
  A transition inspired by the Android L release morph activity effect allowing a set of components in one form/container to morph into another in a different container/form.
Motion - Class in com.codename1.ui.animations
  Abstracts the notion of physical motion over time from a numeric location to another.
Motion(int, double, double) - Constructor for class com.codename1.ui.animations.Motion
Motion(int, float, float) - Constructor for class com.codename1.ui.animations.Motion
  Construct a velocity motion
Motion(int, int, int) - Constructor for class com.codename1.ui.animations.Motion
  Construct a point/destination motion
MOTION_TYPE_LINEAR - Static variable in class com.codename1.ui.animations.AnimationObject
  Used to define the motion type used when manipulating an animation property
MOTION_TYPE_SPLINE - Static variable in class com.codename1.ui.animations.AnimationObject
  Used to define the motion type used when manipulating an animation property
MotionEvent - Class in com.codename1.sensors
  A single immutable reading from a motion sensor delivered to a `MotionSensorListener`.
MotionEvent(int, float, float, float, long) - Constructor for class com.codename1.sensors.MotionEvent
  Creates a new immutable motion event.
motionReceived(MotionEvent) - Method in interface com.codename1.sensors.MotionSensorListener
  Invoked when a new sensor reading is available.
MotionSensor - Class in com.codename1.sensors
  Represents a single motion sensor (for example the accelerometer or the gyroscope).
MotionSensorListener - Interface in com.codename1.sensors
  Receives raw readings from a `MotionSensor`.
MotionSensorManager - Class in com.codename1.sensors
  Cross platform access to the device motion sensors (accelerometer, gyroscope, magnetometer and the derived gravity, linear acceleration and orientation) together with high level gesture detection (shake, flip, tilt, pick up and free fall).
MotionSensorManager() - Constructor for class com.codename1.sensors.MotionSensorManager
motorSpeed - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.PrismaticJointDef
  The desired motor speed in radians per second.
motorSpeed - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.RevoluteJointDef
  The desired motor speed.
motorSpeed - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.WheelJointDef
  The desired motor speed in radians per second.
MOUSE - Enum constant in enum com.codename1.gaming.physics.box2d.dynamics.joints.JointType
MouseJoint - Class in com.codename1.gaming.physics.box2d.dynamics.joints
  A mouse joint is used to make a point on a body track a specified world point.
MouseJoint(IWorldPool, MouseJointDef) - Constructor for class com.codename1.gaming.physics.box2d.dynamics.joints.MouseJoint
MouseJointDef - Class in com.codename1.gaming.physics.box2d.dynamics.joints
  Mouse joint definition.
MouseJointDef() - Constructor for class com.codename1.gaming.physics.box2d.dynamics.joints.MouseJointDef
MOVE_CURSOR - Static variable in class com.codename1.ui.Component
  The move cursor type.
moveCamera(LatLng, double) - Method in interface com.codename1.maps.MapSurface
  Convenience to recenter at `target` and set `zoom` in one call.
moveCamera(LatLng, double) - Method in class com.codename1.maps.MapView
  Convenience to recenter at `target` and set `zoom` in one call.
moveCamera(LatLng, double) - Method in class com.codename1.maps.NativeMap
  Convenience to recenter at `target` and set `zoom` in one call.
Moved - Enum constant in enum com.codename1.ui.events.WindowEvent.Type
  The window was moved.
moveDown() - Method in class com.codename1.maps.MapComponent
  Deprecated.
  move the map 25% down
moveLeft() - Method in class com.codename1.maps.MapComponent
  Deprecated.
  move the map 25% left
moveProxy(int, AABB, Vec2) - Method in class com.codename1.gaming.physics.box2d.collision.broadphase.BroadPhase
  Call MoveProxy as many times as you like, then when you are done call UpdatePairs to finalized the proxy pairs (for your time step).
moveProxy(int, AABB, Vec2) - Method in interface com.codename1.gaming.physics.box2d.collision.broadphase.BroadPhaseStrategy
  Move a proxy with a swepted AABB.
moveProxy(int, AABB, Vec2) - Method in class com.codename1.gaming.physics.box2d.collision.broadphase.DynamicTree
moveRight() - Method in class com.codename1.maps.MapComponent
  Deprecated.
  move the map 25% right
moveTo(double, double) - Method in class com.codename1.ui.geom.GeneralPath
moveTo(float, float) - Method in class com.codename1.ui.geom.GeneralPath
  Adds a new point to a path.
moveUp() - Method in class com.codename1.maps.MapComponent
  Deprecated.
  move the map 25% up
mRenderer - Variable in class com.codename1.charts.views.RoundChart
  The series renderer.
mRenderer - Variable in class com.codename1.charts.views.XYChart
  The multiple series renderer.
msg - Variable in class com.codename1.io.gzip.ZStream
  Deprecated.
mType - Variable in class com.codename1.charts.views.BarChart
  The chart type.
mul(byte[], byte[], byte[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
mul(float) - Method in class com.codename1.gaming.physics.box2d.common.Vec2
  Return this vector multiplied by a scalar; does not alter this vector.
mul(float) - Method in class com.codename1.gaming.physics.box2d.common.Vec3
mul(float[], float[], float[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
mul(int[], int[], int[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
mul(Mat22) - Method in class com.codename1.gaming.physics.box2d.common.Mat22
  Multiply another matrix by this one (this one on left).
mul(Mat22, Mat22) - Static method in class com.codename1.gaming.physics.box2d.common.Mat22
mul(Mat22, Vec2) - Static method in class com.codename1.gaming.physics.box2d.common.Mat22
mul(Mat33, Vec3) - Static method in class com.codename1.gaming.physics.box2d.common.Mat33
mul(Rot, Rot, Rot) - Static method in class com.codename1.gaming.physics.box2d.common.Rot
mul(Transform, Transform) - Static method in class com.codename1.gaming.physics.box2d.common.Transform
mul(Transform, Vec2) - Static method in class com.codename1.gaming.physics.box2d.common.Transform
mul(Vec2) - Method in class com.codename1.gaming.physics.box2d.common.Mat22
  Multiply a vector by this matrix.
MUL - Static variable in class com.codename1.ui.layouts.mig.UnitValue
  An operation indicating a multiplication of two sub units.
mul22(Mat33, Vec2) - Static method in class com.codename1.gaming.physics.box2d.common.Mat33
mul22ToOut(Mat33, Vec2, Vec2) - Static method in class com.codename1.gaming.physics.box2d.common.Mat33
mul22ToOutUnsafe(Mat33, Vec2, Vec2) - Static method in class com.codename1.gaming.physics.box2d.common.Mat33
mulByTransform(Mat22) - Method in class com.codename1.gaming.physics.box2d.common.OBBViewportTransform
  Multiplies the obb transform by the given transform
mulLocal(float) - Method in class com.codename1.gaming.physics.box2d.common.Vec2
  Multiply this vector by a number and return result - alters this vector.
mulLocal(float) - Method in class com.codename1.gaming.physics.box2d.common.Vec3
mulLocal(Mat22) - Method in class com.codename1.gaming.physics.box2d.common.Mat22
MultiButton - Class in com.codename1.components
  A powerful button like component that allows multiple rows/and an icon to be added every row/icon can have its own UIID.
MultiButton() - Constructor for class com.codename1.components.MultiButton
  Default constructor allowing the designer to create an instance of this class
MultiButton(String) - Constructor for class com.codename1.components.MultiButton
  Initializes a multibutton with the first line of text
multiline(boolean) - Method in class com.codename1.ui.AutoCompleteTextComponent
  Sets the text field to multiline or single line
multiline(boolean) - Method in class com.codename1.ui.TextComponent
  Sets the text field to multiline or single line
MultiList - Class in com.codename1.ui.list
  A list with a `com.codename1.components.MultiButton` renderer, notice that we strongly discourage usage of lists..
MultiList() - Constructor for class com.codename1.ui.list.MultiList
  Constructor for the GUI builder
MultiList(ListModel) - Constructor for class com.codename1.ui.list.MultiList
  Constructor that accepts a model for the list
MultipartRequest - Class in com.codename1.io
  A multipart post request allows a developer to submit large binary data files to the server in a multipart mime post request.
MultipartRequest() - Constructor for class com.codename1.io.MultipartRequest
  Initialize variables
MultipleCategorySeries - Class in com.codename1.charts.models
  A series for the multiple category charts like the doughnut.
MultipleCategorySeries(String) - Constructor for class com.codename1.charts.models.MultipleCategorySeries
  Builds a new category series.
MultipleGradientPaint - Class in com.codename1.ui
  A base class for Paints that use multiple gradients.
MultipleGradientPaint(float[], int[], MultipleGradientPaint.CycleMethod, MultipleGradientPaint.ColorSpaceType, Transform) - Constructor for class com.codename1.ui.MultipleGradientPaint
  Creates a new MultipleGradient paint
MultipleGradientPaint.ColorSpaceType - Enum in com.codename1.ui
  Colors spaces for gradients.
MultipleGradientPaint.CycleMethod - Enum in com.codename1.ui
  Cycle methods for gradients.
MultipleSelectionListModel<T> - Interface in com.codename1.ui.list
  Events `ListModel` to support multiple selection.
multiply(float[], float[], float[]) - Static method in class com.codename1.gpu.Matrix4
  Multiplies `a * b` and stores the result in `dst`.
multiply(BigDecimal) - Method in class com.codename1.util.BigDecimal
multiply(BigInteger) - Method in class com.codename1.util.BigDecimal
multiply(BigInteger) - Method in class com.codename1.util.BigInteger
mulToOut(Mat22, Mat22) - Method in class com.codename1.gaming.physics.box2d.common.Mat22
mulToOut(Mat22, Mat22, Mat22) - Static method in class com.codename1.gaming.physics.box2d.common.Mat22
mulToOut(Mat22, Vec2, Vec2) - Static method in class com.codename1.gaming.physics.box2d.common.Mat22
mulToOut(Mat33, Vec3, Vec3) - Static method in class com.codename1.gaming.physics.box2d.common.Mat33
mulToOut(Rot, Vec2, Vec2) - Static method in class com.codename1.gaming.physics.box2d.common.Rot
mulToOut(Transform, Transform, Transform) - Static method in class com.codename1.gaming.physics.box2d.common.Transform
mulToOut(Transform, Vec2, Vec2) - Static method in class com.codename1.gaming.physics.box2d.common.Transform
mulToOut(Vec2, Vec2) - Method in class com.codename1.gaming.physics.box2d.common.Mat22
mulToOutUnsafe(Mat22, Mat22) - Method in class com.codename1.gaming.physics.box2d.common.Mat22
mulToOutUnsafe(Mat22, Mat22, Mat22) - Static method in class com.codename1.gaming.physics.box2d.common.Mat22
mulToOutUnsafe(Mat22, Vec2, Vec2) - Static method in class com.codename1.gaming.physics.box2d.common.Mat22
mulToOutUnsafe(Mat33, Vec3, Vec3) - Static method in class com.codename1.gaming.physics.box2d.common.Mat33
mulToOutUnsafe(Rot, Vec2, Vec2) - Static method in class com.codename1.gaming.physics.box2d.common.Rot
mulToOutUnsafe(Transform, Transform, Transform) - Static method in class com.codename1.gaming.physics.box2d.common.Transform
mulToOutUnsafe(Transform, Vec2, Vec2) - Static method in class com.codename1.gaming.physics.box2d.common.Transform
mulToOutUnsafe(Vec2, Vec2) - Method in class com.codename1.gaming.physics.box2d.common.Mat22
mulTrans(Mat22) - Method in class com.codename1.gaming.physics.box2d.common.Mat22
  Multiply another matrix by the transpose of this one (transpose of this one on left).
mulTrans(Mat22, Mat22) - Static method in class com.codename1.gaming.physics.box2d.common.Mat22
mulTrans(Mat22, Vec2) - Static method in class com.codename1.gaming.physics.box2d.common.Mat22
mulTrans(Rot, Rot, Rot) - Static method in class com.codename1.gaming.physics.box2d.common.Rot
mulTrans(Rot, Vec2, Vec2) - Static method in class com.codename1.gaming.physics.box2d.common.Rot
mulTrans(Transform, Transform) - Static method in class com.codename1.gaming.physics.box2d.common.Transform
mulTrans(Transform, Vec2) - Static method in class com.codename1.gaming.physics.box2d.common.Transform
mulTrans(Vec2) - Method in class com.codename1.gaming.physics.box2d.common.Mat22
  Multiply a vector by the transpose of this matrix.
mulTransLocal(Mat22) - Method in class com.codename1.gaming.physics.box2d.common.Mat22
mulTransToOut(Mat22, Mat22) - Method in class com.codename1.gaming.physics.box2d.common.Mat22
mulTransToOut(Mat22, Mat22, Mat22) - Static method in class com.codename1.gaming.physics.box2d.common.Mat22
mulTransToOut(Mat22, Vec2, Vec2) - Static method in class com.codename1.gaming.physics.box2d.common.Mat22
mulTransToOut(Transform, Transform, Transform) - Static method in class com.codename1.gaming.physics.box2d.common.Transform
mulTransToOut(Transform, Vec2, Vec2) - Static method in class com.codename1.gaming.physics.box2d.common.Transform
mulTransToOut(Vec2, Vec2) - Method in class com.codename1.gaming.physics.box2d.common.Mat22
mulTransToOutUnsafe(Mat22, Mat22) - Method in class com.codename1.gaming.physics.box2d.common.Mat22
mulTransToOutUnsafe(Mat22, Mat22, Mat22) - Static method in class com.codename1.gaming.physics.box2d.common.Mat22
mulTransToOutUnsafe(Mat22, Vec2, Vec2) - Static method in class com.codename1.gaming.physics.box2d.common.Mat22
mulTransToOutUnsafe(Transform, Transform, Transform) - Static method in class com.codename1.gaming.physics.box2d.common.Transform
mulTransToOutUnsafe(Transform, Vec2, Vec2) - Static method in class com.codename1.gaming.physics.box2d.common.Transform
mulTransUnsafe(Rot, Rot, Rot) - Static method in class com.codename1.gaming.physics.box2d.common.Rot
mulTransUnsafe(Rot, Vec2, Vec2) - Static method in class com.codename1.gaming.physics.box2d.common.Rot
mulUnsafe(Rot, Rot, Rot) - Static method in class com.codename1.gaming.physics.box2d.common.Rot
MutableResouce - Class in com.codename1.ui.util
  Deprecated.
MutableResouce() - Constructor for class com.codename1.ui.util.MutableResouce
  Deprecated.
MutableResource - Class in com.codename1.ui.util
  Mutable variant of `Resources` intended for non-designer environments.
MutableResource() - Constructor for class com.codename1.ui.util.MutableResource
  Creates an empty mutable resource container.
MutableStack<E> - Class in com.codename1.gaming.physics.box2d.pooling.normal
MutableStack(int) - Constructor for class com.codename1.gaming.physics.box2d.pooling.normal.MutableStack
Mutation - Annotation Type in com.codename1.annotations.graphql
  Declares a `GraphQLClient` method as a GraphQL mutation.
MvtDecoder - Class in com.codename1.maps.vector
  Decodes a Mapbox Vector Tile (MVT 2.1, `application/x-protobuf`) into the in-memory `VectorTile` model using the framework's protobuf reader (`ProtoReader`).
MvtTileSource - Class in com.codename1.maps.vector
  A networked MVT (Mapbox Vector Tile) source.
MvtTileSource(String, int, int) - Constructor for class com.codename1.maps.vector.MvtTileSource
  Creates a vector source from a `{z}/{x}/{y}` URL template.
mydeflater - Variable in class com.codename1.io.gzip.DeflaterOutputStream
myinflater - Variable in class com.codename1.io.gzip.InflaterInputStream

## N

N_RESIZE_CURSOR - Static variable in class com.codename1.ui.Component
  The north-resize cursor type.
name - Variable in class com.codename1.io.tar.TarHeader
name - Variable in class com.codename1.maps.layers.AbstractLayer
name() - Element in annotation type com.codename1.annotations.Bind
  `Component#getName()` of the target component.
name() - Element in annotation type com.codename1.annotations.Column
  Column name.
name() - Element in annotation type com.codename1.annotations.Concrete
  The fully-qualified class name of the concrete implementation to prefer during ParparVM native translation (the iOS pipeline, historically the only native target).
name() - Element in annotation type com.codename1.annotations.grpc.ProtoField
  Optional override of the Java field name when the generator had to rename it to a valid identifier.
name() - Method in class com.codename1.router.PopReason
name() - Method in class java.lang.Enum
NAME - Enum constant in enum com.codename1.binding.BindAttr
  `getName` / `setName`.
named(String) - Static method in class com.codename1.ai.ToolChoice
  Forces the model to call the named tool.
NAMELEN - Static variable in class com.codename1.io.tar.TarHeader
NaN - Static variable in class java.lang.Double
  A Not-a-Number (NaN) value of type double.
NaN - Static variable in class java.lang.Float
  The Not-a-Number (NaN) value of type float.
nanoTime() - Static method in class java.lang.System
  Returns the current value of the running Java Virtual Machine's high-resolution time source, in nanoseconds.
NATIVE - Enum constant in enum com.codename1.ads.AdFormat
  An ad whose assets are rendered by the application using its own components.
NATIVE_ITALIC_BLACK - Static variable in class com.codename1.ui.CN
  Constant for the italic black native font.
NATIVE_ITALIC_BOLD - Static variable in class com.codename1.ui.CN
  Constant for the italic bold native font.
NATIVE_ITALIC_LIGHT - Static variable in class com.codename1.ui.CN
  Constant for the italic light native font.
NATIVE_ITALIC_REGULAR - Static variable in class com.codename1.ui.CN
  Constant for the italic regular native font.
NATIVE_ITALIC_THIN - Static variable in class com.codename1.ui.CN
  Constant for the italic thin native font.
NATIVE_MAIN_BLACK - Static variable in class com.codename1.ui.CN
  Constant for the main black native font.
NATIVE_MAIN_BOLD - Static variable in class com.codename1.ui.CN
  Constant for the main bold native font.
NATIVE_MAIN_LIGHT - Static variable in class com.codename1.ui.CN
  Constant for the main light native font.
NATIVE_MAIN_REGULAR - Static variable in class com.codename1.ui.CN
  Constant for the main regular native font.
NATIVE_MAIN_THIN - Static variable in class com.codename1.ui.CN
  Constant for the name of the main thin native font.
NativeAd - Class in com.codename1.ads
  The assets of a native ad, loaded by `NativeAdLoader`.
NativeAd(String, String, String, String, String, String, double) - Constructor for class com.codename1.ads.NativeAd
  Creates a native ad asset bundle.
NativeAdLoader - Class in com.codename1.ads
  Loads `NativeAd` assets that you render with your own components, so the ad matches the look and feel of the surrounding content.
NativeAdLoader(String) - Constructor for class com.codename1.ads.NativeAdLoader
  Creates a loader for the given ad unit id.
NativeAdProvider - Interface in com.codename1.ads.spi
  Optional capability interface implemented by an `AdProvider` that supports native ads.
NativeInterface - Interface in com.codename1.system
  This is a marker interface that should be extended by a user interface in order to indicate that said interface is implemented in native code.
nativeIsLoggedIn() - Method in class com.codename1.social.AppleSignIn
nativeIsLoggedIn() - Method in class com.codename1.social.FacebookConnect
nativeIsLoggedIn() - Method in class com.codename1.social.Login
  Indicates if the user is currently logged in.
nativelogin() - Method in class com.codename1.social.AppleSignIn
nativelogin() - Method in class com.codename1.social.FacebookConnect
nativelogin() - Method in class com.codename1.social.Login
  Logs in the current user natively.
nativeLogout() - Method in class com.codename1.social.AppleSignIn
nativeLogout() - Method in class com.codename1.social.FacebookConnect
nativeLogout() - Method in class com.codename1.social.Login
  Logs out the current user natively.
NativeLookup - Class in com.codename1.system
  Creates an instance of the native interface which will call the underlying platform using the convention documented in the package docs.
NativeMap - Class in com.codename1.maps
  A native-rendered map.
NativeMap() - Constructor for class com.codename1.maps.NativeMap
  Creates a native map centered on the equator at a low zoom.
NativeMap(LatLng, double) - Constructor for class com.codename1.maps.NativeMap
  Creates a native map at the given initial camera.
NativeMap(LatLng, double, TileSource, MapStyle) - Constructor for class com.codename1.maps.NativeMap
  Creates a native map at the given initial camera, specifying the tile source and style used by the pure-vector `MapView` when no native provider is available.
navigableKeySet() - Method in interface java.util.NavigableMap
  Answers a NavigableSet view of the keys in ascending order.
navigableKeySet() - Method in class java.util.TreeMap
  Answers a NavigableSet view of the keys in ascending order.
NavigableMap<K,V> - Interface in java.util
  NavigableMap is a SortedMap with navigation methods answering the closest matches for specified item.
NavigableSet<E> - Interface in java.util
  NavigableSet is a SortedSet with navigation methods answering the closest matches for specified item.
navigate(String) - Static method in class com.codename1.router.Navigation
  Navigate to a path.
Navigation - Class in com.codename1.router
  In-app navigation API on top of the declarative `@Route` table.
NavigationCommand - Class in com.codename1.ui
  The NavigationCommand is a Command that navigates to a given Form.
NavigationCommand(String) - Constructor for class com.codename1.ui.NavigationCommand
  Creates a new instance of NavigationCommand
NavigationCommand(String, int) - Constructor for class com.codename1.ui.NavigationCommand
  Creates a new instance of NavigationCommand
NavigationCommand(String, Image) - Constructor for class com.codename1.ui.NavigationCommand
  Creates a new instance of NavigationCommand
NavigationCommand(String, Image, int) - Constructor for class com.codename1.ui.NavigationCommand
  Creates a new instance of NavigationCommand
NavigationEntry - Class in com.codename1.router
  A single frame on the `Navigation` stack: the URL that produced the form and the `Form` instance the route built.
nCopies(int, T) - Static method in class java.util.Collections
  Returns a list containing the specified number of the specified element.
NDEF - Enum constant in enum com.codename1.nfc.TagType
  Tag carries an NDEF message that can be read by `Tag.readNdef()` and (if writable) updated by `Tag.writeNdef(NdefMessage)`.
NdefMessage - Class in com.codename1.nfc
  An NDEF message -- the payload of an NDEF-formatted tag.
NdefMessage(NdefRecord...) - Constructor for class com.codename1.nfc.NdefMessage
NdefMessage(List) - Constructor for class com.codename1.nfc.NdefMessage
NdefRecord - Class in com.codename1.nfc
  A single NDEF (NFC Data Exchange Format) record.
NdefRecord(byte, byte[], byte[], byte[]) - Constructor for class com.codename1.nfc.NdefRecord
  Constructs a record from its raw NDEF fields.
NE_RESIZE_CURSOR - Static variable in class com.codename1.ui.Component
  The north-east-resize cursor type.
nearClip - Variable in class com.codename1.ui.scene.Camera
NEAREST - Enum constant in enum com.codename1.gpu.Texture.Filter
  Nearest texel sampling (blocky, sharp).
NEEDLE - Enum constant in enum com.codename1.charts.renderers.DialRenderer.Type
negate() - Method in class com.codename1.gaming.physics.box2d.common.Vec2
  Return the negation of this vector; does not alter this vector.
negate() - Method in class com.codename1.gaming.physics.box2d.common.Vec3
negate() - Method in class com.codename1.util.BigDecimal
negate() - Method in class com.codename1.util.BigInteger
negateLocal() - Method in class com.codename1.gaming.physics.box2d.common.Vec2
  Flip the vector and return it - alters this vector.
negateLocal() - Method in class com.codename1.gaming.physics.box2d.common.Vec3
negateToOut(Vec2, Vec2) - Static method in class com.codename1.gaming.physics.box2d.common.Vec2
NEGATIVE_INFINITY - Static variable in class java.lang.Double
  The negative infinity of type double.
NEGATIVE_INFINITY - Static variable in class java.lang.Float
  The negative infinity of type float.
NegativeArraySizeException - Exception Class in java.lang
  Thrown if an application tries to create an array with negative size.
NegativeArraySizeException() - Constructor for exception class java.lang.NegativeArraySizeException
  Constructs a NegativeArraySizeException with no detail message.
NegativeArraySizeException(String) - Constructor for exception class java.lang.NegativeArraySizeException
  Constructs a NegativeArraySizeException with the specified detail message.
neighbors() - Method in class com.codename1.gaming.level.Region
Network - Enum constant in enum com.codename1.media.AsyncMedia.MediaErrorType
  Some kind of network error occurred which prevented the media from being successfully fetched, despite having previously been available.
NETWORK - Enum constant in enum com.codename1.ai.LlmException.ErrorType
  DNS, TLS, read-timeout, connection reset -- the request did not reach the provider or did not get a response back.
NETWORK_TYPE_BLUETOOTH - Static variable in class com.codename1.io.NetworkManager
  Active network type: short-range Bluetooth PAN.
NETWORK_TYPE_CELLULAR - Static variable in class com.codename1.io.NetworkManager
  Active network type: cellular data (2G/3G/4G/5G).
NETWORK_TYPE_ETHERNET - Static variable in class com.codename1.io.NetworkManager
  Active network type: wired Ethernet.
NETWORK_TYPE_NONE - Static variable in class com.codename1.io.NetworkManager
  Active network type reported by `getCurrentNetworkType()` / `NetworkTypeListener`: no usable connectivity.
NETWORK_TYPE_OTHER - Static variable in class com.codename1.io.NetworkManager
  Active network type reported by the platform but not classified into one of the named buckets above.
NETWORK_TYPE_WIFI - Static variable in class com.codename1.io.NetworkManager
  Active network type: WiFi / 802.11 / WLAN.
NetworkEvent - Class in com.codename1.io
  Event containing more meta data for network events which may be error events or an update for progress indication code.
NetworkEvent(ConnectionRequest, int) - Constructor for class com.codename1.io.NetworkEvent
  Constructs a network status update event used to update progress indicators and application logic of the current state in the NetworkManager
NetworkEvent(ConnectionRequest, int, String) - Constructor for class com.codename1.io.NetworkEvent
  Constructs a response code even
NetworkEvent(ConnectionRequest, Exception) - Constructor for class com.codename1.io.NetworkEvent
  Constructs an event for an error message
NetworkEvent(ConnectionRequest, Object) - Constructor for class com.codename1.io.NetworkEvent
  Constructs a callback event from a connection request with some arbitrary associated meta data
NetworkManager - Class in com.codename1.io
  Main entry point for managing the connection requests, this is essentially a threaded queue that makes sure to route all connections via the network thread while sending the callbacks through the Codename One EDT.
NetworkTypeListener - Interface in com.codename1.io
  Receives notifications when the device's active network changes type (WiFi <-> Cellular <-> Ethernet <-> None <-> VPN).
NetworkTypePlatform - Class in com.codename1.io
  Platform-supplied implementation of the network-type tracking API.
NetworkTypePlatform() - Constructor for class com.codename1.io.NetworkTypePlatform
NEVER - Enum constant in enum com.codename1.ui.Toolbar.BackCommandPolicy
  Never show the command in the title area and only set the back command to the toolbar
NEW_FIXTURE - Static variable in class com.codename1.gaming.physics.box2d.dynamics.World
newBuilder() - Static method in class com.codename1.io.oidc.OidcConfiguration
newBuilder() - Static method in class com.codename1.io.webauthn.PublicKeyCredentialCreationOptions
  Builder for the rare case where you need to synthesise the options client-side -- e.g.
newBuilder() - Static method in class com.codename1.io.webauthn.PublicKeyCredentialRequestOptions
newBuilder(OidcConfiguration) - Static method in class com.codename1.io.oidc.OidcConfiguration
newChar(int, int, int, int, int) - Method in class com.codename1.ui.TextSelection
  Creates a new Char box.
newChar(int, Rectangle) - Method in class com.codename1.ui.TextSelection
  Creates a new Char box
newComponent(Element) - Method in interface com.codename1.ui.UIFragment.ComponentFactory
  Creates a new component given its XML description.
newComponent(Element) - Method in class com.codename1.ui.UIFragment.DefaultComponentFactory
newConstraint(Container, Element, Component, Element) - Method in interface com.codename1.ui.UIFragment.ComponentFactory
  Creates a layout constraint for adding a child component to a parent component.
newConstraint(Container, Element, Component, Element) - Method in class com.codename1.ui.UIFragment.DefaultComponentFactory
newInstance() - Method in class com.codename1.gaming.physics.box2d.pooling.normal.CircleStack
  Creates a new instance of the object contained by this stack.
newInstance() - Method in class com.codename1.gaming.physics.box2d.pooling.normal.MutableStack
  Creates a new instance of the object contained by this stack.
newInstance() - Method in class com.codename1.gaming.physics.box2d.pooling.normal.OrderedStack
  Creates a new instance of the object contained by this stack.
newInstance() - Method in class com.codename1.properties.PropertyIndex
  Creates a new instance of the parent class
newInstance() - Method in class java.lang.Class
  Creates a new instance of a class.
newInstance(Class, int) - Static method in class java.lang.reflect.Array
newInstance(Class, int[]) - Static method in class java.lang.reflect.Array
newline() - Method in class com.codename1.ui.layouts.mig.CC
  Same functionality as calling `#setNewline(boolean)` with `true` only this method returns `this` for chaining multiple calls.
newline(String) - Method in class com.codename1.ui.layouts.mig.CC
  Same functionality as `#setNewlineGapSize(BoundSize)` only this method returns `this` for chaining multiple calls.
newSetFromMap(Map) - Static method in class java.util.Collections
  Answers a set backed by a map.
newSpan(Component) - Method in class com.codename1.ui.TextSelection
  Creates a new Span based on content in the given component.
newSpans() - Method in class com.codename1.ui.TextSelection
  Creates a new Spans (a collection of Spans).
newString(byte[]) - Static method in class com.codename1.util.StringUtil
  Helper to get string from bytes with UTF-8 encoding
newString(byte[], int, int) - Static method in class com.codename1.util.StringUtil
  Helper to get string from bytes with UTF-8 encoding
next - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactEdge
  the next contact edge in the body's contact list
next - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.JointEdge
  the next joint edge in the body's joint list
next() - Method in interface com.codename1.db.Cursor
  Moves the cursor to the next row.
next() - Method in class com.codename1.ui.Form.TabIterator
  Returns the next component in this iterator, and repositions the iterator at this component.
next() - Method in interface com.codename1.ui.geom.PathIterator
  Advance to the next segment in the iteration.
next() - Method in interface java.util.Iterator
  Returns the next object in the iteration, i.e.
next() - Method in interface java.util.ListIterator
  Returns the next object in the iteration.
next(int) - Method in class java.util.Random
  Generates the next pseudorandom number.
nextAfter(double, double) - Static method in class com.codename1.util.MathUtil
  Returns the next representable floating point number after the first argument in the direction of the second argument.
nextAfter(double, double) - Static method in class java.lang.Math
nextAfter(float, double) - Static method in class java.lang.Math
nextBoolean() - Method in class java.util.Random
nextBytes(byte[]) - Method in class java.util.Random
nextClearBit(int) - Method in class java.util.BitSet
  Returns the position of the first bit that is `false` on or after `pos`.
nextDouble() - Method in class java.util.Random
  Returns the next pseudorandom, uniformly distributed double value between 0.0 and 1.0 from this random number generator's sequence.
nextDouble(double) - Method in class java.util.concurrent.ThreadLocalRandom
nextDouble(double, double) - Method in class java.util.concurrent.ThreadLocalRandom
nextDown(double) - Static method in class java.lang.Math
nextElement() - Method in interface java.util.Enumeration
  Returns the next element of this enumeration if this enumeration object has at least one more element to provide.
nextElement() - Method in class java.util.StringTokenizer
  Returns the next token in the string as an `Object`.
nextFloat() - Method in class java.util.Random
  Returns the next pseudorandom, uniformly distributed float value between 0.0 and 1.0 from this random number generator's sequence.
nextIn - Variable in class com.codename1.io.gzip.ZStream
  Deprecated.
nextIndex() - Method in class com.codename1.ui.Form.TabIterator
  Gets the index within the iterator of the next component.
nextIndex() - Method in interface java.util.ListIterator
  Returns the index of the next object in the iteration.
nextInIndex - Variable in class com.codename1.io.gzip.ZStream
  Deprecated.
nextInt() - Method in class java.util.Random
  Returns the next pseudorandom, uniformly distributed int value from this random number generator's sequence.
nextInt(int) - Method in class java.util.Random
  Returns a pseudorandom, uniformly distributed int value between 0 (inclusive) and the specified value (exclusive), drawn from this random number generator's sequence.
nextInt(int, int) - Method in class java.util.concurrent.ThreadLocalRandom
nextLong() - Method in class java.util.Random
  Returns the next pseudorandom, uniformly distributed long value from this random number generator's sequence.
nextLong(long) - Method in class java.util.concurrent.ThreadLocalRandom
nextLong(long, long) - Method in class java.util.concurrent.ThreadLocalRandom
nextOut - Variable in class com.codename1.io.gzip.ZStream
  Deprecated.
nextOutIndex - Variable in class com.codename1.io.gzip.ZStream
  Deprecated.
nextPowerOfTwo(int) - Static method in class com.codename1.gaming.physics.box2d.common.MathUtils
  Next Largest Power of 2: Given a binary integer value x, the next largest power of 2 can be computed by a SWAR algorithm that recursively "folds" the upper bits into the lower bits.
nextSetBit(int) - Method in class java.util.BitSet
  Returns the position of the first bit that is `true` on or after `pos`.
nextSibling() - Method in class com.codename1.ui.ComponentSelector
  Creates set of "next" siblings of components in this set.
nextToken() - Method in class java.util.StringTokenizer
  Returns the next token in the string as a `String`.
nextToken(String) - Method in class java.util.StringTokenizer
  Returns the next token in the string as a `String`.
Nfc - Class in com.codename1.nfc
  Entry point for the Codename One NFC API -- read and write NDEF messages, exchange APDUs with smart cards, and host-emulate as a contactless card.
Nfc() - Constructor for class com.codename1.nfc.Nfc
  Ports construct subclasses.
NFC_A - Enum constant in enum com.codename1.nfc.TagType
  NFC Forum Type 2 (low-level NFC-A / ISO 14443-3A).
NFC_B - Enum constant in enum com.codename1.nfc.TagType
  NFC Forum Type 4B (ISO 14443-3B).
NFC_F - Enum constant in enum com.codename1.nfc.TagType
  FeliCa (JIS X 6319-4) -- Japanese transit / payment cards.
NFC_V - Enum constant in enum com.codename1.nfc.TagType
  ISO 15693 -- vicinity cards used in libraries, ski-lift passes, blood bags.
NfcA - Class in com.codename1.nfc
  NFC-A (ISO 14443-3A) raw transceive view.
NfcA() - Constructor for class com.codename1.nfc.NfcA
NfcB - Class in com.codename1.nfc
  NFC-B (ISO 14443-3B) raw transceive view.
NfcB() - Constructor for class com.codename1.nfc.NfcB
NfcError - Enum in com.codename1.nfc
  Typed error codes returned by `Nfc` and `HostCardEmulationService` when an asynchronous NFC operation fails.
NfcException - Exception Class in com.codename1.nfc
  Thrown via the failure path of an `AsyncResource` returned by `Nfc` when an NFC read, write, or HCE operation fails.
NfcException(NfcError) - Constructor for exception class com.codename1.nfc.NfcException
NfcException(NfcError, String) - Constructor for exception class com.codename1.nfc.NfcException
NfcException(NfcError, String, Throwable) - Constructor for exception class com.codename1.nfc.NfcException
NfcF - Class in com.codename1.nfc
  FeliCa (JIS X 6319-4) technology view -- the contactless protocol used by Suica, PASMO, ICOCA and other Japanese transit / payment cards.
NfcF() - Constructor for class com.codename1.nfc.NfcF
NfcListener - Interface in com.codename1.nfc
  Callback for long-running tag-discovery sessions registered via `Nfc.addTagListener(NfcListener)`.
NfcReadOptions - Class in com.codename1.nfc
  Configures a single call to `Nfc.readTag(NfcReadOptions)` or `Nfc.addTagListener(NfcListener)`.
NfcReadOptions() - Constructor for class com.codename1.nfc.NfcReadOptions
NfcV - Class in com.codename1.nfc
  ISO 15693 (vicinity-card) technology view.
NfcV() - Constructor for class com.codename1.nfc.NfcV
NO_COLOR - Static variable in class com.codename1.charts.renderers.DefaultRenderer
  A no color constant.
NO_CYCLE - Enum constant in enum com.codename1.ui.MultipleGradientPaint.CycleMethod
  The gradient should not cycle at all.
NO_GROUND - Static variable in interface com.codename1.gaming.level.Terrain
  Sentinel height meaning "no ground in this cell".
NO_GROUND - Static variable in class com.codename1.gaming.level.TerrainGrid
  Sentinel height meaning "no ground in this cell" (an open hole / sky gap).
NO_VALUE - Static variable in class com.codename1.charts.views.RoundChart
  A no value constant.
noCache() - Method in class com.codename1.ui.layouts.mig.LC
  Same functionality as calling `#setNoCache(boolean)` with `true` only this method returns `this` for chaining multiple calls.
NoClassDefFoundError - Exception Class in java.lang
  Thrown if the Java Virtual Machine tries to load in the definition of a class (as part of a normal method call or as part of creating a new instance using the new expression) and no definition of the class could be found.
NoClassDefFoundError() - Constructor for exception class java.lang.NoClassDefFoundError
  Constructs a NoClassDefFoundError with no detail message.
NoClassDefFoundError(String) - Constructor for exception class java.lang.NoClassDefFoundError
  Constructs a NoClassDefFoundError with the specified detail message.
Node - Class in com.codename1.ui.scene
  Encapsulates a Node in the scene-graph.
Node() - Constructor for class com.codename1.ui.scene.Node
NodePainter - Interface in com.codename1.ui.scene
  Interface for painting the content of a node in the Scene graph.
noGrid() - Method in class com.codename1.ui.layouts.mig.AC
  Specifies that the current row/column should not be grid-like.
noGrid() - Method in class com.codename1.ui.layouts.mig.LC
  Same functionality as calling `#setNoGrid(boolean)` with `true` only this method returns `this` for chaining multiple calls.
noGrid(int...) - Method in class com.codename1.ui.layouts.mig.AC
  Specifies that the indicated rows/columns should not be grid-like.
NON_PREDICTIVE - Static variable in class com.codename1.ui.TextArea
  Indicates that the text entered does not consist of words that are likely to be found in dictionaries typically used by predictive input schemes.
NON_SPACING_MARK - Static variable in class com.codename1.util.regex.RECharacter
NONCE_MISMATCH - Static variable in exception class com.codename1.io.oidc.OidcException
  `nonce` claim on the returned ID token did not match the one we sent.
none() - Static method in class com.codename1.ai.RetryPolicy
  No retries -- failures are returned to the caller as-is.
none() - Method in class com.codename1.analytics.AnalyticsConsent.Builder
  Denies every category.
none() - Static method in class com.codename1.analytics.AnalyticsConsent
  A consent object denying every category.
NONE - Enum constant in enum com.codename1.charts.renderers.XYSeriesRenderer.FillOutsideLine.Type
NONE - Enum constant in enum com.codename1.gpu.RenderState.BlendMode
  No blending; the fragment overwrites the destination.
NONE - Enum constant in enum com.codename1.gpu.RenderState.CullMode
  Render both faces.
NONE - Enum constant in enum com.codename1.ui.validation.Validator.HighlightMode
NONE - Static variable in class com.codename1.ai.ToolChoice
  Model must not call any tool -- it must reply with text.
NONE - Static variable in class com.codename1.security.Jwt
  Unsigned token marker -- verification rejects this unless the caller explicitly opts in.
NONE - Static variable in class com.codename1.ui.layouts.GridBagConstraints
noneMatch(Predicate) - Method in interface java.util.stream.Stream
nonNull(Object) - Static method in class com.codename1.compat.java.util.Objects
nonNull(Object) - Static method in class java.util.Objects
nonPersonalized(boolean) - Method in class com.codename1.ads.AdRequest
  Requests non-personalized ads regardless of the user's consent state.
NORM_PRIORITY - Static variable in class java.lang.Thread
  The default priority that is assigned to a thread.
normal - Variable in class com.codename1.gaming.physics.box2d.collision.RayCastOutput
normal - Variable in class com.codename1.gaming.physics.box2d.collision.WorldManifold
  World vector pointing from A to B
normal - Variable in class com.codename1.gaming.physics.box2d.common.RaycastResult
normal - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactVelocityConstraint
NORMAL - Enum constant in enum com.codename1.gpu.VertexAttribute.Usage
  Object space vertex normal.
normalImpulse - Variable in class com.codename1.gaming.physics.box2d.collision.ManifoldPoint
  the non-penetration impulse
normalImpulse - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactVelocityConstraint.VelocityConstraintPoint
normalImpulses - Variable in class com.codename1.gaming.physics.box2d.callbacks.ContactImpulse
normalize() - Method in class com.codename1.gaming.physics.box2d.common.Sweep
normalize() - Method in class com.codename1.gaming.physics.box2d.common.Vec2
  Normalize this vector and return the length before normalization.
normalize() - Method in class java.net.URI
  Normalize a URI by removing any "./" segments, and "path/../" segments.
normalMass - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactVelocityConstraint
normalMass - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactVelocityConstraint.VelocityConstraintPoint
normalMatrix(float[]) - Static method in class com.codename1.gpu.Matrix4
  Computes the transpose of the upper-left 3x3 of the inverse of `m`, expanded to a 4x4.
north(Component) - Static method in class com.codename1.ui.layouts.BorderLayout
  Convenience method that creates a border layout container and places the given component in the north
NORTH - Static variable in class com.codename1.ui.CN
  The north layout constraint (top of container).
NORTH - Static variable in class com.codename1.ui.layouts.BorderLayout
  The north layout constraint (top of container).
NORTH - Static variable in class com.codename1.ui.layouts.GridBagConstraints
NORTH - Static variable in class com.codename1.ui.layouts.GroupLayout
  Compass-direction North (up).
NORTHEAST - Static variable in class com.codename1.ui.layouts.GridBagConstraints
NORTHWEST - Static variable in class com.codename1.ui.layouts.GridBagConstraints
NoSuchElementException - Exception Class in java.util
  Thrown by the nextElement method of an Enumeration to indicate that there are no more elements in the enumeration.
NoSuchElementException() - Constructor for exception class java.util.NoSuchElementException
  Constructs a NoSuchElementException with null as its error message string.
NoSuchElementException(String) - Constructor for exception class java.util.NoSuchElementException
  Constructs a NoSuchElementException, saving a reference to the error message string s for later retrieval by the getMessage method.
NoSuchFieldError - Exception Class in java.lang
  Thrown when the virtual machine notices that a program tries to reference, on a class or object, a field that does not exist.
NoSuchFieldError() - Constructor for exception class java.lang.NoSuchFieldError
  Constructs a new `NoSuchFieldError` that includes the current stack trace.
NoSuchFieldError(String) - Constructor for exception class java.lang.NoSuchFieldError
  Constructs a new `NoSuchFieldError` with the current stack trace and the specified detail message.
not() - Method in class com.codename1.util.BigInteger
not(byte[], byte[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
not(byte[], int, byte[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
not(int[], int[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
NOT_ALLOWED - Static variable in exception class com.codename1.io.webauthn.WebAuthnException
  User dismissed the OS passkey sheet, or the OS denied the request because the authenticator was unavailable or no credential matched.
NOT_AUTHORIZED - Enum constant in enum com.codename1.nfc.NfcError
  The user did not grant the NFC entitlement / permission, or the build is missing the `NFCReaderUsageDescription` plist entry on iOS / the `android.permission.NFC` manifest entry on Android.
NOT_AVAILABLE - Enum constant in enum com.codename1.nfc.NfcError
  The current platform/port does not expose an NFC API at all (desktop deploy, JavaScript, ports without `getNfc()` overridden).
NOT_AVAILABLE - Enum constant in enum com.codename1.security.BiometricError
  Biometric hardware is not present, or is disabled by policy.
NOT_DETERMINED - Enum constant in enum com.codename1.notifications.NotificationPermissionResult.AuthorizationLevel
  The user has not yet made a choice regarding notification permission.
NOT_ENROLLED - Enum constant in enum com.codename1.security.BiometricError
  Hardware is present but the user has not enrolled any biometrics.
NOT_IMPLEMENTED - Static variable in exception class com.codename1.io.webauthn.WebAuthnException
  The platform lacks a public-key credential implementation.
NOT_SUPPORTED - Static variable in exception class com.codename1.io.webauthn.WebAuthnException
  The platform does not support the requested public-key algorithm / transport / RP combination.
NotConstraint - Class in com.codename1.ui.validation
  Negates a group of constraints, such that, if any of its child constraints is true, it returns false.
NotConstraint(Constraint...) - Constructor for class com.codename1.ui.validation.NotConstraint
  Creates a new NotConstraint
NotConstraint(String, Constraint...) - Constructor for class com.codename1.ui.validation.NotConstraint
  Creates a new NotConstraint
notEquals(PropertyBase) - Method in class com.codename1.properties.SQLMap.SelectBuilder
  A not equals `<>` operator
NotifiableBinding - Interface in com.codename1.binding
  Internal contract every generated `Binding` implementation provides so `Binders#notifyChanged(Object)` can route a model mutation to the bindings that observe it.
NotificationChannelBuilder - Class in com.codename1.notifications
  Builds and registers a notification channel.
NotificationChannelBuilder(String, String) - Constructor for class com.codename1.notifications.NotificationChannelBuilder
  Creates a channel builder.
NotificationPermissionCallback - Interface in com.codename1.notifications
  Callback used to receive the outcome of a notification permission request issued via `com.codename1.ui.Display#requestNotificationPermission(NotificationPermissionCallback)`.
NotificationPermissionRequest - Class in com.codename1.notifications
  Describes which notification capabilities an app wants to request when calling `com.codename1.ui.Display#requestNotificationPermission(NotificationPermissionRequest, NotificationPermissionCallback)`.
NotificationPermissionRequest() - Constructor for class com.codename1.notifications.NotificationPermissionRequest
notificationPermissionResult(NotificationPermissionResult) - Method in interface com.codename1.notifications.NotificationPermissionCallback
  Invoked once the platform resolves the permission request.
NotificationPermissionResult - Class in com.codename1.notifications
  The result of a notification permission request delivered to a `NotificationPermissionCallback`.
NotificationPermissionResult(NotificationPermissionResult.AuthorizationLevel) - Constructor for class com.codename1.notifications.NotificationPermissionResult
  Creates a new result.
NotificationPermissionResult.AuthorizationLevel - Enum in com.codename1.notifications
  The granular authorization level returned by the platform.
notify() - Method in class java.lang.Object
  Wakes up a single thread that is waiting on this object's monitor.
notifyAll() - Method in class java.lang.Object
  Wakes up all threads that are waiting on this object's monitor.
notifyChanged(Object) - Static method in class com.codename1.binding.Binders
  Called from the build-time-instrumented setter at every return point.
notifyError(int, String, String, String, String) - Method in class com.codename1.xml.XMLParser
  A utility method used to notify an error to the ParserCallback and throw an IllegalArgumentException if parsingError returned false
notifyObservers() - Method in class java.util.Observable
  If `hasChanged()` returns `true`, calls the `update()` method for every observer in the list of observers using null as the argument.
notifyObservers(Object) - Method in class java.util.Observable
  If `hasChanged()` returns `true`, calls the `update()` method for every Observer in the list of observers using the specified argument.
notifyPushCompletion() - Method in class com.codename1.ui.Display
  Notifies the platform that push notification processing is complete.
notifyStatusBar(String, String, String, boolean, boolean) - Method in class com.codename1.ui.Display
  Place a notification on the device status bar (if device has this functionality).
notifyStatusBar(String, String, String, boolean, boolean, Hashtable) - Method in class com.codename1.ui.Display
  Place a notification on the device status bar (if device has this functionality).
NotInitialized - Enum constant in enum com.codename1.components.AudioRecorderComponent.RecorderState
  The recorder is not initialized yet.
NotInvertibleException() - Constructor for exception class com.codename1.ui.Transform.NotInvertibleException
NOVEMBER - Static variable in class java.util.Calendar
  Value of the MONTH field indicating the eleventh month of the year.
noVisualPadding() - Method in class com.codename1.ui.layouts.mig.LC
  Same functionality as calling `#setVisualPadding(boolean)` with `false` only this method returns `this` for chaining multiple calls.
now() - Static method in class com.codename1.ui.animations.AnimationTime
  Returns the current animation time in milliseconds.
now() - Static method in class java.time.Instant
now() - Static method in class java.time.LocalDate
now() - Static method in class java.time.LocalDateTime
now() - Static method in class java.time.LocalTime
now() - Static method in class java.time.ZonedDateTime
now(Clock) - Static method in class java.time.LocalDate
now(Clock) - Static method in class java.time.LocalDateTime
now(Clock) - Static method in class java.time.LocalTime
now(Clock) - Static method in class java.time.ZonedDateTime
NULL_FEATURE - Static variable in class com.codename1.gaming.physics.box2d.collision.Collision
NULL_NODE - Static variable in class com.codename1.gaming.physics.box2d.collision.broadphase.DynamicTree
NULL_PROXY - Static variable in class com.codename1.gaming.physics.box2d.collision.broadphase.BroadPhase
NULL_SIZE - Static variable in class com.codename1.ui.layouts.mig.BoundSize
NULL_STATE - Enum constant in enum com.codename1.gaming.physics.box2d.collision.Collision.PointState
  point does not exist
NULL_VALUE - Static variable in class com.codename1.charts.util.MathHelper
  A value that is used a null value.
nullable() - Element in annotation type com.codename1.annotations.Column
  When false the column gets a `NOT NULL` constraint at table-create time.
NullPointerException - Exception Class in java.lang
  Thrown when an application attempts to use null in a case where an object is required.
NullPointerException() - Constructor for exception class java.lang.NullPointerException
  Constructs a NullPointerException with no detail message.
NullPointerException(String) - Constructor for exception class java.lang.NullPointerException
  Constructs a NullPointerException with the specified detail message.
numAlphaLevels() - Method in class com.codename1.ui.Display
  Return the number of alpha levels supported by the implementation.
Number - Class in java.lang
Number() - Constructor for class java.lang.Number
NUMBER - Enum constant in enum com.codename1.ui.BrowserComponent.JSType
NumberFormat - Class in com.codename1.charts.util
NumberFormat() - Constructor for class com.codename1.charts.util.NumberFormat
NumberFormatException - Exception Class in java.lang
  Thrown to indicate that the application has attempted to convert a string to one of the numeric types, but that the string does not have the appropriate format.
NumberFormatException() - Constructor for exception class java.lang.NumberFormatException
  Constructs a NumberFormatException with no detail message.
NumberFormatException(String) - Constructor for exception class java.lang.NumberFormatException
  Constructs a NumberFormatException with the specified detail message.
numberOfLeadingZeros(int) - Static method in class java.lang.Integer
numColors() - Method in class com.codename1.ui.Display
  Returns the number of colors applicable on the device, note that the API does not support gray scale devices.
Numeric - Annotation Type in com.codename1.annotations
  Requires the component value to parse as a number, optionally within a closed range.
NUMERIC - Static variable in class com.codename1.ui.TextArea
  The user is allowed to enter only an integer value.
NumericConstraint - Class in com.codename1.ui.validation
  Forces the value to be a number potentially within specific bounds
NumericConstraint(boolean) - Constructor for class com.codename1.ui.validation.NumericConstraint
  Creates a new numeric constraint
NumericConstraint(boolean, double, double, String) - Constructor for class com.codename1.ui.validation.NumericConstraint
  Creates a new numeric constraint
NumericProperty<T,K> - Class in com.codename1.properties
  This is the base class to all number properties, it introduces nullability and the ability to convert to all number types.
NumericProperty(String) - Constructor for class com.codename1.properties.NumericProperty
  Creates a numeric property with the given name.
NumericProperty(String, Class) - Constructor for class com.codename1.properties.NumericProperty
  Creates a numeric property with the given name and explicit value type.
NumericProperty(String, Class, T) - Constructor for class com.codename1.properties.NumericProperty
  Creates a numeric property with the given name, type, and initial value.
NumericProperty(String, T) - Constructor for class com.codename1.properties.NumericProperty
  Creates a numeric property with the given name and initial value.
NumericSpinner - Class in com.codename1.ui.spinner
  A spinner class that allows picking a number
NumericSpinner() - Constructor for class com.codename1.ui.spinner.NumericSpinner
  Default constructor
numericToken(double) - Method in interface com.codename1.io.JSONParseCallback
  Submits a numeric token from the JSON data
numericToken(double) - Method in class com.codename1.io.JSONParser
  Submits a numeric token from the JSON data
NV21 - Enum constant in enum com.codename1.camera.FrameFormat
  YUV 4:2:0 NV21 layout available via `CameraFrame#getRawBytes()`.
NW_RESIZE_CURSOR - Static variable in class com.codename1.ui.Component
  The north-west-resize cursor type.

## O

Oauth2 - Class in com.codename1.io
  Deprecated.
  Use `OidcClient` for new code.
Oauth2(String, String, String) - Constructor for class com.codename1.io.Oauth2
  Deprecated.
  Simple constructor
Oauth2(String, String, String, String) - Constructor for class com.codename1.io.Oauth2
  Deprecated.
  Simple constructor
Oauth2(String, String, String, String, String, String) - Constructor for class com.codename1.io.Oauth2
  Deprecated.
  Simple constructor
Oauth2(String, String, String, String, String, String, Hashtable) - Constructor for class com.codename1.io.Oauth2
  Deprecated.
  Simple constructor
Oauth2.RefreshTokenRequest - Class in com.codename1.io
  Deprecated.
OBB() - Constructor for class com.codename1.gaming.physics.box2d.common.OBBViewportTransform.OBB
OBBViewportTransform - Class in com.codename1.gaming.physics.box2d.common
  Orientated bounding box viewport transform
OBBViewportTransform() - Constructor for class com.codename1.gaming.physics.box2d.common.OBBViewportTransform
OBBViewportTransform.OBB - Class in com.codename1.gaming.physics.box2d.common
object() - Static method in class com.codename1.io.JSONWriter
  Starts a JSON-object builder.
Object - Class in java.lang
  Class Object is the root of the class hierarchy.
Object() - Constructor for class java.lang.Object
OBJECT - Enum constant in enum com.codename1.ui.BrowserComponent.JSType
ObjectConverter() - Constructor for class com.codename1.properties.UiBinding.ObjectConverter
Objects - Class in com.codename1.compat.java.util
  This is a compatibility class which supports the java.util.Objects API.
Objects - Class in java.util
  This is a compatibility class which supports the java.util.Objects API.
Objects() - Constructor for class java.util.Objects
obscuresPotential(Container) - Method in class com.codename1.ui.layouts.BorderLayout
  Some layout managers can obscure their child components in some cases this returns true if the basic underpinnings are in place for that.
obscuresPotential(Container) - Method in class com.codename1.ui.layouts.GridLayout
  Some layout managers can obscure their child components in some cases this returns true if the basic underpinnings are in place for that.
obscuresPotential(Container) - Method in class com.codename1.ui.layouts.LayeredLayout
  Some layout managers can obscure their child components in some cases this returns true if the basic underpinnings are in place for that.
obscuresPotential(Container) - Method in class com.codename1.ui.layouts.Layout
  Some layout managers can obscure their child components in some cases this returns true if the basic underpinnings are in place for that.
obscuresPotential(Container) - Method in class com.codename1.ui.layouts.TextModeLayout
  Some layout managers can obscure their child components in some cases this returns true if the basic underpinnings are in place for that.
Observable - Class in java.util
  Observable is used to notify a group of Observer objects when a change occurs.
Observable() - Constructor for class java.util.Observable
  Constructs a new `Observable` object.
Observer - Interface in java.util
  `Observer` is the interface to be implemented by objects that receive notification of updates on an `Observable` object.
Octal - Class in com.codename1.io.tar
OCTOBER - Static variable in class java.util.Calendar
  Value of the MONTH field indicating the tenth month of the year.
of(byte[]) - Static method in class com.codename1.io.grpc.ProtoReader
  Wraps the supplied byte array in a fresh reader.
of(int, int) - Static method in class java.time.LocalTime
of(int, int, int) - Static method in class java.time.LocalDate
of(int, int, int) - Static method in class java.time.LocalTime
of(int, int, int) - Static method in class java.time.Period
of(int, int, int, int) - Static method in class java.time.LocalTime
of(int, int, int, int, int) - Static method in class java.time.LocalDateTime
of(int, int, int, int, int, int) - Static method in class java.time.LocalDateTime
of(int, int, int, int, int, int, int) - Static method in class java.time.LocalDateTime
of(String) - Static method in class com.codename1.ai.PromptTemplate
of(String) - Static method in class java.time.ZoneId
of(String) - Static method in class java.time.ZoneOffset
of(String, String) - Static method in class com.codename1.ai.EmbeddingRequest
  Convenience for the single-input case.
of(LocalDate, LocalTime) - Static method in class java.time.LocalDateTime
of(LocalDate, LocalTime, ZoneId) - Static method in class java.time.ZonedDateTime
of(LocalDate, LocalTime, ZoneOffset) - Static method in class java.time.OffsetDateTime
of(LocalDateTime, ZoneId) - Static method in class java.time.ZonedDateTime
of(LocalDateTime, ZoneOffset) - Static method in class java.time.OffsetDateTime
of(T...) - Static method in interface java.util.stream.Stream
ofDays(int) - Static method in class java.time.Period
ofDays(long) - Static method in class java.time.Duration
ofEpochDay(long) - Static method in class java.time.LocalDate
ofEpochMilli(long) - Static method in class java.time.Instant
ofEpochSecond(long) - Static method in class java.time.Instant
ofEpochSecond(long, long) - Static method in class java.time.Instant
OFF - Enum constant in enum com.codename1.camera.FlashMode
  Flash never fires.
OFF - Enum constant in enum com.codename1.io.ConnectionRequest.CachingMode
offer(E) - Method in class java.util.ArrayDeque
  Inserts the element at the tail of the deque.
offer(E) - Method in class java.util.LinkedList
offer(E) - Method in class java.util.PriorityQueue
  Inserts the element to the priority queue.
offer(E) - Method in interface java.util.Queue
  Inserts the specified element into the queue provided that the condition allows such an operation.
offerFirst(E) - Method in class java.util.ArrayDeque
  Inserts an element at the head of this deque unless it would violate size limit.
offerFirst(E) - Method in interface java.util.Deque
  Inserts an element at the head of this deque unless it would violate size limit.
offerFirst(E) - Method in class java.util.LinkedList
  Inserts an element at the head of this deque unless it would violate size limit.
offerLast(E) - Method in class java.util.ArrayDeque
  Inserts an element at the tail of this deque unless it would violate size limit.
offerLast(E) - Method in interface java.util.Deque
  Inserts an element at the tail of this deque unless it would violate size limit.
offerLast(E) - Method in class java.util.LinkedList
  Inserts an element at the tail of this deque unless it would violate size limit.
OFFLINE - Enum constant in enum com.codename1.io.ConnectionRequest.CachingMode
OFFLINE_FIRST - Enum constant in enum com.codename1.io.ConnectionRequest.CachingMode
offsetByCodePoints(char[], int, int, int, int) - Static method in class java.lang.Character
  Determines the index into the `char[]` that is offset (measured in code points and specified by `codePointOffset`), from the `index` argument and is within the subsequence as delineated by `start` and `count`.
offsetByCodePoints(int, int) - Method in class com.codename1.util.CStringBuilder
  Returns the index that is offset `codePointOffset` code points from `index`.
offsetByCodePoints(CharSequence, int, int) - Static method in class java.lang.Character
  Determines the index into the `CharSequence` that is offset (measured in code points and specified by `codePointOffset`), from the `index` argument.
OffsetDateTime - Class in java.time
ofHours(int) - Static method in class java.time.ZoneOffset
ofHours(long) - Static method in class java.time.Duration
ofHoursMinutes(int, int) - Static method in class java.time.ZoneOffset
ofInstant(Instant, ZoneId) - Static method in class java.time.LocalDateTime
ofInstant(Instant, ZoneId) - Static method in class java.time.OffsetDateTime
ofInstant(Instant, ZoneId) - Static method in class java.time.ZonedDateTime
ofMillis(long) - Static method in class java.time.Duration
ofMinutes(long) - Static method in class java.time.Duration
ofMonths(int) - Static method in class java.time.Period
ofNanoOfDay(long) - Static method in class java.time.LocalTime
ofPattern(String) - Static method in class java.time.format.DateTimeFormatter
ofPattern(String, Locale) - Static method in class java.time.format.DateTimeFormatter
ofSecondOfDay(long) - Static method in class java.time.LocalTime
ofSeconds(long) - Static method in class java.time.Duration
ofSeconds(long, long) - Static method in class java.time.Duration
ofTotalSeconds(int) - Static method in class java.time.ZoneOffset
ofYears(int) - Static method in class java.time.Period
OidcBrowserNative - Interface in com.codename1.io.oidc
  Service-provider interface that `SystemBrowser` uses to dispatch a sign-in flow through the OS's hardened sign-in surface (`ASWebAuthenticationSession` on iOS, `androidx.browser.customtabs` / `Credential Manager` on Android).
OidcClient - Class in com.codename1.io.oidc
  Modern OpenID Connect / OAuth 2.0 client.
OidcConfiguration - Class in com.codename1.io.oidc
  The subset of an OpenID Connect provider's `.well-known/openid-configuration` document that `OidcClient` cares about.
OidcConfiguration.Builder - Class in com.codename1.io.oidc
  Fluent builder for `OidcConfiguration`.
OidcException - Exception Class in com.codename1.io.oidc
  Thrown for failures during an OpenID Connect / OAuth 2.0 flow driven by `OidcClient`.
OidcException(String, String) - Constructor for exception class com.codename1.io.oidc.OidcException
OidcException(String, String, Throwable) - Constructor for exception class com.codename1.io.oidc.OidcException
OidcTokens - Class in com.codename1.io.oidc
  The tokens returned by an OpenID Connect token endpoint, with convenience accessors for the OIDC ID token claims.
ollama() - Static method in class com.codename1.ai.LlmClient
  Default Ollama install: `http://localhost:11434/v1`, model `llama3.2`.
ollama(String) - Static method in class com.codename1.ai.LlmClient
ollama(String, String) - Static method in class com.codename1.ai.LlmClient
ON - Enum constant in enum com.codename1.camera.FlashMode
  Flash fires for every still capture.
onAdDisplay(HTMLComponent) - Method in class com.codename1.ads.AdsService
  Deprecated.
  This a callback method to inform to the service the Ad is displayed
onBackNavigation() - Method in class com.codename1.ui.util.UIBuilder
  This callback is invoked to indicate that the upcoming form is shown as part of a "back" navigation.
onBinary(WebSocket, byte[]) - Method in interface com.codename1.io.WebSocket.BinaryHandler
onBinaryMessage(WebSocket.BinaryHandler) - Method in class com.codename1.io.WebSocket
  Register a handler for incoming binary frames.
onBrowseError(Throwable) - Method in interface com.codename1.io.bonjour.BonjourServiceListener
  The browse itself failed (e.g. WiFi disconnected, or the platform does not support Bonjour).
onCancel() - Method in interface com.codename1.social.AppleSignInCallback
  User dismissed the sheet without completing.
onCanInstallOnHomescreen(Runnable) - Static method in class com.codename1.ui.CN
  A callback fired when you are allowed to prompt the user to install the app on their homescreen.
onCanInstallOnHomescreen(Runnable) - Method in class com.codename1.ui.Display
  A callback fired when you are allowed to prompt the user to install the app on their homescreen.
onCarConnected(CarContext) - Method in class com.codename1.car.CarApplication
  Invoked after the root screen is created, when the connection is fully established.
onCarDisconnected() - Method in class com.codename1.car.CarApplication
  Invoked when the head unit disconnects and the in-car experience ends.
onClick(ActionListener) - Method in class com.codename1.maps.MarkerOptions
  Sets the tap listener.
onClicked() - Method in class com.codename1.ads.AdListener
  Invoked when the user clicked the ad.
onClicked() - Method in interface com.codename1.ads.spi.AdSessionCallback
  The ad was clicked.
onClose(WebSocket.CloseHandler) - Method in class com.codename1.io.WebSocket
  Register a handler for the close event.
onClose(WebSocket, int, String) - Method in interface com.codename1.io.WebSocket.CloseHandler
onComplete() - Method in interface com.codename1.io.graphql.GraphQLSubscription.Handler
  The subscription ended cleanly (server `complete`, or a caller `GraphQLSubscription.cancel()`).
onComplete(int) - Method in interface com.codename1.gaming.VoiceListener
  Called when the given voice id has finished on its own (it was not looping and was not stopped early).
onComplete(SuccessCallback) - Method in class com.codename1.util.promise.Promise
  A wrapper for `#always(Functor)` that uses `SuccessCallback` instead of `Functor`.
OnComplete<T> - Interface in com.codename1.util
  Invoked when a process is completed, this is a generic interface designed to replace the `SuccessCallback` interface.
onConnect(WebSocket) - Method in interface com.codename1.io.WebSocket.ConnectHandler
onConnect(WebSocket.ConnectHandler) - Method in class com.codename1.io.WebSocket
  Register a handler for the connection-established event.
onConnectResult(boolean, Throwable) - Method in interface com.codename1.io.wifi.WiFiConnectCallback
  `connected` is `true` if the association succeeded.
onConsentChanged(AnalyticsConsent) - Method in class com.codename1.analytics.AbstractAnalyticsProvider
onConsentChanged(AnalyticsConsent) - Method in interface com.codename1.analytics.AnalyticsProvider
  Notifies the provider that the user's consent has changed so it can enable, disable or reconfigure collection accordingly.
onConsentChanged(AnalyticsConsent) - Method in class com.codename1.analytics.LoggingAnalyticsProvider
onContentDelta(String) - Method in class com.codename1.ai.StreamingListener.Adapter
onContentDelta(String) - Method in interface com.codename1.ai.StreamingListener
  A chunk of assistant text.
onCreate() - Method in class com.codename1.car.CarScreen
  Lifecycle hook invoked once, when the screen is first pushed onto the stack, before its template is built.
onCreateRoot(String) - Method in class com.codename1.ui.util.UIBuilder
  This method allows binding logic that should occur before creating the root object e.g.
onCreateRootScreen(CarContext) - Method in class com.codename1.car.CarApplication
  Builds the root screen shown when a head unit connects.
onCreateTemplate() - Method in class com.codename1.car.CarScreen
  Builds the template to display for this screen.
onDeactivated(int) - Method in class com.codename1.nfc.HostCardEmulationService
  Called when the reader leaves the field or sends a `SELECT` for a different AID.
onDestroy() - Method in class com.codename1.car.CarScreen
  Lifecycle hook invoked when the screen is popped and discarded.
onDevice() - Static method in class com.codename1.ai.ImageGenerator
  On-device generator.
onDeviceAttached(UsbDevice) - Method in interface com.codename1.io.usb.UsbDeviceListener
onDeviceDetached(UsbDevice) - Method in interface com.codename1.io.usb.UsbDeviceListener
onDiscoveryError(Throwable) - Method in interface com.codename1.io.wifi.WiFiDirectListener
  Fired when discovery itself fails (e.g. WiFi is off).
onDismissed() - Method in class com.codename1.ads.AdListener
  Invoked when the full screen ad was dismissed and the app regained focus.
onDismissed() - Method in interface com.codename1.ads.spi.AdSessionCallback
  The ad was dismissed.
onDispose(GraphicsDevice) - Method in class com.codename1.gaming.SpriteRenderer
onDispose(GraphicsDevice) - Method in interface com.codename1.gpu.Renderer
  Invoked when the GPU context is being torn down (for example when the view is removed from the UI).
ONE - Static variable in class com.codename1.util.BigInteger
onEditingComplete(Component, String) - Method in class com.codename1.ui.Display
  Called by the underlying implementation to indicate that editing in the native system has completed and changes should propagate into Codename One
onEnd() - Method in class com.codename1.media.RecognitionCallback.Adapter
onEnd() - Method in interface com.codename1.media.RecognitionCallback
  Recognition session ended (timeout, mic released, or `SpeechRecognizer.stop()`).
onEntered(String) - Method in interface com.codename1.location.GeofenceListener
  This callback gets called once the device enters the Geofence area
onEntered(String) - Method in class com.codename1.location.GeofenceManager.Listener
onError - Static variable in class com.codename1.ui.BrowserComponent
  String constant for web event listener `com.codename1.ui.events.ActionListener)`
onError(GraphQLResponse) - Method in interface com.codename1.io.graphql.GraphQLSubscription.Handler
  The subscription failed (an `error` message, a transport error, or a non-clean close).
onError(Response) - Method in interface com.codename1.io.rest.ErrorCodeHandler
  An error callback can be invoked with a different type from the success callback
onError(WebSocket.ErrorHandler) - Method in class com.codename1.io.WebSocket
  Register a handler for transport errors.
onError(WebSocket, Exception) - Method in interface com.codename1.io.WebSocket.ErrorHandler
onError(ActionListener) - Method in class com.codename1.io.rest.RequestBuilder
  Invoked for exceptions or failures such as disconnect.
onError(ActionListener, boolean) - Method in class com.codename1.io.rest.RequestBuilder
  Invoked for exceptions or failures such as disconnect
onError(URLImage, Exception) - Method in interface com.codename1.ui.URLImage.ErrorCallback
onError(EasyThread, T, Throwable) - Method in interface com.codename1.util.EasyThread.ErrorListener
  Invoked when an exception is thrown on an easy thread.
onError(Object, Throwable, int, String) - Method in class com.codename1.util.CallbackAdapter
  Invoked when the async method throws an exception
onError(Object, Throwable, int, String) - Method in interface com.codename1.util.FailureCallback
  Invoked when the async method throws an exception
onError(String) - Method in interface com.codename1.social.AppleSignInCallback
  A network or protocol error occurred.
onError(String, int) - Method in class com.codename1.components.WebBrowser
  This is a callback method to inform on an error.
onError(Throwable) - Method in class com.codename1.ai.StreamingListener.Adapter
onError(Throwable) - Method in interface com.codename1.ai.StreamingListener
  Mid-stream error (e.g. connection reset).
onError(Throwable) - Method in class com.codename1.media.RecognitionCallback.Adapter
onError(Throwable) - Method in interface com.codename1.media.RecognitionCallback
  Recognition failed (no permission, no network for online engines, hardware error).
onErrorCode(ErrorCodeHandler, Class) - Method in class com.codename1.io.rest.RequestBuilder
  In case of an error this method is invoked asynchronously to process the error content with the JSON data and places it into a business object in the callback
onErrorCodeBytes(ErrorCodeHandler) - Method in class com.codename1.io.rest.RequestBuilder
  In case of an error this method is invoked asynchronously to process the error content with the byte array data
onErrorCodeJSON(ErrorCodeHandler) - Method in class com.codename1.io.rest.RequestBuilder
  In case of an error this method is invoked asynchronously to process the error content with the JSON data
onErrorCodeString(ErrorCodeHandler) - Method in class com.codename1.io.rest.RequestBuilder
  In case of an error this method is invoked asynchronously to process the error content with the JSON data
onExit(String) - Method in interface com.codename1.location.GeofenceListener
  This callback gets called once the device is out of the Geofence area
onExit(String) - Method in class com.codename1.location.GeofenceManager.Listener
onFail(SuccessCallback) - Method in class com.codename1.util.promise.Promise
  A wrapper for `#except(Functor)` that uses `SuccessCallback` instead of `Functor`.
onFailedToLoad(AdError) - Method in class com.codename1.ads.AdListener
  Invoked when the ad failed to load.
onFailedToLoad(AdError) - Method in interface com.codename1.ads.spi.AdSessionCallback
  The ad failed to load.
onFrame(CameraFrame) - Method in interface com.codename1.camera.FrameListener
onFrame(GraphicsDevice) - Method in class com.codename1.gaming.SpriteRenderer
onFrame(GraphicsDevice) - Method in interface com.codename1.gpu.Renderer
  Invoked once per frame to render the scene.
onImpression() - Method in class com.codename1.ads.AdListener
  Invoked when an impression was recorded for the ad.
onImpression() - Method in interface com.codename1.ads.spi.AdSessionCallback
  An impression was recorded.
onInit(GraphicsDevice) - Method in class com.codename1.gaming.SpriteRenderer
onInit(GraphicsDevice) - Method in interface com.codename1.gpu.Renderer
  Invoked once after the GPU context and its `GraphicsDevice` have been created and are current.
onLoad - Static variable in class com.codename1.ui.BrowserComponent
  String constant for web event listener `com.codename1.ui.events.ActionListener)`
onLoad(String) - Method in class com.codename1.components.WebBrowser
  This is a callback method, this method is called after the url has been loaded
onLoaded() - Method in class com.codename1.ads.AdListener
  Invoked when the ad finished loading and is ready to be shown.
onLoaded() - Method in interface com.codename1.ads.spi.AdSessionCallback
  The ad finished loading.
onLocalize(String, String) - Method in class com.codename1.ui.plaf.UIManager
  Callback for subclasses that wish to track localization invocations.
ONLY_WHEN_USES_TITLE - Enum constant in enum com.codename1.ui.Toolbar.BackCommandPolicy
  Shows the back command only if the `backUsesTitleBool` theme constant is defined to true which is the case for iOS themes
onlyLeftRounded(boolean) - Method in class com.codename1.ui.plaf.RoundBorder
  Forces a special case of the rectangle mode that renders the right side as square.
onlyRightRounded(boolean) - Method in class com.codename1.ui.plaf.RoundBorder
  Forces a special case of the rectangle mode that renders the left side as square.
onMessage - Static variable in class com.codename1.ui.BrowserComponent
  String constant for web event listener.
onNetworkTypeChanged(int, int, boolean) - Method in interface com.codename1.io.NetworkTypeListener
  Called when the platform transitions between network classes.
onNext(GraphQLResponse) - Method in interface com.codename1.io.graphql.GraphQLSubscription.Handler
  A `next` payload arrived and its `data` mapped to `T`.
OnOffSwitch - Class in com.codename1.components
  The on/off switch is a checkbox of sort (although it derives container) that represents its state as a switch each of which has a short label associated with it.
OnOffSwitch() - Constructor for class com.codename1.components.OnOffSwitch
  Default constructor
onPartialResult(String) - Method in class com.codename1.media.RecognitionCallback.Adapter
onPartialResult(String) - Method in interface com.codename1.media.RecognitionCallback
  Best-effort transcript while the user is still speaking.
onPause() - Method in class com.codename1.car.CarScreen
  Lifecycle hook invoked when the screen is covered by a pushed screen.
onPeersAvailable(WiFiDirectPeer[]) - Method in interface com.codename1.io.wifi.WiFiDirectListener
  Fired whenever the platform reports a new snapshot of the peer list.
onPermissionResult(UsbDevice, boolean) - Method in interface com.codename1.io.usb.UsbDeviceListener
  Result of `Usb.requestPermission(device)`.
onPickup(Sprite) - Method in class com.codename1.gaming.level.GameSceneView
  Called when the player touches a collectible.
onPlayerHit(Sprite) - Method in class com.codename1.gaming.level.GameSceneView
  Called when the player touches an enemy.
onPositionSizeChange() - Method in class com.codename1.ui.PeerComponent
  Callback useful for sublclasses that need to track the change in size/position of the component (notice that this might be invoked too many times for a single change)!
onReady(Runnable) - Method in class com.codename1.components.ButtonList
  Wrap any calls that requires that the infrastructure is ready inside this.
onReady(Runnable) - Method in class com.codename1.ui.AbstractEditorComponent
  Runs the supplied task once the editor backend is ready, or immediately if it already is.
onReady(V, Throwable) - Method in interface com.codename1.util.AsyncResult
  Called when an AsyncResource completes.
onReceivedSharedContent(SharedContent) - Method in class com.codename1.system.Lifecycle
  Invoked when the app is launched or resumed because the user shared content (text, a URL, a file or an image) into it from another application.
onRedirect(String) - Method in class com.codename1.io.ConnectionRequest
  This is a callback method that been called when there is a redirect.
onRedirect(String) - Method in class com.codename1.io.MultipartRequest
onRegisterAnimated(Animation) - Method in class com.codename1.ui.Form
  Callback that's invoked by registerAnimated to let subclasses keep track of animation registration.
onResize(GraphicsDevice, int, int) - Method in class com.codename1.gaming.SpriteRenderer
onResize(GraphicsDevice, int, int) - Method in interface com.codename1.gpu.Renderer
  Invoked when the drawable surface size changes, including once after initialization.
onResult(PrintResult) - Method in interface com.codename1.printing.PrintResultListener
  Called once when the print flow finishes (job queued, dialog dismissed, or failure).
onResult(ShareResult) - Method in interface com.codename1.share.ShareResultListener
  Called once when the share sheet finishes (target picked, dismissed, or failed).
onResult(AsyncResult) - Method in class com.codename1.util.AsyncResource
  Combines ready() and except() into a single callback with 2 parameters.
onResult(String, float, String[]) - Method in class com.codename1.media.RecognitionCallback.Adapter
onResult(String, float, String[]) - Method in interface com.codename1.media.RecognitionCallback
  Final transcript for a single utterance.
onResult(T) - Method in interface com.codename1.ads.AdCallback
  Invoked once with the asynchronous result.
onResume() - Method in class com.codename1.car.CarScreen
  Lifecycle hook invoked when the screen becomes the visible top of stack.
onScanComplete(WiFiNetwork[], Throwable) - Method in interface com.codename1.io.wifi.WiFiScanCallback
  Called when the scan completes (successfully or not).
onScrollX(int) - Method in class com.codename1.ui.Component
  This method can be overriden to receive scroll events, unlike overriding setScrollX it will receive all calls for scrolling.
onScrollY(int) - Method in class com.codename1.ui.Component
  This method can be overriden to receive scroll events, unlike overriding setScrollY it will receive all calls for scrolling.
onServiceLost(BonjourService) - Method in interface com.codename1.io.bonjour.BonjourServiceListener
  A previously announced service went away.
onServiceResolved(BonjourService) - Method in interface com.codename1.io.bonjour.BonjourServiceListener
  A new service appeared, or an existing one was re-resolved with a new host/port.
onSetFocusable(boolean) - Method in class com.codename1.ui.Component
  Since setFocusable is final this callback is invoked when focusable changes.
onSetup(GraphicsDevice) - Method in class com.codename1.gaming.GameView
  Override to allocate GPU resources (meshes, textures, `Model`s) once the GPU device is ready.
onSetup(GraphicsDevice) - Method in class com.codename1.gaming.level.GameSceneView
  Override to allocate GPU resources (meshes, textures, `Model`s) once the GPU device is ready.
onShow() - Method in class com.codename1.ui.Dialog
  Allows subclasses to bind functionality that occurs when a specific form or dialog appears on the screen
onShow() - Method in class com.codename1.ui.Form
  Allows subclasses to bind functionality that occurs when a specific form or dialog appears on the screen
onShowCompleted() - Method in class com.codename1.ui.Form
  Allows subclasses to bind functionality that occurs when a specific form or dialog is "really" showing hence when the transition is totally complete (unlike onShow which is called on intent).
onShowFailed(AdError) - Method in class com.codename1.ads.AdListener
  Invoked when the ad failed to present.
onShowFailed(AdError) - Method in interface com.codename1.ads.spi.AdSessionCallback
  The ad failed to present.
onShown() - Method in class com.codename1.ads.AdListener
  Invoked when the ad was presented full screen (or rendered, for banners).
onShown() - Method in interface com.codename1.ads.spi.AdSessionCallback
  The ad was presented.
onSignatureReset() - Method in class com.codename1.components.SignatureComponent
  A hook that can be overridden by subclasses to be notified when the user resets the signature in the signature dialog.
onStart - Static variable in class com.codename1.ui.BrowserComponent
  String constant for web event listener `com.codename1.ui.events.ActionListener)`
onStart(String) - Method in class com.codename1.components.WebBrowser
  This is a callback method, this method is called before the url has been loaded
onSuccess(AppleSignInResult) - Method in interface com.codename1.social.AppleSignInCallback
  User completed the sheet successfully.
onSuccess(SuccessCallback) - Method in class com.codename1.util.promise.Promise
  A wrapper for `#then(Functor)` that uses `SuccessCallback` instead of `Functor`.
onSucess(T) - Method in class com.codename1.util.CallbackAdapter
  Invoked when the async method returns with a successful value
onSucess(T) - Method in interface com.codename1.util.SuccessCallback
  Invoked when the async method returns with a successful value
onText(WebSocket, String) - Method in interface com.codename1.io.WebSocket.TextHandler
onTextMessage(WebSocket.TextHandler) - Method in class com.codename1.io.WebSocket
  Register a handler for incoming text frames.
onTitleScrollAnimation(ComponentAnimation...) - Method in class com.codename1.ui.AnimationManager
  Performs a step animation as the user scrolls down/up the page e.g.
onTitleScrollAnimation(Container, ComponentAnimation...) - Method in class com.codename1.ui.AnimationManager
  Performs a step animation as the user scrolls down/up the page e.g.
onToolCallDelta(int, String, String, String) - Method in class com.codename1.ai.StreamingListener.Adapter
onToolCallDelta(int, String, String, String) - Method in interface com.codename1.ai.StreamingListener
  A tool-call fragment.
onTopMode(boolean) - Method in class com.codename1.ui.AutoCompleteTextComponent
  Overridden for covariant return type Overridden for covariant return type Sets the on top mode which places the label above the text when true.
onTopMode(boolean) - Method in class com.codename1.ui.InputComponent
  Sets the on top mode which places the label above the text when true.
onTopMode(boolean) - Method in class com.codename1.ui.PickerComponent
  Overridden for covariant return type Sets the on top mode which places the label above the text when true.
onTopMode(boolean) - Method in class com.codename1.ui.TextComponent
  Overridden for covariant return type Sets the on top mode which places the label above the text when true.
onUpdate(double) - Method in class com.codename1.gaming.AnimatedSprite
onUpdate(double) - Method in class com.codename1.gaming.level.GameSceneView
  Override to advance game logic each frame.
onUpdate(double) - Method in class com.codename1.gaming.Sprite
  Per frame update hook.
onUsage(Usage) - Method in class com.codename1.ai.StreamingListener.Adapter
onUsage(Usage) - Method in interface com.codename1.ai.StreamingListener
  Token-accounting update.
onUserEarnedReward(RewardItem) - Method in interface com.codename1.ads.OnUserEarnedRewardListener
  Invoked once when the reward is earned.
onUserEarnedReward(RewardItem) - Method in interface com.codename1.ads.spi.AdSessionCallback
  The user earned a reward (rewarded formats only).
OnUserEarnedRewardListener - Interface in com.codename1.ads
  Invoked when the user finished watching a `RewardedAd` or `RewardedInterstitialAd` and earned the configured reward.
onVoiceComplete(int) - Method in interface com.codename1.media.VoiceCompletionListener
  Invoked (on any thread) when the voice with the given id has completed.
opacity - Variable in class com.codename1.ui.scene.Node
opacity(int) - Method in class com.codename1.ui.plaf.RoundBorder
  Sets the background opacity of the circle/rectangle
OPACITY - Static variable in class com.codename1.ui.plaf.Style
  Opacity attribute name for the theme hashtable
opaque() - Static method in class com.codename1.gpu.RenderState
  Returns a render state suitable for opaque geometry.
open(CameraInfo, CameraSessionOptions) - Static method in class com.codename1.camera.Camera
  Open a camera session.
open(Database) - Static method in class com.codename1.orm.EntityManager
  Wraps an existing `Database` (e.g. one opened with a custom path) in an `EntityManager`.
open(InputStream) - Static method in class com.codename1.ui.util.MutableResouce
  Deprecated.
open(InputStream) - Static method in class com.codename1.ui.util.MutableResource
  Opens a mutable resource from an input stream.
open(InputStream) - Static method in class com.codename1.ui.util.Resources
  Creates a resource object from the given input stream
open(InputStream, int) - Static method in class com.codename1.ui.util.Resources
  Creates a resource object from the given input stream
open(String) - Static method in class com.codename1.orm.EntityManager
  Opens (or creates) the SQLite file `databaseName` via `Display.openOrCreate`.
open(String) - Static method in class com.codename1.ui.util.Resources
  Creates a resource object from the local JAR resource identifier
open(String, int) - Static method in class com.codename1.ui.util.Resources
  Creates a resource object from the local JAR resource identifier
OPEN - Enum constant in enum com.codename1.io.WebSocketState
  The handshake completed and the connection is live.
OPEN - Enum constant in enum com.codename1.io.wifi.WiFiSecurity
  Open network, no encryption.
openai(String) - Static method in class com.codename1.ai.ImageGenerator
openai(String) - Static method in class com.codename1.ai.LlmClient
  OpenAI / OpenAI-compatible (Together, Groq, Fireworks, vLLM, Ollama, etc.).
openConnection() - Method in class com.codename1.io.URL
openFileInputStream(String) - Static method in class com.codename1.ui.CN
  Opens an input stream to the given file
openFileOutputStream(String) - Static method in class com.codename1.ui.CN
  Opens an output stream to the given file
openFileOutputStream(String, int) - Static method in class com.codename1.ui.CN
  Opens an output stream to the given file
openFreeMap() - Static method in class com.codename1.maps.vector.MvtTileSource
  The free, keyless OpenFreeMap vector basemap, built from OpenStreetMap data.
openGallery(ActionListener, int) - Static method in class com.codename1.ui.CN
  Opens the device gallery to pick an image or a video.
openGallery(ActionListener, int) - Method in class com.codename1.ui.Display
  Opens the device gallery to pick an image or a video.
OpenGallery - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
OpenGalleryEvent - Class in com.codename1.plugin.event
  Event triggered when `int)` is called.
OpenGalleryEvent(ActionListener, int) - Constructor for class com.codename1.plugin.event.OpenGalleryEvent
openImageGallery(ActionListener) - Method in class com.codename1.ui.Display
  Opens the device image gallery The method returns immediately and the response will be sent asynchronously to the given ActionListener Object
openInputStream(UsbDevice, int) - Static method in class com.codename1.io.usb.Usb
  Opens a bulk-transfer endpoint on the device.
openInputStream(UsbDevice, int) - Method in class com.codename1.io.usb.UsbPlatform
openInputStream(String) - Method in class com.codename1.io.FileSystemStorage
  Opens an input stream to the given file
openLayered(String) - Static method in class com.codename1.ui.util.Resources
  Opens a multi-layer resource file that supports overriding features on a specific platform.
openLayered(String, int) - Static method in class com.codename1.ui.util.Resources
  Opens a multi-layer resource file that supports overriding features on a specific platform.
openMenu(String) - Method in class com.codename1.ui.SideMenuBar
  Opens the menu if it is currently closed
openNativeNavigationApp(double, double) - Method in class com.codename1.ui.Display
  Opens the native navigation app in the given coordinate.
openNativeNavigationApp(String) - Method in class com.codename1.ui.Display
  Opens the native navigation app with the given search location
openOrCreate(String) - Static method in class com.codename1.db.Database
  Opens a database or create one if not exists.
openOrCreate(String) - Method in class com.codename1.ui.Display
  Opens a database or create one if not exists.
openOutputStream(UsbDevice, int) - Static method in class com.codename1.io.usb.Usb
openOutputStream(UsbDevice, int) - Method in class com.codename1.io.usb.UsbPlatform
openOutputStream(String) - Method in class com.codename1.io.FileSystemStorage
  Opens an output stream to the given file
openOutputStream(String, int) - Method in class com.codename1.io.FileSystemStorage
  Opens an output stream to the given file
openRightSideMenu() - Method in class com.codename1.ui.Toolbar
  This is a convenience method to open the right side menu bar.
openSideMenu() - Method in class com.codename1.ui.Toolbar
  This is a convenience method to open the left side menu bar.
openStream() - Method in class com.codename1.io.URL
openStreetMap() - Static method in class com.codename1.maps.vector.RasterTileSource
  The standard OpenStreetMap raster basemap (HTTPS, keyless).
OpenStreetMapProvider - Class in com.codename1.maps.providers
  This is an OpenStreetMap Provider http://www.openstreetmap.org/
OpenStreetMapProvider() - Constructor for class com.codename1.maps.providers.OpenStreetMapProvider
  Empty Constructor
openToLeft() - Method in class com.codename1.ui.SwipeableContainer
  This method will open the top Component to the left if there is a Component to expose on the right.
openToRight() - Method in class com.codename1.ui.SwipeableContainer
  This method will open the top Component to the right if there is a Component to expose on the left.
operationName() - Element in annotation type com.codename1.annotations.graphql.Mutation
  The operation name to send in the request's `operationName` field.
operationName() - Element in annotation type com.codename1.annotations.graphql.Query
  The operation name to send in the request's `operationName` field.
operationName() - Element in annotation type com.codename1.annotations.graphql.Subscription
  The operation name to send in the `subscribe` message's `operationName` field.
OPT_IN - Enum constant in enum com.codename1.analytics.ConsentMode
  Nothing is collected or transmitted until the application records a positive consent via `Analytics.setConsent(AnalyticsConsent)`.
OPT_OUT - Enum constant in enum com.codename1.analytics.ConsentMode
  Collection is active by default; the user (or the app on the user's behalf) may withdraw consent at any time.
options(String) - Static method in class com.codename1.io.rest.Rest
  Creates a OPTIONS request builder
or(byte[], byte[], byte[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
or(byte[], int, byte[], int, byte[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
or(int[], int[], int[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
or(int[], int, int[], int, int[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
or(int[], int, int, int[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
or(BigInteger) - Method in class com.codename1.util.BigInteger
or(BitSet) - Method in class java.util.BitSet
  Performs the logical OR of this `BitSet` with another `BitSet`.
orderBy(PropertyBase, boolean) - Method in class com.codename1.properties.SQLMap.SelectBuilder
  An orderBy clause
OrderedStack<E> - Class in com.codename1.gaming.physics.box2d.pooling.normal
OrderedStack(int, int) - Constructor for class com.codename1.gaming.physics.box2d.pooling.normal.OrderedStack
ordinal() - Method in class java.lang.Enum
orientation(int) - Method in class com.codename1.components.SplitPane.Settings
  Sets the orientation.
OrientationChange - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
  Fired when a `com.codename1.ui.Form` is rotated
ortho(float, float, float, float, float, float) - Static method in class com.codename1.gpu.Matrix4
  Builds an orthographic projection matrix.
OS_AMIGA - Static variable in class com.codename1.io.gzip.GZIPHeader
OS_ATARI - Static variable in class com.codename1.io.gzip.GZIPHeader
OS_CPM - Static variable in class com.codename1.io.gzip.GZIPHeader
OS_MACOS - Static variable in class com.codename1.io.gzip.GZIPHeader
OS_MSDOS - Static variable in class com.codename1.io.gzip.GZIPHeader
OS_OS2 - Static variable in class com.codename1.io.gzip.GZIPHeader
OS_QDOS - Static variable in class com.codename1.io.gzip.GZIPHeader
OS_RISCOS - Static variable in class com.codename1.io.gzip.GZIPHeader
OS_TOPS20 - Static variable in class com.codename1.io.gzip.GZIPHeader
OS_UNIX - Static variable in class com.codename1.io.gzip.GZIPHeader
OS_UNKNOWN - Static variable in class com.codename1.io.gzip.GZIPHeader
OS_VMCMS - Static variable in class com.codename1.io.gzip.GZIPHeader
OS_VMS - Static variable in class com.codename1.io.gzip.GZIPHeader
OS_WIN32 - Static variable in class com.codename1.io.gzip.GZIPHeader
OS_ZSYSTEM - Static variable in class com.codename1.io.gzip.GZIPHeader
other - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactEdge
  provides quick access to the other body attached.
other - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.JointEdge
  Provides quick access to the other body attached
Other - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
  Unspecified command type, this occurs when one of the old undifferentiated constructors was invoked
OTHER_LETTER - Static variable in class com.codename1.util.regex.RECharacter
OTHER_NUMBER - Static variable in class com.codename1.util.regex.RECharacter
OTHER_PUNCTUATION - Static variable in class com.codename1.util.regex.RECharacter
OTHER_SYMBOL - Static variable in class com.codename1.util.regex.RECharacter
Otp - Class in com.codename1.security
  Counter-based (HOTP, RFC 4226) and time-based (TOTP, RFC 6238) one-time password generators.
otpauthUri(String, String, byte[]) - Static method in class com.codename1.security.Otp
  Convenience overload using the typical 6 digits / 30 seconds / SHA-1 settings most authenticator apps expect.
otpauthUri(String, String, byte[], int, int, String) - Static method in class com.codename1.security.Otp
  Builds the canonical `otpauth://totp/...` URI that authenticator apps (Google Authenticator, Microsoft Authenticator, 1Password, Authy, ...) consume when the user scans a QR code on your enrolment screen.
OtpField - Class in com.codename1.components
  Segmented one-time-password input -- one box per digit, auto-advances to the next box on input and steps back on backspace.
OtpField() - Constructor for class com.codename1.components.OtpField
  Builds a 6-digit numeric OTP field -- the common case.
OtpField(int) - Constructor for class com.codename1.components.OtpField
  Builds an OTP field of the given length, numeric only.
OtpField(int, boolean) - Constructor for class com.codename1.components.OtpField
  Full constructor.
out - Variable in class com.codename1.io.gzip.FilterOutputStream
out - Variable in class java.io.DataOutputStream
  The output stream.
out - Static variable in class java.lang.System
  The "standard" output stream.
OUT_OF_SERVICE - Static variable in class com.codename1.location.LocationManager
outdent() - Method in class com.codename1.ui.RichTextArea
  Decreases the indentation of the current block.
OutOfMemoryError - Exception Class in java.lang
  Thrown when the Java Virtual Machine cannot allocate an object because it is out of memory, and no more memory could be made available by the garbage collector.
OutOfMemoryError() - Constructor for exception class java.lang.OutOfMemoryError
  Constructs an OutOfMemoryError with no detail message.
OutOfMemoryError(String) - Constructor for exception class java.lang.OutOfMemoryError
  Constructs an OutOfMemoryError with the specified detail message.
OutputStream - Class in java.io
  This abstract class is the superclass of all classes representing an output stream of bytes.
OutputStream() - Constructor for class java.io.OutputStream
OutputStreamWriter - Class in java.io
  An OutputStreamWriter is a bridge from character streams to byte streams: Characters written to it are translated into bytes.
OutputStreamWriter(OutputStream) - Constructor for class java.io.OutputStreamWriter
  Create an OutputStreamWriter that uses the default character encoding.
OutputStreamWriter(OutputStream, String) - Constructor for class java.io.OutputStreamWriter
  Create an OutputStreamWriter that uses the named character encoding.
OVERLAPPED - Enum constant in enum com.codename1.gaming.physics.box2d.collision.TimeOfImpact.TOIOutputState
overlaps(Sprite, Sprite) - Method in class com.codename1.gaming.level.GameSceneView
  Whether two sprites' bounding boxes overlap -- a null-safe shorthand for `Sprite#intersects(Sprite)`, the usual "did they touch?" collision test.
OVERLAY - Static variable in class com.codename1.ui.layouts.BorderLayout
  Overlay on top of the other layout components
override(InputStream) - Method in class com.codename1.ui.util.Resources
  This method allows overriding the data of a resource file with another resource file thus replacing or enhancing existing content with platform specific content.
Override - Annotation Type in java.lang
  An annotation to indicate that a method is intended to override a superclass method.
overridesTabIndices(Container) - Method in class com.codename1.ui.layouts.BorderLayout
overridesTabIndices(Container) - Method in class com.codename1.ui.layouts.LayeredLayout
overridesTabIndices(Container) - Method in class com.codename1.ui.layouts.Layout
  If a layout specifies a different traversal order of its components than the component index, then it should override this method to return true, and it should also override `#getChildrenInTraversalOrder(com.codename1.ui.Container)` to set the tab indices of a container's children.
overridesTabIndices(Container) - Method in class com.codename1.ui.table.TableLayout

## P

p - Variable in class com.codename1.gaming.physics.box2d.common.Transform
  The translation caused by the transform
p(String) - Static method in class com.codename1.io.Log
  Default println method invokes the print instance method, uses DEBUG level
p(String, int) - Static method in class com.codename1.io.Log
  Default println method invokes the print instance method, uses given level
p1 - Variable in class com.codename1.gaming.physics.box2d.collision.RayCastInput
p2 - Variable in class com.codename1.gaming.physics.box2d.collision.RayCastInput
pack() - Method in class com.codename1.ui.layouts.mig.LC
  Short for, and thus same as, `.pack("pref", "pref")`.
pack(String, String) - Method in class com.codename1.ui.layouts.mig.LC
  Sets the pack width and height.
PACKAGE - Enum constant in enum java.lang.annotation.ElementType
PACKAGE - Static variable in class java.lang.invoke.MethodHandles.Lookup
packAlign(float, float) - Method in class com.codename1.ui.layouts.mig.LC
  Sets the pack width and height alignment.
packBytesInterleaved3(byte[], byte[], byte[], byte[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
packBytesInterleaved3(byte[], int, int, int, byte[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
packBytesInterleaved4(byte[], byte[], byte[], byte[], byte[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
packBytesInterleaved4(byte[], int, int, int, int, byte[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
packIntToByteSaturating(int[], byte[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
packIntToByteTruncate(int[], byte[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
packIntToByteTruncate(int[], int, byte[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
packIntToByteTruncateInterleaved4(int[], int, int, int, int, byte[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
packs() - Method in class com.codename1.gaming.level.AssetCatalog
pad() - Method in class com.codename1.io.tar.TarOutputStream
  Pads the last content block
pad(int, int, int, int) - Method in class com.codename1.ui.layouts.mig.CC
  Same functionality as `#setPadding(UnitValue[])` but the unit values as absolute pixels.
pad(String) - Method in class com.codename1.ui.layouts.mig.CC
  Same functionality as `setPadding(ConstraintParser.parseInsets(pad, false))}` only this method returns `this` for chaining multiple calls.
PADDING - Static variable in class com.codename1.ui.plaf.Style
  Padding attribute name for the theme hashtable
PADDING_UNIT - Static variable in class com.codename1.ui.plaf.Style
  The units of the padding
PaddingInfo(StyleParser.ScalarValue[]) - Constructor for class com.codename1.ui.plaf.StyleParser.PaddingInfo
  Creates a new PaddingInfo.
Page - Class in com.codename1.facebook
  This class represents a Facebook Page object https://developers.facebook.com/docs/reference/api/page/
Page() - Constructor for class com.codename1.facebook.Page
  Empty Contructor
Page(Hashtable) - Constructor for class com.codename1.facebook.Page
  Constructor with properties to initialize this page.
PAGE_END - Static variable in class com.codename1.ui.layouts.GridBagConstraints
PAGE_START - Static variable in class com.codename1.ui.layouts.GridBagConstraints
pageStatusChanged(HTMLComponent, int, String) - Method in class com.codename1.components.Ads
  Deprecated.
  Called when the page status has been changed
pageStatusChanged(HTMLComponent, int, String) - Method in class com.codename1.ui.html.DefaultHTMLCallback
  {Called when the page status has been changed
pageStatusChanged(HTMLComponent, int, String) - Method in interface com.codename1.ui.html.HTMLCallback
  Called when the page status has been changed
paint(Graphics) - Method in class com.codename1.charts.ChartComponent
  Paints the chart.
paint(Graphics) - Method in class com.codename1.charts.transitions.SeriesTransition
paint(Graphics) - Method in class com.codename1.components.ImageViewer
  This method paints the Component on the screen, it should be overriden by subclasses to perform custom drawing or invoke the UI API's to let the PLAF perform the rendering.
paint(Graphics) - Method in class com.codename1.components.InfiniteProgress
  This method paints the Component on the screen, it should be overriden by subclasses to perform custom drawing or invoke the UI API's to let the PLAF perform the rendering.
paint(Graphics) - Method in class com.codename1.components.OnOffSwitch
  This method paints the Component on the screen, it should be overriden by subclasses to perform custom drawing or invoke the UI API's to let the PLAF perform the rendering.
paint(Graphics) - Method in class com.codename1.components.StickyHeaderContainer
  Paints the COVER overlay on top of the pinned slot: when the transition style is `StickyHeaderContainer.TRANSITION_COVER` and a push is in flight, the rising section's header is rendered again above the pinned host so it visibly slides over the pinned header instead of being hidden underneath it.
paint(Graphics) - Method in class com.codename1.components.Switch
  This method paints the Component on the screen, it should be overriden by subclasses to perform custom drawing or invoke the UI API's to let the PLAF perform the rendering.
paint(Graphics) - Method in class com.codename1.maps.ProxyHttpTile
  Paints the tile on the Graphics Object
paint(Graphics) - Method in class com.codename1.maps.Tile
  Paints the tile on the Graphics Object
paint(Graphics) - Method in interface com.codename1.ui.animations.Animation
  Draws the animation, within a component the standard paint method would be invoked since it bares the exact same signature.
paint(Graphics) - Method in class com.codename1.ui.animations.BubbleTransition
paint(Graphics) - Method in class com.codename1.ui.animations.CommonTransitions
  Draws the animation, within a component the standard paint method would be invoked since it bares the exact same signature.
paint(Graphics) - Method in class com.codename1.ui.animations.FlipTransition
paint(Graphics) - Method in class com.codename1.ui.animations.MorphTransition
  Draws the animation, within a component the standard paint method would be invoked since it bares the exact same signature.
paint(Graphics) - Method in class com.codename1.ui.animations.Timeline
  Draws the animation, within a component the standard paint method would be invoked since it bares the exact same signature.
paint(Graphics) - Method in class com.codename1.ui.animations.Transition
  Draws the animation, within a component the standard paint method would be invoked since it bares the exact same signature.
paint(Graphics) - Method in class com.codename1.ui.Button
paint(Graphics) - Method in class com.codename1.ui.CheckBox
  This method paints the Component on the screen, it should be overriden by subclasses to perform custom drawing or invoke the UI API's to let the PLAF perform the rendering.
paint(Graphics) - Method in class com.codename1.ui.ComboBox
  This method paints the Component on the screen, it should be overriden by subclasses to perform custom drawing or invoke the UI API's to let the PLAF perform the rendering.
paint(Graphics) - Method in class com.codename1.ui.Component
  This method paints the Component on the screen, it should be overriden by subclasses to perform custom drawing or invoke the UI API's to let the PLAF perform the rendering.
paint(Graphics) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Component#paint(com.codename1.ui.Graphics)`
paint(Graphics) - Method in class com.codename1.ui.Container
  This method paints the Component on the screen, it should be overriden by subclasses to perform custom drawing or invoke the UI API's to let the PLAF perform the rendering.
paint(Graphics) - Method in class com.codename1.ui.Form
  This method paints the Component on the screen, it should be overriden by subclasses to perform custom drawing or invoke the UI API's to let the PLAF perform the rendering.
paint(Graphics) - Method in class com.codename1.ui.InterFormContainer
  This method paints the Component on the screen, it should be overriden by subclasses to perform custom drawing or invoke the UI API's to let the PLAF perform the rendering.
paint(Graphics) - Method in class com.codename1.ui.Label
  This method paints the Component on the screen, it should be overriden by subclasses to perform custom drawing or invoke the UI API's to let the PLAF perform the rendering.
paint(Graphics) - Method in class com.codename1.ui.List
  This method paints the Component on the screen, it should be overriden by subclasses to perform custom drawing or invoke the UI API's to let the PLAF perform the rendering.
paint(Graphics) - Method in class com.codename1.ui.PeerComponent
  This method paints the Component on the screen, it should be overriden by subclasses to perform custom drawing or invoke the UI API's to let the PLAF perform the rendering.
paint(Graphics) - Method in class com.codename1.ui.RadioButton
  This method paints the Component on the screen, it should be overriden by subclasses to perform custom drawing or invoke the UI API's to let the PLAF perform the rendering.
paint(Graphics) - Method in class com.codename1.ui.scene.Scene
paint(Graphics) - Method in class com.codename1.ui.spinner.Picker
paint(Graphics) - Method in class com.codename1.ui.TextArea
  This method paints the Component on the screen, it should be overriden by subclasses to perform custom drawing or invoke the UI API's to let the PLAF perform the rendering.
paint(Graphics) - Method in class com.codename1.ui.TextField
  This method paints the Component on the screen, it should be overriden by subclasses to perform custom drawing or invoke the UI API's to let the PLAF perform the rendering.
paint(Graphics, double, double, double, double) - Method in class com.codename1.ui.Gradient
paint(Graphics, double, double, double, double) - Method in class com.codename1.ui.LinearGradientPaint
  Painds the linear gradient in the given bounds.
paint(Graphics, double, double, double, double) - Method in interface com.codename1.ui.Paint
  Paints in the given bounds.
paint(Graphics, int, int) - Method in class com.codename1.maps.Tile
  Paints the tile on the Graphics Object translated to the given x, y, This method paints the tile image if available or will call paintTileLoading
paint(Graphics, int, int, int, int) - Method in class com.codename1.maps.vector.VectorMapEngine
  Paints the basemap and labels into `g`, offset by `originX,originY`.
paint(Graphics, Tile) - Method in interface com.codename1.maps.layers.Layer
  Paints the Layer on the given Graphics
paint(Graphics, Tile) - Method in class com.codename1.maps.layers.LinesLayer
  Paints the Layer on the given Graphics
paint(Graphics, Tile) - Method in class com.codename1.maps.layers.PointLayer
  Paints the Layer on the given Graphics
paint(Graphics, Tile) - Method in class com.codename1.maps.layers.PointsLayer
  Paints the Layer on the given Graphics
paint(Graphics, Component) - Method in class com.codename1.ui.plaf.Border
  Draws the border for the given component, this method is called before a call to background painting is made.
paint(Graphics, Rectangle) - Method in class com.codename1.ui.animations.Timeline
  Draws inside the given rectangle clipping area.
paint(Graphics, Rectangle) - Method in class com.codename1.ui.painter.BackgroundPainter
  Draws inside the given rectangle clipping area.
paint(Graphics, Rectangle) - Method in interface com.codename1.ui.Painter
  Draws inside the given rectangle clipping area.
paint(Graphics, Rectangle) - Method in class com.codename1.ui.painter.PainterChain
  Draws inside the given rectangle clipping area.
paint(Graphics, Rectangle) - Method in class com.codename1.ui.util.GlassTutorial
  Draws inside the given rectangle clipping area.
paint(Graphics, Rectangle2D) - Method in class com.codename1.ui.Gradient
paint(Graphics, Rectangle2D) - Method in class com.codename1.ui.LinearGradientPaint
  Paints linear gradient in the given bounds.
paint(Graphics, Rectangle2D) - Method in interface com.codename1.ui.Paint
  Paints in the given bounds.
paint(Graphics, Rectangle, Node) - Method in interface com.codename1.ui.scene.NodePainter
  Paints node content in the given bounding rect on the provided Graphics context for the given node.
paint(Graphics, Rectangle, Node) - Method in class com.codename1.ui.scene.TextPainter
  Paints the text onto the provided graphics context.
Paint - Class in com.codename1.charts.compat
  DO NOT USE.
Paint - Interface in com.codename1.ui
  An interface for providing custom painting such as gradients.
Paint() - Constructor for class com.codename1.charts.compat.Paint
Paint.Align - Class in com.codename1.charts.compat
Paint.Cap - Class in com.codename1.charts.compat
Paint.Join - Class in com.codename1.charts.compat
Paint.Style - Enum in com.codename1.charts.compat
paintBackground(Graphics) - Method in class com.codename1.components.ImageViewer
  This method paints the Component background, it should be overriden by subclasses to perform custom background drawing.
paintBackground(Graphics) - Method in class com.codename1.maps.MapComponent
  Deprecated.
  This method paints the Component background, it should be overriden by subclasses to perform custom background drawing.
paintBackground(Graphics) - Method in class com.codename1.maps.MapView
paintBackground(Graphics) - Method in class com.codename1.ui.CommonProgressAnimations.CircleProgress
paintBackground(Graphics) - Method in class com.codename1.ui.CommonProgressAnimations.LoadingTextAnimation
paintBackground(Graphics) - Method in class com.codename1.ui.Component
  This method paints the Component background, it should be overriden by subclasses to perform custom background drawing.
paintBackground(Graphics) - Method in class com.codename1.ui.Form
  Exposing the background painting for the benefit of animations
paintBackground(Graphics) - Method in class com.codename1.ui.PeerComponent
  This method paints the Component background, it should be overriden by subclasses to perform custom background drawing.
paintBackgrounds(Graphics) - Method in class com.codename1.ui.Component
  This method paints all the parents Components Background.
paintBackgrounds(Graphics) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Component#paintBackgrounds(com.codename1.ui.Graphics)`
paintBackgrounds(Graphics) - Method in class com.codename1.ui.PeerComponent
  This method paints all the parents Components Background.
paintBorder(Graphics) - Method in class com.codename1.ui.Component
  Draws the component border if such a border exists.
paintBorder(Graphics) - Method in class com.codename1.ui.PeerComponent
  Draws the component border if such a border exists.
paintBorderBackground(Graphics) - Method in class com.codename1.ui.Component
  Draws the component border background if such a border exists.
paintBorderBackground(Graphics, Component) - Method in class com.codename1.ui.plaf.Border
  Has effect when the border demands responsibility for background painting normally the painter will perform this work but in this case the border might do it instead.
paintBorderBackground(Graphics, Component) - Method in class com.codename1.ui.plaf.CSSBorder
  Has effect when the border demands responsibility for background painting normally the painter will perform this work but in this case the border might do it instead.
paintBorderBackground(Graphics, Component) - Method in class com.codename1.ui.plaf.RoundBorder
paintBorderBackground(Graphics, Component) - Method in class com.codename1.ui.plaf.RoundRectBorder
paintChart(Graphics, AbstractChart, Rectangle, int, int) - Method in class com.codename1.charts.ChartUtil
  Draws the given chart onto the given graphics
paintComponent(Graphics) - Method in class com.codename1.ui.Component
  Paints this component as a root by going to all the parent components and setting the absolute translation based on coordinates and scroll status.
paintComponent(Graphics) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Component#paintComponent(com.codename1.ui.Graphics)`
paintComponent(Graphics, boolean) - Method in class com.codename1.ui.Component
  Paints this component as a root by going to all the parent components and setting the absolute translation based on coordinates and scroll status.
paintComponentBackground(Graphics) - Method in class com.codename1.ui.Container
  Paints this container background, skipping container background fill when fully obscured by children.
paintComponentBackground(Graphics) - Method in class com.codename1.ui.Slider
  Paint the progress indicator
paintDebug() - Method in class com.codename1.ui.layouts.mig.Grid
paintDebugCell(int, int, int, int) - Method in interface com.codename1.ui.layouts.mig.ContainerWrapper
  Paints a cell to indicate where it is.
paintDebugOutline(boolean) - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
  Paints component outline to indicate where it is.
Painter - Interface in com.codename1.ui
  `Painter` can be used to draw on components backgrounds.
PAINTER - Static variable in class com.codename1.ui.plaf.Style
  Painter attribute name for the style event
PainterChain - Class in com.codename1.ui.painter
  A painter chain allows us to chain together several painters to provide a "layer" effect where each painter only draws one element.
PainterChain(Painter) - Constructor for class com.codename1.ui.painter.PainterChain
  Create a new painter chain which will paint all of the elements in the chain in sequence from 0 to the last element
PainterChain(Painter[]) - Constructor for class com.codename1.ui.painter.PainterChain
  Create a new painter chain which will paint all of the elements in the chain in sequence from 0 to the last element
paintGlass(Graphics) - Method in class com.codename1.ui.Container
  This method can be overriden by a component to draw on top of itself or its children after the component or the children finished drawing in a similar way to the glass pane but more refined per component
paintGlass(Graphics) - Method in class com.codename1.ui.spinner.BaseSpinner
  This method can be overriden by a component to draw on top of itself or its children after the component or the children finished drawing in a similar way to the glass pane but more refined per component
paintGlass(Graphics) - Method in class com.codename1.ui.table.Table
  This method can be overriden by a component to draw on top of itself or its children after the component or the children finished drawing in a similar way to the glass pane but more refined per component
paintingRect - Variable in class com.codename1.ui.scene.Node
  The painting rectangle, into which the renderer should be painted inside the node's local bounds.
paintInterformContainers(Graphics) - Method in class com.codename1.ui.animations.Transition
  Paints all shared InterFormContainers between the source and destination.
paintIntersectingComponentsAbove(Graphics) - Method in class com.codename1.ui.Component
  Paints intersecting components that appear above this component.
paintLock(boolean) - Method in class com.codename1.ui.Component
  This method locks the component so it will always paint the given image instead of running through its paint logic.
paintLockRelease() - Method in class com.codename1.ui.Component
  Releases the paint lock image to allow paint to work as usual, see paintLock(boolean) for details
paintLockRelease() - Method in class com.codename1.ui.ComponentSelector
  Wraps `Component#paintLockRelease()`
paintRippleOverlay(Graphics, int, int, int) - Method in class com.codename1.ui.Component
  Invoked to draw the ripple effect overlay in Android where the finger of the user causes a growing circular overlay over time.
paintScrollbars(Graphics) - Method in class com.codename1.ui.Component
  Paints the UI for the scrollbars on the component, this will be invoked only for scrollable components.
paintScrollbars(Graphics) - Method in class com.codename1.ui.Form
paintScrollbars(Graphics) - Method in class com.codename1.ui.PeerComponent
  Paints the UI for the scrollbars on the component, this will be invoked only for scrollable components.
paintScrollbarX(Graphics) - Method in class com.codename1.ui.Component
  Paints the UI for the scrollbar on the X axis, this method allows component subclasses to customize the look of a scrollbar
paintScrollbarX(Graphics) - Method in class com.codename1.ui.PeerComponent
  Paints the UI for the scrollbar on the X axis, this method allows component subclasses to customize the look of a scrollbar
paintScrollbarY(Graphics) - Method in class com.codename1.ui.Component
  Paints the UI for the scrollbar on the Y axis, this method allows component subclasses to customize the look of a scrollbar
paintScrollbarY(Graphics) - Method in class com.codename1.ui.PeerComponent
  Paints the UI for the scrollbar on the Y axis, this method allows component subclasses to customize the look of a scrollbar
paintSegment(Graphics, Coord[], Tile) - Method in class com.codename1.maps.layers.ArrowLinesLayer
  Paints arrows on each segment.
paintSegment(Graphics, Coord[], Tile) - Method in class com.codename1.maps.layers.LinesLayer
  Paint a segment.
paintShadows(Graphics, int, int) - Method in class com.codename1.ui.Component
  Paints the drop-shadow projections for this component based on its elevation value.
paintSVG(Graphics, long) - Method in class com.codename1.ui.GeneratedSVGImage
  Generated implementations render the SVG content using the supplied graphics context.
paintTensileHighlight(Component, Graphics, boolean, int) - Method in class com.codename1.ui.plaf.LookAndFeel
  Paints the tensile hightlight image
paintTileLoading(Graphics) - Method in class com.codename1.maps.Tile
  This method paints a "tile loading" on the Graphics if boolean paint(Graphics g) returned false.
Pair - Class in com.codename1.gaming.physics.box2d.collision.broadphase
  Java note: at the "creation" of each node, a random key is given to that node, and that's what we sort from.
Pair() - Constructor for class com.codename1.gaming.physics.box2d.collision.broadphase.Pair
PairCallback - Interface in com.codename1.gaming.physics.box2d.callbacks
panPixels(double, double) - Method in class com.codename1.maps.vector.VectorMapEngine
  Pans the camera by a pixel delta (used for drag gestures).
PARAGRAPH_SEPARATOR - Static variable in class com.codename1.util.regex.RECharacter
parallel() - Method in interface java.util.stream.BaseStream
param(String, Object) - Method in class com.codename1.analytics.AnalyticsEvent.Builder
  Adds or replaces a parameter.
PARAMETER - Enum constant in enum java.lang.annotation.ElementType
parameterArray() - Method in class java.lang.invoke.MethodType
parameterCount() - Method in class java.lang.invoke.MethodType
parameterList() - Method in class java.lang.invoke.MethodType
parameterType(int) - Method in class java.lang.invoke.MethodType
params(int, int) - Method in class com.codename1.io.gzip.Deflater
paramString() - Method in class com.codename1.ui.CheckBox
  Returns a string representing the state of this component.
paramString() - Method in class com.codename1.ui.Component
  Returns a string representing the state of this component.
paramString() - Method in class com.codename1.ui.Container
  Returns a string representing the state of this component.
paramString() - Method in class com.codename1.ui.Form
  Returns a string representing the state of this component.
paramString() - Method in class com.codename1.ui.Label
  Returns a string representing the state of this component.
paramString() - Method in class com.codename1.ui.List
  Returns a string representing the state of this component.
parent - Variable in class com.codename1.gaming.physics.box2d.collision.broadphase.DynamicTreeNode
parent(String) - Method in class com.codename1.ui.ComponentSelector
  Creates a new set of components consisting of all of the parents of components in this set.
parents(String) - Method in class com.codename1.ui.ComponentSelector
  Creates new set of components consisting of all of the ancestors of components in this set which match the provided selector.
parse(byte[]) - Static method in class com.codename1.nfc.NdefMessage
  Parses an NDEF byte stream into a message.
parse(InputStream) - Method in class com.codename1.io.CSVParser
  Parses input from the given stream and returns the tokens broken into rows and columns
parse(InputStream, String) - Method in class com.codename1.io.CSVParser
  Parses input from the given stream and returns the tokens broken into rows and columns
parse(Reader) - Method in class com.codename1.io.CSVParser
  Parses input from the given reader and returns the tokens broken into rows and columns
parse(Reader) - Method in class com.codename1.io.JSONParser
  Parses the given input stream into this object and returns the parse tree
parse(Reader) - Method in class com.codename1.xml.XMLParser
  This is the entry point for parsing a document and the only non-private member method in this class
parse(Reader, JSONParseCallback) - Static method in class com.codename1.io.JSONParser
  Static method! Parses the given input stream and fires the data into the given callback.
parse(CharSequence) - Method in class java.time.format.DateTimeFormatter
parse(CharSequence) - Static method in class java.time.Instant
parse(CharSequence) - Static method in class java.time.LocalDate
parse(CharSequence) - Static method in class java.time.LocalDateTime
parse(CharSequence) - Static method in class java.time.LocalTime
parse(CharSequence) - Static method in class java.time.OffsetDateTime
parse(CharSequence) - Static method in class java.time.ZonedDateTime
parse(CharSequence, DateTimeFormatter) - Static method in class java.time.LocalDate
parse(CharSequence, DateTimeFormatter) - Static method in class java.time.LocalDateTime
parse(CharSequence, DateTimeFormatter) - Static method in class java.time.LocalTime
parse(CharSequence, DateTimeFormatter) - Static method in class java.time.OffsetDateTime
parse(CharSequence, DateTimeFormatter) - Static method in class java.time.ZonedDateTime
parse(String) - Method in class com.codename1.l10n.DateFormat
  NOT IMPLEMENTED - use SimpleDateFormat for parsing instead.
parse(String) - Method in class com.codename1.l10n.SimpleDateFormat
  Parses text from a string to produce a Date.
parse(String) - Static method in class com.codename1.security.Jwt
  Parses an encoded JWT into a `Jwt` object.
parse(String) - Static method in class com.codename1.ui.CSSColor
  Parses a CSS color string into `0xAARRGGBB`, throwing `IllegalArgumentException` when the value is not a recognised color so the caller can choose between a default and a propagated failure.
parse(String) - Static method in class com.codename1.ui.plaf.CSSFilterParser
  Parses a CSS filter chain.
parse(String) - Method in class java.text.DateFormat
  NOT IMPLEMENTED - use SimpleDateFormat for parsing instead.
parse(String) - Method in class java.text.SimpleDateFormat
parse(String, int) - Static method in class com.codename1.ui.CSSColor
  Parses a CSS color string into `0xAARRGGBB`, returning `defaultColor` when the value is `null` or not a recognised color.
parseBoolean(String) - Static method in class java.lang.Boolean
parseBoundSize(String, boolean, boolean) - Static method in class com.codename1.ui.layouts.mig.ConstraintParser
  Parses a single "min:pref:max" value.
parseByte(String) - Static method in class java.lang.Byte
  Assuming the specified String represents a byte, returns that byte's value.
parseByte(String, int) - Static method in class java.lang.Byte
  Assuming the specified String represents a byte, returns that byte's value.
parseColumnConstraints(String) - Static method in class com.codename1.ui.layouts.mig.ConstraintParser
  Parses the column or rows constraints.
parseCommentOrXMLDeclaration(Reader, String) - Method in class com.codename1.xml.XMLParser
  This utility method is used to parse comments and XML declarations in the XML.
parseComponentConstraint(String) - Static method in class com.codename1.ui.layouts.mig.ConstraintParser
  Parses one component constraint and returns the parsed value.
parseComponentConstraints(Map) - Static method in class com.codename1.ui.layouts.mig.ConstraintParser
  Parses all component constraints and stores the parsed values in the transient (cache) member variables.
parseComponentCustomStyle(Resources, String, String, String, String...) - Method in class com.codename1.ui.plaf.UIManager
  Returns the selected style of the component with the given baseStyle or a new instance of the default style, but overrides styles based on the directives in the styleStrings.
parseComponentSelectedStyle(Resources, String, String, String...) - Method in class com.codename1.ui.plaf.UIManager
  Returns the selected style of the component with the given baseStyle or a new instance of the default style, but overrides styles based on the directives in the styleStrings.
parseComponentStyle(Resources, String, String, String...) - Method in class com.codename1.ui.plaf.UIManager
  Returns the style of the component with the given baseStyle or a new instance of the default style, but overrides styles based on the directives in the styleStrings.
parseCss(String) - Static method in class com.codename1.ui.Gradient
  Parses a CSS gradient function string and returns the corresponding `Gradient` subclass.
parseCurrency(String) - Method in class com.codename1.l10n.L10NManager
  Parses the currency value
parseDouble(String) - Method in class com.codename1.charts.util.NumberFormat
parseDouble(String) - Method in class com.codename1.l10n.L10NManager
  Parses a double based on locale conventions
parseDouble(String) - Static method in class java.lang.Double
  Returns a new double initialized to the value represented by the specified String, as performed by the valueOf method of class Double.
ParseException - Exception Class in com.codename1.l10n
  An error occurred during parsing.
ParseException - Exception Class in java.text
  An error occurred during parsing.
ParseException(String, int) - Constructor for exception class com.codename1.l10n.ParseException

  ###### Parameters

ParseException(String, int) - Constructor for exception class java.text.ParseException

  ###### Parameters

parseFloat(String) - Static method in class java.lang.Float
  Returns a new float initialized to the value represented by the specified String.
parseHTML(InputStreamReader) - Method in class com.codename1.ui.html.HTMLParser
  A convenience method that casts the returned type of the parse method to HTMLElement.
parseInsets(String, boolean) - Static method in class com.codename1.ui.layouts.mig.ConstraintParser
  Parses insets which consists of 1-4 `UnitValue`s.
parseInt(String) - Method in class com.codename1.l10n.L10NManager
  Parses an integer based on locale conventions
parseInt(String) - Static method in class java.lang.Integer
  Parses the string argument as a signed decimal integer.
parseInt(String, int) - Static method in class java.lang.Integer
  Parses the string argument as a signed integer in the radix specified by the second argument.
parseJSON(byte[]) - Static method in class com.codename1.io.JSONParser
  Convenience: parse a JSON object from a UTF-8 byte array.
parseJSON(Reader) - Method in class com.codename1.io.JSONParser
  Parses the given input stream into this object and returns the parse tree.
parseJSON(String) - Static method in class com.codename1.io.JSONParser
  Convenience: parse a JSON object from an in-memory String.
parseJSON(String) - Static method in class com.codename1.ui.UIFragment
  Parses a JSON string into a template.
parseLayoutConstraint(String) - Static method in class com.codename1.ui.layouts.mig.ConstraintParser
  Parses the layout constraints and stores the parsed values in the transient (cache) member varables.
parseLong(String) - Method in class com.codename1.l10n.L10NManager
  Parses a long based on locale conventions
parseLong(String) - Static method in class java.lang.Long
  Parses the string argument as a signed decimal long.
parseLong(String, int) - Static method in class java.lang.Long
  Parses the string argument as a signed long in the radix specified by the second argument.
parseName(byte[], int, int) - Static method in class com.codename1.io.tar.TarHeader
  Parse an entry name from a header buffer.
parseObject(String) - Method in class com.codename1.l10n.DateFormat
  NOT IMPLEMENTED - use SimpleDateFormat for parsing instead.
parseObject(String) - Method in class com.codename1.l10n.Format
  Parse a string to an object.
parseObject(String) - Method in class java.text.DateFormat
  NOT IMPLEMENTED - use SimpleDateFormat for parsing instead.
parseObject(String) - Method in class java.text.Format
  Parse an string to an object.
parseOctal(byte[], int, int) - Static method in class com.codename1.io.tar.Octal
  Parse an octal string from a header buffer.
parsePreferredSize(String, Dimension) - Static method in class com.codename1.ui.Component
  Parses the preferred size given as a string
ParserCallback - Interface in com.codename1.xml
  A callback used to dispatch errors encountered while parsing XML resources
parseRowConstraints(String) - Static method in class com.codename1.ui.layouts.mig.ConstraintParser
  Parses the column or rows constraints.
parseScalarValue(String) - Static method in class com.codename1.ui.plaf.StyleParser
  Parses a string into a scalar value.
parseSchemeSpecificPart(String, boolean) - Method in class java.net.URI
  Utility method used to parse a given scheme specific part.
parseShort(String) - Static method in class java.lang.Short
  Assuming the specified String represents a short, returns that short's value.
parseShort(String, int) - Static method in class java.lang.Short
  Assuming the specified String represents a short, returns that short's value in the radix specified by the second argument.
parseTag(Reader) - Method in class com.codename1.xml.XMLParser
  This method collects the tag name and all of its attributes.
parseTagContent(Element, Reader) - Method in class com.codename1.ui.html.HTMLParser
  Overrides XMLParser.parseTagContent to enable embedded CSS segments (Style tags)
parseTagContent(Element, Reader) - Method in class com.codename1.xml.XMLParser
  Parses tags content, accumulating text and child elements .
parseTarHeader(byte[]) - Method in class com.codename1.io.tar.TarEntry
  Parses the tar header to the byte buffer
parseUnitValue(String, boolean) - Static method in class com.codename1.ui.layouts.mig.ConstraintParser
  Parses a single unit value.
parseUnitValueOrAlign(String, boolean, UnitValue) - Static method in class com.codename1.ui.layouts.mig.ConstraintParser
  Parses a single unit value that may also be an alignment as parsed by `boolean)`.
parseURI(String) - Method in class java.net.URI
  Rather than attempting to process the uri string in a linear fashion, this implementation works its way from outside-in
parseXML(InputStream) - Static method in class com.codename1.ui.UIFragment
  Parses input stream of XML into a Template
parseXML(String) - Static method in class com.codename1.ui.UIFragment
  Parses XML string into a Template
parsingError(int, String, String, String, String) - Method in class com.codename1.components.Ads
  Deprecated.
  Called when encountering an error while parsing the XML document.
parsingError(int, String, String, String, String) - Method in class com.codename1.io.services.RSSService
  Called when encountering an error while parsing the XML document.
parsingError(int, String, String, String, String) - Method in interface com.codename1.ui.html.HTMLCallback
  Called when encountering an error while parsing the HTML document.
parsingError(int, String, String, String, String) - Method in class com.codename1.ui.html.DefaultHTMLCallback
  {Called when encountering an error while parsing the XML document.
parsingError(int, String, String, String, String) - Method in interface com.codename1.xml.ParserCallback
  Called when encountering an error while parsing the XML document.
PASSCODE_NOT_SET - Enum constant in enum com.codename1.security.BiometricError
  The device has no passcode / PIN / pattern configured.
PASSWORD - Static variable in class com.codename1.ui.TextArea
  Indicates that the text entered is confidential data that should be obscured whenever possible.
patch(String) - Static method in class com.codename1.io.rest.Rest
  Creates a PATCH request builder
PATCH - Annotation Type in com.codename1.annotations.rest
  HTTP `PATCH` request.
path(String) - Method in class com.codename1.media.MediaRecorderBuilder
  Sets the output path where the audio recording should be saved.
Path - Annotation Type in com.codename1.annotations.rest
  Binds an interface method parameter to a `{name}` placeholder in the URL path declared on the verb annotation.
PathIterator - Interface in com.codename1.ui.geom
  This interface provides a directed path over the boundary of a shape.
PathMeasure - Class in com.codename1.charts.compat
PathMeasure(GeneralPath, boolean) - Constructor for class com.codename1.charts.compat.PathMeasure
pathParam(String, String) - Method in class com.codename1.io.rest.RequestBuilder
  Add a path param to the request.
pattern() - Element in annotation type com.codename1.annotations.Regex
  The regular expression.
pause() - Method in class com.codename1.camera.CameraSession
  Release the hardware but keep this session object alive.
pause() - Method in class com.codename1.gaming.AnimatedSprite
  Pauses playback, keeping the current frame.
pause() - Method in class com.codename1.gaming.GameView
  Pauses updates; frames still render but `#update(double)` is not called.
pause() - Method in class com.codename1.io.ConnectionRequest
  Invoked to pause this opeation, this method will only be invoked if isPausable() returns true (its false by default).
pause() - Method in class com.codename1.media.AbstractMedia
  Pauses (actually stops) the playback or the recording of the media file
pause() - Method in interface com.codename1.media.Media
  Pauses (actually stops) the playback or the recording of the media file
pause() - Method in class com.codename1.media.RemoteControlListener
  Called when user presses the pause button on remote control.
pause(int) - Method in class com.codename1.gaming.SoundPool
  Pauses a playing voice.
pauseAsync() - Method in class com.codename1.media.AbstractMedia
  Initiates a pause request.
pauseAsync() - Method in interface com.codename1.media.AsyncMedia
  Initiates a pause request.
Paused - Enum constant in enum com.codename1.components.AudioRecorderComponent.RecorderState
  The recorder is currently paused.
Paused - Enum constant in enum com.codename1.media.AsyncMedia.State
pauseImpl() - Method in class com.codename1.media.AbstractMedia
  Initiates a pause request on the media.
PauseRequest() - Constructor for class com.codename1.media.AsyncMedia.PauseRequest
pauseVoice(int) - Method in interface com.codename1.media.SoundPoolPeer
pay(double, String) - Method in class com.codename1.payment.Purchase
  Performs payment of a specific amount based on the manual payment API, notice that this doesn't use the in-app-purchase functionality of the device!
pay(double, String, String) - Method in class com.codename1.payment.Purchase
  Performs payment of a specific amount based on the manual payment API, notice that this doesn't use the in-app-purchase functionality of the device!
paymentFailed(String, String) - Method in interface com.codename1.payment.PurchaseCallback
  Indicates that a manual payment has failed
paymentNetwork(String) - Method in class com.codename1.payment.WalletPassEntry
  Sets the payment network, e.g.
paymentSucceeded(String, double, String) - Method in interface com.codename1.payment.PurchaseCallback
  Indicates that a manual payment has passed
peek() - Method in class java.util.ArrayDeque
  Gets but not removes the head element of this deque.
peek() - Method in class java.util.LinkedList
peek() - Method in class java.util.PriorityQueue
  Gets but does not remove the head of the queue.
peek() - Method in interface java.util.Queue
  Gets but does not remove the element at the head of the queue.
peek() - Method in class java.util.Stack
  Returns the element at the top of the stack without removing it.
peekFirst() - Method in class java.util.ArrayDeque
  Gets but not removes the head element of this deque.
peekFirst() - Method in interface java.util.Deque
  Gets but not removes the head element of this deque.
peekFirst() - Method in class java.util.LinkedList
  Gets but not removes the head element of this deque.
peekLast() - Method in class java.util.ArrayDeque
  Gets but not removes the tail element of this deque.
peekLast() - Method in interface java.util.Deque
  Gets but not removes the tail element of this deque.
peekLast() - Method in class java.util.LinkedList
  Gets but not removes the tail element of this deque.
PeerComponent - Class in com.codename1.ui
  A peer component is essentially a "dummy" Codename One component used to calculate the position of the actual native platform specific component.
PeerComponent(Object) - Constructor for class com.codename1.ui.PeerComponent
  This constructor is used by the platform implementation to create instances of this class use the static create method.
Pending - Enum constant in enum com.codename1.components.AudioRecorderComponent.RecorderState
  The recording is currently pending.
Pending - Enum constant in enum com.codename1.util.promise.Promise.State
  initial state, neither fulfilled nor rejected.
PendingPurchaseCallback - Interface in com.codename1.payment
  Callback interface that the main class may implement to be notified of pending purchases.
PERCENT - Static variable in class com.codename1.ui.layouts.mig.UnitValue
  A unit indicating percent.
performBackgroundFetch(long, Callback) - Method in interface com.codename1.background.BackgroundFetch
  A callback that may be periodically called by the platform to allow the app to fetch data in the background.
performWork(String, Map, long, Callback) - Method in interface com.codename1.background.BackgroundWorker
  Performs the background work.
Period - Class in java.time
PERMANENTLY_LOCKED_OUT - Enum constant in enum com.codename1.security.BiometricError
  Too many failed attempts and the user must unlock with their device passcode or PIN before biometrics can be used again.
permuteArguments(MethodHandle, MethodType, int...) - Static method in class java.lang.invoke.MethodHandles
permuteBytes(byte[], byte[], byte[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
PERSIST_STATE - Enum constant in enum com.codename1.gaming.physics.box2d.collision.Collision.PointState
  point persisted across the update
personalization(boolean) - Method in class com.codename1.analytics.AnalyticsConsent.Builder
  Sets the personalization category.
perspective(float, float, float, float) - Static method in class com.codename1.gpu.Matrix4
  Builds a perspective projection matrix.
PerspectiveCamera - Class in com.codename1.ui.scene
PerspectiveCamera(Scene, double, double, double) - Constructor for class com.codename1.ui.scene.PerspectiveCamera
PHONENUMBER - Static variable in class com.codename1.ui.TextArea
  The user is allowed to enter a phone number.
PHONG - Enum constant in enum com.codename1.gpu.Material.Type
  Diffuse and specular (Blinn-Phong) lighting using a single directional light and the `shininess` property.
Photo - Class in com.codename1.facebook
  This class represents a Facebook Photo Object http://developers.facebook.com/docs/reference/api/photo/
Photo() - Constructor for class com.codename1.facebook.Photo
  Empty Contructor
Photo(Hashtable) - Constructor for class com.codename1.facebook.Photo
  Constructor with properties to initialize this photo.
PhotoCaptureOptions - Class in com.codename1.camera
  Per-capture options for `CameraSession#takePhoto(PhotoCaptureOptions)`.
PhotoCaptureOptions() - Constructor for class com.codename1.camera.PhotoCaptureOptions
photoSize(int, int) - Method in class com.codename1.camera.CameraSessionOptions
  Requested still-photo resolution.
PhysicsBody - Class in com.codename1.gaming.physics
  A rigid body in a `PhysicsWorld`, wrapping a shaded Box2D body.
PhysicsContact - Class in com.codename1.gaming.physics
  A contact between two bodies, passed to a `ContactListener`.
PhysicsJoint - Class in com.codename1.gaming.physics
  A constraint that ties two `PhysicsBody` objects together (or a body to the world)
PhysicsLinkable - Interface in com.codename1.gaming.physics
  Implemented by anything a `PhysicsBody` can drive -- typically a `com.codename1.gaming.Sprite`.
PhysicsWorld - Class in com.codename1.gaming.physics
  A 2D rigid body physics world, wrapping a shaded Box2D (JBox2D) simulation in an idiomatic Codename One API.
PhysicsWorld(float, float) - Constructor for class com.codename1.gaming.physics.PhysicsWorld
  Creates a world with the given gravity in pixels per second squared.
PI - Static variable in class com.codename1.gaming.physics.box2d.common.MathUtils
PI - Static variable in class com.codename1.gaming.physics.box2d.common.Settings
  Pi.
PI - Static variable in class java.lang.Math
  The double value that is closer than any other to , the ratio of the circumference of a circle to its diameter.
pick(int, int) - Method in class com.codename1.gaming.level.IsoProjection
  Inverts a screen pixel to the nearest cell, returned as `{row, col}`.
Picker - Class in com.codename1.ui.spinner
  `Picker` is a component and API that allows either popping up a spinner or using the native picker API when applicable.
Picker() - Constructor for class com.codename1.ui.spinner.Picker
  Default constructor
PICKER_TYPE_CALENDAR - Static variable in class com.codename1.ui.CN1Constants
  Calendar picker type.
PICKER_TYPE_DATE - Static variable in class com.codename1.ui.CN1Constants
  Date native picker type, it returns a java.util.Date result.
PICKER_TYPE_DATE_AND_TIME - Static variable in class com.codename1.ui.CN1Constants
  Date and time native picker type, it returns a java.util.Date result.
PICKER_TYPE_DURATION - Static variable in class com.codename1.ui.CN1Constants
  Duration picker type.
PICKER_TYPE_DURATION_HOURS - Static variable in class com.codename1.ui.CN1Constants
  Duration picker type.
PICKER_TYPE_DURATION_MINUTES - Static variable in class com.codename1.ui.CN1Constants
  Duration picker type.
PICKER_TYPE_STRINGS - Static variable in class com.codename1.ui.CN1Constants
  Strings native picker type, it returns a String result and accepts a String array.
PICKER_TYPE_TIME - Static variable in class com.codename1.ui.CN1Constants
  Time native picker type, it returns an integer with minutes since midnight.
Picker.DateGetter - Interface in com.codename1.ui.spinner
  Functional interface that supplies the default `Date` to display when a date-type picker is opened without an explicit value.
Picker.LightweightPopupButtonPlacement - Class in com.codename1.ui.spinner
  Placement options for custom lightweight popup buttons.
PickerAdapter(UiBinding.MappingConverter, UiBinding.MappingConverter) - Constructor for class com.codename1.properties.UiBinding.PickerAdapter
  Constructs a new binding for mapping back and forth of a String Picker
PickerAdapter(UiBinding.ObjectConverter, int) - Constructor for class com.codename1.properties.UiBinding.PickerAdapter
  Constructs a new binding
PickerComponent - Class in com.codename1.ui
  A picker component similar to `com.codename1.ui.TextComponent` that adapts to native UI conventions and leverages the `com.codename1.ui.spinner.Picker` API.
PickerComponent() - Constructor for class com.codename1.ui.PickerComponent
  Allows subclassing the picker component for customization
PieChart - Class in com.codename1.charts.views
  Shows each value from a `CategorySeries` as a slice of a circle.
PieChart(CategorySeries, DefaultRenderer) - Constructor for class com.codename1.charts.views.PieChart
  Builds a new pie chart instance.
PieMapper - Class in com.codename1.charts.views
  PieChart Segment Selection Management.
PieMapper() - Constructor for class com.codename1.charts.views.PieMapper
PieSegment - Class in com.codename1.charts.views
  Holds A PieChart Segment
PieSegment(int, float, float, float) - Constructor for class com.codename1.charts.views.PieSegment
PiiScrubber - Class in com.codename1.crash
  Default PII scrubber for `CrashProtection` uploads.
PiiScrubber() - Constructor for class com.codename1.crash.PiiScrubber
pinch(float) - Method in class com.codename1.components.ImageViewer
  Invoked by subclasses interested in handling pinch to zoom events, if true is returned other drag events will not be broadcast
pinch(float) - Method in class com.codename1.maps.MapView
pinch(float) - Method in class com.codename1.ui.Component
  Invoked by subclasses interested in handling pinch to zoom events, if true is returned other drag events will not be broadcast
pinch(int[], int[]) - Method in class com.codename1.ui.Component
  Invoked by subclasses interested in handling pinch to do their own actions based on the position of the two fingers, if true is returned other drag events will not be broadcast
pinchReleased(int, int) - Method in class com.codename1.components.ImageViewer
pinchReleased(int, int) - Method in class com.codename1.ui.Component
  To be implemented by subclasses interested in being notified when a pinch zoom has ended (i.e the user has removed one of their fingers, but is still dragging).
ping(String, int) - Method in class com.codename1.io.NetworkManager
  Issues a blocking HTTP HEAD request to `url` and returns whether the server responded within `timeoutMillis`.
PIXEL - Static variable in class com.codename1.ui.layouts.mig.UnitValue
  A unit indicating pixels.
PkceChallenge - Class in com.codename1.io.oidc
  One PKCE pair (RFC 7636).
placeButtonCommands(Command[]) - Method in class com.codename1.ui.Dialog
  Places the given commands in the dialog command area, this is very useful for touch devices.
placeInMap(PropertyBase, Map) - Method in class com.codename1.properties.MapAdapter
  Places the given property into the given map
PlatformDefaults - Class in com.codename1.ui.layouts.mig
  Currently handles Windows, Mac OS X, and GNOME spacing.
platformUsesInputMode() - Method in class com.codename1.ui.Display
  Checks if this platform uses input modes.
play() - Method in class com.codename1.gaming.AnimatedSprite
  Starts (or resumes) playback.
play() - Method in class com.codename1.gaming.SoundEffect
  Plays the effect once at full volume, returning a voice id or -1 if the pool is exhausted.
play() - Method in class com.codename1.media.AbstractMedia
  Starts playing or recording the media file
play() - Method in interface com.codename1.media.Media
  Starts playing or recording the media file
play() - Method in class com.codename1.media.RemoteControlListener
  Called when user presses play button on remote control.
play(float, float, float, int) - Method in class com.codename1.gaming.SoundEffect
  Plays the effect with explicit parameters.
play(SoundEffect) - Method in class com.codename1.gaming.SoundPool
  Plays the effect once at full volume, centered, normal rate.
play(SoundEffect, float, float, float, int) - Method in class com.codename1.gaming.SoundPool
  Plays the effect with explicit parameters.
play(Object, float, float, float, int) - Method in interface com.codename1.media.SoundPoolPeer
  Plays a loaded sound, returning a voice id or `-1` if the pool is exhausted.
playAsync() - Method in class com.codename1.media.AbstractMedia
  Initiates a play request.
playAsync() - Method in interface com.codename1.media.AsyncMedia
  Initiates a play request.
playBuiltinSound(String) - Method in class com.codename1.ui.Display
  Plays a builtin device sound matching the given identifier, implementations and themes can offer additional identifiers to the ones that are already built in.
playImpl() - Method in class com.codename1.media.AbstractMedia
  Initiates a play request on the media.
Playing - Enum constant in enum com.codename1.media.AsyncMedia.State
PlayRequest() - Constructor for class com.codename1.media.AsyncMedia.PlayRequest
Plugin - Interface in com.codename1.plugin
  Interface that must be implemented by Codename One plugins.
PluginEvent<T> - Class in com.codename1.plugin.event
  Parent class for all plugin events.
PluginEvent(Object, ActionEvent.Type) - Constructor for class com.codename1.plugin.event.PluginEvent
  Creates a new plugin event with the given source and type.
PluginSupport - Class in com.codename1.plugin
  Support class for implementing plugins in codename one.
PluginSupport() - Constructor for class com.codename1.plugin.PluginSupport
plus(Duration) - Method in class java.time.Duration
plusDays(long) - Method in class java.time.LocalDate
plusDays(long) - Method in class java.time.LocalDateTime
plusHours(long) - Method in class java.time.LocalDateTime
plusHours(long) - Method in class java.time.LocalTime
plusMillis(long) - Method in class java.time.Instant
plusMinutes(long) - Method in class java.time.LocalDateTime
plusMinutes(long) - Method in class java.time.LocalTime
plusMonths(long) - Method in class java.time.LocalDate
plusSeconds(long) - Method in class java.time.Instant
plusSeconds(long) - Method in class java.time.LocalDateTime
plusSeconds(long) - Method in class java.time.LocalTime
plusYears(long) - Method in class java.time.LocalDate
PM - Static variable in class java.util.Calendar
  Value of the AM_PM field indicating the period of the day from noon to just before midnight.
Point - Class in com.codename1.charts.models
  A class to encapsulate the definition of a point.
Point - Class in com.codename1.ui.geom
  Utility class that holds x,y
Point() - Constructor for class com.codename1.charts.models.Point
Point(float, float) - Constructor for class com.codename1.charts.models.Point
Point(int, int) - Constructor for class com.codename1.ui.geom.Point
  Constructor with x and y
POINT - Enum constant in enum com.codename1.charts.views.PointStyle
Point2D - Class in com.codename1.ui.geom
  Utility class that holds x,y
Point2D(double, double) - Constructor for class com.codename1.ui.geom.Point2D
  Constructor with x and y
Point3D - Class in com.codename1.ui.scene
  Encapsulates a point in 3D space.
Point3D(double, double, double) - Constructor for class com.codename1.ui.scene.Point3D
  Creates a new point.
pointA - Variable in class com.codename1.gaming.physics.box2d.collision.DistanceOutput
  Closest point on shapeA
pointB - Variable in class com.codename1.gaming.physics.box2d.collision.DistanceOutput
  Closest point on shapeB
pointCount - Variable in class com.codename1.gaming.physics.box2d.collision.Manifold
  The number of manifold points.
pointCount - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactVelocityConstraint
Pointer - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
  Pointer event that doesn't necessarily fall into one of the other pointer event values
pointerDrag(float, float, int[]) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
pointerDrag(float, float, int[]) - Static method in class com.codename1.testing.TestUtils
  A component drag on a given named component at x/y where x and y are NOT pixels but rather a number between 0 to 1 representing the percentage within the component where the event took place.
pointerDrag(float, float, String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
pointerDrag(float, float, String) - Static method in class com.codename1.testing.TestUtils
  A component drag on a given named component at x/y where x and y are NOT pixels but rather a number between 0 to 1 representing the percentage within the component where the event took place.
PointerDrag - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
  Pointer event
pointerDragged(int[], int[]) - Method in class com.codename1.charts.ChartComponent
pointerDragged(int[], int[]) - Method in class com.codename1.gaming.GameView
pointerDragged(int[], int[]) - Method in class com.codename1.maps.MapComponent
  Deprecated.
  If this Component is focused, the pointer dragged event will call this method
pointerDragged(int[], int[]) - Method in class com.codename1.ui.Component
  If this Component is focused, the pointer dragged event will call this method
pointerDragged(int[], int[]) - Method in class com.codename1.ui.Display
  Pushes a pointer drag event with the given coordinates into Codename One
pointerDragged(int[], int[]) - Method in class com.codename1.ui.Form
pointerDragged(int[], int[]) - Method in class com.codename1.ui.PeerComponent
  If this Component is focused, the pointer dragged event will call this method
pointerDragged(int, int) - Method in class com.codename1.components.ImageViewer
  If this Component is focused, the pointer dragged event will call this method
pointerDragged(int, int) - Method in class com.codename1.components.OnOffSwitch
  If this Component is focused, the pointer dragged event will call this method
pointerDragged(int, int) - Method in class com.codename1.maps.MapComponent
  Deprecated.
  If this Component is focused, the pointer dragged event will call this method
pointerDragged(int, int) - Method in class com.codename1.maps.MapView
  If this Component is focused, the pointer dragged event will call this method
pointerDragged(int, int) - Method in class com.codename1.ui.ComboBox
  If this Component is focused, the pointer dragged event will call this method
pointerDragged(int, int) - Method in class com.codename1.ui.Component
  If this Component is focused, the pointer dragged event will call this method
pointerDragged(int, int) - Method in class com.codename1.ui.Form
  If this Component is focused, the pointer dragged event will call this method
pointerDragged(int, int) - Method in class com.codename1.ui.List
  If this Component is focused, the pointer dragged event will call this method
pointerDragged(int, int) - Method in class com.codename1.ui.PeerComponent
  If this Component is focused, the pointer dragged event will call this method
pointerDragged(int, int) - Method in class com.codename1.ui.Slider
  If this Component is focused, the pointer dragged event will call this method
PointerEvent - Class in com.codename1.ui.events
  Immutable snapshot describing the rich detail of a pointer interaction that goes beyond the simple x/y coordinates carried by the legacy pointer callbacks.
PointerEvent(int, int, int, int, int, float, float, float, float, int, boolean) - Constructor for class com.codename1.ui.events.PointerEvent
  Creates a new immutable pointer event snapshot.
pointerHover(int[], int[]) - Method in class com.codename1.ui.Button
  Invoked for devices where the pointer can hover without actually clicking the display.
pointerHover(int[], int[]) - Method in class com.codename1.ui.ComboBox
  Invoked for devices where the pointer can hover without actually clicking the display.
pointerHover(int[], int[]) - Method in class com.codename1.ui.Component
  Invoked for devices where the pointer can hover without actually clicking the display.
pointerHover(int[], int[]) - Method in class com.codename1.ui.Display
  Pushes a pointer hover event with the given coordinates into Codename One
pointerHover(int[], int[]) - Method in class com.codename1.ui.Form
  Invoked for devices where the pointer can hover without actually clicking the display.
pointerHover(int[], int[]) - Method in class com.codename1.ui.List
  Invoked for devices where the pointer can hover without actually clicking the display.
pointerHover(int[], int[]) - Method in class com.codename1.ui.PeerComponent
  Invoked for devices where the pointer can hover without actually clicking the display.
pointerHover(int[], int[]) - Method in class com.codename1.ui.TextArea
  Invoked for devices where the pointer can hover without actually clicking the display.
pointerHoverPressed(int[], int[]) - Method in class com.codename1.ui.Component
  Invoked for devices where the pointer can hover without actually clicking the display.
pointerHoverPressed(int[], int[]) - Method in class com.codename1.ui.Display
  Pushes a pointer hover release event with the given coordinates into Codename One
pointerHoverPressed(int[], int[]) - Method in class com.codename1.ui.Form
  Invoked for devices where the pointer can hover without actually clicking the display.
pointerHoverReleased(int[], int[]) - Method in class com.codename1.ui.Button
  Invoked for devices where the pointer can hover without actually clicking the display.
pointerHoverReleased(int[], int[]) - Method in class com.codename1.ui.ComboBox
  Invoked for devices where the pointer can hover without actually clicking the display.
pointerHoverReleased(int[], int[]) - Method in class com.codename1.ui.Component
  Invoked for devices where the pointer can hover without actually clicking the display.
pointerHoverReleased(int[], int[]) - Method in class com.codename1.ui.Display
  Pushes a pointer hover release event with the given coordinates into Codename One
pointerHoverReleased(int[], int[]) - Method in class com.codename1.ui.Form
  Invoked for devices where the pointer can hover without actually clicking the display.
pointerHoverReleased(int[], int[]) - Method in class com.codename1.ui.List
  Invoked for devices where the pointer can hover without actually clicking the display.
pointerHoverReleased(int[], int[]) - Method in class com.codename1.ui.PeerComponent
  Invoked for devices where the pointer can hover without actually clicking the display.
pointerHoverReleased(int[], int[]) - Method in class com.codename1.ui.TextArea
  Invoked for devices where the pointer can hover without actually clicking the display.
pointerPress(float, float, int[]) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
pointerPress(float, float, int[]) - Static method in class com.codename1.testing.TestUtils
  A component press on a given named component at x/y where x and y are NOT pixels but rather a number between 0 to 1 representing the percentage within the component where the event took place.
pointerPress(float, float, String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
pointerPress(float, float, String) - Static method in class com.codename1.testing.TestUtils
  A component press on a given named component at x/y where x and y are NOT pixels but rather a number between 0 to 1 representing the percentage within the component where the event took place.
pointerPressed(int[], int[]) - Method in class com.codename1.gaming.GameView
pointerPressed(int[], int[]) - Method in class com.codename1.ui.Component
  If this Component is focused, the pointer pressed event will call this method
pointerPressed(int[], int[]) - Method in class com.codename1.ui.Display
  Pushes a pointer press event with the given coordinates into Codename One
pointerPressed(int[], int[]) - Method in class com.codename1.ui.PeerComponent
  If this Component is focused, the pointer pressed event will call this method
pointerPressed(int, int) - Method in class com.codename1.charts.ChartComponent
pointerPressed(int, int) - Method in class com.codename1.components.ImageViewer
  If this Component is focused, the pointer pressed event will call this method
pointerPressed(int, int) - Method in class com.codename1.components.OnOffSwitch
  If this Component is focused, the pointer pressed event will call this method
pointerPressed(int, int) - Method in class com.codename1.maps.MapComponent
  Deprecated.
  If this Component is focused, the pointer pressed event will call this method
pointerPressed(int, int) - Method in class com.codename1.maps.MapView
  If this Component is focused, the pointer pressed event will call this method
pointerPressed(int, int) - Method in class com.codename1.ui.Button
  If this Component is focused, the pointer pressed event will call this method
pointerPressed(int, int) - Method in class com.codename1.ui.ComboBox
  If this Component is focused, the pointer pressed event will call this method
pointerPressed(int, int) - Method in class com.codename1.ui.Component
  If this Component is focused, the pointer pressed event will call this method
pointerPressed(int, int) - Method in class com.codename1.ui.Container
  If this Component is focused, the pointer pressed event will call this method
pointerPressed(int, int) - Method in class com.codename1.ui.Dialog
  If this Component is focused, the pointer pressed event will call this method
pointerPressed(int, int) - Method in class com.codename1.ui.Form
  If this Component is focused, the pointer pressed event will call this method
pointerPressed(int, int) - Method in class com.codename1.ui.List
  If this Component is focused, the pointer pressed event will call this method
pointerPressed(int, int) - Method in class com.codename1.ui.PeerComponent
  If this Component is focused, the pointer pressed event will call this method
pointerPressed(int, int) - Method in class com.codename1.ui.Slider
PointerPressed - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
  Pointer event
pointerRelease(float, float, int[]) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
pointerRelease(float, float, int[]) - Static method in class com.codename1.testing.TestUtils
  A component release on a given named component at x/y where x and y are NOT pixels but rather a number between 0 to 1 representing the percentage within the component where the event took place.
pointerRelease(float, float, String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
pointerRelease(float, float, String) - Static method in class com.codename1.testing.TestUtils
  A component release on a given named component at x/y where x and y are NOT pixels but rather a number between 0 to 1 representing the percentage within the component where the event took place.
pointerReleased(int[], int[]) - Method in class com.codename1.gaming.GameView
pointerReleased(int[], int[]) - Method in class com.codename1.ui.Component
  If this Component is focused, the pointer released event will call this method
pointerReleased(int[], int[]) - Method in class com.codename1.ui.Display
  Pushes a pointer release event with the given coordinates into Codename One
pointerReleased(int[], int[]) - Method in class com.codename1.ui.PeerComponent
  If this Component is focused, the pointer released event will call this method
pointerReleased(int, int) - Method in class com.codename1.charts.ChartComponent
pointerReleased(int, int) - Method in class com.codename1.components.Ads
  Deprecated.
  If this Component is focused, the pointer released event will call this method
pointerReleased(int, int) - Method in class com.codename1.components.ImageViewer
  If this Component is focused, the pointer released event will call this method
pointerReleased(int, int) - Method in class com.codename1.components.OnOffSwitch
  If this Component is focused, the pointer released event will call this method
pointerReleased(int, int) - Method in class com.codename1.maps.MapComponent
  Deprecated.
  If this Component is focused, the pointer released event will call this method
pointerReleased(int, int) - Method in class com.codename1.maps.MapView
  If this Component is focused, the pointer released event will call this method
pointerReleased(int, int) - Method in class com.codename1.ui.Button
  If this Component is focused, the pointer released event will call this method
pointerReleased(int, int) - Method in class com.codename1.ui.ComboBox
  If this Component is focused, the pointer released event will call this method
pointerReleased(int, int) - Method in class com.codename1.ui.Component
  If this Component is focused, the pointer released event will call this method
pointerReleased(int, int) - Method in class com.codename1.ui.Dialog
  If this Component is focused, the pointer released event will call this method
pointerReleased(int, int) - Method in class com.codename1.ui.Form
  If this Component is focused, the pointer released event will call this method
pointerReleased(int, int) - Method in class com.codename1.ui.List
  If this Component is focused, the pointer released event will call this method
pointerReleased(int, int) - Method in class com.codename1.ui.PeerComponent
  If this Component is focused, the pointer released event will call this method
pointerReleased(int, int) - Method in class com.codename1.ui.Slider
  If this Component is focused, the pointer released event will call this method
pointerReleased(int, int) - Method in class com.codename1.ui.TextArea
  If this Component is focused, the pointer released event will call this method
pointerReleased(int, int) - Method in class com.codename1.ui.TextField
  If this Component is focused, the pointer released event will call this method
PointerReleased - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
  Pointer event
pointerTapped(int, int, int) - Method in class com.codename1.maps.MapComponent
  Deprecated.
PointerWheel - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
  Mouse wheel or trackpad scroll event delivered as a `com.codename1.ui.events.WheelEvent`
PointLayer - Class in com.codename1.maps.layers
  Do not use this layer directly, you need to add this layer into a PointsLayer class instance in order for it to work as expected!
PointLayer(Coord, String, Image) - Constructor for class com.codename1.maps.layers.PointLayer
  Creates a Point Layer.
pointPosition(Coord) - Method in class com.codename1.maps.Tile
  Returns the x, y point of the given coordinate relative to this tile
points - Variable in class com.codename1.gaming.physics.box2d.collision.Manifold
  The points of contact.
points - Variable in class com.codename1.gaming.physics.box2d.collision.WorldManifold
  World contact point (point of intersection)
points - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactVelocityConstraint
POINTS - Enum constant in enum com.codename1.gpu.PrimitiveType
  A list of unconnected points, one per vertex.
PointsLayer - Class in com.codename1.maps.layers
  This is a Points Layer
PointsLayer() - Constructor for class com.codename1.maps.layers.PointsLayer
  Constructor with default projection Mercator.
PointsLayer(Projection, String) - Constructor for class com.codename1.maps.layers.PointsLayer
  Constructor with custom projection and layer name.
PointsLayer(String) - Constructor for class com.codename1.maps.layers.PointsLayer
  Constructor with default projection Mercator.
PointStyle - Enum in com.codename1.charts.views
  The chart point style enumerator.
poll() - Method in class java.util.ArrayDeque
  Gets and removes the head element of this deque.
poll() - Method in class java.util.LinkedList
poll() - Method in class java.util.PriorityQueue
  Gets and removes the head of the queue.
poll() - Method in interface java.util.Queue
  Gets and removes the element at the head of the queue, or returns `null` if there is no element in the queue.
pollFirst() - Method in class java.util.ArrayDeque
  Gets and removes the head element of this deque.
pollFirst() - Method in interface java.util.Deque
  Gets and removes the head element of this deque.
pollFirst() - Method in class java.util.LinkedList
  Gets and removes the head element of this deque.
pollFirst() - Method in interface java.util.NavigableSet
  Deletes and answers the smallest element, or null if the set is empty.
pollFirst() - Method in class java.util.TreeSet
  Deletes and answers the smallest element, or null if the set is empty.
pollFirstEntry() - Method in interface java.util.NavigableMap
  Deletes and answers the entry with the smallest key, or null if the map is empty.
pollFirstEntry() - Method in class java.util.TreeMap
  Deletes and answers the entry with the smallest key, or null if the map is empty.
pollLast() - Method in class java.util.ArrayDeque
  Gets and removes the tail element of this deque.
pollLast() - Method in interface java.util.Deque
  Gets and removes the tail element of this deque.
pollLast() - Method in class java.util.LinkedList
  Gets and removes the tail element of this deque.
pollLast() - Method in interface java.util.NavigableSet
  Deletes and answers the biggest element, or null if the set is empty.
pollLast() - Method in class java.util.TreeSet
  Deletes and answers the biggest element, or null if the set is empty.
pollLastEntry() - Method in interface java.util.NavigableMap
  Deletes and answers the entry with the biggest key, or null if the map is empty.
pollLastEntry() - Method in class java.util.TreeMap
  Deletes and answers the entry with the biggest key, or null if the map is empty.
Polygon - Class in com.codename1.maps
  A filled, optionally stroked polygon drawn on a map.
Polygon() - Constructor for class com.codename1.maps.Polygon
  Creates an empty polygon; append outer-ring vertices with `Polygon.addPoint(LatLng)`.
Polygon(LatLng[]) - Constructor for class com.codename1.maps.Polygon
  Creates a polygon with the supplied outer-ring vertices.
POLYGON - Enum constant in enum com.codename1.gaming.physics.box2d.collision.shapes.ShapeType
PolygonAndCircleContact - Class in com.codename1.gaming.physics.box2d.dynamics.contacts
PolygonAndCircleContact(IWorldPool) - Constructor for class com.codename1.gaming.physics.box2d.dynamics.contacts.PolygonAndCircleContact
PolygonContact - Class in com.codename1.gaming.physics.box2d.dynamics.contacts
PolygonContact(IWorldPool) - Constructor for class com.codename1.gaming.physics.box2d.dynamics.contacts.PolygonContact
polygonRadius - Static variable in class com.codename1.gaming.physics.box2d.common.Settings
  The radius of the polygon/edge shape skin.
PolygonShape - Class in com.codename1.gaming.physics.box2d.collision.shapes
  A convex polygon shape.
PolygonShape() - Constructor for class com.codename1.gaming.physics.box2d.collision.shapes.PolygonShape
Polyline - Class in com.codename1.maps
  A connected sequence of line segments drawn on a map.
Polyline() - Constructor for class com.codename1.maps.Polyline
  Creates an empty polyline; append vertices with `Polyline.addPoint(LatLng)`.
Polyline(LatLng[]) - Constructor for class com.codename1.maps.Polyline
  Creates a polyline through the supplied vertices (defensively copied).
pool - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.Contact
pool - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.Joint
pop() - Method in class com.codename1.gaming.physics.box2d.collision.broadphase.DynamicTree.TreeNodeStack
pop() - Method in interface com.codename1.gaming.physics.box2d.pooling.IDynamicStack
  Pops an item off the stack
pop() - Method in interface com.codename1.gaming.physics.box2d.pooling.IOrderedStack
  Returns the next object in the pool
pop() - Method in class com.codename1.gaming.physics.box2d.pooling.normal.CircleStack
pop() - Method in class com.codename1.gaming.physics.box2d.pooling.normal.MutableStack
pop() - Method in class com.codename1.gaming.physics.box2d.pooling.normal.OrderedStack
pop() - Method in class com.codename1.gaming.physics.box2d.pooling.stacks.DynamicIntStack
pop() - Method in class java.util.ArrayDeque
  Pops the head element of the deque, just same as removeFirst().
pop() - Method in interface java.util.Deque
  Pops the head element of the deque, just same as removeFirst().
pop() - Method in class java.util.LinkedList
  Pops the head element of the deque, just same as removeFirst().
pop() - Method in class java.util.Stack
  Returns the element at the top of the stack and removes it.
pop(int) - Method in interface com.codename1.gaming.physics.box2d.pooling.IOrderedStack
  Returns the next 'argNum' objects in the pool in an array
pop(int) - Method in class com.codename1.gaming.physics.box2d.pooling.normal.CircleStack
pop(int) - Method in class com.codename1.gaming.physics.box2d.pooling.normal.OrderedStack
popAABB() - Method in interface com.codename1.gaming.physics.box2d.pooling.IWorldPool
popAABB() - Method in class com.codename1.gaming.physics.box2d.pooling.normal.DefaultWorldPool
popAABB(int) - Method in interface com.codename1.gaming.physics.box2d.pooling.IWorldPool
popAABB(int) - Method in class com.codename1.gaming.physics.box2d.pooling.normal.DefaultWorldPool
popClip() - Method in class com.codename1.ui.Graphics
  Pops the top clip from the clip stack and sets it as the current clip.
popContact(Fixture, int, Fixture, int) - Method in class com.codename1.gaming.physics.box2d.dynamics.World
PopGuard - Interface in com.codename1.router
  Intercept back/pop attempts on a `Form`.
popMat22() - Method in interface com.codename1.gaming.physics.box2d.pooling.IWorldPool
popMat22() - Method in class com.codename1.gaming.physics.box2d.pooling.normal.DefaultWorldPool
popMat22(int) - Method in interface com.codename1.gaming.physics.box2d.pooling.IWorldPool
popMat22(int) - Method in class com.codename1.gaming.physics.box2d.pooling.normal.DefaultWorldPool
popMat33() - Method in interface com.codename1.gaming.physics.box2d.pooling.IWorldPool
popMat33() - Method in class com.codename1.gaming.physics.box2d.pooling.normal.DefaultWorldPool
popNavigationStack() - Method in class com.codename1.ui.util.UIBuilder
  Removes a navigation frame from the stack, this is useful in case you want to go back to a form in the middle of the navigation stack.
PopReason - Class in com.codename1.router
  Why a back/pop attempt is happening.
popRot() - Method in interface com.codename1.gaming.physics.box2d.pooling.IWorldPool
popRot() - Method in class com.codename1.gaming.physics.box2d.pooling.normal.DefaultWorldPool
popScreen() - Method in class com.codename1.car.CarContext
  Pops the top screen, returning to the one beneath it.
popScreen() - Method in interface com.codename1.car.spi.CarBridge
  Pops the top screen off the in-car back stack, returning to the previous screen.
popTo(NavigationEntry) - Static method in class com.codename1.router.Navigation
  Pop entries until `entry` is on top, then show its form via `Form#showBack`.
populateFromMap(Map) - Method in class com.codename1.properties.PropertyIndex
  This is useful for JSON parsing, it allows converting JSON map data to objects
populateFromMap(Map, Class) - Method in class com.codename1.properties.PropertyIndex
  This is useful for JSON parsing, it allows converting JSON map data to objects
POPUP_PLACEMENT_ABOVE - Static variable in class com.codename1.ui.ComboBox
  Popup placement: always anchor the list directly above the combo box.
POPUP_PLACEMENT_AUTO - Static variable in class com.codename1.ui.ComboBox
  Popup placement: place the list adjacent to the combo box (default behavior: above when the combo sits in the lower half of the form, below otherwise).
POPUP_PLACEMENT_BELOW - Static variable in class com.codename1.ui.ComboBox
  Popup placement: always anchor the list directly below the combo box.
POPUP_PLACEMENT_BOTTOM_OF_FORM - Static variable in class com.codename1.ui.ComboBox
  Popup placement: pin the list to the bottom edge of the form.
POPUP_PLACEMENT_TOP_OF_FORM - Static variable in class com.codename1.ui.ComboBox
  Popup placement: pin the list to the top edge of the form.
POPUP_POSITION_AUTO - Static variable in class com.codename1.ui.AutoCompleteTextField
POPUP_POSITION_OVER - Static variable in class com.codename1.ui.AutoCompleteTextField
POPUP_POSITION_UNDER - Static variable in class com.codename1.ui.AutoCompleteTextField
popVec2() - Method in interface com.codename1.gaming.physics.box2d.pooling.IWorldPool
popVec2() - Method in class com.codename1.gaming.physics.box2d.pooling.normal.DefaultWorldPool
popVec2(int) - Method in interface com.codename1.gaming.physics.box2d.pooling.IWorldPool
popVec2(int) - Method in class com.codename1.gaming.physics.box2d.pooling.normal.DefaultWorldPool
popVec3() - Method in interface com.codename1.gaming.physics.box2d.pooling.IWorldPool
popVec3() - Method in class com.codename1.gaming.physics.box2d.pooling.normal.DefaultWorldPool
popVec3(int) - Method in interface com.codename1.gaming.physics.box2d.pooling.IWorldPool
popVec3(int) - Method in class com.codename1.gaming.physics.box2d.pooling.normal.DefaultWorldPool
pos - Variable in class com.codename1.io.CharArrayReader
  The current buffer position.
pos - Variable in class java.io.ByteArrayInputStream
  The index of the next character to read from the input stream buffer.
pos(String, String) - Method in class com.codename1.ui.layouts.mig.CC
  Same functionality as `x)` and `y)` toghether.
pos(String, String, String, String) - Method in class com.codename1.ui.layouts.mig.CC
  Same functionality as `x)`, `y)`, `y)` and `y)` toghether.
position - Variable in class com.codename1.gaming.physics.box2d.dynamics.BodyDef
  The world position of the body.
position(int) - Method in interface com.codename1.db.Cursor
  Move the cursor to an absolute row position
position(int, int) - Method in class com.codename1.maps.Tile
  Returns the Coordinate of the given x, y position on the tile
position(LatLng) - Method in class com.codename1.maps.MarkerOptions
  Sets the marker location.
Position - Class in com.codename1.gaming.physics.box2d.dynamics.contacts
Position() - Constructor for class com.codename1.gaming.physics.box2d.dynamics.contacts.Position
POSITION - Enum constant in enum com.codename1.gpu.VertexAttribute.Usage
  Object space vertex position.
POSITION - Static variable in class com.codename1.gpu.VertexFormat
  Position only (3 floats).
POSITION_NORMAL - Static variable in class com.codename1.gpu.VertexFormat
  Position and normal (3 + 3 floats).
POSITION_NORMAL_TEXCOORD - Static variable in class com.codename1.gpu.VertexFormat
  Position, normal and texture coordinate (3 + 3 + 2 floats).
POSITION_TEXCOORD - Static variable in class com.codename1.gpu.VertexFormat
  Position and texture coordinate (3 + 2 floats).
positionIterations - Variable in class com.codename1.gaming.physics.box2d.dynamics.TimeStep
positions - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactSolver.ContactSolverDef
positions - Variable in class com.codename1.gaming.physics.box2d.dynamics.SolverData
POSITIVE_INFINITY - Static variable in class java.lang.Double
  The positive infinity of type double.
POSITIVE_INFINITY - Static variable in class java.lang.Float
  The positive infinity of type float.
post(String) - Static method in class com.codename1.io.rest.Rest
  Creates a POST request builder
Post - Class in com.codename1.facebook
  This class represents a Facebook Post Object http://developers.facebook.com/docs/reference/api/post/
Post() - Constructor for class com.codename1.facebook.Post
  Empty Contructor
Post(Hashtable) - Constructor for class com.codename1.facebook.Post
  Creates a post from a hashtable of Facebook post properties.
POST - Annotation Type in com.codename1.annotations.rest
  HTTP `POST` request.
postAsyncCommand(Command, ActionEvent) - Method in class com.codename1.ui.util.UIBuilder
  This method is invoked in conjunction with asyncCommandProcess after the command was handled asynchronously on the separate thread.
postComment(String, String) - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Post a comment on a given post
postComment(String, String, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Post a comment on a given post
postCreateComponent(Component) - Method in class com.codename1.ui.util.UIBuilder
  Callback to allow binding custom logic/listeners to a component after its major properties were set (notice that not all properties or the full hierarchy will be available at this stage).
postLike(String) - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Post like on a given post
postLike(String, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Post like on a given post
postMessage(MessageEvent) - Static method in class com.codename1.ui.CN
  Posts a message to the native platform.
postMessage(MessageEvent) - Method in class com.codename1.ui.Display
  Posts a message to the native platform.
postMessage(String, String) - Method in class com.codename1.ui.BrowserComponent
  Calls the postMessage() method on the webpage's window object.
postOnWall(String, String) - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Post a message on the users wall
postOnWall(String, String, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Post a message on the users wall
postOnWall(String, String, String, String, String, String, String, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Post a message on the users wall
postParameters(Boolean) - Method in class com.codename1.io.rest.RequestBuilder
  Overrides the default behavior of methods so they can be sent using the post/get method
postReceipt(String, String, String, long, String) - Static method in class com.codename1.payment.Purchase
  Posts a receipt to be added to the receipt store.
postResponse() - Method in class com.codename1.io.ConnectionRequest
  A callback method that's invoked on the EDT after the readResponse() method has finished, this is the place where developers should change their Codename One user interface to avoid race conditions that might be triggered by modifications within readResponse.
postResponse() - Method in class com.codename1.io.services.ImageDownloadService
  A callback method that's invoked on the EDT after the readResponse() method has finished, this is the place where developers should change their Codename One user interface to avoid race conditions that might be triggered by modifications within readResponse.
postShow(Form) - Method in class com.codename1.ui.util.UIBuilder
  This method allows binding an action that should occur immediately after showing the given form
postShowContainer(Container) - Method in class com.codename1.ui.util.UIBuilder
  This method allows binding an action that should occur immediately after showing the given container
postSolve(Contact, ContactImpulse) - Method in interface com.codename1.gaming.physics.box2d.callbacks.ContactListener
  This lets you inspect a contact after the solver is finished.
POSTURE_CLOSED - Static variable in class com.codename1.ui.DevicePosture
  The device is folded shut.
POSTURE_FLAT - Static variable in class com.codename1.ui.DevicePosture
  The device is open and flat (a continuous surface).
POSTURE_HALF_OPENED - Static variable in class com.codename1.ui.DevicePosture
  The device is half opened, forming a laptop, book or tabletop posture with the hinge between roughly 30 and 150 degrees.
POSTURE_UNKNOWN - Static variable in class com.codename1.ui.DevicePosture
  The posture could not be determined, typically because the device is not foldable.
PostureChange - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
  Device fold posture change delivered when a foldable device is folded or unfolded
postureChanged() - Method in class com.codename1.ui.Display
  Invoked by the implementation when the device fold posture changes.
pow(double, double) - Static method in class com.codename1.util.MathUtil
  Return a to the power of b, sometimes written as a ** b but not to be confused with the bitwise ^ operator.
pow(int) - Method in class com.codename1.util.BigInteger
Predicate<T> - Interface in java.util.function
PREF - Static variable in class com.codename1.ui.layouts.mig.LayoutUtil
PREF_SIZE - Static variable in class com.codename1.ui.layouts.mig.UnitValue
  A unit indicating preferred size.
preferenceChanged(String, Object, Object) - Method in interface com.codename1.io.PreferenceListener
  Respond to a change in the Preference.
PreferenceListener - Interface in com.codename1.io
  Respond to changes to the Preferences
Preferences - Class in com.codename1.io
  Simple map like class to store application and Codename One preference settings in the `com.codename1.io.Storage`.
PreferencesObject - Class in com.codename1.properties
  Binds an object to the `com.codename1.io.Preferences` API for automatic persistent storage.
PREFERRED_SIZE - Static variable in class com.codename1.ui.layouts.GroupLayout
  Possible value for the add methods that takes a Component.
preferredHeight(int) - Method in class com.codename1.capture.VideoCaptureConstraints
  Sets the preferred height constraint.
preferredInset(String) - Method in class com.codename1.components.SplitPane.Settings
  Sets the preferred inset for the divider.
preferredLayoutSize(Container) - Method in class com.codename1.ui.layouts.mig.MigLayout
preferredMaxFileSize(long) - Method in class com.codename1.capture.VideoCaptureConstraints
  Sets the preferred max file size.
preferredMaxLength(int) - Method in class com.codename1.capture.VideoCaptureConstraints
  Set the preferred max length for the video capture in seconds.
preferredQuality(int) - Method in class com.codename1.capture.VideoCaptureConstraints
  Sets the preferred quality of the video recording.
PREFERREDSIZE - Static variable in class com.codename1.ui.layouts.GridBagLayout
preferredWidth(int) - Method in class com.codename1.capture.VideoCaptureConstraints
  Sets the preferred width constraint.
prepare() - Method in interface com.codename1.media.Media
  Optional call that allows the caller to prepare the upcoming media player.
prepare() - Method in class com.codename1.testing.AbstractTest
  Prepares the unit test for execution
prepare() - Method in interface com.codename1.testing.UnitTest
  Prepares the unit test for execution
prepare(String) - Static method in class com.codename1.ui.layouts.mig.ConstraintParser
  Makes `null` "", trims and converts to lower case.
prepareTooltip(String, Component) - Method in class com.codename1.ui.TooltipManager
  Gets ready to show the tooltip, this method implements the delay before the actual showing of the tooltip.
prependPainter(Painter) - Method in class com.codename1.ui.painter.PainterChain
  Creates a new chain based on the existing chain with the new element added at the beginning
preprocess(String) - Method in class com.codename1.ui.TextArea
  Override this to modify the text for rendering in cases of invalid characters for display, this method allows the developer to replace such characters e.g.: replace "\t" with 4 spaces
preSolve(Contact, Manifold) - Method in interface com.codename1.gaming.physics.box2d.callbacks.ContactListener
  This is called after a contact is updated.
Press - Enum constant in enum com.codename1.ui.TextSelection.TextSelectionTrigger
  TextSelection is triggered by a pointer press and drag.
pressed() - Method in class com.codename1.ui.Button
  Invoked to change the state of the button to the pressed state
prev - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactEdge
  the previous contact edge in the body's contact list
prev - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.JointEdge
  the previous joint edge in the body's joint list
prev() - Method in interface com.codename1.db.Cursor
  Moves the cursor to the previous row.
previewSize(int, int) - Method in class com.codename1.camera.CameraSessionOptions
  Requested preview / frame-stream resolution.
previous() - Method in class com.codename1.ui.Form.TabIterator
  Returns the previous component in this iterator, and repositions the iterator at this component.
previous() - Method in interface java.util.ListIterator
  Returns the previous object in the iteration.
previousIndex() - Method in class com.codename1.ui.Form.TabIterator
  Gets the index within the iterator of the previous component.
previousIndex() - Method in interface java.util.ListIterator
  Returns the index of the previous object in the iteration.
prevSibling() - Method in class com.codename1.ui.ComponentSelector
  Creates set of "previous" siblings of components in this set.
primary - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactRegister
PRIMARY - Enum constant in enum com.codename1.car.CarColor
  The app's primary/accent colour as resolved by the head unit theme.
primaryAccountSuffix(String) - Method in class com.codename1.payment.WalletPassEntry
  Sets the last digits of the card number shown during provisioning, e.g.
Primitives - Class in com.codename1.gpu
  Factory helpers that build common `Mesh` primitives.
PrimitiveType - Enum in com.codename1.gpu
  The geometric primitive a `Mesh` is assembled from.
print(boolean) - Method in class java.io.PrintStream
  Print a boolean value.
print(char) - Method in class java.io.PrintStream
  Print an array of characters.
print(double) - Method in class java.io.PrintStream
  Print a double-precision floating point number.
print(float) - Method in class java.io.PrintStream
  Print a floating point number.
print(int) - Method in class java.io.PrintStream
  Print an integer.
print(long) - Method in class java.io.PrintStream
  Print a long integer.
print(Object) - Method in class java.io.PrintStream
  Print an object.
print(String) - Method in class java.io.PrintStream
  Print a string.
print(String, int) - Method in class com.codename1.io.Log
  Default log implementation prints to the console and the file connector if applicable.
print(String, String, PrintResultListener) - Static method in class com.codename1.printing.Printer
  Print a document file through the platform printing system, typically showing the native print dialog.
print(String, String, PrintResultListener) - Method in class com.codename1.ui.Display
  Print a document file through the platform printing system, typically showing the native print dialog where the user picks a printer and options.
Printer - Class in com.codename1.printing
  Cross platform printing API that hands a document to the platform printing system, typically by popping up the native print dialog where the user picks a printer and options.
printImage(Image, PrintResultListener) - Static method in class com.codename1.printing.Printer
  Print an image through the platform printing system.
println() - Method in class java.io.PrintStream
  Terminate the current line by writing the line separator string.
println(boolean) - Method in class java.io.PrintStream
  Print a boolean and then terminate the line.
println(char) - Method in class java.io.PrintStream
  Print an array of characters and then terminate the line.
println(double) - Method in class java.io.PrintStream
  Print a double and then terminate the line.
println(float) - Method in class java.io.PrintStream
  Print a float and then terminate the line.
println(int) - Method in class java.io.PrintStream
  Print an integer and then terminate the line.
println(long) - Method in class java.io.PrintStream
  Print a long and then terminate the line.
println(Object) - Method in class java.io.PrintStream
  Print an Object and then terminate the line.
println(String) - Method in class java.io.PrintStream
  Print a String and then terminate the line.
printPDF(String, PrintResultListener) - Static method in class com.codename1.printing.Printer
  Convenience variant of `Printer.print(String,String,PrintResultListener)` for PDF documents.
PrintResult - Class in com.codename1.printing
  Outcome of a print request initiated through `Printer` or `Display.print(String, String, PrintResultListener)`.
PrintResultListener - Interface in com.codename1.printing
  Receives the outcome of a print request.
printStackTrace() - Method in exception class java.lang.Throwable
  Prints this Throwable and its backtrace to the standard error stream.
PrintStream - Class in java.io
  A PrintStream adds functionality to another output stream, namely the ability to print representations of various data values conveniently.
PrintStream(OutputStream) - Constructor for class java.io.PrintStream
  Create a new print stream.
priority(byte) - Method in class com.codename1.io.rest.RequestBuilder
  Sets the priority of the request.
PRIORITY_CRITICAL - Static variable in class com.codename1.io.ConnectionRequest
  A critical priority request will "push" through the queue to the highest point regardless of anything else and ignoring anything that is not in itself of critical priority.
PRIORITY_HIGH - Static variable in class com.codename1.io.ConnectionRequest
  A high priority request is the second highest level, it will act exactly like a critical priority with one difference.
PRIORITY_HIGH_ACCUARCY - Static variable in class com.codename1.location.LocationRequest
  When you need gps location updates
PRIORITY_LOW - Static variable in class com.codename1.io.ConnectionRequest
  Low priority requests are mostly background tasks that should still be accomplished though
PRIORITY_LOW_ACCUARCY - Static variable in class com.codename1.location.LocationRequest
  When accuracy is not important and you want to save battery
PRIORITY_MEDIUM_ACCUARCY - Static variable in class com.codename1.location.LocationRequest
  When accuracy is not highly important and you want to save battery
PRIORITY_NORMAL - Static variable in class com.codename1.io.ConnectionRequest
  Normal priority executes as usual on the queue
PRIORITY_REDUNDANT - Static variable in class com.codename1.io.ConnectionRequest
  Redundant elements can be discarded from the queue when paused
PriorityQueue<E> - Class in java.util
  A PriorityQueue holds elements on a priority heap, which orders the elements according to their natural order or according to the comparator specified at construction time.
PriorityQueue() - Constructor for class java.util.PriorityQueue
  Constructs a priority queue with an initial capacity of 11 and natural ordering.
PriorityQueue(int) - Constructor for class java.util.PriorityQueue
  Constructs a priority queue with the specified capacity and natural ordering.
PriorityQueue(int, Comparator) - Constructor for class java.util.PriorityQueue
  Constructs a priority queue with the specified capacity and comparator.
PriorityQueue(Collection) - Constructor for class java.util.PriorityQueue
  Constructs a priority queue that contains the elements of a collection.
PriorityQueue(PriorityQueue) - Constructor for class java.util.PriorityQueue
  Constructs a priority queue that contains the elements of another priority queue.
PriorityQueue(SortedSet) - Constructor for class java.util.PriorityQueue
  Constructs a priority queue that contains the elements of a sorted set.
PRISMATIC - Enum constant in enum com.codename1.gaming.physics.box2d.dynamics.joints.JointType
PrismaticJoint - Class in com.codename1.gaming.physics.box2d.dynamics.joints
  A prismatic joint.
PrismaticJoint(IWorldPool, PrismaticJointDef) - Constructor for class com.codename1.gaming.physics.box2d.dynamics.joints.PrismaticJoint
PrismaticJointDef - Class in com.codename1.gaming.physics.box2d.dynamics.joints
  Prismatic joint definition.
PrismaticJointDef() - Constructor for class com.codename1.gaming.physics.box2d.dynamics.joints.PrismaticJointDef
PRIVATE - Static variable in class java.lang.invoke.MethodHandles.Lookup
PRIVATE_USE - Static variable in class com.codename1.util.regex.RECharacter
PrivateKey - Class in com.codename1.security
  A private key -- paired with a `PublicKey` to form a key pair.
probablePrime(int, Random) - Static method in class com.codename1.util.BigInteger
processBackground(Form) - Method in class com.codename1.ui.util.UIBuilder
  Warning: this method is invoked on a separate thread.
processCommand(byte[]) - Method in class com.codename1.nfc.HostCardEmulationService
  Handles a single APDU command and returns the response.
processCommand(ActionEvent, Command) - Method in class com.codename1.ui.util.UIBuilder
  Invoked to process a given command before naviation or any other internal processing occurs.
Product - Class in com.codename1.payment
  Represents a product within the system
Product() - Constructor for class com.codename1.payment.Product
Profile - Class in com.codename1.gaming.physics.box2d.dynamics
Profile() - Constructor for class com.codename1.gaming.physics.box2d.dynamics.Profile
PROGRAMMATIC - Static variable in class com.codename1.router.PopReason
  Application code invoked a back/pop programmatically.
progress(long, long, long, int, boolean) - Static method in class com.codename1.ui.GeneratedSVGImage
  Compute the active progress through an animation cycle, in the range `[0, 1]`.
Progress - Class in com.codename1.components
  Displays a progress dialog with the ability to cancel an ongoing operation
Progress - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
  Network event fired in case of progress update
Progress(String, ConnectionRequest) - Constructor for class com.codename1.components.Progress
  Binds the progress UI to the completion of this request
Progress(String, ConnectionRequest, boolean) - Constructor for class com.codename1.components.Progress
  Binds the progress UI to the completion of this request
PROGRESS_TYPE_COMPLETED - Static variable in class com.codename1.io.NetworkEvent
  Indicates that the connection request has completed
PROGRESS_TYPE_INITIALIZING - Static variable in class com.codename1.io.NetworkEvent
  Indicates that a new request is initializing its connection
PROGRESS_TYPE_INPUT - Static variable in class com.codename1.io.NetworkEvent
  Indicates the value for the current input stream reading
PROGRESS_TYPE_OUTPUT - Static variable in class com.codename1.io.NetworkEvent
  Indicates the value for the current output stream writing
ProgressAnimation() - Constructor for class com.codename1.ui.CommonProgressAnimations.ProgressAnimation
projected() - Method in class com.codename1.maps.BoundingBox
  Indicates if this bounding box is isProjected
projection - Variable in class com.codename1.maps.layers.AbstractLayer
projection() - Method in class com.codename1.maps.providers.MapProvider
  Gets the Provider projection
Projection - Class in com.codename1.maps
  This class represents a projection type.
Projection(BoundingBox) - Constructor for class com.codename1.maps.Projection
  Creates a projection to the given bounding box
Promise<T> - Class in com.codename1.util.promise
  An implementation of Promise for use with Codename One applications.
Promise(ExecutorFunction) - Constructor for class com.codename1.util.promise.Promise
  Creates a new promise with the given executor function.
Promise.State - Enum in com.codename1.util.promise
  Encapsulates the state of a Promise.
promisify(AsyncResource) - Static method in class com.codename1.util.promise.Promise
PromotionalOffer - Interface in com.codename1.payment
  A marker interface representing a promotional offer for in-app purchase.
promptInstallOnHomescreen() - Static method in class com.codename1.ui.CN
  Prompts the user to install this app on their homescreen.
promptInstallOnHomescreen() - Method in class com.codename1.ui.Display
  Prompts the user to install this app on their homescreen.
PromptPromise() - Constructor for class com.codename1.ui.events.MessageEvent.PromptPromise
PromptTemplate - Class in com.codename1.ai
  Trivial `{placeholder}` substitution.
properties() - Method in class com.codename1.gaming.level.GameElement
  The mutable authoring property bag.
Properties - Class in com.codename1.io
  A `Properties` object is a `Hashtable` where the keys and values must be `String`s.
Properties() - Constructor for class com.codename1.io.Properties
  Constructs a new `Properties` object.
Properties(Properties) - Constructor for class com.codename1.io.Properties
  Constructs a new `Properties` object using the specified default `Properties`.
Property<T,K> - Class in com.codename1.properties
  Base class for a property, it can store a generic value of any type and broadcast change events to external listeners
Property(String) - Constructor for class com.codename1.properties.Property
  Constructs a property with null value
Property(String, Class) - Constructor for class com.codename1.properties.Property
  Constructs a property with null value
Property(String, Class, T) - Constructor for class com.codename1.properties.Property
  Constructs a property with the given name and value
Property(String, T) - Constructor for class com.codename1.properties.Property
  Constructs a property with the given name and value
PropertyBase<T,K> - Class in com.codename1.properties
  Base class for property types
PropertyBase(String) - Constructor for class com.codename1.properties.PropertyBase
  All properties must have a name
PropertyBase(String, Class) - Constructor for class com.codename1.properties.PropertyBase
  All properties must have a name, a generic type is helpful
PropertyBusinessObject - Interface in com.codename1.properties
  Allows mapping properties generically
propertyChanged(PropertyBase) - Method in interface com.codename1.properties.PropertyChangeListener
  Event callback for the property change event
propertyChanged(Component, String, Object, Object) - Method in interface com.codename1.cloud.BindTarget
  Fired when a property of the component changes to a new value
PropertyChangeListener<T,K> - Interface in com.codename1.properties
  Event callback interface, invoked when a property changed its value
PropertyIndex - Class in com.codename1.properties
  Maps the properties that are in a class/object and provides access to them so tools such as ORM can implicitly access them for us.
PropertyIndex(PropertyBusinessObject, String, PropertyBase...) - Constructor for class com.codename1.properties.PropertyIndex
  The constructor is essential for a proper property business object
propertyNames() - Method in class com.codename1.io.Properties
  Returns all of the property names (keys) in this `Properties` object.
props() - Method in class com.codename1.gaming.level.GameLevel
  The level-wide authoring property bag (gravity, background, ...).
props() - Method in class com.codename1.gaming.level.Material
  Free-form authoring properties for app-specific material data.
props() - Method in class com.codename1.gaming.level.Region
props() - Method in class com.codename1.gaming.level.TerrainFeature
PROTECTED - Static variable in class java.lang.invoke.MethodHandles.Lookup
ProtoCodec<T> - Interface in com.codename1.io.grpc
  Per-class encoder / decoder for a `@ProtoMessage` type.
ProtoCodecs - Class in com.codename1.io.grpc
  Runtime registry that wires `@ProtoMessage` classes to their build-time-generated `ProtoCodec`s.
ProtoEnum - Annotation Type in com.codename1.annotations.grpc
  Marks a Java `enum` as a Protocol Buffers enum.
ProtoField - Annotation Type in com.codename1.annotations.grpc
  Binds a `ProtoMessage` field to a protobuf field tag.
ProtoField.WireKind - Enum in com.codename1.annotations.grpc
  Integer encoding selectors.
ProtoMessage - Annotation Type in com.codename1.annotations.grpc
  Marks a POJO (or Java 17+ record) as a Protocol Buffers message.
ProtoReader - Class in com.codename1.io.grpc
  Low-level protobuf wire-format reader used by generated `ProtoCodec` implementations.
ProtoReader(byte[]) - Constructor for class com.codename1.io.grpc.ProtoReader
ProtoReader(byte[], int, int) - Constructor for class com.codename1.io.grpc.ProtoReader
ProtoReader.PackedReader<T> - Interface in com.codename1.io.grpc
  Strategy hook for `ProtoReader.readPacked(List, ProtoReader.PackedReader)`.
ProtoWriter - Class in com.codename1.io.grpc
  Low-level protobuf wire-format writer used by generated `ProtoCodec` implementations.
ProtoWriter(OutputStream) - Constructor for class com.codename1.io.grpc.ProtoWriter
providerStateChanged(int) - Method in class com.codename1.location.GeofenceManager.Listener
providerStateChanged(int) - Method in interface com.codename1.location.LocationListener
  This method is been called by the system when the provider state has being Changed
providesAppSettings(boolean) - Method in class com.codename1.notifications.NotificationPermissionRequest
  Requests that the app provide its own in-app notification settings (iOS).
provisional(boolean) - Method in class com.codename1.notifications.NotificationPermissionRequest
  Requests provisional authorization (iOS).
PROVISIONAL - Enum constant in enum com.codename1.notifications.NotificationPermissionResult.AuthorizationLevel
  Notifications were authorized provisionally (delivered quietly without an explicit prompt).
proxyA - Variable in class com.codename1.gaming.physics.box2d.collision.DistanceInput
proxyA - Variable in class com.codename1.gaming.physics.box2d.collision.TimeOfImpact.TOIInput
proxyB - Variable in class com.codename1.gaming.physics.box2d.collision.DistanceInput
proxyB - Variable in class com.codename1.gaming.physics.box2d.collision.TimeOfImpact.TOIInput
ProxyHttpTile - Class in com.codename1.maps
  This Tile brings the tile image from a given http url.
ProxyHttpTile(Dimension, BoundingBox, String) - Constructor for class com.codename1.maps.ProxyHttpTile
  Creates an Http Tile
proxyIdA - Variable in class com.codename1.gaming.physics.box2d.collision.broadphase.Pair
proxyIdB - Variable in class com.codename1.gaming.physics.box2d.collision.broadphase.Pair
PT - Static variable in class com.codename1.ui.layouts.mig.UnitValue
  A unit indicating points.
PUBLIC - Static variable in class java.lang.invoke.MethodHandles.Lookup
PublicKey - Class in com.codename1.security
  A public key -- paired with a `PrivateKey` to form a key pair.
PublicKeyCredential - Class in com.codename1.io.webauthn
  The authenticator's response to a passkey ceremony -- either a registration (`type=public-key`, `response.attestationObject` present) or an assertion (`response.signature` + `response.authenticatorData` present).
PublicKeyCredentialCreationOptions - Class in com.codename1.io.webauthn
  W3C `PublicKeyCredentialCreationOptionsJSON` -- the options blob your relying-party server sends to start a passkey registration ceremony.
PublicKeyCredentialCreationOptions.Builder - Class in com.codename1.io.webauthn
  Fluent builder for `PublicKeyCredentialCreationOptions`.
PublicKeyCredentialRequestOptions - Class in com.codename1.io.webauthn
  W3C `PublicKeyCredentialRequestOptionsJSON` -- the options blob your relying-party server sends to start a passkey sign-in (assertion) ceremony.
PublicKeyCredentialRequestOptions.Builder - Class in com.codename1.io.webauthn
  Fluent builder for the rare case of synthesising the options client-side (e.g. unit tests).
publicLookup() - Static method in class java.lang.invoke.MethodHandles
publish(String, String, int, Map) - Static method in class com.codename1.io.bonjour.BonjourPublisher
  Publishes a new service.
PULLEY - Enum constant in enum com.codename1.gaming.physics.box2d.dynamics.joints.JointType
PulleyJoint - Class in com.codename1.gaming.physics.box2d.dynamics.joints
  The pulley joint is connected to two bodies and two fixed ground points.
PulleyJoint(IWorldPool, PulleyJointDef) - Constructor for class com.codename1.gaming.physics.box2d.dynamics.joints.PulleyJoint
PulleyJointDef - Class in com.codename1.gaming.physics.box2d.dynamics.joints
  Pulley joint definition.
PulleyJointDef() - Constructor for class com.codename1.gaming.physics.box2d.dynamics.joints.PulleyJointDef
purchase(String) - Method in class com.codename1.payment.CommerceManager
purchase(String) - Method in class com.codename1.payment.Purchase
  Begins the purchase process for the given SKU
purchase(String, PromotionalOffer) - Method in class com.codename1.payment.Purchase
  Begins the purchase process for the given SKU using a provided promotional offer.
Purchase - Class in com.codename1.payment
  Represents the status of in-app-purchase goods, this class provides information about products purchased by a user as well as the ability to purchase additional products.
Purchase() - Constructor for class com.codename1.payment.Purchase
PurchaseCallback - Interface in com.codename1.payment
  Callback interface that the main class must implement in order for in-app-purchasing to work.
purchaseImpl(String) - Method in class com.codename1.payment.Purchase
  Platform hook for `Purchase.purchase(String)`.
purchaseImpl(String, PromotionalOffer) - Method in class com.codename1.payment.Purchase
  Platform hook for `Purchase.purchase(String, PromotionalOffer)`.
purgeCache() - Method in class com.codename1.io.ConnectionRequest
  Deletes the cache file if it exists, notice that this will not work for download files
purgeCacheDirectory() - Static method in class com.codename1.io.ConnectionRequest
  Purges all locally cached files
push() - Method in class com.codename1.ui.layouts.mig.CC
  Same functionality as `pushX().pushY()` which means this cell will push in both x and y dimensions.
push(int) - Method in interface com.codename1.gaming.physics.box2d.pooling.IOrderedStack
  Tells the stack to take back the last 'argNum' items
push(int) - Method in class com.codename1.gaming.physics.box2d.pooling.normal.CircleStack
push(int) - Method in class com.codename1.gaming.physics.box2d.pooling.normal.OrderedStack
push(int) - Method in class com.codename1.gaming.physics.box2d.pooling.stacks.DynamicIntStack
push(DynamicTreeNode) - Method in class com.codename1.gaming.physics.box2d.collision.broadphase.DynamicTree.TreeNodeStack
push(E) - Method in interface com.codename1.gaming.physics.box2d.pooling.IDynamicStack
  Pushes an item back on the stack
push(E) - Method in class com.codename1.gaming.physics.box2d.pooling.normal.MutableStack
push(E) - Method in class java.util.ArrayDeque
  Pushes the element to the deque(at the head of the deque), just same as addFirst(E).
push(E) - Method in interface java.util.Deque
  Pushes the element to the deque(at the head of the deque), just same as addFirst(E).
push(E) - Method in class java.util.LinkedList
  Pushes the element to the deque(at the head of the deque), just same as addFirst(E).
push(E) - Method in class java.util.Stack
  Pushes the specified object onto the top of the stack.
push(Float, Float) - Method in class com.codename1.ui.layouts.mig.CC
  Same functionality as `pushX(weightX).pushY(weightY)` which means this cell will push in both x and y dimensions.
push(String) - Method in interface com.codename1.push.PushCallback
  Invoked when the push notification occurs
Push - Class in com.codename1.push
  Utility class for sending a push message to a different device through the Codename One push servers.
Push(String, String, String...) - Constructor for class com.codename1.push.Push
  Creates a new push notification.
pushAABB(int) - Method in interface com.codename1.gaming.physics.box2d.pooling.IWorldPool
pushAABB(int) - Method in class com.codename1.gaming.physics.box2d.pooling.normal.DefaultWorldPool
PushAction - Class in com.codename1.push
  Encapsulates a push notification action.
PushAction(String) - Constructor for class com.codename1.push.PushAction
  Creates a new push action
PushAction(String, String) - Constructor for class com.codename1.push.PushAction
  Creates a new push action
PushAction(String, String, String) - Constructor for class com.codename1.push.PushAction
  Creates a new push action
PushAction(String, String, String, String, String) - Constructor for class com.codename1.push.PushAction
  Creates a new push action
PushActionCategory - Class in com.codename1.push
  Encapsulates a category for push notifications.
PushActionCategory(String, PushAction...) - Constructor for class com.codename1.push.PushActionCategory
  Creates a category with the specified actions.
PushActionsProvider - Interface in com.codename1.push
  This callback interface is invoked when a push notification with a "category" is received by the application.
PushBuilder - Class in com.codename1.push
  A convenience class for building a push notification Payload.
PushBuilder() - Constructor for class com.codename1.push.PushBuilder
PushCallback - Interface in com.codename1.push
  This callback interface is invoked when a push notification is received by the application.
pushClip() - Method in class com.codename1.ui.Graphics
  Pushes the current clip onto the clip stack.
pushContact(Contact) - Method in class com.codename1.gaming.physics.box2d.dynamics.World
PushContent - Class in com.codename1.push
  Encapsulates the content of a Push message.
pushMat22(int) - Method in interface com.codename1.gaming.physics.box2d.pooling.IWorldPool
pushMat22(int) - Method in class com.codename1.gaming.physics.box2d.pooling.normal.DefaultWorldPool
pushMat33(int) - Method in interface com.codename1.gaming.physics.box2d.pooling.IWorldPool
pushMat33(int) - Method in class com.codename1.gaming.physics.box2d.pooling.normal.DefaultWorldPool
pushRegistrationError(String, int) - Method in interface com.codename1.push.PushCallback
  Invoked to indicate an error occurred during registration for push notification
pushRot(int) - Method in interface com.codename1.gaming.physics.box2d.pooling.IWorldPool
pushRot(int) - Method in class com.codename1.gaming.physics.box2d.pooling.normal.DefaultWorldPool
pushScreen(CarScreen) - Method in class com.codename1.car.CarContext
  Pushes a screen onto the head-unit back stack and renders it.
pushScreen(CarScreen) - Method in interface com.codename1.car.spi.CarBridge
  Pushes a screen onto the in-car back stack and renders its template.
pushType(int) - Method in class com.codename1.push.Push
  Sets the type of push to use.
pushVec2(int) - Method in interface com.codename1.gaming.physics.box2d.pooling.IWorldPool
pushVec2(int) - Method in class com.codename1.gaming.physics.box2d.pooling.normal.DefaultWorldPool
pushVec3(int) - Method in interface com.codename1.gaming.physics.box2d.pooling.IWorldPool
pushVec3(int) - Method in class com.codename1.gaming.physics.box2d.pooling.normal.DefaultWorldPool
pushX() - Method in class com.codename1.ui.layouts.mig.CC
  Same functionality as `#setPushX(Float)` which means this cell will push the rest of the row.
pushX(Float) - Method in class com.codename1.ui.layouts.mig.CC
  Same functionality as `weight)` only this method returns `this` for chaining multiple calls.
pushY() - Method in class com.codename1.ui.layouts.mig.CC
  Same functionality as `#setPushY(Float)` which means this cell will push the rest of the column.
pushY(Float) - Method in class com.codename1.ui.layouts.mig.CC
  Same functionality as `weight)` only this method returns `this` for chaining multiple calls.
put(Object, Object) - Method in class com.codename1.io.CacheMap
  Puts the given key/value pair in the cache
put(String) - Static method in class com.codename1.io.rest.Rest
  Creates a PUT request builder
put(String, Object) - Method in class com.codename1.io.JSONWriter.ObjectBuilder
put(String, String) - Method in class com.codename1.ai.PromptTemplate
put(K, V) - Method in class com.codename1.ui.util.WeakHashMap
  Maps the specified key to the specified value.
put(K, V) - Method in class java.util.AbstractMap
  Maps the specified key to the specified value.
put(K, V) - Method in class java.util.Dictionary
  Associate `key` with `value` in this dictionary.
put(K, V) - Method in class java.util.HashMap
  Maps the specified key to the specified value.
put(K, V) - Method in class java.util.Hashtable
  Associate the specified value with the specified key in this `Hashtable`.
put(K, V) - Method in class java.util.IdentityHashMap
  Maps the specified key to the specified value.
put(K, V) - Method in class java.util.LinkedHashMap
  Maps the specified key to the specified value.
put(K, V) - Method in interface java.util.Map
  Maps the specified key to the specified value.
put(K, V) - Method in class java.util.TreeMap
  Maps the specified key to the specified value.
put(T, J) - Method in class com.codename1.properties.MapProperty
  Same as `java.lang.Object)` here for coding convention convenience with map code
PUT - Annotation Type in com.codename1.annotations.rest
  HTTP `PUT` request.
putAll(Map) - Method in class com.codename1.ui.util.WeakHashMap
  Copies every mapping in the specified `Map` to this `Map`.
putAll(Map) - Method in class java.util.AbstractMap
  Copies every mapping in the specified map to this map.
putAll(Map) - Method in class java.util.HashMap
  Copies all the mappings in the specified map to this map.
putAll(Map) - Method in class java.util.Hashtable
  Copies every mapping to this `Hashtable` from the specified map.
putAll(Map) - Method in class java.util.IdentityHashMap
  Copies all the mappings in the specified map to this map.
putAll(Map) - Method in interface java.util.Map
  Copies every mapping in the specified `Map` to this `Map`.
putAll(Map) - Method in class java.util.TreeMap
  Copies all the mappings in the given map to this map.
putAll(Map) - Method in class com.codename1.ai.PromptTemplate
putClientProperty(String, Object) - Method in class com.codename1.properties.PropertyBase
  Places a property that will apply statically to all instances of this property
putClientProperty(String, Object) - Method in class com.codename1.ui.BrowserComponent
  Sets a client property on this component.
putClientProperty(String, Object) - Method in class com.codename1.ui.Command
  The client properties are a useful way to associate meta-data with a command without sub classing
putClientProperty(String, Object) - Method in class com.codename1.ui.Component
  Client properties allow the association of meta-data with a component, this is useful for some applications that construct GUI's on the fly and need to track the connection between the UI and the data.
putClientProperty(String, Object) - Method in class com.codename1.ui.ComponentSelector
  Wrapper for `java.lang.Object)`
putDefault(String, Object) - Method in class com.codename1.gaming.level.AssetDef
putIfAbsent(K, V) - Method in interface java.util.Map
  If the specified key is not already associated with a value (or is mapped to `null`) associates it with the given value and returns `null`, else returns the current value.
putInputData(String, String) - Method in class com.codename1.background.WorkRequest.Builder
  Adds a key-value pair to the input data passed to the worker.
putMetaDataOfClass(String, Object) - Method in class com.codename1.properties.PropertyIndex
  Sets class specific metadata
putNextEntry(TarEntry) - Method in class com.codename1.io.tar.TarOutputStream
  Writes the next tar entry header on the stream
putTile(int, int, String) - Method in class com.codename1.gaming.level.Layer
  Paints an asset into a tile cell (no-op safety: a null assetId clears it).

## Q

q - Variable in class com.codename1.gaming.physics.box2d.common.Transform
  A matrix representing a rotation
quad(GraphicsDevice, float) - Static method in class com.codename1.gpu.Primitives
  Builds a flat quad in the XY plane centered at the origin facing +Z.
quadTo(double, double, double, double) - Method in class com.codename1.ui.geom.GeneralPath
quadTo(float, float, float, float) - Method in class com.codename1.ui.geom.GeneralPath
  Appends a quadratic Bezier curve to the current path.
QUALITY_HIGH - Static variable in class com.codename1.capture.VideoCaptureConstraints
QUALITY_LOW - Static variable in class com.codename1.capture.VideoCaptureConstraints
QUARTER_PI - Static variable in class com.codename1.gaming.physics.box2d.common.MathUtils
query(TreeCallback, AABB) - Method in class com.codename1.gaming.physics.box2d.collision.broadphase.BroadPhase
  Query an AABB for overlapping proxies.
query(TreeCallback, AABB) - Method in interface com.codename1.gaming.physics.box2d.collision.broadphase.BroadPhaseStrategy
  Query an AABB for overlapping proxies.
query(TreeCallback, AABB) - Method in class com.codename1.gaming.physics.box2d.collision.broadphase.DynamicTree
query(String, String, SuccessCallback) - Method in class com.codename1.ui.AbstractEditorComponent
  Queries the active backend for a string value asynchronously.
Query - Annotation Type in com.codename1.annotations.graphql
  Declares a `GraphQLClient` method as a GraphQL query.
Query - Annotation Type in com.codename1.annotations.rest
  Binds an interface method parameter to a URL query-string entry.
queryAABB(QueryCallback, AABB) - Method in class com.codename1.gaming.physics.box2d.dynamics.World
  Query the world for all fixtures that potentially overlap the provided AABB.
QueryCallback - Interface in com.codename1.gaming.physics.box2d.callbacks
  Callback class for AABB queries.
queryCommandState(String, SuccessCallback) - Method in class com.codename1.ui.RichTextArea
  Queries whether a given inline command (e.g. `"bold"`, `"italic"`, `"underline"`) is currently active for the selection, which is useful to keep a formatting toolbar in sync.
queryParam(String, String) - Method in class com.codename1.io.rest.RequestBuilder
  Add a query parameter to the request
queryParam(String, String[]) - Method in class com.codename1.io.rest.RequestBuilder
  Add multiple query parameter values to the request using same key.
Queue<E> - Interface in java.util
  This kind of collection provides advanced operations compared to basic collections, such as insertion, extraction, and inspection.

## R

R - Variable in class com.codename1.gaming.physics.box2d.common.OBBViewportTransform.OBB
rA - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactVelocityConstraint.VelocityConstraintPoint
RAD2DEG - Static variable in class com.codename1.gaming.physics.box2d.common.MathUtils
  Radians to degrees conversion factor
RadarChart - Class in com.codename1.charts.views
  Draws multi-dimensional data as a web chart (also known as a radar or spider chart).
RadarChart(AreaSeries, DefaultRenderer) - Constructor for class com.codename1.charts.views.RadarChart
  Builds a new radar chart instance.
RadialGradient - Class in com.codename1.ui
  Multi-stop radial gradient with CSS shape / extent / center / radius support.
RadialGradient(int[], float[]) - Constructor for class com.codename1.ui.RadialGradient
RadioButton - Class in com.codename1.ui
  RadioButton is a `Button` that maintains a selection state exclusively within a specific `ButtonGroup`.
RadioButton() - Constructor for class com.codename1.ui.RadioButton
  Creates an empty radio button
RadioButton(Image) - Constructor for class com.codename1.ui.RadioButton
  Constructs a radio with the given icon
RadioButton(String) - Constructor for class com.codename1.ui.RadioButton
  Constructs a radio with the given text
RadioButton(String, Image) - Constructor for class com.codename1.ui.RadioButton
  Constructs a radio with the given text and icon
RadioButtonList - Class in com.codename1.components
  A list of Radio buttons that can be managed as a single component.
RadioButtonList(ListModel) - Constructor for class com.codename1.components.RadioButtonList
  Creates a new RadioButton list with the given model of options.
RadioListAdapter(UiBinding.ObjectConverter, PropertyType...) - Constructor for class com.codename1.properties.UiBinding.RadioListAdapter
  Constructs a new binding
Random - Class in java.util
  An instance of this class is used to generate a stream of pseudorandom numbers.
Random() - Constructor for class java.util.Random
  Creates a new random number generator.
Random(long) - Constructor for class java.util.Random
  Creates a new random number generator using a single long seed: public Random(long seed) { setSeed(seed); } Used by method next to hold the state of the pseudorandom number generator.
RandomAccess - Interface in java.util
  RandomAccess is implemented by `List` implementations that support fast (usually constant time) random access.
randomFloat(float, float) - Static method in class com.codename1.gaming.physics.box2d.common.MathUtils
randomFloat(Random, float, float) - Static method in class com.codename1.gaming.physics.box2d.common.MathUtils
RangeBarChart - Class in com.codename1.charts.views
  Extends `BarChart` to support values that represent ranges rather than single points.
RangeBarChart(XYMultipleSeriesDataset, XYMultipleSeriesRenderer, BarChart.Type) - Constructor for class com.codename1.charts.views.RangeBarChart
  Builds a new range bar chart instance.
RangeCategorySeries - Class in com.codename1.charts.models
  A series for the range category charts like the range bar.
RangeCategorySeries(String) - Constructor for class com.codename1.charts.models.RangeCategorySeries
  Builds a new category series.
RangeStackedBarChart - Class in com.codename1.charts.views
RasterTileSource - Class in com.codename1.maps.vector
  A networked raster (image) XYZ tile source.
RasterTileSource(String, int, int) - Constructor for class com.codename1.maps.vector.RasterTileSource
  Creates a raster source from a `{z}/{x}/{y}` image URL template.
RATE_LIMIT - Enum constant in enum com.codename1.ai.LlmException.ErrorType
  429 -- rate limit hit.
RATING_G - Static variable in class com.codename1.ads.AdConfig
  Content rating: general audiences.
RATING_MA - Static variable in class com.codename1.ads.AdConfig
  Content rating: mature audiences.
RATING_PG - Static variable in class com.codename1.ads.AdConfig
  Content rating: parental guidance.
RATING_T - Static variable in class com.codename1.ads.AdConfig
  Content rating: teen.
RATING_UNSPECIFIED - Static variable in class com.codename1.ads.AdConfig
  Content rating: unspecified (network default).
ratio - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.GearJointDef
  Gear ratio.
ratio - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.PulleyJointDef
  The pulley ratio, used to simulate a block-and-tackle.
RAW_EXPORT - Enum constant in enum com.codename1.analytics.AnalyticsCapability
  Raw, per-event data export.
rawJson(String) - Static method in class com.codename1.io.JSONParser
  Creates a `JSONParser.RawJson` marker.
raycast(RayCastCallback, Vec2, Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.World
  Ray-cast the world for all fixtures in the path of the ray.
raycast(TreeRayCastCallback, RayCastInput) - Method in class com.codename1.gaming.physics.box2d.collision.broadphase.BroadPhase
  Ray-cast against the proxies in the tree.
raycast(TreeRayCastCallback, RayCastInput) - Method in interface com.codename1.gaming.physics.box2d.collision.broadphase.BroadPhaseStrategy
  Ray-cast against the proxies in the tree.
raycast(TreeRayCastCallback, RayCastInput) - Method in class com.codename1.gaming.physics.box2d.collision.broadphase.DynamicTree
raycast(RayCastOutput, RayCastInput) - Method in class com.codename1.gaming.physics.box2d.collision.AABB
raycast(RayCastOutput, RayCastInput, int) - Method in class com.codename1.gaming.physics.box2d.dynamics.Fixture
  Cast a ray against this shape.
raycast(RayCastOutput, RayCastInput, Transform, int) - Method in class com.codename1.gaming.physics.box2d.collision.shapes.ChainShape
raycast(RayCastOutput, RayCastInput, Transform, int) - Method in class com.codename1.gaming.physics.box2d.collision.shapes.CircleShape
raycast(RayCastOutput, RayCastInput, Transform, int) - Method in class com.codename1.gaming.physics.box2d.collision.shapes.EdgeShape
raycast(RayCastOutput, RayCastInput, Transform, int) - Method in class com.codename1.gaming.physics.box2d.collision.shapes.PolygonShape
raycast(RayCastOutput, RayCastInput, Transform, int) - Method in class com.codename1.gaming.physics.box2d.collision.shapes.Shape
  Cast a ray against a child shape.
raycast(RayCastOutput, RayCastInput, IWorldPool) - Method in class com.codename1.gaming.physics.box2d.collision.AABB
  From Real-time Collision Detection, p179.
raycastCallback(RayCastInput, int) - Method in interface com.codename1.gaming.physics.box2d.callbacks.TreeRayCastCallback
RayCastCallback - Interface in com.codename1.gaming.physics.box2d.callbacks
  Callback class for ray casts.
RayCastInput - Class in com.codename1.gaming.physics.box2d.collision
  Ray-cast input data.
RayCastInput() - Constructor for class com.codename1.gaming.physics.box2d.collision.RayCastInput
RayCastOutput - Class in com.codename1.gaming.physics.box2d.collision
  Ray-cast output data.
RayCastOutput() - Constructor for class com.codename1.gaming.physics.box2d.collision.RayCastOutput
RaycastResult - Class in com.codename1.gaming.physics.box2d.common
RaycastResult() - Constructor for class com.codename1.gaming.physics.box2d.common.RaycastResult
rB - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactVelocityConstraint.VelocityConstraintPoint
RE - Class in com.codename1.util.regex
  RE is an efficient, lightweight regular expression evaluator/matcher class.
RE() - Constructor for class com.codename1.util.regex.RE
  Constructs a regular expression matcher with no initial program.
RE(REProgram) - Constructor for class com.codename1.util.regex.RE
  Construct a matcher for a pre-compiled regular expression from program (bytecode) data.
RE(REProgram, int) - Constructor for class com.codename1.util.regex.RE
  Construct a matcher for a pre-compiled regular expression from program (bytecode) data.
RE(String) - Constructor for class com.codename1.util.regex.RE
  Constructs a regular expression matcher from a String by compiling it using a new instance of RECompiler.
RE(String, int) - Constructor for class com.codename1.util.regex.RE
  Constructs a regular expression matcher from a String by compiling it using a new instance of RECompiler.
read() - Method in class com.codename1.io.BufferedInputStream
  See the general contract of the `read` method of `InputStream`.
read() - Method in class com.codename1.io.CharArrayReader
  Reads a single character from this reader and returns it as an integer with the two higher-order bytes set to 0.
read() - Method in class com.codename1.io.gzip.FilterInputStream
read() - Method in class com.codename1.io.gzip.InflaterInputStream
read() - Method in class com.codename1.io.tar.TarInputStream
  Read a byte
read() - Method in class com.codename1.util.regex.StringReader
read() - Method in class java.io.ByteArrayInputStream
  Reads the next byte of data from this input stream.
read() - Method in class java.io.DataInputStream
  Reads the next byte of data from this input stream.
read() - Method in class java.io.InputStream
  Reads the next byte of data from the input stream.
read() - Method in class java.io.InputStreamReader
  Read a single character.
read() - Method in class java.io.Reader
  Read a single character.
read() - Method in class java.io.StringReader
  Reads a single character from the source string and returns it as an integer with the two higher-order bytes set to 0.
read(byte[]) - Method in class com.codename1.io.BufferedInputStream
  Reads some number of bytes from the input stream and stores them into the buffer array b.
read(byte[]) - Method in class com.codename1.io.gzip.FilterInputStream
read(byte[]) - Method in class java.io.DataInputStream
  See the general contract of the read method of DataInput.
read(byte[]) - Method in class java.io.InputStream
  Reads some number of bytes from the input stream and stores them into the buffer array b.
read(byte[], int, int) - Method in class com.codename1.io.BufferedInputStream
  Reads bytes from this byte-input stream into the specified byte array, starting at the given offset.
read(byte[], int, int) - Method in class com.codename1.io.gzip.FilterInputStream
read(byte[], int, int) - Method in class com.codename1.io.gzip.InflaterInputStream
read(byte[], int, int) - Method in class com.codename1.io.tar.TarInputStream
  Checks if the bytes being read exceed the entry size and adjusts the byte array length.
read(byte[], int, int) - Method in class java.io.ByteArrayInputStream
  Reads up to len bytes of data into an array of bytes from this input stream.
read(byte[], int, int) - Method in class java.io.DataInputStream
  Reads up to len bytes of data from this input stream into an array of bytes.
read(byte[], int, int) - Method in class java.io.InputStream
  Reads up to len bytes of data from the input stream into an array of bytes.
read(char[]) - Method in class java.io.Reader
  Read characters into an array.
read(char[], int, int) - Method in class com.codename1.io.CharArrayReader
  Reads at most `count` characters from this CharArrayReader and stores them at `offset` in the character array `buf`.
read(char[], int, int) - Method in class com.codename1.util.regex.StringReader
read(char[], int, int) - Method in class java.io.InputStreamReader
  Read characters into a portion of an array.
read(char[], int, int) - Method in class java.io.Reader
  Read characters into a portion of an array.
read(char[], int, int) - Method in class java.io.StringReader
  Reads at most `len` characters from the source string and stores them at `offset` in the character array `buf`.
read(ProtoReader) - Method in interface com.codename1.io.grpc.ProtoCodec
  Reads a message from `in` and returns the populated instance.
read(ProtoReader) - Method in interface com.codename1.io.grpc.ProtoReader.PackedReader
READ_ONLY - Enum constant in enum com.codename1.nfc.NfcError
  Tag is read-only (already locked, or a vendor tag with no writable area) and the requested write was rejected.
readAll(InputStream, byte[]) - Static method in class com.codename1.io.Util
  Reads until the array is full or until the stream ends
readBlock(int) - Method in class com.codename1.nfc.MifareClassic
  Reads a single 16-byte data block.
readBool() - Method in class com.codename1.io.grpc.ProtoReader
readBoolean() - Method in interface java.io.DataInput
  Reads one input byte and returns true if that byte is nonzero, false if that byte is zero.
readBoolean() - Method in class java.io.DataInputStream
  See the general contract of the readBoolean method of DataInput.
readByte() - Method in interface java.io.DataInput
  Reads and returns one input byte.
readByte() - Method in class java.io.DataInputStream
  See the general contract of the readByte method of DataInput.
readBytes() - Method in class com.codename1.io.grpc.ProtoReader
readChar() - Method in interface java.io.DataInput
  Reads an input char and returns the char value.
readChar() - Method in class java.io.DataInputStream
  See the general contract of the readChar method of DataInput.
readDouble() - Method in class com.codename1.io.grpc.ProtoReader
readDouble() - Method in interface java.io.DataInput
  Reads eight input bytes and returns a double value.
readDouble() - Method in class java.io.DataInputStream
  See the general contract of the readDouble method of DataInput.
Reader - Class in java.io
  Abstract class for reading character streams.
Reader() - Constructor for class java.io.Reader
  Create a new character-stream reader whose critical sections will synchronize on the reader itself.
Reader(Object) - Constructor for class java.io.Reader
  Create a new character-stream reader whose critical sections will synchronize on the given object.
ReaderCharacterIterator - Class in com.codename1.util.regex
  Encapsulates java.io.Reader as CharacterIterator
ReaderCharacterIterator(Reader) - Constructor for class com.codename1.util.regex.ReaderCharacterIterator

  ###### Parameters

readErrorCodeHeaders(Object) - Method in class com.codename1.io.ConnectionRequest
  Allows reading the headers from the connection by calling the getHeader() method when a response that isn't 200 OK is sent.
readFixed32() - Method in class com.codename1.io.grpc.ProtoReader
readFixed64() - Method in class com.codename1.io.grpc.ProtoReader
readFloat() - Method in class com.codename1.io.grpc.ProtoReader
readFloat() - Method in interface java.io.DataInput
  Reads four input bytes and returns a float value.
readFloat() - Method in class java.io.DataInputStream
  See the general contract of the readFloat method of DataInput.
readFully(byte[]) - Method in interface java.io.DataInput
  Reads some bytes from an input stream and stores them into the buffer array b.
readFully(byte[]) - Method in class java.io.DataInputStream
  See the general contract of the readFully method of DataInput.
readFully(byte[], int, int) - Method in interface java.io.DataInput
  Reads len bytes from an input stream.
readFully(byte[], int, int) - Method in class java.io.DataInputStream
  See the general contract of the readFully method of DataInput.
readFully(InputStream, byte[]) - Static method in class com.codename1.io.Util
  The read fully method from data input stream is very useful for all types of streams...
readFully(InputStream, byte[], int, int) - Static method in class com.codename1.io.Util
  The read fully method from data input stream is very useful for all types of streams...
readHeader() - Method in class com.codename1.io.gzip.GZIPInputStream
readHeader() - Method in class com.codename1.io.gzip.InflaterInputStream
readHeaders(Object) - Method in class com.codename1.io.ConnectionRequest
  Allows reading the headers from the connection by calling the getHeader() method.
readHeaders(Object) - Method in class com.codename1.io.gzip.GZConnectionRequest
  Allows reading the headers from the connection by calling the getHeader() method.
readHeaders(Object) - Method in class com.codename1.io.services.CachedDataService
  Allows reading the headers from the connection by calling the getHeader() method.
readInputStream(InputStream) - Static method in class com.codename1.io.Util
  Converts a small input stream to a byte array
readInt() - Method in interface java.io.DataInput
  Reads four input bytes and returns an int value.
readInt() - Method in class java.io.DataInputStream
  See the general contract of the readInt method of DataInput.
readLine() - Method in class com.codename1.util.regex.StringReader
readLong() - Method in interface java.io.DataInput
  Reads eight input bytes and returns a long value.
readLong() - Method in class java.io.DataInputStream
  See the general contract of the readLong method of DataInput.
readMessage(ProtoCodec) - Method in class com.codename1.io.grpc.ProtoReader
  Reads a length-delimited sub-message via `codec`.
readNativeSensor(int, float[]) - Method in class com.codename1.sensors.MotionSensorManager
  Reads the latest value of the named hardware sensor.
readNdef() - Method in class com.codename1.nfc.Tag
  Reads the NDEF message currently stored on this tag.
readNdef(NfcReadOptions) - Method in class com.codename1.nfc.Nfc
  Convenience for `readTag(new NfcReadOptions().setNdefOnly(true))` followed by `Tag.readNdef()`.
readObject(DataInputStream) - Static method in class com.codename1.io.Util
  Reads an object from the stream, notice that this is the inverse of the `java.io.DataOutputStream)`.
readObject(String) - Method in class com.codename1.io.Storage
  Reads the object from the storage, returns null if the object isn't there
readObject(String, boolean) - Method in class com.codename1.io.Storage
  Reads the object from the storage, returns null if the object isn't there
readObjectFromStorage(String) - Static method in class com.codename1.ui.CN
  Reads the object from the storage, returns null if the object isn't there
readPacked(List, ProtoReader.PackedReader) - Method in class com.codename1.io.grpc.ProtoReader
  Reads a packed `repeated` scalar segment and appends each element to `target` using the supplied `ProtoReader.PackedReader` strategy.
readPages(int) - Method in class com.codename1.nfc.MifareUltralight
  Reads 4 pages (16 bytes) starting at `firstPage`.
readResponse(InputStream) - Method in class com.codename1.ads.AdsService
  Deprecated.
  Callback for the server response with the input stream from the server.
readResponse(InputStream) - Method in class com.codename1.ads.InnerActive
  Deprecated.
  Callback for the server response with the input stream from the server.
readResponse(InputStream) - Method in class com.codename1.io.ConnectionRequest
  Callback for the server response with the input stream from the server.
readResponse(InputStream) - Method in class com.codename1.io.gzip.GZConnectionRequest
  Overridden to convert the input stream you should now override readUnzipedResponse()
readResponse(InputStream) - Method in class com.codename1.io.services.CachedDataService
  Callback for the server response with the input stream from the server.
readResponse(InputStream) - Method in class com.codename1.io.services.ImageDownloadService
  Callback for the server response with the input stream from the server.
readResponse(InputStream) - Method in class com.codename1.io.services.RSSService
  Callback for the server response with the input stream from the server.
readResponse(InputStream) - Method in class com.codename1.io.services.TwitterRESTService
  Callback for the server response with the input stream from the server.
readShort() - Method in interface java.io.DataInput
  Reads two input bytes and returns a short value.
readShort() - Method in class java.io.DataInputStream
  See the general contract of the readShort method of DataInput.
readSInt32() - Method in class com.codename1.io.grpc.ProtoReader
readSInt64() - Method in class com.codename1.io.grpc.ProtoReader
readString() - Method in class com.codename1.io.grpc.ProtoReader
readTag() - Method in class com.codename1.io.grpc.ProtoReader
  Reads the next tag (`(fieldNumber << 3) | wireType`) or returns 0 when the stream is at EOF.
readTag(NfcReadOptions) - Method in class com.codename1.nfc.Nfc
  Performs a single tag-read session.
readTimeout(int) - Method in class com.codename1.io.rest.RequestBuilder
  Sets the request read timeout.
readToString(File) - Static method in class com.codename1.io.Util
  Reads the contents of a file to a string.
readToString(File, String) - Static method in class com.codename1.io.Util
  Reads the contents of a file to a string.
readToString(InputStream) - Static method in class com.codename1.io.Util
  Reads an input stream to a string
readToString(InputStream, String) - Static method in class com.codename1.io.Util
  Reads an input stream to a string
readToString(Reader) - Static method in class com.codename1.io.Util
  Reads a reader to a string
readUnsignedByte() - Method in interface java.io.DataInput
  Reads one input byte, zero-extends it to type int, and returns the result, which is therefore in the range 0 through 255.
readUnsignedByte() - Method in class java.io.DataInputStream
  See the general contract of the readUnsignedByte method of DataInput.
readUnsignedShort() - Method in interface java.io.DataInput
  Reads two input bytes, zero-extends it to type int, and returns an int value in the range 0 through 65535.
readUnsignedShort() - Method in class java.io.DataInputStream
  See the general contract of the readUnsignedShort method of DataInput.
readUnzipedResponse(InputStream) - Method in class com.codename1.io.gzip.GZConnectionRequest
  This method can be overridden instead of readResponse
readUTF() - Method in interface java.io.DataInput
  Reads in a string that has been encoded using a modified UTF-8 format.
readUTF() - Method in class java.io.DataInputStream
  See the general contract of the readUTF method of DataInput.
readUTF(DataInput) - Static method in class java.io.DataInputStream
  Reads from the stream in a representation of a Unicode character string encoded in Java modified UTF-8 format; this string of characters is then returned as a String.
readUTF(DataInputStream) - Static method in class com.codename1.io.Util
  Reads a UTF string that may be null previously written by writeUTF
readVarint32() - Method in class com.codename1.io.grpc.ProtoReader
readVarint64() - Method in class com.codename1.io.grpc.ProtoReader
readXml(Element) - Method in interface com.codename1.mapping.Mapper
  Inverse of `#writeXml`.
ready - Variable in class com.codename1.components.ButtonList
ready() - Method in class com.codename1.io.CharArrayReader
  Indicates whether this reader is ready to be read without blocking.
ready() - Method in class com.codename1.ui.BrowserComponent
  Returns a promise that will complete when the browser component is "ready".
ready() - Method in class com.codename1.util.regex.StringReader
ready() - Method in class java.io.InputStreamReader
  Tell whether this stream is ready to be read.
ready() - Method in class java.io.Reader
  Tell whether this stream is ready to be read.
ready() - Method in class java.io.StringReader
  Indicates whether this reader is ready to be read without blocking.
ready(int) - Method in class com.codename1.ui.BrowserComponent
  Returns a promise that will complete when the browser component is "ready".
ready(SuccessCallback) - Method in class com.codename1.ui.BrowserComponent
  Registers a callback to be run when the BrowserComponent is "ready".
ready(SuccessCallback, SuccessCallback) - Method in class com.codename1.util.promise.Promise
  A wrapper for `Functor)` that uses `SuccessCallback` instead of `Functor`.
ready(SuccessCallback) - Method in class com.codename1.util.AsyncResource
  Runs the provided callback when the resource is ready.
ready(SuccessCallback, EasyThread) - Method in class com.codename1.util.AsyncResource
  Runs the provided callback when the resource is ready.
REAL_TIME - Enum constant in enum com.codename1.analytics.AnalyticsCapability
  Live (near real-time) reporting.
realizeSprites(Scene, AssetCatalog) - Method in class com.codename1.gaming.level.GameLevel
  Builds `Sprite`s for the 2D / board content of this level and adds them to the scene: every painted tile of each visible `Layer.Kind#TILE` layer plus every `GameElement` whose layer is an entity layer.
realizeSprites(Scene, AssetCatalog, IsoProjection) - Method in class com.codename1.gaming.level.GameLevel
rebuildBottomUp() - Method in class com.codename1.gaming.physics.box2d.collision.broadphase.DynamicTree
  Build an optimal tree.
rebuildSchemeSpecificPart() - Method in class java.net.URI
  Utility method to construct the scheme specific part from the uri segments (less scheme and fragment)
Receipt - Class in com.codename1.payment
  Encapsulates a receipt for an in-app purchase.
Receipt() - Constructor for class com.codename1.payment.Receipt
Receipt(String, Date, Date, Date, int, String, String, String, String) - Constructor for class com.codename1.payment.Receipt
  Convenience constructor
ReceiptStore - Interface in com.codename1.payment
  Interface that can be implemented to provide store of receipts.
RECharacter - Class in com.codename1.util.regex
RECharacter() - Constructor for class com.codename1.util.regex.RECharacter
RecognitionCallback - Interface in com.codename1.media
  Listener for `SpeechRecognizer` results.
RecognitionCallback.Adapter - Class in com.codename1.media
  No-op adapter.
RecognitionOptions - Class in com.codename1.media
  Tuning knobs for `SpeechRecognizer`.
RecognitionOptions() - Constructor for class com.codename1.media.RecognitionOptions
recognize(RecognitionOptions, RecognitionCallback) - Static method in class com.codename1.media.SpeechRecognizer
  Starts a recognition session.
recognizeOnce(RecognitionCallback) - Static method in class com.codename1.media.SpeechRecognizer
  Captures one utterance with default options (`RecognitionOptions` `en-US`, partial results on, max 1 alternative).
RECompiler - Class in com.codename1.util.regex
  A regular expression compiler class.
RECompiler() - Constructor for class com.codename1.util.regex.RECompiler
  Constructor.
Record - Class in java.lang
  Base class for Java record types.
Record() - Constructor for class java.lang.Record
Recording - Enum constant in enum com.codename1.components.AudioRecorderComponent.RecorderState
  The recorder is currently recording.
rectangle(boolean) - Method in class com.codename1.ui.plaf.RoundBorder
  When set to true this border grows into a rectangle when the space isn't perfectly circular
Rectangle - Class in com.codename1.ui.geom
  Represents a Rectangle position (x, y) and `Dimension` (width, height), this is useful for measuring coordinates within the application.
Rectangle() - Constructor for class com.codename1.ui.geom.Rectangle
  Creates a new instance of Rectangle
Rectangle(int, int, int, int) - Constructor for class com.codename1.ui.geom.Rectangle
  Creates a new instance of Rectangle at position (x, y) and with predefine width and height
Rectangle(int, int, Dimension) - Constructor for class com.codename1.ui.geom.Rectangle
  Creates a new instance of Rectangle at position (x, y) and with predefine dimension
Rectangle(Rectangle) - Constructor for class com.codename1.ui.geom.Rectangle
  A copy Constructor
Rectangle2D - Class in com.codename1.ui.geom
  Represents a Rectangle position (x, y) and `Dimension` (width, height), this is useful for measuring coordinates within the application.
Rectangle2D() - Constructor for class com.codename1.ui.geom.Rectangle2D
  Creates a new instance of Rectangle
Rectangle2D(double, double, double, double) - Constructor for class com.codename1.ui.geom.Rectangle2D
  Creates a new instance of Rectangle at position (x, y) and with predefine width and height
Rectangle2D(double, double, Dimension2D) - Constructor for class com.codename1.ui.geom.Rectangle2D
  Creates a new instance of Rectangle at position (x, y) and with predefine dimension
Rectangle2D(Rectangle2D) - Constructor for class com.codename1.ui.geom.Rectangle2D
  A copy Constructor
recycle(GeneralPath) - Static method in class com.codename1.ui.geom.GeneralPath
  Returns a GeneralPath to the reusable object pool for GeneralPaths.
recycle(Rectangle) - Static method in class com.codename1.ui.geom.Rectangle
  Returns the given rectangle to the object pool.
red(int) - Static method in class com.codename1.charts.util.ColorUtil
RED - Enum constant in enum com.codename1.car.CarColor
  A red role, typically for destructive or stop/cancel actions.
RED - Static variable in class com.codename1.gaming.physics.box2d.common.Color3f
REDebugCompiler - Class in com.codename1.util.regex
  A subclass of RECompiler which can dump a regular expression program for debugging purposes.
REDebugCompiler() - Constructor for class com.codename1.util.regex.REDebugCompiler
redirectToAudioBuffer(boolean) - Method in class com.codename1.media.MediaRecorderBuilder
  Set this flag to true to redirect the microphone input to an audio buffer.
redo() - Method in class com.codename1.ui.RichTextArea
  Redoes the last undone editing operation.
reduce(T, BinaryOperator) - Method in interface java.util.stream.Stream
reduceAngle(float) - Static method in class com.codename1.gaming.physics.box2d.common.MathUtils
Reference - Class in java.lang.ref
  Abstract base class for reference objects.
Reference() - Constructor for class java.lang.ref.Reference
referenceAngle - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.PrismaticJointDef
  The constrained angle between the bodies: body2_angle - body1_angle.
referenceAngle - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.RevoluteJointDef
  The body2 angle minus body1 angle in the reference state (radians).
referenceAngle - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.WeldJointDef
  The body2 angle minus body1 angle in the reference state (radians).
referenceComponent(Component) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
  Sets the reference component for this inset.
referencePosition(float) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
  Sets the reference position for this inset.
refilter() - Method in class com.codename1.gaming.physics.box2d.dynamics.Fixture
  Call this if you want to establish collision that was previously disabled by ContactFilter::ShouldCollide.
REFLECT - Enum constant in enum com.codename1.ui.MultipleGradientPaint.CycleMethod
  The gradient should cycle with reflection.
reflectAs(Class, MethodHandle) - Static method in class java.lang.invoke.MethodHandles
reflectionImage(Image) - Static method in class com.codename1.ui.util.Effects
  Takes the given image and appends an effect of reflection below it that is similar to the way elements appear in water beneath them.
reflectionImage(Image, float, int) - Static method in class com.codename1.ui.util.Effects
  Takes the given image and appends an effect of reflection below it that is similar to the way elements appear in water beneath them.
reflectionImage(Image, float, int, int) - Static method in class com.codename1.ui.util.Effects
  Takes the given image and appends an effect of reflection below it that is similar to the way elements appear in water beneath them.
refresh() - Method in interface com.codename1.binding.Binding
  Pushes the current model values into every bound component.
refresh() - Method in class com.codename1.components.ButtonList
  Refreshes the container - regenerating all of the buttons in the list from the model.
refresh() - Static method in class com.codename1.contacts.ContactsManager
  Clears the contacts cache to that they will be loaded from the system the next time `boolean, boolean, boolean, boolean, boolean)` is called.
refresh() - Method in class com.codename1.location.GeofenceManager
  Reloads geofences from storage.
refresh() - Method in class com.codename1.payment.CommerceManager
  Validates the device's current receipts with the cloud and updates the entitlement cache.
refresh() - Method in class com.codename1.social.FirebaseAuth
  Refreshes the stored session using the saved refresh token.
refresh() - Method in class com.codename1.ui.InfiniteContainer
  This refreshes the UI in a similar way to the "pull to refresh" functionality
refresh(String) - Method in class com.codename1.io.oidc.OidcClient
  Exchanges a stored refresh token for a fresh access token.
refresh(String) - Static method in class com.codename1.security.Secrets
  Force a fresh fetch from the cloud vault, replacing the keychain cache.
refresh(String) - Method in class com.codename1.social.FirebaseAuth
  Same as `FirebaseAuth.refresh()` but takes an explicit refresh token.
refreshContacts() - Method in class com.codename1.ui.Display
  Refreshes the native list of contacts on devices that require this see `com.codename1.contacts.ContactsManager#refresh()`
refreshDOM() - Method in class com.codename1.ui.html.HTMLComponent
  Refreshes the current DOM so it any changes done after loading will be rendered.
refreshIfExpired(int) - Method in class com.codename1.io.oidc.OidcClient
  Loads stored tokens; if they are within `leewaySeconds` of expiring, runs a refresh and saves the new tokens.
refreshNativeTitle() - Method in class com.codename1.ui.Display
  if the title is native(e.g the android action bar), notify the native title that is needs to be refreshed
refreshNode(Component) - Method in class com.codename1.ui.tree.Tree
  Refreshes a node of the tree.
refreshTheme() - Method in class com.codename1.ui.Component
  Makes sure the component is up to date with the current theme, ONLY INVOKE THIS METHOD IF YOU CHANGED THE THEME!
refreshTheme() - Method in class com.codename1.ui.ComponentSelector
  Wraps `Component#refreshTheme()`
refreshTheme() - Method in class com.codename1.ui.plaf.UIManager
  Invalidates the cached Style instances and re-runs the theme build pass against the currently installed theme properties.
refreshTheme(boolean) - Method in class com.codename1.components.Switch
  Makes sure the component is up to date with the current theme, ONLY INVOKE THIS METHOD IF YOU CHANGED THE THEME!
refreshTheme(boolean) - Method in class com.codename1.ui.CheckBox
  Makes sure the component is up to date with the current theme, ONLY INVOKE THIS METHOD IF YOU CHANGED THE THEME!
refreshTheme(boolean) - Method in class com.codename1.ui.Component
  Makes sure the component is up to date with the current theme, ONLY INVOKE THIS METHOD IF YOU CHANGED THE THEME!
refreshTheme(boolean) - Method in class com.codename1.ui.ComponentGroup
  Makes sure the component is up to date with the current theme, ONLY INVOKE THIS METHOD IF YOU CHANGED THE THEME!
refreshTheme(boolean) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Component#refreshTheme(boolean)`
refreshTheme(boolean) - Method in class com.codename1.ui.Container
  Makes sure the component is up to date with the current theme, ONLY INVOKE THIS METHOD IF YOU CHANGED THE THEME!
refreshTheme(boolean) - Method in class com.codename1.ui.Form
  Makes sure the component is up to date with the current theme, ONLY INVOKE THIS METHOD IF YOU CHANGED THE THEME!
refreshTheme(boolean) - Method in class com.codename1.ui.Label
  Makes sure the component is up to date with the current theme, ONLY INVOKE THIS METHOD IF YOU CHANGED THE THEME!
refreshTheme(boolean) - Method in class com.codename1.ui.list.DefaultListCellRenderer
  Makes sure the component is up to date with the current theme, ONLY INVOKE THIS METHOD IF YOU CHANGED THE THEME!
refreshTheme(boolean) - Method in class com.codename1.ui.List
  Makes sure the component is up to date with the current theme, ONLY INVOKE THIS METHOD IF YOU CHANGED THE THEME!
refreshTheme(boolean) - Method in class com.codename1.ui.MenuBar
  Makes sure the component is up to date with the current theme, ONLY INVOKE THIS METHOD IF YOU CHANGED THE THEME!
refreshTheme(boolean) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
  This method is a callback to the LookAndFeel when a theme is being changed in the UIManager
refreshTheme(boolean) - Method in class com.codename1.ui.plaf.LookAndFeel
  This method is a callback to the LookAndFeel when a theme is being changed in the UIManager
refreshTheme(boolean) - Method in class com.codename1.ui.Slider
  Makes sure the component is up to date with the current theme, ONLY INVOKE THIS METHOD IF YOU CHANGED THE THEME!
refreshTheme(boolean) - Method in class com.codename1.ui.spinner.BaseSpinner
  Makes sure the component is up to date with the current theme, ONLY INVOKE THIS METHOD IF YOU CHANGED THE THEME!
refreshTheme(boolean) - Method in class com.codename1.ui.Tabs
  Makes sure the component is up to date with the current theme, ONLY INVOKE THIS METHOD IF YOU CHANGED THE THEME!
refreshTheme(String, boolean) - Method in class com.codename1.components.ScaleImageButton
refreshTheme(String, boolean) - Method in class com.codename1.components.ScaleImageLabel
refreshTheme(String, boolean) - Method in class com.codename1.ui.Component
  Makes sure the component is up to date with the given UIID
refreshToken(String) - Method in class com.codename1.io.Oauth2
  Deprecated.
RefreshTokenRequest() - Constructor for class com.codename1.io.Oauth2.RefreshTokenRequest
  Deprecated.
refund(String) - Method in class com.codename1.payment.Purchase
  Tries to refund the given SKU if applicable in the current market/product
Regex - Annotation Type in com.codename1.annotations
  Requires the component value to match a regular expression.
RegexConstraint - Class in com.codename1.ui.validation
  Creates a validation constraint based on a regular expression
RegexConstraint(String, String) - Constructor for class com.codename1.ui.validation.RegexConstraint
  Creates a new regex constraint
Region - Class in com.codename1.gaming.level
  A loadable area of a large world: its own streaming `Terrain`, placed `GameElement`s and a world-space origin (`#getOriginX()`,`#getOriginZ()` in tile units). Regions are linked to neighbours by named edges (`#link(String,String)`, e.g. "east" -> "desert-2"), so a `GameWorld` can stream the adjacent regions in and out for seamless transitions as the player crosses a boundary.
Region() - Constructor for class com.codename1.gaming.level.Region
Region(String, String) - Constructor for class com.codename1.gaming.level.Region
regionMatches(boolean, int, String, int, int) - Method in class java.lang.String
  Tests if two string regions are equal.
regionMatches(int, String, int, int) - Method in class java.lang.String
  Compares the specified string to this string and compares the specified range of characters to determine if they are the same.
RegionProvider - Interface in com.codename1.gaming.level
  Loads and persists `Region`s by id for a `GameWorld`, so a world larger than memory can page whole areas in and out as the player roams.
register() - Static method in class com.codename1.io.services.CachedDataService
  Makes sure the cached data class is properly registered as an externalizable.
register() - Method in class com.codename1.notifications.NotificationChannelBuilder
  Registers this channel with the platform.
register(Binder) - Static method in class com.codename1.binding.Binders
  Installs `binder` under `binder.type().getName()`.
register(Material) - Static method in class com.codename1.gaming.level.MaterialRegistry
  Registers (or replaces) a material by its id.
register(Externalizable) - Static method in class com.codename1.io.Util
  Registers this externalizable so readObject will be able to load such objects.
register(Mapper) - Static method in class com.codename1.mapping.Mappers
  Installs `mapper` under `mapper.type().getName()`.
register(MapProvider) - Static method in class com.codename1.maps.spi.MapProviderRegistry
  Registers a provider.
register(Class, GraphQLClients.Factory) - Static method in class com.codename1.io.graphql.GraphQLClients
  Registers a factory for a `@GraphQLClient`-annotated interface.
register(Class, GrpcClients.Factory) - Static method in class com.codename1.io.grpc.GrpcClients
  Registers a factory for a `@GrpcClient`-annotated interface.
register(Class, ProtoCodec) - Static method in class com.codename1.io.grpc.ProtoCodecs
  Registers a codec for a `@ProtoMessage` class.
register(Class, RestClients.Factory) - Static method in class com.codename1.io.rest.RestClients
  Registers a factory for an `@RestClient`-annotated interface.
register(Class, Class) - Static method in class com.codename1.system.NativeLookup
  Do NOT invoke this method.
register(String, Class) - Static method in class com.codename1.io.Util
  Registers this externalizable so readObject will be able to load such objects.
register(Map) - Static method in class com.codename1.system.SimulatorHookExecutor
  Replaces the entire registry.
registerAnimated(Animation) - Method in class com.codename1.ui.Form
  The given component is interested in animating its appearance and will start receiving callbacks when it is visible in the form allowing it to animate its appearance.
registerAsInputDevice() - Method in class com.codename1.ui.TextArea
  Registers this TextArea as the current input device for the current form.
registerBinding(NotifiableBinding) - Static method in class com.codename1.binding.Binders
  Generated binders call this to enroll a new live binding in the per-class registry.
registerBridge(FirebaseAnalyticsProvider.Bridge) - Static method in class com.codename1.analytics.FirebaseAnalyticsProvider
  Registers the platform bridge.
registerCustomComponent(String, Class) - Static method in class com.codename1.ui.util.UIBuilder
  This method allows the UIBuilder to package a smaller portion of Codename One into the JAR and add support for additional 3rd party components to the GUI builder.
registerDao(Dao) - Static method in class com.codename1.orm.EntityManager
  Installs `dao` under `dao.type().getName()`.
registeredForPush(String) - Method in interface com.codename1.push.PushCallback
  Invoked when push registration is complete to pass the device ID to the application.
registeredIds() - Static method in class com.codename1.system.SimulatorHookExecutor
  Diagnostic view of every registered id.
registerExternalizable() - Method in class com.codename1.properties.PropertyIndex
  Invoking this method will allow a property object to be serialized seamlessly
registerGeneratedImage(String, Image) - Static method in class com.codename1.ui.util.Resources
  Add an `Image` to the global registry consulted by every `Resources.getImage(String)` call as a fallback.
registerHostCardEmulationService(HostCardEmulationService) - Method in class com.codename1.nfc.Nfc
  Registers a Host Card Emulation service.
registerNotificationChannel(NotificationChannelBuilder) - Method in class com.codename1.ui.Display
  Registers a notification channel (Android).
registerPasskey(String) - Method in class com.codename1.social.FirebaseAuth
  Enrolls a passkey for the currently signed-in Firebase user via the Identity Toolkit v2 passkey endpoints.
registerPasskey(String, String, String, String, String...) - Method in class com.codename1.social.Auth0Connect
  Enrolls a brand-new passkey credential for the given Auth0 user.
registerPlugin(Plugin) - Method in class com.codename1.plugin.PluginSupport
  Registers a plugin with the Codename One runtime.
registerProvider(AdProvider) - Static method in class com.codename1.ads.AdManager
  Registers the ad provider to use, replacing any previously registered provider.
registerPush() - Static method in class com.codename1.ui.CN
  Register to receive push notification, invoke this method once (ever) to receive push notifications.
registerPush() - Method in class com.codename1.ui.Display
  Register to receive push notification, invoke this method once (ever) to receive push notifications.
registerPush(String, boolean) - Method in class com.codename1.ui.Display
  User register to receive push notification
registerPush(Hashtable, boolean) - Method in class com.codename1.ui.Display
  Register to receive push notification, invoke this method once (ever) to receive push notifications.
registerSession() - Method in class com.codename1.appreview.AppReview
  Records the current app session and, when the configured engagement thresholds are satisfied and the user has not already rated or opted out, prompts for a review.
registerVirtualKeyboard(VirtualKeyboardInterface) - Method in class com.codename1.ui.Display
  Register a virtual keyboard
REGISTRATION_ACCOUNT_MISSING - Static variable in interface com.codename1.push.PushCallback
  Error code returned when sending a push notification
REGISTRATION_AUTHENTICATION_FAILED - Static variable in interface com.codename1.push.PushCallback
  Error code returned when sending a push notification
REGISTRATION_ERROR_SERVICE_NOT_AVAILABLE - Static variable in interface com.codename1.push.PushCallback
  Error code returned when sending a push notification
REGISTRATION_INVALID_SENDER - Static variable in interface com.codename1.push.PushCallback
  Error code returned when sending a push notification
REGISTRATION_PHONE_REGISTRATION_ERROR - Static variable in interface com.codename1.push.PushCallback
  Error code returned when sending a push notification
REGISTRATION_TOO_MANY_REGISTRATIONS - Static variable in interface com.codename1.push.PushCallback
  Error code returned when sending a push notification
REGULAR - Static variable in class com.codename1.maps.providers.GoogleMapsProvider
  This is a regular road map
rehash() - Method in class java.util.Hashtable
  Increases the capacity of this `Hashtable`.
reject(Throwable) - Static method in class com.codename1.util.promise.Promise
Rejected - Enum constant in enum com.codename1.util.promise.Promise.State
  the operation failed.
RELATED - Static variable in class com.codename1.ui.layouts.LayoutStyle
  Possible argument to getPreferredGap.
RELATIVE - Static variable in class com.codename1.ui.layouts.GridBagConstraints
relativeToAbsolute(String, String) - Static method in class com.codename1.io.Util
  Converts a relative url e.g.: /myfile.html to an absolute url
relativize(URI) - Method in class java.net.URI
  Create a relative URI object against this URI, given the uri parameter.
ReleasableComponent - Interface in com.codename1.ui
  An Interface that any Component that could be released from the parent Form can implement.
release() - Method in class com.codename1.gaming.SoundPool
  Releases the pool and all loaded effects.
release() - Method in interface com.codename1.media.SoundPoolPeer
  Releases the whole pool and all loaded sounds.
releaseAnimationLock() - Method in class com.codename1.ui.Form
  Invoke this to release the animation lock that was grabbed in grabAnimationLock
releaseAudioBuffer(String) - Static method in class com.codename1.media.MediaManager
  Releases an audio buffer at a given path.
released() - Method in class com.codename1.ui.Button
  Invoked to change the state of the button to the released state
released(int, int) - Method in class com.codename1.components.FloatingActionButton
released(int, int) - Method in class com.codename1.ui.Button
  Invoked to change the state of the button to the released state
released(int, int) - Method in class com.codename1.ui.CheckBox
  Invoked to change the state of the button to the released state
released(int, int) - Method in class com.codename1.ui.RadioButton
  Invoked to change the state of the button to the released state
reload() - Method in class com.codename1.components.WebBrowser
  Reload the current page
reload() - Method in class com.codename1.ui.BrowserComponent
  Reload the current page
reloadContainer(Component) - Method in class com.codename1.ui.util.UIBuilder
  Useful tool to refresh the current state of a container shown using show container without pushing another instance to the back stack
reloadForm() - Method in class com.codename1.ui.util.UIBuilder
  Useful tool to refresh the current state of a form shown using show form without pushing another instance to the back stack
remainder(BigInteger) - Method in class com.codename1.util.BigInteger
REMAINDER - Static variable in class com.codename1.ui.layouts.GridBagConstraints
remaining() - Method in class com.codename1.io.grpc.ProtoReader
RemoteControlListener - Class in com.codename1.media
  A base class that is meant to be overridden to implement functionality that responds to the device's remote control for media playback.
RemoteControlListener() - Constructor for class com.codename1.media.RemoteControlListener
remove() - Method in class com.codename1.ui.Component
  This method will remove the Component from its parent.
remove() - Method in class com.codename1.ui.ComponentSelector
  Wrapper for `Component#remove()`.
remove() - Method in class com.codename1.ui.Form.TabIterator
  Removes the current component from the iterator, and repositions the iterator to the previous component, or the next component (if previous doesn't exist).
remove() - Method in class java.lang.ThreadLocal
remove() - Method in class java.util.AbstractQueue
  Removes the element at the head of the queue and returns it.
remove() - Method in class java.util.ArrayDeque
  Gets and removes the head element of this deque.
remove() - Method in interface java.util.Iterator
  Removes the last object returned by `next` from the collection.
remove() - Method in class java.util.LinkedList
remove() - Method in interface java.util.ListIterator
  Removes the last object returned by `next` or `previous` from the list.
remove() - Method in interface java.util.Queue
  Gets and removes the element at the head of the queue.
remove(int) - Method in class com.codename1.charts.models.CategorySeries
  Removes an existing value from the series.
remove(int) - Method in class com.codename1.charts.models.MultipleCategorySeries
  Removes an existing value from the series.
remove(int) - Method in class com.codename1.charts.models.RangeCategorySeries
  Removes existing values from the series.
remove(int) - Method in class com.codename1.charts.models.XYSeries
  Removes an existing value from the series.
remove(int) - Method in class com.codename1.charts.models.XYValueSeries
  Removes an existing value from the series.
remove(int) - Method in class com.codename1.properties.CollectionProperty
  Removes the given item
remove(int) - Method in class com.codename1.properties.ListProperty
  Removes the item at the given offset
remove(int) - Method in class com.codename1.properties.SetProperty
  Removes the given item from the set and fires a change event if this item has been successfully removed
remove(int) - Method in class java.util.AbstractList
  Removes the object at the specified location from this list.
remove(int) - Method in class java.util.AbstractSequentialList
remove(int) - Method in class java.util.ArrayList
  Removes the object at the specified location from this list.
remove(int) - Method in class java.util.LinkedList
  Removes the object at the specified location from this `LinkedList`.
remove(int) - Method in interface java.util.List
  Removes the object at the specified location from this `List`.
remove(int) - Method in class java.util.Vector
  Removes the object at the specified location from this vector.
remove(Sprite) - Method in class com.codename1.gaming.Scene
  Removes a sprite from the scene.
remove(RadioButton) - Method in class com.codename1.ui.ButtonGroup
  removes a RadioButton from the group
remove(Node) - Method in class com.codename1.ui.scene.Node
  Removes a child node.
remove(Object) - Method in class com.codename1.ui.ComponentSelector
  Explicitly removes a component from the result set.
remove(Object) - Method in class com.codename1.ui.util.WeakHashMap
  Removes a mapping with the specified key from this `Map`.
remove(Object) - Method in class java.util.AbstractCollection
  Removes one instance of the specified object from this `Collection` if one is contained (optional).
remove(Object) - Method in class java.util.AbstractMap
  Removes a mapping with the specified key from this Map.
remove(Object) - Method in class java.util.ArrayDeque
  Removes the first equivalent element of the specified object.
remove(Object) - Method in class java.util.ArrayList
remove(Object) - Method in interface java.util.Collection
  Removes one instance of the specified object from this `Collection` if one is contained (optional).
remove(Object) - Method in class java.util.Dictionary
  Removes the key/value pair with the specified `key` from this dictionary.
remove(Object) - Method in class java.util.HashMap
  Removes the mapping with the specified key from this map.
remove(Object) - Method in class java.util.HashSet
  Removes the specified object from this `HashSet`.
remove(Object) - Method in class java.util.Hashtable
  Removes the key/value pair with the specified key from this `Hashtable`.
remove(Object) - Method in class java.util.IdentityHashMap
  Removes the mapping with the specified key from this map.
remove(Object) - Method in class java.util.LinkedHashMap
  Removes the mapping with the specified key from this map.
remove(Object) - Method in class java.util.LinkedList
remove(Object) - Method in interface java.util.List
  Removes the first occurrence of the specified object from this `List`.
remove(Object) - Method in interface java.util.Map
  Removes a mapping with the specified key from this `Map`.
remove(Object) - Method in class java.util.PriorityQueue
  Removes the specified object from the priority queue.
remove(Object) - Method in interface java.util.Set
  Removes the specified object from this set.
remove(Object) - Method in class java.util.TreeMap
  Removes the mapping with the specified key from this map.
remove(Object) - Method in class java.util.TreeSet
  Removes an occurrence of the specified object from this `TreeSet`.
remove(Object) - Method in class java.util.Vector
  Removes the first occurrence, starting at the beginning and moving towards the end, of the specified object from this vector.
remove(Object, boolean) - Method in class com.codename1.ui.ComponentSelector
  Fluent API wrapper for `#remove(java.lang.Object)`.
remove(Object, Object) - Method in interface java.util.Map
  Removes the entry for the specified key only if it is currently mapped to the specified value.
remove(String) - Method in class com.codename1.security.SecureStorage
  Quietly removes an entry.
remove(String...) - Method in class com.codename1.location.GeofenceManager
  Removes a set of regions (by ID) so that they will no longer be monitored.
remove(String, String) - Method in class com.codename1.security.SecureStorage
  Removes a previously-stored entry.
remove(Collection) - Method in class com.codename1.location.GeofenceManager
remove(T) - Method in class com.codename1.properties.CollectionProperty
  Removes the given item
remove(T) - Method in class com.codename1.properties.ListProperty
  Removes the item with this value
remove(T) - Method in class com.codename1.properties.MapProperty
  Removes the item matching the given key
remove(T) - Method in class com.codename1.properties.SetProperty
  Removes the given item from the set and fires a change event if this item has been successfully removed
REMOVE_STATE - Enum constant in enum com.codename1.gaming.physics.box2d.collision.Collision.PointState
  point was removed in the update
removeActionListener(ActionListener) - Method in class com.codename1.components.AudioRecorderComponent
  Removes an action listener.
removeActionListener(ActionListener) - Method in class com.codename1.components.ButtonList
  Remove a listener so that it no longer is notified when buttons in the list are pressed.
removeActionListener(ActionListener) - Method in class com.codename1.components.MultiButton
  Removes an action listener
removeActionListener(ActionListener) - Method in class com.codename1.components.OnOffSwitch
  Removes the given action listener from the switch
removeActionListener(ActionListener) - Method in class com.codename1.components.SpanMultiButton
  Removes an action listener
removeActionListener(ActionListener) - Method in class com.codename1.components.Switch
  Removes the given action listener from the switch
removeActionListener(ActionListener) - Method in class com.codename1.maps.layers.PointsLayer
  Removes the given action listener Points Layer
removeActionListener(ActionListener) - Method in class com.codename1.ui.Calendar
  Fires when a change is made to the month view of this component
removeActionListener(ActionListener) - Method in class com.codename1.ui.ComponentSelector
  Removes action listeners from components in set.
removeActionListener(ActionListener) - Method in class com.codename1.ui.Image
removeActionListener(ActionListener) - Method in class com.codename1.ui.list.ContainerList
  Allows binding a listener to user selection actions
removeActionListener(ActionListener) - Method in class com.codename1.ui.List
  Allows binding a listener to user selection actions
removeActionListener(ActionListener) - Method in class com.codename1.ui.Slider
  Action listeners give a more coarse event only when the user lifts the finger from the slider
removeActionListener(ActionListener) - Method in class com.codename1.ui.TextArea
  Removes an action listener
removeActionListener(ActionListener) - Method in class com.codename1.components.SignatureComponent
  Removes a listener from being notified when signature image is changed.
removeActionListener(ActionListener) - Method in class com.codename1.components.SpanButton
  Removes the listener from tracking button events
removeActionListener(ActionListener) - Method in class com.codename1.ui.Button
  Removes the given action listener from the button
removeActionListener(ActionListener) - Method in class com.codename1.ui.ButtonGroup
  Removes an action listener from all the buttons in the group
removeActionListener(ActionListener) - Method in interface com.codename1.ui.events.ActionSource
  Removes ActionListener so that it will no longer receive events from this source.
removeAll() - Method in class com.codename1.components.InteractionDialog
  remove all Components from container, notice that removed component might still have a pending repaint in the queue that won't be removed.
removeAll() - Method in class com.codename1.ui.ComponentSelector
  This removes all children from all containers in found set.
removeAll() - Method in class com.codename1.ui.Container
  remove all Components from container, notice that removed component might still have a pending repaint in the queue that won't be removed.
removeAll() - Method in class com.codename1.ui.Dialog
  Removes all Components from the Content Pane
removeAll() - Method in class com.codename1.ui.Form
  Removes all Components from the Content Pane
removeAll() - Method in class com.codename1.ui.list.DefaultListModel
  Removes all elements from the model
removeAll() - Method in class com.codename1.ui.scene.Node
  Removes all child nodes.
removeAll(Collection) - Method in class com.codename1.ui.ComponentSelector
  Removes all of the components in the provided collection from the result set.
removeAll(Collection) - Method in class java.util.AbstractCollection
  Removes all occurrences in this `Collection` of each object in the specified `Collection` (optional).
removeAll(Collection) - Method in class java.util.AbstractSet
  Removes all occurrences in this collection which are contained in the specified collection.
removeAll(Collection) - Method in interface java.util.Collection
  Removes all occurrences in this `Collection` of each object in the specified `Collection` (optional).
removeAll(Collection) - Method in interface java.util.List
  Removes all occurrences in this `List` of each object in the specified collection.
removeAll(Collection) - Method in interface java.util.Set
  Removes all objects in the specified collection from this set.
removeAll(Collection) - Method in class java.util.Vector
  Removes all occurrences in this vector of each object in the specified Collection.
removeAll(Collection, boolean) - Method in class com.codename1.ui.ComponentSelector
  Fluent API wrapper for `#removeAll(java.util.Collection)`
removeAll(Collection) - Method in class com.codename1.properties.CollectionProperty
  Removes from this collection all of its elements that are contained in the specified collection and fires a change event if the collection has changed
removeAll(Collection) - Method in class com.codename1.properties.ListProperty
  Removes from the list all values from the given collection and fires a change event if the list has changed
removeAll(Collection) - Method in class com.codename1.properties.SetProperty
  Removes from the set all values from the given collection and fires a change event if the set has changed
removeAllArguments() - Method in class com.codename1.io.ConnectionRequest
  Removes all arguments
removeAllCommands() - Method in class com.codename1.ui.Form
  Clear menu commands from the menu bar
removeAllCommands() - Method in class com.codename1.ui.MenuBar
  Remove all commands from the menuBar
removeAllCommands() - Method in class com.codename1.ui.SideMenuBar
  Remove all commands from the menuBar
removeAllElements() - Method in class java.util.Vector
  Removes all elements from this vector, leaving the size zero and the capacity unchanged.
removeAllElements(int) - Method in interface com.codename1.maps.spi.MapProvider
removeAllElements(int) - Method in class com.codename1.maps.WebMapProvider
removeAllLayers() - Method in class com.codename1.maps.MapComponent
  Deprecated.
  Removes all layers from the map
removeAllRenderers() - Method in class com.codename1.charts.renderers.DefaultRenderer
  Removes all renderers from the multiple renderer.
removeAllShowListeners() - Method in class com.codename1.ui.Form
  Removes all Show Listeners from this Form
removeAnnotation(int) - Method in class com.codename1.charts.models.XYSeries
  Remove a String at index
removeArgument(String) - Method in class com.codename1.io.ConnectionRequest
  Removes the given argument from the request
removeAttribute(Object) - Method in class com.codename1.xml.Element
  Removes the specified attribute if it exist in this Element This method allows creating a key that is non-string to be used by subclasses that optimize attributes retrieval
removeAttribute(String) - Method in class com.codename1.xml.Element
  Removes the specified attribute
removeAttributeById(int) - Method in class com.codename1.ui.html.HTMLElement
  Removes the specified attribute
removeBackListener(ActionListener) - Method in class com.codename1.ui.Sheet
  Removes a back listener.
removeBody(PhysicsBody) - Method in class com.codename1.gaming.physics.PhysicsWorld
  Removes a body from the world.
removeBrowserNavigationCallback(BrowserNavigationCallback) - Method in class com.codename1.ui.BrowserComponent
  Removes a navigation callback.
removeCallback(AudioBuffer.AudioBufferCallback) - Method in class com.codename1.media.AudioBuffer
  Removes a callback from the audio buffer.
removeCameraChangeListener(CameraChangeListener) - Method in interface com.codename1.maps.MapSurface
  Unregisters a camera-change listener.
removeCameraChangeListener(CameraChangeListener) - Method in class com.codename1.maps.MapView
  Unregisters a camera-change listener.
removeCameraChangeListener(CameraChangeListener) - Method in class com.codename1.maps.NativeMap
  Unregisters a camera-change listener.
removeChangeListener(PropertyChangeListener) - Method in class com.codename1.properties.PropertyBase
  Removes the property change listener from the list of listeners
removeChangeListener(ActionListener) - Method in class com.codename1.components.Switch
  Removes the given change listener from the switch
removeChangeListener(ActionListener) - Method in class com.codename1.ui.AbstractEditorComponent
  Removes a previously registered change listener.
removeChangeListeners(ActionListener) - Method in class com.codename1.ui.CheckBox
  Removes a change change listener.
removeChangeListeners(ActionListener) - Method in class com.codename1.ui.RadioButton
  Removes a change change listener.
removeChildAt(int) - Method in class com.codename1.ui.html.HTMLElement
  {Removes the child at the given index
removeChildAt(int) - Method in class com.codename1.xml.Element
  Removes the child at the given index
removeCircle(Circle) - Method in interface com.codename1.maps.MapSurface
  Removes a previously added circle.
removeCircle(Circle) - Method in class com.codename1.maps.MapView
  Removes a previously added circle.
removeCircle(Circle) - Method in class com.codename1.maps.NativeMap
  Removes a previously added circle.
removeCloseListener(ActionListener) - Method in class com.codename1.ui.BrowserWindow
  Removes listener from being notified when the browser window is closed.
removeCloseListener(ActionListener) - Method in class com.codename1.ui.Sheet
  Removes a close listener.
removeCloseListener(ActionListener) - Method in class com.codename1.ui.TextArea
  Removes close listener.
removeCommand(Command) - Method in class com.codename1.ui.Form
  Removes the command from the menu bar softkeys
removeCommand(Command) - Method in class com.codename1.ui.MenuBar
  Removes a Command from the MenuBar
removeCommand(Command) - Method in class com.codename1.ui.SideMenuBar
  Removes a Command from the MenuBar
removeCommand(Command) - Method in class com.codename1.ui.Toolbar
  Removes a Command from the MenuBar
removeCommandListener(ActionListener) - Method in class com.codename1.ui.Form
  A listener that is invoked when a command is clicked allowing multiple commands to be handled by a single block
removeCommandListener(ActionListener) - Method in class com.codename1.ui.util.UIBuilder
  Removes a command listener
removeCommandListener(String, ActionListener) - Method in class com.codename1.ui.util.UIBuilder
  Removes a command listener on a specific form
removeCommands(Command, Command, Command) - Method in class com.codename1.ui.TextField
  Removes the clear and t9 commands from the parent form, this method can be overriden to provide device specific placement for these commands
removeCompleteListener(ActionListener) - Method in class com.codename1.components.OtpField
  Removes a previously-registered listener.
removeCompletionHandler(Media, Runnable) - Static method in class com.codename1.media.MediaManager
  Removes onComplete callback from Media element.
removeCompletionHandler(Media, Runnable) - Method in class com.codename1.ui.Display
  Removes onComplete callback from Media element.
removeComponent(Component) - Method in class com.codename1.components.InteractionDialog
  removes a Component from the Container, notice that removed component might still have a pending repaint in the queue that won't be removed.
removeComponent(Component) - Method in class com.codename1.ui.Container
  removes a Component from the Container, notice that removed component might still have a pending repaint in the queue that won't be removed.
removeComponent(Component) - Method in class com.codename1.ui.Dialog
  Removes a component from the Form's Content Pane
removeComponent(Component) - Method in class com.codename1.ui.Form
  Removes a component from the Form's Content Pane
removeComponentAwaitingRelease(C) - Method in class com.codename1.ui.Form
removeComponentListener(String, String, Object) - Method in class com.codename1.ui.util.UIBuilder
  Removes a component listener bound to a specific component
removeConnectionListener(CarConnectionListener) - Static method in class com.codename1.car.Car
  Removes a previously registered connection listener.
removeContactListener(ContactListener) - Method in class com.codename1.gaming.physics.PhysicsWorld
removeContent(Component) - Method in class com.codename1.components.Accordion
  Removes the content from the accordion
removeContextMenuListener(ActionListener) - Method in class com.codename1.ui.Component
  Removes a context menu listener.
REMOVED - Static variable in interface com.codename1.ui.events.DataChangedListener
  Type value for removed data in ListModel
removeDataChangedListener(DataChangedListener) - Method in class com.codename1.ui.Calendar
  Allows tracking selection changes in the calendar in real time
removeDataChangedListener(DataChangedListener) - Method in class com.codename1.ui.ComponentSelector
  Wraps `TextField#removeDataChangedListener(com.codename1.ui.events.DataChangedListener)`
removeDataChangedListener(DataChangedListener) - Method in class com.codename1.ui.list.DefaultListModel
  Invoked to indicate no further interest in future change events
removeDataChangedListener(DataChangedListener) - Method in class com.codename1.ui.list.FilterProxyListModel
  Invoked to indicate no further interest in future change events
removeDataChangedListener(DataChangedListener) - Method in interface com.codename1.ui.list.ListModel
  Invoked to indicate no further interest in future change events
removeDataChangedListener(DataChangedListener) - Method in class com.codename1.ui.Slider
  Removes a listener from data changed events, notice that the status argument to the data change listener shouldn't be relied upon.
removeDataChangedListener(DataChangedListener) - Method in class com.codename1.ui.TextArea
  Removes the listener for data change events
removeDataChangeListener(DataChangedListener) - Method in class com.codename1.properties.UiBinding.BoundTableModel
removeDataChangeListener(DataChangedListener) - Method in class com.codename1.ui.Calendar
  Allows tracking selection changes in the calendar in real time
removeDataChangeListener(DataChangedListener) - Method in class com.codename1.ui.table.DefaultTableModel
  Removes a listener to the data changed event
removeDataChangeListener(DataChangedListener) - Method in class com.codename1.ui.table.SortableTableModel
  Removes a listener to the data changed event
removeDataChangeListener(DataChangedListener) - Method in interface com.codename1.ui.table.TableModel
  Removes a listener to the data changed event
removeDataChangeListener(DataChangedListener) - Method in class com.codename1.ui.TextArea
  Removes the listener for data change events
removeDayActionListener(ActionListener) - Method in class com.codename1.ui.Calendar
  Removes ActionListener from day buttons
removeDecorator(ButtonList.Decorator) - Method in class com.codename1.components.ButtonList
  Removes a decorator.
removeDeviceListener(UsbDeviceListener) - Static method in class com.codename1.io.usb.Usb
removeDeviceListener(UsbDeviceListener) - Method in class com.codename1.io.usb.UsbPlatform
removeDragFinishedListener(ActionListener) - Method in class com.codename1.ui.Component
  Removes the listener from the drag finished event
removeDragOverListener(ActionListener) - Method in class com.codename1.ui.Component
  Removes an action listener to drag over events
removeDragOverListener(ActionListener) - Method in class com.codename1.ui.ComponentSelector
  Removes drag over listener from all components in found set.
removeDropListener(ActionListener) - Method in class com.codename1.ui.Component
  Removes an action listener to drop events which are invoked when this component is dropped on a target
removeDropListener(ActionListener) - Method in class com.codename1.ui.ComponentSelector
  Removes a drop listener from all components in found set.
removeEdtErrorHandler(ActionListener) - Static method in class com.codename1.ui.CN
  An error handler will receive an action event with the source exception from the EDT once an error handler is installed the default Codename One error dialog will no longer appear
removeEdtErrorHandler(ActionListener) - Method in class com.codename1.ui.Display
removeEldestEntry(Map.Entry) - Method in class java.util.LinkedHashMap
  This method is queried from the put and putAll methods to check if the eldest member of the map should be deleted before adding the new member.
removeElement(int, long) - Method in interface com.codename1.maps.spi.MapProvider
removeElement(int, long) - Method in class com.codename1.maps.WebMapProvider
removeElement(Object) - Method in class java.util.Vector
  Removes the first occurrence, starting at the beginning and moving towards the end, of the specified object from this vector.
removeElementAt(int) - Method in class java.util.Vector
  Removes the element found at index position `location` from this `Vector`.
removeEmptySoftbuttons() - Method in class com.codename1.ui.MenuBar
  This method removes empty J2ME softbuttons that don't have a command
removeErrorListener(ActionListener) - Static method in class com.codename1.io.services.ImageDownloadService
  Unbinds an error listener that will fire an instance of NetworkEvent with an error for a specific fetch operation if applicable
removeErrorListener(ActionListener) - Method in class com.codename1.io.NetworkManager
  Removes the given error listener
removeErrorListener(EasyThread.ErrorListener) - Method in class com.codename1.util.EasyThread
  Removes a callback for error events, notice that this code isn't thread safe and should be invoked synchronously.
removeExceptionListener(ActionListener) - Method in class com.codename1.io.ConnectionRequest
  Removes the given listener
removeFirst() - Method in class java.util.ArrayDeque
  Gets and removes the head element of this deque.
removeFirst() - Method in interface java.util.Deque
  Gets and removes the head element of this deque.
removeFirst() - Method in class java.util.LinkedList
  Removes the first object from this `LinkedList`.
removeFirstOccurrence(Object) - Method in class java.util.ArrayDeque
  Removes the first equivalent element of the specified object.
removeFirstOccurrence(Object) - Method in interface java.util.Deque
  Removes the first equivalent element of the specified object.
removeFirstOccurrence(Object) - Method in class java.util.LinkedList
  Removes the first equivalent element of the specified object.
removeFocusListener(FocusListener) - Method in class com.codename1.ui.Component
  Deregisters interest in receiving callbacks for focus gained events
removeFocusListener(FocusListener) - Method in class com.codename1.ui.ComponentSelector
  Removes focus listener from all components in found set.
removeFormat() - Method in class com.codename1.ui.RichTextArea
  Removes all inline formatting from the current selection.
removeFrameListener(FrameListener) - Method in class com.codename1.camera.CameraSession
removeGameKeyListener(int, ActionListener) - Method in class com.codename1.ui.Form
  Removes a game key listener from the given game keycode
removeGeoFencing(String) - Method in class com.codename1.location.LocationManager
  Stop tracking a Geofence if isGeofenceSupported() returns false this method does nothing
removeGestureListener(int, GestureListener) - Method in class com.codename1.sensors.MotionSensorManager
  Removes a previously registered gesture listener.
removeGlassPane(Form, Painter) - Static method in class com.codename1.ui.painter.PainterChain
  Removes a glass pane from the given form, this is the opposite operation for the install glass pane
removeGlobalErrorListener(EasyThread.ErrorListener) - Static method in class com.codename1.util.EasyThread
  Removes a callback for error events, notice that this code isn't thread safe and should be invoked synchronously.
removeGlobalUnitConverter(UnitConverter) - Static method in class com.codename1.ui.layouts.mig.UnitValue
  Removed the converter.
removeIf(Predicate) - Method in interface java.util.Collection
  Removes all of the elements of this collection that satisfy the given predicate.
removeItem(int) - Method in class com.codename1.contacts.ContactsModel
  Removes the item at the specified position in this list.
removeItem(int) - Method in class com.codename1.ui.list.DefaultListModel
  Removes the item at the specified position in this list.
removeItem(int) - Method in class com.codename1.ui.list.FilterProxyListModel
  Removes the item at the specified position in this list.
removeItem(int) - Method in interface com.codename1.ui.list.ListModel
  Removes the item at the specified position in this list.
removeJSCallback(Callback) - Method in class com.codename1.ui.BrowserComponent
  Removes a JS callback that was added via the `com.codename1.util.SuccessCallback)` method.
removeJSCallback(SuccessCallback) - Method in class com.codename1.ui.BrowserComponent
removeKeyListener(int, ActionListener) - Method in class com.codename1.ui.Form
  Removes a key listener from the given keycode
removeLast() - Method in class java.util.ArrayDeque
  Gets and removes the tail element of this deque.
removeLast() - Method in interface java.util.Deque
  Gets and removes the tail element of this deque.
removeLast() - Method in class java.util.LinkedList
  Removes the last object from this `LinkedList`.
removeLastOccurrence(Object) - Method in class java.util.ArrayDeque
  Removes the last equivalent element of the specified object.
removeLastOccurrence(Object) - Method in interface java.util.Deque
  Removes the last equivalent element of the specified object.
removeLastOccurrence(Object) - Method in class java.util.LinkedList
  Removes the last equivalent element of the specified object.
removeLayer(Layer) - Method in class com.codename1.maps.MapComponent
  Deprecated.
  Removes a Layer from the map
removeLayoutCallback(LayoutCallback) - Method in class com.codename1.ui.layouts.mig.MigLayout
  Removes the callback if it exists.
removeLayoutComponent(Component) - Method in class com.codename1.ui.layouts.BorderLayout
  Removes the component from the layout this operation is only useful if the layout maintains references to components within it
removeLayoutComponent(Component) - Method in class com.codename1.ui.layouts.GridBagLayout
removeLayoutComponent(Component) - Method in class com.codename1.ui.layouts.GroupLayout
  Notification that a `Component` has been removed from the parent container.
removeLayoutComponent(Component) - Method in class com.codename1.ui.layouts.Layout
  Removes the component from the layout this operation is only useful if the layout maintains references to components within it
removeLayoutComponent(Component) - Method in class com.codename1.ui.layouts.mig.MigLayout
removeLayoutComponent(Component) - Method in class com.codename1.ui.layouts.TextModeLayout
  Removes the component from the layout this operation is only useful if the layout maintains references to components within it
removeLayoutComponent(Component) - Method in class com.codename1.ui.table.TableLayout
  Removes the component from the layout this operation is only useful if the layout maintains references to components within it
removeLeafListener(ActionListener) - Method in class com.codename1.ui.tree.Tree
  Removes the listener that fires when a leaf is clicked
removeLink() - Method in class com.codename1.ui.RichTextArea
  Removes the hyperlink covering the current selection.
removeListener(MotionSensorListener) - Method in class com.codename1.sensors.MotionSensor
  Removes a previously registered listener.
removeListener(Button, ActionListener) - Method in class com.codename1.properties.UiBinding.CheckBoxRadioSelectionAdapter
removeListener(RadioButton[], ActionListener) - Method in class com.codename1.properties.UiBinding.RadioListAdapter
removeListener(Picker, ActionListener) - Method in class com.codename1.properties.UiBinding.PickerAdapter
removeListener(TextArea, ActionListener) - Method in class com.codename1.properties.UiBinding.TextAreaAdapter
removeListener(TextComponent, ActionListener) - Method in class com.codename1.properties.UiBinding.TextComponentAdapter
removeListener(ComponentType, ActionListener) - Method in class com.codename1.properties.UiBinding.ComponentAdapter
  Removes the action listener from changes in the component
removeListener(Object) - Method in class com.codename1.ui.util.EventDispatcher
  Remove the listener from the dispatcher
removeListeners() - Method in class com.codename1.ui.plaf.Style
  This method removes all Listeners from the Style
removeListListener(ActionListener) - Method in class com.codename1.ui.AutoCompleteTextField
  Removes an action listener that fires an event when an entry in the auto-complete list is selected.
removeLoadListener(ActionListener) - Method in class com.codename1.ui.BrowserWindow
  Removes listeners from being notified when page is loaded in the browser window.
removeLongPressListener(MapTapListener) - Method in interface com.codename1.maps.MapSurface
  Unregisters a long-press listener.
removeLongPressListener(MapTapListener) - Method in class com.codename1.maps.MapView
  Unregisters a long-press listener.
removeLongPressListener(MapTapListener) - Method in class com.codename1.maps.NativeMap
  Unregisters a long-press listener.
removeLongPressListener(ActionListener) - Method in class com.codename1.components.MultiButton
  Removes the listener from the pointer event
removeLongPressListener(ActionListener) - Method in class com.codename1.components.SpanButton
  Unbinds long press listener to button events.
removeLongPressListener(ActionListener) - Method in class com.codename1.components.SpanMultiButton
  Removes the listener from the pointer event
removeLongPressListener(ActionListener) - Method in class com.codename1.ui.Component
  Removes the listener from the pointer event
removeLongPressListener(ActionListener) - Method in class com.codename1.ui.ComponentSelector
  Removes long pointer pressed listener from all components in found set.
removeMapListener(MapListener) - Method in class com.codename1.maps.MapComponent
  Deprecated.
  Removes the map listener callback
removeMarker(Marker) - Method in interface com.codename1.maps.MapSurface
  Removes a previously added marker.
removeMarker(Marker) - Method in class com.codename1.maps.MapView
  Removes a previously added marker.
removeMarker(Marker) - Method in class com.codename1.maps.NativeMap
  Removes a previously added marker.
removeMediaErrorListener(ActionListener) - Method in class com.codename1.media.AbstractMedia
  Removes a listener so that it will no longer be notified of errors.
removeMediaErrorListener(ActionListener) - Method in interface com.codename1.media.AsyncMedia
  Removes a listener so that it will no longer be notified of errors.
removeMediaStateChangeListener(ActionListener) - Method in class com.codename1.media.AbstractMedia
  Removes a listener so that it will no longer be notified of state changes.
removeMediaStateChangeListener(ActionListener) - Method in interface com.codename1.media.AsyncMedia
  Removes a listener so that it will no longer be notified of state changes.
removeMessageListener(ActionListener) - Static method in class com.codename1.ui.CN
  Removes a listener from receiving messages from the native platform.
removeMessageListener(ActionListener) - Method in class com.codename1.ui.Display
  Removes a listener from receiving messages from the native platform.
removeModel(Model) - Method in class com.codename1.gaming.GameView
  Removes a previously added 3D `Model`.
removeModel(Model) - Method in class com.codename1.gaming.SpriteRenderer
  Removes a previously added 3D model.
removeMonthChangedListener(ActionListener) - Method in class com.codename1.ui.Calendar
  Fires when a new month is selected
removeMouseWheelListener(ActionListener) - Method in class com.codename1.ui.Component
  Removes a mouse wheel listener.
removeNetworkErrorListener(ActionListener) - Static method in class com.codename1.ui.CN
  Removes the given error listener
removeNetworkProgressListener(ActionListener) - Static method in class com.codename1.ui.CN
  Adds a listener to be notified when progress updates
removeNetworkTypeListener(NetworkTypeListener) - Method in class com.codename1.io.NetworkManager
  Removes a listener previously registered with `addNetworkTypeListener(NetworkTypeListener)`.
removeObjectAtOffset(Object[], Object[], int) - Static method in class com.codename1.io.Util
  Removes the object at the source array offset and copies all other objects to the destination array
removeObjectAtOffset(Object[], Object[], Object) - Static method in class com.codename1.io.Util
  Removes the object at the source array offset and copies all other objects to the destination array
removeOnClickItemListener(ActionListener) - Method in class com.codename1.components.Accordion
  To remove item click in accordion component
removeOrientationListener(ActionListener) - Method in class com.codename1.ui.Form
  This listener is invoked when device orientation changes on devices that support orientation change
removeOverflowCommand(Command) - Method in class com.codename1.ui.Toolbar
  Removes the given overflow menu command, notice that this has no effect on the menu that is currently showing (if it is currently showing) only on the upcoming iterations.
removePasteListener(ActionListener) - Method in class com.codename1.ui.Form
  Removes listener from being notified when the user has initiated a paste event.
removePoint(PointLayer) - Method in class com.codename1.maps.layers.PointsLayer
  Removes a point from the PointsLayer
removePointerDraggedListener(ActionListener) - Method in class com.codename1.ui.Component
  Removes the listener from the pointer event
removePointerDraggedListener(ActionListener) - Method in class com.codename1.ui.ComponentSelector
  REmoves pointer dragged listener from all components in found set.
removePointerPressedListener(ActionListener) - Method in class com.codename1.components.MultiButton
  Removes the listener from the pointer event
removePointerPressedListener(ActionListener) - Method in class com.codename1.components.SpanMultiButton
  Removes the listener from the pointer event
removePointerPressedListener(ActionListener) - Method in class com.codename1.ui.Component
  Removes the listener from the pointer event
removePointerPressedListener(ActionListener) - Method in class com.codename1.ui.ComponentSelector
  Removes pointer pressed listener from all components in found set.
removePointerReleasedListener(ActionListener) - Method in class com.codename1.components.MultiButton
  Removes the listener from the pointer event
removePointerReleasedListener(ActionListener) - Method in class com.codename1.components.SpanMultiButton
  Removes the listener from the pointer event
removePointerReleasedListener(ActionListener) - Method in class com.codename1.ui.Component
  Removes the listener from the pointer event
removePointerReleasedListener(ActionListener) - Method in class com.codename1.ui.ComponentSelector
  Removes pointer released listener from all components in found set.
removePolygon(Polygon) - Method in interface com.codename1.maps.MapSurface
  Removes a previously added polygon.
removePolygon(Polygon) - Method in class com.codename1.maps.MapView
  Removes a previously added polygon.
removePolygon(Polygon) - Method in class com.codename1.maps.NativeMap
  Removes a previously added polygon.
removePolyline(Polyline) - Method in interface com.codename1.maps.MapSurface
  Removes a previously added polyline.
removePolyline(Polyline) - Method in class com.codename1.maps.MapView
  Removes a previously added polyline.
removePolyline(Polyline) - Method in class com.codename1.maps.NativeMap
  Removes a previously added polyline.
removePostureListener(ActionListener) - Static method in class com.codename1.ui.CN
  Removes a posture listener.
removePostureListener(ActionListener) - Method in class com.codename1.ui.Display
  Removes a posture listener.
removePreferenceListener(String, PreferenceListener) - Static method in class com.codename1.io.Preferences
  Remove the listener for the specified preference.
removeProgressListener(ActionListener) - Method in class com.codename1.io.NetworkManager
  Adds a listener to be notified when progress updates
removeProvider(AnalyticsProvider) - Static method in class com.codename1.analytics.Analytics
  Removes a previously registered provider.
removeRange(int, int) - Method in class java.util.AbstractList
  Removes the objects in the specified range from the start to the end index minus one.
removeRange(int, int) - Method in class java.util.ArrayList
  Removes the objects in the specified range from the start to the end, but not including the end index.
removeRange(int, int) - Method in class java.util.Vector
  Removes the objects in the specified range from the start to the, but not including, end index.
removeReadyListener(ActionListener) - Method in class com.codename1.ui.AbstractEditorComponent
  Removes a previously registered ready listener.
removeResponseCodeListener(ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Removes a response listener
removeResponseCodeListener(ActionListener) - Method in class com.codename1.io.ConnectionRequest
  Removes the given listener
removeResponseListener(ActionListener) - Method in class com.codename1.io.ConnectionRequest
  Removes the given listener
removeRow(int) - Method in class com.codename1.properties.UiBinding.BoundTableModel
  Removes the row at the given index
removeRow(int) - Method in class com.codename1.ui.table.DefaultTableModel
  Removes the given row offset from the table
removeScrollListener(ScrollListener) - Method in class com.codename1.ui.Component
  Deregisters interest in receiving callbacks for scroll gained events
removeScrollListener(ScrollListener) - Method in class com.codename1.ui.ComponentSelector
  Removes scroll listener from all components in found set.
removeSearchCommand() - Method in class com.codename1.ui.Toolbar
  Removes a previously installed search command
removeSelectedIndices(int...) - Method in class com.codename1.ui.list.DefaultListModel
  Removes indices from the set of selected indices.
removeSelectedIndices(int...) - Method in interface com.codename1.ui.list.MultipleSelectionListModel
  Removes indices from the set of selected indices.
removeSelectionListener(SelectionListener) - Method in class com.codename1.ui.list.DefaultListModel
  Invoked to indicate no further interest in future selection events
removeSelectionListener(SelectionListener) - Method in class com.codename1.ui.list.FilterProxyListModel
  Invoked to indicate no further interest in future selection events
removeSelectionListener(SelectionListener) - Method in interface com.codename1.ui.list.ListModel
  Invoked to indicate no further interest in future selection events
removeSelectionListener(SelectionListener) - Method in class com.codename1.ui.List
  Invoked to indicate no further interest in future selection events
removeSelectionListener(SelectionListener) - Method in class com.codename1.ui.Tabs
  Removes a selection Listener from the tabs
removeSeries(int) - Method in class com.codename1.charts.models.XYMultipleSeriesDataset
  Removes the XY series from the list.
removeSeries(XYSeries) - Method in class com.codename1.charts.models.XYMultipleSeriesDataset
  Removes the XY series from the list.
removeSeriesRenderer(SimpleSeriesRenderer) - Method in class com.codename1.charts.renderers.DefaultRenderer
  Removes a simple renderer from the multiple renderer.
removeShowListener(ActionListener) - Method in class com.codename1.ui.Form
  Removes the show listener
removeSizeChangedListener(ActionListener) - Method in class com.codename1.ui.Form
  Remove SizeChangedListener
removeStateChangeListener(ActionListener) - Method in class com.codename1.ui.Button
  Removes state change listener.
removeStateChangeListener(ActionListener) - Method in class com.codename1.ui.Component
  Removes a listener from being notified when the state of this component is changed to and from initialized.
removeStyleListener(StyleListener) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Style#removeStyleListener(com.codename1.ui.events.StyleListener)`
removeStyleListener(StyleListener) - Method in class com.codename1.ui.plaf.Style
  Removes a Style Listener from the Style Object.
removeStyleListeners() - Method in class com.codename1.ui.ComponentSelector
  Wraps `Style#removeListeners()`
removeStylusListener(ActionListener) - Method in class com.codename1.ui.Component
  Removes a stylus listener.
removeSwipeOpenListener(ActionListener) - Method in class com.codename1.ui.SwipeableContainer
  Removes the given listener from the SwipeableContainer
removeTabAt(int) - Method in class com.codename1.ui.Tabs
  Removes the tab at `index`.
removeTabsFocusListener(FocusListener) - Method in class com.codename1.ui.Tabs
  Removes a foucs Listener from the tabs buttons
removeTagListener(NfcListener) - Method in class com.codename1.nfc.Nfc
  Removes a listener previously added via `Nfc.addTagListener(NfcListener)`.
removeTags(String...) - Method in class com.codename1.ui.ComponentSelector
  Removes the given tags from all elements in the result set.
removeTags(String...) - Method in class com.codename1.ui.scene.Node
  Removes tags from this node.
removeTapListener(MapTapListener) - Method in interface com.codename1.maps.MapSurface
  Unregisters a tap listener.
removeTapListener(MapTapListener) - Method in class com.codename1.maps.MapView
  Unregisters a tap listener.
removeTapListener(MapTapListener) - Method in class com.codename1.maps.NativeMap
  Unregisters a tap listener.
removeTextLine1() - Method in class com.codename1.components.SpanMultiButton
  Removes the content of the row
removeTextLine2() - Method in class com.codename1.components.SpanMultiButton
  Removes the content of the row
removeTextLine3() - Method in class com.codename1.components.SpanMultiButton
  Removes the content of the row
removeTextLine4() - Method in class com.codename1.components.SpanMultiButton
  Removes the content of the row
removeTextSelectionListener(ActionListener) - Method in class com.codename1.ui.TextSelection
  Removes a listener so it no longer is notified when text selection changes.
removeThemeRefreshListener(ActionListener) - Method in class com.codename1.ui.plaf.UIManager
  Removes a Theme refresh listener.
removeTile(int, int) - Method in class com.codename1.gaming.level.Layer
removeVirtualKeyboardListener(ActionListener) - Method in class com.codename1.ui.Display
  Removes a listener for VirtualKeyboard hide/show events.
removeWebEventListener(String, ActionListener) - Method in class com.codename1.ui.BrowserComponent
  Removes the listener, see addWebEventListener for details
removeWindowListener(ActionListener) - Static method in class com.codename1.ui.CN
  Removes a previously registered window listener.
removeWindowListener(ActionListener) - Method in class com.codename1.ui.Display
  Removes a previously registered window listener.
removeXTextLabel(double) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Removes text label for the specified X axis value.
removeYTextLabel(double) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Removes text label for the specified Y axis value.
removeYTextLabel(double, int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Removes text label for the specified Y axis value.
rename(String, String) - Method in class com.codename1.io.FileSystemStorage
  Renames a file to the given name, expects the new name to be relative to the current directory
renameFile(String, String) - Static method in class com.codename1.ui.CN
  Renames a file to the given name, expects the new name to be relative to the current directory
renameTo(File) - Method in class com.codename1.io.File
  Renames the file to the provided file object.
render(Graphics) - Method in class com.codename1.ui.scene.Node
  Renders the node onto a graphics context.
renderBody() - Method in class com.codename1.components.ChatBubble
  Subclass hook for custom rendering of the body.
renderChildren(Graphics) - Method in class com.codename1.ui.scene.Node
  Renders the node's children.
Renderer - Interface in com.codename1.gpu
  Application supplied callback that drives the contents of a `RenderView`.
RENDERING_HINT_FAST - Static variable in class com.codename1.ui.Graphics
  Rendering hint to indicate that the context should prefer to render primitives in a quick way, at the cost of quality, if there is an expensive operation.
RenderState - Class in com.codename1.gpu
  Fixed function pipeline state attached to a `Material`: depth testing, alpha blending and face culling.
RenderState() - Constructor for class com.codename1.gpu.RenderState
RenderState.BlendMode - Enum in com.codename1.gpu
  The alpha blending mode applied when a fragment is written.
RenderState.CullMode - Enum in com.codename1.gpu
  Which triangle faces are discarded before rasterization.
renderSurface(Graphics, int, int) - Method in interface com.codename1.car.CarSurfaceCallback
  Invoked when the surface should be (re)drawn.
RenderView - Class in com.codename1.gpu
  A Codename One component that hosts a hardware accelerated 3D rendering surface and drives an application supplied `Renderer`.
RenderView(Renderer) - Constructor for class com.codename1.gpu.RenderView
  Creates a render view driven by the supplied renderer.
repaint() - Method in class com.codename1.maps.MapComponent
  Deprecated.
repaint() - Method in class com.codename1.ui.Component
  Repaint this Component, the repaint call causes a callback of the paint method on the event dispatch thread.
repaint() - Method in class com.codename1.ui.ComponentSelector
  Wraps `Component#repaint()`
repaint() - Method in class com.codename1.ui.list.DefaultListCellRenderer
  Overriden to do nothing and remove a performance issue where renderer changes perform needless repaint calls
repaint(int, int, int, int) - Method in class com.codename1.ui.Component
  Repaints a specific region within the component
repaint(int, int, int, int) - Method in class com.codename1.ui.ComponentSelector
  Wraps `int, int, int)`
REPEAT - Enum constant in enum com.codename1.gpu.Texture.Wrap
  Tile the texture by repeating it.
REPEAT - Enum constant in enum com.codename1.ui.MultipleGradientPaint.CycleMethod
  The gradient should repeat to fill the space.
REPEAT_BOTH - Static variable in class com.codename1.ui.plaf.CSSBorder
  Constant indicating repeating on both x and y for background images.
REPEAT_DAY - Static variable in class com.codename1.notifications.LocalNotification
  Constant used in `#setRepeatType(int)` to indicate that this notification should be repeated every day.
REPEAT_HOUR - Static variable in class com.codename1.notifications.LocalNotification
  Constant used in `#setRepeatType(int)` to indicate that this notification should be repeated every hour.
REPEAT_INDEFINITE - Static variable in class com.codename1.ui.GeneratedSVGImage
  Sentinel value used by `GeneratedSVGImage.progress(long, long, long, int, boolean)` when an animation declared `repeatCount="indefinite"`.
REPEAT_MINUTE - Static variable in class com.codename1.notifications.LocalNotification
  Constant used in `#setRepeatType(int)` to indicate that this notification should be repeated every 1 minute.
REPEAT_NONE - Static variable in class com.codename1.notifications.LocalNotification
  Constant used in `#setRepeatType(int)` to indicate that this notification should not be repeated.
REPEAT_NONE - Static variable in class com.codename1.ui.plaf.CSSBorder
  Constant indicating no-repeat for background images.
REPEAT_WEEK - Static variable in class com.codename1.notifications.LocalNotification
  Constant used in `#setRepeatType(int)` to indicate that this notification should be repeated every week.
REPEAT_X - Static variable in class com.codename1.ui.plaf.CSSBorder
  Constant indicating repeat-x for background images.
REPEAT_Y - Static variable in class com.codename1.ui.plaf.CSSBorder
  Constant indicating repeat-y for background images.
replace(char, char) - Method in class java.lang.String
  Returns a new string resulting from replacing all occurrences of oldChar in this string with newChar.
replace(int, int, String) - Method in class com.codename1.util.CStringBuilder
  Replaces the specified subsequence in this builder with the specified string.
replace(Component, Component) - Method in class com.codename1.ui.layouts.GroupLayout
  Removes an existing component replacing it with the specified component.
replace(Component, Component, Transition) - Method in class com.codename1.ui.Container
  This method replaces the current Component with the next Component.
replace(Component, Component, Transition) - Method in class com.codename1.ui.Form
  This method replaces the current Component with the next Component.
replace(Component, Component, Transition, Runnable, int) - Method in class com.codename1.ui.Container
  This method replaces the current Component with the next Component
replace(ComponentSelector.ComponentMapper) - Method in class com.codename1.ui.ComponentSelector
  Replaces the matched components within respective parents with replacements defined by the provided mapper.
replace(ComponentSelector.ComponentMapper, Transition) - Method in class com.codename1.ui.ComponentSelector
  Replaces the matched components within respective parents with replacements defined by the provided mapper.
replace(EncodedImage) - Method in class com.codename1.components.ReplaceableImage
  Replaces the current image with the new image which must match the dimensions etc.
replace(CharSequence, CharSequence) - Method in class java.lang.String
  Replaces each substring of this string that matches the literal target sequence with the specified literal replacement sequence.
replace(K, V) - Method in interface java.util.Map
  Replaces the entry for the specified key only if it is currently mapped to some value.
replace(K, V, V) - Method in interface java.util.Map
  Replaces the entry for the specified key only if currently mapped to the specified value.
REPLACE_ALL - Static variable in class com.codename1.util.regex.RE
  Flag bit that indicates that subst should replace all occurrences of this regular expression.
REPLACE_BACKREFERENCES - Static variable in class com.codename1.util.regex.RE
  Flag bit that indicates that subst should replace backreferences
REPLACE_FIRSTONLY - Static variable in class com.codename1.util.regex.RE
  Flag bit that indicates that subst should only replace the first occurrence of this regular expression.
ReplaceableImage - Class in com.codename1.components
  Allows the image data to be replaced at runtime when a different image is available.
replaceAll(String, String, String) - Static method in class com.codename1.util.StringUtil
  This method replaces all occurrences of the pattern with the replacement String
replaceAll(BiFunction) - Method in interface java.util.Map
  Replaces each entry's value with the result of invoking the given function on that entry.
replaceAll(UnaryOperator) - Method in interface java.util.List
  Replaces each element of this list with the result of applying the operator to that element.
replaceAll(List, T, T) - Static method in class java.util.Collections
  Replaces all occurrences of Object `obj` in `list` with `newObj`.
replaceAndWait(Component, Component, Transition) - Method in class com.codename1.ui.Container
  This method replaces the current Component with the next Component.
replaceAndWait(Component, Component, Transition) - Method in class com.codename1.ui.Form
  This method replaces the current Component with the next Component.
replaceAndWait(Component, Component, Transition, boolean) - Method in class com.codename1.ui.Container
  This method replaces the current Component with the next Component.
replaceAndWait(Component, Component, Transition, int) - Method in class com.codename1.ui.Container
  This method replaces the current Component with the next Component.
replaceAndWait(ComponentSelector.ComponentMapper, Transition) - Method in class com.codename1.ui.ComponentSelector
  Replaces the matched components within respective parents with replacements defined by the provided mapper.
replaceChild(Element, Element) - Method in class com.codename1.xml.Element
  Replaces one child with another
replaceFirst(String, String, String) - Static method in class com.codename1.util.StringUtil
  This method replaces the first occurrence of the pattern with the replacement String
replaceTopByteFromUnsignedBytes(int[], int, byte[], int, int[], int, int) - Method in class com.codename1.util.Simd
  Fused single-pass replacement of the top byte of every int in `rgbSrc` with the corresponding unsigned byte from `alphaSrc`.
replicate(String) - Static method in class com.codename1.ai.ImageGenerator
  Replicate runs a wide catalog of third-party image models (SDXL, Flux, etc.) behind a uniform REST API.
report(ContactVelocityConstraint[]) - Method in class com.codename1.gaming.physics.box2d.dynamics.Island
reportCrash(AnalyticsCrashReport) - Method in class com.codename1.analytics.AbstractAnalyticsProvider
reportCrash(AnalyticsCrashReport) - Method in interface com.codename1.analytics.AnalyticsProvider
  Reports a crash or handled exception.
reportCrash(AnalyticsCrashReport) - Method in class com.codename1.analytics.CodenameOneAnalyticsProvider
reportCrash(AnalyticsCrashReport) - Method in class com.codename1.analytics.FirebaseAnalyticsProvider
reportCrash(AnalyticsCrashReport) - Method in class com.codename1.analytics.GoogleAnalyticsProvider
reportCrash(AnalyticsCrashReport) - Method in class com.codename1.analytics.LoggingAnalyticsProvider
reportCrash(AnalyticsCrashReport) - Method in class com.codename1.analytics.MatomoAnalyticsProvider
reportFixture(Fixture) - Method in interface com.codename1.gaming.physics.box2d.callbacks.QueryCallback
  Called for each fixture found in the query AABB.
reportFixture(Fixture, Vec2, Vec2, float) - Method in interface com.codename1.gaming.physics.box2d.callbacks.RayCastCallback
  Called for each fixture found in the query.
REPORTING_DEBUG - Static variable in class com.codename1.io.Log
  Indicates that log reporting to the cloud should occur regardless of whether an error occurred
REPORTING_NONE - Static variable in class com.codename1.io.Log
  Indicates that log reporting to the cloud should be disabled
REPORTING_PRODUCTION - Static variable in class com.codename1.io.Log
  Indicates that log reporting to the cloud should occur only if an error occurred
REProgram - Class in com.codename1.util.regex
  A class that holds compiled regular expressions.
REProgram(char[]) - Constructor for class com.codename1.util.regex.REProgram
  Constructs a program object from a character array
REProgram(char[], int) - Constructor for class com.codename1.util.regex.REProgram
  Constructs a program object from a character array
REProgram(int, char[]) - Constructor for class com.codename1.util.regex.REProgram
  Constructs a program object from a character array
requestAd() - Method in class com.codename1.ads.AdsService
  Deprecated.
  Schedule this service on the Network thread and executes the request
RequestBuilder - Class in com.codename1.io.rest
  This class is used to build, invoke the http request and to get the http response
requestConsent(boolean, AdCallback) - Method in interface com.codename1.ads.spi.AdConsentController
  Gathers consent if required, presenting the consent form when necessary, and (on iOS) the App Tracking Transparency prompt.
requestConsent(AdCallback) - Static method in class com.codename1.ads.AdConsent
  Gathers consent if required, presenting the consent form and (on iOS) the App Tracking Transparency prompt as needed.
requestFocus() - Method in class com.codename1.ui.Component
  Changes the current component to the focused component, will work only for a component that belongs to a parent form.
requestFocus() - Method in class com.codename1.ui.ComponentSelector
  Wraps `Component#requestFocus()`
requestFullScreen() - Static method in class com.codename1.ui.CN
  Try to enter full-screen mode if the platform supports it.
requestFullScreen() - Method in class com.codename1.ui.Display
  Try to enter full-screen mode if the platform supports it.
requestIntegrityToken(String) - Static method in class com.codename1.security.DeviceIntegrity
  Requests a signed platform-attestation token bound to the supplied server nonce.
requestIntegrityToken(String) - Method in class com.codename1.ui.Display
  Requests a signed device-attestation token (Play Integrity / App Attest) bound to the server nonce.
requestNativeInAppReview(SuccessCallback) - Static method in class com.codename1.ui.CN
  Requests the native in-app review prompt.
requestNativeInAppReview(SuccessCallback) - Method in class com.codename1.ui.Display
  Requests the native in-app review prompt.
requestNotificationPermission(NotificationPermissionCallback) - Method in class com.codename1.ui.Display
  Requests permission to post notifications using a default request (alert, sound and badge).
requestNotificationPermission(NotificationPermissionRequest, NotificationPermissionCallback) - Method in class com.codename1.ui.Display
  Requests permission to post notifications with the capabilities described by the given request.
requestPermission(UsbDevice) - Static method in class com.codename1.io.usb.Usb
  Requests permission from the user to talk to `device`.
requestPermission(UsbDevice) - Method in class com.codename1.io.usb.UsbPlatform
requestPermissions(boolean, SuccessCallback) - Static method in class com.codename1.camera.Camera
  Request runtime permission for camera (and optionally microphone).
requestRender() - Method in class com.codename1.gpu.RenderView
  Requests that a single frame be rendered.
requestReview() - Method in class com.codename1.appreview.AppReview
  Immediately asks the user for a review.
required() - Element in annotation type com.codename1.annotations.RouteParam
  When true (the default) the build fails if the deep link cannot supply a value.
Required - Annotation Type in com.codename1.annotations
  Marks a `@Bind` field whose component must hold a non-empty value.
REQUIRED - Static variable in class com.codename1.ai.ToolChoice
  Model must call exactly one tool (any tool).
requireFirebaseToken(String) - Static method in class com.codename1.social.FirebaseAuth
  Sanitiser for refresh-token-shaped strings.
requireNonNull(T) - Static method in class com.codename1.compat.java.util.Objects
requireNonNull(T) - Static method in class java.util.Objects
requireNonNull(T, String) - Static method in class com.codename1.compat.java.util.Objects
requireNonNull(T, String) - Static method in class java.util.Objects
requiresDrawImage() - Method in class com.codename1.ui.animations.Timeline
  New label optimizations don't invoke drawImage and instead just pass the native image directly to the underlying renderer.
requiresDrawImage() - Method in class com.codename1.ui.ComponentImage
  Overridden to always return true so that the paint() method is called on this image.
requiresDrawImage() - Method in class com.codename1.ui.DynamicImage
requiresDrawImage() - Method in class com.codename1.ui.FontImage
  New label optimizations don't invoke drawImage and instead just pass the native image directly to the underlying renderer.
requiresDrawImage() - Method in class com.codename1.ui.Image
  New label optimizations don't invoke drawImage and instead just pass the native image directly to the underlying renderer.
requiresDrawImage() - Method in class com.codename1.ui.RGBImage
  New label optimizations don't invoke drawImage and instead just pass the native image directly to the underlying renderer.
requiresDrawImage() - Method in class com.codename1.ui.URLImage
reset() - Static method in class com.codename1.ads.AdConsent
  Clears stored consent.
reset() - Method in interface com.codename1.ads.spi.AdConsentController
  Clears stored consent.
reset() - Method in class com.codename1.appreview.AppReview
  Clears all persisted engagement state (launch count, install date, last prompt time and the completed flag) so the engagement cycle starts over.
reset() - Method in class com.codename1.gaming.physics.box2d.collision.broadphase.DynamicTree.TreeNodeStack
reset() - Method in class com.codename1.gaming.physics.box2d.pooling.stacks.DynamicIntStack
reset() - Method in class com.codename1.io.BufferedInputStream
  See the general contract of the `reset` method of `InputStream`.
reset() - Method in class com.codename1.io.CharArrayReader
  Resets this reader's position to the last `mark()` location.
reset() - Method in class com.codename1.io.gzip.Adler32
reset() - Method in class com.codename1.io.gzip.CRC32
reset() - Method in class com.codename1.io.gzip.FilterInputStream
reset() - Method in class com.codename1.io.gzip.InflaterInputStream
reset() - Method in class com.codename1.io.tar.TarInputStream
  Not supported
reset() - Static method in class com.codename1.push.PushContent
  Resets the push content.
reset() - Method in class com.codename1.security.Hash
  Resets the running digest so the instance can be reused.
reset() - Method in class com.codename1.security.Hmac
  Resets the running HMAC so the instance can be reused with the same key.
reset() - Static method in class com.codename1.ui.animations.AnimationTime
  Clears any override and restores now() to delegate to `System.currentTimeMillis()`.
reset() - Method in class com.codename1.ui.geom.GeneralPath
  Resets the path.
reset() - Method in class java.io.ByteArrayInputStream
  Resets the buffer to the marked position.
reset() - Method in class java.io.ByteArrayOutputStream
  Resets the count field of this byte array output stream to zero, so that all currently accumulated output in the output stream is discarded.
reset() - Method in class java.io.DataInputStream
  Repositions this stream to the position at the time the mark method was last called on this input stream.
reset() - Method in class java.io.InputStream
  Repositions this stream to the position at the time the mark method was last called on this input stream.
reset() - Method in class java.io.InputStreamReader
  Reset the stream.
reset() - Method in class java.io.Reader
  Reset the stream.
reset() - Method in class java.io.StringReader
  Resets this reader's position to the last `mark()` location.
reset(long) - Method in class com.codename1.io.gzip.Adler32
reset(long) - Method in class com.codename1.io.gzip.CRC32
resetAffine() - Method in class com.codename1.ui.Graphics
  Resets the affine transform to the default value
resetAnimation() - Method in class com.codename1.ui.GeneratedSVGImage
  Reset the per-instance animation start so the next paint begins at `t = 0`.
resetCache() - Method in class com.codename1.components.FileEncodedImageAsync
  A subclass might choose to load asynchroniously and reset the cache when the image is ready.
resetCache() - Method in class com.codename1.components.StorageImageAsync
  A subclass might choose to load asynchroniously and reset the cache when the image is ready.
resetCache() - Method in class com.codename1.ui.EncodedImage
  A subclass might choose to load asynchroniously and reset the cache when the image is ready.
resetClientId() - Static method in class com.codename1.analytics.Analytics
  Generates a fresh pseudonymous client id, persists it and re-initialises every provider with the new identity.
resetFocusable() - Method in class com.codename1.components.ImageViewer
  Restores the state of the focusable flag to its default state
resetFocusable() - Method in class com.codename1.components.OnOffSwitch
  Restores the state of the focusable flag to its default state
resetFocusable() - Method in class com.codename1.components.Switch
  Restores the state of the focusable flag to its default state
resetFocusable() - Method in class com.codename1.ui.Button
  Restores the state of the focusable flag to its default state
resetFocusable() - Method in class com.codename1.ui.Component
  Restores the state of the focusable flag to its default state
resetFriction() - Method in class com.codename1.gaming.physics.box2d.dynamics.contacts.Contact
resetMassData() - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  This resets the mass properties to the sum of the mass properties of the fixtures.
resetRestitution() - Method in class com.codename1.gaming.physics.box2d.dynamics.contacts.Contact
resetSimdOptimizationsEnabled() - Static method in class com.codename1.ui.Image
  Clears the explicit Image SIMD override and restores the default behavior of using SIMD whenever it is supported by the current platform.
residentChunks() - Method in class com.codename1.gaming.level.StreamingTerrain
  The currently-resident chunks (snapshot) -- used to persist a small region inline.
residentKey(String) - Method in class com.codename1.io.webauthn.PublicKeyCredentialCreationOptions.Builder
  `"required"` (the modern default for passkeys), `"preferred"` or `"discouraged"`.
residentRegions() - Method in class com.codename1.gaming.level.GameWorld
  Currently-resident regions.
resize(int, int, int, int) - Method in class com.codename1.components.InteractionDialog
RESIZE_FAIL - Static variable in class com.codename1.ui.URLImage
  Will fail if the downloaded image has a different size from the placeholder image
RESIZE_SCALE - Static variable in class com.codename1.ui.URLImage
  Scales the image to match the size of the new image exactly
RESIZE_SCALE_TO_FILL - Static variable in class com.codename1.ui.URLImage
  Scales the image to match to fill the area while preserving aspect ratio
Resized - Enum constant in enum com.codename1.ui.events.WindowEvent.Type
  The window was resized.
resolve(URI) - Method in class java.net.URI
  Resolve a relative URI by merging it with this URI.
resolve(V) - Static method in class com.codename1.util.promise.Promise
resolveArt() - Method in class com.codename1.gaming.level.AssetCatalog
  Loads each asset's art from its `AssetDef#getSource()` resource: a static image, a sprite sheet (`AssetDef.Type#SHEET`), or glTF/glb mesh bytes (`AssetDef.Type#MESH`).
resolveDef(AssetCatalog) - Method in class com.codename1.gaming.level.GameElement
  The `AssetDef` this element's `#getAssetId()` resolves to in the given catalog, cached after the first lookup.
resourceRequested(DocumentInfo) - Method in class com.codename1.ui.html.AsyncDocumentRequestHandlerImpl
  Implementations should return the document in the requested url as an InputStream This is triggered only for the main document requested and not for its resources.
resourceRequested(DocumentInfo) - Method in class com.codename1.ui.html.DefaultDocumentRequestHandler
  Implementations should return the document in the requested url as an InputStream This is triggered only for the main document requested and not for its resources.
resourceRequested(DocumentInfo) - Method in interface com.codename1.ui.html.DocumentRequestHandler
  Implementations should return the document in the requested url as an InputStream This is triggered only for the main document requested and not for its resources.
resourceRequestedAsync(DocumentInfo, IOCallback) - Method in interface com.codename1.ui.html.AsyncDocumentRequestHandler
  This method is called by HTMLComponent when a resource is requested asynchronously.
resourceRequestedAsync(DocumentInfo, IOCallback) - Method in class com.codename1.ui.html.AsyncDocumentRequestHandlerImpl
  This method is called by HTMLComponent when a resource is requested asynchronously.
resourceRequestedAsync(DocumentInfo, IOCallback) - Method in class com.codename1.ui.html.DefaultDocumentRequestHandler
  This method is called by HTMLComponent when a resource is requested asynchronously.
Resources - Class in com.codename1.ui.util
  Loads resources from the binary resource file generated by the Codename One Designer.
respondsToPointerEvents() - Method in class com.codename1.ui.Component
  Checks if the component responds to pointer events.
Response<T> - Class in com.codename1.io.rest
  The http Response class
Response - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
  Network event fired in case of a network response code event
responseFormat(ResponseFormat) - Method in class com.codename1.ai.ChatRequest.Builder
ResponseFormat - Enum in com.codename1.ai
  Constrains the model's output format.
Rest - Class in com.codename1.io.rest
  This class is used to create the Http RequestBuilder(get/post/head/options/delete/put)
Rest() - Constructor for class com.codename1.io.rest.Rest
RestClient - Annotation Type in com.codename1.annotations.rest
  Marks an interface as a REST client that the build-time annotation processor wires up to a generated network implementation.
RestClients - Class in com.codename1.io.rest
  Runtime registry that wires `@RestClient`-annotated interfaces to the build-time-generated implementations.
RestClients.Factory<T> - Interface in com.codename1.io.rest
  Factory the generated bootstrap registers per API interface.
restitution - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactVelocityConstraint
restitution - Variable in class com.codename1.gaming.physics.box2d.dynamics.FixtureDef
  The restitution (elasticity) usually in the range [0,1].
restore() - Method in class com.codename1.payment.Purchase
  Restores purchases if applicable, this will only work if isRestoreSupported() returns true
restoreCachedMargins() - Method in class com.codename1.ui.plaf.Style
  Restore cached margins and flush the margins cache Warning: this method is used internally when unhidding a component with the Component.setHidden(false) method Do not use it on an hidden component or it would result into unexpected results when unhidding this component
RestoreCallback - Interface in com.codename1.payment
  Callback interface that the main class must implement in order for the restore option of in-app-purchasing to work.
restoreComponentState(Component, Hashtable) - Method in class com.codename1.ui.util.UIBuilder
  By default Codename One stores the states of components in the navigation graph as it moves between forms.
Restored - Enum constant in enum com.codename1.ui.events.WindowEvent.Type
  The window was restored from a minimized/iconified state.
restoreMinimizedApplication() - Static method in class com.codename1.ui.CN
  Restore the minimized application if minimization is supported by the platform
restoreMinimizedApplication() - Method in class com.codename1.ui.Display
  Restore the minimized application if minimization is supported by the platform
restoreRequestComplete() - Method in interface com.codename1.payment.RestoreCallback
  Indicates that a `Purchase#restore()` request was completed without errors.
restoreRequestError(String) - Method in interface com.codename1.payment.RestoreCallback
  Indicates that a `Purchase#restore()` request was completed with errors.
restoreToBookmark() - Static method in class com.codename1.ui.CN
  Runs the last bookmark that was set using `#setBookmark(java.lang.Runnable)`
restoreToBookmark() - Method in class com.codename1.ui.Display
  Runs the last bookmark that was set using `#setBookmark(java.lang.Runnable)`
Result - Class in com.codename1.processing
  An evaluator for a very small expression language to extract primitive types from structured information.
resume() - Method in class com.codename1.camera.CameraSession
  Re-acquire the hardware after `#pause()`.
resume() - Method in class com.codename1.gaming.GameView
  Resumes after `#pause()`.
resume() - Method in class com.codename1.io.ConnectionRequest
  Called when a previously paused operation now has the networking time to resume.
resume(int) - Method in class com.codename1.gaming.SoundPool
  Resumes a paused voice.
resumeDragAfterScrolling(int, int) - Method in class com.codename1.ui.Form
  This method fixes this tensile drag issue.
resumeVoice(int) - Method in interface com.codename1.media.SoundPoolPeer
RESyntaxException - Exception Class in com.codename1.util.regex
  Exception thrown to indicate a syntax error in a regular expression.
RESyntaxException(String) - Constructor for exception class com.codename1.util.regex.RESyntaxException
  Constructor.
retainAll(Collection) - Method in class com.codename1.ui.ComponentSelector
  Retains only elements of the result set that are contained in the provided collection.
retainAll(Collection) - Method in class java.util.AbstractCollection
  Removes all objects from this `Collection` that are not also found in the `Collection` passed (optional).
retainAll(Collection) - Method in interface java.util.Collection
  Removes all objects from this `Collection` that are not also found in the `Collection` passed (optional).
retainAll(Collection) - Method in interface java.util.List
  Removes all objects from this `List` that are not contained in the specified collection.
retainAll(Collection) - Method in interface java.util.Set
  Removes all objects from this set that are not contained in the specified collection.
retainAll(Collection) - Method in class java.util.Vector
  Removes all objects from this vector that are not contained in the specified collection.
retainAll(Collection, boolean) - Method in class com.codename1.ui.ComponentSelector
  Fluent API wrapper for `#retainAll(java.util.Collection)`
Retention - Annotation Type in java.lang.annotation
RetentionPolicy - Enum in java.lang.annotation
  A mirror of java.lang.annotation.RetentionPolicy.
retry() - Method in class com.codename1.io.ConnectionRequest
  Retry the current operation in case of an exception
RetryPolicy - Class in com.codename1.ai
  Decides whether and how long to wait before retrying a failed `LlmClient` call.
returnType() - Method in class java.lang.invoke.MethodType
REUtil - Class in com.codename1.util.regex
  This is a class that contains utility helper methods for this package.
REUtil() - Constructor for class com.codename1.util.regex.REUtil
revalidate() - Method in class com.codename1.ui.ComponentSelector
  Wraps `Container#revalidate()`
revalidate() - Method in class com.codename1.ui.Container
  Re-layout the container, this is useful when we modify the container hierarchy and need to redo the layout
revalidateLater() - Method in class com.codename1.ui.Container
  Revalidates the container before the next paint cycle.
revalidateWithAnimationSafety() - Method in class com.codename1.ui.Container
  Revalidates the container in a way that doesn't conflict with running animations.
revealDirect(MethodHandle) - Method in class java.lang.invoke.MethodHandles.Lookup
reverse() - Method in class com.codename1.util.CStringBuilder
  Reverses the order of characters in this builder.
reverse() - Method in class java.lang.StringBuffer
  The character sequence contained in this string buffer is replaced by the reverse of the sequence.
reverse() - Method in class java.lang.StringBuilder
  The character sequence contained in this string builder is replaced by the reverse of the sequence.
reverse(List) - Static method in class java.util.Collections
  Modifies the specified `List` by reversing the order of the elements.
reverseAlignForBidi(Component, int) - Static method in class com.codename1.ui.plaf.DefaultLookAndFeel
  Reverses alignment in the case of bidi
reverseBytes(char) - Static method in class java.lang.Character
  Reverse the order of the first and second bytes in character
reverseOrder() - Static method in class java.util.Collections
  A comparator which reverses the natural order of the elements.
reverseOrder(Comparator) - Static method in class java.util.Collections
  Returns a `Comparator` that reverses the order of the `Comparator` passed.
revocationEndpoint(String) - Method in class com.codename1.io.oidc.OidcConfiguration.Builder
revoke(String) - Method in class com.codename1.io.oidc.OidcClient
  Sends a token-revocation request to the issuer (RFC 7009).
REVOLUTE - Enum constant in enum com.codename1.gaming.physics.box2d.dynamics.joints.JointType
RevoluteJoint - Class in com.codename1.gaming.physics.box2d.dynamics.joints
  A revolute joint constrains two bodies to share a common point while they are free to rotate about the point.
RevoluteJoint(IWorldPool, RevoluteJointDef) - Constructor for class com.codename1.gaming.physics.box2d.dynamics.joints.RevoluteJoint
RevoluteJointDef - Class in com.codename1.gaming.physics.box2d.dynamics.joints
  Revolute joint definition.
RevoluteJointDef() - Constructor for class com.codename1.gaming.physics.box2d.dynamics.joints.RevoluteJointDef
REWARDED - Enum constant in enum com.codename1.ads.AdFormat
  An opt-in full screen ad that grants the user a reward for watching.
REWARDED_INTERSTITIAL - Enum constant in enum com.codename1.ads.AdFormat
  A full screen ad shown on a transition that may grant a reward but is not strictly opt-in.
RewardedAd - Class in com.codename1.ads
  An opt-in full screen ad that grants the user a reward for watching it to completion.
RewardedAd(String) - Constructor for class com.codename1.ads.RewardedAd
  Creates a rewarded ad for the given ad unit id.
RewardedInterstitialAd - Class in com.codename1.ads
  A rewarded interstitial: a full screen ad shown at a transition that can grant a reward but, unlike `RewardedAd`, is not strictly opt-in.
RewardedInterstitialAd(String) - Constructor for class com.codename1.ads.RewardedInterstitialAd
  Creates a rewarded interstitial for the given ad unit id.
RewardItem - Class in com.codename1.ads
  The reward earned by a user who finished watching a `RewardedAd` or `RewardedInterstitialAd`.
RewardItem(String, int) - Constructor for class com.codename1.ads.RewardItem
  Creates a new reward item.
rewind() - Method in class com.codename1.media.RemoteControlListener
  Called when user presses the "rewind" button on remote control.
RFC2822 - Static variable in class com.codename1.l10n.DateFormatPatterns
  Pattern for parsing/formatting RFC-2822 timestamp.
RFC822 - Static variable in class com.codename1.l10n.DateFormatPatterns
  Pattern for parsing/formatting RFC-822 timestamp.
rgb(int, int, int) - Static method in class com.codename1.charts.util.ColorUtil
RGBA8888 - Enum constant in enum com.codename1.camera.FrameFormat
  32-bit RGBA available via `CameraFrame#getRawBytes()`.
RGBImage - Class in com.codename1.ui
  An image that stores its data as an integer RGB array internally, this image cannot be manipulated via Graphics primitives however its array is accessible and modifiable programmatically.
RGBImage(int[], int, int) - Constructor for class com.codename1.ui.RGBImage
  Creates an RGB image from scratch the array isn't copied and can be saved and manipulated
RGBImage(Image) - Constructor for class com.codename1.ui.RGBImage
  Converts an image to an RGB image after which the original image can be GC'd
RichTextArea - Class in com.codename1.ui
  A native visual editor for rich text / HTML content (a WYSIWYG editor).
RichTextArea() - Constructor for class com.codename1.ui.RichTextArea
  Creates an empty rich text editor.
RichTextArea(String) - Constructor for class com.codename1.ui.RichTextArea
  Creates a rich text editor initialized with the supplied HTML.
right - Variable in class com.codename1.ui.layouts.Insets
right() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
  Gets the right inset in the constraint.
right() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
  Gets the right inset.
RIGHT - Static variable in class com.codename1.charts.compat.Paint.Align
RIGHT - Static variable in class com.codename1.gaming.TouchControls
  Horizontal anchor: pin to the right safe-area edge.
RIGHT - Static variable in class com.codename1.ui.CN
  Box-orientation constant used to specify the right side of a box.
RIGHT - Static variable in class com.codename1.ui.Component
  Box-orientation constant used to specify the right side of a box.
RIGHT_LEFT - Enum constant in enum com.codename1.charts.compat.GradientDrawable.Orientation
rightToLeft() - Method in class com.codename1.ui.layouts.mig.LC
  Same functionality as setLeftToRight(false) only this method returns `this` for chaining multiple calls.
ROAD - Static variable in class com.codename1.gaming.level.MaterialRegistry
Role - Enum in com.codename1.ai
  Author of a `ChatMessage`.
rollback() - Method in class com.codename1.properties.UiBinding.Binding
  Sets the value from the property into the component, note that this will throw an exception if autocommit is on
rollbackTransaction() - Method in class com.codename1.db.Database
  Rolls back current transaction
rollbackTransaction() - Method in class com.codename1.db.ThreadSafeDatabase
rollbackTransaction() - Method in class com.codename1.orm.EntityManager
  Roll back the current transaction.
ROOT_TYPE_MAINSTORAGE - Static variable in class com.codename1.io.FileSystemStorage
  Represents the type for the get root type method, this type generally represents the main phone memory
ROOT_TYPE_SDCARD - Static variable in class com.codename1.io.FileSystemStorage
  Represents the type for the get root type method, this type generally represents an SD card although due to variability in phone standards an SD card might be detected incorrectly.
ROOT_TYPE_UNKNOWN - Static variable in class com.codename1.io.FileSystemStorage
  Returned for different types of root for which there is no specific knowledge one way or the other.
ROPE - Enum constant in enum com.codename1.gaming.physics.box2d.dynamics.joints.JointType
RopeJoint - Class in com.codename1.gaming.physics.box2d.dynamics.joints
  A rope joint enforces a maximum distance between two points on two bodies.
RopeJoint(IWorldPool, RopeJointDef) - Constructor for class com.codename1.gaming.physics.box2d.dynamics.joints.RopeJoint
RopeJointDef - Class in com.codename1.gaming.physics.box2d.dynamics.joints
  Rope joint definition.
RopeJointDef() - Constructor for class com.codename1.gaming.physics.box2d.dynamics.joints.RopeJointDef
Rot - Class in com.codename1.gaming.physics.box2d.common
  Represents a rotation
Rot() - Constructor for class com.codename1.gaming.physics.box2d.common.Rot
Rot(float) - Constructor for class com.codename1.gaming.physics.box2d.common.Rot
rotate - Variable in class com.codename1.ui.scene.Node
  Rotation to apply to the node.
rotate(float) - Method in class com.codename1.ui.Graphics
  Rotates the coordinate system around a radian angle using the affine transform
rotate(float, float, float) - Method in class com.codename1.charts.compat.Canvas
rotate(float, float, float) - Method in class com.codename1.ui.Transform
rotate(float, float, float, float) - Method in class com.codename1.ui.Transform
  Rotates the current transform.
rotate(float, int, int) - Method in class com.codename1.ui.Graphics
  Rotates the coordinate system around a radian angle using the affine transform
rotate(int) - Method in class com.codename1.ui.EncodedImage
  Returns an instance of this image rotated by the given number of degrees.
rotate(int) - Method in class com.codename1.ui.FontImage
  Returns an instance of this image rotated by the given number of degrees.
rotate(int) - Method in class com.codename1.ui.Image
  Returns an instance of this image rotated by the given number of degrees.
rotate(int) - Method in class com.codename1.ui.RGBImage
  Unsupported in the current version, this method will be implemented in a future release
rotate(List, int) - Static method in class java.util.Collections
  Rotates the elements in `list` by the distance `dist`
rotate180Degrees(boolean) - Method in class com.codename1.ui.FontImage
  Rotates the image by 180 degrees
rotate180Degrees(boolean) - Method in class com.codename1.ui.Image
  Rotates the image by 180 degrees
rotate270Degrees(boolean) - Method in class com.codename1.ui.FontImage
  Rotates the image by 270 degrees while changing the ratio of the picture
rotate270Degrees(boolean) - Method in class com.codename1.ui.Image
  Rotates the image by 270 degrees while changing the ratio of the picture
rotate90Degrees(boolean) - Method in class com.codename1.ui.FontImage
  Rotates this image by 90 degrees while changing the ratio of the picture
rotate90Degrees(boolean) - Method in class com.codename1.ui.Image
  Rotates this image by 90 degrees while changing the ratio of the picture
rotateAnimation() - Method in class com.codename1.ui.FontImage
  Creates a copy of this image that rotates itself in an animation
rotateRadians(float) - Method in class com.codename1.ui.Graphics
  RRotates the coordinate system around a radian angle using the affine transform
rotateRadians(float, int, int) - Method in class com.codename1.ui.Graphics
  Rotates the coordinate system around a radian angle using the affine transform
rotation(float) - Method in class com.codename1.ui.Component
  Invoked when a rotation (twist) gesture occurs over this component, such as a two finger trackpad rotation on macOS or a two finger rotate on a touch screen.
rotation(float, float, float, float) - Static method in class com.codename1.gpu.Matrix4
  Returns a rotation matrix around an arbitrary axis.
rotationAxis - Variable in class com.codename1.ui.scene.Node
  The rotation axis around which rotations should be performed.
round() - Method in class com.codename1.util.BigDecimal
round(double) - Static method in class com.codename1.util.MathUtil
  Rounds the number to the closest integer
round(double) - Static method in class java.lang.Math
  Returns the result of rounding the argument to an integer.
round(float) - Static method in class com.codename1.gaming.physics.box2d.common.MathUtils
round(float) - Static method in class com.codename1.util.MathUtil
  Rounds the number to the closest integer
round(float) - Static method in class java.lang.Math
  Returns the result of rounding the argument to an integer.
ROUND - Static variable in class com.codename1.charts.compat.Paint.Cap
ROUND - Static variable in class com.codename1.charts.compat.Paint.Join
RoundBorder - Class in com.codename1.ui.plaf
  A border that can either be a circle or a circular rectangle which is a rectangle whose sides are circles.
RoundChart - Class in com.codename1.charts.views
  Base class for charts that render circular data representations such as pie charts, doughnut charts or gauges.
RoundChart(CategorySeries, DefaultRenderer) - Constructor for class com.codename1.charts.views.RoundChart
  Round chart.
RoundRectBorder - Class in com.codename1.ui.plaf
  Customizable rounded rectangle border that breaks down the border into customizable pieces.
Route - Annotation Type in com.codename1.annotations
  Binds a `Form` class -- or a static method that returns a `Form` -- to a URL path so the framework can show it in response to a deep link.
Route.Routes - Annotation Type in com.codename1.annotations
  Container annotation for binding several path patterns to the same target.
RouteDispatcher - Interface in com.codename1.router
  Internal contract between the build-time-generated route table and the framework.
RouteParam - Annotation Type in com.codename1.annotations
  Binds a constructor or static-factory parameter to a path variable or query parameter from an incoming deep link.
Row - Interface in com.codename1.db
  The `Row` interface is returned by `com.codename1.db.Cursor#getRow()` to provide access to the content of an individual row.
RowExt - Interface in com.codename1.db
  An extension of the `Row` interface to support `#wasNull()`.
rowHeights - Variable in class com.codename1.ui.layouts.GridBagLayout
rows() - Method in class com.codename1.ui.CommonProgressAnimations.LoadingTextAnimation
  Returns the number of rows of text to render.
rows(int) - Method in class com.codename1.ui.AutoCompleteTextComponent
  Sets the rows in the text field
rows(int) - Method in class com.codename1.ui.CommonProgressAnimations.LoadingTextAnimation
  Sets the number of rows to render.
rows(int) - Method in class com.codename1.ui.TextComponent
  Sets the rows in the text field
rowWeights - Variable in class com.codename1.ui.layouts.GridBagLayout
rp(String, String) - Method in class com.codename1.io.webauthn.PublicKeyCredentialCreationOptions.Builder
Rpc - Annotation Type in com.codename1.annotations.grpc
  Binds a `GrpcClient` interface method to a gRPC unary RPC.
rpId(String) - Method in class com.codename1.io.webauthn.PublicKeyCredentialRequestOptions.Builder
RS256 - Static variable in class com.codename1.security.Jwt
  RSA PKCS#1 v1.5 with SHA-256 ("RS256")
RS384 - Static variable in class com.codename1.security.Jwt
  RSA PKCS#1 v1.5 with SHA-384 ("RS384")
RS512 - Static variable in class com.codename1.security.Jwt
  RSA PKCS#1 v1.5 with SHA-512 ("RS512")
rsa(byte[]) - Static method in class com.codename1.security.PrivateKey
  Convenience: build an RSA `PrivateKey` from a `PrivateKey.fromPkcs8(String, byte[])` PKCS#8 blob.
rsa(byte[]) - Static method in class com.codename1.security.PublicKey
  Convenience: build an RSA `PublicKey` from a `PublicKey.fromX509(String, byte[])` X.509 blob.
rsa(int) - Static method in class com.codename1.security.KeyGenerator
  Generates a fresh RSA key pair of the given size in bits.
RSA - Static variable in class com.codename1.security.PublicKey
  RSA algorithm identifier ("RSA").
RSA_OAEP_SHA256 - Static variable in class com.codename1.security.Cipher
  `RSA/ECB/OAEPWithSHA-256AndMGF1Padding` -- recommended RSA encryption transformation.
RSA_PKCS1 - Static variable in class com.codename1.security.Cipher
  `RSA/ECB/PKCS1Padding` -- legacy RSA padding, kept for interop.
rsaDecrypt(String, byte[], byte[]) - Static method in class com.codename1.io.Util
  RSA decryption.
rsaDecrypt(String, PrivateKey, byte[]) - Static method in class com.codename1.security.Cipher
  Decrypts an RSA ciphertext.
rsaEncrypt(String, byte[], byte[]) - Static method in class com.codename1.io.Util
  RSA encryption.
rsaEncrypt(String, PublicKey, byte[]) - Static method in class com.codename1.security.Cipher
  Encrypts a small amount of data with RSA.
RSSReader - Class in com.codename1.components
  A List implementing an RSS reader that automatically populates itself with content from the RSS chanel.
RSSReader() - Constructor for class com.codename1.components.RSSReader
  Creates an rss reader instance
RSSService - Class in com.codename1.io.services
  Simple RSS read and parse request, to handle errors just subclass this and override parsingError.
RSSService(String) - Constructor for class com.codename1.io.services.RSSService
  Simple constructor accepting the RSS url
RSSService(String, int) - Constructor for class com.codename1.io.services.RSSService
  Simple constructor accepting the RSS url
RSSService(String, int, int) - Constructor for class com.codename1.io.services.RSSService
  Simple constructor accepting the RSS url
rtdAndroidApp() - Static method in class com.codename1.nfc.NdefRecord
  RTD for Android Application Record (external type `android.com:pkg`).
rtdSmartPoster() - Static method in class com.codename1.nfc.NdefRecord
  RTD for SmartPoster (URI + title).
rtdText() - Static method in class com.codename1.nfc.NdefRecord
  Record Type Definition (RTD) for well-known text records.
rtdUri() - Static method in class com.codename1.nfc.NdefRecord
  RTD for well-known URI records.
run() - Method in class com.codename1.components.MediaPlayer
run() - Method in class com.codename1.util.CallbackDispatcher
run() - Method in interface com.codename1.util.RunnableWithResultSync
  Similar to the runnable interface but can return a result
run() - Method in interface java.lang.Runnable
  When an object implementing interface Runnable is used to create a thread, starting the thread causes the object's run method to be called in that separately executing thread.
run() - Method in class java.lang.Thread
  If this thread was constructed using a separate Runnable run object, then that Runnable object's run method is called; otherwise, this method does nothing and returns.
run(ForegroundService) - Method in interface com.codename1.background.ForegroundService.Task
  Runs the work.
run(RunnableWithResult, SuccessCallback) - Method in class com.codename1.util.EasyThread
  Runs the given object asynchronously on the thread and returns the result object
run(RunnableWithResultSync) - Method in class com.codename1.util.EasyThread
  Runs the given runnable on the thread and blocks until it completes, returns the value object
run(SuccessCallback) - Method in interface com.codename1.util.RunnableWithResult
  Similar to the runnable interface but can return a result
run(Runnable) - Method in class com.codename1.util.EasyThread
  Runs the given runnable on the thread, the method returns immediately
runAndWait(Runnable) - Method in class com.codename1.util.EasyThread
  Invokes the given runnable on the thread and waits for its execution to complete
runApp() - Method in class com.codename1.system.Lifecycle
  This method is invoked by start to show the first form of the application
Runnable - Interface in java.lang
  The Runnable interface should be implemented by any class whose instances are intended to be executed by a thread.
RunnableWithResult<T> - Interface in com.codename1.util
  A Runnable like interface that can return a result possibly asynchronously
RunnableWithResultSync<T> - Interface in com.codename1.util
  A Runnable like interface that can return a result synchronously
runSafetyFilter(ChatRequest) - Method in class com.codename1.ai.LlmClient
  Helper for subclasses: applies the active `SafetyFilter` (if any) before the network call.
runTest() - Method in interface com.codename1.testing.UnitTest
  Runs a unit test, if it returns true it passed.
runTest(String) - Method in class com.codename1.testing.DeviceRunner
  Runs the given test case
runTests() - Method in class com.codename1.testing.DeviceRunner
  Run all the test cases
runTests() - Method in class com.codename1.testing.TestRunnerComponent
  Runs all of the tests in the test running.
Runtime - Class in java.lang
  Every Java application has a single instance of class Runtime that allows the application to interface with the environment in which the application is running.
Runtime() - Constructor for class java.lang.Runtime
RUNTIME - Enum constant in enum java.lang.annotation.RetentionPolicy
RuntimeException - Exception Class in java.lang
  RuntimeException is the superclass of those exceptions that can be thrown during the normal operation of the Java Virtual Machine.
RuntimeException() - Constructor for exception class java.lang.RuntimeException
  Constructs a RuntimeException with no detail message.
RuntimeException(String) - Constructor for exception class java.lang.RuntimeException
  Constructs a RuntimeException with the specified detail message.
RuntimeException(String, Throwable) - Constructor for exception class java.lang.RuntimeException
  Constructs a RuntimeException with the specified detail message and cause.
RuntimeException(Throwable) - Constructor for exception class java.lang.RuntimeException
  Constructs a RuntimeException with specified cause.

## S

s - Variable in class com.codename1.gaming.physics.box2d.common.Rot
S_RESIZE_CURSOR - Static variable in class com.codename1.ui.Component
  The south-resize cursor type.
safetyFilter(SafetyFilter) - Method in class com.codename1.ai.ChatRequest.Builder
SafetyFilter - Interface in com.codename1.ai
  Pre-flight gate that inspects messages before they're sent to the model.
SafeVarargs - Annotation Type in java.lang
sameFile(URL) - Method in class com.codename1.io.URL
sampleArgb(int, int, int, int) - Method in class com.codename1.ui.ConicGradient
sampleArgb(int, int, int, int) - Method in class com.codename1.ui.Gradient
  Software-rasterizer hook used by the default port implementation when no native gradient shader is available.
sampleArgb(int, int, int, int) - Method in class com.codename1.ui.LinearGradient
sampleArgb(int, int, int, int) - Method in class com.codename1.ui.RadialGradient
sampleStops(float) - Method in class com.codename1.ui.Gradient
  Samples one of the stops at fractional position t.
samplingRate(int) - Method in class com.codename1.media.MediaRecorderBuilder
  Sets the sampling rate for the recorder.
SAND - Static variable in class com.codename1.gaming.level.MaterialRegistry
SATELLITE - Static variable in class com.codename1.maps.providers.GoogleMapsProvider
  This is a satellite map
SATURDAY - Static variable in class java.util.Calendar
  Value of the DAY_OF_WEEK field indicating Saturday.
save(Image, OutputStream, String, float) - Method in class com.codename1.ui.util.ImageIO
  Saves an image object to the given format
save(InputStream, OutputStream, String, int, int, float) - Method in class com.codename1.ui.util.ImageIO
  Saves an image file at the given resolution, scaling if necessary
save(OutputStream) - Method in class com.codename1.gaming.level.GameLevel
  Writes this level as UTF-8 JSON to the stream (does not close it).
save(OutputStream) - Method in class com.codename1.ui.util.MutableResource
save(OutputStream, String) - Method in class com.codename1.io.Properties
  Deprecated.
  This method ignores any `IOException` thrown while writing -- use `#store` instead for better exception handling.
save(String, OidcTokens) - Method in class com.codename1.io.oidc.TokenStore.DefaultStorageTokenStore
save(String, OidcTokens) - Method in interface com.codename1.io.oidc.TokenStore
  Persists `tokens` under `key`.
save(String, OutputStream, String, int, int, float) - Method in class com.codename1.ui.util.ImageIO
  Saves an image file at the given resolution, scaling if necessary
save(List) - Method in class com.codename1.ai.ConversationStore
saveAndKeepAspect(String, String, String, int, int, float, boolean, boolean) - Method in class com.codename1.ui.util.ImageIO
  Scales an image on disk while maintaining an aspect ratio, the appropriate aspect size will be picked based on the status of scaleToFill
saveChunk(TerrainChunk) - Method in interface com.codename1.gaming.level.ChunkProvider
  Persists a dirty chunk being evicted from memory.
saveChunk(TerrainChunk) - Method in class com.codename1.gaming.level.StreamingTerrain.MemoryChunkProvider
saveImage(Image, OutputStream, String, float) - Method in class com.codename1.ui.util.ImageIO
  Saves an image object to the given format
saveL10N(DataOutputStream, Hashtable) - Method in class com.codename1.ui.util.MutableResource
saveRegion(Region) - Method in interface com.codename1.gaming.level.RegionProvider
  Persists a region (e.g. before it is unloaded).
sayGoodbye(Fixture) - Method in interface com.codename1.gaming.physics.box2d.callbacks.DestructionListener
  Called when any fixture is about to be destroyed due to the destruction of its parent body.
sayGoodbye(Joint) - Method in interface com.codename1.gaming.physics.box2d.callbacks.DestructionListener
  Called when any joint is about to be destroyed due to the destruction of one of its attached bodies.
ScalarValue() - Constructor for class com.codename1.ui.plaf.StyleParser.ScalarValue
ScalarValue(double, byte) - Constructor for class com.codename1.ui.plaf.StyleParser.ScalarValue
  Creates a new scalar value given magnitude and unit.
scalb(double, int) - Static method in class com.codename1.util.MathUtil
  scalbn (double x, int n) scalbn(x,n) returns x* 2**n computed by exponent manipulation rather than by actually performing an exponentiation or a multiplication.
scalbn(double, int) - Static method in class com.codename1.util.MathUtil
  Please update your code to use scalb
scale(float, float) - Method in class com.codename1.charts.compat.Canvas
scale(float, float) - Method in class com.codename1.ui.Graphics
  Scales the coordinate system using the affine transform
scale(float, float) - Method in class com.codename1.ui.Transform
scale(float, float, float) - Method in class com.codename1.ui.Transform
  Scales the current transform by the provide scale factors.
scale(int) - Method in class com.codename1.maps.providers.MapProvider
  Scale is the distance in map units between each pixel in tile at given zoom level.
scale(int) - Method in class com.codename1.maps.providers.TiledProvider
  Scale to the zoom level
scale(int, int) - Method in class com.codename1.ui.ComponentImage
  Scale the image to the given width and height, this is a fast algorithm that preserves translucent information
scale(int, int) - Method in class com.codename1.ui.DynamicImage
  Scale the image to the given width and height, this is a fast algorithm that preserves translucent information
scale(int, int) - Method in class com.codename1.ui.EncodedImage
  Scale the image to the given width and height, this is a fast algorithm that preserves translucent information
scale(int, int) - Method in class com.codename1.ui.Image
  Scale the image to the given width and height, this is a fast algorithm that preserves translucent information
scale(int, int) - Method in class com.codename1.ui.RGBImage
  Scale the image to the given width and height, this is a fast algorithm that preserves translucent information
scaled(int, int) - Method in class com.codename1.ui.animations.Timeline
  Returns a scaled version of this image image using the given width and height, this is a fast algorithm that preserves translucent information.
scaled(int, int) - Method in class com.codename1.ui.ComponentImage.EncodedWrapper
  Returns a scaled version of this image image using the given width and height, this is a fast algorithm that preserves translucent information.
scaled(int, int) - Method in class com.codename1.ui.ComponentImage
  Returns a scaled version of this image image using the given width and height, this is a fast algorithm that preserves translucent information.
scaled(int, int) - Method in class com.codename1.ui.EncodedImage
  Returns a scaled version of this image image using the given width and height, this is a fast algorithm that preserves translucent information.
scaled(int, int) - Method in class com.codename1.ui.GeneratedSVGImage
  Returns a lightweight view onto this image that reports `width` / `height` from `GeneratedSVGImage.getWidth()` / `GeneratedSVGImage.getHeight()` but reuses the underlying rendering.
scaled(int, int) - Method in class com.codename1.ui.Image
  Returns a scaled version of this image image using the given width and height, this is a fast algorithm that preserves translucent information.
scaled(int, int) - Method in class com.codename1.ui.RGBImage
  Returns a scaled version of this image image using the given width and height, this is a fast algorithm that preserves translucent information.
scaledEncoded(int, int) - Method in class com.codename1.ui.ComponentImage.EncodedWrapper
  Performs scaling using ImageIO to generate an encoded Image
scaledEncoded(int, int) - Method in class com.codename1.ui.EncodedImage
  Performs scaling using ImageIO to generate an encoded Image
scaledHeight(int) - Method in class com.codename1.ui.EncodedImage
  Scales the image to the given height while updating the width based on the aspect ratio of the height
scaledHeight(int) - Method in class com.codename1.ui.Image
  Scales the image to the given height while updating the width based on the aspect ratio of the height
scaledLargerRatio(int, int) - Method in class com.codename1.ui.Image
  Scales the image while maintaining the aspect ratio to the larger size image
scaledSmallerRatio(int, int) - Method in class com.codename1.ui.EncodedImage
  Scales the image while maintaining the aspect ratio to the smaller size image
scaledSmallerRatio(int, int) - Method in class com.codename1.ui.Image
  Scales the image while maintaining the aspect ratio to the smaller size image
scaledWidth(int) - Method in class com.codename1.ui.EncodedImage
  Scales the image to the given width while updating the height based on the aspect ratio of the width
scaledWidth(int) - Method in class com.codename1.ui.Image
  Scales the image to the given width while updating the height based on the aspect ratio of the width
ScaleImageButton - Class in com.codename1.components
  Button that simplifies the usage of scale to fill/fit.
ScaleImageButton() - Constructor for class com.codename1.components.ScaleImageButton
  Default constructor
ScaleImageButton(Image) - Constructor for class com.codename1.components.ScaleImageButton
  Create a version with the given image
ScaleImageLabel - Class in com.codename1.components
  Label that simplifies the usage of scale to fill/fit.
ScaleImageLabel() - Constructor for class com.codename1.components.ScaleImageLabel
  Default constructor
ScaleImageLabel(Image) - Constructor for class com.codename1.components.ScaleImageLabel
  Create a version with the given image
ScaleType - Enum in com.codename1.camera
  How the live preview from a `CameraView` is fitted inside its component bounds.
scaleX - Variable in class com.codename1.ui.scene.Node
  The scale to apply to the node, along the x-axis.
scaleY - Variable in class com.codename1.ui.scene.Node
  The scale to apply to the node along the y-axis.
scaleZ - Variable in class com.codename1.ui.scene.Node
  The scale to apply to the node along the z-axis.
scaling(float, float, float) - Static method in class com.codename1.gpu.Matrix4
  Returns a scale matrix.
scan(WiFiScanCallback) - Static method in class com.codename1.io.wifi.WiFi
  Triggers a one-shot WiFi scan and reports results to `callback` on the EDT.
scan(WiFiScanCallback) - Method in class com.codename1.io.wifi.WifiPlatform
scanBarCode(ScanResult) - Method in class com.codename1.codescan.CodeScanner
  Scans based on the settings in this class and returns the results
scanCanceled() - Method in interface com.codename1.codescan.ScanResult
  Invoked if the user canceled the scan
scanCompleted(String, String, byte[]) - Method in interface com.codename1.codescan.ScanResult
  Called upon a successful scan operation
scanError(int, String) - Method in interface com.codename1.codescan.ScanResult
  Invoked if an error occurred during the scanning process
scanQRCode(ScanResult) - Method in class com.codename1.codescan.CodeScanner
  Scans based on the settings in this class and returns the results
ScanResult - Interface in com.codename1.codescan
  Deprecated!!: Please use the cn1-codescan library instead.
ScatterChart - Class in com.codename1.charts.views
  Renders discrete X/Y points without connecting lines.
ScatterChart(XYMultipleSeriesDataset, XYMultipleSeriesRenderer) - Constructor for class com.codename1.charts.views.ScatterChart
  Builds a new scatter chart instance.
Scene - Class in com.codename1.gaming
  A z-ordered collection of sprites with an optional camera offset.
Scene - Class in com.codename1.ui.scene
  A scene graph.
Scene() - Constructor for class com.codename1.gaming.Scene
Scene() - Constructor for class com.codename1.ui.scene.Scene
schedule(int, boolean, Form) - Method in class com.codename1.ui.util.UITimer
  Binds the timer to start at the given schedule
schedule(WorkRequest) - Static method in class com.codename1.background.BackgroundWork
  Schedules a unit of background work.
schedule(TimerTask, long) - Method in class java.util.Timer
schedule(TimerTask, long, long) - Method in class java.util.Timer
schedule(TimerTask, Date) - Method in class java.util.Timer
schedule(TimerTask, Date, long) - Method in class java.util.Timer
scheduleAtFixedRate(TimerTask, long, long) - Method in class java.util.Timer
scheduleAtFixedRate(TimerTask, Date, long) - Method in class java.util.Timer
scheduleBackgroundProcessing(String, long, boolean, boolean, Runnable) - Method in class com.codename1.ui.Display
  Schedules a deferrable background processing task.
scheduleBackgroundTask(Runnable) - Static method in class com.codename1.ui.CN
  Allows executing a background task in a separate low priority thread.
scheduleBackgroundTask(Runnable) - Method in class com.codename1.ui.Display
  Allows executing a background task in a separate low priority thread.
scheduleBackgroundWork(WorkRequest) - Method in class com.codename1.ui.Display
  Schedules constraint-aware background work.
scheduledExecutionTime() - Method in class java.util.TimerTask
scheduleLocalNotification(LocalNotification, long, int) - Method in class com.codename1.ui.Display
  Schedules a local notification that will occur after the given time elapsed.
scheduleProcessing(String, Date, boolean, boolean, Runnable) - Static method in class com.codename1.background.BackgroundTask
  Schedules a processing task.
screen(String, String) - Static method in class com.codename1.analytics.Analytics
  Records a screen / page view across all providers.
SCREEN_VIEWS - Enum constant in enum com.codename1.analytics.AnalyticsCapability
  Reporting of screen / page views.
screenshot(SuccessCallback) - Method in class com.codename1.ui.Display
  Captures a screenshot in the native layer which should include peer components as well.
screenshotTest(String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
screenshotTest(String) - Static method in class com.codename1.testing.TestUtils
  The screenshot test takes a screenshot of the screen and compares it to a prior screenshot, if both are 100% identical the test passes.
screenToChartCoord(int, int) - Method in class com.codename1.charts.ChartComponent
  Converts screen coordinates to chart coordinates.
screenToChartShape(Shape) - Method in class com.codename1.charts.ChartComponent
  Converts a chart coordinate spaced shape to the same shape in the screen coordinate space
screenToLatLng(int, int) - Method in interface com.codename1.maps.MapSurface
  Converts a pixel relative to this component to a geographic coordinate.
screenToLatLng(int, int) - Method in class com.codename1.maps.MapView
  Converts a pixel relative to this component to a geographic coordinate.
screenToLatLng(int, int) - Method in class com.codename1.maps.NativeMap
  Converts a pixel relative to this component to a geographic coordinate.
screenToLatLng(int, int) - Method in class com.codename1.maps.vector.VectorMapEngine
  Component-relative pixel to geographic.
scrollChanged(int, int, int, int) - Method in interface com.codename1.ui.events.ScrollListener
  Indicates the scroll changed events
scrollComponentToVisible(Component) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Container#scrollComponentToVisible(com.codename1.ui.Component)`
scrollComponentToVisible(Component) - Method in class com.codename1.ui.Container
  Makes sure the component is visible in the scroll if this container is scrollable
scrollComponentToVisible(Component) - Method in class com.codename1.ui.Form
  Makes sure the component is visible in the scroll if this container is scrollable
ScrollListener - Interface in com.codename1.ui.events
  Invoked to indicate a scroll change events
scrollPages(int, boolean) - Method in class com.codename1.ui.html.HTMLComponent
  Scrolls the HTMLComponent several pages forward/backward.
scrollPixels(int, boolean) - Method in class com.codename1.ui.html.HTMLComponent
  Scrolls the HTMLComponent several pixels forward/backward.
scrollRectToVisible(int, int, int, int, Component) - Method in class com.codename1.ui.Component
  Makes sure the component is visible in the scroll if this container is scrollable
scrollRectToVisible(Rectangle) - Method in class com.codename1.ui.List
  Makes sure the selected index is visible if it is not in the current view rect the list will scroll so it fits within
scrollRectToVisible(Rectangle, Component) - Method in class com.codename1.ui.Component
  Makes sure the component is visible in the scroll if this container is scrollable
scrollToElement(HTMLElement, boolean) - Method in class com.codename1.ui.html.HTMLComponent
  Scrolls the HTMLComponent to the specified element
scrubDigitRuns(String) - Static method in class com.codename1.crash.PiiScrubber
  Replaces every run of six or more consecutive ASCII digits with the literal token `[num]`.
scrubEmails(String) - Static method in class com.codename1.crash.PiiScrubber
  Replaces all occurrences of an email-like substring with the form `<first-three>***@<domain>`.
scrubFrame(String, String) - Method in class com.codename1.crash.PiiScrubber
  Scrubs PII from a single stack frame.
scrubMessage(String) - Method in class com.codename1.crash.PiiScrubber
  Scrubs PII from a free-form message, typically an exception message.
SE_RESIZE_CURSOR - Static variable in class com.codename1.ui.Component
  The south-east-resize cursor type.
search(Object) - Method in class java.util.Stack
  Returns the index of the first occurrence of the object, starting from the top of the stack.
search(String, String, DefaultListModel, ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Serach for facebook objects
SECOND - Static variable in class com.codename1.util.DateUtil
SECOND - Static variable in class java.util.Calendar
  Field number for get and set indicating the second within the minute.
SecretKey - Class in com.codename1.security
  A symmetric secret key.
SecretKey(String, byte[]) - Constructor for class com.codename1.security.SecretKey
  Wraps existing key material.
Secrets - Class in com.codename1.security
  Runtime access to the secrets your app needs (API keys such as a Google Maps key) WITHOUT shipping them inside the binary, where they are trivially extractable.
sectorToBlock(int) - Method in class com.codename1.nfc.MifareClassic
  First block index inside the given sector.
SecureRandom - Class in com.codename1.security
  Cryptographically secure random number generator.
secureRandomBytes(byte[]) - Static method in class com.codename1.io.Util
  Fills `out` with cryptographically secure random bytes.
SecureStorage - Class in com.codename1.security
  Biometric-gated secure storage backed by the platform keychain.
SecureStorage() - Constructor for class com.codename1.security.SecureStorage
  Subclasses are constructed by the port.
SECURITY_ERROR - Static variable in exception class com.codename1.io.webauthn.WebAuthnException
  Origin / RP-ID validation failed.
SecurityException - Exception Class in java.lang
  Thrown by the system to indicate a security violation.
SecurityException() - Constructor for exception class java.lang.SecurityException
  Constructs a SecurityException with no detail message.
SecurityException(String) - Constructor for exception class java.lang.SecurityException
  Constructs a SecurityException with the specified detail message.
seed(Long) - Method in class com.codename1.ai.ChatRequest.Builder
seekTo(long) - Method in class com.codename1.media.RemoteControlListener
  Called when user seeks to a position of the currently playing media on the remote control.
SEG_CLOSE - Static variable in interface com.codename1.ui.geom.PathIterator
  The current segment closes a loop by an implicit line to the previous `#SEG_MOVETO` coordinate.
SEG_CUBICTO - Static variable in interface com.codename1.ui.geom.PathIterator
  The current segment is a cubic parametric curve (more commonly known as a Bezier curve).
SEG_LINETO - Static variable in interface com.codename1.ui.geom.PathIterator
  The current segment is a line.
SEG_MOVETO - Static variable in interface com.codename1.ui.geom.PathIterator
  Starts a new subpath.
SEG_QUADTO - Static variable in interface com.codename1.ui.geom.PathIterator
  The current segment is a quadratic parametric curve.
select(byte[], byte[], byte[], byte[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
select(byte[], int[], int[], int[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
select(byte[], int, int[], int, int[], int, int[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
select(byte[], int, int[], int, int, int[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
select(byte[], int, int, int[], int, int[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
select(byte[], int, int, int, int[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
select(PropertyBusinessObject, Property, boolean, int, int) - Method in class com.codename1.properties.SQLMap
  Fetches the components from the database matching the given cmp description, the fields that aren't null within the cmp will match the where clause
select(Component...) - Static method in class com.codename1.ui.ComponentSelector
  Alias of `#$(com.codename1.ui.Component...)`
select(ActionEvent) - Static method in class com.codename1.ui.ComponentSelector
  Alias of `#$(com.codename1.ui.events.ActionEvent)`
select(Runnable) - Static method in class com.codename1.ui.ComponentSelector
  Alias of `#$(java.lang.Runnable)`
select(String) - Static method in class com.codename1.ui.ComponentSelector
  Alias of `#$(java.lang.String)`
select(String, Component...) - Static method in class com.codename1.ui.ComponentSelector
  Alias of `com.codename1.ui.Component...)`
select(String, Collection) - Static method in class com.codename1.ui.ComponentSelector
  Alias of `java.util.Collection)`
select(Set) - Static method in class com.codename1.ui.ComponentSelector
  Alias of `#$(java.util.Set)`
SELECT_ALL_FLAG - Static variable in class com.codename1.ui.list.GenericListCellRenderer
  Put this flag as a Map key to indicate that a checkbox entry rendered by this renderer should act as a "select all" entry and toggle all other entries.
SelectableIconHolder - Interface in com.codename1.ui
  An interface that is implemented by "selectable" components that hold icons, such as `Button`, `SpanButton`, `MultiButton`, etc...
selectAll() - Method in class com.codename1.ui.TextSelection
  Selects all of the selectable text in the TextSelection (generally on the current form).
selectAllStyles() - Method in class com.codename1.ui.ComponentSelector
  Sets the current style to each component's ALL STYLES proxy style.
selectBuild() - Method in class com.codename1.properties.SQLMap
  Fetches the components from the database matching the given select builder query
selectDisabledStyle() - Method in class com.codename1.ui.ComponentSelector
  Sets the current style to the disabled style.
SELECTED - Enum constant in enum com.codename1.binding.BindAttr
  `isSelected` / `setSelected` on `CheckBox`, `RadioButton`, and any other selectable component.
selectInList(int[], int) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
selectInList(int[], int) - Static method in class com.codename1.testing.TestUtils
  Selects the given offset in a list
selectInList(String, int) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
selectInList(String, int) - Static method in class com.codename1.testing.TestUtils
  Selects the given offset in a list
selectionChanged(int, int) - Method in class com.codename1.components.ButtonList
selectionChanged(int, int) - Method in interface com.codename1.ui.events.SelectionListener
  Indicates the selection changed in the underlying list model
selectionChanged(int, int, HTMLComponent, List, HTMLElement) - Method in class com.codename1.components.Ads
  Deprecated.
  Called when the user selects an item in a List inside the HTMLComponent Note: Selection is traversing through the items - once the user has actually decided, an ActionEvent will be sent as well This method will be called only if HTMLComponent.isEventsEnabled() is true
selectionChanged(int, int, HTMLComponent, List, HTMLElement) - Method in class com.codename1.ui.html.DefaultHTMLCallback
  {Called when the user selects an item in a List inside the HTMLComponent Note: Selection is traversing through the items - once the user has actually decided, an ActionEvent will be sent as well This method will be called only if HTMLComponent.isEventsEnabled() is true
selectionChanged(int, int, HTMLComponent, List, HTMLElement) - Method in interface com.codename1.ui.html.HTMLCallback
  Called when the user selects an item in a List inside the HTMLComponent Note: Selection is traversing through the items - once the user has actually decided, an ActionEvent will be sent as well This method will be called only if HTMLComponent.isEventsEnabled() is true
SelectionListener - Interface in com.codename1.ui.events
  Invoked to indicate a selection change in the list model
selectNot(PropertyBusinessObject, Property, boolean, int, int) - Method in class com.codename1.properties.SQLMap
  Fetches the components from the database matching the given cmp description, the fields that aren't null within the cmp will NOT match the where clause
selectPressedStyle() - Method in class com.codename1.ui.ComponentSelector
  Sets the current style to the pressed style.
selectSelectedStyle() - Method in class com.codename1.ui.ComponentSelector
  Sets the current style to the selected style.
selectTab(Component) - Method in class com.codename1.ui.Tabs
  Invoked to select a specific tab, this method should be overriden for subclasses overriding createTab
selectUnselectedStyle() - Method in class com.codename1.ui.ComponentSelector
  Sets the current style to the unselected style.
send() - Method in class com.codename1.push.Push
  Sends push message.
send(byte[]) - Method in class com.codename1.io.WebSocket
  Send a binary frame.
send(String) - Method in class com.codename1.io.WebSocket
  Send a text frame.
sendAsync() - Method in class com.codename1.push.Push
  Sends push message asynchronously.
sendCrashReport(Throwable, String, boolean) - Static method in class com.codename1.analytics.AnalyticsService
  Deprecated.
  use `Analytics.crash(Throwable, String, boolean)`
sendLog() - Static method in class com.codename1.io.Log
  Sends the current log to the cloud.
sendLog() - Static method in class com.codename1.ui.CN
  Sends the log to your email account
sendLogAsync() - Static method in class com.codename1.io.Log
  Sends the current log to the cloud and returns immediately
sendMessage(String[], String, Message) - Static method in class com.codename1.messaging.Message
  Send an email using the platform mail client
sendMessage(String[], String, Message) - Method in class com.codename1.ui.Display
  Send an email using the platform mail client.
sendMessage(String, Message, String...) - Static method in class com.codename1.ui.CN
  Send an email using the platform mail client.
sendMessageViaCloud(String, String, String, String, String) - Method in class com.codename1.messaging.Message
  Send an email message using the Codename One cloud to send the message, notice that this API will only work for pro accounts.
sendMessageViaCloudSync(String, String, String, String, String) - Method in class com.codename1.messaging.Message
  Send an email message using the Codename One cloud to send the message, notice that this API will only work for pro accounts.
sendPushMessage(String, String, boolean, String, String, String) - Static method in class com.codename1.push.Push
  Sends a push message and returns true if server delivery succeeded, notice that the push message isn't guaranteed to reach all devices.
sendPushMessage(String, String, boolean, String, String, String, int, String...) - Static method in class com.codename1.push.Push
  Sends a push message and returns true if server delivery succeeded, notice that the push message isn't guaranteed to reach all devices.
sendPushMessage(String, String, boolean, String, String, String, String, String, String, String) - Static method in class com.codename1.push.Push
  Sends a push message and returns true if server delivery succeeded, notice that the push message isn't guaranteed to reach all devices.
sendPushMessage(String, String, String, boolean, String, String, String) - Static method in class com.codename1.push.Push
  Sends a push message and returns true if server delivery succeeded, notice that the push message isn't guaranteed to reach all devices.
sendPushMessage(String, String, String, boolean, String, String, String, String, String, String, String) - Static method in class com.codename1.push.Push
  Sends a push message and returns true if server delivery succeeded, notice that the push message isn't guaranteed to reach all devices.
sendPushMessageAsync(String, String, boolean, String, String, String) - Static method in class com.codename1.push.Push
  Sends a push message and returns true if server delivery succeeded, notice that the push message isn't guaranteed to reach all devices.
sendPushMessageAsync(String, String, boolean, String, String, String, String, String, String, String) - Static method in class com.codename1.push.Push
  Sends a push message and returns true if server delivery succeeded, notice that the push message isn't guaranteed to reach all devices.
sendPushMessageAsync(String, String, String, boolean, String, String, String) - Static method in class com.codename1.push.Push
  Sends a push message and returns true if server delivery succeeded, notice that the push message isn't guaranteed to reach all devices.
sendPushMessageAsync(String, String, String, boolean, String, String, String, String, String, String, String) - Static method in class com.codename1.push.Push
  Sends a push message and returns true if server delivery succeeded, notice that the push message isn't guaranteed to reach all devices.
sendRequest() - Method in class com.codename1.components.RSSReader
  Send the request to the server, will only work once.
sendSMS(String, String) - Static method in class com.codename1.ui.CN
  Sends a SMS message to the given phone number
sendSMS(String, String) - Method in class com.codename1.ui.Display
  Sends a SMS message to the given phone number
sendSMS(String, String, boolean) - Static method in class com.codename1.ui.CN
  Sends a SMS message to the given phone number, the code below demonstrates the logic of detecting platform behavior for sending SMS.
sendSMS(String, String, boolean) - Method in class com.codename1.ui.Display
  Sends a SMS message to the given phone number, the code below demonstrates the logic of detecting platform behavior for sending SMS.
SENSITIVE - Static variable in class com.codename1.ui.TextArea
  Indicates that the text entered is sensitive data that the implementation must never store into a dictionary or table for use in predictive, auto-completing, or other accelerated input schemes.
SEPARATED - Enum constant in enum com.codename1.gaming.physics.box2d.collision.TimeOfImpact.TOIOutputState
separator - Static variable in class com.codename1.io.File
SEPARATOR - Static variable in class com.codename1.processing.Result
separatorChar - Static variable in class com.codename1.io.File
SEPTEMBER - Static variable in class java.util.Calendar
  Value of the MONTH field indicating the ninth month of the year.
sequential() - Method in interface java.util.stream.BaseStream
sequentialAnimation(ComponentAnimation...) - Static method in class com.codename1.ui.animations.ComponentAnimation
  Allows us to create an animation that places several separate animations in a sequence so they appear as a single animation to the system and process one after the other
Serializable - Interface in java.io
  Here to simplify porting, won't actually work...
seriesPressed(SeriesSelection) - Method in class com.codename1.charts.ChartComponent
  Called when a pointer is pressed on a series in the chart.
seriesReleased(SeriesSelection) - Method in class com.codename1.charts.ChartComponent
  Called when a pointer is released from a series in the chart.
SeriesSelection - Class in com.codename1.charts.models
SeriesSelection(int, int, double, double) - Constructor for class com.codename1.charts.models.SeriesSelection
SeriesTransition - Class in com.codename1.charts.transitions
  A base class for series transitions of ChartComponent.
SeriesTransition(ChartComponent) - Constructor for class com.codename1.charts.transitions.SeriesTransition
SeriesTransition(ChartComponent, int) - Constructor for class com.codename1.charts.transitions.SeriesTransition
SeriesTransition(ChartComponent, int, int) - Constructor for class com.codename1.charts.transitions.SeriesTransition
SERVER - Enum constant in enum com.codename1.ai.LlmException.ErrorType
  5xx other than 503 / 529 -- provider had an internal error.
ServerSideVerificationOptions - Class in com.codename1.ads
  Options for server side verification (SSV) of rewarded ads.
ServerSideVerificationOptions(String, String) - Constructor for class com.codename1.ads.ServerSideVerificationOptions
  Creates a new set of server side verification options.
service() - Element in annotation type com.codename1.annotations.grpc.Rpc
  Optional override of the interface-level service path.
sessionFailed(NfcException) - Method in interface com.codename1.nfc.NfcListener
  Called when the session ends because of an error.
set(boolean) - Method in class java.util.concurrent.atomic.AtomicBoolean
set(float) - Method in class com.codename1.gaming.physics.box2d.common.Mat22
  Set as a matrix representing a rotation.
set(float) - Method in class com.codename1.gaming.physics.box2d.common.Rot
set(float, float) - Method in class com.codename1.gaming.physics.box2d.common.Vec2
  Set the vector component-wise.
set(float, float, float) - Method in class com.codename1.gaming.physics.box2d.common.Color3f
set(float, float, float) - Method in class com.codename1.gaming.physics.box2d.common.Vec3
set(float, float, float, float) - Method in class com.codename1.gaming.physics.box2d.common.Mat22
set(int) - Method in class java.util.BitSet
  Sets the bit at index `pos` to 1.
set(int) - Method in class java.util.concurrent.atomic.AtomicInteger
set(int, boolean) - Method in class java.util.BitSet
  Sets the bit at index `pos` to `val`.
set(int, int) - Method in class java.util.BitSet
  Sets the bits starting from `pos1` to `pos2`.
set(int, int) - Method in class java.util.Calendar
  Sets the time field with the given value.
set(int, int, boolean) - Method in class java.util.BitSet
  Sets the bits starting from `pos1` to `pos2` to the given `val`.
set(int, int, int, int) - Method in class com.codename1.ui.layouts.Insets
set(int, E) - Method in class java.util.AbstractList
  Replaces the element at the specified location in this list with the specified object.
set(int, E) - Method in class java.util.AbstractSequentialList
set(int, E) - Method in class java.util.ArrayList
  Replaces the element at the specified location in this `ArrayList` with the specified object.
set(int, E) - Method in class java.util.LinkedList
  Replaces the element at the specified location in this `LinkedList` with the specified object.
set(int, E) - Method in interface java.util.List
  Replaces the element at the specified location in this `List` with the specified object.
set(int, E) - Method in class java.util.Vector
  Replaces the element at the specified location in this vector with the specified object.
set(int, Object) - Method in class com.codename1.javascript.JSObject
  Sets an indexed value on this object synchronously (assuming this object is a Javascript array).
set(int, Object, boolean) - Method in class com.codename1.javascript.JSObject
  Sets an indexed value on this object (assuming this object is a Javascript array).
set(int, String, double) - Method in class com.codename1.charts.models.CategorySeries
  Replaces the value at the specific index in the series.
set(int, String, Object) - Method in class com.codename1.ui.BrowserComponent.JSProxy
  Sets a property.
set(int, String, Object, SuccessCallback) - Method in class com.codename1.ui.BrowserComponent.JSProxy
  Sets a property on this javascript object.
set(int, Map, SuccessCallback) - Method in class com.codename1.ui.BrowserComponent.JSProxy
  Sets multiple properties in a single batch.
set(int, T) - Method in class com.codename1.properties.ListProperty
  Sets the property value and potentially fires a change event
set(long) - Method in class java.util.concurrent.atomic.AtomicLong
set(AABB) - Method in class com.codename1.gaming.physics.box2d.collision.AABB
  Sets this object from the given object
set(Collision.ClipVertex) - Method in class com.codename1.gaming.physics.box2d.collision.Collision.ClipVertex
set(ContactID) - Method in class com.codename1.gaming.physics.box2d.collision.ContactID
set(Distance.SimplexCache) - Method in class com.codename1.gaming.physics.box2d.collision.Distance.SimplexCache
set(Manifold) - Method in class com.codename1.gaming.physics.box2d.collision.Manifold
  copies this manifold from the given one
set(ManifoldPoint) - Method in class com.codename1.gaming.physics.box2d.collision.ManifoldPoint
  Sets this manifold point form the given one
set(RayCastInput) - Method in class com.codename1.gaming.physics.box2d.collision.RayCastInput
set(RayCastOutput) - Method in class com.codename1.gaming.physics.box2d.collision.RayCastOutput
set(MassData) - Method in class com.codename1.gaming.physics.box2d.collision.shapes.MassData
set(Shape, int) - Method in class com.codename1.gaming.physics.box2d.collision.Distance.DistanceProxy
  Initialize the proxy using the given shape.
set(Color3f) - Method in class com.codename1.gaming.physics.box2d.common.Color3f
set(Mat22) - Method in class com.codename1.gaming.physics.box2d.common.Mat22
  Set as a copy of another matrix.
set(OBBViewportTransform) - Method in class com.codename1.gaming.physics.box2d.common.OBBViewportTransform
set(RaycastResult) - Method in class com.codename1.gaming.physics.box2d.common.RaycastResult
set(Rot) - Method in class com.codename1.gaming.physics.box2d.common.Rot
set(Sweep) - Method in class com.codename1.gaming.physics.box2d.common.Sweep
set(Transform) - Method in class com.codename1.gaming.physics.box2d.common.Transform
  Set this to equal another transform.
set(Vec2) - Method in class com.codename1.gaming.physics.box2d.common.Vec2
  Set this vector to another vector.
set(Vec2[], int) - Method in class com.codename1.gaming.physics.box2d.collision.shapes.PolygonShape
  Create a convex hull from the given array of points.
set(Vec2[], int, Vec2Array, IntArray) - Method in class com.codename1.gaming.physics.box2d.collision.shapes.PolygonShape
  Create a convex hull from the given array of points.
set(Vec2, float) - Method in class com.codename1.gaming.physics.box2d.common.Transform
  Set this based on the position and angle.
set(Vec2, Vec2) - Method in class com.codename1.gaming.physics.box2d.collision.shapes.EdgeShape
set(Vec2, Vec2) - Method in class com.codename1.gaming.physics.box2d.common.Mat22
  Set by column vectors.
set(Vec3) - Method in class com.codename1.gaming.physics.box2d.common.Vec3
set(Filter) - Method in class com.codename1.gaming.physics.box2d.dynamics.Filter
set(Component) - Method in class com.codename1.ui.Form.TabIterator
  Replaces the current component, in the iterator, with the provided component.
set(E) - Method in interface java.util.ListIterator
  Replaces the last object returned by `next` or `previous` with the specified object.
set(String, boolean) - Static method in class com.codename1.io.Preferences
  Sets a preference value
set(String, double) - Static method in class com.codename1.io.Preferences
  Sets a preference value
set(String, float) - Static method in class com.codename1.io.Preferences
  Sets a preference value
set(String, int) - Static method in class com.codename1.io.Preferences
  Sets a preference value
set(String, long) - Static method in class com.codename1.io.Preferences
  Sets a preference value
set(String, Component) - Method in class com.codename1.ui.UIFragment
  Sets a parameter component in this template.
set(String, Object) - Method in class com.codename1.javascript.JavascriptContext
  Sets a Javascript value given a compatible Java object value.
set(String, Object) - Method in class com.codename1.javascript.JSObject
  Sets a property on this object.
set(String, Object) - Method in class com.codename1.ui.BrowserComponent.JSProxy
  Sets a property.
set(String, Object, boolean) - Method in class com.codename1.javascript.JavascriptContext
  Sets a Javascript value given a compatible Java object value.
set(String, Object, boolean) - Method in class com.codename1.javascript.JSObject
  Sets a property on the underlying Javascript object.
set(String, Object, SuccessCallback) - Method in class com.codename1.ui.BrowserComponent.JSProxy
  Sets a property on this javascript object.
set(String, String) - Static method in class com.codename1.io.Preferences
  Sets a preference value
set(String, String) - Method in class com.codename1.security.SecureStorage
  Quietly stores or overwrites an entry under `account`.
set(String, String, String) - Method in class com.codename1.security.SecureStorage
  Stores or overwrites a value for the given account.
set(Collection) - Method in class com.codename1.properties.CollectionProperty
  Sets the entire content of the property
set(Collection) - Method in class com.codename1.properties.ListProperty
  Sets the entire content of the property
set(Collection) - Method in class com.codename1.properties.SetProperty
  Sets the entire content of the property
set(Map) - Static method in class com.codename1.io.Preferences
  Sets a set of preference values as a batch, and performs a single save.
set(Map, SuccessCallback) - Method in class com.codename1.ui.BrowserComponent.JSProxy
  Sets multiple properties in a single batch.
set(T) - Method in class com.codename1.properties.NumericProperty
set(T) - Method in class com.codename1.properties.Property
  Sets the property value and potentially fires a change event
set(T) - Method in class com.codename1.util.Wrapper
set(T) - Method in class java.lang.ThreadLocal
set(T, J) - Method in class com.codename1.properties.MapProperty
  Sets the property value and potentially fires a change event
set(V) - Method in class java.util.concurrent.atomic.AtomicReference
Set<E> - Interface in java.util
  A `Set` is a data structure which does not allow duplicate elements.
set3DText(boolean, boolean) - Method in class com.codename1.ui.ComponentSelector
  Wraps `boolean)`
set3DText(boolean, boolean) - Method in class com.codename1.ui.plaf.Style
  Sets the 3D text decoration for this style
set3DTextNorth(boolean) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Style#set3DTextNorth(boolean)`
set3DTextNorth(boolean) - Method in class com.codename1.ui.plaf.Style
  Sets the text decoration to 3D text
setAbsoluteCenter(boolean) - Method in class com.codename1.ui.layouts.BorderLayout
  Indicates that the center shouldn't grow and should be placed exactly in the center of the layout
setAccessibilityText(String) - Method in class com.codename1.ui.Component
  Sets the text that describes this component to assistive technologies.
setAccessToken(AccessToken) - Method in class com.codename1.social.Login
  Sets the Login access token
setAccuracy(float) - Method in class com.codename1.location.Location
setActAsLabel(boolean) - Method in class com.codename1.ui.TextArea
  This flag indicates that the text area should try to act as a label and try to fix more accurately within it's bounds this might make it slower as a result
setActAsSpinnerDialog(boolean) - Method in class com.codename1.ui.ComboBox
  When this flag is active the combo box acts as a button that opens a dialog that looks like a spinner this allows creating user interfaces for touch devices where a spinner UI approach is more common than a combo box paradigm.
setActionId(String) - Static method in class com.codename1.push.PushContent
  Sets the action ID of the push content.
setActionTitle(String) - Static method in class com.codename1.push.PushContent
  Sets the action title of the notification content.
setActive(boolean) - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Set the active state of the body.
setActiveRegion(String) - Method in class com.codename1.gaming.level.GameWorld
setAd(String) - Method in class com.codename1.components.Ads
  Deprecated.
  HTML ad received from the server
setAdapter(URLImage.ImageAdapter) - Method in class com.codename1.ui.list.GenericListCellRenderer
  The adapter used when dealing with image URL's
setAddBackToTaget(boolean) - Method in class com.codename1.components.RSSReader
  Indicates whether a back command should be added implicitly to the target container
setAddresses(Hashtable) - Method in class com.codename1.contacts.Contact
  Sets the Contact Addresses
setAdListener(AdListener) - Method in class com.codename1.ads.AppOpenAd
  Sets the listener notified of this ad's lifecycle events.
setAdListener(AdListener) - Method in class com.codename1.ads.InterstitialAd
  Sets the listener notified of this ad's lifecycle events.
setAdListener(AdListener) - Method in class com.codename1.ads.RewardedAd
  Sets the listener notified of this ad's lifecycle events.
setAdListener(AdListener) - Method in class com.codename1.ads.RewardedInterstitialAd
  Sets the listener notified of this ad's lifecycle events.
setAdListener(AdListener) - Method in class com.codename1.ads.BannerAd
  Sets the listener notified of this banner's lifecycle events.
setAdsProvider(Class) - Static method in class com.codename1.ads.AdsService
  Deprecated.
  Sets the provider of the ads service.
setAffine(double, double, double, double, double, double) - Method in class com.codename1.ui.Transform
setAge(String) - Method in class com.codename1.components.Ads
  Deprecated.
  Sets the users age
setAlbumArt(Image) - Method in class com.codename1.media.MediaMetaData
  Sets the album art for the media.
setAlertBody(String) - Method in class com.codename1.notifications.LocalNotification
  Sets the alert body to be displayed for this notification.
setAlertImage(String) - Method in class com.codename1.notifications.LocalNotification
  Sets an image to be displayed on the platform notifications bar, if the underlying platform supports image displaying otherwise the image will be ignored.
setAlertMessage(String) - Method in class com.codename1.nfc.NfcReadOptions
  Sets the message shown on iOS Core NFC's modal sheet while the session is active.
setAlertSound(String) - Method in class com.codename1.notifications.LocalNotification
  Sets the alert sound to be sounded when the notification arrives.
setAlertTitle(String) - Method in class com.codename1.notifications.LocalNotification
  Sets the alert title to be displayed for this notification.
setAlign(int) - Method in class com.codename1.ui.layouts.BoxLayout
  Sets the alignment of this layout.
setAlign(int) - Method in class com.codename1.ui.layouts.FlowLayout
  Alignment of the flow layout, defaults to LEFT
setAlign(UnitValue) - Method in class com.codename1.ui.layouts.mig.DimConstraint
  Sets the alignment used wither as a default value for sub-entities or for this entity.
setAlignment(int) - Method in class com.codename1.ui.Button
  Sets the Alignment of the Label to one of: CENTER, LEFT, RIGHT
setAlignment(int) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Style#setAlignment(int)`
setAlignment(int) - Method in class com.codename1.ui.Label
  Sets the Alignment of the Label to one of: CENTER, LEFT, RIGHT
setAlignment(int) - Method in class com.codename1.ui.plaf.Style
  Sets the Alignment of the Label to one of: CENTER, LEFT, RIGHT
setAlignment(int) - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
  Sets the alignment for this style.
setAlignment(int) - Method in class com.codename1.ui.TextArea
  Sets the Alignment of the TextArea to one of: CENTER, LEFT, RIGHT
setAlignment(int, boolean) - Method in class com.codename1.ui.plaf.Style
  Sets the Alignment of the Label to one of: CENTER, LEFT, RIGHT
setAlignment(String) - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
  Sets the alignment for this style as a String.
setAlignX(UnitValue) - Method in class com.codename1.ui.layouts.mig.LC
  If the laid out components' bounds in total is less than the final size of the container these align values will be used to align the components in the parent.
setAlignY(UnitValue) - Method in class com.codename1.ui.layouts.mig.LC
  If the laid out components' bounds in total is less than the final size of the container these align values will be used to align the components in the parent.
setAllowClose(boolean) - Method in class com.codename1.ui.Sheet
  Sets whether the user is able to close this sheet.
setAllowEnableLayoutOnPaint(boolean) - Method in class com.codename1.ui.Form
  Enabling "layoutOnPaint" behaviour.
setAllowMinimizing(boolean) - Method in class com.codename1.ui.Display
  Allows a Codename One application to minimize without forcing it to the front whenever a new dialog is poped up
setAllowScaleDown(boolean) - Method in class com.codename1.components.ImageViewer
  Allows the image to scale down when image initial position is set to fit this is off by default since the UX isn't great
setAllowSleep(boolean) - Method in class com.codename1.gaming.physics.box2d.dynamics.World
setAlpha(int) - Method in class com.codename1.gaming.Sprite
setAlpha(int) - Method in class com.codename1.ui.Graphics
  Sets alpha as a value between 0-255 (0 - 0xff) where 255 is completely opaque and 0 is completely transparent
setAltitude(double) - Method in class com.codename1.location.Location
  Sets the altitude of this Location
setAlwaysRenderSelection(boolean) - Method in class com.codename1.ui.list.DefaultListCellRenderer
  Indicates that selection should always be rendered regardless of the status of the shouldRenderSelection flag
setAlwaysRevalidate(boolean) - Static method in class com.codename1.io.services.ImageDownloadService
  By default lists don't revalidate on every change to avoid "jumpiness" when scrolling
setAlwaysStore(boolean) - Method in class com.codename1.io.CacheMap
  When set to true indicates that all entries should be persisted to storage for a constantly persisting cache
setAlwaysTensile(boolean) - Method in class com.codename1.ui.Component
  Enable the tensile drag to work even when a component doesn't have a scroll showable (scrollable flag still needs to be set to true)
setAlwaysTensile(boolean) - Method in class com.codename1.ui.Form
  Enable the tensile drag to work even when a component doesn't have a scroll showable (scrollable flag still needs to be set to true)
setAmbientColor(int) - Method in class com.codename1.gaming.level.LevelLight
setAmbientColor(int) - Method in class com.codename1.gpu.Light
  Sets the ambient color as a packed ARGB integer.
setAmPmStrings(String[]) - Method in class com.codename1.l10n.DateFormatSymbols
setAmPmStrings(String[]) - Method in class java.text.DateFormatSymbols
setAnchor(double, double) - Method in class com.codename1.gaming.Sprite
  Sets the normalized anchor (0..1) used as the position and pivot point.
setAndGetAlpha(int) - Method in class com.codename1.ui.Graphics
  Sets alpha as a value between 0-255 (0 - 0xff) where 255 is completely opaque and 0 is completely transparent
setAndGetColor(int) - Method in class com.codename1.ui.Graphics
  Sets the current rgb color while ignoring any potential alpha component within said color value.
setAndWait(int, String, Object) - Method in class com.codename1.ui.BrowserComponent.JSProxy
  Sets a property on this javascript object and waits for it to complete using invokeAndBlock.
setAndWait(int, Map) - Method in class com.codename1.ui.BrowserComponent.JSProxy
  Sets multiple properties in a single batch.
setAndWait(String, Object) - Method in class com.codename1.ui.BrowserComponent.JSProxy
  Sets a property on this javascript object and waits for it to complete using invokeAndBlock.
setAndWait(Map) - Method in class com.codename1.ui.BrowserComponent.JSProxy
  Sets multiple properties in a single batch.
setAngleDegrees(float) - Method in class com.codename1.ui.LinearGradient
setAngleIncrease(int) - Method in class com.codename1.components.InfiniteProgress
  The angle to increase (in degrees naturally) in every tick count, reduce to 1 to make the animation perfectly slow and smooth, increase to 45 to make it fast and jumpy.
setAngleMax(double) - Method in class com.codename1.charts.renderers.DialRenderer
  Sets the end angle value of the dial.
setAngleMin(double) - Method in class com.codename1.charts.renderers.DialRenderer
  Sets the start angle value of the dial.
setAngularDamping(float) - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Set the angular damping of the body.
setAngularDamping(float) - Method in class com.codename1.gaming.physics.PhysicsBody
setAngularVelocity(float) - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Set the angular velocity.
setAngularVelocity(float) - Method in class com.codename1.gaming.physics.PhysicsBody
  Sets the angular velocity in radians per second (clockwise positive).
setAnimatedIndicator(boolean) - Method in class com.codename1.ui.Tabs
  Enables the Material 3 sliding-underline indicator (off by default).
setAnimateShow(boolean) - Method in class com.codename1.components.InteractionDialog
  Indicates whether show/dispose should be animated or not.
setAnimateTabSelection(boolean) - Method in class com.codename1.ui.Tabs
  Indicates whether clicking on a tab button should result in an animation to the selected tab or an immediate switch
setAnimateZoom(boolean) - Method in class com.codename1.components.ImageViewer
  Indicates if the zoom should bee animated.
setAnimation(boolean) - Method in class com.codename1.ui.ComponentImage
  Sets whether this in an animation.
setAnimation(Image) - Method in class com.codename1.components.InfiniteProgress
  Allows setting the image that will be rotated as part of this effect
setAnimationDelay(int) - Method in class com.codename1.ui.animations.Timeline
  Inidicates the minimal delay between animation frames allowing the CPU to rest.
setAnimationSpeed(int) - Method in class com.codename1.components.InteractionDialog
  Sets the duration in milliseconds used by the show, dispose and resize animations, overriding the `interactionDialogSpeedInt` theme constant.
setAnnotationsColor(int) - Method in class com.codename1.charts.renderers.XYSeriesRenderer
  Sets the annotations color.
setAnnotationsTextAlign(int) - Method in class com.codename1.charts.renderers.XYSeriesRenderer
  Sets the annotations text align.
setAnnotationsTextFont(Font) - Method in class com.codename1.charts.renderers.XYSeriesRenderer
  Sets the annotations text font size using a Font object instead of a point size.
setAnnotationsTextSize(float) - Method in class com.codename1.charts.renderers.XYSeriesRenderer
  Sets the annotations text size.
setAntiAlias(boolean) - Method in class com.codename1.charts.compat.Paint
setAntiAliased(boolean) - Method in class com.codename1.ui.Graphics
  Set whether antialiasing for standard rendering operations is turned on.
setAntiAliasedText(boolean) - Method in class com.codename1.ui.Graphics
  Set whether antialiasing for text is active, notice that text antialiasing is a separate attribute from standard anti-alisaing.
setAntialiasing(boolean) - Method in class com.codename1.charts.renderers.DefaultRenderer
  Sets the antialiasing value.
setApiKey(String) - Method in class com.codename1.maps.vector.HttpTileSource
  Sets the API key substituted into the `{key}` token of the template.
setApiVersion(String) - Static method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Sets the Facebook api version being used, by default the api calls the non version-ed version of the API.
setAppId(String) - Method in class com.codename1.facebook.ui.LikeButton
  Deprecated.

  ###### Parameters

setAppID(String) - Method in class com.codename1.components.Ads
  Deprecated.
  Simple setter of the unique identifier of the app on the ads service network, no need to manually use this the createAdsService uses this.
setApplication(CarApplication) - Static method in class com.codename1.car.Car
  Registers the app's in-car experience.
setApplyBackgroundColor(boolean) - Method in class com.codename1.charts.renderers.DefaultRenderer
  Sets if the background color should be applied.
setAppsMode(boolean) - Static method in class com.codename1.analytics.AnalyticsService
  Deprecated.
  use `Analytics`
setAppUserId(String) - Method in class com.codename1.payment.CommerceManager
  Sets the stable per-user id the cloud keys entitlements on.
setArcadeBehavior(boolean) - Method in class com.codename1.gaming.level.GameSceneView
  Enables (or disables) the built-in 2D arcade behavior -- gravity, run/jump, tile collision, enemy patrol and pickups -- that the editor preview shows.
setArrowHeight(int) - Method in class com.codename1.maps.layers.ArrowLinesLayer
  Sets the arrow height
setArrowSegmentLength(int) - Method in class com.codename1.maps.layers.ArrowLinesLayer
  Sets the arrow segment length
setArrowSize(float) - Method in class com.codename1.ui.plaf.RoundRectBorder
  Change the size of the arrow used for component tracking.
setArrowWidth(int) - Method in class com.codename1.maps.layers.ArrowLinesLayer
  Sets the arrow width
setArt(Image) - Method in class com.codename1.media.MediaMetaData
  Sets the art for the current media.
setArtId(String) - Method in class com.codename1.gaming.level.Material
setAsBox(float, float) - Method in class com.codename1.gaming.physics.box2d.collision.shapes.PolygonShape
  Build vertices to represent an axis-aligned box.
setAsBox(float, float, Vec2, float) - Method in class com.codename1.gaming.physics.box2d.collision.shapes.PolygonShape
  Build vertices to represent an oriented box.
setAspect(float) - Method in class com.codename1.gpu.Camera
  Sets the viewport aspect ratio (width / height).
setAssetId(String) - Method in class com.codename1.gaming.level.GameElement
  Points this element at a different catalog asset (and clears the cached `#resolveDef`).
setAssetPack(String) - Method in class com.codename1.gaming.level.GameLevel
  Sets the asset-pack id (see `#getAssetPack()`).
setAsync(String, Object) - Method in class com.codename1.javascript.JavascriptContext
  Sets a Javascript value given a compatible Java object value asynchronously.
setAttachment(String) - Method in class com.codename1.messaging.Message
  Sets the message attachment if exists
setAttachmentMimeType(String) - Method in class com.codename1.messaging.Message
  Sets the attachment mime type.
setAttribute(Object, String) - Method in class com.codename1.xml.Element
  Adds the specified attribute and value to this Element if it is supported for the Element and has a valid value.
setAttribute(String, String) - Method in class com.codename1.ui.html.HTMLElement
  Adds the specified attribute and value to this Element if it is supported for the Element and has a valid value.
setAttribute(String, String) - Method in class com.codename1.xml.Element
  Adds the specified attribute and value to this Element if it is supported for the Element and has a valid value.
setAttributeById(int, String) - Method in class com.codename1.ui.html.HTMLElement
  Allows setting an attribute with an attribute id
setAttribution(String) - Method in class com.codename1.maps.vector.BundledTileSource
  Sets the attribution string shown over the map.
setAttribution(String) - Method in class com.codename1.maps.vector.HttpTileSource
  Sets the attribution string shown over the map.
setAuthority(String, boolean) - Method in class java.net.URI
  Utility method - set the part, ensuring valid format.
setAuthority(String, int, String, boolean) - Method in class java.net.URI
  Utility method to construct the authority segment from given host, port, and userinfo segments.
setAuthorizationParameters(String...) - Method in class com.codename1.io.oidc.OidcClient
  Extra `name=value` parameters appended to the authorization-endpoint URL.
setAuthToken(String) - Static method in class com.codename1.payment.WalletExtension
  Publishes the auth token that the extension forwards to the issuer endpoint (JSON `authToken` field and `Authorization: Bearer` header) when the user adds a card.
setAuto() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
  Sets the units to "auto" (i.e. makes the inset flexible).
setAutoAdjustDialogSize(boolean) - Static method in class com.codename1.ui.Dialog
  Indicates whether Codename One should try to automatically adjust a showing dialog size when a screen size change event occurs
setAutocalculateCenter(boolean) - Method in class com.codename1.charts.views.RoundChart
setAutoClearForces(boolean) - Method in class com.codename1.gaming.physics.box2d.dynamics.World
  Set flag to control automatic clearing of forces after each time step.
setAutoClose(boolean) - Method in class com.codename1.components.Accordion
  Sets the auto close flag, if this flag is true clicking on an item to open an item will automatically close the previous opened item.
setAutoCommit(boolean) - Method in class com.codename1.properties.UiBinding.Binding
  Toggles auto-commit mode and overrides the `UiBinding` autocommit default.
setAutoCommit(boolean) - Method in class com.codename1.properties.UiBinding
  Default value for auto-commit mode, in auto-commit mode changes to the component/property are instantly reflected otherwise `com.codename1.properties.UiBinding.CommitMode#commit()` should be invoked explicitly
setAutocreateContainerGaps(boolean) - Method in class com.codename1.ui.layouts.GroupLayout
  Sets whether or not gaps between the container and the first/last components should automatically be created.
setAutocreateGaps(boolean) - Method in class com.codename1.ui.layouts.GroupLayout
  Sets whether or not a gap between components should automatically be created.
setAutoDegradeMaxSize(boolean) - Static method in class com.codename1.ui.TextArea
  Indicates whether a high value for default maxSize will be reduced to a lower value if the underlying platform throws an exception.
setAutoDetectURL(String) - Static method in class com.codename1.io.NetworkManager
  This URL is used to check whether an Internet connection is available
setAutoDispose(boolean) - Method in class com.codename1.ui.Dialog
  Determines whether the execution of a command on this dialog implicitly disposes the dialog.
setAutoFit(boolean) - Method in class com.codename1.ui.layouts.GridLayout
  Auto fits columns/rows to available screen space
setAutoFocusOnFirstLink(boolean) - Method in class com.codename1.ui.html.HTMLComponent
  Determines whether to auto-focus on the first link after page load Note that focusing will happen only if the link is within a visible range (no scrolling is performed since this is rarely a wanted behaviour in this case)
setAutoFoldVKBOnFormSwitch(boolean) - Method in class com.codename1.ui.Display
  Normally Codename One folds the VKB when switching forms this field allows us to block that behavior.
setAutoGrouping(boolean) - Method in class com.codename1.ui.layouts.TextModeLayout
  Automatically invokes the `com.codename1.ui.InputComponent#group(com.codename1.ui.Component...)` method on the text components in a BoxY layout scenario
setAutoplay(boolean) - Method in class com.codename1.components.MediaPlayer
  Sets playback to start automatically
setAutoRelease(boolean) - Method in class com.codename1.components.SpanButton
  Sets the auto released mode of this button, by default it's not an auto released Button
setAutoRelease(boolean) - Method in class com.codename1.components.Switch
  Sets the auto released mode of the Component
setAutoRelease(boolean) - Method in class com.codename1.ui.Button
  Sets the auto released mode of this button, by default it's not an auto released Button
setAutoRelease(boolean) - Method in interface com.codename1.ui.ReleasableComponent
  Sets the auto released mode of the Component
setAutoShow(boolean) - Method in class com.codename1.components.Progress
  Shows the progress automatically when the request processing is started
setAutoShowOnForeground(boolean) - Method in class com.codename1.ads.AppOpenAd
  Enables or disables the provider managed auto-show when the app returns to the foreground.
setAutoShowOnForeground(boolean) - Method in interface com.codename1.ads.spi.FullScreenAdSession
  For app open ads only: enables the provider managed auto-show on foreground.
setAutoSizeMode(boolean) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Label#setAutoSizeMode(boolean)`
setAutoSizeMode(boolean) - Method in class com.codename1.ui.Label
  Autosize mode automatically shrinks/grows the font of the label to fit in the available width, it carries a noticeable performance penalty and we recommend you avoid using it unless absolutely necessary
setAutoSizing(boolean) - Static method in class com.codename1.components.FloatingActionButton
  The FloatingActionButton tries to size/pad itself automatically but this means that manual padding is ignored.
setAutoStored(boolean) - Static method in class com.codename1.io.Cookie
  This method configures the auto storage of cookies
setAvailIn(int) - Method in class com.codename1.io.gzip.ZStream
  Deprecated.
setAvailOut(int) - Method in class com.codename1.io.gzip.ZStream
  Deprecated.
setAwake(boolean) - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Set the sleep state of the body.
setAxesColor(int) - Method in class com.codename1.charts.renderers.DefaultRenderer
  Sets the axes color.
setAxisTitleTextFont(Font) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Sets the Axis title text font size using a Font object instead of a point size.
setAxisTitleTextSize(float) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Sets the axis title text size.
setBackCommand(Command) - Method in class com.codename1.ui.Form
  Indicates the command that is defined as the back command out of this form.
setBackCommand(Command) - Method in class com.codename1.ui.MenuBar
  Indicates the command that is defined as the back command out of this form.
setBackCommand(Command) - Method in class com.codename1.ui.SideMenuBar
  Indicates the command that is defined as the back command out of this form.
setBackCommand(Command) - Method in class com.codename1.ui.Toolbar
  Sets the back command in the title bar to an arrow type and maps the back command hardware key if applicable.
setBackCommand(Command, Toolbar.BackCommandPolicy) - Method in class com.codename1.ui.Toolbar
  Sets the back command in the title bar and in the form, back command behaves based on the given policy type
setBackCommand(Command, Toolbar.BackCommandPolicy, float) - Method in class com.codename1.ui.Toolbar
  Sets the back command in the title bar and in the form, back command behaves based on the given policy type
setBackCommand(Form, Command) - Method in class com.codename1.ui.util.UIBuilder
  Invoked internally to set the back command on the form, this method allows subclasses to change the behavior of back command adding or disable it
setBackCommand(String, ActionListener) - Method in class com.codename1.ui.Toolbar
  Sets the back command in the title bar to an arrow type and maps the back command hardware key if applicable.
setBackCommand(String, Image, ActionListener) - Method in class com.codename1.ui.Form
  Shorthand for `#setBackCommand(com.codename1.ui.Command)` that dynamically creates the command using `com.codename1.ui.Image, com.codename1.ui.events.ActionListener)`.
setBackCommand(String, Toolbar.BackCommandPolicy, ActionListener) - Method in class com.codename1.ui.Toolbar
  Sets the back command in the title bar and in the form, back command behaves based on the given policy type
setBackCommandEnabled(boolean) - Method in class com.codename1.ui.util.UIBuilder
  Seamlessly inserts a back command to all the forms
setBackDestination(String) - Method in class com.codename1.ui.util.UIBuilder
  Pops the navigation stack until it finds form name and the back button will match form name if form name isn't in the stack this method will fail
setBackdropFilterBlurRadius(float) - Method in class com.codename1.ui.plaf.Style
setBackdropFilterBlurRadius(float, boolean) - Method in class com.codename1.ui.plaf.Style
setBackdropFilterColorMatrix(float[]) - Method in class com.codename1.ui.plaf.Style
setBackdropFilterColorMatrix(float[], boolean) - Method in class com.codename1.ui.plaf.Style
setBackgroundColor(int) - Method in class com.codename1.charts.renderers.DefaultRenderer
  Sets the background color.
setBackgroundColor(CarColor) - Method in class com.codename1.car.CarAction
  Sets the background colour role (the head unit may ignore it for legibility).
setBackgroundGradientEndColor(int) - Method in class com.codename1.ui.ComponentSelector
  Wraps `(int)`
setBackgroundGradientEndColor(int) - Method in class com.codename1.ui.plaf.Style
  Sets the background color for the component
setBackgroundGradientEndColor(int, boolean) - Method in class com.codename1.ui.plaf.Style
  Sets the background color for the component
setBackgroundGradientRelativeSize(float) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Style#setBackgroundGradientRelativeSize(float)`
setBackgroundGradientRelativeSize(float) - Method in class com.codename1.ui.plaf.Style
  Background radial gradient relative size
setBackgroundGradientRelativeSize(float, boolean) - Method in class com.codename1.ui.plaf.Style
  Background radial gradient relative size
setBackgroundGradientRelativeX(float) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Style#setBackgroundGradientRelativeX(float)`
setBackgroundGradientRelativeX(float) - Method in class com.codename1.ui.plaf.Style
  Background radial gradient relative center position X
setBackgroundGradientRelativeX(float, boolean) - Method in class com.codename1.ui.plaf.Style
  Background radial gradient relative center position X
setBackgroundGradientRelativeY(float) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Style#setBackgroundGradientRelativeY(float)`
setBackgroundGradientRelativeY(float) - Method in class com.codename1.ui.plaf.Style
  Background radial gradient relative center position Y
setBackgroundGradientRelativeY(float, boolean) - Method in class com.codename1.ui.plaf.Style
  Background radial gradient relative center position Y
setBackgroundGradientStartColor(int) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Style#setBackgroundGradientStartColor(int)`
setBackgroundGradientStartColor(int) - Method in class com.codename1.ui.plaf.Style
  Sets the background color for the component
setBackgroundGradientStartColor(int, boolean) - Method in class com.codename1.ui.plaf.Style
  Sets the background color for the component
setBackgroundImageDetermineSize(boolean) - Method in class com.codename1.ui.plaf.LookAndFeel
  Indicates if the bg image of a style should determine the minimum preferred size according to the theme
setBackgroundItemUIID(String) - Method in class com.codename1.components.Accordion
  Default UIID for the content item within the accordion
setBackgroundLocationListener(Class) - Method in class com.codename1.location.LocationManager
  Use this method to track background location updates when the application is not running anymore.
setBackgroundType(byte) - Method in class com.codename1.components.ScaleImageButton
  Sets the behavior of the background to one of Style.BACKGROUND_IMAGE_SCALED_FIT, Style.BACKGROUND_IMAGE_SCALED_FILL, Style.BACKGROUND_IMAGE_SCALE
setBackgroundType(byte) - Method in class com.codename1.components.ScaleImageLabel
  Sets the behavior of the background to one of Style.BACKGROUND_IMAGE_SCALED_FIT, Style.BACKGROUND_IMAGE_SCALED_FILL, Style.BACKGROUND_IMAGE_SCALE
setBackgroundType(byte) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Style#setBackgroundType(byte)`
setBackgroundType(byte) - Method in class com.codename1.ui.plaf.Style
  Sets the background type for the component
setBackgroundType(byte, boolean) - Method in class com.codename1.ui.plaf.Style
  Sets the background type for the component
setBackIcon(Image) - Method in class com.codename1.components.MediaPlayer
  Sets the back Button Icon
setBackToParent(boolean) - Static method in class com.codename1.io.Oauth2
  Deprecated.
  Enables going back to the parent form after login is completed
setBadgeNumber(int) - Method in class com.codename1.notifications.LocalNotification
  Gets the badge number to set for this notification.
setBadgeNumber(int) - Method in class com.codename1.ui.Display
  Sets the number that appears on the application icon in iOS
setBadgeText(String) - Method in class com.codename1.components.MultiButton
  Sets the badge text to be used on this label.
setBadgeText(String) - Method in class com.codename1.ui.Label
  Sets the badge text to be used on this label.
setBadgeUIID(String) - Method in class com.codename1.components.MultiButton
  Sets the style that should be used for rendering badges.
setBadgeUIID(String) - Method in class com.codename1.ui.Label
  Sets the style that should be used for rendering badges.
setBand(int) - Method in class com.codename1.gaming.level.Layer
setBanner(boolean) - Method in class com.codename1.ads.InnerActive
  Deprecated.
  Sets this ads type, by default this a banner type.
setBarSpacing(double) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Sets the spacing between bars, in bar charts.
setBarWidth(float) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Sets the bar chart item constant width in pixels.
setBase64Binaries(boolean) - Method in class com.codename1.io.MultipartRequest
  Set to true to encode binary data as base 64
setBaseUrl(String) - Method in class com.codename1.ai.LlmClient
setBaseURL(String) - Method in class com.codename1.ui.html.DocumentInfo
  Sets the base URL for this document.
setBatchSize(int) - Method in class com.codename1.analytics.CodenameOneAnalyticsProvider
  Sets the number of events buffered before an automatic flush.
setBgColor(int) - Method in class com.codename1.ui.animations.FlipTransition
  The background color that is painted behind the flipping effect or -1 to use the paintBackgrounds method instead
setBgColor(int) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Style#setBgColor(int)`
setBgColor(int) - Method in class com.codename1.ui.plaf.Style
  Sets the background color for the component
setBgColor(int, boolean) - Method in class com.codename1.ui.plaf.Style
  Sets the background color for the component
setBgColor(String) - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
  Sets the background color.
setBgImage(Image) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Style#setBgImage(com.codename1.ui.Image)`
setBgImage(Image) - Method in class com.codename1.ui.Form
  Sets the background image to show behind the form
setBgImage(Image) - Method in class com.codename1.ui.plaf.Style
  Sets the background image for the component
setBgImage(Image, boolean) - Method in class com.codename1.ui.plaf.Style
  Sets the background image for the component
setBgImage(String) - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
  Sets the background image.
setBgPainter(Painter) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Style#setBgPainter(com.codename1.ui.Painter)`
setBgPainter(Painter) - Method in class com.codename1.ui.plaf.Style
  Defines the background painter for this style, normally this would be the internal image/color painter but can be user defined
setBgTransparency(byte) - Method in class com.codename1.ui.plaf.Style
  Sets the Component transparency (opacity) level of the Component, zero indicates fully transparent and FF indicates fully opaque.
setBgTransparency(int) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Style#setBgTransparency(byte)`
setBgTransparency(int) - Method in class com.codename1.ui.FontImage
  Allows manipulating the background transparency value of the image
setBgTransparency(int) - Method in class com.codename1.ui.plaf.Style
  Sets the Component transparency level.
setBgTransparency(int, boolean) - Method in class com.codename1.ui.plaf.Style
  Sets the Component transparency level.
setBgType(Integer) - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
  Sets the background type as one of the Style.BACKGROUND_XXX constants.
setBgType(String) - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
  Sets the background type as a string.
setBidiAlgorithm(boolean) - Method in class com.codename1.ui.Display
  Indicates whether Codename One should consider the bidi RTL algorithm when drawing text or navigating with the text field cursor.
setBiometricOnly(boolean) - Method in class com.codename1.security.AuthenticationOptions
  If `true`, the OS prompt rejects device-credential fallback (PIN / pattern / passcode).
setBirthday(long) - Method in class com.codename1.contacts.Contact
  Sets the Contact birthday date
setBit(int) - Method in class com.codename1.util.BigInteger
setBitmapFontEnabled(boolean) - Static method in class com.codename1.ui.Font
  Indicates whether bitmap fonts should be enabled by default when loading or the fallback system font should be used instead.
setBlendMode(RenderState.BlendMode) - Method in class com.codename1.gpu.RenderState
  Sets the blend mode.
setBlockAnalytics(boolean) - Static method in class com.codename1.ui.util.UIBuilder
  Enables blocking analytics in the UIBuilder, this is useful for the designer tool.
setBlockFormat(String) - Method in class com.codename1.ui.RichTextArea
  Applies a block format / heading to the current block.
setBlocking(boolean) - Method in class com.codename1.ui.util.EventDispatcher
  Indicates whether this dispatcher blocks when firing events or not, normally a dispatcher uses callSeriallyAndWait() to be 100% synchronous with event delivery however this method is very slow.
setBlockLead(boolean) - Method in class com.codename1.ui.Component
  Prevent a lead component hierarchy from this specific component, this allows a component within that hierarchy to still act as a standalone component
setBlockList(boolean) - Method in class com.codename1.components.RSSReader

  ###### Parameters

setBlurBackgroundRadius(float) - Method in class com.codename1.ui.Dialog
  Dialog background can be blurred using a Gaussian blur effect, this sets the radius of the Gaussian blur.
setBody(String) - Static method in class com.codename1.push.PushContent
  Sets the body of pending push content.
setBodyText(String) - Method in class com.codename1.ui.html.HTMLComponent
  Sets the given string containing HTML code as this HTMLComponent's body
setBodyText(String, String) - Method in class com.codename1.ui.html.HTMLComponent
  Sets the given string containing HTML code as this HTMLComponent's body.
setBookmark(Runnable) - Static method in class com.codename1.ui.CN
  Sets a bookmark that can restore the app to a particular state.
setBookmark(Runnable) - Method in class com.codename1.ui.Display
  Sets a bookmark that can restore the app to a particular state.
setBoolean(int, boolean) - Method in class com.codename1.javascript.JSObject
  Sets an indexed value on this array to a boolean synchronously.
setBoolean(int, boolean, boolean) - Method in class com.codename1.javascript.JSObject
  Sets an indexed value on this array to a boolean.
setBoolean(String, boolean) - Method in class com.codename1.javascript.JSObject
  Sets a property on this object to a boolean value synchronously.
setBoolean(String, boolean, boolean) - Method in class com.codename1.javascript.JSObject
  Sets a property on this object to a boolean value.
setBorder(Border) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Style#setBorder(com.codename1.ui.plaf.Border)`
setBorder(Border) - Method in class com.codename1.ui.plaf.Style
  Sets the border for the style
setBorder(Border, boolean) - Method in class com.codename1.ui.plaf.Style
  Sets the border for the style
setBorder(String) - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
  Sets the border
setBorderSpacing(int, int) - Method in class com.codename1.ui.table.Table
  Sets the spacing of cells border (relevant only for separate borders and not for collapsed)
setBottom(Component) - Method in class com.codename1.components.SplitPane
  Sets the component to be placed on the bottom of the split pane.
setBottomLeftMode(Boolean) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  Used for roundRect border.
setBottomOnlyMode(Boolean) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  Used for roundRect border.
setBottomRightMode(Boolean) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  Used for roundRect border.
setBoundary(String) - Method in class com.codename1.io.MultipartRequest
  Sets the boundary string, normally you don't need this method.
setBoundPropertyValue(String, Object) - Method in class com.codename1.ui.CheckBox
  Sets the value of a bound property within this component, notice that this method MUST NOT fire the property change event when invoked to prevent recursion!
setBoundPropertyValue(String, Object) - Method in class com.codename1.ui.Component
  Sets the value of a bound property within this component, notice that this method MUST NOT fire the property change event when invoked to prevent recursion!
setBoundPropertyValue(String, Object) - Method in class com.codename1.ui.Label
  Sets the value of a bound property within this component, notice that this method MUST NOT fire the property change event when invoked to prevent recursion!
setBoundPropertyValue(String, Object) - Method in class com.codename1.ui.RadioButton
  Sets the value of a bound property within this component, notice that this method MUST NOT fire the property change event when invoked to prevent recursion!
setBoundPropertyValue(String, Object) - Method in class com.codename1.ui.TextArea
  Sets the value of a bound property within this component, notice that this method MUST NOT fire the property change event when invoked to prevent recursion!
setBounds(double, double, double, double) - Method in class com.codename1.ui.geom.Rectangle2D
  Helper method to set coordinates
setBounds(int, int, int, int) - Method in class com.codename1.charts.compat.GradientDrawable
setBounds(int, int, int, int) - Method in class com.codename1.ui.geom.Rectangle
  Helper method to set coordinates
setBounds(int, int, int, int) - Method in interface com.codename1.ui.layouts.mig.ComponentWrapper
  Sets the component's bounds.
setBounds(Rectangle) - Method in class com.codename1.ui.geom.Rectangle
  Sets the bounds of this rectangle.
setBounds(Object, String, int, int, int, int) - Static method in class com.codename1.ui.layouts.mig.LinkHandler
  Sets a key that can be linked to from any component.
setBrowsable(boolean) - Method in class com.codename1.car.CarRow
  Marks this row as browsable, i.e.
setBrowserComponent(BrowserComponent) - Method in class com.codename1.javascript.JavascriptContext
  Sets the BrowserComponent on which this javascript context runs.
setBrowserNavigationCallback(BrowserNavigationCallback) - Method in class com.codename1.components.WebBrowser
  Set the browser navigation callback which allows handling a case where a URL invocation can be delegated to Java code.
setBrowserNavigationCallback(BrowserNavigationCallback) - Method in class com.codename1.ui.BrowserComponent
  Set the browser navigation callback which allows handling a case where a URL invocation can be delegated to Java code.
setBubbleExpiration(long) - Method in class com.codename1.location.GeofenceManager
  Sets the expiration duration (in milliseconds) of the bubble region.
setBubbleRadius(int) - Method in class com.codename1.location.GeofenceManager
  Sets the radius of the "bubble" regin, in metres.
setBuiltinSoundsEnabled(boolean) - Method in class com.codename1.ui.Display
  Allows muting/unmuting the builtin sounds easily
setBullet(boolean) - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Should this body be treated like a bullet for continuous collision detection?
setBullet(boolean) - Method in class com.codename1.gaming.physics.PhysicsBody
  Enables continuous collision detection, preventing fast bodies from tunneling through thin walls.
setBundle(Map) - Method in class com.codename1.ui.plaf.UIManager
  The resource bundle allows us to implicitly localize the UI on the fly, once its installed all internal application strings query the resource bundle and extract their values from this table if applicable.
setButtonOrder(String) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
  Sets the order for the typical buttons in a standard button bar.
setButtonRippleEffectDefault(boolean) - Static method in class com.codename1.ui.Button
  Default value for the button ripple effect, this can be set with the theme constant buttonRippleBool
setCacheMode(ConnectionRequest.CachingMode) - Method in class com.codename1.io.ConnectionRequest
  There are 5 caching modes:
setCachePrefix(String) - Method in class com.codename1.io.CacheMap
  A prefix prepended to storage entries to differentiate them
setCacheSize(int) - Method in class com.codename1.gaming.level.StreamingTerrain
setCacheSize(int) - Method in class com.codename1.io.CacheMap
  Indicates the size of the memory cache after which the cache won't grow further Size is indicated by number of elements stored and not by KB or similar benchmark!
setCalcRange(double[], int) - Method in class com.codename1.charts.views.XYChart
setCallback(AdSessionCallback) - Method in interface com.codename1.ads.spi.BannerAdSession
  Registers the callback used to report lifecycle events.
setCallback(AdSessionCallback) - Method in interface com.codename1.ads.spi.FullScreenAdSession
  Registers the callback used to report lifecycle events.
setCallback(LoginCallback) - Method in class com.codename1.social.Login
  Sets the login callback that will receive event callback notification from the API
setCamera(float, float, float) - Method in class com.codename1.gaming.physics.box2d.callbacks.DebugDraw
setCamera(float, float, float) - Method in interface com.codename1.gaming.physics.box2d.common.IViewportTransform
  Sets the transform's center to the given x and y coordinates, and using the given scale.
setCamera(float, float, float) - Method in class com.codename1.gaming.physics.box2d.common.OBBViewportTransform
setCamera(float, float, float, float, float, float) - Method in class com.codename1.gaming.level.GameLevel
setCamera(float, float, float, float, float, float, float, float, float) - Method in class com.codename1.ui.Transform
  Sets the transform to the specified camera's perspective.
setCamera(int, double, double, float, float, float) - Method in interface com.codename1.maps.spi.MapProvider
  Moves the camera.
setCamera(int, double, double, float, float, float) - Method in class com.codename1.maps.WebMapProvider
  Moves the camera.
setCamera(int, int) - Method in class com.codename1.gaming.Scene
  Sets the camera offset subtracted from sprite positions while rendering.
setCamera(Camera) - Method in class com.codename1.gpu.GraphicsDevice
  Sets the active camera supplying the view and projection matrices used by subsequent draws.
setCameraPosition(CameraPosition) - Method in interface com.codename1.maps.MapSurface
  Moves the camera to `position`, animating where the backend supports it.
setCameraPosition(CameraPosition) - Method in class com.codename1.maps.MapView
  Moves the camera to `position`, animating where the backend supports it.
setCameraPosition(CameraPosition) - Method in class com.codename1.maps.NativeMap
  Moves the camera to `position`, animating where the backend supports it.
setCancellationDate(Date) - Method in class com.codename1.payment.Receipt

  ###### Parameters

setCanFlushStream(boolean) - Static method in class com.codename1.io.MultipartRequest
  Sending large files requires flushing the writer once in a while to prevent Out Of Memory Errors, Some J2ME implementation are not able to flush the streams causing the upload to fail.
setCapsText(boolean) - Method in class com.codename1.ui.Button
  Indicates whether text on the button should be drawn capitalized by default to match the Android design.
setCapsTextDefault(boolean) - Static method in class com.codename1.ui.Button
  Indicates whether text on the button should be drawn capitalized by default to match the Android design This value can be set by the `capsButtonTextBool` theme constant
setCapStyle(int) - Method in class com.codename1.ui.Stroke
  Gets the cap style of the stroke.
setCaseSensitive(boolean) - Method in class com.codename1.xml.XMLParser
  Sets the parser to be case sensitive and retain case, otherwise it will convert all data to lower case
setCategory(String) - Method in class com.codename1.components.Ads
  Deprecated.
  Category is a single word description of the application.
setCategory(String) - Static method in class com.codename1.push.PushContent
  Sets the category of the pending push content.
setCellAlignment(int) - Method in class com.codename1.ui.table.Table
  Indicates the alignment of the cells see label alignment for details
setCellRenderer(boolean) - Method in class com.codename1.ui.Component
  Used as an optimization to mark that this component is currently being used as a cell renderer
setCellRenderer(boolean) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Component#setCellRenderer(boolean)`
setCellRenderer(boolean) - Method in class com.codename1.ui.Container
  Used as an optimization to mark that this component is currently being used as a cell renderer
setCellSize(float) - Method in class com.codename1.gaming.level.TerrainGrid
setCellUIID(String) - Method in class com.codename1.components.ButtonList
  Sets the UIID for cells of the list.
setCellX(int) - Method in class com.codename1.ui.layouts.mig.CC
  Set an absolute cell x-position in the grid.
setCellY(int) - Method in class com.codename1.ui.layouts.mig.CC
  Set an absolute cell x-position in the grid.
setCenter(float, float) - Method in interface com.codename1.gaming.physics.box2d.common.IViewportTransform
  sets the center of the viewport.
setCenter(float, float) - Method in class com.codename1.gaming.physics.box2d.common.OBBViewportTransform
setCenter(Vec2) - Method in interface com.codename1.gaming.physics.box2d.common.IViewportTransform
  sets the center of the viewport.
setCenter(Vec2) - Method in class com.codename1.gaming.physics.box2d.common.OBBViewportTransform
setCenter(LatLng) - Method in class com.codename1.maps.Circle
  Moves the circle center.
setCenter(LatLng) - Method in interface com.codename1.maps.MapSurface
  Recenters the viewport at `center`, keeping the current zoom.
setCenter(LatLng) - Method in class com.codename1.maps.MapView
  Recenters the viewport at `center`, keeping the current zoom.
setCenter(LatLng) - Method in class com.codename1.maps.NativeMap
  Recenters the viewport at `center`, keeping the current zoom.
setCenter(LatLng) - Method in class com.codename1.maps.vector.VectorMapEngine
  Recenters the camera at `center`, keeping the current zoom.
setCenterBehavior(int) - Method in class com.codename1.ui.layouts.BorderLayout
  Defines the behavior of the center component to one of the constants defined in this class
setCenteredDefault(boolean) - Static method in class com.codename1.ui.Toolbar
  Indicates whether the toolbar should be properly centered by default
setCenterX(int) - Method in class com.codename1.charts.views.RoundChart
  Sets a new center on X axis.
setCenterY(int) - Method in class com.codename1.charts.views.RoundChart
  Sets a new center on Y axis.
setChanged() - Method in class java.util.Observable
  Sets the changed flag for this `Observable`.
setChangesSelectedDateEnabled(boolean) - Method in class com.codename1.ui.Calendar
  This flag determines if selected date can be changed by selecting an alternative date
setChangeTabContainerStyleOnFocus(boolean) - Method in class com.codename1.ui.Tabs
  Indicates that the tabs container should have its style changed to the selected style when one of the tabs has focus this allows incorporating it into the theme of the application
setChangeTabOnFocus(boolean) - Method in class com.codename1.ui.Tabs
  Indicates that a tab should change when the focus changes without the user physically pressing a button
setChannelId(String) - Method in class com.codename1.notifications.LocalNotification
  Sets the notification channel id this notification is posted to.
setCharAt(int, char) - Method in class com.codename1.util.CStringBuilder
  Sets the character at the `index`.
setCharAt(int, char) - Method in class java.lang.StringBuffer
  The character at the specified index of this string buffer is set to ch.
setCharAt(int, char) - Method in class java.lang.StringBuilder
  The character at the specified index of this string builder is set to ch.
setChart(ChartComponent) - Method in class com.codename1.charts.transitions.SeriesTransition
  Sets the ChartComponent that is the subject of the transition.
setChart(AbstractChart) - Method in class com.codename1.charts.ChartComponent
  Sets the chart to be displayed in this component.
setChartTitle(String) - Method in class com.codename1.charts.renderers.DefaultRenderer
  Sets the chart title.
setChartTitleTextFont(Font) - Method in class com.codename1.charts.renderers.DefaultRenderer
  Sets the chart title font size using a Font object instead of a point size.
setChartTitleTextSize(float) - Method in class com.codename1.charts.renderers.DefaultRenderer
  Sets the chart title text size in pixels.
setChartValuesFormat(NumberFormat) - Method in class com.codename1.charts.renderers.SimpleSeriesRenderer
  Sets the number format for displaying chart values.
setChartValuesSpacing(float) - Method in class com.codename1.charts.renderers.XYSeriesRenderer
  Sets the chart values spacing from the data point.
setChartValuesTextAlign(int) - Method in class com.codename1.charts.renderers.XYSeriesRenderer
  Sets the chart values text align.
setChartValuesTextFont(Font) - Method in class com.codename1.charts.renderers.XYSeriesRenderer
  Sets the chart values title text font size using a Font object instead of a point size.
setChartValuesTextSize(float) - Method in class com.codename1.charts.renderers.XYSeriesRenderer
  Sets the chart values text size.
setCheckBox(boolean) - Method in class com.codename1.components.MultiButton
  Turns the multi-button into a checkbox multi-button
setCheckBox(boolean) - Method in class com.codename1.components.SpanMultiButton
  Turns the multi-button into a checkbox multi-button
setCheckBoxFocusImages(Image, Image, Image, Image) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
  Sets images for checkbox when in focused mode
setCheckBoxImages(Image, Image) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
  Sets images for checkbox checked/unchecked modes
setCheckBoxImages(Image, Image, Image, Image) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
  Sets images for checkbox checked/unchecked modes
setCheckboxText(String) - Static method in class com.codename1.system.DefaultCrashReporter
  The text for the user prompt dialog
setCheckSSLCertificates(boolean) - Method in class com.codename1.io.ConnectionRequest

  ###### Parameters

setChildren(Vector) - Method in class com.codename1.xml.Element
  Sets the children vector of this Element
setChunkedStreamingMode(int) - Method in class com.codename1.io.ConnectionRequest
  This method is used to enable streaming of a HTTP request body without internal buffering, when the content length is not known in advance.
setClearColor(int) - Method in class com.codename1.gaming.GameView
  Sets the ARGB color the view is cleared to each frame.
setClearColor(int) - Method in class com.codename1.gaming.SpriteRenderer
  The ARGB color the framebuffer is cleared to each frame.
setClearCommand(Command) - Method in class com.codename1.ui.Form
  Indicates the command that is defined as the clear command in this form.
setClearCommand(Command) - Method in class com.codename1.ui.MenuBar
  Indicates the command that is defined as the clear command in this form.
setClearText(String) - Static method in class com.codename1.ui.TextField
  Set the text that should appear on the clear softkey
setClickEnabled(boolean) - Method in class com.codename1.charts.renderers.DefaultRenderer
  Sets the enabled state of the click.
setClientId(String) - Static method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  The client id (appid) which asks to connect (this is generated when an app is created see: https://developers.facebook.com/apps)
setClientId(String) - Method in class com.codename1.io.oidc.OidcClient
setClientId(String) - Method in class com.codename1.social.Login
  The client id (appid) which asks to connect
setClientSecret(String) - Static method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  The client secret is been generated by facebook see: https://developers.facebook.com/apps
setClientSecret(String) - Method in class com.codename1.facebook.ui.LikeButton
  Deprecated.

  ###### Parameters

setClientSecret(String) - Method in class com.codename1.io.oidc.OidcClient
setClientSecret(String) - Method in class com.codename1.social.Login
  The client secret
setClip(int[]) - Method in class com.codename1.ui.Graphics
  Sets the clip from an array containing x, y, width, height value
setClip(int, int, int, int) - Method in class com.codename1.ui.Graphics
  Updates the clipping region to match the given region exactly
setClip(Shape) - Method in class com.codename1.ui.Graphics
  Clips the Graphics context to the Shape.
setCloseIcon(char) - Method in class com.codename1.components.Accordion
  Sets the closed icon using material image
setCloseIcon(char, float) - Method in class com.codename1.components.Accordion
  Sets the closed icon using material image
setCloseIcon(char, String) - Method in class com.codename1.components.Accordion
  Sets the closed icon using material image with a custom uiid
setCloseIcon(Image) - Method in class com.codename1.components.Accordion
  Sets the closed icon
setCloudBoundProperty(String) - Method in class com.codename1.ui.Component
  Indicates the property within this component that should be bound to the cloud object
setCloudDestinationProperty(String) - Method in class com.codename1.ui.Component
  The destination property of the CloudObject
setCloudMessageFailSilently(boolean) - Method in class com.codename1.messaging.Message
  Indicates whether the cloud message should produce an error dialog if sending failed
setCollapseBorder(boolean) - Method in class com.codename1.ui.table.Table
  Indicates whether the borders of the cells should collapse to form a one line border
setColor(int) - Method in class com.codename1.charts.compat.Paint
setColor(int) - Method in class com.codename1.charts.renderers.SimpleSeriesRenderer
  Sets the series color.
setColor(int) - Method in class com.codename1.charts.renderers.XYSeriesRenderer.FillOutsideLine
  Sets the fill color
setColor(int) - Method in class com.codename1.gaming.level.AssetDef
setColor(int) - Method in class com.codename1.gaming.level.LevelLight
setColor(int) - Method in class com.codename1.gaming.level.Material
setColor(int) - Method in class com.codename1.gaming.Sprite
setColor(int) - Method in class com.codename1.gaming.VirtualButton
  The ARGB color the button is tinted (default a translucent white).
setColor(int) - Method in class com.codename1.gpu.Light
  Sets the light color as a packed ARGB integer.
setColor(int) - Method in class com.codename1.gpu.Material
  Sets the base color as a packed ARGB integer (0xAARRGGBB).
setColor(int) - Method in class com.codename1.ui.Graphics
  Sets the current rgb color while ignoring any potential alpha component within said color value.
setColor(Paint) - Method in class com.codename1.ui.Graphics
  Sets paint to be used for filling shapes.
setColor(Integer) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  For a line/dashed/dotted/underline/round border, gets the color.
setColors(int[]) - Method in class com.codename1.ui.MultipleGradientPaint
  Sets the colors used in the gradient.
setColorSpace(MultipleGradientPaint.ColorSpaceType) - Method in class com.codename1.ui.MultipleGradientPaint
  Sets the color space for the gradient.
setColumnConstraints(Object) - Method in class com.codename1.ui.layouts.mig.MigLayout
  Sets the column layout constraints for the layout manager instance as a String.
setColumnName(PropertyBase, String) - Method in class com.codename1.properties.SQLMap
  By default the column name matches the property name unless explicitly modified with this method
setColumnOrder(PropertyBase...) - Method in class com.codename1.properties.UiBinding.BoundTableModel
  Sets the order of the columns explicitly
setColumns(int) - Method in class com.codename1.ui.spinner.GenericSpinner
  Sets the column count
setColumns(int) - Method in class com.codename1.ui.TextArea
  Sets the number of columns in the text area
setComboBoxImage(Image) - Method in class com.codename1.ui.ComboBox
  Sets the ComboBox drop down icon
setComboBoxImage(Image) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
  Sets image for the combo box dropdown drawing
setCommand(Command) - Method in class com.codename1.components.MultiButton
  Sets the command for the component, it doesn't affe
setCommand(Command) - Method in class com.codename1.components.SpanButton
  Sets the command for the component
setCommand(Command) - Method in class com.codename1.components.SpanMultiButton
  Sets the command for the component, it doesn't affe
setCommand(Command) - Method in class com.codename1.ui.Button
  Applies the given command to this button
setCommand(Command) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Button#setCommand(com.codename1.ui.Command)`
setCommandBehavior(int) - Method in class com.codename1.ui.Display
  Indicates the way commands should be added to a form as one of the ocmmand constants defined in this class
setCommandList(boolean) - Method in class com.codename1.ui.List
  Indicates that the list should be treated as a list of commands, if the user "clicks" a command from the list its action performed method is invoked.
setCommandName(String) - Method in class com.codename1.ui.Command
  sets the Command name
setCommandsAsButtons(boolean) - Static method in class com.codename1.ui.Dialog
  Places commands as buttons at the bottom of the standard static dialogs rather than as softbuttons.
setCommandUIID(Command, String) - Method in class com.codename1.ui.MenuBar
  Sets the command UIID to the given UIID, notice that this won't work for all menu types since some menu types might be implemented natively or as a list in which case the UIID won't apply!
setComment(String) - Method in class com.codename1.io.gzip.GZIPHeader
setComment(String) - Method in class com.codename1.io.gzip.GZIPOutputStream
setCommitTimeout(int) - Method in class com.codename1.ui.TextField
  The amount of time in milliseconds it will take for a change to get committed into the field.
setCompletion(String...) - Method in class com.codename1.ui.AutoCompleteTextField
  Sets the completion values
setCompletionProvider(CodeCompletionProvider) - Method in class com.codename1.ui.CodeEditor
  Sets the provider that supplies code completion proposals.
setCompletionRenderer(ListCellRenderer) - Method in class com.codename1.ui.AutoCompleteTextField
  Sets a custom renderer to the completion suggestions list.
setComponentClass(PropertyBase, Class) - Method in class com.codename1.properties.InstantUI
  The component class used to map this property
setComponentConstraints(Component, Object) - Method in class com.codename1.ui.layouts.mig.MigLayout
  Sets the component constraint for the component that already must be handled by this layout manager.
setComponentLimit(int) - Method in class com.codename1.components.InfiniteScrollAdapter
  The component limit defines the number of components that should be within the infinite scroll adapter, if more than component limit is added then the appropriate number of components is removed from the top.
setComponentName(String) - Method in class com.codename1.ui.animations.BubbleTransition
  the name of the component from the source Form that this transition should start from.
setComponentSelectedStyle(String, Style) - Method in class com.codename1.ui.plaf.UIManager
  Allows a developer to programmatically install a style into the UI manager
setComponentState(Object) - Method in class com.codename1.components.OnOffSwitch
  If getComponentState returned a value the setter can update the value and restore the prior state.
setComponentState(Object) - Method in class com.codename1.components.Switch
  If getComponentState returned a value the setter can update the value and restore the prior state.
setComponentState(Object) - Method in class com.codename1.ui.Component
  If getComponentState returned a value the setter can update the value and restore the prior state.
setComponentState(Object) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Component#setComponentState(java.lang.Object)`
setComponentState(Object) - Method in class com.codename1.ui.spinner.GenericSpinner
  If getComponentState returned a value the setter can update the value and restore the prior state.
setComponentStyle(String, Style) - Method in class com.codename1.ui.plaf.UIManager
  Allows a developer to programmatically install a style into the UI manager
setComponentStyle(String, Style, String) - Method in class com.codename1.ui.plaf.UIManager
  Allows a developer to programmatically install a style into the UI manager
setComponentToRightSideMenuSouth(Component) - Method in class com.codename1.ui.Toolbar
  Places a component in the south portion (bottom) of the right side menu.
setComponentToSideMenuSouth(Component) - Method in class com.codename1.ui.Toolbar
  Places a component in the south portion (bottom) of the left side menu.
setConnection(Object) - Method in class com.codename1.io.BufferedInputStream
  If applicable this member represents the connection object for the stream
setConnection(Object) - Method in class com.codename1.io.BufferedOutputStream
  If applicable this member represents the connection object for the stream
setConnectTimeout(int) - Method in class com.codename1.io.SocketConnection
  Sets the connect timeout.
setConnectTimeout(int) - Method in class com.codename1.io.URL.URLConnection
setConsent(AnalyticsConsent) - Static method in class com.codename1.analytics.Analytics
  Records the user's consent choice, persists it and notifies every provider.
setConsentMode(ConsentMode) - Static method in class com.codename1.analytics.Analytics
  Sets the consent mode that governs behaviour before an explicit consent choice is recorded.
setConstaints(DimConstraint[]) - Method in class com.codename1.ui.layouts.mig.AC
  Sets the different `net.miginfocom.layout.DimConstraint`s that this object should consists of.
setConstraint(int) - Method in class com.codename1.ui.TextArea
  Sets the constraint which provides a hint to the virtual keyboard input, notice this doesn't limit input type in any way!
setConstraintMap(Map) - Method in class com.codename1.ui.layouts.mig.MigLayout
  Sets the constraints map.
setConstraints(Component, GridBagConstraints) - Method in class com.codename1.ui.layouts.GridBagLayout
setContactFilter(ContactFilter) - Method in class com.codename1.gaming.physics.box2d.dynamics.World
  Register a contact filter to provide specific control over collision.
setContactListener(ContactListener) - Method in class com.codename1.gaming.physics.box2d.dynamics.World
  Register a contact event listener.
setContainerState(Container, Hashtable) - Method in class com.codename1.ui.util.UIBuilder
  This method is the container navigation equivalent of setFormState() see that method for details.
setContentType(String) - Method in class com.codename1.io.ConnectionRequest

  ###### Parameters

setContinuous(boolean) - Method in class com.codename1.gpu.RenderView
  Controls whether the view renders continuously (an animation loop) or only when `requestRender()` is called (on demand).
setContinuous(boolean) - Method in class com.codename1.media.RecognitionOptions
  Whether recognition should keep listening across silences.
setContinuousPhysics(boolean) - Method in class com.codename1.gaming.physics.box2d.dynamics.World
  Enable/disable continuous physics.
setCookieHeader(String) - Static method in class com.codename1.io.ConnectionRequest
  Workaround for https://bugs.php.net/bug.php?id=65633 allowing developers to customize the name of the cookie header to Cookie
setCookiesEnabled(boolean) - Method in class com.codename1.io.ConnectionRequest

  ###### Parameters

setCookiesEnabledDefault(boolean) - Static method in class com.codename1.io.ConnectionRequest

  ###### Parameters

setCornerRadius(StyleParser.ScalarValue) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  Used for roundRect border.
setCornerRadius(Float) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  Used for roundRect border.
setCornerRadius(String) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  Used for roundRect border.
setCount(int) - Method in class com.codename1.ai.GenerateImageRequest
  Number of images to generate (DALL-E 3 supports 1; older models up to 10).
setCountry(String) - Method in class com.codename1.contacts.Address
  Sets Address Country
setCrashReporter(CrashReport) - Method in class com.codename1.ui.Display
  The crash reporter gets invoked when an uncaught exception is intercepted
setCRC(long) - Method in class com.codename1.io.gzip.GZIPHeader
setCreatePlainTextDetails(boolean) - Method in class com.codename1.io.services.RSSService
  Creates an additional "details" attribute in the resulting hashtables which effectively contains a plain text version of the description tag.
setCSSSupportedMediaTypes(String[]) - Static method in class com.codename1.ui.html.HTMLComponent
  Sets the supported CSS media types to the given strings.
setCullMode(RenderState.CullMode) - Method in class com.codename1.gpu.RenderState
  Sets the face culling mode.
setCurrent(Component) - Method in class com.codename1.ui.Form.TabIterator
  Sets the current component in the iterator.
setCurrentAccessPoint(String) - Method in class com.codename1.io.NetworkManager
  Returns the id of the current access point
setCurrentDate(Date) - Method in class com.codename1.ui.Calendar
  Sets the Calendar view on the given date, only the the month and year are being considered.
setCurrentDate(Date) - Method in class com.codename1.ui.spinner.DateTimeSpinner

  ###### Parameters

setCurrentDay(int) - Method in class com.codename1.ui.spinner.DateSpinner

  ###### Parameters

setCurrentForm(Form) - Method in class com.codename1.system.Lifecycle
  The current form within the application lifecycle which possibly differs from the one in the implementation
setCurrentFrame(int) - Method in class com.codename1.gaming.AnimatedSprite
  Jumps to the given frame index.
setCurrentHour(int) - Method in class com.codename1.ui.spinner.TimeSpinner
  Set the hour from 1-12 or 0-23
setCurrentInputDevice(VirtualInputDevice) - Method in class com.codename1.ui.Form
  Sets the current virtual input device for the form.
setCurrentMeridiem(boolean) - Method in class com.codename1.ui.spinner.TimeSpinner

  ###### Parameters

setCurrentMinute(int) - Method in class com.codename1.ui.spinner.TimeSpinner

  ###### Parameters

setCurrentMonth(int) - Method in class com.codename1.ui.spinner.DateSpinner

  ###### Parameters

setCurrentMotionTime(long) - Method in class com.codename1.ui.animations.Motion
  Allows overriding the getCurrentMotionTime method value with a manual value to provide full developer control over animation speed/position.
setCurrentYear(int) - Method in class com.codename1.ui.spinner.DateSpinner

  ###### Parameters

setCursor(int) - Method in class com.codename1.ui.Component
  Sets a custom mouse cursor for this component if the platform supports mouse cursors, notice that this isn't applicable for touch devices.
setCursor(int) - Method in class com.codename1.ui.ComponentSelector
setCursorBlinkTimeOff(int) - Method in class com.codename1.ui.TextField
  The amount of time in milliseconds in which the cursor is invisible
setCursorBlinkTimeOn(int) - Method in class com.codename1.ui.TextField
  The amount of time in milliseconds in which the cursor is visible
setCursorPosition(int) - Method in class com.codename1.ui.TextField
  Sets the position of the cursor char position
setCustomView(String) - Method in class com.codename1.notifications.LocalNotification
  Sets a custom view layout name for this notification.
setCycleLeft(boolean) - Method in class com.codename1.components.ImageViewer
  By default the ImageViewer cycles from the beginning to the end of the list when going to the left, setting this to false prevents this behaviour
setCycleMethod(byte) - Method in class com.codename1.ui.Gradient
  Sets the cycle method.
setCycleMethod(MultipleGradientPaint.CycleMethod) - Method in class com.codename1.ui.MultipleGradientPaint
  Sets the cycle method.
setCycleRight(boolean) - Method in class com.codename1.components.ImageViewer
  By default the ImageViewer cycles from the end to the beginning of the list when going to the right, setting this to false prevents this behaviour
setCyclicFocus(boolean) - Method in class com.codename1.ui.Form
  Indicates whether focus should cycle within the form
setDampingRatio(float) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.DistanceJoint
setDampingRatio(float) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.MouseJoint
setDampingRatio(float) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.WeldJoint
setDarkMode(Boolean) - Static method in class com.codename1.ui.CN
  Override the default dark mode setting
setDarkMode(Boolean) - Method in class com.codename1.ui.Display
  Override the default dark mode setting
setData(byte[]) - Method in class com.codename1.io.services.CachedData

  ###### Parameters

setData(float[]) - Method in class com.codename1.gpu.VertexBuffer
  Copies `src` into the backing array starting at float index 0 and marks the buffer dirty.
setData(int[]) - Method in class com.codename1.gpu.IndexBuffer
  Copies `src` into the backing array and marks the buffer dirty.
setData(String, byte[]) - Method in class com.codename1.ui.util.MutableResource
setDatasetRenderer(XYMultipleSeriesDataset, XYMultipleSeriesRenderer) - Method in class com.codename1.charts.views.LineChart
  Sets the series and the renderer.
setDatasetRenderer(XYMultipleSeriesDataset, XYMultipleSeriesRenderer) - Method in class com.codename1.charts.views.ScatterChart
setDatasetRenderer(XYMultipleSeriesDataset, XYMultipleSeriesRenderer) - Method in class com.codename1.charts.views.XYChart
setDataSource(InputStream, String, Runnable) - Method in class com.codename1.components.MediaPlayer
  Sets the data source of this video player
setDataSource(String) - Method in class com.codename1.components.MediaPlayer
  Convenience JavaBean method, see other version of this method
setDataSource(String, Runnable) - Method in class com.codename1.components.MediaPlayer
  Sets the data source of this video player
setDate(Date) - Method in class com.codename1.ui.Calendar
  Sets the current date in the view and the selected date to be the same.
setDate(Date) - Method in class com.codename1.ui.spinner.Picker
  Sets the date, this value is used both for type date/date and time.
setDateFormat(String) - Method in class com.codename1.charts.views.TimeChart
  Sets the date format pattern to be used for formatting the X axis labels.
setDateFormatSymbols(DateFormatSymbols) - Method in class com.codename1.l10n.SimpleDateFormat
  Apply new date format symbols for parsing/formatting textual components of dates in a localisation sensitive way.
setDateFormatSymbols(DateFormatSymbols) - Method in class java.text.SimpleDateFormat
  Apply new date format symbols for parsing/formatting textual components of dates in a localisation sensitive way.
setDateFormatter(SimpleDateFormat) - Static method in class com.codename1.io.Util
  Sets a custom formatter to use when toDateValue is invoked
setDayEnabled(Component, boolean) - Method in class com.codename1.ui.Calendar
  Since a day may be any component type, developers should override this method to add support for enabling or disabling the right component.
setDaysBetweenPrompts(int) - Method in class com.codename1.appreview.AppReview
  The minimum number of days between two consecutive review prompts shown by the scheduler.
setDayText(Component, String) - Method in class com.codename1.ui.Calendar
  Since a day may be any component type, developers should override this method to add support for setting the displayed string.
setDayUIID(Component, String) - Method in class com.codename1.ui.Calendar
  Since a day may be any component type, developers should override this method to add support for setting the right component's UIID.
setDeadZone(float) - Method in class com.codename1.gaming.VirtualJoystick
  The fraction of the radius that registers as no input (0..1, default 0.2).
setDebugDraw(DebugDraw) - Method in class com.codename1.gaming.physics.box2d.dynamics.World
  Register a routine for debug drawing.
setDebugDrawFlags(boolean, boolean, boolean) - Method in class com.codename1.gaming.physics.PhysicsWorld
  Selects what `#debugDraw(com.codename1.ui.Graphics)` renders.
setDebugFillAlpha(int) - Method in class com.codename1.gaming.physics.PhysicsWorld
  Sets the alpha (0..255) used to fill solid shapes in `#debugDraw(com.codename1.ui.Graphics)`; shape outlines stay opaque.
setDebugMillis(int) - Method in class com.codename1.ui.layouts.mig.LC
  If `> 0` the debug decorations will be repainted every `millis`.
setDebugMode(boolean) - Method in class com.codename1.ui.BrowserComponent
  Toggles debug mode for the browser component which helps detect coding errors in the JavaScript bridge logic
setDefault(Locale) - Static method in class java.util.Locale
setDefault(TimeZone) - Static method in class java.util.TimeZone
setDefaultActAsSpinnerDialog(boolean) - Static method in class com.codename1.ui.ComboBox
  When this flag is active the combo box acts as a button that opens a dialog that looks like a spinner this allows creating user interfaces for touch devices where a spinner UI approach is more common than a combo box paradigm.
setDefaultAdapter(URLImage.ImageAdapter) - Static method in class com.codename1.ui.list.GenericListCellRenderer
  The default adapter to use for image URLs
setDefaultAlwaysTensile(boolean) - Method in class com.codename1.ui.plaf.LookAndFeel
  Enable the tensile drag to work even when a component doesn't have a scroll showable (scrollable flag still needs to be set to true)
setDefaultBearerToken(String) - Static method in class com.codename1.ui.URLImage
  Convenience for the most common case: every URLImage fetch should carry the same `Authorization: Bearer <token>` header.
setDefaultBlurBackgroundRadius(float) - Static method in class com.codename1.ui.Dialog
  Dialog background can be blurred using a Gaussian blur effect, this sets the radius of the Gaussian blur.
setDefaultBorder(Border) - Static method in class com.codename1.ui.plaf.Border
  Sets the default border to the given value
setDefaultBufferSize(int) - Static method in class com.codename1.io.BufferedInputStream
  The default size for a stream buffer
setDefaultBufferSize(int) - Static method in class com.codename1.io.BufferedOutputStream
  The default size for a stream buffer
setDefaultCacheMode(ConnectionRequest.CachingMode) - Static method in class com.codename1.io.ConnectionRequest
  The default value for the cacheMode property see `#getCacheMode()`
setDefaultChangeInputModeKey(int) - Static method in class com.codename1.ui.TextField
  Key to change the input mode on the device
setDefaultColumnWidth(int) - Static method in class com.codename1.ui.table.TableLayout
  Indicates the default (in percentage) for the column width, -1 indicates automatic sizing
setDefaultCommand(Command) - Method in class com.codename1.components.InteractionDialog
  Sets the default command when supported.
setDefaultCommand(Command) - Method in interface com.codename1.ui.AbstractDialog
  Sets the default command when supported.
setDefaultCommand(Command) - Method in class com.codename1.ui.Form
  Default command is invoked when a user presses fire, this functionality works well in some situations but might collide with elements such as navigation and combo boxes.
setDefaultCommand(Command) - Method in class com.codename1.ui.MenuBar
  Default command is invoked when a user presses fire, this functionality works well in some situations but might collide with elements such as navigation and combo boxes.
setDefaultDate(Picker.DateGetter) - Method in class com.codename1.ui.spinner.Picker
  Installs a dynamic default for `PICKER_TYPE_DATE`, `PICKER_TYPE_DATE_AND_TIME`, and `PICKER_TYPE_CALENDAR` pickers.
setDefaultDate(Date) - Method in class com.codename1.ui.spinner.Picker
  Convenience overload that pins the picker's default to a fixed date.
setDefaultDialogPosition(String) - Static method in class com.codename1.ui.Dialog
  Default screen orientation position for the upcoming dialog.
setDefaultDialogTransitionIn(Transition) - Method in class com.codename1.ui.plaf.LookAndFeel
  Allows us to define a default animation that will draw the transition for entering a dialog
setDefaultDialogTransitionOut(Transition) - Method in class com.codename1.ui.plaf.LookAndFeel
  Allows us to define a default animation that will draw the transition for exiting a dialog
setDefaultDialogType(int) - Static method in class com.codename1.ui.Dialog
  The default type for dialogs
setDefaultDisposeWhenPointerOutOfBounds(boolean) - Static method in class com.codename1.ui.Dialog
  The default pointer out of bounds dispose behavior, notice that this only applies to dialogs and not popup dialogs where this is always true by default
setDefaultDPI(Integer) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
  Sets the default platform DPI.
setDefaultDragTransparency(byte) - Static method in class com.codename1.ui.Component
  Sets the default translucency of the `#getDragImage()` method.
setDefaultEncoding(String) - Static method in class com.codename1.ui.html.DocumentInfo
  Sets the default encoding for the document e.g.
setDefaultEndsWith3Points(boolean) - Method in class com.codename1.ui.plaf.LookAndFeel
  Indicates whether labels should end with 3 points by default
setDefaultFireOnClick(boolean) - Static method in class com.codename1.ui.List
  Default value for the fire on click behavior
setDefaultFollowRedirects(boolean) - Static method in class com.codename1.io.ConnectionRequest
  Enables/Disables automatic redirects globally and returns the 302 error code, IMPORTANT this feature doesn't work on all platforms and currently doesn't work on iOS which always implicitly redirects
setDefaultFont(Font) - Static method in class com.codename1.ui.Font
  Sets the global default font instance
setDefaultFont(String, Font) - Method in class com.codename1.ui.html.HTMLComponent
  Sets the default font for this HTMLComponent
setDefaultFormTintColor(int) - Method in class com.codename1.ui.plaf.LookAndFeel
  Tint color is set when a form is partially covered be it by a menu or by a dialog.
setDefaultFormTransitionIn(Transition) - Method in class com.codename1.ui.plaf.LookAndFeel
  Allows us to define a default animation that will draw the transition for entering a form
setDefaultFormTransitionOut(Transition) - Method in class com.codename1.ui.plaf.LookAndFeel
  Allows us to define a default animation that will draw the transition for exiting a form
setDefaultGap(int) - Static method in class com.codename1.ui.Label
  Set the default gap in pixels between the icon/text to the Label boundaries
setDefaultHorizontalUnit(int) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
  Sets the default unit.
setDefaultIgnoreFocusComponentWhenUnfocused(boolean) - Static method in class com.codename1.ui.List
  Indicates whether the list should not paint the focus component if the list itself has no focus.
setDefaultIncludeSelectCancel(boolean) - Static method in class com.codename1.ui.ComboBox
  Indicates whethe the soft buttons for select/cancel should appear for the combo box by default
setDefaultInputModeOrder(String[]) - Static method in class com.codename1.ui.TextField
  Sets the order in which input modes are toggled by default and allows disabling/hiding an input mode
setDefaultInteractionDialogMode(boolean) - Static method in class com.codename1.ui.Dialog
  Indicates whether newly-created dialogs should use `InteractionDialog` under the hood.
setDefaultLinearMotion(boolean) - Static method in class com.codename1.ui.animations.CommonTransitions
  Indicates whether the motion associated with these transitions by default is linear or spline motion
setDefaultMaintainAspectRatio(boolean) - Static method in class com.codename1.io.services.ImageDownloadService

  ###### Parameters

setDefaultMaterialDesignColor(int) - Static method in class com.codename1.components.InfiniteProgress
  The default color of the current material design progress spinner
setDefaultMaterialDesignMode(boolean) - Static method in class com.codename1.components.InfiniteProgress
  Indicates whether infinite progress and pull to refresh work in the material design mode by default
setDefaultMaxSize(int) - Static method in class com.codename1.ui.TextArea
  Sets the default limit for the native text box size
setDefaultMenuTransitionIn(Transition) - Method in class com.codename1.ui.plaf.LookAndFeel
  Allows us to define a default animation that will draw the transition for entering a Menu
setDefaultMenuTransitionOut(Transition) - Method in class com.codename1.ui.plaf.LookAndFeel
  Allows us to define a default animation that will draw the transition for exiting a Menu
setDefaultMessageTimeout(int) - Static method in class com.codename1.components.ToastBar
  The default timeout for info/error messages
setDefaultMessageUIID(String) - Method in class com.codename1.components.ToastBar
  Sets the default UIID to be used for the style of the `ToastBar` text.
setDefaultPadding(int) - Static method in class com.codename1.ui.FontImage
  Indicates the default value for the padding in millimeters
setDefaultRequestDecorator(URLImage.RequestDecorator) - Static method in class com.codename1.ui.URLImage
  Installs a global `RequestDecorator`.
setDefaultRowAlignmentBaseline(boolean) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
  The default alignment for rows.
setDefaultRowHeight(int) - Static method in class com.codename1.ui.table.TableLayout
  Indicates the default (in percentage) for the row height, -1 indicates automatic sizing
setDefaultSize(float) - Static method in class com.codename1.ui.FontImage
  Default factor for image size, icons without a given size are sized as defaultSize X default font height.
setDefaultSkip(boolean) - Method in class com.codename1.io.tar.TarInputStream
setDefaultSmoothScrolling(boolean) - Method in class com.codename1.ui.plaf.LookAndFeel
  Indicates whether lists and containers should have smooth scrolling by default
setDefaultSmoothScrollingSpeed(int) - Method in class com.codename1.ui.plaf.LookAndFeel
  Indicates the default speed for smooth scrolling
setDefaultSnapToGrid(boolean) - Method in class com.codename1.ui.plaf.LookAndFeel
  Indicates whether scrolling this component should jump to a specific location in a grid
setDefaultSymbolDialogKey(int) - Static method in class com.codename1.ui.TextField
  The default key for poping open the symbol dialog
setDefaultTensileDrag(boolean) - Method in class com.codename1.ui.plaf.LookAndFeel
  Indicates whether tensile drag should be active by default
setDefaultTickerEnabled(boolean) - Static method in class com.codename1.ui.Label
  Allows disabling/enabling tickers globally
setDefaultTimeout(int) - Static method in class com.codename1.io.services.ImageDownloadService
  Indicates the default timeout to use for image download service, -1 indicates no default is set.
setDefaultUIID(String) - Method in class com.codename1.components.ToastBar
  Sets the defaults UIID to be used for the style of the `ToastBar` component.
setDefaultUnit(int) - Static method in class com.codename1.ui.layouts.mig.UnitValue
  Sets the default unit.
setDefaultUseLightweightPopup(boolean) - Static method in class com.codename1.ui.spinner.Picker
  Whether useLightweightPopup should default to true, this can be set via the theme constant `lightweightPickerBool`
setDefaultUserAgent(String) - Static method in class com.codename1.io.ConnectionRequest

  ###### Parameters

setDefaultValidationEmblemPositionX(float) - Static method in class com.codename1.ui.validation.Validator
  The position of the validation emblem on the component as X/Y values between 0 and 1 where 0 indicates the start of the component and 1 indicates its end on the given axis.
setDefaultValidationEmblemPositionY(float) - Static method in class com.codename1.ui.validation.Validator
  The position of the validation emblem on the component as X/Y values between 0 and 1 where 0 indicates the start of the component and 1 indicates its end on the given axis.
setDefaultValidationFailedEmblem(Image) - Static method in class com.codename1.ui.validation.Validator
  The emblem that will be drawn on top of the component to indicate the validation failure
setDefaultValidationFailureHighlightMode(Validator.HighlightMode) - Static method in class com.codename1.ui.validation.Validator
  Indicates the default mode in which validation failures are expressed
setDefaultValign(int) - Static method in class com.codename1.ui.TextArea
  Indicates the default vertical alignment for a text field.
setDefaultVerticalUnit(int) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
  Sets the default unit.
setDefaultVirtualKeyboard(VirtualKeyboardInterface) - Method in class com.codename1.ui.Display
  Sets the default virtual keyboard to be used by the platform
setDefaultVisualPadding(String, int[]) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
  Sets the visual bounds for a component type.
setDensity(float) - Method in class com.codename1.gaming.physics.box2d.dynamics.Fixture
setDensity(float) - Method in class com.codename1.gaming.physics.PhysicsBody
setDepth(double) - Method in class com.codename1.ui.scene.Bounds
  Sets the depth of the bounding cube along z-axis
setDepthTest(boolean) - Method in class com.codename1.gpu.RenderState
  Enables or disables depth testing.
setDepthWrite(boolean) - Method in class com.codename1.gpu.RenderState
  Enables or disables writing to the depth buffer.
setDescription(String) - Method in class com.codename1.payment.Product

  ###### Parameters

setDescription(String) - Method in class com.codename1.security.AuthenticationOptions
  Android `BiometricPrompt` description body.
setDesignTime(ContainerWrapper, boolean) - Static method in class com.codename1.ui.layouts.mig.LayoutUtil
  Sets if design time is turned on for a Container in `ContainerWrapper`.
setDesignTimeEmptySize(int) - Static method in class com.codename1.ui.layouts.mig.LayoutUtil
  The size of an empty row or columns in a grid during design time.
setDesktopMenu(String) - Method in class com.codename1.ui.Command
  Sets the desktop native-menu placement hint for this command.
setDesktopShortcut(char) - Method in class com.codename1.ui.Command
  Assigns a keyboard accelerator to this command for the desktop native menu bar using the platform's primary modifier (Command on macOS, Control elsewhere).
setDesktopShortcut(char, int) - Method in class com.codename1.ui.Command
  Assigns a keyboard accelerator to this command for the desktop native menu bar.
setDestinationFile(String) - Method in class com.codename1.io.ConnectionRequest
  When set to a none null string saves the response to file system under this file name
setDestinationStorage(String) - Method in class com.codename1.io.ConnectionRequest
  When set to a none null string saves the response to storage under this file name
setDestructionListener(DestructionListener) - Method in class com.codename1.gaming.physics.box2d.dynamics.World
  Register a destruction listener.
setDetail(String) - Method in class com.codename1.ui.CodeCompletion
  Sets the optional secondary detail.
setDiagnostics(List) - Method in class com.codename1.ui.CodeEditor
  Sets the diagnostics (errors / warnings / hints) displayed in the editor as squiggly underlines, gutter markers and tooltips.
setDialogInsets(UnitValue, UnitValue, UnitValue, UnitValue) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
  Sets the default insets for a dialog.
setDialogPosition(String) - Method in class com.codename1.ui.Dialog
  Screen orientation position for the upcoming dialog.
setDialogStyle(Style) - Method in class com.codename1.ui.Dialog
  Simple setter to set the Dialog Style
setDialogType(int) - Method in class com.codename1.components.InteractionDialog
  Sets a dialog sound type (e.g. `Dialog#TYPE_INFO`).
setDialogType(int) - Method in interface com.codename1.ui.AbstractDialog
  Sets a dialog sound type (e.g. `Dialog#TYPE_INFO`).
setDialogType(int) - Method in class com.codename1.ui.Dialog
  The type of the dialog can be one of TYPE_WARNING, TYPE_INFO, TYPE_ERROR, TYPE_CONFIRMATION or TYPE_ALARM
setDialogUIID(String) - Method in class com.codename1.components.InteractionDialog
  Simple setter to set the Dialog uiid
setDialogUIID(String) - Method in class com.codename1.ui.Dialog
  Simple setter to set the Dialog uiid
setDialogUIID(String) - Method in class com.codename1.ui.TooltipManager
  UIID of the tooltip dialog
setDictionary(byte[], int) - Method in class com.codename1.io.gzip.Deflater
setDictionary(byte[], int) - Method in class com.codename1.io.gzip.Inflater
setDimension(String, String) - Static method in class com.codename1.analytics.Analytics
  Sets an app-scoped custom dimension used by the cloud console to segment reports (for example `"plan"` or `"role"`).
setDimensions(int, int, int) - Method in class com.codename1.charts.views.PieMapper
  Set PieChart location on screen.
setDips() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
  Sets the units to "dips" (millimetres).
setDips(float) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
  Sets the inset value to the provided dips/millimetre value.
setDirection(float) - Method in class com.codename1.location.Location
  Sets the direction of this Location
setDirection(float, float, float) - Method in class com.codename1.gaming.level.LevelLight
setDirection(float, float, float) - Method in class com.codename1.gpu.Light
  Sets the world space direction the light travels.
setDirty() - Method in class com.codename1.gpu.IndexBuffer
  Marks the buffer as needing re-upload to the GPU before the next draw.
setDirty() - Method in class com.codename1.gpu.VertexBuffer
  Marks the buffer as needing re-upload to the GPU before the next draw.
setDirtyRegion(Rectangle) - Method in class com.codename1.ui.Component
  sets the Component dirty region, this method is for internal use only and SHOULD NOT be invoked by user code.
setDirtyRegion(Rectangle) - Method in class com.codename1.ui.ComponentSelector
  Wrapper for `Component#setDirtyRegion(com.codename1.ui.geom.Rectangle)`
setDisableBuffering(boolean) - Method in class com.codename1.io.BufferedInputStream

  ###### Parameters

setDisableColor(int) - Method in class com.codename1.ui.plaf.LookAndFeel
  Simple setter to disable color
setDisabledIcon(Image) - Method in class com.codename1.components.MultiButton
  Indicates the icon that is displayed on the button when the button is in the disabled state
setDisabledIcon(Image) - Method in class com.codename1.components.SpanButton
  Sets the disabled icon for the button
setDisabledIcon(Image) - Method in class com.codename1.components.SpanMultiButton
  Indicates the icon that is displayed on the button when the button is in the disabled state
setDisabledIcon(Image) - Method in class com.codename1.ui.Button
  Indicates the icon that is displayed on the button when the button is in the disabled state
setDisabledIcon(Image) - Method in class com.codename1.ui.Command
  Indicates the icon that is displayed on the button when the button is in the disabled state
setDisabledIcon(Image) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Button#setDisabledIcon(com.codename1.ui.Image)`
setDisabledIcon(Image) - Method in interface com.codename1.ui.SelectableIconHolder
  Indicates the icon that is displayed on the button when the button is in the disabled state
setDisabledStyle(Style) - Method in class com.codename1.ui.Component
  Changes the Component disalbed Style by replacing the Component Style with the given Style
setDisabledStyle(Style) - Method in class com.codename1.ui.ComponentSelector
  Sets disabled style of all components in found set.
setDisableStaticDialogScrolling(boolean) - Static method in class com.codename1.ui.Dialog
  Allows a developer to indicate his interest that the dialog should no longer scroll on its own but rather rely on the scrolling properties of internal scrollable containers.
setDispatcher(RouteDispatcher) - Static method in class com.codename1.router.Navigation
  Installs the build-time-generated route dispatcher.
setDisplayBoundingPoints(boolean) - Method in class com.codename1.charts.renderers.SimpleSeriesRenderer
  Sets if the bounding points of the first and last visible ones should be displayed.
setDisplayChartValues(boolean) - Method in class com.codename1.charts.renderers.XYSeriesRenderer
  Sets if the chart point values should be displayed as text.
setDisplayChartValuesDistance(int) - Method in class com.codename1.charts.renderers.XYSeriesRenderer
  Sets chart values minimum distance.
setDisplayIcon(Image) - Method in class com.codename1.media.MediaMetaData
  Sets the display icon for the media.
setDisplayName(boolean) - Method in class com.codename1.maps.layers.PointLayer
  This method declares if the point name should be displayed
setDisplayName(String) - Method in class com.codename1.contacts.Contact
  Sets the Contact display name
setDisplayName(String) - Method in class com.codename1.payment.Product

  ###### Parameters

setDisplayValues(boolean) - Method in class com.codename1.charts.renderers.DefaultRenderer
  Sets if the values should be displayed as text (supported by pie chart).
setDisposeAnimationSetup(Runnable) - Method in class com.codename1.components.InteractionDialog
  Sets a callback that positions the dialog at the animation end state, overriding the default dispose animation.
setDisposeOnCompletion(boolean) - Method in class com.codename1.components.Progress

  ###### Parameters

setDisposeOnCompletion(Dialog) - Method in class com.codename1.io.ConnectionRequest
  A dialog that will be seamlessly disposed once the given request has been completed
setDisposesDialog(boolean) - Method in class com.codename1.ui.Command
  Indicates whether this command causes the dialog to dispose implicitly, defaults to true
setDisposeWhenPointerOutOfBounds(boolean) - Method in class com.codename1.components.InteractionDialog
  This flag indicates if the dialog should be disposed if a pointer released event occurred out of the dialog content.
setDisposeWhenPointerOutOfBounds(boolean) - Method in class com.codename1.ui.Dialog
  This flag indicates if the dialog should be disposed if a pointer released event occurred out of the dialog content.
setDistanceRemaining(String) - Method in class com.codename1.car.CarNavigationTemplate
  Sets the remaining-distance string (e.g. "300 m").
setDockSide(int) - Method in class com.codename1.ui.layouts.mig.CC
  Sets the docking side.
setDoInput(boolean) - Method in class com.codename1.io.URL.URLConnection
setDOM(HTMLElement) - Method in class com.codename1.ui.html.HTMLComponent
  Sets this HTMLComponent to render the document in the specified DOM.
setDOM(HTMLElement, String) - Method in class com.codename1.ui.html.HTMLComponent
  Sets this HTMLComponent to render the document in the specified DOM
setDomain(String) - Method in class com.codename1.io.Cookie

  ###### Parameters

setDoneListener(ActionListener) - Method in class com.codename1.ui.ComponentSelector
  Wraps `TextField#setDoneListener(com.codename1.ui.events.ActionListener)`
setDoneListener(ActionListener) - Method in class com.codename1.ui.TextArea
  Sets a Done listener on the TextField - notice this listener will be called only on supported platforms that supports done action on the keyboard
setDontSendButtonText(String) - Static method in class com.codename1.system.DefaultCrashReporter
  The text for the user prompt dialog
setDoOutput(boolean) - Method in class com.codename1.io.URL.URLConnection
setDouble(int, double) - Method in class com.codename1.javascript.JSObject
  Sets an indexed value on this array to a double synchronously.
setDouble(int, double, boolean) - Method in class com.codename1.javascript.JSObject
  Sets an indexed value on this array to a double.
setDouble(String, double) - Method in class com.codename1.javascript.JSObject
  Sets a property on this object to a double value synchronously.
setDouble(String, double, boolean) - Method in class com.codename1.javascript.JSObject
  Sets a property on this object to a double value.
setDownloadToStyles(boolean) - Method in class com.codename1.io.services.ImageDownloadService
  Downloads the image to the style objects associated with this component, effectively sets the bgImage property on all the styles for the component instead of invoking setIcon
setDraggable(boolean) - Method in class com.codename1.ui.Component
  Indicates whether this component can be dragged in a drag and drop operation rather than scroll the parent
setDraggable(boolean) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Component#setDraggable(boolean)`
setDragStartPercentage(int) - Static method in class com.codename1.ui.CN
  This method allows us to manipulate the drag started detection logic.
setDragStartPercentage(int) - Method in class com.codename1.ui.Display
  This method allows us to manipulate the drag started detection logic.
setDragTransparency(byte) - Method in class com.codename1.ui.Component
  Sets the translucency of the `#getDragImage()` method.
setDrawBorder(boolean) - Method in class com.codename1.ui.table.Table
  Indicates whether the table border should be drawn
setDrawEmptyCellsBorder(boolean) - Method in class com.codename1.ui.table.Table
  Indicates whether empty cells should have borders (relevant only for separate borders and not for collapsed)
setDropTarget(boolean) - Method in class com.codename1.ui.Component
  Indicates whether this component can receive dropped components into it, notice that when dropping on a component or container the parents will be checked recursively to find a valid drop target
setDropTarget(boolean) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Component#setDropTarget(boolean)`
setDuplicateSupported(boolean) - Method in class com.codename1.io.ConnectionRequest
  Indicates whether this connection request supports duplicate entries in the request queue
setDuration(int) - Method in class com.codename1.charts.transitions.SeriesTransition
  Sets the duration of the transition in milliseconds.
setDuration(int) - Method in class com.codename1.ui.animations.BubbleTransition
  The duration for the transition
setDuration(int) - Method in class com.codename1.ui.animations.FlipTransition
  The duration for the flip transition
setDuration(int, int) - Method in class com.codename1.ui.spinner.Picker
  Convenience method for setting duration in hours and minutes.
setDuration(long) - Method in class com.codename1.ui.spinner.Picker
  This value is only used for duration type.
setDurationMode(boolean) - Method in class com.codename1.ui.spinner.TimeSpinner
  Duration mode uses the time spinner to indicate a duration in hours and minutes
setEagerLock(boolean) - Method in class com.codename1.components.ImageViewer
  Eager locking effectively locks the right/left images as well as the main image, as a result more heap is taken
setEagerSwipeMode(boolean) - Method in class com.codename1.ui.Tabs
  Allows marking tabs as swipe "eager" which instantly triggers swipe on movement rather than threshold the swipe.
setEasing(int) - Method in class com.codename1.charts.transitions.SeriesTransition
  Sets the type of easing used in the transition.
setEditable(boolean) - Method in class com.codename1.ui.AbstractEditorComponent
  Enables or disables editing.
setEditable(boolean) - Method in class com.codename1.ui.ComponentSelector
  Wraps `TextArea#setEditable(boolean)`
setEditable(boolean) - Method in class com.codename1.ui.Slider
  Indicates the slider is modifyable
setEditable(boolean) - Method in class com.codename1.ui.TextArea
  Sets this text area to be editable or readonly
setEditable(boolean) - Method in class com.codename1.ui.TextField
  Sets this text area to be editable or readonly
setEditable(PropertyBase, boolean) - Method in class com.codename1.properties.UiBinding.BoundTableModel
  Makes the property editable or uneditable
setEditingDelegate(Editable) - Method in class com.codename1.ui.Component
  Sets the editing delegate for this component.
setEditOnShow(TextArea) - Method in class com.codename1.ui.Form
  A text component that will receive focus and start editing immediately as the form is shown
setElementAt(E, int) - Method in class java.util.Vector
  Replaces the element at the specified location in this vector with the specified object.
setElementUIID(String) - Method in class com.codename1.ui.ComponentGroup
  The UIID to apply to the elements within this container
setElevation(int) - Method in class com.codename1.ui.plaf.Style
  Sets the elevation value.
setElevation(int, boolean) - Method in class com.codename1.ui.plaf.Style
  Sets the elevation value.
setEmails(Hashtable) - Method in class com.codename1.contacts.Contact
  Sets the Contact emails
setEmbed(String) - Method in class com.codename1.ui.util.EmbeddedContainer
  Indicates the name of the container to embed into this container
setEmblem(Image) - Method in class com.codename1.components.MultiButton
  Sets the emblem
setEmblem(Image) - Method in class com.codename1.components.SpanMultiButton
  Sets the emblem
setEmblemName(String) - Method in class com.codename1.components.MultiButton
  Sets the name of the emblem (important for use in generic renderers
setEmblemName(String) - Method in class com.codename1.components.SpanMultiButton
  Sets the name of the emblem (important for use in generic renderers
setEmblemPosition(String) - Method in class com.codename1.components.MultiButton
  Sets the emblem position based on border layout constraints
setEmblemPosition(String) - Method in class com.codename1.components.SpanMultiButton
  Sets the emblem position based on border layout constraints
setEmblemUIID(String) - Method in class com.codename1.components.MultiButton
  Sets the UIID of the emblem
setEmblemUIID(String) - Method in class com.codename1.components.SpanMultiButton
  Sets the UIID of the emblem
setEnableAsyncStackTraces(boolean) - Static method in class com.codename1.ui.CN
  Enables or disables async stack traces.
setEnableAsyncStackTraces(boolean) - Method in class com.codename1.ui.Display
  Enables or disables async stack traces.
setEnableCursors(boolean) - Method in class com.codename1.ui.Form
  Enable or disable custom cursors on this form.
setEnabled(boolean) - Static method in class com.codename1.crash.CrashProtection
  Enables or disables crash uploads.
setEnabled(boolean) - Method in class com.codename1.gaming.physics.box2d.dynamics.contacts.Contact
  Enable/disable this contact.
setEnabled(boolean) - Method in class com.codename1.ui.Command
  Allows disabling/enabling the command
setEnabled(boolean) - Method in class com.codename1.ui.Component
  Indicates whether component is enabled or disabled thus allowing us to prevent a component from receiving input events and indicate so visually
setEnabled(boolean) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Component#setEnabled(boolean)`
setEnabled(boolean) - Method in class com.codename1.ui.Container
  This method will recursively set all the Container chidrens to be enabled/disabled.
setEnabled(boolean) - Method in class com.codename1.ui.TextSelection
  Enables or disables text selection.
setEnableInputScroll(boolean) - Method in class com.codename1.ui.TextField
  Indicates whether text field input should scroll to the right side when no more room for the input is present.
setEnableMediaQueries(boolean) - Static method in class com.codename1.ui.util.Resources
setEnableSideMenuSwipe(boolean) - Static method in class com.codename1.ui.Toolbar
  Enables/Disables the side menu bar swipe, defaults to true
setEncoding(String) - Method in class com.codename1.ui.html.DocumentInfo
  Sets the document encoding (This can be determined via the charset attribute in the response)
setEndDate(Date) - Method in class com.codename1.ui.spinner.DateTimeSpinner

  ###### Parameters

setEndDate(Date) - Method in class com.codename1.ui.spinner.Picker
  Sets the end date of the picker.
setEndGroup(String) - Method in class com.codename1.ui.layouts.mig.DimConstraint
  Sets the end group that this entity should be in for the demension that this object is describing.
setEndpoint(String) - Method in class com.codename1.analytics.CodenameOneAnalyticsProvider
  Overrides the ingest endpoint URL.
setEndpoint(String) - Method in class com.codename1.analytics.GoogleAnalyticsProvider
  Overrides the collection endpoint.
setEndsWith3Points(boolean) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Label#setEndsWith3Points(boolean)`
setEndsWith3Points(boolean) - Method in class com.codename1.ui.Label
  If the Label text is too long fit the text to the widget and adds "`...`" points at the end.
setEndsWith3Points(boolean) - Method in class com.codename1.ui.TextArea
  If the TextArea text is too long to fit the text to the widget this will add "..." at the last displayable row.
setEndTime(int) - Method in class com.codename1.ui.animations.AnimationObject
  The end time of the animation determines when we finish actually drawing the animation object.
setEndYear(int) - Method in class com.codename1.ui.spinner.DateSpinner

  ###### Parameters

setEnforceNonce(boolean) - Method in class com.codename1.io.oidc.OidcClient
  `false` skips the `nonce` claim check on the returned ID token.
setEngineURL(String) - Method in class com.codename1.ui.CodeEditor
  Points the editor at a custom engine page bundled in the app's HTML hierarchy (loaded with `BrowserComponent#setURLHierarchy(String)`) instead of the self contained built-in engine. The custom page must implement the same `window.cn1editor` command/query bridge and post the same `cn1ed:` events, which lets an application back `CodeEditor` with a richer editor (e.g. CodeMirror or Monaco) when maximum polish is required while keeping the exact same Java API. Must be set before the editor is shown.
setEntryInListModel(int, Image) - Method in class com.codename1.io.services.ImageDownloadService
  This method is invoked when an image finished downloading and should be set to an offset in the list model.
setEnumValues(Object[], Class) - Static method in class java.lang.Enum
setEras(String[]) - Method in class com.codename1.l10n.DateFormatSymbols
setEras(String[]) - Method in class java.text.DateFormatSymbols
setError() - Method in class java.io.PrintStream
  Set the error state of the stream to true.
setError(Exception) - Method in class com.codename1.io.NetworkEvent

  ###### Parameters

setErrorMessageUIID(String) - Method in class com.codename1.ui.validation.Validator
  Error message UIID defaults to DialogBody.
setErrorText(String) - Static method in class com.codename1.system.DefaultCrashReporter
  The text for the user prompt dialog
setEventsEnabled(boolean) - Method in class com.codename1.ui.html.HTMLComponent
  Sets whether the active controls in the HTML will trigger events, and whether the DOM will change dynamically due to user input.
setExceptionHandler(URLImage.ErrorCallback) - Static method in class com.codename1.ui.URLImage
  The exception handler is used for callbacks in case of an error
setExcludeFromJSON(PropertyBase, boolean) - Method in class com.codename1.properties.PropertyIndex
  Allows us to exclude a specific property from the toJSON process
setExcludeFromMap(PropertyBase, boolean) - Method in class com.codename1.properties.PropertyIndex
  Allows us to exclude a specific property from the `#toMapRepresentation()` process
setExpectedContentType(int) - Method in class com.codename1.ui.html.DocumentInfo
  Sets this expected content type to be either TYPE_HTML, TYPE_IMAGE or TYPE_CSS When the document itself is requested the type will be TYPE_HTML and when images in the document are requested the type will be TYPE_IMAGE The differentiation is important to handle cases in which the HTMLComponent expects one type but the URL is has a resource of another type
setExpires(int) - Method in class com.codename1.components.ToastBar.Status
  Directs the status to be cleared (if it isn't already cleared() after a given number of milliseconds.
setExpires(long) - Method in class com.codename1.io.Cookie

  ###### Parameters

setExpiryDate(Date) - Method in class com.codename1.io.AccessToken
  Sets the expiry date of this token.
setExpiryDate(Date) - Method in class com.codename1.payment.Receipt

  ###### Parameters

setExtent(byte) - Method in class com.codename1.ui.RadialGradient
setExtents(float, float) - Method in interface com.codename1.gaming.physics.box2d.common.IViewportTransform
  This sets the half-width and half-height of the viewport.
setExtents(float, float) - Method in class com.codename1.gaming.physics.box2d.common.OBBViewportTransform
setExtents(Vec2) - Method in interface com.codename1.gaming.physics.box2d.common.IViewportTransform
  This sets the half-width and half-height.
setExtents(Vec2) - Method in class com.codename1.gaming.physics.box2d.common.OBBViewportTransform
setExternal(boolean) - Method in class com.codename1.ui.layouts.mig.CC
  If this boolean is true this component is not handled in any way by the layout manager and the component can have its bounds set by an external handler which is normally by the use of some `component.setBounds(x, y, width, height)` directly (for Swing).
setExternalZoomEnabled(boolean) - Method in class com.codename1.charts.renderers.DefaultRenderer
  Sets the enabled state of the external (application implemented) zoom.
setFactory(UIFragment.ComponentFactory) - Method in class com.codename1.ui.UIFragment
  Sets the component factory to be used.
setFadeScrollBar(boolean) - Method in class com.codename1.ui.plaf.LookAndFeel
  Indicates whether the scrollbar should fade when unused
setFadeScrollBarSpeed(int) - Method in class com.codename1.ui.plaf.LookAndFeel

  ###### Parameters

setFadeScrollEdge(boolean) - Method in class com.codename1.ui.plaf.LookAndFeel
  Indicates whether the edge of a scrollable area should fade out
setFadeScrollEdgeLength(int) - Method in class com.codename1.ui.plaf.LookAndFeel
  Indicates the width/height of the fading edge to indicate scrolling
setFailOnMissingTruetype(boolean) - Static method in class com.codename1.ui.util.Resources

  ###### Parameters

setFailSilently(boolean) - Static method in class com.codename1.analytics.AnalyticsService
  Deprecated.
  use `Analytics`
setFailSilently(boolean) - Method in class com.codename1.io.ConnectionRequest
  Indicates that we are uninterested in error handling
setFamilyName(String) - Method in class com.codename1.contacts.Contact
  Sets Contact family name
setFastScale(boolean) - Static method in class com.codename1.io.services.ImageDownloadService
  Fast scaling uses runtime draw scaling rather than the Image scaled method.
setFeedbackListener(FeedbackListener) - Method in class com.codename1.appreview.AppReview
  Registers a listener that intercepts the outcome of the fallback rating widget so feedback can be delivered through your own channel.
setFelicaSystemCodes(String...) - Method in class com.codename1.nfc.NfcReadOptions
  Sets the FeliCa system codes the iOS reader session looks for.
setFG(Graphics, Component) - Method in class com.codename1.ui.plaf.LookAndFeel
  Sets the foreground color and font for a generic component, reuse-able by most component drawing code
setFgAlpha(int) - Method in class com.codename1.ui.FontImage
  Sets the alpha for the text foreground color.
setFgAlpha(int) - Method in class com.codename1.ui.plaf.Style
  Sets the foreground alpha for the component
setFgAlpha(int, boolean) - Method in class com.codename1.ui.plaf.Style
  Sets the foreground alpha for the component
setFgColor(int) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Style#setFgColor(int)`
setFgColor(int) - Method in class com.codename1.ui.plaf.Style
  Sets the foreground color for the component
setFgColor(int, boolean) - Method in class com.codename1.ui.plaf.Style
  Sets the foreground color for the component
setFgColor(String) - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
  Sets the foreground color.
setFile(String) - Method in class com.codename1.ui.plaf.StyleParser.FontInfo
  Sets the font file name.
setFilename(String, String) - Method in class com.codename1.io.MultipartRequest
  Sets the filename for the given argument
setFileURL(String) - Method in class com.codename1.io.Log
  Indicates the URL where the log file is saved
setFileWriteEnabled(boolean) - Method in class com.codename1.io.Log
  Indicates whether GCF's file writing should be used to generate the log file
setFill(boolean) - Method in class com.codename1.ui.layouts.mig.DimConstraint
  Sets if the component in the row/column that this constraint should default be grown in the same dimension that this constraint represents (width for column and height for a row).
setFillBelowLine(boolean) - Method in class com.codename1.charts.renderers.XYSeriesRenderer
  Deprecated.
setFillBelowLineColor(int) - Method in class com.codename1.charts.renderers.XYSeriesRenderer
  Deprecated.
setFillColor(int) - Method in class com.codename1.maps.Circle
  Sets the fill color as 0xAARRGGBB (alpha in the high byte).
setFillColor(int) - Method in class com.codename1.maps.Polygon
  Sets the fill color as 0xAARRGGBB (alpha in the high byte).
setFillLastRow(boolean) - Method in class com.codename1.ui.layouts.GridLayout
  When set to true makes the grid layout fill the last row of the layout entirely if the number of elements in that row is bigger.
setFillPoints(boolean) - Method in class com.codename1.charts.renderers.XYSeriesRenderer
  Sets if the chart points should be filled.
setFillRange(int[]) - Method in class com.codename1.charts.renderers.XYSeriesRenderer.FillOutsideLine
  Sets the fill range which is the minimum and maximum data index values for the fill.
setFillRows(boolean) - Method in class com.codename1.ui.layouts.FlowLayout
  Indicates whether the layout manager should try to fill up the available space in the row
setFillX(boolean) - Method in class com.codename1.ui.layouts.mig.LC
  If the layout should always claim the whole bounds of the laid out container even if the preferred size is smaller.
setFillY(boolean) - Method in class com.codename1.ui.layouts.mig.LC
  If the layout should always claim the whole bounds of the laid out container even if the preferred size is smaller.
setFilter(Texture.Filter) - Method in class com.codename1.gpu.Texture
  Sets the sampling filter.
setFilterBlurRadius(float) - Method in class com.codename1.ui.plaf.Style
setFilterBlurRadius(float, boolean) - Method in class com.codename1.ui.plaf.Style
setFilterColorMatrix(float[]) - Method in class com.codename1.ui.plaf.Style
setFilterColorMatrix(float[], boolean) - Method in class com.codename1.ui.plaf.Style
setFilterData(Filter) - Method in class com.codename1.gaming.physics.box2d.dynamics.Fixture
  Set the contact filtering data.
setFireCallbacksOnEdt(boolean) - Method in class com.codename1.ui.BrowserComponent
  Sets whether javascript callbacks should be run on the EDT.
setFireOnClick(boolean) - Method in class com.codename1.ui.List
  This method determines if the List fires the action event when the pointer was clicked on one of the items, or only if the item was the selected item By default the value is true, this setting is only relevant for none fixed Lists
setFireStyleEventsOnNonEDT(boolean) - Static method in class com.codename1.ui.util.EventDispatcher
  When set to true, style events will be dispatched even from non-EDT threads.
setFirstName(String) - Method in class com.codename1.contacts.Contact
  Sets Contact first name
setFisheye(boolean) - Method in class com.codename1.ui.list.GenericListCellRenderer
  In fisheye rendering mode the renderer maintains selected component drawing
setFitLegend(boolean) - Method in class com.codename1.charts.renderers.DefaultRenderer
  Sets if the legend should size to fit.
setFixedRotation(boolean) - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Set this body to have fixed rotation.
setFixedRotation(boolean) - Method in class com.codename1.gaming.physics.PhysicsBody
setFixedSelection(int) - Method in class com.codename1.ui.List
  Indicates whether selection is fixable to place in which case all the elements in the list move and selection stays in place.
setFixedTimestep(double) - Method in class com.codename1.gaming.GameView
  Sets a fixed update interval in seconds (0 disables, the default).
setFlags(int) - Method in class com.codename1.gaming.physics.box2d.callbacks.DebugDraw
setFlashMode(FlashMode) - Method in class com.codename1.camera.CameraSession
  Set the flash / torch behavior.
setFlatten(boolean) - Method in class com.codename1.ui.Component
  Makes the component effectively opaque by blending the backgrounds into an image in memory so the layer of underlying components is only drawn once when this component is repainted.
setFlatten(boolean) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Component#setFlatten(boolean)`
setFloatingActionTextUIID(String) - Method in class com.codename1.components.FloatingActionButton

  ###### Parameters

setFlowX(boolean) - Method in class com.codename1.ui.layouts.mig.LC
  The default flow direction.
setFlowX(Boolean) - Method in class com.codename1.ui.layouts.mig.CC
  Sets if the flow in the cell is in the horizontal dimension.
setFocus(boolean) - Method in class com.codename1.ui.Component
  This flag doesn't really give focus, its a state that determines what colors from the Style should be used when painting the component.
setFocusable(boolean) - Method in class com.codename1.ui.Component
  A simple setter to determine if this Component can get focused
setFocusable(boolean) - Method in class com.codename1.ui.ComponentSelector
  Sets all components in the found set focusability.
setFocused(Component) - Method in class com.codename1.ui.Form
  Sets the focused component and fires the appropriate events to make it so
setFocusedInstance(Border) - Method in class com.codename1.ui.plaf.Border
  Allows us to define a border that will act as the focused version of this border
setFocusScrolling(boolean) - Method in class com.codename1.ui.Form
  Indicates whether lists and containers should scroll only via focus and thus "jump" when moving to a larger component as was the case in older versions of Codename One.
setFocusScrolling(boolean) - Method in class com.codename1.ui.plaf.LookAndFeel
  Indicates whether lists and containers should scroll only via focus and thus "jump" when moving to a larger component as was the case in older versions of Codename One.
setFolderIcon(Image) - Static method in class com.codename1.ui.tree.Tree
  Sets the icon for a tree folder
setFolderOpenIcon(Image) - Static method in class com.codename1.ui.tree.Tree
  Sets the icon for a tree folder in its expanded state
setFollowCamera(boolean) - Method in class com.codename1.gaming.level.GameSceneView
  Whether the arcade behavior scrolls the scene camera to follow the player (on by default) -- this is what makes a parallax background scroll.
setFollowRedirects(boolean) - Method in class com.codename1.io.ConnectionRequest
  Enables/Disables automatic redirects globally and returns the 302 error code, IMPORTANT this feature doesn't work on all platforms and currently doesn't work on iOS which always implicitly redirects
setFont(Font) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Style#setFont(com.codename1.ui.Font)`
setFont(Font) - Method in class com.codename1.ui.Graphics
  Sets the font to use with the drawString method calls
setFont(Font) - Method in class com.codename1.ui.plaf.Style
  Sets the font for the component
setFont(Font, boolean) - Method in class com.codename1.ui.plaf.Style
  Sets the font for the component
setFont(String) - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
  Sets the font in the style info.
setFontIcon(char) - Method in class com.codename1.ui.Label
  Sets an icon font using either the same icon font that was used to set the icon font last, or using the font from the icon UIID.
setFontIcon(MultiButton, Font, char, float) - Static method in class com.codename1.ui.FontImage
  Applies an icon from the font to the given component using the styling of the label
setFontIcon(SpanButton, Font, char) - Static method in class com.codename1.ui.FontImage
  Applies an icon from the font to the given component using the styling of the label
setFontIcon(SpanButton, Font, char, float) - Static method in class com.codename1.ui.FontImage
  Applies an icon from the font to the given component using the styling of the label
setFontIcon(SpanLabel, Font, char, float) - Static method in class com.codename1.ui.FontImage
  Applies an icon from the font to the given component using the styling of the label
setFontIcon(Command, Font, char, String, float) - Static method in class com.codename1.ui.FontImage
  Applies an icon from the font to the given command using the given UIID.
setFontIcon(Font, char) - Method in class com.codename1.components.SpanButton
  This method is shorthand for `com.codename1.ui.Font, char)`
setFontIcon(Font, char) - Method in class com.codename1.components.SpanLabel
  This method is shorthand for `com.codename1.ui.Font, char)`
setFontIcon(Font, char) - Method in class com.codename1.ui.Label
  This method is shorthand for `Font, char, float)`
setFontIcon(Font, char, float) - Method in class com.codename1.components.MultiButton
  This method is shorthand for `com.codename1.ui.Font, char, float)`
setFontIcon(Font, char, float) - Method in class com.codename1.components.SpanButton
  This method is shorthand for `com.codename1.ui.Font, char, float)`
setFontIcon(Font, char, float) - Method in class com.codename1.components.SpanLabel
  This method is shorthand for `com.codename1.ui.Font, char, float)`
setFontIcon(Font, char, float) - Method in class com.codename1.components.SpanMultiButton
  This method is shorthand for `com.codename1.ui.Font, char, float)`
setFontIcon(Font, char, float) - Method in interface com.codename1.ui.IconHolder
  This method is shorthand for `com.codename1.ui.Font, char, float)`
setFontIcon(Font, char, float) - Method in class com.codename1.ui.Label
  This method is shorthand for `com.codename1.ui.Font, char, float)`
setFontIcon(Label, Font, char) - Static method in class com.codename1.ui.FontImage
setFontIcon(Label, Font, char[], float) - Static method in class com.codename1.ui.FontImage
  Applies icon font from the font to the given label using the styling of the label.
setFontIcon(Label, Font, char, float) - Static method in class com.codename1.ui.FontImage
  Applies an icon from the font to the given label using the styling of the label.
setFontName(String) - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
  Sets the font name.
setFontSize(float) - Method in class com.codename1.ui.ComponentSelector
  Sets the font size of all components in found set.
setFontSize(int) - Method in class com.codename1.ui.RichTextArea
  Applies a relative font size (1 through 7, matching the legacy HTML font size scale) to the current selection.
setFontSize(String) - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
  Sets the font size in the style.
setFontSizeMillimeters(float) - Method in class com.codename1.ui.ComponentSelector
  Sets the font size of all components in found set.
setFontSizePercent(double) - Method in class com.codename1.ui.ComponentSelector
  Sets the fonts size of all components in the found set as a percentage of the font size of the components' respective parents.
setForceGroup(boolean) - Method in class com.codename1.ui.ComponentGroup
  Component grouping can be an element from the theme but can be forced manually for a specific group
setForeground(boolean) - Method in class com.codename1.notifications.LocalNotification
  Set whether this notification should be displayed in the device's notification center even when the app is in the foreground.
setForegroundColor(int) - Method in class com.codename1.ui.RichTextArea
  Sets the foreground (text) color of the current selection.
setFormatter(SimpleDateFormat) - Method in class com.codename1.ui.spinner.Picker
  Allows us to define a date format for the display of dates/times
setFormBottomPaddingEditingMode(boolean) - Method in class com.codename1.ui.Form
  Toggles the way the virtual keyboard behaves, enabling this mode shrinks the screen but makes editing possible when working with text fields that aren't in a scrollable container.
setFormMode(boolean) - Method in class com.codename1.components.InteractionDialog
  Selects which layered pane hosts the dialog.
setFormState(Form, Hashtable) - Method in class com.codename1.ui.util.UIBuilder
  Sets the state of the current form to which we are returing as part of the navigation logic.
setFractions(float[]) - Method in class com.codename1.ui.MultipleGradientPaint
  Sets the fractional positions of the color gradients.
setFragment(String, boolean) - Method in class java.net.URI
  Utility method to set the fragment.
setFrameDuration(double) - Method in class com.codename1.gaming.AnimatedSprite
setFrameListener(FrameListener) - Method in class com.codename1.camera.CameraSession
  Install a frame listener.
setFramerate(int) - Method in class com.codename1.ui.Display
  Indicates the maximum frames the API will try to draw every second by default this is set to 10.
setFreeFallThreshold(double) - Method in class com.codename1.sensors.MotionSensorManager
  Sets the total acceleration, in meters per second squared, below which the device is considered to be in free fall.
setFrequency(float) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.DistanceJoint
setFrequency(float) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.MouseJoint
setFrequency(float) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.WeldJoint
setFriction(double) - Method in class com.codename1.gaming.level.Material
setFriction(float) - Method in class com.codename1.gaming.physics.box2d.dynamics.contacts.Contact
setFriction(float) - Method in class com.codename1.gaming.physics.box2d.dynamics.Fixture
  Set the coefficient of friction.
setFriction(float) - Method in class com.codename1.gaming.physics.PhysicsBody
setFromAngleDegrees(float) - Method in class com.codename1.ui.ConicGradient
setFromMap(PropertyBase, Map) - Method in class com.codename1.properties.MapAdapter
  Sets the value of the property from the map object
setFullScreen(boolean) - Method in interface com.codename1.media.Media
  Sets the Media to be displayed full screen, make sure the getVideoComponent() is called on the Video Component is added to the current Form
setFullScreenIntent(boolean) - Method in class com.codename1.notifications.LocalNotification
  Requests that this notification launch a full screen intent (Android), used for high priority interruptions such as incoming calls or alarms.
setFwdIcon(Image) - Method in class com.codename1.components.MediaPlayer
  Sets the forward Button Icon
setGap(int) - Method in class com.codename1.components.MultiButton
  Set the gap in pixels between the icon/text to the Label boundaries
setGap(int) - Method in class com.codename1.components.SpanButton
setGap(int) - Method in class com.codename1.components.SpanLabel
  Set the gap in pixels between the icon/text to the Label boundaries
setGap(int) - Method in class com.codename1.components.SpanMultiButton
  Set the gap in pixels between the icon/text to the Label boundaries
setGap(int) - Method in class com.codename1.ui.ComponentSelector
  Sets gap.
setGap(int) - Method in interface com.codename1.ui.IconHolder
  Set the gap in pixels between the icon/text to the Label boundaries
setGap(int) - Method in class com.codename1.ui.Label
  Set the gap in pixels between the icon/text to the Label boundaries
setGapAfter(BoundSize) - Method in class com.codename1.ui.layouts.mig.DimConstraint
  Sets the gap after this entity.
setGapBefore(BoundSize) - Method in class com.codename1.ui.layouts.mig.DimConstraint
  Sets the gap before this entity.
setGapProvider(InCellGapProvider) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
  Sets the current gap provider or `null` if none is set and "related" should always be used.
setGender(String) - Method in class com.codename1.components.Ads
  Deprecated.
  Sets Gender if applicable can be one of the following: 'F', 'f', 'M', 'm', 'Female', 'female', 'Male', 'male'
setGlassPane(Painter) - Method in class com.codename1.ui.Form
  Allows a developer that doesn't derive from the form to draw on top of the form regardless of underlying changes or animations.
setGlobalDebugMillis(int) - Static method in class com.codename1.ui.layouts.mig.LayoutUtil
  If global debug should be on or off.
setGlobalResources(Resources) - Static method in class com.codename1.ui.util.Resources
  Global resources are used by new GUI builder apps to keep track of the applications resources
setGlobalToolbar(boolean) - Static method in class com.codename1.ui.Toolbar
  Enables/disables the Toolbar for all the forms in the application.
setGrabsPointerEvents(boolean) - Method in class com.codename1.ui.Component
  This property is useful for blocking in z-order touch events, sometimes we might want to grab touch events in a specific component without making it focusable.
setGrabsPointerEvents(boolean) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Component#setGrabsPointerEvents(boolean)`
setGradient(Gradient) - Method in class com.codename1.ui.plaf.Style
  Sets the extended gradient.
setGradient(Gradient, boolean) - Method in class com.codename1.ui.plaf.Style
  Internal setter variant honoring the override flag.
setGradientEnabled(boolean) - Method in class com.codename1.charts.renderers.SimpleSeriesRenderer
  Sets the gradient enabled value.
setGradientStart(double, int) - Method in class com.codename1.charts.renderers.SimpleSeriesRenderer
  Sets the gradient start value and color.
setGradientStop(double, int) - Method in class com.codename1.charts.renderers.SimpleSeriesRenderer
  Sets the gradient stop value and color.
setGravity(float, float) - Method in class com.codename1.gaming.physics.PhysicsWorld
  Sets gravity in pixels per second squared (positive y is downward).
setGravity(Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.World
  Change the global gravity vector.
setGravityScale(float) - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Set the gravity scale of the body.
setGrid(int, int, int) - Method in class com.codename1.gaming.level.GameLevel
  Sets the grid dimensions and cell size in one call.
setGridCellGap(UnitValue, UnitValue) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
  Sets gap between two cells in the grid.
setGridColor(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Sets the color of the grid.
setGridColor(int, int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Sets the color of the grid.
setGridGapX(BoundSize) - Method in class com.codename1.ui.layouts.mig.LC
  If non-`null` (`null` is default) these value will be used as the default gaps between the columns in the grid.
setGridGapY(BoundSize) - Method in class com.codename1.ui.layouts.mig.LC
  If non-`null` (`null` is default) these value will be used as the default gaps between the rows in the grid.
setGround(int, int, boolean) - Method in class com.codename1.gaming.level.TerrainGrid
setGroup(ButtonGroup) - Method in class com.codename1.components.MultiButton
  Sets the button group for a radio button mode multibutton
setGroup(ButtonGroup) - Method in class com.codename1.components.SpanMultiButton
  Sets the button group for a radio button mode multibutton
setGroup(String) - Method in class com.codename1.components.MultiButton
  Indicates the group for the radio button
setGroup(String) - Method in class com.codename1.components.SpanMultiButton
  Indicates the group for the radio button
setGroup(String) - Method in class com.codename1.notifications.LocalNotification
  Assigns this notification to a group.
setGroup(String) - Method in class com.codename1.ui.RadioButton
  This is a helper method to ease the usage of button groups
setGroupFlag(String) - Method in class com.codename1.ui.ComponentGroup
  The group flag allows changing the flag that activates this group, from ComponentGroupBool to any arbitrary flag.
setGroupId(int) - Method in class com.codename1.io.tar.TarEntry
setGroupName(String) - Method in class com.codename1.io.tar.TarEntry
setGroupSummary(boolean) - Method in class com.codename1.notifications.LocalNotification
  Marks this notification as the summary of its group (Android).
setGrow(Float) - Method in class com.codename1.ui.layouts.mig.DimConstraint
  Sets the grow weight.
setGrowByContent(boolean) - Method in class com.codename1.ui.TextArea
  Indicates that the text area should "grow" in height based on the content beyond the limits indicate by the rows variable
setGrowHorizontally(boolean) - Method in class com.codename1.ui.table.TableLayout
  Indicates whether the table layout should grow horizontally to take up available space by stretching the last column
setGrowLimit(int) - Method in class com.codename1.ui.TextArea
  Indicates the maximum number of rows in a text area after it has grown, -1 indicates no limit
setGrowPriority(int) - Method in class com.codename1.ui.layouts.mig.DimConstraint
  Sets the grow priority.
setHandle(Object) - Method in class com.codename1.gpu.IndexBuffer
  Stores the opaque backend GPU handle.
setHandle(Object) - Method in class com.codename1.gpu.Texture
  Stores the opaque backend GPU handle.
setHandle(Object) - Method in class com.codename1.gpu.VertexBuffer
  Stores the opaque backend GPU handle.
setHandleErrorCodesInGlobalErrorHandler(boolean) - Static method in class com.codename1.io.ConnectionRequest
  When set to true (the default), the global error handler in `NetworkManager` should receive errors for response code as well
setHandlesInput(boolean) - Method in class com.codename1.ui.Component
  Prevents key events from being grabbed for focus traversal.
setHandlesInput(boolean) - Method in class com.codename1.ui.List
  Prevents key events from being grabbed for focus traversal.
setHardCacheSize(int) - Method in class com.codename1.io.Storage
  Indicates the caching size, storage can be pretty slow
setHeader(Component, Component) - Method in class com.codename1.components.Accordion
  Replaces the title for content that was already added.
setHeader(String) - Method in class com.codename1.car.CarSection
  Sets the section header.
setHeader(String, Component) - Method in class com.codename1.components.Accordion
  Replaces the title for content that was already added.
setHeaderActions(CarActionStrip) - Method in class com.codename1.car.CarGridTemplate
  Sets the header action strip.
setHeaderActions(CarActionStrip) - Method in class com.codename1.car.CarListTemplate
  Sets the header action strip (e.g. a refresh or search action).
setHeaderActions(CarActionStrip) - Method in class com.codename1.car.CarMessageTemplate
  Sets the header action strip.
setHeaderActions(CarActionStrip) - Method in class com.codename1.car.CarNavigationTemplate
  Sets the header action strip.
setHeaderActions(CarActionStrip) - Method in class com.codename1.car.CarPaneTemplate
  Sets the header action strip.
setHeaderFadeOut(boolean) - Method in class com.codename1.components.StickyHeaderContainer
  When `true` the pinned header fades to transparency in proportion to the push progress as the next section rises into the slot.
setHeaderUIID(Component, String) - Method in class com.codename1.components.Accordion
  Sets the header UIID for the given accordion uiid
setHeaderUIID(String) - Method in class com.codename1.components.Accordion
  UIID for the header component
setHeight(double) - Method in class com.codename1.ui.geom.Dimension2D
  Set the height of the dimension
setHeight(double) - Method in class com.codename1.ui.geom.Rectangle2D
  Convenience method for getSize().setHeight();
setHeight(double) - Method in class com.codename1.ui.scene.Bounds
  Sets the height of the bounding cube along y-axis.
setHeight(int) - Method in class com.codename1.components.Ads
  Deprecated.
  Sets the Component height, this method is exposed for the purpose of external layout managers and should not be invoked directly.
setHeight(int) - Method in class com.codename1.ui.Component
  Sets the Component height, this method is exposed for the purpose of external layout managers and should not be invoked directly.
setHeight(int) - Method in class com.codename1.ui.ComponentSelector
  Wrapper for `Component#setHeight(int)`
setHeight(int) - Method in class com.codename1.ui.geom.Dimension
  Set the height of the dimension
setHeight(int) - Method in class com.codename1.ui.geom.Rectangle
  Convenience method for getSize().setHeight();
setHeight(int) - Method in class com.codename1.ui.Sheet
setHeight(int, int, float) - Method in class com.codename1.gaming.level.StreamingTerrain
setHeight(int, int, float) - Method in interface com.codename1.gaming.level.Terrain
setHeight(int, int, float) - Method in class com.codename1.gaming.level.TerrainChunk
setHeight(int, int, float) - Method in class com.codename1.gaming.level.TerrainGrid
setHeight(BoundSize) - Method in class com.codename1.ui.layouts.mig.LC
  Sets the minimum/preferred/maximum size for the container that this layout constraint is set for.
setHeightPercentage(int) - Method in class com.codename1.ui.table.TableLayout.Constraint
  Sets the row height based on percentage of the parent
setHidden(boolean) - Method in class com.codename1.ui.Component
  Makes the components preferred size equal 0 when hidden and restores it to the default size when not.
setHidden(boolean) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Component#setHidden(boolean)`
setHidden(boolean, boolean) - Method in class com.codename1.ui.Component
  Makes the components preferred size equal 0 when hidden and restores it to the default size when not.
setHidden(boolean, boolean) - Method in class com.codename1.ui.ComponentSelector
  Wraps `boolean)`
setHidden(String, boolean) - Method in class com.codename1.io.FileSystemStorage
  Toggles the hidden state of the file
setHiddenFile(String, boolean) - Static method in class com.codename1.ui.CN
  Toggles the hidden state of the file
setHideInLandscape(boolean) - Method in class com.codename1.ui.Component
  Indicates that this component and all its children should be hidden when the device is switched to landscape mode
setHideInPortait(boolean) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Component#setHideInPortrait(boolean)`
setHideInPortrait(boolean) - Method in class com.codename1.ui.Component
  Indicates that this component and all its children should be hidden when the device is switched to portrait mode
setHideMode(int) - Method in class com.codename1.ui.layouts.mig.CC
  Sets how a component that is hidden (not visible) should be treated by default.
setHideMode(int) - Method in class com.codename1.ui.layouts.mig.LC
  How a component that is hidden (not visible) should be treated.
setHideNativeVideoControls(boolean) - Method in class com.codename1.components.MediaPlayer
  On platforms that include native video player controls (Android and iOS), this allows you to hide those controls.
setHideZeroSized(boolean) - Method in class com.codename1.ui.layouts.GridLayout
  When set to true components that have 0 size will be hidden and won't occupy a cell within the grid.
setHighlightColor(int) - Method in class com.codename1.ui.RichTextArea
  Sets the highlight (background) color of the current selection.
setHighlighted(boolean) - Method in class com.codename1.charts.renderers.SimpleSeriesRenderer
  Sets if the item for this renderer should be highlighted.
setHighRatingThreshold(int) - Method in class com.codename1.appreview.AppReview
  The lowest star value (1-5) that is still considered a positive rating in the fallback widget.
setHint(String) - Method in class com.codename1.ui.List
  Sets the TextArea hint text, the hint text is displayed on the TextArea When there is no text in the TextArea
setHint(String) - Method in class com.codename1.ui.TextArea
  Sets the TextArea hint text, the hint text is displayed on the TextArea When there is no text in the TextArea
setHint(String, Image) - Method in class com.codename1.ui.List
  Sets the TextArea hint text and Icon, the hint text and icon are displayed on the TextArea when there is no text in the TextArea
setHint(String, Image) - Method in class com.codename1.ui.TextArea
  Sets the TextArea hint text and Icon, the hint text and icon are displayed on the TextArea when there is no text in the TextArea
setHintIcon(Image) - Method in class com.codename1.ui.List
  Sets the TextArea hint icon, the hint is displayed on the TextArea When there is no text in the TextArea
setHintIcon(Image) - Method in class com.codename1.ui.TextArea
  Sets the TextArea hint icon, the hint is displayed on the TextArea When there is no text in the TextArea
setHomeForm(String) - Method in class com.codename1.ui.util.UIBuilder
  When reaching the home form the navigation stack is cleared
setHonorsVisibility(boolean) - Method in class com.codename1.ui.layouts.GroupLayout
  Sets whether component visibility is considered when sizing and positioning components.
setHonorsVisibility(Component, Boolean) - Method in class com.codename1.ui.layouts.GroupLayout
  Sets whether the component's visibility is considered for sizing and positioning.
setHorizontal(boolean) - Method in class com.codename1.ui.ComponentGroup
  Indicates that the component group should be horizontal by using the BoxLayout Y
setHorizontal(DimConstraint) - Method in class com.codename1.ui.layouts.mig.CC
  Sets the horizontal dimension constraint for this component constraint.
setHorizontalAlign(int) - Method in class com.codename1.ui.table.TableLayout.Constraint
  Sets the horizontal alignment of the table cell
setHorizontalGroup(GroupLayout.Group) - Method in class com.codename1.ui.layouts.GroupLayout
  Sets the `Group` that is responsible for layout along the horizontal axis.
setHorizontalLayout(boolean) - Method in class com.codename1.components.MultiButton
  Indicates the first two labels should be side by side
setHorizontalLayout(boolean) - Method in class com.codename1.components.SpanMultiButton
  Indicates the first two labels should be side by side
setHorizontalScaleFactor(Float) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
  The forced scale factor that all screen relative units (e.g. millimeters, inches and logical pixels) will be multiplied with.
setHorizontalScrollBounds(int, int, int, int, int, int, int, int) - Method in class com.codename1.ui.Component
  Records the painted geometry of the horizontal interactive scrollbar.
setHorizontalSpan(int) - Method in class com.codename1.ui.table.TableLayout.Constraint
  Sets the cells to span horizontally, this number must never be smaller than 1
setHourRange(int, int) - Method in class com.codename1.ui.spinner.Picker
  Sets the hour range for this picker.
setHoursVisible(boolean) - Method in class com.codename1.ui.spinner.TimeSpinner
  Show or hide the hours spinner.
setHtml(String) - Method in class com.codename1.ui.RichTextArea
  Replaces the entire editor content with the supplied HTML.
setHTML(String, String, String, boolean) - Method in class com.codename1.ui.html.HTMLComponent
  Sets the given string containing HTML code either as this HTMLComponent's body or as the full HTML.
setHTMLCallback(HTMLCallback) - Method in class com.codename1.ui.html.HTMLComponent
  Sets an HTMLCallback to listen to this HTMLCOmponent
setHttpMethod(String) - Method in class com.codename1.io.ConnectionRequest
  Sets the http method for the request
setHttpOnly(boolean) - Method in class com.codename1.io.Cookie
setHttpTimeoutMs(int) - Method in class com.codename1.ai.LlmClient
setIcon(char) - Method in class com.codename1.ui.ComponentSelector
  Sets the icon of all elements in this set to a material icon.
setIcon(char, float) - Method in class com.codename1.ui.ComponentSelector
  Sets the icon of all elements in this set to a material icon.
setIcon(char, Style, float) - Method in class com.codename1.ui.ComponentSelector
  Sets the icons of all elements in this set to a material icon.
setIcon(IconHolder, char, float) - Static method in class com.codename1.ui.FontImage
  Applies a material design icon (one of the MATERIAL_* icons above) to the given component using the styling of the label
setIcon(IconHolder, Font, char[], float) - Static method in class com.codename1.ui.FontImage
  Applies icon font from the font to the given label using the styling of the label.
setIcon(IconHolder, Font, char, float) - Static method in class com.codename1.ui.FontImage
  Applies an icon from the font to the given label using the styling of the label.
setIcon(Image) - Method in class com.codename1.car.CarAction
  Sets the action icon.
setIcon(Image) - Method in class com.codename1.car.CarMessageTemplate
  Sets the leading icon (e.g. the sender avatar, an error glyph).
setIcon(Image) - Method in class com.codename1.components.MultiButton
  Sets the icon
setIcon(Image) - Method in class com.codename1.components.ScaleImageButton
  Instead of setting the icon sets the background image
setIcon(Image) - Method in class com.codename1.components.ScaleImageLabel
  Instead of setting the icon sets the background image
setIcon(Image) - Method in class com.codename1.components.SpanButton
  Sets the icon for the button
setIcon(Image) - Method in class com.codename1.components.SpanLabel
  Sets the icon for the label
setIcon(Image) - Method in class com.codename1.components.SpanMultiButton
  Sets the icon
setIcon(Image) - Method in class com.codename1.components.ToastBar.Status
  Sets the icon that is to be displayed with this status.
setIcon(Image) - Method in class com.codename1.maps.layers.PointLayer
  Sets the display icon
setIcon(Image) - Method in class com.codename1.ui.Command
  Sets the icon for the command
setIcon(Image) - Method in class com.codename1.ui.ComponentSelector
  Sets the icon for components in found set.
setIcon(Image) - Method in interface com.codename1.ui.IconHolder
  Sets the Label icon, if the icon is unmodified a repaint would not be triggered
setIcon(Image) - Method in class com.codename1.ui.Label
  Sets the Label icon, if the icon is unmodified a repaint would not be triggered
setIcon(Label, DynamicImage) - Static method in class com.codename1.ui.DynamicImage
  Sets the given image as the icon for the specified label.
setIconDefaultSize(float) - Static method in class com.codename1.components.FloatingActionButton
  The default icon size for the fab icon in millimeters
setIconFont(Font) - Method in class com.codename1.ui.Command

  ###### Parameters

setIconGap(float) - Method in class com.codename1.ui.plaf.Style
  Sets the icon gap in the current units.
setIconGap(float, boolean) - Method in class com.codename1.ui.plaf.Style
  Sets the icon gap.
setIconGap(float, byte) - Method in class com.codename1.ui.plaf.Style
  Sets the icon gap.
setIconGap(float, byte, boolean) - Method in class com.codename1.ui.plaf.Style
  Sets the icon gap.
setIconGapMM(float) - Method in class com.codename1.ui.Command
  The gap between the text and the icon in millimeters or -1 for default
setIconGapUnit(byte) - Method in class com.codename1.ui.plaf.Style
  Sets the icon gap unit.
setIconGapUnit(byte, boolean) - Method in class com.codename1.ui.plaf.Style
  Sets the icon gap unit.
setIconName(String) - Method in class com.codename1.components.MultiButton
  Sets the name of the icon (important for use in generic renderers
setIconName(String) - Method in class com.codename1.components.SpanMultiButton
  Sets the name of the icon (important for use in generic renderers
setIconPlaceholder(Image) - Method in class com.codename1.components.RSSReader

  ###### Parameters

setIconPlaceholder(Image) - Method in class com.codename1.io.services.RSSService

  ###### Parameters

setIconPosition(String) - Method in class com.codename1.components.MultiButton
  Sets the icon position based on border layout constraints
setIconPosition(String) - Method in class com.codename1.components.SpanButton
  Sets the icon position based on border layout constraints
setIconPosition(String) - Method in class com.codename1.components.SpanLabel
  Sets the icon position based on border layout constraints
setIconPosition(String) - Method in class com.codename1.components.SpanMultiButton
  Sets the icon position based on border layout constraints
setIconUIID(String) - Method in class com.codename1.components.MultiButton
  Sets the UIID of the icon
setIconUIID(String) - Method in class com.codename1.components.SpanButton
  Sets the uiid for the icon if present
setIconUIID(String) - Method in class com.codename1.components.SpanLabel
  Sets the uiid for the icon if present
setIconUIID(String) - Method in class com.codename1.components.SpanMultiButton
  Sets the UIID of the icon
setIconUIID(String) - Method in class com.codename1.ui.ComponentSelector
  Sets the Icon UIID of elements in found set.
setIconUIID(String) - Method in interface com.codename1.ui.IconHolder
  Sets a UIID to be used for the material icon style.
setIconUIID(String) - Method in class com.codename1.ui.Label
  Sets a UIID to be used for the material icon style.
setIconValign(int) - Method in class com.codename1.components.SpanLabel
  Sets the vertical alignment of the icon with respect to the text of the span label.
setId(String) - Method in class com.codename1.contacts.Contact
  Sets the Contact unique id
setId(String) - Method in class com.codename1.facebook.FBObject
  Simple setter
setId(String) - Method in class com.codename1.gaming.level.AssetDef
setId(String) - Method in class com.codename1.gaming.level.AssetPack
setId(String) - Method in class com.codename1.gaming.level.GameElement
  Sets this element's stable id (unique within a level; the editor assigns one).
setId(String) - Method in class com.codename1.gaming.level.Material
setId(String) - Method in class com.codename1.gaming.level.Region
setId(String) - Method in class com.codename1.gaming.level.TerrainFeature
setId(String) - Method in class com.codename1.notifications.LocalNotification
  Sets the ID of the notification.
setId(String) - Method in class com.codename1.ui.layouts.mig.CC
  Sets the id used to reference this component in some constraints.
setIdentity() - Method in class com.codename1.gaming.physics.box2d.common.Mat22
  Set as the identity matrix.
setIdentity() - Method in class com.codename1.gaming.physics.box2d.common.Rot
setIdentity() - Method in class com.codename1.gaming.physics.box2d.common.Transform
  Set this to the identity transform.
setIdentity() - Method in class com.codename1.ui.Transform
  Sets the transform to the identity transform.
setIdentity(float[]) - Static method in class com.codename1.gpu.Matrix4
  Resets the supplied matrix to the identity matrix.
setIdentityToken(String) - Method in class com.codename1.io.AccessToken

  ###### Parameters

setIds(int, int) - Method in class com.codename1.io.tar.TarEntry
setIgnorCharsWhileEncoding(String) - Static method in class com.codename1.io.Util
  These chars will not be encoded by the encoding method in this class as requested in RFE 427 http://java.net/jira/browse/LWUIT-427
setIgnoreCSS(boolean) - Method in class com.codename1.ui.html.HTMLComponent
  Sets whether this HTMLComponent will ignore all CSS.directives.
setIgnoreEvents(boolean) - Method in class com.codename1.ui.TextSelection
  This flag can be set to cause text selection to ignore pointer events which might cause the selection to get lost or changed.
setIgnoreFocusComponentWhenUnfocused(boolean) - Method in class com.codename1.ui.List
  Indicates whether the list should not paint the focus component if the list itself has no focus.
setIgnorePointerEvents(boolean) - Method in class com.codename1.ui.Component

  ###### Parameters

setIgnorePointerEvents(boolean) - Method in class com.codename1.ui.ComponentSelector
setImage(Image) - Method in class com.codename1.car.CarGridItem
  Sets the item image.
setImage(Image) - Method in class com.codename1.car.CarRow
  Sets the leading image (album art, POI thumbnail, icon).
setImage(Image) - Method in class com.codename1.components.ImageViewer
  Sets the currently showing image
setImage(Image) - Method in class com.codename1.gaming.Sprite
setImage(String, Image) - Method in class com.codename1.gaming.level.AssetCatalog
  Supplies real artwork for an asset id, overriding the placeholder.
setImage(String, Image) - Method in class com.codename1.ui.util.MutableResource
setImage(String, Image) - Method in class com.codename1.ui.util.Resources
  Install an `Image` into this resources bundle under the given name so a subsequent `Resources.getImage(String)` returns it.
setImage(String, String) - Method in class com.codename1.share.ShareService
  Sets the image to share, this is done by the ShareButton and shouldn't be used by the developers
setImageBorderSpecialTile(Image, Image, Image, Image, Component) - Method in class com.codename1.ui.plaf.Border
  This method is designed mainly for the purpose of creating an arrow that will track a specific component using the image border the tile given would be an arrow like image just like the ones used for the top/bottom/left/right images.
setImageBorderSpecialTile(Image, Image, Image, Image, Rectangle) - Method in class com.codename1.ui.plaf.Border
  This method is designed mainly for the purpose of creating an arrow that will track a specific component using the image border the tile given would be an arrow like image just like the ones used for the top/bottom/left/right images.
setImageFactory(Component, ImageFactory) - Static method in class com.codename1.ui.ImageFactory
  Sets the ImageFactory for the given component.
setImageInitialPosition(int) - Method in class com.codename1.components.ImageViewer
  Sets the viewer initial image position to fill or to fit.
setImageList(ListModel) - Method in class com.codename1.components.ImageViewer
  By providing this optional list of images you can allows swiping between multiple images
setImageName(String) - Method in class com.codename1.ui.Image
  The name of the image is set for some images mostly to ease the debugging of Codename One application
setImageNoReposition(Image) - Method in class com.codename1.components.ImageViewer
  Sets the current image without any changes to the panning/scaling
setImages(String[]) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  Sets the images used by image, horizontalImage, and verticalImage borders.
setImageToShare(String, String) - Method in class com.codename1.components.ShareButton
  Sets the image to share.
setImageUrl(String) - Static method in class com.codename1.push.PushContent
  Sets the image URL of pending push content.
setImplementation(CodenameOneImplementation) - Static method in class com.codename1.io.Util
  Invoked internally from Display, this method is for internal use only
setImplementation(CodenameOneImplementation) - Static method in class com.codename1.util.StringUtil

  ###### Deprecated

setIncludeHeader(boolean) - Method in class com.codename1.ui.table.Table
  Indicates whether the table should render a table header as the first row
setIncludeNulls(boolean) - Static method in class com.codename1.io.JSONParser
  Sets the global default settings for `#isIncludeNullsInstance()`.
setIncludeNullsInstance(boolean) - Method in class com.codename1.io.JSONParser
  Sets whether to include null values in parsed content.
setIncludeSelectCancel(boolean) - Method in class com.codename1.ui.ComboBox
  Indicates whethe the soft buttons for select/cancel should appear for the combo box
setIncludeWhitespacesBetweenTags(boolean) - Method in class com.codename1.xml.XMLParser
setIncludeYear(boolean) - Method in class com.codename1.ui.spinner.DateTimeSpinner

  ###### Parameters

setIncrements(int) - Method in class com.codename1.ui.Slider
  The increments when the user presses a key to the left/right/up/down etc.
setIndentGap(UnitValue, UnitValue) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
  Sets gap value for components that are "intended".
setIndeterminateProgress(boolean) - Method in class com.codename1.notifications.LocalNotification
  Shows an indeterminate (spinning) progress bar on this notification (Android).
setIndexedImage(String, Image) - Method in class com.codename1.ui.util.MutableResource
setInfinite(boolean) - Method in class com.codename1.ui.Slider
  Activates/disables the infinite slider functionality used to animate progress for which there is no defined value.
setInitialDelay(long) - Method in class com.codename1.background.WorkRequest.Builder
  Sets an initial delay before the first execution.
setInitialized(boolean) - Method in class com.codename1.ui.Component
  Indicates if the component is in the initialized state, a component is initialized when its initComponent() method was invoked.
setInitialRange(double[]) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Sets the axes initial range values.
setInitialRange(double[], int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Sets the axes initial range values.
setInitialWindowSizeHintPercent(Dimension) - Static method in class com.codename1.ui.CN
  Sets the initial desktop window size hint (percent of the desktop) that should be used when the first form is shown.
setInitialWindowSizeHintPercent(Dimension) - Method in class com.codename1.ui.Display
  Sets the initial desktop window size hint (percent of the desktop) that should be used when the first form is shown.
setInlineAllStyles(String) - Method in class com.codename1.ui.Component
  Registers inline styles that should be applied to all states of the component.
setInlineDisabledStyles(String) - Method in class com.codename1.ui.Component
  Registers inline styles that should be applied to the disabled state of the component.
setInlinePressedStyles(String) - Method in class com.codename1.ui.Component
  Registers inline styles that should be applied to the pressed state of the component.
setInlineSelectedStyles(String) - Method in class com.codename1.ui.Component
  Registers inline styles that should be applied to the selected state of the component.
setInlineStylesTheme(Resources) - Method in class com.codename1.ui.Component
  Sets the theme that is used by inline styles to reference images.
setInlineUnselectedStyles(String) - Method in class com.codename1.ui.Component
  Registers inline styles that should be applied to the unselected state of the component.
setInnerBorderMode(int) - Method in class com.codename1.ui.table.Table
  Sets how to draw the inner border (All of it, only rows/columns, none, groups) Note that setting to any mode other than NONE/ALL will result in the border drawing as collapsed whether this is a collpased border or not
setInput(byte[]) - Method in class com.codename1.io.gzip.ZStream
  Deprecated.
setInput(byte[], boolean) - Method in class com.codename1.io.gzip.ZStream
  Deprecated.
setInput(byte[], int, int, boolean) - Method in class com.codename1.io.gzip.ZStream
  Deprecated.
setInputMode(String) - Method in class com.codename1.ui.TextField
  Sets the current selected input mode matching one of the existing input modes
setInputModeOrder(String[]) - Method in class com.codename1.ui.TextField
  Sets the order in which input modes are toggled and allows disabling/hiding an input mode
setInputOnFocus(boolean) - Method in class com.codename1.ui.List
  A list can start handling input implicitly upon gaining focus, this can make for a more intuitive UI when no other focus elements exist or when their use case is infrequent.
setInScroll(boolean) - Method in class com.codename1.charts.renderers.DefaultRenderer
  To be set if the chart is inside a scroll view and doesn't need to shrink when not enough space.
setInsecure(boolean) - Method in class com.codename1.io.ConnectionRequest
  Turns off checking to make sure that SSL certificate is valid.
setInset(String) - Method in class com.codename1.components.SplitPane
  Sets the inset of the divider explicitly.
setInset(String, boolean) - Method in class com.codename1.components.SplitPane
  Sets the inset of the divider explicitly.
setInsetBottom(Component, String) - Method in class com.codename1.ui.layouts.LayeredLayout
  Sets the top inset for this component to the prescribed value.
setInsetLeft(Component, String) - Method in class com.codename1.ui.layouts.LayeredLayout
  Sets the left inset for this component to the prescribed value.
setInsetRight(Component, String) - Method in class com.codename1.ui.layouts.LayeredLayout
  Sets the right inset for this component to the prescribed value.
setInsets(Component, String) - Method in class com.codename1.ui.layouts.LayeredLayout
  Sets the insets for the component cmp to the values specified in insets.
setInsets(UnitValue[]) - Method in class com.codename1.ui.layouts.mig.LC
  The insets for the layed out panel.
setInsets(String) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
  Sets the insets for this constraint as a string.
setInsetTop(Component, String) - Method in class com.codename1.ui.layouts.LayeredLayout
  Sets the top inset for this component to the prescribed value.
setInstance(TestReporting) - Static method in class com.codename1.testing.TestReporting
  Sets the test reporting instance to a subclass of this class.
setInstructions(char[], int) - Method in class com.codename1.util.regex.REProgram
  Sets a new regular expression program to run.
setInt(int, int) - Method in class com.codename1.javascript.JSObject
  Sets an indexed value on this array to an integer synchronously.
setInt(int, int, boolean) - Method in class com.codename1.javascript.JSObject
  Sets an indexed value on this array to an integer.
setInt(String, int) - Method in class com.codename1.javascript.JSObject
  Sets a property on this object to an integer value synchronously.
setInt(String, int, boolean) - Method in class com.codename1.javascript.JSObject
  Sets a property on this object to an integer value.
setInteractionDialogMode(boolean) - Method in class com.codename1.ui.Dialog
  Indicates whether this dialog should use `InteractionDialog` under the hood.
setInternalId(String) - Method in class com.codename1.payment.Receipt

  ###### Parameters

setInterval(int, Runnable) - Static method in class com.codename1.ui.CN
  Convenience method to schedule a task to run on the EDT after periodms repeating every periodms.
setInterval(int, Runnable) - Method in class com.codename1.ui.Display
  Convenience method to schedule a task to run on the EDT after periodms repeating every periodms.
setInvalidatedMessage(String) - Method in class com.codename1.nfc.NfcReadOptions
  Sets the message shown on the iOS sheet after the session ends in failure.
setInvertFirstTwoEntries(boolean) - Method in class com.codename1.components.MultiButton
  Inverts the order of the first two entries so the second line appears first.
setInvertFirstTwoEntries(boolean) - Method in class com.codename1.components.SpanMultiButton
  Inverts the order of the first two entries so the second line appears first.
setIsoSelectAids(byte[]...) - Method in class com.codename1.nfc.NfcReadOptions
  Sets the ISO 7816 AIDs the iOS reader session auto-SELECTs on connection.
setIsScrollVisible(boolean) - Method in class com.codename1.ui.Component
  Set whether this component scroll is visible
setItem(int, T) - Method in class com.codename1.ui.list.DefaultListModel
  Change the item at the given index
setItemGap(int) - Method in class com.codename1.ui.List
  Set the gap between items
setJoinStyle(int) - Method in class com.codename1.ui.Stroke
  Sets the join style of the stroke.
setJS(String) - Method in class com.codename1.ui.BrowserWindow.EvalRequest
  Sets the JS code to be executed
setKeepRadius(int) - Method in class com.codename1.gaming.level.GameWorld
setKeepResourcesInRam(boolean) - Method in class com.codename1.ui.util.UIBuilder
  Indicates that the UIBuilder should cache resources in memory and never release them.
setKeychainAccessGroup(String) - Method in class com.codename1.security.SecureStorage
  Configures the iOS keychain access group for sharing entries between the main app and its extensions.
setKeyIdentifier(String) - Method in class com.codename1.payment.ApplePromotionalOffer
  A string that identifies the key used to generate the signature.
setKeywords(String[]) - Method in class com.codename1.components.Ads
  Deprecated.
  Keywords relevant to this user specific session
setKilled(boolean) - Method in class com.codename1.io.ConnectionRequest

  ###### Parameters

setKind(AssetDef.Kind) - Method in class com.codename1.gaming.level.AssetDef
setKind(Layer.Kind) - Method in class com.codename1.gaming.level.Layer
setKnobRadius(float) - Method in class com.codename1.gaming.VirtualJoystick
setL10N(String, Hashtable) - Method in class com.codename1.ui.util.MutableResource
setLabel(String) - Method in class com.codename1.gaming.VirtualButton
  Optional short label drawn on the button (for example "A" or "Fire").
setLabel(String) - Method in class com.codename1.properties.PropertyBase
  The label of the property defaults to its name but can be changed to anything, it can be used when binding a property to UI elements
setLabelForComponent(Label) - Method in class com.codename1.ui.Component
  Allows us to indicate the label associated with this component thus providing visual feedback related for this component e.g.
setLabelForComponent(Label) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Component#setLabelForComponent(com.codename1.ui.Label)`
setLabelsColor(int) - Method in class com.codename1.charts.renderers.DefaultRenderer
  Sets the labels color.
setLabelsTextFont(Font) - Method in class com.codename1.charts.renderers.DefaultRenderer
  Sets the label title font size using a Font object instead of a point size.
setLabelsTextSize(float) - Method in class com.codename1.charts.renderers.DefaultRenderer
  Sets the labels text size.
setLanguage(String) - Method in class com.codename1.maps.providers.GoogleMapsProvider
  Defines the language to use for display of labels on map tiles.
setLanguage(String) - Method in class com.codename1.ui.CodeEditor
  Sets the language used for syntax highlighting.
setLanguageTag(String) - Method in class com.codename1.media.RecognitionOptions
  BCP-47 language tag (e.g. `"en-US"`, `"de-DE"`, `"fr-CA"`).
setLanguageTag(String) - Method in class com.codename1.media.TtsOptions
  BCP-47 language tag (`"en-US"`, `"ja-JP"` etc.).
setLatitude(double) - Method in class com.codename1.location.Location
  Sets the latitude of this Location
setLatitude(double) - Method in class com.codename1.maps.Coord
  Sets the Coord Latitude.
setLayer(String) - Method in class com.codename1.gaming.level.GameElement
  Moves this element to the named `Layer`.
setLayout(Layout) - Method in class com.codename1.components.ButtonList
  Sets the layout for the list.
setLayout(Layout) - Method in class com.codename1.components.InteractionDialog
  Sets the layout manager responsible for arranging this container
setLayout(Layout) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Container#setLayout(com.codename1.ui.layouts.Layout)`
setLayout(Layout) - Method in class com.codename1.ui.Container
  Sets the layout manager responsible for arranging this container
setLayout(Layout) - Method in class com.codename1.ui.Dialog
  Sets the layout manager responsible for arranging this container
setLayout(Layout) - Method in class com.codename1.ui.Form
  Sets the layout manager responsible for arranging this container
setLayoutConstraints(Object) - Method in class com.codename1.ui.layouts.mig.MigLayout
  Sets the layout constraints for the layout manager instance as a String.
setLayoutStyle(LayoutStyle) - Method in class com.codename1.ui.layouts.GroupLayout
  Sets the LayoutStyle this GroupLayout is to use.
setLeadComponent(Component) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Container#setLeadComponent(com.codename1.ui.Component)`
setLeadComponent(Component) - Method in class com.codename1.ui.Container
  Sets the lead component for this container, a lead component takes over the entire component hierarchy and receives all the events for the container hierarchy.
setLeaveInputStreamsOpen(boolean) - Static method in class com.codename1.io.MultipartRequest
  Special flag to keep input stream files open after they are read
setLeft(Component) - Method in class com.codename1.components.SplitPane
  Sets the component that should be placed in the left section of the split pane.
setLeftAndRightEditingTrigger(boolean) - Method in class com.codename1.ui.TextField
  Indicates whether the left/right keys will trigger editing, this is true by default.
setLeftToRight(Boolean) - Method in class com.codename1.ui.layouts.mig.LC
  If the layout should be forced to be left-to-right or right-to-left.
setLegacyRenderer(boolean) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Label#setLegacyRenderer(boolean)`
setLegacyRenderer(boolean) - Method in class com.codename1.ui.Label
  Fallback to the old default look and feel renderer for cases where compatibility is essential
setLegendHeight(int) - Method in class com.codename1.charts.renderers.DefaultRenderer
  Sets the legend height, in pixels.
setLegendTextFont(Font) - Method in class com.codename1.charts.renderers.DefaultRenderer
  Sets the legend text font size using a Font object instead of a point size.
setLegendTextSize(float) - Method in class com.codename1.charts.renderers.DefaultRenderer
  Sets the legend text size.
setLength(float) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.DistanceJoint
setLength(int) - Method in class com.codename1.util.CStringBuilder
  Sets the current length to a new value.
setLength(int) - Method in class java.lang.StringBuffer
  Sets the length of this string buffer.
setLength(int) - Method in class java.lang.StringBuilder
  Sets the length of this string builder.
setLens(float, float, float) - Method in class com.codename1.gaming.level.GameLevel
setLevel(int) - Static method in class com.codename1.io.Log
  Sets the logging level for printing log details, the lower the value the more verbose would the printouts be
setLight(Light) - Method in class com.codename1.gpu.GraphicsDevice
  Sets the active directional light used by lit materials.
setLightweightMode(boolean) - Method in class com.codename1.ui.PeerComponent
  An optional callback for peers indicating that the peer is now rendered as part of a transition or some other state and is thus not truly visible.
setLimit(int) - Method in class com.codename1.components.RSSReader
  Places a limit on the number of RSS entries requested from the server
setLimits(float, float) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.PrismaticJoint
  Set the joint limits, usually in meters.
setLimits(float, float) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.RevoluteJoint
setLinearDamping(float) - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Set the linear damping of the body.
setLinearDamping(float) - Method in class com.codename1.gaming.physics.PhysicsBody
setLinearMotion(boolean) - Method in class com.codename1.ui.animations.CommonTransitions
  Indicates whether the motion associated with this transition is linear or spline motion
setLinearVelocity(float, float) - Method in class com.codename1.gaming.physics.PhysicsBody
  Sets the linear velocity in pixels per second (y down).
setLinearVelocity(Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Set the linear velocity of the center of mass.
setLinesTogetherMode(boolean) - Method in class com.codename1.components.MultiButton
  Changes the layout so the lines of the button are grouped together
setLinesTogetherMode(boolean) - Method in class com.codename1.components.SpanMultiButton
  Changes the layout so the lines of the button are grouped together
setLinesToScroll(int) - Method in class com.codename1.ui.TextArea
  Indicates the number of lines to scroll with every scroll operation
setLineWidth(float) - Method in class com.codename1.charts.renderers.XYSeriesRenderer
  Sets the chart line width.
setLineWidth(float) - Method in class com.codename1.ui.Stroke
  Sets the line width of the stroke.
setLinkedSprite(Object) - Method in class com.codename1.gaming.physics.PhysicsBody
  Links this body to an object the simulation drives -- typically a `com.codename1.gaming.Sprite`.
setList(Collection) - Method in class com.codename1.properties.ListProperty
  Historical alias of set(Collection t) Sets the entire content of the property
setListCellRenderer(ListCellRenderer) - Method in class com.codename1.ui.List
  Sets the renderer which is used to draw list elements
setListener(ActionListener) - Method in class com.codename1.components.ToastBar.Status
  Sets the action listener needed to perform an action when the bar is tapped `ToastBar`.
setListenerClass(Class) - Method in class com.codename1.location.GeofenceManager
  Sets the GeofenceListener class that should receive Geofence events.
setListModel(List) - Method in class com.codename1.ui.util.UIBuilder
  Allows a subclass to set the list model for the given component
setListModel(ContainerList) - Method in class com.codename1.ui.util.UIBuilder
  Allows a subclass to set the list model for the given component
setListSizeCalculationSampleCount(int) - Method in class com.codename1.ui.List
  Indicates the number of elements the list should check to determine the element sizes.
setLives(int) - Method in class com.codename1.gaming.level.GameSceneView
setLoading(boolean) - Method in class com.codename1.car.CarGridTemplate
  Marks the template as loading; the head unit renders a spinner.
setLoading(boolean) - Method in class com.codename1.car.CarListTemplate
  Marks the template as loading; the head unit renders a spinner and ignores any rows.
setLoading(boolean) - Method in class com.codename1.car.CarMessageTemplate
  Marks the template as loading; the head unit renders a spinner.
setLoading(boolean) - Method in class com.codename1.car.CarPaneTemplate
  Marks the template as loading; the head unit renders a spinner.
setLocale(String, String) - Method in class com.codename1.l10n.L10NManager
  Forces the locale/language
setLocality(String) - Method in class com.codename1.contacts.Address
  Sets Address Locality
setLocalized(boolean) - Method in class com.codename1.l10n.DateFormatSymbols
  Allows turning localization on/off defaults to localization
setLocalizedPrice(String) - Method in class com.codename1.payment.Product

  ###### Parameters

setLocation(String) - Method in class com.codename1.components.Ads
  Deprecated.
  Location string is a comma separated list of country, state/province, city For example: US, NY, NY
setLocationListener(LocationListener) - Method in class com.codename1.location.LocationManager
  Sets a LocationListener on the device, use this method if you need to be updated on the device Locations rather then calling getCurrentLocation.
setLocationListener(LocationListener, LocationRequest) - Method in class com.codename1.location.LocationManager
  Sets a LocationListener on the device, use this method if you need to be updated on the device Locations rather then calling getCurrentLocation.
setLocked(boolean) - Method in class com.codename1.gaming.level.Layer
setLogicalPixelBase(int) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
  What base value should be used to calculate logical pixel sizes.
setLongitude(double) - Method in class com.codename1.location.Location
  Sets the longitude of this Location
setLongitude(double) - Method in class com.codename1.maps.Coord
  Sets the Coord Longitude.
setLongPointerPressActionEnabled(boolean) - Method in class com.codename1.ui.List
  Enable/disable list action on long pointer press event
setLongPointerPressInterval(int) - Method in class com.codename1.ui.Display
  Long pointer press is invoked after the given interval, this allows making long press events shorter/longer
setLongtitude(double) - Method in class com.codename1.location.Location
  Sets the longitude of this Location
setLookAndFeel(LookAndFeel) - Method in class com.codename1.ui.plaf.UIManager
  Sets the currently installed look and feel
setLoop(boolean) - Method in class com.codename1.components.MediaPlayer
  Sets playback to loop
setLoop(boolean) - Method in class com.codename1.ui.animations.Timeline
  Indicates if the image should loop
setLooping(boolean) - Method in class com.codename1.gaming.AnimatedSprite
setMaintainAspectRatio(boolean) - Method in class com.codename1.io.services.ImageDownloadService

  ###### Parameters

setMajorTicksSpacing(double) - Method in class com.codename1.charts.renderers.DialRenderer
  Sets the major ticks spacing.
setManualRedirect(boolean) - Method in class com.codename1.io.MultipartRequest
  By default redirect responses (302 etc.) are handled manually in multipart requests, set this to false to handle the redirect.
setMap(Map) - Method in class com.codename1.properties.MapProperty
  Sets the entire content of the property
setMapActions(CarActionStrip) - Method in class com.codename1.car.CarNavigationTemplate
  Sets the map-control action strip (zoom in/out, recenter).
setMapType(int) - Method in class com.codename1.maps.providers.GoogleMapsProvider
  Sets the map type
setMapType(int, int) - Method in interface com.codename1.maps.spi.MapProvider
setMapType(int, int) - Method in class com.codename1.maps.WebMapProvider
setMargin(float, float, float, float) - Method in class com.codename1.ui.plaf.Style
  Sets the Style Margin
setMargin(int) - Method in class com.codename1.ui.ComponentSelector
  Sets margin to all sides of found set components in pixels.
setMargin(int, float) - Method in class com.codename1.ui.plaf.Style
  Sets the Style Margin
setMargin(int, float, boolean) - Method in class com.codename1.ui.plaf.Style
  Sets the Style Margin
setMargin(int, int) - Method in class com.codename1.ui.ComponentSelector
  Sets margin on all components in found set.
setMargin(int, int) - Method in class com.codename1.ui.plaf.Style
  Sets the Style Margin
setMargin(int, int, boolean) - Method in class com.codename1.ui.plaf.Style
  Sets the Style Margin
setMargin(int, int, int, int) - Method in class com.codename1.ui.ComponentSelector
  Sets margin to all components in found set.
setMargin(int, int, int, int) - Method in class com.codename1.ui.plaf.Style
  Sets the Style Margin
setMargin(String) - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
  Sets the margin.
setMarginBottom(float) - Method in class com.codename1.ui.plaf.Style
  Sets the Style Margin on the bottom, this is equivalent to calling `setMargin(Component.BOTTOM, gap, false);`
setMarginBottom(int) - Method in class com.codename1.ui.plaf.Style
  Sets the Style Margin on the bottom, this is equivalent to calling `setMargin(Component.BOTTOM, gap, false);`
setMarginLeft(float) - Method in class com.codename1.ui.plaf.Style
  Sets the Style Margin on the left, this is equivalent to calling `setMargin(Component.LEFT, gap, false);`
setMarginLeft(int) - Method in class com.codename1.ui.plaf.Style
  Sets the Style Margin on the left, this is equivalent to calling `setMargin(Component.LEFT, gap, false);`
setMarginMillimeters(float) - Method in class com.codename1.ui.ComponentSelector
  Sets margin to all components in found set.
setMarginMillimeters(float, float) - Method in class com.codename1.ui.ComponentSelector
  Sets margin in millimeters to all components in found set.
setMarginMillimeters(float, float, float, float) - Method in class com.codename1.ui.ComponentSelector
  Sets margin to all components in found set in millimeters.
setMarginPercent(double) - Method in class com.codename1.ui.ComponentSelector
  Sets the margin on all components in found set as a percentage of their respective parents' dimensions.
setMarginPercent(double, double) - Method in class com.codename1.ui.ComponentSelector
  Sets margin on all components in found set as a percentage of their respective parents' dimensions.
setMarginPercent(double, double, double, double) - Method in class com.codename1.ui.ComponentSelector
  Sets margin on all components in found set as a percentage of their respective parents' dimensions.
setMarginRight(float) - Method in class com.codename1.ui.plaf.Style
  Sets the Style Margin on the right, this is equivalent to calling `setMargin(Component.RIGHT, gap, false);`
setMarginRight(int) - Method in class com.codename1.ui.plaf.Style
  Sets the Style Margin on the right, this is equivalent to calling `setMargin(Component.RIGHT, gap, false);`
setMargins(int[]) - Method in class com.codename1.charts.renderers.DefaultRenderer
  Sets the margins, in pixels.
setMarginsColor(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Sets the color of the margins.
setMarginTop(float) - Method in class com.codename1.ui.plaf.Style
  Sets the Style margin on the top, this is equivalent to calling `setMargin(Component.TOP, gap, false);`
setMarginTop(int) - Method in class com.codename1.ui.plaf.Style
  Sets the Style margin on the top, this is equivalent to calling `setMargin(Component.TOP, gap, false);`
setMarginUnit(byte...) - Method in class com.codename1.ui.plaf.Style
  Indicates the units used for margin elements, if null pixels are used if not this is a 4 element array containing values of of `#UNIT_TYPE_PIXELS`, `#UNIT_TYPE_DIPS`, `#UNIT_TYPE_SCREEN_PERCENTAGE`, `#UNIT_TYPE_VW`, `#UNIT_TYPE_VH`,
setMarginUnitBottom(byte) - Method in class com.codename1.ui.plaf.Style
  Sets bottom margin unit.
setMarginUnitLeft(byte) - Method in class com.codename1.ui.plaf.Style
  Sets left margin unit.
setMarginUnitRight(byte) - Method in class com.codename1.ui.plaf.Style
  Sets right margin unit.
setMarginUnitTop(byte) - Method in class com.codename1.ui.plaf.Style
  Sets top margin unit.
setMarkToday(boolean) - Method in class com.codename1.ui.spinner.DateTimeSpinner

  ###### Parameters

setMask(Object) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Label#setMask(java.lang.Object)`
setMask(Object) - Method in class com.codename1.ui.Label
  A mask image can be applied to the label (see the image mask method for details) which allows for things like rounded image appearance etc.
setMaskName(String) - Method in class com.codename1.components.MultiButton
  The mask name for the icon
setMaskName(String) - Method in class com.codename1.components.SpanMultiButton
  The mask name for the icon
setMaskName(String) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Label#setMaskName(java.lang.String)`
setMaskName(String) - Method in class com.codename1.ui.Label
  Determines the name of the mask from the image constants thus allowing the mask to be applied from the theme
setMassData(MassData) - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Set the mass properties to override the mass properties of the fixtures.
setMatchFlags(int) - Method in class com.codename1.util.regex.RE
  Sets match behaviour flags which alter the way RE does matching.
setMaterial(int, int, String) - Method in class com.codename1.gaming.level.StreamingTerrain
setMaterial(int, int, String) - Method in interface com.codename1.gaming.level.Terrain
setMaterial(int, int, String) - Method in class com.codename1.gaming.level.TerrainChunk
setMaterial(int, int, String) - Method in class com.codename1.gaming.level.TerrainGrid
setMaterial(Material) - Method in class com.codename1.gaming.Model
setMaterial(String) - Method in class com.codename1.gaming.level.TerrainFeature
setMaterialDesignColor(int) - Method in class com.codename1.components.InfiniteProgress
  The color of the current material design progress spinner
setMaterialDesignMode(boolean) - Method in class com.codename1.components.InfiniteProgress
  Indicates whether this instance of infinite progress works in the material design mode by default
setMaterialIcon(char) - Method in class com.codename1.components.SpanButton
  This method is shorthand for `char)`
setMaterialIcon(char) - Method in class com.codename1.components.SpanLabel
  This method is shorthand for `char)`
setMaterialIcon(char) - Method in class com.codename1.ui.Command

  ###### Parameters

setMaterialIcon(char) - Method in class com.codename1.ui.Label
  This method is shorthand for `char)`
setMaterialIcon(char, float) - Method in class com.codename1.components.MultiButton
  This method is shorthand for `char, float)`
setMaterialIcon(char, float) - Method in class com.codename1.components.SpanButton
  This method is shorthand for `char, float)`
setMaterialIcon(char, float) - Method in class com.codename1.components.SpanLabel
  This method is shorthand for `char, float)`
setMaterialIcon(char, float) - Method in class com.codename1.components.SpanMultiButton
  This method is shorthand for `char, float)`
setMaterialIcon(char, float) - Method in class com.codename1.ui.ComponentSelector
  Sets the material icon of all labels in the set.
setMaterialIcon(char, float) - Method in interface com.codename1.ui.IconHolder
  This method is shorthand for `char, float)`
setMaterialIcon(char, float) - Method in class com.codename1.ui.Label
  This method is shorthand for `char, float)`
setMaterialIcon(MultiButton, char) - Static method in class com.codename1.ui.FontImage
  Applies a material design icon (one of the MATERIAL_* icons above) to the given component using the styling of the label
setMaterialIcon(MultiButton, char, float) - Static method in class com.codename1.ui.FontImage
  Applies a material design icon (one of the MATERIAL_* icons above) to the given component using the styling of the label
setMaterialIcon(SpanButton, char) - Static method in class com.codename1.ui.FontImage
  Applies a material design icon (one of the MATERIAL_* icons above) to the given component using the styling of the label
setMaterialIcon(SpanButton, char, float) - Static method in class com.codename1.ui.FontImage
  Applies a material design icon (one of the MATERIAL_* icons above) to the given component using the styling of the label
setMaterialIcon(SpanLabel, char) - Static method in class com.codename1.ui.FontImage
  Applies a material design icon (one of the MATERIAL_* icons above) to the given component using the styling of the label
setMaterialIcon(SpanLabel, char, float) - Static method in class com.codename1.ui.FontImage
  Applies a material design icon (one of the MATERIAL_* icons above) to the given component using the styling of the label
setMaterialIcon(Command, char, String) - Static method in class com.codename1.ui.FontImage
  Applies a material design icon (one of the MATERIAL_* icon constants) to the given command using the given UIID.
setMaterialIcon(Command, char, String, float) - Static method in class com.codename1.ui.FontImage
  Applies a material design icon (one of the MATERIAL_* icon constants) to the given command using the given UIID.
setMaterialIcon(Component, char[], float) - Static method in class com.codename1.ui.FontImage
  Helper method that generalizes icon setting code for various component types
setMaterialIcon(Component, char, float) - Static method in class com.codename1.ui.FontImage
  Helper method that generalizes icon setting code for various component types
setMaterialIcon(IconHolder, char) - Static method in class com.codename1.ui.FontImage
  Applies a material design icon (one of the MATERIAL_* icons above) to the given component using the styling of the label
setMaterialIcon(Label, char) - Static method in class com.codename1.ui.FontImage
  Applies a material design icon (one of the MATERIAL_* icon constants) to the given label using the styling of the label.
setMaterialIcon(Label, char[], float) - Static method in class com.codename1.ui.FontImage
  Applies a material design icon (one of the MATERIAL_* icon constants) to the given label using the styling of the label.
setMaterialIcon(Label, char, float) - Static method in class com.codename1.ui.FontImage
  Applies a material design icon (one of the MATERIAL_* icon constants) to the given label using the styling of the label.
setMaterialIcon(Label, Font, char, float) - Static method in class com.codename1.ui.FontImage
  Applies a material design icon (one of the MATERIAL_* icon constants) to the given label using the styling of the label.
setMaterialIconSize(float) - Method in class com.codename1.ui.Command

  ###### Parameters

setMax(double) - Method in class com.codename1.ui.spinner.NumericSpinner
  The maximum value for the spinner
setMaxAutoSize(float) - Method in class com.codename1.ui.Label
  Allows us to limit the maximum size for the autosize mode
setMaxElementHeight(int) - Method in class com.codename1.ui.List
  Maximum number of elements shown in a list, this member is used to calculate the list preferred size.
setMaxForce(float) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.FrictionJoint
setMaxForce(float) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.MouseJoint
setMaxIcon(Image) - Method in class com.codename1.components.MediaPlayer
  Sets the maximize Button Icon
setMaximize(boolean) - Method in class com.codename1.components.MediaPlayer
  Includes a maximize icon in the bar to show the native player
setMaximumFractionDigits(int) - Method in class com.codename1.charts.util.NumberFormat
setMaxInset(String) - Method in class com.codename1.components.SplitPane
  Sets the maximum inset allowed for the divider.
setMaxLength(float) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.RopeJoint
setMaxMotorForce(float) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.PrismaticJoint
  Set the maximum motor force, usually in N.
setMaxMotorTorque(float) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.RevoluteJoint
setMaxMotorTorque(float) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.WheelJoint
setMaxResults(int) - Method in class com.codename1.media.RecognitionOptions
  Maximum alternative transcripts requested per final result.
setMaxSize(int) - Method in class com.codename1.ui.TextArea
  Sets the maximum size of the text area
setMaxThreads(int) - Static method in class com.codename1.ui.html.HTMLComponent
  Sets the maximum number of threads to use for image download
setMaxTorque(float) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.FrictionJoint
setMaxValue(double) - Method in class com.codename1.charts.renderers.DialRenderer
  Sets the end value to be rendered on the dial.
setMaxValue(int) - Method in class com.codename1.ui.Slider

  ###### Parameters

setMenuBar(MenuBar) - Method in class com.codename1.ui.Form
  Sets the associated MenuBar Object.
setMenuBarClass(Class) - Method in class com.codename1.ui.plaf.LookAndFeel
  Simple setter for the MenuBar Class
setMenuCellRenderer(ListCellRenderer) - Method in class com.codename1.ui.Form
  Determine the cell renderer used to render menu elements for themeing the look of the menu options
setMenuCellRenderer(ListCellRenderer) - Method in class com.codename1.ui.MenuBar
  The MenuBar default implementation shows the menu commands in a List contained in a Dialog.
setMenuIcons(Image, Image, Image) - Method in class com.codename1.ui.plaf.LookAndFeel
  Sets globally the Menu icons
setMenuRenderer(ListCellRenderer) - Method in class com.codename1.ui.plaf.LookAndFeel
  Sets the Menu default renderer
setMenuTransitions(Transition, Transition) - Method in class com.codename1.ui.Form
  Sets the menu transitions for showing/hiding the menu, can be null...
setMesh(Mesh) - Method in class com.codename1.gaming.Model
setMeshData(String, byte[]) - Method in class com.codename1.gaming.level.AssetCatalog
  Supplies the glTF/glb bytes for a 3D (`AssetDef.Type#MESH`) asset.
setMessage(String) - Method in class com.codename1.car.CarMessageTemplate
  Sets the body text shown to (and optionally read aloud to) the driver.
setMessage(String) - Method in class com.codename1.components.ToastBar.Status
  Sets the message that should be displayed in the `ToastBar`.
setMessage(String) - Method in class com.codename1.share.ShareService
  Sets the message to share, this is done by the ShareButton and shouldn't be used by the developers
setMessageUIID(String) - Method in class com.codename1.components.ToastBar.Status
  Sets the UIID to use for styling the text of this status message.
setMetaData(String) - Static method in class com.codename1.push.PushContent
  Sets the metadata of pending push content.
setMimeType(String) - Method in class com.codename1.messaging.Message
  Sets the message mime type.
setMin(double) - Method in class com.codename1.ui.spinner.NumericSpinner
  The minimum value for the spinner
setMinAutoSize(float) - Method in class com.codename1.ui.Label
  Allows us to limit the minimum size for the autosize mode
setMinElementHeight(int) - Method in class com.codename1.ui.List
  Minimum number of elements shown in a list, this member is used to calculate the list preferred size.
setMinimizeOnBack(boolean) - Method in class com.codename1.ui.Form
  When set to true the physical back button will minimize the application
setMinimizeOnBack(boolean) - Method in class com.codename1.ui.MenuBar
  When set to true the physical back button will minimize the application
setMinimumButtonWidth(UnitValue) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
  Sets the recommended minimum button width.
setMinimumDaysInstalled(int) - Method in class com.codename1.appreview.AppReview
  The number of days that must elapse after the first recorded launch before the scheduler will prompt for a review.
setMinimumElementsShownInPopup(int) - Method in class com.codename1.ui.AutoCompleteTextField
  The number of elements shown for the auto complete popup
setMinimumLaunches(int) - Method in class com.codename1.appreview.AppReview
  The number of app launches that must accumulate before the scheduler in `AppReview.registerSession()` will prompt for a review.
setMinimumLength(int) - Method in class com.codename1.ui.AutoCompleteTextField
  Indicates the minimum length of text in the field in order for a popup to show the default is 0 where a popup is shown immediately for all text length if the number is 2 a popup will only appear when there are two characters or more.
setMinimumSizePerColumn(int) - Static method in class com.codename1.ui.table.TableLayout
  Sets the minimum size for a column in the table, this is applicable for tables that are not scrollable on the X axis.
setMinInset(String) - Method in class com.codename1.components.SplitPane
  Sets the minimum inset allowed for the divider.
setMinorTicksSpacing(double) - Method in class com.codename1.charts.renderers.DialRenderer
  Sets the minor ticks spacing.
setMinuteStep(int) - Method in class com.codename1.ui.spinner.Picker
  Sets the minute step size for PICKER_TYPE_DURATION, and PICKER_TYPE_DURATION_TIME types.
setMinuteStep(int) - Method in class com.codename1.ui.spinner.TimeSpinner
  Sets the step-size for the minutes spinner.
setMinutesVisible(boolean) - Method in class com.codename1.ui.spinner.TimeSpinner
  Show or hide the minutes spinner.
setMinValue(double) - Method in class com.codename1.charts.renderers.DialRenderer
  Sets the start value to be rendered on the dial.
setMinValue(int) - Method in class com.codename1.ui.Slider

  ###### Parameters

setMinX(double) - Method in class com.codename1.ui.scene.Bounds
  Sets min X coordinate of bounding cube.
setMinY(double) - Method in class com.codename1.ui.scene.Bounds
  Sets the min Y coordinate of bounding cube.
setMinZ(double) - Method in class com.codename1.ui.scene.Bounds
  Sets the min Z coordinate of the bounding cube.
setMirrored(boolean) - Method in class com.codename1.camera.CameraView
  Whether to horizontally mirror the preview.
setMiterLimit(float) - Method in class com.codename1.ui.Stroke
  Sets the miter limit of the stroke.
setMode(GameLevel.Mode) - Method in class com.codename1.gaming.level.GameLevel
setModel(int, ListModel) - Method in class com.codename1.ui.spinner.GenericSpinner

  ###### Parameters

setModel(ListModel) - Method in class com.codename1.components.ButtonList
setModel(ListModel) - Method in class com.codename1.ui.list.ContainerList
  Set the model for the container list
setModel(ListModel) - Method in class com.codename1.ui.List
  Replaces/sets the model underlying the list
setModel(ListModel) - Method in class com.codename1.ui.spinner.GenericSpinner

  ###### Parameters

setModel(TableModel) - Method in class com.codename1.ui.table.Table
  Replaces the underlying model
setModel(TreeModel) - Method in class com.codename1.ui.tree.Tree
  Sets the tree model to a new value
setModel(String) - Method in class com.codename1.ai.GenerateImageRequest
setModifiedTime(long) - Method in class com.codename1.io.gzip.GZIPHeader
setModifiedTime(long) - Method in class com.codename1.io.gzip.GZIPOutputStream
setModTime(long) - Method in class com.codename1.io.tar.TarEntry
setModTime(Date) - Method in class com.codename1.io.tar.TarEntry
setMonthDayYear(boolean) - Method in class com.codename1.ui.spinner.DateSpinner

  ###### Parameters

setMonthRenderingPrototype(String) - Method in class com.codename1.ui.spinner.DateSpinner
  Sets the Month Rendering Prototype to be used, useful when the language is changed and you need the month spinner to be wider.
setMonths(String[]) - Method in class com.codename1.l10n.DateFormatSymbols
setMonths(String[]) - Method in class java.text.DateFormatSymbols
setMonthViewSelectedStyle(Style) - Method in class com.codename1.ui.Calendar
  Sets the selected style of the month view component within the calendar
setMonthViewUnSelectedStyle(Style) - Method in class com.codename1.ui.Calendar
  Sets the un selected style of the month view component within the calendar
setMoreDescription(String) - Static method in class com.codename1.components.RSSReader
  Set the description for the "more" request
setMoreTitle(String) - Static method in class com.codename1.components.RSSReader
  Set the title for the "more" request
setMotion(Motion) - Method in class com.codename1.ui.animations.CommonTransitions
  Motion represents the physical movement within a transition, it can be replaced by the user to provide a more appropriate physical feel
setMotion(LazyValue) - Method in class com.codename1.ui.animations.CommonTransitions
  Motion represents the physical movement within a transition, it can be replaced by the user to provide a more appropriate physical feel
setMotorSpeed(float) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.PrismaticJoint
  Set the motor speed, usually in meters per second.
setMotorSpeed(float) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.RevoluteJoint
setMotorSpeed(float) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.WheelJoint
setMultiChoiceLabels(PropertyBase, String...) - Method in class com.codename1.properties.InstantUI
  A property that's a multi-choice can use this API to define the options used e.g.: `iui.setMultiChoiceLabels(c.gender, "Male", "Female", "Undefined"); iui.setMultiChoiceValues(c.gender, "M", "F", "U");`
setMultiChoiceValues(PropertyBase, Object...) - Method in class com.codename1.properties.InstantUI
  A property that's a multi-choice can use this API to define the options used, notice that this API won't work correctly without `java.lang.String...)`
setMultiKeyMode(boolean) - Method in class com.codename1.ui.Display
  When set to true Codename One allows multiple hardware keys to be pressed at once, this isn't on by default since it can trigger some complexities with UI navigation to/from native code
setMultiLineErrorMessage(boolean) - Static method in class com.codename1.ui.InputComponent
  True if error messages should be multiline by default.
setMultilineMode(boolean) - Method in class com.codename1.ui.tree.Tree
  Toggles a mode where rows in the tree can be broken since span buttons will be used instead of plain buttons.
setMultipleChoiceOptions(PropertyBase, String...) - Method in class com.codename1.properties.UiBinding.BoundTableModel
  Sets the multiple choice option for a string entry, this is useful if a string property can have one of several values.
setMultipleSelectionEnabled(boolean) - Method in class com.codename1.ui.Calendar
  When set to true multiple days can be selected on a calendar and "`getSelectedDays()`" will return the dates selected
setMultiSelectionMode(boolean) - Method in class com.codename1.ui.list.DefaultListModel
  Enables or disables multi-selection mode.
setMutableRendererBackgrounds(boolean) - Method in class com.codename1.ui.List
  Indicates that the background of a cell renderer might mutate between one entry and the next, it is recommended that this flag remains false for performance reasons.
setName(PropertyBase, String) - Method in class com.codename1.properties.PreferencesObject
  Sets the name of the specific field not including the prefix, by default the property name is used
setName(String) - Method in class com.codename1.gaming.level.AssetDef
setName(String) - Method in class com.codename1.gaming.level.AssetPack
setName(String) - Method in class com.codename1.gaming.level.GameElement
  Sets the display name (see `#getName()`).
setName(String) - Method in class com.codename1.gaming.level.Layer
setName(String) - Method in class com.codename1.gaming.level.Material
setName(String) - Method in class com.codename1.gaming.level.Region
setName(String) - Method in class com.codename1.io.Cookie

  ###### Parameters

setName(String) - Method in class com.codename1.io.gzip.GZIPHeader
setName(String) - Method in class com.codename1.io.gzip.GZIPOutputStream
setName(String) - Method in class com.codename1.io.tar.TarEntry
setName(String) - Method in class com.codename1.ui.Component
  A component name allows us to easily identify the component within a dynamic UI.
setName(String) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Component#setName(java.lang.String)`
setName(String) - Method in class com.codename1.ui.plaf.StyleParser.FontInfo
  Sets the name of the font.
setNameLine1(String) - Method in class com.codename1.components.MultiButton
  Sets the name of the row (important for use in generic renderers)
setNameLine1(String) - Method in class com.codename1.components.SpanMultiButton
  Sets the name of the row (important for use in generic renderers)
setNameLine2(String) - Method in class com.codename1.components.MultiButton
  Sets the name of the row (important for use in generic renderers
setNameLine2(String) - Method in class com.codename1.components.SpanMultiButton
  Sets the name of the row (important for use in generic renderers
setNameLine3(String) - Method in class com.codename1.components.MultiButton
  Sets the name of the row (important for use in generic renderers
setNameLine3(String) - Method in class com.codename1.components.SpanMultiButton
  Sets the name of the row (important for use in generic renderers
setNameLine4(String) - Method in class com.codename1.components.MultiButton
  Sets the name of the row (important for use in generic renderers
setNameLine4(String) - Method in class com.codename1.components.SpanMultiButton
  Sets the name of the row (important for use in generic renderers
setNativeCommands(boolean) - Method in class com.codename1.ui.Display
  Indicates whether Codename One commands should be mapped to the native menus
setNativePlayerMode(boolean) - Method in interface com.codename1.media.Media
  By calling this the Media (if it's a Video) will be played full screen on the native Player of the device.
setNativeScrollingEnabled(boolean) - Method in class com.codename1.ui.BrowserComponent
  This flag allows disabling the native browser scrolling on platforms that support it
setNavigating(boolean) - Method in class com.codename1.car.CarNavigationTemplate
  Marks whether guidance is active; when true the head unit shows the manoeuvre/ETA strip.
setNavigationArrowsVisible(boolean) - Method in class com.codename1.components.ImageViewer
  Enables side navigation arrows (material font icons) for moving between images.
setNdefOnly(boolean) - Method in class com.codename1.nfc.NfcReadOptions
  Restricts the session to NDEF-formatted tags.
setNeedsLayout(boolean) - Method in class com.codename1.ui.scene.Node

  ###### Parameters

setNegativeButtonText(String) - Method in class com.codename1.security.AuthenticationOptions
  Android `BiometricPrompt` negative button label (defaults to `"Cancel"`).
setNewline(boolean) - Method in class com.codename1.ui.layouts.mig.CC
  Sets if the flow should wrap to the next line/column before the component that this constraint belongs to.
setNewlineGapSize(BoundSize) - Method in class com.codename1.ui.layouts.mig.CC
  Set the newline size and turns newline on if `!= null`.
setNextFocusDown(Component) - Method in class com.codename1.ui.Component
  Allows us to determine which component will receive focus next when traversing with the down key
setNextFocusLeft(Component) - Method in class com.codename1.ui.Component
  Allows us to determine which component will receive focus next when traversing with the left key, this method doesn't affect the general focus behavior.
setNextFocusRight(Component) - Method in class com.codename1.ui.Component
  Allows us to determine which component will receive focus next when traversing with the right key
setNextFocusUp(Component) - Method in class com.codename1.ui.Component
  Allows us to determine which component will receive focus next when traversing with the up key, this method doesn't affect the general focus behavior.
setNextForm(Form) - Method in class com.codename1.ui.NavigationCommand
  Sets the Form to navigate to when the actionPerformed is invoked on this Command
setNextIn(byte[]) - Method in class com.codename1.io.gzip.ZStream
  Deprecated.
setNextInIndex(int) - Method in class com.codename1.io.gzip.ZStream
  Deprecated.
setNextManeuver(String) - Method in class com.codename1.car.CarNavigationTemplate
  Sets the next-manoeuvre instruction (e.g. "Turn right onto Main St").
setNextOut(byte[]) - Method in class com.codename1.io.gzip.ZStream
  Deprecated.
setNextOutIndex(int) - Method in class com.codename1.io.gzip.ZStream
  Deprecated.
setNextVertex(Vec2) - Method in class com.codename1.gaming.physics.box2d.collision.shapes.ChainShape
  Establish connectivity to a vertex that follows the last vertex.
setNoCache(boolean) - Method in class com.codename1.ui.layouts.mig.LC
  If components have sizes or positions linked to the bounds of the parent in some way (as for instance the `"%"` unit has) the cache must be turned off for the panel.
setNodeIcon(Image) - Static method in class com.codename1.ui.tree.Tree
  Sets the icon for a tree node
setNodeIcon(Image, Component) - Method in class com.codename1.ui.tree.Tree
  Sets the icon for the given node similar in scope to bindNodeListener
setNodeMaterialIcon(char, Component, float) - Method in class com.codename1.ui.tree.Tree
  Sets material icon for the node.
setNoGrid(boolean) - Method in class com.codename1.ui.layouts.mig.DimConstraint
  Sets if the row/column should default to flow and not to grid behaviour.
setNoGrid(boolean) - Method in class com.codename1.ui.layouts.mig.LC
  If the whole layout should be non grid based.
setNonce(String) - Method in class com.codename1.payment.ApplePromotionalOffer
  A universally unique ID (UUID) value that you define.
setNormalizeNames(boolean) - Method in class com.codename1.io.Storage
  Indicates whether characters that are typically illegal in filesystems should be sanitized and replaced with underscore
setNoSleep(boolean) - Method in class com.codename1.ui.Display
  Calling this method with noSleep=true will cause the edt to run without sleeping.
setNote(String) - Method in class com.codename1.contacts.Contact
  Sets Contact note
setNoTextMode(boolean) - Method in class com.codename1.components.OnOffSwitch
  iOS 7 changed the switch to not include any text
setNotifyLock(Object) - Method in class com.codename1.ui.animations.ComponentAnimation
  This method is used internally by the addAnimationAndBlock method of AnimationManager and shouldn't be used outside of that.
setNullable(boolean) - Method in class com.codename1.properties.NumericProperty
  If the field is nullable `set(null)` will fail
setNumericKeyActions(boolean) - Method in class com.codename1.ui.List
  Indicate whether pressing the number keys should trigger an action
setNumericMonths(boolean) - Method in class com.codename1.ui.spinner.DateSpinner

  ###### Parameters

setNumTracks(int) - Method in class com.codename1.media.MediaMetaData
  Sets the current number of tracks in the current play list.
setOauth2URL(String) - Method in class com.codename1.social.Login
  The oauth2 URL
setOff() - Method in class com.codename1.components.Switch
  Switches the switch to the "off" position.
setOff(String) - Method in class com.codename1.components.OnOffSwitch
  Label for the off mode
setOfferIdentifier(String) - Method in class com.codename1.payment.ApplePromotionalOffer
  A string used to uniquely identify a discount offer for a product.
setOn() - Method in class com.codename1.components.Switch
  Sets the switch to the "on" position.
setOn(String) - Method in class com.codename1.components.OnOffSwitch
  Label for the on mode
setOnAction(CarActionListener) - Method in class com.codename1.car.CarAction
  Sets the listener invoked (on the EDT) when the action is selected.
setOnAction(CarActionListener) - Method in class com.codename1.car.CarGridItem
  Sets the listener invoked (on the EDT) when the item is selected.
setOnAction(CarActionListener) - Method in class com.codename1.car.CarRow
  Sets the listener invoked (on the EDT) when the row is selected.
setOnAttach(ActionListener) - Method in class com.codename1.components.ChatInput
setOnAttach(ActionListener) - Method in class com.codename1.components.ChatView
setOnCompletion(Runnable) - Method in class com.codename1.ui.animations.ComponentAnimation
  This method is used internally by the addAnimation method of AnimationManager and shouldn't be used outside of that.
setOngoing(boolean) - Method in class com.codename1.notifications.LocalNotification
  Marks this notification as ongoing (Android), meaning it cannot be dismissed by the user and represents background activity in progress.
setOnSend(ActionListener) - Method in class com.codename1.components.ChatInput
setOnSend(ActionListener) - Method in class com.codename1.components.ChatView
setOnTopMode(boolean) - Method in class com.codename1.components.MediaPlayer
  Shows the buttons on top of the video
setOnTopSideMenu(boolean) - Static method in class com.codename1.ui.Toolbar
  Sets the side menu to "on-top" mode
setOnUserEarnedRewardListener(OnUserEarnedRewardListener) - Method in class com.codename1.ads.RewardedAd
  Sets the reward listener used by `AbstractFullScreenAd.show()`.
setOnUserEarnedRewardListener(OnUserEarnedRewardListener) - Method in class com.codename1.ads.RewardedInterstitialAd
  Sets the reward listener used by `AbstractFullScreenAd.show()`.
setOnVoice(ActionListener) - Method in class com.codename1.components.ChatInput
setOnVoice(ActionListener) - Method in class com.codename1.components.ChatView
setOpacity(int) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Style#setOpacity(int)`
setOpacity(int) - Method in class com.codename1.ui.plaf.Style
  Set the opacity value
setOpacity(int, boolean) - Method in class com.codename1.ui.plaf.Style
  Sets the Component transparency level.
setOpacity(Integer) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  Sets teh fill opacity of round border.
setOpacity(String) - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
  Sets the opacity.
setOpaque(boolean) - Method in class com.codename1.ui.Component
  Sets whether or not to paint the component background.
setOpaque(boolean) - Method in class com.codename1.ui.RGBImage
  Sets whether this image should be treated as fully opaque.
setOpenCloseIconUIID(String) - Method in class com.codename1.components.Accordion
  UIID for the arrow icon for expanding/collapsing
setOpenIcon(char) - Method in class com.codename1.components.Accordion
  Sets the open icon using material image
setOpenIcon(char, float) - Method in class com.codename1.components.Accordion
  Sets the open icon using material image
setOpenIcon(char, String) - Method in class com.codename1.components.Accordion
  Sets the open icon using material image with a custom uiid
setOpenIcon(Image) - Method in class com.codename1.components.Accordion
  Sets the open icon
setOppositeSide(boolean) - Method in class com.codename1.ui.CheckBox
  Places the check box on the opposite side at the far end
setOppositeSide(boolean) - Method in class com.codename1.ui.RadioButton
  Places the radio box on the opposite side at the far end
setOrder(PropertyBase...) - Method in class com.codename1.properties.InstantUI
  Sets the order of the properties, notice that this can also replace exclude
setOrderData(String) - Method in class com.codename1.payment.Receipt

  ###### Parameters

setOrientation(int) - Method in class com.codename1.ui.List
  Sets the list orientation HORIZONTAL or VERTICAL
setOrientation(XYMultipleSeriesRenderer.Orientation) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Sets the current orientation of the chart X axis.
setOrigin(double, double) - Method in class com.codename1.gaming.level.Region
setOrigin(float, float) - Method in class com.codename1.gaming.level.IsoProjection
setOriginalForm(Form) - Method in class com.codename1.share.ShareService
  Sets the Original Form (this is the Form of the share button)
setOrtho(float, float, float, float, float, float) - Method in class com.codename1.ui.Transform
  Sets the transform to be the specified orthogonal view.
setOrthographic(float, float, float) - Method in class com.codename1.gpu.Camera
  Configures an orthographic projection.
setOrthographic2D() - Method in class com.codename1.gaming.GameCamera
  Switches back to the default orthographic 2D mode.
setOS(int) - Method in class com.codename1.io.gzip.GZIPHeader
setOS(int) - Method in class com.codename1.io.gzip.GZIPOutputStream
setOutput(byte[]) - Method in class com.codename1.io.gzip.ZStream
  Deprecated.
setOutput(byte[], int, int) - Method in class com.codename1.io.gzip.ZStream
  Deprecated.
setOverline(boolean) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Style#setOverline(boolean)`
setOverline(boolean) - Method in class com.codename1.ui.plaf.Style
  Sets the overline text decoration for this style
setOverrideInvisibleAreaUnderVKB(int) - Method in class com.codename1.ui.Form
  Overrides the invisible area under the virtual keyboard with a given value.
setOverwriteMode(boolean) - Method in class com.codename1.ui.TextField
  Indicates that this is the overwrite mode
setOwner(Component) - Method in class com.codename1.ui.Component
  Sets the owner of this component to the specified component.
setPackHeight(BoundSize) - Method in class com.codename1.ui.layouts.mig.LC
  Sets the "pack height" for the window that this container is located in.
setPackHeightAlign(float) - Method in class com.codename1.ui.layouts.mig.LC
  If there is a resize of the window due to packing (see `#setPackHeight(BoundSize)` this value, which is between 0f and 1f, decides where the extra/superfluous size is placed. 0f means that the window will resize so that the upper part moves up and the lower side stays in the same place. 0.5f will expand/reduce the window equally upwards and downwards. 1f will do the opposite of 0f of course.
setPackWidth(BoundSize) - Method in class com.codename1.ui.layouts.mig.LC
  Sets the "pack width" for the window that this container is located in.
setPackWidthAlign(float) - Method in class com.codename1.ui.layouts.mig.LC
  If there is a resize of the window due to packing (see `#setPackHeight(BoundSize)` this value, which is between 0f and 1f, decides where the extra/superfluous size is placed. 0f means that the window will resize so that the left part moves left and the right side stays in the same place. 0.5f will expand/reduce the window equally to the right and lefts. 1f will do the opposite of 0f of course.
setPadding(float, float, float, float) - Method in class com.codename1.ui.plaf.Style
  Sets the Style Padding.
setPadding(int) - Method in class com.codename1.ui.ComponentSelector
  Sets padding to all sides of found set components in pixels.
setPadding(int) - Method in class com.codename1.ui.FontImage
  The padding for the image in millimeters
setPadding(int, float) - Method in class com.codename1.ui.plaf.Style
  Sets the Style Padding.
setPadding(int, float, boolean) - Method in class com.codename1.ui.plaf.Style
  Sets the Style Padding
setPadding(int, int) - Method in class com.codename1.ui.ComponentSelector
  Sets padding on all components in found set.
setPadding(int, int) - Method in class com.codename1.ui.plaf.Style
  Sets the Style Padding.
setPadding(int, int, boolean) - Method in class com.codename1.ui.plaf.Style
  Sets the Style Padding
setPadding(int, int, int, int) - Method in class com.codename1.ui.ComponentSelector
  Sets padding to all components in found set.
setPadding(int, int, int, int) - Method in class com.codename1.ui.plaf.Style
  Sets the Style Padding.
setPadding(UnitValue[]) - Method in class com.codename1.ui.layouts.mig.CC
  Sets the absolute resizing in the last stage of the layout cycle.
setPadding(String) - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
  Sets the padding.
setPaddingBottom(float) - Method in class com.codename1.ui.plaf.Style
  Sets the Style Padding on the bottom, this is equivalent to calling `setPadding(Component.BOTTOM, gap, false);`
setPaddingBottom(int) - Method in class com.codename1.ui.plaf.Style
  Sets the Style Padding on the bottom, this is equivalent to calling `setPadding(Component.BOTTOM, gap, false);`
setPaddingLeft(float) - Method in class com.codename1.ui.plaf.Style
  Sets the Style Padding on the left, this is equivalent to calling `setPadding(Component.LEFT, gap, false);`
setPaddingLeft(int) - Method in class com.codename1.ui.plaf.Style
  Sets the Style Padding on the left, this is equivalent to calling `setPadding(Component.LEFT, gap, false);`
setPaddingMillimeters(float) - Method in class com.codename1.ui.ComponentSelector
  Sets padding to all components in found set.
setPaddingMillimeters(float, float) - Method in class com.codename1.ui.ComponentSelector
  Sets padding in millimeters to all components in found set.
setPaddingMillimeters(float, float, float, float) - Method in class com.codename1.ui.ComponentSelector
  Sets padding to all components in found set in millimeters.
setPaddingPercent(double) - Method in class com.codename1.ui.ComponentSelector
  Sets the padding on all components in found set as a percentage of their respective parents' dimensions.
setPaddingPercent(double, double) - Method in class com.codename1.ui.ComponentSelector
  Sets padding on all components in found set as a percentage of their respective parents' dimensions.
setPaddingPercent(double, double, double, double) - Method in class com.codename1.ui.ComponentSelector
  Sets padding on all components in found set as a percentage of their respective parents' dimensions.
setPaddingRight(float) - Method in class com.codename1.ui.plaf.Style
  Sets the Style Padding on the right, this is equivalent to calling `setPadding(Component.RIGHT, gap, false);`
setPaddingRight(int) - Method in class com.codename1.ui.plaf.Style
  Sets the Style Padding on the right, this is equivalent to calling `setPadding(Component.RIGHT, gap, false);`
setPaddingTop(float) - Method in class com.codename1.ui.plaf.Style
  Sets the Style Padding on the top, this is equivalent to calling `setPadding(Component.TOP, gap, false);`
setPaddingTop(int) - Method in class com.codename1.ui.plaf.Style
  Sets the Style Padding on the top, this is equivalent to calling `setPadding(Component.TOP, gap, false);`
setPaddingUnit(byte...) - Method in class com.codename1.ui.plaf.Style
  Indicates the units used for padding elements, if null pixels are used if not this is a 4 element array containing values of `#UNIT_TYPE_PIXELS`, `#UNIT_TYPE_DIPS`, `#UNIT_TYPE_SCREEN_PERCENTAGE`, `#UNIT_TYPE_VW`, `#UNIT_TYPE_VH`, `#UNIT_TYPE_VMIN`, `#UNIT_TYPE_VMAX`, `#UNIT_TYPE_REM`.
setPaddingUnitBottom(byte) - Method in class com.codename1.ui.plaf.Style
  Sets bottom padding unit.
setPaddingUnitLeft(byte) - Method in class com.codename1.ui.plaf.Style
  Sets left padding unit.
setPaddingUnitRight(byte) - Method in class com.codename1.ui.plaf.Style
  Sets right padding unit.
setPaddingUnitTop(byte) - Method in class com.codename1.ui.plaf.Style
  Sets top padding unit.
setPage(String) - Method in class com.codename1.ui.html.HTMLComponent
  Sets this HTMLComponent to render the document in the specified URL
setPage(String, String) - Method in class com.codename1.components.WebBrowser
  Shows the given HTML in the native viewer
setPage(String, String) - Method in class com.codename1.ui.BrowserComponent
  Shows the given HTML in the native viewer
setPageStyle(Style) - Method in class com.codename1.ui.html.HTMLComponent
  Sets the style of the page, allowing for example to set transparency to the main page.
setPageUIID(String) - Method in class com.codename1.ui.html.HTMLComponent
  Sets the UIID of the page (the internal container) This applies not only to the current page, but rather to all pages created with this HTMLComponent instance.
setPaintFocusBehindList(boolean) - Method in class com.codename1.ui.List
  This method determines if the animated focus is drawn on top of the List or behind the List when moving.
setPaintLoading(boolean) - Static method in class com.codename1.maps.Tile
  This flag indicates if the Tile should paint a Loading image or Text or simply not do any painting if a map image is not ready for painting
setPaintOuterBorderFirst(boolean) - Method in class com.codename1.ui.plaf.Border
  Allows toggling the order in which the outer and inner borders are painted for the Outer border type
setPan(int, float) - Method in class com.codename1.gaming.SoundPool
  Sets the stereo pan (-1.0 to 1.0) of a playing voice (native backends only).
setPan(int, float) - Method in interface com.codename1.media.SoundPoolPeer
setPanelInsets(UnitValue, UnitValue, UnitValue, UnitValue) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
  Sets the default insets for a dialog.
setPanEnabled(boolean) - Method in class com.codename1.charts.ChartComponent

  ###### Parameters

setPanEnabled(boolean) - Method in class com.codename1.charts.renderers.DefaultRenderer
  Sets the enabled state of the pan.
setPanEnabled(boolean) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Override `DefaultRenderer#setPanEnabled(boolean)` so it can be delegated to `boolean)`.
setPanEnabled(boolean, boolean) - Method in class com.codename1.charts.ChartComponent
  Enables or disables pan on x and y axes separately.
setPanEnabled(boolean, boolean) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Sets the enabled state of the pan.
setPanLimits(double[]) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Sets the pan limits as an array of 4 values.
setPanLimits(double, double, double, double) - Method in class com.codename1.charts.ChartComponent
  Sets the pan limits if panning is enabled.
setParagraphGap(UnitValue, UnitValue) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
  Sets paragraph gap value for components.
setParallax(float, float) - Method in class com.codename1.gaming.level.Layer
setParallax(float, float) - Method in class com.codename1.gaming.Sprite
  Sets the parallax factors.
setParams(String) - Method in class com.codename1.ui.html.DocumentInfo
  Sets the request paramters of this request
setParenEnd(int, int) - Method in class com.codename1.util.regex.RE
  Sets the end of a paren level
setParenStart(int, int) - Method in class com.codename1.util.regex.RE
  Sets the start of a paren level
setParent(Element) - Method in class com.codename1.xml.Element
  Sets this element parent, done interanlly in addChild
setParser(HTMLParser) - Method in class com.codename1.ui.html.HTMLComponent
  Sets a custom HTMLParser for this HTMLComponent By default, a new HTMLParser instance is created for each HTMLComponent, use this method if you have a custom parser.
setParserCallback(ParserCallback) - Method in class com.codename1.xml.XMLParser
  Sets the specified callback to serve as the callback for parsing errors
setPartialResults(boolean) - Method in class com.codename1.media.RecognitionOptions
  Whether the callback should receive partial transcripts as the user speaks.
setPassEntries(WalletPassEntry[]) - Static method in class com.codename1.payment.WalletExtension
  Publishes the cards that the Wallet extension offers for provisioning on the iPhone itself, replacing any previously published list.
setPassword(String) - Static method in class com.codename1.ui.util.Resources
  Sets the password to use for password protected resource files
setPasswordChar(char) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
  Sets the password character to display in the TextArea and the TextField
setPath(GeneralPath, Transform) - Method in class com.codename1.ui.geom.GeneralPath
  Sets this path to be identical to the provided path `p` with the given Transform `t` applied to it.
setPath(String) - Method in class com.codename1.io.Cookie
setPath(String, boolean) - Method in class java.net.URI
  Utility method to set the path.
setPause(boolean) - Method in class com.codename1.ui.animations.Timeline
  Indicate that the application is paused
setPaused(boolean) - Method in class com.codename1.io.ConnectionRequest

  ###### Parameters

setPauseIcon(Image) - Method in class com.codename1.components.MediaPlayer
  Sets the pause Button Icon
setPeerImage(Image) - Method in class com.codename1.ui.PeerComponent
  The peer image is drawn when the component doesn't exist or during transition a placeholder image can be placed in the beginning to show something while the peer is being created asynchronously.
setPercent() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
  Sets the units to percent.
setPercent(float) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
  Sets the inset value in percentage.
setPercentInsetAnchorHorizontal(float) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
  Sets the anchor used for left and right percentage insets.
setPercentInsetAnchorHorizontal(Component, float) - Method in class com.codename1.ui.layouts.LayeredLayout
  See `LayeredLayoutConstraint#setPercentInsetAnchorHorizontal(float)`
setPercentInsetAnchorVertical(float) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
  Sets the anchor used for top and bottom percentage insets.
setPercentInsetAnchorVertical(Component, float) - Method in class com.codename1.ui.layouts.LayeredLayout
  See `LayeredLayoutConstraint#setPercentInsetAnchorVertical(float)`
setPeriodic(long) - Method in class com.codename1.background.WorkRequest.Builder
  Makes the work periodic with the given minimum interval.
setPermanentSideMenu(boolean) - Static method in class com.codename1.ui.Toolbar
  Creates a static side menu that doesn't fold instead of the standard sidemenu.
setPermissions(String[]) - Static method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  The requested permissions of the app http://developers.facebook.com/docs/reference/api/permissions/
setPermissions(String[]) - Method in class com.codename1.facebook.ui.LikeButton
  Deprecated.

  ###### Parameters

setPerspective(float, float, float) - Method in class com.codename1.gaming.GameCamera
  Switches to perspective 3D rendering and sets the lens.
setPerspective(float, float, float) - Method in class com.codename1.gpu.Camera
  Configures a perspective projection.
setPerspective(float, float, float, float) - Method in class com.codename1.ui.Transform
  Sets the transform to be the specified perspective transformation.
setPhoneNumbers(Hashtable) - Method in class com.codename1.contacts.Contact
  Sets Contact phone numbers
setPhoto(Image) - Method in class com.codename1.contacts.Contact
  Sets Contact photo
setPhysicsPosition(float, float) - Method in interface com.codename1.gaming.physics.PhysicsLinkable
  Sets the object's position from the body center, in pixels.
setPhysicsPosition(float, float) - Method in class com.codename1.gaming.Sprite
setPhysicsRotation(float) - Method in interface com.codename1.gaming.physics.PhysicsLinkable
  Sets the object's rotation from the body, in radians (clockwise positive in screen space).
setPhysicsRotation(float) - Method in class com.codename1.gaming.Sprite
setPinchBlocksDragAndDrop(boolean) - Method in class com.codename1.ui.Component
  If a component supports pinch as well as drag and drop the two may conflict (if one finger is placed a bit before the other, the drag timer will be initiated and may trigger drag even if the second finger has been placed before).
setPinchToZoomEnabled(boolean) - Method in class com.codename1.ui.BrowserComponent
  Some platforms require that you enable pinch to zoom explicitly.
setPitch(float) - Method in class com.codename1.media.TtsOptions
  Pitch multiplier.
setPixelRatio(double) - Method in class com.codename1.maps.vector.VectorMapEngine
  Sets the device pixel ratio: physical pixels per logical (256px) map pixel.
setPixels() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
  Sets the units to pixels.
setPixels(int) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
  Sets the inset value to the provided number of pixels.
setPixelsPerMeter(float) - Method in class com.codename1.gaming.physics.PhysicsWorld
  The pixels-per-meter scale used to convert between screen and simulation units.
setPlaceholder(String) - Method in class com.codename1.ui.RichTextArea
  Sets the placeholder text shown when the editor is empty.
setPlaceHolderImage(Image) - Method in class com.codename1.contacts.ContactsModel
  Sets the Contacts place holder image.
setPlatform(int) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
  Set the defaults to the default for the platform
setPlayIcon(Image) - Method in class com.codename1.components.MediaPlayer
  Sets the play Button Icon
setPluginEventResponse(T) - Method in class com.codename1.plugin.event.PluginEvent
  Sets the return value of processing the event.
setPointerEvent(PointerEvent) - Method in class com.codename1.ui.events.ActionEvent
  Attaches an explicit rich pointer detail snapshot to this event.
setPointerPressedDuringDrag(boolean) - Method in class com.codename1.ui.events.ActionEvent
  Only used for pointer dragged events.
setPointIcon(Image) - Method in class com.codename1.maps.layers.PointsLayer
  Sets the Points icon
setPointSize(float) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Sets the size of the points, for charts displaying points.
setPointStrokeWidth(float) - Method in class com.codename1.charts.renderers.XYSeriesRenderer
  Sets the point stroke width in pixels.
setPointStyle(PointStyle) - Method in class com.codename1.charts.renderers.XYSeriesRenderer
  Sets the point style.
setPollingFrequency(int) - Method in class com.codename1.ui.Display
  Sets the frequency for polling the server in case of polling based push notification
setPopGuard(PopGuard) - Method in class com.codename1.ui.Form
  Installs an optional guard that is consulted before back/pop navigation leaves this form.
setPopupDirectionBiasPortrait(Boolean) - Method in class com.codename1.ui.Dialog
  Indicates if we want to enforce directional bias for the popup dialog.
setPopupPlacement(int) - Method in class com.codename1.ui.ComboBox
  Controls where the popup list is anchored relative to the combo box or the parent form when the combo is tapped.
setPopupPosition(int) - Method in class com.codename1.ui.AutoCompleteTextField
  Set the autocomplete popup position in respect of the text field; POPUP_POSITION_AUTO is the default and it means that the popup is placed according to the available space.
setPos(UnitValue[]) - Method in class com.codename1.ui.layouts.mig.CC
  Sets absolute positioning of one or more of the edges.
setPosition(double, double) - Method in class com.codename1.gaming.level.GameElement
  Sets the x and y position (see `#getX()`).
setPosition(double, double) - Method in class com.codename1.gaming.Sprite
setPosition(double, double, double) - Method in class com.codename1.gaming.level.GameElement
  Sets the x, y and z position (z is the 3D depth).
setPosition(double, double, double) - Method in class com.codename1.gaming.level.TerrainFeature
  Sets the feature's world position in tile units (y = elevation).
setPosition(double, double, double) - Method in class com.codename1.gaming.Sprite
  Sets the full 3D position.
setPosition(float, float, float) - Method in class com.codename1.gaming.GameCamera
  The eye position in world space (perspective mode).
setPosition(float, float, float) - Method in class com.codename1.gaming.Model
setPosition(float, float, float) - Method in class com.codename1.gpu.Camera
  Sets the eye (camera) world position.
setPosition(int) - Method in class com.codename1.components.ToastBar
  Sets the position of the toast bar on the screen.
setPosition(LatLng) - Method in class com.codename1.maps.Marker
  Moves the marker to a new location.
setPosition(String) - Method in class com.codename1.ui.Sheet
  Sets the position where the Sheet is to be displayed.
setPosition(String, String) - Method in class com.codename1.ui.Sheet
  Sets the position where the Sheet is to be displayed.
setPositionIterations(int) - Method in class com.codename1.gaming.physics.PhysicsWorld
setPost(boolean) - Method in class com.codename1.io.ConnectionRequest
  Set to true for a post operation and false for a get operation, this will implicitly set the method to post/get respectively (which you can change back by setting the method).
setPostalCode(String) - Method in class com.codename1.contacts.Address
  Sets Address Postal Code
setPostId(String) - Method in class com.codename1.facebook.ui.LikeButton
  Deprecated.

  ###### Parameters

setPostRequest(boolean) - Method in class com.codename1.ui.html.DocumentInfo
  Sets this DocumentInfo as using a POST request or not
setPreferencesLocation(String) - Static method in class com.codename1.io.Preferences
  Sets the location within the storage of the preferences file to an arbitrary name.
setPreferredBackgroundFetchInterval(int) - Method in class com.codename1.ui.Display
  Sets the preferred time interval between background fetches.
setPreferredH(int) - Method in class com.codename1.components.ScaleImageLabel
setPreferredH(int) - Method in class com.codename1.ui.Component
  Helper method to set the preferred height of the component.
setPreferredH(int) - Method in class com.codename1.ui.ComponentSelector
  Wrapper for `Component#setPreferredH(int)`
setPreferredHeightMM(float) - Method in class com.codename1.ui.layouts.LayeredLayout
  Sets the preferred height of this layout in MM.
setPreferredInset(String) - Method in class com.codename1.components.SplitPane
  Sets the preferred inset of this split pane.
setPreferRedirectPrompt(boolean) - Method in class com.codename1.social.Login
  A flag used by the javascript port to indicate that the login will use a redirect for the prompt instead of a popup.
setPreferredPopupHeight(int) - Method in class com.codename1.ui.spinner.Picker
  The preferred height of the popup dialog for the picker.
setPreferredPopupWidth(int) - Method in class com.codename1.ui.spinner.Picker
  The preferred width of the popup dialog for the picker.
setPreferredProvider(String) - Static method in class com.codename1.maps.spi.MapProviderRegistry
  Hints which single provider id to prefer (then any available).
setPreferredSize(Dimension) - Method in class com.codename1.ui.Component
  Sets the Component Preferred Size, there is no guarantee the Component will be sized at its Preferred Size.
setPreferredSize(Dimension) - Method in class com.codename1.ui.ComponentSelector
  Wrapper for `Component#setPreferredSize(com.codename1.ui.geom.Dimension)`
setPreferredSizeMM(float, float) - Method in class com.codename1.ui.layouts.LayeredLayout
  Sets the preferred size of this layout in MM.
setPreferredSizeStr(String) - Method in class com.codename1.ui.Component

  ###### Parameters

setPreferredTabIndex(int) - Method in class com.codename1.ui.Component
  Sets the preferred tab index of the component.
setPreferredW(int) - Method in class com.codename1.components.ScaleImageLabel
setPreferredW(int) - Method in class com.codename1.components.SpanLabel
  Helper method to set the preferred width of the component.
setPreferredW(int) - Method in class com.codename1.ui.Component
  Helper method to set the preferred width of the component.
setPreferredW(int) - Method in class com.codename1.ui.ComponentSelector
  Wrapper for `Component#setPreferredW(int)`
setPreferredWidthMM(float) - Method in class com.codename1.ui.layouts.LayeredLayout
  Sets the preferred width of this layout in MM.
setPrefix(String) - Method in class com.codename1.properties.PreferencesObject
  Sets the prefix for the binding, by default the object name with a "." is the common prefix
setPressedIcon(Image) - Method in class com.codename1.components.MultiButton
  Indicates the icon that is displayed on the button when the button is in pressed state
setPressedIcon(Image) - Method in class com.codename1.components.SpanButton
  Sets the pressed icon for the button
setPressedIcon(Image) - Method in class com.codename1.components.SpanMultiButton
  Indicates the icon that is displayed on the button when the button is in pressed state
setPressedIcon(Image) - Method in class com.codename1.ui.Button
  Indicates the icon that is displayed on the button when the button is in pressed state
setPressedIcon(Image) - Method in class com.codename1.ui.Command
  Indicates the icon that is displayed on the button when the button is in pressed state
setPressedIcon(Image) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Button#setPressedIcon(com.codename1.ui.Image)`
setPressedIcon(Image) - Method in interface com.codename1.ui.SelectableIconHolder
  Indicates the icon that is displayed on the button when the button is in pressed state
setPressedInstance(Border) - Method in class com.codename1.ui.plaf.Border
  Allows us to define a border that will act as the pressed version of this border
setPressedStyle(Style) - Method in class com.codename1.ui.Component
  Sets the Component Style for the pressed state allowing us to manipulate the look of the component when it is pressed
setPressedStyle(Style) - Method in class com.codename1.ui.ComponentSelector
  Sets pressed style of all components in found set.
setPreviousForm(Form) - Method in class com.codename1.ui.Dialog
  When the dialog is disposed this form will show.
setPreviouslyOpened(SwipeableContainer) - Method in class com.codename1.ui.SwipeableContainer
  set a previously open SwipeableContainer, it will be closed as soon as the user starts swiping this one.
setPrevVertex(Vec2) - Method in class com.codename1.gaming.physics.box2d.collision.shapes.ChainShape
  Establish connectivity to a vertex that precedes the first vertex.
setPrimaryEmail(String) - Method in class com.codename1.contacts.Contact
  Sets Contact primary email
setPrimaryKey(PropertyBusinessObject, Property) - Method in class com.codename1.properties.SQLMap
  Sets the primary key for the component
setPrimaryKeyAutoIncrement(PropertyBusinessObject, Property) - Method in class com.codename1.properties.SQLMap
  Sets the primary key for the component and makes it auto-increment
setPrimaryPhoneNumber(String) - Method in class com.codename1.contacts.Contact
  Sets Contact primary phone number
setPrintInput(boolean) - Method in class com.codename1.io.BufferedInputStream
  Prints out all the data that passes through this stream to the console.
setPriority(byte) - Method in class com.codename1.io.ConnectionRequest
  The priority of this connection based on the constants in this class
setPriority(int) - Method in class com.codename1.util.EasyThread
  Changes the priority of this EasyThread.
setPriority(int) - Method in class java.lang.Thread
  Changes the priority of this thread.
setProgram(REProgram) - Method in class com.codename1.util.regex.RE
  Sets the current regular expression program used by this matcher object.
setProgress(int) - Method in class com.codename1.components.ToastBar.Status
  Sets the progress (-1..100) that should be displayed in the progress bar for this status.
setProgress(int) - Method in class com.codename1.ui.Slider
  Indicates the value of progress made, this method is thread safe and can be invoked from any thread although discretion should still be kept so one thread doesn't regress progress made by another thread...
setProgress(int, int) - Method in class com.codename1.notifications.LocalNotification
  Shows a determinate progress bar on this notification (Android).
setProgress(Slider) - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Sets the progress indicator to get network updates on the queries
setProgressInternal(int) - Method in class com.codename1.ui.Slider
  Internal slider-value updater used by drag/keyboard/setProgress paths.
setProgressListener(IOProgressListener) - Method in class com.codename1.io.BufferedInputStream
  Sets the callback for IO updates from a buffered stream
setProgressListener(IOProgressListener) - Method in class com.codename1.io.BufferedOutputStream
  Sets the callback for IO updates from a buffered stream
setProgressTitle(String) - Method in class com.codename1.components.RSSReader

  ###### Parameters

setProjectBuildHint(String, String) - Method in class com.codename1.ui.Display
  Sets a build hint into the settings while overwriting any previous value.
setProjected(boolean) - Method in class com.codename1.maps.Coord
  Sets Coord projected
setProperty(String, Object) - Method in class com.codename1.gaming.level.GameElement
  Sets an authoring property (a coin's `value`, an enemy's `speed`, ...).
setProperty(String, Object) - Method in class com.codename1.ui.BrowserComponent
  This method allows customizing the properties of a web view in various ways including platform specific settings.
setProperty(String, String) - Method in class com.codename1.io.Properties
  Maps the specified key to the specified value.
setProperty(String, String) - Static method in class com.codename1.ui.CN
  Sets a local property to the application, this method has no effect on the implementation code and only allows the user to override the logic of getProperty for internal application purposes.
setProperty(String, String) - Method in class com.codename1.ui.Display
  Sets a local property to the application, this method has no effect on the implementation code and only allows the user to override the logic of getProperty for internal application purposes.
SetProperty<T,K> - Class in com.codename1.properties
  Base class for a property as a set which can contain multiple elements within
SetProperty(String) - Constructor for class com.codename1.properties.SetProperty
  Constructs a property with null value
SetProperty(String, Class, T...) - Constructor for class com.codename1.properties.SetProperty
  Constructs a property with the given name and values by specifying the type of the elements explicitly.
SetProperty(String, T...) - Constructor for class com.codename1.properties.SetProperty
  Constructs a property with the given name and value
setPropertyValue(String, Object) - Method in class com.codename1.components.Ads
  Deprecated.
  Sets a new value to the given property, returns an error message if failed and null if successful.
setPropertyValue(String, Object) - Method in class com.codename1.components.ImageViewer
  Sets a new value to the given property, returns an error message if failed and null if successful.
setPropertyValue(String, Object) - Method in class com.codename1.components.InfiniteProgress
  Sets a new value to the given property, returns an error message if failed and null if successful.
setPropertyValue(String, Object) - Method in class com.codename1.components.MediaPlayer
  Sets a new value to the given property, returns an error message if failed and null if successful.
setPropertyValue(String, Object) - Method in class com.codename1.components.MultiButton
  Sets a new value to the given property, returns an error message if failed and null if successful.
setPropertyValue(String, Object) - Method in class com.codename1.components.OnOffSwitch
  Sets a new value to the given property, returns an error message if failed and null if successful.
setPropertyValue(String, Object) - Method in class com.codename1.components.RSSReader
  Sets a new value to the given property, returns an error message if failed and null if successful.
setPropertyValue(String, Object) - Method in class com.codename1.components.ScaleImageButton
  Sets a new value to the given property, returns an error message if failed and null if successful.
setPropertyValue(String, Object) - Method in class com.codename1.components.ScaleImageLabel
  Sets a new value to the given property, returns an error message if failed and null if successful.
setPropertyValue(String, Object) - Method in class com.codename1.components.ShareButton
  Sets a new value to the given property, returns an error message if failed and null if successful.
setPropertyValue(String, Object) - Method in class com.codename1.components.SpanButton
  Sets a new value to the given property, returns an error message if failed and null if successful.
setPropertyValue(String, Object) - Method in class com.codename1.components.SpanLabel
  Sets a new value to the given property, returns an error message if failed and null if successful.
setPropertyValue(String, Object) - Method in class com.codename1.components.SpanMultiButton
  Sets a new value to the given property, returns an error message if failed and null if successful.
setPropertyValue(String, Object) - Method in class com.codename1.components.Switch
  Sets a new value to the given property, returns an error message if failed and null if successful.
setPropertyValue(String, Object) - Method in class com.codename1.components.WebBrowser
  Sets a new value to the given property, returns an error message if failed and null if successful.
setPropertyValue(String, Object) - Method in class com.codename1.facebook.ui.LikeButton
  Deprecated.
  Sets a new value to the given property, returns an error message if failed and null if successful.
setPropertyValue(String, Object) - Method in class com.codename1.maps.MapComponent
  Deprecated.
  Sets a new value to the given property, returns an error message if failed and null if successful.
setPropertyValue(String, Object) - Method in class com.codename1.ui.AutoCompleteTextComponent
  Sets a new value to the given property, returns an error message if failed and null if successful.
setPropertyValue(String, Object) - Method in class com.codename1.ui.AutoCompleteTextField
  Sets a new value to the given property, returns an error message if failed and null if successful.
setPropertyValue(String, Object) - Method in class com.codename1.ui.Component
  Sets a new value to the given property, returns an error message if failed and null if successful.
setPropertyValue(String, Object) - Method in class com.codename1.ui.ComponentGroup
  Sets a new value to the given property, returns an error message if failed and null if successful.
setPropertyValue(String, Object) - Method in class com.codename1.ui.ComponentSelector
  Wraps `java.lang.Object)`
setPropertyValue(String, Object) - Method in class com.codename1.ui.Form
  Sets a new value to the given property, returns an error message if failed and null if successful.
setPropertyValue(String, Object) - Method in class com.codename1.ui.html.HTMLComponent
  Sets a new value to the given property, returns an error message if failed and null if successful.
setPropertyValue(String, Object) - Method in class com.codename1.ui.InputComponent
  Sets a new value to the given property, returns an error message if failed and null if successful.
setPropertyValue(String, Object) - Method in class com.codename1.ui.Label
  Sets a new value to the given property, returns an error message if failed and null if successful.
setPropertyValue(String, Object) - Method in class com.codename1.ui.list.ContainerList
  Sets a new value to the given property, returns an error message if failed and null if successful.
setPropertyValue(String, Object) - Method in class com.codename1.ui.list.MultiList
  Sets a new value to the given property, returns an error message if failed and null if successful.
setPropertyValue(String, Object) - Method in class com.codename1.ui.spinner.DateSpinner
  Sets a new value to the given property, returns an error message if failed and null if successful.
setPropertyValue(String, Object) - Method in class com.codename1.ui.spinner.DateTimeSpinner
  Sets a new value to the given property, returns an error message if failed and null if successful.
setPropertyValue(String, Object) - Method in class com.codename1.ui.spinner.GenericSpinner
  Sets a new value to the given property, returns an error message if failed and null if successful.
setPropertyValue(String, Object) - Method in class com.codename1.ui.spinner.NumericSpinner
  Sets a new value to the given property, returns an error message if failed and null if successful.
setPropertyValue(String, Object) - Method in class com.codename1.ui.spinner.Picker
  Sets a new value to the given property, returns an error message if failed and null if successful.
setPropertyValue(String, Object) - Method in class com.codename1.ui.spinner.TimeSpinner
  Sets a new value to the given property, returns an error message if failed and null if successful.
setPropertyValue(String, Object) - Method in class com.codename1.ui.table.Table
  Sets a new value to the given property, returns an error message if failed and null if successful.
setPropertyValue(String, Object) - Method in class com.codename1.ui.Tabs
  Sets a new value to the given property, returns an error message if failed and null if successful.
setPropertyValue(String, Object) - Method in class com.codename1.ui.TextComponent
  Sets a new value to the given property, returns an error message if failed and null if successful.
setPropertyValue(String, Object) - Method in class com.codename1.ui.tree.Tree
  Sets a new value to the given property, returns an error message if failed and null if successful.
setProvider(RegionProvider) - Method in class com.codename1.gaming.level.GameWorld
setProvider(OidcBrowserNative) - Static method in class com.codename1.io.oidc.SystemBrowser
  Registers the native `OidcBrowserNative` implementation.
setProvider(WebAuthnNative) - Static method in class com.codename1.io.webauthn.WebAuthnClient
  Registers a port-supplied `WebAuthnNative` implementation.
setProvider(AppleSignInNative) - Static method in class com.codename1.social.AppleSignIn
  Registers the native `AppleSignInNative` implementation.
setProviderOrder(String[]) - Static method in class com.codename1.maps.spi.MapProviderRegistry
  Sets the ordered provider fallback chain by id, e.g.
setPullToRefresh(Runnable) - Method in class com.codename1.ui.Component
  Alias for `#addPullToRefresh(Runnable)` -- both names point at the same single-task slot, and a second call replaces the previously-registered runnable.
setPurchaseDate(Date) - Method in class com.codename1.payment.Receipt

  ###### Parameters

setPureTouch(boolean) - Method in class com.codename1.ui.Display
  A pure touch device has no focus showing when the user is using the touch interface.
setPushX(Float) - Method in class com.codename1.ui.layouts.mig.CC
  "pushx" indicates that the column that this component is in (this first if the component spans) should default to growing.
setPushY(Float) - Method in class com.codename1.ui.layouts.mig.CC
  "pushx" indicates that the row that this component is in (this first if the component spans) should default to growing.
setQuality(String) - Method in class com.codename1.ai.GenerateImageRequest
setQuantity(int) - Method in class com.codename1.payment.Receipt

  ###### Parameters

setQuery(String, boolean) - Method in class java.net.URI
  Utility method to set the query.
setQwertyAutoDetect(boolean) - Static method in class com.codename1.ui.TextField
  Indicates whether the text field should try to auto detect qwerty and switch the qwerty device flag implicitly
setQwertyDevice(boolean) - Static method in class com.codename1.ui.TextField
  The default value for the qwerty flag so it doesn't need setting for every text field individually.
setQwertyInput(boolean) - Method in class com.codename1.ui.TextField
  True is this is a qwerty device or a device that is currently in qwerty mode.
setRadioButton(boolean) - Method in class com.codename1.components.MultiButton
  Turns the multi-button into a radio multi-button
setRadioButton(boolean) - Method in class com.codename1.components.SpanMultiButton
  Turns the multi-button into a radio multi-button
setRadioButtonFocusImages(Image, Image, Image, Image) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
  Sets images for radio button selected/unselected and disabled modes, when the radio button has focus, these are entirely optional
setRadioButtonImages(Image, Image) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
  Sets images for radio button selected/unselected modes
setRadioButtonImages(Image, Image, Image, Image) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
  Sets images for radio button selected/unselected modes
setRadius(float) - Method in class com.codename1.gaming.physics.box2d.collision.shapes.Shape
  Sets the radius of the underlying shape.
setRadiusMeters(double) - Method in class com.codename1.maps.Circle
  Sets the radius in meters.
setRange(double[]) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Sets the axes range values.
setRange(double[], int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Sets the axes range values.
setRate(float) - Method in class com.codename1.media.TtsOptions
  Speaking rate.
setRate(int, float) - Method in class com.codename1.gaming.SoundPool
  Sets the playback rate / pitch of a playing voice (native backends only).
setRate(int, float) - Method in interface com.codename1.media.SoundPoolPeer
setRatio(float) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.GearJoint
setReadOnly(boolean) - Method in class com.codename1.ui.CodeEditor
  Makes the editor read-only or editable.
setReadRequest(boolean) - Method in class com.codename1.io.ConnectionRequest

  ###### Parameters

setReadResponseForErrors(boolean) - Method in class com.codename1.io.ConnectionRequest
  When set to true the read response code will happen even for error codes such as 400 and 500
setReadResponseForErrorsDefault(boolean) - Static method in class com.codename1.io.ConnectionRequest
  Determines the default value for `#setReadResponseForErrors(boolean)`
setReadTimeout(int) - Static method in class com.codename1.analytics.AnalyticsService
  Deprecated.
  use `Analytics`
setReadTimeout(int) - Method in class com.codename1.io.ConnectionRequest
  Sets the read timeout for the connection.
setReadTimeout(int) - Method in class com.codename1.io.URL.URLConnection
setReason(String) - Method in class com.codename1.security.AuthenticationOptions
  The user-facing reason for prompting.
setReceiptStore(ReceiptStore) - Method in class com.codename1.payment.Purchase
  Installs a given receipt store to handle receipt management
setRect(Rectangle, Transform) - Method in class com.codename1.ui.geom.GeneralPath
  Sets this path to be a rectangle with the provided bounds, but with the given transform applied to it.
setRectangle(Boolean) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  Sets whether round border should grow to a rectangle.
setRedirectUri(String) - Method in class com.codename1.io.oidc.OidcClient
setRedirectURI(String) - Static method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  This is generated when an app is created see: https://developers.facebook.com/apps
setRedirectURI(String) - Method in class com.codename1.facebook.ui.LikeButton
  Deprecated.

  ###### Parameters

setRedirectURI(String) - Method in class com.codename1.social.Login
  The redirect URI
setReferenceComponentBottom(Component, Component) - Method in class com.codename1.ui.layouts.LayeredLayout
  Sets the reference component for the bottom inset of the given component.
setReferenceComponentBottom(Component, Component, float) - Method in class com.codename1.ui.layouts.LayeredLayout
  Sets the reference component for the bottom inset of the given component.
setReferenceComponentIndices(Container, String) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
  Sets the reference components of the insets of this constraint as indices of the provided parent container.
setReferenceComponentLeft(Component, Component) - Method in class com.codename1.ui.layouts.LayeredLayout
  Sets the reference component for the left inset of the given component.
setReferenceComponentLeft(Component, Component, float) - Method in class com.codename1.ui.layouts.LayeredLayout
  Sets the reference component for the left inset of the given component.
setReferenceComponentRight(Component, Component) - Method in class com.codename1.ui.layouts.LayeredLayout
  Sets the reference component for the right inset of the given component.
setReferenceComponentRight(Component, Component, float) - Method in class com.codename1.ui.layouts.LayeredLayout
  Sets the reference component for the right inset of the given component.
setReferenceComponents(Component...) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
  Sets the reference components for the constraint.
setReferenceComponents(Component, Component...) - Method in class com.codename1.ui.layouts.LayeredLayout
  Sets the reference components for the insets of cmp.
setReferenceComponents(Component, String) - Method in class com.codename1.ui.layouts.LayeredLayout
  Sets the reference components for this component as a string of 1 to 4 component indices separated by spaces.
setReferenceComponentTop(Component, Component) - Method in class com.codename1.ui.layouts.LayeredLayout
  Sets the reference component for the top inset of the given component.
setReferenceComponentTop(Component, Component, float) - Method in class com.codename1.ui.layouts.LayeredLayout
  Sets the reference component for the top inset of the given component.
setReferencePositionBottom(Component, float) - Method in class com.codename1.ui.layouts.LayeredLayout
  Sets the bottom inset reference position.
setReferencePositionLeft(Component, float) - Method in class com.codename1.ui.layouts.LayeredLayout
  Sets the left inset reference position.
setReferencePositionRight(Component, float) - Method in class com.codename1.ui.layouts.LayeredLayout
  Sets the right inset reference position.
setReferencePositions(float...) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
  Sets the reference positions for the constraint.
setReferencePositions(Component, float...) - Method in class com.codename1.ui.layouts.LayeredLayout
  Sets the reference positions for reference components.
setReferencePositions(Component, String) - Method in class com.codename1.ui.layouts.LayeredLayout
  Sets the reference positions for reference components.
setReferencePositions(String) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
  Sets the reference component positions for this constraint from a string.
setReferencePositionTop(Component, float) - Method in class com.codename1.ui.layouts.LayeredLayout
  Sets the top inset reference position.
setRefreshToken(String) - Method in class com.codename1.io.AccessToken
  Sets refresh token.
setRegion(String) - Method in class com.codename1.contacts.Address
  Sets Address Region
setRelatedGap(UnitValue, UnitValue) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
  Sets gap value for components that are "related".
setRelativeCenterX(float) - Method in class com.codename1.ui.ConicGradient
setRelativeCenterX(float) - Method in class com.codename1.ui.RadialGradient
setRelativeCenterY(float) - Method in class com.codename1.ui.ConicGradient
setRelativeCenterY(float) - Method in class com.codename1.ui.RadialGradient
setRelativeRadiusX(float) - Method in class com.codename1.ui.RadialGradient
setRelativeRadiusY(float) - Method in class com.codename1.ui.RadialGradient
setReleased() - Method in class com.codename1.components.Switch
  Function that would be called by the parent Form to put the Component in its released state
setReleased() - Method in class com.codename1.ui.Button
  Set the button in released and unfocused state
setReleased() - Method in interface com.codename1.ui.ReleasableComponent
  Function that would be called by the parent Form to put the Component in its released state
setReleaseRadius(int) - Method in class com.codename1.components.Switch
  Indicates a radius in which a pointer release will still have effect.
setReleaseRadius(int) - Method in class com.codename1.ui.Button
  Indicates a radius in which a pointer release will still have effect.
setReleaseRadius(int) - Method in interface com.codename1.ui.ReleasableComponent
  Indicates a radius in which a pointer release will still have effect.
setRemoteControlListener(RemoteControlListener) - Static method in class com.codename1.media.MediaManager
  Registers a listener to be notified of remote control events - e.g.
setRemotePassEntries(WalletPassEntry[]) - Static method in class com.codename1.payment.WalletExtension
  Publishes the cards offered for provisioning on a paired Apple Watch, replacing any previously published list.
setRenderAsImage(boolean) - Method in class com.codename1.ui.scene.Node
  Sets the render as image flag.
setRenderer(int, ListCellRenderer) - Method in class com.codename1.ui.spinner.GenericSpinner

  ###### Parameters

setRenderer(CellRenderer) - Method in class com.codename1.ui.list.ContainerList
  The renderer used to draw the container list elements
setRenderer(ListCellRenderer) - Method in class com.codename1.ui.List
  Sets the renderer which is used to draw list elements
setRenderer(ListCellRenderer) - Method in class com.codename1.ui.spinner.GenericSpinner

  ###### Parameters

setRenderer(NodePainter) - Method in class com.codename1.ui.scene.Node
  Sets the component that should be used to render the node's contents.
setRenderingHints(int) - Method in class com.codename1.ui.Graphics
  Sets rendering hints for this context.
setRenderingPrototype(int, String) - Method in class com.codename1.ui.spinner.GenericSpinner
  The rendering prototype
setRenderingPrototype(Object) - Method in class com.codename1.ui.spinner.Picker
  When using a lightweight spinner this will be used as the rendering prototype
setRenderingPrototype(String) - Method in class com.codename1.ui.spinner.GenericSpinner
  The rendering prototype
setRenderingPrototype(T) - Method in class com.codename1.ui.List
  The rendering prototype is optionally used in calculating the size of the List and is recommended for performance reasons.
setRenderPercentageOnTop(boolean) - Method in class com.codename1.ui.Slider
  Indicates that the value of the slider should be rendered with a percentage sign on top of the slider.
setRenderState(RenderState) - Method in class com.codename1.gpu.Material
  Sets the pipeline render state.
setRenderValueOnTop(boolean) - Method in class com.codename1.ui.Slider

  ###### Parameters

setRepaintCallback(Runnable) - Method in class com.codename1.maps.vector.VectorMapEngine
  Sets the callback invoked (on the EDT) whenever a tile finishes loading and the map needs to repaint.
setReplaceMenu(boolean) - Method in class com.codename1.ui.TextField
  Indicates whether the menu of the form should be replaced with the T9/Clear commands for the duration of interactivity with the text field
setReplaceMenuDefault(boolean) - Static method in class com.codename1.ui.TextField
  Indicates whether the menu of the form should be replaced with the T9/Clear commands for the duration of interactivity with the text field
setReportingLevel(int) - Static method in class com.codename1.io.Log
  Indicates the level of log reporting, this allows developers to send device logs to the cloud thus tracking crashes or functionality in the device.
setRepositionAnimation(boolean) - Method in class com.codename1.components.InteractionDialog
  Controls the "grow from center / shrink to center" effect used by the show/dispose animation.
setRequestBody(Data) - Method in class com.codename1.io.ConnectionRequest
  The request body can be used instead of arguments to pass JSON data to a restful request, it can't be used in a get request and will fail if you have arguments.
setRequestBody(String) - Method in class com.codename1.io.ConnectionRequest
  The request body can be used instead of arguments to pass JSON data to a restful request, it can't be used in a get request and will fail if you have arguments.
setRequestHandler(DocumentRequestHandler) - Method in class com.codename1.ui.html.HTMLComponent
  Changes the document request handler
setRequestMethod(String) - Method in class com.codename1.io.URL.HttpURLConnection
setRequestProperty(String, String) - Method in class com.codename1.io.URL.URLConnection
  Sets the request property, replacing existing property with same key, if it already exists.
setRequiresAuthentication(boolean) - Static method in class com.codename1.payment.WalletExtension
  Sets whether Wallet should present the login UI extension before provisioning.
setRequiresBatteryNotLow(boolean) - Method in class com.codename1.background.WorkRequest.Builder
  Requires the battery to not be low (Android only).
setRequiresCharging(boolean) - Method in class com.codename1.background.WorkRequest.Builder
  Requires the device to be charging.
setRequiresIdle(boolean) - Method in class com.codename1.background.WorkRequest.Builder
  Requires the device to be idle (Android only).
setRequiresNetwork(boolean) - Method in class com.codename1.background.WorkRequest.Builder
  Requires any network connection.
setRequiresUnmeteredNetwork(boolean) - Method in class com.codename1.background.WorkRequest.Builder
  Requires an unmetered network connection.
setResFile(Resources) - Static method in class com.codename1.ui.html.DefaultDocumentRequestHandler
  Allows URL's referring to a local:// local resource to default to this file
setResourceBundle(Hashtable) - Method in class com.codename1.ui.plaf.UIManager
  The resource bundle allows us to implicitly localize the UI on the fly, once its installed all internal application strings query the resource bundle and extract their values from this table if applicable.
setResourceBundle(Hashtable) - Method in class com.codename1.l10n.DateFormatSymbols
setResourceFile(Resources) - Method in class com.codename1.ui.util.UIBuilder
  Sets the resource file if keep in rum or no path is defined
setResourceFilePath(String) - Method in class com.codename1.ui.util.UIBuilder
  Allows the navigation code to avoid storing the resource file and lets the GC remove it from memory when its not in use
setResponseMode(String) - Method in class com.codename1.io.oidc.OidcClient
  Sets the `response_mode` parameter sent on the authorization URL (e.g. `"form_post"` for Apple Sign-In with the web fallback).
setRestitution(float) - Method in class com.codename1.gaming.physics.box2d.dynamics.contacts.Contact
setRestitution(float) - Method in class com.codename1.gaming.physics.box2d.dynamics.Fixture
  Set the coefficient of restitution.
setRestitution(float) - Method in class com.codename1.gaming.physics.PhysicsBody
setRestrictMonthNameLength(boolean) - Static method in class com.codename1.l10n.SimpleDateFormat
  Enables or disables truncating of localized month names so that they match the number of pattern characters that triggered their lookup.
setReverseSoftButtons(boolean) - Method in class com.codename1.ui.plaf.LookAndFeel
  Indicates whether softbuttons should be reversed from their default orientation
setRight(Component) - Method in class com.codename1.components.SplitPane
  Sets the component to be placed on the right of the split pane.
setRightAlignNumbers(boolean) - Method in class com.codename1.ui.list.DefaultListCellRenderer

  ###### Parameters

setRightSideMenuCmdsAlignedToLeft(boolean) - Method in class com.codename1.ui.Toolbar
  Normally on a right side menu the alignment should be "mirrored" in comparision with the left side menu, also for non-RTL languages: this method allows to change this default behaviour for non-RTL languages, forcing the alignment of the Commands of the right side menu to left.
setRippleEffect(boolean) - Method in class com.codename1.ui.Component
  Indicates whether the component displays the material design ripple effect
setRolloverIcon(Image) - Method in class com.codename1.components.MultiButton
  Indicates the icon that is displayed on the button when the button is in rolled over state
setRolloverIcon(Image) - Method in class com.codename1.components.SpanButton
  Sets the rollover icon for the button
setRolloverIcon(Image) - Method in class com.codename1.components.SpanMultiButton
  Indicates the icon that is displayed on the button when the button is in rolled over state
setRolloverIcon(Image) - Method in class com.codename1.ui.Button
  Indicates the icon that is displayed on the button when the button is in rolled over state
setRolloverIcon(Image) - Method in class com.codename1.ui.Command
  Indicates the icon that is displayed on the button when the button is in rolled over state
setRolloverIcon(Image) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Button#setRolloverIcon(com.codename1.ui.Image)`
setRolloverIcon(Image) - Method in interface com.codename1.ui.SelectableIconHolder
  Indicates the icon that is displayed on the button when the button is in rolled over state
setRolloverPressedIcon(Image) - Method in class com.codename1.components.MultiButton
  Indicates the icon that is displayed on the button when the button is in pressed state and is selected.
setRolloverPressedIcon(Image) - Method in class com.codename1.components.SpanButton
  Indicates the icon that is displayed on the button when the button is in pressed state and is selected.
setRolloverPressedIcon(Image) - Method in class com.codename1.components.SpanMultiButton
  Indicates the icon that is displayed on the button when the button is in pressed state and is selected.
setRolloverPressedIcon(Image) - Method in class com.codename1.ui.Button
  Indicates the icon that is displayed on the button when the button is in pressed state and is selected.
setRolloverPressedIcon(Image) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Button#setRolloverPressedIcon(com.codename1.ui.Image)`
setRolloverPressedIcon(Image) - Method in interface com.codename1.ui.SelectableIconHolder
  Indicates the icon that is displayed on the button when the button is in pressed state and is selected.
setRoot(Node) - Method in class com.codename1.ui.scene.Scene
  Set the root node.
setRotateGestureEnabled(int, boolean) - Method in interface com.codename1.maps.spi.MapProvider
setRotateGestureEnabled(int, boolean) - Method in class com.codename1.maps.WebMapProvider
setRotation(double) - Method in class com.codename1.gaming.level.TerrainFeature
setRotation(float) - Method in class com.codename1.gaming.level.GameElement
  Sets the rotation in degrees (see `#getRotation()`).
setRotation(float) - Method in class com.codename1.gaming.Sprite
setRotation(float, float, float) - Method in class com.codename1.gaming.Model
  Sets the Euler rotation in degrees (applied Z, then Y, then X).
setRotation(float, float, float) - Method in class com.codename1.ui.Transform
setRotation(float, float, float, float) - Method in class com.codename1.ui.Transform
  Sets the transform to be the provided rotation.
setRoundBubble(boolean) - Method in class com.codename1.ui.animations.BubbleTransition
  Determines if the Bubble is a round circle or a rectangle.
setRowConstraints(Object) - Method in class com.codename1.ui.layouts.mig.MigLayout
  Sets the row layout constraints for the layout manager instance as a String.
setRows(int) - Method in class com.codename1.ui.TextArea
  Sets the number of rows in the text area
setRowsGap(int) - Method in class com.codename1.ui.TextArea
  The gap in pixels between rows
setRtl(boolean) - Method in class com.codename1.ui.TextSelection
  Toggles selection RTL (Right to left, bidi) mode.
setRTL(boolean) - Method in class com.codename1.ui.Component
  Is the component a bidi RTL component
setRTL(boolean) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Component#setRTL(boolean)`
setRTL(boolean) - Method in class com.codename1.ui.Form
  Is the component a bidi RTL component
setRTL(boolean) - Method in class com.codename1.ui.plaf.LookAndFeel
  Sets this LookAndFeel to operate in right-to-left mode.
setRuntimeMultiImageEnabled(boolean) - Static method in class com.codename1.ui.util.Resources
  This flag should be off and it is off by default, some special case implementations for development e.g.
setSafeArea(boolean) - Method in class com.codename1.ui.Container
  Marks this container as a "safe area", meaning that it will automatically supply sufficient padding as necessary for its children to be laid out inside the safe area of the screen.
setSafeAreaChanged() - Method in class com.codename1.ui.Form
  Causes the display safe area to be recalculated the next time the form list laid out.
setSafeAreaRoot(boolean) - Method in class com.codename1.ui.Container
  Set whether this container is a safe area root.
setSameHeight() - Method in class com.codename1.ui.ComponentSelector
  Wrapper for `Component#setSameHeight(com.codename1.ui.Component...)`.
setSameHeight(Component...) - Static method in class com.codename1.ui.Component
  Places all of these components in the same height group, to remove a component from the group invoke this method with that component only.
setSameSize(Component...) - Static method in class com.codename1.ui.Component
  This is identical to invoking `#sameWidth` followed by `#sameHeight`
setSameWidth() - Method in class com.codename1.ui.ComponentSelector
  Wrapper for `Component#setSameWidth(com.codename1.ui.Component...)`.
setSameWidth(Component...) - Static method in class com.codename1.ui.Component
  Places all of these components in the same width group, to remove a component from the group invoke this method with that component only.
setSamplingInterval(int) - Method in class com.codename1.sensors.MotionSensorManager
  Sets the requested time between sensor samples in milliseconds.
setScale(float) - Method in class com.codename1.charts.renderers.DefaultRenderer
  Sets the value to be used for scaling the chart.
setScale(float) - Method in class com.codename1.gaming.level.GameElement
  Sets a uniform scale on all three axes.
setScale(float) - Method in class com.codename1.gaming.Model
setScale(float) - Method in class com.codename1.gaming.Sprite
setScale(float, float) - Method in class com.codename1.gaming.Sprite
setScale(float, float) - Method in class com.codename1.ui.Transform
  Resets the transformation to scale transform.
setScale(float, float, float) - Method in class com.codename1.gaming.level.GameElement
  Sets the per-axis scale (z applies in 3D).
setScale(float, float, float) - Method in class com.codename1.gaming.Model
setScale(float, float, float) - Method in class com.codename1.ui.Transform
  Resets the transformation to a scale transformation.
setScaleEdges(boolean) - Method in class com.codename1.ui.layouts.BorderLayout
  Stretches the edge components (NORTH/EAST/WEST/SOUTH)
setScaleType(ScaleType) - Method in class com.codename1.camera.CameraView
  How the live preview is fitted inside the component bounds.
setScheme(String) - Method in class java.net.URI
  Utility method - set the scheme, ensuring valid format, and determining the query separator to use.
setSchemeSpecificPart(String, boolean) - Method in class java.net.URI
  Utility method - set the scheme specific part, ensuring valid format.
setScope(String) - Method in class com.codename1.social.Login
  The authentication scope
setScopes(String...) - Method in class com.codename1.io.oidc.OidcClient
setScopes(List) - Method in class com.codename1.io.oidc.OidcClient
setScore(int) - Method in class com.codename1.gaming.level.GameSceneView
setScreenR(Rectangle) - Method in class com.codename1.charts.views.XYChart
setScreenSaverEnabled(boolean) - Static method in class com.codename1.ui.CN
  If isScreenSaverDisableSupported() returns true calling this method will lock the screen display on
setScreenSaverEnabled(boolean) - Method in class com.codename1.ui.Display
  If isScreenSaverDisableSupported() returns true calling this method will lock the screen display on
setScrollable(boolean) - Method in class com.codename1.components.InteractionDialog
  The equivalent of calling both setScrollableY and setScrollableX
setScrollable(boolean) - Method in interface com.codename1.ui.AbstractDialog
  Sets whether dialog content should be scrollable.
setScrollable(boolean) - Method in class com.codename1.ui.Container
  The equivalent of calling both setScrollableY and setScrollableX
setScrollable(boolean) - Method in class com.codename1.ui.Dialog
  The equivalent of calling both setScrollableY and setScrollableX
setScrollable(boolean) - Method in class com.codename1.ui.Form
  The equivalent of calling both setScrollableY and setScrollableX
setScrollableX(boolean) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Container#setScrollableX(boolean)`
setScrollableX(boolean) - Method in class com.codename1.ui.Container
  Sets whether the component should/could scroll on the X axis
setScrollableX(boolean) - Method in class com.codename1.ui.Form
  Sets whether the component should/could scroll on the X axis
setScrollableY(boolean) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Container#setScrollableY(boolean)`
setScrollableY(boolean) - Method in class com.codename1.ui.Container
  Sets whether the component should/could scroll on the Y axis
setScrollableY(boolean) - Method in class com.codename1.ui.Form
  Sets whether the component should/could scroll on the Y axis
setScrollAnimationSpeed(int) - Method in class com.codename1.ui.Component
  Scroll animation speed in milliseconds allowing a developer to slow down or accelerate the smooth animation mode
setScrollAnimationSpeed(int) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Component#setScrollAnimationSpeed(int)`
setScrollAnimationSpeed(int) - Method in class com.codename1.ui.Form
  Scroll animation speed in milliseconds allowing a developer to slow down or accelerate the smooth animation mode
setScrollIncrement(int) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Container#setScrollIncrement(int)`
setScrollIncrement(int) - Method in class com.codename1.ui.Container
  Determines the scroll increment size of this Container.
setScrollOffUponContentPane(boolean) - Method in class com.codename1.ui.Toolbar
  Sets the Toolbar to scroll off the screen upon content scroll.
setScrollOpacityChangeSpeed(int) - Method in class com.codename1.ui.Component
  Indicates the decrement units for the scroll opacity
setScrollOpacityChangeSpeed(int) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Component#setScrollOpacityChangeSpeed(int)`
setScrollPosition(int) - Method in class com.codename1.components.StickyHeaderContainer
  Sets the scroll position of the inner scroll container.
setScrollSize(Dimension) - Method in class com.codename1.ui.Component
  Set the size for the scroll area
setScrollSize(Dimension) - Method in class com.codename1.ui.ComponentSelector
  Wrapper for `Component#setScrollSize`
setScrollToSelected(boolean) - Method in class com.codename1.ui.List
  This flag indicates to the List if the List should scroll to the selected element when it's been initialized.
setScrollVisible(boolean) - Method in class com.codename1.ui.Component
  Set whether this component scroll is visible
setScrollVisible(boolean) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Component#setScrollVisible(boolean)`
setScrollVisible(boolean) - Method in class com.codename1.ui.Form
  Set whether this component scroll is visible
setScrollX(int) - Method in class com.codename1.ui.Component
  Indicates the X position of the scrolling, this number is relative to the component position and so a position of 0 would indicate the x position of the component.
setScrollY(int) - Method in class com.codename1.ui.Component
  Indicates the Y position of the scrolling, this number is relative to the component position and so a position of 0 would indicate the y position of the component.
setScrubber(PiiScrubber) - Static method in class com.codename1.crash.CrashProtection
  Replaces the active PII scrubber.
setSecure(boolean) - Method in class com.codename1.io.Cookie
setSecureScreen(boolean) - Static method in class com.codename1.security.DeviceIntegrity
  Marks the currently displayed screen as secure, blocking OS screenshots, screen recording and accessibility screen scraping while it is showing (Android `FLAG_SECURE`).
setSecureScreen(boolean) - Method in class com.codename1.ui.Display
  Marks the current screen secure (Android `FLAG_SECURE`), blocking screenshots/recording/scraping.
setSeed(long) - Method in class java.util.concurrent.ThreadLocalRandom
setSeed(long) - Method in class java.util.Random
  Sets the seed of this random number generator using a single long seed.
setSeed(Long) - Method in class com.codename1.ai.GenerateImageRequest
setSeekBar(boolean) - Method in class com.codename1.components.MediaPlayer
  Shows video position bar as a slider
setSeekBarUIID(String) - Method in class com.codename1.components.MediaPlayer
  UIID for the seekBar slider
setSelectableBuffer(int) - Method in class com.codename1.charts.renderers.DefaultRenderer
  Sets the selectable radius value around clickable points.
setSelectCommand(Command) - Method in class com.codename1.ui.MenuBar
  Sets the select command
setSelectCommandText(String) - Method in class com.codename1.ui.Component
  Allows determining the text for the select command used in the 3rd softbutton mode.
setSelectCommandText(String) - Method in class com.codename1.ui.ComponentSelector
  Sets select command text on all components in found set.
setSelected(boolean) - Method in class com.codename1.components.MultiButton
  Toggles the selected state for the radio button/check box modes
setSelected(boolean) - Method in class com.codename1.components.SpanMultiButton
  Toggles the selected state for the radio button/check box modes
setSelected(boolean) - Method in class com.codename1.ui.CheckBox
  Selects the current checkbox
setSelected(boolean) - Method in class com.codename1.ui.RadioButton
  Selects the current radio button
setSelected(int) - Method in class com.codename1.ui.ButtonGroup
  Sets the selected Radio button by index
setSelected(Component, boolean) - Method in class com.codename1.components.ButtonList
  Sets the given button's selected state.
setSelected(Component, boolean) - Method in class com.codename1.components.CheckBoxList
setSelected(Component, boolean) - Method in class com.codename1.components.RadioButtonList
setSelected(Component, boolean) - Method in class com.codename1.components.SwitchList
setSelected(RadioButton) - Method in class com.codename1.ui.ButtonGroup
  Selects the given radio button
setSelectedDate(Date) - Method in class com.codename1.ui.Calendar
  This method sets the Calendar selected day
setSelectedDays(Collection) - Method in class com.codename1.ui.Calendar
  Sets the dates to be selected on the calendar
setSelectedDays(Collection, String) - Method in class com.codename1.ui.Calendar
  Sets the dates to be selected on the calendar with a custom uiid.
setSelectedDaysUIID(String) - Method in class com.codename1.ui.Calendar
  Sets the selectedDays UIID to the given uiid.
setSelectedIndex(int) - Method in class com.codename1.ui.ComboBox
  Sets the current selected offset in the list, by default this implementation will scroll the list to the selection if the selection is outside of the screen
setSelectedIndex(int) - Method in class com.codename1.ui.list.ContainerList
  Sets the current selected offset in the list, by default this implementation will scroll the list to the selection if the selection is outside of the screen
setSelectedIndex(int) - Method in class com.codename1.ui.list.DefaultListModel
  Sets the selected list offset can be set to -1 to clear selection
setSelectedIndex(int) - Method in class com.codename1.ui.list.FilterProxyListModel
  Sets the selected list offset can be set to -1 to clear selection
setSelectedIndex(int) - Method in interface com.codename1.ui.list.ListModel
  Sets the selected list offset can be set to -1 to clear selection
setSelectedIndex(int) - Method in class com.codename1.ui.List
  Sets the current selected offset in the list, by default this implementation will scroll the list to the selection if the selection is outside of the screen
setSelectedIndex(int) - Method in class com.codename1.ui.Tabs
  Sets the selected index for this tabbedpane.
setSelectedIndex(int, boolean) - Method in class com.codename1.ui.ComboBox
  Sets the current selected offset in the list
setSelectedIndex(int, boolean) - Method in class com.codename1.ui.List
  Sets the current selected offset in the list
setSelectedIndex(int, boolean) - Method in class com.codename1.ui.Tabs
  Sets the currently selected index in the tabs component
setSelectedIndices(int...) - Method in class com.codename1.ui.list.DefaultListModel
  For use with multi-selection mode.
setSelectedIndices(int...) - Method in interface com.codename1.ui.list.MultipleSelectionListModel
  Sets the selected indices in this model.
setSelectedItem(T) - Method in class com.codename1.ui.List
  Sets the current selected item in the list
setSelectedString(String) - Method in class com.codename1.ui.spinner.Picker
  Sets the current value in a string array picker.
setSelectedStringIndex(int) - Method in class com.codename1.ui.spinner.Picker
  Sets the index of the selected string.
setSelectedStyle(Style) - Method in class com.codename1.ui.Component
  Changes the Component selected Style by replacing the Component Style with the given Style
setSelectedStyle(Style) - Method in class com.codename1.ui.ComponentSelector
  Sets selected style of all components in found set.
setSelectionListener(boolean) - Method in class com.codename1.ui.list.GenericListCellRenderer

  ###### Parameters

setSelectionTransparency(int) - Method in class com.codename1.ui.list.DefaultListCellRenderer
  The background transparency factor to apply to the selection focus
setSendButtonText(String) - Static method in class com.codename1.system.DefaultCrashReporter
  The text for the user prompt dialog
setSensitiveTransaction(boolean) - Method in class com.codename1.security.AuthenticationOptions
  Hints that the operation guards a sensitive action and a class-3 ("strong") biometric should be required where the platform exposes the distinction.
setSensor(boolean) - Method in class com.codename1.gaming.physics.box2d.dynamics.Fixture
  Set if this fixture is a sensor.
setSensor(boolean) - Method in class com.codename1.gaming.physics.PhysicsBody
  Makes the body a sensor: it detects contacts (via `ContactListener`) but does not produce a collision response.
setSensor(boolean) - Method in class com.codename1.maps.providers.GoogleMapsProvider
  Specifies whether the application requesting the static map is using a sensor to determine the user's location.
setSerializedObject(Object, Object) - Static method in class com.codename1.ui.layouts.mig.LayoutUtil
  Sets the serialized object and associates it with `caller`.
setServerSideVerificationOptions(ServerSideVerificationOptions) - Method in class com.codename1.ads.RewardedAd
  Configures server side verification (SSV) of the reward.
setServerSideVerificationOptions(ServerSideVerificationOptions) - Method in class com.codename1.ads.RewardedInterstitialAd
  Configures server side verification (SSV) of the reward.
setServerSideVerificationOptions(ServerSideVerificationOptions) - Method in interface com.codename1.ads.spi.FullScreenAdSession
  Sets the server side verification options for rewarded formats.
setSeverity(String) - Method in class com.codename1.ui.CodeDiagnostic
  Sets the severity.
setShadowBlur(Float) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  Sets the blur for round border.
setShadowOpacity(Integer) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  Sets the shadow opacity for round border.
setShadowSpread(StyleParser.ScalarValue) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  Sets the shadow spread for round border.
setShadowSpread(String) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  Sets the shadow spread for round border as a string.
setShadowX(Float) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  Sets the shadowX property of round border.
setShadowY(Float) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  Sets the shadowY property of round border.
setShakeThreshold(double) - Method in class com.codename1.sensors.MotionSensorManager
  Sets the linear acceleration spike, in meters per second squared, above which jolts are counted towards a shake.
setShape(byte) - Method in class com.codename1.ui.RadialGradient
setShape(Shape, Transform) - Method in class com.codename1.ui.geom.GeneralPath
  Sets this path to be a copy of the provided shape, but with the provided transform applied to it.
setSharedInstance(LayoutStyle) - Static method in class com.codename1.ui.layouts.LayoutStyle
  Sets the LayoutStyle instance to use for this look and feel.
setShareResultListener(ShareResultListener) - Method in class com.codename1.components.ShareButton
  Listener invoked once when the underlying share sheet (native or fallback dialog) finishes.
setShareResultListener(ShareResultListener) - Method in class com.codename1.share.ShareService
  Registers a listener to be notified once when the share completes.
setSheet(int, int, int, double) - Method in class com.codename1.gaming.level.AssetDef
  Marks this asset as a sprite sheet with the given frame grid and rate.
setSheet(String, SpriteSheet) - Method in class com.codename1.gaming.level.AssetCatalog
  Supplies the sprite sheet for an animated (`AssetDef.Type#SHEET`) asset.
setShiftMillimeters(float) - Method in class com.codename1.ui.Label
  Sets the millimeters that should be shifted in tickering as a float.
setShiftMillimeters(int) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Label#setShiftMillimeters(int)`
setShiftMillimeters(int) - Method in class com.codename1.ui.Label
  Sets the millimeters that should be shifted in tickering
setShiftText(int) - Method in class com.codename1.ui.ComponentSelector
  Sets shift text.
setShiftText(int) - Method in class com.codename1.ui.Label
  This method shifts the text from it's position in pixels.
setShininess(float) - Method in class com.codename1.gpu.Material
  Sets the Phong specular exponent (used only by `Type.PHONG`).
setShortMonths(String[]) - Method in class com.codename1.l10n.DateFormatSymbols
setShortMonths(String[]) - Method in class java.text.DateFormatSymbols
setShortWeekdays(String[]) - Method in class com.codename1.l10n.DateFormatSymbols
setShortWeekdays(String[]) - Method in class java.text.DateFormatSymbols
setShouldCalcPreferredSize(boolean) - Method in class com.codename1.ui.Component
  Indicates the values within the component have changed and preferred size should be recalculated
setShouldCalcPreferredSize(boolean) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Container#setShouldCalcPreferredSize(boolean)`
setShouldCalcPreferredSize(boolean) - Method in class com.codename1.ui.Container
  Indicates the values within the component have changed and preferred size should be recalculated
setShouldCalcPreferredSize(boolean) - Method in class com.codename1.ui.List
  Indicates the values within the component have changed and preferred size should be recalculated
setShouldLayout(boolean) - Method in class com.codename1.ui.Container
  Flags this container to preform layout
setShouldLocalize(boolean) - Method in class com.codename1.components.MultiButton
  Indicates if text should be localized when set to the component, by default all text is localized so this allows disabling automatic localization for a specific component.
setShouldLocalize(boolean) - Method in class com.codename1.components.SpanButton
  Indicates if text should be localized when set to the component, by default all text is localized so this allows disabling automatic localization for a specific component.
setShouldLocalize(boolean) - Method in class com.codename1.components.SpanLabel
  Indicates if text should be localized when set to the component, by default all text is localized so this allows disabling automatic localization for a specific component.
setShouldLocalize(boolean) - Method in class com.codename1.components.SpanMultiButton
  Indicates if text should be localized when set to the component, by default all text is localized so this allows disabling automatic localization for a specific component.
setShouldLocalize(boolean) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Label#setShouldLocalize(boolean)`
setShouldLocalize(boolean) - Method in class com.codename1.ui.Label
  Indicates if text should be localized when set to the label, by default all text is localized so this allows disabling automatic localization for a specific label.
setShowAnimationSetup(Runnable) - Method in class com.codename1.components.InteractionDialog
  Sets a callback that positions the dialog parent at the animation start state, overriding the default show animation.
setShowAxes(boolean) - Method in class com.codename1.charts.renderers.DefaultRenderer
  Sets if the axes should be visible.
setShowCustomTextGrid(boolean) - Method in class com.codename1.charts.renderers.DefaultRenderer
  Sets if the grid for custom X or Y labels should be visible.
setShowCustomTextGridX(boolean) - Method in class com.codename1.charts.renderers.DefaultRenderer
  Sets if the X axis custom text grid should be visible.
setShowCustomTextGridY(boolean) - Method in class com.codename1.charts.renderers.DefaultRenderer
  Sets if the Y axis custom text grid should be visible.
setShowDialogOnAndroid(boolean) - Method in class com.codename1.security.AuthenticationOptions
  Controls whether the legacy `FingerprintManager` path (Android 6-9) draws a Codename One Dialog over the system prompt.
setShowDuringEditBehavior(int) - Method in class com.codename1.ui.Display
  Invoking the show() method of a form/dialog while the user is editing text in the native text box can have several behaviors: SHOW_DURING_EDIT_IGNORE, SHOW_DURING_EDIT_EXCEPTION, SHOW_DURING_EDIT_ALLOW_DISCARD, SHOW_DURING_EDIT_ALLOW_SAVE, SHOW_DURING_EDIT_SET_AS_NEXT
setShowErrorMessageForFocusedComponent(boolean) - Method in class com.codename1.ui.validation.Validator
  Indicates whether an error message should be shown for the focused component
setShowEvenIfBlank(boolean) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Label#setShowEvenIfBlank(boolean)`
setShowEvenIfBlank(boolean) - Method in class com.codename1.ui.Label
  By default labels and subclasses become 0 sized when they are blank even ignoring their padding setting this to true makes the padding take effect even in a blank field.
setShowGrid(boolean) - Method in class com.codename1.charts.renderers.DefaultRenderer
  Sets if the grid should be visible.
setShowGridX(boolean) - Method in class com.codename1.charts.renderers.DefaultRenderer
  Sets if the X axis grid should be visible.
setShowGridY(boolean) - Method in class com.codename1.charts.renderers.DefaultRenderer
  Sets if the Y axis grid should be visible.
setShowImages(boolean) - Method in class com.codename1.ui.html.HTMLComponent
  Sets whether this HTMLComponent will download and show linked images or not
setShowLabels(boolean) - Method in class com.codename1.charts.renderers.DefaultRenderer
  Sets if the labels should be visible.
setShowLegend(boolean) - Method in class com.codename1.charts.renderers.DefaultRenderer
  Sets if the legend should be visible.
setShowLegendItem(boolean) - Method in class com.codename1.charts.renderers.SimpleSeriesRenderer
  Sets if the legend item for this renderer should be visible.
setShowLineNumbers(boolean) - Method in class com.codename1.ui.CodeEditor
  Shows or hides the line-number gutter.
setShowMeridiem(boolean) - Method in class com.codename1.ui.spinner.Picker
  Indicates whether hours should be rendered as AM/PM or 24hr format
setShowMeridiem(boolean) - Method in class com.codename1.ui.spinner.TimeSpinner
  Shows AM/PM indication
setShowMyLocation(int, boolean) - Method in interface com.codename1.maps.spi.MapProvider
setShowMyLocation(int, boolean) - Method in class com.codename1.maps.WebMapProvider
setShowNumbers(boolean) - Method in class com.codename1.ui.list.DefaultListCellRenderer
  Indicate whether numbering should exist for the default cell renderer
setShowNumbersDefault(boolean) - Static method in class com.codename1.ui.list.DefaultListCellRenderer
  Indicates whether the default list cell renderer will show numbers by default when constructed
setShowOnInit(Dialog) - Method in class com.codename1.io.ConnectionRequest
  This dialog will be shown when this request enters the network queue
setShowProgressIndicator(boolean) - Method in class com.codename1.components.ToastBar.Status
  Sets whether this status message should include an infinite progress indicator (e.g. spinning beach ball).
setShowTickMarks(boolean) - Method in class com.codename1.charts.renderers.DefaultRenderer
  Sets if the tick marks should be visible.
setShowVirtualKeyboard(boolean) - Method in class com.codename1.ui.Display
  Displays the virtual keyboard on devices that support manually poping up the vitual keyboard
setShrink(Float) - Method in class com.codename1.ui.layouts.mig.DimConstraint
  Sets the shrink priority.
setShrinkPriority(int) - Method in class com.codename1.ui.layouts.mig.DimConstraint
  Sets the shrink priority.
setSignature(String) - Method in class com.codename1.payment.ApplePromotionalOffer
  A string representing the properties of a specific promotional offer, cryptographically signed.
setSignatureImage(Image) - Method in class com.codename1.components.SignatureComponent
  Sets the signature image for this field.
setSilentRetryCount(int) - Method in class com.codename1.io.ConnectionRequest
  Indicates the number of times to silently retry a connection that failed before prompting
setSimdOptimizationsEnabled(boolean) - Static method in class com.codename1.ui.Image
  Enables or disables Image SIMD optimizations explicitly.
setSimpleObject(PropertyBase, Object) - Method in class com.codename1.properties.PropertyIndex
  Sets one of the builtin simple objects into a property
setSingleLineTextArea(boolean) - Method in class com.codename1.ui.TextArea
  Indicates whether this is a single line text area, in which case "growing" won't work as expected.
setSize(double, double, double) - Method in class com.codename1.gaming.level.TerrainFeature
  Sets the feature size in tile units.
setSize(float, float) - Method in class com.codename1.gaming.Sprite
  Overrides the rendered size in pixels (before scaling).
setSize(int) - Method in class java.util.Vector
  Sets the size of this vector to the specified size.
setSize(int, int) - Method in class com.codename1.gaming.level.AssetDef
setSize(int, int) - Method in class com.codename1.ui.BrowserWindow
  Sets the size in pixels of the browser window.
setSize(long) - Method in class com.codename1.io.tar.TarEntry
setSize(Dimension) - Method in class com.codename1.ui.Component
  Sets the Component size, this method is exposed for the purpose of external layout managers and should not be invoked directly.
setSize(Dimension) - Method in class com.codename1.ui.ComponentSelector
  Wrapper for `Component#setSize(com.codename1.ui.geom.Dimension)`
setSize(BoundSize) - Method in class com.codename1.ui.layouts.mig.DimConstraint
  Sets the min/preferred/max size for the entity in the dimension that this object describes.
setSize(Float) - Method in class com.codename1.ui.plaf.StyleParser.FontInfo
  Sets the font size.
setSize(String) - Method in class com.codename1.ai.GenerateImageRequest
  `"1024x1024"`, `"1024x1792"`, `"1792x1024"` for DALL-E 3.
setSizeGroup(String) - Method in class com.codename1.ui.layouts.mig.DimConstraint
  Sets the size group that this entity should be in for the dimension that this object is describing.
setSizeUnit(byte) - Method in class com.codename1.ui.plaf.StyleParser.FontInfo
  Sets the font size unit.
setSkip(int) - Method in class com.codename1.ui.layouts.mig.CC
  Sets how many cells in the grid that should be skipped before the component that this constraint belongs to.
setSku(String) - Method in class com.codename1.payment.Product

  ###### Parameters

setSku(String) - Method in class com.codename1.payment.Receipt

  ###### Parameters

setSleepingAllowed(boolean) - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  You can disable sleeping on this body.
setSleepingAllowed(boolean) - Method in class com.codename1.gaming.physics.box2d.dynamics.World
setSlowMotion(boolean) - Static method in class com.codename1.ui.animations.Motion
  Allows debugging motion behavior by slowing motions down 50 fold, doesn't apply to friction motion
setSmoothScrolling(boolean) - Method in class com.codename1.ui.Component
  Indicates that scrolling through the component should work as an animation
setSmoothScrolling(boolean) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Component#setSmoothScrolling(boolean)`
setSmoothScrolling(boolean) - Method in class com.codename1.ui.Form
  Indicates that scrolling through the component should work as an animation
setSnapToGrid(boolean) - Method in class com.codename1.ui.Component
  Indicates whether scrolling this component should jump to a specific location in a grid
setSnapToGrid(boolean) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Component#setSnapToGrid(boolean)`
setSolid(boolean) - Method in class com.codename1.gaming.level.Material
setSortSupported(boolean) - Method in class com.codename1.ui.table.Table
  Sort support can be toggled with this flag
setSound(String) - Method in class com.codename1.notifications.LocalNotification
  Convenience alias for `#setAlertSound(String)` that returns this notification for chaining.
setSource(TileSource) - Method in class com.codename1.maps.vector.VectorMapEngine
  Replaces the tile source, clearing cached tiles.
setSource(String) - Method in class com.codename1.gaming.level.AssetDef
setSourceCommand(Command) - Method in class com.codename1.ui.Form
  Sets the source command that was used to navigate to this form.
setSourceValue(int) - Method in class com.codename1.ui.animations.Motion
  The number from which we are starting (usually indicating animation start position)
setSpan(double, double) - Method in class com.codename1.gaming.level.Region
setSpanX(int) - Method in class com.codename1.ui.layouts.mig.CC
  Sets the number of cells the cell that this constraint's component will span in the indicated dimension.
setSpanY(int) - Method in class com.codename1.ui.layouts.mig.CC
  Sets the number of cells the cell that this constraint's component will span in the indicated dimension.
setSpliceImage(String) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  Sets the image to use for a splicedImage border.
setSpliceInsets(double[]) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  For a splicedImage border, sets the splice insets as a 4-element array.
setSpliceInsets(double[], int) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  Sets the splicedImage border insets as a 4-element array and rounds each entry to the specified number of decimal places
setSpliceInsets(String) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  Sest the splice insets for a splicedImage border.
setSplit(int) - Method in class com.codename1.ui.layouts.mig.CC
  Sets in how many parts the current cell (that this constraint's component will be in) should be split in.
setSpringDampingRatio(float) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.WheelJoint
setSpringFrequencyHz(float) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.WheelJoint
setSqlType(PropertyBase, SQLMap.SqlType) - Method in class com.codename1.properties.SQLMap
  Sets the sql type for the column
setStackable(boolean) - Static method in class com.codename1.components.InteractionDialog
  Opt-in robustness mode for applications that show several `InteractionDialog`s at the same time (for example a step-by-step walkthrough that highlights different components).
setStackTrace(StackTraceElement[]) - Method in exception class java.lang.Throwable
setStartAngle(float) - Method in class com.codename1.charts.renderers.DefaultRenderer
  Sets the start angle for circular charts such as pie, doughnut, etc.
setStartDate(Date) - Method in class com.codename1.ui.spinner.DateTimeSpinner

  ###### Parameters

setStartDate(Date) - Method in class com.codename1.ui.spinner.Picker
  Sets the start date of the picker.
setStartsWithMode(boolean) - Method in class com.codename1.ui.AutoCompleteTextField
  When enabled this makes the filter check that the string starts with rather than within the index
setStartsWithMode(boolean) - Method in class com.codename1.ui.list.FilterProxyListModel
  When enabled this makes the filter check that the string starts with rather than within the index
setStartTime(int) - Method in class com.codename1.ui.animations.AnimationObject
  The start time of the animation determines when we start actually drawing the animation object.
setStartTime(long) - Method in class com.codename1.ui.animations.Motion
  Sets the start time of the motion
setStartYear(int) - Method in class com.codename1.ui.spinner.DateSpinner

  ###### Parameters

setStatus(int) - Method in class com.codename1.location.Location
  The status of the location one of: LocationProvider.AVAILABLE, LocationProvider.OUT_OF_SERVICE or LocationProvider.TEMPORARILY_UNAVAILABLE:
setStatus(int) - Method in class com.codename1.location.LocationManager
  Allows the implementation to set the status of the location
setStep(double) - Method in class com.codename1.ui.spinner.NumericSpinner
  Step for spinner gap
setStep(int) - Method in class com.codename1.ui.animations.ComponentAnimation.UIMutation
setStep(int) - Method in class com.codename1.ui.animations.ComponentAnimation
  Sets the current animation step to a value between 0 and maxSteps
setStickyAuth(boolean) - Method in class com.codename1.security.AuthenticationOptions
  If `true`, the in-progress authentication survives the app being backgrounded and resumes on foreground (Android sticky-auth semantics).
setsTileReadyListener(ActionListener) - Method in class com.codename1.maps.Tile
  Sets a Listener to be notified when the tile is fireReady to be painted
setStorageCacheSize(int) - Method in class com.codename1.io.CacheMap
  Indicates the size of the storage cache after which the cache won't grow further Size is indicated by number of elements stored and not by KB or similar benchmark!
setStorageInstance(Storage) - Static method in class com.codename1.io.Storage
  Allows installing a custom storage instance to provide functionality such as seamless encryption
setStoreCode(String) - Method in class com.codename1.payment.Receipt

  ###### Parameters

setStoreKey(String) - Method in class com.codename1.io.oidc.OidcClient
  Override the key under which tokens are stored.
setStoreUrl(String) - Method in class com.codename1.appreview.AppReview
  The store URL opened by the fallback widget for a positive rating (and used when no native prompt is available).
setStreetAddress(String) - Method in class com.codename1.contacts.Address
  Sets Address street
setStrict(boolean) - Method in class com.codename1.io.JSONParser
  Enables or disables strict mode.
setStrikeThru(boolean) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Style#setStrikeThru(boolean)`
setStrikeThru(boolean) - Method in class com.codename1.ui.plaf.Style
  Sets the strike through text decoration for this style
setStrings(String...) - Method in class com.codename1.ui.spinner.Picker
  Sets the string entries for the string picker.
setStroke(BasicStroke) - Method in class com.codename1.charts.renderers.SimpleSeriesRenderer
  Sets the stroke style.
setStroke(Stroke) - Method in class com.codename1.ui.Stroke
  Copies the properties of `stroke` into this stroke.
setStrokeAlpha(int) - Method in class com.codename1.maps.Polyline
  Sets the stroke opacity in [0,255].
setStrokeCap(int) - Method in class com.codename1.charts.compat.Paint
setStrokeColor(int) - Method in class com.codename1.maps.Circle
  Sets the stroke color as 0xRRGGBB.
setStrokeColor(int) - Method in class com.codename1.maps.Polygon
  Sets the stroke color as 0xRRGGBB.
setStrokeColor(int) - Method in class com.codename1.maps.Polyline
  Sets the stroke color as 0xRRGGBB.
setStrokeColor(Integer) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  Sets the stroke color for round border.
setStrokeJoin(int) - Method in class com.codename1.charts.compat.Paint
setStrokeMiter(float) - Method in class com.codename1.charts.compat.Paint
setStrokeOpacity(Integer) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  Sets the stroke opacity for round border.
setStrokeWidth(float) - Method in class com.codename1.charts.compat.Paint
setStrokeWidth(int) - Method in class com.codename1.maps.Circle
  Sets the stroke width in pixels (0 hides the outline).
setStrokeWidth(int) - Method in class com.codename1.maps.Polygon
  Sets the stroke width in pixels (0 hides the outline).
setStrokeWidth(int) - Method in class com.codename1.maps.Polyline
  Sets the stroke width in pixels.
setStyle(Paint.Style) - Method in class com.codename1.charts.compat.Paint
setStyle(MapStyle) - Method in class com.codename1.maps.MapView
  Replaces the style.
setStyle(MapStyle) - Method in class com.codename1.maps.vector.VectorMapEngine
  Replaces the style, clearing rendered tiles so they redraw.
setStyle(Style) - Method in class com.codename1.ui.DynamicImage
  Sets the style to be used for drawing the image.
setStyle(Style) - Method in class com.codename1.ui.scene.Node

  ###### Parameters

setStyle(String) - Method in class com.codename1.ai.GenerateImageRequest
setSubStepping(boolean) - Method in class com.codename1.gaming.physics.box2d.dynamics.World
setSubtitle(String) - Method in class com.codename1.media.MediaMetaData
  Sets the media subtitle.
setSubtitle(String) - Method in class com.codename1.security.AuthenticationOptions
  Android `BiometricPrompt` subtitle.
setSupportEmail(String) - Method in class com.codename1.appreview.AppReview
  The support e-mail address used by the fallback widget to collect feedback for low ratings when no `FeedbackListener` handled it.
setSuppressChangeEvents(boolean) - Method in class com.codename1.ui.plaf.Style
  Enables or disables events.
setSupressExceptions(boolean) - Method in class com.codename1.ui.html.HTMLComponent

  ###### Parameters

setSurface(boolean) - Method in class com.codename1.ui.plaf.Style
  Enables or disables surface rendering mode for component.
setSurface(boolean, boolean) - Method in class com.codename1.ui.plaf.Style
  Enables or disables surface rendering mode for component.
setSurfaceCallback(CarSurfaceCallback) - Method in class com.codename1.car.CarNavigationTemplate
  Sets the callback that draws the moving map onto the head-unit surface.
setSVG(String, Image) - Method in class com.codename1.ui.util.MutableResource
setSwipeActivated(boolean) - Method in class com.codename1.ui.SwipeableContainer
  disable/enable dragging of the top Component
setSwipeActivated(boolean) - Method in class com.codename1.ui.Tabs
  Setter method for swipe mode
setSwipeOnXAxis(boolean) - Method in class com.codename1.ui.Tabs
  It defaults to `true`; you can set it to `false` for use cases like the one discussed here: Realize a set of Containers that are browsable with a finger, like a deck of cards
setSwipePlaceholder(Image) - Method in class com.codename1.components.ImageViewer
  This image is shown briefly during swiping while the full size image is loaded
setSwipeThreshold(float) - Method in class com.codename1.components.ImageViewer
  The swipe threshold is a number between 0 and 1 that indicates the threshold after which the swiped image moves to the next image.
setSwipeToDismissEnabled(boolean) - Method in class com.codename1.ui.Sheet
  Enables or disables the swipe-to-dismiss gesture.
setSwitchMaskImage(Image) - Method in class com.codename1.components.OnOffSwitch
  Sets the image that should be used for the "On" state.
setSwitchOffImage(Image) - Method in class com.codename1.components.OnOffSwitch
  Sets the image that should be used for the "Off" state.
setSwitchOnImage(Image) - Method in class com.codename1.components.OnOffSwitch
  Sets the image that should be used for the "Off" state.
setSymbolTable(char[]) - Static method in class com.codename1.ui.TextField
  Sets the symbol table to show when the user clicks the symbol table key
setSyncFlush(boolean) - Method in class com.codename1.io.gzip.DeflaterOutputStream
setT9Text(String) - Static method in class com.codename1.ui.TextField
  Set the text that should appear on the T9 softkey
setTabIndex(int) - Method in class com.codename1.ui.Component
  Sets the tab index of the component.
setTableName(PropertyBusinessObject, String) - Method in class com.codename1.properties.SQLMap
  By default the table name matches the property index name unless explicitly modified with this method
setTabPlacement(int) - Method in class com.codename1.ui.Tabs
  Sets the tab placement for this tabbedpane.
setTabsContentGap(int) - Method in class com.codename1.ui.Tabs
  This method allows setting the Tabs content pane spacing (right and left), This can be used to create an effect where the selected tab is smaller and the right and left tabs are visible on the sides
setTabSelectedIcon(int, Image) - Method in class com.codename1.ui.Tabs
  Sets the selected icon of the tab at the given index
setTabSelectedIcon(Component, Image) - Method in class com.codename1.ui.Tabs
  Sets the selected icon of the tab.
setTabSize(int) - Method in class com.codename1.ui.CodeEditor
  Sets the number of spaces inserted for a tab / used for indentation.
setTabTextPosition(int) - Method in class com.codename1.ui.Tabs
  Sets the position of the text relative to the icon if exists
setTabTitle(Component, String, Image) - Method in class com.codename1.ui.Tabs
  Updates the tabs title .
setTabTitle(String, Image, int) - Method in class com.codename1.ui.Tabs
  Updates the information about the tab details
setTabUIID(String) - Method in class com.codename1.ui.Tabs
  The UIID for a tab button which defaults to Tab.
setTactileTouch(boolean) - Method in class com.codename1.ui.Component
  Indicates whether the component should "trigger" tactile touch when pressed by the user in a touch screen UI.
setTactileTouch(boolean) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Component#setTactileTouch(boolean)`
setTactileTouchDuration(int) - Method in class com.codename1.ui.plaf.LookAndFeel
  Allows defining a tactile touch device that vibrates when the user presses a component that should respond with tactile feedback on a touch device (e.g. vibrate).
setTag(String) - Method in class com.codename1.ui.layouts.mig.CC
  Optinal tag that gives more context to this constraint's component.
setTagId(int) - Method in class com.codename1.ui.html.HTMLElement
  Sets this HTMLElement's ID
setTagName(String) - Method in class com.codename1.xml.Element
  Sets the name or text (for text elements) of this tag
setTangentSpeed(float) - Method in class com.codename1.gaming.physics.box2d.dynamics.contacts.Contact
setTarget(float, float) - Method in class com.codename1.gaming.physics.PhysicsJoint
  Moves a mouse joint's target to the given pixel point (e.g. the current touch position).
setTarget(float, float, float) - Method in class com.codename1.gaming.GameCamera
  The point the camera looks at, in world space (perspective mode).
setTarget(float, float, float) - Method in class com.codename1.gpu.Camera
  Sets the world space point the camera looks at.
setTarget(Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.MouseJoint
setTarget(MethodHandle) - Method in class java.lang.invoke.CallSite
setTargetContainer(Container) - Method in class com.codename1.components.RSSReader
  The form/container to which the RSS will navigate when clicking a RSS entry
setTechFilter(TagType...) - Method in class com.codename1.nfc.NfcReadOptions
  Restricts the reader session to the listed technologies.
setTensileDragEnabled(boolean) - Method in class com.codename1.ui.Component
  Indicates whether tensile drag (dragging beyond the boundry of the component and snapping back) is enabled for this component.
setTensileLength(int) - Method in class com.codename1.ui.Component
  Recommended length for the tensile, -1 for default
setTensileLength(int) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Component#setTensileLength(int)`
setter() - Element in annotation type com.codename1.annotations.Bind
  Explicit setter method name.
setTerrain(StreamingTerrain) - Method in class com.codename1.gaming.level.Region
setTerrain(TerrainGrid) - Method in class com.codename1.gaming.level.GameLevel
setTestAds(boolean) - Static method in class com.codename1.ads.InnerActive
  Deprecated.
  If true and no ads exists the network will return house holds ads
setText(int[], String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
setText(int[], String) - Static method in class com.codename1.testing.TestUtils
  Sets the text for the given component
setText(String) - Method in class com.codename1.car.CarGridItem
  Sets the secondary text line.
setText(String) - Method in class com.codename1.car.CarRow
  Sets the secondary text line shown under the title.
setText(String) - Method in class com.codename1.components.ChatBubble
  Replace the bubble's body text and re-render.
setText(String) - Method in class com.codename1.components.ChatInput
setText(String) - Method in class com.codename1.components.FloatingActionButton
setText(String) - Method in class com.codename1.components.MultiButton
  Sets the line 1 text New text for the component
setText(String) - Method in class com.codename1.components.OtpField
  Sets the value, distributing one character per box.
setText(String) - Method in class com.codename1.components.ScaleImageButton
  Scale image label doesn't support text this method is overriden to do nothing
setText(String) - Method in class com.codename1.components.ScaleImageLabel
  Scale image label doesn't support text this method is overriden to do nothing
setText(String) - Method in class com.codename1.components.SpanButton
  Set the text of the button
setText(String) - Method in class com.codename1.components.SpanLabel
  Set the text of the label
setText(String) - Method in class com.codename1.components.SpanMultiButton
  Returns the line 1 text New text for the component
setText(String) - Method in class com.codename1.ui.AutoCompleteTextField
  Sets the text within this text area
setText(String) - Method in class com.codename1.ui.Button
  Overriden to implement the caps mode `#setCapsText(boolean)` Sets the Label text
setText(String) - Method in class com.codename1.ui.CodeEditor
  Replaces the entire editor content.
setText(String) - Method in class com.codename1.ui.ComponentSelector
  Sets the text on all components in found set that support this.
setText(String) - Method in class com.codename1.ui.Label
  Sets the Label text
setText(String) - Method in class com.codename1.ui.scene.TextPainter
  Sets the text of this painter
setText(String) - Method in class com.codename1.ui.TextArea
  Sets the text within this text area
setText(String) - Method in class com.codename1.ui.TextField
  Sets the text within this text area
setText(String) - Method in interface com.codename1.ui.TextHolder
  New text for the component
setText(String) - Method in class com.codename1.xml.Element
  Sets the text of this element to the specified string (For text elements only)
setText(String, String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
setText(String, String) - Static method in class com.codename1.testing.TestUtils
  Sets the text for the given component
setTextAlign(int) - Method in class com.codename1.charts.compat.Paint
setTextBlockAlign(int) - Method in class com.codename1.components.SpanLabel
  Indicates the alignment of the whole text block, this is different from setting the alignment of the text within the block since the UIID might have a border or other design element that won't be affected by such alignment.
setTextDecoration(int) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Style#setTextDecoration(int)`
setTextDecoration(int) - Method in class com.codename1.ui.plaf.Style
  Sets the text decoration of this style
setTextDecoration(int, boolean) - Method in class com.codename1.ui.plaf.Style
  Sets the text decoration of this style
setTextElement(boolean) - Method in class com.codename1.xml.Element
  Sets this element as a text element
setTextFieldConstraint(PropertyBase, int) - Method in class com.codename1.properties.InstantUI
  Sets the text field constraint for the property explicitly, notice that some constraints are implicit unless set manually e.g.
setTextFieldCursorColor(int) - Method in class com.codename1.ui.plaf.LookAndFeel
  The color of the text field cursor
setTextLine1(String) - Method in class com.codename1.components.MultiButton
  Sets the content of the row
setTextLine1(String) - Method in class com.codename1.components.SpanMultiButton
  Sets the content of the row
setTextLine2(String) - Method in class com.codename1.components.MultiButton
  Sets the content of the row
setTextLine2(String) - Method in class com.codename1.components.SpanMultiButton
  Sets the content of the row
setTextLine3(String) - Method in class com.codename1.components.MultiButton
  Sets the content of the row
setTextLine3(String) - Method in class com.codename1.components.SpanMultiButton
  Sets the content of the row
setTextLine4(String) - Method in class com.codename1.components.MultiButton
  Sets the content of the row
setTextLine4(String) - Method in class com.codename1.components.SpanMultiButton
  Sets the content of the row
setTextLines(String) - Method in class com.codename1.components.MultiButton
  Sets textLine1, textLine2, textLine3, and textLine4 in single method with single string using "\n" as a delimiter.
setTextPosition(int) - Method in class com.codename1.components.MultiButton
  Sets the position of the text relative to the icon if exists
setTextPosition(int) - Method in class com.codename1.components.SpanButton
  Sets the position of the text relative to the icon if exists
setTextPosition(int) - Method in class com.codename1.components.SpanLabel
  Sets the position of the text relative to the icon if exists
setTextPosition(int) - Method in class com.codename1.components.SpanMultiButton
  Sets the position of the text relative to the icon if exists
setTextPosition(int) - Method in class com.codename1.ui.ComponentSelector
  Sets text position of text.
setTextPosition(int) - Method in interface com.codename1.ui.IconHolder
  Sets the position of the text relative to the icon if exists
setTextPosition(int) - Method in class com.codename1.ui.Label
  Sets the position of the text relative to the icon if exists
setTextPosition(Component, int) - Method in class com.codename1.ui.Tabs
  Invokes set text position on the given tab, the tab should be a toggle button radio by default but can be anything
setTextResponse(String) - Static method in class com.codename1.push.PushContent
  Sets the text response for the notification.
setTextSelectedStyle(Style) - Method in class com.codename1.components.SpanLabel
  The text elements style object
setTextSelectionEnabled(boolean) - Method in class com.codename1.components.SpanLabel
  Enables or disables text selection on this span label.
setTextSelectionEnabled(boolean) - Method in class com.codename1.ui.Label
  Enables text selection on this label.
setTextSelectionEnabled(boolean) - Method in class com.codename1.ui.TextArea
  Enables text selection on this TextArea.
setTextSize(float) - Method in class com.codename1.charts.compat.Paint
setTextToShare(String) - Method in class com.codename1.components.ShareButton
  Sets the information to share
setTextTypeface(int, int) - Method in class com.codename1.charts.renderers.DefaultRenderer
  Sets the text typeface name and style.
setTextTypeface(Font) - Method in class com.codename1.charts.renderers.DefaultRenderer
  Sets the text typeface.
setTextUIID(String) - Method in class com.codename1.components.SpanButton
  Sets the UIID for the actual text
setTextUIID(String) - Method in class com.codename1.components.SpanLabel
  Sets the UIID for the actual text
setTextUIID(String) - Method in class com.codename1.ui.TooltipManager
  UIID of the tooltip text body
setTextUnselectedStyle(Style) - Method in class com.codename1.components.SpanLabel
  The text elements style object
setTexture(Texture) - Method in class com.codename1.gpu.Material
  Sets the diffuse texture.
setTheme(String) - Method in class com.codename1.ui.CodeEditor
  Sets the color theme.
setTheme(String, Hashtable) - Method in class com.codename1.ui.util.MutableResource
setThemeProperty(String, String, Object) - Method in class com.codename1.ui.util.MutableResource
setThemeProps(Hashtable) - Method in class com.codename1.ui.plaf.UIManager
  Allows manual theme loading from a hashtable of key/value pairs
setThickness(int) - Method in class com.codename1.ui.plaf.Border
  This method returns sets the border thickness in pixels, notice this doesn't apply to most border types
setThirdSoftButton(boolean) - Method in class com.codename1.ui.Display
  Indicates whether the 3rd softbutton should be supported on this device
setThreadCount(int) - Method in class com.codename1.io.NetworkManager
  Thread count should never be changed when the network is running since it will have no effect.
setThumbImage(Image) - Method in class com.codename1.ui.Slider
  The thumb image is drawn on top of the current progress
setThumbnailBarHeight(float) - Method in class com.codename1.components.ImageViewer
  Sets the thumbnail strip height in millimeters.
setThumbnailsVisible(boolean) - Method in class com.codename1.components.ImageViewer
  Enables a bottom thumbnail strip for direct image selection.
setTickCount(int) - Method in class com.codename1.components.InfiniteProgress
  The animation rotates with EDT ticks, but not for every tick.
setTickerEnabled(boolean) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Label#setTickerEnabled(boolean)`
setTickerEnabled(boolean) - Method in class com.codename1.ui.Label
  Sets the Label to allow ticking of the text.
setTickerSpeed(long) - Method in class com.codename1.ui.plaf.LookAndFeel
  Sets the ticker speed
setTickWhenFocused(boolean) - Method in class com.codename1.ui.plaf.DefaultLookAndFeel
  This method allows to set all Labels, Buttons, CheckBoxes, RadioButtons to start ticking when the text is too long.
setTile(int, int, int) - Method in class com.codename1.gaming.level.TileLayer
  Paints a frame index into a cell (-1 clears it).
setTileLoadingImage(Image) - Static method in class com.codename1.maps.Tile
  Sets a static image that will be drawn on the map if the tile image is not available yet.
setTileLoadingText(String) - Static method in class com.codename1.maps.Tile
  Sets a static text to paint.
setTileSize(float, float) - Method in class com.codename1.gaming.level.IsoProjection
setTileSize(int) - Static method in class com.codename1.maps.providers.GoogleMapsProvider

  ###### Parameters

setTileSource(TileSource) - Method in class com.codename1.maps.MapView
  Replaces the tile source.
setTiltThreshold(double) - Method in class com.codename1.sensors.MotionSensorManager
  Sets the tilt angle, in radians, at which the tilt gestures fire.
setTime(int) - Method in interface com.codename1.media.Media
  Sets the position in the audio file or doesn't effect if not supported
setTime(int) - Method in class com.codename1.ui.animations.Timeline
  Set the time of the timeline
setTime(int) - Method in class com.codename1.ui.spinner.Picker
  This value is only used for time type and is ignored in the case of date and time where both are embedded within the date.
setTime(int, int) - Method in class com.codename1.ui.spinner.Picker
  Convenience method equivalent to invoking setTime(hour * 60 + minute);
setTime(long) - Static method in class com.codename1.ui.animations.AnimationTime
  Overrides the value returned by now().
setTime(long) - Method in class java.util.Date
  Sets this Date object to represent a point in time that is time milliseconds after January 1, 1970 00:00:00 GMT.
setTime(Date) - Method in class java.util.Calendar
  Sets this Calendar's current time with the given Date.
setTimeInMillis(long) - Method in class java.util.Calendar
  Sets this Calendar's current time from the given long value.
setTimeline(String, Timeline) - Method in class com.codename1.ui.util.MutableResource
setTimeout(int) - Static method in class com.codename1.analytics.AnalyticsService
  Deprecated.
  use `Analytics`
setTimeout(int) - Method in class com.codename1.io.ConnectionRequest
  Indicates the timeout for this connection request
setTimeout(int) - Method in class com.codename1.io.NetworkManager
  Sets the timeout in milliseconds for network connections, a timeout may be "faked" for platforms that don't support the notion of a timeout such as MIDP
setTimeout(int, Runnable) - Static method in class com.codename1.ui.CN
  Convenience method to schedule a task to run on the EDT after timeoutms.
setTimeout(int, Runnable) - Method in class com.codename1.ui.Display
  Convenience method to schedule a task to run on the EDT after timeoutms.
setTimeout(long) - Method in class com.codename1.components.InteractionDialog
  Sets timeout in milliseconds after which dialog should close.
setTimeout(long) - Method in interface com.codename1.ui.AbstractDialog
  Sets timeout in milliseconds after which dialog should close.
setTimeout(long) - Method in class com.codename1.ui.Dialog
  Indicates the time (in milliseconds) afterwhich the dialog will be disposed implicitly
setTimeoutMs(long) - Method in class com.codename1.nfc.NfcReadOptions
  Stops the session automatically after the given duration.
setTimeRemaining(String) - Method in class com.codename1.car.CarNavigationTemplate
  Sets the remaining-time / ETA string (e.g. "12 min").
setTimeSensitive(boolean) - Method in class com.codename1.notifications.LocalNotification
  Marks this notification as time sensitive so it can break through Focus modes (iOS) or be treated with elevated importance (Android).
setTimestamp(long) - Method in class com.codename1.payment.ApplePromotionalOffer
  The date and time of the signature's creation in milliseconds, formatted in Unix epoch time.
setTimeStamp(long) - Method in class com.codename1.location.Location
  Sets the timeStamp of this Location
setTimeZone(TimeZone) - Method in class com.codename1.ui.Calendar
  Sets the Calendar timezone, if not specified Calendar will use the default timezone
setTimeZone(TimeZone) - Method in class java.util.Calendar
  Sets the time zone with the given time zone value.
Settings - Class in com.codename1.gaming.physics.box2d.common
  Global tuning constants based on MKS units and various integer maximums (vertices per shape, pairs, etc.).
Settings() - Constructor for class com.codename1.components.SplitPane.Settings
  Creates a new Settings with default values.
Settings() - Constructor for class com.codename1.gaming.physics.box2d.common.Settings
Settings(int, String, String, String) - Constructor for class com.codename1.components.SplitPane.Settings
  Creates a new Settings with the provided orientation, and insets.
setTintColor(int) - Method in class com.codename1.components.InfiniteProgress
  The tinting color of the screen when the showInfiniteBlocking method is invoked
setTintColor(int) - Method in class com.codename1.ui.Form
  Default color for the screen tint when a dialog or a menu is shown
setTitle(String) - Method in class com.codename1.car.CarAction
  Sets the action label.
setTitle(String) - Method in class com.codename1.car.CarGridItem
  Sets the item title.
setTitle(String) - Method in class com.codename1.car.CarGridTemplate
  Sets the header title.
setTitle(String) - Method in class com.codename1.car.CarListTemplate
  Sets the header title.
setTitle(String) - Method in class com.codename1.car.CarMessageTemplate
  Sets the header title.
setTitle(String) - Method in class com.codename1.car.CarPaneTemplate
  Sets the header title.
setTitle(String) - Method in class com.codename1.car.CarRow
  Sets the primary title.
setTitle(String) - Method in class com.codename1.charts.models.XYSeries
  Sets the series title.
setTitle(String) - Method in class com.codename1.components.InteractionDialog
  Sets this dialog title text.
setTitle(String) - Method in class com.codename1.media.MediaMetaData
  Sets the media title.
setTitle(String) - Static method in class com.codename1.push.PushContent
  Sets the title of the pending push content.
setTitle(String) - Method in class com.codename1.security.AuthenticationOptions
  Android `BiometricPrompt` title.
setTitle(String) - Method in class com.codename1.ui.BrowserWindow
  Sets the window title for the browser window.
setTitle(String) - Method in class com.codename1.ui.Dialog
  Sets the Form title to the given text
setTitle(String) - Method in class com.codename1.ui.Form
  Sets the Form title to the given text
setTitle(String) - Method in class com.codename1.ui.Sheet
  Sets the title text displayed in the default title label.
setTitle(String) - Method in class com.codename1.ui.Toolbar
  Sets the title of the Toolbar.
setTitleAlignment(int) - Method in class com.codename1.ui.table.Table
  Indicates the alignment of the title see label alignment for details
setTitleCentered(boolean) - Method in class com.codename1.ui.Toolbar
  Makes the title align to the center accurately by doing it at the layout level which also takes into account right/left commands
setTitleComponent(Component) - Method in class com.codename1.ui.Sheet
  Sets the title component rendered in the center of the title bar.
setTitleComponent(Component) - Method in class com.codename1.ui.Toolbar
  Sets the Toolbar title component.
setTitleComponent(Label) - Method in class com.codename1.ui.Dialog
  Allows replacing the title with a different title component, thus allowing developers to create more elaborate title objects.
setTitleComponent(Label) - Method in class com.codename1.ui.Form
  Allows replacing the title with a different title component, thus allowing developers to create more elaborate title objects.
setTitleComponent(Label, Transition) - Method in class com.codename1.ui.Dialog
  Allows replacing the title with a different title component, thus allowing developers to create more elaborate title objects.
setTitleComponent(Label, Transition) - Method in class com.codename1.ui.Form
  Allows replacing the title with a different title component, thus allowing developers to create more elaborate title objects.
setTitleStyle(Style) - Method in class com.codename1.ui.Form
  Sets the style of the title programmatically
setToggle(boolean) - Method in class com.codename1.ui.Button
  Toggle button mode is only relevant for checkboxes/radio buttons.
setToIdentity() - Method in class com.codename1.ui.geom.AffineTransform
  Set to the identity matrix.
setToken(String) - Static method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  Sets the token to the FaceBookAccess class, this is useful if the token has not yet expired, get the expiration of the token with Oauth2.getExpires()
setToken(String) - Static method in class com.codename1.io.services.TwitterRESTService
  For every request twitter now needs an authorization token
setTokenParameters(String...) - Method in class com.codename1.io.oidc.OidcClient
  Extra `name=value` parameters sent as form data on every token-endpoint POST.
setTokenStore(TokenStore) - Method in class com.codename1.io.oidc.OidcClient
  Swaps the token persistence strategy.
setToolbar(Toolbar) - Method in class com.codename1.ui.Form
  Sets the Form Toolbar
setToolBar(Toolbar) - Method in class com.codename1.ui.Form
  Sets the Form Toolbar
setTooltip(String) - Method in class com.codename1.ui.Component

  ###### Parameters

setTooltipShowDelay(int) - Method in class com.codename1.ui.TooltipManager
  The time in milliseconds between the pointer stopping and the showing of the tooltip
setTop(Component) - Method in class com.codename1.components.SplitPane
  Sets the component that should be placed in the top section of the split pane.
setTopLeftMode(Boolean) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  Used for roundRect border.
setTopOnlyMode(Boolean) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  Used only for roundRect border.
setTopRightMode(Boolean) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  Used for roundRect border.
setTopToBottom(boolean) - Method in class com.codename1.ui.layouts.mig.LC
  If the layout should go from the default top-to-bottom in the grid instead of the optinal bottom-to-top.
setToRotation(double) - Method in class com.codename1.ui.geom.AffineTransform
  Sets to a rotation transform.
setToRotation(double, double) - Method in class com.codename1.ui.geom.AffineTransform
  Sets transform to a rotation transform.
setToRotation(double, double, double) - Method in class com.codename1.ui.geom.AffineTransform
  Sets to a rotation transform.
setToRotation(double, double, double, double) - Method in class com.codename1.ui.geom.AffineTransform
  Sets the transform to a rotation transform.
setToScale(double, double) - Method in class com.codename1.ui.geom.AffineTransform
  Sets transform to a scale transform.
setToShear(double, double) - Method in class com.codename1.ui.geom.AffineTransform
  Sets transform to a shear transform.
setToTranslation(double, double) - Method in class com.codename1.ui.geom.AffineTransform
  Sets transform to a translation transform.
setTouchMenus(boolean) - Method in class com.codename1.ui.plaf.LookAndFeel
  Indicates whether the menu UI should target a touch based device or a standard cell phone
setTouchScreenDevice(boolean) - Method in class com.codename1.ui.Display
  Indicates if this is a touch screen device that will return pen events, defaults to true if the device has pen events but can be overriden by the developer.
setTrackComponent(Component) - Method in class com.codename1.ui.plaf.Border
  In the case of an arrow border the track component lets us track the position to which the border is pointing
setTrackComponent(Rectangle) - Method in class com.codename1.ui.plaf.Border
  In the case of an arrow border the track component lets us track the position to which the border is pointing
setTrackNumber(int) - Method in class com.codename1.media.MediaMetaData
  Sets the media track number.
setTrackVisitedURLs(boolean) - Method in class com.codename1.ui.html.DefaultDocumentRequestHandler
  Allows tracking whether a URL was visited or not
setTransactionId(String) - Method in class com.codename1.payment.Receipt

  ###### Parameters

setTransform(double, double, double, double, double, double) - Method in class com.codename1.ui.geom.AffineTransform
  Sets the transform to the given double coords.
setTransform(float, float, float) - Method in class com.codename1.gaming.physics.PhysicsBody
  Teleports the body to the given pixel position and rotation (radians).
setTransform(Mat22) - Method in class com.codename1.gaming.physics.box2d.common.OBBViewportTransform
  Sets the transform of the viewport.
setTransform(Vec2, float) - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Set the position of the body's origin and rotation.
setTransform(Transform) - Method in class com.codename1.charts.ChartComponent
  Sets the transform for the chart.
setTransform(Transform) - Method in class com.codename1.ui.Graphics
  Sets the transformation `com.codename1.ui.geom.Matrix` to apply to drawing in this graphics context.
setTransform(Transform) - Method in class com.codename1.ui.MultipleGradientPaint
  Sets the transform for the gradient.
setTransform(Transform) - Method in class com.codename1.ui.Transform
  Sets the current transform to be identical to the provided transform.
setTransitionDurationMillis(int) - Method in class com.codename1.components.StickyHeaderContainer
  Retained for API compatibility.
setTransitionInAnimator(Transition) - Method in class com.codename1.ui.Form
  This property allows us to define a an animation that will draw the transition for entering this form.
setTransitionOutAnimator(Transition) - Method in class com.codename1.ui.Form
  This property allows us to define a an animation that will draw the transition for exiting this form.
setTransitions(Transition) - Method in class com.codename1.components.InteractionDialog
  No-op for `InteractionDialog`.
setTransitions(Transition) - Method in interface com.codename1.ui.AbstractDialog
  Sets in/out transition for dialogs that support transitions.
setTransitions(Transition) - Method in class com.codename1.ui.Dialog
  Sets in/out transition for dialogs that support transitions.
setTransitions(Transition, Transition) - Method in class com.codename1.ui.MenuBar
  Sets the menu transitions for showing/hiding the menu, can be null...
setTransitionStyle(int) - Method in class com.codename1.components.StickyHeaderContainer
  Selects how the pinned header is replaced when the next section rises into the slot.
setTransitionYield(int) - Method in class com.codename1.ui.Display
  Indicates whether a delay should exist between calls to flush graphics during transition.
setTranslation(float, float) - Method in class com.codename1.ui.Transform
setTranslation(float, float, float) - Method in class com.codename1.ui.Transform
  Sets the current transform to be the specified translation.
setTransparency(int) - Method in class com.codename1.ui.MultipleGradientPaint
  Sets the transparency for the gradient.
setTransparency(String) - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
  Sets the transparency.
setTraversable(boolean) - Method in class com.codename1.ui.Component
  Sets whether this component is traversable using the keyboard using tab, next, previous keys.
setTreeState(Tree.TreeState) - Method in class com.codename1.ui.tree.Tree
  Sets the tree state.
setTruncateHorizontally(boolean) - Method in class com.codename1.ui.table.TableLayout
  Indicates whether the table should be truncated if it do not have enough available horizontal space to display all its content.
setTruncateVertically(boolean) - Method in class com.codename1.ui.table.TableLayout
  Indicates whether the table should be truncated if it do not have enough available vertical space to display all its content.
setTwoDigitMode(boolean) - Method in class com.codename1.ui.Calendar
  When set to true days will be rendered as 2 digits with 0 preceding single digit days
setType(int) - Static method in class com.codename1.push.PushContent
  Sets the type of the push content.
setType(int) - Method in class com.codename1.ui.spinner.Picker
  Sets the type of the picker to one of Display.PICKER_TYPE_DATE, Display.PICKER_TYPE_DATE_AND_TIME, Display.PICKER_TYPE_STRINGS, Display.PICKER_TYPE_DURATION, Display.PICKER_TYPE_DURATION_HOURS, Display.PICKER_TYPE_DURATION_MINUTES or Display.PICKER_TYPE_TIME
setType(AssetDef.Type) - Method in class com.codename1.gaming.level.AssetDef
setType(BodyType) - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Set the type of this body.
setType(Material.Type) - Method in class com.codename1.gpu.Material
  Sets the lighting model.
setType(String) - Method in class com.codename1.gaming.level.TerrainFeature
setType(String) - Method in class com.codename1.ui.CodeCompletion
  Sets the completion category.
setType(String) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  Sets the border type.
setTypeface(Font) - Method in class com.codename1.charts.compat.Paint
setTypingIndicatorVisible(boolean) - Method in class com.codename1.components.ChatView
setUi(String, byte[]) - Method in class com.codename1.ui.util.MutableResource
setUiid(String) - Method in class com.codename1.components.ToastBar.Status
  Sets the UIID that should be used for styling the status component while this status is displayed.
setUIID(String) - Method in class com.codename1.components.FloatingActionButton
  Overriden to update the icon Overriden to workaround issue with caps text and different UIID's This method sets the Component the Unique identifier.
setUIID(String) - Method in class com.codename1.components.ScaleImageButton
  Overriden to workaround issue with caps text and different UIID's This method sets the Component the Unique identifier.
setUIID(String) - Method in class com.codename1.components.ScaleImageLabel
  This method sets the Component the Unique identifier.
setUIID(String) - Method in class com.codename1.components.SpanButton
setUIID(String) - Method in class com.codename1.components.SpanLabel
setUIID(String) - Method in class com.codename1.ui.Button
  Overriden to workaround issue with caps text and different UIID's This method sets the Component the Unique identifier.
setUIID(String) - Method in class com.codename1.ui.ComboBox
  This method sets the Component the Unique identifier.
setUIID(String) - Method in class com.codename1.ui.Component
  This method sets the Component the Unique identifier.
setUIID(String) - Method in class com.codename1.ui.ComponentSelector
  Wrapper for `Component#setUIID(java.lang.String)`
setUIID(String) - Method in class com.codename1.ui.Label
  This method sets the Component the Unique identifier.
setUIID(String) - Method in class com.codename1.ui.Slider
  This method sets the Component the Unique identifier.
setUIID(String, String) - Method in class com.codename1.ui.Component
  This method sets the Component the Unique identifier.
setUIIDByPopupPosition(boolean) - Method in class com.codename1.ui.Dialog
  Allows to use the UIIDs "PopupContentPaneDownwards", "PopupContentPaneUpwards", "PopupContentPaneRight", "PopupContentPaneLeft" (instead of the default UIID "PopupContentPane") to style the PopupDialog more accurately based on the position of the dialog popup compared to the context component.
setUIIDFinal(String) - Method in class com.codename1.ui.Component
  This method is the implementation of setUIID and is defined as final to allow invocation from constructors.
setUIIDLine1(String) - Method in class com.codename1.components.MultiButton
  Sets the UIID of the row
setUIIDLine1(String) - Method in class com.codename1.components.SpanMultiButton
  Sets the UIID of the row
setUIIDLine2(String) - Method in class com.codename1.components.MultiButton
  Sets the UIID of the row
setUIIDLine2(String) - Method in class com.codename1.components.SpanMultiButton
  Sets the UIID of the row
setUIIDLine3(String) - Method in class com.codename1.components.MultiButton
  Sets the UIID of the row
setUIIDLine3(String) - Method in class com.codename1.components.SpanMultiButton
  Sets the UIID of the row
setUIIDLine4(String) - Method in class com.codename1.components.MultiButton
  Sets the UIID of the row
setUIIDLine4(String) - Method in class com.codename1.components.SpanMultiButton
  Sets the UIID of the row
setUIManager(UIManager) - Method in class com.codename1.ui.Container
  Allows replacing the UIManager in a component hierarchy to update the look and feel only to a specific hierarchy
setUIManager(UIManager) - Method in class com.codename1.ui.Form
setUnderline(boolean) - Method in class com.codename1.ui.ComponentSelector
  Wraps `Style#setUnderline(boolean)`
setUnderline(boolean) - Method in class com.codename1.ui.plaf.Style
  Sets the underline text decoration for this style
setUnique(boolean) - Method in class com.codename1.gaming.level.AssetDef
setUnit(byte) - Method in class com.codename1.ui.plaf.StyleParser.ScalarValue

  ###### Parameters

setUnitValue(String[], UnitValue, UnitValue) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
  Sets the unit value associated with a unit string.
setUnrelatedGap(UnitValue, UnitValue) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
  Sets gap value for components that are "unrelated".
setUnselectAllowed(boolean) - Method in class com.codename1.ui.RadioButton
  Allows unselecting a selected RadioButton.
setUnselectedStyle(Style) - Method in class com.codename1.ui.Component
  Changes the Component Style by replacing the Component Style with the given Style
setUnselectedStyle(Style) - Method in class com.codename1.ui.ComponentSelector
  Sets unselected style of all components in found set.
setUnselectedStyle(Style) - Method in class com.codename1.ui.MenuBar
  Changes the Component Style by replacing the Component Style with the given Style
setUnsupportedChars(String) - Method in class com.codename1.ui.TextArea
  Unsupported characters is a string that contains characters that cause issues when rendering on some problematic fonts.
setup(GraphicsDevice) - Method in class com.codename1.gaming.GameView
  Forwards GPU setup to `#onSetup(com.codename1.gpu.GraphicsDevice)`.
setUp(float, float, float) - Method in class com.codename1.gaming.GameCamera
  The camera up vector (defaults to 0,1,0).
setUp(float, float, float) - Method in class com.codename1.gpu.Camera
  Sets the camera up vector.
setUpdateDuration(int) - Method in class com.codename1.components.Ads
  Deprecated.
  The amount of time needed to update the ad
setUpNextVisible(boolean) - Method in class com.codename1.car.CarNowPlayingTemplate
  Sets whether the head unit offers an "Up next" button that lets the driver browse the queue.
setUrl(String) - Method in class com.codename1.io.ConnectionRequest

  ###### Parameters

setUrl(String) - Method in class com.codename1.io.services.CachedData

  ###### Parameters

setUrl(String) - Method in class com.codename1.ui.html.DocumentInfo
  Sets the URL to the specified URL
setURL(URL) - Method in class com.codename1.ui.BrowserComponent
  Sets the page URL.
setURL(String) - Method in class com.codename1.components.RSSReader
  The URL of the RSS stream
setURL(String) - Method in class com.codename1.components.WebBrowser
  Sets the page URL, jar: URL's must be supported by the implementation
setURL(String) - Method in class com.codename1.ui.BrowserComponent
  Sets the page URL, jar: URL's must be supported by the implementation
setURL(String, Map) - Method in class com.codename1.ui.BrowserComponent
  Sets the page URL, jar: URL's must be supported by the implementation.
setURL(URI) - Method in class com.codename1.ui.BrowserComponent
  Sets the page URL.
setURLHierarchy(String) - Method in class com.codename1.ui.BrowserComponent
  Sets the page URL while respecting the hierarchy of the html
setUrls(String[]) - Method in class com.codename1.contacts.Contact
  Sets Contact urls
setUseBoolean(boolean) - Static method in class com.codename1.io.JSONParser
  Sets the global default value for `#isUseBooleanInstance()`
setUseBooleanInstance(boolean) - Method in class com.codename1.io.JSONParser
  Indicates that the parser will generate Boolean objects and not just Strings for boolean values
setUseBrowserWindow(boolean) - Method in class com.codename1.io.Oauth2
  Deprecated.
  Set this OAuth2 object to use a `BrowserWindow` for the login process.
setUseLargerTextScale(boolean) - Method in class com.codename1.ui.plaf.UIManager
  Enables or disables scaling fonts when larger text is enabled on the device.
setUseLightweightPopup(boolean) - Method in class com.codename1.ui.spinner.Picker
  Sets the picker to use lightweight mode for its widgets.
setUseLongs(boolean) - Static method in class com.codename1.io.JSONParser
  Indicates that the parser will generate long objects and not just doubles for numeric values.
setUseLongsInstance(boolean) - Method in class com.codename1.io.JSONParser
  Sets the current JSONParser instance to use longs instead of doubles for numeric values.
setUseNativeCookieStore(boolean) - Static method in class com.codename1.io.ConnectionRequest
  Indicates whether the native Cookie stores should be used
setUseNativeTextInput(boolean) - Static method in class com.codename1.ui.TextField
  Indicates that native text input should be used in text field when in place editing is supported by the platform
setUserAgent(String) - Method in class com.codename1.io.ConnectionRequest

  ###### Parameters

setUserData(Object) - Method in class com.codename1.gaming.Model
setUserData(Object) - Method in class com.codename1.gaming.physics.box2d.collision.broadphase.DynamicTreeNode
setUserData(Object) - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  Set the user data.
setUserData(Object) - Method in class com.codename1.gaming.physics.box2d.dynamics.Fixture
  Set the user data.
setUserData(Object) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.Joint
  Set the user data pointer.
setUserData(Object) - Method in class com.codename1.gaming.physics.PhysicsBody
setUserData(Object) - Method in class com.codename1.gaming.Sprite
setUseRedirectForWeb(boolean) - Method in class com.codename1.io.Oauth2
  Deprecated.
  Sets thisOAuth2 object to use a redirect for login instead of an iframe when running on the Web (via the Javascript port).
setUserId(int) - Method in class com.codename1.io.tar.TarEntry
setUserId(String) - Method in class com.codename1.analytics.AbstractAnalyticsProvider
setUserId(String) - Static method in class com.codename1.analytics.Analytics
  Associates subsequent activity with a user id.
setUserId(String) - Method in interface com.codename1.analytics.AnalyticsProvider
  Associates subsequent activity with a user identifier.
setUserId(String) - Method in interface com.codename1.analytics.FirebaseAnalyticsProvider.Bridge
  Sets the Firebase user id.
setUserId(String) - Method in class com.codename1.analytics.FirebaseAnalyticsProvider
setUserId(String) - Method in class com.codename1.analytics.GoogleAnalyticsProvider
setUserId(String) - Method in class com.codename1.analytics.LoggingAnalyticsProvider
setUserId(String) - Method in class com.codename1.analytics.MatomoAnalyticsProvider
setUserName(String) - Method in class com.codename1.io.tar.TarEntry
setUserProperty(String, String) - Method in class com.codename1.analytics.AbstractAnalyticsProvider
setUserProperty(String, String) - Static method in class com.codename1.analytics.Analytics
  Sets a user property / custom dimension.
setUserProperty(String, String) - Method in interface com.codename1.analytics.AnalyticsProvider
  Sets a user-level property / custom dimension.
setUserProperty(String, String) - Method in class com.codename1.analytics.CodenameOneAnalyticsProvider
setUserProperty(String, String) - Method in interface com.codename1.analytics.FirebaseAnalyticsProvider.Bridge
  Sets a Firebase user property.
setUserProperty(String, String) - Method in class com.codename1.analytics.FirebaseAnalyticsProvider
setUserProperty(String, String) - Method in class com.codename1.analytics.GoogleAnalyticsProvider
setUserProperty(String, String) - Method in class com.codename1.analytics.LoggingAnalyticsProvider
setUseSoftkeys(boolean) - Method in class com.codename1.ui.TextField
  When set to true softkeys are used to enable delete functionality
setUseStringWidth(boolean) - Static method in class com.codename1.ui.TextArea
  By default text area uses charWidth since its much faster on some devices than string width.
setValidateOnEveryKey(boolean) - Static method in class com.codename1.ui.validation.Validator
  Indicates whether validation should occur on every key press (data change listener) or action performed (editing completion)
setValidationConstraint(PropertyBase, Constraint) - Method in class com.codename1.properties.UiBinding.BoundTableModel
  Sets a validator constraint on the table
setValidationEmblemPositionX(float) - Method in class com.codename1.ui.validation.Validator
  The position of the validation emblem on the component as X/Y values between 0 and 1 where 0 indicates the start of the component and 1 indicates its end on the given axis.
setValidationEmblemPositionY(float) - Method in class com.codename1.ui.validation.Validator
  The position of the validation emblem on the component as X/Y values between 0 and 1 where 0 indicates the start of the component and 1 indicates its end on the given axis.
setValidationFailedEmblem(Image) - Method in class com.codename1.ui.validation.Validator
  The emblem that will be drawn on top of the component to indicate the validation failure
setValidationFailureHighlightMode(Validator.HighlightMode) - Method in class com.codename1.ui.validation.Validator
  Indicates the default mode in which validation failures are expressed
setValidator(Validator) - Method in class com.codename1.ui.table.AbstractTableModel
  A validator can be defined here so a validation constraint can bind to a table model cell
setValidator(Validator) - Method in class com.codename1.ui.table.SortableTableModel
setvAlign(int) - Method in class com.codename1.ui.scene.TextPainter
  Sets the vertical alignment.
setValign(int) - Method in class com.codename1.ui.layouts.FlowLayout
  Indicates vertical alignment within the flow layout
setValignByRow(boolean) - Method in class com.codename1.ui.layouts.FlowLayout
  When set to true vertical alignment will be performed by row (components within the container will be aligned vertically to each other in the same row) When set to false (which is default) vertical alignment relates to the alignment of this container in regards to external components
setValue(boolean) - Method in class com.codename1.components.OnOffSwitch
  The value of the switch
setValue(boolean) - Method in class com.codename1.components.Switch
  The value of the switch
setValue(double) - Method in class com.codename1.ui.plaf.StyleParser.ScalarValue

  ###### Parameters

setValue(double) - Method in class com.codename1.ui.spinner.NumericSpinner
  The value for the spinner
setValue(int, Object) - Method in class com.codename1.ui.spinner.GenericSpinner
  The value for the spinner
setValue(Object) - Method in class com.codename1.ui.spinner.GenericSpinner
  The value for the spinner
setValue(String) - Method in class com.codename1.io.Cookie

  ###### Parameters

setValue(V) - Method in class java.util.AbstractMap.SimpleEntry
  Sets the value of this entry to the specified value, replacing any existing value.
setValue(V) - Method in class java.util.AbstractMap.SimpleImmutableEntry
  Throws an UnsupportedOperationException.
setValue(V) - Method in interface java.util.Map.Entry
  Sets the value of this entry to the specified value, replacing any existing value.
setValueAsString(String) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
  Sets the value of this inset as a string.
setValueAt(int, int, Object) - Method in class com.codename1.properties.UiBinding.BoundTableModel
setValueAt(int, int, Object) - Method in class com.codename1.ui.table.DefaultTableModel
  Sets the value of the cell at the given location
setValueAt(int, int, Object) - Method in class com.codename1.ui.table.SortableTableModel
  Sets the value of the cell at the given location
setValueAt(int, int, Object) - Method in interface com.codename1.ui.table.TableModel
  Sets the value of the cell at the given location
setValues(StyleParser.ScalarValue[]) - Method in class com.codename1.ui.plaf.StyleParser.BoxInfo
  Sets the scalar values of this box as a 4-element array.
setVariable(String, Object) - Method in interface com.codename1.media.Media
  Allows for platform specific enhancements for media playback
setVelocity(float) - Method in class com.codename1.location.Location
  Sets the velocity of this Location
setVelocityIterations(int) - Method in class com.codename1.gaming.physics.PhysicsWorld
setVerbose(boolean) - Method in class com.codename1.properties.SQLMap
  Toggle verbose mode
setVerbose(boolean) - Static method in class com.codename1.system.NativeLookup
  Indicates whether stack traces should be printed when lookup fails
setVerboseMode(boolean) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
setVerboseMode(boolean) - Static method in class com.codename1.testing.TestUtils
  Activates/deactivates the verbose test mode
setVerifyAllowNoneAlgorithm(boolean) - Method in class com.codename1.security.Jwt
  When set to true, `Jwt.verify(PublicKey)` will accept tokens whose `alg` header is `none` (i.e. unsigned).
setVertical(boolean) - Method in class com.codename1.ui.Slider
  Indicates the slider is vertical
setVertical(DimConstraint) - Method in class com.codename1.ui.layouts.mig.CC
  Sets the vertical dimension constraint for this component constraint.
setVerticalAlign(int) - Method in class com.codename1.ui.table.TableLayout.Constraint
  Sets the vertical alignment of the table cell
setVerticalAlignment(int) - Method in class com.codename1.ui.ComponentSelector
  Sets vertical alignment of text.
setVerticalAlignment(int) - Method in class com.codename1.ui.Label
  Sets the vertical alignment of the Label to one of: CENTER, TOP, BOTTOM, BASELINE
setVerticalAlignment(int) - Method in class com.codename1.ui.TextArea
  Sets the vertical alignment of the text field to one of: CENTER, TOP, BOTTOM
setVerticalGroup(GroupLayout.Group) - Method in class com.codename1.ui.layouts.GroupLayout
  Sets the `Group` that is responsible for layout along the vertical axis.
setVerticalScaleFactor(Float) - Static method in class com.codename1.ui.layouts.mig.PlatformDefaults
  The forced scale factor that all screen relative units (e.g. millimeters, inches and logical pixels) will be multiplied with.
setVerticalScrollBounds(int, int, int, int, int, int, int, int) - Method in class com.codename1.ui.Component
  Records the painted geometry of the vertical interactive scrollbar so the pointer handling code can hit-test the thumb and track.
setVerticalSpan(int) - Method in class com.codename1.ui.table.TableLayout.Constraint
  Sets the cells to span vertically, this number must never be smaller than 1
setViewport(int, int) - Method in class com.codename1.maps.vector.VectorMapEngine
  Sets the pixel size of the viewport (called by the host component on layout before painting and coordinate conversion).
setViewport(int, int, int, int) - Method in class com.codename1.gpu.GraphicsDevice
  Sets the viewport rectangle in pixels.
setVirtualKeyboardListener(ActionListener) - Method in class com.codename1.ui.Display
  Sets a listener for VirtualKeyboard hide/show events.
setVisible(boolean) - Method in class com.codename1.components.ToastBar
  Shows or hides the `ToastBar`.
setVisible(boolean) - Method in class com.codename1.gaming.level.Layer
setVisible(boolean) - Method in class com.codename1.gaming.Model
setVisible(boolean) - Method in class com.codename1.gaming.Sprite
setVisible(boolean) - Method in class com.codename1.gaming.TouchControls
  Whether the controls are drawn and active.
setVisible(boolean) - Method in class com.codename1.maps.Circle
  Shows or hides the circle.
setVisible(boolean) - Method in class com.codename1.maps.Marker
  Shows or hides the marker.
setVisible(boolean) - Method in class com.codename1.maps.Polygon
  Shows or hides the polygon.
setVisible(boolean) - Method in class com.codename1.maps.Polyline
  Shows or hides the polyline.
setVisible(boolean) - Method in class com.codename1.ui.Component
  Toggles visibility of the component
setVisible(boolean) - Method in class com.codename1.ui.ComponentSelector
  Wrapper for `Component#setVisible(boolean)`
setVisible(boolean) - Method in class com.codename1.ui.Form
  Toggles visibility of the component
setVisualPadding(boolean) - Method in class com.codename1.ui.layouts.mig.LC
  If visual padding should be automatically used and compensated for by this layout instance.
setVisualPadding(UnitValue[]) - Method in class com.codename1.ui.layouts.mig.CC
  Sets the visual padding used when laying out this Component.
setVisualTypes(DialRenderer.Type[]) - Method in class com.codename1.charts.renderers.DialRenderer
  Sets the visual types.
setVoiceCompletionListener(VoiceCompletionListener) - Method in interface com.codename1.media.CompletionAwareSoundPoolPeer
  Sets the listener notified as each voice completes (null to clear).
setVoiceId(String) - Method in class com.codename1.media.TtsOptions
  Platform-specific voice identifier obtained from `TextToSpeech.getAvailableVoices()`.
setVoiceListener(VoiceListener) - Method in class com.codename1.gaming.SoundPool
  Registers a listener notified (on the EDT) as each voice finishes playing, or `null` to clear it.
setVolume(float) - Method in class com.codename1.media.TtsOptions
  Output volume in `[0.0, 1.0]`.
setVolume(float, float) - Method in class com.codename1.media.RemoteControlListener
  Is called when the user adjusts the volume on the remote control
setVolume(int) - Method in interface com.codename1.media.Media
  Sets the media playback volume in percentage
setVolume(int, float) - Method in class com.codename1.gaming.SoundPool
  Sets the volume (0.0 to 1.0) of a playing voice.
setVolume(int, float) - Method in interface com.codename1.media.SoundPoolPeer
setWall(int, int, float) - Method in class com.codename1.gaming.level.TerrainGrid
setWarmStarting(boolean) - Method in class com.codename1.gaming.physics.box2d.dynamics.World
  Enable/disable warm starting.
setWeekdays(String[]) - Method in class com.codename1.l10n.DateFormatSymbols
setWeekdays(String[]) - Method in class java.text.DateFormatSymbols
setWidestChar(char) - Static method in class com.codename1.ui.TextArea
  Indicates the widest character in the alphabet, this is useful for detecting linebreaks internally.
setWidth(double) - Method in class com.codename1.ui.geom.Dimension2D
  Set the width of the dimension
setWidth(double) - Method in class com.codename1.ui.geom.Rectangle2D
  Convenience method for getSize().setWidth();
setWidth(double) - Method in class com.codename1.ui.scene.Bounds
  Sets the width of the bouding cube along x-axis.
setWidth(int) - Method in class com.codename1.components.SpanButton
setWidth(int) - Method in class com.codename1.components.SpanLabel
  Sets the Component width, this method is exposed for the purpose of external layout managers and should not be invoked directly.
setWidth(int) - Method in class com.codename1.ui.Component
  Sets the Component width, this method is exposed for the purpose of external layout managers and should not be invoked directly.
setWidth(int) - Method in class com.codename1.ui.ComponentSelector
  Wrapper for `Component#setWidth(int)`
setWidth(int) - Method in class com.codename1.ui.geom.Dimension
  Set the width of the dimension
setWidth(int) - Method in class com.codename1.ui.geom.Rectangle
  Convenience method for getSize().setWidth();
setWidth(int) - Method in class com.codename1.ui.Sheet
setWidth(int) - Method in class com.codename1.ui.TextArea
  Sets the Component width, this method is exposed for the purpose of external layout managers and should not be invoked directly.
setWidth(BoundSize) - Method in class com.codename1.ui.layouts.mig.LC
  Sets the minimum/preferred/maximum size for the container that this layout constraint is set for.
setWidth(Float) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  For a line/dashed/dotted/underline/round border, gets the thickness value.
setWidthPercentage(int) - Method in class com.codename1.ui.table.TableLayout.Constraint
  Sets the column width based on percentage of the parent
setWidthUnit(byte) - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  For a line/dashed/dotted/underline/round border, sets the unit of the thickness value.
setWindingRule(int) - Method in class com.codename1.ui.geom.GeneralPath
  Sets the path's winding rule, which controls which areas are considered 'inside' or 'outside' the path on drawing.
setWindowSize(int, int) - Static method in class com.codename1.ui.CN
  Requests a resize of the application window when supported by the platform.
setWindowSize(int, int) - Method in class com.codename1.ui.Display
  Requests a resize of the application window when supported by the platform.
setWorld(GameWorld) - Method in class com.codename1.gaming.level.GameLevel
setWrap(boolean) - Method in class com.codename1.ui.layouts.mig.CC
  Sets if the flow should wrap to the next line/column after the component that this constraint belongs to.
setWrap(Texture.Wrap) - Method in class com.codename1.gpu.Texture
  Sets the wrapping mode.
setWrapAfter(int) - Method in class com.codename1.ui.layouts.mig.LC
  Sets after what cell the grid should always auto wrap.
setWrapGapSize(BoundSize) - Method in class com.codename1.ui.layouts.mig.CC
  Set the wrap size and turns wrap on if `!= null`.
setWriteRequest(boolean) - Method in class com.codename1.io.ConnectionRequest

  ###### Parameters

setX(double) - Method in class com.codename1.gaming.level.GameElement
  Sets the x position.
setX(double) - Method in class com.codename1.gaming.Sprite
setX(double) - Method in class com.codename1.ui.geom.Point2D
  Sets the x value of this Point
setX(double) - Method in class com.codename1.ui.geom.Rectangle2D
  Sets the x position of the rectangle as a double.
setX(double) - Method in class com.codename1.ui.scene.Point3D
  Sets the x coordinate
setX(float) - Method in class com.codename1.charts.models.Point
setX(int) - Method in class com.codename1.ui.Component
  Sets the Component x location relative to the parent container, this method is exposed for the purpose of external layout managers and should not be invoked directly.
setX(int) - Method in class com.codename1.ui.ComponentSelector
  Wrapper for `Component#setX(int)`
setX(int) - Method in class com.codename1.ui.geom.Point
  Sets the x value of this Point
setX(int) - Method in class com.codename1.ui.geom.Rectangle
  Sets the x position of the rectangle
setX(int) - Method in class com.codename1.ui.geom.Rectangle2D
  Sets the x position of the rectangle
setX(int) - Method in class com.codename1.ui.Sheet
setXAxisColor(int) - Method in class com.codename1.charts.renderers.DefaultRenderer
  Sets the X axis color.
setXAxisMax(double) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Sets the end value of the X axis range.
setXAxisMax(double, int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Sets the end value of the X axis range.
setXAxisMin(double) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Sets the start value of the X axis range.
setXAxisMin(double, int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Sets the start value of the X axis range.
setXLabelFormat(NumberFormat) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Sets the number format for X axis displaying labels.
setXLabels(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Sets the approximate number of labels for the X axis.
setXLabelsAlign(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Sets the X axis labels alignment.
setXLabelsAngle(float) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Sets the rotation angle (in degrees) of labels for the X axis.
setXLabelsColor(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Sets the X axis labels color.
setXLabelsPadding(float) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Sets the X labels padding
setXmlTextElement(PropertyBase, boolean) - Method in class com.codename1.properties.PropertyIndex
  Toggles whether a given property should act as a text element for this object
setXRoundedLabels(boolean) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Sets if X axis rounded time values to be used.
setXTitle(String) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Sets the title for the X axis.
setY(double) - Method in class com.codename1.gaming.level.GameElement
  Sets the y position.
setY(double) - Method in class com.codename1.gaming.Sprite
setY(double) - Method in class com.codename1.ui.geom.Point2D
  Sets the y value of this Point
setY(double) - Method in class com.codename1.ui.geom.Rectangle2D
  Sets the y position of the rectangle as a double.
setY(double) - Method in class com.codename1.ui.scene.Point3D
  Sets the y coordinate.
setY(float) - Method in class com.codename1.charts.models.Point
setY(int) - Method in class com.codename1.ui.Component
  Sets the Component y location relative to the parent container, this method is exposed for the purpose of external layout managers and should not be invoked directly.
setY(int) - Method in class com.codename1.ui.ComponentSelector
  Wrapper for `Component#setY(int)`
setY(int) - Method in class com.codename1.ui.geom.Point
  Sets the y value of this Point
setY(int) - Method in class com.codename1.ui.geom.Rectangle
  Sets the y position of the rectangle
setY(int) - Method in class com.codename1.ui.geom.Rectangle2D
  Sets the y position of the rectangle
setY(int) - Method in class com.codename1.ui.Sheet
setYAxisAlign(int, int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
setYAxisColor(int) - Method in class com.codename1.charts.renderers.DefaultRenderer
  Sets the Y axis color.
setYAxisMax(double) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Sets the end value of the Y axis range.
setYAxisMax(double, int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Sets the end value of the Y axis range.
setYAxisMin(double) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Sets the start value of the Y axis range.
setYAxisMin(double, int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Sets the start value of the Y axis range.
setYearRange(int, int) - Method in class com.codename1.ui.Calendar
  Sets the Calendar min and max years
setYFlip(boolean) - Method in interface com.codename1.gaming.physics.box2d.common.IViewportTransform
setYFlip(boolean) - Method in class com.codename1.gaming.physics.box2d.common.OBBViewportTransform
setYield(int) - Method in class com.codename1.io.BufferedInputStream
  Allows setting a yield duration for this stream which is useful for background operations to release CPU
setYLabelFormat(NumberFormat, int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Sets the number format for Y axis displaying labels.
setYLabels(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Sets the approximate number of labels for the Y axis.
setYLabelsAlign(int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
setYLabelsAlign(int, int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Sets the Y axis labels alignment.
setYLabelsAngle(float) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Sets the rotation angle (in degrees) of labels for the Y axis.
setYLabelsColor(int, int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Sets the Y axis labels color.
setYLabelsPadding(float) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Sets the Y labels padding
setYLabelsVerticalPadding(float) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Sets the Y labels vertical padding
setYTitle(String) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Sets the title for the Y axis.
setYTitle(String, int) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Sets the title for the Y axis.
setZ(double) - Method in class com.codename1.gaming.level.GameElement
  Sets the z (3D) depth.
setZ(double) - Method in class com.codename1.gaming.Sprite
setZ(double) - Method in class com.codename1.ui.scene.Point3D
  Sets the z-coordinate
setZero() - Method in class com.codename1.gaming.physics.box2d.common.Mat22
  Set as the zero matrix.
setZero() - Method in class com.codename1.gaming.physics.box2d.common.Mat33
setZero() - Method in class com.codename1.gaming.physics.box2d.common.Vec2
  Zero out this vector.
setZero() - Method in class com.codename1.gaming.physics.box2d.common.Vec3
setZoneStrings(String[][]) - Method in class com.codename1.l10n.DateFormatSymbols
setZoneStrings(String[][]) - Method in class java.text.DateFormatSymbols
setZoom(double) - Method in interface com.codename1.maps.MapSurface
  Sets the zoom level, keeping the current center.
setZoom(double) - Method in class com.codename1.maps.MapView
  Sets the zoom level, keeping the current center.
setZoom(double) - Method in class com.codename1.maps.NativeMap
  Sets the zoom level, keeping the current center.
setZoom(double) - Method in class com.codename1.maps.vector.VectorMapEngine
  Sets the zoom level, clamped to the source's min/max.
setZoom(float) - Method in class com.codename1.camera.CameraSession
  Set the zoom ratio where `1.0` is no zoom and values above `1.0` zoom in.
setZoom(float) - Method in class com.codename1.components.ImageViewer
  Manipulate the zoom level of the application
setZoom(float, float, float) - Method in class com.codename1.components.ImageViewer
  Manipulate the zoom level of the application
setZoomButtonsVisible(boolean) - Method in class com.codename1.charts.renderers.DefaultRenderer
  Sets the visible state of the zoom buttons.
setZoomEnabled(boolean) - Method in class com.codename1.charts.ChartComponent
  Enables or disables zoom on both x and y axes.
setZoomEnabled(boolean) - Method in class com.codename1.charts.renderers.DefaultRenderer
  Sets the enabled state of the zoom.
setZoomEnabled(boolean, boolean) - Method in class com.codename1.charts.ChartComponent
  Enables or disables zoom on x and y axes separately.
setZoomEnabled(boolean, boolean) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Sets the enabled state of the zoom.
setZoomInLimitX(double) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Sets the zoom in limit permitted in the axis X.
setZoomInLimitY(double) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Sets zoom in limit permitted in the axis Y.
setZoomLevel(int) - Method in class com.codename1.maps.MapComponent
  Deprecated.
  Sets the current zoom level of the map.
setZoomLimits(double[]) - Method in class com.codename1.charts.renderers.XYMultipleSeriesRenderer
  Sets the zoom limits as an array of 4 values.
setZoomLimits(double, double, double, double) - Method in class com.codename1.charts.ChartComponent
  Sets the zoom limits.
setZoomRate(float) - Method in class com.codename1.charts.renderers.DefaultRenderer
  Sets the zoom rate.
setZOrder(int) - Method in class com.codename1.gaming.Sprite
  Sets the z-order used by `Scene` to sort sprites; higher values draw on top.
sha1(byte[]) - Static method in class com.codename1.security.Hash
  One-shot SHA-1 hash.
sha1(byte[], byte[]) - Static method in class com.codename1.security.Hmac
  One-shot HMAC-SHA-1.
SHA1 - Static variable in class com.codename1.security.Hash
  SHA-1 algorithm identifier (160-bit digest).
sha224(byte[]) - Static method in class com.codename1.security.Hash
  One-shot SHA-224 hash.
sha224(byte[], byte[]) - Static method in class com.codename1.security.Hmac
  One-shot HMAC-SHA-224.
SHA224 - Static variable in class com.codename1.security.Hash
  SHA-224 algorithm identifier (224-bit digest, SHA-2 family).
sha256(byte[]) - Static method in class com.codename1.security.Hash
  One-shot SHA-256 hash (recommended general-purpose hash).
sha256(byte[], byte[]) - Static method in class com.codename1.security.Hmac
  One-shot HMAC-SHA-256 (recommended default).
SHA256 - Static variable in class com.codename1.security.Hash
  SHA-256 algorithm identifier (256-bit digest, SHA-2 family).
SHA256_WITH_ECDSA - Static variable in class com.codename1.security.Signature
  `SHA256withECDSA` -- ECDSA with SHA-256 (P-256 curve).
SHA256_WITH_RSA - Static variable in class com.codename1.security.Signature
  `SHA256withRSA` -- RSA PKCS#1 v1.5 with SHA-256.
sha384(byte[]) - Static method in class com.codename1.security.Hash
  One-shot SHA-384 hash.
sha384(byte[], byte[]) - Static method in class com.codename1.security.Hmac
  One-shot HMAC-SHA-384.
SHA384 - Static variable in class com.codename1.security.Hash
  SHA-384 algorithm identifier (384-bit digest, SHA-2 family).
SHA384_WITH_ECDSA - Static variable in class com.codename1.security.Signature
  `SHA384withECDSA` -- ECDSA with SHA-384 (P-384 curve).
SHA384_WITH_RSA - Static variable in class com.codename1.security.Signature
  `SHA384withRSA` -- RSA PKCS#1 v1.5 with SHA-384.
sha512(byte[]) - Static method in class com.codename1.security.Hash
  One-shot SHA-512 hash.
sha512(byte[], byte[]) - Static method in class com.codename1.security.Hmac
  One-shot HMAC-SHA-512.
SHA512 - Static variable in class com.codename1.security.Hash
  SHA-512 algorithm identifier (512-bit digest, SHA-2 family).
SHA512_WITH_ECDSA - Static variable in class com.codename1.security.Signature
  `SHA512withECDSA` -- ECDSA with SHA-512 (P-521 curve).
SHA512_WITH_RSA - Static variable in class com.codename1.security.Signature
  `SHA512withRSA` -- RSA PKCS#1 v1.5 with SHA-512.
shadowBlur(float) - Method in class com.codename1.ui.plaf.RoundBorder
  The blur on the shadow this is the standard Gaussian blur radius
shadowBlur(float) - Method in class com.codename1.ui.plaf.RoundRectBorder
  The blur on the shadow this is the standard Gaussian blur radius
shadowColor(int) - Method in class com.codename1.ui.plaf.RoundRectBorder
  Sets the color of the shadow as an RRGGBB color
shadowOpacity(int) - Method in class com.codename1.ui.plaf.RoundBorder
  Sets the opacity of the shadow from 0 - 255 where 0 means no shadow and 255 means opaque black shadow
shadowOpacity(int) - Method in class com.codename1.ui.plaf.RoundRectBorder
  Sets the opacity of the shadow from 0 - 255 where 0 means no shadow and 255 means opaque black shadow
shadowSpread(float) - Method in class com.codename1.ui.plaf.RoundRectBorder
  Sets the spread of the shadow in millimeters i.e how much bigger is it than the actual border
shadowSpread(int) - Method in class com.codename1.ui.plaf.RoundBorder
  Sets the spread in pixels of the shadow i.e how much bigger is it than the actual circle/rectangle
shadowSpread(int) - Method in class com.codename1.ui.plaf.RoundRectBorder
  Sets the spread in pixels of the shadow i.e how much bigger is it than the actual border
shadowSpread(int, boolean) - Method in class com.codename1.ui.plaf.RoundBorder
  Sets the spread in pixels of the shadow i.e how much bigger is it than the actual circle/rectangle
shadowX(float) - Method in class com.codename1.ui.plaf.RoundBorder
  The position of the shadow on the X axis where 0.5f means the center and higher values draw it to the right side
shadowX(float) - Method in class com.codename1.ui.plaf.RoundRectBorder
  The position of the shadow on the X axis where 0.5f means the center and higher values draw it to the right side
shadowY(float) - Method in class com.codename1.ui.plaf.RoundBorder
  The position of the shadow on the Y axis where 0.5f means the center and higher values draw it to the bottom
shadowY(float) - Method in class com.codename1.ui.plaf.RoundRectBorder
  The position of the shadow on the Y axis where 0.5f means the center and higher values draw it to the bottom
shape - Variable in class com.codename1.gaming.physics.box2d.dynamics.FixtureDef
  The shape, this must be set.
Shape - Class in com.codename1.gaming.physics.box2d.collision.shapes
  A shape is used for collision detection.
Shape - Interface in com.codename1.ui.geom
  An interface that can be implemented by any class that wants to be drawable as a shape.
Shape(ShapeType) - Constructor for class com.codename1.gaming.physics.box2d.collision.shapes.Shape
SHAPE_CIRCLE - Static variable in class com.codename1.ui.RadialGradient
  Radial shape: circular (single radius).
SHAPE_ELLIPSE - Static variable in class com.codename1.ui.RadialGradient
  Radial shape: elliptical (separate x/y radii).
SHAPE_WIDTH - Static variable in class com.codename1.charts.views.RoundChart
  The legend shape width.
ShapeType - Enum in com.codename1.gaming.physics.box2d.collision.shapes
  Types of shapes
share(String) - Method in class com.codename1.share.EmailShare
  This is the sharing method which should be implemented by the service.
share(String) - Method in class com.codename1.share.FacebookShare
  Deprecated.
  This is the sharing method which should be implemented by the service.
share(String) - Method in class com.codename1.share.ShareService
  This is the sharing method which should be implemented by the service.
share(String) - Method in class com.codename1.share.SMSShare
  This is the sharing method which should be implemented by the service.
share(String) - Method in class com.codename1.ui.Display
  Share the required information using the platform sharing services.
share(String, String, String) - Method in class com.codename1.share.EmailShare
  This is the image sharing method which should be implemented by the service, if the service returned true on the canShareImage() method Notice not all services are able to share text and image together, in this case the image sharing will be preferred by these services
share(String, String, String) - Method in class com.codename1.share.FacebookShare
  Deprecated.
  This is the image sharing method which should be implemented by the service, if the service returned true on the canShareImage() method Notice not all services are able to share text and image together, in this case the image sharing will be preferred by these services
share(String, String, String) - Method in class com.codename1.share.ShareService
  This is the image sharing method which should be implemented by the service, if the service returned true on the canShareImage() method Notice not all services are able to share text and image together, in this case the image sharing will be preferred by these services
share(String, String, String) - Static method in class com.codename1.ui.CN
  Share the required information using the platform sharing services.
share(String, String, String) - Method in class com.codename1.ui.Display
  Share the required information using the platform sharing services.
share(String, String, String, Rectangle) - Static method in class com.codename1.ui.CN
  Share the required information using the platform sharing services.
share(String, String, String, Rectangle) - Method in class com.codename1.ui.Display
  Share the required information using the platform sharing services.
share(String, String, String, Rectangle, ShareResultListener) - Method in class com.codename1.ui.Display
  Like `Display.share(String,String,String,Rectangle)` but reports the outcome through `listener` on the EDT.
ShareButton - Class in com.codename1.components
  The share button allows sharing a String or an image either thru the defined sharing services or thru the native OS sharing support.
ShareButton() - Constructor for class com.codename1.components.ShareButton
  Default constructor
SharedContent - Class in com.codename1.share
  Content shared into the app from another application via the platform share sheet (Android) or share extension / open-in flow (iOS).
SharedContent.Builder - Class in com.codename1.share
  Builder for `SharedContent`.
SharedContent.Item - Class in com.codename1.share
  A single item within a shared payload.
sharedTo(String) - Static method in class com.codename1.share.ShareResult
  Build a `SHARED_TO` result.
ShareResult - Class in com.codename1.share
  Outcome of a share request initiated through `Display.share(String)` or `ShareButton`.
ShareResultListener - Interface in com.codename1.share
  Receives the outcome of a share request.
ShareService - Class in com.codename1.share
  This is an abstract sharing service.
ShareService(String, Image) - Constructor for class com.codename1.share.ShareService
  Constructor with the service name and icon
shear(float, float) - Method in class com.codename1.ui.Graphics
  Shear the graphics coordinate system using the affine transform
sheet(String) - Method in class com.codename1.gaming.level.AssetCatalog
  The sprite sheet for an animated asset, or null if it has none.
Sheet - Class in com.codename1.ui
  A light-weight dialog that slides up from the bottom of the screen on mobile devices.
Sheet(Sheet, String) - Constructor for class com.codename1.ui.Sheet
  Creates a new sheet with the specified parent and title.
Sheet(Sheet, String, String) - Constructor for class com.codename1.ui.Sheet
  Creates a new sheet with the specified parent and title.
SHEET - Enum constant in enum com.codename1.gaming.level.AssetDef.Type
  A sprite sheet (a grid of equal frames) played as an animated `com.codename1.gaming.AnimatedSprite`.
shiftLeft(int) - Method in class com.codename1.util.BigDecimal
shiftLeft(int) - Method in class com.codename1.util.BigInteger
shiftRight(int) - Method in class com.codename1.util.BigInteger
shl(byte[], int, byte[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
shl(byte[], int, int, byte[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
shl(int[], int, int[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
shl(int[], int, int, int[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
Short - Class in java.lang
  The Short class is the standard wrapper for short values.
Short(short) - Constructor for class java.lang.Short
  Constructs a Short object initialized to the specified short value.
SHORT - Static variable in class com.codename1.l10n.DateFormat
  Constant for short style parsing/formatting pattern.
SHORT - Static variable in class java.text.DateFormat
  Constant for short style parsing/formatting pattern.
shortValue() - Method in class java.lang.Double
  Returns the value of this Double as a short (by casting to a short).
shortValue() - Method in class java.lang.Float
  Returns the value of this Float as a short (by casting to a short).
shortValue() - Method in class java.lang.Integer
  Returns the value of this Integer as a short.
shortValue() - Method in class java.lang.Number
shortValue() - Method in class java.lang.Short
  Returns the value of this Short as a short.
shouldAddBackCommandToMenu() - Method in class com.codename1.ui.util.UIBuilder
  Back commands are set implicitly (see allowBackTo to disable that), this method allows subclasses to disable the behavior where the back command is also added to the menu (not just set to the back button).
shouldApplicationHandleURL(String, String) - Method in interface com.codename1.system.URLCallback
  Indicates whether the application should handle the given URL, defaults to true
shouldAutoCloseResponse() - Method in class com.codename1.io.ConnectionRequest
  Indicates whether the response stream should be closed automatically by the framework (defaults to true), this might cause an issue if the stream needs to be passed to a separate thread for reading.
shouldAutoStoreState() - Method in class com.codename1.ui.util.UIBuilder
  Indicates whether the UIBuilder should try storing states for forms on its own by seeking lists, tabs and other statefull elements and keeping their selection
shouldBlockSideSwipe() - Method in class com.codename1.components.ImageViewer
  A component that might need side swipe such as the slider could block it from being used for some other purpose when on top of said component.
shouldBlockSideSwipe() - Method in class com.codename1.maps.MapComponent
  Deprecated.
  A component that might need side swipe such as the slider could block it from being used for some other purpose when on top of said component.
shouldBlockSideSwipe() - Method in class com.codename1.ui.Component
  A component that might need side swipe such as the slider could block it from being used for some other purpose when on top of said component.
shouldBlockSideSwipe() - Method in class com.codename1.ui.Slider
  A component that might need side swipe such as the slider could block it from being used for some other purpose when on top of said component.
shouldBlockSideSwipe() - Method in class com.codename1.ui.Tabs
shouldBlockSideSwipeLeft() - Method in class com.codename1.ui.Component
  A component that might need side swipe such as the tabs could block it from being used for some other purpose when on top of said component.
shouldBlockSideSwipeRight() - Method in class com.codename1.ui.Component
  A component that might need side swipe such as the tabs could block it from being used for some other purpose when on top of said component.
shouldCollide(Body) - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
  This is used to prevent connected bodies from colliding.
shouldCollide(Fixture, Fixture) - Method in class com.codename1.gaming.physics.box2d.callbacks.ContactFilter
  Return true if contact calculations should be performed between these two shapes.
shouldConvertPostToGetOnRedirect() - Method in class com.codename1.io.ConnectionRequest
  This mimics the behavior of browsers that convert post operations to get operations when redirecting a request.
shouldDrawInnerBorderAfterRow(int) - Method in class com.codename1.ui.table.Table
  Returns whether an inner border should be drawn after the specified row.
shouldEvaluate(Element) - Method in class com.codename1.ui.html.HTMLParser
  Overrides the Element.shouldEvaluate method to return false on the script tag.
shouldEvaluate(Element) - Method in class com.codename1.xml.XMLParser
  Checks if this element should be evaluated by the parser This can be overriden by subclasses to skip certain elements
shouldExecuteOnEDT() - Method in class com.codename1.testing.AbstractTest
  Returns false, default tests run in their own thread.
shouldExecuteOnEDT() - Method in interface com.codename1.testing.UnitTest
  Returns true to indicate that the test expects to be executed on the EDT
shouldNavigate(String) - Method in interface com.codename1.ui.events.BrowserNavigationCallback
  **Important: Calls to this interface are always performed on a separate thread from the EDT! They are performed on the native webkit rendering thread or native event dispatch thread, this interface MUST NEVER block or synchronize against the EDT which WILL lead to deadlocks.
shouldPaintStatusBar() - Method in class com.codename1.ui.Form
  This method returns the value of the theme constant `paintsTitleBarBool` and it is invoked internally in the code.
shouldPrompt() - Method in class com.codename1.appreview.AppReview
  Whether `AppReview.registerSession()` would prompt for a review given the current persisted state and configuration.
shouldRenderComponentSelection() - Method in class com.codename1.ui.Component
  A component can indicate whether it is interested in rendering it's selection explicitly, this defaults to true in non-touch UI's and false in touch UI's except for the case where a user clicks the screen.
shouldRenderComponentSelection() - Method in class com.codename1.ui.TextArea
  Special case for text components, if they are editing they should always render the selected state A component can indicate whether it is interested in rendering it's selection explicitly, this defaults to true in non-touch UI's and false in touch UI's except for the case where a user clicks the screen.
shouldRenderPeerImage() - Method in class com.codename1.ui.PeerComponent
  Subclasses should return true here if the peer image should be rendered instead of the actual peer
shouldRenderSelection() - Method in class com.codename1.ui.Display
  This is an internal state flag relevant only for pureTouch mode (otherwise it will always be true).
shouldRenderSelection() - Method in class com.codename1.ui.List
  Allows subclasses to override the selection rendering for the component, specifically the spinner in some themes
shouldRenderSelection(Component) - Method in class com.codename1.ui.Display
  This is an internal state flag relevant only for pureTouch mode (otherwise it will always be true).
shouldRetry(Throwable, int) - Method in class com.codename1.ai.RetryPolicy
  Inspect a thrown exception and decide whether to retry.
shouldSendPointerReleaseToOtherForm() - Method in class com.codename1.ui.Form
  Indicates whether this form wants to receive pointerReleased events for touch events that started in a different form
shouldShowPopup() - Method in class com.codename1.ui.AutoCompleteTextField
  Callback that allows subclasses to block the popup from showing
shouldStop() - Method in class com.codename1.io.ConnectionRequest
  Returns true if the request is paused or killed, developers should call this method periodically to test whether they should quit the current IO operation immediately
shouldTickerStart() - Method in class com.codename1.ui.Label
  Returns true if a ticker should be started since there is no room to show the text in the label.
shouldWriteUTFAsGetBytes() - Method in class com.codename1.io.ConnectionRequest
  Returns whether when writing a post body the platform expects something in the form of string.getBytes("UTF-8") or new OutputStreamWriter(os, "UTF-8").
show() - Method in class com.codename1.ads.AppOpenAd
  Presents the loaded ad.
show() - Method in class com.codename1.ads.InterstitialAd
  Presents the loaded ad.
show() - Method in class com.codename1.ads.RewardedAd
  Presents the loaded ad.
show() - Method in class com.codename1.ads.RewardedInterstitialAd
  Presents the loaded ad.
show() - Method in interface com.codename1.ads.spi.FullScreenAdSession
  Presents the loaded ad.
show() - Method in class com.codename1.components.ToastBar.Status
  Shows this status message.
show() - Method in class com.codename1.ui.BrowserWindow
  Shows the browser window.
show() - Method in class com.codename1.ui.Dialog
  The default version of show modal shows the dialog occupying the center portion of the screen.
show() - Method in class com.codename1.ui.Form
  Displays the current form on the screen
show() - Method in class com.codename1.ui.Sheet
  Shows the sheet with the default (300ms) transition duration.
show(int) - Method in class com.codename1.ui.Sheet
  Shows the sheet over the current form using a slide-up transition with given duration in milliseconds.
show(int, int, int, int) - Method in class com.codename1.components.InteractionDialog
  This method shows the form as a modal alert allowing us to produce a behavior of an alert/dialog box.
show(int, int, int, int) - Method in class com.codename1.ui.Dialog
  This method shows the form as a modal alert allowing us to produce a behavior of an alert/dialog box.
show(int, int, int, int, boolean) - Method in class com.codename1.ui.Dialog
  This method shows the form as a modal alert allowing us to produce a behavior of an alert/dialog box.
show(int, int, int, int, boolean, boolean) - Method in class com.codename1.ui.Dialog
  This method shows the form as a modal alert allowing us to produce a behavior of an alert/dialog box.
show(OnUserEarnedRewardListener) - Method in class com.codename1.ads.RewardedAd
  Presents the ad and registers the reward listener in one call.
show(OnUserEarnedRewardListener) - Method in class com.codename1.ads.RewardedInterstitialAd
  Presents the ad and registers the reward listener in one call.
show(String, Component, Command...) - Static method in class com.codename1.ui.Dialog
  Shows a modal dialog with the given component as its "body" placed in the center.
show(String, Component, Command[], int, Image) - Static method in class com.codename1.ui.Dialog
  Shows a modal dialog with the given component as its "body" placed in the center.
show(String, Component, Command[], int, Image, long) - Static method in class com.codename1.ui.Dialog
  Shows a modal dialog with the given component as its "body" placed in the center.
show(String, Component, Command[], int, Image, long, Transition) - Static method in class com.codename1.ui.Dialog
  Shows a modal dialog with the given component as its "body" placed in the center.
show(String, Component, Command, Command[], int, Image, long, Transition) - Static method in class com.codename1.ui.Dialog
  Shows a modal dialog with the given component as its "body" placed in the center.
show(String, String, int, Image, String, String) - Static method in class com.codename1.ui.Dialog
  Shows a modal prompt dialog with the given title and text.
show(String, String, int, Image, String, String, long) - Static method in class com.codename1.ui.Dialog
  Shows a modal prompt dialog with the given title and text.
show(String, String, Command...) - Static method in class com.codename1.ui.Dialog
  Shows a modal dialog with the given component as its "body" placed in the center.
show(String, String, Command[], int, Image, long) - Static method in class com.codename1.ui.Dialog
  Shows a modal prompt dialog with the given title and text.
show(String, String, Command[], int, Image, long, Transition) - Static method in class com.codename1.ui.Dialog
  Shows a modal prompt dialog with the given title and text.
show(String, String, Command, Command[], int, Image, long) - Static method in class com.codename1.ui.Dialog
  Shows a modal prompt dialog with the given title and text.
show(String, String, Command, Command[], int, Image, long, Transition) - Static method in class com.codename1.ui.Dialog
  Shows a modal prompt dialog with the given title and text.
show(String, String, String, String) - Static method in class com.codename1.ui.Dialog
  Shows a modal prompt dialog with the given title and text.
Show - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
  Fired when a `com.codename1.ui.Form` is shown
SHOW_DURING_EDIT_ALLOW_DISCARD - Static variable in class com.codename1.ui.Display
  Allow show to occur during edit and discard all user input at this moment
SHOW_DURING_EDIT_ALLOW_SAVE - Static variable in class com.codename1.ui.Display
  Allow show to occur during edit and save all user input at this moment
SHOW_DURING_EDIT_EXCEPTION - Static variable in class com.codename1.ui.Display
  If show is called while editing text in the native text box an exception is thrown
SHOW_DURING_EDIT_IGNORE - Static variable in class com.codename1.ui.Display
  Ignore all calls to show occurring during edit, they are discarded immediately
SHOW_DURING_EDIT_SET_AS_NEXT - Static variable in class com.codename1.ui.Display
  Show will update the current form to which the OK button of the text box will return
showAtPosition(int, int, int, int, boolean) - Method in class com.codename1.ui.Dialog
  This method shows the form as a modal alert allowing us to produce a behavior of an alert/dialog box.
showAuthentication(ActionListener) - Method in class com.codename1.facebook.FaceBookAccess
  Deprecated.
  This method shows an authentication for login form
showAuthentication(ActionListener) - Method in class com.codename1.io.Oauth2
  Deprecated.
  This method shows an authentication for login form
showBack() - Method in class com.codename1.ui.Dialog
  Displays the current form on the screen, this version of the method is useful for "back" navigation since it reverses the direction of the transition.
showBack() - Method in class com.codename1.ui.Form
  Displays the current form on the screen, this version of the method is useful for "back" navigation since it reverses the direction of the transition.
showBackButton() - Method in class com.codename1.ui.Sheet
  Shows the back button.
showBadge(boolean) - Method in class com.codename1.notifications.NotificationChannelBuilder
  Controls whether notifications on this channel may show a launcher badge.
showConnectionProgress(String, ConnectionRequest, SuccessCallback, FailureCallback) - Static method in class com.codename1.components.ToastBar
showContainer(String, Command, Component) - Method in class com.codename1.ui.util.UIBuilder
  This method is equivalent to the internal navigation behavior, it adds functionality such as the back command into the given form resource and shows it.
showControls() - Method in class com.codename1.components.MediaPlayer
  Shows the controls for this media player.
showDelayed(int) - Method in class com.codename1.components.ToastBar.Status
  Schedules this status message to be shown after a specified number of milliseconds, if it hasn't been cleared or shown first.
showDialog() - Method in class com.codename1.components.InteractionDialog
  Shows this interaction dialog and blocks until it is disposed.
showDialog() - Method in interface com.codename1.ui.AbstractDialog
  Shows the dialog and returns the selected command if applicable.
showDialog() - Method in class com.codename1.ui.Dialog
  Shows a modal dialog and returns the command pressed within the modal dialog
showDragHandle(boolean) - Method in class com.codename1.components.SplitPane.Settings
  Set whether to show the drag handle on the divider.
showErrorMessage(String) - Static method in class com.codename1.components.ToastBar
  Simplifies a common use case of showing an error message with an error icon that fades out after a few seconds
showErrorMessage(String, int) - Static method in class com.codename1.components.ToastBar
  Simplifies a common use case of showing an error message with an error icon that fades out after a few seconds
showExpandCollapseButtons(boolean) - Method in class com.codename1.components.SplitPane.Settings
  Set whether to show the expand/collapse buttons on the divider.
showForm() - Method in class com.codename1.testing.TestRunnerComponent
  Shows a form with the testrunner embedded in it.
showForm(String, Command) - Method in class com.codename1.ui.util.UIBuilder
  This method is equivalent to the internal navigation behavior, it adds functionality such as the back command into the given form resource and shows it.
showForResult() - Method in class com.codename1.ui.Sheet
  Shows the sheet and returns an `AsyncResource` that will be completed when the sheet finishes -- either with `#finish(Object)` carrying a chosen value, or with `null` when the sheet is dismissed via back/swipe.
showForResult(int) - Method in class com.codename1.ui.Sheet
  `#showForResult` with a custom slide duration.
showInfiniteBlocking() - Method in class com.codename1.components.InfiniteProgress
  Shows the infinite progress over the whole screen, the blocking can be competed by calling `dispose()` on the returned `Dialog`.
showInfoMessage(String) - Static method in class com.codename1.components.ToastBar
  Simplifies a common use case of showing an information message with an info icon that fades out after a few seconds
showInifiniteBlocking() - Method in class com.codename1.components.InfiniteProgress
  Shows the infinite progress over the whole screen, the blocking can be competed by calling `dispose()` on the returned `Dialog`.
showInterformContainers() - Method in class com.codename1.ui.animations.Transition
  Sets visibility on all shared InterFormContainers between the source and destination to be visible.
showLog() - Static method in class com.codename1.io.Log
  Places a form with the log as a TextArea on the screen, this method can be attached to appear at a given time or using a fixed global key.
showMenu() - Method in class com.codename1.ui.MenuBar
  This method shows the menu on the Form.
showMenuDialog(Dialog) - Method in class com.codename1.ui.MenuBar
  A menu is implemented as a dialog, this method allows you to override dialog display in order to customize the dialog menu in various ways
showMessage(String, char) - Static method in class com.codename1.components.ToastBar
  Simplifies a common use case of showing an error message with an error icon that fades out after a few seconds
showMessage(String, char, int) - Static method in class com.codename1.components.ToastBar
  Simplifies a common use case of showing a message with an icon that fades out after a few seconds
showMessage(String, char, int, ActionListener) - Static method in class com.codename1.components.ToastBar
  Simplifies a common use case of showing a message with an icon that fades out after a few seconds
showMessage(String, char, ActionListener) - Static method in class com.codename1.components.ToastBar
  Simplifies a common use case of showing an error message with an error icon that fades out after a few seconds
showModeless() - Method in class com.codename1.ui.Dialog
  Shows a modeless dialog which is useful for some simpler use cases such as progress indication etc...
Shown - Enum constant in enum com.codename1.ui.events.WindowEvent.Type
  The window became visible.
showNativeOverlay() - Method in class com.codename1.ui.Component
  Creates the native overlay for this component.
showNativePicker(int, Component, Object, Object) - Static method in class com.codename1.ui.CN
  Shows a native modal dialog allowing us to perform the picking for the given type which can include one of PICKER_TYPE_DATE_AND_TIME, PICKER_TYPE_TIME, PICKER_TYPE_DATE
showNativePicker(int, Component, Object, Object) - Method in class com.codename1.ui.Display
  Shows a native modal dialog allowing us to perform the picking for the given type which can include one of PICKER_TYPE_DATE_AND_TIME, PICKER_TYPE_TIME, PICKER_TYPE_DATE
showNativeScreen(Object) - Method in class com.codename1.ui.Display
  Shows a native Form/Canvas or some other heavyweight native screen
showNotify() - Method in class com.codename1.ui.Display
  Broadcasts show notify into Codename One, this method is invoked by the Codename One implementation to notify Codename One of showNotify events
showNotify() - Method in class com.codename1.ui.Form
  This method is only invoked when the underlying canvas for the form is shown this method isn't called for form based events and is generally usable for suspend/resume based behavior
showOn(Form) - Method in class com.codename1.ui.util.GlassTutorial
  Install the glass tutorial on a form and seamlessly dismiss it when no longer necessary
showOverflowMenu(Dialog) - Method in class com.codename1.ui.Toolbar
showPacked(String, boolean) - Method in class com.codename1.ui.Dialog
  Convenience method to show a dialog sized to match its content.
showPopup() - Method in class com.codename1.ui.AutoCompleteTextField
  Causes the popup UI to show
showPopupDialog(Component) - Method in class com.codename1.components.InteractionDialog
  A popup dialog is shown with the context of a component and its selection.
showPopupDialog(Component) - Method in class com.codename1.ui.Dialog
  A popup dialog is shown with the context of a component and its selection, it is disposed seamlessly if the back button is pressed or if the user touches outside its bounds.
showPopupDialog(Component, boolean) - Method in class com.codename1.components.InteractionDialog
  A popup dialog is shown with the context of a component and its selection.
showPopupDialog(Dialog) - Method in class com.codename1.components.FloatingActionButton
  Shows the popup Dialog with the sub FABs.
showPopupDialog(Dialog, List) - Method in class com.codename1.ui.ComboBox
  Shows the popup dialog for the combo box and returns the resulting command.
showPopupDialog(Rectangle) - Method in class com.codename1.components.InteractionDialog
  A popup dialog is shown with the context of a component and its selection.
showPopupDialog(Rectangle) - Method in class com.codename1.ui.Dialog
  A popup dialog is shown with the context of a component and its selection, it is disposed seamlessly if the back button is pressed or if the user touches outside its bounds.
showPopupDialog(Rectangle, boolean) - Method in class com.codename1.components.InteractionDialog
  A popup dialog is shown with the context of a component and its selection.
showRSSEntry(Hashtable) - Method in class com.codename1.components.RSSReader
  Shows a form containing the RSS entry
showSearchBar(ActionListener) - Method in class com.codename1.ui.Toolbar
  Shows the search bar manually which is useful for use cases of popping up search from code
showSidemenu() - Method in class com.codename1.testing.AbstractTest
  Shows the sidemenu UI
showSidemenu() - Static method in class com.codename1.testing.TestUtils
  Shows the sidemenu UI
showStetched(String, boolean) - Method in class com.codename1.ui.Dialog
  Convenience method to show a dialog stretched to one of the sides
showStretched(String, boolean) - Method in class com.codename1.ui.Dialog
  Convenience method to show a dialog stretched to one of the sides
showSymbolDialog() - Method in class com.codename1.ui.TextField
  Invoked to show the symbol dialog, this method can be overriden by subclasses to manipulate the symbol table
showTabs() - Method in class com.codename1.ui.Tabs
  Show the tabs bar if it was hidden
showToast(String) - Method in class com.codename1.car.CarContext
  Shows a short transient message on the head unit.
showToast(String, int) - Method in class com.codename1.car.CarContext
  Shows a transient message on the head unit for a requested duration.
showToast(String, int) - Method in interface com.codename1.car.spi.CarBridge
  Shows a short transient message on the head unit (CarPlay banner / Android Auto toast).
showToolbar() - Method in class com.codename1.ui.Toolbar
  Show the Toolbar if it is currently not showing
showTooltip(String, Component) - Method in class com.codename1.ui.TooltipManager
  Shows the actual tooltip, this is invoked when the time for the tooltip elapses.
shrArithmetic(int[], int, int[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
shrink() - Method in class com.codename1.ui.layouts.mig.AC
  Specifies that the current row/column's shrink weight withing the columns/rows with the `shrink priority` 100f.
shrink(float) - Method in class com.codename1.ui.layouts.mig.AC
  Specifies that the current row/column's shrink weight withing the columns/rows with the same `shrink priority`.
shrink(float...) - Method in class com.codename1.ui.layouts.mig.CC
  Shrink weight for the component horizontally and optionally vertically.
shrink(float, int...) - Method in class com.codename1.ui.layouts.mig.AC
  Specifies the indicated rows'/columns' shrink weight withing the columns/rows with the same `shrink priority`.
shrinkPrio(int) - Method in class com.codename1.ui.layouts.mig.AC
  Specifies the current row/column's shrink priority.
shrinkPrio(int...) - Method in class com.codename1.ui.layouts.mig.CC
  Shrink priority for the component horizontally and optionally vertically.
shrinkPrio(int, int...) - Method in class com.codename1.ui.layouts.mig.AC
  Specifies the indicated rows'/columns' shrink priority.
shrinkPrioX(int) - Method in class com.codename1.ui.layouts.mig.CC
  The shrink priority compared to other components in the same cell.
shrinkPrioY(int) - Method in class com.codename1.ui.layouts.mig.CC
  The shrink priority compared to other components in the same cell.
shrinkWeight(float) - Method in class com.codename1.ui.layouts.mig.AC
  Specifies that the current row/column's shrink weight withing the columns/rows with the same `shrink priority`.
shrinkWeight(float, int...) - Method in class com.codename1.ui.layouts.mig.AC
  Specifies the indicated rows'/columns' shrink weight withing the columns/rows with the same `shrink priority`.
shrinkX(float) - Method in class com.codename1.ui.layouts.mig.CC
  Shrink weight for the component horizontally.
shrinkY(float) - Method in class com.codename1.ui.layouts.mig.CC
  Shrink weight for the component horizontally.
shrLogical(byte[], int, byte[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
shrLogical(byte[], int, int, byte[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
shrLogical(int[], int, int[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
shrLogical(int[], int, int, int[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
shuffle(List) - Static method in class java.util.Collections
  Moves every element of the list to a random new position in the list.
shuffle(List, Random) - Static method in class java.util.Collections
  Moves every element of the list to a random new position in the list using the specified random number generator.
shutdown() - Method in class com.codename1.io.NetworkManager
  Shuts down the network thread, this will trigger failures if you have network requests
shutdownSync() - Method in class com.codename1.io.NetworkManager
  Shuts down the network thread and waits for shutdown to complete
SideMenuBar - Class in com.codename1.ui
  This is Menu Bar that displays it's commands on a side bar navigation similar to Google+/Facbook apps navigation
SideMenuBar() - Constructor for class com.codename1.ui.SideMenuBar
sign(String, PrivateKey, byte[]) - Static method in class com.codename1.security.Signature
  Signs `data` with the given algorithm and private key.
sign(Map, byte[], String) - Static method in class com.codename1.security.Jwt
  Signs `claims` with the given HMAC algorithm.
sign(Map, PrivateKey, String) - Static method in class com.codename1.security.Jwt
  Signs `claims` with the given RSA or ECDSA algorithm.
Signature - Class in com.codename1.security
  Digital signature creation and verification.
SignatureComponent - Class in com.codename1.components
  A component to allow a user to enter their signature.
SignatureComponent() - Constructor for class com.codename1.components.SignatureComponent
  Creates a new signature component.
signHs256(Map, byte[]) - Static method in class com.codename1.security.Jwt
  Signs `claims` with HS256 and returns the encoded token.
signHs384(Map, byte[]) - Static method in class com.codename1.security.Jwt
  Signs `claims` with HS384 and returns the encoded token.
signHs512(Map, byte[]) - Static method in class com.codename1.security.Jwt
  Signs `claims` with HS512 and returns the encoded token.
signIn(String, AppleSignInCallback) - Method in class com.codename1.social.AppleSignIn
  Primary entry point.
signIn(String, String) - Method in interface com.codename1.social.AppleSignInNative
  Starts the system Sign-in-with-Apple sheet.
signIn(String, String, String...) - Method in class com.codename1.social.Auth0Connect
signIn(String, String, String...) - Method in class com.codename1.social.FacebookConnect
  Modern Facebook Login.
signIn(String, String, String...) - Method in class com.codename1.social.GoogleConnect
  Modern Google sign-in.
signIn(String, String, String...) - Method in class com.codename1.social.MicrosoftConnect
  Drives a full authorization-code-with-PKCE sign-in through the system browser and resolves with the issued tokens.
signInWithEmailAndPassword(String, String) - Method in class com.codename1.social.FirebaseAuth
  Email + password sign-in via Identity Toolkit's `accounts:signInWithPassword` endpoint.
signInWithIdpIdToken(String, String) - Method in class com.codename1.social.FirebaseAuth
  Exchanges an OIDC ID token obtained via `GoogleConnect`, `AppleSignIn`, `MicrosoftConnect` or similar for a Firebase session.
signInWithPasskey() - Method in class com.codename1.social.FirebaseAuth
  Signs the user in with an existing passkey via the Identity Toolkit v2 passkey sign-in endpoints.
signInWithPasskey(String, String, String...) - Method in class com.codename1.social.Auth0Connect
  Signs the user in with an existing passkey via Auth0's WebAuthn grant.
signNone(Map) - Static method in class com.codename1.security.Jwt
  Builds an unsigned token (header `{"alg":"none"}`).
signOut() - Method in interface com.codename1.social.AppleSignInNative
  Clears the current Apple credential from the app's keychain entry.
signOut() - Method in class com.codename1.social.FirebaseAuth
  Clears the locally stored Firebase session.
signum() - Method in class com.codename1.util.BigInteger
signum(int) - Static method in class java.lang.Integer
  Returns the value of the `signum` function for the specified integer.
signUp(String, String) - Method in class com.codename1.social.FirebaseAuth
  Creates a new account via `accounts:signUp`.
Simd - Class in com.codename1.util
  Portable SIMD API with Java fallback implementations.
Simd() - Constructor for class com.codename1.util.Simd
SimpleDateFormat - Class in com.codename1.l10n
  A class for parsing and formatting dates with a given pattern, compatible with the Java 6 API, as in the examples here: https://docs.oracle.com/javase/6/docs/api/java/text/SimpleDateFormat.html
SimpleDateFormat - Class in java.text
  A class for parsing and formatting dates with a given pattern, compatible with the Java 6 API.
SimpleDateFormat() - Constructor for class com.codename1.l10n.SimpleDateFormat
  Construct a SimpleDateFormat with no pattern.
SimpleDateFormat() - Constructor for class java.text.SimpleDateFormat
  Construct a SimpleDateFormat with no pattern.
SimpleDateFormat(String) - Constructor for class com.codename1.l10n.SimpleDateFormat
  Construct a SimpleDateFormat with a given pattern.
SimpleDateFormat(String) - Constructor for class java.text.SimpleDateFormat
  Construct a SimpleDateFormat with a given pattern.
SimpleEntry(Map.Entry) - Constructor for class java.util.AbstractMap.SimpleEntry
  Constructs a new instance by an entry
SimpleEntry(K, V) - Constructor for class java.util.AbstractMap.SimpleEntry
  Constructs a new instance by key and value.
SimpleImmutableEntry(Map.Entry) - Constructor for class java.util.AbstractMap.SimpleImmutableEntry
  Constructs a new instance by an entry
SimpleImmutableEntry(K, V) - Constructor for class java.util.AbstractMap.SimpleImmutableEntry
  Constructs a new instance by key and value.
simplePatternToFullRegularExpression(String) - Static method in class com.codename1.util.regex.RE
  Converts a 'simplified' regular expression to a full regular expression
SimpleSeriesRenderer - Class in com.codename1.charts.renderers
  A simple series renderer.
SimpleSeriesRenderer() - Constructor for class com.codename1.charts.renderers.SimpleSeriesRenderer
SimplexCache() - Constructor for class com.codename1.gaming.physics.box2d.collision.Distance.SimplexCache
SimulatorHookExecutor - Class in com.codename1.system
  Cross-platform registry of named actions that the JavaSE simulator exposes.
sin(double) - Static method in class java.lang.Math
  Returns the trigonometric sine of an angle.
sin(float) - Static method in class com.codename1.gaming.physics.box2d.common.MathUtils
SINCOS_LUT_ENABLED - Static variable in class com.codename1.gaming.physics.box2d.common.Settings
SINCOS_LUT_LENGTH - Static variable in class com.codename1.gaming.physics.box2d.common.Settings
SINCOS_LUT_LERP - Static variable in class com.codename1.gaming.physics.box2d.common.Settings
  Use if the table's precision is large (eg .006 or greater).
SINCOS_LUT_PRECISION - Static variable in class com.codename1.gaming.physics.box2d.common.Settings
  smaller the precision, the larger the table.
singleton(E) - Static method in class java.util.Collections
  Returns a set containing the specified element.
singletonList(E) - Static method in class java.util.Collections
  Returns a list containing the specified element.
singletonMap(K, V) - Static method in class java.util.Collections
  Returns a Map containing the specified key and value.
sinh(double) - Static method in class com.codename1.maps.vector.WebMercator
  Hyperbolic sine, absent from the minimal device `Math`.
sinLUT - Static variable in class com.codename1.gaming.physics.box2d.common.MathUtils
sinLUT(float) - Static method in class com.codename1.gaming.physics.box2d.common.MathUtils
SINT - Enum constant in enum com.codename1.annotations.grpc.ProtoField.WireKind
size - Variable in class com.codename1.io.tar.TarHeader
size() - Method in class com.codename1.gaming.level.AssetPack
size() - Method in class com.codename1.gaming.Scene
size() - Method in class com.codename1.location.GeofenceManager
  Checks the number of regions that are currently being monitored.
size() - Method in class com.codename1.properties.CollectionProperty
  The size of the property collection
size() - Method in class com.codename1.properties.ListProperty
  The size of the property list
size() - Method in class com.codename1.properties.MapProperty
  The size of the property list
size() - Method in class com.codename1.properties.SetProperty
  The size of the property set
size() - Method in class com.codename1.ui.ComponentSelector
  Returns number of results found.
size() - Method in class com.codename1.ui.List
  Returns the number of elements in the list, shorthand for getModel().getSize()
size() - Method in class com.codename1.ui.TextSelection.Span
  Gets the number of Chars in the span.
size() - Method in class com.codename1.ui.util.WeakHashMap
  Returns the number of mappings in this `Map`.
size() - Method in class java.io.ByteArrayOutputStream
  Returns the current size of the buffer.
size() - Method in class java.util.AbstractCollection
  Returns a count of how many objects this `Collection` contains.
size() - Method in class java.util.AbstractMap
  Returns the number of elements in this map.
size() - Method in class java.util.ArrayDeque
  Returns the size of the deque.
size() - Method in class java.util.ArrayList
  Returns the number of elements in this `ArrayList`.
size() - Method in class java.util.BitSet
  Returns the number of bits this `BitSet` has.
size() - Method in interface java.util.Collection
  Returns a count of how many objects this `Collection` contains.
size() - Method in class java.util.Dictionary
  Returns the number of key/value pairs in this dictionary.
size() - Method in class java.util.HashMap
  Returns the number of elements in this map.
size() - Method in class java.util.HashSet
  Returns the number of elements in this `HashSet`.
size() - Method in class java.util.Hashtable
  Returns the number of key/value pairs in this `Hashtable`.
size() - Method in class java.util.IdentityHashMap
  Returns the number of mappings in this IdentityHashMap.
size() - Method in class java.util.LinkedList
  Returns the number of elements in this `LinkedList`.
size() - Method in interface java.util.List
  Returns the number of elements in this `List`.
size() - Method in interface java.util.Map
  Returns the number of mappings in this `Map`.
size() - Method in class java.util.PriorityQueue
  Gets the size of the priority queue.
size() - Method in interface java.util.Set
  Returns the number of elements in this set.
size() - Method in class java.util.TreeMap
  Returns the number of mappings in this map.
size() - Method in class java.util.TreeSet
  Returns the number of elements in this `TreeSet`.
size() - Method in class java.util.Vector
  Returns the number of elements in this vector.
size(int, int) - Method in class com.codename1.camera.PhotoCaptureOptions
  Requested photo dimensions.
size(String) - Method in class com.codename1.ui.layouts.mig.AC
  Specifies the current row/column's min and/or preferred and/or max size.
size(String, int...) - Method in class com.codename1.ui.layouts.mig.AC
  Specifies the indicated rows'/columns' min and/or preferred and/or max size.
SIZE - Static variable in class com.codename1.gaming.level.TerrainChunk
  Cells per side of a chunk.
SIZE - Static variable in class java.lang.Byte
SIZE - Static variable in class java.lang.Character
  Constant for the number of bits to represent a `char` in two's compliment form.
SIZE_ADAPTIVE - Static variable in class com.codename1.ads.BannerAd
  Anchored adaptive banner sized to the available width (recommended).
SIZE_AUTO - Static variable in class com.codename1.ui.plaf.CSSBorder
SIZE_BANNER - Static variable in class com.codename1.ads.BannerAd
  Standard banner, 320x50.
SIZE_CONTAIN - Static variable in class com.codename1.ui.plaf.CSSBorder
SIZE_COVER - Static variable in class com.codename1.ui.plaf.CSSBorder
SIZE_LARGE - Static variable in class com.codename1.ui.CN
  Constant allowing us to author portable system fonts
SIZE_LARGE_BANNER - Static variable in class com.codename1.ads.BannerAd
  Large banner, 320x100.
SIZE_LEADERBOARD - Static variable in class com.codename1.ads.BannerAd
  Leaderboard, 728x90 (tablets).
SIZE_MEDIUM - Static variable in class com.codename1.ui.CN
  Constant allowing us to author portable system fonts
SIZE_MEDIUM_RECTANGLE - Static variable in class com.codename1.ads.BannerAd
  Medium rectangle, 300x250.
SIZE_OTHER - Static variable in class com.codename1.ui.plaf.CSSBorder
SIZE_SMALL - Static variable in class com.codename1.ui.CN
  Constant allowing us to author portable system fonts
SizeChange - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
  Fired when a `int)` occurs
sizeChanged(int, int) - Method in class com.codename1.ui.Display
  Notifies Codename One of display size changes, this method is invoked by the implementation class and is for internal use
sizeChanged(int, int) - Method in class com.codename1.ui.Form
  This method is only invoked when the underlying canvas for the form gets a size changed event.
sizeGroup() - Method in class com.codename1.ui.layouts.mig.AC
  Specifies that the current row/column should be put in the size group `s` and will thus share the same size constraints as the other components in the group.
sizeGroup(String) - Method in class com.codename1.ui.layouts.mig.AC
  Specifies that the current row/column should be put in the size group `s` and will thus share the same size constraints as the other components in the group.
sizeGroup(String...) - Method in class com.codename1.ui.layouts.mig.CC
  The size group(s) that this component should be placed in.
sizeGroup(String, int...) - Method in class com.codename1.ui.layouts.mig.AC
  Specifies that the indicated rows/columns should be put in the size group `s` and will thus share the same size constraints as the other components in the group.
sizeGroupX(String) - Method in class com.codename1.ui.layouts.mig.CC
  Specifies that the component should be put in the size group `s` and will thus share the same size as them within the group.
sizeGroupY(String) - Method in class com.codename1.ui.layouts.mig.CC
  The size group that this component should be placed in.
SIZELEN - Static variable in class com.codename1.io.tar.TarHeader
sizeString(String) - Method in class com.codename1.ui.plaf.StyleParser.FontInfo
  Gets the font size as a style string.
skew() - Method in class com.codename1.gaming.physics.box2d.common.Vec2
  Get the skew vector such that dot(skew_vec, other) == cross(vec, other)
skew(Vec2) - Method in class com.codename1.gaming.physics.box2d.common.Vec2
  Get the skew vector such that dot(skew_vec, other) == cross(vec, other)
skip() - Method in class com.codename1.ui.layouts.mig.CC
  Same functionality as skip(1).
skip(int) - Method in class com.codename1.ui.layouts.mig.CC
  Same functionality as `#setSkip(int)` only this method returns `this` for chaining multiple calls.
skip(long) - Method in class com.codename1.io.BufferedInputStream
  See the general contract of the `skip` method of `InputStream`.
skip(long) - Method in class com.codename1.io.CharArrayReader
  Skips `count` number of characters in this reader.
skip(long) - Method in class com.codename1.io.gzip.FilterInputStream
skip(long) - Method in class com.codename1.io.gzip.InflaterInputStream
skip(long) - Method in class com.codename1.io.tar.TarInputStream
  Skips 'n' bytes on the InputStream
skip(long) - Method in class java.io.ByteArrayInputStream
  Skips n bytes of input from this input stream.
skip(long) - Method in class java.io.DataInputStream
  Skips over and discards n bytes of data from the input stream.
skip(long) - Method in class java.io.InputStream
  Skips over and discards n bytes of data from this input stream.
skip(long) - Method in class java.io.InputStreamReader
  Skip characters.
skip(long) - Method in class java.io.Reader
  Skip characters.
skip(long) - Method in class java.io.StringReader
  Moves `ns` characters in the source string.
skip(long) - Method in interface java.util.stream.Stream
skipBytes(int) - Method in interface java.io.DataInput
  Makes an attempt to skip over n bytes of data from the input stream, discarding the skipped bytes.
skipBytes(int) - Method in class java.io.DataInputStream
  See the general contract of the skipBytes method of DataInput.
skipField(int) - Method in class com.codename1.io.grpc.ProtoReader
  Skips a single field whose tag has already been consumed.
skipPad() - Method in class com.codename1.io.tar.TarInputStream
  Skips the pad at the end of each tar entry file content
skipToNext() - Method in class com.codename1.media.RemoteControlListener
  Called when user presses the "next" button on remote control.
skipToPrevious() - Method in class com.codename1.media.RemoteControlListener
  Called when user presses the "previous" button on remote control.
SKYBOX - Enum constant in enum com.codename1.gpu.Material.Type
  Unlit shading sampling a background cube/sky texture, rendered behind all other geometry.
sleep(int) - Static method in class com.codename1.io.Util
  Shorthand method for Thread sleep that doesn't throw the stupid interrupted checked exception
sleep(long) - Static method in class java.lang.Thread
  Causes the currently executing thread to sleep (temporarily cease execution) for the specified number of milliseconds.
SLIDE_HORIZONTAL - Static variable in class com.codename1.ui.animations.CommonTransitions
  Slide the transition horizontally
SLIDE_VERTICAL - Static variable in class com.codename1.ui.animations.CommonTransitions
  Slide the transition vertically
slideDown() - Method in class com.codename1.ui.ComponentSelector
  Display the matched elements with a sliding motion.
slideDown(int) - Method in class com.codename1.ui.ComponentSelector
  Display the matched elements with a sliding motion.
slideDown(int, SuccessCallback) - Method in class com.codename1.ui.ComponentSelector
  Display the matched elements with a sliding motion.
slideDownAndWait(int) - Method in class com.codename1.ui.ComponentSelector
  Display the matched elements with a sliding motion.
Slider - Class in com.codename1.ui
  The slider component serves both as a slider widget to allow users to select a value on a scale via touch/arrows and also to indicate progress.
Slider() - Constructor for class com.codename1.ui.Slider
  The default constructor uses internal rendering to draw its state
SliderBridge - Class in com.codename1.components
  Binds a `com.codename1.ui.Slider` to network progress events so it shows the progress of the current `com.codename1.io.ConnectionRequest`
SliderBridge() - Constructor for class com.codename1.components.SliderBridge
  Default constructor
SliderBridge(ConnectionRequest) - Constructor for class com.codename1.components.SliderBridge
  Displays progress only for the source object, every other object in the queue before completion will produce an infinite progress.
SliderBridge(ConnectionRequest[]) - Constructor for class com.codename1.components.SliderBridge
  Allows displaying progress of multiple requests being sent
slideUp() - Method in class com.codename1.ui.ComponentSelector
  Hide the matched elements with a sliding motion.
slideUp(int) - Method in class com.codename1.ui.ComponentSelector
  Hide the matched components with a sliding motion.
slideUp(int, SuccessCallback) - Method in class com.codename1.ui.ComponentSelector
  Hide the matched elements with a sliding motion.
slideUpAndWait(int) - Method in class com.codename1.ui.ComponentSelector
  Hide the matched elements with a sliding motion.
SMART - Enum constant in enum com.codename1.io.ConnectionRequest.CachingMode
SMS_BOTH - Static variable in class com.codename1.ui.CN1Constants
  Used by getSMSSupport to indicate that SMS can be sent in either seamless or interactive mode
SMS_INTERACTIVE - Static variable in class com.codename1.ui.CN1Constants
  Used by getSMSSupport to indicate that SMS triggers the native SMS app which will show a compose UI
SMS_NOT_SUPPORTED - Static variable in class com.codename1.ui.CN1Constants
  Used by getSMSSupport to indicate that SMS is not supported
SMS_SEAMLESS - Static variable in class com.codename1.ui.CN1Constants
  Used by getSMSSupport to indicate that SMS is sent in the background without a compose UI
SMSShare - Class in com.codename1.share
  SMS Sharing service
SMSShare() - Constructor for class com.codename1.share.SMSShare
  Default Constructor
snapshotMode(boolean) - Method in class com.codename1.ui.animations.MorphTransition
  Enables the image-snapshot path.
snippet(String) - Method in class com.codename1.maps.MarkerOptions
  Sets the info-window secondary text.
Socket - Class in com.codename1.io
  Class implementing the socket API
Socket.StopListening - Interface in com.codename1.io
  This interface can be invoked to stop listening on a server socket
SocketConnection - Class in com.codename1.io
  Callback for establishment of a socket connection.
SocketConnection() - Constructor for class com.codename1.io.SocketConnection
SocketConnection(int) - Constructor for class com.codename1.io.SocketConnection
  Creates a socket connection, setting the connect timeout.
SOLID - Static variable in class com.codename1.charts.renderers.BasicStroke
  The solid line style.
solve - Variable in class com.codename1.gaming.physics.box2d.dynamics.Profile
solve(Vec2) - Method in class com.codename1.gaming.physics.box2d.common.Mat22
  Solve A * x = b where A = this matrix.
solve(Profile, TimeStep, Vec2, boolean) - Method in class com.codename1.gaming.physics.box2d.dynamics.Island
solve22(Vec2) - Method in class com.codename1.gaming.physics.box2d.common.Mat33
  Solve A * x = b, where b is a column vector.
solve22ToOut(Vec2, Vec2) - Method in class com.codename1.gaming.physics.box2d.common.Mat33
  Solve A * x = b, where b is a column vector.
solve33(Vec3) - Method in class com.codename1.gaming.physics.box2d.common.Mat33
  Solve A * x = b, where b is a column vector.
solve33ToOut(Vec3, Vec3) - Method in class com.codename1.gaming.physics.box2d.common.Mat33
  Solve A * x = b, where b is a column vector.
solveInit - Variable in class com.codename1.gaming.physics.box2d.dynamics.Profile
solvePosition - Variable in class com.codename1.gaming.physics.box2d.dynamics.Profile
solvePositionConstraints() - Method in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactSolver
  Sequential solver.
solvePositionConstraints(SolverData) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.ConstantVolumeJoint
solvePositionConstraints(SolverData) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.DistanceJoint
solvePositionConstraints(SolverData) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.FrictionJoint
solvePositionConstraints(SolverData) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.GearJoint
solvePositionConstraints(SolverData) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.Joint
  This returns true if the position errors are within tolerance.
solvePositionConstraints(SolverData) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.MouseJoint
solvePositionConstraints(SolverData) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.PrismaticJoint
solvePositionConstraints(SolverData) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.PulleyJoint
solvePositionConstraints(SolverData) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.RevoluteJoint
solvePositionConstraints(SolverData) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.RopeJoint
solvePositionConstraints(SolverData) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.WeldJoint
solvePositionConstraints(SolverData) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.WheelJoint
SolverData - Class in com.codename1.gaming.physics.box2d.dynamics
SolverData() - Constructor for class com.codename1.gaming.physics.box2d.dynamics.SolverData
solveTOI - Variable in class com.codename1.gaming.physics.box2d.dynamics.Profile
solveTOI(TimeStep, int, int) - Method in class com.codename1.gaming.physics.box2d.dynamics.Island
solveTOIPositionConstraints(int, int) - Method in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactSolver
solveToOut(Vec2, Vec2) - Method in class com.codename1.gaming.physics.box2d.common.Mat22
solveVelocity - Variable in class com.codename1.gaming.physics.box2d.dynamics.Profile
solveVelocityConstraints() - Method in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactSolver
solveVelocityConstraints(SolverData) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.ConstantVolumeJoint
solveVelocityConstraints(SolverData) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.DistanceJoint
solveVelocityConstraints(SolverData) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.FrictionJoint
solveVelocityConstraints(SolverData) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.GearJoint
solveVelocityConstraints(SolverData) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.Joint
solveVelocityConstraints(SolverData) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.MouseJoint
solveVelocityConstraints(SolverData) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.PrismaticJoint
solveVelocityConstraints(SolverData) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.PulleyJoint
solveVelocityConstraints(SolverData) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.RevoluteJoint
solveVelocityConstraints(SolverData) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.RopeJoint
solveVelocityConstraints(SolverData) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.WeldJoint
solveVelocityConstraints(SolverData) - Method in class com.codename1.gaming.physics.box2d.dynamics.joints.WheelJoint
sort(boolean) - Method in class com.codename1.ui.list.FilterProxyListModel
  This method performs a sort of the list, to determine the sort order this class should be derived and the compare() method should be overriden
sort(byte[]) - Static method in class java.util.Arrays
  Sorts the specified array in ascending numerical order.
sort(byte[], int, int) - Static method in class java.util.Arrays
  Sorts the specified range in the array in ascending numerical order.
sort(char[]) - Static method in class java.util.Arrays
  Sorts the specified array in ascending numerical order.
sort(char[], int, int) - Static method in class java.util.Arrays
  Sorts the specified range in the array in ascending numerical order.
sort(double[]) - Static method in class java.util.Arrays
  Sorts the specified array in ascending numerical order.
sort(double[], int, int) - Static method in class java.util.Arrays
  Sorts the specified range in the array in ascending numerical order.
sort(float[]) - Static method in class java.util.Arrays
  Sorts the specified array in ascending numerical order.
sort(float[], int, int) - Static method in class java.util.Arrays
  Sorts the specified range in the array in ascending numerical order.
sort(int[]) - Static method in class java.util.Arrays
  Sorts the specified array in ascending numerical order.
sort(int[], int, int) - Static method in class java.util.Arrays
  Sorts the specified range in the array in ascending numerical order.
sort(int, boolean) - Method in class com.codename1.ui.table.Table
  Sorts the given column programmatically
sort(long[]) - Static method in class java.util.Arrays
  Sorts the specified array in ascending numerical order.
sort(long[], int, int) - Static method in class java.util.Arrays
  Sorts the specified range in the array in ascending numerical order.
sort(short[]) - Static method in class java.util.Arrays
  Sorts the specified array in ascending numerical order.
sort(short[], int, int) - Static method in class java.util.Arrays
  Sorts the specified range in the array in ascending numerical order.
sort(Object[]) - Static method in class java.util.Arrays
  Sorts the specified array in ascending natural order.
sort(Object[], int, int) - Static method in class java.util.Arrays
  Sorts the specified range in the array in ascending natural order.
sort(Comparator) - Method in interface java.util.List
  Sorts this list according to the order induced by the specified `Comparator`.
sort(List) - Static method in class java.util.Collections
  Sorts the specified list in ascending natural order.
sort(List, Comparator) - Static method in class java.util.Collections
  Sorts the specified list using the specified comparator.
sort(T[], int, int, Comparator) - Static method in class java.util.Arrays
  Sorts the specified range in the array using the specified `Comparator`.
sort(T[], Comparator) - Static method in class java.util.Arrays
  Sorts the specified array using the specified `Comparator`.
SortableTableModel - Class in com.codename1.ui.table
  A proxy that wraps the table model providing sorting API that can be leveraged by the table
SortableTableModel(int, boolean, TableModel, Comparator) - Constructor for class com.codename1.ui.table.SortableTableModel
  Sorts a table based on the given column
sorted() - Method in interface java.util.stream.Stream
SortedMap<K,V> - Interface in java.util
  A map that has its keys ordered.
SortedSet<E> - Interface in java.util
  SortedSet is a Set which iterates over its elements in a sorted order.
sound(boolean) - Method in class com.codename1.notifications.NotificationPermissionRequest
  Requests permission to play notification sounds.
sound(String) - Method in class com.codename1.notifications.NotificationChannelBuilder
  Sets the sound played for notifications on this channel.
SOUND_TYPE_ALARM - Static variable in class com.codename1.ui.Display
  A common sound type that can be used with playBuiltinSound
SOUND_TYPE_BUTTON_PRESS - Static variable in class com.codename1.ui.Display
  A common sound type that can be used with playBuiltinSound
SOUND_TYPE_CONFIRMATION - Static variable in class com.codename1.ui.Display
  A common sound type that can be used with playBuiltinSound
SOUND_TYPE_ERROR - Static variable in class com.codename1.ui.Display
  A common sound type that can be used with playBuiltinSound
SOUND_TYPE_INFO - Static variable in class com.codename1.ui.Display
  A common sound type that can be used with playBuiltinSound
SOUND_TYPE_WARNING - Static variable in class com.codename1.ui.Display
  A common sound type that can be used with playBuiltinSound
SoundEffect - Class in com.codename1.gaming
  A short, reusable sound clip loaded into a `SoundPool`.
SoundPool - Class in com.codename1.gaming
  Plays many short, overlapping sound effects with low latency.
SoundPoolPeer - Interface in com.codename1.media
  Low level service provider interface backing `com.codename1.gaming.SoundPool`.
SOURCE - Enum constant in enum java.lang.annotation.RetentionPolicy
south(Component) - Static method in class com.codename1.ui.layouts.BorderLayout
  Convenience method that creates a border layout container and places the given component in the south
SOUTH - Static variable in class com.codename1.ui.CN
  The south layout constraint (bottom of container).
SOUTH - Static variable in class com.codename1.ui.layouts.BorderLayout
  The south layout constraint (bottom of container).
SOUTH - Static variable in class com.codename1.ui.layouts.GridBagConstraints
SOUTH - Static variable in class com.codename1.ui.layouts.GroupLayout
  Compass-direction south (down).
SOUTHEAST - Static variable in class com.codename1.ui.layouts.GridBagConstraints
SOUTHWEST - Static variable in class com.codename1.ui.layouts.GridBagConstraints
SPACE_SEPARATOR - Static variable in class com.codename1.util.regex.RECharacter
span(int...) - Method in class com.codename1.ui.layouts.mig.CC
  Same functionality as `spanX(cellsX).spanY(cellsY)` which means this cell will span cells in both x and y.
Span(Component) - Constructor for class com.codename1.ui.TextSelection.Span
  Creates a new span for the given component.
SpanButton - Class in com.codename1.components
  A complex button similar to MultiButton that breaks lines automatically and looks like a regular button (more or less).
SpanButton() - Constructor for class com.codename1.components.SpanButton
  Default constructor will be useful when adding this to the GUI builder
SpanButton(String) - Constructor for class com.codename1.components.SpanButton
  Constructor accepting default text
SpanButton(String, String) - Constructor for class com.codename1.components.SpanButton
  Constructor accepting default text and uiid for the text
SpanLabel - Class in com.codename1.components
  A multi line label component that can be easily localized, this is simply based on a text area combined with a label.
SpanLabel() - Constructor for class com.codename1.components.SpanLabel
  Default constructor will be useful when adding this to the GUI builder
SpanLabel(String) - Constructor for class com.codename1.components.SpanLabel
  Constructor accepting default text
SpanLabel(String, String) - Constructor for class com.codename1.components.SpanLabel
  Constructor accepting default text and uiid for the text
SpanMultiButton - Class in com.codename1.components
  A powerful button like component that allows multiple rows/and an icon to be added every row/icon can have its own UIID.
SpanMultiButton() - Constructor for class com.codename1.components.SpanMultiButton
  Default constructor allowing the designer to create an instance of this class
SpanMultiButton(String) - Constructor for class com.codename1.components.SpanMultiButton
  Initializes a multibutton with the first line of text
spanOfCharAt(int, int) - Method in class com.codename1.ui.TextSelection.Spans
Spans() - Constructor for class com.codename1.ui.TextSelection.Spans
spanX() - Method in class com.codename1.ui.layouts.mig.CC
  Same functionality as `#setSpanX(int)` which means this cell will span the rest of the row.
spanX(int) - Method in class com.codename1.ui.layouts.mig.CC
  Same functionality as `#setSpanX(int)` only this method returns `this` for chaining multiple calls.
spanY() - Method in class com.codename1.ui.layouts.mig.CC
  Same functionality as calling `#setSpanY(int)` with `LayoutUtil.INF` which means this cell will span the rest of the column.
spanY(int) - Method in class com.codename1.ui.layouts.mig.CC
  Same functionality as `#setSpanY(int)` only this method returns `this` for chaining multiple calls.
speak(String) - Static method in class com.codename1.media.TextToSpeech
  Speaks `text` using the platform default voice.
speak(String, TtsOptions) - Static method in class com.codename1.media.TextToSpeech
SpeechRecognizer - Class in com.codename1.media
  On-device speech-to-text.
split() - Method in class com.codename1.ui.layouts.mig.CC
  Same functionality as split(LayoutUtil.INF), which means split until one of the keywords that breaks the split is found for a component after this one (e.g. wrap, newline and skip).
split(int) - Method in class com.codename1.ui.layouts.mig.CC
  Same functionality as `parts)` only this method returns `this` for chaining multiple calls.
split(String) - Method in class com.codename1.util.regex.RE
  Splits a string into an array of strings on regular expression boundaries.
split(String, String) - Static method in class com.codename1.io.Util
  Provides a utility method breaks a given String to array of String according to the given separator
SplitPane - Class in com.codename1.components
  A Split Pane component.
SplitPane(int, Component, Component, String, String, String) - Constructor for class com.codename1.components.SplitPane
  Creates a new SplitPane.
SplitPane(SplitPane.Settings, Component, Component) - Constructor for class com.codename1.components.SplitPane
  Creates a new SplitPane.
SplitPane.Settings - Class in com.codename1.components
  An object to configure settings for a SplitPane.
spreadInvoker(MethodType, int) - Static method in class java.lang.invoke.MethodHandles
Sprite - Class in com.codename1.gaming
  A drawable image with position, rotation, scale, tint and a normalized anchor.
Sprite() - Constructor for class com.codename1.gaming.Sprite
  Creates an empty sprite with no image.
Sprite(Image) - Constructor for class com.codename1.gaming.Sprite
  Creates a sprite drawing the given image, anchored at its center.
SPRITE - Enum constant in enum com.codename1.gpu.Material.Type
  Unlit shading intended for screen aligned sprites and billboards.
SpriteRenderer - Class in com.codename1.gaming
  Draws a `Scene` of `Sprite`s on the GPU, implementing the `com.codename1.gpu` `com.codename1.gpu.Renderer` contract so it can be hosted in a `com.codename1.gpu.RenderView` (which `GameView` does for you).
SpriteRenderer() - Constructor for class com.codename1.gaming.SpriteRenderer
  Creates a renderer with a fresh empty `Scene`.
SpriteRenderer(Scene) - Constructor for class com.codename1.gaming.SpriteRenderer
  Creates a renderer drawing the given scene.
SpriteSheet - Class in com.codename1.gaming
  Slices a single texture atlas image into a grid of equally sized frames.
SpriteSheet(Image, int, int) - Constructor for class com.codename1.gaming.SpriteSheet
  Creates a sprite sheet over the given image.
SPX - Static variable in class com.codename1.ui.layouts.mig.UnitValue
  A unit indicating screen percentage width.
SPY - Static variable in class com.codename1.ui.layouts.mig.UnitValue
  A unit indicating screen percentage height.
SQL_BLOB - Enum constant in enum com.codename1.properties.SQLMap.SqlType
SQL_BOOLEAN - Enum constant in enum com.codename1.properties.SQLMap.SqlType
SQL_DATE - Enum constant in enum com.codename1.properties.SQLMap.SqlType
SQL_DOUBLE - Enum constant in enum com.codename1.properties.SQLMap.SqlType
SQL_EXCLUDE - Enum constant in enum com.codename1.properties.SQLMap.SqlType
SQL_FLOAT - Enum constant in enum com.codename1.properties.SQLMap.SqlType
SQL_INTEGER - Enum constant in enum com.codename1.properties.SQLMap.SqlType
SQL_LONG - Enum constant in enum com.codename1.properties.SQLMap.SqlType
SQL_SHORT - Enum constant in enum com.codename1.properties.SQLMap.SqlType
SQL_TEXT - Enum constant in enum com.codename1.properties.SQLMap.SqlType
SQLMap - Class in com.codename1.properties
  A simple ORM wrapper for property objects.
SQLMap.SelectBuilder - Class in com.codename1.properties
  Used to build the where statement as a builder pattern
SQLMap.SqlType - Enum in com.codename1.properties
sqrt(double) - Static method in class java.lang.Math
  Returns the correctly rounded positive square root of a double value.
sqrt(float) - Static method in class com.codename1.gaming.physics.box2d.common.MathUtils
SQUARE - Enum constant in enum com.codename1.charts.views.PointStyle
SQUARE - Static variable in class com.codename1.charts.compat.Paint.Cap
squareShadow(int, int, int, float) - Static method in class com.codename1.ui.util.Effects
  Generates a square shadow and returns it
SrcNotSupported - Enum constant in enum com.codename1.media.AsyncMedia.MediaErrorType
  The associated resource has been found to be unsuitable.
SRGB - Enum constant in enum com.codename1.ui.MultipleGradientPaint.ColorSpaceType
SSLCertificate() - Constructor for class com.codename1.io.ConnectionRequest.SSLCertificate
Stack<E> - Class in java.util
  `Stack` is a Last-In/First-Out(LIFO) data structure which represents a stack of objects.
Stack() - Constructor for class java.util.Stack
  Constructs a stack with the default size of `Vector`.
STACKED - Enum constant in enum com.codename1.charts.views.BarChart.Type
StackTraceElement - Class in java.lang
StackTraceElement(String, String, String, int) - Constructor for class java.lang.StackTraceElement
STANDARD_GRAVITY - Static variable in class com.codename1.sensors.MotionSensorManager
  Standard earth gravity in meters per second squared, the unit used by the acceleration sensors.
StandardCharsets - Class in java.nio.charset
  Minimal charset constants supported by CLDC11 stubs.
start() - Method in class com.codename1.gaming.GameView
  Starts the game loop (continuous rendering).
start() - Method in class com.codename1.io.NetworkManager
  There is no need to invoke this method since the network manager is started implicitly.
start() - Method in class com.codename1.system.Lifecycle
  Default start callback that's invoked on application resume
start() - Method in class com.codename1.ui.animations.Motion
  Sets the start time to the current time
start() - Method in class java.lang.Thread
  Causes this thread to begin execution; the Java Virtual Machine calls the run method of this thread.
start(String) - Static method in class com.codename1.util.EasyThread
  Starts a new thread
start(String, String, String, String, ForegroundService.Task) - Static method in class com.codename1.background.ForegroundService
  Starts a foreground service that shows a persistent notification and runs the task on a background thread.
START_PUNCTUATION - Static variable in class com.codename1.util.regex.RECharacter
startApplicationInstance() - Method in class com.codename1.testing.DeviceRunner
  This method starts a new application instance
startArray(String) - Method in interface com.codename1.io.JSONParseCallback
  Indicates that the parser ran into an opening bracket event [
startArray(String) - Method in class com.codename1.io.JSONParser
  Indicates that the parser ran into an opening bracket event [
startAuthorization(String, String) - Method in interface com.codename1.io.oidc.OidcBrowserNative
  Starts the OS sign-in sheet for `authUrl` and resolves when the user is redirected to a URL matching `redirectScheme`.
startBlock(String) - Method in interface com.codename1.io.JSONParseCallback
  Indicates that the parser ran into an opening bracket event {
startBlock(String) - Method in class com.codename1.io.JSONParser
  Indicates that the parser ran into an opening bracket event {
startBrowse(String, BonjourServiceListener) - Method in class com.codename1.io.bonjour.BonjourPlatform
startDiscovery(WiFiDirectListener) - Static method in class com.codename1.io.wifi.WiFiDirect
  Starts peer discovery.
startDiscovery(WiFiDirectListener) - Method in class com.codename1.io.wifi.WifiDirectPlatform
startEditing() - Method in class com.codename1.ui.TextArea
  Launches the text field editing, notice that calling this in a callSerially is generally considered good practice
startEditingAsync() - Method in class com.codename1.ui.Component
  If the component `#isEditable()`, then this will start the editing process.
startEditingAsync() - Method in interface com.codename1.ui.Editable
  Starts editing the component.
startEditingAsync() - Method in class com.codename1.ui.spinner.Picker
startEditingAsync() - Method in class com.codename1.ui.TextArea
  Launches the text field editing in a callserially call
startForegroundService(String, String, String, String, ForegroundService.Task, ForegroundService) - Method in class com.codename1.ui.Display
  Starts a foreground service.
startingTestCase(UnitTest) - Method in class com.codename1.testing.TestReporting

  ###### Deprecated

startingTestCase(String) - Method in class com.codename1.testing.TestReporting
  Invoked when a unit test is started
startNativeSensor(int) - Method in class com.codename1.sensors.MotionSensorManager
  Starts the named hardware sensor.
startPublish(String, String, int, Map) - Method in class com.codename1.io.bonjour.BonjourPlatform
startRemoteControl() - Method in class com.codename1.ui.Display
  Starts the remote control service.
startSession(CarBridge) - Static method in class com.codename1.car.Car
  Framework/port entry point: begins an in-car session for the supplied bridge.
startSpeechRecognition(RecognitionOptions, RecognitionCallback) - Method in class com.codename1.ui.Display
  Begins a speech-recognition session.
startsWith(String) - Method in class java.lang.String
  Tests if this string starts with the specified prefix.
startsWith(String, int) - Method in class java.lang.String
  Tests if this string starts with the specified prefix beginning at the specified index.
startTag(String) - Method in class com.codename1.xml.XMLParser
  Invoked when a tag is opened, this method should return true to process the tag or return false to skip the tag.
startThread(Runnable, String) - Static method in class com.codename1.ui.CN
  Start a Codename One thread that supports crash protection and similar Codename One features.
startThread(Runnable, String) - Method in class com.codename1.ui.Display
  Start a Codename One thread that supports crash protection and similar Codename One features.
startTicker() - Method in class com.codename1.ui.Label
  This method will start the text ticker
startTicker(long, boolean) - Method in class com.codename1.ui.ComponentSelector
  Wraps `boolean)`
startTicker(long, boolean) - Method in class com.codename1.ui.Label
  This method will start the text ticker
startVideoRecording(String) - Method in class com.codename1.camera.CameraSession
  Begin recording video to the given FileSystemStorage path.
state - Variable in class com.codename1.gaming.physics.box2d.collision.TimeOfImpact.TOIOutput
STATE_AVAILABLE - Static variable in class com.codename1.io.wifi.WiFiDirectPeer
  Discovery state: peer has not been contacted.
STATE_CONNECTED - Static variable in class com.codename1.io.wifi.WiFiDirectPeer
  Discovery state: pairing established.
STATE_DEFAULT - Static variable in class com.codename1.ui.Button
  Indicates the default state of a button which is neither pressed nor focused
STATE_FAILED - Static variable in class com.codename1.io.wifi.WiFiDirectPeer
  Discovery state: peer transitioned out of range or refused pairing.
STATE_INVITED - Static variable in class com.codename1.io.wifi.WiFiDirectPeer
  Discovery state: pairing in progress.
STATE_MISMATCH - Static variable in exception class com.codename1.io.oidc.OidcException
  `state` returned by the authorization server did not match the one we sent.
STATE_PRESSED - Static variable in class com.codename1.ui.Button
  Indicates the pressed state of a button
STATE_ROLLOVER - Static variable in class com.codename1.ui.Button
  Indicates the rollover state of a button which is equivalent to focused for most uses
STATE_UNAVAILABLE - Static variable in class com.codename1.io.wifi.WiFiDirectPeer
  Discovery state: peer no longer responding to discovery probes.
STATIC - Enum constant in enum com.codename1.gaming.physics.BodyType
  Never moves, infinite mass -- ground, walls, platforms.
STATIC - Enum constant in enum com.codename1.gaming.physics.box2d.dynamics.BodyType
STATIC - Static variable in class com.codename1.ui.layouts.mig.UnitValue
  An operation indicating a static value.
STATUS_ABORTED - Static variable in class com.codename1.io.grpc.GrpcResponse
STATUS_ALREADY_EXISTS - Static variable in class com.codename1.io.grpc.GrpcResponse
STATUS_CANCELLED - Static variable in class com.codename1.io.grpc.GrpcResponse
STATUS_CANCELLED - Static variable in class com.codename1.printing.PrintResult
  User dismissed/cancelled the print dialog.
STATUS_CANCELLED - Static variable in interface com.codename1.ui.html.HTMLCallback
  The page loading was cancelled before it could be completed
STATUS_COMPLETED - Static variable in class com.codename1.printing.PrintResult
  The print job was handed to the platform printing system.
STATUS_COMPLETED - Static variable in interface com.codename1.ui.html.HTMLCallback
  The page and all of its referenced images and CSS files were loaded completely
STATUS_CONNECTED - Static variable in interface com.codename1.ui.html.HTMLCallback
  The stream was received
STATUS_DATA_LOSS - Static variable in class com.codename1.io.grpc.GrpcResponse
STATUS_DEADLINE_EXCEEDED - Static variable in class com.codename1.io.grpc.GrpcResponse
STATUS_DISMISSED - Static variable in class com.codename1.share.ShareResult
  User dismissed/cancelled the share sheet.
STATUS_DISPLAYED - Static variable in interface com.codename1.ui.html.HTMLCallback
  The page was displayed on screen - but at this stage some images and CSS files may still be loading in the background
STATUS_ERROR - Static variable in interface com.codename1.ui.html.HTMLCallback
  The page couldn't load completely because of parsing errors
STATUS_FAILED - Static variable in class com.codename1.printing.PrintResult
  The print job could not be completed.
STATUS_FAILED - Static variable in class com.codename1.share.ShareResult
  Share could not be completed.
STATUS_FAILED_PRECONDITION - Static variable in class com.codename1.io.grpc.GrpcResponse
STATUS_INTERNAL - Static variable in class com.codename1.io.grpc.GrpcResponse
STATUS_INVALID_ARGUMENT - Static variable in class com.codename1.io.grpc.GrpcResponse
STATUS_NONE - Static variable in interface com.codename1.ui.html.HTMLCallback
  This is returned in the page status if no page has been set to the HTMLComponent
STATUS_NOT_FOUND - Static variable in class com.codename1.io.grpc.GrpcResponse
STATUS_NOT_REQUIRED - Static variable in class com.codename1.ads.AdConsent
  Consent is not required for this user (e.g. outside the EEA).
STATUS_OBTAINED - Static variable in class com.codename1.ads.AdConsent
  Consent was obtained.
STATUS_OK - Static variable in class com.codename1.io.grpc.GrpcResponse
STATUS_OUT_OF_RANGE - Static variable in class com.codename1.io.grpc.GrpcResponse
STATUS_PARSED - Static variable in interface com.codename1.ui.html.HTMLCallback
  The page was parsed
STATUS_PERMISSION_DENIED - Static variable in class com.codename1.io.grpc.GrpcResponse
STATUS_REDIRECTED - Static variable in interface com.codename1.ui.html.HTMLCallback
  The page was redirected to another URL
STATUS_REQUESTED - Static variable in interface com.codename1.ui.html.HTMLCallback
  The page was requested from the request handler
STATUS_REQUIRED - Static variable in class com.codename1.ads.AdConsent
  Consent is required and has not yet been obtained.
STATUS_RESOURCE_EXHAUSTED - Static variable in class com.codename1.io.grpc.GrpcResponse
STATUS_SHARED_TO - Static variable in class com.codename1.share.ShareResult
  Status of a `ShareResult`.
STATUS_TRANSPORT_FAILURE - Static variable in class com.codename1.io.grpc.GrpcResponse
  Sentinel status indicating the transport itself failed (no `grpc-status` trailer was parsed).
STATUS_UNAUTHENTICATED - Static variable in class com.codename1.io.grpc.GrpcResponse
STATUS_UNAVAILABLE - Static variable in class com.codename1.io.grpc.GrpcResponse
STATUS_UNIMPLEMENTED - Static variable in class com.codename1.io.grpc.GrpcResponse
STATUS_UNKNOWN - Static variable in class com.codename1.ads.AdConsent
  Consent status is unknown (consent has not been requested yet).
STATUS_UNKNOWN - Static variable in class com.codename1.io.grpc.GrpcResponse
statusWord(byte[]) - Static method in class com.codename1.nfc.ApduResponse
  16-bit status word from the last two bytes of `apdu`.
step - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactSolver.ContactSolverDef
step - Variable in class com.codename1.gaming.physics.box2d.dynamics.Profile
step - Variable in class com.codename1.gaming.physics.box2d.dynamics.SolverData
step(float) - Method in class com.codename1.gaming.physics.PhysicsWorld
  Advances the simulation by the given time step (seconds) and then syncs every body's transform into its linked `PhysicsLinkable` (typically a `com.codename1.gaming.Sprite`).
step(float, int, int) - Method in class com.codename1.gaming.physics.box2d.dynamics.World
  Take a time step.
StickyHeaderContainer - Class in com.codename1.components
  A scrollable container that pins the most recently scrolled-past section header to the top of its viewport, in the style of the iOS contacts list or sectioned material lists.
StickyHeaderContainer() - Constructor for class com.codename1.components.StickyHeaderContainer
  Creates an empty sticky header container.
STONE - Static variable in class com.codename1.gaming.level.MaterialRegistry
stop() - Method in class com.codename1.background.ForegroundService
  Stops the service and removes its notification.
stop() - Method in class com.codename1.camera.VideoRecording
  Stop recording without waiting for the file to be finalized.
stop() - Method in class com.codename1.components.WebBrowser
  Stop loading the current page
stop() - Method in class com.codename1.gaming.AnimatedSprite
  Stops playback and rewinds to the first frame.
stop() - Method in class com.codename1.gaming.GameView
  Stops the game loop (no further frames until `#start()`).
stop() - Method in class com.codename1.io.bonjour.BonjourBrowser
  Stops this browser.
stop() - Method in class com.codename1.io.BufferedInputStream
  Stop reading from the stream, invoking this will cause the read() to return -1
stop() - Method in interface com.codename1.io.Socket.StopListening
  Stop listening
stop() - Method in class com.codename1.media.RemoteControlListener
  Called when user presses the "Stop" button on remote control.
stop() - Static method in class com.codename1.media.SpeechRecognizer
  Stops the active recognition session, if any.
stop() - Static method in class com.codename1.media.TextToSpeech
  Stops any ongoing utterance.
stop() - Method in class com.codename1.sensors.MotionSensorManager
  Stops every sensor and removes all registered listeners.
stop() - Method in class com.codename1.system.Lifecycle
  Callback when the app is suspended
stop() - Method in class com.codename1.ui.BrowserComponent
  Cancel the loading of the current page
stop(int) - Method in class com.codename1.gaming.SoundPool
  Stops a voice.
stopAll() - Method in class com.codename1.gaming.SoundPool
  Stops every playing voice.
stopAll() - Method in interface com.codename1.media.SoundPoolPeer
  Stops every currently playing voice.
stopAndAwait() - Method in class com.codename1.camera.VideoRecording
  Stop recording and resolve with the final file path once the file is closed.
stopApplicationInstance() - Method in class com.codename1.testing.DeviceRunner
  This method should cleanup the application so the next test case can run on a clean application instance
stopAuthentication() - Method in class com.codename1.security.Biometrics
  Cancels an in-flight `Biometrics.authenticate(AuthenticationOptions)` call if one is running.
stopBrowse(Object) - Method in class com.codename1.io.bonjour.BonjourPlatform
stopDiscovery() - Static method in class com.codename1.io.wifi.WiFiDirect
  Stops peer discovery and detaches all listeners.
stopDiscovery() - Method in class com.codename1.io.wifi.WifiDirectPlatform
stopEditing() - Method in class com.codename1.ui.TextArea
  Stops text editing of this field if it is being edited
stopEditing(Component) - Method in class com.codename1.ui.Display
  Allows us to stop editString on the given text component
stopEditing(Component, Runnable) - Method in class com.codename1.ui.Display
  Allows us to stop editString on the given text component or Form.
stopEditing(Runnable) - Method in class com.codename1.ui.Component
  Stops the editing process.
stopEditing(Runnable) - Method in interface com.codename1.ui.Editable
  Stops editing the component.
stopEditing(Runnable) - Method in class com.codename1.ui.Form
  Stops any active editing on the form.
stopEditing(Runnable) - Method in class com.codename1.ui.spinner.Picker
stopEditing(Runnable) - Method in class com.codename1.ui.TextArea
  Stops text editing of this field if it is being edited
stopForegroundService(Object) - Method in class com.codename1.ui.Display
  Stops a foreground service.
stopListening() - Method in class com.codename1.properties.PropertyBase
  This method will work when invoked from a propertyChanged callback and should be similar to `removePropertyChangeListener(this)`.
stopNativeSensor(int) - Method in class com.codename1.sensors.MotionSensorManager
  Stops the named hardware sensor.
stopPublish(Object) - Method in class com.codename1.io.bonjour.BonjourPlatform
stopRead() - Method in class com.codename1.nfc.Nfc
  Cancels any in-flight `Nfc.readTag(NfcReadOptions)` / `Nfc.readNdef(NfcReadOptions)` / `Nfc.writeNdef(NfcReadOptions, NdefMessage)` call.
stopRemoteControl() - Method in class com.codename1.ui.Display
  Stops the remote control service.
stopSequences(List) - Method in class com.codename1.ai.ChatRequest.Builder
stopSpeechRecognition() - Method in class com.codename1.ui.Display
stopTicker() - Method in class com.codename1.ui.ComponentSelector
  Wraps `Label#stopTicker()`
stopTicker() - Method in class com.codename1.ui.Label
  Stops the text ticker
stopVoice(int) - Method in interface com.codename1.media.SoundPoolPeer
Storage - Class in com.codename1.io
  Abstracts the underlying application specific storage system, unlike the `com.codename1.io.FileSystemStorage` this class is a higher level abstraction.
Storage() - Constructor for class com.codename1.io.Storage
STORAGE_NAME - Static variable in class com.codename1.io.Cookie
StorageData(String) - Constructor for class com.codename1.io.Data.StorageData
  Creates a new Data wrapper for a storage key.
storageEntrySize(String) - Static method in class com.codename1.ui.CN
  Returns the size in bytes of the given entry
StorageImage - Class in com.codename1.components
  An encoded image that stores the actual data of the encoded image in storage.
StorageImageAsync - Class in com.codename1.components
  Asynchronous storage image that loads in the background and not during the paint cycle effectively not blocking the EDT drawing speed.
store(OutputStream, String) - Method in class com.codename1.io.Properties
  Stores properties to the specified `OutputStream`, using ISO-8859-1.
store(Writer, String) - Method in class com.codename1.io.Properties
  Stores the mappings in this `Properties` object to `out`, putting the specified comment at the beginning.
STORE_CODE_ITUNES - Static variable in class com.codename1.payment.Receipt
STORE_CODE_PLAY - Static variable in class com.codename1.payment.Receipt
STORE_CODE_SIMULATOR - Static variable in class com.codename1.payment.Receipt
STORE_CODE_WINDOWS - Static variable in class com.codename1.payment.Receipt
storeComponentState(Component, Hashtable) - Method in class com.codename1.ui.util.UIBuilder
  By default Codename One stores the states of components in the navigation graph as it moves between forms.
storeImpulses() - Method in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactSolver
storeJSON(String) - Method in class com.codename1.properties.PropertyIndex
  Writes the JSON string to storage, it's a shortcut for writing/generating the JSON
storeJSONList(String, List) - Static method in class com.codename1.properties.PropertyIndex
  Writes the JSON string to storage, it's a shortcut for writing/generating the JSON
stream() - Method in class com.codename1.io.grpc.ProtoWriter
  Backing stream so generated codecs can stage a sub-message into a `ByteArrayOutputStream` and length-prefix the result.
Stream<T> - Interface in java.util.stream
streamAround(int, int, int) - Method in class com.codename1.gaming.level.StreamingTerrain
  Pre-loads the (2*radius+1)^2 chunks around the given cell so movement is seamless; the LRU cache evicts (and saves) chunks that fall out of range.
StreamCharacterIterator - Class in com.codename1.util.regex
  Encapsulates java.io.InputStream as CharacterIterator.
StreamCharacterIterator(InputStream) - Constructor for class com.codename1.util.regex.StreamCharacterIterator

  ###### Parameters

StreamingListener - Interface in com.codename1.ai
  Callback for `LlmClient.chatStream(ChatRequest, StreamingListener)`.
StreamingListener.Adapter - Class in com.codename1.ai
  No-op default implementation.
StreamingTerrain - Class in com.codename1.gaming.level
  An unbounded `Terrain` that pages `TerrainChunk`s in and out through a `ChunkProvider`, keeping at most `#getCacheSize()` chunks resident (LRU).
StreamingTerrain() - Constructor for class com.codename1.gaming.level.StreamingTerrain
StreamingTerrain(ChunkProvider, int) - Constructor for class com.codename1.gaming.level.StreamingTerrain
StreamingTerrain.MemoryChunkProvider - Class in com.codename1.gaming.level
  A trivial in-memory provider: remembers chunks it has seen, generates empty flat-grass chunks otherwise.
streamReady(InputStream, DocumentInfo) - Method in class com.codename1.ui.html.HTMLComponent
  This method should be called only by AsyncDocumentRequestHandler implementations after an async fetch of a document
streamReady(InputStream, DocumentInfo) - Method in interface com.codename1.ui.html.IOCallback
  Called when the stream of the document is ready
strikeThrough() - Method in class com.codename1.ui.RichTextArea
  Toggles strike-through styling on the current selection.
String - Class in java.lang
  The String class represents character strings.
String() - Constructor for class java.lang.String
  Initializes a newly created String object so that it represents an empty character sequence.
String(byte[]) - Constructor for class java.lang.String
  Construct a new String by converting the specified array of bytes using the platform's default character encoding.
String(byte[], int, int) - Constructor for class java.lang.String
  Construct a new String by converting the specified subarray of bytes using the platform's default character encoding.
String(byte[], int, int, String) - Constructor for class java.lang.String
  Construct a new String by converting the specified subarray of bytes using the specified character encoding.
String(byte[], String) - Constructor for class java.lang.String
  Construct a new String by converting the specified array of bytes using the specified character encoding.
String(byte[], Charset) - Constructor for class java.lang.String
  Construct a new String by converting the specified array of bytes using the specified character encoding.
String(char[]) - Constructor for class java.lang.String
  Allocates a new String so that it represents the sequence of characters currently contained in the character array argument.
String(char[], int, int) - Constructor for class java.lang.String
  Allocates a new String that contains characters from a subarray of the character array argument.
String(String) - Constructor for class java.lang.String
  Initializes a newly created String object so that it represents the same sequence of characters as the argument; in other words, the newly created string is a copy of the argument string.
String(StringBuffer) - Constructor for class java.lang.String
  Allocates a new string that contains the sequence of characters currently contained in the string buffer argument.
String(StringBuilder) - Constructor for class java.lang.String
STRING - Enum constant in enum com.codename1.ui.BrowserComponent.JSType
StringBuffer - Class in java.lang
  A string buffer implements a mutable sequence of characters.
StringBuffer() - Constructor for class java.lang.StringBuffer
  Constructs a string buffer with no characters in it and an initial capacity of 16 characters.
StringBuffer(int) - Constructor for class java.lang.StringBuffer
  Constructs a string buffer with no characters in it and an initial capacity specified by the length argument.
StringBuffer(String) - Constructor for class java.lang.StringBuffer
  Constructs a string buffer so that it represents the same sequence of characters as the string argument; in other words, the initial contents of the string buffer is a copy of the argument string.
StringBuffer(CharSequence) - Method in class java.lang.StringBuffer
StringBuilder - Class in java.lang
  A string builder implements a mutable sequence of characters.
StringBuilder() - Constructor for class java.lang.StringBuilder
  Constructs a string builder with no characters in it and an initial capacity of 16 characters.
StringBuilder(int) - Constructor for class java.lang.StringBuilder
  Constructs a string builder with no characters in it and an initial capacity specified by the length argument.
StringBuilder(CharSequence) - Constructor for class java.lang.StringBuilder
StringBuilder(String) - Constructor for class java.lang.StringBuilder
  Constructs a string builder so that it represents the same sequence of characters as the string argument; in other words, the initial contents of the string builder is a copy of the argument string.
StringCharacterIterator - Class in com.codename1.util.regex
  Encapsulates String as CharacterIterator.
StringCharacterIterator(String) - Constructor for class com.codename1.util.regex.StringCharacterIterator

  ###### Parameters

StringConcatFactory - Class in java.lang.invoke

  ##### Deprecated

StringConverter() - Constructor for class com.codename1.properties.UiBinding.StringConverter
StringData(String) - Constructor for class com.codename1.io.Data.StringData
StringData(String, String) - Constructor for class com.codename1.io.Data.StringData
StringIndexOutOfBoundsException - Exception Class in java.lang
  Thrown by the charAt method in class String and by other String methods to indicate that an index is either negative or greater than or equal to the size of the string.
StringIndexOutOfBoundsException() - Constructor for exception class java.lang.StringIndexOutOfBoundsException
  Constructs a StringIndexOutOfBoundsException with no detail message.
StringIndexOutOfBoundsException(int) - Constructor for exception class java.lang.StringIndexOutOfBoundsException
  Constructs a new StringIndexOutOfBoundsException class with an argument indicating the illegal index.
StringIndexOutOfBoundsException(String) - Constructor for exception class java.lang.StringIndexOutOfBoundsException
  Constructs a StringIndexOutOfBoundsException with the specified detail message.
stringPropertyNames() - Method in class com.codename1.io.Properties
  Returns those property names (keys) in this `Properties` object for which both key and value are strings.
StringReader - Class in com.codename1.util.regex
StringReader - Class in java.io
  A specialized `Reader` that reads characters from a `String` in a sequential manner.
StringReader(String) - Constructor for class com.codename1.util.regex.StringReader
StringReader(String) - Constructor for class java.io.StringReader
  Construct a new `StringReader` with `str` as source.
stringToken(String) - Method in interface com.codename1.io.JSONParseCallback
  Submits a token from the JSON data as a java string, this token is always a string value
stringToken(String) - Method in class com.codename1.io.JSONParser
  Submits a token from the JSON data as a java string, this token is always a string value
StringTokenizer - Class in java.util
  The `StringTokenizer` class allows an application to break a string into tokens by performing code point comparison.
StringTokenizer(String) - Constructor for class java.util.StringTokenizer
  Constructs a new `StringTokenizer` for the parameter string using whitespace as the delimiter.
StringTokenizer(String, String) - Constructor for class java.util.StringTokenizer
  Constructs a new `StringTokenizer` for the parameter string using the specified delimiters.
StringTokenizer(String, String, boolean) - Constructor for class java.util.StringTokenizer
  Constructs a new `StringTokenizer` for the parameter string using the specified delimiters, returning the delimiters as tokens if the parameter `returnDelimiters` is `true`.
StringUtil - Class in com.codename1.util
  Various utility methods for manipulating strings
StringUtil() - Constructor for class com.codename1.util.StringUtil
stringWidth(String) - Method in class com.codename1.ui.Font
  Return the width of the given string in this font instance
StringWriter - Class in java.io
StringWriter() - Constructor for class java.io.StringWriter
StringWriter(int) - Constructor for class java.io.StringWriter
stripMarginAndPadding() - Method in class com.codename1.ui.Component
  Convenience method that strips margin and padding from the component, and returns itself for chaining.
stripMarginAndPadding() - Method in class com.codename1.ui.ComponentSelector
  Strips margin and padding from components in found set.
stripMarginAndPadding() - Method in class com.codename1.ui.plaf.Style
  Strips all margin and padding from this style.
stroke(float, boolean) - Method in class com.codename1.ui.plaf.RoundBorder
  Sets the stroke of the circle/rectangle
stroke(float, boolean) - Method in class com.codename1.ui.plaf.RoundRectBorder
  Sets the stroke of the border
stroke(Stroke) - Method in class com.codename1.ui.plaf.RoundBorder
  Sets the stroke of the circle/rectangle
stroke(Stroke) - Method in class com.codename1.ui.plaf.RoundRectBorder
  Sets the stroke of the border
Stroke - Class in com.codename1.ui
  Encapsulates the stroke used for drawing paths.
Stroke() - Constructor for class com.codename1.ui.Stroke
  Creates a stroke with default settings.
Stroke(float, int, int, float) - Constructor for class com.codename1.ui.Stroke
  Creates a stroke with the specified characteristics.
STROKE - Enum constant in enum com.codename1.charts.compat.Paint.Style
strokeAngle(int) - Method in class com.codename1.ui.plaf.RoundBorder
  Sets the stroke angle of the circle, this only applies to circular versions
strokeColor(int) - Method in class com.codename1.ui.plaf.RoundBorder
  Sets the stroke color of the circle/rectangle
strokeColor(int) - Method in class com.codename1.ui.plaf.RoundRectBorder
  Sets the stroke color of the border
strokeOpacity(int) - Method in class com.codename1.ui.plaf.RoundBorder
  Sets the opacity of the stroke line around the circle/rectangle
strokeOpacity(int) - Method in class com.codename1.ui.plaf.RoundRectBorder
  Sets the opacity of the stroke line around the border
STRONG - Enum constant in enum com.codename1.security.BiometricType
  Android class-3 / "strong" authenticator tier.
Style - Class in com.codename1.ui.plaf
  Represents the look of a given component: colors, fonts, transparency, margin and padding & images.
Style() - Constructor for class com.codename1.ui.plaf.Style
  Each component when it draw itself uses this Object to determine in what colors it should use.
Style(int, int, Font, byte) - Constructor for class com.codename1.ui.plaf.Style
  Creates a new style with the given attributes
Style(int, int, Font, byte, Image, byte) - Constructor for class com.codename1.ui.plaf.Style
  Creates a new style with the given attributes
Style(Style) - Constructor for class com.codename1.ui.plaf.Style
  Creates a full copy of the given style.
STYLE_BOLD - Static variable in class com.codename1.ui.CN
  Constant allowing us to author portable system fonts
STYLE_DASHED - Static variable in class com.codename1.ui.plaf.CSSBorder
  Constant for border-style dashed
STYLE_DOTTED - Static variable in class com.codename1.ui.plaf.CSSBorder
  Constant for border-style dotted
STYLE_HIDDEN - Static variable in class com.codename1.ui.plaf.CSSBorder
  Constant for border-style hidden
STYLE_ITALIC - Static variable in class com.codename1.ui.CN
  Constant allowing us to author portable system fonts
STYLE_NONE - Static variable in class com.codename1.ui.plaf.CSSBorder
  Constant for border-style none
STYLE_PLAIN - Static variable in class com.codename1.ui.CN
  Constant allowing us to author portable system fonts
STYLE_SOLID - Static variable in class com.codename1.ui.plaf.CSSBorder
  Constant for border-style solid
STYLE_UNDERLINED - Static variable in class com.codename1.ui.CN
  Constant allowing us to author portable system fonts
styleChanged(String, Style) - Method in class com.codename1.components.FloatingActionButton
  We override this method to track style changes to the background color and map them to the border
styleChanged(String, Style) - Method in class com.codename1.components.SpanButton
styleChanged(String, Style) - Method in class com.codename1.components.SpanLabel
styleChanged(String, Style) - Method in class com.codename1.components.Switch
  Invoked to indicate a change in a propertyName of a Style
styleChanged(String, Style) - Method in class com.codename1.ui.Component
  Invoked to indicate a change in a propertyName of a Style
styleChanged(String, Style) - Method in interface com.codename1.ui.events.StyleListener
  Invoked to indicate a change in a propertyName of a Style
styleChanged(String, Style) - Method in class com.codename1.ui.Label
StyleInfo() - Constructor for class com.codename1.ui.plaf.StyleParser.StyleInfo
  Creates a new StyleInfo.
StyleInfo(StyleParser.StyleInfo) - Constructor for class com.codename1.ui.plaf.StyleParser.StyleInfo
  Creates a new style info by copying styles from existing style info.
StyleInfo(String...) - Constructor for class com.codename1.ui.plaf.StyleParser.StyleInfo
  Parses the given style strings and encapsulates their details in a StyleInfo object.
StyleInfo(Map) - Constructor for class com.codename1.ui.plaf.StyleParser.StyleInfo
  Creates a new StyleInfo given the parsed Map of keys and values.
StyleLayer - Class in com.codename1.maps.vector
  One rule of a `MapStyle`: it selects features from a named vector-tile source layer (optionally narrowed by a single attribute equality filter) within a zoom range, and describes how to paint them.
StyleListener - Interface in com.codename1.ui.events
  Invoked to indicate a change in a `Style` property
StyleParser - Class in com.codename1.ui.plaf
  Parses Style strings into StyleInfo objects, which can be converted to Style objects at runtime.
StyleParser() - Constructor for class com.codename1.ui.plaf.StyleParser
StyleParser.BorderInfo - Class in com.codename1.ui.plaf
  Encapsulates information about the border property of a style string.
StyleParser.BoxInfo - Class in com.codename1.ui.plaf
  Base class for style values that consist of 4 scalar values, such as padding and margin.
StyleParser.FontInfo - Class in com.codename1.ui.plaf
  Encapsulates the value of the font property in a style string.
StyleParser.ImageInfo - Class in com.codename1.ui.plaf
  Encapsulates an image that is referenced by a style string.
StyleParser.MarginInfo - Class in com.codename1.ui.plaf
  Encapsulates information about the padding in a style string.
StyleParser.PaddingInfo - Class in com.codename1.ui.plaf
  Encapsulates information about the padding in a style string.
StyleParser.ScalarValue - Class in com.codename1.ui.plaf
  Encapsulates a scalar value with a unit.
StyleParser.StyleInfo - Class in com.codename1.ui.plaf
  Encapculates a style string in structured format.
sub(byte[], byte[], byte[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
sub(float[], float[], float[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
sub(int[], int[], int[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
sub(Vec2) - Method in class com.codename1.gaming.physics.box2d.common.Vec2
  Return the difference of this vector and another; does not alter either one.
sub(Vec3) - Method in class com.codename1.gaming.physics.box2d.common.Vec3
SUB - Static variable in class com.codename1.ui.layouts.mig.UnitValue
  An operation indicating a subtraction of two sub units
subImage(int, int, int, int, boolean) - Method in class com.codename1.ui.EncodedImage
  Extracts a subimage from the given image allowing us to breakdown a single large image into multiple smaller images in RAM, this actually creates a standalone version of the image for use.
subImage(int, int, int, int, boolean) - Method in class com.codename1.ui.Image
  Extracts a subimage from the given image allowing us to breakdown a single large image into multiple smaller images in RAM, this actually creates a standalone version of the image for use.
subImage(int, int, int, int, boolean) - Method in class com.codename1.ui.RGBImage
  Extracts a subimage from the given image allowing us to breakdown a single large image into multiple smaller images in RAM, this actually creates a standalone version of the image for use.
subject(String) - Method in class com.codename1.share.SharedContent.Builder
  Sets the subject.
subList(int, int) - Method in class java.util.AbstractList
  Returns a part of consecutive elements of this list as a view.
subList(int, int) - Method in interface java.util.List
  Returns a `List` of the specified portion of this `List` from the given start index to the end index minus one.
subList(int, int) - Method in class java.util.Vector
  Returns a List of the specified portion of this vector from the start index to one less than the end index.
subLocal(Vec2) - Method in class com.codename1.gaming.physics.box2d.common.Vec2
  Subtract another vector from this one and return result - alters this vector.
subLocal(Vec3) - Method in class com.codename1.gaming.physics.box2d.common.Vec3
subMap(K, boolean, K, boolean) - Method in interface java.util.NavigableMap
  Answers a view of part of the map whose keys is from startKey to endKey.
subMap(K, boolean, K, boolean) - Method in class java.util.TreeMap
  Answers a view of part of the map whose keys is from startKey to endKey.
subMap(K, K) - Method in interface java.util.SortedMap
  Returns a sorted map over a range of this sorted map with all keys greater than or equal to the specified `startKey` and less than the specified `endKey`.
subMap(K, K) - Method in class java.util.TreeMap
  Returns a sorted map over a range of this sorted map with all keys greater than or equal to the specified `startKey` and less than the specified `endKey`.
submitReceipt(Receipt, SuccessCallback) - Method in interface com.codename1.payment.ReceiptStore
  Submits a receipt to the data source.
subprotocols(String...) - Method in class com.codename1.io.WebSocket
  Offer one or more subprotocols (RFC 6455 `Sec-WebSocket-Protocol`), in preference order, to negotiate during the handshake.
subscribe(String) - Method in class com.codename1.payment.CommerceManager
subscribe(String) - Method in class com.codename1.payment.Purchase
  Begins subscribe process for the given subscription SKU
subscribe(String, PromotionalOffer) - Method in class com.codename1.payment.Purchase
  Begins subscribe process for the given subscription SKU using a provided promotional offer.
subscribe(String, String, String, String, Map, Class, GraphQLSubscription.Handler) - Static method in class com.codename1.io.graphql.GraphQL
  Opens a GraphQL subscription over a WebSocket and streams mapped `data` payloads to `handler`.
subscribeToPushTopic(String) - Method in class com.codename1.ui.Display
  Subscribes the device to a push topic.
subscribeToTopic(String) - Static method in class com.codename1.push.Push
  Subscribes this device to a push topic.
Subscription - Annotation Type in com.codename1.annotations.graphql
  Declares a `GraphQLClient` method as a GraphQL subscription, streamed over a WebSocket using the `graphql-transport-ws` protocol.
subscriptionCanceled(String) - Method in interface com.codename1.payment.PurchaseCallback
  Invoked when a subscription SKU is canceled
subscriptionStarted(String) - Method in interface com.codename1.payment.PurchaseCallback
  Invoked when a subscription SKU is started
subSequence(int, int) - Method in interface java.lang.CharSequence
  Returns a `CharSequence` from the `start` index (inclusive) to the `end` index (exclusive) of this sequence.
subSequence(int, int) - Method in class java.lang.String
subSequence(int, int) - Method in class java.lang.StringBuffer
subSequence(int, int) - Method in class java.lang.StringBuilder
subSet(E, boolean, E, boolean) - Method in interface java.util.NavigableSet
  Answers a NavigableSet of the specified portion of this set which contains elements greater (or equal to, depends on startInclusive) the start element but less than (or equal to, depends on endInclusive) the end element.
subSet(E, boolean, E, boolean) - Method in class java.util.TreeSet
  Answers a NavigableSet of the specified portion of this set which contains elements greater (or equal to, depends on startInclusive) the start element but less than (or equal to, depends on endInclusive) the end element.
subSet(E, E) - Method in interface java.util.SortedSet
  Returns a `SortedSet` of the specified portion of this `SortedSet` which contains elements greater or equal to the start element but less than the end element.
subSet(E, E) - Method in class java.util.TreeSet
  Answers a SortedSet of the specified portion of this TreeSet which contains elements greater or equal to the start element but less than the end element.
subspan(int, int) - Method in class com.codename1.ui.TextSelection.Span
  Gets a subspan containing the Chars between start (inclusive), and end (exclusive).
subst(String, String) - Method in class com.codename1.util.regex.RE
  Substitutes a string for this regular expression in another string.
subst(String, String, int) - Method in class com.codename1.util.regex.RE
  Substitutes a string for this regular expression in another string.
substring(int) - Method in class com.codename1.util.CStringBuilder
  Returns the String value of the subsequence from the `start` index to the current end.
substring(int) - Method in class com.codename1.util.regex.CharacterArrayCharacterIterator

  ###### Returns

substring(int) - Method in interface com.codename1.util.regex.CharacterIterator

  ###### Returns

substring(int) - Method in class com.codename1.util.regex.ReaderCharacterIterator

  ###### Returns

substring(int) - Method in class com.codename1.util.regex.StreamCharacterIterator

  ###### Returns

substring(int) - Method in class com.codename1.util.regex.StringCharacterIterator

  ###### Returns

substring(int) - Method in class java.lang.String
  Returns a new string that is a substring of this string.
substring(int, int) - Method in class com.codename1.util.CStringBuilder
  Returns the String value of the subsequence from the `start` index to the `end` index.
substring(int, int) - Method in class com.codename1.util.regex.CharacterArrayCharacterIterator

  ###### Returns

substring(int, int) - Method in interface com.codename1.util.regex.CharacterIterator

  ###### Returns

substring(int, int) - Method in class com.codename1.util.regex.ReaderCharacterIterator

  ###### Returns

substring(int, int) - Method in class com.codename1.util.regex.StreamCharacterIterator

  ###### Returns

substring(int, int) - Method in class com.codename1.util.regex.StringCharacterIterator

  ###### Returns

substring(int, int) - Method in class java.lang.String
  Returns a new string that is a substring of this string.
substringWidth(String, int, int) - Method in class com.codename1.ui.Font
  Return the width of the given string subset in this font instance
subtract(BigDecimal) - Method in class com.codename1.util.BigDecimal
subtract(BigInteger) - Method in class com.codename1.util.BigDecimal
subtract(BigInteger) - Method in class com.codename1.util.BigInteger
subWrapping(byte[], byte[], byte[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
subWrapping(byte[], byte, byte[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
SuccessCallback<T> - Interface in com.codename1.util
  Simple interface that allows asynchronous code to perform a parameterized callback in a similar way to GWT's callback interface.
sum(float[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
sum(int[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
SUNDAY - Static variable in class java.util.Calendar
  Value of the DAY_OF_WEEK field indicating Sunday.
supplier() - Method in interface java.util.stream.Collector
Supplier<T> - Interface in java.util.function
supports(AnalyticsCapability) - Method in class com.codename1.analytics.AbstractAnalyticsProvider
supports(AnalyticsCapability) - Method in interface com.codename1.analytics.AnalyticsProvider
  Indicates whether the provider supports a given capability.
supports(AnalyticsCapability) - Method in class com.codename1.analytics.CodenameOneAnalyticsProvider
supports(AnalyticsCapability) - Method in class com.codename1.analytics.FirebaseAnalyticsProvider
supports(AnalyticsCapability) - Method in class com.codename1.analytics.GoogleAnalyticsProvider
supports(AnalyticsCapability) - Method in class com.codename1.analytics.LegacyAnalyticsProviderAdapter
supports(AnalyticsCapability) - Method in class com.codename1.analytics.LoggingAnalyticsProvider
supports(AnalyticsCapability) - Method in class com.codename1.analytics.MatomoAnalyticsProvider
supports(TagType) - Method in class com.codename1.nfc.Tag
  Convenience: `getTypes().contains(t)`.
supportsWasNull(Row) - Static method in class com.codename1.db.Database
  Checks to see if the given row supports `#wasNull(com.codename1.db.Row)`.
SuppressWarnings - Annotation Type in java.lang
  An annotation that indicates a compiler should suppress any warnings of the type specified in the `#value()`.
SURFACE - Static variable in class com.codename1.ui.plaf.Style
  Surface attribute name for the theme hashtable.
surfaceAvailable(int, int) - Method in interface com.codename1.car.CarSurfaceCallback
  Invoked when the map surface becomes available or is resized.
surfaceDestroyed() - Method in interface com.codename1.car.CarSurfaceCallback
  Invoked when the surface is torn down (head unit disconnect, navigation ended).
SURROGATE - Static variable in class com.codename1.util.regex.RECharacter
svgArc(GeneralPath, float, float, float, float, float, boolean, boolean, float, float) - Static method in class com.codename1.ui.GeneratedSVGImage
  Append an SVG elliptical arc segment to the given path using the endpoint parameterization defined by the SVG 1.1 spec (appendix F.6).
svgTextFont(float, int) - Static method in class com.codename1.ui.GeneratedSVGImage
  Build a font for a generated SVG `<text>` element.
sw(int, int) - Static method in class com.codename1.nfc.ApduResponse
  Returns a 2-byte status-word array for the given SW1/SW2 pair.
SW_RESIZE_CURSOR - Static variable in class com.codename1.ui.Component
  The south-west-resize cursor type.
swap(List, int, int) - Static method in class java.util.Collections
  Swaps the elements of list `list` at indices `index1` and `index2`.
swClaNotSupported() - Static method in class com.codename1.nfc.ApduResponse
  SW = `6E 00` -- CLA not supported.
Sweep - Class in com.codename1.gaming.physics.box2d.common
  This describes the motion of a body/shape for TOI computation.
Sweep() - Constructor for class com.codename1.gaming.physics.box2d.common.Sweep
sweepA - Variable in class com.codename1.gaming.physics.box2d.collision.TimeOfImpact.TOIInput
sweepB - Variable in class com.codename1.gaming.physics.box2d.collision.TimeOfImpact.TOIInput
swFileNotFound() - Static method in class com.codename1.nfc.ApduResponse
  SW = `6A 82` -- file or AID not found.
swInsNotSupported() - Static method in class com.codename1.nfc.ApduResponse
  SW = `6D 00` -- INS not supported.
Swipe - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
  Pointer swipe event currently fired by `com.codename1.ui.SwipeableContainer#addSwipeOpenListener(com.codename1.ui.events.ActionListener)`
SwipeableContainer - Class in com.codename1.ui
  `SwipeableContainer` allows us to side swipe a component and expose underlying configuration within it.
SwipeableContainer(Component, Component) - Constructor for class com.codename1.ui.SwipeableContainer
  Simple Constructor
SwipeableContainer(Component, Component, Component) - Constructor for class com.codename1.ui.SwipeableContainer
  Simple Constructor
SwipeBackSupport - Class in com.codename1.ui.util
  Allows binding a swipe listener to the form that enables the user to swipe back to the previous form.
SwipeBackSupport() - Constructor for class com.codename1.ui.util.SwipeBackSupport
Switch - Class in com.codename1.components
  The on/off switch is a checkbox of sort (although it derives container) that represents its state as a switch When using the Android native theme, this implementation follows the Material Design Switch guidelines: https://material.io/guidelines/components/selection-controls.html#selection-controls-radio-button
Switch() - Constructor for class com.codename1.components.Switch
  Default constructor
Switch(String) - Constructor for class com.codename1.components.Switch
  This constructor should be used when customizing theme constants for a different UIID
SwitchList - Class in com.codename1.components
  A list of switches.
SwitchList(MultipleSelectionListModel) - Constructor for class com.codename1.components.SwitchList
swSecurityNotSatisfied() - Static method in class com.codename1.nfc.ApduResponse
  SW = `69 82` -- security condition not satisfied.
swSuccess() - Static method in class com.codename1.nfc.ApduResponse
  SW = `90 00` -- command succeeded.
swUnknownError() - Static method in class com.codename1.nfc.ApduResponse
  SW = `6F 00` -- unknown / generic failure.
swWrongLength() - Static method in class com.codename1.nfc.ApduResponse
  SW = `67 00` -- wrong length / Lc.
sync() - Method in class com.codename1.io.gzip.Inflater
synchronize(BroadPhase, Transform, Transform) - Method in class com.codename1.gaming.physics.box2d.dynamics.Fixture
  Internal method
synchronizedCollection(Collection) - Static method in class java.util.Collections
  Returns a wrapper on the specified collection which synchronizes all access to the collection.
synchronizedList(List) - Static method in class java.util.Collections
  Returns a wrapper on the specified List which synchronizes all access to the List.
synchronizedMap(Map) - Static method in class java.util.Collections
  Returns a wrapper on the specified map which synchronizes all access to the map.
synchronizedSet(Set) - Static method in class java.util.Collections
  Returns a wrapper on the specified set which synchronizes all access to the set.
synchronizedSortedMap(SortedMap) - Static method in class java.util.Collections
  Returns a wrapper on the specified sorted map which synchronizes all access to the sorted map.
synchronizedSortedSet(SortedSet) - Static method in class java.util.Collections
  Returns a wrapper on the specified sorted set which synchronizes all access to the sorted set.
synchronizeFixtures() - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
synchronizeReceipts() - Method in class com.codename1.payment.Purchase
synchronizeReceipts(long, SuccessCallback) - Method in class com.codename1.payment.Purchase
  Synchronize with receipt store.
synchronizeReceiptsSync(long) - Method in class com.codename1.payment.Purchase
  Synchronize receipts and wait for the sync to complete before proceeding.
synchronizeTransform() - Method in class com.codename1.gaming.physics.box2d.dynamics.Body
syncPoint() - Method in class com.codename1.io.gzip.Inflater
syncSprites() - Method in class com.codename1.gaming.physics.PhysicsWorld
  Pushes each body's current transform into its linked object, converting meters to pixels and flipping the y axis.
system(String) - Static method in class com.codename1.ai.ChatMessage
System - Class in java.lang
  The System class contains several useful class fields and methods.
System() - Constructor for class java.lang.System
SYSTEM - Enum constant in enum com.codename1.ai.Role
  Developer-supplied instructions that steer the assistant.
SYSTEM_CANCELED - Enum constant in enum com.codename1.nfc.NfcError
  The OS / NFC controller cancelled the session -- app backgrounded, another reader took the radio, or the session timed out without a tag.
SYSTEM_CANCELED - Enum constant in enum com.codename1.security.BiometricError
  The OS cancelled the prompt (app backgrounded, system pre-empted, etc.).
SystemBrowser - Class in com.codename1.io.oidc
  Routes an authorization-code-flow sign-in through the system browser (`ASWebAuthenticationSession` on iOS, an Android Custom Tab on Android, the user's default browser on JavaSE / Web) and resolves with the final redirect URL once the OS hands it back.
systemDefault() - Static method in class java.time.ZoneId
systemDefaultZone() - Static method in class java.time.Clock
systemUTC() - Static method in class java.time.Clock

## T

t - Variable in class com.codename1.gaming.physics.box2d.collision.TimeOfImpact.TOIOutput
table - Variable in class com.codename1.ui.layouts.TextModeLayout
  The underlying table layout can be used freely to create constraints on the fly
table() - Element in annotation type com.codename1.annotations.Entity
  SQL table name.
Table - Class in com.codename1.ui.table
  The `Table` class represents a grid of data that can be used for rendering a grid of components/labels.
Table() - Constructor for class com.codename1.ui.table.Table
  Constructor for usage by GUI builder and automated tools, normally one should use the version that accepts the model
Table(TableModel) - Constructor for class com.codename1.ui.table.Table
  Create a table with a new model
Table(TableModel, boolean) - Constructor for class com.codename1.ui.table.Table
  Create a table with a new model
TableLayout - Class in com.codename1.ui.table
  TableLayout is a very elaborate constraint based layout manager that can arrange elements in rows/columns while defining constraints to control complex behavior such as spanning, alignment/weight etc.
TableLayout(int, int) - Constructor for class com.codename1.ui.table.TableLayout
  A table must declare the amount of rows and columns in advance
TableLayout.Constraint - Class in com.codename1.ui.table
  Represents the layout constraint for an entry within the table indicating the desired position/behavior of the component.
TableModel - Interface in com.codename1.ui.table
  The table and table model class are complimentry classes allowing the quick construction of tabular data controls.
tableName() - Method in interface com.codename1.orm.Dao
  The SQL table name.
Tabs - Class in com.codename1.ui
  A component that lets the user switch between a group of components by clicking on a tab with a given title and/or icon.
Tabs() - Constructor for class com.codename1.ui.Tabs
  Creates an empty `TabbedPane` with a default tab placement of `Component.TOP`.
Tabs(int) - Constructor for class com.codename1.ui.Tabs
  Creates an empty `TabbedPane` with the specified tab placement of either: `Component.TOP`, `Component.BOTTOM`, `Component.LEFT`, or `Component.RIGHT`.
tag() - Element in annotation type com.codename1.annotations.grpc.ProtoField
  Protobuf field tag (positive integer, unique per message).
tag(String) - Method in class com.codename1.ui.layouts.mig.CC
  Same functionality as `tag)` only this method returns `this` for chaining multiple calls.
Tag - Class in com.codename1.nfc
  A tag discovered by `Nfc.readTag(NfcReadOptions)` or `Nfc.addTagListener(NfcListener)`.
Tag(Set, byte[]) - Constructor for class com.codename1.nfc.Tag
  Subclasses populate the technology list and (when known) the tag's hardware UID.
TAG_A - Static variable in class com.codename1.ui.html.HTMLElement
TAG_ABBR - Static variable in class com.codename1.ui.html.HTMLElement
TAG_ACRONYM - Static variable in class com.codename1.ui.html.HTMLElement
TAG_ADDRESS - Static variable in class com.codename1.ui.html.HTMLElement
TAG_AREA - Static variable in class com.codename1.ui.html.HTMLElement
TAG_B - Static variable in class com.codename1.ui.html.HTMLElement
TAG_BASE - Static variable in class com.codename1.ui.html.HTMLElement
TAG_BASEFONT - Static variable in class com.codename1.ui.html.HTMLElement
TAG_BIG - Static variable in class com.codename1.ui.html.HTMLElement
TAG_BLOCKQUOTE - Static variable in class com.codename1.ui.html.HTMLElement
TAG_BODY - Static variable in class com.codename1.ui.html.HTMLElement
TAG_BR - Static variable in class com.codename1.ui.html.HTMLElement
TAG_BUTTON - Static variable in class com.codename1.ui.html.HTMLElement
TAG_CAPTION - Static variable in class com.codename1.ui.html.HTMLElement
TAG_CENTER - Static variable in class com.codename1.ui.html.HTMLElement
TAG_CITE - Static variable in class com.codename1.ui.html.HTMLElement
TAG_CODE - Static variable in class com.codename1.ui.html.HTMLElement
TAG_CSS_ILLEGAL_SELECTOR - Static variable in class com.codename1.ui.html.HTMLElement
  ///////////////////////////////
TAG_CSS_SELECTOR - Static variable in class com.codename1.ui.html.HTMLElement
TAG_DD - Static variable in class com.codename1.ui.html.HTMLElement
TAG_DEL - Static variable in class com.codename1.ui.html.HTMLElement
TAG_DFN - Static variable in class com.codename1.ui.html.HTMLElement
TAG_DIR - Static variable in class com.codename1.ui.html.HTMLElement
TAG_DIV - Static variable in class com.codename1.ui.html.HTMLElement
TAG_DL - Static variable in class com.codename1.ui.html.HTMLElement
TAG_DT - Static variable in class com.codename1.ui.html.HTMLElement
TAG_EM - Static variable in class com.codename1.ui.html.HTMLElement
TAG_FALSE - Static variable in class com.codename1.ads.AdConfig
  Tag requests as not directed to children.
TAG_FIELDSET - Static variable in class com.codename1.ui.html.HTMLElement
TAG_FONT - Static variable in class com.codename1.ui.html.HTMLElement
TAG_FORM - Static variable in class com.codename1.ui.html.HTMLElement
TAG_H1 - Static variable in class com.codename1.ui.html.HTMLElement
TAG_H2 - Static variable in class com.codename1.ui.html.HTMLElement
TAG_H3 - Static variable in class com.codename1.ui.html.HTMLElement
TAG_H4 - Static variable in class com.codename1.ui.html.HTMLElement
TAG_H5 - Static variable in class com.codename1.ui.html.HTMLElement
TAG_H6 - Static variable in class com.codename1.ui.html.HTMLElement
TAG_HEAD - Static variable in class com.codename1.ui.html.HTMLElement
TAG_HR - Static variable in class com.codename1.ui.html.HTMLElement
TAG_HTML - Static variable in class com.codename1.ui.html.HTMLElement
TAG_I - Static variable in class com.codename1.ui.html.HTMLElement
TAG_IMG - Static variable in class com.codename1.ui.html.HTMLElement
TAG_INPUT - Static variable in class com.codename1.ui.html.HTMLElement
TAG_INS - Static variable in class com.codename1.ui.html.HTMLElement
TAG_KBD - Static variable in class com.codename1.ui.html.HTMLElement
TAG_LABEL - Static variable in class com.codename1.ui.html.HTMLElement
TAG_LEGEND - Static variable in class com.codename1.ui.html.HTMLElement
TAG_LI - Static variable in class com.codename1.ui.html.HTMLElement
TAG_LINK - Static variable in class com.codename1.ui.html.HTMLElement
TAG_LOST - Enum constant in enum com.codename1.nfc.NfcError
  Tag was removed from the field before the requested operation could complete.
TAG_MAP - Static variable in class com.codename1.ui.html.HTMLElement
TAG_MENU - Static variable in class com.codename1.ui.html.HTMLElement
TAG_META - Static variable in class com.codename1.ui.html.HTMLElement
TAG_NOFRAMES - Static variable in class com.codename1.ui.html.HTMLElement
TAG_NOSCRIPT - Static variable in class com.codename1.ui.html.HTMLElement
TAG_OBJECT - Static variable in class com.codename1.ui.html.HTMLElement
TAG_OL - Static variable in class com.codename1.ui.html.HTMLElement
TAG_OPTGROUP - Static variable in class com.codename1.ui.html.HTMLElement
TAG_OPTION - Static variable in class com.codename1.ui.html.HTMLElement
TAG_P - Static variable in class com.codename1.ui.html.HTMLElement
TAG_PARAM - Static variable in class com.codename1.ui.html.HTMLElement
TAG_PRE - Static variable in class com.codename1.ui.html.HTMLElement
TAG_Q - Static variable in class com.codename1.ui.html.HTMLElement
TAG_S - Static variable in class com.codename1.ui.html.HTMLElement
TAG_SAMP - Static variable in class com.codename1.ui.html.HTMLElement
TAG_SELECT - Static variable in class com.codename1.ui.html.HTMLElement
TAG_SMALL - Static variable in class com.codename1.ui.html.HTMLElement
TAG_SPAN - Static variable in class com.codename1.ui.html.HTMLElement
TAG_STRIKE - Static variable in class com.codename1.ui.html.HTMLElement
TAG_STRONG - Static variable in class com.codename1.ui.html.HTMLElement
TAG_STYLE - Static variable in class com.codename1.ui.html.HTMLElement
TAG_SUB - Static variable in class com.codename1.ui.html.HTMLElement
TAG_SUP - Static variable in class com.codename1.ui.html.HTMLElement
TAG_TABLE - Static variable in class com.codename1.ui.html.HTMLElement
TAG_TBODY - Static variable in class com.codename1.ui.html.HTMLElement
TAG_TD - Static variable in class com.codename1.ui.html.HTMLElement
TAG_TEXT - Static variable in class com.codename1.ui.html.HTMLElement
TAG_TEXTAREA - Static variable in class com.codename1.ui.html.HTMLElement
TAG_TFOOT - Static variable in class com.codename1.ui.html.HTMLElement
TAG_TH - Static variable in class com.codename1.ui.html.HTMLElement
TAG_THEAD - Static variable in class com.codename1.ui.html.HTMLElement
TAG_TITLE - Static variable in class com.codename1.ui.html.HTMLElement
TAG_TR - Static variable in class com.codename1.ui.html.HTMLElement
TAG_TRUE - Static variable in class com.codename1.ads.AdConfig
  Tag requests as directed to children (COPPA).
TAG_TT - Static variable in class com.codename1.ui.html.HTMLElement
TAG_U - Static variable in class com.codename1.ui.html.HTMLElement
TAG_UL - Static variable in class com.codename1.ui.html.HTMLElement
TAG_UNSPECIFIED - Static variable in class com.codename1.ads.AdConfig
  Unspecified child directed treatment (let the network decide).
TAG_UNSUPPORTED - Static variable in class com.codename1.ui.html.HTMLElement
TAG_VAR - Static variable in class com.codename1.ui.html.HTMLElement
tagDiscovered(Tag) - Method in interface com.codename1.nfc.NfcListener
  Called when a tag enters the field.
tagForChildDirectedTreatment(int) - Method in class com.codename1.ads.AdConfig
  Sets the child directed treatment flag (COPPA).
tagForUnderAgeOfConsent(int) - Method in class com.codename1.ads.AdConfig
  Sets the under-age-of-consent flag, used by `AdConsent` when gathering GDPR consent.
tagLength() - Method in class com.codename1.security.Hmac
  Number of bytes in the authentication tag produced by this HMAC.
TagTechnology - Class in com.codename1.nfc
  Common surface for the low-level technology views attached to a `Tag` -- `IsoDep`, `MifareClassic`, `MifareUltralight`, `NfcA`, `NfcB`, `NfcF`, `NfcV`.
TagTechnology() - Constructor for class com.codename1.nfc.TagTechnology
TagType - Enum in com.codename1.nfc
  Tag technologies that a discovered `Tag` may support.
tailMap(K) - Method in interface java.util.SortedMap
  Returns a sorted map over a range of this sorted map with all keys that are greater than or equal to the specified `startKey`.
tailMap(K) - Method in class java.util.TreeMap
  Returns a sorted map over a range of this sorted map with all keys that are greater than or equal to the specified `startKey`.
tailMap(K, boolean) - Method in interface java.util.NavigableMap
  Answers a view of the tail of the map whose keys are bigger than (or equal to, depends on inclusive argument) startKey.
tailMap(K, boolean) - Method in class java.util.TreeMap
  Answers a view of the tail of the map whose keys are bigger than (or equal to, depends on inclusive argument) startKey.
tailSet(E) - Method in interface java.util.SortedSet
  Returns a `SortedSet` of the specified portion of this `SortedSet` which contains elements greater or equal to the start element.
tailSet(E) - Method in class java.util.TreeSet
  Answers a SortedSet of the specified portion of this TreeSet which contains elements greater or equal to the start element.
tailSet(E, boolean) - Method in interface java.util.NavigableSet
  Answers a NavigableSet of the specified portion of this set which contains elements greater (or equal to, depends on startInclusive) the start element.
tailSet(E, boolean) - Method in class java.util.TreeSet
  Answers a NavigableSet of the specified portion of this set which contains elements greater (or equal to, depends on startInclusive) the start element.
takePhoto() - Method in class com.codename1.camera.CameraSession
  Capture a still photo with default options.
takePhoto(PhotoCaptureOptions) - Method in class com.codename1.camera.CameraSession
  Capture a still photo using the given options (size, quality, file path).
tan(double) - Static method in class java.lang.Math
  Returns the trigonometric tangent of an angle.
tangentImpulse - Variable in class com.codename1.gaming.physics.box2d.collision.ManifoldPoint
  the friction impulse
tangentImpulse - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactVelocityConstraint.VelocityConstraintPoint
tangentImpulses - Variable in class com.codename1.gaming.physics.box2d.callbacks.ContactImpulse
tangentMass - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactVelocityConstraint.VelocityConstraintPoint
tangentSpeed - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactVelocityConstraint
TarConstants - Class in com.codename1.io.tar
TarConstants() - Constructor for class com.codename1.io.tar.TarConstants
TarEntry - Class in com.codename1.io.tar
TarEntry(byte[]) - Constructor for class com.codename1.io.tar.TarEntry
TarEntry(String, String) - Constructor for class com.codename1.io.tar.TarEntry
target - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.MouseJointDef
  The initial world target point.
Target - Annotation Type in java.lang.annotation
TarHeader - Class in com.codename1.io.tar
  Header
TarHeader() - Constructor for class com.codename1.io.tar.TarHeader
TarInputStream - Class in com.codename1.io.tar
TarInputStream(InputStream) - Constructor for class com.codename1.io.tar.TarInputStream
TarOutputStream - Class in com.codename1.io.tar
TarOutputStream(OutputStream) - Constructor for class com.codename1.io.tar.TarOutputStream
TarUtils - Class in com.codename1.io.tar
temperature(Float) - Method in class com.codename1.ai.ChatRequest.Builder
TemporalAccessor - Interface in java.time.temporal
TEMPORARILY_UNAVAILABLE - Static variable in class com.codename1.location.LocationManager
terrain() - Method in class com.codename1.gaming.level.Region
  The region's streaming terrain (created lazily; chunk-paged so a region can be huge).
Terrain - Interface in com.codename1.gaming.level
  Abstraction over a heightfield + per-cell material + placed `TerrainFeature`s addressed by world cell coordinates.
TerrainChunk - Class in com.codename1.gaming.level
  A `#SIZE`x`#SIZE` square block of terrain -- the unit of streaming.
TerrainChunk(int, int) - Constructor for class com.codename1.gaming.level.TerrainChunk
TerrainFeature - Class in com.codename1.gaming.level
  A placed, variable-size terrain element such as a wall, ramp or platform.
TerrainFeature() - Constructor for class com.codename1.gaming.level.TerrainFeature
TerrainFeature(String, String) - Constructor for class com.codename1.gaming.level.TerrainFeature
TerrainGrid - Class in com.codename1.gaming.level
  A height grid for a 3D `GameLevel`: a `#getCols()` x `#getRows()` array of vertex heights spaced `#getCellSize()` world units apart.
TerrainGrid() - Constructor for class com.codename1.gaming.level.TerrainGrid
TerrainGrid(int, int, float) - Constructor for class com.codename1.gaming.level.TerrainGrid
test(T) - Method in interface java.util.function.Predicate
TEST_GAPS - Static variable in class com.codename1.ui.layouts.mig.Grid
testBit(int) - Method in class com.codename1.util.BigInteger
testExecutionFinished() - Method in class com.codename1.testing.TestReporting

  ###### Deprecated

testExecutionFinished(String) - Method in class com.codename1.testing.TestReporting
  Callback to indicate the test execution has finished allowing for a report to be generated if appropriate
testMode(boolean) - Method in class com.codename1.ads.AdConfig
  Enables or disables global test mode.
testOverlap(int, int) - Method in class com.codename1.gaming.physics.box2d.collision.broadphase.BroadPhase
testOverlap(AABB, AABB) - Static method in class com.codename1.gaming.physics.box2d.collision.AABB
testOverlap(Shape, int, Shape, int, Transform, Transform) - Method in class com.codename1.gaming.physics.box2d.collision.Collision
  Determine if two generic shapes overlap.
testPoint(Transform, Vec2) - Method in class com.codename1.gaming.physics.box2d.collision.shapes.ChainShape
testPoint(Transform, Vec2) - Method in class com.codename1.gaming.physics.box2d.collision.shapes.CircleShape
testPoint(Transform, Vec2) - Method in class com.codename1.gaming.physics.box2d.collision.shapes.EdgeShape
testPoint(Transform, Vec2) - Method in class com.codename1.gaming.physics.box2d.collision.shapes.PolygonShape
testPoint(Transform, Vec2) - Method in class com.codename1.gaming.physics.box2d.collision.shapes.Shape
  Test a point for containment in this shape.
testPoint(Vec2) - Method in class com.codename1.gaming.physics.box2d.dynamics.Fixture
  Test a point for containment in this fixture.
TestReporting - Class in com.codename1.testing
  Test reports can be overriden to provide custom test reporting options you can replace the test reporter on the device by sending the build argument build.testReporter='com.x.MyTestReporterClass'.
TestReporting() - Constructor for class com.codename1.testing.TestReporting
TestRunnerComponent - Class in com.codename1.testing
  A UI component for running unit tests and displaying the results.
TestRunnerComponent() - Constructor for class com.codename1.testing.TestRunnerComponent
TestUtils - Class in com.codename1.testing
  Various utility classes to automate UI testing
TEXCOORD - Enum constant in enum com.codename1.gpu.VertexAttribute.Usage
  Primary texture coordinate.
text(String) - Method in class com.codename1.ui.AutoCompleteTextComponent
  Sets the text of the field
text(String) - Method in class com.codename1.ui.TextComponent
  Sets the text of the field
TEXT - Enum constant in enum com.codename1.ai.ResponseFormat
TEXT - Enum constant in enum com.codename1.binding.BindAttr
  `getText` / `setText` on `Label`, `TextField`, `TextArea`, `Button`, `SpanLabel`, `SpanButton`.
TEXT_COLOR - Static variable in class com.codename1.charts.renderers.DefaultRenderer
  The default color for text.
TEXT_CURSOR - Static variable in class com.codename1.ui.Component
  The text cursor type.
TEXT_DECORATION - Static variable in class com.codename1.ui.plaf.Style
  Text decoration attribute for the style event
TEXT_DECORATION_3D - Static variable in class com.codename1.ui.plaf.Style
  3D text effect using a font shadow
TEXT_DECORATION_3D_LOWERED - Static variable in class com.codename1.ui.plaf.Style
  3D sunken text effect using a light font shadow
TEXT_DECORATION_3D_SHADOW_NORTH - Static variable in class com.codename1.ui.plaf.Style
  3D text effect using a font shadow
TEXT_DECORATION_NONE - Static variable in class com.codename1.ui.plaf.Style
  Indicates no text decoration
TEXT_DECORATION_OVERLINE - Static variable in class com.codename1.ui.plaf.Style
  Indicates overline
TEXT_DECORATION_STRIKETHRU - Static variable in class com.codename1.ui.plaf.Style
  Indicates a strike-through line (usually used to denote deleted text)
TEXT_DECORATION_UNDERLINE - Static variable in class com.codename1.ui.plaf.Style
  Indicates underline
TextArea - Class in com.codename1.ui
  An optionally multi-line editable region that can display text and allow a user to edit it.
TextArea() - Constructor for class com.codename1.ui.TextArea
  Creates an empty text area, this constructor will create a single line text area similar to a text field!
TextArea(int, int) - Constructor for class com.codename1.ui.TextArea
  Creates an area with the given rows and columns
TextArea(int, int, int) - Constructor for class com.codename1.ui.TextArea
  Creates an area with the given rows, columns and constraint
TextArea(String) - Constructor for class com.codename1.ui.TextArea
  Creates an area with the given text, this constructor will create a single line text area similar to a text field!
TextArea(String, int) - Constructor for class com.codename1.ui.TextArea
  Creates an area with the given text and maximum size, this constructor will create a single line text area similar to a text field!
TextArea(String, int, int) - Constructor for class com.codename1.ui.TextArea
  Creates an area with the given text, rows and columns
TextArea(String, int, int, int) - Constructor for class com.codename1.ui.TextArea
  Creates an area with the given text, rows, columns and constraint
TextAreaAdapter() - Constructor for class com.codename1.properties.UiBinding.TextAreaAdapter
  Constructs a new binding assuming a String property
TextAreaAdapter(UiBinding.ObjectConverter) - Constructor for class com.codename1.properties.UiBinding.TextAreaAdapter
  Constructs a new binding
TextComponent - Class in com.codename1.ui
  Encapsulates a text field and label into a single component.
TextComponent() - Constructor for class com.codename1.ui.TextComponent
  Default constructor allows us to create an arbitrary text component
TextComponentAdapter() - Constructor for class com.codename1.properties.UiBinding.TextComponentAdapter
  Constructs a new binding assuming a String property
TextComponentAdapter(UiBinding.ObjectConverter) - Constructor for class com.codename1.properties.UiBinding.TextComponentAdapter
  Constructs a new binding
TextComponentPassword - Class in com.codename1.ui
  TextComponent extended to automatically add mask/unmask password button near the TextField; it acts like a normal TextComponent if the Constraint is not TextArea.PASSWORD
TextComponentPassword() - Constructor for class com.codename1.ui.TextComponentPassword
textElement(String) - Method in class com.codename1.xml.XMLParser
  Invoked when the event parser encounters a text element.
TextField - Class in com.codename1.ui
  A specialized version of `com.codename1.ui.TextArea` with some minor deviations from the original specifically:
TextField() - Constructor for class com.codename1.ui.TextField
  Default constructor
TextField(int) - Constructor for class com.codename1.ui.TextField
  Construct a text field with space reserved for columns
TextField(String) - Constructor for class com.codename1.ui.TextField
  Construct text field
TextField(String, int) - Constructor for class com.codename1.ui.TextField
  Construct text field
TextField(String, String) - Constructor for class com.codename1.ui.TextField
  Construct text field with a hint
TextField(String, String, int, int) - Constructor for class com.codename1.ui.TextField
  Construct text field with a hint, columns and constraint values
TextHolder - Interface in com.codename1.ui
  An interface implemented by `Component` classes that can support setting/getting text.
TextModeLayout - Class in com.codename1.ui.layouts
  This is a special case layout specifically designed for `com.codename1.ui.InputComponent`.
TextModeLayout(int, int) - Constructor for class com.codename1.ui.layouts.TextModeLayout
  The constructor works like the standard table layout constructor and will behave as such with the on top mode
TextPainter - Class in com.codename1.ui.scene
  A painter for painting text into a Node.
TextPainter(String, int) - Constructor for class com.codename1.ui.scene.TextPainter
  Creates a new TextPainter with the given text and vertical alignment.
TextPart - Class in com.codename1.ai
  A plain-text fragment of a `ChatMessage`.
TextPart(String) - Constructor for class com.codename1.ai.TextPart
TextSelection - Class in com.codename1.ui
  Text selection support for Codename One applications.
TextSelection.Char - Class in com.codename1.ui
  Encapsulates a box around a single character/glyph in the UI, storing the component that it belongs to, the position of its corresponding character in the component's text, and the bounds of the box, relative to `#getSelectionRoot()`.
TextSelection.Span - Class in com.codename1.ui
  Encapsulates a span of text on the screen.
TextSelection.Spans - Class in com.codename1.ui
  Encapsulates a collection of Spans.
TextSelection.TextSelectionSupport - Interface in com.codename1.ui
  An interface that can be returned from any Component's `Component#getTextSelectionSupport()` method to provide text selection support on that component.
TextSelection.TextSelectionTrigger - Enum in com.codename1.ui
  Trigger types for text selection.
TextToSpeech - Class in com.codename1.media
  Speaks text aloud using the platform's built-in synthesizer.
textToSpeechAvailableVoices() - Method in class com.codename1.ui.Display
textToSpeechSpeak(String, TtsOptions) - Method in class com.codename1.ui.Display
textToSpeechStop() - Method in class com.codename1.ui.Display
Texture - Class in com.codename1.gpu
  A GPU texture.
Texture(int, int) - Constructor for class com.codename1.gpu.Texture
  Creates a texture handle of the given dimensions.
Texture.Filter - Enum in com.codename1.gpu
  The sampling filter applied when the texture is scaled.
Texture.Wrap - Enum in com.codename1.gpu
  The texture coordinate wrapping behavior outside the 0..1 range.
Theme - Enum constant in enum com.codename1.ui.events.ActionEvent.Type
  Fired when the theme changes
then(Functor) - Method in class com.codename1.util.promise.Promise

  ###### Parameters

then(Functor, Functor) - Method in class com.codename1.util.promise.Promise
  The then() method returns a Promise.
Thread - Class in java.lang
  A thread is a thread of execution in a program.
Thread() - Constructor for class java.lang.Thread
  Allocates a new Thread object.
Thread(Runnable) - Constructor for class java.lang.Thread
  Allocates a new Thread object with a specific target object whose run method is called.
Thread(Runnable, String) - Constructor for class java.lang.Thread
  Allocates a new Thread object with the given target and name.
Thread(String) - Constructor for class java.lang.Thread
  Allocates a new Thread object with the given name.
ThreadLocal<T> - Class in java.lang
ThreadLocal() - Constructor for class java.lang.ThreadLocal
ThreadLocalRandom - Class in java.util.concurrent
ThreadSafeDatabase - Class in com.codename1.db
  Wraps all database calls in a single thread so they are all proxied thru that thread
ThreadSafeDatabase(Database) - Constructor for class com.codename1.db.ThreadSafeDatabase
  Wraps the given database with a threadsafe version
THREE_D - Enum constant in enum com.codename1.gaming.level.GameLevel.Mode
  Perspective 3D: meshes, terrain and lights in a world.
THREE_HALVES_PI - Static variable in class com.codename1.gaming.physics.box2d.common.MathUtils
Throwable - Exception Class in java.lang
  The Throwable class is the superclass of all errors and exceptions in the Java language.
Throwable() - Constructor for exception class java.lang.Throwable
  Constructs a new Throwable with null as its error message string.
Throwable(String) - Constructor for exception class java.lang.Throwable
  Constructs a new Throwable with the specified error message.
Throwable(String, Throwable) - Constructor for exception class java.lang.Throwable
  Constructs a new throwable with the specified detail message and cause.
Throwable(Throwable) - Constructor for exception class java.lang.Throwable
  Constructs a new throwable with the specified cause and a detail message of (cause==null ? null : cause.toString()) (which typically contains the class and detail message of cause).
throwException(Class, Class) - Static method in class java.lang.invoke.MethodHandles
THURSDAY - Static variable in class java.util.Calendar
  Value of the DAY_OF_WEEK field indicating Thursday.
Tile - Class in com.codename1.maps
  This class represents a single tile on a map.
Tile(Dimension, BoundingBox, Image) - Constructor for class com.codename1.maps.Tile
  Creates a new Tile.
TILE - Enum constant in enum com.codename1.gaming.level.AssetDef.Kind
  Painted into a grid cell of a `Layer.Kind#TILE` layer.
TILE - Enum constant in enum com.codename1.gaming.level.Layer.Kind
  A grid of tiles addressed by cell, each cell holding an asset id.
TILE_SIZE - Static variable in class com.codename1.maps.vector.WebMercator
  The canonical tile edge length in pixels.
TileCallback - Interface in com.codename1.maps.vector
  Asynchronous result callback for `TileSource.fetchTile(int, int, int, TileCallback)`.
tileCenterX(int, int) - Method in class com.codename1.gaming.level.IsoProjection
  The screen x of the center of cell (row, col).
tileCenterY(int, int) - Method in class com.codename1.gaming.level.IsoProjection
  The screen y of the center of cell (row, col).
TiledProvider - Class in com.codename1.maps.providers
  This is a tiled map provider
TiledProvider(String, Projection, Dimension) - Constructor for class com.codename1.maps.providers.TiledProvider
  Creates a new Tiled provider
tileFailed(int, int, int) - Method in interface com.codename1.maps.vector.TileCallback
  Reports that the tile could not be retrieved.
tileFor(BoundingBox) - Method in class com.codename1.maps.providers.GoogleMapsProvider
  Gets a tile for the given bounding box
tileFor(BoundingBox) - Method in class com.codename1.maps.providers.MapProvider
  Gets a tile for the given bounding box
tileFor(BoundingBox) - Method in class com.codename1.maps.providers.TiledProvider
  Gets a tile for the given bounding box
tileImage(Image, int, int, int, int) - Method in class com.codename1.ui.Graphics
  Allows an implementation to optimize image tiling rendering logic
TileLayer - Class in com.codename1.gaming.level
  An efficient, single-tileset tile grid: a `#getCols()` x `#getRows()` array of frame indices into one `SpriteSheet` (-1 means "empty cell").
TileLayer(SpriteSheet, int, int, int) - Constructor for class com.codename1.gaming.level.TileLayer
tileLoaded(int, int, int, byte[]) - Method in interface com.codename1.maps.vector.TileCallback
  Delivers the decompressed tile payload (MVT protobuf or encoded image bytes depending on the source).
tiles() - Method in class com.codename1.gaming.level.Layer
  The raw `"col,row" -> assetId` map for a tile layer.
tileSize() - Method in class com.codename1.maps.providers.MapProvider
  Gets the tile size
tileSize(Dimension) - Method in class com.codename1.maps.providers.MapProvider
  Request map to provide tiles of specific sizes.
TileSource - Interface in com.codename1.maps.vector
  Supplies tile payloads to the `VectorMapEngine` given a slippy-map `z/x/y` address.
time - Variable in class java.util.Calendar
  The currently set time for this calendar, expressed in milliseconds after January 1, 1970, 0:00:00 GMT.
TimeChart - Class in com.codename1.charts.views
  Specialised `LineChart` that formats the X axis as dates or times.
TimeChart(XYMultipleSeriesDataset, XYMultipleSeriesRenderer) - Constructor for class com.codename1.charts.views.TimeChart
  Builds a new time chart instance.
Timeline - Class in com.codename1.ui.animations
  A timeline represents the motions of animation objects
timeOfImpact(TimeOfImpact.TOIOutput, TimeOfImpact.TOIInput) - Method in class com.codename1.gaming.physics.box2d.collision.TimeOfImpact
  Compute the upper bound on time before two shapes penetrate.
TimeOfImpact - Class in com.codename1.gaming.physics.box2d.collision
  Class used for computing the time of impact.
TimeOfImpact(IWorldPool) - Constructor for class com.codename1.gaming.physics.box2d.collision.TimeOfImpact
TimeOfImpact.TOIInput - Class in com.codename1.gaming.physics.box2d.collision
  Input parameters for TOI
TimeOfImpact.TOIOutput - Class in com.codename1.gaming.physics.box2d.collision
  Output parameters for TimeOfImpact
TimeOfImpact.TOIOutputState - Enum in com.codename1.gaming.physics.box2d.collision
timeout(int) - Method in class com.codename1.io.rest.RequestBuilder
  Sets the request timeout
timer(int, boolean, Form, Runnable) - Static method in class com.codename1.ui.util.UITimer
  Convenience method to schedule a UITimer more easily
timer(int, boolean, Runnable) - Static method in class com.codename1.ui.util.UITimer
  Convenience method to schedule a UITimer more easily on the current form
Timer - Class in java.util
Timer() - Constructor for class java.util.Timer
TimerTask - Class in java.util
TimerTask() - Constructor for class java.util.TimerTask
timeSensitive(boolean) - Method in class com.codename1.notifications.NotificationPermissionRequest
  Requests the ability to mark notifications as time sensitive (iOS).
TimeSeries - Class in com.codename1.charts.models
  A series for the date / time charts.
TimeSeries(String) - Constructor for class com.codename1.charts.models.TimeSeries
  Builds a new date / time series.
TimeSpinner - Class in com.codename1.ui.spinner
  Allows selecting a time of day either in 24 hour batches or AM/PM format.
TimeSpinner() - Constructor for class com.codename1.ui.spinner.TimeSpinner
timestamp(long) - Method in class com.codename1.analytics.AnalyticsEvent.Builder
  Overrides the default client timestamp.
TimeStep - Class in com.codename1.gaming.physics.box2d.dynamics
  This is an internal structure.
TimeStep() - Constructor for class com.codename1.gaming.physics.box2d.dynamics.TimeStep
timeToSleep - Static variable in class com.codename1.gaming.physics.box2d.common.Settings
  The time that a body must be still before it will go to sleep.
TimeZone - Class in java.util
  TimeZone represents a time zone offset, and also figures out daylight savings.
TimeZone() - Constructor for class java.util.TimeZone
title(String) - Method in class com.codename1.maps.MarkerOptions
  Sets the info-window title.
title(String) - Method in class com.codename1.payment.WalletPassEntry
  Sets the user visible card title shown in Wallet.
title(String) - Method in class com.codename1.push.PushBuilder
  Sets the title of the push notification.
TITLECASE_LETTER - Static variable in class com.codename1.util.regex.RECharacter
titleUpdated(HTMLComponent, String) - Method in class com.codename1.components.Ads
  Deprecated.
  Called when the page's title is updated
titleUpdated(HTMLComponent, String) - Method in class com.codename1.ui.html.DefaultHTMLCallback
  {Called when the page's title is updated
titleUpdated(HTMLComponent, String) - Method in interface com.codename1.ui.html.HTMLCallback
  Called when the page's title is updated
TL_BR - Enum constant in enum com.codename1.charts.compat.GradientDrawable.Orientation
TMAGIC - Static variable in class com.codename1.io.tar.TarHeader
  The magic tag representing a POSIX tar archive.
tMax - Variable in class com.codename1.gaming.physics.box2d.collision.TimeOfImpact.TOIInput
  defines sweep interval [0, tMax]
TNF_ABSOLUTE_URI - Static variable in class com.codename1.nfc.NdefRecord
  TNF -- type is an absolute URI.
TNF_EMPTY - Static variable in class com.codename1.nfc.NdefRecord
  TNF (Type Name Format) -- record contains no payload.
TNF_EXTERNAL_TYPE - Static variable in class com.codename1.nfc.NdefRecord
  TNF -- external type, namespaced as `domain:type` (e.g. `android.com:pkg`).
TNF_MIME_MEDIA - Static variable in class com.codename1.nfc.NdefRecord
  TNF -- type is a MIME media type (RFC 2046).
TNF_UNCHANGED - Static variable in class com.codename1.nfc.NdefRecord
  TNF -- continuation of a chunked record (rare).
TNF_UNKNOWN - Static variable in class com.codename1.nfc.NdefRecord
  TNF -- record is unknown / unparsed.
TNF_WELL_KNOWN - Static variable in class com.codename1.nfc.NdefRecord
  TNF -- type is one of the NFC Forum well-known types (e.g. `T`, `U`, `Sp`).
toAccessToken() - Method in class com.codename1.io.oidc.OidcTokens
  Bridges into the legacy `AccessToken` API used by `Login`.
toArray() - Method in class com.codename1.ui.ComponentSelector
  Returns results as an array.
toArray() - Method in class java.util.AbstractCollection
  Returns a new array containing all elements contained in this `ArrayList`.
toArray() - Method in class java.util.AbstractList
  Returns a new array containing all elements contained in this `ArrayList`.
toArray() - Method in class java.util.ArrayList
  Returns a new array containing all elements contained in this `ArrayList`.
toArray() - Method in interface java.util.Collection
  Returns a new array containing all elements contained in this `Collection`.
toArray() - Method in class java.util.LinkedList
  Returns a new array containing all elements contained in this `LinkedList`.
toArray() - Method in interface java.util.List
  Returns an array containing all elements contained in this `List`.
toArray() - Method in class java.util.PriorityQueue
  Returns all the elements in an array.
toArray() - Method in interface java.util.Set
  Returns an array containing all elements contained in this set.
toArray() - Method in interface java.util.stream.Stream
toArray() - Method in class java.util.Vector
  Returns a new array containing all elements contained in this vector.
toArray(T[]) - Method in class com.codename1.ui.ComponentSelector
  Returns results as an array.
toArray(T[]) - Method in class java.util.AbstractCollection
  Returns an array containing all elements contained in this `ArrayList`.
toArray(T[]) - Method in class java.util.AbstractList
  Returns an array containing all elements contained in this `ArrayList`.
toArray(T[]) - Method in class java.util.ArrayList
  Returns an array containing all elements contained in this `ArrayList`.
toArray(T[]) - Method in interface java.util.Collection
  Returns an array containing all elements contained in this `Collection`.
toArray(T[]) - Method in class java.util.LinkedList
  Returns an array containing all elements contained in this `LinkedList`.
toArray(T[]) - Method in interface java.util.List
  Returns an array containing all elements contained in this `List`.
toArray(T[]) - Method in class java.util.PriorityQueue
  Returns all the elements in an array, and the type of the result array is the type of the argument array.
toArray(T[]) - Method in interface java.util.Set
  Returns an array containing all elements contained in this set.
toArray(T[]) - Method in class java.util.Vector
  Returns an array containing all elements contained in this vector.
toASCIIString() - Method in class java.net.URI

  ###### Returns

ToastBar - Class in com.codename1.components
  An API to present status messages to the user in an unobtrusive manner.
ToastBar.Status - Class in com.codename1.components
  Represents a single status message.
toAuthorizationOptionsMask() - Method in class com.codename1.notifications.NotificationPermissionRequest
  Converts this request into the bitmask consumed by the iOS native layer.
toBinaryString(int) - Static method in class java.lang.Integer
  Creates a string representation of the integer argument as an unsigned integer in base 2.
toBooleanValue(Object) - Static method in class com.codename1.io.Util
  Returns true or false based on a "soft" object
toBuilder() - Method in class com.codename1.ai.ChatRequest
  Returns a builder pre-populated with the values of this request.
toByteArray() - Method in class com.codename1.nfc.NdefMessage
  Serialises this message to a flat byte array using the NDEF wire format.
toByteArray() - Method in class com.codename1.util.BigInteger
toByteArray() - Method in class java.io.ByteArrayOutputStream
  Creates a newly allocated byte array.
toCharArray() - Method in class java.lang.String
  Converts this string to a new character array.
toCharArray(String) - Static method in class com.codename1.io.Util
  toCharArray should return a new array always, however some devices might suffer a bug that allows mutating a String (serious security hole in the JVM) hence this method simulates the proper behavior
toChars(int) - Static method in class java.lang.Character
  Converts the Unicode code point, `codePoint`, into a UTF-16 encoded sequence that is returned as a `char[]`.
toChars(int, char[], int) - Static method in class java.lang.Character
  Converts the Unicode code point, `codePoint`, into a UTF-16 encoded sequence and copies the value(s) into the `char[]` `dst`, starting at the index `dstIndex`.
toCodePoint(char, char) - Static method in class java.lang.Character
  Converts a surrogate pair into a Unicode code point.
toComponentType - Variable in class com.codename1.properties.UiBinding.ComponentAdapter
  Used by the subclass to convert values from the property to the component
toCoord() - Method in class com.codename1.maps.LatLng
  Converts this coordinate into a legacy WGS84 `Coord`.
toCSSString() - Method in class com.codename1.ui.plaf.CSSBorder
  Converts this border to a CSS string.
toDateValue(Object) - Static method in class com.codename1.io.Util
  Tries to convert an arbitrary object to a date
toDebugStrings(List) - Method in class com.codename1.gaming.physics.box2d.dynamics.Profile
toDegrees(double) - Static method in class java.lang.Math
  Converts an angle measured in radians to the equivalent angle measured in degrees.
toDoubleValue(Object) - Static method in class com.codename1.io.Util
  Returns the number object as a double
toEncodedImage() - Method in class com.codename1.ui.ComponentImage
  Converts to an encoded image.
toEncodedImage() - Method in class com.codename1.ui.FontImage
  Converts the icon image to an encoded image if possible
toEpochDay() - Method in class java.time.LocalDate
toEpochMilli() - Method in class java.time.Instant
toExternalForm() - Method in class com.codename1.io.URL
toFloatValue(Object) - Static method in class com.codename1.io.Util
  Returns the number object as a float
toggleCollapsePreferred() - Method in class com.codename1.components.SplitPane
  Toggles the split pane between collapsed state and preferred state.
toggleExpandPreferred() - Method in class com.codename1.components.SplitPane
  Toggles the split pane between expanded state and preferred state.
togglePlayPause() - Method in class com.codename1.media.RemoteControlListener
  Called when user presses the toggle play/pause button on remote control.
toHex(byte[]) - Static method in class com.codename1.security.Hash
  Encodes the bytes as a lowercase hex string (two characters per byte).
toHexString(int) - Static method in class java.lang.Integer
  Creates a string representation of the integer argument as an unsigned integer in base 16.
TOI_FLAG - Static variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.Contact
toiBaugarte - Static variable in class com.codename1.gaming.physics.box2d.common.Settings
toiCalls - Static variable in class com.codename1.gaming.physics.box2d.collision.TimeOfImpact
TOIInput() - Constructor for class com.codename1.gaming.physics.box2d.collision.TimeOfImpact.TOIInput
toiIters - Static variable in class com.codename1.gaming.physics.box2d.collision.TimeOfImpact
toImage() - Method in class com.codename1.camera.CapturedPhoto
  Convenience: decode the JPEG bytes into a Codename One `Image`.
toImage() - Method in class com.codename1.ui.Component
  Returns the component as an image.
toImage() - Method in class com.codename1.ui.FontImage
  Converts the icon image to an image if possible
toiMaxIters - Static variable in class com.codename1.gaming.physics.box2d.collision.TimeOfImpact
toiMaxRootIters - Static variable in class com.codename1.gaming.physics.box2d.collision.TimeOfImpact
toInstant() - Method in class java.time.OffsetDateTime
toInstant() - Method in class java.time.ZonedDateTime
toInstant(ZoneOffset) - Method in class java.time.LocalDateTime
toIntValue(Object) - Static method in class com.codename1.io.Util
  Returns the number object as an int
TOIOutput() - Constructor for class com.codename1.gaming.physics.box2d.collision.TimeOfImpact.TOIOutput
toiRootIters - Static variable in class com.codename1.gaming.physics.box2d.collision.TimeOfImpact
toJson() - Method in class com.codename1.gaming.level.GameLevel
  Serializes this level to a compact JSON string (round-trips through `#load(String)`).
toJson() - Method in class com.codename1.gaming.level.GameWorld
  Serializes the resident regions + active region as a JSON object.
toJson() - Method in class com.codename1.gaming.level.Region
toJson() - Method in class com.codename1.io.JSONWriter.ArrayBuilder
toJson() - Method in class com.codename1.io.JSONWriter.ObjectBuilder
toJson() - Method in class com.codename1.io.webauthn.PublicKeyCredential
  Returns the original JSON.
toJson() - Method in class com.codename1.io.webauthn.PublicKeyCredentialCreationOptions
  Returns the original JSON document.
toJson() - Method in class com.codename1.io.webauthn.PublicKeyCredentialRequestOptions
toJson(Object) - Static method in class com.codename1.io.JSONParser
  Serializes a `Map`/`List`/`String`/`Number`/`Boolean`/`null` / `JSONParser.RawJson` tree to JSON.
toJson(Object) - Static method in class com.codename1.io.JSONWriter
  Encodes `value` as JSON and returns the resulting string.
toJson(Object) - Static method in class com.codename1.mapping.Mappers
  Serializes `instance` to JSON.
toJson(Object, OutputStream) - Static method in class com.codename1.io.JSONWriter
  Streams `value` as JSON into `out` using UTF-8 encoding.
toJson(Object, Writer) - Static method in class com.codename1.io.JSONWriter
  Streams `value` as JSON into `writer`.
toJSON() - Method in class com.codename1.properties.PropertyIndex
  Converts the object to a JSON representation
toJSONList(List) - Static method in class com.codename1.properties.PropertyIndex
  Creates a JSON string, containing the list of property business objects
toJSPointer() - Method in class com.codename1.javascript.JSObject
  Returns a Javascript variable name for the underlying Javascript object.
TOKEN - Static variable in class com.codename1.io.Oauth2
  Deprecated.
tokenEndpoint(String) - Method in class com.codename1.io.oidc.OidcConfiguration.Builder
tokenize(String, char) - Static method in class com.codename1.util.StringUtil
  Breaks a String to multiple strings.
tokenize(String, String) - Static method in class com.codename1.util.StringUtil
  Breaks a String to multiple strings (similar to string tokenizer)
Tokenizer - Class in com.codename1.ai
  Rough best-effort token counting.
tokenizeString(String, char) - Static method in class com.codename1.util.StringUtil
  Breaks a String to multiple strings.
tokenizeString(String, String) - Static method in class com.codename1.util.StringUtil
  Breaks a String to multiple strings (similar to string tokenizer)
TokenStore - Interface in com.codename1.io.oidc
  Pluggable persistence for an `OidcClient`'s tokens.
TokenStore.DefaultStorageTokenStore - Class in com.codename1.io.oidc
  The default store.
toList() - Method in class com.codename1.io.JSONWriter.ArrayBuilder
toList() - Static method in class java.util.stream.Collectors
toLocalDate() - Method in class java.time.LocalDateTime
toLocalDateTime() - Method in class java.time.OffsetDateTime
toLocalDateTime() - Method in class java.time.ZonedDateTime
toLocalTime() - Method in class java.time.LocalDateTime
toLongValue(Object) - Static method in class com.codename1.io.Util
  Returns the number object as a long
toLowerCase() - Method in class java.lang.String
  Converts all of the characters in this String to lower case.
toLowerCase(char) - Static method in class com.codename1.util.regex.RECharacter
toLowerCase(char) - Static method in class java.lang.Character
  The given character is mapped to its lowercase equivalent; if the character has no lowercase equivalent, the character itself is returned.
toMap() - Method in class com.codename1.io.JSONWriter.ObjectBuilder
toMap(T) - Method in interface com.codename1.mapping.Mapper
  Serializes `instance` to the JSON map representation that `com.codename1.io.JSONParser` produces in reverse.
toMapRepresentation() - Method in class com.codename1.properties.PropertyIndex
  This is useful in converting a property object to JSON
toMillis() - Method in class java.time.Duration
toNanoOfDay() - Method in class java.time.LocalTime
toNativePath(String) - Method in class com.codename1.io.FileSystemStorage
  Converts a file system path to a native path.
toOctalString(int) - Static method in class java.lang.Integer
  Creates a string representation of the integer argument as an unsigned integer in base 8.
Tool - Class in com.codename1.ai
  A function the model can call.
Tool(String, String, String) - Constructor for class com.codename1.ai.Tool
Tool(String, String, String, ToolHandler) - Constructor for class com.codename1.ai.Tool
TOOL - Enum constant in enum com.codename1.ai.Role
  Result of a function/tool invocation, sent back to the model so it can continue reasoning.
Toolbar - Class in com.codename1.ui
  Toolbar replaces the default title area with a powerful abstraction that allows functionality ranging from side menus (hamburger) to title animations and any arbitrary component type.
Toolbar() - Constructor for class com.codename1.ui.Toolbar
  Empty Constructor
Toolbar(boolean) - Constructor for class com.codename1.ui.Toolbar
  This constructor places the Toolbar on a different layer on top of the Content Pane.
Toolbar.BackCommandPolicy - Enum in com.codename1.ui
  The behavior of the back command in the title
ToolCall - Class in com.codename1.ai
  A tool/function invocation produced by the model.
ToolCall(String, String, String) - Constructor for class com.codename1.ai.ToolCall
toolChoice(ToolChoice) - Method in class com.codename1.ai.ChatRequest.Builder
ToolChoice - Class in com.codename1.ai
  Controls how aggressively the model will call tools.
ToolHandler - Interface in com.codename1.ai
  Executor backing a `Tool`.
toolResult(String, String) - Static method in class com.codename1.ai.ChatMessage
  Builds a TOOL message wrapping the result of a previous tool call.
ToolResultPart - Class in com.codename1.ai
  The result of a tool invocation, sent back to the model so it can continue reasoning.
ToolResultPart(String, String) - Constructor for class com.codename1.ai.ToolResultPart
  `resultJson` is the literal JSON string the tool produced.
tools(List) - Method in class com.codename1.ai.ChatRequest.Builder
TooltipManager - Class in com.codename1.ui
  Central management for tooltips, this class can be derived/customized to override the default tooltip behavior.
TooltipManager() - Constructor for class com.codename1.ui.TooltipManager
  Default tooltip manager
top - Variable in class com.codename1.ui.layouts.Insets
top() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
  Gets the top inset in this constraint.
top() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
  Gets the top inset
TOP - Static variable in class com.codename1.gaming.TouchControls
  Vertical anchor: pin to the top safe-area edge.
TOP - Static variable in class com.codename1.ui.CN
  Box-orientation constant used to specify the top of a box.
TOP - Static variable in class com.codename1.ui.Component
  Box-orientation constant used to specify the top of a box.
TOP_BOTTOM - Enum constant in enum com.codename1.charts.compat.GradientDrawable.Orientation
toPattern() - Method in class com.codename1.l10n.SimpleDateFormat

  ###### Returns

toPattern() - Method in class java.text.SimpleDateFormat

  ###### Returns

topLeftMode(boolean) - Method in class com.codename1.ui.plaf.RoundRectBorder
  True to draw the top left corner rounded, false to draw it as a corner
topOnlyMode(boolean) - Method in class com.codename1.ui.plaf.RoundRectBorder
  Special mode where only the top of the round rectangle is rounded and the bottom is a regular rectangle
topP(Float) - Method in class com.codename1.ai.ChatRequest.Builder
topRightMode(boolean) - Method in class com.codename1.ui.plaf.RoundRectBorder
  True to draw the top right corner rounded, false to draw it as a corner
toPropertyType - Variable in class com.codename1.properties.UiBinding.ComponentAdapter
  Used by the subclass to convert values from the component to the property
topToBottom() - Method in class com.codename1.ui.layouts.mig.LC
  Same functionality as calling `#setTopToBottom(boolean)` with `true` only this method returns `this` for chaining multiple calls.
toRadians(double) - Static method in class java.lang.Math
  Converts an angle measured in degrees to the equivalent angle measured in radians.
TORCH - Enum constant in enum com.codename1.camera.FlashMode
  Flash stays on continuously as a torch (also lights the preview).
toRealPoint(float, float) - Method in class com.codename1.charts.views.XYChart
toRealPoint(float, float, int) - Method in class com.codename1.charts.views.XYChart
  Transforms a screen point to a real coordinates point.
toRGB(RGBImage, int, int, int, int, int, int) - Method in class com.codename1.ui.EncodedImage
  Extracts data from this image into the given RGBImage
toRGB(RGBImage, int, int, int, int, int, int) - Method in class com.codename1.ui.Image
  Extracts data from this image into the given RGBImage
toScene(Scene, int) - Method in class com.codename1.gaming.level.TileLayer
  Adds a `Sprite` for every non-empty cell to the scene, anchored at the cell's top-left corner and z-ordered at `zOrder`.
toScreenPoint(double[]) - Method in class com.codename1.charts.views.XYChart
toScreenPoint(double[], int) - Method in class com.codename1.charts.views.XYChart
toSecondOfDay() - Method in class java.time.LocalTime
toString() - Method in class com.codename1.ads.AdError
toString() - Method in class com.codename1.ads.RewardItem
toString() - Method in class com.codename1.capture.VideoCaptureConstraints
toString() - Method in class com.codename1.charts.compat.Paint
toString() - Method in class com.codename1.charts.views.PieSegment
toString() - Method in enum com.codename1.charts.views.PointStyle
  Returns the point shape name.
toString() - Method in class com.codename1.facebook.Post
  Returns a string representation of the object.
toString() - Method in class com.codename1.gaming.physics.box2d.collision.AABB
toString() - Method in class com.codename1.gaming.physics.box2d.common.Mat22
  Convert the matrix to printable format.
toString() - Method in class com.codename1.gaming.physics.box2d.common.Rot
toString() - Method in class com.codename1.gaming.physics.box2d.common.Sweep
toString() - Method in class com.codename1.gaming.physics.box2d.common.Transform
toString() - Method in class com.codename1.gaming.physics.box2d.common.Vec2
toString() - Method in class com.codename1.gaming.physics.box2d.common.Vec3
toString() - Method in class com.codename1.io.AccessToken
toString() - Method in class com.codename1.io.bonjour.BonjourService
toString() - Method in class com.codename1.io.Cookie
  Returns a string representation of the object.
toString() - Method in class com.codename1.io.File
toString() - Method in class com.codename1.io.graphql.GraphQLError
toString() - Method in class com.codename1.io.JSONWriter.ArrayBuilder
toString() - Method in class com.codename1.io.JSONWriter.ObjectBuilder
toString() - Method in class com.codename1.io.URL
toString() - Method in class com.codename1.javascript.JSObject
  Returns the toString from the JavaScript object effectively the equivalent of `callString("toString")`
toString() - Method in class com.codename1.location.Location
  Returns a string representation of the object.
toString() - Method in class com.codename1.maps.BoundingBox
  Returns a string representation of the object.
toString() - Method in class com.codename1.maps.CameraPosition
  Returns a string representation of the object.
toString() - Method in class com.codename1.maps.Coord
  Returns a string representation of the object.
toString() - Method in class com.codename1.maps.LatLng
  Returns a string representation of the object.
toString() - Method in class com.codename1.maps.layers.PointLayer
  Returns a string representation of the object.
toString() - Method in class com.codename1.maps.MapBounds
  Returns a string representation of the object.
toString() - Method in class com.codename1.maps.Tile
  Returns a string representation of the object.
toString() - Method in class com.codename1.payment.Receipt
toString() - Method in class com.codename1.printing.PrintResult
toString() - Method in class com.codename1.processing.Result
  Convert the object to a formatted structured content document.
toString() - Method in class com.codename1.properties.Property
toString() - Method in class com.codename1.properties.PropertyBase
  Default toString that provides easier debug information
toString() - Method in class com.codename1.properties.PropertyIndex
  Returns a user readable printout of the property values which is useful for debugging
toString() - Method in class com.codename1.router.NavigationEntry
toString() - Method in class com.codename1.router.PopReason
toString() - Method in class com.codename1.sensors.GestureEvent
toString() - Method in class com.codename1.sensors.MotionEvent
toString() - Method in class com.codename1.share.ShareResult
toString() - Method in class com.codename1.ui.BrowserComponent.JSExpression
  Gets the javascript expression as a string.
toString() - Method in class com.codename1.ui.BrowserComponent.JSRef
toString() - Method in class com.codename1.ui.Command
  Returns a string representation of the object
toString() - Method in class com.codename1.ui.Component
  Overriden to return a useful value for debugging purposes
toString() - Method in class com.codename1.ui.ComponentSelector
toString() - Method in class com.codename1.ui.events.PointerEvent
toString() - Method in class com.codename1.ui.geom.AffineTransform
toString() - Method in class com.codename1.ui.geom.Dimension
  Returns a string representation of the object.
toString() - Method in class com.codename1.ui.geom.Dimension2D
  Returns a string representation of the object.
toString() - Method in class com.codename1.ui.geom.GeneralPath
toString() - Method in class com.codename1.ui.geom.Point
  Returns a string representation of the object.
toString() - Method in class com.codename1.ui.geom.Point2D
  Returns a string representation of the object.
toString() - Method in class com.codename1.ui.geom.Rectangle
  Returns a string representation of the object.
toString() - Method in class com.codename1.ui.geom.Rectangle2D
  Returns a string representation of the object.
toString() - Method in class com.codename1.ui.html.HTMLElement
  {Returns a printable string representing this element
toString() - Method in class com.codename1.ui.layouts.BorderLayout
  Returns a string representation of the object.
toString() - Method in class com.codename1.ui.layouts.BoxLayout
  Returns a string representation of the object.
toString() - Method in class com.codename1.ui.layouts.FlowLayout
  Returns a string representation of the object.
toString() - Method in class com.codename1.ui.layouts.GridLayout
  Returns a string representation of the object.
toString() - Method in class com.codename1.ui.layouts.GroupLayout
  Returns a textual description of this GroupLayout.
toString() - Method in class com.codename1.ui.layouts.Insets
toString() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
  Prints this inset as a string.
toString() - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
  Gets the insets as a string.
toString() - Method in class com.codename1.ui.layouts.LayeredLayout
  Returns a string representation of the object.
toString() - Method in class com.codename1.ui.layouts.mig.UnitValue
toString() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  Returns the border as a style string value.
toString() - Method in class com.codename1.ui.plaf.StyleParser.BoxInfo
  Returns string of values in format.
toString() - Method in class com.codename1.ui.plaf.StyleParser.FontInfo
  Returns the font in a format that can be used as the value of the font property of a style string.
toString() - Method in class com.codename1.ui.plaf.StyleParser.ImageInfo
toString() - Method in class com.codename1.ui.plaf.StyleParser.ScalarValue
  Returns the scalar value in CN1 style string format.
toString() - Method in class com.codename1.ui.RadioButton
  Overriden to return a useful value for debugging purposes
toString() - Method in class com.codename1.ui.Stroke
toString() - Method in class com.codename1.ui.table.TableLayout.Constraint
  Returns a string representation of the object.
toString() - Method in class com.codename1.ui.table.TableLayout
  Returns a string representation of the object.
toString() - Method in class com.codename1.ui.Tabs
  Overriden to return a useful value for debugging purposes
toString() - Method in class com.codename1.ui.TextSelection.Char
toString() - Method in class com.codename1.ui.TextSelection.Span
toString() - Method in class com.codename1.ui.TextSelection.Spans
toString() - Method in class com.codename1.ui.Transform
toString() - Method in class com.codename1.util.BigDecimal
toString() - Method in class com.codename1.util.BigInteger
toString() - Method in class com.codename1.util.CStringBuilder
  Returns the contents of this builder.
toString() - Method in class com.codename1.xml.Element
  Returns a printable string representing this element
toString() - Method in class java.io.ByteArrayOutputStream
  Converts the buffer's contents into a string, translating bytes into characters according to the platform's default character encoding.
toString() - Method in class java.io.StringWriter
toString() - Method in interface java.lang.annotation.Annotation
  Returns a string representation of this annotation.
toString() - Method in class java.lang.Boolean
  Returns a String object representing this Boolean's value.
toString() - Method in class java.lang.Byte
  Returns a String object representing this Byte's value.
toString() - Method in class java.lang.Character
  Returns a String object representing this character's value.
toString() - Method in interface java.lang.CharSequence
  Returns a string with the same characters in the same order as in this sequence.
toString() - Method in class java.lang.Class
  Converts the object to a string.
toString() - Method in class java.lang.Double
  Returns a String representation of this Double object.
toString() - Method in class java.lang.Enum
toString() - Method in class java.lang.Float
  Returns a String representation of this Float object.
toString() - Method in class java.lang.Integer
  Returns a String object representing this Integer's value.
toString() - Method in class java.lang.Long
  Returns a String object representing this Long's value.
toString() - Method in class java.lang.Object
  Returns a string representation of the object.
toString() - Method in class java.lang.Record
toString() - Method in class java.lang.Short
  Returns a String object representing this Short's value.
toString() - Method in class java.lang.String
  This object (which is already a string!) is itself returned.
toString() - Method in class java.lang.StringBuffer
  Converts to a string representing the data in this string buffer.
toString() - Method in class java.lang.StringBuilder
  Converts to a string representing the data in this string builder.
toString() - Method in class java.lang.Thread
  Returns a string representation of this thread, including the thread's name and priority.
toString() - Method in exception class java.lang.Throwable
  Returns a short description of this Throwable object.
toString() - Method in class java.net.URI

  ###### Returns

toString() - Method in class java.time.Duration
toString() - Method in class java.time.Instant
toString() - Method in class java.time.LocalDate
toString() - Method in class java.time.LocalDateTime
toString() - Method in class java.time.LocalTime
toString() - Method in class java.time.OffsetDateTime
toString() - Method in class java.time.Period
toString() - Method in class java.time.ZonedDateTime
toString() - Method in class java.time.ZoneId
toString() - Method in class java.util.AbstractCollection
  Returns the string representation of this `Collection`.
toString() - Method in class java.util.AbstractMap.SimpleEntry
  Answers a String representation of this entry.
toString() - Method in class java.util.AbstractMap.SimpleImmutableEntry
  Answers a String representation of this entry.
toString() - Method in class java.util.AbstractMap
  Returns the string representation of this map.
toString() - Method in class java.util.BitSet
  Returns a string containing a concise, human-readable description of the receiver.
toString() - Method in class java.util.Date
  Converts this Date object to a String of the form: dow mon dd hh:mm:ss zzz yyyy where: dow is the day of the week (Sun, Mon, Tue, Wed, Thu, Fri, Sat).
toString() - Method in class java.util.Hashtable
  Returns the string representation of this `Hashtable`.
toString() - Method in class java.util.Vector
  Returns the string representation of this vector.
toString(boolean) - Method in class com.codename1.properties.PropertyIndex
  Returns a user readable printout of the property values which is useful for debugging
toString(boolean[]) - Static method in class java.util.Arrays
  Creates a `String` representation of the `boolean[]` passed.
toString(byte[]) - Static method in class java.util.Arrays
  Creates a `String` representation of the `byte[]` passed.
toString(char[]) - Static method in class java.util.Arrays
  Creates a `String` representation of the `char[]` passed.
toString(double) - Static method in class java.lang.Double
  Creates a string representation of the double argument.
toString(double[]) - Static method in class java.util.Arrays
  Creates a `String` representation of the `double[]` passed.
toString(float) - Static method in class java.lang.Float
  Returns a String representation for the specified float value.
toString(float[]) - Static method in class java.util.Arrays
  Creates a `String` representation of the `float[]` passed.
toString(int) - Method in class com.codename1.ui.plaf.StyleParser.BoxInfo
  Returns the string representation of one of the sides of the box.
toString(int) - Method in class com.codename1.ui.plaf.StyleParser.ScalarValue
  Formats this scalar value (including units) but rounding to the given number of decimal places.
toString(int) - Method in class com.codename1.util.BigInteger
toString(int) - Static method in class java.lang.Integer
  Returns a new String object representing the specified integer.
toString(int[]) - Static method in class java.util.Arrays
  Creates a `String` representation of the `int[]` passed.
toString(int, int) - Static method in class java.lang.Integer
  Creates a string representation of the first argument in the radix specified by the second argument.
toString(long) - Static method in class java.lang.Long
  Returns a new String object representing the specified integer.
toString(long[]) - Static method in class java.util.Arrays
  Creates a `String` representation of the `long[]` passed.
toString(long, int) - Static method in class java.lang.Long
  Creates a string representation of the first argument in the radix specified by the second argument.
toString(short[]) - Static method in class java.util.Arrays
  Creates a `String` representation of the `short[]` passed.
toString(Object) - Static method in class com.codename1.compat.java.util.Objects
toString(Object) - Static method in class java.util.Objects
toString(Object[]) - Static method in class java.util.Arrays
  Creates a `String` representation of the `Object[]` passed.
toString(Object, String) - Static method in class com.codename1.compat.java.util.Objects
toString(Object, String) - Static method in class java.util.Objects
toString(String) - Method in class com.codename1.ui.html.HTMLElement
  A recursive method for creating a printout of a full tag with its entire hierarchy.
toString(String) - Method in class com.codename1.xml.Element
  A recursive method for creating a printout of a full tag with its entire hierarchy.
toStyleString() - Method in class com.codename1.ui.plaf.StyleParser.StyleInfo
  Builds a style string that is encapsulated by this style object.
totalBelow() - Static method in class com.codename1.ui.layouts.BorderLayout
  Shorthand for `new BorderLayout(BorderLayout.CENTER_BEHAVIOR_TOTAL_BELOW)`
totalIn - Variable in class com.codename1.io.gzip.ZStream
  Deprecated.
totalMemory() - Method in class java.lang.Runtime
  Returns the total amount of memory in the Java Virtual Machine.
totalOut - Variable in class com.codename1.io.gzip.ZStream
  Deprecated.
toTitleCase(char) - Static method in class java.lang.Character
toTitleCase(int) - Static method in class java.lang.Character
totp(byte[]) - Static method in class com.codename1.security.Otp
  Generates a TOTP code (RFC 6238) for the current system time, using SHA-1, 6 digits and a 30-second step.
totp(byte[], int, int) - Static method in class com.codename1.security.Otp
  Generates a TOTP code for the current system time with a custom digit count and step size.
totp(byte[], long, int, int, String) - Static method in class com.codename1.security.Otp
  Generates a TOTP code with full control over all parameters.
toTransform() - Method in class com.codename1.ui.geom.AffineTransform
  Converts the transform to a `Transform`
touch() - Method in class com.codename1.gaming.level.TerrainChunk
TouchControls - Class in com.codename1.gaming
  On-screen controls for touch devices: an optional analog `VirtualJoystick` plus any number of `VirtualButton`s.
TOUCHING - Enum constant in enum com.codename1.gaming.physics.box2d.collision.TimeOfImpact.TOIOutputState
TOUCHING_FLAG - Static variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.Contact
touchProxy(int) - Method in class com.codename1.gaming.physics.box2d.collision.broadphase.BroadPhase
toUpperCase() - Method in class java.lang.String
  Converts all of the characters in this String to upper case.
toUpperCase(char) - Static method in class com.codename1.util.regex.RECharacter
toUpperCase(char) - Static method in class java.lang.Character
  Converts the character argument to uppercase; if the character has no uppercase equivalent, the character itself is returned.
toUpperCase(Locale) - Method in class java.lang.String
toURI() - Method in class com.codename1.io.File
  Converts this file to a URI.
toURI() - Method in class com.codename1.io.URL
toURL() - Method in class com.codename1.io.File
  Converts this file to a URL.
toWGS84(BoundingBox) - Method in class com.codename1.maps.Projection
  Converts a projected bounding box to a WGS84 bounding box
toWGS84(Coord) - Method in class com.codename1.maps.Mercator
  Create a Coord(Latitude, Longitude) from the projected Coord
toWGS84(Coord) - Method in class com.codename1.maps.Projection
  Converts a projected coordinate to a WGS84 coordinate
toXml(Object) - Static method in class com.codename1.mapping.Mappers
  Serializes `instance` to XML.
toXML() - Method in class com.codename1.properties.PropertyIndex
  Converts the object to an XML representation
toXML(Element) - Method in class com.codename1.xml.XMLWriter
  returns the XML as a String
toXYSeries() - Method in class com.codename1.charts.models.CategorySeries
  Transforms the category series to an XY series.
toXYSeries() - Method in class com.codename1.charts.models.MultipleCategorySeries
  Transforms the category series to an XY series.
toXYSeries() - Method in class com.codename1.charts.models.RangeCategorySeries
  Transforms the range category series to an XY series.
TR_BL - Enum constant in enum com.codename1.charts.compat.GradientDrawable.Orientation
trackComponentHorizontalPosition(float) - Method in class com.codename1.ui.plaf.RoundRectBorder
  Explicitly sets the horizontal position of the tracking arrow.
trackComponentSide(int) - Method in class com.codename1.ui.plaf.RoundRectBorder
  Explicitly positions the arrow used for component tracking to a particular side of the border.
trackComponentVerticalPosition(float) - Method in class com.codename1.ui.plaf.RoundRectBorder
  Explicitly sets the vertical position of the tracking arrow.
trackEvent(AnalyticsEvent) - Method in class com.codename1.analytics.AbstractAnalyticsProvider
trackEvent(AnalyticsEvent) - Method in interface com.codename1.analytics.AnalyticsProvider
  Records a named event.
trackEvent(AnalyticsEvent) - Method in class com.codename1.analytics.CodenameOneAnalyticsProvider
trackEvent(AnalyticsEvent) - Method in class com.codename1.analytics.FirebaseAnalyticsProvider
trackEvent(AnalyticsEvent) - Method in class com.codename1.analytics.GoogleAnalyticsProvider
trackEvent(AnalyticsEvent) - Method in class com.codename1.analytics.LoggingAnalyticsProvider
trackEvent(AnalyticsEvent) - Method in class com.codename1.analytics.MatomoAnalyticsProvider
trackFileSystem() - Method in class com.codename1.io.Log
  Activates the filesystem tracking of file open/close operations
trackScreen(String, String) - Method in class com.codename1.analytics.AbstractAnalyticsProvider
trackScreen(String, String) - Method in interface com.codename1.analytics.AnalyticsProvider
  Records a screen / page view.
trackScreen(String, String) - Method in class com.codename1.analytics.CodenameOneAnalyticsProvider
trackScreen(String, String) - Method in class com.codename1.analytics.FirebaseAnalyticsProvider
trackScreen(String, String) - Method in class com.codename1.analytics.GoogleAnalyticsProvider
trackScreen(String, String) - Method in class com.codename1.analytics.LegacyAnalyticsProviderAdapter
trackScreen(String, String) - Method in class com.codename1.analytics.LoggingAnalyticsProvider
trackScreen(String, String) - Method in class com.codename1.analytics.MatomoAnalyticsProvider
TRAILING - Static variable in class com.codename1.ui.layouts.GroupLayout
  Possible alignment type.
transceive(byte[]) - Method in class com.codename1.nfc.IsoDep
transceive(byte[]) - Method in class com.codename1.nfc.TagTechnology
  Sends the given raw bytes to the tag and resolves with the response.
transform(Transform) - Method in class com.codename1.ui.geom.GeneralPath
  Transforms the current path in place using the given transform.
transform(Transform) - Method in class com.codename1.ui.Graphics
  Concatenates the given transform to the context's transform.
Transform - Class in com.codename1.gaming.physics.box2d.common
  A transform contains translation and rotation.
Transform - Class in com.codename1.ui
  Encapsulates a 3D transform that can be used in `com.codename1.ui.Graphics` contexts or with `com.codename1.ui.geom.Shape`s to transform in various ways.
Transform() - Constructor for class com.codename1.gaming.physics.box2d.common.Transform
  The default constructor.
Transform(Transform) - Constructor for class com.codename1.gaming.physics.box2d.common.Transform
  Initialize as a copy of another transform.
Transform(Vec2, Rot) - Constructor for class com.codename1.gaming.physics.box2d.common.Transform
  Initialize using a position vector and a rotation matrix.
Transform.NotInvertibleException - Exception Class in com.codename1.ui
transformA - Variable in class com.codename1.gaming.physics.box2d.collision.DistanceInput
transformB - Variable in class com.codename1.gaming.physics.box2d.collision.DistanceInput
transformPoint(float[]) - Method in class com.codename1.ui.Transform
  Transforms a provided point.
transformPoint(float[], float[]) - Method in class com.codename1.ui.Transform
  Transforms a provided point and places the result in the provided array.
transformPoints(int, float[], int, float[], int, int) - Method in class com.codename1.ui.Transform
  Transforms a set of points using the current transform.
Transition - Class in com.codename1.ui.animations
  Represents a transition animation between two forms this class is used internally by Display to play an animation when moving from one form to the next.
Transition() - Constructor for class com.codename1.ui.animations.Transition
TRANSITION_COVER - Static variable in class com.codename1.components.StickyHeaderContainer
  As the next section's header rises into the pinned slot from below it progressively slides on top of the pinned header, covering it from the bottom up while the pinned header stays fixed in the slot.
TRANSITION_FADE - Static variable in class com.codename1.components.StickyHeaderContainer
  Convenience equivalent to `StickyHeaderContainer.TRANSITION_SLIDE` combined with `StickyHeaderContainer.setHeaderFadeOut(boolean)` set to `true`: the pinned header both slides up and fades to transparency as the rising header closes the gap.
TRANSITION_NONE - Static variable in class com.codename1.components.StickyHeaderContainer
  Replace the pinned header without any visible movement of the pinned header.
TRANSITION_SLIDE - Static variable in class com.codename1.components.StickyHeaderContainer
  As the next section's header rises into the pinned slot from below it pushes the pinned header up and out of the slot in sync with the scroll, replacing it once the rising header reaches the top.
translate(double, double) - Method in class com.codename1.maps.Coord
  Create a new Coord object which is translated with the given coordinates
translate(double, double) - Method in class com.codename1.ui.geom.Rectangle2D
translate(float, float) - Method in class com.codename1.charts.compat.Canvas
translate(float, float) - Method in class com.codename1.ui.Transform
translate(float, float, float) - Method in class com.codename1.ui.Transform
  Translates the transform by the specified amounts.
translate(int, int) - Method in class com.codename1.ui.Graphics
  Translates the X/Y location for drawing on the underlying surface.
translate(int, int) - Method in class com.codename1.ui.TextSelection.Char
  Translates the Char box.
translate(int, int) - Method in class com.codename1.ui.TextSelection.Span
  Creates a translated span based on this one.
translate(Coord) - Method in class com.codename1.maps.Coord
  Create a new Coord object which is translated with the given coordinates
translate(Coord, int, int, int) - Method in class com.codename1.maps.providers.MapProvider
  Translates position by [pixelsX, pixelsY] at zoomLevel acordingly to maps scale.
translateMatrix(float, float) - Method in class com.codename1.ui.Graphics
  Translates the coordinate system using the affine transform matrix (as opposed to `#translate(int, int)` which uses a per-Graphics integer accumulator). On every port today `isTranslationSupported() == false`, which means `g.translate(int, int)` is added to draw coordinates before the impl matrix is applied; a subsequent `g.scale()` or `g.rotate()` therefore multiplies the integer translate too. That's surprising when porting code that came from Java2D / AWT where translate composes into the matrix the same way as scale and rotate.
translateMM(float, boolean, Container) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
  Translates the inset by delta millimetres.
translateMM(float, float, boolean, Container) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
  Shifts the constraint by the specified number of millimetres while maintaining the same units.
translatePixels(int, boolean, Container) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
  Translates the inset by delta pixels.
translatePixels(int, int, boolean, Container) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint
  Shifts the constraint by the specified number of pixels while maintaining the same units.
translateSortedRowToModelRow(int) - Method in class com.codename1.ui.table.Table
  If the table is sorted returns the position of the row in the actual underlying model
translateX - Variable in class com.codename1.ui.scene.Node
  X-translation to apply to the node.
translateY - Variable in class com.codename1.ui.scene.Node
  Y-translation to apply to the node.
translateZ - Variable in class com.codename1.ui.scene.Node
  Z-translation to apply to the node.
translation(float, float, float) - Static method in class com.codename1.gpu.Matrix4
  Returns a translation matrix.
TRANSPARENCY - Static variable in class com.codename1.ui.plaf.Style
  Transparency attribute name for the theme hashtable
transparent() - Static method in class com.codename1.gpu.RenderState
  Returns a render state suitable for alpha blended, non depth writing transparent geometry.
TRANSPORT_ERROR - Static variable in exception class com.codename1.io.oidc.OidcException
  Generic transport / network failure.
TRANSPORT_ERROR - Static variable in exception class com.codename1.io.webauthn.WebAuthnException
  Generic transport / network failure (e.g. while POSTing the registration or assertion response to your relying-party server).
Tree - Class in com.codename1.ui.tree
  The `Tree` component allows constructing simple tree component hierarchies that can be expanded seamlessly with no limit.
Tree() - Constructor for class com.codename1.ui.tree.Tree
  Constructor for usage by GUI builder and automated tools, normally one should use the version that accepts the model
Tree(TreeModel) - Constructor for class com.codename1.ui.tree.Tree
  Construct a tree with the given tree model
Tree.TreeState - Interface in com.codename1.ui.tree
  A marker interface used for Tree state returned from `#getTreeState()` and passed to `#setTreeState(com.codename1.ui.tree.Tree.TreeState)` for retaining state in a Tree when the model is changed.
treeCallback(int) - Method in interface com.codename1.gaming.physics.box2d.callbacks.TreeCallback
  Callback from a query request.
treeCallback(int) - Method in class com.codename1.gaming.physics.box2d.collision.broadphase.BroadPhase
  This is called from DynamicTree::query when we are gathering pairs.
TreeCallback - Interface in com.codename1.gaming.physics.box2d.callbacks
  callback for `DynamicTree`
TreeMap<K,V> - Class in java.util
  TreeMap is an implementation of SortedMap.
TreeMap() - Constructor for class java.util.TreeMap
  Constructs a new empty `TreeMap` instance.
TreeMap(Comparator) - Constructor for class java.util.TreeMap
  Constructs a new empty `TreeMap` instance with the specified comparator.
TreeMap(Map) - Constructor for class java.util.TreeMap
  Constructs a new `TreeMap` instance containing the mappings from the specified map and using natural ordering.
TreeMap(SortedMap) - Constructor for class java.util.TreeMap
  Constructs a new `TreeMap` instance containing the mappings from the specified SortedMap and using the same comparator.
TreeModel - Interface in com.codename1.ui.tree
  Arranges tree node objects, a node can essentially be anything and it will be displayed in a hierarchy using the `com.codename1.ui.tree.Tree`
TreeNodeStack(int) - Constructor for class com.codename1.gaming.physics.box2d.collision.broadphase.DynamicTree.TreeNodeStack
TreeRayCastCallback - Interface in com.codename1.gaming.physics.box2d.callbacks
  callback for `DynamicTree`
TreeSet<E> - Class in java.util
  TreeSet is an implementation of SortedSet.
TreeSet() - Constructor for class java.util.TreeSet
  Constructs a new empty instance of `TreeSet` which uses natural ordering.
TreeSet(Collection) - Constructor for class java.util.TreeSet
  Constructs a new instance of `TreeSet` which uses natural ordering and containing the unique elements in the specified collection.
TreeSet(Comparator) - Constructor for class java.util.TreeSet
  Constructs a new empty instance of `TreeSet` which uses the specified comparator.
TreeSet(SortedSet) - Constructor for class java.util.TreeSet
  Constructs a new instance of `TreeSet` containing the elements of the specified SortedSet and using the same Comparator.
TRIANGLE - Enum constant in enum com.codename1.charts.views.PointStyle
TRIANGLE_STRIP - Enum constant in enum com.codename1.gpu.PrimitiveType
  A connected triangle strip sharing edges between consecutive triangles.
TRIANGLES - Enum constant in enum com.codename1.gpu.PrimitiveType
  A list of independent triangles, three vertices per triangle.
triggerSelectionAt(TextSelection, int, int) - Method in interface com.codename1.ui.TextSelection.TextSelectionSupport
  Trigger a text selection at a given point.
trim() - Method in class java.lang.String
  Removes white space from both ends of this string.
trimToSize() - Method in class com.codename1.util.CStringBuilder
  Trims off any extra capacity beyond the current length.
trimToSize() - Method in class java.lang.StringBuffer
trimToSize() - Method in class java.lang.StringBuilder
trimToSize() - Method in class java.util.ArrayList
  Sets the capacity of this `ArrayList` to be the same as the current size.
trimToSize() - Method in class java.util.Vector
  Sets the capacity of this vector to be the same as the size.
TRUE - Static variable in class java.lang.Boolean
  The Boolean object corresponding to the primitive value true.
TtsOptions - Class in com.codename1.media
  Tuning knobs for `TextToSpeech.speak(String, TtsOptions)`.
TtsOptions() - Constructor for class com.codename1.media.TtsOptions
TUESDAY - Static variable in class java.util.Calendar
  Value of the DAY_OF_WEEK field indicating Tuesday.
TWITTER_SEARCH - Static variable in class com.codename1.l10n.DateFormatPatterns
  Pattern for parsing/formatting Twitter search timestamp.
TWITTER_TIMELINE - Static variable in class com.codename1.l10n.DateFormatPatterns
  Pattern for parsing/formatting Twitter timeline timestamp.
TwitterRESTService - Class in com.codename1.io.services
  Calls to the Twitter REST API can be performed via this class although currently support for authentication isn't implemented due to the transition to oAuth instead of basic authentication.
TwitterRESTService(String) - Constructor for class com.codename1.io.services.TwitterRESTService
  The constructor accepts the method to invoke
TwitterRESTService(String, boolean) - Constructor for class com.codename1.io.services.TwitterRESTService
  The constructor accepts the method to invoke
TwitterRESTService(String, String, boolean) - Constructor for class com.codename1.io.services.TwitterRESTService
  The constructor accepts the method to invoke
TWO_D - Enum constant in enum com.codename1.gaming.level.GameLevel.Mode
  Orthographic 2D: tile layers + sprites in pixel space.
TWOPI - Static variable in class com.codename1.gaming.physics.box2d.common.MathUtils
twoWay() - Element in annotation type com.codename1.annotations.Bind
  When false the binding is one-way (model -> component only).
type - Variable in class com.codename1.gaming.physics.box2d.collision.Manifold
type - Variable in class com.codename1.gaming.physics.box2d.dynamics.BodyDef
  The body type: static, kinematic, or dynamic.
type - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.JointDef
  The joint type is set automatically for concrete joint types.
type() - Element in annotation type com.codename1.annotations.Column
  Optional explicit SQL type.
type() - Method in interface com.codename1.binding.Binder
  The class this binder handles.
type() - Method in interface com.codename1.mapping.Mapper
  The class this mapper handles.
type() - Method in interface com.codename1.orm.Dao
  The entity class this dao handles.
type() - Method in class java.lang.invoke.CallSite
type() - Method in class java.lang.invoke.MethodHandle
type(int) - Method in class com.codename1.push.PushBuilder
  Sets the type of the push notification.
Type - Interface in java.lang.reflect
TYPE - Enum constant in enum java.lang.annotation.ElementType
TYPE - Static variable in class com.codename1.charts.views.BarChart
  The constant to identify this chart type.
TYPE - Static variable in class com.codename1.charts.views.BubbleChart
  The constant to identify this chart type.
TYPE - Static variable in class com.codename1.charts.views.CubicLineChart
  The chart type.
TYPE - Static variable in class com.codename1.charts.views.LineChart
  The constant to identify this chart type.
TYPE - Static variable in class com.codename1.charts.views.RangeBarChart
  The chart type.
TYPE - Static variable in class com.codename1.charts.views.RangeStackedBarChart
  The chart type.
TYPE - Static variable in class com.codename1.charts.views.ScatterChart
  The constant to identify this chart type.
TYPE - Static variable in class com.codename1.charts.views.TimeChart
  /** The constant to identify this chart type.
TYPE - Static variable in class java.lang.Byte
TYPE - Static variable in class java.lang.Double
TYPE - Static variable in class java.lang.Integer
TYPE - Static variable in class java.lang.Long
TYPE - Static variable in class java.lang.Void
TYPE_ACCELEROMETER - Static variable in class com.codename1.sensors.MotionSensorManager
  Accelerometer including the effect of gravity, in meters per second squared.
TYPE_ALARM - Static variable in class com.codename1.ui.Dialog
  Constant indicating the type of alert to indicate the sound to play or icon if none are explicitly set
TYPE_BACKGROUND - Static variable in class com.codename1.maps.vector.StyleLayer
  A full-viewport background fill.
TYPE_BOOLEAN - Static variable in class com.codename1.io.WebServiceProxyCall
  Web protocol argument/return type
TYPE_BOOLEAN_ARRAY - Static variable in class com.codename1.io.WebServiceProxyCall
  Web protocol argument/return type
TYPE_BOOLEAN_OBJECT - Static variable in class com.codename1.io.WebServiceProxyCall
  Web protocol argument/return type
TYPE_BUTTON - Static variable in interface com.codename1.ui.layouts.mig.ComponentWrapper
TYPE_BYTE - Static variable in class com.codename1.io.WebServiceProxyCall
  Web protocol argument/return type
TYPE_BYTE_ARRAY - Static variable in class com.codename1.io.WebServiceProxyCall
  Web protocol argument/return type
TYPE_BYTE_OBJECT - Static variable in class com.codename1.io.WebServiceProxyCall
  Web protocol argument/return type
TYPE_CHAR - Static variable in class com.codename1.io.WebServiceProxyCall
  Web protocol argument/return type
TYPE_CHAR_ARRAY - Static variable in class com.codename1.io.WebServiceProxyCall
  Web protocol argument/return type
TYPE_CHARACTER_OBJECT - Static variable in class com.codename1.io.WebServiceProxyCall
  Web protocol argument/return type
TYPE_CHECK_BOX - Static variable in interface com.codename1.ui.layouts.mig.ComponentWrapper
TYPE_COMBO_BOX - Static variable in interface com.codename1.ui.layouts.mig.ComponentWrapper
TYPE_CONFIRMATION - Static variable in class com.codename1.ui.Dialog
  Constant indicating the type of alert to indicate the sound to play or icon if none are explicitly set
TYPE_CONTAINER - Static variable in interface com.codename1.ui.layouts.mig.ComponentWrapper
TYPE_CSS - Static variable in class com.codename1.ui.html.DocumentInfo
  Indicates that the request is for a CSS file
TYPE_DOUBLE - Static variable in class com.codename1.io.WebServiceProxyCall
  Web protocol argument/return type
TYPE_DOUBLE_ARRAY - Static variable in class com.codename1.io.WebServiceProxyCall
  Web protocol argument/return type
TYPE_DOUBLE_OBJECT - Static variable in class com.codename1.io.WebServiceProxyCall
  Web protocol argument/return type
TYPE_ERASER - Static variable in class com.codename1.ui.events.PointerEvent
  The interaction came from the eraser end of a stylus.
TYPE_ERROR - Static variable in class com.codename1.ui.Dialog
  Constant indicating the type of alert to indicate the sound to play or icon if none are explicitly set
TYPE_EXTERNALIABLE - Static variable in class com.codename1.io.WebServiceProxyCall
  Web protocol argument/return type
TYPE_FILE - Static variable in class com.codename1.share.SharedContent
  Item type: a file, exposed as a `FileSystemStorage` path.
TYPE_FILL - Static variable in class com.codename1.maps.vector.StyleLayer
  Filled (and optionally stroked) polygons.
TYPE_FLIP_FACE_DOWN - Static variable in class com.codename1.sensors.GestureEvent
  The device was turned face down (screen towards the ground).
TYPE_FLIP_FACE_UP - Static variable in class com.codename1.sensors.GestureEvent
  The device was turned face up (screen towards the sky).
TYPE_FLOAT - Static variable in class com.codename1.io.WebServiceProxyCall
  Web protocol argument/return type
TYPE_FLOAT_ARRAY - Static variable in class com.codename1.io.WebServiceProxyCall
  Web protocol argument/return type
TYPE_FLOAT_OBJECT - Static variable in class com.codename1.io.WebServiceProxyCall
  Web protocol argument/return type
TYPE_FREE_FALL - Static variable in class com.codename1.sensors.GestureEvent
  The device is in free fall (near weightlessness was detected).
TYPE_GRAVITY - Static variable in class com.codename1.sensors.MotionSensorManager
  The gravity vector in meters per second squared.
TYPE_GYROSCOPE - Static variable in class com.codename1.sensors.MotionSensorManager
  Rate of rotation around the three axes in radians per second.
TYPE_HTML - Static variable in class com.codename1.ui.html.DocumentInfo
  Indicates that the request is for a page
TYPE_IDENTITY - Static variable in class com.codename1.ui.Transform
  Constant for transform type.
TYPE_IMAGE - Static variable in class com.codename1.share.SharedContent
  Item type: an image, exposed as a `FileSystemStorage` path.
TYPE_IMAGE - Static variable in class com.codename1.ui.html.DocumentInfo
  Indicates that the request is for an image
TYPE_IMAGE - Static variable in interface com.codename1.ui.layouts.mig.ComponentWrapper
TYPE_INFO - Static variable in class com.codename1.ui.Dialog
  Constant indicating the type of alert to indicate the sound to play or icon if none are explicitly set
TYPE_INT - Static variable in class com.codename1.io.WebServiceProxyCall
  Web protocol argument/return type
TYPE_INT_ARRAY - Static variable in class com.codename1.io.WebServiceProxyCall
  Web protocol argument/return type
TYPE_INTEGER_OBJECT - Static variable in class com.codename1.io.WebServiceProxyCall
  Web protocol argument/return type
TYPE_LABEL - Static variable in interface com.codename1.ui.layouts.mig.ComponentWrapper
TYPE_LINE - Static variable in class com.codename1.maps.vector.StyleLayer
  Stroked lines.
TYPE_LINEAR_ACCELERATION - Static variable in class com.codename1.sensors.MotionSensorManager
  Acceleration with the effect of gravity removed, in meters per second squared.
TYPE_LIST - Static variable in interface com.codename1.ui.layouts.mig.ComponentWrapper
TYPE_LONG - Static variable in class com.codename1.io.WebServiceProxyCall
  Web protocol argument/return type
TYPE_LONG_ARRAY - Static variable in class com.codename1.io.WebServiceProxyCall
  Web protocol argument/return type
TYPE_LONG_OBJECT - Static variable in class com.codename1.io.WebServiceProxyCall
  Web protocol argument/return type
TYPE_MAGNETOMETER - Static variable in class com.codename1.sensors.MotionSensorManager
  The ambient magnetic field in microtesla.
TYPE_MOUSE - Static variable in class com.codename1.ui.events.PointerEvent
  The interaction came from a mouse or trackpad.
TYPE_NONE - Static variable in class com.codename1.ui.Dialog
  Constant indicating the type of alert to indicate the sound to play or icon if none are explicitly set
TYPE_ORIENTATION - Static variable in class com.codename1.sensors.MotionSensorManager
  Device orientation as azimuth, pitch and roll in radians.
TYPE_PANEL - Static variable in interface com.codename1.ui.layouts.mig.ComponentWrapper
TYPE_PICK_UP - Static variable in class com.codename1.sensors.GestureEvent
  The device was picked up from a resting position.
TYPE_PLATFORM - Static variable in class com.codename1.gaming.level.TerrainFeature
TYPE_PROGRESS_BAR - Static variable in interface com.codename1.ui.layouts.mig.ComponentWrapper
TYPE_PUBLIC_KEY - Static variable in class com.codename1.io.webauthn.PublicKeyCredential
  Credential type -- always `"public-key"` for WebAuthn.
TYPE_RAMP - Static variable in class com.codename1.gaming.level.TerrainFeature
TYPE_SCALE - Static variable in class com.codename1.ui.Transform
  Constant for transform type.
TYPE_SCROLL_BAR - Static variable in interface com.codename1.ui.layouts.mig.ComponentWrapper
TYPE_SCROLL_PANE - Static variable in interface com.codename1.ui.layouts.mig.ComponentWrapper
TYPE_SEPARATOR - Static variable in interface com.codename1.ui.layouts.mig.ComponentWrapper
TYPE_SHAKE - Static variable in class com.codename1.sensors.GestureEvent
  The device was shaken back and forth.
TYPE_SHORT - Static variable in class com.codename1.io.WebServiceProxyCall
  Web protocol argument/return type
TYPE_SHORT_ARRAY - Static variable in class com.codename1.io.WebServiceProxyCall
  Web protocol argument/return type
TYPE_SHORT_OBJECT - Static variable in class com.codename1.io.WebServiceProxyCall
  Web protocol argument/return type
TYPE_SLIDER - Static variable in interface com.codename1.ui.layouts.mig.ComponentWrapper
TYPE_SPINNER - Static variable in interface com.codename1.ui.layouts.mig.ComponentWrapper
TYPE_STRING - Static variable in class com.codename1.io.WebServiceProxyCall
  Web protocol argument/return type
TYPE_STRING_ARRAY - Static variable in class com.codename1.io.WebServiceProxyCall
  Web protocol argument/return type
TYPE_STYLUS - Static variable in class com.codename1.ui.events.PointerEvent
  The interaction came from a stylus or pen (Apple Pencil, S-Pen, Surface Pen and similar).
TYPE_SYMBOL - Static variable in class com.codename1.maps.vector.StyleLayer
  Text labels placed at point/centroid positions.
TYPE_TABBED_PANE - Static variable in interface com.codename1.ui.layouts.mig.ComponentWrapper
TYPE_TABLE - Static variable in interface com.codename1.ui.layouts.mig.ComponentWrapper
TYPE_TEXT - Static variable in class com.codename1.share.SharedContent
  Item type: plain text.
TYPE_TEXT_AREA - Static variable in interface com.codename1.ui.layouts.mig.ComponentWrapper
TYPE_TEXT_FIELD - Static variable in interface com.codename1.ui.layouts.mig.ComponentWrapper
TYPE_TILT_BACKWARD - Static variable in class com.codename1.sensors.GestureEvent
  The top of the device was tilted towards the user (pitched backward).
TYPE_TILT_FORWARD - Static variable in class com.codename1.sensors.GestureEvent
  The top of the device was tilted away from the user (pitched forward).
TYPE_TILT_LEFT - Static variable in class com.codename1.sensors.GestureEvent
  The device was tilted to the left (top edge rotating towards the user's left hand).
TYPE_TILT_RIGHT - Static variable in class com.codename1.sensors.GestureEvent
  The device was tilted to the right.
TYPE_TOUCH - Static variable in class com.codename1.ui.events.PointerEvent
  The interaction came from a finger on a touch screen.
TYPE_TRANSLATION - Static variable in class com.codename1.ui.Transform
  Constant for transform type.
TYPE_TREE - Static variable in interface com.codename1.ui.layouts.mig.ComponentWrapper
TYPE_UNKNOWN - Static variable in class com.codename1.ui.events.PointerEvent
  The pointing device could not be determined.
TYPE_UNKNOWN - Static variable in interface com.codename1.ui.layouts.mig.ComponentWrapper
TYPE_UNKNOWN - Static variable in class com.codename1.ui.Transform
  Constant for transform type.
TYPE_UNSET - Static variable in interface com.codename1.ui.layouts.mig.ComponentWrapper
TYPE_URL - Static variable in class com.codename1.share.SharedContent
  Item type: a URL (delivered as text).
TYPE_VOID - Static variable in class com.codename1.io.WebServiceProxyCall
  Web protocol argument/return type
TYPE_WALL - Static variable in class com.codename1.gaming.level.TerrainFeature
TYPE_WARNING - Static variable in class com.codename1.ui.Dialog
  Constant indicating the type of alert to indicate the sound to play or icon if none are explicitly set
typeA - Variable in class com.codename1.gaming.physics.box2d.collision.ContactID
typeB - Variable in class com.codename1.gaming.physics.box2d.collision.ContactID

## U

UiBinding - Class in com.codename1.properties
  The binding framework can implicitly bind UI elements to properties, this allow seamless model to UI mapping.
UiBinding() - Constructor for class com.codename1.properties.UiBinding
UiBinding.Binding - Class in com.codename1.properties
  Binding allows us to have commit/auto-commit mode.
UiBinding.BooleanConverter - Class in com.codename1.properties
  Converts the source value to a Boolean.
UiBinding.BoundTableModel - Class in com.codename1.properties
  Implements table model binding, this is implemented as a class to allow additional features such as adding/removing rows
UiBinding.CheckBoxRadioSelectionAdapter<PropertyType> - Class in com.codename1.properties
  Adapts a `com.codename1.ui.CheckBox` or `com.codename1.ui.RadioButton` to binding
UiBinding.ComponentAdapter<PropertyType, ComponentType> - Class in com.codename1.properties
  Adapters can be extended to allow any component to bind to a property via a converter
UiBinding.DateConverter - Class in com.codename1.properties
  Converts the source value to a Date.
UiBinding.DoubleConverter - Class in com.codename1.properties
  Converts the source value to a Double.
UiBinding.FloatConverter - Class in com.codename1.properties
  Converts the source value to a Float.
UiBinding.IntegerConverter - Class in com.codename1.properties
  Converts the source value to an Integer.
UiBinding.LongConverter - Class in com.codename1.properties
  Converts the source value to a Long.
UiBinding.MappingConverter - Class in com.codename1.properties
  Maps values to other values for conversion in a similar way to a Map this is pretty useful for API's like picker where we have a list of Strings and we might want a list of other objects to match every string
UiBinding.ObjectConverter - Class in com.codename1.properties
  Object converter can convert an object from one type to another e.g.
UiBinding.PickerAdapter<PropertyType> - Class in com.codename1.properties
  Adapts a `com.codename1.ui.spinner.Picker` to binding
UiBinding.RadioListAdapter<PropertyType> - Class in com.codename1.properties
  Adapts a set of `com.codename1.ui.RadioButton` to a selection within a list of values
UiBinding.StringConverter - Class in com.codename1.properties
  Converts the source value to a String.
UiBinding.TextAreaAdapter<PropertyType> - Class in com.codename1.properties
  Adapts a `com.codename1.ui.TextArea` (and it's subclass `com.codename1.ui.TextField` to binding
UiBinding.TextComponentAdapter<PropertyType> - Class in com.codename1.properties
  Adapts a `com.codename1.ui.TextComponent` to binding
UIBuilder - Class in com.codename1.ui.util
  The UI builder can create a user interface based on the UI designed in the resource editor and allows us to bind to said UI.
UIBuilder() - Constructor for class com.codename1.ui.util.UIBuilder
UIDLEN - Static variable in class com.codename1.io.tar.TarHeader
UIFragment - Class in com.codename1.ui
  Encapsulates an XML or JSON template for a UI component hierarchy.
UIFragment.ComponentFactory - Interface in com.codename1.ui
  A factory for converting XML elements to Components.
UIFragment.DefaultComponentFactory - Class in com.codename1.ui
  Default component factory that is used in templates.
uiid(boolean) - Method in class com.codename1.ui.plaf.RoundBorder
  Uses the style of the components UIID to draw the background of the border, this effectively overrides all other style settings but allows the full power of UIID drawing including gradients, background images etc.
UIID - Enum constant in enum com.codename1.binding.BindAttr
  `getUIID` / `setUIID`.
UIID - Enum constant in enum com.codename1.ui.validation.Validator.HighlightMode
UIID_AND_EMBLEM - Enum constant in enum com.codename1.ui.validation.Validator.HighlightMode
UIManager - Class in com.codename1.ui.plaf
  Central point singleton managing the look of the application, this class allows us to customize the styles (themes) as well as the look instance.
UIMutation(Container, ComponentAnimation) - Constructor for class com.codename1.ui.animations.ComponentAnimation.UIMutation
  Creates a new UIMutation which mutates the given container with the provided animation.
UITimer - Class in com.codename1.ui.util
  Simple timer callback that is invoked on the CodenameOne EDT thread rather than on a separate thread.
UITimer() - Constructor for class com.codename1.ui.util.UITimer
  This constructor is useful when deriving this class to implement a timer.
UITimer(Runnable) - Constructor for class com.codename1.ui.util.UITimer
  Constructor that accepts a runnable to invoke on timer elapse
ulp(double) - Static method in class com.codename1.util.MathUtil
  Returns the size of an ulp (units in the last place) of the argument.
UNABLE - Static variable in class com.codename1.ui.layouts.mig.UnitConverter
  Value to return if this converter can not handle the `unit` sent in as an argument to the convert method.
UNAMELEN - Static variable in class com.codename1.io.tar.TarHeader
UnaryOperator<T> - Interface in java.util.function
UNASSIGNED - Static variable in class com.codename1.util.regex.RECharacter
unbind() - Method in class com.codename1.components.FloatingActionButton
  Removes the floating action button from its parent
unbind(PropertyBase) - Static method in class com.codename1.properties.UiBinding
  Allows us to unbind the property from binding, this is equivalent to calling `com.codename1.properties.UiBinding.Binding#disconnect()` on all bindings...
unbind(PropertyBusinessObject) - Static method in class com.codename1.properties.UiBinding
  Unbinds all the properties within the business object
unbindProperty(String, BindTarget) - Method in class com.codename1.ui.CheckBox
  Removes a bind target from the given property name
unbindProperty(String, BindTarget) - Method in class com.codename1.ui.Component
  Removes a bind target from the given property name
unbindProperty(String, BindTarget) - Method in class com.codename1.ui.Label
  Removes a bind target from the given property name
unbindProperty(String, BindTarget) - Method in class com.codename1.ui.RadioButton
  Removes a bind target from the given property name
unbindProperty(String, BindTarget) - Method in class com.codename1.ui.TextArea
  Removes a bind target from the given property name
unbindStateFrom(Button) - Method in class com.codename1.ui.Button
  Unbinds the state of this button from another button.
unbufferMove(int) - Method in class com.codename1.gaming.physics.box2d.collision.broadphase.BroadPhase
undecorate(V) - Method in interface com.codename1.components.ButtonList.Decorator
undecorateComponent(Component) - Method in class com.codename1.components.ButtonList
  Undecorates buttons.
undecorateComponent(Component) - Method in class com.codename1.components.CheckBoxList
undecorateComponent(Component) - Method in class com.codename1.components.RadioButtonList
undecorateComponent(Component) - Method in class com.codename1.components.SwitchList
UNDEFINED - Enum constant in enum com.codename1.ui.BrowserComponent.JSType
underline() - Method in class com.codename1.ui.RichTextArea
  Toggles underline styling on the current selection.
undo() - Method in class com.codename1.ui.RichTextArea
  Undoes the last editing operation.
UNEDITABLE - Static variable in class com.codename1.ui.TextArea
  Indicates that editing is currently disallowed.
unHighlightDate(Date) - Method in class com.codename1.ui.Calendar
  Un-highlights dates on the calendar by removing the highlighting uiid.
unHighlightDates(Collection) - Method in class com.codename1.ui.Calendar
  Un-highlights dates on the calendar by removing the highlighting uiid.
uninstall() - Method in class com.codename1.ui.plaf.LookAndFeel
  Invoked when a look and feel is removed, allows a look and feel to release resources related to binding components.
uninstall(NetworkManager) - Method in class com.codename1.io.NetworkTypePlatform
  Tear down the watcher installed by `install`.
unInstallMenuBar() - Method in class com.codename1.ui.MenuBar
  Removes the MenuBar from the parent Form
unInstallMenuBar() - Method in class com.codename1.ui.SideMenuBar
  Removes the MenuBar from the parent Form
unit(byte) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
  Sets the unit for this constraint.
UNIT_AUTO - Static variable in class com.codename1.ui.layouts.LayeredLayout
  Unit used for insets.
UNIT_BASELINE - Static variable in class com.codename1.ui.layouts.LayeredLayout
  Unit used for insets.
UNIT_DIPS - Static variable in class com.codename1.ui.layouts.LayeredLayout
  Unit used for insets.
UNIT_EM - Static variable in class com.codename1.ui.plaf.CSSBorder
  Constant for unit em
UNIT_INHERIT - Static variable in class com.codename1.ui.plaf.StyleParser
UNIT_MM - Static variable in class com.codename1.ui.plaf.CSSBorder
  Constant for unit mm
UNIT_PERCENT - Static variable in class com.codename1.ui.layouts.LayeredLayout
  Unit used for insets.
UNIT_PERCENT - Static variable in class com.codename1.ui.plaf.CSSBorder
  Constant for unit %
UNIT_PIXELS - Static variable in class com.codename1.ui.layouts.LayeredLayout
  Unit used for insets.
UNIT_PIXELS - Static variable in class com.codename1.ui.plaf.CSSBorder
  Constant for unit px
UNIT_TYPE_DIPS - Static variable in class com.codename1.ui.plaf.Style
  Indicates the unit type for padding/margin in device independent pixels.
UNIT_TYPE_PIXELS - Static variable in class com.codename1.ui.plaf.Style
  Indicates the unit type for padding/margin, the default is in device specific pixels
UNIT_TYPE_REM - Static variable in class com.codename1.ui.plaf.Style
  Indicates the unit type for padding/margin relative to the font size of the default font.
UNIT_TYPE_SCREEN_PERCENTAGE - Static variable in class com.codename1.ui.plaf.Style
  Indicates the unit type for padding/margin in percentage of the size of the screen
UNIT_TYPE_VH - Static variable in class com.codename1.ui.plaf.Style
  Indicates the unit type for padding/margin as a percentage of the screen height.
UNIT_TYPE_VMAX - Static variable in class com.codename1.ui.plaf.Style
  Indicates the unit type for padding/margin as a percentage the maximum of screen width and height.
UNIT_TYPE_VMIN - Static variable in class com.codename1.ui.plaf.Style
  Indicates the unit type for padding/margin as a percentage the minimum of screen width and height.
UNIT_TYPE_VW - Static variable in class com.codename1.ui.plaf.Style
  Indicates the unit type for padding/margin as a percentage of the screen width.
UnitConverter - Class in com.codename1.ui.layouts.mig
UnitConverter() - Constructor for class com.codename1.ui.layouts.mig.UnitConverter
UnitTest - Interface in com.codename1.testing
  A Codename One unit test interface, you would normally like to derive from AbstractTest which is less verbose and contains many helper methods.
UnitValue - Class in com.codename1.ui.layouts.mig
UnitValue(float) - Constructor for class com.codename1.ui.layouts.mig.UnitValue
UnitValue(float, int, String) - Constructor for class com.codename1.ui.layouts.mig.UnitValue
Unknown - Enum constant in enum com.codename1.media.AsyncMedia.MediaErrorType
UNKNOWN - Enum constant in enum com.codename1.ai.LlmException.ErrorType
  Any failure that doesn't fit the categories above (e.g. JSON parsing of the response failed).
UNKNOWN - Enum constant in enum com.codename1.gaming.physics.box2d.collision.TimeOfImpact.TOIOutputState
UNKNOWN - Enum constant in enum com.codename1.gaming.physics.box2d.dynamics.joints.JointType
UNKNOWN - Enum constant in enum com.codename1.io.wifi.WiFiSecurity
  Unknown or platform did not report a security mode.
UNKNOWN - Enum constant in enum com.codename1.nfc.NfcError
  Anything not covered by the more specific codes.
UNKNOWN - Enum constant in enum com.codename1.security.BiometricError
  Anything not covered by the more specific codes.
UNKNOWN_AID - Enum constant in enum com.codename1.nfc.NfcError
  HCE-specific: the requested AID is not the one registered for this service, or the terminal addressed an unknown AID.
UNLIT - Enum constant in enum com.codename1.gpu.Material.Type
  Flat, unlit shading.
unload() - Method in class com.codename1.gaming.SoundEffect
  Releases this effect's buffers from the pool.
unloadSound(Object) - Method in interface com.codename1.media.SoundPoolPeer
  Releases a single loaded sound and its buffers.
unlock() - Method in class com.codename1.ui.animations.Timeline
  This callback indicates that a component pointing at this image is now deinitilized This method may be invoked multiple times.
unlock() - Method in class com.codename1.ui.EncodedImage
  This callback indicates that a component pointing at this image is now deinitilized This method may be invoked multiple times.
unlock() - Method in class com.codename1.ui.Image
  This callback indicates that a component pointing at this image is now deinitilized This method may be invoked multiple times.
unlock() - Method in class com.codename1.ui.plaf.Border
  This callback indicates that a component pointing at this border is now deinitilized This method may be invoked multiple times.
unlock() - Method in class com.codename1.ui.URLImage
  Block this method from external callers as it might break the functionality
unlockOrientation() - Static method in class com.codename1.ui.CN
  This is the reverse method for lock orientation allowing orientation lock to be disabled
unlockOrientation() - Method in class com.codename1.ui.Display
  This is the reverse method for lock orientation allowing orientation lock to be disabled
unmodifiableCollection(Collection) - Static method in class java.util.Collections
  Returns a wrapper on the specified collection which throws an `UnsupportedOperationException` whenever an attempt is made to modify the collection.
unmodifiableList(List) - Static method in class java.util.Collections
  Returns a wrapper on the specified list which throws an `UnsupportedOperationException` whenever an attempt is made to modify the list.
unmodifiableMap(Map) - Static method in class java.util.Collections
  Returns a wrapper on the specified map which throws an `UnsupportedOperationException` whenever an attempt is made to modify the map.
unmodifiableSet(Set) - Static method in class java.util.Collections
  Returns a wrapper on the specified set which throws an `UnsupportedOperationException` whenever an attempt is made to modify the set.
unmodifiableSortedMap(SortedMap) - Static method in class java.util.Collections
  Returns a wrapper on the specified sorted map which throws an `UnsupportedOperationException` whenever an attempt is made to modify the sorted map.
unmodifiableSortedSet(SortedSet) - Static method in class java.util.Collections
  Returns a wrapper on the specified sorted set which throws an `UnsupportedOperationException` whenever an attempt is made to modify the sorted set.
unpackBytesInterleaved3(byte[], int, byte[], byte[], byte[], int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
unpackBytesInterleaved3(byte[], int, byte[], int, int, int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
unpackBytesInterleaved4(byte[], int, byte[], byte[], byte[], byte[], int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
unpackBytesInterleaved4(byte[], int, byte[], int, int, int, int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
unpackLookupBytesInterleaved4(byte[], byte[], int, byte[], byte[], byte[], byte[], int) - Method in class com.codename1.util.Simd
  Unpacks interleaved bytes, looks each byte up in the provided table, stores the looked-up values into separate lane arrays, and returns the bitwise OR of all written values.
unpackLookupBytesInterleaved4(byte[], byte[], int, byte[], int, int, int, int, int) - Method in class com.codename1.util.Simd
  Unpacks interleaved bytes, looks each byte up in the provided table, stores the looked-up values into virtual lane ranges in a destination array, and returns the bitwise OR of all written values.
unpackUnsignedByteToInt(byte[], int[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
unpackUnsignedByteToInt(byte[], int, int[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
unpackUnsignedByteToIntInterleaved3(byte[], int, int[], int, int, int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
unpublish() - Method in class com.codename1.io.bonjour.BonjourPublisher
  Removes the advertisement.
unreflect(Object) - Method in class java.lang.invoke.MethodHandles.Lookup
unreflectConstructor(Object) - Method in class java.lang.invoke.MethodHandles.Lookup
unreflectGetter(Object) - Method in class java.lang.invoke.MethodHandles.Lookup
unreflectSetter(Object) - Method in class java.lang.invoke.MethodHandles.Lookup
unreflectSpecial(Object, Class) - Method in class java.lang.invoke.MethodHandles.Lookup
unregisterBinding(NotifiableBinding) - Static method in class com.codename1.binding.Binders
  Inverse of `registerBinding`.
unregisterHostCardEmulationService() - Method in class com.codename1.nfc.Nfc
  Removes a previously registered HCE service.
UNRELATED - Static variable in class com.codename1.ui.layouts.LayoutStyle
  Possible argument to getPreferredGap.
unsubscribe(String) - Method in class com.codename1.payment.CommerceManager
unsubscribe(String) - Method in class com.codename1.payment.Purchase
  Cancels the subscription to a given SKU
unsubscribeFromPushTopic(String) - Method in class com.codename1.ui.Display
  Unsubscribes the device from a push topic.
unsubscribeFromTopic(String) - Static method in class com.codename1.push.Push
  Unsubscribes this device from a previously subscribed push topic.
UNSUPPORTED_TAG - Enum constant in enum com.codename1.nfc.NfcError
  Tag was discovered but reports a technology that the requested operation does not support (e.g.
UnsupportedEncodingException - Exception Class in java.io
  The Character Encoding is not supported.
UnsupportedEncodingException() - Constructor for exception class java.io.UnsupportedEncodingException
  Constructs an UnsupportedEncodingException without a detail message.
UnsupportedEncodingException(String) - Constructor for exception class java.io.UnsupportedEncodingException
  Constructs an UnsupportedEncodingException with a detail message.
UnsupportedOperationException - Exception Class in java.lang
UnsupportedOperationException() - Constructor for exception class java.lang.UnsupportedOperationException
UnsupportedOperationException(String) - Constructor for exception class java.lang.UnsupportedOperationException
unwrap() - Method in class java.lang.invoke.MethodType
update() - Method in class com.codename1.ui.TextSelection
  Updates the text selected spans based on the selected bounds.
update(byte) - Method in class com.codename1.security.Hash
  Feeds a single byte into the running hash.
update(byte[]) - Method in class com.codename1.security.Hash
  Feeds the entire array into the running hash.
update(byte[]) - Method in class com.codename1.security.Hmac
  Appends bytes to the message being authenticated.
update(byte[], int, int) - Method in class com.codename1.io.gzip.Adler32
update(byte[], int, int) - Method in class com.codename1.io.gzip.CRC32
update(byte[], int, int) - Method in class com.codename1.security.Hash
  Feeds a slice of the array into the running hash.
update(byte[], int, int) - Method in class com.codename1.security.Hmac
  Appends a slice of bytes to the message being authenticated.
update(double) - Method in class com.codename1.gaming.GameView
  Advance the game by the given amount of time.
update(double) - Method in class com.codename1.gaming.level.GameSceneView
  Advance the game by the given amount of time.
update(double) - Method in class com.codename1.gaming.Scene
  Advances every sprite in the scene by calling `Sprite#onUpdate(double)`.
update(double, double) - Method in class com.codename1.gaming.level.GameWorld
  Drives streaming: picks the region containing the player (preferring a neighbour of the current active region for seamless crossings), loads neighbours within `#getKeepRadius()` and unloads (persisting) the rest.
update(int) - Method in class com.codename1.charts.transitions.SeriesTransition
  Updates the renderer and model at the specified progress position of the animation.
update(int) - Method in class com.codename1.charts.transitions.XYMultiSeriesTransition
  Updates the renderer and model at the specified progress position of the animation.
update(int) - Method in class com.codename1.charts.transitions.XYSeriesTransition
  Updates the series and renderer at the given progress position (0 to 100).
update(int) - Method in class com.codename1.charts.transitions.XYValueSeriesTransition
  Updates the series and renderer at the given progress position (0 to 100).
update(int) - Method in class com.codename1.location.GeofenceManager
  Updates the active Geofences that are being monitored on the OS.
update(int, boolean) - Method in class com.codename1.location.GeofenceManager
  Updates the active Geofences that are being monitored on the OS.
update(ContactListener) - Method in class com.codename1.gaming.physics.box2d.dynamics.contacts.Contact
update(PropertyBusinessObject) - Method in class com.codename1.properties.SQLMap
  The equivalent of an SQL update assumes that the object is already in the database
update(Observable, Object) - Method in interface java.util.Observer
  This method is called if the specified `Observable` object's `notifyObservers` method is called (because the `Observable` object has been updated.
update(T) - Method in interface com.codename1.orm.Dao
  `UPDATE ... WHERE id = ?`.
updateAnimationState() - Method in class com.codename1.ui.animations.ComponentAnimation
  Invoked by the animation manager internally
updateArcade(double) - Method in class com.codename1.gaming.level.GameSceneView
  Runs one arcade frame: player physics, enemy patrol, pickups, and the follow camera.
updateButtonDayDate(Button, int, int) - Method in class com.codename1.ui.Calendar
  This method updates the Button day.
updateButtonDayDate(Button, int, int, int) - Method in class com.codename1.ui.Calendar
  This method updates the Button day.
updateButtonDayDate(Component, int, int) - Method in class com.codename1.ui.Calendar
  This method updates the Button day.
updateButtonDayDate(Component, int, int, int) - Method in class com.codename1.ui.Calendar
  This method updates the Button day.
updateChart() - Method in class com.codename1.charts.transitions.SeriesTransition
  Applies all pending changes to the chart model and renderer and repaints the chart.
updateData(CachedData, ActionListener) - Static method in class com.codename1.io.services.CachedDataService
  Checks that the cached data is up to date and if a newer version exits it updates the data in place
updateEnemies(double) - Method in class com.codename1.gaming.level.GameSceneView
  Default enemy behavior: every `#isEnemy(String)` sprite patrols horizontally at its `speed` property, turning at walls and level edges.
updateFilterList() - Method in class com.codename1.ui.AutoCompleteTextField
  In a case of an asynchronous filter this method can be invoked to refresh the completion list
updateForegroundServiceNotification(Object, String, String) - Method in class com.codename1.ui.Display
  Updates a foreground service notification.
updateIconPlaceholders() - Method in class com.codename1.ui.list.GenericListCellRenderer
  Updates the placeholder instances, this is useful for changing the URLImage placeholder in runtime as might happen in the designer
updateNativeOverlay() - Method in class com.codename1.ui.Component
  Updates the native overlay for this component.
updateNetworkThreadCount(int) - Static method in class com.codename1.ui.CN
  Sets the number of network threads and restarts the network threads
updateNotification(String, String) - Method in class com.codename1.background.ForegroundService
  Updates the text of the foreground service notification.
updatePairs(PairCallback) - Method in class com.codename1.gaming.physics.box2d.collision.broadphase.BroadPhase
  Update the pairs.
updatePlayer(Sprite, double) - Method in class com.codename1.gaming.level.GameSceneView
  Default player physics: run with Left/Right, jump on Up/Fire (edge-triggered), gravity from the level's `gravity` property, jump height from the player's `jumpHeight` property, stopped by solid tiles, respawning if it falls out.
updateState() - Method in class com.codename1.ui.animations.ComponentAnimation.UIMutation
updateState() - Method in class com.codename1.ui.animations.ComponentAnimation
  Updates the animation state
updateSticky() - Method in class com.codename1.components.StickyHeaderContainer
  Recomputes which section header should be pinned and how far the next section has displaced it.
updateTabIndices(int) - Method in class com.codename1.ui.Container
  Updates the tab indices in this container recursively.
updateTabIndices(Container, int) - Method in class com.codename1.ui.layouts.Layout
  Updates the tab traversal order
updateThreadCount(int) - Method in class com.codename1.io.NetworkManager
  Sets the number of network threads and restarts the network threads
updateValue() - Method in class com.codename1.ui.spinner.Picker
  Updates the display value of the picker, subclasses can override this to invoke set text with the right value
upperAngle - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.RevoluteJointDef
  The upper angle for the joint limit (radians).
upperBound - Variable in class com.codename1.gaming.physics.box2d.collision.AABB
  Top right vertex of bounding box.
UPPERCASE - Static variable in class com.codename1.ui.TextArea
  This flag is a hint to the implementation that the text in this field should be upper case
UPPERCASE_LETTER - Static variable in class com.codename1.util.regex.RECharacter
upperTranslation - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.PrismaticJointDef
  The upper translation limit, usually in meters.
URI - Class in java.net
  An implementation of a Univeral Resource Identifier (URI).
URI(String) - Constructor for class java.net.URI
  Constructor that parses its values from a URI string.
URI(String, String, String) - Constructor for class java.net.URI
  Constructor for building URNs.
URI(String, String, String, int, String, String, String) - Constructor for class java.net.URI
  Constructor to create a new URI object.
URI(String, String, String, String, String) - Constructor for class java.net.URI
  Constructor to create a new URI object.
URISyntaxException - Exception Class in java.net
URISyntaxException(String, String) - Constructor for exception class java.net.URISyntaxException

  ###### Parameters

URISyntaxException(String, String, int) - Constructor for exception class java.net.URISyntaxException

  ###### Parameters

url(int, int, int) - Method in class com.codename1.maps.providers.TiledProvider
  build a url request for a tile
Url - Annotation Type in com.codename1.annotations
  Requires the component value to be a syntactically valid URL (http, https, ftp, or file scheme).
URL - Class in com.codename1.io
  This class provides a similar API to `URL` making it almost into a "drop in" replacement.
URL - Static variable in class com.codename1.ui.TextArea
  The user is allowed to enter a URL.
URL(String) - Constructor for class com.codename1.io.URL
URL.HttpURLConnection - Class in com.codename1.io
URL.URLConnection - Class in com.codename1.io
URLCallback - Interface in com.codename1.system
  In platforms that support opening an application via URL this interface can be implemented by the main class to support such functionality.
URLConnection() - Constructor for class com.codename1.io.URL.URLConnection
URLImage - Class in com.codename1.ui
  `URLImage` allows us to create an image from a URL.
URLImage.ErrorCallback - Interface in com.codename1.ui
  Invoked in a case of an error
URLImage.ImageAdapter - Interface in com.codename1.ui
  Allows applying resize logic to downloaded images you can use constant resize behaviors defined in this class.
URLImage.RequestDecorator - Interface in com.codename1.ui
  Decorator hook applied to the `ConnectionRequest` that loads a network-backed `URLImage`.
US_ASCII - Static variable in class java.nio.charset.StandardCharsets
Usage - Class in com.codename1.ai
  Token accounting returned by the provider.
Usage(int, int, int) - Constructor for class com.codename1.ai.Usage
Usb - Class in com.codename1.io.usb
  USB Host API.
UsbDevice - Class in com.codename1.io.usb
  One attached USB device.
UsbDevice(String, int, int, String, String, Object) - Constructor for class com.codename1.io.usb.UsbDevice
UsbDeviceListener - Interface in com.codename1.io.usb
  Callback for USB attach/detach and permission events.
UsbPlatform - Class in com.codename1.io.usb
  Platform-supplied implementation of the USB host APIs.
UsbPlatform() - Constructor for class com.codename1.io.usb.UsbPlatform
useAdapterFor(PropertyBase) - Method in class com.codename1.properties.MapAdapter
  Returns true if the adapter should be used for this property
useBoolean(boolean) - Method in class com.codename1.io.rest.RequestBuilder
  Indicates if JSON should treat boolean values as Boolean.
useCache(boolean) - Method in class com.codename1.ui.plaf.RoundRectBorder
  Sets whether this RoundRectBorder instance should cache the border as a background image.
useDaylightTime() - Method in class java.util.TimeZone
  Queries if this time zone uses Daylight Savings Time.
useFormLayeredPane(boolean) - Method in class com.codename1.components.ToastBar
  By default the ToastBar uses the LayeredPane.
useLongs(boolean) - Method in class com.codename1.io.rest.RequestBuilder
  Indicates if JSON should treat non-decimal numeric values as Long.
user(String) - Static method in class com.codename1.ai.ChatMessage
user(String, String, String) - Method in class com.codename1.io.webauthn.PublicKeyCredentialCreationOptions.Builder
User - Class in com.codename1.facebook
  This class represents a Facebook User objject http://developers.facebook.com/docs/reference/api/user/
User() - Constructor for class com.codename1.facebook.User
  Empty Contructor
User(Hashtable) - Constructor for class com.codename1.facebook.User
  Creates a user from a hashtable of Facebook user properties.
USER - Enum constant in enum com.codename1.ai.Role
  End-user content (text, images, tool results).
USER_CANCELED - Enum constant in enum com.codename1.nfc.NfcError
  User dismissed the iOS Core NFC system sheet, or the Android foreground-dispatch overlay was cancelled.
USER_CANCELED - Enum constant in enum com.codename1.security.BiometricError
  The user explicitly cancelled the prompt.
USER_CANCELLED - Static variable in exception class com.codename1.io.oidc.OidcException
  User cancelled the system browser / native sign-in sheet.
USER_PROPERTIES - Enum constant in enum com.codename1.analytics.AnalyticsCapability
  Per-user properties / custom dimensions.
useRadii - Variable in class com.codename1.gaming.physics.box2d.collision.DistanceInput
userData - Variable in class com.codename1.gaming.physics.box2d.collision.broadphase.DynamicTreeNode
userData - Variable in class com.codename1.gaming.physics.box2d.dynamics.BodyDef
  Use this to store application specific body data.
userData - Variable in class com.codename1.gaming.physics.box2d.dynamics.FixtureDef
  Use this to store application specific fixture data.
userData - Variable in class com.codename1.gaming.physics.box2d.dynamics.joints.JointDef
  Use this to attach application specific data to your joints.
userId - Variable in class com.codename1.io.tar.TarHeader
userInfoEndpoint(String) - Method in class com.codename1.io.oidc.OidcConfiguration.Builder
userName - Variable in class com.codename1.io.tar.TarHeader
USERNAME - Static variable in class com.codename1.ui.TextArea
  This flag is a hint to the implementation that this field contains a username.
userVerification(String) - Method in class com.codename1.io.webauthn.PublicKeyCredentialCreationOptions.Builder
  `"required"`, `"preferred"` (default) or `"discouraged"`.
userVerification(String) - Method in class com.codename1.io.webauthn.PublicKeyCredentialRequestOptions.Builder
userWithImage(String, ImagePart) - Static method in class com.codename1.ai.ChatMessage
  Builds a USER message containing both a text and image part -- the common multi-modal pattern.
usesNativeVideoControls() - Method in class com.codename1.components.MediaPlayer
  Checks to see if this player uses native video controls.
UTC - Static variable in class java.time.ZoneOffset
UTF_8 - Static variable in class java.nio.charset.StandardCharsets
UTFDataFormatException - Exception Class in java.io
  Signals that a malformed UTF-8 string has been read in a data input stream or by any class that implements the data input interface.
UTFDataFormatException() - Constructor for exception class java.io.UTFDataFormatException
  Constructs a UTFDataFormatException with null as its error detail message.
UTFDataFormatException(String) - Constructor for exception class java.io.UTFDataFormatException
  Constructs a UTFDataFormatException with the specified detail message.
Util - Class in com.codename1.io
  Various utility methods used for HTTP/IO operations

## V

v - Variable in class com.codename1.gaming.physics.box2d.collision.Collision.ClipVertex
v - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.Velocity
va(int) - Method in class com.codename1.ui.table.TableLayout.Constraint
  Sets the vertical alignment of the table cell
validate() - Method in class com.codename1.gaming.physics.box2d.collision.broadphase.DynamicTree
  Validate this tree.
validate() - Method in class com.codename1.gaming.physics.box2d.collision.shapes.PolygonShape
  Validate convexity.
validate() - Method in class com.codename1.io.ConnectionRequest
  Validates that the request has the required information before being added to the queue e.g.
validate(Component) - Method in class com.codename1.ui.validation.Validator
  Validates and highlights an individual component
Validate - Annotation Type in com.codename1.annotations
  Escape hatch for the validation annotation set: points the component at a hand-written `com.codename1.ui.validation.Constraint` implementation.
validateBinaryByte(byte[], byte[], byte[], int, int) - Method in class com.codename1.util.Simd
  This API is used internally to verify valid array arguments in the simulator notice that no validation occurs on the devices.
validateBinaryFloat(float[], float[], float[], int, int) - Method in class com.codename1.util.Simd
  This API is used internally to verify valid array arguments in the simulator notice that no validation occurs on the devices.
validateBinaryInt(int[], int[], int[], int, int) - Method in class com.codename1.util.Simd
  This API is used internally to verify valid array arguments in the simulator notice that no validation occurs on the devices.
validateByteToInt(byte[], int[], int, int) - Method in class com.codename1.util.Simd
  This API is used internally to verify valid array arguments in the simulator notice that no validation occurs on the devices.
validateCollectionType(Class) - Method in class com.codename1.properties.PropertyBase
  Validates that the collection type is valid and throws an exception otherwise
validateDotFloat(float[], float[], int, int) - Method in class com.codename1.util.Simd
  This API is used internally to verify valid array arguments in the simulator notice that no validation occurs on the devices.
validateDotInt(int[], int[], int, int) - Method in class com.codename1.util.Simd
  This API is used internally to verify valid array arguments in the simulator notice that no validation occurs on the devices.
validateIntToByte(int[], byte[], int, int) - Method in class com.codename1.util.Simd
  This API is used internally to verify valid array arguments in the simulator notice that no validation occurs on the devices.
validateMaskBinaryByte(byte[], byte[], byte[], int, int) - Method in class com.codename1.util.Simd
  This API is used internally to verify valid array arguments in the simulator notice that no validation occurs on the devices.
validateMaskBinaryInt(int[], int[], byte[], int, int) - Method in class com.codename1.util.Simd
  This API is used internally to verify valid array arguments in the simulator notice that no validation occurs on the devices.
validateNotNull(Object, String) - Method in class com.codename1.util.Simd
  This API is used internally to verify valid array arguments in the simulator notice that no validation occurs on the devices.
validatePermuteByte(byte[], byte[], byte[], int, int) - Method in class com.codename1.util.Simd
  This API is used internally to verify valid array arguments in the simulator notice that no validation occurs on the devices.
validateRange(int, int, int, String) - Method in class com.codename1.util.Simd
  This API is used internally to verify valid array arguments in the simulator notice that no validation occurs on the devices.
validateRangeMaskByte(byte[], byte[], int, int) - Method in class com.codename1.util.Simd
  This API is used internally to verify valid array arguments in the simulator notice that no validation occurs on the devices.
validateReductionFloat(float[], int, int) - Method in class com.codename1.util.Simd
  This API is used internally to verify valid array arguments in the simulator notice that no validation occurs on the devices.
validateReductionInt(int[], int, int) - Method in class com.codename1.util.Simd
  This API is used internally to verify valid array arguments in the simulator notice that no validation occurs on the devices.
validateScalarValue(String) - Static method in class com.codename1.ui.plaf.StyleParser
  Checks if a string is a valid scalar value.
validateSelectByte(byte[], byte[], byte[], byte[], int, int) - Method in class com.codename1.util.Simd
  This API is used internally to verify valid array arguments in the simulator notice that no validation occurs on the devices.
validateSelectInt(byte[], int[], int[], int[], int, int) - Method in class com.codename1.util.Simd
  This API is used internally to verify valid array arguments in the simulator notice that no validation occurs on the devices.
validateToken() - Method in class com.codename1.social.Login
  This method tries to validate the last access token if exists, if the last token is not valid anymore it will try to login the user in order to get a fresh token The method blocks until a valid token has been granted
validateToken(String) - Method in class com.codename1.social.AppleSignIn
validateToken(String) - Method in class com.codename1.social.Auth0Connect
validateToken(String) - Method in class com.codename1.social.FacebookConnect
validateToken(String) - Method in class com.codename1.social.GoogleConnect
validateToken(String) - Method in class com.codename1.social.Login
  Returns true if the previous granted access token is still valid otherwise false.
validateToken(String) - Method in class com.codename1.social.MicrosoftConnect
validateUnaryByte(byte[], byte[], int, int) - Method in class com.codename1.util.Simd
  This API is used internally to verify valid array arguments in the simulator notice that no validation occurs on the devices.
validateUnaryFloat(float[], float[], int, int) - Method in class com.codename1.util.Simd
  This API is used internally to verify valid array arguments in the simulator notice that no validation occurs on the devices.
validateUnaryInt(int[], int[], int, int) - Method in class com.codename1.util.Simd
  This API is used internally to verify valid array arguments in the simulator notice that no validation occurs on the devices.
Validator - Class in com.codename1.ui.validation
  Binds validation constraints to form elements, when validation fails it can be highlighted directly on the component via an emblem or change of the UIID (to original UIID name + "Invalid" e.g. "TextFieldInvalid").
Validator() - Constructor for class com.codename1.ui.validation.Validator
  Default constructor
Validator.HighlightMode - Enum in com.codename1.ui.validation
  Indicates the validation failure modes
validChar(String) - Method in class com.codename1.ui.TextField
  Checks if the candidate input is valid for this TextField
validEmail() - Static method in class com.codename1.ui.validation.RegexConstraint
  Generates a valid email constraint by using a regular expression
validEmail(String) - Static method in class com.codename1.ui.validation.RegexConstraint
  Generates a valid email constraint by using a regular expression
validURL() - Static method in class com.codename1.ui.validation.RegexConstraint
  Generates a valid URL constraint by using a regular expression
validURL(String) - Static method in class com.codename1.ui.validation.RegexConstraint
  Generates a valid URL constraint by using a regular expression
value() - Element in annotation type com.codename1.annotations.ExistIn
  The allowed values.
value() - Element in annotation type com.codename1.annotations.graphql.GraphQLClient
  Optional default GraphQL endpoint URL baked into the generated `of()` factory's documentation.
value() - Element in annotation type com.codename1.annotations.graphql.Mutation
  The GraphQL operation document, e.g.
value() - Element in annotation type com.codename1.annotations.graphql.Query
  The GraphQL operation document, e.g.
value() - Element in annotation type com.codename1.annotations.graphql.Subscription
  The GraphQL operation document, e.g.
value() - Element in annotation type com.codename1.annotations.graphql.Var
  The GraphQL variable name (without the leading `$`).
value() - Element in annotation type com.codename1.annotations.grpc.GrpcClient
  Fully qualified gRPC service path (without leading slash), e.g.
value() - Element in annotation type com.codename1.annotations.grpc.Rpc
  The gRPC method name as declared in the `.proto` `rpc` line, e.g.
value() - Element in annotation type com.codename1.annotations.JsonProperty
  The JSON key.
value() - Element in annotation type com.codename1.annotations.rest.Cookie
value() - Element in annotation type com.codename1.annotations.rest.DELETE
value() - Element in annotation type com.codename1.annotations.rest.GET
value() - Element in annotation type com.codename1.annotations.rest.Header
value() - Element in annotation type com.codename1.annotations.rest.PATCH
value() - Element in annotation type com.codename1.annotations.rest.Path
value() - Element in annotation type com.codename1.annotations.rest.POST
value() - Element in annotation type com.codename1.annotations.rest.PUT
value() - Element in annotation type com.codename1.annotations.rest.Query
value() - Element in annotation type com.codename1.annotations.Route.Routes
value() - Element in annotation type com.codename1.annotations.Route
  The path pattern.
value() - Element in annotation type com.codename1.annotations.RouteParam
  The name of the path variable or query parameter to bind.
value() - Element in annotation type com.codename1.annotations.Validate
  The `Constraint` implementation to instantiate.
value() - Element in annotation type com.codename1.annotations.XmlAttribute
  The attribute name.
value() - Element in annotation type com.codename1.annotations.XmlElement
value() - Element in annotation type com.codename1.annotations.XmlRoot
  The root element name.
value() - Element in annotation type java.lang.annotation.Retention
value() - Element in annotation type java.lang.annotation.Target
value() - Element in annotation type java.lang.SuppressWarnings
value(float) - Method in class com.codename1.ui.layouts.LayeredLayout.LayeredLayoutConstraint.Inset
  Sets the value of this inset.
valueOf(boolean) - Static method in class java.lang.Boolean
  Returns the object instance of i
valueOf(boolean) - Static method in class java.lang.String
  Returns the string representation of the boolean argument.
valueOf(byte) - Static method in class java.lang.Byte
  Returns the object instance of i
valueOf(char) - Static method in class java.lang.Character
  Returns the object instance of i
valueOf(char) - Static method in class java.lang.String
  Returns the string representation of the char argument.
valueOf(char[], int, int) - Static method in class java.lang.String
  Returns the string representation of a specific subarray of the char array argument.
valueOf(double) - Static method in class java.lang.Double
  Returns the object instance of i
valueOf(double) - Static method in class java.lang.String
  Returns the string representation of the double argument.
valueOf(float) - Static method in class java.lang.Float
  Returns the object instance of i
valueOf(float) - Static method in class java.lang.String
  Returns the string representation of the float argument.
valueOf(int) - Static method in class java.lang.Integer
  Returns the object instance of i
valueOf(int) - Static method in class java.lang.String
  Returns the string representation of the int argument.
valueOf(long) - Static method in class com.codename1.util.BigInteger
valueOf(long) - Static method in class java.lang.Long
  Returns the object instance of i
valueOf(long) - Static method in class java.lang.String
  Returns the string representation of the long argument.
valueOf(short) - Static method in class java.lang.Short
  Returns the object instance of i
valueOf(Class, String) - Static method in class java.lang.Enum
valueOf(Object) - Static method in class java.lang.String
  Returns the string representation of the Object argument.
valueOf(String) - Static method in enum com.codename1.ads.AdFormat
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.ai.LlmException.ErrorType
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.ai.ResponseFormat
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.ai.Role
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.analytics.AnalyticsCapability
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.analytics.ConsentMode
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.annotations.grpc.ProtoField.WireKind
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.binding.BindAttr
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.camera.CameraFacing
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.camera.FlashMode
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.camera.FrameFormat
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.camera.ScaleType
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.car.CarColor
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.charts.compat.GradientDrawable.Orientation
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.charts.compat.Paint.Style
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.charts.renderers.DialRenderer.Type
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.charts.renderers.XYMultipleSeriesRenderer.Orientation
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.charts.renderers.XYSeriesRenderer.FillOutsideLine.Type
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.charts.views.BarChart.Type
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.charts.views.PointStyle
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.components.AudioRecorderComponent.RecorderState
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.gaming.level.AssetDef.Kind
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.gaming.level.AssetDef.Type
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.gaming.level.GameLevel.Mode
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.gaming.level.Layer.Kind
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.gaming.physics.BodyType
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.gaming.physics.box2d.collision.Collision.PointState
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.gaming.physics.box2d.collision.ContactID.Type
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.gaming.physics.box2d.collision.Manifold.ManifoldType
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.gaming.physics.box2d.collision.shapes.ShapeType
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.gaming.physics.box2d.collision.TimeOfImpact.TOIOutputState
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.gaming.physics.box2d.dynamics.BodyType
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.gaming.physics.box2d.dynamics.joints.JointType
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.gaming.physics.box2d.dynamics.joints.LimitState
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.gpu.Material.Type
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.gpu.PrimitiveType
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.gpu.RenderState.BlendMode
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.gpu.RenderState.CullMode
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.gpu.Texture.Filter
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.gpu.Texture.Wrap
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.gpu.VertexAttribute.Usage
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.io.ConnectionRequest.CachingMode
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.io.WebSocketState
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.io.wifi.WiFiSecurity
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.media.AsyncMedia.MediaErrorType
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.media.AsyncMedia.State
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.nfc.NfcError
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.nfc.TagType
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.notifications.NotificationPermissionResult.AuthorizationLevel
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.properties.SQLMap.SqlType
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.security.BiometricError
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.security.BiometricType
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.ui.BrowserComponent.JSType
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.ui.events.ActionEvent.Type
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.ui.events.WindowEvent.Type
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.ui.MultipleGradientPaint.ColorSpaceType
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.ui.MultipleGradientPaint.CycleMethod
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.ui.TextSelection.TextSelectionTrigger
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.ui.Toolbar.BackCommandPolicy
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.ui.validation.Validator.HighlightMode
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.codename1.util.promise.Promise.State
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum java.lang.annotation.ElementType
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum java.lang.annotation.RetentionPolicy
  Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in class java.lang.Boolean
valueOf(String) - Static method in class java.lang.Double
  Returns a new Double object initialized to the value represented by the specified string.
valueOf(String) - Static method in class java.lang.Float
  Returns the floating point value represented by the specified String.
valueOf(String) - Static method in class java.lang.Integer
  Returns a new Integer object initialized to the value of the specified String.
valueOf(String, int) - Static method in class java.lang.Integer
  Returns a new Integer object initialized to the value of the specified String.
values - Variable in class com.codename1.ui.plaf.StyleParser.BoxInfo
values() - Static method in enum com.codename1.ads.AdFormat
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.ai.LlmException.ErrorType
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.ai.ResponseFormat
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.ai.Role
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.analytics.AnalyticsCapability
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.analytics.ConsentMode
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.annotations.grpc.ProtoField.WireKind
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.binding.BindAttr
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.camera.CameraFacing
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.camera.FlashMode
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.camera.FrameFormat
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.camera.ScaleType
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.car.CarColor
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.charts.compat.GradientDrawable.Orientation
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.charts.compat.Paint.Style
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.charts.renderers.DialRenderer.Type
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.charts.renderers.XYMultipleSeriesRenderer.Orientation
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.charts.renderers.XYSeriesRenderer.FillOutsideLine.Type
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.charts.views.BarChart.Type
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.charts.views.PointStyle
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.components.AudioRecorderComponent.RecorderState
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.gaming.level.AssetDef.Kind
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.gaming.level.AssetDef.Type
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.gaming.level.GameLevel.Mode
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.gaming.level.Layer.Kind
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.gaming.physics.BodyType
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.gaming.physics.box2d.collision.Collision.PointState
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.gaming.physics.box2d.collision.ContactID.Type
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.gaming.physics.box2d.collision.Manifold.ManifoldType
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.gaming.physics.box2d.collision.shapes.ShapeType
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.gaming.physics.box2d.collision.TimeOfImpact.TOIOutputState
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.gaming.physics.box2d.dynamics.BodyType
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.gaming.physics.box2d.dynamics.joints.JointType
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.gaming.physics.box2d.dynamics.joints.LimitState
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.gpu.Material.Type
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.gpu.PrimitiveType
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.gpu.RenderState.BlendMode
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.gpu.RenderState.CullMode
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.gpu.Texture.Filter
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.gpu.Texture.Wrap
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.gpu.VertexAttribute.Usage
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.io.ConnectionRequest.CachingMode
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.io.WebSocketState
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.io.wifi.WiFiSecurity
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.media.AsyncMedia.MediaErrorType
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.media.AsyncMedia.State
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.nfc.NfcError
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.nfc.TagType
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.notifications.NotificationPermissionResult.AuthorizationLevel
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.properties.SQLMap.SqlType
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.security.BiometricError
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.security.BiometricType
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.ui.BrowserComponent.JSType
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.ui.events.ActionEvent.Type
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.ui.events.WindowEvent.Type
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.ui.MultipleGradientPaint.ColorSpaceType
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.ui.MultipleGradientPaint.CycleMethod
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.ui.TextSelection.TextSelectionTrigger
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.ui.Toolbar.BackCommandPolicy
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Method in class com.codename1.ui.util.WeakHashMap
  Unsupported operation
values() - Static method in enum com.codename1.ui.validation.Validator.HighlightMode
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.codename1.util.promise.Promise.State
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum java.lang.annotation.ElementType
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum java.lang.annotation.RetentionPolicy
  Returns an array containing the constants of this enum type, in the order they are declared.
values() - Method in class java.util.AbstractMap
  Returns a collection of the values contained in this map.
values() - Method in class java.util.HashMap
  Returns a collection of the values contained in this map.
values() - Method in class java.util.Hashtable
  Returns a collection of the values contained in this `Hashtable`.
values() - Method in class java.util.IdentityHashMap
  Returns a collection of the values contained in this map.
values() - Method in class java.util.LinkedHashMap
  Returns a collection of the values contained in this map.
values() - Method in interface java.util.Map
  Returns a `Collection` of the values contained in this `Map`.
values() - Method in class java.util.TreeMap
  Returns a collection of the values contained in this map.
valueSet() - Method in class com.codename1.properties.MapProperty
  Returns the set of values in the map property
Var - Annotation Type in com.codename1.annotations.graphql
  Binds a `GraphQLClient` method parameter to a GraphQL operation variable.
VARIABLE_ANDROID_SEEK_PREVIEW_WORKAROUND - Static variable in interface com.codename1.media.Media
  Optional boolean flag to enable an Android-specific workaround for flaky black-frame previews after `setTime(int)` on paused video.
VARIABLE_BACKGROUND_ALBUM_COVER - Static variable in interface com.codename1.media.Media
  Write only variable that can be used with setVariable to pass the album cover Image to the native layer so the currently playing media title will be displayed in the lock screen where applicable
VARIABLE_BACKGROUND_ARTIST - Static variable in interface com.codename1.media.Media
  Write only variable that can be used with setVariable to pass the artist name to the native layer so the currently playing media title will be displayed in the lock screen where applicable
VARIABLE_BACKGROUND_DURATION - Static variable in interface com.codename1.media.Media
  Write only variable that can be used with setVariable to pass the duration for the media as a Long object to the native layer so the currently playing media title will be displayed in the lock screen where applicable
VARIABLE_BACKGROUND_POSITION - Static variable in interface com.codename1.media.Media
  Write only variable that can be used with setVariable to pass the position in the media (Long object) to the native layer so the currently playing media title will be displayed in the lock screen where applicable
VARIABLE_BACKGROUND_SUPPORTED - Static variable in interface com.codename1.media.Media
  Read only variable that can be used with getVariable to query whether the native layer supports displaying the currently playing media information in the lock screen.
VARIABLE_BACKGROUND_TITLE - Static variable in interface com.codename1.media.Media
  Write only variable that can be used with setVariable to pass a title for the native layer so the currently playing media title will be displayed in the lock screen where applicable
VARIABLE_NATIVE_CONTRLOLS_EMBEDDED - Static variable in interface com.codename1.media.Media
  Write-only variable that can be used with getVariable() to set whether this video should include embedded native controls.
Vec2 - Class in com.codename1.gaming.physics.box2d.common
  A 2D column vector
Vec2() - Constructor for class com.codename1.gaming.physics.box2d.common.Vec2
Vec2(float, float) - Constructor for class com.codename1.gaming.physics.box2d.common.Vec2
Vec2(Vec2) - Constructor for class com.codename1.gaming.physics.box2d.common.Vec2
Vec2Array - Class in com.codename1.gaming.physics.box2d.pooling.arrays
  not thread safe Vec2[] pool
Vec2Array() - Constructor for class com.codename1.gaming.physics.box2d.pooling.arrays.Vec2Array
Vec3 - Class in com.codename1.gaming.physics.box2d.common
Vec3() - Constructor for class com.codename1.gaming.physics.box2d.common.Vec3
Vec3(float, float, float) - Constructor for class com.codename1.gaming.physics.box2d.common.Vec3
Vec3(Vec3) - Constructor for class com.codename1.gaming.physics.box2d.common.Vec3
Vector<E> - Class in java.util
  Vector is a variable size contiguous indexable array of objects.
Vector() - Constructor for class java.util.Vector
  Constructs a new vector using the default capacity.
Vector(int) - Constructor for class java.util.Vector
  Constructs a new vector using the specified capacity.
Vector(int, int) - Constructor for class java.util.Vector
  Constructs a new vector using the specified capacity and capacity increment.
Vector(Collection) - Constructor for class java.util.Vector
  Constructs a new instance of `Vector` containing the elements in `collection`.
VectorFeature - Class in com.codename1.maps.vector
  A single decoded feature of a Mapbox Vector Tile: its geometry type, its attribute map, and its geometry as one or more parts in tile-local coordinates (0..`VectorLayer.getExtent()`, origin top-left).
VectorLayer - Class in com.codename1.maps.vector
  A named layer of a decoded vector tile (for example `water`, `road`, `building`, `place`) holding its features and the integer extent of its local coordinate grid (4096 by default).
VectorMapEngine - Class in com.codename1.maps.vector
  The pure-Codename One map renderer behind `MapView` (and the `NativeMap` fallback).
VectorMapEngine(TileSource, MapStyle) - Constructor for class com.codename1.maps.vector.VectorMapEngine
  Creates an engine over `source`, styled by `style`.
VectorTile - Class in com.codename1.maps.vector
  A decoded Mapbox Vector Tile: an ordered collection of named `VectorLayer`s.
velocities - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactSolver.ContactSolverDef
velocities - Variable in class com.codename1.gaming.physics.box2d.dynamics.SolverData
Velocity - Class in com.codename1.gaming.physics.box2d.dynamics.contacts
Velocity() - Constructor for class com.codename1.gaming.physics.box2d.dynamics.contacts.Velocity
velocityBias - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactVelocityConstraint.VelocityConstraintPoint
VelocityConstraintPoint() - Constructor for class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactVelocityConstraint.VelocityConstraintPoint
velocityIterations - Variable in class com.codename1.gaming.physics.box2d.dynamics.TimeStep
velocityThreshold - Static variable in class com.codename1.gaming.physics.box2d.common.Settings
  A velocity threshold for elastic collisions.
VERBOSE_DATE - Static variable in class com.codename1.l10n.DateFormatPatterns
  Pattern for a verbose date
VERBOSE_TIME - Static variable in class com.codename1.l10n.DateFormatPatterns
  Pattern for a verbose time
VERBOSE_TIMESTAMP - Static variable in class com.codename1.l10n.DateFormatPatterns
  Pattern for a verbose timestamp
verify(PublicKey) - Method in class com.codename1.security.Jwt
  Verifies an RSA or ECDSA signature using the given public key.
verify(String, PublicKey, byte[], byte[]) - Static method in class com.codename1.security.Signature
  Verifies `signature` against `data` using the given algorithm and public key.
verifyHs256(byte[]) - Method in class com.codename1.security.Jwt
  Verifies with a shared HMAC secret.
verifyHs384(byte[]) - Method in class com.codename1.security.Jwt
  HMAC verification with HS384.
verifyHs512(byte[]) - Method in class com.codename1.security.Jwt
  HMAC verification with HS512.
verifyTotp(byte[], String, int) - Static method in class com.codename1.security.Otp
  Verifies a TOTP code, allowing `tolerance` steps of clock skew on either side of `now` (so a tolerance of 1 will accept the previous, current and next code).
verifyTotp(byte[], String, int, long, int, int, String) - Static method in class com.codename1.security.Otp
  Verifies a TOTP code with full parameter control.
version() - Static method in class com.codename1.io.gzip.JZlib
VERTEX - Enum constant in enum com.codename1.gaming.physics.box2d.collision.ContactID.Type
VertexAttribute - Class in com.codename1.gpu
  Describes a single attribute (position, normal, texture coordinate, color) within a `VertexFormat`.
VertexAttribute(VertexAttribute.Usage, int) - Constructor for class com.codename1.gpu.VertexAttribute
  Creates a float backed attribute.
VertexAttribute.Usage - Enum in com.codename1.gpu
  The semantic meaning of a vertex attribute.
VertexBuffer - Class in com.codename1.gpu
  Holds interleaved vertex data for a `Mesh`.
VertexBuffer(VertexFormat, int) - Constructor for class com.codename1.gpu.VertexBuffer
  Allocates a vertex buffer for the supplied format and vertex count.
VertexFormat - Class in com.codename1.gpu
  An ordered, interleaved layout of `VertexAttribute`s describing how the floats of a `VertexBuffer` are grouped into vertices.
VertexFormat(VertexAttribute[]) - Constructor for class com.codename1.gpu.VertexFormat
  Creates a vertex format from the supplied attributes in interleaved order.
VERTICAL - Enum constant in enum com.codename1.charts.renderers.XYMultipleSeriesRenderer.Orientation
VERTICAL - Static variable in class com.codename1.ui.layouts.GridBagConstraints
VERTICAL - Static variable in class com.codename1.ui.layouts.GroupLayout
  Possible argument when linking sizes of components.
VERTICAL - Static variable in class com.codename1.ui.layouts.mig.LayoutUtil
VERTICAL - Static variable in class com.codename1.ui.List
  Indicates the list orientation is VERTICAL
VERTICAL_SPLIT - Static variable in class com.codename1.components.SplitPane
  Constant used for orientation.
verticalAlign(int) - Method in class com.codename1.ui.table.TableLayout.Constraint
  Sets the vertical alignment of the table cell
verticalFieldOfView - Variable in class com.codename1.ui.scene.PerspectiveCamera
verticalPerspective(Image, float, float, float) - Static method in class com.codename1.ui.util.Effects
  Skews an image in a faux perspective transform on the vertical axis, this is effectively a fast scale algorithm that both shrinks the image vertically and reduces the width
verticalSpan(int) - Method in class com.codename1.ui.table.TableLayout.Constraint
  Sets the cells to span vertically, this number must never be smaller than 1
vibrate(int) - Static method in class com.codename1.ui.CN
  Vibrates the device for the given length of time, notice that this might ignore the time value completely on some OS's where this level of control isn't supported e.g.
vibrate(int) - Method in class com.codename1.ui.Display
  Vibrates the device for the given length of time, notice that this might ignore the time value completely on some OS's where this level of control isn't supported e.g.
vibrationPattern(long[]) - Method in class com.codename1.notifications.NotificationChannelBuilder
  Sets the vibration pattern (alternating off/on durations in milliseconds) and enables vibration.
VideoCaptureConstraints - Class in com.codename1.capture
  Encapsulates constraints that can be used for capturing video.
VideoCaptureConstraints() - Constructor for class com.codename1.capture.VideoCaptureConstraints
  Creates a new video cosntraint with no constraints specified.
VideoCaptureConstraints(int) - Constructor for class com.codename1.capture.VideoCaptureConstraints
  Creates a new constraint with the given quality constraint.
VideoCaptureConstraints(int, int, int) - Constructor for class com.codename1.capture.VideoCaptureConstraints
  Creates a new constraints with given preferred values.
VideoCaptureConstraints(VideoCaptureConstraints) - Constructor for class com.codename1.capture.VideoCaptureConstraints
  Copy constructor.
VideoCaptureConstraints.Compiler - Interface in com.codename1.capture
  An interface that will be implemented by the implementation.
VideoRecording - Class in com.codename1.camera
  Handle for an in-progress video recording started via `CameraSession#startVideoRecording(String)`.
VideoRecording(CameraImpl, String) - Constructor for class com.codename1.camera.VideoRecording
  Used by platform implementations.
viewportTransform - Variable in class com.codename1.gaming.physics.box2d.callbacks.DebugDraw
VirtualButton - Class in com.codename1.gaming
  An on-screen touch button.
VirtualInputDevice - Interface in com.codename1.ui
  Represents a virtual input device that may need to be closed/disposed, providing a way Widgets that require exclusive access to the user's input (but perhaps not all of the user interactions with the app) need to provide a way for the form to dispose of it when a new input device needs to be displayed.
VirtualJoystick - Class in com.codename1.gaming
  An on-screen analog stick.
VirtualMachineError - Exception Class in java.lang
  Thrown to indicate that the Java Virtual Machine is broken or has run out of resources necessary for it to continue operating.
VirtualMachineError() - Constructor for exception class java.lang.VirtualMachineError
  Constructs a VirtualMachineError with no detail message.
VirtualMachineError(String) - Constructor for exception class java.lang.VirtualMachineError
  Constructs a VirtualMachineError with the specified detail message.
VISIBILITY_PRIVATE - Static variable in class com.codename1.notifications.NotificationChannelBuilder
  Lockscreen visibility: show the notification but hide sensitive content on a secure lockscreen.
VISIBILITY_PUBLIC - Static variable in class com.codename1.notifications.NotificationChannelBuilder
  Lockscreen visibility: show the notification in its entirety on the lockscreen.
VISIBILITY_SECRET - Static variable in class com.codename1.notifications.NotificationChannelBuilder
  Lockscreen visibility: do not reveal any part of the notification on a secure lockscreen.
visible - Variable in class com.codename1.ui.scene.Node
  Flag to indicate whether the node should be visible or not.
VISIBLE - Enum constant in enum com.codename1.binding.BindAttr
  `isVisible` / `setVisible`.
visibleAreaChanged(int, int, int, int) - Method in interface com.codename1.car.CarSurfaceCallback
  Invoked when the visible (non-occluded) region of the surface changes, e.g.
visibleBoundsContains(int, int) - Method in class com.codename1.ui.Component
  Returns true if the given absolute coordinate is contained inside the visible bounds of the component.
visit(String, String) - Static method in class com.codename1.analytics.AnalyticsService
  Deprecated.
  use `Analytics.screen(String, String)`
visitingURL(String) - Method in class com.codename1.ui.html.DefaultDocumentRequestHandler
  This method can be invoked to indicate a URL was visited fro tracking
visitPage(String, String) - Method in class com.codename1.analytics.AnalyticsService
  Deprecated.
  Subclasses may override this method to track page visits.
VISUAL_PADDING_PROPERTY - Static variable in class com.codename1.ui.layouts.mig.PlatformDefaults
  Property to use in LAF settings and as JComponent client property to specify the visual padding.
VoiceCompletionListener - Interface in com.codename1.media
  Low-level callback a `SoundPoolPeer` fires when one of its voices finishes.
VoiceListener - Interface in com.codename1.gaming
  Notified when a voice started with `SoundPool#play(SoundEffect)` finishes playing (best effort).
Void - Class in java.lang
Void() - Constructor for class java.lang.Void
VPOSITION_BOTTOM - Static variable in class com.codename1.ui.plaf.CSSBorder
  Constant indicating background-position bottom.
VPOSITION_CENTER - Static variable in class com.codename1.ui.plaf.CSSBorder
  Constant indicating background-position center.
VPOSITION_OTHER - Static variable in class com.codename1.ui.plaf.CSSBorder
VPOSITION_TOP - Static variable in class com.codename1.ui.plaf.CSSBorder
  Constant indicating background-position top.
vs(int) - Method in class com.codename1.ui.table.TableLayout.Constraint
  Sets the cells to span vertically, this number must never be smaller than 1

## W

w - Variable in class com.codename1.gaming.physics.box2d.dynamics.contacts.Velocity
W_ANY - Static variable in class com.codename1.io.gzip.JZlib
W_GZIP - Static variable in class com.codename1.io.gzip.JZlib
W_NONE - Static variable in class com.codename1.io.gzip.JZlib
W_RESIZE_CURSOR - Static variable in class com.codename1.ui.Component
  The west-resize cursor type.
W_ZLIB - Static variable in class com.codename1.io.gzip.JZlib
wait() - Method in class java.lang.Object
  Causes current thread to wait until another thread invokes the method or the method for this object.
wait(long) - Method in class java.lang.Object
  Causes current thread to wait until either another thread invokes the method or the method for this object, or a specified amount of time has elapsed.
wait(long, int) - Method in class java.lang.Object
  Causes current thread to wait until another thread invokes the method or the method for this object, or some other thread interrupts the current thread, or a certain amount of real time has elapsed.
wait(Object) - Static method in class com.codename1.io.Util
  Shorthand method wait method that doesn't throw the stupid interrupted checked exception, it also includes the synchronized block to further reduce code clutter
wait(Object, int) - Static method in class com.codename1.io.Util
  Shorthand method wait method that doesn't throw the stupid interrupted checked exception, it also includes the synchronized block to further reduce code clutter
WAIT_CURSOR - Static variable in class com.codename1.ui.Component
  The wait cursor type.
waitFor() - Method in class com.codename1.util.AsyncResource
  Wait for loading to complete.
waitFor(int) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
waitFor(int) - Static method in class com.codename1.testing.TestUtils
  Waits for the given number of milliseconds even if the waiting is on the EDT thread
waitForFormName(String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
waitForFormName(String) - Static method in class com.codename1.testing.TestUtils
  Waits for a form change and if no form change occurred after a given timeout then fail the test.
waitForFormName(String, long) - Static method in class com.codename1.testing.TestUtils
  Waits for a form change and if no form change occurred after a given timeout then fail the test
waitForFormTitle(String) - Method in class com.codename1.testing.AbstractTest
  This method just invokes the test utils method, it is here for convenience
waitForFormTitle(String) - Static method in class com.codename1.testing.TestUtils
  Waits for a form change and if no form change occurred after a given timeout then fail the test.
waitForFormTitle(String, long) - Static method in class com.codename1.testing.TestUtils
  Waits for a form change and if no form change occurred after a given timeout then fail the test
waitForReady() - Method in class com.codename1.ui.BrowserComponent
  Uses invokeAndBlock to wait until the BrowserComponent is ready.
waitForUnnamedForm() - Method in class com.codename1.testing.AbstractTest
  Waits for a form change and if no form change occurred after a given timeout then fail the test
waitForUnnamedForm() - Static method in class com.codename1.testing.TestUtils
  Waits for a form change and if no form change occurred after a given timeout then fail the test
waitForUnnamedForm(long) - Static method in class com.codename1.testing.TestUtils
  Waits for a form change and if no form change occurred after a given timeout then fail the test
WalletExtension - Class in com.codename1.payment
  Publishes card data to the Apple Wallet issuer-provisioning extension so users can add the issuer's cards to Apple Wallet from inside the Wallet app ("From apps on your iPhone").
walletExtensionClear() - Method in class com.codename1.ui.Display
  Clears all published Wallet extension data.
walletExtensionSetAuthToken(String) - Method in class com.codename1.ui.Display
  Publishes the Wallet extension auth token.
walletExtensionSetPassEntries(boolean, WalletPassEntry[]) - Method in class com.codename1.ui.Display
  Publishes the Wallet extension pass entries, replacing the previous list.
walletExtensionSetRequiresAuthentication(boolean) - Method in class com.codename1.ui.Display
  Sets the Wallet extension requires-authentication flag.
WalletPassEntry - Class in com.codename1.payment
  A card entry published to the Apple Wallet issuer-provisioning extension through `WalletExtension`.
WalletPassEntry() - Constructor for class com.codename1.payment.WalletPassEntry
  Creates a blank entry; populate it with the fluent setters.
WalletPassEntry(String, String, byte[]) - Constructor for class com.codename1.payment.WalletPassEntry
  Creates an entry with the required fields.
walls() - Method in class com.codename1.gaming.level.TerrainGrid
  The raw row-major wall-height array (length `cols * rows`); 0 = no wall.
warmStart() - Method in class com.codename1.gaming.physics.box2d.dynamics.contacts.ContactSolver
warmStarting - Variable in class com.codename1.gaming.physics.box2d.dynamics.TimeStep
WARNING - Static variable in class com.codename1.io.Log
  Constant indicating the logging level Debug is the default and the lowest level followed by info, warning and error
WARNING - Static variable in class com.codename1.ui.CodeDiagnostic
  Severity for a non-blocking warning.
wasDisposedDueToOutOfBoundsTouch() - Method in class com.codename1.ui.Dialog
  Returns true if a dialog that was disposed did it because of a pointer out of bounds
wasDisposedDueToRotation() - Method in class com.codename1.ui.Dialog
  Returns true if the dialog was disposed automatically due to device rotation
wasKeyPressed(int) - Method in class com.codename1.gaming.GameInput
  Returns true during the single frame in which the given key went down.
wasKeyReleased(int) - Method in class com.codename1.gaming.GameInput
  Returns true during the single frame in which the given key was released.
wasNull() - Method in interface com.codename1.db.RowExt
wasNull(Row) - Static method in class com.codename1.db.Database
  Checks if the last value accessed from a given row was null.
wasPointerPressed() - Method in class com.codename1.gaming.GameInput
  Returns true during the single frame in which the pointer went down.
wasPointerReleased() - Method in class com.codename1.gaming.GameInput
  Returns true during the single frame in which the pointer was released.
wasPurchased(String) - Method in class com.codename1.payment.Purchase
  Returns true if the given SKU was purchased in the past, notice this method might not work as expected for Unmanaged/consumable products which can be purchased multiple times.
wasThemeInstalled() - Method in class com.codename1.ui.plaf.UIManager
  Indicates if a theme was previously installed since the last reset
wasURLVisited(String) - Method in class com.codename1.ui.html.DefaultDocumentRequestHandler
  Returns true if the URL was visited, requires trackVisitedURLs to be true
WATER - Static variable in class com.codename1.gaming.level.MaterialRegistry
WAVWriter - Class in com.codename1.media
  A class that can write raw PCM data to a WAV file.
WAVWriter(File, int, int, int) - Constructor for class com.codename1.media.WAVWriter
  Creates a new writer for writing a WAV file.
WEAK - Enum constant in enum com.codename1.security.BiometricType
  Android class-2 / "weak" authenticator tier.
weakCompareAndSet(boolean, boolean) - Method in class java.util.concurrent.atomic.AtomicBoolean
weakCompareAndSet(int, int) - Method in class java.util.concurrent.atomic.AtomicInteger
weakCompareAndSet(long, long) - Method in class java.util.concurrent.atomic.AtomicLong
weakCompareAndSet(V, V) - Method in class java.util.concurrent.atomic.AtomicReference
WeakHashMap<K,V> - Class in com.codename1.ui.util
  Helper weak hash map substitute
WeakHashMap() - Constructor for class com.codename1.ui.util.WeakHashMap
WeakReference - Class in java.lang.ref
  This class provides support for weak references.
WeakReference(Object) - Constructor for class java.lang.ref.WeakReference
  Creates a new weak reference that refers to the given object.
WebAuthnClient - Class in com.codename1.io.webauthn
  Modern WebAuthn / passkey client.
WebAuthnException - Exception Class in com.codename1.io.webauthn
  Thrown for failures during a WebAuthn / passkey ceremony driven by `WebAuthnClient`.
WebAuthnException(String, String) - Constructor for exception class com.codename1.io.webauthn.WebAuthnException
WebAuthnException(String, String, Throwable) - Constructor for exception class com.codename1.io.webauthn.WebAuthnException
WebAuthnNative - Interface in com.codename1.io.webauthn
  Service-provider interface that `WebAuthnClient` uses to dispatch a passkey ceremony through the OS's public-key credential API (`ASAuthorizationPlatformPublicKeyCredentialProvider` on iOS 16+, `androidx.credentials.CredentialManager` on Android API 28+).
WebBrowser - Class in com.codename1.components
  A simple browser view that encapsulates a usable version of HTMLComponent or BrowserComponent and automatically picks the right component for the platform preferring BrowserComponent whenever it is supported.
WebBrowser() - Constructor for class com.codename1.components.WebBrowser
  Default constructor
WebBrowser(String) - Constructor for class com.codename1.components.WebBrowser
  Constructor with a URL
WebMapProvider - Class in com.codename1.maps
  A cross-platform `MapProvider` that hosts a JavaScript map SDK (Google Maps JS, Azure Maps, ...) inside a `BrowserComponent`.
WebMapProvider(String, String, String) - Constructor for class com.codename1.maps.WebMapProvider
  Creates a web provider.
WebMercator - Class in com.codename1.maps.vector
  Spherical Web Mercator (EPSG:3857) helpers expressed in "world pixels" -- the slippy-map coordinate space where the whole world spans `tileSize * 2^zoom` pixels.
WebServiceProxyCall - Class in com.codename1.io
  Utility class used by the webservice proxy code to invoke server code
WebServiceProxyCall() - Constructor for class com.codename1.io.WebServiceProxyCall
WebServiceProxyCall.WSDefinition - Class in com.codename1.io
  Webservice definition type, allows defining the argument values for a specific WS call
WebSocket - Class in com.codename1.io
  Client-side WebSocket.
WebSocket.BinaryHandler - Interface in com.codename1.io
  Handler for an incoming binary frame.
WebSocket.CloseHandler - Interface in com.codename1.io
  Handler for the close event.
WebSocket.ConnectHandler - Interface in com.codename1.io
  Handler for the connection-established event.
WebSocket.ErrorHandler - Interface in com.codename1.io
  Handler for transport- or protocol-level errors.
WebSocket.TextHandler - Interface in com.codename1.io
  Handler for an incoming text frame.
WebSocketState - Enum in com.codename1.io
  Lifecycle state of a `WebSocket`.
WEDNESDAY - Static variable in class java.util.Calendar
  Value of the DAY_OF_WEEK field indicating Wednesday.
WEEK_OF_MONTH - Static variable in class java.util.Calendar
  Field number for `get` and `set` indicating the week number within the current month.
WEEK_OF_YEAR - Static variable in class java.util.Calendar
  Field number for `get` and `set` indicating the week number within the current year.
weightx - Variable in class com.codename1.ui.layouts.GridBagConstraints
weighty - Variable in class com.codename1.ui.layouts.GridBagConstraints
WELD - Enum constant in enum com.codename1.gaming.physics.box2d.dynamics.joints.JointType
WeldJoint - Class in com.codename1.gaming.physics.box2d.dynamics.joints
  A weld joint essentially glues two bodies together.
WeldJoint(IWorldPool, WeldJointDef) - Constructor for class com.codename1.gaming.physics.box2d.dynamics.joints.WeldJoint
WeldJointDef - Class in com.codename1.gaming.physics.box2d.dynamics.joints
WeldJointDef() - Constructor for class com.codename1.gaming.physics.box2d.dynamics.joints.WeldJointDef
WEP - Enum constant in enum com.codename1.io.wifi.WiFiSecurity
  Legacy WEP.
west(Component) - Static method in class com.codename1.ui.layouts.BorderLayout
  Convenience method that creates a border layout container and places the given component in the west
WEST - Static variable in class com.codename1.ui.CN
  The west layout constraint (left of container).
WEST - Static variable in class com.codename1.ui.layouts.BorderLayout
  The west layout constraint (left of container).
WEST - Static variable in class com.codename1.ui.layouts.GridBagConstraints
WEST - Static variable in class com.codename1.ui.layouts.GroupLayout
  Compass-direction west (left).
WHEEL - Enum constant in enum com.codename1.gaming.physics.box2d.dynamics.joints.JointType
WheelEvent - Class in com.codename1.ui.events
  Event delivered to mouse wheel listeners when the wheel or a trackpad scroll gesture is moved.
WheelEvent(Object, int, int, int, int, boolean, int) - Constructor for class com.codename1.ui.events.WheelEvent
  Creates a new wheel event.
WheelJoint - Class in com.codename1.gaming.physics.box2d.dynamics.joints
  A wheel joint.
WheelJoint(IWorldPool, WheelJointDef) - Constructor for class com.codename1.gaming.physics.box2d.dynamics.joints.WheelJoint
WheelJointDef - Class in com.codename1.gaming.physics.box2d.dynamics.joints
  Wheel joint definition.
WheelJointDef() - Constructor for class com.codename1.gaming.physics.box2d.dynamics.joints.WheelJointDef
WHEN_USES_TITLE_OTHERWISE_ARROW - Enum constant in enum com.codename1.ui.Toolbar.BackCommandPolicy
  Shows the back command only if the `backUsesTitleBool` theme constant is defined to true on other platforms uses the left arrow material icon
WHITE - Static variable in class com.codename1.charts.util.ColorUtil
WHITE - Static variable in class com.codename1.gaming.physics.box2d.common.Color3f
width(String) - Method in class com.codename1.ui.layouts.mig.CC
  The size for the component as a min and/or preferred and/or maximum size.
width(String) - Method in class com.codename1.ui.layouts.mig.LC
  The width for the container as a min and/or preferred and/or maximum width.
WIDTH - Static variable in class com.codename1.ui.layouts.mig.LinkHandler
widthPercentage(int) - Method in class com.codename1.ui.table.TableLayout.Constraint
  Sets the column width based on percentage of the parent
widthString() - Method in class com.codename1.ui.plaf.StyleParser.BorderInfo
  Returns width as a string, including units.
WiFi - Class in com.codename1.io.wifi
  Entry point for inspecting, scanning and connecting to WiFi networks.
WiFiConnectCallback - Interface in com.codename1.io.wifi
  Callback for `WiFi.connect(...)`.
WiFiDirect - Class in com.codename1.io.wifi
  WiFi Direct (Wi-Fi P2P) discovery and grouping.
WiFiDirectListener - Interface in com.codename1.io.wifi
  Listener for WiFi Direct peer discovery.
WiFiDirectPeer - Class in com.codename1.io.wifi
  One peer discovered by `WiFiDirect.startDiscovery(...)`.
WiFiDirectPeer(String, String, int) - Constructor for class com.codename1.io.wifi.WiFiDirectPeer
WifiDirectPlatform - Class in com.codename1.io.wifi
  Platform-supplied implementation of the WiFi-Direct API.
WifiDirectPlatform() - Constructor for class com.codename1.io.wifi.WifiDirectPlatform
WiFiNetwork - Class in com.codename1.io.wifi
  One entry in a WiFi scan result.
WiFiNetwork(String, String, int, int, WiFiSecurity) - Constructor for class com.codename1.io.wifi.WiFiNetwork
WifiPlatform - Class in com.codename1.io.wifi
  Platform-supplied implementation of the WiFi APIs.
WifiPlatform() - Constructor for class com.codename1.io.wifi.WifiPlatform
WiFiScanCallback - Interface in com.codename1.io.wifi
  Callback for `WiFi.scan(...)`.
WiFiSecurity - Enum in com.codename1.io.wifi
  Security mode advertised by an access point.
win() - Element in annotation type com.codename1.annotations.Concrete
  The fully-qualified class name of the concrete implementation to prefer when translating for the native Windows port.
WIND_EVEN_ODD - Static variable in class com.codename1.ui.geom.GeneralPath
  Same constant as `PathIterator#WIND_EVEN_ODD`
WIND_EVEN_ODD - Static variable in interface com.codename1.ui.geom.PathIterator
  The even-odd winding mode: a point is internal to the shape if a ray from the point to infinity (in any direction) crosses an odd number of segments.
WIND_NON_ZERO - Static variable in class com.codename1.ui.geom.GeneralPath
  Same constant as `PathIterator#WIND_NON_ZERO`
WIND_NON_ZERO - Static variable in interface com.codename1.ui.geom.PathIterator
  The non-zero winding mode: a point is internal to the shape if a ray from the point to infinity (in any direction) crosses a different number of segments headed clockwise than those headed counterclockwise.
WINDOW_SIZE_HINT_PERCENT - Static variable in class com.codename1.ui.Display
  Client property key used on the first shown `Form` to indicate the desired initial window size as a percentage of the available desktop.
WindowEvent - Class in com.codename1.ui.events
  Describes a change in the native window hosting the Codename One display on desktop platforms.
WindowEvent(Display, WindowEvent.Type, Rectangle) - Constructor for class com.codename1.ui.events.WindowEvent
  Creates a new window event instance.
WindowEvent.Type - Enum in com.codename1.ui.events
  The type of window change that occurred.
WINDOWS_XP - Static variable in class com.codename1.ui.layouts.mig.PlatformDefaults
WIRE_I32 - Static variable in class com.codename1.io.grpc.ProtoWriter
WIRE_I64 - Static variable in class com.codename1.io.grpc.ProtoWriter
WIRE_LEN - Static variable in class com.codename1.io.grpc.ProtoWriter
WIRE_VARINT - Static variable in class com.codename1.io.grpc.ProtoWriter
wireName() - Method in enum com.codename1.gaming.level.AssetDef.Kind
  The lowercase JSON token for this kind (`"tile"` / `"actor"`).
wireName() - Method in enum com.codename1.gaming.level.AssetDef.Type
  The lowercase JSON token for this format (`"image"` / `"sheet"` / `"mesh"`).
wireName() - Method in enum com.codename1.gaming.level.GameLevel.Mode
  The lowercase token this mode is written as in the `.game` JSON (`"2d"` / `"3d"` / `"board"`).
wireName() - Method in enum com.codename1.gaming.level.Layer.Kind
  The lowercase JSON token for this kind (`"tile"` / `"entity"` / `"model"`).
wireType() - Element in annotation type com.codename1.annotations.grpc.ProtoField
  Non-default integer encoding selector.
withApiKey(String) - Method in class com.codename1.social.FirebaseAuth
  The Web API key from the Firebase console (Project Settings -> General -> Your apps -> Web API key).
withAudience(String) - Method in class com.codename1.social.Auth0Connect
  Optional `audience` parameter for API authorization.
withClientSecret(String) - Method in class com.codename1.social.AppleSignIn
  Client-secret JWT generated by your backend (Apple does not let mobile apps mint this themselves -- see the developer guide for the recipe).
withDefaultScopes(String) - Method in class com.codename1.social.AppleSignIn
withDomain(String) - Method in class com.codename1.social.Auth0Connect
  Auth0 tenant domain (e.g. `"dev-xyz.us.auth0.com"`).
withRedirectUri(String) - Method in class com.codename1.social.AppleSignIn
  Redirect URI registered with Apple for the Services ID.
withServiceId(String) - Method in class com.codename1.social.AppleSignIn
  Apple Services ID used for the web fallback.
withStatus(byte[], byte[]) - Static method in class com.codename1.nfc.ApduResponse
  Appends `sw` to the end of `body` and returns the combined APDU response.
withTarget(LatLng) - Method in class com.codename1.maps.CameraPosition
  Returns a copy of this position with a different target.
withTenant(String) - Method in class com.codename1.social.MicrosoftConnect
  Picks the Entra ID tenant to target.
withZoom(double) - Method in class com.codename1.maps.CameraPosition
  Returns a copy of this position with a different zoom level.
wnsAuth(String, String) - Method in class com.codename1.push.Push
  Sets authenticaton for WNS (Windows 10/UWP)
WorkRequest - Class in com.codename1.background
  Describes a unit of constraint-aware background work to be scheduled with `BackgroundWork#schedule(WorkRequest)`.
WorkRequest.Builder - Class in com.codename1.background
  Builder for `WorkRequest`.
World - Class in com.codename1.gaming.physics.box2d.dynamics
  The world class manages all physics entities, dynamic simulation, and asynchronous queries.
World(Vec2) - Constructor for class com.codename1.gaming.physics.box2d.dynamics.World
  Construct a world object.
World(Vec2, IWorldPool) - Constructor for class com.codename1.gaming.physics.box2d.dynamics.World
  Construct a world object.
World(Vec2, IWorldPool, BroadPhaseStrategy) - Constructor for class com.codename1.gaming.physics.box2d.dynamics.World
WORLD_POOL_CONTAINER_SIZE - Static variable in class com.codename1.gaming.physics.box2d.dynamics.World
WORLD_POOL_SIZE - Static variable in class com.codename1.gaming.physics.box2d.dynamics.World
WorldManifold - Class in com.codename1.gaming.physics.box2d.collision
  This is used to compute the current state of a contact manifold.
WorldManifold() - Constructor for class com.codename1.gaming.physics.box2d.collision.WorldManifold
worldSize(double) - Static method in class com.codename1.maps.vector.WebMercator
  The world width/height in pixels at `zoom` (may be fractional).
worldXToLon(double, double) - Static method in class com.codename1.maps.vector.WebMercator
  World-pixel x at `zoom` back to longitude in degrees.
worldYToLat(double, double) - Static method in class com.codename1.maps.vector.WebMercator
  World-pixel y at `zoom` back to latitude in degrees.
wp(int) - Method in class com.codename1.ui.table.TableLayout.Constraint
  Sets the column width based on percentage of the parent
WPA_PSK - Enum constant in enum com.codename1.io.wifi.WiFiSecurity
  WPA / WPA2 personal (PSK).
WPA3_SAE - Enum constant in enum com.codename1.io.wifi.WiFiSecurity
  WPA3 personal (SAE).
wrap() - Method in class com.codename1.ui.layouts.mig.CC
  Same functionality as calling `#setWrap(boolean)` with `true` only this method returns `this` for chaining multiple calls.
wrap() - Method in class com.codename1.ui.layouts.mig.LC
  Sets a wrap after the number of columns/rows that is defined in the `net.miginfocom.layout.AC`.
wrap() - Method in class java.lang.invoke.MethodType
wrap(TextArea) - Static method in class com.codename1.components.ClearableTextField
  Wraps the given text field with a UI that will allow us to clear it
wrap(TextArea, float) - Static method in class com.codename1.components.ClearableTextField
  Wraps the given text field with a UI that will allow us to clear it
wrap(String) - Method in class com.codename1.ui.layouts.mig.CC
  Same functionality as `#setWrapGapSize(BoundSize)` only this method returns `this` for chaining multiple calls.
wrapAfter(int) - Method in class com.codename1.ui.layouts.mig.LC
  Same functionality as `#setWrapAfter(int)` only this method returns `this` for chaining multiple calls.
Wrapper<T> - Class in com.codename1.util
  Generic object wrapper, as workaround for the issue "Local variables referenced from a lambda expression must be final or effectively final".
Wrapper(T) - Constructor for class com.codename1.util.Wrapper
write(byte[]) - Method in class com.codename1.io.BufferedOutputStream
  Writes `b.length` bytes to this output stream.
write(byte[]) - Method in class com.codename1.io.gzip.FilterOutputStream
write(byte[]) - Method in interface java.io.DataOutput
  Writes to the output stream all the bytes in array b.
write(byte[]) - Method in class java.io.OutputStream
  Writes b.length bytes from the specified byte array to this output stream.
write(byte[], int, int) - Method in class com.codename1.io.BufferedOutputStream
  Writes `len` bytes from the specified byte array starting at offset `off` to this buffered output stream.
write(byte[], int, int) - Method in class com.codename1.io.gzip.DeflaterOutputStream
write(byte[], int, int) - Method in class com.codename1.io.gzip.FilterOutputStream
write(byte[], int, int) - Method in class com.codename1.io.tar.TarOutputStream
  Checks if the bytes being written exceed the current entry size.
write(byte[], int, int) - Method in class java.io.ByteArrayOutputStream
  Writes len bytes from the specified byte array starting at offset off to this byte array output stream.
write(byte[], int, int) - Method in interface java.io.DataOutput
  Writes len bytes from array b, in order, to the output stream.
write(byte[], int, int) - Method in class java.io.DataOutputStream
  Writes len bytes from the specified byte array starting at offset off to the underlying output stream.
write(byte[], int, int) - Method in class java.io.OutputStream
  Writes len bytes from the specified byte array starting at offset off to this output stream.
write(byte[], int, int) - Method in class java.io.PrintStream
  Write len bytes from the specified byte array starting at offset off to this stream.
write(char[]) - Method in class java.io.StringWriter
write(char[]) - Method in class java.io.Writer
  Write an array of characters.
write(char[], int, int) - Method in class java.io.OutputStreamWriter
  Write a portion of an array of characters.
write(char[], int, int) - Method in class java.io.StringWriter
write(char[], int, int) - Method in class java.io.Writer
  Write a portion of an array of characters.
write(float[], int, int) - Method in class com.codename1.media.WAVWriter
  Writes PCM data to the file.
write(int) - Method in class com.codename1.io.BufferedOutputStream
  Writes the specified byte to this buffered output stream.
write(int) - Method in class com.codename1.io.gzip.DeflaterOutputStream
write(int) - Method in class com.codename1.io.gzip.FilterOutputStream
write(int) - Method in class com.codename1.io.tar.TarOutputStream
  Writes a byte to the stream and updates byte counters
write(int) - Method in class java.io.ByteArrayOutputStream
  Writes the specified byte to this byte array output stream.
write(int) - Method in interface java.io.DataOutput
  Writes to the output stream the eight low-order bits of the argument b.
write(int) - Method in class java.io.DataOutputStream
  Writes the specified byte (the low eight bits of the argument b) to the underlying output stream.
write(int) - Method in class java.io.OutputStream
  Writes the specified byte to this output stream.
write(int) - Method in class java.io.OutputStreamWriter
  Write a single character.
write(int) - Method in class java.io.PrintStream
  Write the specified byte to this stream.
write(int) - Method in class java.io.StringWriter
write(int) - Method in class java.io.Writer
  Write a single character.
write(ProtoWriter, T) - Method in interface com.codename1.io.grpc.ProtoCodec
  Writes `value`'s populated fields to `out` in the protobuf binary wire format.
write(String) - Method in class java.io.StringWriter
write(String) - Method in class java.io.Writer
  Write a string.
write(String, int, int) - Method in class java.io.OutputStreamWriter
  Write a portion of a string.
write(String, int, int) - Method in class java.io.StringWriter
write(String, int, int) - Method in class java.io.Writer
  Write a portion of a string.
writeBlock(int, byte[]) - Method in class com.codename1.nfc.MifareClassic
  Writes the 16-byte payload to the given data block.
writeBool(int, boolean) - Method in class com.codename1.io.grpc.ProtoWriter
writeBoolean(boolean) - Method in interface java.io.DataOutput
  Writes a boolean value to this output stream.
writeBoolean(boolean) - Method in class java.io.DataOutputStream
  Writes a boolean to the underlying output stream as a 1-byte value.
writeByte(int) - Method in interface java.io.DataOutput
  Writes to the output stream the eight low- order bits of the argument v.
writeByte(int) - Method in class java.io.DataOutputStream
  Writes out a byte to the underlying output stream as a 1-byte value.
writeBytes(int, byte[]) - Method in class com.codename1.io.grpc.ProtoWriter
writeChar(int) - Method in interface java.io.DataOutput
  Writes a char value, which is comprised of two bytes, to the output stream.
writeChar(int) - Method in class java.io.DataOutputStream
  Writes a char to the underlying output stream as a 2-byte value, high byte first.
writeChars(String) - Method in interface java.io.DataOutput
  Writes every character in the string s, to the output stream, in order, two bytes per character.
writeChars(String) - Method in class java.io.DataOutputStream
  Writes a string to the underlying output stream as a sequence of characters.
writeDouble(double) - Method in interface java.io.DataOutput
  Writes a double value, which is comprised of eight bytes, to the output stream.
writeDouble(double) - Method in class java.io.DataOutputStream
  Converts the double argument to a long using the doubleToLongBits method in class Double, and then writes that long value to the underlying output stream as an 8-byte quantity, high byte first.
writeDouble(int, double) - Method in class com.codename1.io.grpc.ProtoWriter
writeEntryHeader(byte[]) - Method in class com.codename1.io.tar.TarEntry
  Writes the header to the byte buffer
writeFixed32(int) - Method in class com.codename1.io.grpc.ProtoWriter
writeFixed32Field(int, int) - Method in class com.codename1.io.grpc.ProtoWriter
writeFixed64(long) - Method in class com.codename1.io.grpc.ProtoWriter
writeFixed64Field(int, long) - Method in class com.codename1.io.grpc.ProtoWriter
writeFloat(float) - Method in interface java.io.DataOutput
  Writes a float value, which is comprised of four bytes, to the output stream.
writeFloat(float) - Method in class java.io.DataOutputStream
  Converts the float argument to an int using the floatToIntBits method in class Float, and then writes that int value to the underlying output stream as a 4-byte quantity, high byte first.
writeFloat(int, float) - Method in class com.codename1.io.grpc.ProtoWriter
writeImage(DataOutputStream, Image) - Method in class com.codename1.ui.util.MutableResource
writeInt(int) - Method in interface java.io.DataOutput
  Writes an int value, which is comprised of four bytes, to the output stream.
writeInt(int) - Method in class java.io.DataOutputStream
  Writes an int to the underlying output stream as four bytes, high byte first.
writeInt32(int, int) - Method in class com.codename1.io.grpc.ProtoWriter
writeInt64(int, long) - Method in class com.codename1.io.grpc.ProtoWriter
writeLong(long) - Method in interface java.io.DataOutput
  Writes an long value, which is comprised of four bytes, to the output stream.
writeLong(long) - Method in class java.io.DataOutputStream
  Writes a long to the underlying output stream as eight bytes, high byte first.
writeMessage(int, T, ProtoCodec) - Method in class com.codename1.io.grpc.ProtoWriter
  Writes a nested `@ProtoMessage` value as a length-delimited field.
writeMessageList(int, List, ProtoCodec) - Method in class com.codename1.io.grpc.ProtoWriter
  Writes a `repeated` field of nested messages (one tag + length prefix per element -- proto3 doesn't pack length-delimited repeated entries).
writeNdef(NdefMessage) - Method in class com.codename1.nfc.Tag
  Writes (or overwrites) the NDEF message on this tag.
writeNdef(NfcReadOptions, NdefMessage) - Method in class com.codename1.nfc.Nfc
  Convenience writer -- opens a tag-read session, writes the given message and resolves with `true`.
writeObject(Object, DataOutputStream) - Static method in class com.codename1.io.Util
  Writes an object to the given output stream, notice that it should be externalizable or one of the supported types.
writeObject(String, Object) - Method in class com.codename1.io.Storage
  Writes the given object to storage assuming it is an externalizable type or one of the supported types.
writeObject(String, Object, boolean) - Method in class com.codename1.io.Storage
  Writes the given object to storage assuming it is an externalizable type or one of the supported types.
writeObjectToStorage(String, Object) - Static method in class com.codename1.ui.CN
  Writes the given object to storage assuming it is an externalizable type or one of the supported types.
writePackedInt32(int, List) - Method in class com.codename1.io.grpc.ProtoWriter
  Writes a packed `repeated int32` field (proto3 default packing for scalar lists).
writePackedInt64(int, List) - Method in class com.codename1.io.grpc.ProtoWriter
  Writes a packed `repeated int64` field.
writePage(int, byte[]) - Method in class com.codename1.nfc.MifareUltralight
  Writes a single 4-byte page.
Writer - Class in java.io
  Abstract class for writing to character streams.
Writer() - Constructor for class java.io.Writer
  Create a new character-stream writer whose critical sections will synchronize on the writer itself.
Writer(Object) - Constructor for class java.io.Writer
  Create a new character-stream writer whose critical sections will synchronize on the given object.
writeReport(OutputStream) - Method in class com.codename1.testing.TestReporting

  ###### Deprecated

writeReport(String, OutputStream) - Method in class com.codename1.testing.TestReporting
  Writes a test report to the given stream
writeShort(int) - Method in interface java.io.DataOutput
  Writes two bytes to the output stream to represent the value of the argument.
writeShort(int) - Method in class java.io.DataOutputStream
  Writes a short to the underlying output stream as two bytes, high byte first.
writeSInt32(int, int) - Method in class com.codename1.io.grpc.ProtoWriter
writeSInt64(int, long) - Method in class com.codename1.io.grpc.ProtoWriter
writeString(int, String) - Method in class com.codename1.io.grpc.ProtoWriter
writeStringList(int, List) - Method in class com.codename1.io.grpc.ProtoWriter
  Writes a `repeated` field of strings (one tag + length prefix per element).
writeStringToFile(File, String) - Static method in class com.codename1.io.Util
  Writes a string to a file using UTF-8 encoding.
writeStringToFile(File, String, String) - Static method in class com.codename1.io.Util
  Writes a string to a file.
writeTag(int, int) - Method in class com.codename1.io.grpc.ProtoWriter
writeUInt32(int, int) - Method in class com.codename1.io.grpc.ProtoWriter
writeUInt64(int, long) - Method in class com.codename1.io.grpc.ProtoWriter
writeUTF(String) - Method in interface java.io.DataOutput
  Writes two bytes of length information to the output stream, followed by the Java modified UTF representation of every character in the string s.
writeUTF(String) - Method in class java.io.DataOutputStream
  Writes a string to the underlying output stream using UTF-8 encoding in a machine-independent manner.
writeUTF(String, DataOutputStream) - Static method in class com.codename1.io.Util
  Writes a string with a null flag, this allows a String which may be null
writeVarint32(int) - Method in class com.codename1.io.grpc.ProtoWriter
writeVarint64(long) - Method in class com.codename1.io.grpc.ProtoWriter
writeXml(T, Element) - Method in interface com.codename1.mapping.Mapper
  Serializes `instance` into the given `Element`.
writeXML(Writer, Element) - Method in class com.codename1.xml.XMLWriter
  Writes the XML of an Element to a Writer.
WSDefinition() - Constructor for class com.codename1.io.WebServiceProxyCall.WSDefinition

## X

x - Variable in class com.codename1.gaming.physics.box2d.common.Color3f
x - Variable in class com.codename1.gaming.physics.box2d.common.Vec2
x - Variable in class com.codename1.gaming.physics.box2d.common.Vec3
x() - Static method in class com.codename1.ui.layouts.BoxLayout
  Shorthand for `new BoxLayout(BoxLayout.X_AXIS)`
x(String) - Method in class com.codename1.ui.layouts.mig.CC
  Sets the x-coordinate for the component.
X - Enum constant in enum com.codename1.charts.views.PointStyle
X - Static variable in class com.codename1.ui.layouts.mig.LinkHandler
X_AXIS - Static variable in class com.codename1.ui.layouts.BoxLayout
  Horizontal layout where components are arranged from left to right
X_AXIS_NO_GROW - Static variable in class com.codename1.ui.layouts.BoxLayout
  Horizontal layout where components are arranged from left to right but don't grow vertically beyond their preferred size
x2(String) - Method in class com.codename1.ui.layouts.mig.CC
  Sets the x2-coordinate for the component (right side).
X2 - Static variable in class com.codename1.ui.layouts.mig.LinkHandler
xCenter() - Static method in class com.codename1.ui.layouts.BoxLayout
  Creates a new layout with `#X_AXIS`, and align center.
XML - Static variable in class com.codename1.processing.Result
XmlAttribute - Annotation Type in com.codename1.annotations
  Promotes a `@Mapped` field to an XML attribute on the parent element rather than a nested child element.
XmlElement - Annotation Type in com.codename1.annotations
  Renames a `@Mapped` field in the XML projection.
XMLParser - Class in com.codename1.xml
  Parser class used to parse an XML document into a DOM object (Element).
XMLParser() - Constructor for class com.codename1.xml.XMLParser
XmlRoot - Annotation Type in com.codename1.annotations
  Names the root XML element produced for a `@Mapped` class.
xmlRootName() - Method in interface com.codename1.mapping.Mapper
  XML root element name (`@XmlRoot.value`, falling back to the class simple name with a lowercase first character).
XmlTransient - Annotation Type in com.codename1.annotations
  Excludes a `@Mapped` field from the XML projection.
XMLWriter - Class in com.codename1.xml
  `XMLWriter` writes an XML `com.codename1.xml.Element` into an XML string/file this allowing us to serialize previously parsed and modified XML.
XMLWriter(boolean) - Constructor for class com.codename1.xml.XMLWriter
  Creates a new XMLWriter.
xor(byte[], byte[], byte[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
xor(int[], int[], int[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
xor(int[], int, int, int[], int, int) - Method in class com.codename1.util.Simd
  Exposes SIMD APIs directly all arrays MUST be aligned arrays
xor(BigInteger) - Method in class com.codename1.util.BigInteger
xor(BitSet) - Method in class java.util.BitSet
  Performs the logical XOR of this `BitSet` with another `BitSet`.
xorDecode(String) - Static method in class com.codename1.io.Util
  Encodes a string in a way that makes it harder to read it "as is" this makes it possible for Strings to be "encoded" within the app and thus harder to discover by a casual search.
xorEncode(String) - Static method in class com.codename1.io.Util
  The inverse method of xorDecode, this is normally unnecessary and is here mostly for completeness
xRight() - Static method in class com.codename1.ui.layouts.BoxLayout
  Creates a new layout with `#X_AXIS`, and align right.
XYChart - Class in com.codename1.charts.views
  The XY chart rendering class.
XYChart() - Constructor for class com.codename1.charts.views.XYChart
XYChart(XYMultipleSeriesDataset, XYMultipleSeriesRenderer) - Constructor for class com.codename1.charts.views.XYChart
  Builds a new XY chart instance.
XYCombinedChartDef(String, int...) - Constructor for class com.codename1.charts.views.CombinedXYChart.XYCombinedChartDef
  Constructs a chart definition.
XYMultipleSeriesDataset - Class in com.codename1.charts.models
  A series that includes 0 to many XYSeries.
XYMultipleSeriesDataset() - Constructor for class com.codename1.charts.models.XYMultipleSeriesDataset
XYMultipleSeriesRenderer - Class in com.codename1.charts.renderers
  Multiple XY series renderer.
XYMultipleSeriesRenderer() - Constructor for class com.codename1.charts.renderers.XYMultipleSeriesRenderer
XYMultipleSeriesRenderer(int) - Constructor for class com.codename1.charts.renderers.XYMultipleSeriesRenderer
XYMultipleSeriesRenderer.Orientation - Enum in com.codename1.charts.renderers
  An enum for the XY chart orientation of the X axis.
XYMultiSeriesTransition - Class in com.codename1.charts.transitions
  A transition to animate the values of a MultipleSeriesDataset (used by BarChart).
XYMultiSeriesTransition(ChartComponent, XYMultipleSeriesDataset) - Constructor for class com.codename1.charts.transitions.XYMultiSeriesTransition
  Creates a new transition for the given chart and dataset.
XYSeries - Class in com.codename1.charts.models
  An XY series encapsulates values for XY charts like line, time, area, scatter...
XYSeries(String) - Constructor for class com.codename1.charts.models.XYSeries
  Builds a new XY series.
XYSeries(String, int) - Constructor for class com.codename1.charts.models.XYSeries
  Builds a new XY series.
XYSeriesRenderer - Class in com.codename1.charts.renderers
  A renderer for the XY type series.
XYSeriesRenderer() - Constructor for class com.codename1.charts.renderers.XYSeriesRenderer
XYSeriesRenderer.FillOutsideLine - Class in com.codename1.charts.renderers
  A descriptor for the line fill behavior.
XYSeriesRenderer.FillOutsideLine.Type - Enum in com.codename1.charts.renderers
XYSeriesTransition - Class in com.codename1.charts.transitions
  A transition for enabling animations between different values in an XYSeries.
XYSeriesTransition(ChartComponent, XYSeries) - Constructor for class com.codename1.charts.transitions.XYSeriesTransition
  Creates a new transition on the given chart and associated series.
XYValueSeries - Class in com.codename1.charts.models
  An extension of the XY series which adds a third dimension.
XYValueSeries(String) - Constructor for class com.codename1.charts.models.XYValueSeries
  Builds a new XY value series.
XYValueSeriesTransition - Class in com.codename1.charts.transitions
  A transition for enabling animations between different values in an XYSeries.
XYValueSeriesTransition(ChartComponent, XYValueSeries) - Constructor for class com.codename1.charts.transitions.XYValueSeriesTransition
  Creates a new transition on the given chart and associated series.

## Y

y - Variable in class com.codename1.gaming.physics.box2d.common.Color3f
y - Variable in class com.codename1.gaming.physics.box2d.common.Vec2
y - Variable in class com.codename1.gaming.physics.box2d.common.Vec3
y() - Static method in class com.codename1.ui.layouts.BoxLayout
  Shorthand for `new BoxLayout(BoxLayout.Y_AXIS)`
y(String) - Method in class com.codename1.ui.layouts.mig.CC
  Sets the y-coordinate for the component.
Y - Static variable in class com.codename1.ui.layouts.mig.LinkHandler
Y_AXIS - Static variable in class com.codename1.ui.layouts.BoxLayout
  Vertical layout where components are arranged from top to bottom
Y_AXIS_BOTTOM_LAST - Static variable in class com.codename1.ui.layouts.BoxLayout
  Same as Y_AXIS with a special case for the last component.
y2(String) - Method in class com.codename1.ui.layouts.mig.CC
  Sets the y2-coordinate for the component (bottom side).
Y2 - Static variable in class com.codename1.ui.layouts.mig.LinkHandler
yBottom() - Static method in class com.codename1.ui.layouts.BoxLayout
  Creates a new layout with `#Y_AXIS`, and align bottom.
yCenter() - Static method in class com.codename1.ui.layouts.BoxLayout
  Creates a new layout with `#Y_AXIS`, and align center.
YEAR - Static variable in class com.codename1.util.DateUtil
YEAR - Static variable in class java.util.Calendar
  Field number for get and set indicating the year.
YELLOW - Enum constant in enum com.codename1.car.CarColor
  A yellow/amber role, typically for cautionary actions.
YELLOW - Static variable in class com.codename1.charts.util.ColorUtil
yield() - Static method in class java.lang.Thread
  Causes the currently executing thread object to temporarily pause and allow other threads to execute.
yLast() - Static method in class com.codename1.ui.layouts.BoxLayout
  Shorthand for `new BoxLayout(BoxLayout.Y_AXIS_BOTTOM_LAST)`

## Z

z - Variable in class com.codename1.gaming.physics.box2d.common.Color3f
z - Variable in class com.codename1.gaming.physics.box2d.common.Vec3
Z_ASCII - Static variable in class com.codename1.io.gzip.JZlib
Z_BEST_COMPRESSION - Static variable in class com.codename1.io.gzip.JZlib
Z_BEST_SPEED - Static variable in class com.codename1.io.gzip.JZlib
Z_BINARY - Static variable in class com.codename1.io.gzip.JZlib
Z_BUF_ERROR - Static variable in class com.codename1.io.gzip.JZlib
Z_DATA_ERROR - Static variable in class com.codename1.io.gzip.JZlib
Z_DEFAULT_COMPRESSION - Static variable in class com.codename1.io.gzip.JZlib
Z_DEFAULT_STRATEGY - Static variable in class com.codename1.io.gzip.JZlib
Z_ERRNO - Static variable in class com.codename1.io.gzip.JZlib
Z_FILTERED - Static variable in class com.codename1.io.gzip.JZlib
Z_FINISH - Static variable in class com.codename1.io.gzip.JZlib
Z_FULL_FLUSH - Static variable in class com.codename1.io.gzip.JZlib
Z_HUFFMAN_ONLY - Static variable in class com.codename1.io.gzip.JZlib
Z_MEM_ERROR - Static variable in class com.codename1.io.gzip.JZlib
Z_NEED_DICT - Static variable in class com.codename1.io.gzip.JZlib
Z_NO_COMPRESSION - Static variable in class com.codename1.io.gzip.JZlib
Z_NO_FLUSH - Static variable in class com.codename1.io.gzip.JZlib
Z_OK - Static variable in class com.codename1.io.gzip.JZlib
Z_PARTIAL_FLUSH - Static variable in class com.codename1.io.gzip.JZlib
Z_STREAM_END - Static variable in class com.codename1.io.gzip.JZlib
Z_STREAM_ERROR - Static variable in class com.codename1.io.gzip.JZlib
Z_SYNC_FLUSH - Static variable in class com.codename1.io.gzip.JZlib
Z_UNKNOWN - Static variable in class com.codename1.io.gzip.JZlib
Z_VERSION_ERROR - Static variable in class com.codename1.io.gzip.JZlib
zagZig32(int) - Static method in class com.codename1.io.grpc.ProtoReader
zagZig64(long) - Static method in class com.codename1.io.grpc.ProtoReader
zero() - Method in class com.codename1.gaming.physics.box2d.collision.ContactID
  zeros out the data
ZERO - Static variable in class com.codename1.util.BigInteger
ZERO_PIXEL - Static variable in class com.codename1.ui.layouts.mig.BoundSize
zigZag32(int) - Static method in class com.codename1.io.grpc.ProtoWriter
zigZag64(long) - Static method in class com.codename1.io.grpc.ProtoWriter
ZONE_ID - Static variable in class com.codename1.l10n.DateFormatSymbols
ZONE_LONGNAME - Static variable in class com.codename1.l10n.DateFormatSymbols
ZONE_LONGNAME_DST - Static variable in class com.codename1.l10n.DateFormatSymbols
ZONE_SHORTNAME - Static variable in class com.codename1.l10n.DateFormatSymbols
ZONE_SHORTNAME_DST - Static variable in class com.codename1.l10n.DateFormatSymbols
ZonedDateTime - Class in java.time
ZoneId - Class in java.time
ZoneOffset - Class in java.time
zoomAround(double, int, int) - Method in class com.codename1.maps.vector.VectorMapEngine
  Zooms to `newZoom` while keeping the geographic point currently under the component pixel `sx,sy` fixed (used for pinch and double-tap).
zoomFonts(float) - Method in class com.codename1.ui.plaf.UIManager
  Scales the font sizes of the current theme by the given factor, e.g.
zoomIn() - Method in class com.codename1.maps.MapComponent
  Deprecated.
  zoom in the map one level if possible
zoomOut() - Method in class com.codename1.maps.MapComponent
  Deprecated.
  zoom out the map one level if possible
zoomTo(double, double, double, double, int) - Method in class com.codename1.charts.ChartComponent
  Zooms the chart in an animated fashion to the specified axis ranges.
zoomTo(BoundingBox) - Method in class com.codename1.maps.MapComponent
  Deprecated.
  Zoom the map the the giving bounding box
zoomTo(Coord, int) - Method in class com.codename1.maps.MapComponent
  Deprecated.
  Zoom map to the center of the given coordinate with the given zoom level
zoomToLayers() - Method in class com.codename1.maps.MapComponent
  Deprecated.
  zoom map to largest zoom while all Layers are contained
zoomToShapeInChartCoords(Shape) - Method in class com.codename1.charts.ChartComponent
  Zooms the view port to show a specified shape.
zoomToShapeInChartCoords(Shape, int) - Method in class com.codename1.charts.ChartComponent
  Zooms the view port to show a specified shape.
ZStream - Class in com.codename1.io.gzip
  Deprecated.
ZStream() - Constructor for class com.codename1.io.gzip.ZStream
  Deprecated.
ZStream(Checksum) - Constructor for class com.codename1.io.gzip.ZStream
  Deprecated.

## _

_lineColor - Variable in class com.codename1.maps.layers.LinesLayer
_url - Variable in class com.codename1.maps.providers.TiledProvider
_zoomLevel - Variable in class com.codename1.maps.providers.TiledProvider

$ A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form